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- // Fill out your copyright notice in the Description page of Project Settings.
- #pragma once
- #include "CoreMinimal.h"
- #include "UObject/Interface.h"
- //#include "Character/BaseCharacter.h"
- #include "BaseInterface.generated.h"
- // This class does not need to be modified.
- UINTERFACE(MinimalAPI)
- class UBaseInterface : public UInterface
- {
- GENERATED_BODY()
- };
- /**
- *
- */
- class ATTUNEMENT_API IBaseInterface
- {
- GENERATED_BODY()
- // Add interface functions to this class. This is the class that will be inherited to implement this interface.
- public:
- //UFUNCTION(BlueprintImplementableEvent, BlueprintCallable, Category = "Interface")
- //ABaseCharacter* BaseCharacterRef();
- };
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