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idontpostcracks

Blatant Hitbox Expander

Apr 23rd, 2022
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Lua 0.69 KB | None | 0 0
  1. _G.HeadSize = 9 -- edit  here, 1-7ish is less blatant if used correctly
  2. _G.Disabled = true
  3. game:GetService('RunService').RenderStepped:connect(function()
  4. if _G.Disabled then
  5. for i,v in next, game:GetService('Players'):GetPlayers() do
  6. if v.Name ~= game:GetService('Players').LocalPlayer.Name then
  7. pcall(function()
  8. v.Character.HumanoidRootPart.Size = Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize)
  9. v.Character.HumanoidRootPart.Transparency = 1 -- edit if you want it to be visible or transparent
  10. v.Character.HumanoidRootPart.BrickColor = BrickColor.new("Really blue")
  11. v.Character.HumanoidRootPart.Material = "Smooth Plastic"
  12. v.Character.HumanoidRootPart.CanCollide = false
  13. end)
  14. end
  15. end
  16. end
  17. end)
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