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BobMe

Untitled

Jan 2nd, 2018
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  1. ----------------------------------------
  2.  -- Originally made by Alfederate :D --
  3.  -- And Edited By Memo1332 So Fucks Given--
  4. ----------------------------------------
  5.  
  6.  -- there's no time to explain! --
  7.  
  8. do
  9.     local filteredMessages = { ['___'] = '___' };
  10.     local onPropertyChanged = function (obj)  
  11.         if (obj:isDescendantOf (workspace)) then  
  12.             local objText = obj.Text;
  13.            
  14.             if (objText ~= '___' and objText:find '(%S)') then
  15.                 if (filteredMessages [objText] and filteredMessages [objText] ~= objText) then
  16.                     obj.Text = filteredMessages [objText];
  17.                 elseif (not filteredMessages [objText]) then
  18.                     obj.Text = '___';
  19.                    
  20.                     local filtered = game:service 'Chat':FilterStringForBroadcast (objText, game:service 'Players'.localPlayer);
  21.                    
  22.                     filteredMessages [objText] = filtered;
  23.                     filteredMessages [filtered] = filtered;
  24.                    
  25.                     obj.Text = filtered;
  26.                 end;
  27.             end;
  28.         end;
  29.     end;
  30.    
  31.     local newInstance = Instance.new;
  32.     Instance = {
  33.         new = function (class, parent)
  34.             local obj = newInstance (class, parent);
  35.            
  36.             if (pcall (function()return obj.Text;end)) then
  37.                 obj:getPropertyChangedSignal ('Parent'):connect (function () onPropertyChanged (obj) end);
  38.                 obj:getPropertyChangedSignal ('Text'):connect (function() onPropertyChanged (obj) end);
  39.             end;
  40.            
  41.             return obj;
  42.         end;
  43.     };
  44. end;
  45. --- THE ABOVE
  46.  
  47. local Mouse = game.Players.LocalPlayer:GetMouse()
  48. local Plr = game.Players.LocalPlayer
  49. local plr = game.Players.LocalPlayer
  50. local s = Instance.new("Sound")
  51.  
  52. base = Instance.new("ScreenGui",plr.PlayerGui)
  53. bbg = Instance.new("BillboardGui",plr.Character.Head)
  54. bbg.Size = UDim2.new(0,200,0,50)
  55. bbg.StudsOffset = Vector3.new(0,3,0)
  56. bbgTl = Instance.new("TextLabel",bbg)
  57. bbgTl.BackgroundTransparency = 1
  58. bbgTl.Size = UDim2.new(10,0,1,0)
  59. bbgTl.Position = UDim2.new(-4.5,0,0,0)
  60. bbgTl.Font = "Code"
  61. bbgTl.Text = " "
  62. bbgTl.TextSize = 25
  63. bbgTl.TextStrokeColor3 = Color3.new(1,0.5,0)
  64. bbgTl.TextColor3 = Color3.new(1,0.5,0)
  65. bbgTl.TextStrokeTransparency = 0
  66. bbgTl.TextWrapped = true
  67. plr.Chatted:connect(function(msg)
  68.     bbgTl.Text = msg
  69.     wait(5)
  70.     if bbgTl.Text == msg then
  71.         bbgTl.Text = " "
  72.     end
  73. end)
  74.  
  75. Mouse.KeyDown:connect(function(KeyDown)
  76. if KeyDown == "0" then
  77. s.Name = "Sound"
  78. s.SoundId = "http://www.roblox.com/asset/?id=703893300"
  79. s.Volume = 8
  80. s.Looped = true
  81. s.Archivable = false
  82. s.Looped = true
  83. s.Parent = game.Workspace
  84. s:Play()
  85. Plr.Character.Humanoid.WalkSpeed = 135
  86. end
  87. end)
  88.  
  89. Mouse.KeyUp:connect(function(KeyUp)
  90. if KeyUp == "0" then
  91. Plr.Character.Humanoid.WalkSpeed = 16
  92. s:Stop()
  93. end
  94. end)
  95.  
  96. local new=Instance.new
  97. local rad=math.rad
  98. local cf=CFrame.new
  99. local v3=Vector3.new
  100. local ang=function(x,y,z)
  101. return CFrame.Angles(rad(x),rad(y),rad(z))
  102. end
  103. local player=game:service'Players'.LocalPlayer
  104. local char=player.Character
  105. local cam=workspace.Camera
  106. local mouse=player:GetMouse()
  107. local weld=function(a,b,c0,c1)
  108. m=Instance.new('Motor',a)
  109. m.Part0=a
  110. m.Part1=b
  111. m.C0=c0
  112. m.C1=c1
  113. return m
  114. end
  115.  
  116. snd='rbxassetid://347955300'
  117. beamm=Instance.new('Model',workspace)
  118. beamm.Name='beam'
  119.  
  120. laser=false
  121.  
  122. rs=Instance.new('Part',char)
  123. rs.Transparency=1
  124. rs.CanCollide=false
  125. rs.BrickColor=BrickColor.new('Forest green')
  126. rs.TopSurface,rs.BottomSurface=0,0
  127. rs.FormFactor=3
  128. rs.Size=Vector3.new(.5,.5,2)
  129.  
  130. ls=rs:Clone()
  131. ls.Parent=char
  132.  
  133. rsw=weld(rs,char.Torso,cf(-1,-.5,0),cf())
  134. lsw=weld(ls,char.Torso,cf(1,-.5,0),cf())
  135. raw=weld(char['Right Arm'],rs,cf(-.5,.6,-.14),ang(90,0,-8))
  136. law=weld(char['Left Arm'],ls,cf(-.3,1.5,-.14),ang(90,0,43))
  137.  
  138. s1=Instance.new('Sound',char)
  139. s1.Volume=20
  140. s1.Pitch=1.3
  141. s1.Looped=true
  142. s1.SoundId=snd
  143.  
  144. particles={}
  145.  
  146. local wep=new('Part',char)
  147. wep.FormFactor=3
  148. wep.CanCollide=false
  149. wep.Size=v3(1.3,6,1.3)
  150. wep.BrickColor=BrickColor.new('Gold')
  151. wep.Material='Neon'
  152. wep.TopSurface,wep.BottomSurface=0,0
  153. local wepw=weld(wep,char['Right Arm'],cf(.26,.4,.7),ang(0,0,8))
  154.  
  155. local beam=wep:Clone()
  156. beam:ClearAllChildren()
  157. beam.Material='Neon'
  158. beam.BrickColor=BrickColor.new('Bright yellow')
  159. beam.Size=Vector3.new(3,3,1)
  160. beam.Transparency=.5
  161. beam.Anchored=true
  162. local ms=Instance.new('BlockMesh',beam)
  163. local inner=beam:Clone()
  164. inner.Transparency=0
  165. inner.Material='SmoothPlastic'
  166. inner.BrickColor=BrickColor.new('Bright yellow')
  167. local ms2=inner.Mesh
  168.  
  169. local expl=inner:Clone()
  170. expl.Mesh:Destroy()
  171. expl.Material='Neon'
  172. expl.BrickColor=BrickColor.new('Deep orange')
  173. expl.Size=Vector3.new(11,11,11)
  174. expl.Transparency=.55
  175. pl=Instance.new('PointLight',expl)
  176. pl.Color=expl.BrickColor.Color
  177. pl.Range=pl.Range*2
  178. pl.Name='light'
  179. local br=pl.Range
  180.  
  181. local exa=expl:Clone()
  182. exa.Size=Vector3.new(4,4,4)
  183. pl2=exa.light
  184.  
  185. local part=exa:Clone()
  186. part.Size=Vector3.new(1.5,1.5,1.5)
  187. pl3=part.light
  188. pms=Instance.new('BlockMesh',part)
  189.  
  190. char.Humanoid.Died:connect(function()
  191. laser=false
  192. beam.Parent=nil
  193. inner.Parent=nil
  194. expl.Parent=nil
  195. exa.Parent=nil
  196. s1:stop()
  197. end)
  198.  
  199. mouse.Button1Down:connect(function() if char.Humanoid.Health~=0 then
  200. laser=true
  201. s1.Volume=1.3
  202. s1:play()
  203. end end)
  204. mouse.Button1Up:connect(function()
  205. laser=false
  206. beam.Parent=nil
  207. inner.Parent=nil
  208. expl.Parent=nil
  209. exa.Parent=nil
  210. s1:stop()
  211. end)
  212.  
  213. parti=0
  214. game:service'RunService'.Stepped:connect(function()
  215. parti=parti+1
  216. for i,v in pairs(particles) do
  217. v.CFrame=v.CFrame*CFrame.new(0,0,-.3)
  218. v.Transparency=v.Transparency+.08
  219. if v.Transparency >= 1 then
  220. v:Destroy()
  221. table.remove(particles,i)
  222. else
  223. v.Parent=beamm
  224. end
  225. end
  226. a=cam.CoordinateFrame.p
  227. b=mouse.Hit.p
  228. mhitr=Ray.new(a,(b-a).unit*999)
  229. mhit,ps=workspace:FindPartOnRayWithIgnoreList(mhitr,{char,beamm})
  230. raw.C1=ang(90+(mouse.Hit.lookVector.y*90),0,-8)
  231. law.C1=ang(90+(mouse.Hit.lookVector.y*90),0,43)
  232. if not char.Humanoid.Sit and not char.Humanoid.PlatformStand then
  233. char.Torso.CFrame=CFrame.new(char.Torso.CFrame.p,Vector3.new(ps.x,char.Torso.CFrame.p.y,ps.z))
  234. end
  235. if laser then
  236. beamm.Parent=workspace
  237. beam.Parent=beamm
  238. inner.Parent=beamm
  239. expl.Parent=beamm
  240. exa.Parent=beamm
  241. s1.Volume=s1.Volume-0.0009
  242.  
  243. ray=Ray.new((wep.CFrame*cf(0,-1.5,0)).p,((wep.CFrame*cf(0,-10,0)).p-(wep.CFrame*cf(0,-1.5,0)).p).unit*999)
  244. hit,pos=workspace:FindPartOnRayWithIgnoreList(ray,{char,beamm})
  245.  
  246. if hit and hit.Parent:findFirstChild('Humanoid') and s1.Volume > .3 and parti/8==math.floor(parti/8) then
  247. Instance.new('Explosion',workspace).Position=pos
  248. end
  249. if hit and hit.Parent==workspace.Terrain or hit==workspace.Terrain and parti/8==math.floor(parti/8) then
  250. e=Instance.new('Explosion',workspace)
  251. e.Position=pos
  252. e.BlastRadius=14
  253. e.BlastPressure=1e4
  254. end
  255. if hit and not hit.Anchored and not (hit:GetMass()>1e4) then
  256. hit.Velocity=hit.Velocity+beam.CFrame.lookVector*(1*s1.Volume*hit:GetMass())
  257. end
  258.  
  259. if parti==math.floor(parti) then
  260. par=part:Clone()
  261. table.insert(particles,par)
  262. par.Parent=beamm
  263. par.Transparency=1-s1.Volume
  264. par.light.Range=br*s1.Volume
  265. par.CFrame=cf(pos)*ang(math.random(-180,180),math.random(-180,180),math.random(-180,180))*cf(0,0,-10)
  266. end
  267.  
  268. mag=((wep.CFrame*cf(0,-1.5,0)).p-pos).magnitude
  269. ms.Scale=v3(s1.Volume,s1.Volume,mag)
  270. ms2.Scale=v3(ms.Scale.x/2,ms.Scale.y/2,mag-(.1/mag))
  271. beam.CFrame=cf((wep.CFrame*cf(0,-1.5,0)).p,pos)*cf(0,0,-mag/2)*ang(0,0,math.random(0,180))
  272. inner.CFrame=beam.CFrame
  273. pl.Range=br*s1.Volume
  274. pl2.Range=br*s1.Volume
  275. expl.Size=v3(math.random(9,13),math.random(9,13),math.random(9,13))*s1.Volume
  276. expl.Transparency=math.random(40,60)/100
  277. expl.CFrame=cf(pos)*ang(math.random(0,180),math.random(0,180),math.random(0,180))
  278. exa.Size=v3(4,4,4)*s1.Volume
  279. exa.CFrame=wep.CFrame*cf(0,-1.5,0)*ang(math.random(0,180),math.random(0,180),math.random(0,180))
  280. char.Torso.Velocity=char.Torso.Velocity-beam.CFrame.lookVector*(7*s1.Volume)
  281. end
  282. end)
  283.  
  284. local UserInputService = game:GetService("UserInputService")
  285. local localPlayer = game.Players.LocalPlayer
  286. local character
  287. local humanoid
  288.  
  289. local canDoubleJump = false
  290. local hasDoubleJumped = false
  291. local oldPower
  292. local TIME_BETWEEN_JUMPS = 0.2
  293. local DOUBLE_JUMP_POWER_MULTIPLIER = 2
  294. local s = Instance.new("Sound",script.Parent)
  295. function onJumpRequest()
  296.     if not character or not humanoid or not character:IsDescendantOf(workspace) or
  297.      humanoid:GetState() == Enum.HumanoidStateType.Dead then
  298.         return
  299.     end
  300.  
  301.     if canDoubleJump and not hasDoubleJumped then
  302.         hasDoubleJumped = true
  303.         humanoid.JumpPower = oldPower * DOUBLE_JUMP_POWER_MULTIPLIER
  304.         humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
  305.         s.Name = "Sound"
  306.         s.SoundId = "rbxassetid://322832112"
  307.         s.Volume = 50
  308.         s.Looped = false
  309.         s.Pitch = 1.1+math.random()*.3
  310.         s.archivable = false
  311.         wait()
  312.         s:Play()
  313.     end
  314. end
  315.  
  316. local function characterAdded(newCharacter)
  317.     character = newCharacter
  318.     humanoid = newCharacter:WaitForChild("Humanoid")
  319.     hasDoubleJumped = false
  320.     canDoubleJump = false
  321.     oldPower = humanoid.JumpPower
  322.  
  323.     humanoid.StateChanged:connect(function(old, new)
  324.         if new == Enum.HumanoidStateType.Landed then
  325.             canDoubleJump = false
  326.             hasDoubleJumped = false
  327.             humanoid.JumpPower = oldPower
  328.         elseif new == Enum.HumanoidStateType.Freefall then
  329.             wait(TIME_BETWEEN_JUMPS)
  330.             canDoubleJump = true
  331.         end
  332.     end)
  333. end
  334.  
  335. bbgTl.Text = "Oof Cannon Edit By Memo1332"
  336. wait(3)
  337. bbgTl.Text = " "
  338.  
  339. if localPlayer.Character then
  340.     characterAdded(localPlayer.Character)
  341. end
  342.  
  343. localPlayer.CharacterAdded:connect(characterAdded)
  344. UserInputService.JumpRequest:connect(onJumpRequest)
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