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- mainc = BrickColor.new("Black")
- lightc = BrickColor.new("Bright yellow")
- posx = -210
- posz = -210
- tab = {}
- thing = {}
- for i = -960, 960, 40 do
- local o = Instance.new("Part")
- o.Parent = workspace
- o.formFactor = 0
- o.TopSurface = 0
- o.BottomSurface = 0
- o.Anchored = true
- o.Size = Vector3.new(4,3,4)
- o.CFrame = CFrame.new(posx,1.2,posz)
- o.BrickColor = mainc
- local o1 = Instance.new("SpecialMesh")
- o1.Parent = o
- o1.MeshType = "FileMesh"
- o1.MeshId = "http://www.roblox.com/asset/?id=1033714"
- o1.Scale = Vector3.new(1.9, 2.5, 1.9)
- local e = Instance.new("Part")
- e.Parent = workspace
- e.formFactor = 0
- e.TopSurface = 0
- e.BottomSurface = 0
- e.Anchored = true
- e.Size = Vector3.new(1,9,1)
- e.CFrame = CFrame.new(posx,5.5,posz)
- e.BrickColor = mainc
- local e1 = Instance.new("CylinderMesh")
- e1.Parent = e
- local g = Instance.new("Part")
- g.Parent = workspace
- g.formFactor = 0
- g.TopSurface = 0
- g.BottomSurface = 0
- g.Anchored = true
- g.Size = Vector3.new(4,1,4)
- g.CFrame = CFrame.new(posx,10.5,posz)
- g.BrickColor = mainc
- local g1 = Instance.new("CylinderMesh")
- g1.Parent = g
- local r = Instance.new("Part")
- r.Parent = workspace
- r.formFactor = 0
- r.TopSurface = 0
- r.BottomSurface = 0
- r.Anchored = true
- r.Size = Vector3.new(3,3,3)
- r.CFrame = CFrame.new(posx,12,posz)
- r.BrickColor = lightc
- r.Transparency = 0.1
- table.insert(thing,r)
- local r1 = Instance.new("CylinderMesh")
- r1.Parent = r
- local m = g:clone()
- m.Parent = workspace
- m.CFrame = CFrame.new(posx,14,posz)
- local k = Instance.new("Part")
- k.Parent = workspace
- k.formFactor = 0
- k.TopSurface = 0
- k.BottomSurface = 0
- k.Anchored = true
- k.Size = Vector3.new(1,3,1)
- k.CFrame = CFrame.new(posx+1.6,12,posz)
- k.BrickColor = mainc
- local k1 = Instance.new("CylinderMesh")
- k1.Parent = k
- k1.Scale = Vector3.new(0.35,1,0.35)
- local kj = k:clone()
- kj.Parent = workspace
- kj.CFrame = CFrame.new(posx-1.6,12,posz)
- local kf = k:clone()
- kf.Parent = workspace
- kf.CFrame = CFrame.new(posx,12,posz+1.6)
- local kt = k:clone()
- kt.Parent = workspace
- kt.CFrame = CFrame.new(posx,12,posz-1.6)
- for o=1, 36, 2 do
- local bal1 = Instance.new("Part")
- bal1.Parent = workspace
- bal1.Shape = "Ball"
- bal1.TopSurface = 0
- bal1.BottomSurface = 0
- bal1.Anchored = true
- bal1.Size = Vector3.new(1,1,1)
- bal1.CFrame = CFrame.new(posx,12,posz)
- bal1.BrickColor = lightc
- bal1.Transparency = 0.94
- bal1.CanCollide = false
- local bh = Instance.new("SpecialMesh")
- bh.Parent = bal1
- bh.MeshType = "Sphere"
- bh.Scale = Vector3.new(o,o,o)
- table.insert(tab,bal1)
- end
- posx = posx + 70
- if posx >= 250 then
- posx = -210
- posz = posz + 70
- end
- end
- l = game:service("Lighting")
- coroutine.resume(coroutine.create(function()
- m = Instance.new("Hint")
- m.Parent = workspace
- while true do
- wait(0.04)
- l:SetMinutesAfterMidnight(l:GetMinutesAfterMidnight()+1)
- m.Text = l.TimeOfDay
- if l:GetMinutesAfterMidnight() >= 1045 or l:GetMinutesAfterMidnight() <= 410 then
- for i=1, #tab do
- tab[i].Transparency = 0.94
- end
- for i=1, #thing do
- thing[i].Transparency = 0.2
- thing[i].BrickColor = lightc
- end
- l.Brightness = 0.2
- l.Ambient = Color3.new(0.3,0.3,0.55)
- else
- l.Brightness = 0.6
- l.Ambient = Color3.new(0.56,0.56,0.56)
- for i=1, #tab do
- tab[i].Transparency = 1
- end
- for i=1, #thing do
- thing[i].Transparency = 0.6
- thing[i].BrickColor = BrickColor.new("Medium grey")
- end
- end
- end
- end))
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