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Nov 23rd, 2018
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  1.   if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {}
  2. do
  3.     script.Parent = owner.Character
  4.     local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  5.     local function NewFakeEvent()
  6.         local Bind = Instance.new("BindableEvent")
  7.         local Fake;Fake = {Connections = {},
  8.         fakeEvent=true;
  9.         Connect=function(self,Func)
  10.             Bind.Event:connect(Func)
  11.             self.Connections[Bind] = true
  12.             return setmetatable({Connected = true},{
  13.             __index = function (self,Index)
  14.                 if Index:lower() == "disconnect" then
  15.                     return function() Fake.Connections[Bind] = false;self.Connected = false end
  16.                 end
  17.                 return Fake[Index]
  18.             end;
  19.             __tostring = function() return "Connection" end;
  20.         })
  21.         end}
  22.         Fake.connect = Fake.Connect;return Fake;
  23.     end
  24.     local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  25.     local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  26.     local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  27.         self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  28.     end};ContextActionService.UnBindAction = ContextActionService.BindAction
  29.     local function TriggerEvent(self,Event,...)
  30.         local Trigger = Mouse[Event]
  31.         if Trigger and Trigger.fakeEvent and Trigger.Connections then
  32.             for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  33.         end
  34.     end
  35.     Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  36.     Event.OnServerEvent:Connect(function(FiredBy,Input)
  37.         if FiredBy.Name ~= owner.Name then return end
  38.         if Input.MouseEvent then
  39.             Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  40.         else
  41.             local Begin = Input.UserInputState == Enum.UserInputState.Begin
  42.             if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  43.             for _,Action in pairs(ContextActionService.Actions) do
  44.                 for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  45.             end
  46.             Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  47.             UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  48.         end
  49.     end)
  50.     InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  51.     Event.Parent = NLS([[
  52.         local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  53.         local Input = function(Input,gameProcessedEvent)
  54.             if gameProcessedEvent then return end
  55.             Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  56.         end
  57.         UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  58.         local Hit,Target
  59.         while wait(1/30) do
  60.             if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  61.                 Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  62.             end
  63.         end
  64.     ]],owner.Character)
  65. end
  66. RealGame = game;game = setmetatable({},{
  67.     __index = function (self,Index)
  68.         local Sandbox = function (Thing)
  69.             if Thing:IsA("Player") then
  70.                 local RealPlayer = Thing
  71.                 return setmetatable({},{
  72.                     __index = function (self,Index)
  73.                         local Type = type(RealPlayer[Index])
  74.                         if Type == "function" then
  75.                             if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  76.                                 return function (self)return InternalData["Mouse"] end
  77.                             end
  78.                             return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  79.                         end
  80.                         return RealPlayer[Index]
  81.                     end;
  82.                     __tostring = function(self) return RealPlayer.Name end
  83.                 })
  84.             end
  85.         end
  86.         if RealGame[Index] then
  87.             local Type = type(RealGame[Index])
  88.             if Type == "function" then
  89.                 if Index:lower() == "getservice" or Index:lower() == "service" then
  90.                     return function (self,Service)
  91.                         local FakeServices = {
  92.                             ["players"] = function()
  93.                                 return setmetatable({},{
  94.                                     __index = function (self2,Index2)
  95.                                         local RealService = RealGame:GetService(Service)
  96.                                         local Type2 = type(Index2)
  97.                                         if Type2 == "function" then
  98.                                             return function (self,...) return RealService[Index2](RealService,...)end
  99.                                         else
  100.                                             if Index2:lower() == "localplayer" then return Sandbox(owner) end
  101.                                             return RealService[Index2]
  102.                                         end
  103.                                     end;
  104.                                     __tostring = function(self) return RealGame:GetService(Service).Name end
  105.                                 })
  106.                             end;
  107.                             ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  108.                             ["userinputservice"] = function() return InternalData["UserInputService"] end;
  109.                             ["runservice"] = function()
  110.                                 return setmetatable({},{
  111.                                     __index = function(self2,Index2)
  112.                                         local RealService = RealGame:GetService(Service)
  113.                                         local Type2 = type(Index2)
  114.                                         if Type2 == "function" then
  115.                                             return function (self,...) return RealService[Index2](RealService,...) end
  116.                                         else
  117.                                             local RunServices = {
  118.                                                 ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  119.                                                 ["renderstepped"] = function() return RealService["Stepped"] end
  120.                                             }
  121.                                             if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  122.                                             return RealService[Index2]
  123.                                         end
  124.                                     end
  125.                                 })
  126.                             end
  127.                         }
  128.                         if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  129.                         return RealGame:GetService(Service)
  130.                     end
  131.                 end
  132.                 return function (self,...) return RealGame[Index](RealGame,...) end
  133.             else
  134.                 if game:GetService(Index) then return game:GetService(Index) end
  135.                 return RealGame[Index]
  136.             end
  137.         end
  138.         return nil
  139.     end
  140. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob")
  141.  
  142. --This is just a edit of the wave visualizer
  143. --Here's the output only button version https://hastebin.com/raw/adejetiput
  144. cam=workspace.CurrentCamera
  145.  
  146. print("  V - CMDS - V ")
  147. print("> pitch num")
  148. print("> noglobe")
  149. print("> globe")
  150. print("> play musicid")
  151. print("> volume num")
  152. print("> zsize num")
  153. print("> xsize num")
  154. print("> follow npc or player name")
  155. print("> emitsize num")
  156. print("> maxdist num")
  157. print("> stop npc or player name")
  158. print("> pfollow like follow")
  159. print("> trans num")
  160. print("> ysize num")
  161. --Settings #1
  162. CH1 = 1
  163. SECON = 0.5
  164. SECTION = 3
  165. TIMES = 1
  166.  
  167. -- Colors and disco_ality
  168. function rainb(hue)
  169.     local section = hue % TIMES * SECTION
  170.     local secondary = SECON  * math.pi * (section % TIMES)
  171.     if section < 1 then
  172.         return Color3.new(CH1 , CH1  - math.cos(secondary), CH1  - math.sin(secondary))
  173.     elseif section < 2 then
  174.         return Color3.new(CH1  - math.sin(secondary), CH1 , CH1  - math.cos(secondary))
  175.     else
  176.         return Color3.new(CH1  - math.cos(secondary),CH1  - math.sin(secondary), CH1 )
  177.     end
  178. end
  179.  
  180. --Settings #2
  181. print("// Some parts fixed by Omega_Phoenix #Yeet, and Animescapetower//--")
  182. local player = game:GetService("Players").LocalPlayer
  183. local tofollow = player
  184. local char = tofollow.Character
  185. local ispeed = 345
  186. local ispeed2 = 123
  187. local i2 = 0
  188. local primary = char.PrimaryPart
  189.  
  190.  
  191.  
  192. -- Visualizer Stuff
  193. local sine = 50
  194. local sine2 = 34
  195. local size = 7.54
  196. local maxTabs =  12
  197. local ai = 360/maxTabs
  198. hrp=char["HumanoidRootPart"]
  199. rd=math.rad
  200. local fold = Instance.new("Folder")
  201. fold.Name = "Vis"
  202. fold.Parent = char
  203. --------------------------------------
  204. local siner = coroutine.wrap(function()
  205. while true do wait()
  206. sine = sine+1
  207. end
  208. end)
  209. siner()
  210. --------------------------------------
  211. function TweenMe(joint,prop,cfrmz,alp,es,ed)
  212. local ts = game:GetService("TweenService")
  213. local ti = TweenInfo.new(alp,Enum.EasingStyle[es],Enum.EasingDirection[ed],0,false,0)
  214. local pp = {[prop] = cfrmz}
  215. local tween = ts:Create(joint,ti,pp)
  216. tween:Play()
  217. end
  218. function createPart()
  219. local p = Instance.new("Part")
  220. p.Name = "Dead"
  221. p.Anchored = true
  222.  
  223. p.Transparency = 1
  224. p.CanCollide = false
  225. p.TopSurface = "Smooth"
  226. p.BottomSurface = "Smooth"
  227. p.Material = "Neon"
  228. p.Size = Vector3.new(0.5,0.12,0.5)
  229. p.CFrame = CFrame.new(hrp.CFrame.p)
  230.  
  231. return p
  232.  
  233.  
  234.  
  235. end
  236.  
  237.  
  238. function createPart2()
  239. local p3 = Instance.new("Part")
  240. p3.Name = "Dead2"
  241. p3.Anchored = true
  242.  
  243. p3.Transparency = 0
  244. p3.CanCollide = false
  245. p3.TopSurface = "Smooth"
  246. p3.BottomSurface = "Smooth"
  247. p3.Material = "Neon"
  248. p3.Size = Vector3.new(1.36, size, 1.53)
  249. p3.CFrame = CFrame.new(hrp.CFrame.p)
  250.  
  251.  
  252. return p3
  253.  
  254.  
  255.  
  256. end
  257.  
  258. function createparticle()
  259.  
  260. ParticleEmitter0 = Instance.new("ParticleEmitter")
  261. ParticleEmitter0.Name = "Parti"
  262. ParticleEmitter0.Rotation = NumberRange.new(3, 3)
  263. ParticleEmitter0.Size = NumberSequence.new(1,1)
  264.  
  265. ParticleEmitter0.Texture = "rbxassetid://340545335"
  266. ParticleEmitter0.Lifetime = NumberRange.new(0.5)
  267. ParticleEmitter0.Rate = 788
  268. ParticleEmitter0.RotSpeed = NumberRange.new( 0,0)
  269. ParticleEmitter0.Speed = NumberRange.new(0,0)
  270. ParticleEmitter0.Transparency = NumberSequence.new(0.5)
  271. ParticleEmitter0.LightEmission = 1
  272. ParticleEmitter0.LightInfluence = 1
  273. ParticleEmitter0.SpreadAngle = Vector2.new(0,0)
  274. ParticleEmitter0.VelocitySpread = 0
  275.  
  276. return ParticleEmitter0
  277. end
  278.  
  279.  
  280.  
  281.  
  282.  
  283.  
  284.  
  285.  
  286.  
  287.  
  288.  
  289.  
  290.  
  291. local idk = 4
  292. local eh = 360/idk
  293. for i = 1,360/ai do
  294.  
  295. local p = createPart()
  296.  
  297. p.Parent = fold
  298.  
  299. p.CFrame = CFrame.new(hrp.CFrame.p)*CFrame.Angles(rd(0),rd(i*ai),rd(0))*CFrame.new(0,1*math.cos(sine/ispeed),10)
  300.  
  301.  
  302. end
  303.  
  304.  
  305. for i = 1,360/ai do
  306.  
  307. local p2 = createPart()
  308.  
  309. p2.Parent = fold
  310.  
  311. p2.CFrame = CFrame.new(hrp.CFrame.p)*CFrame.Angles(rd(0),rd(i*ai),rd(0))*CFrame.new(0,1*math.cos(sine/ispeed),10)
  312.  
  313.  
  314. end
  315.  
  316. local p23 = createPart2()
  317.  
  318.  
  319.  
  320.  
  321.  
  322.  
  323.  
  324.      
  325. --Music
  326. local musics = Instance.new("Sound",hrp)
  327.  
  328.  
  329. -------------------------------------- game:GetService("RunService").RenderStepped:Wait()
  330. --Visualizer CFRAME and tweening
  331. local music = coroutine.wrap(function()
  332. while true do wait()
  333. local gc = fold:GetChildren()
  334. for i = 1,#gc do
  335. sine2=sine2+.05
  336. local l = tick()+sine2
  337. local p = gc[i]
  338.  
  339. local size2 = size*45
  340. p23.CFrame = p23.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(size),math.rad(size2),math.rad(size))
  341. p23.Size = Vector3.new(0.5,size,0.5)
  342. TweenMe(p,'CFrame',hrp.CFrame*CFrame.Angles(rd(0),rd(i*ai),rd(0))*CFrame.new(0,size*math.sin(l)*.05,musics.PlaybackLoudness/50),0.5,'Sine','Out')
  343. end
  344. end
  345. end)
  346. music()
  347. -----------local xsize = 1
  348. local xsize = 1
  349. local zsize = 1
  350. local ysize = 100
  351. local trans = 0.7
  352. size = 4
  353.  
  354. --PointLight and running visualizer
  355.  
  356. PointLight0 = Instance.new("PointLight")
  357.  
  358. PointLight0.Color = Color3.new(1, 1, 0.498039)
  359. PointLight0.Brightness = 435
  360. PointLight0.Parent = hrp
  361. PointLight0.Range = 60
  362. PointLight0.Color = Color3.new(1, 1, 0.498039)
  363.  
  364.  
  365. ParticleEmitter0 = Instance.new("ParticleEmitter")
  366. ParticleEmitter0.Name = "Parti"
  367. ParticleEmitter0.Rotation = NumberRange.new(3, 3)
  368. ParticleEmitter0.Size = NumberSequence.new(1,1)
  369.  
  370. ParticleEmitter0.Texture = "rbxassetid://340545335"
  371. ParticleEmitter0.Lifetime = NumberRange.new(0.5)
  372. ParticleEmitter0.Rate = 788
  373. ParticleEmitter0.Parent = hrp
  374. ParticleEmitter0.RotSpeed = NumberRange.new( 0,0)
  375. ParticleEmitter0.Speed = NumberRange.new(0,0)
  376. ParticleEmitter0.Transparency = NumberSequence.new(0.5)
  377. ParticleEmitter0.LightEmission = 1
  378. ParticleEmitter0.LightInfluence = 1
  379. ParticleEmitter0.SpreadAngle = Vector2.new(0,0)
  380. ParticleEmitter0.VelocitySpread = 0
  381.  
  382.  
  383.  
  384. game:GetService("RunService").Heartbeat:connect(function()
  385. local Clr = rainb(tick()/3)
  386. local gc = fold:GetChildren()
  387. for i = 2,#gc,1 do
  388.  
  389. i2 = i2 - 2
  390.  
  391. gc[i].Color = gc[i].Color:lerp(Color3.new(Clr.r,Clr.g,Clr.b),.5)
  392. gc[i].Size = gc[i].Size:lerp(Vector3.new(xsize,musics.PlaybackLoudness/ysize, zsize),0.6)
  393. gc[i].Transparency = trans
  394.  
  395. hrp.Parti.Rate = musics.PlaybackLoudness/ysize * 21
  396. hrp.Parti.SpreadAngle = Vector2.new(musics.PlaybackLoudness/ysize,musics.PlaybackLoudness/ysize)
  397. hrp.Parti.Size = NumberSequence.new(musics.PlaybackLoudness/ysize,musics.PlaybackLoudness/ysize)
  398. hrp.Parti.Color=ColorSequence.new(Color3.new(Clr.r,Clr.g,Clr.b),.5,Color3.new(Clr.r,Clr.g,Clr.b),.5,Color3.new(Clr.r,Clr.g,Clr.b),.5)
  399. hrp.Parti.Transparency = NumberSequence.new(trans)
  400. PointLight0.Color = gc[i].Color
  401. PointLight0.Range = 12+musics.PlaybackLoudness/ysize * 2* 4 - 0.1
  402.  
  403.  
  404.  
  405. end
  406. end)
  407. local pbl = 30
  408.  
  409.  
  410. --Comands and stuff
  411. volume = 10
  412. command = '/'
  413.  
  414.  
  415.  
  416. print("> secon ")
  417. print("> section")
  418. print("> times")
  419. print("> error")
  420. print("> print>")
  421. print("> parent")
  422. print("> prefix")
  423. print("The prefix is ".. command)
  424.  
  425. -- more music
  426. musics.Looped = true
  427.         musics.Name = "music"
  428.  musics.Volume = 10
  429.         musics.SoundId = "rbxassetid://148515294"
  430.  
  431. --Chat System for vis
  432. local playing = false
  433. player.Chatted:connect(function(chat)
  434. local msg = chat
  435.     if chat:sub(1,3) == "/vis " then
  436.         local num = chat:sub(4)
  437.         size = num
  438.     elseif chat:sub(1,6) == command.."play " then
  439.    
  440.        
  441.  
  442.        musics.Volume = volume
  443.         musics.MaxDistance = 50
  444.         musics.EmitterSize = 50
  445.         musics:Play()
  446.  
  447.         wait(1)
  448.         local id = chat:sub(7)
  449. musics.SoundId='rbxassetid://'..id
  450. local Asset = game:GetService("MarketplaceService"):GetProductInfo(chat:match'%d+')
  451.         print("Now playing: "..Asset.Name.." ID: "..chat:match'%d+'.."")
  452.  
  453. while wait() do
  454.  
  455. if musics.Playing then
  456.  
  457. local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p --* CFrame.fromEulerAnglesXYZ(math.random(-10, 10)/10, math.random(-10, 10)/10, 0)
  458. local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
  459. local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(math.random(-12, 12)/3500, math.random(-12, 12)/3500, 0)
  460. cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
  461.  
  462. end
  463.  
  464. end
  465.  
  466.         local visualize = coroutine.wrap(function()
  467.             repeat wait()
  468. wait(0.005)
  469.  local p24 = createPart2()
  470. for i = 1,360/ai do
  471.  
  472.  
  473.  
  474.  
  475. end
  476.        
  477.         until playing == false
  478.         end)
  479.         visualize()
  480.  
  481.  
  482.  
  483.  
  484.  
  485.  
  486.  
  487. elseif chat == '/pitch<1 ' then
  488. hrp.music:Play()
  489. hrp.music.PlaybackSpeed  =  hrp.music.PlaybackSpeed + 1.54
  490. elseif chat:sub(1,7):lower():match(command..'pitch ') then
  491.  
  492. char.HumanoidRootPart.music.PlaybackSpeed = chat:sub(8)
  493.  
  494. elseif chat:sub(1,8):lower():match(command..'volume ') then
  495. volume = chat:sub(9)
  496. char.HumanoidRootPart.music.Volume = volume
  497.  
  498. elseif chat == command..'noglobe' then
  499. hrp.music:Play()
  500. hrp.music.MaxDistance = 100
  501. hrp.music.EmitterSize = 100
  502.  
  503.  
  504.  
  505. elseif chat == command..'globe' then
  506. hrp.music:Play()
  507. hrp.music.MaxDistance = 500
  508. hrp.music.EmitterSize = 500
  509.  
  510. elseif chat:sub(1,7):lower():match(command..'emitsize ') then
  511.  
  512. char.HumanoidRootPart.music.EmitterSize = chat:sub(8)
  513.  
  514. elseif chat:sub(1,7):lower():match(command..'maxdist ') then
  515.  
  516. char.HumanoidRootPart.music.MaxDistance = chat:sub(8)
  517.  
  518. elseif chat:sub(1,8):lower():match(command..'follow ') then
  519.                 for i,v in pairs(workspace:children'') do
  520.                     if v.Name:lower():match(msg:sub(9):lower()) then
  521.         hrp = v["Torso"]
  522.        
  523. end
  524.                         end
  525.                    
  526.  
  527.  
  528.                    
  529.  
  530. elseif chat:sub(1,8):lower():match(command..'stop ') then
  531.                 for i,v in pairs(workspace:children'') do
  532.                     if v.Name:lower():match(msg:sub(9):lower()) then
  533.         musics:Stop()
  534.         else
  535.         musics.Volume = 0
  536. end
  537. --                        
  538.            end        
  539. elseif chat:sub(1,5):lower():match(command..'pbl ') then
  540. pbl = msg:sub(6)
  541. elseif chat:sub(1,7):lower():match(command..'xsize ') then
  542. xsize = msg:sub(8)
  543. elseif chat:sub(1,7):lower():match(command..'zsize ') then
  544. zsize = msg:sub(8)
  545.  
  546. elseif chat:sub(1,7):lower():match(command..'trans ') then
  547. trans= msg:sub(8)
  548.     elseif chat:sub(1,7):lower():match(command..'ysize') then
  549. ysize= msg:sub(8)
  550.  
  551.  
  552.  
  553. elseif chat:sub(1,7):lower():match(command..'secon') then
  554. SECON= msg:sub(8)
  555.  
  556. elseif chat:sub(1,7):lower():match(command..'time') then
  557. TIMES= msg:sub(8)
  558.  
  559. elseif chat:sub(1,7):lower():match(command..'section ') then
  560. SECTION = msg:sub(8)
  561. elseif chat:sub(1,7):lower():match(command..'error ') then
  562. error(player.Name.." : ".. msg:sub(8))
  563.  
  564. elseif chat:sub(1,7):lower():match(command..'print>') then
  565.  
  566. print(player.Name.." : ".. msg:sub(8))
  567.  
  568. elseif chat:sub(1,7):lower():match(command..'parent') then
  569.  
  570. music.Parent = msg:sub(8)
  571.  
  572. elseif chat:sub(1,7):lower():match(command..'prefix') then
  573.  
  574. command = msg:sub(8)
  575.  
  576. nowplaying = Instance.new("BillboardGUI")
  577. nowplaying.Parent = char.Head
  578. nowplaying.CFrame = Vector3.new(0,1.2,0)
  579. nowplaying.Text = "Now playing: "..Asset.Name.." ID: "..chat:match'%d+'..""
  580.  
  581. print('Prefix is now '.. command)
  582. elseif chat == "/stop324924332880249832324" then-- DO NOT RUN THIS COMMAND THIS WILL RISK YOUR VISUALIZER, AND BREAK IT<note by anime
  583.         if hrp:FindFirstChild("music") ~= nil then
  584. local p244 = createPart2()            
  585. size = 7.54
  586. p244.Size = Vector3.new(size,size,size)  
  587. wait(1)
  588. size = 7.54
  589.             playing = false
  590.             hrp["music"]:Remove()
  591.  
  592.  
  593.  
  594.  
  595.        
  596. end
  597.  
  598. local X         --\
  599. local Y         ---> Don't edit these.
  600. local Z         --/
  601. --------------------------------------------------------------
  602.  
  603. -- Rotations per frame:
  604.  
  605. X=  -- Degree of rotation per frame on X Axis:
  606.  
  607. 1.0
  608.  
  609. --------------------------------------------------------------
  610.  
  611. Y=  -- Degree of rotation per frame on Y Axis:
  612.  
  613. 1.0
  614.  
  615. --------------------------------------------------------------
  616.  
  617. Z=  -- Degree of rotation per frame on Z Axis:
  618.  
  619. 1.0
  620.  
  621.  
  622. -- NOTE: A frame is usually around 0.03 seconds.
  623. --------------------------------------------------------------
  624.  
  625. local p65 = createPart()
  626.  
  627.     while  true do
  628.         p65.CFrame = p65.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(X),math.rad(Y),math.rad(Z))
  629.         wait()  -- When no number is provided, it will wait for one frame.      |           |           |
  630.     end             --                                                  |           |           [Z=Roll]
  631.                 --                                                  |           [Y=Rotation]
  632.                 --                                                  [X=Pitch]
  633.  
  634.  
  635.     end
  636. end)
  637.  
  638.  
  639.  
  640.  
  641. player.Character.Humanoid.MaxHealth = "Inf"
  642. ff = Instance.new("ForceField")
  643. ff.Parent = char
  644. ff.Visible = true
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