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- {
- Tools = ordered() {
- Camera3D2 = Camera3D {
- Inputs = {
- ["Transform3DOp.Translate.X"] = Input { Value = -0.53148289629741, },
- ["Transform3DOp.Translate.Y"] = Input { Value = -0.831476236085091, },
- ["Transform3DOp.Translate.Z"] = Input { Value = 4.42, },
- ["Transform3DOp.Rotate.X"] = Input { Value = 15.5999975204468, },
- ["Transform3DOp.Rotate.Y"] = Input { Value = -6.6, },
- FLength = Input { Value = 18.2123442718302, },
- ["Stereo.Mode"] = Input { Value = FuID { "OffAxis" }, },
- FilmGate = Input { Value = FuID { "BMD_URSA_4K_16x9" }, },
- ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 8, },
- ["MtlStdInputs.MaterialID"] = Input { Value = 10, }
- },
- ViewInfo = OperatorInfo { Pos = { 2750, 2458.5 } },
- },
- pEmitter3 = pEmitter {
- ID = 94466,
- Inputs = {
- Number = Input {
- Value = 0,
- Expression = "time>0 and 0 or 10000",
- },
- Lifespan = Input { Value = 1000, },
- PositionVariance = Input { Value = 0.1, },
- RotationControls = Input { Value = 1, },
- SpinControls = Input { Value = 1, },
- SpinZVariance = Input { Value = 2, },
- Style = Input { Value = FuID { "ParticleStyleBitmap" }, },
- ["ParticleStyleBitmap.DropToolsHere"] = Input {
- SourceOp = "BrightnessContrast25",
- Source = "Output",
- },
- Region = Input { Value = FuID { "MeshRegion" }, },
- ["MeshRegion.MeshInput"] = Input {
- SourceOp = "Text3D1",
- Source = "Output",
- },
- ["ParticleStyle.SizeControls"] = Input { Value = 1, },
- ["ParticleStyle.SizeVariance"] = Input { Value = 0.1, },
- ["ParticleStyle.SizeOverLife"] = Input {
- SourceOp = "pEmitter3SizeOverLife",
- Source = "Value",
- },
- ["ParticleStyle.BlurOverLife"] = Input {
- SourceOp = "pEmitter3BlurOverLife2D",
- Source = "Value",
- }
- },
- ViewInfo = OperatorInfo { Pos = { 2750, 2359.5 } },
- },
- pEmitter3SizeOverLife = LUTBezier {
- KeyColorSplines = {
- [0] = {
- [0] = { 0.5, RH = { 0.3, 0.5 }, Flags = { Linear = true } },
- [1] = { 0.5, LH = { 0.7, 0.5 }, Flags = { Linear = true } }
- }
- },
- SplineColor = { Red = 192, Green = 128, Blue = 64 },
- CtrlWZoom = false,
- },
- pEmitter3BlurOverLife2D = LUTBezier {
- KeyColorSplines = {
- [0] = {
- [0] = { 0.5, RH = { 0.3, 0.5 }, Flags = { Linear = true } },
- [1] = { 0.5, LH = { 0.7, 0.5 }, Flags = { Linear = true } }
- }
- },
- SplineColor = { Red = 0, Green = 0, Blue = 0 },
- CtrlWZoom = false,
- NameSet = true,
- },
- AmbientLight1 = LightAmbient {
- Inputs = {
- ["Transform3DOp.Translate.X"] = Input { Value = 0.455294157967599, },
- ["Transform3DOp.Translate.Y"] = Input { Value = -0.291437834636187, },
- ["Transform3DOp.Translate.Z"] = Input { Value = -0.00391906766161974, },
- Intensity = Input { Value = 0.543, }
- },
- ViewInfo = OperatorInfo { Pos = { 3025, 2392.5 } },
- },
- Text3D1 = Text3D {
- Inputs = {
- LayoutRotation = Input { Value = 1, },
- SelectTransform = Input { Value = 2, },
- LineSpacing = Input { Value = 0.756, },
- CharacterSpacing = Input { Value = 1.2, },
- TransformRotation = Input { Value = 1, },
- StyledText = Input { Value = "Just\n Crop\nIt", },
- Font = Input { Value = "Open Sans", },
- Style = Input { Value = "Light", },
- VerticalTopCenterBottom = Input { Value = 1, },
- VerticalJustification = Input { Value = 3, },
- VerticalJustificationNew = Input { Value = 3, },
- HorizontalJustificationNew = Input { Value = 3, },
- Extrusion = Input { Value = 1, },
- ExtrusionStyle = Input { Value = 1, },
- ExtrusionProfile = Input {
- SourceOp = "Text3D1ExtrusionProfile",
- Source = "Value",
- },
- ExtrusionDepth = Input { Value = 0.2, },
- BevelDepth = Input { Value = 0.1024, },
- BevelWidth = Input { Value = 0.078, },
- SmoothingAngle = Input { Value = 32.13, }
- },
- ViewInfo = OperatorInfo { Pos = { 2750, 2293.5 } },
- },
- Text3D1ExtrusionProfile = LUTBezier {
- KeyColorSplines = {
- [0] = {
- [0] = { 0, RH = { 0, 0.26445323888865 }, Flags = { Linear = true } },
- [0.114438502673797] = { 0.6, LH = { 0.0762961507548036, 0.526942507886193 }, RH = { 0.187167664731559, 0.739304733875964 } },
- [0.502399481745327] = { 1, LH = { 0.373079155388151, 1 }, RH = { 0.610512310468364, 1 } },
- [0.826737967914439] = { 0.740740740740741, LH = { 0.77763696960193, 0.837348575824786 }, RH = { 0.884486199566936, 0.627119188600965 } },
- [1] = { 0, LH = { 1, 0.323806549826305 } }
- }
- },
- SplineColor = { Red = 192, Green = 128, Blue = 64 },
- CtrlWZoom = false,
- },
- pRender3 = pRender {
- Inputs = {
- _MotionBlurWarning = Input { Disabled = true, },
- GlobalOut = Input { Value = 983, },
- Width = Input { Value = 1080, },
- Height = Input { Value = 1080, },
- ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
- OutputMode = Input { Disabled = true, },
- ["MaterialID.MaterialID"] = Input { Value = 8, },
- ["ObjectID.ObjectID"] = Input { Value = 7, },
- Input = Input {
- SourceOp = "pEmitter3",
- Source = "Output",
- }
- },
- ViewInfo = OperatorInfo { Pos = { 2750, 2392.5 } },
- },
- Merge3D3 = Merge3D {
- Inputs = {
- ["Transform3DOp.Translate.Y"] = Input { Value = -0.296, },
- ["Transform3DOp.Rotate.Y"] = Input {
- Value = 88,
- Expression = "time*2",
- },
- SceneInput1 = Input {
- SourceOp = "pRender3",
- Source = "Output",
- }
- },
- ViewInfo = OperatorInfo { Pos = { 2750, 2425.5 } },
- },
- Merge3D2 = Merge3D {
- Inputs = {
- SceneInput1 = Input {
- SourceOp = "Merge3D3",
- Source = "Output",
- },
- SceneInput2 = Input {
- SourceOp = "Camera3D2",
- Source = "Output",
- },
- SceneInput3 = Input {
- SourceOp = "SpotLight1",
- Source = "Output",
- },
- SceneInput4 = Input {
- SourceOp = "AmbientLight1",
- Source = "Output",
- },
- SceneInput5 = Input {
- SourceOp = "SpotLight1_1",
- Source = "Output",
- }
- },
- ViewInfo = OperatorInfo { Pos = { 2860, 2458.5 } },
- },
- SpotLight1_1 = LightSpot {
- Inputs = {
- ["Transform3DOp.Translate.X"] = Input { Value = -0.238070836184698, },
- ["Transform3DOp.Translate.Y"] = Input { Value = 1.653, },
- ["Transform3DOp.Translate.Z"] = Input { Value = 7.58, },
- ["Transform3DOp.UseTarget"] = Input { Value = 1, },
- ["Transform3DOp.Target.X"] = Input { Value = -0.690234629217646, },
- Intensity = Input { Value = 0.15, },
- ConeAngle = Input { Value = 88.58, },
- PenumbraAngle = Input { Value = 2.36, },
- ["ShadowLightInputs3D.Nest"] = Input { Value = 1, },
- ["ShadowLightInputs3D.ShadowsEnabled"] = Input { Value = 1, },
- ["ShadowLightInputs3D.ShadowColorRed"] = Input { Value = 1, },
- ["ShadowLightInputs3D.ShadowColorGreen"] = Input { Value = 1, },
- ["ShadowLightInputs3D.ShadowColorBlue"] = Input { Value = 1, },
- ["ShadowLightInputs3D.ShadowMapSize"] = Input { Value = 2048, }
- },
- ViewInfo = OperatorInfo { Pos = { 3025, 2458.5 } },
- },
- SpotLight1 = LightSpot {
- Inputs = {
- ["Transform3DOp.Translate.X"] = Input { Value = 0.674142352588237, },
- ["Transform3DOp.Translate.Y"] = Input { Value = 3.37108805649589, },
- ["Transform3DOp.Translate.Z"] = Input { Value = 2.48776958228623, },
- ["Transform3DOp.UseTarget"] = Input { Value = 1, },
- ["Transform3DOp.Target.X"] = Input { Value = 0.753580522103758, },
- Intensity = Input { Value = 0.8, },
- ConeAngle = Input { Value = 53.15, },
- PenumbraAngle = Input { Value = 6.77, },
- Dropoff = Input { Value = 0, },
- ["ShadowLightInputs3D.Nest"] = Input { Value = 1, },
- ["ShadowLightInputs3D.ShadowsEnabled"] = Input { Value = 1, },
- ["ShadowLightInputs3D.ShadowColorRed"] = Input { Value = 1, },
- ["ShadowLightInputs3D.ShadowColorGreen"] = Input { Value = 1, },
- ["ShadowLightInputs3D.ShadowColorBlue"] = Input { Value = 1, },
- ["ShadowLightInputs3D.ShadowDensity"] = Input { Value = 1, },
- ["ShadowLightInputs3D.ShadowMapSize"] = Input { Value = 2048, },
- ["ShadowLightInputs3D.MultiplicativeBias"] = Input { Value = 30, },
- ["ShadowLightInputs3D.AdditiveBias"] = Input { Value = 30, }
- },
- ViewInfo = OperatorInfo { Pos = { 3025, 2425.5 } },
- },
- BrightnessContrast25 = BrightnessContrast {
- Inputs = {
- Alpha = Input { Value = 1, },
- Gain = Input { Value = 0.15, },
- Input = Input {
- SourceOp = "FastNoise1_7",
- Source = "Output",
- }
- },
- ViewInfo = OperatorInfo { Pos = { 2860, 2326.5 } },
- },
- FastNoise1_7 = FastNoise {
- Inputs = {
- GlobalOut = Input { Value = 983, },
- Width = Input { Value = 256, },
- Height = Input { Value = 256, },
- Depth = Input { Value = 4, },
- ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
- XScale = Input { Value = 10, },
- SeetheRate = Input { Value = 0.669, },
- Type = Input { Value = 1, },
- GradientType = Input { Value = 5, },
- Start = Input { Value = { 0.5, 0.5 }, },
- Gradient = Input {
- Value = Gradient {
- Colors = {
- [0] = { 1, 1, 1, 1 },
- [0.667] = { 0, 0, 0, 0 }
- }
- },
- }
- },
- ViewInfo = OperatorInfo { Pos = { 2860, 2293.5 } },
- },
- Renderer3D2 = Renderer3D {
- CustomData = {
- ToolVersion = 2,
- },
- Inputs = {
- GlobalOut = Input { Value = 983, },
- Width = Input { Value = 1080, },
- Height = Input { Value = 1080, },
- ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
- SceneInput = Input {
- SourceOp = "Merge3D2",
- Source = "Output",
- },
- ["RendererSoftware.Channels.Nest"] = Input { Value = 1, },
- ["RendererSoftware.LightingEnabled"] = Input { Value = 1, },
- ["RendererSoftware.ShadowsEnabled"] = Input { Value = 1, },
- ["RendererOpenGL.Channels.Nest"] = Input { Value = 1, },
- ["RendererOpenGL.AntiAliasing.Channels.RGBA.HighQuality.Enable"] = Input { Value = 1, },
- ["RendererOpenGL.AntiAliasing.Presets.Color.Supersampling.HighQuality.Rate"] = Input { Value = 3, },
- ["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.LowQuality.SampleCount"] = Input { Value = 2, },
- ["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, },
- ["RendererOpenGL.AntiAliasing.Presets.Aux.Supersampling.HighQuality.Rate"] = Input { Value = 3, },
- ["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.LowQuality.SampleCount"] = Input { Value = 2, },
- ["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, },
- ["RendererOpenGL.AccumQuality"] = Input { Value = 32, },
- ["RendererOpenGL.LightingEnabled"] = Input { Value = 1, },
- ["RendererOpenGL.ShadowsEnabled"] = Input { Value = 1, },
- ["RendererOpenGL.MaximumTextureDepth"] = Input { Value = 3, },
- ["RendererOpenGL.TransparencySorting"] = Input { Value = 1, }
- },
- ViewInfo = OperatorInfo { Pos = { 2860, 2491.5 } },
- SubInputsData = {
- RendererOpenGL = {
- Version = 1
- }
- }
- },
- BrightnessContrast24 = BrightnessContrast {
- Inputs = {
- Gamma = Input { Value = 0.45, },
- Input = Input {
- SourceOp = "Background1_5",
- Source = "Output",
- },
- EffectMask = Input {
- SourceOp = "Ellipse6",
- Source = "Mask",
- }
- },
- ViewInfo = OperatorInfo { Pos = { 2970, 2590.5 } },
- },
- Ellipse6 = EllipseMask {
- Inputs = {
- Filter = Input { Value = FuID { "Fast Gaussian" }, },
- SoftEdge = Input { Value = 0.6, },
- Invert = Input { Value = 1, },
- MaskWidth = Input { Value = 1080, },
- MaskHeight = Input { Value = 1080, },
- PixelAspect = Input { Value = { 1, 1 }, },
- ClippingMode = Input { Value = FuID { "None" }, },
- Center = Input { Value = { 0.307807807807808, 0.0843373493975904 }, },
- Width = Input { Value = 1.56965160099012, },
- Height = Input { Value = 1.56965160099012, }
- },
- ViewInfo = OperatorInfo { Pos = { 2970, 2557.5 } },
- },
- CameraShake1 = CameraShake {
- Inputs = {
- Randomness = Input { Value = 0.882, },
- OverallStrength = Input {
- SourceOp = "CameraShake1OverallStrength",
- Source = "Value",
- },
- Speed = Input { Value = 0.087, },
- FrequencyMethod = Input { Value = 1, },
- Input = Input {
- SourceOp = "Renderer3D2",
- Source = "Output",
- }
- },
- ViewInfo = OperatorInfo { Pos = { 2860, 2557.5 } },
- },
- CameraShake1OverallStrength = BezierSpline {
- SplineColor = { Red = 207, Green = 239, Blue = 163 },
- CtrlWZoom = false,
- NameSet = true,
- KeyFrames = {
- [0] = { 0, RH = { 6.66666666666667, 0.0166666666666667 }, Flags = { Linear = true } },
- [20] = { 0.05, LH = { 13.3333333333333, 0.0333333333333333 }, RH = { 70, 0.05 }, Flags = { Linear = true } },
- [170] = { 0.05, LH = { 120, 0.05 }, RH = { 173.333333333333, 0.0333333333333333 }, Flags = { Linear = true } },
- [180] = { 0, LH = { 176.666666666667, 0.0166666666666667 }, Flags = { Linear = true } }
- }
- },
- Background1_5 = Background {
- NameSet = true,
- Inputs = {
- GlobalOut = Input { Value = 983, },
- Width = Input { Value = 1080, },
- Height = Input { Value = 1080, },
- Depth = Input { Value = 1, },
- ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
- TopLeftRed = Input { Value = 0.62211, },
- TopLeftGreen = Input { Value = 0.76784216, },
- TopLeftBlue = Input { Value = 0.89, }
- },
- ViewInfo = OperatorInfo { Pos = { 3080, 2590.5 } },
- },
- Merge42 = Merge {
- CtrlWZoom = false,
- Inputs = {
- Background = Input {
- SourceOp = "BrightnessContrast24",
- Source = "Output",
- },
- Foreground = Input {
- SourceOp = "CameraShake1",
- Source = "Output",
- },
- PerformDepthMerge = Input { Value = 0, }
- },
- ViewInfo = OperatorInfo { Pos = { 2860, 2623.5 } },
- }
- }
- }
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