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Roblox op script the angel

Apr 11th, 2018
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  1. -- Created by Nebula_Zorua --
  2. -- The Angel --
  3. -- A higher being.. Here to smite you evil-doers! --
  4. -- Discord: Nebula the Zorua#6969
  5. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  6. wait(1/60)
  7.  
  8. --// Initializing \\--
  9. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  10. local Plrs = S.Players
  11. local Plr = Plrs.LocalPlayer
  12. local Char = Plr.Character
  13. local Hum = Char:FindFirstChildOfClass'Humanoid'
  14. local RArm = Char["Right Arm"]
  15. local LArm = Char["Left Arm"]
  16. local RLeg = Char["Right Leg"]
  17. local LLeg = Char["Left Leg"]
  18. local Root = Char:FindFirstChild'HumanoidRootPart'
  19. local Torso = Char.Torso
  20. local Head = Char.Head
  21. local NeutralAnims = true
  22. local Attack = false
  23. local BloodPuddles = {}
  24. local Effects = {}
  25. local Debounces = {Debounces={}}
  26. local Mouse = Plr:GetMouse()
  27. local Hit = {}
  28. local Sine = 0
  29. local Change = 1
  30. local PulseTime = 0
  31. local DustTime = 0
  32.  
  33. local Rooted = false
  34. --// Debounce System \\--
  35.  
  36. function Debounces:New(name,cooldown)
  37. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  38. setmetatable(aaaaa,{__index = Debounces})
  39. Debounces.Debounces[name] = aaaaa
  40. return aaaaa
  41. end
  42.  
  43. function Debounces:Use(overrideUsable)
  44. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  45. if(self.Usable or overrideUsable)then
  46. self.Usable = false
  47. self.CoolingDown = true
  48. local LastUse = time()
  49. self.LastUse = LastUse
  50. delay(self.Cooldown or 2,function()
  51. if(self.LastUse == LastUse)then
  52. self.CoolingDown = false
  53. self.Usable = true
  54. end
  55. end)
  56. end
  57. end
  58.  
  59. function Debounces:Get(name)
  60. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  61. for i,v in next, Debounces.Debounces do
  62. if(i == name)then
  63. return v;
  64. end
  65. end
  66. end
  67.  
  68. function Debounces:GetProgressPercentage()
  69. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  70. if(self.CoolingDown and not self.Usable)then
  71. return math.max(
  72. math.floor(
  73. (
  74. (time()-self.LastUse)/self.Cooldown or 2
  75. )*100
  76. )
  77. )
  78. else
  79. return 100
  80. end
  81. end
  82.  
  83. --// Shortcut Variables \\--
  84. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  85. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  86. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  87. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG = function(min,max,div) return math.random(min,max)/(div or 1) end,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  88. local R3 = {N=Region3.new}
  89. local De = S.Debris
  90. local WS = workspace
  91. local Lght = S.Lighting
  92. local RepS = S.ReplicatedStorage
  93. local IN = Instance.new
  94. --// Instance Creation Functions \\--
  95.  
  96. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  97. local Sound = IN("Sound")
  98. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  99. Sound.Pitch = pitch or 1
  100. Sound.Volume = volume or 1
  101. Sound.Looped = looped or false
  102. if(autoPlay)then
  103. coroutine.wrap(function()
  104. repeat wait() until Sound.IsLoaded
  105. Sound.Playing = autoPlay or false
  106. end)()
  107. end
  108. if(not looped and effect)then
  109. Sound.Stopped:connect(function()
  110. Sound.Volume = 0
  111. Sound:destroy()
  112. end)
  113. elseif(effect)then
  114. warn("Sound can't be looped and a sound effect!")
  115. end
  116. Sound.Parent =parent or Torso
  117. return Sound
  118. end
  119. function Part(parent,color,material,size,cframe,anchored,cancollide)
  120. local part = IN("Part")
  121. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  122. part.Material = material or Enum.Material.SmoothPlastic
  123. part.TopSurface,part.BottomSurface=10,10
  124. part.Size = size or V3.N(1,1,1)
  125. part.CFrame = cframe or CF.N(0,0,0)
  126. part.Anchored = anchored or true
  127. part.CanCollide = cancollide or false
  128. part.Parent = parent or Char
  129. return part
  130. end
  131. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  132. local class = "SpecialMesh"
  133. if(meshtype == Enum.MeshType.Brick)then class = 'BlockMesh' end
  134.  
  135. local part = IN(class)
  136. if(class == "SpecialMesh")then
  137. part.MeshId = meshid or ""
  138. part.TextureId = textid or ""
  139. part.MeshType = meshtype or Enum.MeshType.Sphere
  140. end
  141. part.Scale = scale or V3.N(1,1,1)
  142. part.Offset = offset or V3.N(0,0,0)
  143.  
  144. part.Parent = parent
  145. return part
  146. end
  147.  
  148. NewInstance = function(instance,parent,properties)
  149. local inst = Instance.new(instance,parent)
  150. if(properties)then
  151. for i,v in next, properties do
  152. pcall(function() inst[i] = v end)
  153. end
  154. end
  155. return inst;
  156. end
  157.  
  158.  
  159.  
  160. --// Extended ROBLOX tables \\--
  161. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  162. --// Customization \\--
  163.  
  164. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  165. local Remove_Hats = true
  166. local Remove_Clothing = true
  167. local PlayerSize = 1
  168. local DamageColor = BrickColor.new'New Yeller'
  169. local MusicID = 835120625
  170.  
  171. --// Weapon and GUI creation, and Character Customization \\--
  172.  
  173. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  174. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  175. Instance.ClearChildrenOfClass(Char,"Decal",true)
  176. local Effects = IN("Folder",Char)
  177. Effects.Name = "Effects"
  178.  
  179. local Halo = IN("Model",Char)
  180. Halo.Name = "Halo"
  181.  
  182. local Wings = IN("Model",Char)
  183. Wings.Name = "Wings"
  184.  
  185. Hum.DisplayDistanceType = 'None'
  186.  
  187. local naeeym2 = IN("BillboardGui",Char)
  188. naeeym2.AlwaysOnTop = true
  189. naeeym2.Size = UDim2.new(5,35,2,15)
  190. naeeym2.StudsOffset = V3.N(0,2.5,0)
  191. naeeym2.Adornee = Char.Head
  192. naeeym2.Name = "Name"
  193. naeeym2.PlayerToHideFrom = Plr
  194. local tecks2 = IN("TextLabel",naeeym2)
  195. tecks2.BackgroundTransparency = 1
  196. tecks2.TextScaled = true
  197. tecks2.BorderSizePixel = 0
  198. tecks2.Text = "The Angel"
  199. tecks2.Font = Enum.Font.Bodoni
  200. tecks2.TextSize = 30
  201. tecks2.TextStrokeTransparency = 0
  202. tecks2.TextColor3 = C3.N(0,0,0)
  203. tecks2.TextStrokeColor3 = C3.N(1,1,0)
  204. tecks2.Size = UDim2.new(1,0,0.5,0)
  205. tecks2.Parent = naeeym2
  206.  
  207. pcall(function()
  208. Char.LeftWing:destroy()
  209. Char.ReaperShadowHead:destroy()
  210. end)
  211.  
  212. for _,v in next, Char:children() do
  213. if(v:IsA'BasePart' and v.Transparency < 1 and v ~= Head)then
  214. NewInstance("SelectionBox",v,{Adornee=v,LineThickness=.01,Color3=C3.N(1,1,0)})
  215. if(v ~= Head)then IN("BlockMesh",v) end
  216. end
  217. end
  218.  
  219. local HaloHandle = NewInstance("Part",Halo,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  220. local WingHandle = NewInstance("Part",Wings,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  221.  
  222. for i = 1, 360,5 do
  223. local part = NewInstance("Part",Halo,{BrickColor=BrickColor.new"New Yeller",Material=Enum.Material.Neon,Size=V3.N(0.69,0.1,0.3),Anchored=false,CanCollide=false,Locked=true,Transparency=.6})
  224. local weld = NewInstance("Weld",part,{Part0=HaloHandle,Part1=part,C0=CF.A(0,M.R(i),0)*CF.N(0,0,-.6)})
  225. end
  226.  
  227. if(PlayerSize ~= 1)then
  228. for _,v in next, Char:GetDescendats() do
  229. if(v:IsA'BasePart')then
  230. v.Size = v.Size * PlayerSize
  231. end
  232. end
  233. end
  234.  
  235. local Music = Sound(Char,MusicID,1,3,true,false,true)
  236. Music.Name = 'Music'
  237.  
  238. -- Wing Creation
  239. local FeatherWelds = {{},{}}
  240. local inc = 1
  241. for aa = 1, 4 do
  242. local lastFeather;
  243. FeatherWelds[1][aa] = {}
  244. for i = 1, 4+inc do
  245. local feather = NewInstance("Part",Wings,{CustomPhysicalProperties=PhysicalProperties.new(0,0,0,0,0),TopSurface=10,BottomSurface=10,Size=V3.N(2,.5,.75),CanCollide=false,Color=C3.N(1,1,1)})
  246. NewInstance("SpecialMesh",feather,{MeshType=Enum.MeshType.Sphere})
  247. if(lastFeather)then
  248. table.insert(FeatherWelds[1][aa],NewInstance("Weld",feather,{Part0=lastFeather,Part1=feather,C0=CF.N(.5,.25,0)*CF.A(0,0,M.R(-5))}))
  249. else
  250. table.insert(FeatherWelds[1][aa],NewInstance("Weld",feather,{Part0=feather,Part1=WingHandle,C0=CF.N(-2,aa/4,0)*CF.A(0,0,M.R(-5))}))
  251. end
  252. lastFeather = feather
  253. end
  254. inc = inc + 1
  255. end
  256.  
  257. local inc = 1
  258. for aa = 1, 4 do
  259. local lastFeather;
  260. FeatherWelds[2][aa] = {}
  261. for i = 1, 4+inc do
  262. local feather = NewInstance("Part",Wings,{CustomPhysicalProperties=PhysicalProperties.new(0,0,0,0,0),TopSurface=10,BottomSurface=10,Size=V3.N(2,.5,.75),CanCollide=false,Color=C3.N(1,1,1)})
  263. NewInstance("SpecialMesh",feather,{MeshType=Enum.MeshType.Sphere})
  264. if(lastFeather)then
  265. table.insert(FeatherWelds[2][aa],NewInstance("Weld",feather,{Part0=lastFeather,Part1=feather,C0=CF.N(-.5,.25,0)*CF.A(0,0,M.R(5))}))
  266. else
  267. table.insert(FeatherWelds[2][aa],NewInstance("Weld",feather,{Part0=feather,Part1=WingHandle,C0=CF.N(2,aa/4,0)*CF.A(0,0,M.R(5))}))
  268. end
  269. lastFeather = feather
  270. end
  271. inc = inc + 1
  272. end
  273.  
  274. --// Stop animations \\--
  275. for _,v in next, Hum:GetPlayingAnimationTracks() do
  276. v:Stop();
  277. end
  278.  
  279. pcall(game.Destroy,Char:FindFirstChild'Animate')
  280. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  281.  
  282. --// Joints \\--
  283.  
  284. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  285. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  286. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  287. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  288. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  289. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  290. local HW = NewInstance('Motor',Char,{Part0=Head,Part1=HaloHandle,C0=CF.N(0,2,0)})
  291. local WW = NewInstance('Motor',Char,{Part0=Torso,Part1=WingHandle,C0=CF.N(0,1.5,1.5)})
  292.  
  293. local LSC0 = LS.C0
  294. local RSC0 = RS.C0
  295. local NKC0 = NK.C0
  296. local LHC0 = LH.C0
  297. local RHC0 = RH.C0
  298. local RJC0 = RJ.C0
  299.  
  300. --// Artificial HB \\--
  301.  
  302. local ArtificialHB = IN("BindableEvent", script)
  303. ArtificialHB.Name = "Heartbeat"
  304.  
  305. script:WaitForChild("Heartbeat")
  306.  
  307. local tf = 0
  308. local allowframeloss = false
  309. local tossremainder = false
  310. local lastframe = tick()
  311. local frame = 1/Frame_Speed
  312. ArtificialHB:Fire()
  313.  
  314. game:GetService("RunService").Heartbeat:connect(function(s, p)
  315. tf = tf + s
  316. if tf >= frame then
  317. if allowframeloss then
  318. script.Heartbeat:Fire()
  319. lastframe = tick()
  320. else
  321. for i = 1, math.floor(tf / frame) do
  322. ArtificialHB:Fire()
  323. end
  324. lastframe = tick()
  325. end
  326. if tossremainder then
  327. tf = 0
  328. else
  329. tf = tf - frame * math.floor(tf / frame)
  330. end
  331. end
  332. end)
  333.  
  334. function swait(num)
  335. if num == 0 or num == nil then
  336. ArtificialHB.Event:wait()
  337. else
  338. for i = 0, num do
  339. ArtificialHB.Event:wait()
  340. end
  341. end
  342. end
  343.  
  344.  
  345. --// Effect Function(s) \\--
  346.  
  347.  
  348. function Chat(text)
  349. --if(game.PlaceId ~= 843468296)then
  350. coroutine.wrap(function()
  351. if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
  352. local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
  353. local Txt = NewInstance("TextLabel",BBG,{Text = "",BackgroundTransparency=1,TextColor3=C3.N(1,1,0),BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=30,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
  354. local SND = Sound(Head,418252437,M.RNG(9,11)/10,3,false,false,true)
  355. for i = 1, #text do
  356. delay(i/25, function()
  357. SND.Pitch = M.RNG(9,11)/10
  358. SND.Volume = 3
  359. SND.Parent = Effects
  360. SND:Play()
  361. Txt.Text = text:sub(1,i)
  362. end)
  363. end
  364. delay((#text/25)+2, function()
  365. Txt.Text = ""
  366. for i = 1, #text do
  367. Txt.Text = Txt.Text.. string.char(M.RNG(0,126))
  368. end
  369. end)
  370. delay((#text/25)+3, function()
  371. BBG:destroy()
  372. SND:destroy()
  373. end)
  374. end)()
  375. --else
  376. -- Chat2(text)
  377. --end
  378. end
  379.  
  380. function Chat2(text)
  381. coroutine.wrap(function()
  382. if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
  383. local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
  384. local offset = 0;
  385. local xsize = 0;
  386. for i = 1, #text do
  387. offset = offset - 16
  388. xsize = xsize + 32
  389. delay(i/25, function()
  390. local Txt = NewInstance("TextLabel",BBG,{Text = text:sub(i,i),Position=UDim2.new(0,offset,0,0),BackgroundTransparency=1,TextColor3=C3.N(1,1,0),BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=40,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
  391. offset = offset + 32
  392. while Txt and Txt.Parent do
  393. Txt.Rotation = M.RNG(-15,15)
  394. swait()
  395. end
  396. end)
  397. end
  398. BBG.Size = UDim2.new(0,xsize,0,40)
  399. delay((#text/25)+3, function()
  400. for _,v in next, BBG:children() do
  401. pcall(function() v.Text = string.char(M.RNG(0,126)) end)
  402. end
  403. end)
  404. delay((#text/25)+4, function()
  405. BBG:destroy()
  406. end)
  407. end)()
  408. end
  409.  
  410.  
  411. function Transparency(trans)
  412. for _,v in next, Char:children() do
  413. if(v:IsA'BasePart' and v ~= Root and v ~= HaloHandle and v ~= WingHandle)then
  414. v.Transparency = trans
  415. local sbox = v:findFirstChild'SelectionBox'
  416. if(sbox)then sbox.Transparency=trans end
  417. elseif(v:IsA'Accessory' and v:FindFirstChild'Handle')then
  418. v.Handle.Transparency=trans
  419. end
  420. end
  421. for _,v in next, Wings:children() do
  422. if(v:IsA'BasePart' and v ~= WingHandle)then
  423. v.Transparency = trans
  424. local sbox = v:findFirstChild'SelectionBox'
  425. if(sbox)then sbox.Transparency=trans end
  426. end
  427. end
  428. for _,v in next, Halo:children() do
  429. if(v:IsA'BasePart' and v ~= HaloHandle)then
  430. v.Transparency = trans
  431. local sbox = v:findFirstChild'SelectionBox'
  432. if(sbox)then sbox.Transparency=trans end
  433. end
  434. end
  435. end
  436.  
  437. local FXTable = {}
  438.  
  439. function Bezier(startpos, pos2, pos3, endpos, t)
  440. local A = startpos:lerp(pos2, t)
  441. local B = pos2:lerp(pos3, t)
  442. local C = pos3:lerp(endpos, t)
  443. local lerp1 = A:lerp(B, t)
  444. local lerp2 = B:lerp(C, t)
  445. local cubic = lerp1:lerp(lerp2, t)
  446. return cubic
  447. end
  448.  
  449. function Tween(obj,props,time,easing,direction,repeats,backwards)
  450. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  451. local tween = S.TweenService:Create(obj, info, props)
  452.  
  453. tween:Play()
  454. end
  455.  
  456. coroutine.resume(coroutine.create(function()
  457. while true do
  458. for i = 1, #FXTable do
  459. local data = FXTable[i]
  460. if(data)then
  461. local Frame = data.Frame
  462. local FX = data.Effect or 'ResizeAndFade'
  463. local Parent = data.Parent or Effects
  464. local Color = data.Color or C3.N(0,0,0)
  465. local Size = data.Size or V3.N(1,1,1)
  466. local MoveDir = data.MoveDirection or nil
  467. local MeshData = data.Mesh or nil
  468. local SndData = data.Sound or nil
  469. local Frames = data.Frames or 45
  470. local CFra = data.CFrame or Torso.CFrame
  471. local Settings = data.FXSettings or {}
  472. local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
  473. local grow = data.Grow
  474.  
  475. local MoveSpeed = nil;
  476. if(MoveDir)then
  477. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  478. end
  479. if(FX ~= 'Arc')then
  480. Frame = Frame + 1
  481. if(FX == "Fade")then
  482. Prt.Transparency = (Frame/Frames)
  483. elseif(FX == "Resize")then
  484. if(not Settings.EndSize)then
  485. Settings.EndSize = V3.N(0,0,0)
  486. end
  487. if(Settings.EndIsIncrement)then
  488. if(Msh)then
  489. Msh.Scale = Msh.Scale + Settings.EndSize
  490. else
  491. Prt.Size = Prt.Size + Settings.EndSize
  492. end
  493. else
  494. if(Msh)then
  495. Msh.Scale = Msh.Scale - grow/Frames
  496. else
  497. Prt.Size = Prt.Size - grow/Frames
  498. end
  499. end
  500. elseif(FX == "ResizeAndFade")then
  501. if(not Settings.EndSize)then
  502. Settings.EndSize = V3.N(0,0,0)
  503. end
  504. if(Settings.EndIsIncrement)then
  505. if(Msh)then
  506. Msh.Scale = Msh.Scale + Settings.EndSize
  507. else
  508. Prt.Size = Prt.Size + Settings.EndSize
  509. end
  510. else
  511. if(Msh)then
  512. Msh.Scale = Msh.Scale - grow/Frames
  513. else
  514. Prt.Size = Prt.Size - grow/Frames
  515. end
  516. end
  517. Prt.Transparency = (Frame/Frames)
  518. end
  519. if(Settings.RandomizeCFrame)then
  520. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  521. end
  522. if(MoveDir and MoveSpeed)then
  523. local Orientation = Prt.Orientation
  524. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  525. Prt.Orientation = Orientation
  526. end
  527. if(Prt.Transparency >= 1 or Frame >= Frames)then
  528. Prt:destroy()
  529. table.remove(FXTable,i)
  530. else
  531. data.Frame = Frame
  532. end
  533. else
  534. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  535. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  536. if(start and endP)then
  537. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  538. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  539. Frame = Frame + Settings.Speed or 0.01
  540. if(Settings.Home)then
  541. endP = Settings.Home.CFrame
  542. end
  543. Prt.CFrame = Bezier(start, quarter, threequarter, endP, i)
  544. if(Prt.Transparency >= 1 or Frame >= Frames)then
  545. if(Settings.RemoveOnGoal)then
  546. Prt:destroy()
  547. end
  548. end
  549. else
  550.  
  551. end
  552. end
  553. end
  554. end
  555. swait()
  556. end
  557. end))
  558.  
  559. function Effect(data)
  560. local FX = data.Effect or 'ResizeAndFade'
  561. local Parent = data.Parent or Effects
  562. local Color = data.Color or C3.N(0,0,0)
  563. local Size = data.Size or V3.N(1,1,1)
  564. local MoveDir = data.MoveDirection or nil
  565. local MeshData = data.Mesh or nil
  566. local SndData = data.Sound or nil
  567. local Frames = data.Frames or 45
  568. local Manual = data.Manual or nil
  569. local Material = data.Material or nil
  570. local CFra = data.CFrame or Torso.CFrame
  571. local Settings = data.FXSettings or {}
  572. local Shape = data.Shape or Enum.PartType.Block
  573. local Snd,Prt,Msh;
  574. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  575. Prt = Manual
  576. else
  577. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  578. Prt.Shape = Shape
  579. end
  580. if(typeof(MeshData) == 'table')then
  581. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  582. elseif(typeof(MeshData) == 'Instance')then
  583. Msh = MeshData:Clone()
  584. Msh.Parent = Prt
  585. elseif(Shape == Enum.PartType.Block)then
  586. Msh = Mesh(Prt,Enum.MeshType.Brick)
  587. end
  588. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  589. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  590. end
  591. if(Snd)then
  592. repeat wait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  593. data.Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  594. end
  595. data.Part = Prt
  596. data.Mesh = Msh
  597. data.Sound = Snd
  598. data.Frame = 0
  599. data.Size = (Msh and Msh.Scale or Size)
  600. Size = (Msh and Msh.Scale or Size)
  601. data.Grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  602. table.insert(FXTable,data)
  603. return Prt,Msh,Snd
  604. end
  605.  
  606. function Zap(data)
  607. local sCF,eCF = data.StartCFrame,data.EndCFrame
  608. assert(sCF,"You need a start CFrame!")
  609. assert(eCF,"You need an end CFrame!")
  610. local parts = data.PartCount or 15
  611. local zapRot = data.ZapRotation or {-5,5}
  612. local startThick = data.StartSize or 3;
  613. local endThick = data.EndSize or startThick/2;
  614. local color = data.Color or BrickColor.new'Electric blue'
  615. local delay = data.Delay or 35
  616. local delayInc = data.DelayInc or 0
  617. local lastLightning;
  618. local MagZ = (sCF.p - eCF.p).magnitude
  619. local thick = startThick
  620. local inc = (startThick/parts)-(endThick/parts)
  621.  
  622. for i = 1, parts do
  623. local pos = sCF.p
  624. if(lastLightning)then
  625. pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  626. end
  627. delay = delay + delayInc
  628. local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  629. local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  630. if(parts == i)then
  631. local MagZ = (pos-eCF.p).magnitude
  632. zapPart.Size = V3.N(endThick,endThick,MagZ)
  633. zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  634. Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  635. else
  636. zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  637. end
  638.  
  639. lastLightning = zapPart
  640. Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  641.  
  642. thick=thick-inc
  643.  
  644. end
  645. end
  646.  
  647.  
  648. function SoulSteal(whom)
  649. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  650. if(torso and torso:IsA'BasePart')then
  651. local Model = Instance.new("Model",Effects)
  652. Model.Name = whom.Name.."'s Soul"
  653. whom:BreakJoints()
  654. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  655. Soul.Name = 'Head'
  656. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  657. Effect{
  658. Effect="Arc",
  659. Manual = Soul,
  660. FXSettings={
  661. Start=torso.CFrame,
  662. Home = Torso,
  663. RemoveOnGoal = true,
  664. }
  665. }
  666. local lastPoint = Soul.CFrame.p
  667.  
  668. for i = 0, 1, 0.01 do
  669. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  670. local mag = (lastPoint - Soul.Position).magnitude
  671. Effect{
  672. Effect = "Fade",
  673. CFrame = point * CF.N(0, mag/2, 0),
  674. Size = V3.N(.5,mag+.5,.5),
  675. Color = Soul.BrickColor
  676. }
  677. lastPoint = Soul.CFrame.p
  678. swait()
  679. end
  680. for i = 1, 5 do
  681. Effect{
  682. Effect="Fade",
  683. Color = BrickColor.new'Really red',
  684. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  685. }
  686. end
  687. end
  688. end
  689.  
  690. --// Other Functions \\ --
  691.  
  692. function getRegion(point,range,ignore)
  693. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  694. end
  695.  
  696. function CastRay(startPos,endPos,range,ignoreList)
  697. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  698. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  699. return part,pos,norm,(pos and (startPos-pos).magnitude)
  700. end
  701.  
  702.  
  703. function WingFlutter(Alpha)
  704. Alpha = Alpha or .1
  705. for x = 1, 4 do
  706. if(FeatherWelds[1][x][1])then
  707. FeatherWelds[1][x][1].C0 = FeatherWelds[1][x][1].C0:lerp(CF.N(-2-.5*M.C(Sine/24),x/4,0-.2*-M.S(Sine/24)),Alpha)
  708. end
  709. for i = 2, #FeatherWelds[1][x] do
  710. FeatherWelds[1][x][i].C0 = FeatherWelds[1][x][i].C0:lerp(CF.N(.5,.25,0)*CF.A(0,0,M.R(-5+2*M.C(Sine/12))),Alpha)
  711. end
  712. end
  713. for x = 1, 4 do
  714. if(FeatherWelds[2][x][1])then
  715. FeatherWelds[2][x][1].C0 = FeatherWelds[2][x][1].C0:lerp(CF.N(2+.5*M.C(Sine/24),x/4,0-.4*M.S(Sine/24)),Alpha)
  716. end
  717. for i = 2, #FeatherWelds[2][x] do
  718. FeatherWelds[2][x][i].C0 = FeatherWelds[2][x][i].C0:lerp(CF.N(-.5,.25,0)*CF.A(0,0,M.R(5-2*M.C(Sine/12))),Alpha)
  719. end
  720. end
  721. end
  722.  
  723. function clerp(startCF,endCF,alpha)
  724. return startCF:lerp(endCF, alpha)
  725. end
  726.  
  727. function GetTorso(char)
  728. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  729. end
  730.  
  731. function ShowDamage(Pos, Text, Time, Color)
  732. local Rate = (1 / 30)
  733. local Pos = (Pos or Vector3.new(0, 0, 0))
  734. local Text = (Text or "")
  735. local Time = (Time or 2)
  736. local Color = (Color or Color3.new(1, 0, 1))
  737. local EffectPart = NewInstance("Part",Effects,{
  738. Material=Enum.Material.SmoothPlastic,
  739. Reflectance = 0,
  740. Transparency = 1,
  741. BrickColor = BrickColor.new(Color),
  742. Name = "Effect",
  743. Size = Vector3.new(0,0,0),
  744. Anchored = true
  745. })
  746. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  747. Size = UDim2.new(1.25, 0, 1.25, 0),
  748. Adornee = EffectPart,
  749. })
  750. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  751. BackgroundTransparency = 1,
  752. Size = UDim2.new(1, 0, 1, 0),
  753. Text = Text,
  754. Font = "Arial",
  755. TextColor3 = Color,
  756. TextStrokeColor3 = Color3.new(0,0,0),
  757. TextStrokeTransparency=0,
  758. TextScaled = true,
  759. })
  760. game.Debris:AddItem(EffectPart, (Time))
  761. EffectPart.Parent = game:GetService("Workspace")
  762. delay(0, function()
  763. local Frames = (Time / Rate)
  764. for Frame = 1, Frames do
  765. wait(Rate)
  766. local Percent = (Frame / Frames)
  767. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  768. TextLabel.TextTransparency = Percent
  769. TextLabel.TextStrokeTransparency = Percent
  770. end
  771. if EffectPart and EffectPart.Parent then
  772. EffectPart:Destroy()
  773. end
  774. end)
  775. end
  776.  
  777.  
  778. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  779. if(who)then
  780. local hum = who:FindFirstChildOfClass'Humanoid'
  781. local Damage = M.RNG(minDam,maxDam)
  782. local canHit = true
  783. if(hum)then
  784. for _, p in pairs(Hit) do
  785. if p[1] == hum then
  786. if(time() - p[2] < 0.1) then
  787. canHit = false
  788. else
  789. Hit[_] = nil
  790. end
  791. end
  792. end
  793. if(canHit)then
  794. table.insert(Hit,{hum,time()})
  795. if(hum.Health >= math.huge)then
  796. who:BreakJoints()
  797. if(who:FindFirstChild'Head' and hum.Health > 0)then
  798. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 1.5, C3.N(1,0,0))
  799. end
  800. else
  801. local player = S.Players:GetPlayerFromCharacter(who)
  802. if(Type == "Fire")then
  803. --idk..
  804. else
  805. local c = Instance.new("ObjectValue",hum)
  806. c.Name = "creator"
  807. c.Value = Plr
  808. game:service'Debris':AddItem(c,0.35)
  809. if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
  810. if(who:FindFirstChild'Head' and hum.Health > 0)then
  811. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
  812. end
  813. hum.Health = hum.Health - Damage*(critMult or 2)
  814. else
  815. if(who:FindFirstChild'Head' and hum.Health > 0)then
  816. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), Damage, 1.5, DamageColor.Color)
  817. end
  818. hum.Health = hum.Health - Damage
  819. end
  820. if(Type == 'Knockback' and GetTorso(who))then
  821. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  822. local body = NewInstance('BodyVelocity',GetTorso(who),{
  823. P = 500,
  824. maxForce = V3.N(math.huge,0,math.huge),
  825. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  826. })
  827. game:service'Debris':AddItem(body,.5)
  828. elseif(Type == "Electric")then
  829. if(M.RNG(1,100) >= critChance)then
  830. if(who:FindFirstChild'Head' and hum.Health > 0)then
  831. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 1.5, BrickColor.new"New Yeller".Color)
  832. end
  833. local asd = hum.WalkSpeed/2
  834. hum.WalkSpeed = asd
  835. local paralyzed = true
  836. coroutine.wrap(function()
  837. while paralyzed do
  838. swait(25)
  839. if(M.RNG(1,25) == 1)then
  840. if(who:FindFirstChild'Head' and hum.Health > 0)then
  841. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 1.5, BrickColor.new"New Yeller".Color)
  842. end
  843. hum.PlatformStand = true
  844. end
  845. end
  846. end)()
  847. delay(4, function()
  848. paralyzed = false
  849. hum.WalkSpeed = hum.WalkSpeed + asd
  850. end)
  851. end
  852.  
  853. elseif(Type == 'Knockdown' and GetTorso(who))then
  854. local rek = GetTorso(who)
  855. hum.PlatformStand = true
  856. delay(1,function()
  857. hum.PlatformStand = false
  858. end)
  859. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  860. local bodvol = NewInstance("BodyVelocity",rek,{
  861. velocity = angle * Knock,
  862. P = 5000,
  863. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  864. })
  865. local rl = NewInstance("BodyAngularVelocity",rek,{
  866. P = 3000,
  867. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  868. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  869. })
  870. game:GetService("Debris"):AddItem(bodvol, .5)
  871. game:GetService("Debris"):AddItem(rl, .5)
  872. end
  873. end
  874. end
  875. end
  876. end
  877. end
  878. end
  879.  
  880. function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
  881. for _,v in next, getRegion(where,range,{Char}) do
  882. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  883. DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
  884. end
  885. end
  886. end
  887. function AOEHeal(where,range,amount)
  888. local healed = {}
  889. for _,v in next, getRegion(where,range,{Char}) do
  890. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  891. if(hum and not healed[hum])then
  892. hum.Health = hum.Health + amount
  893. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  894. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  895. end
  896. end
  897. end
  898. end
  899.  
  900.  
  901. --// Attack Functions \\--
  902.  
  903. function Smite()
  904. Zap{
  905. StartCFrame=CF.N(Mouse.Hit.p)*CF.N(0,500,0),
  906. EndCFrame=CF.N(Mouse.Hit.p),
  907. ZapRotation = {-5,5},
  908. StartSize = 5,
  909. EndSize = 1,
  910. Delay=5,
  911. DelayInc=1,
  912. }
  913. AOEDamage(Mouse.Hit.p,3,15,35,false,"Electric",75,1)
  914. end
  915.  
  916. function LightningStorm()
  917. Attack = true
  918. Rooted = true
  919. NeutralAnims = false
  920. Hum.AutoRotate = false
  921. repeat swait()
  922. Root.CFrame = Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1)
  923. local Alpha = .3
  924. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  925. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  926. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  927. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  928. RS.C0 = clerp(RS.C0,CFrame.new(1.17289495, 0.616719723+.1*M.C(Sine/12), 0.011598235, -0.52721566, -0.849588335, 0.0156120034, 0.849726856, -0.527186096, 0.00628500059, 0.0028907666, 0.0165794864, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  929. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  930. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  931. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  932. WingFlutter()
  933. until not S.UserInputService:IsKeyDown(Enum.KeyCode.C)
  934. local where = Mouse.Hit.p
  935. for i = 0, 6, .1 do
  936. swait()
  937. local Alpha = .3
  938. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  939. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  940. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  941. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  942. RS.C0 = clerp(RS.C0,CFrame.new(1.17289495, 0.616719723+.1*M.C(Sine/12), 0.011598235, -0.52721566, -0.849588335, 0.0156120034, 0.849726856, -0.527186096, 0.00628500059, 0.0028907666, 0.0165794864, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  943. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  944. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  945. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  946. WingFlutter()
  947. end
  948. for i = 0, 1.4, .1 do
  949. swait()
  950. local Alpha = .3
  951. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  952. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  953. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  954. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  955. RS.C0 = clerp(RS.C0,CFrame.new(1.39888549, 0.921575725+.1*M.C(Sine/12), 0.00929622632, -0.917422354, -0.397608638, 0.0156120034, 0.397739291, -0.917477012, 0.00628500059, 0.0118246814, 0.0119755063, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  956. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  957. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  958. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  959. WingFlutter()
  960. end
  961. for i = 0, .8, .1 do
  962. swait()
  963. local Alpha = .3
  964. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  965. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  966. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  967. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  968. RS.C0 = clerp(RS.C0,CFrame.new(1.39452517, 0.577189744, 0.0083861379, 0.913589835, -0.406337589, 0.0156120034, 0.406289399, 0.913722992, 0.00628500059, -0.0168188754, 0.000601077918, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  969. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  970. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  971. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  972. WingFlutter()
  973. end
  974.  
  975. for i = 0, 6, .1 do
  976. pcall(function() Sound(Torso,481719045,1,1,false,true,true) end)
  977. local pos = CF.N(where)*CF.N(M.RNG(-1000,1000,100),0,M.RNG(-1000,1000,100))
  978. local part,rayPos,norm,dist = CastRay(pos*CF.N(0,500,0).p,pos.p,1500)
  979. Zap{
  980. StartCFrame=pos*CF.N(0,500,0),
  981. EndCFrame=CF.N(rayPos),
  982. ZapRotation = {-5,5},
  983. StartSize = 1,
  984. EndSize = .5,
  985. Delay=10,
  986. DelayInc=2,
  987. }
  988. AOEDamage(rayPos,5,45,65,0,'Electric',25,2)
  989. swait()
  990. local Alpha = .3
  991. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  992. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  993. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  994. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  995. RS.C0 = clerp(RS.C0,CFrame.new(1.39452517, 0.577189744, 0.0083861379, 0.913589835, -0.406337589, 0.0156120034, 0.406289399, 0.913722992, 0.00628500059, -0.0168188754, 0.000601077918, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  996. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  997. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  998. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  999. WingFlutter()
  1000. end
  1001. Hum.AutoRotate = true
  1002. Attack = false
  1003. NeutralAnims = true
  1004. Rooted = false
  1005. end
  1006.  
  1007.  
  1008. function HolyBomb()
  1009. Attack = true
  1010. Chat2("It's time to cleanse this world!")
  1011. swait(60)
  1012. Rooted = true
  1013. NeutralAnims = false
  1014. for i = 0, 6, 0.1 do
  1015. swait()
  1016. local Alpha = .05
  1017. Zap{
  1018. StartCFrame=CF.N(Root.CFrame.p)*CF.N(0,250,0),
  1019. EndCFrame=CF.N(Root.CFrame.p),
  1020. ZapRotation = {-15,15},
  1021. Color=C3.N(1,1,0),
  1022. StartSize = 1,
  1023. EndSize = 1,
  1024. Delay=5,
  1025. DelayInc=1,
  1026. }
  1027. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20455468e-13, 0.00629198179, 1.40559132e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1028. LH.C0 = clerp(LH.C0,CFrame.new(-0.507250547, -0.110386491, -0.672860861, 0.999877751, -0.00782374945, 0.013510122, -9.81397825e-05, 0.862201095, 0.506566346, -0.0156116877, -0.506505728, 0.862094939),Alpha)
  1029. RH.C0 = clerp(RH.C0,CFrame.new(0.487759113, -0.105839849, -0.680253506, 0.999877751, -0.00782374945, 0.013510122, -9.81397825e-05, 0.862201095, 0.506566346, -0.0156116877, -0.506505728, 0.862094939),Alpha)
  1030. LS.C0 = clerp(LS.C0,CFrame.new(-1.04961777, 0.162827805, -0.367515624, 0.65209949, -0.758071303, 0.00966797117, 0.478066534, 0.401272744, -0.781301916, 0.588403046, 0.514108539, 0.624078274),Alpha)
  1031. RS.C0 = clerp(RS.C0,CFrame.new(1.01012444, 0.107069746, -0.463154793, 0.633318067, 0.773830771, 0.00966686849, -0.478192717, 0.401122361, -0.781301916, -0.608473003, 0.490190029, 0.624078274),Alpha)
  1032. NK.C0 = clerp(NK.C0,CFrame.new(6.11957148e-06, 1.44927096, -0.405988753, 0.999999583, 7.24568963e-07, -6.8731606e-07, 6.33735908e-09, 0.684226215, 0.729269981, 1.00024045e-06, -0.729269683, 0.684225917),Alpha)
  1033. WingFlutter()
  1034. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),.3)
  1035. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),.3)
  1036. end
  1037. for i = 0, .8, 0.1 do
  1038. swait()
  1039. local Alpha = .3
  1040. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00439098151, 0.0666924566, 0.281248361, 0.999959052, 0.00860917568, -0.00265517179, -0.0086270012, 0.830053985, -0.557616353, -0.00259668194, 0.557616353, 0.830094337),Alpha)
  1041. LH.C0 = clerp(LH.C0,CFrame.new(-0.497570813, -0.936474979, -0.0477344394, 0.999878109, -0.00782567263, 0.0135120051, -9.73803981e-05, 0.862202823, 0.506563246, -0.0156142879, -0.506502926, 0.862096965),Alpha)
  1042. RH.C0 = clerp(RH.C0,CFrame.new(0.497439325, -0.931922615, -0.0551193655, 0.999878109, -0.00782567263, 0.0135120051, -9.73803981e-05, 0.862202823, 0.506563246, -0.0156142879, -0.506502926, 0.862096965),Alpha)
  1043. LS.C0 = clerp(LS.C0,CFrame.new(-1.30848432, 0.518583834, 0.0627421439, 0.758070946, 0.652100444, 0.0096699167, -0.401271075, 0.478066146, -0.781302929, -0.514110804, 0.588402867, 0.624077141),Alpha)
  1044. RS.C0 = clerp(RS.C0,CFrame.new(1.42235136, 0.462758094, -0.0433900952, 0.77383244, -0.633316636, 0.00966930948, 0.401121885, 0.478191316, -0.781302929, 0.49018833, 0.608476162, 0.624077141),Alpha)
  1045. NK.C0 = clerp(NK.C0,CFrame.new(0.00874680094, 1.45278561, 0.153901845, 0.999851108, 0.0168225225, 0.00386164617, -0.014445669, 0.938051641, -0.346193999, -0.00944628194, 0.346086651, 0.938155115),Alpha)
  1046. end
  1047. delay(1, function()
  1048. NeutralAnims = true
  1049. Rooted = false
  1050. end)
  1051. local start = NewInstance("Part",Effects,{Anchored=true,CanCollide=false,Transparency=1,CFrame=Root.CFrame})
  1052. Sound(Char,579687077,.5,2,false,true,true)
  1053. Sound(Char,239000203,.75,2,false,true,true)
  1054. for i = 1, 140 do
  1055. AOEDamage(start.CFrame.p,95,1000,1000,0,'Normal',100,5)
  1056. Effect{
  1057. Effect='ResizeAndFade',
  1058. Mesh={MeshType=Enum.MeshType.Sphere},
  1059. Color=C3.N(1,1,0),
  1060. Material=Enum.Material.Neon,
  1061. CFrame=CF.N(start.CFrame.p)*CF.N(M.RNG(-75,75),M.RNG(-75,75),M.RNG(-75,75)),
  1062. Frames=60,
  1063. FXSettings={
  1064. EndIsIncrement=true,
  1065. EndSize=V3.N(.6,.6,.6)
  1066. }
  1067. }
  1068. swait(1)
  1069. end
  1070. Attack = false
  1071. end
  1072.  
  1073. function Lazor()
  1074. Rooted = true
  1075. Attack = true
  1076. Hum.AutoRotate=false
  1077. NeutralAnims = false
  1078. Chat2("Begone, sinner.")
  1079. --Effect{Effect='Resize',Mesh={MeshType=Enum.MeshType.FileMesh},Size=V3.N(1,1,1),CFrame=,Frames=60,FXSettings={EndSize=V3.N(4,4,4)}}
  1080. local snd = Sound(Torso,705787045,1,1,true,false,false)
  1081. for i = 0, 6, .1 do
  1082. Effect{
  1083. Effect='Fade',
  1084. Color=BrickColor.new'New Yeller',
  1085. Size=V3.N((i/2),(i/2),(i/2)),
  1086. Material=Enum.Material.Neon,
  1087. Mesh={MeshType=Enum.MeshType.Sphere},
  1088. Frames=15,
  1089. CFrame=RArm.CFrame*CF.N(0,-1.5,0),
  1090. Sound=false
  1091. }
  1092. swait()
  1093. Root.CFrame =Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1)
  1094. local Alpha = .1
  1095. Change = .5
  1096. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1097. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1098. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1099. LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1100. RS.C0 = clerp(RS.C0,CFrame.new(1.46309233, 0.634022355+.1*M.C(Sine/12), 0.0835287869, -0.816918671, -0.539614618, 0.203615591, -0.392316222, 0.261119068, -0.881989181, 0.422766358, -0.800395131, -0.425012559),Alpha)
  1101. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1102. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1103. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1104. WingFlutter()
  1105. end
  1106. snd:Play()
  1107. for i = 0, 24, .1 do
  1108. swait()
  1109. Effect{
  1110. Effect='Fade',
  1111. Color=BrickColor.new'New Yeller',
  1112. Size=V3.N(3,3,3),
  1113. Material=Enum.Material.Neon,
  1114. Mesh={MeshType=Enum.MeshType.Sphere},
  1115. Frames=15,
  1116. CFrame=RArm.CFrame*CF.N(0,-1.5,0),
  1117. }
  1118. if(Mouse.Target)then
  1119. Zap{
  1120. StartCFrame=RArm.CFrame*CF.N(0,-1.5,0),
  1121. EndCFrame=Mouse.Hit,
  1122. ZapRotation = {-5,5},
  1123. PartCount=10,
  1124. StartSize = .5,
  1125. EndSize = .5,
  1126. Color = C3.N(1,1,0),
  1127. DelayInc=0,
  1128. Delay =5,
  1129. }
  1130. end
  1131. AOEDamage(Mouse.Hit.p,3,10,15,false,"Electric",25,2)
  1132. Root.CFrame = Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1)
  1133. local Alpha = .1
  1134. Change = .5
  1135. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1136. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1137. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1138. LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1139. RS.C0 = clerp(RS.C0,CFrame.new(1.42641699, 0.76597631+.1*M.C(Sine/12), -0.207831383, 0.954205394, 0.219142094, 0.203637421, 0.275958538, -0.38200587, -0.881996989, -0.115491927, 0.897801638, -0.424986154),Alpha)
  1140. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1141. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1142. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1143. WingFlutter()
  1144. end
  1145. coroutine.wrap(function()
  1146. for i = 1, 0,-.05 do
  1147. snd.Volume = i
  1148. swait()
  1149. end
  1150. snd:destroy()
  1151. end)()
  1152. Rooted = false
  1153. Attack = false
  1154. Hum.AutoRotate=true
  1155. NeutralAnims = true
  1156. end
  1157.  
  1158. function Teleport()
  1159. Rooted = true
  1160. Attack = true
  1161. Hum.AutoRotate=false
  1162. NeutralAnims = false
  1163. repeat swait()
  1164. Root.CFrame =Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1)
  1165. local Alpha = .1
  1166. Change = .5
  1167. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1168. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1169. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1170. LS.C0 = clerp(LS.C0,CFrame.new(-1.30013025, 0.503248096+.1*M.C(Sine/12), -0.596688211, 0.828000546, -0.560713708, -6.38549547e-10, 0.003524723, 0.00520492578, -0.999980271, 0.560702682, 0.827984214, 0.00628613681),Alpha)
  1171. RS.C0 = clerp(RS.C0,CFrame.new(1.27528536, 0.496638358+.1*M.C(Sine/12), -0.579756379, 0.810091436, 0.586290658, -1.40121659e-09, -0.00368550443, 0.00509234518, -0.999980271, -0.586279035, 0.810075462, 0.00628613681),Alpha)
  1172. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1173. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1174. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1175. WingFlutter()
  1176. until not S.UserInputService:IsKeyDown(Enum.KeyCode.Q)
  1177. local p = Mouse.Hit.p
  1178.  
  1179. --
  1180. local circle = NewInstance("Part",Effects,{CFrame=Root.CFrame*CF.N(0,0,-2),Size=V3.N(.05,.05,.05),Transparency=1,Anchored=true,CanCollide=false})
  1181. local decalF = NewInstance("Decal",circle,{Name='Front',Texture="rbxassetid://524002938",Color3=C3.N(1,1,0),Face=Enum.NormalId.Front,Transparency = 1})
  1182. local decalB = NewInstance("Decal",circle,{Name='Back',Texture="rbxassetid://524002938",Color3=C3.N(1,1,0),Face=Enum.NormalId.Back,Transparency=1})
  1183. local asd = CF.N(p,Root.Position)
  1184. local circle2=circle:Clone()
  1185. circle2.Parent = Effects
  1186. circle2.CFrame = asd*CF.N(0,4,0)
  1187. Root.Anchored = true
  1188. for i = 0, 3, .1 do
  1189. swait()
  1190. local Alpha = .1
  1191. Change = .5
  1192. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1193. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1194. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1195. LS.C0 = clerp(LS.C0,CFrame.new(-1.21875513, 0.506383479+.1*M.C(Sine/12), -0.0979118943, 0.810091376, 0.586290598, 2.45534384e-08, -0.00368548767, 0.0050923666, -0.999980271, -0.586278975, 0.810075402, 0.00628614426),Alpha)
  1196. RS.C0 = clerp(RS.C0,CFrame.new(1.20952582, 0.499788254+.1*M.C(Sine/12), -0.0786797404, 0.828000546, -0.560713649, -2.55837147e-08, 0.0035247067, 0.00520494673, -0.999980271, 0.560702622, 0.827984214, 0.00628614519),Alpha)
  1197. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1198. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1199. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1200. WingFlutter()
  1201. circle.Size = circle.Size + V3.N(.2,.2,0)
  1202. circle2.Size = circle2.Size + V3.N(.2,.2,0)
  1203. circle.Front.Transparency=1-(i/3)
  1204. circle.Back.Transparency=1-(i/3)
  1205. circle2.Front.Transparency=1-(i/3)
  1206. circle2.Back.Transparency=1-(i/3)
  1207.  
  1208. circle.CFrame=circle.CFrame*CF.A(0,0,M.R(5))
  1209. circle2.CFrame=circle2.CFrame*CF.A(0,0,M.R(5))
  1210. end
  1211. Root.Anchored = true
  1212. for i = 1, 3,.1 do
  1213. Root.Anchored = true
  1214. swait()
  1215. local Alpha = .1
  1216. Change = .5
  1217. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1218. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1219. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1220. LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1221. RS.C0 = clerp(RS.C0,CFrame.new(1.38953996, 0.579314649+.1*M.C(Sine/12), 0.00156672322, 0.963396549, -0.267624378, 0.0156119959, 0.267557263, 0.9635216, 0.0062854127, -0.0167246256, -0.0018782462, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1222. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1223. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1224. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1225. WingFlutter()
  1226. end
  1227. for i = 0, 2, .1 do
  1228. swait()
  1229. local Alpha = .1
  1230. Change = .5
  1231. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00288401172, -0.186870754+.25*M.C(Sine/12), -0.184415281, 0.999970019, -0.00748212682, -0.00185852405, 0.00747100171, 0.880958676, 0.473134309, -0.00190276653, -0.473133981, 0.880988002)*CF.A(-M.R(10+5*M.S(Sine/12)),0,0),Alpha)
  1232. LH.C0 = clerp(LH.C0,CFrame.new(-0.455414772, -0.964986682, 0.0489092469, 0.999094486, 0.0300228745, 0.0301540364, -0.0396850631, 0.913133621, 0.405724436, -0.0153536471, -0.406553656, 0.913497925)*CF.A(0,M.R(2+7*M.C(Sine/12)),-M.R(2+7*M.C(Sine/12))),Alpha)
  1233. RH.C0 = clerp(RH.C0,CFrame.new(0.544458926, -0.964868069, 0.0333667099, 0.999092519, 0.0301021822, 0.0301397741, -0.0397526845, 0.913105845, 0.405780286, -0.015305927, -0.406610161, 0.913473606)*CF.A(0,-M.R(2+7*M.C(Sine/12)),M.R(2+7*M.C(Sine/12))),Alpha)
  1234. LS.C0 = clerp(LS.C0,CFrame.new(-1.36389351, 0.578486085+.1*M.C(Sine/12), 0.180077106, -0.966345549, 0.257006437, -0.0111429691, 0.189922124, 0.683552086, -0.704759717, -0.173510939, -0.683157504, -0.709358692)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1235. RS.C0 = clerp(RS.C0,CFrame.new(1.36815977, 0.578247666+.1*M.C(Sine/12), 0.13745755, 0.960469842, -0.278161407, 0.0111425305, 0.189813495, 0.683640122, 0.704703569, -0.203638792, -0.674731433, 0.709414363)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1236. NK.C0 = clerp(NK.C0,CFrame.new(0.00204973482, 1.42796898, 0.117728591, 0.999878228, 0.00747100171, 0.0137089603, -9.46668442e-05, 0.880958676, -0.473193318, -0.0156122521, 0.473134309, 0.880851984),Alpha)
  1237. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1238. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1239. WingFlutter()
  1240. Root.CFrame = Root.CFrame * CF.N(0,0,-.1)
  1241. Transparency(i/2)
  1242. end
  1243. Zap{
  1244. StartCFrame=Root.CFrame,
  1245. EndCFrame=asd*CF.N(0,4,0),
  1246. ZapRotation = {-5,5},
  1247. PartCount=10,
  1248. StartSize = 4,
  1249. EndSize = .5,
  1250. Color = C3.N(1,1,0),
  1251. DelayInc=5,
  1252. Delay = 15,
  1253. }
  1254. Root.CFrame = asd*CF.N(0,4,0)
  1255. Root.Anchored = true
  1256.  
  1257. for i = 0, 2, .1 do
  1258. Root.Anchored = true
  1259. swait()
  1260. local Alpha = .1
  1261. Change = .5
  1262. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00288401172, -0.186870754+.25*M.C(Sine/12), -0.184415281, 0.999970019, -0.00748212682, -0.00185852405, 0.00747100171, 0.880958676, 0.473134309, -0.00190276653, -0.473133981, 0.880988002)*CF.A(-M.R(10+5*M.S(Sine/12)),0,0),Alpha)
  1263. LH.C0 = clerp(LH.C0,CFrame.new(-0.455414772, -0.964986682, 0.0489092469, 0.999094486, 0.0300228745, 0.0301540364, -0.0396850631, 0.913133621, 0.405724436, -0.0153536471, -0.406553656, 0.913497925)*CF.A(0,M.R(2+7*M.C(Sine/12)),-M.R(2+7*M.C(Sine/12))),Alpha)
  1264. RH.C0 = clerp(RH.C0,CFrame.new(0.544458926, -0.964868069, 0.0333667099, 0.999092519, 0.0301021822, 0.0301397741, -0.0397526845, 0.913105845, 0.405780286, -0.015305927, -0.406610161, 0.913473606)*CF.A(0,-M.R(2+7*M.C(Sine/12)),M.R(2+7*M.C(Sine/12))),Alpha)
  1265. LS.C0 = clerp(LS.C0,CFrame.new(-1.36389351, 0.578486085+.1*M.C(Sine/12), 0.180077106, -0.966345549, 0.257006437, -0.0111429691, 0.189922124, 0.683552086, -0.704759717, -0.173510939, -0.683157504, -0.709358692)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1266. RS.C0 = clerp(RS.C0,CFrame.new(1.36815977, 0.578247666+.1*M.C(Sine/12), 0.13745755, 0.960469842, -0.278161407, 0.0111425305, 0.189813495, 0.683640122, 0.704703569, -0.203638792, -0.674731433, 0.709414363)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1267. NK.C0 = clerp(NK.C0,CFrame.new(0.00204973482, 1.42796898, 0.117728591, 0.999878228, 0.00747100171, 0.0137089603, -9.46668442e-05, 0.880958676, -0.473193318, -0.0156122521, 0.473134309, 0.880851984),Alpha)
  1268. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1269. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1270. WingFlutter()
  1271. Root.CFrame = Root.CFrame * CF.N(0,0,-.1)
  1272. Transparency(1-(i/2))
  1273. end
  1274.  
  1275.  
  1276. Transparency(0)
  1277. coroutine.wrap(function()
  1278. for i = 0, 3, .1 do
  1279. swait()
  1280. local Alpha = .1
  1281. Change = .5
  1282. circle.Size = circle.Size - V3.N(.2,.2,0)
  1283. circle2.Size = circle2.Size - V3.N(.2,.2,0)
  1284. circle.Front.Transparency=(i/3)
  1285. circle.Back.Transparency=(i/3)
  1286. circle2.Front.Transparency=(i/3)
  1287. circle2.Back.Transparency=(i/3)
  1288.  
  1289. circle.CFrame=circle.CFrame*CF.A(0,0,-M.R(5))
  1290. circle2.CFrame=circle2.CFrame*CF.A(0,0,-M.R(5))
  1291. end
  1292. end)()
  1293. Hum.AutoRotate = true
  1294. Root.Anchored = false
  1295. Rooted = false
  1296. Attack = false
  1297. NeutralAnims = true
  1298. end
  1299.  
  1300. Mouse.KeyDown:connect(function(k)
  1301. if(Attack)then return end
  1302. if(k == 'q')then Teleport() end
  1303. if(k == 'z')then Lazor() end
  1304. if(k == 'x')then Smite() end
  1305. if(k == 'v')then HolyBomb() end
  1306. if(k == 'c')then LightningStorm() end
  1307. end)
  1308.  
  1309.  
  1310. --// Wrap it all up \\--
  1311. while true do
  1312. swait()
  1313. Sine = Sine + Change
  1314.  
  1315. if(not Music or not Music.Parent)then
  1316. local a = Music.TimePosition
  1317. Music = Sound(Char,MusicID,1,3,true,false,true)
  1318. Music.Name = 'Music'
  1319. Music.TimePosition = a
  1320. end
  1321. Music.Playing = true
  1322. Torso.Color = C3.N(0,0,0)
  1323. RArm.Color = C3.N(0,0,0)
  1324. LArm.Color = C3.N(0,0,0)
  1325. RLeg.Color = C3.N(0,0,0)
  1326. LLeg.Color = C3.N(0,0,0)
  1327. Head.Color = C3.N(0,0,0)
  1328. Music.Volume = 5
  1329. Music.Pitch = 1
  1330. Music.Playing = true
  1331. Hum.HipHeight = 2
  1332. Sine = Sine + Change
  1333. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 100), Char)
  1334. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1335. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or Walking and "Walk" or "Idle")
  1336. if(time()-PulseTime > .05)then
  1337. PulseTime = time()
  1338. if(hitfloor)then
  1339. local angles = CF.A(M.RRNG(-15,15),M.RRNG(-45,45),M.RRNG(-45,45))
  1340. Effect{
  1341. Effect='ResizeAndFade',
  1342. Color=hitfloor.Color,
  1343. Material=hitfloor.Material,
  1344. Frames=60,
  1345. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId="rbxassetid://662586858",Scale=V3.N(.01,.01,.01)},
  1346. CFrame=CF.N(posfloor)*angles,
  1347. MoveDirection=CF.N(posfloor)*angles*CF.N(0,6,0).p,
  1348. FXSettings = {
  1349. EndSize=V3.N(.0005,.0005,.0005),
  1350. EndIsIncrement=true
  1351. }
  1352. }
  1353. end
  1354. local pos = CF.N(Torso.CFrame.p)*CF.N(0,-2,0)*CF.A(0,M.RRNG(-180,180),0)*CF.N(0,0,M.RNG(-15,-5))
  1355. local hitfloor2,posfloor2 = workspace:FindPartOnRay(Ray.new(pos.p,((CFrame.new(pos.p,pos.p - Vector3.new(0,1,0))).lookVector).unit * 100), Char)
  1356.  
  1357. if(hitfloor2)then
  1358. pos = CF.N(posfloor2)
  1359. Effect{
  1360. Effect='ResizeAndFade',
  1361. Color=BrickColor.new'New Yeller',
  1362. Size=V3.N(2,2,2),
  1363. Material=Enum.Material.Neon,
  1364. Mesh={MeshType=Enum.MeshType.Sphere},
  1365. Frames=45,
  1366. CFrame=pos,
  1367. FXSettings = {
  1368. EndSize = V3.N(-.01,.25,-.01),
  1369. EndIsIncrement = true
  1370. }
  1371. }
  1372. else
  1373. Effect{
  1374. Effect='ResizeAndFade',
  1375. Color=BrickColor.new'New Yeller',
  1376. Size=V3.N(2,2,2),
  1377. Material=Enum.Material.Neon,
  1378. Mesh={MeshType=Enum.MeshType.Sphere},
  1379. Frames=45,
  1380. CFrame=pos,
  1381. FXSettings = {
  1382. EndSize = V3.N(-.01,.25,-.01),
  1383. EndIsIncrement = true
  1384. }
  1385. }
  1386. end
  1387. end
  1388. Hum.Name = math.random()*100000
  1389. Hum.MaxHealth = 1e100
  1390. Hum.Health = 1e100
  1391. if(M.RNG(1,50) == 1)then
  1392. local pos = CF.N(Torso.CFrame.p)*CF.N(0,-2,0)*CF.A(0,M.RRNG(-180,180),0)*CF.N(0,0,M.RNG(-30,-15))
  1393. local hitfloor2,posfloor2 = workspace:FindPartOnRay(Ray.new(pos.p,((CFrame.new(pos.p,pos.p - Vector3.new(0,1,0))).lookVector).unit * 100), Char)
  1394.  
  1395. if(hitfloor2)then
  1396. pos = CF.N(posfloor2)
  1397. end
  1398. Zap{
  1399. StartCFrame=Torso.CFrame,
  1400. EndCFrame=pos,
  1401. ZapRotation = {-2,2},
  1402. PartCount=5,
  1403. StartSize = .5,
  1404. EndSize = 0,
  1405. Color = C3.N(1,1,0),
  1406. DelayInc=5,
  1407. Delay = 15,
  1408. Sound=false
  1409. }
  1410. end
  1411. if(Rooted == false)then
  1412. Hum.WalkSpeed = 32
  1413. Hum.JumpPower = 75
  1414. else
  1415. Hum.WalkSpeed = 0
  1416. Hum.JumpPower = 0
  1417. end
  1418. if(not Effects or not Effects.Parent)then
  1419. Effects = IN("Model",Char)
  1420. Effects.Name = "Effects"
  1421. end
  1422. if(NeutralAnims)then
  1423. if(State == 'Idle')then
  1424. local Alpha = .1
  1425. Change = .5
  1426. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1427. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1428. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1429. LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1430. RS.C0 = clerp(RS.C0,CFrame.new(1.38953996, 0.579314649+.1*M.C(Sine/12), 0.00156672322, 0.963396549, -0.267624378, 0.0156119959, 0.267557263, 0.9635216, 0.0062854127, -0.0167246256, -0.0018782462, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1431. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1432. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1433. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1434. WingFlutter()
  1435.  
  1436. elseif(State == 'Walk')then
  1437. local Alpha = .1
  1438. Change = .5
  1439. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00288401172, -0.186870754+.25*M.C(Sine/12), -0.184415281, 0.999970019, -0.00748212682, -0.00185852405, 0.00747100171, 0.880958676, 0.473134309, -0.00190276653, -0.473133981, 0.880988002)*CF.A(-M.R(10+5*M.S(Sine/12)),0,0),Alpha)
  1440. LH.C0 = clerp(LH.C0,CFrame.new(-0.455414772, -0.964986682, 0.0489092469, 0.999094486, 0.0300228745, 0.0301540364, -0.0396850631, 0.913133621, 0.405724436, -0.0153536471, -0.406553656, 0.913497925)*CF.A(0,M.R(2+7*M.C(Sine/12)),-M.R(2+7*M.C(Sine/12))),Alpha)
  1441. RH.C0 = clerp(RH.C0,CFrame.new(0.544458926, -0.964868069, 0.0333667099, 0.999092519, 0.0301021822, 0.0301397741, -0.0397526845, 0.913105845, 0.405780286, -0.015305927, -0.406610161, 0.913473606)*CF.A(0,-M.R(2+7*M.C(Sine/12)),M.R(2+7*M.C(Sine/12))),Alpha)
  1442. LS.C0 = clerp(LS.C0,CFrame.new(-1.36389351, 0.578486085+.1*M.C(Sine/12), 0.180077106, -0.966345549, 0.257006437, -0.0111429691, 0.189922124, 0.683552086, -0.704759717, -0.173510939, -0.683157504, -0.709358692)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1443. RS.C0 = clerp(RS.C0,CFrame.new(1.36815977, 0.578247666+.1*M.C(Sine/12), 0.13745755, 0.960469842, -0.278161407, 0.0111425305, 0.189813495, 0.683640122, 0.704703569, -0.203638792, -0.674731433, 0.709414363)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1444. NK.C0 = clerp(NK.C0,CFrame.new(0.00204973482, 1.42796898, 0.117728591, 0.999878228, 0.00747100171, 0.0137089603, -9.46668442e-05, 0.880958676, -0.473193318, -0.0156122521, 0.473134309, 0.880851984),Alpha)
  1445. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1446. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1447. WingFlutter()
  1448. elseif(State == 'Paralyzed')then
  1449. -- paralyzed
  1450. elseif(State == 'Sit')then
  1451. -- sit
  1452. end
  1453. end
  1454. end
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