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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Part0 = Instance.new("Part")
- Part1 = Instance.new("Part")
- Part2 = Instance.new("Part")
- Part3 = Instance.new("Part")
- Part4 = Instance.new("Part")
- Part5 = Instance.new("Part")
- Part6 = Instance.new("Part")
- Part7 = Instance.new("Part")
- Part8 = Instance.new("Part")
- Part9 = Instance.new("Part")
- Part0.Parent = mas
- Part0.Material = Enum.Material.Grass
- Part0.BrickColor = BrickColor.new("Shamrock")
- Part0.Rotation = Vector3.new(-59.6099968, 54.6599998, 64.4300003)
- Part0.Anchored = true
- Part0.Size = Vector3.new(5, 4, 4)
- Part0.CFrame = CFrame.new(8.50146008, 26.3878708, 37.6888885, 0.249629006, -0.521784663, 0.815736651, 0.152686998, 0.853077352, 0.498944789, -0.956228018, 1.28240254e-06, 0.292622596)
- Part0.BottomSurface = Enum.SurfaceType.Smooth
- Part0.TopSurface = Enum.SurfaceType.Smooth
- Part0.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part0.Position = Vector3.new(8.50146008, 26.3878708, 37.6888885)
- Part0.Orientation = Vector3.new(-29.9299984, 70.2699966, 10.1499996)
- Part0.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part1.Parent = mas
- Part1.Material = Enum.Material.Grass
- Part1.BrickColor = BrickColor.new("Shamrock")
- Part1.Rotation = Vector3.new(8.77999973, 49.8799973, 78.5800018)
- Part1.Anchored = true
- Part1.Size = Vector3.new(5, 4, 4)
- Part1.CFrame = CFrame.new(8.50146008, 26.3878708, 37.6888885, 0.127583966, -0.631574214, 0.76474607, 0.991827786, 0.0812426731, -0.0983732641, 0, 0.771047175, 0.636778116)
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part1.Position = Vector3.new(8.50146008, 26.3878708, 37.6888885)
- Part1.Orientation = Vector3.new(5.6500001, 50.2199974, 85.3199997)
- Part1.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part2.Parent = mas
- Part2.Material = Enum.Material.Grass
- Part2.BrickColor = BrickColor.new("Shamrock")
- Part2.Rotation = Vector3.new(0, 0, 82.6699982)
- Part2.Anchored = true
- Part2.Size = Vector3.new(5, 4, 4)
- Part2.CFrame = CFrame.new(8.50146008, 26.3878708, 37.6888885, 0.127583966, -0.991827786, 0, 0.991827786, 0.127583966, 0, 0, 0, 1)
- Part2.BottomSurface = Enum.SurfaceType.Smooth
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part2.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part2.Position = Vector3.new(8.50146008, 26.3878708, 37.6888885)
- Part2.Orientation = Vector3.new(0, 0, 82.6699982)
- Part2.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part3.Parent = mas
- Part3.BrickColor = BrickColor.new("Rust")
- Part3.Rotation = Vector3.new(-90, 90, 0)
- Part3.Anchored = true
- Part3.Shape = Enum.PartType.Cylinder
- Part3.Size = Vector3.new(10, 1, 1)
- Part3.CFrame = CFrame.new(8.6888895, 20.7222214, 38.1888885, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part3.Position = Vector3.new(8.6888895, 20.7222214, 38.1888885)
- Part3.Orientation = Vector3.new(0, 90, -90)
- Part3.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part4.Parent = mas
- Part4.BrickColor = BrickColor.new("Rust")
- Part4.Rotation = Vector3.new(-180, 0, 90)
- Part4.Anchored = true
- Part4.Shape = Enum.PartType.Cylinder
- Part4.Size = Vector3.new(13.8999987, 21.622221, 27.7999973)
- Part4.CFrame = CFrame.new(9, 7.22777748, 38.5, 0, -1, 0, -1, 0, 0, 0, 0, -1)
- Part4.BottomSurface = Enum.SurfaceType.Smooth
- Part4.TopSurface = Enum.SurfaceType.Smooth
- Part4.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part4.Position = Vector3.new(9, 7.22777748, 38.5)
- Part4.Orientation = Vector3.new(0, 180, -90)
- Part4.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part5.Parent = mas
- Part5.BrickColor = BrickColor.new("Shamrock")
- Part5.Rotation = Vector3.new(-180, 0, 90)
- Part5.Anchored = true
- Part5.Shape = Enum.PartType.Cylinder
- Part5.Size = Vector3.new(1.54444444, 21.622221, 27.7999973)
- Part5.CFrame = CFrame.new(9, 14.9499998, 38.5, 0, -1, 0, -1, 0, 0, 0, 0, -1)
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part5.Position = Vector3.new(9, 14.9499998, 38.5)
- Part5.Orientation = Vector3.new(0, 180, -90)
- Part5.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part6.Parent = mas
- Part6.BrickColor = BrickColor.new("Shamrock")
- Part6.Rotation = Vector3.new(-180, 0, 90)
- Part6.Anchored = true
- Part6.Shape = Enum.PartType.Cylinder
- Part6.Size = Vector3.new(1, 14, 18)
- Part6.CFrame = CFrame.new(-8, 5.5, 31, 0, -1, 0, -1, 0, 0, 0, 0, -1)
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part6.Position = Vector3.new(-8, 5.5, 31)
- Part6.Orientation = Vector3.new(0, 180, -90)
- Part6.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part7.Parent = mas
- Part7.BrickColor = BrickColor.new("Shamrock")
- Part7.Rotation = Vector3.new(-180, 0, 90)
- Part7.Anchored = true
- Part7.Shape = Enum.PartType.Cylinder
- Part7.Size = Vector3.new(1, 14, 18)
- Part7.CFrame = CFrame.new(-8, 9.5, 45, 0, -1, 0, -1, 0, 0, 0, 0, -1)
- Part7.BottomSurface = Enum.SurfaceType.Smooth
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part7.Position = Vector3.new(-8, 9.5, 45)
- Part7.Orientation = Vector3.new(0, 180, -90)
- Part7.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part8.Parent = mas
- Part8.BrickColor = BrickColor.new("Rust")
- Part8.Rotation = Vector3.new(-180, 0, 90)
- Part8.Anchored = true
- Part8.Shape = Enum.PartType.Cylinder
- Part8.Size = Vector3.new(9, 14, 18)
- Part8.CFrame = CFrame.new(-8, 4.5, 45, 0, -1, 0, -1, 0, 0, 0, 0, -1)
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part8.Position = Vector3.new(-8, 4.5, 45)
- Part8.Orientation = Vector3.new(0, 180, -90)
- Part8.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part9.Parent = mas
- Part9.BrickColor = BrickColor.new("Rust")
- Part9.Rotation = Vector3.new(-180, 0, 90)
- Part9.Anchored = true
- Part9.Shape = Enum.PartType.Cylinder
- Part9.Size = Vector3.new(5, 14, 18)
- Part9.CFrame = CFrame.new(-8, 2.5, 31, 0, -1, 0, -1, 0, 0, 0, 0, -1)
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part9.Position = Vector3.new(-8, 2.5, 31)
- Part9.Orientation = Vector3.new(0, 180, -90)
- Part9.Color = Color3.new(0.560784, 0.298039, 0.164706)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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