hawoody

Mini map.

Mar 24th, 2018
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  1. --Converted with ttyyuu12345's model to script plugin v4
  2. function sandbox(var,func)
  3. local env = getfenv(func)
  4. local newenv = setmetatable({},{
  5. __index = function(self,k)
  6. if k=="script" then
  7. return var
  8. else
  9. return env[k]
  10. end
  11. end,
  12. })
  13. setfenv(func,newenv)
  14. return func
  15. end
  16. cors = {}
  17. mas = Instance.new("Model",game:GetService("Lighting"))
  18. Part0 = Instance.new("Part")
  19. Part1 = Instance.new("Part")
  20. Part2 = Instance.new("Part")
  21. Part3 = Instance.new("Part")
  22. Part4 = Instance.new("Part")
  23. Part5 = Instance.new("Part")
  24. Part6 = Instance.new("Part")
  25. Part7 = Instance.new("Part")
  26. Part8 = Instance.new("Part")
  27. Part9 = Instance.new("Part")
  28. Part0.Parent = mas
  29. Part0.Material = Enum.Material.Grass
  30. Part0.BrickColor = BrickColor.new("Shamrock")
  31. Part0.Rotation = Vector3.new(-59.6099968, 54.6599998, 64.4300003)
  32. Part0.Anchored = true
  33. Part0.Size = Vector3.new(5, 4, 4)
  34. Part0.CFrame = CFrame.new(8.50146008, 26.3878708, 37.6888885, 0.249629006, -0.521784663, 0.815736651, 0.152686998, 0.853077352, 0.498944789, -0.956228018, 1.28240254e-06, 0.292622596)
  35. Part0.BottomSurface = Enum.SurfaceType.Smooth
  36. Part0.TopSurface = Enum.SurfaceType.Smooth
  37. Part0.Color = Color3.new(0.356863, 0.603922, 0.298039)
  38. Part0.Position = Vector3.new(8.50146008, 26.3878708, 37.6888885)
  39. Part0.Orientation = Vector3.new(-29.9299984, 70.2699966, 10.1499996)
  40. Part0.Color = Color3.new(0.356863, 0.603922, 0.298039)
  41. Part1.Parent = mas
  42. Part1.Material = Enum.Material.Grass
  43. Part1.BrickColor = BrickColor.new("Shamrock")
  44. Part1.Rotation = Vector3.new(8.77999973, 49.8799973, 78.5800018)
  45. Part1.Anchored = true
  46. Part1.Size = Vector3.new(5, 4, 4)
  47. Part1.CFrame = CFrame.new(8.50146008, 26.3878708, 37.6888885, 0.127583966, -0.631574214, 0.76474607, 0.991827786, 0.0812426731, -0.0983732641, 0, 0.771047175, 0.636778116)
  48. Part1.BottomSurface = Enum.SurfaceType.Smooth
  49. Part1.TopSurface = Enum.SurfaceType.Smooth
  50. Part1.Color = Color3.new(0.356863, 0.603922, 0.298039)
  51. Part1.Position = Vector3.new(8.50146008, 26.3878708, 37.6888885)
  52. Part1.Orientation = Vector3.new(5.6500001, 50.2199974, 85.3199997)
  53. Part1.Color = Color3.new(0.356863, 0.603922, 0.298039)
  54. Part2.Parent = mas
  55. Part2.Material = Enum.Material.Grass
  56. Part2.BrickColor = BrickColor.new("Shamrock")
  57. Part2.Rotation = Vector3.new(0, 0, 82.6699982)
  58. Part2.Anchored = true
  59. Part2.Size = Vector3.new(5, 4, 4)
  60. Part2.CFrame = CFrame.new(8.50146008, 26.3878708, 37.6888885, 0.127583966, -0.991827786, 0, 0.991827786, 0.127583966, 0, 0, 0, 1)
  61. Part2.BottomSurface = Enum.SurfaceType.Smooth
  62. Part2.TopSurface = Enum.SurfaceType.Smooth
  63. Part2.Color = Color3.new(0.356863, 0.603922, 0.298039)
  64. Part2.Position = Vector3.new(8.50146008, 26.3878708, 37.6888885)
  65. Part2.Orientation = Vector3.new(0, 0, 82.6699982)
  66. Part2.Color = Color3.new(0.356863, 0.603922, 0.298039)
  67. Part3.Parent = mas
  68. Part3.BrickColor = BrickColor.new("Rust")
  69. Part3.Rotation = Vector3.new(-90, 90, 0)
  70. Part3.Anchored = true
  71. Part3.Shape = Enum.PartType.Cylinder
  72. Part3.Size = Vector3.new(10, 1, 1)
  73. Part3.CFrame = CFrame.new(8.6888895, 20.7222214, 38.1888885, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  74. Part3.BottomSurface = Enum.SurfaceType.Smooth
  75. Part3.TopSurface = Enum.SurfaceType.Smooth
  76. Part3.Color = Color3.new(0.560784, 0.298039, 0.164706)
  77. Part3.Position = Vector3.new(8.6888895, 20.7222214, 38.1888885)
  78. Part3.Orientation = Vector3.new(0, 90, -90)
  79. Part3.Color = Color3.new(0.560784, 0.298039, 0.164706)
  80. Part4.Parent = mas
  81. Part4.BrickColor = BrickColor.new("Rust")
  82. Part4.Rotation = Vector3.new(-180, 0, 90)
  83. Part4.Anchored = true
  84. Part4.Shape = Enum.PartType.Cylinder
  85. Part4.Size = Vector3.new(13.8999987, 21.622221, 27.7999973)
  86. Part4.CFrame = CFrame.new(9, 7.22777748, 38.5, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  87. Part4.BottomSurface = Enum.SurfaceType.Smooth
  88. Part4.TopSurface = Enum.SurfaceType.Smooth
  89. Part4.Color = Color3.new(0.560784, 0.298039, 0.164706)
  90. Part4.Position = Vector3.new(9, 7.22777748, 38.5)
  91. Part4.Orientation = Vector3.new(0, 180, -90)
  92. Part4.Color = Color3.new(0.560784, 0.298039, 0.164706)
  93. Part5.Parent = mas
  94. Part5.BrickColor = BrickColor.new("Shamrock")
  95. Part5.Rotation = Vector3.new(-180, 0, 90)
  96. Part5.Anchored = true
  97. Part5.Shape = Enum.PartType.Cylinder
  98. Part5.Size = Vector3.new(1.54444444, 21.622221, 27.7999973)
  99. Part5.CFrame = CFrame.new(9, 14.9499998, 38.5, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  100. Part5.BottomSurface = Enum.SurfaceType.Smooth
  101. Part5.TopSurface = Enum.SurfaceType.Smooth
  102. Part5.Color = Color3.new(0.356863, 0.603922, 0.298039)
  103. Part5.Position = Vector3.new(9, 14.9499998, 38.5)
  104. Part5.Orientation = Vector3.new(0, 180, -90)
  105. Part5.Color = Color3.new(0.356863, 0.603922, 0.298039)
  106. Part6.Parent = mas
  107. Part6.BrickColor = BrickColor.new("Shamrock")
  108. Part6.Rotation = Vector3.new(-180, 0, 90)
  109. Part6.Anchored = true
  110. Part6.Shape = Enum.PartType.Cylinder
  111. Part6.Size = Vector3.new(1, 14, 18)
  112. Part6.CFrame = CFrame.new(-8, 5.5, 31, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  113. Part6.BottomSurface = Enum.SurfaceType.Smooth
  114. Part6.TopSurface = Enum.SurfaceType.Smooth
  115. Part6.Color = Color3.new(0.356863, 0.603922, 0.298039)
  116. Part6.Position = Vector3.new(-8, 5.5, 31)
  117. Part6.Orientation = Vector3.new(0, 180, -90)
  118. Part6.Color = Color3.new(0.356863, 0.603922, 0.298039)
  119. Part7.Parent = mas
  120. Part7.BrickColor = BrickColor.new("Shamrock")
  121. Part7.Rotation = Vector3.new(-180, 0, 90)
  122. Part7.Anchored = true
  123. Part7.Shape = Enum.PartType.Cylinder
  124. Part7.Size = Vector3.new(1, 14, 18)
  125. Part7.CFrame = CFrame.new(-8, 9.5, 45, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  126. Part7.BottomSurface = Enum.SurfaceType.Smooth
  127. Part7.TopSurface = Enum.SurfaceType.Smooth
  128. Part7.Color = Color3.new(0.356863, 0.603922, 0.298039)
  129. Part7.Position = Vector3.new(-8, 9.5, 45)
  130. Part7.Orientation = Vector3.new(0, 180, -90)
  131. Part7.Color = Color3.new(0.356863, 0.603922, 0.298039)
  132. Part8.Parent = mas
  133. Part8.BrickColor = BrickColor.new("Rust")
  134. Part8.Rotation = Vector3.new(-180, 0, 90)
  135. Part8.Anchored = true
  136. Part8.Shape = Enum.PartType.Cylinder
  137. Part8.Size = Vector3.new(9, 14, 18)
  138. Part8.CFrame = CFrame.new(-8, 4.5, 45, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  139. Part8.BottomSurface = Enum.SurfaceType.Smooth
  140. Part8.TopSurface = Enum.SurfaceType.Smooth
  141. Part8.Color = Color3.new(0.560784, 0.298039, 0.164706)
  142. Part8.Position = Vector3.new(-8, 4.5, 45)
  143. Part8.Orientation = Vector3.new(0, 180, -90)
  144. Part8.Color = Color3.new(0.560784, 0.298039, 0.164706)
  145. Part9.Parent = mas
  146. Part9.BrickColor = BrickColor.new("Rust")
  147. Part9.Rotation = Vector3.new(-180, 0, 90)
  148. Part9.Anchored = true
  149. Part9.Shape = Enum.PartType.Cylinder
  150. Part9.Size = Vector3.new(5, 14, 18)
  151. Part9.CFrame = CFrame.new(-8, 2.5, 31, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  152. Part9.BottomSurface = Enum.SurfaceType.Smooth
  153. Part9.TopSurface = Enum.SurfaceType.Smooth
  154. Part9.Color = Color3.new(0.560784, 0.298039, 0.164706)
  155. Part9.Position = Vector3.new(-8, 2.5, 31)
  156. Part9.Orientation = Vector3.new(0, 180, -90)
  157. Part9.Color = Color3.new(0.560784, 0.298039, 0.164706)
  158. for i,v in pairs(mas:GetChildren()) do
  159. v.Parent = workspace
  160. pcall(function() v:MakeJoints() end)
  161. end
  162. mas:Destroy()
  163. for i,v in pairs(cors) do
  164. spawn(function()
  165. pcall(v)
  166. end)
  167. end
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