ForkFullFight

there you go

Jul 23rd, 2023 (edited)
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  1.  
  2.  
  3. plr = game.Players.LocalPlayer
  4. char = plr.Character
  5. hum = char.Humanoid
  6. local cam = game.Workspace.CurrentCamera
  7. Camera = cam
  8. local CamInterrupt = false
  9. local TwoD = false
  10. local TargetInfo = {nil, nil}
  11. cam.CameraType = "Custom"
  12. t = char.Torso
  13. h = char.Head
  14. ra = char["Right Arm"]
  15. la = char["Left Arm"]
  16. rl = char["Right Leg"]
  17. ll = char["Left Leg"]
  18. tors = char.Torso
  19. lleg = char["Left Leg"]
  20. root = char.HumanoidRootPart
  21. hed = char.Head
  22. rleg = char["Right Leg"]
  23. rarm = char["Right Arm"]
  24. larm = char["Left Arm"]
  25. radian = math.rad
  26. random = math.random
  27. Vec3 = Vector3.new
  28. Inst = Instance.new
  29. cFrame = CFrame.new
  30. Euler = CFrame.fromEulerAnglesXYZ
  31. vt = Vector3.new
  32. bc = BrickColor.new
  33. br = BrickColor.random
  34. it = Instance.new
  35. cf = CFrame.new
  36.  
  37. local Booleans = {
  38. CamFollow = true,
  39. GyroUse = true
  40. }
  41.  
  42. function lerp(object, newCFrame, alpha)
  43. return object:lerp(newCFrame, alpha)
  44. end
  45.  
  46. local Directer = Inst("BodyGyro", root)
  47. Directer.MaxTorque = Vec3(0, 0, 0)
  48. Directer.P = 600000
  49. local CPart = Inst("Part")
  50. CPart.Anchored = true
  51. CPart.CanCollide = false
  52. CPart.Locked = true
  53. CPart.Transparency = 1
  54.  
  55. local rainbowmode = false
  56. local chaosmode = false
  57.  
  58. local kan = Instance.new("Sound",char)
  59. kan.Volume = 1.25
  60. kan.TimePosition = 0
  61. kan.PlaybackSpeed = 1
  62. kan.Pitch = 1
  63. kan.SoundId = "rbxassetid://614032233"
  64. kan.Name = "wrecked"
  65. kan.Looped = true
  66. kan:Play()
  67.  
  68. local currentThemePlaying = kan.SoundId
  69. local currentPitch = kan.Pitch
  70. local currentVol = kan.Volume
  71. function newTheme(ID,timepos,pitch,vol)
  72. local kanz = kan
  73. --kanz:Stop()
  74. kanz.Volume = vol
  75. --kanz.TimePosition = timepos
  76. kanz.PlaybackSpeed = pitch
  77. kanz.Pitch = pitch
  78. kanz.SoundId = ID
  79. kanz.Name = "wrecked"
  80. kanz.Looped = true
  81. currentThemePlaying = kanz.SoundId
  82. currentVol = kanz.Volume
  83. currentPitch = kanz.Pitch
  84. --kanz:Play()
  85. --coroutine.resume(coroutine.create(function()
  86. --wait(0.05)
  87. --end))
  88. end
  89.  
  90.  
  91. function newThemeCust(ID,timepos,pitch,vol)
  92. local kanz = kan
  93. kanz:Stop()
  94. kanz.Volume = vol
  95. kanz.TimePosition = timepos
  96. kanz.PlaybackSpeed = pitch
  97. kanz.Pitch = pitch
  98. kanz.SoundId = ID
  99. kanz.Name = "wrecked"
  100. kanz.Looped = true
  101. currentThemePlaying = kanz.SoundId
  102. currentVol = kanz.Volume
  103. currentPitch = kanz.Pitch
  104. kanz:Play()
  105. coroutine.resume(coroutine.create(function()
  106. wait(0.05)
  107. end))
  108. end
  109.  
  110. local mutedtog = false
  111.  
  112. function IdolsWarn(text,represfont,color,color2)
  113. if disably ~= true then
  114. CFuncs["Sound"].Create("rbxassetid://534859368", char, 1.25,1)
  115. CFuncs["Sound"].Create("rbxassetid://963718869", char, 0.8,1)
  116. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  117. coroutine.resume(coroutine.create(function()
  118. if v.PlayerGui:FindFirstChild("Spinny")~= nil then
  119. v.PlayerGui:FindFirstChild("Spinny"):destroy()
  120. end
  121. local scrg = Instance.new("ScreenGui",v.PlayerGui)
  122. scrg.Name = "Spinny"
  123. local frm = Instance.new("Frame",scrg)
  124. frm.BackgroundTransparency = 0.25
  125. frm.BackgroundColor3 = color
  126. frm.BorderSizePixel = 0
  127. frm.Rotation = 45
  128. frm.Size = UDim2.new(3,0,0,100)
  129. frm.Position = UDim2.new(-4,0,0,0)
  130. local frm2 = frm:Clone()
  131. frm2.Parent = scrg
  132. frm2.BackgroundColor3 = color2
  133. frm2.Position = UDim2.new(-4.05,0,0,0)
  134. local imlb = Instance.new("ImageLabel",scrg)
  135. imlb.BackgroundTransparency = 1
  136. imlb.BackgroundColor3 = color
  137. imlb.Image = "rbxassetid://787198541"
  138. imlb.Size = UDim2.new(0,750,0,750)
  139. imlb.ImageColor3 = color2
  140. imlb.ImageTransparency = 0.25
  141. imlb.Position = UDim2.new(-2.5,0,-2.5,0)
  142. local imlb2 = imlb:Clone()
  143. imlb2.Image = "rbxassetid://197468643"
  144. imlb2.Size = UDim2.new(1,0,1,0)
  145. imlb2.ImageTransparency = 0
  146. imlb2.Position = UDim2.new(0,0,0,0)
  147. local imlb3 = imlb:Clone()
  148. imlb3.Image = "rbxassetid://787191999"
  149. imlb3.Size = UDim2.new(1,0,1,0)
  150. imlb3.ImageColor3 = color2
  151. imlb3.ImageTransparency = 0
  152. imlb3.Position = UDim2.new(0,0,0,0)
  153. local imlb4 = imlb:Clone()
  154. imlb4.Image = "rbxassetid://2092248396"
  155. imlb4.Size = UDim2.new(3,0,3,0)
  156. imlb3.ImageColor3 = color
  157. imlb4.ImageTransparency = 0
  158. imlb4.Position = UDim2.new(-1,0,-1,0)
  159. local imlb5 = imlb:Clone()
  160. imlb5.Image = "rbxassetid://2344870656"
  161. imlb5.Size = UDim2.new(10,0,10,0)
  162. imlb5.ImageColor3 = color2
  163. imlb5.ImageTransparency = 0
  164. imlb5.Position = UDim2.new(-4.5,0,-4.5,0)
  165. imlb2.Parent = imlb
  166. imlb3.Parent = imlb
  167. imlb4.Parent = imlb
  168. imlb5.Parent = imlb
  169. local txtlb2 = Instance.new("TextLabel",imlb)
  170. coroutine.resume(coroutine.create(function()
  171. while true do
  172. swait()
  173. if Error == false then
  174. txtlb2.Text = text
  175. elseif Error == true then
  176. txtlb2.Text = est[math.random(1,17)]
  177. end
  178. end
  179. end))
  180. txtlb2.Font = represfont
  181. txtlb2.TextColor3 = color
  182. txtlb2.TextStrokeTransparency = 0
  183. txtlb2.BackgroundTransparency = 1
  184. txtlb2.TextStrokeColor3 = color2
  185. txtlb2.TextScaled = true
  186. txtlb2.Size = UDim2.new(1,0,1,0)
  187. txtlb2.Position = UDim2.new(0,0,0,0)
  188. local fvalen = 0.55
  189. local fval = -0.49
  190. coroutine.resume(coroutine.create(function()
  191. while true do
  192. swait()
  193. if rainbowmode == true then
  194. imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  195. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  196. txtlb2.TextStrokeColor3 = Color3.new(r/255,g/255,b/255)
  197. txtlb2.TextColor3 = Color3.new(r/255,g/255,b/255)
  198. imlb.ImageColor3 = Color3.new(r/255,g/255,b/255)
  199. frm.BackgroundColor3 = Color3.new(r/255,g/255,b/255)
  200. frm2.BackgroundColor3 = Color3.new(r/255,g/255,b/255)
  201. txtlb2.TextStrokeColor3 = Color3.new(1,1,1)
  202. txtlb2.TextColor3 = Color3.new(r/255,g/255,b/255)
  203. imlb.ImageColor3 = Color3.new(r/255,g/255,b/255)
  204. imlb3.ImageColor3 = Color3.new(r/255,g/255,b/255)
  205. imgl2b.ImageColor3 = Color3.new(r/255,g/255,b/255)
  206. frm.BackgroundColor3 = Color3.new(r/255,g/255,b/255)
  207. frm2.BackgroundColor3 = Color3.new(r/255,g/255,b/255)
  208. end
  209. end
  210. end))
  211. coroutine.resume(coroutine.create(function()
  212. while true do
  213. swait()
  214. if Error == true then
  215. imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  216. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  217. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  218. txtlb2.TextStrokeColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  219. txtlb2.TextColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  220. imlb.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  221. imlb2.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  222. imlb3.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  223. imlb4.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  224. imlb5.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  225. imgl2b.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  226. frm.BackgroundColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  227. frm2.BackgroundColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  228. text = est[math.random(1,17)]
  229. end
  230. end
  231. end))
  232. coroutine.resume(coroutine.create(function()
  233. while true do
  234. swait()
  235. if CRAZED == true then
  236. txtlb2.Rotation = math.random(-1,1)
  237. imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  238. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  239. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  240. txtlb2.TextStrokeColor3 = Color3.new(0,0,math.random(0.1,1))
  241. txtlb2.TextColor3 = Color3.new(0,0,math.random(0,0.2))
  242. imlb.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  243. imlb2.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  244. imlb3.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  245. imlb4.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  246. imlb5.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  247. imgl2b.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  248. frm.BackgroundColor3 = Color3.new(0,0,math.random(0.1,1))
  249. frm2.BackgroundColor3 = Color3.new(0,0,math.random(0.1,1))
  250. end
  251. end
  252. end))
  253. coroutine.resume(coroutine.create(function()
  254. while true do
  255. swait()
  256. if chaosmode == true then
  257. txtlb2.Rotation = math.random(-1,1)
  258. imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  259. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  260. imlb.ImageColor3 = BrickColor.random().Color
  261. txtlb2.TextStrokeColor3 = BrickColor.random().Color
  262. end
  263. end
  264. end))
  265. coroutine.resume(coroutine.create(function()
  266. while true do
  267. swait()
  268. if scrg.Parent ~= nil then
  269. fvalen = fvalen - 0.0001
  270. elseif scrg.Parent == nil then
  271. break
  272. end
  273. end
  274. end))
  275. local flol = -5
  276. local flil = 1.6
  277. coroutine.resume(coroutine.create(function()
  278. for i = 0, 49 do
  279. swait()
  280. flol = flol + 0.125
  281. flil = flil - 0.1
  282. frm.Size = frm.Size + UDim2.new(0.1,0,0,0)
  283. frm.Rotation = frm.Rotation - 0.25
  284. frm2.Size = frm2.Size + UDim2.new(0.1,0,0,0)
  285. frm2.Rotation = frm.Rotation + 0.325
  286. imlb3.Rotation = imlb3.Rotation - 10
  287. imlb2.Rotation = imlb.Rotation + 7.5
  288. imlb.Rotation = imlb.Rotation + 5
  289. if Error == false then
  290. txtlb2.Rotation = txtlb2.Rotation - 5.125
  291. elseif Error == true then
  292. txtlb2.Rotation = txtlb2.Rotation - 5.125 + math.random(-6,6)
  293. end
  294. imlb.Position = imlb.Position + UDim2.new(0.05125,0,0.04775,0)
  295. end
  296. for i = 0, 99 do
  297. swait()
  298. fval = fval + 0.05
  299. flol = flol + 0.005
  300. frm.Size = frm.Size + UDim2.new(0.005,0,0,0)
  301. frm.Rotation = frm.Rotation - 0.075
  302. frm2.Size = frm2.Size + UDim2.new(0.005,0,0,0)
  303. frm2.Rotation = frm2.Rotation + 0.125
  304. imlb3.Rotation = imlb3.Rotation - 2
  305. imlb2.Rotation = imlb.Rotation + 1.5
  306. imlb.Rotation = imlb.Rotation + 1
  307. if Error == false then
  308. txtlb2.Rotation = txtlb2.Rotation - 1.125
  309. elseif Error == true then
  310. txtlb2.Rotation = txtlb2.Rotation - 1.125 + math.random(-6,6)
  311. end
  312. imlb.Position = imlb.Position + UDim2.new(0.0015,0,0.00075,0)
  313. end
  314. local valinc = 0
  315. local vinc2 = 1
  316. for i = 0, 99 do
  317. swait()
  318. vinc2 = vinc2 + 0.25
  319. valinc = valinc + 0.0001
  320. flol = flol + valinc
  321. flil = flil + valinc
  322. txtlb2.Rotation = txtlb2.Rotation - 1.125*vinc2
  323. imlb3.Rotation = imlb3.Rotation - 2*vinc2
  324. imlb.Rotation = imlb.Rotation + 1*vinc2
  325. imlb.Position = imlb.Position + UDim2.new(0.0015*vinc2,0,0.0005*vinc2,0)
  326. frm.Size = frm.Size + UDim2.new(0.005*vinc2,0,0,0)
  327. frm.Rotation = frm.Rotation + 0.1*vinc2
  328. frm2.Size = frm2.Size + UDim2.new(0.005*vinc2,0,0,0)
  329. frm2.Rotation = frm2.Rotation + 0.225*vinc2
  330. frm2.BackgroundTransparency = frm2.BackgroundTransparency + 0.0075
  331. frm.BackgroundTransparency = frm.BackgroundTransparency + 0.0075
  332. imlb.ImageTransparency = imlb.ImageTransparency + 0.005
  333. imlb2.ImageTransparency = imlb2.ImageTransparency + 0.01
  334. imlb3.ImageTransparency = imlb3.ImageTransparency + 0.01
  335. imlb4.ImageTransparency = imlb4.ImageTransparency + 0.01
  336. imlb5.ImageTransparency = imlb4.ImageTransparency + 0.01
  337. txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01
  338. txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01
  339. end
  340. scrg:Destroy()
  341. end))
  342. end))
  343. end
  344. end
  345. end
  346.  
  347. local IDTECC = {"LETS BE SERIOUS"," NEO","TRUE FORM","..."}
  348.  
  349. local OVMID = 1702473314
  350. local OVMPIT = 1
  351. local OVMVOL = 1
  352.  
  353. function warnedpeople(text,represfont,color,color2)
  354. if disably ~= true then
  355. CFuncs["Sound"].Create("rbxassetid://534859368", char, 1.25,1)
  356. CFuncs["Sound"].Create("rbxassetid://963718869", char, 0.8,1)
  357. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  358. coroutine.resume(coroutine.create(function()
  359. if v.PlayerGui:FindFirstChild("Spinny")~= nil then
  360. v.PlayerGui:FindFirstChild("Spinny"):destroy()
  361. end
  362. local scrg = Instance.new("ScreenGui",v.PlayerGui)
  363. scrg.Name = "Spinny"
  364. local frm = Instance.new("Frame",scrg)
  365. frm.BackgroundTransparency = 0.25
  366. frm.BackgroundColor3 = color
  367. frm.BorderSizePixel = 0
  368. frm.Rotation = 45
  369. frm.Size = UDim2.new(3,0,0,100)
  370. frm.Position = UDim2.new(-4,0,0,0)
  371. local frm2 = frm:Clone()
  372. frm2.Parent = scrg
  373. frm2.BackgroundColor3 = color2
  374. frm2.Position = UDim2.new(-4.05,0,0,0)
  375. local imlb = Instance.new("ImageLabel",scrg)
  376. imlb.BackgroundTransparency = 1
  377. imlb.BackgroundColor3 = Color3.new(0,0,0)
  378. imlb.Image = "rbxassetid://2344851144"
  379. imlb.Size = UDim2.new(0,750,0,750)
  380. imlb.ImageColor3 = color2
  381. imlb.ImageTransparency = 0.25
  382. imlb.Position = UDim2.new(-2.5,0,-2.5,0)
  383. local imlb2 = imlb:Clone()
  384. imlb2.Image = "rbxassetid://2076458450"
  385. imlb2.Size = UDim2.new(1,0,1,0)
  386. imlb2.ImageColor3 = color
  387. imlb2.ImageTransparency = 0
  388. imlb2.Position = UDim2.new(0,0,0,0)
  389. local imlb3 = imlb:Clone()
  390. imlb3.Image = "rbxassetid://2312119891"
  391. imlb3.Size = UDim2.new(1,0,1,0)
  392. imlb3.ImageColor3 = color2
  393. imlb3.ImageTransparency = 0
  394. imlb3.Position = UDim2.new(0,0,0,0)
  395. local imlb4 = imlb:Clone()
  396. imlb4.Image = "rbxassetid://2092248396"
  397. imlb4.Size = UDim2.new(3,0,3,0)
  398. imlb3.ImageColor3 = color
  399. imlb4.ImageTransparency = 0
  400. imlb4.Position = UDim2.new(-1,0,-1,0)
  401. local imlb5 = imlb:Clone()
  402. imlb5.Image = "rbxassetid://2344870656"
  403. imlb5.Size = UDim2.new(10,0,10,0)
  404. imlb5.ImageColor3 = color2
  405. imlb5.ImageTransparency = 0
  406. imlb5.Position = UDim2.new(-4.5,0,-4.5,0)
  407. imlb2.Parent = imlb
  408. imlb3.Parent = imlb
  409. imlb4.Parent = imlb
  410. imlb5.Parent = imlb
  411. local txtlb2 = Instance.new("TextLabel",imlb)
  412. txtlb2.Text = text
  413. coroutine.resume(coroutine.create(function()
  414. while true do
  415. swait()
  416. if ASTRA == true then
  417. txtlb2.Text = est[math.random(1,5)]
  418. elseif dragon == true then
  419. txtlb2.Text = nobreak[math.random(1,3)]
  420. end
  421. end
  422. end))
  423. txtlb2.Font = represfont
  424. txtlb2.TextColor3 = color
  425. txtlb2.TextStrokeTransparency = 0
  426. txtlb2.BackgroundTransparency = 1
  427. txtlb2.TextStrokeColor3 = color2
  428. txtlb2.TextScaled = true
  429. txtlb2.Size = UDim2.new(1,0,1,0)
  430. txtlb2.Position = UDim2.new(0,0,0,0)
  431. local fvalen = 0.55
  432. local fval = -0.49
  433.  
  434. coroutine.resume(coroutine.create(function()
  435. while true do
  436. swait()
  437. if rainbowmode == true then
  438. imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  439. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  440. txtlb2.TextStrokeColor3 = Color3.new(r/255,g/255,b/255)
  441. txtlb2.TextColor3 = Color3.new(r/255,g/255,b/255)
  442. imlb.ImageColor3 = Color3.new(r/255,g/255,b/255)
  443. frm.BackgroundColor3 = Color3.new(r/255,g/255,b/255)
  444. frm2.BackgroundColor3 = Color3.new(r/255,g/255,b/255)
  445. txtlb2.TextStrokeColor3 = Color3.new(1,1,1)
  446. txtlb2.TextColor3 = Color3.new(r/255,g/255,b/255)
  447. imlb.ImageColor3 = Color3.new(r/255,g/255,b/255)
  448. imlb3.ImageColor3 = Color3.new(r/255,g/255,b/255)
  449. imgl2b.ImageColor3 = Color3.new(r/255,g/255,b/255)
  450. frm.BackgroundColor3 = Color3.new(r/255,g/255,b/255)
  451. frm2.BackgroundColor3 = Color3.new(r/255,g/255,b/255)
  452. end
  453. end
  454. end))
  455. coroutine.resume(coroutine.create(function()
  456. while true do
  457. swait()
  458. if Error == true then
  459. imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  460. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  461. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  462. txtlb2.TextStrokeColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  463. txtlb2.TextColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  464. imlb.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  465. imlb2.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  466. imlb3.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  467. imlb4.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  468. imlb5.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  469. imgl2b.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  470. frm.BackgroundColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  471. frm2.BackgroundColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  472. text = est[math.random(1,17)]
  473. end
  474. end
  475. end))
  476. coroutine.resume(coroutine.create(function()
  477. while true do
  478. swait()
  479. if CRAZED == true then
  480. txtlb2.Rotation = math.random(-1,1)
  481. imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  482. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  483. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  484. txtlb2.TextStrokeColor3 = Color3.new(0,0,math.random(0.1,1))
  485. txtlb2.TextColor3 = Color3.new(0,0,math.random(0,0.2))
  486. imlb.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  487. imlb2.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  488. imlb3.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  489. imlb4.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  490. imlb5.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  491. imgl2b.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  492. frm.BackgroundColor3 = Color3.new(0,0,math.random(0.1,1))
  493. frm2.BackgroundColor3 = Color3.new(0,0,math.random(0.1,1))
  494. end
  495. end
  496. end))
  497. coroutine.resume(coroutine.create(function()
  498. while true do
  499. swait()
  500. if chaosmode == true then
  501. txtlb2.Rotation = math.random(-1,1)
  502. imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  503. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  504. imlb.ImageColor3 = BrickColor.random().Color
  505. txtlb2.TextStrokeColor3 = BrickColor.random().Color
  506. end
  507. end
  508. end))
  509. coroutine.resume(coroutine.create(function()
  510. while true do
  511. swait()
  512. if scrg.Parent ~= nil then
  513. fvalen = fvalen - 0.0001
  514. elseif scrg.Parent == nil then
  515. break
  516. end
  517. end
  518. end))
  519. local flol = -5
  520. local flil = 1.6
  521. coroutine.resume(coroutine.create(function()
  522. for i = 0, 49 do
  523. swait()
  524. flol = flol + 0.125
  525. flil = flil - 0.1
  526. frm.Size = frm.Size + UDim2.new(0.1,0,0,0)
  527. frm.Rotation = frm.Rotation - 0.25
  528. frm2.Size = frm2.Size + UDim2.new(0.1,0,0,0)
  529. frm2.Rotation = frm.Rotation + 0.325
  530. imlb3.Rotation = imlb3.Rotation - 10
  531. imlb2.Rotation = imlb.Rotation + 7.5
  532. imlb.Rotation = imlb.Rotation + 5
  533. if Error == false then
  534. txtlb2.Rotation = txtlb2.Rotation - 5.125
  535. elseif Error == true then
  536. txtlb2.Rotation = txtlb2.Rotation - 5.125 + math.random(-6,6)
  537. end
  538. imlb.Position = imlb.Position + UDim2.new(0.05125,0,0.04775,0)
  539. end
  540. for i = 0, 99 do
  541. swait()
  542. fval = fval + 0.05
  543. flol = flol + 0.005
  544. frm.Size = frm.Size + UDim2.new(0.005,0,0,0)
  545. frm.Rotation = frm.Rotation - 0.075
  546. frm2.Size = frm2.Size + UDim2.new(0.005,0,0,0)
  547. frm2.Rotation = frm2.Rotation + 0.125
  548. imlb3.Rotation = imlb3.Rotation - 2
  549. imlb2.Rotation = imlb.Rotation + 1.5
  550. imlb.Rotation = imlb.Rotation + 1
  551. if Error == false then
  552. txtlb2.Rotation = txtlb2.Rotation - 1.125
  553. elseif Error == true then
  554. txtlb2.Rotation = txtlb2.Rotation - 1.125 + math.random(-6,6)
  555. end
  556. imlb.Position = imlb.Position + UDim2.new(0.0015,0,0.00075,0)
  557. end
  558. local valinc = 0
  559. local vinc2 = 1
  560. for i = 0, 99 do
  561. swait()
  562. vinc2 = vinc2 + 0.25
  563. valinc = valinc + 0.0001
  564. flol = flol + valinc
  565. flil = flil + valinc
  566. txtlb2.Rotation = txtlb2.Rotation - 1.125*vinc2
  567. imlb3.Rotation = imlb3.Rotation - 2*vinc2
  568. imlb.Rotation = imlb.Rotation + 1*vinc2
  569. imlb.Position = imlb.Position + UDim2.new(0.0015*vinc2,0,0.0005*vinc2,0)
  570. frm.Size = frm.Size + UDim2.new(0.005*vinc2,0,0,0)
  571. frm.Rotation = frm.Rotation + 0.1*vinc2
  572. frm2.Size = frm2.Size + UDim2.new(0.005*vinc2,0,0,0)
  573. frm2.Rotation = frm2.Rotation + 0.225*vinc2
  574. frm2.BackgroundTransparency = frm2.BackgroundTransparency + 0.0075
  575. frm.BackgroundTransparency = frm.BackgroundTransparency + 0.0075
  576. imlb.ImageTransparency = imlb.ImageTransparency + 0.005
  577. imlb2.ImageTransparency = imlb2.ImageTransparency + 0.01
  578. imlb3.ImageTransparency = imlb3.ImageTransparency + 0.01
  579. imlb4.ImageTransparency = imlb4.ImageTransparency + 0.01
  580. imlb5.ImageTransparency = imlb4.ImageTransparency + 0.01
  581. txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01
  582. txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01
  583. end
  584. scrg:Destroy()
  585. end))
  586. end))
  587. end
  588. end
  589. end
  590.  
  591. function warnedpeople2(text,represfont,color,color2)
  592. if disably ~= true then
  593. CFuncs["Sound"].Create("rbxassetid://534859368", char, 1.25,1)
  594. CFuncs["Sound"].Create("rbxassetid://963718869", char, 0.8,1)
  595. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  596. coroutine.resume(coroutine.create(function()
  597. if v.PlayerGui:FindFirstChild("Spinny")~= nil then
  598. v.PlayerGui:FindFirstChild("Spinny"):destroy()
  599. end
  600. local scrg = Instance.new("ScreenGui",v.PlayerGui)
  601. scrg.Name = "Spinny"
  602. local frm = Instance.new("Frame",scrg)
  603. frm.BackgroundTransparency = 0.25
  604. frm.BackgroundColor3 = color
  605. frm.BorderSizePixel = 0
  606. frm.Rotation = 45
  607. frm.Size = UDim2.new(3,0,0,100)
  608. frm.Position = UDim2.new(-4,0,0,0)
  609. local frm2 = frm:Clone()
  610. frm2.Parent = scrg
  611. frm2.BackgroundColor3 = color2
  612. frm2.Position = UDim2.new(-4.05,0,0,0)
  613. local imlb = Instance.new("ImageLabel",scrg)
  614. imlb.BackgroundTransparency = 1
  615. imlb.BackgroundColor3 = Color3.new(0,0,0)
  616. imlb.Image = "rbxassetid://787198541"
  617. imlb.Size = UDim2.new(0,750,0,750)
  618. imlb.ImageColor3 = color2
  619. imlb.ImageTransparency = 0.25
  620. imlb.Position = UDim2.new(-2.5,0,-2.5,0)
  621. local imlb2 = imlb:Clone()
  622. imlb2.Image = "rbxassetid://2076458450"
  623. imlb2.Size = UDim2.new(1,0,1,0)
  624. imlb2.ImageColor3 = color
  625. imlb2.ImageTransparency = 0
  626. imlb2.Position = UDim2.new(0,0,0,0)
  627. local imlb3 = imlb:Clone()
  628. imlb3.Image = "rbxassetid://787191999"
  629. imlb3.Size = UDim2.new(1,0,1,0)
  630. imlb3.ImageColor3 = color2
  631. imlb3.ImageTransparency = 0
  632. imlb3.Position = UDim2.new(0,0,0,0)
  633. local imlb4 = imlb:Clone()
  634. imlb4.Image = "rbxassetid://2092248396"
  635. imlb4.Size = UDim2.new(3,0,3,0)
  636. imlb3.ImageColor3 = color
  637. imlb4.ImageTransparency = 0
  638. imlb4.Position = UDim2.new(-1,0,-1,0)
  639. local imlb5 = imlb:Clone()
  640. imlb5.Image = "rbxassetid://2344870656"
  641. imlb5.Size = UDim2.new(10,0,10,0)
  642. imlb5.ImageColor3 = color2
  643. imlb5.ImageTransparency = 0
  644. imlb5.Position = UDim2.new(-4.5,0,-4.5,0)
  645. imlb2.Parent = imlb
  646. imlb3.Parent = imlb
  647. imlb4.Parent = imlb
  648. imlb5.Parent = imlb
  649. local txtlb2 = Instance.new("TextLabel",imlb)
  650. txtlb2.Text = text
  651. coroutine.resume(coroutine.create(function()
  652. while true do
  653. swait()
  654. if ASTRA == true then
  655. txtlb2.Text = est[math.random(1,5)]
  656. elseif dragon == true then
  657. txtlb2.Text = nobreak[math.random(1,3)]
  658. end
  659. end
  660. end))
  661. txtlb2.Font = represfont
  662. txtlb2.TextColor3 = color
  663. txtlb2.TextStrokeTransparency = 0
  664. txtlb2.BackgroundTransparency = 1
  665. txtlb2.TextStrokeColor3 = color2
  666. txtlb2.TextScaled = true
  667. txtlb2.Size = UDim2.new(1,0,1,0)
  668. txtlb2.Position = UDim2.new(0,0,0,0)
  669. local fvalen = 0.55
  670. local fval = -0.49
  671.  
  672. coroutine.resume(coroutine.create(function()
  673. while true do
  674. swait()
  675. if rainbowmode == true then
  676. imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  677. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  678. txtlb2.TextStrokeColor3 = Color3.new(r/255,g/255,b/255)
  679. txtlb2.TextColor3 = Color3.new(r/255,g/255,b/255)
  680. imlb.ImageColor3 = Color3.new(r/255,g/255,b/255)
  681. frm.BackgroundColor3 = Color3.new(r/255,g/255,b/255)
  682. frm2.BackgroundColor3 = Color3.new(r/255,g/255,b/255)
  683. txtlb2.TextStrokeColor3 = Color3.new(1,1,1)
  684. txtlb2.TextColor3 = Color3.new(r/255,g/255,b/255)
  685. imlb.ImageColor3 = Color3.new(r/255,g/255,b/255)
  686. imlb3.ImageColor3 = Color3.new(r/255,g/255,b/255)
  687. imgl2b.ImageColor3 = Color3.new(r/255,g/255,b/255)
  688. frm.BackgroundColor3 = Color3.new(r/255,g/255,b/255)
  689. frm2.BackgroundColor3 = Color3.new(r/255,g/255,b/255)
  690. end
  691. end
  692. end))
  693. coroutine.resume(coroutine.create(function()
  694. while true do
  695. swait()
  696. if Error == true then
  697. imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  698. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  699. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  700. txtlb2.TextStrokeColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  701. txtlb2.TextColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  702. imlb.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  703. imlb2.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  704. imlb3.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  705. imlb4.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  706. imlb5.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  707. imgl2b.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  708. frm.BackgroundColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  709. frm2.BackgroundColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  710. text = est[math.random(1,17)]
  711. end
  712. end
  713. end))
  714. coroutine.resume(coroutine.create(function()
  715. while true do
  716. swait()
  717. if CRAZED == true then
  718. txtlb2.Rotation = math.random(-1,1)
  719. imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  720. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  721. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  722. txtlb2.TextStrokeColor3 = Color3.new(0,0,math.random(0.1,1))
  723. txtlb2.TextColor3 = Color3.new(0,0,math.random(0,0.2))
  724. imlb.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  725. imlb2.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  726. imlb3.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  727. imlb4.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  728. imlb5.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  729. imgl2b.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  730. frm.BackgroundColor3 = Color3.new(0,0,math.random(0.1,1))
  731. frm2.BackgroundColor3 = Color3.new(0,0,math.random(0.1,1))
  732. end
  733. end
  734. end))
  735. coroutine.resume(coroutine.create(function()
  736. while true do
  737. swait()
  738. if chaosmode == true then
  739. txtlb2.Rotation = math.random(-1,1)
  740. imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  741. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  742. imlb.ImageColor3 = BrickColor.random().Color
  743. txtlb2.TextStrokeColor3 = BrickColor.random().Color
  744. end
  745. end
  746. end))
  747. coroutine.resume(coroutine.create(function()
  748. while true do
  749. swait()
  750. if scrg.Parent ~= nil then
  751. fvalen = fvalen - 0.0001
  752. elseif scrg.Parent == nil then
  753. break
  754. end
  755. end
  756. end))
  757. local flol = -5
  758. local flil = 1.6
  759. coroutine.resume(coroutine.create(function()
  760. for i = 0, 49 do
  761. swait()
  762. flol = flol + 0.125
  763. flil = flil - 0.1
  764. frm.Size = frm.Size + UDim2.new(0.1,0,0,0)
  765. frm.Rotation = frm.Rotation - 0.25
  766. frm2.Size = frm2.Size + UDim2.new(0.1,0,0,0)
  767. frm2.Rotation = frm.Rotation + 0.325
  768. imlb3.Rotation = imlb3.Rotation - 10
  769. imlb2.Rotation = imlb.Rotation + 7.5
  770. imlb.Rotation = imlb.Rotation + 5
  771. if Error == false then
  772. txtlb2.Rotation = txtlb2.Rotation - 5.125
  773. elseif Error == true then
  774. txtlb2.Rotation = txtlb2.Rotation - 5.125 + math.random(-6,6)
  775. end
  776. imlb.Position = imlb.Position + UDim2.new(0.05125,0,0.04775,0)
  777. end
  778. for i = 0, 99 do
  779. swait()
  780. fval = fval + 0.05
  781. flol = flol + 0.005
  782. frm.Size = frm.Size + UDim2.new(0.005,0,0,0)
  783. frm.Rotation = frm.Rotation - 0.075
  784. frm2.Size = frm2.Size + UDim2.new(0.005,0,0,0)
  785. frm2.Rotation = frm2.Rotation + 0.125
  786. imlb3.Rotation = imlb3.Rotation - 2
  787. imlb2.Rotation = imlb.Rotation + 1.5
  788. imlb.Rotation = imlb.Rotation + 1
  789. if Error == false then
  790. txtlb2.Rotation = txtlb2.Rotation - 1.125
  791. elseif Error == true then
  792. txtlb2.Rotation = txtlb2.Rotation - 1.125 + math.random(-6,6)
  793. end
  794. imlb.Position = imlb.Position + UDim2.new(0.0015,0,0.00075,0)
  795. end
  796. local valinc = 0
  797. local vinc2 = 1
  798. for i = 0, 99 do
  799. swait()
  800. vinc2 = vinc2 + 0.25
  801. valinc = valinc + 0.0001
  802. flol = flol + valinc
  803. flil = flil + valinc
  804. txtlb2.Rotation = txtlb2.Rotation - 1.125*vinc2
  805. imlb3.Rotation = imlb3.Rotation - 2*vinc2
  806. imlb.Rotation = imlb.Rotation + 1*vinc2
  807. imlb.Position = imlb.Position + UDim2.new(0.0015*vinc2,0,0.0005*vinc2,0)
  808. frm.Size = frm.Size + UDim2.new(0.005*vinc2,0,0,0)
  809. frm.Rotation = frm.Rotation + 0.1*vinc2
  810. frm2.Size = frm2.Size + UDim2.new(0.005*vinc2,0,0,0)
  811. frm2.Rotation = frm2.Rotation + 0.225*vinc2
  812. frm2.BackgroundTransparency = frm2.BackgroundTransparency + 0.0075
  813. frm.BackgroundTransparency = frm.BackgroundTransparency + 0.0075
  814. imlb.ImageTransparency = imlb.ImageTransparency + 0.005
  815. imlb2.ImageTransparency = imlb2.ImageTransparency + 0.01
  816. imlb3.ImageTransparency = imlb3.ImageTransparency + 0.01
  817. imlb4.ImageTransparency = imlb4.ImageTransparency + 0.01
  818. imlb5.ImageTransparency = imlb4.ImageTransparency + 0.01
  819. txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01
  820. txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01
  821. end
  822. scrg:Destroy()
  823. end))
  824. end))
  825. end
  826. end
  827. end
  828.  
  829. function CameraEnshaking(Length,Intensity)
  830. coroutine.resume(coroutine.create(function()
  831. local intensity = 1*Intensity
  832. local rotM = 0.01*Intensity
  833. for i = 0, Length, 0.1 do
  834. swait()
  835. intensity = intensity - 0.05*Intensity/Length
  836. rotM = rotM - 0.0005*Intensity/Length
  837. hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
  838. cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
  839. end
  840. Humanoid.CameraOffset = Vec3(0, 0, 0)
  841. end))
  842. end
  843. CamShake=function(Part,Distan,Power,Times)
  844. local de=Part.Position
  845. for i,v in pairs(workspace:children()) do
  846. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  847. for _,c in pairs(v:children()) do
  848. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  849. local Noob=v.Humanoid
  850. if Noob~=nil then
  851. coroutine.resume(coroutine.create(function()
  852. FV = Instance.new("BoolValue", Noob)
  853. FV.Name = "CameraShake"
  854. for ShakeNum=1,Times do
  855. swait()
  856. local ef=Power
  857. if ef>=1 then
  858. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  859. else
  860. ef=Power*10
  861. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  862. end
  863. end
  864. Humanoid.CameraOffset = Vector3.new(0,0,0)
  865. FV:Destroy()
  866. end))
  867. CameraShake(Times, Power, Noob)
  868. end
  869. end
  870. end
  871. end
  872. end
  873. end
  874.  
  875. local toggleTag = true
  876. local bilguit = Instance.new("BillboardGui", hed)
  877. bilguit.Adornee = nil
  878. bilguit.Name = "ModeName"
  879. bilguit.Size = UDim2.new(4, 0, 1.2, 0)
  880. bilguit.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  881. local modet = Instance.new("TextLabel", bilguit)
  882. modet.Size = UDim2.new(10/2, 0, 7/2, 0)
  883. modet.FontSize = "Size8"
  884. modet.TextScaled = true
  885. modet.TextTransparency = 0
  886. modet.BackgroundTransparency = 1
  887. modet.TextTransparency = 0
  888. modet.TextStrokeTransparency = 0
  889. modet.Font = "Antique"
  890. modet.TextStrokeColor3 = Color3.new(1,0,0)
  891. modet.TextColor3 = Color3.new(0.25,0,0)
  892. modet.Text = "STAR GLITCHER V LOADED "
  893.  
  894.  
  895. function chatfunc(text,color,typet,font,timeex)
  896. local chat = coroutine.wrap(function()
  897. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  898. Character:FindFirstChild("TalkingBillBoard"):destroy()
  899. end
  900. local naeeym2 = Instance.new("BillboardGui",Character)
  901. naeeym2.Size = UDim2.new(0,100,0,40)
  902. naeeym2.StudsOffset = Vector3.new(0,3,0)
  903. naeeym2.Adornee = Character.Head
  904. naeeym2.Name = "TalkingBillBoard"
  905. local tecks2 = Instance.new("TextLabel",naeeym2)
  906. tecks2.BackgroundTransparency = 1
  907. tecks2.BorderSizePixel = 0
  908. tecks2.Text = ""
  909. tecks2.Font = font
  910. tecks2.TextSize = 30
  911. tecks2.TextStrokeTransparency = 0
  912. tecks2.TextColor3 = color
  913. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  914. tecks2.Size = UDim2.new(1,0,0.5,0)
  915. local tecks3 = Instance.new("TextLabel",naeeym2)
  916. tecks3.BackgroundTransparency = 1
  917. tecks3.BorderSizePixel = 0
  918. tecks3.Text = ""
  919. tecks3.Font = font
  920. tecks3.TextSize = 30
  921. tecks3.TextStrokeTransparency = 0
  922. if typet == "Inverted" then
  923. tecks3.TextColor3 = Color3.new(0,0,0)
  924. tecks3.TextStrokeColor3 = color
  925. elseif typet == "Normal" then
  926. tecks3.TextColor3 = color
  927. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  928. end
  929. tecks3.Size = UDim2.new(1,0,0.5,0)
  930. coroutine.resume(coroutine.create(function()
  931. while true do
  932. swait(1)
  933. if chaosmode == true then
  934. tecks2.TextColor3 = BrickColor.random().Color
  935. tecks3.TextStrokeColor3 = BrickColor.random().Color
  936. end
  937. end
  938. end))
  939. modet.TextTransparency = modet.TextTransparency + 1
  940. modet.TextStrokeTransparency = modet.TextStrokeTransparency + 1
  941. for i = 0, 74*timeex do
  942. swait()
  943. modet.TextTransparency = 1
  944. modet.TextStrokeTransparency = 1
  945. tecks2.Text = text
  946. tecks3.Text = text
  947. end
  948. local randomrot = math.random(1,2)
  949. if randomrot == 1 then
  950. for i = 1, 50 do
  951. swait()
  952. tecks2.Text = text
  953. tecks3.Text = text
  954. modet.TextTransparency = modet.TextTransparency - .02
  955. modet.TextStrokeTransparency = modet.TextStrokeTransparency - .02
  956. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  957. tecks2.TextTransparency = tecks2.TextTransparency + .04
  958. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  959. tecks3.TextTransparency = tecks2.TextTransparency + .04
  960. end
  961. elseif randomrot == 2 then
  962. for i = 1, 50 do
  963. swait()
  964. tecks2.Text = text
  965. tecks3.Text = text
  966. modet.TextTransparency = modet.TextTransparency - .02
  967. modet.TextStrokeTransparency = modet.TextStrokeTransparency - .02
  968. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  969. tecks2.TextTransparency = tecks2.TextTransparency + .04
  970. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  971. tecks3.TextTransparency = tecks2.TextTransparency + .04
  972. end
  973. end
  974. modet.TextTransparency = 0
  975. modet.TextStrokeTransparency = 0
  976. if toggleTag == false then
  977. modet.TextTransparency = 1
  978. modet.TextStrokeTransparency = 1
  979. end
  980. naeeym2:Destroy()
  981. end)
  982. chat()
  983. end
  984.  
  985. function bosschatfunc(text,color,watval)
  986. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  987. coroutine.resume(coroutine.create(function()
  988. if v.PlayerGui:FindFirstChild("Dialog")~= nil then
  989. v.PlayerGui:FindFirstChild("Dialog"):destroy()
  990. end
  991. local scrg = Instance.new("ScreenGui",v.PlayerGui)
  992. CFuncs["EchoSound"].Create("rbxassetid://525200869", scrg, 0.5, 1,0,10,0.1,0.25,1)
  993. scrg.Name = "Dialog"
  994. local txtlb = Instance.new("TextLabel",scrg)
  995. txtlb.Text = ""
  996. txtlb.Font = "Bodoni"
  997. txtlb.TextColor3 = Color3.new(0,0,0)
  998. txtlb.TextStrokeTransparency = 0
  999. txtlb.BackgroundTransparency = 0.75
  1000. txtlb.BackgroundColor3 = Color3.new(0,0,0)
  1001. txtlb.TextStrokeColor3 = color
  1002. txtlb.TextScaled = true
  1003. txtlb.Size = UDim2.new(1,0,0.25,0)
  1004. txtlb.TextXAlignment = "Left"
  1005. txtlb.Position = UDim2.new(0,0,0.75 + 1,0)
  1006. local txtlb2 = Instance.new("TextLabel",scrg)
  1007. txtlb2.Text = "star:"
  1008. txtlb2.Font = "Arcade"
  1009. txtlb2.TextColor3 = Color3.new(0,0,0)
  1010. txtlb2.TextStrokeTransparency = 0
  1011. txtlb2.BackgroundTransparency = 1
  1012. txtlb2.TextStrokeColor3 = color
  1013. txtlb2.TextSize = 40
  1014. txtlb2.Size = UDim2.new(1,0,0.25,0)
  1015. txtlb2.TextXAlignment = "Left"
  1016. txtlb2.Position = UDim2.new(0,0,1,0)
  1017. local fvalen = 0.55
  1018. local fval = -0.49
  1019. coroutine.resume(coroutine.create(function()
  1020. while true do
  1021. swait()
  1022. if chaosmode == true then
  1023. txtlb.Rotation = math.random(-1,1)
  1024. txtlb2.Rotation = math.random(-1,1)
  1025. txtlb.Position = txtlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  1026. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  1027. txtlb.TextStrokeColor3 = BrickColor.random().Color
  1028. txtlb2.TextStrokeColor3 = BrickColor.random().Color
  1029. end
  1030. end
  1031. end))
  1032. coroutine.resume(coroutine.create(function()
  1033. while true do
  1034. swait()
  1035. if scrg.Parent ~= nil then
  1036. fvalen = fvalen - 0.0001
  1037. elseif scrg.Parent == nil then
  1038. break
  1039. end
  1040. end
  1041. end))
  1042. local flol = 1.75
  1043. local flil = 1.6
  1044. coroutine.resume(coroutine.create(function()
  1045. for i = 0, 9 do
  1046. swait()
  1047. fval = fval + 0.05
  1048. flol = flol - 0.1
  1049. flil = flil - 0.1
  1050. txtlb.Text = ""
  1051. txtlb.Position = UDim2.new(0,0,flol,0)
  1052. txtlb2.Position = UDim2.new(0,0,flil,0)
  1053. end
  1054. txtlb.Text = text
  1055. wait(watval)
  1056. local valinc = 0
  1057. for i = 0, 99 do
  1058. swait()
  1059. valinc = valinc + 0.0001
  1060. flol = flol + valinc
  1061. flil = flil + valinc
  1062. txtlb.Rotation = txtlb.Rotation + valinc*20
  1063. txtlb2.Rotation = txtlb2.Rotation - valinc*50
  1064. txtlb.Position = UDim2.new(0,0,flol,0)
  1065. txtlb2.Position = UDim2.new(0,0,flil,0)
  1066. txtlb.TextStrokeTransparency = txtlb.TextStrokeTransparency + 0.01
  1067. txtlb.TextTransparency = txtlb.TextTransparency + 0.01
  1068. txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01
  1069. txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01
  1070. txtlb.BackgroundTransparency = txtlb.BackgroundTransparency + 0.0025
  1071. end
  1072. scrg:Destroy()
  1073. end))
  1074. end))
  1075. end
  1076. end
  1077.  
  1078. function bosschatfunc2(text,color,watval)
  1079. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1080. coroutine.resume(coroutine.create(function()
  1081. if v.PlayerGui:FindFirstChild("Dialog")~= nil then
  1082. v.PlayerGui:FindFirstChild("Dialog"):destroy()
  1083. end
  1084. local scrg = Instance.new("ScreenGui",v.PlayerGui)
  1085. CFuncs["EchoSound"].Create("rbxassetid://525200869", scrg, 0.5, 1,0,10,0.1,0.25,1)
  1086. scrg.Name = "Dialog"
  1087. local txtlb = Instance.new("TextLabel",scrg)
  1088. txtlb.Text = ""
  1089. txtlb.Font = "Bodoni"
  1090. txtlb.TextColor3 = Color3.new(0,0,0)
  1091. txtlb.TextStrokeTransparency = 0
  1092. txtlb.BackgroundTransparency = 0.75
  1093. txtlb.BackgroundColor3 = Color3.new(0,0,0)
  1094. txtlb.TextStrokeColor3 = color
  1095. txtlb.TextScaled = true
  1096. txtlb.Size = UDim2.new(1,0,0.25,0)
  1097. txtlb.TextXAlignment = "Left"
  1098. txtlb.Position = UDim2.new(0,0,0.75 + 1,0)
  1099. local txtlb2 = Instance.new("TextLabel",scrg)
  1100. txtlb2.Text = "User:"
  1101. txtlb2.Font = "Arcade"
  1102. txtlb2.TextColor3 = Color3.new(0,0,0)
  1103. txtlb2.TextStrokeTransparency = 0
  1104. txtlb2.BackgroundTransparency = 1
  1105. txtlb2.TextStrokeColor3 = color
  1106. txtlb2.TextSize = 40
  1107. txtlb2.Size = UDim2.new(1,0,0.25,0)
  1108. txtlb2.TextXAlignment = "Left"
  1109. txtlb2.Position = UDim2.new(0,0,1,0)
  1110. local fvalen = 0.55
  1111. local fval = -0.49
  1112. coroutine.resume(coroutine.create(function()
  1113. while true do
  1114. swait()
  1115. if chaosmode == true then
  1116. txtlb.Rotation = math.random(-1,1)
  1117. txtlb2.Rotation = math.random(-1,1)
  1118. txtlb.Position = txtlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  1119. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  1120. txtlb.TextStrokeColor3 = BrickColor.random().Color
  1121. txtlb2.TextStrokeColor3 = BrickColor.random().Color
  1122. end
  1123. end
  1124. end))
  1125. coroutine.resume(coroutine.create(function()
  1126. while true do
  1127. swait()
  1128. if scrg.Parent ~= nil then
  1129. fvalen = fvalen - 0.0001
  1130. elseif scrg.Parent == nil then
  1131. break
  1132. end
  1133. end
  1134. end))
  1135. local flol = 1.75
  1136. local flil = 1.6
  1137. coroutine.resume(coroutine.create(function()
  1138. for i = 0, 9 do
  1139. swait()
  1140. fval = fval + 0.05
  1141. flol = flol - 0.1
  1142. flil = flil - 0.1
  1143. txtlb.Text = ""
  1144. txtlb.Position = UDim2.new(0,0,flol,0)
  1145. txtlb2.Position = UDim2.new(0,0,flil,0)
  1146. end
  1147. txtlb.Text = text
  1148. wait(watval)
  1149. local valinc = 0
  1150. for i = 0, 99 do
  1151. swait()
  1152. valinc = valinc + 0.0001
  1153. flol = flol + valinc
  1154. flil = flil + valinc
  1155. txtlb.Rotation = txtlb.Rotation + valinc*20
  1156. txtlb2.Rotation = txtlb2.Rotation - valinc*50
  1157. txtlb.Position = UDim2.new(0,0,flol,0)
  1158. txtlb2.Position = UDim2.new(0,0,flil,0)
  1159. txtlb.TextStrokeTransparency = txtlb.TextStrokeTransparency + 0.01
  1160. txtlb.TextTransparency = txtlb.TextTransparency + 0.01
  1161. txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01
  1162. txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01
  1163. txtlb.BackgroundTransparency = txtlb.BackgroundTransparency + 0.0025
  1164. end
  1165. scrg:Destroy()
  1166. end))
  1167. end))
  1168. end
  1169. end
  1170.  
  1171. local Create = LoadLibrary("RbxUtility").Create
  1172.  
  1173. CFuncs = {
  1174. ["Part"] = {
  1175. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1176. local Part = Create("Part"){
  1177. Parent = Parent,
  1178. Reflectance = Reflectance,
  1179. Transparency = Transparency,
  1180. CanCollide = false,
  1181. Locked = true,
  1182. BrickColor = BrickColor.new(tostring(BColor)),
  1183. Name = Name,
  1184. Size = Size,
  1185. Material = Material,
  1186. }
  1187. RemoveOutlines(Part)
  1188. return Part
  1189. end;
  1190. };
  1191.  
  1192. ["Mesh"] = {
  1193. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1194. local Msh = Create(Mesh){
  1195. Parent = Part,
  1196. Offset = OffSet,
  1197. Scale = Scale,
  1198. }
  1199. if Mesh == "SpecialMesh" then
  1200. Msh.MeshType = MeshType
  1201. Msh.MeshId = MeshId
  1202. end
  1203. return Msh
  1204. end;
  1205. };
  1206.  
  1207. ["Mesh"] = {
  1208. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1209. local Msh = Create(Mesh){
  1210. Parent = Part,
  1211. Offset = OffSet,
  1212. Scale = Scale,
  1213. }
  1214. if Mesh == "SpecialMesh" then
  1215. Msh.MeshType = MeshType
  1216. Msh.MeshId = MeshId
  1217. end
  1218. return Msh
  1219. end;
  1220. };
  1221.  
  1222. ["Weld"] = {
  1223. Create = function(Parent, Part0, Part1, C0, C1)
  1224. local Weld = Create("Weld"){
  1225. Parent = Parent,
  1226. Part0 = Part0,
  1227. Part1 = Part1,
  1228. C0 = C0,
  1229. C1 = C1,
  1230. }
  1231. return Weld
  1232. end;
  1233. };
  1234.  
  1235. ["Sound"] = {
  1236. Create = function(id, par, vol, pit)
  1237. coroutine.resume(coroutine.create(function()
  1238. local S = Create("Sound"){
  1239. Volume = vol,
  1240. Name = "EffectSoundo",
  1241. Pitch = pit or 1,
  1242. SoundId = id,
  1243. Parent = par or workspace,
  1244. }
  1245. wait()
  1246. S:play()
  1247. game:GetService("Debris"):AddItem(S, 10)
  1248. end))
  1249. end;
  1250. };
  1251.  
  1252. ["TimeSound"] = {
  1253. Create = function(id, par, vol, pit, timepos)
  1254. coroutine.resume(coroutine.create(function()
  1255. local S = Create("Sound"){
  1256. Volume = vol,
  1257. Name = "EffectSoundo",
  1258. Pitch = pit or 1,
  1259. SoundId = id,
  1260. TimePosition = timepos,
  1261. Parent = par or workspace,
  1262. }
  1263. wait()
  1264. S:play()
  1265. game:GetService("Debris"):AddItem(S, 10)
  1266. end))
  1267. end;
  1268. };
  1269. ["EchoSound"] = {
  1270. Create = function(id, par, vol, pit, timepos,delays,echodelay,fedb,dryl)
  1271. coroutine.resume(coroutine.create(function()
  1272. local Sas = Create("Sound"){
  1273. Volume = vol,
  1274. Name = "EffectSoundo",
  1275. Pitch = pit or 1,
  1276. SoundId = id,
  1277. TimePosition = timepos,
  1278. Parent = par or workspace,
  1279. }
  1280. local E = Create("EchoSoundEffect"){
  1281. Delay = echodelay,
  1282. Name = "Echo",
  1283. Feedback = fedb,
  1284. DryLevel = dryl,
  1285. Parent = Sas,
  1286. }
  1287. wait()
  1288. Sas:play()
  1289. game:GetService("Debris"):AddItem(Sas, delays)
  1290. end))
  1291. end;
  1292. };
  1293.  
  1294. ["LongSound"] = {
  1295. Create = function(id, par, vol, pit)
  1296. coroutine.resume(coroutine.create(function()
  1297. local S = Create("Sound"){
  1298. Volume = vol,
  1299. Pitch = pit or 1,
  1300. SoundId = id,
  1301. Parent = par or workspace,
  1302. }
  1303. wait()
  1304. S:play()
  1305. game:GetService("Debris"):AddItem(S, 60)
  1306. end))
  1307. end;
  1308. };
  1309.  
  1310. ["ParticleEmitter"] = {
  1311. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  1312. local fp = Create("ParticleEmitter"){
  1313. Parent = Parent,
  1314. Color = ColorSequence.new(Color1, Color2),
  1315. LightEmission = LightEmission,
  1316. Size = Size,
  1317. Texture = Texture,
  1318. Transparency = Transparency,
  1319. ZOffset = ZOffset,
  1320. Acceleration = Accel,
  1321. Drag = Drag,
  1322. LockedToPart = LockedToPart,
  1323. VelocityInheritance = VelocityInheritance,
  1324. EmissionDirection = EmissionDirection,
  1325. Enabled = Enabled,
  1326. Lifetime = LifeTime,
  1327. Rate = Rate,
  1328. Rotation = Rotation,
  1329. RotSpeed = RotSpeed,
  1330. Speed = Speed,
  1331. VelocitySpread = VelocitySpread,
  1332. }
  1333. return fp
  1334. end;
  1335. };
  1336.  
  1337. CreateTemplate = {
  1338.  
  1339. };
  1340. }
  1341.  
  1342.  
  1343.  
  1344. New = function(Object, Parent, Name, Data)
  1345. local Object = Instance.new(Object)
  1346. for Index, Value in pairs(Data or {}) do
  1347. Object[Index] = Value
  1348. end
  1349. Object.Parent = Parent
  1350. Object.Name = Name
  1351. return Object
  1352. end
  1353. local halocolor = BrickColor.new("Pastel light blue")
  1354. local halocolor2 = BrickColor.new("Cool yellow")
  1355. local starcolor = BrickColor.new("Bright yellow")
  1356. local lunacolor = BrickColor.new("Navy blue")
  1357. local lunacolor2 = BrickColor.new("Bright blue")
  1358. local wepcolor = BrickColor.new("Really black")
  1359. local maincolor = BrickColor.new("Really black")
  1360. local m = Instance.new("Model",char)
  1361. local m2 = Instance.new("Model",char)
  1362. local m3 = Instance.new("Model",char)
  1363. local mw1 = Instance.new("Model",char)
  1364. local mw2 = Instance.new("Model",char)
  1365.  
  1366.  
  1367. gui = function(GuiType, parent, text, backtrans, backcol, pos, size)
  1368. local gui = it(GuiType)
  1369. gui.Parent = parent
  1370. gui.Text = text
  1371. gui.BackgroundTransparency = backtrans
  1372. gui.BackgroundColor3 = backcol
  1373. gui.SizeConstraint = "RelativeXY"
  1374. gui.TextXAlignment = "Center"
  1375. gui.TextYAlignment = "Center"
  1376. gui.Position = pos
  1377. gui.Size = size
  1378. gui.Font = "SourceSans"
  1379. gui.FontSize = "Size14"
  1380. gui.TextWrapped = false
  1381. gui.TextStrokeTransparency = 0
  1382. gui.TextColor = BrickColor.new("White")
  1383. return gui
  1384. end
  1385. --------------------------- GUI STUFF
  1386. local basgui = it("GuiMain")
  1387. basgui.Parent = plr.PlayerGui
  1388. basgui.Name = "VISgui"
  1389. local fullscreenz = it("Frame")
  1390. fullscreenz.Parent = basgui
  1391. fullscreenz.BackgroundColor3 = Color3.new(255, 255, 255)
  1392. fullscreenz.BackgroundTransparency = 1
  1393. fullscreenz.BorderColor3 = Color3.new(17, 17, 17)
  1394. fullscreenz.Size = UDim2.new(1, 0, 1, 0)
  1395. fullscreenz.Position = UDim2.new(0, 0, 0, 0)
  1396. local imgl2 = Instance.new("ImageLabel",fullscreenz)
  1397. imgl2.BackgroundTransparency = 1
  1398. imgl2.BorderSizePixel = 0
  1399. imgl2.ImageTransparency = 0.5
  1400. imgl2.Position = UDim2.new(0.70,-200,0.50,-200)
  1401. imgl2.Size = UDim2.new(0,1000,0,1000)
  1402. imgl2.Image = "rbxassetid://2344830904"
  1403. local techc = imgl2:Clone()
  1404. techc.Parent = fullscreenz
  1405. techc.ImageTransparency = 0
  1406. techc.Size = UDim2.new(0,900,0,900)
  1407. techc.Position = UDim2.new(0.70,-150,0.50,-150)
  1408. techc.Image = "rbxassetid://2092248396"
  1409. local circl = imgl2:Clone()
  1410. circl.Parent = fullscreenz
  1411. circl.ImageTransparency = 0
  1412. circl.Size = UDim2.new(0,550,0,550)
  1413. circl.Position = UDim2.new(0.70,25,0.50,25)
  1414. circl.Image = "rbxassetid://2312119891"
  1415. local circl2 = imgl2:Clone()
  1416. circl2.Parent = fullscreenz
  1417. circl2.ImageTransparency = 0
  1418. circl2.Size = UDim2.new(0,700,0,700)
  1419. circl2.Position = UDim2.new(0.70,-50,0.50,-50)
  1420. circl2.Image = "rbxassetid://2312119891"
  1421. local imgl2b = imgl2:Clone()
  1422. imgl2b.Parent = fullscreenz
  1423. imgl2b.ImageTransparency = 0
  1424. imgl2b.Size = UDim2.new(0,800,0,800)
  1425. imgl2b.Position = UDim2.new(0.70,-100,0.50,-100)
  1426. imgl2b.ImageColor3 = Color3.new(0,0,0)
  1427. local ned = Instance.new("TextLabel",fullscreenz)
  1428. ned.ZIndex = 2
  1429. ned.Font = "Bodoni"
  1430. ned.BackgroundTransparency = 1
  1431. ned.BorderSizePixel = 0.65
  1432. ned.Size = UDim2.new(0.6,0,0.6,0)
  1433. ned.Position = UDim2.new(0,0,0,0)
  1434. ned.TextScaled = true
  1435. ned.TextStrokeTransparency = 0
  1436. ned.Text = "Mayhem"
  1437. ned.TextSize = 48
  1438. ned.Rotation = 1
  1439. ned.TextXAlignment = "Left"
  1440. ned.TextYAlignment = "Top"
  1441.  
  1442. local extrawingmod1 = Instance.new("Model",char)
  1443. local extrawingmod2 = Instance.new("Model",char)
  1444.  
  1445. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  1446. local p = Instance.new("Part")
  1447. p.TopSurface = 0
  1448. p.BottomSurface = 0
  1449. p.Parent = parent
  1450. p.Size = Vector3.new(0.1,0.1,0.1)
  1451. p.Transparency = transparency
  1452. p.Reflectance = reflectance
  1453. p.CanCollide = false
  1454. p.Locked = true
  1455. p.BrickColor = brickcolor
  1456. p.Material = material
  1457. return p
  1458. end
  1459.  
  1460. function CreateMesh(parent,meshtype,x1,y1,z1)
  1461. local mesh = Instance.new("SpecialMesh",parent)
  1462. mesh.MeshType = meshtype
  1463. mesh.Scale = Vector3.new(x1*10,y1*10,z1*10)
  1464. return mesh
  1465. end
  1466.  
  1467. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  1468. local mesh = Instance.new("SpecialMesh",parent)
  1469. mesh.MeshType = "FileMesh"
  1470. mesh.MeshId = meshid
  1471. mesh.Scale = Vector3.new(x1,y1,z1)
  1472. return mesh
  1473. end
  1474.  
  1475.  
  1476. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  1477. local mesh = Instance.new("SpecialMesh",parent)
  1478. mesh.MeshType = "FileMesh"
  1479. mesh.MeshId = meshid
  1480. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  1481. mesh.Scale = Vector3.new(x1,y1,z1)
  1482. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  1483. return mesh
  1484. end
  1485.  
  1486. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  1487. local weld = Instance.new("Weld")
  1488. weld.Parent = parent
  1489. weld.Part0 = part0
  1490. weld.Part1 = part1
  1491. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  1492. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  1493. return weld
  1494. end
  1495.  
  1496. --------------
  1497. local secondchar = Instance.new("Model",char)
  1498. local GhostCol = BrickColor.new("Really red")
  1499. local sectors = CreateParta(secondchar,1,0,"Neon",GhostCol)
  1500. CreateMesh(sectors,"Brick",2*8,2*8,1*8)
  1501. local torsweld = CreateWeld(sectors,root,sectors,1,-1,-2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1502.  
  1503. local seclarm = CreateParta(secondchar,1,0,"Neon",GhostCol)
  1504. CreateMesh(seclarm,"Brick",1*8,2*8,1*8)
  1505. local larmsweld = CreateWeld(seclarm,sectors,seclarm,1.5,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1506.  
  1507. local secrarm = CreateParta(secondchar,1,0,"Neon",GhostCol)
  1508. CreateMesh(secrarm,"Brick",1*8,2*8,1*8)
  1509. local rarmsweld = CreateWeld(secrarm,sectors,secrarm,-1.5,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1510.  
  1511. local seclleg = CreateParta(secondchar,1,0,"Neon",GhostCol)
  1512. CreateMesh(seclleg,"Brick",1*8,2*8,1*8)
  1513. local llegsweld = CreateWeld(seclleg,sectors,seclleg,0.5,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1514.  
  1515. local secrleg = CreateParta(secondchar,1,0,"Neon",GhostCol)
  1516. CreateMesh(secrleg,"Brick",1*8,2*8,1*8)
  1517. local rlegsweld = CreateWeld(secrleg,sectors,secrleg,-0.5,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1518.  
  1519. local seched = CreateParta(secondchar,1,0,"Neon",GhostCol)
  1520. CreateMesh(seched,"Brick",1*8,1*8,1*8)
  1521. local hedsweld = CreateWeld(seched,sectors,seched,0,-1.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1522. --------------
  1523. CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1524. local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  1525. CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1526.  
  1527. local handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  1528. CreateMesh(handle,"Brick",0,0,0)
  1529. local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1530. local valuaring = 10
  1531. for i = 0, 49 do
  1532. valuaring = valuaring + 10
  1533. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  1534. CreateMesh(rn,"Brick",0.25,0.1,0.1)
  1535. CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1536. end
  1537.  
  1538. handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  1539. CreateMesh(handle,"Brick",0,0,0)
  1540. CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1541. local valuaring = 10
  1542. for i = 0, 49 do
  1543. valuaring = valuaring + 10
  1544. rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1545. CreateMesh(rn,"Brick",0.5,0.2,0.2)
  1546. CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1547. end
  1548.  
  1549.  
  1550. local handle = CreateParta(m,1,1,"Neon",maincolor)
  1551. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1552. local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1553.  
  1554. local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  1555. CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1556. local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  1557. CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1558.  
  1559. local handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  1560. CreateMesh(handle,"Brick",0,0,0)
  1561. local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1562. local valuaring = 10
  1563. for i = 0, 49 do
  1564. valuaring = valuaring + 10
  1565. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  1566. CreateMesh(rn,"Brick",0.25,0.1,0.1)
  1567. CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1568. end
  1569.  
  1570. handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  1571. CreateMesh(handle,"Brick",0,0,0)
  1572. CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1573. local valuaring = 10
  1574. for i = 0, 49 do
  1575. valuaring = valuaring + 10
  1576. rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1577. CreateMesh(rn,"Brick",0.5,0.2,0.2)
  1578. CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1579. end
  1580.  
  1581.  
  1582. local handle = CreateParta(m,1,1,"Neon",maincolor)
  1583. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1584. local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1585.  
  1586. --- Left wing.
  1587.  
  1588. local lwing1 = CreateParta(m,1,1,"Neon",maincolor)
  1589. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1590. local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1591.  
  1592. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  1593. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1594. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1595. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  1596. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1597. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1598. A0 = Instance.new('Attachment',wed)
  1599. A0.Position = vt(0,0.25,0.25)
  1600. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  1601. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1602. CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1603. A1 = Instance.new('Attachment',wed)
  1604. A1.Position = vt(0,-0.25,-2)
  1605. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  1606. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1607. CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1608.  
  1609. tl1 = Instance.new('Trail',wed)
  1610. tl1.Attachment0 = A1
  1611. tl1.Attachment1 = A0
  1612. tl1.Texture = "rbxassetid://2108945559"
  1613. tl1.LightEmission = 1
  1614. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1615. tl1.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  1616. tl1.Lifetime = 0.6
  1617.  
  1618.  
  1619. local lwing2 = CreateParta(m,1,1,"Neon",maincolor)
  1620. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1621. local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1622.  
  1623. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  1624. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1625. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1626. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  1627. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1628. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1629. A0 = Instance.new('Attachment',wed)
  1630. A0.Position = vt(0,0.25,0.25)
  1631. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  1632. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1633. CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1634. A1 = Instance.new('Attachment',wed)
  1635. A1.Position = vt(0,-0.25,-2)
  1636. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  1637. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1638. CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1639.  
  1640. tl2 = Instance.new('Trail',wed)
  1641. tl2.Attachment0 = A1
  1642. tl2.Attachment1 = A0
  1643. tl2.Texture = "rbxassetid://2108945559"
  1644. tl2.LightEmission = 1
  1645. tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1646. tl2.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  1647. tl2.Lifetime = 0.6
  1648.  
  1649. local lwing3 = CreateParta(m,1,1,"Neon",maincolor)
  1650. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1651. local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1652.  
  1653. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  1654. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1655. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1656. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  1657. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1658. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1659. A0 = Instance.new('Attachment',wed)
  1660. A0.Position = vt(0,0.25,0.25)
  1661. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  1662. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1663. CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1664. A1 = Instance.new('Attachment',wed)
  1665. A1.Position = vt(0,-0.25,-2)
  1666. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  1667. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1668. CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1669.  
  1670. tl3 = Instance.new('Trail',wed)
  1671. tl3.Attachment0 = A1
  1672. tl3.Attachment1 = A0
  1673. tl3.Texture = "rbxassetid://2108945559"
  1674. tl3.LightEmission = 1
  1675. tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1676. tl3.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  1677. tl3.Lifetime = 0.6
  1678.  
  1679. tl1.Enabled = false
  1680. tl2.Enabled = false
  1681. tl3.Enabled = false
  1682. local lwing4 = CreateParta(m,1,1,"Neon",maincolor)
  1683. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1684. local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1685.  
  1686. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1687. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1688. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1689. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1690. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1691. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1692. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1693. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1694. CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1695. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1696. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1697. CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1698.  
  1699. local lwing5 = CreateParta(m,1,1,"Neon",maincolor)
  1700. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1701. local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1702.  
  1703. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1704. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1705. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1706. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1707. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1708. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1709. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1710. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1711. CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1712. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1713. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1714. CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1715.  
  1716. local lwing6 = CreateParta(m,1,1,"Neon",maincolor)
  1717. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1718. local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1719.  
  1720. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1721. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1722. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1723. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1724. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1725. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1726. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1727. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1728. CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1729. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1730. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1731. CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1732.  
  1733. -- Right wing.
  1734.  
  1735. local rwing1 = CreateParta(m,1,1,"Neon",maincolor)
  1736. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1737. local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1738.  
  1739. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1740. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1741. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1742. A0 = Instance.new('Attachment',wed)
  1743. A0.Position = vt(0,0.25,0.25)
  1744. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1745. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1746. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1747. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1748. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1749. CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1750. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1751. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1752. CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1753. A1 = Instance.new('Attachment',wed)
  1754. A1.Position = vt(0,2,0.25)
  1755.  
  1756. tr1 = Instance.new('Trail',wed)
  1757. tr1.Attachment0 = A1
  1758. tr1.Attachment1 = A0
  1759. tr1.Texture = "rbxassetid://2108945559"
  1760. tr1.LightEmission = 1
  1761. tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1762. tr1.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  1763. tr1.Lifetime = 0.6
  1764.  
  1765. local rwing2 = CreateParta(m,1,1,"Neon",maincolor)
  1766. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1767. local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1768.  
  1769. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1770. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1771. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1772. A0 = Instance.new('Attachment',wed)
  1773. A0.Position = vt(0,0.25,0.25)
  1774. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1775. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1776. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1777. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1778. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1779. CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1780. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1781. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1782. CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1783. A1 = Instance.new('Attachment',wed)
  1784. A1.Position = vt(0,2,0.25)
  1785.  
  1786. tr2 = Instance.new('Trail',wed)
  1787. tr2.Attachment0 = A1
  1788. tr2.Attachment1 = A0
  1789. tr2.Texture = "rbxassetid://2108945559"
  1790. tr2.LightEmission = 1
  1791. tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1792. tr2.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  1793. tr2.Lifetime = 0.6
  1794.  
  1795. local rwing3 = CreateParta(m,1,1,"Neon",maincolor)
  1796. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1797. local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1798.  
  1799. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1800. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1801. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1802. A0 = Instance.new('Attachment',wed)
  1803. A0.Position = vt(0,0.25,0.25)
  1804. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1805. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1806. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1807. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1808. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1809. CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1810. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1811. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1812. CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1813. A1 = Instance.new('Attachment',wed)
  1814. A1.Position = vt(0,2,0.25)
  1815.  
  1816. tr3 = Instance.new('Trail',wed)
  1817. tr3.Attachment0 = A1
  1818. tr3.Attachment1 = A0
  1819. tr3.Texture = "rbxassetid://2108945559"
  1820. tr3.LightEmission = 1
  1821. tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1822. tr3.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  1823. tr3.Lifetime = 0.6
  1824.  
  1825.  
  1826. local rwing4 = CreateParta(m,1,1,"Neon",maincolor)
  1827. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1828. local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1829.  
  1830. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1831. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1832. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1833. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1834. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1835. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1836. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1837. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1838. CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1839. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1840. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1841. CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1842.  
  1843. local rwing5 = CreateParta(m,1,1,"Neon",maincolor)
  1844. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1845. local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1846.  
  1847. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1848. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1849. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1850. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1851. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1852. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1853. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1854. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1855. CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1856. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1857. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1858. CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1859.  
  1860. local rwing6 = CreateParta(m,1,1,"Neon",maincolor)
  1861. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1862. local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1863.  
  1864. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1865. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1866. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1867. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1868. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1869. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1870. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1871. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1872. CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1873. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1874. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1875. CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1876.  
  1877. ---- HERES THE RING
  1878.  
  1879.  
  1880. ran = CreateParta(m2,0,0,"Glass",wepcolor)
  1881. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  1882. CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1883. ran = CreateParta(m,0,0,"Glass",wepcolor)
  1884. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  1885. CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1886. ran = CreateParta(m,0,0,"Glass",wepcolor)
  1887. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  1888. CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1889.  
  1890.  
  1891. gan = CreateParta(m,0,0,"Glass",wepcolor)
  1892. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1893. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1894.  
  1895. gan = CreateParta(m,0,0,"Glass",wepcolor)
  1896. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1897. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1898.  
  1899.  
  1900.  
  1901. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1902. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1903. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1904.  
  1905. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1906. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1907. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1908.  
  1909. gane = CreateParta(m3,0,0,"Glass",lunacolor2)
  1910. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  1911. CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1912.  
  1913. star = CreateParta(m,0,0,"Glass",wepcolor)
  1914. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  1915. CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1916. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  1917. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  1918. CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1919. --- second ring
  1920.  
  1921. ran = CreateParta(m2,0,0,"Granite",wepcolor)
  1922. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  1923. CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1924. ran = CreateParta(m,0,0,"Granite",wepcolor)
  1925. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  1926. CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1927. ran = CreateParta(m,0,0,"Granite",wepcolor)
  1928. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  1929. CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1930.  
  1931. gan = CreateParta(m,0,0,"Granite",wepcolor)
  1932. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1933. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1934.  
  1935. gan = CreateParta(m,0,0,"Granite",wepcolor)
  1936. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1937. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1938.  
  1939.  
  1940.  
  1941. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1942. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1943. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1944.  
  1945. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1946. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1947. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1948.  
  1949. gane = CreateParta(m3,0,0,"Granite",lunacolor2)
  1950. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  1951. CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1952.  
  1953. star = CreateParta(m,0,0,"Granite",wepcolor)
  1954. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  1955. CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1956. starl = CreateParta(m3,0,0,"Granite",starcolor)
  1957. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  1958. CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1959.  
  1960.  
  1961.  
  1962.  
  1963. for i, v in pairs(m:GetChildren()) do
  1964. if v:IsA("Part") then
  1965. v.BrickColor = BrickColor.new("Really black")
  1966. v.Material = "Glass"
  1967. end
  1968. end
  1969. for i, v in pairs(m2:GetChildren()) do
  1970. if v:IsA("Part") then
  1971. v.BrickColor = BrickColor.new("Crimson")
  1972. v.Material = "Granite"
  1973. end
  1974. end
  1975. for i, v in pairs(m3:GetChildren()) do
  1976. if v:IsA("Part") then
  1977. v.BrickColor = BrickColor.new("Really red")
  1978. v.Material = "Neon"
  1979. end
  1980. end
  1981. for i, v in pairs(mw2:GetChildren()) do
  1982. if v:IsA("Part") then
  1983. v.BrickColor = BrickColor.new("Really red")
  1984. v.Material = "Neon"
  1985. end
  1986. end
  1987. for i, v in pairs(mw1:GetChildren()) do
  1988. if v:IsA("Part") then
  1989. v.Transparency = 0
  1990. v.BrickColor = BrickColor.new("Really blue")
  1991. v.Material = "Neon"
  1992. end
  1993. end
  1994. for i, v in pairs(extrawingmod1:GetChildren()) do
  1995. if v:IsA("Part") then
  1996. v.Transparency = 0.8
  1997. v.BrickColor = BrickColor.new("Toothpaste")
  1998. v.Material = "Neon"
  1999. end
  2000. end
  2001. for i, v in pairs(extrawingmod2:GetChildren()) do
  2002. if v:IsA("Part") then
  2003. v.Transparency = 0.8
  2004. v.BrickColor = BrickColor.new("Really blue")
  2005. v.Material = "Neon"
  2006. end
  2007. end
  2008. local MAINRUINCOLOR = BrickColor.new("Navy blue")
  2009.  
  2010. --clothes
  2011. local Hair = Instance.new("Part", char)
  2012. Hair.Name = "Hair"
  2013. Hair.CanCollide = false
  2014. Hair.BrickColor = BrickColor.new("Institutional white")
  2015. Hair.Transparency = 0
  2016. Hair.Material = "Plastic"
  2017. Hair.Size = Vector3.new(1, 1, 2)
  2018. Hair.TopSurface = Enum.SurfaceType.Smooth
  2019. Hair.BottomSurface = Enum.SurfaceType.Smooth
  2020.  
  2021. local Weld = Instance.new("Weld", Hair)
  2022. Weld.Part0 = hed
  2023. Weld.Part1 = Hair
  2024. Weld.C1 = CFrame.new(0, -.6, 0)
  2025. Weld.C0 = CFrame.Angles(math.rad(0),math.rad(0),0)
  2026.  
  2027. local M2 = Instance.new("SpecialMesh")
  2028. M2.Parent = Hair
  2029. M2.MeshId = "http://www.roblox.com/asset/?id=16627529"
  2030. M2.TextureId = "http://www.roblox.com/asset/?id=16627494"
  2031. M2.Scale = Vector3.new(1, 1, 1)
  2032.  
  2033. for i,v in pairs(char:children()) do
  2034. if v:IsA("Shirt") and v:IsA("Pants") and v:IsA("Hat") and v:IsA("Accessory") then
  2035. v:Remove()
  2036. end
  2037. end
  2038.  
  2039.  
  2040. function RemoveOutlines(part)
  2041. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  2042. end
  2043. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  2044. local Part = Create("Part")({
  2045. Parent = Parent,
  2046. Reflectance = Reflectance,
  2047. Transparency = Transparency,
  2048. CanCollide = false,
  2049. Locked = true,
  2050. BrickColor = BrickColor.new(tostring(BColor)),
  2051. Name = Name,
  2052. Size = Size,
  2053. Material = Material
  2054. })
  2055. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  2056. RemoveOutlines(Part)
  2057. return Part
  2058. end
  2059. function CreateMesha(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  2060. local Msh = Create(Mesh)({
  2061. Parent = Part,
  2062. Offset = OffSet,
  2063. Scale = Scale
  2064. })
  2065. if Mesh == "SpecialMesh" then
  2066. Msh.MeshType = MeshType
  2067. Msh.MeshId = MeshId
  2068. end
  2069. return Msh
  2070. end
  2071. function CreateWeld(Parent, Part0, Part1, C0, C1)
  2072. local Weld = Create("Weld")({
  2073. Parent = Parent,
  2074. Part0 = Part0,
  2075. Part1 = Part1,
  2076. C0 = C0,
  2077. C1 = C1
  2078. })
  2079. return Weld
  2080. end
  2081. Player = game.Players.LocalPlayer
  2082. Character=Player.Character
  2083. PlayerGui=Player.PlayerGui
  2084. Backpack=Player.Backpack
  2085. Torso=Character.Torso
  2086. Head=Character.Head
  2087. Humanoid=Character.Humanoid
  2088. m=Instance.new('Model',Character)
  2089. LeftArm=Character["Left Arm"]
  2090. LeftLeg=Character["Left Leg"]
  2091. RightArm=Character["Right Arm"]
  2092. RightLeg=Character["Right Leg"]
  2093. LS=Torso["Left Shoulder"]
  2094. LH=Torso["Left Hip"]
  2095. RS=Torso["Right Shoulder"]
  2096. RH=Torso["Right Hip"]
  2097. Face = Head.face
  2098. Neck=Torso.Neck
  2099. it=Instance.new
  2100. attacktype=1
  2101. vt=Vector3.new
  2102. cf=CFrame.new
  2103. euler=CFrame.fromEulerAnglesXYZ
  2104. angles=CFrame.Angles
  2105. cloaked=false
  2106. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2107. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2108. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  2109. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  2110. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  2111. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  2112. RootPart=Character.HumanoidRootPart
  2113. RootJoint=RootPart.RootJoint
  2114. RootCF=euler(-1.57,0,3.14)
  2115. attack = false
  2116. attackdebounce = false
  2117. deb=false
  2118. equipped=true
  2119. hand=false
  2120. combo=0
  2121. mana=0
  2122. trispeed=.2
  2123. attackmode='none'
  2124. local idle=0
  2125. local Anim="Idle"
  2126. local Effects={}
  2127. local gun=false
  2128. local shoot=false
  2129. local sine = 0
  2130. local change = 1
  2131.  
  2132. function RecolorTextAndRename(name,col1,col2,font)
  2133. modet.TextStrokeColor3 = col2
  2134. modet.TextColor3 = col1
  2135. modet.Font = font
  2136. modet.Text = name
  2137. techc.ImageColor3 = col2
  2138. circl.ImageColor3 = col2
  2139. circl2.ImageColor3 = col1
  2140. imgl2.ImageColor3 = col1
  2141. imgl2b.ImageColor3 = col2
  2142. ned.Text = name
  2143. ned.TextColor3 = col1
  2144. ned.TextStrokeColor3 = col2
  2145. end
  2146. --save shoulders
  2147. RSH, LSH=nil, nil
  2148. --welds
  2149. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  2150. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  2151. LH=Torso["Left Hip"]
  2152. RH=Torso["Right Hip"]
  2153. TorsoColor=Torso.BrickColor
  2154. function NoOutline(Part)
  2155. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  2156. end
  2157. ch=Character
  2158. RSH=ch.Torso["Right Shoulder"]
  2159. LSH=ch.Torso["Left Shoulder"]
  2160. --
  2161. RSH.Parent=nil
  2162. LSH.Parent=nil
  2163. --
  2164. RW.Name="Right Shoulder"
  2165. RW.Part0=ch.Torso
  2166. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  2167. RW.C1=cf(0, 0.5, 0)
  2168. RW.Part1=ch["Right Arm"]
  2169. RW.Parent=ch.Torso
  2170. --
  2171. LW.Name="Left Shoulder"
  2172. LW.Part0=ch.Torso
  2173. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  2174. LW.C1=cf(0, 0.5, 0)
  2175. LW.Part1=ch["Left Arm"]
  2176. LW.Parent=ch.Torso
  2177.  
  2178. local Stats=Instance.new("BoolValue")
  2179. Stats.Name="Stats"
  2180. Stats.Parent=Character
  2181. local Atk=Instance.new("NumberValue")
  2182. Atk.Name="Damage"
  2183. Atk.Parent=Stats
  2184. Atk.Value=1
  2185. local Def=Instance.new("NumberValue")
  2186. Def.Name="Defense"
  2187. Def.Parent=Stats
  2188. Def.Value=1
  2189. local Speed=Instance.new("NumberValue")
  2190. Speed.Name="Speed"
  2191. Speed.Parent=Stats
  2192. Speed.Value=1
  2193. local Mvmt=Instance.new("NumberValue")
  2194. Mvmt.Name="Movement"
  2195. Mvmt.Parent=Stats
  2196. Mvmt.Value=1
  2197.  
  2198. local donum=0
  2199.  
  2200.  
  2201. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  2202. local fp=it("Part")
  2203. fp.formFactor=formfactor
  2204. fp.Parent=parent
  2205. fp.Reflectance=reflectance
  2206. fp.Transparency=transparency
  2207. fp.CanCollide=false
  2208. fp.Locked=true
  2209. fp.BrickColor=brickcolor
  2210. fp.Name=name
  2211. fp.Size=size
  2212. fp.Position=Torso.Position
  2213. NoOutline(fp)
  2214. fp.Material="SmoothPlastic"
  2215. fp:BreakJoints()
  2216. return fp
  2217. end
  2218.  
  2219. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  2220. local mesh=it(Mesh)
  2221. mesh.Parent=part
  2222. if Mesh=="SpecialMesh" then
  2223. mesh.MeshType=meshtype
  2224. if meshid~="nil" then
  2225. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  2226. end
  2227. end
  2228. mesh.Offset=offset
  2229. mesh.Scale=scale
  2230. return mesh
  2231. end
  2232.  
  2233. function weld(parent,part0,part1,c0)
  2234. local weld=it("Weld")
  2235. weld.Parent=parent
  2236. weld.Part0=part0
  2237. weld.Part1=part1
  2238. weld.C0=c0
  2239. return weld
  2240. end
  2241.  
  2242. local Color1=Torso.BrickColor
  2243.  
  2244. local bodvel=Instance.new("BodyVelocity")
  2245. local bg=Instance.new("BodyGyro")
  2246.  
  2247. --------- SazEreno's Artificial HB --------------
  2248. ArtificialHB = Instance.new("BindableEvent", script)
  2249. ArtificialHB.Name = "ArtificialHB"
  2250.  
  2251. script:WaitForChild("ArtificialHB")
  2252. Frame_Speed = 1 / 60
  2253. frame = Frame_Speed
  2254. tf = 0
  2255. allowframeloss = false
  2256. tossremainder = false
  2257. lastframe = tick()
  2258. script.ArtificialHB:Fire()
  2259.  
  2260. game:GetService("RunService").Heartbeat:connect(function(s, p)
  2261. tf = tf + s
  2262. if tf >= frame then
  2263. if allowframeloss then
  2264. script.ArtificialHB:Fire()
  2265. lastframe = tick()
  2266. else
  2267. for i = 1, math.floor(tf / frame) do
  2268. script.ArtificialHB:Fire()
  2269. end
  2270. lastframe = tick()
  2271. end
  2272. if tossremainder then
  2273. tf = 0
  2274. else
  2275. tf = tf - frame * math.floor(tf / frame)
  2276. end
  2277. end
  2278. end)
  2279.  
  2280. ------------------
  2281. function swait(num)
  2282. function swait(num)
  2283. if num==0 or num==nil then
  2284. game:service'RunService'.Stepped:wait(0)
  2285. else
  2286. for i=0,num do
  2287. game:service'RunService'.Stepped:wait(0)
  2288. end
  2289. end
  2290. end
  2291. end
  2292.  
  2293. -------- RAINBOW LEAVE IT TO ME
  2294. local r = 255
  2295. local g = 0
  2296. local b = 0
  2297. coroutine.resume(coroutine.create(function()
  2298. while wait() do
  2299. for i = 0, 254/5 do
  2300. swait()
  2301. g = g + 5
  2302. end
  2303. for i = 0, 254/5 do
  2304. swait()
  2305. r = r - 5
  2306. end
  2307. for i = 0, 254/5 do
  2308. swait()
  2309. b = b + 5
  2310. end
  2311. for i = 0, 254/5 do
  2312. swait()
  2313. g = g - 5
  2314. end
  2315. for i = 0, 254/5 do
  2316. swait()
  2317. r = r + 5
  2318. end
  2319. for i = 0, 254/5 do
  2320. swait()
  2321. b = b - 5
  2322. end
  2323. end
  2324. end))
  2325.  
  2326.  
  2327. so = function(id,par,vol,pit)
  2328. coroutine.resume(coroutine.create(function()
  2329. local sou = Instance.new("Sound",par or workspace)
  2330. sou.Volume=vol
  2331. sou.Pitch=pit or 1
  2332. sou.SoundId=id
  2333. swait()
  2334. sou:play()
  2335. game:GetService("Debris"):AddItem(sou,6)
  2336. end))
  2337. end
  2338.  
  2339. function clerp(a,b,t)
  2340. local qa = {QuaternionFromCFrame(a)}
  2341. local qb = {QuaternionFromCFrame(b)}
  2342. local ax, ay, az = a.x, a.y, a.z
  2343. local bx, by, bz = b.x, b.y, b.z
  2344. local _t = 1-t
  2345. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  2346. end
  2347.  
  2348. function QuaternionFromCFrame(cf)
  2349. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  2350. local trace = m00 + m11 + m22
  2351. if trace > 0 then
  2352. local s = math.sqrt(1 + trace)
  2353. local recip = 0.5/s
  2354. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  2355. else
  2356. local i = 0
  2357. if m11 > m00 then
  2358. i = 1
  2359. end
  2360. if m22 > (i == 0 and m00 or m11) then
  2361. i = 2
  2362. end
  2363. if i == 0 then
  2364. local s = math.sqrt(m00-m11-m22+1)
  2365. local recip = 0.5/s
  2366. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  2367. elseif i == 1 then
  2368. local s = math.sqrt(m11-m22-m00+1)
  2369. local recip = 0.5/s
  2370. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  2371. elseif i == 2 then
  2372. local s = math.sqrt(m22-m00-m11+1)
  2373. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  2374. end
  2375. end
  2376. end
  2377.  
  2378. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  2379. local xs, ys, zs = x + x, y + y, z + z
  2380. local wx, wy, wz = w*xs, w*ys, w*zs
  2381. local xx = x*xs
  2382. local xy = x*ys
  2383. local xz = x*zs
  2384. local yy = y*ys
  2385. local yz = y*zs
  2386. local zz = z*zs
  2387. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  2388. end
  2389.  
  2390. function QuaternionSlerp(a, b, t)
  2391. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  2392. local startInterp, finishInterp;
  2393. if cosTheta >= 0.0001 then
  2394. if (1 - cosTheta) > 0.0001 then
  2395. local theta = math.acos(cosTheta)
  2396. local invSinTheta = 1/math.sin(theta)
  2397. startInterp = math.sin((1-t)*theta)*invSinTheta
  2398. finishInterp = math.sin(t*theta)*invSinTheta
  2399. else
  2400. startInterp = 1-t
  2401. finishInterp = t
  2402. end
  2403. else
  2404. if (1+cosTheta) > 0.0001 then
  2405. local theta = math.acos(-cosTheta)
  2406. local invSinTheta = 1/math.sin(theta)
  2407. startInterp = math.sin((t-1)*theta)*invSinTheta
  2408. finishInterp = math.sin(t*theta)*invSinTheta
  2409. else
  2410. startInterp = t-1
  2411. finishInterp = t
  2412. end
  2413. end
  2414. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  2415. end
  2416.  
  2417. local function CFrameFromTopBack(at, top, back)
  2418. local right = top:Cross(back)
  2419. return CFrame.new(at.x, at.y, at.z,
  2420. right.x, top.x, back.x,
  2421. right.y, top.y, back.y,
  2422. right.z, top.z, back.z)
  2423. end
  2424.  
  2425. function Triangle(a, b, c)
  2426. local edg1 = (c-a):Dot((b-a).unit)
  2427. local edg2 = (a-b):Dot((c-b).unit)
  2428. local edg3 = (b-c):Dot((a-c).unit)
  2429. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  2430. a, b, c = a, b, c
  2431. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  2432. a, b, c = b, c, a
  2433. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  2434. a, b, c = c, a, b
  2435. else
  2436. assert(false, "unreachable")
  2437. end
  2438.  
  2439. local len1 = (c-a):Dot((b-a).unit)
  2440. local len2 = (b-a).magnitude - len1
  2441. local width = (a + (b-a).unit*len1 - c).magnitude
  2442.  
  2443. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  2444.  
  2445. local list = {}
  2446.  
  2447. if len1 > 0.01 then
  2448. local w1 = Instance.new('WedgePart', m)
  2449. game:GetService("Debris"):AddItem(w1,5)
  2450. w1.Material = "SmoothPlastic"
  2451. w1.FormFactor = 'Custom'
  2452. w1.BrickColor = BrickColor.new("Really red")
  2453. w1.Transparency = 0
  2454. w1.Reflectance = 0
  2455. w1.Material = "SmoothPlastic"
  2456. w1.CanCollide = false
  2457. local l1 = Instance.new("PointLight",w1)
  2458. l1.Color = Color3.new(170,0,0)
  2459. NoOutline(w1)
  2460. local sz = Vector3.new(0.2, width, len1)
  2461. w1.Size = sz
  2462. local sp = Instance.new("SpecialMesh",w1)
  2463. sp.MeshType = "Wedge"
  2464. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  2465. w1:BreakJoints()
  2466. w1.Anchored = true
  2467. w1.Parent = workspace
  2468. w1.Transparency = 0.7
  2469. table.insert(Effects,{w1,"Disappear",.01})
  2470. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  2471. table.insert(list,w1)
  2472. end
  2473.  
  2474. if len2 > 0.01 then
  2475. local w2 = Instance.new('WedgePart', m)
  2476. game:GetService("Debris"):AddItem(w2,5)
  2477. w2.Material = "SmoothPlastic"
  2478. w2.FormFactor = 'Custom'
  2479. w2.BrickColor = BrickColor.new("Really red")
  2480. w2.Transparency = 0
  2481. w2.Reflectance = 0
  2482. w2.Material = "SmoothPlastic"
  2483. w2.CanCollide = false
  2484. local l2 = Instance.new("PointLight",w2)
  2485. l2.Color = Color3.new(170,0,0)
  2486. NoOutline(w2)
  2487. local sz = Vector3.new(0.2, width, len2)
  2488. w2.Size = sz
  2489. local sp = Instance.new("SpecialMesh",w2)
  2490. sp.MeshType = "Wedge"
  2491. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  2492. w2:BreakJoints()
  2493. w2.Anchored = true
  2494. w2.Parent = workspace
  2495. w2.Transparency = 0.7
  2496. table.insert(Effects,{w2,"Disappear",.01})
  2497. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  2498. table.insert(list,w2)
  2499. end
  2500. return unpack(list)
  2501. end
  2502.  
  2503.  
  2504. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  2505. if hit.Parent == nil then
  2506. return
  2507. end
  2508. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  2509. for _, v in pairs(hit.Parent:children()) do
  2510. if v:IsA("Humanoid") then
  2511. h = v
  2512. end
  2513. end
  2514. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then
  2515. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  2516. return
  2517. end
  2518. local c = Create("ObjectValue")({
  2519. Name = "creator",
  2520. Value = game:GetService("Players").LocalPlayer,
  2521. Parent = h
  2522. })
  2523. game:GetService("Debris"):AddItem(c, 0.5)
  2524. if HitSound ~= nil and HitPitch ~= nil then
  2525. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  2526. end
  2527. local Damage = math.random(minim, maxim)
  2528. local blocked = false
  2529. local block = hit.Parent:findFirstChild("Block")
  2530. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  2531. blocked = true
  2532. block.Value = block.Value - 1
  2533. print(block.Value)
  2534. end
  2535. if blocked == false then
  2536. HitHealth = h.Health
  2537. h.MaxHealth = 100
  2538. h.Health = h.Health - Damage
  2539. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  2540. print("gained kill")
  2541. dmg(h.Parent)
  2542. end
  2543. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2544. else
  2545. h.Health = h.Health - Damage / 2
  2546. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2547. end
  2548. if Type == "Knockdown" then
  2549. local hum = hit.Parent.Humanoid
  2550. hum.PlatformStand = true
  2551. coroutine.resume(coroutine.create(function(HHumanoid)
  2552. swait(1)
  2553. HHumanoid.PlatformStand = false
  2554. end), hum)
  2555. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  2556. local bodvol = Create("BodyVelocity")({
  2557. velocity = angle * knockback,
  2558. P = 5000,
  2559. maxForce = Vector3.new(8000, 8000, 8000),
  2560. Parent = hit
  2561. })
  2562. local rl = Create("BodyAngularVelocity")({
  2563. P = 3000,
  2564. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  2565. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  2566. Parent = hit
  2567. })
  2568. game:GetService("Debris"):AddItem(bodvol, 0.5)
  2569. game:GetService("Debris"):AddItem(rl, 0.5)
  2570. elseif Type == "Normal" then
  2571. local vp = Create("BodyVelocity")({
  2572. P = 500,
  2573. maxForce = Vector3.new(math.huge, 0, math.huge),
  2574. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  2575. })
  2576. if knockback > 0 then
  2577. vp.Parent = hit.Parent.Head
  2578. end
  2579. game:GetService("Debris"):AddItem(vp, 0.5)
  2580. elseif Type == "Up" then
  2581. local bodyVelocity = Create("BodyVelocity")({
  2582. velocity = Vector3.new(0, 20, 0),
  2583. P = 5000,
  2584. maxForce = Vector3.new(8000, 8000, 8000),
  2585. Parent = hit
  2586. })
  2587. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2588. local bodyVelocity = Create("BodyVelocity")({
  2589. velocity = Vector3.new(0, 20, 0),
  2590. P = 5000,
  2591. maxForce = Vector3.new(8000, 8000, 8000),
  2592. Parent = hit
  2593. })
  2594. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2595. elseif Type == "Leech" then
  2596. local hum = hit.Parent.Humanoid
  2597. if hum ~= nil then
  2598. for i = 0, 2 do
  2599. Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  2600. end
  2601. Humanoid.Health = Humanoid.Health + 10
  2602. end
  2603. elseif Type == "UpKnock" then
  2604. local hum = hit.Parent.Humanoid
  2605. hum.PlatformStand = true
  2606. if hum ~= nil then
  2607. hitr = true
  2608. end
  2609. coroutine.resume(coroutine.create(function(HHumanoid)
  2610. swait(5)
  2611. HHumanoid.PlatformStand = false
  2612. hitr = false
  2613. end), hum)
  2614. local bodyVelocity = Create("BodyVelocity")({
  2615. velocity = Vector3.new(0, 20, 0),
  2616. P = 5000,
  2617. maxForce = Vector3.new(8000, 8000, 8000),
  2618. Parent = hit
  2619. })
  2620. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2621. local bodyVelocity = Create("BodyVelocity")({
  2622. velocity = Vector3.new(0, 20, 0),
  2623. P = 5000,
  2624. maxForce = Vector3.new(8000, 8000, 8000),
  2625. Parent = hit
  2626. })
  2627. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2628. elseif Type == "Snare" then
  2629. local bp = Create("BodyPosition")({
  2630. P = 2000,
  2631. D = 100,
  2632. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  2633. position = hit.Parent.Torso.Position,
  2634. Parent = hit.Parent.Torso
  2635. })
  2636. game:GetService("Debris"):AddItem(bp, 1)
  2637. elseif Type == "Slashnare" then
  2638. Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  2639. for i = 1, math.random(4, 5) do
  2640. Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  2641. end
  2642. local bp = Create("BodyPosition")({
  2643. P = 2000,
  2644. D = 100,
  2645. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  2646. position = hit.Parent.Torso.Position,
  2647. Parent = hit.Parent.Torso
  2648. })
  2649. game:GetService("Debris"):AddItem(bp, 1)
  2650. elseif Type == "Spike" then
  2651. CreateBigIceSword(hit.Parent.Torso.CFrame)
  2652. local bp = Create("BodyPosition")({
  2653. P = 2000,
  2654. D = 100,
  2655. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  2656. position = hit.Parent.Torso.Position,
  2657. Parent = hit.Parent.Torso
  2658. })
  2659. game:GetService("Debris"):AddItem(bp, 1)
  2660. elseif Type == "Freeze" then
  2661. local BodPos = Create("BodyPosition")({
  2662. P = 50000,
  2663. D = 1000,
  2664. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  2665. position = hit.Parent.Torso.Position,
  2666. Parent = hit.Parent.Torso
  2667. })
  2668. local BodGy = Create("BodyGyro")({
  2669. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  2670. P = 20000,
  2671. Parent = hit.Parent.Torso,
  2672. cframe = hit.Parent.Torso.CFrame
  2673. })
  2674. hit.Parent.Torso.Anchored = true
  2675. coroutine.resume(coroutine.create(function(Part)
  2676. swait(1.5)
  2677. Part.Anchored = false
  2678. end), hit.Parent.Torso)
  2679. game:GetService("Debris"):AddItem(BodPos, 3)
  2680. game:GetService("Debris"):AddItem(BodGy, 3)
  2681. end
  2682. local debounce = Create("BoolValue")({
  2683. Name = "DebounceHit",
  2684. Parent = hit.Parent,
  2685. Value = true
  2686. })
  2687. game:GetService("Debris"):AddItem(debounce, Delay)
  2688. c = Instance.new("ObjectValue")
  2689. c.Name = "creator"
  2690. c.Value = Player
  2691. c.Parent = h
  2692. game:GetService("Debris"):AddItem(c, 0.5)
  2693. end
  2694. end
  2695. function ShowDamage(Pos, Text, Time, Color)
  2696. local Rate = 0.03333333333333333
  2697. local Pos = Pos or Vector3.new(0, 0, 0)
  2698. local Text = Text or ""
  2699. local Time = Time or 2
  2700. local Color = Color or Color3.new(1, 0, 1)
  2701. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  2702. EffectPart.Anchored = true
  2703. local BillboardGui = Create("BillboardGui")({
  2704. Size = UDim2.new(3, 0, 3, 0),
  2705. Adornee = EffectPart,
  2706. Parent = EffectPart
  2707. })
  2708. local TextLabel = Create("TextLabel")({
  2709. BackgroundTransparency = 1,
  2710. Size = UDim2.new(1, 0, 1, 0),
  2711. Text = Text,
  2712. TextColor3 = Color,
  2713. TextScaled = true,
  2714. Font = Enum.Font.ArialBold,
  2715. Parent = BillboardGui
  2716. })
  2717. game.Debris:AddItem(EffectPart, Time + 0.1)
  2718. EffectPart.Parent = game:GetService("Workspace")
  2719. delay(0, function()
  2720. local Frames = Time / Rate
  2721. for Frame = 1, Frames do
  2722. wait(Rate)
  2723. local Percent = Frame / Frames
  2724. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2725. TextLabel.TextTransparency = Percent
  2726. end
  2727. if EffectPart and EffectPart.Parent then
  2728. EffectPart:Destroy()
  2729. end
  2730. end)
  2731. end
  2732. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  2733. for _, c in pairs(workspace:children()) do
  2734. local hum = c:findFirstChildOfClass("Humanoid")
  2735. if hum ~= nil then
  2736. local head = c:findFirstChild("Head")
  2737. if head ~= nil then
  2738. local targ = head.Position - Part.Position
  2739. local mag = targ.magnitude
  2740. if magni >= mag and c.Name ~= Player.Name then
  2741. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  2742. end
  2743. end
  2744. end
  2745. end
  2746. end
  2747.  
  2748. function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
  2749. for _, c in pairs(workspace:children()) do
  2750. local hum = c:findFirstChild("Humanoid")
  2751. if hum ~= nil then
  2752. local head = c:findFirstChild("Torso")
  2753. if head ~= nil then
  2754. local targ = head.Position - Part.Position
  2755. local mag = targ.magnitude
  2756. if magni >= mag and c.Name ~= Player.Name then
  2757. MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05)
  2758. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  2759. end
  2760. end
  2761. end
  2762. end
  2763. end
  2764.  
  2765. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2766. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2767. end
  2768.  
  2769. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  2770. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2771. prt.Anchored=true
  2772. prt.CFrame=cframe
  2773. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  2774. --http://www.roblox.com/asset/?id=4770560
  2775. game:GetService("Debris"):AddItem(prt,2)
  2776. CF=prt.CFrame
  2777. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  2778. for i=0,1,0.2 do
  2779. wait()
  2780. Part.CFrame=CF*cf(0,0,-0.4)
  2781. end
  2782. for i=0,1,delay do
  2783. wait()
  2784. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  2785. Mesh.Scale=Mesh.Scale
  2786. end
  2787. for i=0,1,0.1 do
  2788. wait()
  2789. Part.Transparency=i
  2790. end
  2791. Part.Parent=nil
  2792. end),prt,msh,CF)
  2793. end
  2794.  
  2795. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2796. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2797. prt.Anchored=true
  2798. prt.Material = "Neon"
  2799. prt.CFrame=cframe
  2800. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2801. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2802. game:GetService("Debris"):AddItem(prt,5)
  2803. coroutine.resume(coroutine.create(function(Part,Mesh)
  2804. for i=0,1,delay do
  2805. swait()
  2806. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2807. Part.Transparency=i
  2808. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2809. end
  2810. Part.Parent=nil
  2811. end),prt,msh)
  2812. end
  2813.  
  2814. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2815. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2816. prt.Anchored=true
  2817. prt.Material = "Neon"
  2818. prt.CFrame=cframe
  2819. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2820. game:GetService("Debris"):AddItem(prt,5)
  2821. coroutine.resume(coroutine.create(function(Part,Mesh)
  2822. local rtype = rottype
  2823. for i=0,1,delay do
  2824. swait()
  2825. if rtype == 1 then
  2826. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2827. elseif rtype == 2 then
  2828. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2829. end
  2830. Part.Transparency=i
  2831. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2832. end
  2833. Part.Parent=nil
  2834. end),prt,msh)
  2835. end
  2836.  
  2837. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2838. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2839. prt.Anchored=true
  2840. prt.CFrame=cframe
  2841. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2842. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2843. game:GetService("Debris"):AddItem(prt,5)
  2844. coroutine.resume(coroutine.create(function(Part,Mesh)
  2845. for i=0,1,delay do
  2846. wait()
  2847. Part.Transparency=i
  2848. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2849. end
  2850. Part.Parent=nil
  2851. end),prt,msh)
  2852. end
  2853.  
  2854. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2855. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2856. prt.Anchored=true
  2857. prt.Material = "Neon"
  2858. prt.CFrame=cframe
  2859. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2860. game:GetService("Debris"):AddItem(prt,5)
  2861. coroutine.resume(coroutine.create(function(Part,Mesh)
  2862. local rtype = rottype
  2863. for i=0,1,delay do
  2864. swait()
  2865. if rtype == 1 then
  2866. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2867. elseif rtype == 2 then
  2868. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2869. end
  2870. Part.Transparency=i
  2871. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2872. end
  2873. Part.Parent=nil
  2874. end),prt,msh)
  2875. end
  2876. local refec = Instance.new("ParticleEmitter",handlex)
  2877. refec.Texture = "rbxassetid://249270319"
  2878. refec.LightEmission = 0.95
  2879. refec.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  2880. refec.Rate = 50
  2881. refec.Lifetime = NumberRange.new(0.5)
  2882. refec.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.5,0.75,0),NumberSequenceKeypoint.new(1,0.1,0)})
  2883. refec.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.25,0),NumberSequenceKeypoint.new(1,1,0)})
  2884. refec.Speed = NumberRange.new(0,2)
  2885. refec.Drag = 5
  2886. refec.LockedToPart = true
  2887. refec.Rotation = NumberRange.new(-500,500)
  2888. refec.VelocitySpread = 9000
  2889. refec.RotSpeed = NumberRange.new(-500,500)
  2890.  
  2891. function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  2892. local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2893. prt.Anchored=true
  2894. prt.Material = "Neon"
  2895. prt.CFrame=cframe
  2896. local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  2897. local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  2898. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  2899. game:GetService("Debris"):AddItem(prt,5)
  2900. coroutine.resume(coroutine.create(function(Part,Mesh)
  2901. local rtype = rottype
  2902. for i=0,1,delay do
  2903. swait()
  2904. if rtype == 1 then
  2905. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2906. elseif rtype == 2 then
  2907. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2908. end
  2909. dec.Transparency=i
  2910. dec2.Transparency=i
  2911. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2912. end
  2913. Part.Parent=nil
  2914. end),prt,msh)
  2915. end
  2916.  
  2917. function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  2918. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2919. prt.Anchored=true
  2920. prt.Material = "Neon"
  2921. prt.CFrame=cframe
  2922. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  2923. game:GetService("Debris"):AddItem(prt,5)
  2924. coroutine.resume(coroutine.create(function(Part,Mesh)
  2925. local rtype = rottype
  2926. for i=0,1,delay do
  2927. swait()
  2928. if rtype == 1 then
  2929. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2930. elseif rtype == 2 then
  2931. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2932. end
  2933. prt.Transparency=i
  2934. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2935. end
  2936. Part.Parent=nil
  2937. end),prt,msh)
  2938. end
  2939.  
  2940. function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype)
  2941. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2942. prt.Anchored=true
  2943. prt.Material = "Neon"
  2944. prt.CFrame=cframe
  2945. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
  2946. game:GetService("Debris"):AddItem(prt,5)
  2947. coroutine.resume(coroutine.create(function(Part,Mesh)
  2948. local rtype = rottype
  2949. for i=0,1,delay do
  2950. swait()
  2951. if rtype == 1 then
  2952. prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0)
  2953. elseif rtype == 2 then
  2954. prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0)
  2955. end
  2956. prt.Transparency=i
  2957. Mesh.Scale=Mesh.Scale+vt(x3,0,z3)
  2958. end
  2959. Part.Parent=nil
  2960. end),prt,msh)
  2961. end
  2962.  
  2963. function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype)
  2964. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2965. prt.Anchored=true
  2966. prt.Material = "Neon"
  2967. prt.CFrame=cframe
  2968. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2969. game:GetService("Debris"):AddItem(prt,5)
  2970. coroutine.resume(coroutine.create(function(Part,Mesh)
  2971. local rtype = rottype
  2972. for i=0,1,delay do
  2973. swait()
  2974. if rtype == 1 then
  2975. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2976. elseif rtype == 2 then
  2977. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2978. end
  2979. prt.Transparency=i
  2980. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2981. end
  2982. Part.Parent=nil
  2983. end),prt,msh)
  2984. end
  2985.  
  2986. function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2987. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2988. prt.Anchored=true
  2989. prt.Material = "Neon"
  2990. prt.CFrame=cframe
  2991. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2992. game:GetService("Debris"):AddItem(prt,5)
  2993. coroutine.resume(coroutine.create(function(Part,Mesh)
  2994. local rtype = rottype
  2995. for i=0,1,delay do
  2996. swait()
  2997. if rtype == 1 then
  2998. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2999. elseif rtype == 2 then
  3000. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  3001. end
  3002. prt.Transparency=i
  3003. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  3004. end
  3005. Part.Parent=nil
  3006. end),prt,msh)
  3007. end
  3008.  
  3009. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  3010. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3011. prt.Anchored=false
  3012. prt.CFrame=cframe
  3013. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  3014. local wld=weld(prt,prt,Parent,cframe)
  3015. game:GetService("Debris"):AddItem(prt,5)
  3016. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  3017. for i=0,1,delay do
  3018. wait()
  3019. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  3020. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  3021. Part.Transparency=i
  3022. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  3023. end
  3024. Part.Parent=nil
  3025. end),prt,msh,wld)
  3026. end
  3027.  
  3028. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  3029. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3030. prt.Anchored=false
  3031. prt.CFrame=cframe
  3032. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  3033. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  3034. game:GetService("Debris"):AddItem(prt,5)
  3035. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  3036. for i=0,1,delay do
  3037. wait()
  3038. Weld.C0=euler(i*20,0,0)
  3039. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  3040. Part.Transparency=i
  3041. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  3042. end
  3043. Part.Parent=nil
  3044. end),prt,msh,wld)
  3045. end
  3046.  
  3047. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  3048. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3049. prt.Anchored=true
  3050. prt.CFrame=cframe
  3051. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  3052. game:GetService("Debris"):AddItem(prt,2)
  3053. coroutine.resume(coroutine.create(function(Part,Mesh)
  3054. for i=0,1,delay do
  3055. wait()
  3056. Part.CFrame=Part.CFrame
  3057. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  3058. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3059. prt2.Anchored=true
  3060. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  3061. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  3062. game:GetService("Debris"):AddItem(prt2,2)
  3063. coroutine.resume(coroutine.create(function(Part,Mesh)
  3064. for i=0,1,0.1 do
  3065. wait()
  3066. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  3067. end
  3068. Part.Parent=nil
  3069. end),prt2,msh2)
  3070. end
  3071. for i=0,1,delay*2 do
  3072. wait()
  3073. Part.CFrame=Part.CFrame
  3074. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  3075. end
  3076. Part.Parent=nil
  3077. end),prt,msh)
  3078. end
  3079.  
  3080. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  3081. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3082. prt.Anchored=true
  3083. prt.CFrame=cframe
  3084. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  3085. game:GetService("Debris"):AddItem(prt,2)
  3086. coroutine.resume(coroutine.create(function(Part,Mesh)
  3087. for i=0,1,delay do
  3088. wait()
  3089. Part.CFrame=Part.CFrame
  3090. Part.Transparency=i
  3091. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  3092. end
  3093. Part.Parent=nil
  3094. end),prt,msh)
  3095. end
  3096.  
  3097. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  3098. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3099. prt.Anchored=true
  3100. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  3101. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  3102. game:GetService("Debris"):AddItem(prt,2)
  3103. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  3104. CF=Part.CFrame
  3105. Numbb=0
  3106. randnumb=math.random()/10
  3107. rand1=math.random()/10
  3108. for i=0,1,rand1 do
  3109. wait()
  3110. CF=CF*cf(0,math.random()/2,0)
  3111. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  3112. Part.CFrame=CF*euler(Numbb,0,0)
  3113. Part.Transparency=i
  3114. Numbb=Numbb+randnumb
  3115. end
  3116. Part.Parent=nil
  3117. end),prt,CF,Numbb,randnumb)
  3118. end
  3119.  
  3120. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  3121. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3122. prt.Anchored=true
  3123. prt.CFrame=cframe
  3124. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  3125. game:GetService("Debris"):AddItem(prt,5)
  3126. coroutine.resume(coroutine.create(function(Part,Mesh)
  3127. for i=0,1,delay do
  3128. wait()
  3129. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  3130. Part.Transparency=i
  3131. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  3132. end
  3133. Part.Parent=nil
  3134. end),prt,msh)
  3135. end
  3136.  
  3137. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  3138. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3139. prt.Anchored=true
  3140. prt.CFrame=cframe
  3141. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  3142. game:GetService("Debris"):AddItem(prt,2)
  3143. coroutine.resume(coroutine.create(function(Part,Mesh)
  3144. for i=0,1,delay do
  3145. wait()
  3146. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  3147. Part.Transparency=i
  3148. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  3149. end
  3150. Part.Parent=nil
  3151. end),prt,msh)
  3152. end
  3153.  
  3154. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  3155. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3156. prt.Anchored=true
  3157. prt.CFrame=cframe*cf(x,y,z)
  3158. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  3159. game:GetService("Debris"):AddItem(prt,5)
  3160. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  3161. local num=math.random()
  3162. local num2=math.random(-3,2)+math.random()
  3163. local numm=0
  3164. for i=0,1,delay*2 do
  3165. swait()
  3166. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  3167. Part.Transparency=i
  3168. numm=numm+0.01
  3169. end
  3170. Part.Parent=nil
  3171. Mesh.Parent=nil
  3172. end),prt,msh,x,y,z)
  3173. end
  3174.  
  3175. function dmgstart(dmg,what)
  3176. hitcon = what.Touched:connect(function(hit)
  3177. local hum = hit.Parent:FindFirstChild("Humanoid")
  3178. if hum and not hum:IsDescendantOf(Character) then
  3179. hum:TakeDamage(dmg)
  3180. end
  3181. end)
  3182. end
  3183.  
  3184. function dmgstop()
  3185. hitcon:disconnect()
  3186. end
  3187.  
  3188. function Cloak()
  3189. Face.Parent=nil
  3190. cloaked=true
  3191. for _,v in pairs(Torso.Parent:children()) do
  3192. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  3193. coroutine.resume(coroutine.create(function()
  3194. for i=0,1,0.2 do
  3195. wait()
  3196. v.Transparency=i
  3197. end
  3198. v.Transparency=1
  3199. end))
  3200. end
  3201. if v.className=="Hat" then
  3202. hatp=v.Handle
  3203. coroutine.resume(coroutine.create(function(derp)
  3204. for i=0,1,0.2 do
  3205. wait()
  3206. derp.Transparency=i
  3207. end
  3208. derp.Transparency=1
  3209. end),hatp)
  3210. end
  3211. end
  3212. for _,v in pairs(m:children()) do
  3213. if v.className=="Part" then
  3214. coroutine.resume(coroutine.create(function()
  3215. for i=0,1,0.2 do
  3216. wait()
  3217. v.Transparency=i
  3218. end
  3219. v.Transparency=1
  3220. end))
  3221. end
  3222. end
  3223. end
  3224.  
  3225. function UnCloak()
  3226. so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
  3227. Face.Parent=Head
  3228. cloaked=false
  3229. for _,v in pairs(Torso.Parent:children()) do
  3230. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  3231. coroutine.resume(coroutine.create(function()
  3232. for i=0,1,0.1 do
  3233. wait()
  3234. v.Transparency=v.Transparency-0.1
  3235. end
  3236. v.Transparency=0
  3237. end))
  3238. end
  3239. if v.className=="Hat" then
  3240. hatp=v.Handle
  3241. coroutine.resume(coroutine.create(function(derp)
  3242. for i=0,1,0.1 do
  3243. wait()
  3244. derp.Transparency=derp.Transparency-0.1
  3245. end
  3246. derp.Transparency=0
  3247. end),hatp)
  3248. end
  3249. end
  3250. for _,v in pairs(m:children()) do
  3251. if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
  3252. coroutine.resume(coroutine.create(function()
  3253. for i=0,1,0.1 do
  3254. wait()
  3255. v.Transparency=v.Transparency-0.1
  3256. end
  3257. v.Transparency=0
  3258. end))
  3259. v.Transparency=0
  3260. end
  3261. end
  3262. end
  3263.  
  3264. local origcolor = BrickColor.new("Pastel light blue")
  3265. ---- This section of explosions.
  3266.  
  3267. ----
  3268.  
  3269.  
  3270. function ring(type,pos,scale,value)
  3271. local type = type
  3272. local rng = Instance.new("Part", char)
  3273. rng.Anchored = true
  3274. rng.BrickColor = origcolor
  3275. rng.CanCollide = false
  3276. rng.FormFactor = 3
  3277. rng.Name = "Ring"
  3278. rng.Size = Vector3.new(1, 1, 1)
  3279. rng.Transparency = 0
  3280. rng.TopSurface = 0
  3281. rng.BottomSurface = 0
  3282. rng.CFrame = pos
  3283. local rngm = Instance.new("SpecialMesh", rng)
  3284. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3285. rngm.Scale = scale
  3286. local scaler2 = 1
  3287. if type == "Add" then
  3288. scaler2 = 1*value
  3289. elseif type == "Divide" then
  3290. scaler2 = 1/value
  3291. end
  3292. coroutine.resume(coroutine.create(function()
  3293. for i = 0,10,0.1 do
  3294. swait()
  3295. if type == "Add" then
  3296. scaler2 = scaler2 - 0.01*value
  3297. elseif type == "Divide" then
  3298. scaler2 = scaler2 - 0.01/value
  3299. end
  3300. rng.Transparency = rng.Transparency + 0.01
  3301. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  3302. end
  3303. rng:Destroy()
  3304. end))
  3305. end
  3306.  
  3307.  
  3308. function wave(type,pos,scale,value)
  3309. local type = type
  3310. local rng = Instance.new("Part", char)
  3311. rng.Anchored = true
  3312. rng.BrickColor = origcolor
  3313. rng.CanCollide = false
  3314. rng.FormFactor = 3
  3315. rng.Name = "Ring"
  3316. rng.Size = Vector3.new(1, 1, 1)
  3317. rng.Transparency = 0
  3318. rng.TopSurface = 0
  3319. rng.BottomSurface = 0
  3320. rng.CFrame = pos
  3321. local rngm = Instance.new("SpecialMesh", rng)
  3322. rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3323. rngm.Scale = scale
  3324. local scaler2 = 1
  3325. if type == "Add" then
  3326. scaler2 = 1*value
  3327. elseif type == "Divide" then
  3328. scaler2 = 1/value
  3329. end
  3330. coroutine.resume(coroutine.create(function()
  3331. for i = 0,10,0.1 do
  3332. swait()
  3333. if type == "Add" then
  3334. scaler2 = scaler2 - 0.01*value
  3335. elseif type == "Divide" then
  3336. scaler2 = scaler2 - 0.01/value
  3337. end
  3338. rng.Transparency = rng.Transparency + 0.01
  3339. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  3340. end
  3341. rng:Destroy()
  3342. end))
  3343. end
  3344.  
  3345. function wind(type,pos,scale,value,speed)
  3346. local type = type
  3347. local rng = Instance.new("Part", char)
  3348. rng.Anchored = true
  3349. rng.BrickColor = origcolor
  3350. rng.CanCollide = false
  3351. rng.FormFactor = 3
  3352. rng.Name = "Ring"
  3353. rng.Size = Vector3.new(1, 1, 1)
  3354. rng.Transparency = 0
  3355. rng.TopSurface = 0
  3356. rng.BottomSurface = 0
  3357. rng.CFrame = pos
  3358. local rngm = Instance.new("SpecialMesh", rng)
  3359. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  3360. rngm.Scale = scale
  3361. local scaler2 = 1
  3362. if type == "Add" then
  3363. scaler2 = 1*value
  3364. elseif type == "Divide" then
  3365. scaler2 = 1/value
  3366. end
  3367. coroutine.resume(coroutine.create(function()
  3368. for i = 0,10,0.1 do
  3369. swait()
  3370. if type == "Add" then
  3371. scaler2 = scaler2 - 0.01*value
  3372. elseif type == "Divide" then
  3373. scaler2 = scaler2 - 0.01/value
  3374. end
  3375. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  3376. rng.Transparency = rng.Transparency + 0.01
  3377. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  3378. end
  3379. rng:Destroy()
  3380. end))
  3381. end
  3382.  
  3383. function groundwind(type,pos,scale,value,speed)
  3384. local type = type
  3385. local rng = Instance.new("Part", char)
  3386. rng.Anchored = true
  3387. rng.BrickColor = origcolor
  3388. rng.CanCollide = false
  3389. rng.FormFactor = 3
  3390. rng.Name = "Ring"
  3391. rng.Size = Vector3.new(1, 1, 1)
  3392. rng.Transparency = 0
  3393. rng.TopSurface = 0
  3394. rng.BottomSurface = 0
  3395. rng.CFrame = pos
  3396. local rngm = Instance.new("SpecialMesh", rng)
  3397. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  3398. rngm.Scale = scale
  3399. local scaler2 = 1
  3400. if type == "Add" then
  3401. scaler2 = 1*value
  3402. elseif type == "Divide" then
  3403. scaler2 = 1/value
  3404. end
  3405. coroutine.resume(coroutine.create(function()
  3406. for i = 0,10,0.1 do
  3407. swait()
  3408. if type == "Add" then
  3409. scaler2 = scaler2 - 0.01*value
  3410. elseif type == "Divide" then
  3411. scaler2 = scaler2 - 0.01/value
  3412. end
  3413. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  3414. rng.Transparency = rng.Transparency + 0.01
  3415. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2)
  3416. end
  3417. rng:Destroy()
  3418. end))
  3419. end
  3420.  
  3421. function CameraManager()
  3422. if TwoD and not CamInterrupt then
  3423. if Humanoid.Health > 0 then
  3424. Camera.CameraSubject = Humanoid
  3425. Camera.CameraType = "Scriptable"
  3426. Humanoid.AutoRotate = false
  3427. if Booleans.GyroUse then
  3428. Directer.MaxTorque = Vec3(0, huge, 0)
  3429. else
  3430. Directer.MaxTorque = Vec3(0, 0, 0)
  3431. end
  3432. if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then
  3433. if Booleans.CamFollow then
  3434. CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z))
  3435. Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position)
  3436. else
  3437. CPart.Position = RootPart.Position
  3438. end
  3439. else
  3440. local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p
  3441. CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z))
  3442. end
  3443. Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2)
  3444. else
  3445. Camera.CameraSubject = Humanoid
  3446. Camera.CameraType = "Custom"
  3447. Controller.Disabled = false
  3448. end
  3449. end
  3450. end
  3451.  
  3452. function ring(type,pos,scale,value)
  3453. local type = type
  3454. local rng = Instance.new("Part", char)
  3455. rng.Anchored = true
  3456. rng.BrickColor = origcolor
  3457. rng.CanCollide = false
  3458. rng.FormFactor = 3
  3459. rng.Name = "Ring"
  3460. rng.Size = Vector3.new(1, 1, 1)
  3461. rng.Transparency = 0
  3462. rng.TopSurface = 0
  3463. rng.BottomSurface = 0
  3464. rng.CFrame = pos
  3465. local rngm = Instance.new("SpecialMesh", rng)
  3466. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3467. rngm.Scale = scale
  3468. local scaler2 = 1
  3469. if type == "Add" then
  3470. scaler2 = 1*value
  3471. elseif type == "Divide" then
  3472. scaler2 = 1/value
  3473. end
  3474. coroutine.resume(coroutine.create(function()
  3475. for i = 0,10,0.1 do
  3476. swait()
  3477. if type == "Add" then
  3478. scaler2 = scaler2 - 0.01*value
  3479. elseif type == "Divide" then
  3480. scaler2 = scaler2 - 0.01/value
  3481. end
  3482. rng.Transparency = rng.Transparency + 0.01
  3483. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  3484. end
  3485. rng:Destroy()
  3486. end))
  3487. end
  3488.  
  3489.  
  3490. function wave(type,pos,scale,value)
  3491. local type = type
  3492. local rng = Instance.new("Part", char)
  3493. rng.Anchored = true
  3494. rng.BrickColor = origcolor
  3495. rng.CanCollide = false
  3496. rng.FormFactor = 3
  3497. rng.Name = "Ring"
  3498. rng.Size = Vector3.new(1, 1, 1)
  3499. rng.Transparency = 0
  3500. rng.TopSurface = 0
  3501. rng.BottomSurface = 0
  3502. rng.CFrame = pos
  3503. local rngm = Instance.new("SpecialMesh", rng)
  3504. rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3505. rngm.Scale = scale
  3506. local scaler2 = 1
  3507. if type == "Add" then
  3508. scaler2 = 1*value
  3509. elseif type == "Divide" then
  3510. scaler2 = 1/value
  3511. end
  3512. coroutine.resume(coroutine.create(function()
  3513. for i = 0,10,0.1 do
  3514. swait()
  3515. if type == "Add" then
  3516. scaler2 = scaler2 - 0.01*value
  3517. elseif type == "Divide" then
  3518. scaler2 = scaler2 - 0.01/value
  3519. end
  3520. rng.Transparency = rng.Transparency + 0.01
  3521. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  3522. end
  3523. rng:Destroy()
  3524. end))
  3525. end
  3526.  
  3527. function sphere(bonuspeed,type,pos,scale,value,color)
  3528. local type = type
  3529. local rng = Instance.new("Part", char)
  3530. rng.Anchored = true
  3531. if ModeOfGlitch ~= 9 then
  3532. rng.BrickColor = color
  3533. elseif ModeOfGlitch == 9 then
  3534. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  3535. end
  3536. rng.CanCollide = false
  3537. rng.FormFactor = 3
  3538. rng.Name = "Ring"
  3539. rng.Material = "Neon"
  3540. rng.Size = Vector3.new(1, 1, 1)
  3541. rng.Transparency = 0
  3542. rng.TopSurface = 0
  3543. rng.BottomSurface = 0
  3544. rng.CFrame = pos
  3545. local rngm = Instance.new("SpecialMesh", rng)
  3546. rngm.MeshType = "Sphere"
  3547. rngm.Scale = scale
  3548. if rainbowmode == true then
  3549. rng.Color = Color3.new(r/255,g/255,b/255)
  3550. end
  3551. if ModeOfGlitch == 9 then
  3552. coroutine.resume(coroutine.create(function()
  3553. while true do
  3554. swait()
  3555. if rng.Parent ~= nil then
  3556. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  3557. else
  3558. break
  3559. end
  3560. end
  3561. end))
  3562. end
  3563. local scaler2 = 1
  3564. if type == "Add" then
  3565. scaler2 = 1*value
  3566. elseif type == "Divide" then
  3567. scaler2 = 1/value
  3568. end
  3569. coroutine.resume(coroutine.create(function()
  3570. for i = 0,10/bonuspeed,0.1 do
  3571. swait()
  3572. if rainbowmode == true then
  3573. rng.Color = Color3.new(r/255,g/255,b/255)
  3574. end
  3575. if type == "Add" then
  3576. scaler2 = scaler2 - 0.01*value/bonuspeed
  3577. elseif type == "Divide" then
  3578. scaler2 = scaler2 - 0.01/value*bonuspeed
  3579. end
  3580. if chaosmode == true then
  3581. rng.BrickColor = BrickColor.random()
  3582. end
  3583. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3584. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  3585. end
  3586. rng:Destroy()
  3587. end))
  3588. end
  3589.  
  3590. function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color)
  3591. local type = type
  3592. local rng = Instance.new("Part", char)
  3593. rng.Anchored = true
  3594. if ModeOfGlitch ~= 9 then
  3595. rng.BrickColor = color
  3596. elseif ModeOfGlitch == 9 then
  3597. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  3598. end
  3599. rng.CanCollide = false
  3600. rng.FormFactor = 3
  3601. rng.Name = "Ring"
  3602. rng.Material = "Neon"
  3603. rng.Size = Vector3.new(1, 1, 1)
  3604. rng.Transparency = 0
  3605. rng.TopSurface = 0
  3606. rng.BottomSurface = 0
  3607. rng.CFrame = pos
  3608. local rngm = Instance.new("SpecialMesh", rng)
  3609. rngm.MeshType = "Sphere"
  3610. rngm.Scale = scale
  3611. local scaler2 = 1
  3612. local scaler2b = 1
  3613. local scaler2c = 1
  3614. if type == "Add" then
  3615. scaler2 = 1*value
  3616. scaler2b = 1*value2
  3617. scaler2c = 1*value3
  3618. elseif type == "Divide" then
  3619. scaler2 = 1/value
  3620. scaler2b = 1/value2
  3621. scaler2c = 1/value3
  3622. end
  3623. if ModeOfGlitch == 9 then
  3624. coroutine.resume(coroutine.create(function()
  3625. while true do
  3626. swait()
  3627. if rng.Parent ~= nil then
  3628. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  3629. else
  3630. break
  3631. end
  3632. end
  3633. end))
  3634. end
  3635. coroutine.resume(coroutine.create(function()
  3636. for i = 0,10/bonuspeed,0.1 do
  3637. swait()
  3638. if type == "Add" then
  3639. scaler2 = scaler2 - 0.01*value/bonuspeed
  3640. scaler2b = scaler2b - 0.01*value/bonuspeed
  3641. scaler2c = scaler2c - 0.01*value/bonuspeed
  3642. elseif type == "Divide" then
  3643. scaler2 = scaler2 - 0.01/value*bonuspeed
  3644. scaler2b = scaler2b - 0.01/value*bonuspeed
  3645. scaler2c = scaler2c - 0.01/value*bonuspeed
  3646. end
  3647. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3648. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  3649. end
  3650. rng:Destroy()
  3651. end))
  3652. end
  3653.  
  3654. function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color)
  3655. local type = type
  3656. local rotenable = rotatingop
  3657. local rng = Instance.new("Part", char)
  3658. rng.Anchored = true
  3659. rng.BrickColor = color
  3660. rng.CanCollide = false
  3661. rng.FormFactor = 3
  3662. rng.Name = "Ring"
  3663. rng.Material = "Neon"
  3664. rng.Size = Vector3.new(1, 1, 1)
  3665. rng.Transparency = 0
  3666. if typeoftrans == "In" then
  3667. rng.Transparency = 1
  3668. end
  3669. rng.TopSurface = 0
  3670. rng.BottomSurface = 0
  3671. rng.CFrame = pos
  3672. local rngm = Instance.new("SpecialMesh", rng)
  3673. rngm.MeshType = "FileMesh"
  3674. if typeofshape == "Normal" then
  3675. rngm.MeshId = "rbxassetid://662586858"
  3676. elseif typeofshape == "Round" then
  3677. rngm.MeshId = "rbxassetid://662585058"
  3678. end
  3679. rngm.Scale = scale
  3680. local scaler2 = 1/10
  3681. if type == "Add" then
  3682. scaler2 = 1*value/10
  3683. elseif type == "Divide" then
  3684. scaler2 = 1/value/10
  3685. end
  3686. local randomrot = math.random(1,2)
  3687. coroutine.resume(coroutine.create(function()
  3688. for i = 0,10/bonuspeed,0.1 do
  3689. swait()
  3690. if type == "Add" then
  3691. scaler2 = scaler2 - 0.01*value/bonuspeed/10
  3692. elseif type == "Divide" then
  3693. scaler2 = scaler2 - 0.01/value*bonuspeed/10
  3694. end
  3695. if rotenable == true then
  3696. if randomrot == 1 then
  3697. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0)
  3698. elseif randomrot == 2 then
  3699. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0)
  3700. end
  3701. end
  3702. if typeoftrans == "Out" then
  3703. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3704. elseif typeoftrans == "In" then
  3705. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  3706. end
  3707. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10)
  3708. end
  3709. rng:Destroy()
  3710. end))
  3711. end
  3712.  
  3713. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  3714. local type = type
  3715. local rng = Instance.new("Part", char)
  3716. rng.Anchored = true
  3717. rng.BrickColor = color
  3718. rng.CanCollide = false
  3719. rng.FormFactor = 3
  3720. rng.Name = "Ring"
  3721. rng.Material = "Neon"
  3722. rng.Size = Vector3.new(1, 1, 1)
  3723. rng.Transparency = 0
  3724. rng.TopSurface = 0
  3725. rng.BottomSurface = 0
  3726. rng.CFrame = pos
  3727. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3728. local rngm = Instance.new("SpecialMesh", rng)
  3729. rngm.MeshType = "Brick"
  3730. rngm.Scale = vt(x1,y1,z1)
  3731. if rainbowmode == true then
  3732. rng.Color = Color3.new(r/255,g/255,b/255)
  3733. end
  3734. local scaler2 = 1
  3735. local speeder = FastSpeed/10
  3736. if type == "Add" then
  3737. scaler2 = 1*value
  3738. elseif type == "Divide" then
  3739. scaler2 = 1/value
  3740. end
  3741. coroutine.resume(coroutine.create(function()
  3742. for i = 0,10/bonuspeed,0.1 do
  3743. swait()
  3744. if rainbowmode == true then
  3745. rng.Color = Color3.new(r/255,g/255,b/255)
  3746. end
  3747. if type == "Add" then
  3748. scaler2 = scaler2 - 0.01*value/bonuspeed
  3749. elseif type == "Divide" then
  3750. scaler2 = scaler2 - 0.01/value*bonuspeed
  3751. end
  3752. if chaosmode == true then
  3753. rng.BrickColor = BrickColor.random()
  3754. end
  3755. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  3756. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3757. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3758. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  3759. end
  3760. rng:Destroy()
  3761. end))
  3762. end
  3763.  
  3764. function PixelBlockX(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  3765. local type = type
  3766. local rng = Instance.new("Part", char)
  3767. rng.Anchored = true
  3768. rng.BrickColor = color
  3769. rng.CanCollide = false
  3770. rng.FormFactor = 3
  3771. rng.Name = "Ring"
  3772. rng.Material = "Neon"
  3773. rng.Size = Vector3.new(1, 1, 1)
  3774. rng.Transparency = 0
  3775. rng.TopSurface = 0
  3776. rng.BottomSurface = 0
  3777. rng.CFrame = pos
  3778. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3779. local rngm = Instance.new("SpecialMesh", rng)
  3780. rngm.MeshType = "Brick"
  3781. rngm.Scale = vt(x1,y1,z1)
  3782. if rainbowmode == true then
  3783. rng.Color = Color3.new(r/255,g/255,b/255)
  3784. end
  3785. local scaler2 = 1
  3786. local speeder = FastSpeed/10
  3787. if type == "Add" then
  3788. scaler2 = 1*value
  3789. elseif type == "Divide" then
  3790. scaler2 = 1/value
  3791. end
  3792. coroutine.resume(coroutine.create(function()
  3793. for i = 0,10/bonuspeed,0.1 do
  3794. swait()
  3795. if rainbowmode == true then
  3796. rng.Color = Color3.new(r/255,g/255,b/255)
  3797. end
  3798. if type == "Add" then
  3799. scaler2 = scaler2 - 0.01*value/bonuspeed
  3800. elseif type == "Divide" then
  3801. scaler2 = scaler2 - 0.01/value*bonuspeed
  3802. end
  3803. if chaosmode == true then
  3804. rng.BrickColor = BrickColor.random()
  3805. end
  3806. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  3807. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3808. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3809. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  3810. end
  3811. rng:Destroy()
  3812. end))
  3813. end
  3814.  
  3815. function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  3816. local type = type
  3817. local rng = Instance.new("Part", char)
  3818. rng.Anchored = true
  3819. rng.BrickColor = color
  3820. rng.CanCollide = false
  3821. rng.FormFactor = 3
  3822. rng.Name = "Ring"
  3823. rng.Material = "Neon"
  3824. rng.Size = Vector3.new(1, 1, 1)
  3825. rng.Transparency = 0
  3826. rng.TopSurface = 0
  3827. rng.BottomSurface = 0
  3828. rng.CFrame = pos
  3829. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3830. local rngm = Instance.new("SpecialMesh", rng)
  3831. rngm.MeshType = "Brick"
  3832. rngm.Scale = vt(x1,y1,z1)
  3833. if rainbowmode == true then
  3834. rng.Color = Color3.new(r/255,g/255,b/255)
  3835. end
  3836. local scaler2 = 0
  3837. local speeder = FastSpeed/10
  3838. if type == "Add" then
  3839. scaler2 = 1*value
  3840. elseif type == "Divide" then
  3841. scaler2 = 1/value
  3842. end
  3843. coroutine.resume(coroutine.create(function()
  3844. for i = 0,10/bonuspeed,0.1 do
  3845. swait()
  3846. if rainbowmode == true then
  3847. rng.Color = Color3.new(r/255,g/255,b/255)
  3848. end
  3849. if type == "Add" then
  3850. scaler2 = scaler2 - 0.01*value/bonuspeed
  3851. elseif type == "Divide" then
  3852. scaler2 = scaler2 - 0.01/value*bonuspeed
  3853. end
  3854. if chaosmode == true then
  3855. rng.BrickColor = BrickColor.random()
  3856. end
  3857. speeder = speeder + 0.01*FastSpeed*bonuspeed/10
  3858. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3859. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3860. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  3861. end
  3862. rng:Destroy()
  3863. end))
  3864. end
  3865.  
  3866. function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
  3867. local type = type
  3868. local rng = Instance.new("Part", char)
  3869. rng.Anchored = true
  3870. rng.BrickColor = color
  3871. rng.Color = color3
  3872. rng.CanCollide = false
  3873. rng.FormFactor = 3
  3874. rng.Name = "Ring"
  3875. rng.Material = "Neon"
  3876. rng.Size = Vector3.new(1, 1, 1)
  3877. rng.Transparency = 0
  3878. rng.TopSurface = 0
  3879. rng.BottomSurface = 0
  3880. rng.CFrame = pos
  3881. local rngm = Instance.new("SpecialMesh", rng)
  3882. rngm.MeshType = "Brick"
  3883. rngm.Scale = scale
  3884. local scaler2 = 1
  3885. local scaler2b = 1
  3886. local scaler2c = 1
  3887. if type == "Add" then
  3888. scaler2 = 1*value
  3889. scaler2b = 1*value2
  3890. scaler2c = 1*value3
  3891. elseif type == "Divide" then
  3892. scaler2 = 1/value
  3893. scaler2b = 1/value2
  3894. scaler2c = 1/value3
  3895. end
  3896. coroutine.resume(coroutine.create(function()
  3897. for i = 0,10/bonuspeed,0.1 do
  3898. swait()
  3899. if type == "Add" then
  3900. scaler2 = scaler2 - 0.01*value/bonuspeed
  3901. scaler2b = scaler2b - 0.01*value/bonuspeed
  3902. scaler2c = scaler2c - 0.01*value/bonuspeed
  3903. elseif type == "Divide" then
  3904. scaler2 = scaler2 - 0.01/value*bonuspeed
  3905. scaler2b = scaler2b - 0.01/value*bonuspeed
  3906. scaler2c = scaler2c - 0.01/value*bonuspeed
  3907. end
  3908. rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  3909. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3910. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  3911. end
  3912. rng:Destroy()
  3913. end))
  3914. end
  3915.  
  3916. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  3917. local type = type
  3918. local rng = Instance.new("Part", char)
  3919. rng.Anchored = true
  3920. if ModeOfGlitch ~= 9 then
  3921. rng.BrickColor = color
  3922. elseif ModeOfGlitch == 9 then
  3923. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  3924. end
  3925. rng.CanCollide = false
  3926. rng.FormFactor = 3
  3927. rng.Name = "Ring"
  3928. rng.Material = "Neon"
  3929. rng.Size = Vector3.new(1, 1, 1)
  3930. rng.Transparency = 0
  3931. rng.TopSurface = 0
  3932. rng.BottomSurface = 0
  3933. rng.CFrame = pos
  3934. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3935. local rngm = Instance.new("SpecialMesh", rng)
  3936. rngm.MeshType = "Sphere"
  3937. rngm.Scale = vt(x1,y1,z1)
  3938. if rainbowmode == true then
  3939. rng.Color = Color3.new(r/255,g/255,b/255)
  3940. end
  3941. if ModeOfGlitch == 9 then
  3942. coroutine.resume(coroutine.create(function()
  3943. while true do
  3944. swait()
  3945. if rng.Parent ~= nil then
  3946. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  3947. else
  3948. break
  3949. end
  3950. end
  3951. end))
  3952. end
  3953. local scaler2 = 1
  3954. local speeder = FastSpeed
  3955. if type == "Add" then
  3956. scaler2 = 1*value
  3957. elseif type == "Divide" then
  3958. scaler2 = 1/value
  3959. end
  3960. coroutine.resume(coroutine.create(function()
  3961. for i = 0,10/bonuspeed,0.1 do
  3962. swait()
  3963. if rainbowmode == true then
  3964. rng.Color = Color3.new(r/255,g/255,b/255)
  3965. end
  3966. if type == "Add" then
  3967. scaler2 = scaler2 - 0.01*value/bonuspeed
  3968. elseif type == "Divide" then
  3969. scaler2 = scaler2 - 0.01/value*bonuspeed
  3970. end
  3971. if chaosmode == true then
  3972. rng.BrickColor = BrickColor.random()
  3973. end
  3974. speeder = speeder - 0.01*FastSpeed*bonuspeed
  3975. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3976. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3977. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  3978. end
  3979. rng:Destroy()
  3980. end))
  3981. end
  3982.  
  3983.  
  3984. function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  3985. local type = type
  3986. local rng = Instance.new("Part", char)
  3987. rng.Anchored = true
  3988. if ModeOfGlitch ~= 9 then
  3989. rng.BrickColor = color
  3990. elseif ModeOfGlitch == 9 then
  3991. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  3992. end
  3993. rng.CanCollide = false
  3994. rng.FormFactor = 3
  3995. rng.Name = "Ring"
  3996. rng.Material = "Neon"
  3997. rng.Size = Vector3.new(1, 1, 1)
  3998. rng.Transparency = 1
  3999. rng.TopSurface = 0
  4000. rng.BottomSurface = 0
  4001. rng.CFrame = pos
  4002. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  4003. local rngm = Instance.new("SpecialMesh", rng)
  4004. rngm.MeshType = "Sphere"
  4005. rngm.Scale = vt(x1,y1,z1)
  4006. if rainbowmode == true then
  4007. rng.Color = Color3.new(r/255,g/255,b/255)
  4008. end
  4009. if ModeOfGlitch == 9 then
  4010. coroutine.resume(coroutine.create(function()
  4011. while true do
  4012. swait()
  4013. if rng.Parent ~= nil then
  4014. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  4015. else
  4016. break
  4017. end
  4018. end
  4019. end))
  4020. end
  4021. local scaler2 = 1
  4022. local speeder = FastSpeed
  4023. if type == "Add" then
  4024. scaler2 = 1*value
  4025. elseif type == "Divide" then
  4026. scaler2 = 1/value
  4027. end
  4028. coroutine.resume(coroutine.create(function()
  4029. for i = 0,10/bonuspeed,0.1 do
  4030. swait()
  4031. if rainbowmode == true then
  4032. rng.Color = Color3.new(r/255,g/255,b/255)
  4033. end
  4034. if type == "Add" then
  4035. scaler2 = scaler2 - 0.01*value/bonuspeed
  4036. elseif type == "Divide" then
  4037. scaler2 = scaler2 - 0.01/value*bonuspeed
  4038. end
  4039. if chaosmode == true then
  4040. rng.BrickColor = BrickColor.random()
  4041. end
  4042. speeder = speeder - 0.01*FastSpeed*bonuspeed
  4043. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  4044. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  4045. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  4046. end
  4047. rng:Destroy()
  4048. end))
  4049. end
  4050.  
  4051. function dmg(dude)
  4052. if dude.Name ~= Character then
  4053. local keptcolor = MAINRUINCOLOR
  4054. local bgf = Instance.new("BodyGyro",dude.Head)
  4055. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  4056. --[[local val = Instance.new("BoolValue",dude)
  4057. val.Name = "IsHit"]]--
  4058. local ds = coroutine.wrap(function()
  4059. dude:WaitForChild("Head"):BreakJoints()
  4060. for i, v in pairs(dude:GetChildren()) do
  4061. if v:IsA("Part") or v:IsA("MeshPart") then
  4062. v.Name = "DEMINISHED"
  4063. end
  4064. end
  4065. wait(0.5)
  4066. targetted = nil
  4067. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.75, 0.285)
  4068. coroutine.resume(coroutine.create(function()
  4069. for i, v in pairs(dude:GetChildren()) do
  4070. if v:IsA("Accessory") then
  4071. v:Destroy()
  4072. end
  4073. if v:IsA("Humanoid") then
  4074. v:Destroy()
  4075. end
  4076. if v:IsA("CharacterMesh") then
  4077. v:Destroy()
  4078. end
  4079. if v:IsA("Model") then
  4080. v:Destroy()
  4081. end
  4082. if v:IsA("Part") or v:IsA("MeshPart") then
  4083. for x, o in pairs(v:GetChildren()) do
  4084. if o:IsA("Decal") then
  4085. o:Destroy()
  4086. end
  4087. end
  4088. coroutine.resume(coroutine.create(function()
  4089. v.Material = "Neon"
  4090. v.CanCollide = false
  4091. v.Anchored = false
  4092. local bld = Instance.new("ParticleEmitter",v)
  4093. bld.LightEmission = 0.75
  4094. bld.Texture = "rbxassetid://363275192" ---284205403
  4095. bld.Color = ColorSequence.new(keptcolor.Color)
  4096. bld.Rate = 500
  4097. bld.Lifetime = NumberRange.new(1)
  4098. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)})
  4099. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
  4100. bld.Speed = NumberRange.new(2,5)
  4101. bld.VelocitySpread = 50000
  4102. bld.Rotation = NumberRange.new(-500,500)
  4103. bld.RotSpeed = NumberRange.new(-500,500)
  4104. local sbs = Instance.new("BodyPosition", v)
  4105. sbs.P = 3000
  4106. sbs.D = 1000
  4107. sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  4108. sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2))
  4109. v.Color = keptcolor.Color
  4110. coroutine.resume(coroutine.create(function()
  4111. for i = 0, 49 do
  4112. swait(1)
  4113. v:BreakJoints()
  4114. v.Transparency = v.Transparency + 0.02
  4115. end
  4116. v:BreakJoints()
  4117. sphere2(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,keptcolor)
  4118. CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75)
  4119. bld.Speed = NumberRange.new(10,25)
  4120. bld.Drag = 5
  4121. bld.Acceleration = vt(0,2,0)
  4122. wait(0.5)
  4123. bld.Enabled = false
  4124. wait(8)
  4125. v:Destroy()
  4126. dude:Destroy()
  4127. end))
  4128. end))
  4129. end
  4130. end
  4131. end))
  4132. end)
  4133. ds()
  4134. end
  4135. end
  4136.  
  4137.  
  4138. function FindNearestHead(Position, Distance, SinglePlayer)
  4139. if SinglePlayer then
  4140. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  4141. end
  4142. local List = {}
  4143. for i, v in pairs(workspace:GetChildren()) do
  4144. if v:IsA("Model") then
  4145. if v:findFirstChild("Head") then
  4146. if v ~= Character then
  4147. if (v.Head.Position - Position).magnitude <= Distance then
  4148. table.insert(List, v)
  4149. end
  4150. end
  4151. end
  4152. end
  4153. end
  4154. return List
  4155. end
  4156.  
  4157. function FaceMouse()
  4158. Cam = workspace.CurrentCamera
  4159. return {
  4160. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  4161. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  4162. }
  4163. end
  4164.  
  4165. function FaceMouse2()
  4166. Cam = workspace.CurrentCamera
  4167. return {
  4168. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
  4169. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  4170. }
  4171. end
  4172.  
  4173. local ModeOfGlitch = 1
  4174. -- Functions are ready.
  4175. local storehumanoidWS = 16
  4176.  
  4177. function BinaryBLINK()
  4178. for i = 0, 9 do
  4179. sphere2(6,"Add",root.CFrame*CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)),vt(0.5,0.5,0.5),-0.005,0.5,-0.005,MAINRUINCOLOR) sphere2(6,"Add",root.CFrame*CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.5,-0.005,MAINRUINCOLOR) sphere2(6,"Add",root.CFrame*CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.5,-0.005,MAINRUINCOLOR)
  4180. end
  4181. sphere(20,"Add",root.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
  4182. coroutine.resume(coroutine.create(function()
  4183. local eff = Instance.new("ParticleEmitter",root)
  4184. eff.Texture = "rbxassetid://1175838406"
  4185. eff.LightEmission = 0.95
  4186. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  4187. eff.Rate = 10000
  4188. eff.Lifetime = NumberRange.new(1)
  4189. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,4,0),NumberSequenceKeypoint.new(0.8,5,0),NumberSequenceKeypoint.new(1,0,0)})
  4190. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4191. eff.Speed = NumberRange.new(30,160)
  4192. eff.Drag = 5
  4193. eff.Rotation = NumberRange.new(-500,500)
  4194. eff.VelocitySpread = 100000
  4195. wait(0.25)
  4196. eff.Enabled = false
  4197. wait(4)
  4198. eff:Destroy()
  4199. end))
  4200. CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1)
  4201. RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0)
  4202. CameraEnshaking(2,11)
  4203. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 10)) do
  4204. if v:FindFirstChild('Head') then
  4205. dmg(v)
  4206. end
  4207. end
  4208. for i = 0, 9 do
  4209. sphere2(6,"Add",root.CFrame*CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)),vt(0.5,0.5,0.5),-0.005,0.5,-0.005,MAINRUINCOLOR) sphere2(6,"Add",root.CFrame*CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.5,-0.005,MAINRUINCOLOR) sphere2(6,"Add",root.CFrame*CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.5,-0.005,MAINRUINCOLOR)
  4210. end
  4211. sphere(20,"Add",root.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
  4212. end
  4213.  
  4214. function Fireball()
  4215. attack = true
  4216. hum.WalkSpeed = 0
  4217. local keptcolor = MAINRUINCOLOR
  4218. for i = 0,2,0.1 do
  4219. swait()
  4220. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(40)),0.3)
  4221. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-40)),.3)
  4222. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(6), math.rad(-20), math.rad(12)), 0.3)
  4223. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(40), math.rad(-40)), 0.3)
  4224. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0)),.3)
  4225. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(0)),.3)
  4226. end
  4227. local orb = Instance.new("Part", char)
  4228. orb.BrickColor = keptcolor
  4229. orb.CanCollide = false
  4230. orb.FormFactor = 3
  4231. orb.Name = "Ring"
  4232. orb.Material = "Neon"
  4233. orb.Size = Vector3.new(1, 1, 1)
  4234. orb.Transparency = 0
  4235. orb.TopSurface = 0
  4236. orb.BottomSurface = 0
  4237. local orbm = Instance.new("SpecialMesh", orb)
  4238. orbm.MeshType = "Sphere"
  4239. orbm.Name = "SizeMesh"
  4240. orbm.Scale = vt(4,4,4)
  4241. orb.CFrame = root.CFrame + root.CFrame.lookVector*3
  4242. local eff = Instance.new("ParticleEmitter",orb)
  4243. eff.Texture = "rbxassetid://296874871"
  4244. eff.LightEmission = 0.95
  4245. eff.Color = ColorSequence.new(orb.BrickColor.Color)
  4246. eff.Rate = 10000
  4247. eff.Lifetime = NumberRange.new(1.5)
  4248. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,7,0),NumberSequenceKeypoint.new(0.1,5,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  4249. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4250. eff.Speed = NumberRange.new(25)
  4251. eff.Drag = 5
  4252. eff.Rotation = NumberRange.new(-500,500)
  4253. eff.VelocitySpread = 9000
  4254. eff.RotSpeed = NumberRange.new(-500,500)
  4255. local a = Instance.new("Part",workspace)
  4256. a.Name = "Direction"
  4257. a.Anchored = true
  4258. a.BrickColor = bc("Bright red")
  4259. a.Material = "Neon"
  4260. a.Transparency = 1
  4261. a.CanCollide = false
  4262. local ray = Ray.new(
  4263. orb.CFrame.p, -- origin
  4264. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  4265. )
  4266. local ignore = orb
  4267. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4268. a.BottomSurface = 10
  4269. a.TopSurface = 10
  4270. local distance = (orb.CFrame.p - position).magnitude
  4271. a.Size = Vector3.new(0.1, 0.1, 0.1)
  4272. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  4273. orb.CFrame = a.CFrame
  4274. a:Destroy()
  4275. CFuncs["Sound"].Create("rbxassetid://304448425", orb, 1.5, 0.9)
  4276. local bv = Instance.new("BodyVelocity")
  4277. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4278. bv.velocity = orb.CFrame.lookVector*75
  4279. bv.Parent = orb
  4280. game:GetService("Debris"):AddItem(orb, 10)
  4281. local hitted = false
  4282. coroutine.resume(coroutine.create(function()
  4283. while true do
  4284. swait()
  4285. if orb.Parent ~= nil and hitted == false then
  4286. sphere2(4,"Add",orb.CFrame*CFrame.new(math.random(-1,1),math.random(-1,1),0) - orb.CFrame.lookVector*1.5,vt(3,3,3),-0.03,-0.03,-0.03,keptcolor)
  4287. elseif orb.Parent == nil and hitted == true then
  4288. break
  4289. end
  4290. end
  4291. end))
  4292. local hit =orb.Touched:connect(function(hit)
  4293. if hitted == false and hit.Parent ~= char then
  4294. hitted = true
  4295. eff.Enabled = false
  4296. CameraEnshaking(2,11)
  4297. CFuncs["Sound"].Create("rbxassetid://1226980789", orb, 4.5, 0.7)
  4298. CFuncs["Sound"].Create("rbxassetid://178452221", orb, 2.5, 0.4)
  4299. MagniDamage(orb, 25, 20,30, 0, "Normal")
  4300. sphere2(4,"Add",orb.CFrame,vt(4,4,4),0.5,0.5,0.5,keptcolor)
  4301. sphere2(3,"Add",orb.CFrame,vt(4,4,4),0.5,0.5,0.5,keptcolor)
  4302. sphere2(2,"Add",orb.CFrame,vt(4,4,4),0.5,0.5,0.5,keptcolor)
  4303. for i = 0, 9 do
  4304. sphere2(4,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1.5,1,1.5),-0.005,4,-0.005,keptcolor)
  4305. end
  4306. for i = 0, 49 do
  4307. local rsiz = math.random(10,30)
  4308. sphereMK(math.random(1,3),1,"Add",orb.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
  4309. end
  4310. local eff = Instance.new("ParticleEmitter",orb)
  4311. eff.Texture = "rbxassetid://296874871"
  4312. eff.LightEmission = 0.95
  4313. eff.Color = ColorSequence.new(orb.BrickColor.Color)
  4314. eff.Rate = 10000
  4315. eff.Lifetime = NumberRange.new(1.5)
  4316. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,15,0),NumberSequenceKeypoint.new(0.8,25,0),NumberSequenceKeypoint.new(1,0,0)})
  4317. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4318. eff.Speed = NumberRange.new(150)
  4319. eff.Drag = 5
  4320. eff.Rotation = NumberRange.new(-500,500)
  4321. eff.VelocitySpread = 9000
  4322. eff.RotSpeed = NumberRange.new(-500,500)
  4323. coroutine.resume(coroutine.create(function()
  4324. wait(0.25)
  4325. eff.Enabled = false
  4326. end))
  4327. local hfr,pfr=rayCast(orb.Position,(CFrame.new(orb.Position,orb.Position - Vector3.new(0,1,0))).lookVector,4,char)
  4328. orb.Anchored = true
  4329. orb.Transparency = 1
  4330. coroutine.resume(coroutine.create(function()
  4331. if hfr ~= nil then
  4332. orb.Size = vt(50,1,50)
  4333. orb.Orientation = vt(0,0,0)
  4334. orb.CFrame = orb.CFrame*CFrame.new(0,-5,0)
  4335. orbm:Destroy()
  4336. local firef = eff:Clone()
  4337. firef.Parent = orb
  4338. firef.VelocitySpread = 50
  4339. firef.Rate = 500
  4340. firef.Drag = 3
  4341. firef.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.2,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4342. firef.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,3,0),NumberSequenceKeypoint.new(0.1,5,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  4343. firef.Speed = NumberRange.new(10,30)
  4344. for i = 0, 24 do
  4345. wait(0.25)
  4346. MagniDamage(orb, 25, 3,6, 0, "Normal")
  4347. end
  4348. firef.Enabled = false
  4349. end
  4350. end))
  4351. wait(10)
  4352. orb:Destroy()
  4353. end
  4354. end)
  4355. for i = 0,1,0.1 do
  4356. swait()
  4357. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-50)),0.5)
  4358. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(50)),.5)
  4359. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(6), math.rad(-20), math.rad(12)), 0.5)
  4360. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.5)
  4361. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0)),.5)
  4362. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(0)),.5)
  4363. end
  4364. hum.WalkSpeed = storehumanoidWS
  4365. attack = false
  4366. end
  4367.  
  4368. function smiter()
  4369. local targetted = nil
  4370. if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  4371. targetted = mouse.Target.Parent
  4372. end
  4373. if targetted ~= nil then
  4374. RootPart.CFrame = FaceMouse()[1]
  4375. attack = true
  4376. hum.WalkSpeed = 0
  4377. coroutine.resume(coroutine.create(function()
  4378. CFuncs["Sound"].Create("rbxassetid://1117054464", targetted.Head, 2, 1)
  4379. sphere2(4,"Add",targetted.Head.CFrame,vt(8,8,8),0.1,0.1,0.1,MAINRUINCOLOR)
  4380. local vel = Instance.new("BodyPosition", targetted.Head)
  4381. vel.P = 12500
  4382. vel.D = 1000
  4383. vel.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  4384. vel.position = targetted.Head.CFrame.p
  4385. end))
  4386. CFuncs["Sound"].Create("rbxassetid://671759140", sorb2, 1, 1.2)
  4387. for i = 0,4,0.1 do
  4388. swait()
  4389. sphere2(4,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.125,-0.01,MAINRUINCOLOR)
  4390. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-60)),0.2)
  4391. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(60)),.2)
  4392. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.2)
  4393. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-40)), 0.2)
  4394. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0)),.2)
  4395. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(20),math.rad(5)),.2)
  4396. end
  4397. coroutine.resume(coroutine.create(function()
  4398. CameraEnshaking(6,5)
  4399. MagniDamage(targetted.Head, 18, 18,30, 0, "Normal")
  4400. CFuncs["Sound"].Create("rbxassetid://1042705869", targetted.Head, 6.5, 0.8)
  4401. CFuncs["Sound"].Create("rbxassetid://1042716828", targetted.Head, 6.25, 0.8)
  4402. CFuncs["Sound"].Create("rbxassetid://1117054464", targetted.Head, 5, 0.8)
  4403. sphere2(3,"Add",targetted.Head.CFrame,vt(0,40000,0),0.25,0,0.25,MAINRUINCOLOR)
  4404. sphere2(2,"Add",targetted.Head.CFrame,vt(0,40000,0),0.25,0,0.25,MAINRUINCOLOR)
  4405. sphere2(4,"Add",targetted.Head.CFrame,vt(0,0,0),0.5,0.5,0.5,MAINRUINCOLOR)
  4406. sphere2(5,"Add",targetted.Head.CFrame,vt(0,0,0),0.5,0.5,0.5,MAINRUINCOLOR)
  4407. coroutine.resume(coroutine.create(function()
  4408. local eff = Instance.new("ParticleEmitter",targetted.Head)
  4409. eff.Texture = "rbxassetid://363275192"
  4410. eff.LightEmission = 0.95
  4411. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  4412. eff.Rate = 10000
  4413. eff.Lifetime = NumberRange.new(1.5)
  4414. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,15,0),NumberSequenceKeypoint.new(0.8,25,0),NumberSequenceKeypoint.new(1,0,0)})
  4415. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4416. eff.Speed = NumberRange.new(25,150)
  4417. eff.Drag = 5
  4418. eff.Rotation = NumberRange.new(-500,500)
  4419. eff.VelocitySpread = 9000
  4420. eff.RotSpeed = NumberRange.new(-50,50)
  4421. local eff2 = eff:Clone()
  4422. eff2.Parent = targetted.Head
  4423. eff2.Texture = "rbxassetid://284205403"
  4424. eff2.Rate = 10000
  4425. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4426. eff2.Drag = 5
  4427. eff2.Rotation = NumberRange.new(-500,500)
  4428. eff2.VelocitySpread = 9000
  4429. wait(0.5)
  4430. eff2.Enabled = false
  4431. eff.Enabled = false
  4432. end))
  4433. for i = 0, 9 do
  4434. sphere2(3,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,1,2),-0.02,3,-0.02,MAINRUINCOLOR)
  4435. end
  4436. for i = 0, 49 do
  4437. local rsiz = math.random(10,50)
  4438. sphereMK(math.random(1,4),1,"Add",targetted.Head.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,0)
  4439. end
  4440. game:GetService("Debris"):AddItem(vel,1)
  4441. dmg(targetted)
  4442. end))
  4443. for i = 0,1,0.1 do
  4444. swait()
  4445. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-70)),0.5)
  4446. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(70)),.5)
  4447. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.5)
  4448. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(40), math.rad(0), math.rad(-50)), 0.5)
  4449. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0)),.5)
  4450. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(20),math.rad(5)),.5)
  4451. end
  4452. attack = false
  4453. hum.WalkSpeed = storehumanoidWS
  4454. end
  4455. end
  4456.  
  4457. function BinaryE()
  4458. local posit = -2
  4459. attack = true
  4460. hum.WalkSpeed = 5
  4461. CFuncs["Sound"].Create("rbxassetid://169380495", sorb2, 1, 1)
  4462. for i = 0,2,0.1 do
  4463. swait()
  4464. sphere2(7,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.075,-0.01,MAINRUINCOLOR)
  4465. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(30)),0.5)
  4466. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-30)),.5)
  4467. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  4468. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(45), math.rad(6), math.rad(-30)), 0.5)
  4469. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-20),math.rad(0)),.5)
  4470. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(0)),.5)
  4471. end
  4472. for i = 0, 2 do
  4473. CameraEnshaking(2,11)
  4474. local hite = Instance.new("Part", char)
  4475. hite.Anchored = true
  4476. hite.CanCollide = false
  4477. hite.FormFactor = 3
  4478. hite.Name = "Ring"
  4479. hite.Material = "Neon"
  4480. hite.Size = Vector3.new(1, 1, 1)
  4481. hite.Transparency = 1
  4482. hite.TopSurface = 0
  4483. hite.BottomSurface = 0
  4484. hite.CFrame = root.CFrame*CFrame.new(0,posit,-5)
  4485. CFuncs["Sound"].Create("rbxassetid://231917856", hite, 0.5, 0.9)
  4486. CFuncs["Sound"].Create("rbxassetid://231917758", hite, 0.25, 0.8)
  4487. coroutine.resume(coroutine.create(function()
  4488. local eff = Instance.new("ParticleEmitter",hite)
  4489. eff.Texture = "rbxassetid://1175838406"
  4490. eff.LightEmission = 0.95
  4491. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  4492. eff.Rate = 1000
  4493. eff.Lifetime = NumberRange.new(1)
  4494. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,1,0),NumberSequenceKeypoint.new(1,0,0)})
  4495. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4496. eff.Speed = NumberRange.new(10,50)
  4497. eff.Drag = 5
  4498. eff.Rotation = NumberRange.new(-500,500)
  4499. eff.VelocitySpread = 100000
  4500. wait(0.25)
  4501. eff.Enabled = false
  4502. end))
  4503. coroutine.resume(coroutine.create(function()
  4504. for i = 0, 1 do
  4505. swait()
  4506. sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR)
  4507. sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR)
  4508. end
  4509. end))
  4510. sphere2(6,"Add",hite.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(2,2,2),0.5,-0.01,-0.01,MAINRUINCOLOR)
  4511. MagniDamage(hite, 3, 30,40, 0, "Normal")
  4512. game:GetService("Debris"):AddItem(hite, 5)
  4513. posit = posit + 2
  4514. end
  4515. for i = 0,1,0.1 do
  4516. swait()
  4517. sphere2(7,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.075,-0.01,MAINRUINCOLOR)
  4518. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-80)),0.5)
  4519. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(80)),.5)
  4520. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  4521. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(110), math.rad(6), math.rad(40)), 0.5)
  4522. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-20),math.rad(0)),.5)
  4523. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(0)),.5)
  4524. end
  4525. for i = 0,1,0.1 do
  4526. swait()
  4527. sphere2(7,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.075,-0.01,MAINRUINCOLOR)
  4528. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,-0.2,0)* angles(math.rad(20),math.rad(0),math.rad(60)),0.5)
  4529. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-60)),.5)
  4530. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(60)), 0.5)
  4531. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(60), math.rad(6), math.rad(-50)), 0.5)
  4532. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-20),math.rad(30)),.5)
  4533. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(40)),.5)
  4534. end
  4535. posit = -6
  4536. for i = 0, 6 do
  4537. CameraEnshaking(2,11)
  4538. local hite = Instance.new("Part", char)
  4539. hite.Anchored = true
  4540. hite.CanCollide = false
  4541. hite.FormFactor = 3
  4542. hite.Name = "Ring"
  4543. hite.Material = "Neon"
  4544. hite.Size = Vector3.new(1, 1, 1)
  4545. hite.Transparency = 1
  4546. hite.TopSurface = 0
  4547. hite.BottomSurface = 0
  4548. hite.CFrame = root.CFrame*CFrame.new(posit,0,-5)
  4549. CFuncs["Sound"].Create("rbxassetid://231917856", hite, 0.5, 1.2)
  4550. CFuncs["Sound"].Create("rbxassetid://231917758", hite, 0.25, 1)
  4551. sphere2(6,"Add",hite.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),-0.01,1,-0.01,MAINRUINCOLOR)
  4552. coroutine.resume(coroutine.create(function()
  4553. local eff = Instance.new("ParticleEmitter",hite)
  4554. eff.Texture = "rbxassetid://1175838406"
  4555. eff.LightEmission = 0.95
  4556. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  4557. eff.Rate = 1000
  4558. eff.Lifetime = NumberRange.new(1)
  4559. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,1,0),NumberSequenceKeypoint.new(1,0,0)})
  4560. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4561. eff.Speed = NumberRange.new(20,70)
  4562. eff.Drag = 5
  4563. eff.Rotation = NumberRange.new(-500,500)
  4564. eff.VelocitySpread = 100000
  4565. wait(0.25)
  4566. eff.Enabled = false
  4567. end))
  4568. coroutine.resume(coroutine.create(function()
  4569. for i = 0, 2 do
  4570. swait()
  4571. sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR)
  4572. sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR)
  4573. sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR)
  4574. end
  4575. end))
  4576. MagniDamage(hite, 5, 40,70, 0, "Normal")
  4577. game:GetService("Debris"):AddItem(hite, 5)
  4578. posit = posit + 2
  4579. end
  4580. for i = 0,1,0.1 do
  4581. swait()
  4582. sphere2(7,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.075,-0.01,MAINRUINCOLOR)
  4583. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0.1,1.5)* angles(math.rad(-10),math.rad(0),math.rad(-60)),0.5)
  4584. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(50)),.5)
  4585. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)), 0.5)
  4586. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(6), math.rad(-50)), 0.5)
  4587. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(10),math.rad(-10)),.5)
  4588. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(60)),.5)
  4589. end
  4590. hum.WalkSpeed = storehumanoidWS
  4591. attack = false
  4592. end
  4593.  
  4594. function CorruptBlink()
  4595. for i = 0, 14 do
  4596. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  4597. end
  4598. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4599. CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1)
  4600. RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0)
  4601. CameraEnshaking(2,10)
  4602. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 20)) do
  4603. if v:FindFirstChild('Head') then
  4604. dmg(v)
  4605. end
  4606. end
  4607. for i = 0, 14 do
  4608. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  4609. end
  4610. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4611. end
  4612. function PureBomb()
  4613. attack = true
  4614. hum.WalkSpeed = 0
  4615. local orb = Instance.new("Part", char)
  4616. orb.Anchored = true
  4617. orb.BrickColor = BrickColor.new("Toothpaste")
  4618. orb.CanCollide = false
  4619. orb.FormFactor = 3
  4620. orb.Name = "Ring"
  4621. orb.Material = "Neon"
  4622. orb.Size = Vector3.new(1, 1, 1)
  4623. orb.Transparency = 0
  4624. orb.TopSurface = 0
  4625. orb.BottomSurface = 0
  4626. local orbm = Instance.new("SpecialMesh", orb)
  4627. orbm.MeshType = "Sphere"
  4628. orbm.Name = "SizeMesh"
  4629. orbm.Scale = vt(0,0,0)
  4630. local scaled = 0.1
  4631. local posid = 0
  4632. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1)
  4633. for i = 0, 5, 0.1 do
  4634. swait()
  4635. scaled = scaled - 0.001
  4636. posid = posid - scaled
  4637. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  4638. local scaled = 0.1
  4639. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  4640. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Toothpaste"),10)
  4641. PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0)
  4642. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  4643. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  4644. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  4645. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  4646. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  4647. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  4648. end
  4649. for i = 0, 2, 0.1 do
  4650. swait()
  4651. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  4652. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  4653. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  4654. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  4655. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  4656. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  4657. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  4658. end
  4659. coroutine.resume(coroutine.create(function()
  4660. orb.Anchored = false
  4661. CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,1)
  4662. local a = Instance.new("Part",workspace)
  4663. a.Name = "Direction"
  4664. a.Anchored = true
  4665. a.BrickColor = bc("Bright red")
  4666. a.Material = "Neon"
  4667. a.Transparency = 1
  4668. a.CanCollide = false
  4669. local ray = Ray.new(
  4670. orb.CFrame.p, -- origin
  4671. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  4672. )
  4673. local ignore = orb
  4674. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4675. a.BottomSurface = 10
  4676. a.TopSurface = 10
  4677. local distance = (orb.CFrame.p - position).magnitude
  4678. a.Size = Vector3.new(0.1, 0.1, 0.1)
  4679. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  4680. orb.CFrame = a.CFrame
  4681. a:Destroy()
  4682. local bv = Instance.new("BodyVelocity")
  4683. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4684. bv.velocity = orb.CFrame.lookVector*125
  4685. bv.Parent = orb
  4686. local hitted = false
  4687. game:GetService("Debris"):AddItem(orb, 15)
  4688. wait()
  4689. local hit =orb.Touched:connect(function(hit)
  4690. if hitted == false then
  4691. hitted = true
  4692. CameraEnshaking(10,2.5)
  4693. CFuncs["Sound"].Create("rbxassetid://151304356", orb, 5,1)
  4694. MagniDamage(orb, 65, 65,90, 0, "Normal")
  4695. sphere(1,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),1,BrickColor.new("Toothpaste"))
  4696. sphere(2,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),2,BrickColor.new("Toothpaste"))
  4697. for i = 0, 49 do
  4698. PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Toothpaste"),0)
  4699. end
  4700. for i = 0, 9 do
  4701. sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  4702. sphereMK(2,5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  4703. end
  4704. orb.Anchored = true
  4705. orb.Transparency = 1
  4706. wait(8)
  4707. orb:Destroy()
  4708. end
  4709. end)
  4710. end))
  4711. for i = 0, 1, 0.1 do
  4712. swait()
  4713. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  4714. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  4715. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4)
  4716. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4)
  4717. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4)
  4718. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  4719. end
  4720. hum.WalkSpeed = storehumanoidWS
  4721. attack = false
  4722. end
  4723.  
  4724. function BanishingOrb()
  4725. attack = true
  4726. hum.WalkSpeed = 0
  4727. local orb = Instance.new("Part", char)
  4728. orb.Anchored = true
  4729. orb.BrickColor = BrickColor.new("Black")
  4730. orb.CanCollide = false
  4731. orb.FormFactor = 3
  4732. orb.Name = "Ring"
  4733. orb.Material = "Neon"
  4734. orb.Size = Vector3.new(1, 1, 1)
  4735. orb.Transparency = 0
  4736. orb.TopSurface = 0
  4737. orb.BottomSurface = 0
  4738. local orbm = Instance.new("SpecialMesh", orb)
  4739. orbm.MeshType = "Sphere"
  4740. orbm.Name = "SizeMesh"
  4741. orbm.Scale = vt(0,0,0)
  4742. local scaled = 0.1
  4743. local posid = 0
  4744. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5,0.9)
  4745. for i = 0, 5, 0.1 do
  4746. swait()
  4747. scaled = scaled - 0.001
  4748. posid = posid - scaled
  4749. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  4750. local scaled = 0.1
  4751. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  4752. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Black"),10)
  4753. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  4754. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  4755. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  4756. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  4757. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  4758. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  4759. end
  4760. for i = 0, 2, 0.1 do
  4761. swait()
  4762. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  4763. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  4764. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  4765. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  4766. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  4767. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  4768. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  4769. end
  4770. coroutine.resume(coroutine.create(function()
  4771. orb.Anchored = false
  4772. CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,0.75)
  4773. local a = Instance.new("Part",workspace)
  4774. a.Name = "Direction"
  4775. a.Anchored = true
  4776. a.BrickColor = bc("Bright red")
  4777. a.Material = "Neon"
  4778. a.Transparency = 1
  4779. a.CanCollide = false
  4780. local ray = Ray.new(
  4781. orb.CFrame.p, -- origin
  4782. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  4783. )
  4784. local ignore = orb
  4785. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4786. a.BottomSurface = 10
  4787. a.TopSurface = 10
  4788. local distance = (orb.CFrame.p - position).magnitude
  4789. a.Size = Vector3.new(0.1, 0.1, 0.1)
  4790. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  4791. orb.CFrame = a.CFrame
  4792. a:Destroy()
  4793. local bv = Instance.new("BodyVelocity")
  4794. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4795. bv.velocity = orb.CFrame.lookVector*0
  4796. bv.Parent = orb
  4797. local hitted = false
  4798. local rate = 0
  4799. coroutine.resume(coroutine.create(function()
  4800. for i = 0, 24 do
  4801. wait(0.1)
  4802. rate = rate + 0.25
  4803. bv.velocity = bv.velocity + orb.CFrame.lookVector*rate
  4804. for i, v in pairs(FindNearestHead(orb.CFrame.p, 15)) do
  4805. if v:FindFirstChild('Head') then
  4806. dmg(v)
  4807. end
  4808. end
  4809. CFuncs["Sound"].Create("rbxassetid://1177785010", orb, 2.5,0.9)
  4810. sphere(2,"Add",orb.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
  4811. sphere(3,"Add",orb.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR)
  4812. end
  4813. orb.Anchored = true
  4814. orb.Transparency = 1
  4815. for i, v in pairs(FindNearestHead(orb.CFrame.p, 32)) do
  4816. if v:FindFirstChild('Head') then
  4817. dmg(v)
  4818. end
  4819. end
  4820. local eff = Instance.new("ParticleEmitter",orb)
  4821. eff.Texture = "rbxassetid://296874871"
  4822. eff.LightEmission = 0.95
  4823. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  4824. eff.Rate = 1000000000
  4825. eff.Lifetime = NumberRange.new(3)
  4826. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.1,10,0),NumberSequenceKeypoint.new(0.8,9,0),NumberSequenceKeypoint.new(1,0,0)})
  4827. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4828. eff.Speed = NumberRange.new(30)
  4829. eff.Acceleration = vt(0,-15,0)
  4830. eff.Rotation = NumberRange.new(-500,500)
  4831. eff.VelocitySpread = 100000
  4832. eff.RotSpeed = NumberRange.new(-500,500)
  4833. coroutine.resume(coroutine.create(function()
  4834. wait(0.6)
  4835. eff.Enabled = false
  4836. end))
  4837. CFuncs["Sound"].Create("rbxassetid://1177785010", orb, 8,0.6)
  4838. CFuncs["Sound"].Create("rbxassetid://438666141", orb, 7.5,0.9)
  4839. sphere(1,"Add",orb.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR)
  4840. sphere(1.5,"Add",orb.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4841. sphere(2,"Add",orb.CFrame,vt(0,0,0),1.25,MAINRUINCOLOR)
  4842. game:GetService("Debris"):AddItem(orb, 15)
  4843. end))
  4844. end))
  4845. for i = 0, 1, 0.1 do
  4846. swait()
  4847. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  4848. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  4849. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4)
  4850. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4)
  4851. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4)
  4852. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  4853. end
  4854. hum.WalkSpeed = storehumanoidWS
  4855. attack = false
  4856. end
  4857.  
  4858.  
  4859. function ChaosGroundStrike()
  4860. attack = true
  4861. for i = 0, 2, 0.1 do
  4862. swait()
  4863. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  4864. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  4865. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4866. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4867. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  4868. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  4869. end
  4870. CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
  4871. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  4872. CameraEnshaking(100,100)
  4873. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do
  4874. if v:FindFirstChild('Head') then
  4875. dmg(v)
  4876. end
  4877. end
  4878. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random())
  4879. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random())
  4880. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100,0.1,100),0.01,BrickColor.random())
  4881. for i = 0, 2, 0.1 do
  4882. swait()
  4883. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4884. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4885. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  4886. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  4887. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  4888. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  4889. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  4890. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  4891. end
  4892. attack = false
  4893. end
  4894.  
  4895.  
  4896.  
  4897. function Starfall()
  4898. attack = true
  4899. hum.WalkSpeed = 0
  4900. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  4901. for i = 0, 5, 0.1 do
  4902. swait()
  4903. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  4904. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  4905. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  4906. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  4907. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4908. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  4909. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  4910. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  4911. end
  4912. local Overed = false
  4913. CameraEnshaking(2,20)
  4914. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  4915. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  4916. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  4917. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  4918. local orb = Instance.new("Part", char)
  4919. orb.Anchored = true
  4920. orb.BrickColor = BrickColor.new("Toothpaste")
  4921. orb.CanCollide = false
  4922. orb.FormFactor = 3
  4923. orb.Name = "Remenant"
  4924. orb.Material = "Neon"
  4925. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  4926. orb.Size = Vector3.new(1, 1, 1)
  4927. orb.Transparency = 1
  4928. orb.TopSurface = 0
  4929. orb.BottomSurface = 0
  4930. hum.WalkSpeed = storehumanoidWS
  4931. coroutine.resume(coroutine.create(function()
  4932. for i = 0, 9 do
  4933. swait(10)
  4934. local lb = Instance.new("Part")
  4935. lb.Color = MAINRUINCOLOR.Color
  4936. lb.CanCollide = false
  4937. lb.Material = "Neon"
  4938. lb.Anchored = true
  4939. lb.TopSurface = 0
  4940. lb.BottomSurface = 0
  4941. lb.Transparency = 0
  4942. lb.Size = vt(1,1,1)
  4943. lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  4944. lb.Anchored = false
  4945. lb.Parent = char
  4946. local thingery = Instance.new("SpecialMesh",lb)
  4947. thingery.MeshType = "Sphere"
  4948. thingery.Scale = vt(20,20,20)
  4949. game:GetService("Debris"):AddItem(lb, 10)
  4950. local bv = Instance.new("BodyVelocity")
  4951. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4952. bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  4953. bv.Parent = lb
  4954. sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
  4955. sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
  4956. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  4957. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  4958. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  4959. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  4960. local hitted = false
  4961. coroutine.resume(coroutine.create(function()
  4962. while true do
  4963. swait(1)
  4964. if lb.Parent ~= nil and hitted == false then
  4965. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  4966. elseif lb.Parent == nil then
  4967. break
  4968. end
  4969. end
  4970. end))
  4971.  
  4972. game:GetService("Debris"):AddItem(a, 0.1)
  4973.  
  4974. coroutine.resume(coroutine.create(function()
  4975. swait(1)
  4976. lb.Touched:connect(function(hit)
  4977. if hitted == false then
  4978. hitted = true
  4979. lb.Transparency = 1
  4980. lb.Anchored = true
  4981. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  4982. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  4983. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  4984. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  4985. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  4986. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  4987. MagniDamage(lb, 45, 45,85, 0, "Normal")
  4988. CameraEnshaking(1,5)
  4989. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  4990. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  4991. for i = 0, 9 do
  4992. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  4993. end
  4994. for i = 0, 49 do
  4995. swait()
  4996. MagniDamage(lb, 30, 2,4, 0, "Normal")
  4997. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  4998. end
  4999. end
  5000. end)
  5001. end))
  5002. end
  5003. Overed = true
  5004. orb:Destroy()
  5005. end))
  5006.  
  5007. attack = false
  5008. end
  5009.  
  5010. function StarfallEX()
  5011. attack = true
  5012. hum.WalkSpeed = 0
  5013. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 0.7)
  5014. for i = 0, 10, 0.1 do
  5015. swait()
  5016. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  5017. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  5018. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  5019. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  5020. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  5021. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  5022. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  5023. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  5024. end
  5025. local Overed = false
  5026. CameraEnshaking(2,20)
  5027. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
  5028. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
  5029. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5030. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 0.9)
  5031. local orb = Instance.new("Part", char)
  5032. orb.Anchored = true
  5033. orb.BrickColor = BrickColor.new("Toothpaste")
  5034. orb.CanCollide = false
  5035. orb.FormFactor = 3
  5036. orb.Name = "Remenant"
  5037. orb.Material = "Neon"
  5038. orb.CFrame = root.CFrame*CFrame.new(0,250,0)
  5039. orb.Size = Vector3.new(1, 1, 1)
  5040. orb.Transparency = 1
  5041. orb.TopSurface = 0
  5042. orb.BottomSurface = 0
  5043. hum.WalkSpeed = storehumanoidWS
  5044. coroutine.resume(coroutine.create(function()
  5045. for i = 0, 4 do
  5046. swait(15)
  5047. local lb = Instance.new("Part")
  5048. lb.Color = MAINRUINCOLOR.Color
  5049. lb.CanCollide = false
  5050. lb.Material = "Neon"
  5051. lb.Anchored = true
  5052. lb.TopSurface = 0
  5053. lb.BottomSurface = 0
  5054. lb.Transparency = 0
  5055. lb.Size = vt(1,1,1)
  5056. lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  5057. lb.Anchored = false
  5058. lb.Parent = char
  5059. local thingery = Instance.new("SpecialMesh",lb)
  5060. thingery.MeshType = "Sphere"
  5061. thingery.Scale = vt(50,50,50)
  5062. game:GetService("Debris"):AddItem(lb, 10)
  5063. local bv = Instance.new("BodyVelocity")
  5064. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5065. bv.velocity = lb.CFrame.lookVector*math.random(50,420)
  5066. bv.Parent = lb
  5067. sphere(2.5,"Add",lb.CFrame,vt(100,100,0),0.25,MAINRUINCOLOR)
  5068. sphere(5,"Add",lb.CFrame,vt(100,100,0),0.5,MAINRUINCOLOR)
  5069. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 0.9)
  5070. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 0.9)
  5071. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 0.9)
  5072. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 0.9)
  5073. local hitted = false
  5074. coroutine.resume(coroutine.create(function()
  5075. while true do
  5076. swait(1)
  5077. if lb.Parent ~= nil and hitted == false then
  5078. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),25,25,25,0.25,MAINRUINCOLOR,-2)
  5079. elseif lb.Parent == nil then
  5080. break
  5081. end
  5082. end
  5083. end))
  5084.  
  5085. game:GetService("Debris"):AddItem(a, 0.1)
  5086.  
  5087. coroutine.resume(coroutine.create(function()
  5088. swait(1)
  5089. lb.Touched:connect(function(hit)
  5090. if hitted == false then
  5091. hitted = true
  5092. lb.Transparency = 1
  5093. lb.Anchored = true
  5094. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 0.9)
  5095. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.6)
  5096. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.65)
  5097. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.65)
  5098. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 0.9)
  5099. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.75)
  5100. MagniDamage(lb, 50, 60,99, 0, "Normal")
  5101. CameraEnshaking(1,5)
  5102. sphere(4,"Add",lb.CFrame,vt(50,50,50),2,MAINRUINCOLOR)
  5103. sphere(8,"Add",lb.CFrame,vt(50,50,50),4,MAINRUINCOLOR)
  5104. for i = 0, 9 do
  5105. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,100,-0.1,MAINRUINCOLOR,0)
  5106. end
  5107. for i = 0, 99 do
  5108. swait()
  5109. MagniDamage(lb, 30, 6,18, 0, "Normal")
  5110. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),32,32,32,0.32,MAINRUINCOLOR,0)
  5111. end
  5112. end
  5113. end)
  5114. end))
  5115. end
  5116. Overed = true
  5117. orb:Destroy()
  5118. end))
  5119.  
  5120. attack = false
  5121. end
  5122.  
  5123. function DivineBlast()
  5124. attack = true
  5125. hum.WalkSpeed = 0
  5126. local elocacenter = CreateParta(sorb,1,1,"SmoothPlastic",BrickColor.random())
  5127. elocacenter.Anchored = true
  5128. elocacenter.CFrame = sorb.CFrame
  5129. local eloca1 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
  5130. eloca1.Anchored = true
  5131. eloca1.CFrame = elocacenter.CFrame
  5132. local eloca2 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
  5133. eloca2.Anchored = true
  5134. eloca2.CFrame = elocacenter.CFrame
  5135. local eloca3 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
  5136. eloca3.Anchored = true
  5137. eloca3.CFrame = elocacenter.CFrame
  5138. local eloca4 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
  5139. eloca4.Anchored = true
  5140. eloca4.CFrame = elocacenter.CFrame
  5141. local lookavec = 0
  5142. local speeds = 0
  5143. CFuncs["Sound"].Create("rbxassetid://1192402877", sorb, 1.5, 1)
  5144. for i = 0, 3, 0.1 do
  5145. swait()
  5146. ---
  5147. lookavec = lookavec + 0.1
  5148. speeds = speeds + 10
  5149. elocacenter.CFrame = sorb.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  5150. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  5151. PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  5152.  
  5153. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  5154. PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  5155.  
  5156. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  5157. PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  5158.  
  5159. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  5160. PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  5161. ---
  5162. root.CFrame = FaceMouse()[1]
  5163. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  5164. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  5165. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  5166. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  5167. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  5168. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  5169. end
  5170. for i = 0, 3, 0.1 do
  5171. swait()
  5172. ---
  5173. speeds = speeds + 10
  5174. elocacenter.CFrame = sorb.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  5175. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  5176. PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  5177.  
  5178. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  5179. PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  5180.  
  5181. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  5182. PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  5183.  
  5184. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  5185. PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  5186. ---
  5187. root.CFrame = FaceMouse()[1]
  5188. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  5189. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  5190. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  5191. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  5192. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  5193. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  5194. end
  5195. CFuncs["Sound"].Create("rbxassetid://136007472", sorb, 1,1)
  5196. for i = 0, 3, 0.1 do
  5197. swait()
  5198. ---
  5199. speeds = speeds + 10
  5200. elocacenter.CFrame = sorb.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  5201. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  5202. PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  5203.  
  5204. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  5205. PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  5206.  
  5207. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  5208. PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  5209.  
  5210. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  5211. PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  5212. ---
  5213. root.CFrame = FaceMouse()[1]
  5214. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  5215. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  5216. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(40)),.1)
  5217. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(-40)),.1)
  5218. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(40)),.1)
  5219. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  5220. end
  5221. coroutine.resume(coroutine.create(function()
  5222. local a = Instance.new("Part",Character)
  5223. a.Name = "Direction"
  5224. a.Anchored = true
  5225. a.BrickColor = bc("White")
  5226. a.Material = "Neon"
  5227. a.Transparency = 0
  5228. a.Shape = "Cylinder"
  5229. a.CanCollide = false
  5230. local a2 = Instance.new("Part",Character)
  5231. a2.Name = "Direction"
  5232. a2.Anchored = true
  5233. a2.BrickColor = bc("Bright yellow")
  5234. a2.Material = "Neon"
  5235. a2.Transparency = 0
  5236. a2.Shape = "Cylinder"
  5237. a2.CanCollide = false
  5238. local b = Instance.new("Part",Character)
  5239. b.Name = "HitDirect"
  5240. b.Anchored = true
  5241. b.BrickColor = bc("Cool yellow")
  5242. b.Material = "Neon"
  5243. b.Transparency = 1
  5244. b.CanCollide = false
  5245. local ray = Ray.new(
  5246. elocacenter.CFrame.p, -- origin
  5247. (mouse.Hit.p - elocacenter.CFrame.p).unit * 1000 -- direction
  5248. )
  5249. local ignore = Character
  5250. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  5251. a.BottomSurface = 10
  5252. a.TopSurface = 10
  5253. a2.BottomSurface = 10
  5254. a2.TopSurface = 10
  5255. local distance = (elocacenter.CFrame.p - position).magnitude
  5256. a.Size = Vector3.new(distance, 1, 1)
  5257. a.CFrame = CFrame.new(elocacenter.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  5258. a2.Size = Vector3.new(distance, 1, 1)
  5259. a2.CFrame = CFrame.new(elocacenter.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  5260. b.CFrame = CFrame.new(elocacenter.CFrame.p, position) * CFrame.new(0, 0, -distance)
  5261. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  5262. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  5263. game:GetService("Debris"):AddItem(a, 10)
  5264. game:GetService("Debris"):AddItem(a2, 10)
  5265. game:GetService("Debris"):AddItem(b, 10)
  5266. local msh = Instance.new("SpecialMesh",a)
  5267. msh.MeshType = "Cylinder"
  5268. msh.Scale = vt(1,2,2)
  5269. local msh2 = Instance.new("SpecialMesh",a2)
  5270. msh2.MeshType = "Cylinder"
  5271. msh2.Scale = vt(1,2.5,2.5)
  5272. CFuncs["Sound"].Create("rbxassetid://376970418", sorb, 2, 0.75)
  5273. coroutine.resume(coroutine.create(function()
  5274. for i = 0,10,0.1 do
  5275. swait()
  5276. msh.Scale = msh.Scale + vt(0,0.05,0.05)
  5277. a.Transparency = a.Transparency + 0.025
  5278. msh2.Scale = msh2.Scale + vt(0,0.25,0.25)
  5279. a2.Transparency = a2.Transparency + 0.05
  5280. end
  5281. a:Destroy()
  5282. a2:Destroy()
  5283. end))
  5284. CFuncs["Sound"].Create("rbxassetid://1177785010", b, 3, 1)
  5285. CFuncs["Sound"].Create("rbxassetid://192410089", b, 3, 0.7)
  5286. CFuncs["Sound"].Create("rbxassetid://579687077", b, 0.5, 0.75)
  5287. CFuncs["Sound"].Create("rbxassetid://1060191237", b, 1, 0.75)
  5288. CFuncs["Sound"].Create("rbxassetid://164881112", b, 3, 1)
  5289. CFuncs["Sound"].Create("rbxassetid://429123896", b, 1.5, 0.85)
  5290. MagniDamage(b, 25, 40,65, 0, "Normal")
  5291. for i = 0, 49 do
  5292. PixelBlock(2,math.random(10,20),"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.04,BrickColor.new("Bright yellow"),0)
  5293. PixelBlock(1,math.random(1,10),"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Bright yellow"),0)
  5294. end
  5295. sphere(1,"Add",b.CFrame,vt(4,4,4),0.1,BrickColor.new("White"))
  5296. sphere(1,"Add",b.CFrame,vt(5,5,5),0.25,BrickColor.new("Bright yellow"))
  5297. sphere(1,"Add",b.CFrame,vt(5,5,5),0.5,BrickColor.new("Bright yellow"))
  5298. sphere(2,"Add",b.CFrame,vt(5,5,5),0.5,BrickColor.new("Bright yellow"))
  5299. sphere(3,"Add",b.CFrame,vt(5,5,5),0.5,BrickColor.new("Bright yellow"))
  5300. sphere(4,"Add",b.CFrame,vt(5,5,5),0.5,BrickColor.new("Bright yellow"))
  5301. end))
  5302. game:GetService("Debris"):AddItem(elocacenter, 5)
  5303. hum.WalkSpeed = storehumanoidWS
  5304. attack = false
  5305. end
  5306.  
  5307. function StarDivision()
  5308. attack = true
  5309. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5)
  5310. for i = 0, 2, 0.1 do
  5311. swait()
  5312. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  5313. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  5314. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  5315. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  5316. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.6)
  5317. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  5318. end
  5319. local orb = Instance.new("Part", char)
  5320. orb.BrickColor = MAINRUINCOLOR
  5321. orb.CanCollide = false
  5322. orb.FormFactor = 3
  5323. orb.Name = "Ring"
  5324. orb.Material = "Neon"
  5325. orb.Size = Vector3.new(1, 1, 1)
  5326. orb.Transparency = 0
  5327. orb.TopSurface = 0
  5328. orb.BottomSurface = 0
  5329. local orbm = Instance.new("SpecialMesh", orb)
  5330. orbm.MeshType = "Sphere"
  5331. orbm.Name = "SizeMesh"
  5332. orbm.Scale = vt(2,2,2)
  5333. local a = Instance.new("Part",workspace)
  5334. a.Name = "Direction"
  5335. a.Anchored = true
  5336. a.BrickColor = bc("Bright red")
  5337. a.Material = "Neon"
  5338. a.Transparency = 1
  5339. a.CanCollide = false
  5340. local ray = Ray.new(
  5341. sorb.CFrame.p, -- origin
  5342. (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction
  5343. )
  5344. local ignore = sorb
  5345. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  5346. a.BottomSurface = 10
  5347. a.TopSurface = 10
  5348. local distance = (sorb.CFrame.p - position).magnitude
  5349. a.Size = Vector3.new(0.1, 0.1, 0.1)
  5350. a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0)
  5351. orb.CFrame = a.CFrame
  5352. a:Destroy()
  5353. local bv = Instance.new("BodyVelocity")
  5354. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5355. bv.velocity = orb.CFrame.lookVector*100
  5356. bv.Parent = orb
  5357. local hitted = false
  5358. game:GetService("Debris"):AddItem(orb, 10)
  5359. CFuncs["Sound"].Create("rbxassetid://376970418",orb, 1.5, 1.15)
  5360. CFuncs["Sound"].Create("rbxassetid://633627961",orb, 1, 1.15)
  5361. CFuncs["Sound"].Create("rbxassetid://1002081188", orb, 1, 1.15)
  5362. CFuncs["Sound"].Create("rbxassetid://741272936", orb, 1, 1.15)
  5363. CFuncs["Sound"].Create("rbxassetid://1192402877", orb, 1, 1.15)
  5364. coroutine.resume(coroutine.create(function()
  5365. while true do
  5366. swait(1)
  5367. if orb.Parent ~= nil and hitted == false then
  5368. PixelBlockNeg(1,math.random(1,2),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,1,0.02,MAINRUINCOLOR,-2)
  5369. elseif orb.Parent == nil then
  5370. break
  5371. end
  5372. end
  5373. end))
  5374. coroutine.resume(coroutine.create(function()
  5375. swait(1)
  5376. orb.Touched:connect(function(hit)
  5377. if hitted == false then
  5378. hitted = true
  5379. game:GetService("Debris"):AddItem(orb, 5)
  5380. orb.Transparency = 1
  5381. orb.Anchored = true
  5382. local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  5383. elocacenter.Anchored = true
  5384. elocacenter.CFrame = orb.CFrame
  5385. elocacenter.Orientation = vt(0,0,0)
  5386. local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  5387. eloca1.Anchored = true
  5388. eloca1.CFrame = elocacenter.CFrame
  5389. local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  5390. eloca2.Anchored = true
  5391. eloca2.CFrame = elocacenter.CFrame
  5392. local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  5393. eloca3.Anchored = true
  5394. eloca3.CFrame = elocacenter.CFrame
  5395. local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  5396. eloca4.Anchored = true
  5397. eloca4.CFrame = elocacenter.CFrame
  5398. local lookavec = 0
  5399. local speeds = 0
  5400. CameraEnshaking(1,1)
  5401. CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1)
  5402. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5403. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5404. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5405. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5406. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5407. for i = 0, 99 do
  5408. swait()
  5409. lookavec = lookavec + 1
  5410. speeds = speeds + 0.1
  5411. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  5412. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  5413. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5414.  
  5415. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  5416. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5417.  
  5418. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  5419. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5420.  
  5421. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  5422. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5423. end
  5424.  
  5425. for i = 0, 149 do
  5426. swait()
  5427. speeds = speeds + 0.1
  5428. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  5429. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  5430. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5431.  
  5432. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  5433. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5434.  
  5435. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  5436. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5437.  
  5438. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  5439. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5440. end
  5441. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125)) do
  5442. if v:FindFirstChild('Head') then
  5443. dmg(v)
  5444. end
  5445. end
  5446. CameraEnshaking(7,30)
  5447. MagniDamage(elocacenter, 225, 50,75, 0, "Normal")
  5448. CFuncs["Sound"].Create("rbxassetid://468991944", char, 4, 1)
  5449. CFuncs["Sound"].Create("rbxassetid://533636230", char, 5, 0.75)
  5450. CFuncs["Sound"].Create("rbxassetid://419447292", char, 1,1)
  5451. CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1)
  5452. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),-0.25,MAINRUINCOLOR)
  5453. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),0.5,MAINRUINCOLOR)
  5454. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5455. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5456. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5457. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5458. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5459. for i = 0, 24 do
  5460. sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0)
  5461. sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  5462. sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  5463. sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  5464. end
  5465. coroutine.resume(coroutine.create(function()
  5466. for i = 0, 499 do
  5467. swait(1)
  5468. MagniDamage(elocacenter, 90, 1,5, 0, "Normal")
  5469. PixelBlockNeg(2,math.random(1,10),"Add",elocacenter.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-30,30)),math.rad(math.random(-30,30)),math.rad(math.random(-30,30))),15,15,15,0.15,MAINRUINCOLOR,-5)
  5470. end
  5471. elocacenter:Destroy()
  5472. eloca1:Destroy()
  5473. eloca2:Destroy()
  5474. eloca3:Destroy()
  5475. eloca4:Destroy()
  5476. end))
  5477. end
  5478. end)
  5479. end))
  5480. attack = false
  5481. end
  5482.  
  5483.  
  5484. function THE_TRUE_POWER_OF_VIOLENCE()
  5485. attack = true
  5486. hum.WalkSpeed = 0
  5487. CFuncs["Sound"].Create("rbxassetid://136007472", sorb, 2.5,0.7)
  5488. for i = 0, 10, 0.1 do
  5489. swait()
  5490. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  5491. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  5492. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.4)
  5493. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(40)),.4)
  5494. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-40)),.4)
  5495. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.4)
  5496. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  5497. end
  5498. local orb = Instance.new("Part", char)
  5499. orb.BrickColor = MAINRUINCOLOR
  5500. orb.CanCollide = false
  5501. orb.FormFactor = 3
  5502. orb.Name = "Ring"
  5503. orb.Material = "Neon"
  5504. orb.Size = Vector3.new(1, 1, 1)
  5505. orb.Transparency = 0
  5506. orb.TopSurface = 0
  5507. orb.BottomSurface = 0
  5508. orb.CFrame = sorb.CFrame
  5509. local orbm = Instance.new("SpecialMesh", orb)
  5510. orbm.MeshType = "Sphere"
  5511. orbm.Name = "SizeMesh"
  5512. orbm.Scale = vt(0,0,0)
  5513. local sbs = Instance.new("BodyPosition", orb)
  5514. sbs.P = 3000
  5515. sbs.D = 1000
  5516. sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  5517. sbs.position = RootPart.CFrame.p + Vector3.new(0, 250, 0)
  5518. CFuncs["Sound"].Create("rbxassetid://419447292", rarm, 5,1)
  5519. sphere(1,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  5520. sphere(2,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  5521. sphere(3,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  5522. sphere(4,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  5523. sphere(5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  5524. for i = 0, 10, 0.1 do
  5525. swait()
  5526. PixelBlockNeg(1,0.01,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,6,0.12,MAINRUINCOLOR,0)
  5527. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.6)
  5528. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.6)
  5529. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(60)),.6)
  5530. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-60)),.6)
  5531. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.4)
  5532. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.6)
  5533. end
  5534. orb.Anchored = true
  5535. local elocacenter = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
  5536. elocacenter.Anchored = true
  5537. elocacenter.CFrame = orb.CFrame
  5538. elocacenter.Orientation = vt(0,0,0)
  5539. local eloca1 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
  5540. eloca1.Anchored = true
  5541. eloca1.CFrame = elocacenter.CFrame
  5542. local eloca2 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
  5543. eloca2.Anchored = true
  5544. eloca2.CFrame = elocacenter.CFrame
  5545. local eloca3 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
  5546. eloca3.Anchored = true
  5547. eloca3.CFrame = elocacenter.CFrame
  5548. local eloca4 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
  5549. eloca4.Anchored = true
  5550. eloca4.CFrame = elocacenter.CFrame
  5551. local lookavec = 0
  5552. local speeds = 0
  5553. CameraEnshaking(1,1)
  5554. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 3,1)
  5555. CFuncs["Sound"].Create("rbxassetid://419447292", char, 1.5,1)
  5556. CFuncs["Sound"].Create("rbxassetid://468991944", char, 2.5, 1)
  5557. CFuncs["Sound"].Create("rbxassetid://164881112", char, 2.5, 1)
  5558. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5559. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5560. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5561. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5562. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5563. for i = 0, 99 do
  5564. swait()
  5565. lookavec = lookavec + 2.5
  5566. speeds = speeds + 0.25
  5567. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  5568. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  5569. PixelBlockNeg(2,0,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5570.  
  5571. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  5572. PixelBlockNeg(2,0,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5573.  
  5574. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  5575. PixelBlockNeg(2,0,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5576.  
  5577. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  5578. PixelBlockNeg(2,0,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5579. end
  5580.  
  5581. for i = 0, 149 do
  5582. swait()
  5583. speeds = speeds + 0.25
  5584. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  5585. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  5586. PixelBlockNeg(2,0,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5587.  
  5588. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  5589. PixelBlockNeg(2,0,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5590.  
  5591. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  5592. PixelBlockNeg(2,0,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5593.  
  5594. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  5595. PixelBlockNeg(2,0,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5596. end
  5597. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 5, 0.75)
  5598. for i = 0, 99 do
  5599. swait()
  5600. lookavec = lookavec - 2.5
  5601. speeds = speeds + 0.25
  5602. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  5603. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  5604. PixelBlockNeg(2,0,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5605.  
  5606. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  5607. PixelBlockNeg(2,0,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5608.  
  5609. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  5610. PixelBlockNeg(2,0,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5611.  
  5612. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  5613. PixelBlockNeg(2,0,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5614. end
  5615. local scaled = 0.1*75
  5616. CFuncs["Sound"].Create("rbxassetid://289315275", char, 2.5,1)
  5617. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5,1)
  5618. CFuncs["Sound"].Create("rbxassetid://419447292", char, 2.5,0.5)
  5619. CFuncs["Sound"].Create("rbxassetid://151304356", char, 1,0.5)
  5620. CFuncs["Sound"].Create("rbxassetid://164881112", char, 3.5, 0.75)
  5621. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 2.5, 0.5)
  5622. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5623. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5624. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5625. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5626. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5627. for i = 0, 10, 0.1 do
  5628. swait()
  5629. scaled = scaled - 0.001*75
  5630. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  5631. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  5632. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.6)
  5633. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.6)
  5634. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(60)),.6)
  5635. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-60)),.6)
  5636. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.4)
  5637. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.6)
  5638. end
  5639. for x = 0, 4 do
  5640. for i = 0, 9 do
  5641. sphereMK(0.5,0,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,100000,0,MAINRUINCOLOR,0)
  5642. end
  5643. CFuncs["Sound"].Create("rbxassetid://419447292", char, 5,0.75)
  5644. CFuncs["Sound"].Create("rbxassetid://164881112", char, 2.5, 0.5)
  5645. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5646. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5647. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5648. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5649. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5650. for i = 0, 5, 0.1 do
  5651. swait()
  5652. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  5653. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  5654. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  5655. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  5656. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  5657. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.1)
  5658. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(-10)),.1)
  5659. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(10)),.1)
  5660. end
  5661. end
  5662. local speedearn = 0
  5663. CFuncs["Sound"].Create("rbxassetid://136007472", char, 5,0.2)
  5664. CFuncs["Sound"].Create("rbxassetid://289315275", char, 5,0.75)
  5665. CFuncs["Sound"].Create("rbxassetid://163619849", char, 2.5, 0.25)
  5666. for i = 0, 30, 0.1 do
  5667. swait()
  5668. scaled = scaled - 0.001*75/10
  5669. speedearn = speedearn + 0.5
  5670. for i = 0, 4 do
  5671. sphereMK(1+speedearn,speedearn,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  5672. end
  5673. PixelBlock(1,speedearn,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1*speedearn/10,1*speedearn/10,1*speedearn/10,0.02*speedearn/10,MAINRUINCOLOR,0)
  5674. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  5675. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  5676. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  5677. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.6)
  5678. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.6)
  5679. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.6)
  5680. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.6)
  5681. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(-10)),.4)
  5682. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(10)),.6)
  5683. end
  5684. orb.Transparency = 1
  5685. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125000000)) do
  5686. if v:FindFirstChild('Head') then
  5687. dmg(v)
  5688. end
  5689. end
  5690. CameraEnshaking(7,30)
  5691. MagniDamage(elocacenter, 9999999, 5000000,99999999, 0, "Normal")
  5692. CFuncs["Sound"].Create("rbxassetid://167115397", char, 5,1)
  5693. CFuncs["Sound"].Create("rbxassetid://289315275", char, 5,0.5)
  5694. CFuncs["Sound"].Create("rbxassetid://163619849", char, 3, 0.25)
  5695. CFuncs["Sound"].Create("rbxassetid://468991944", char, 10, 1)
  5696. CFuncs["Sound"].Create("rbxassetid://533636230", char, 10, 0.75)
  5697. CFuncs["Sound"].Create("rbxassetid://419447292", char, 6,1)
  5698. CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1)
  5699. CFuncs["Sound"].Create("rbxassetid://741272936", char, 5, 1)
  5700. CFuncs["Sound"].Create("rbxassetid://164881112", char, 5, 1)
  5701. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 7.5, 0.5)
  5702. CFuncs["Sound"].Create("rbxassetid://429123896", char, 5, 0.85)
  5703. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 5, 1)
  5704. CFuncs["Sound"].Create("rbxassetid://919941001", char, 5,1.05)
  5705. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5706. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5707. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5708. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5709. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5710. for i = 0, 99 do
  5711. PixelBlock(1,math.random(50,1000),"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),20,20,20,0.4,MAINRUINCOLOR,0)
  5712. PixelBlock(2,math.random(250,1000),"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,10,0.2,MAINRUINCOLOR,0)
  5713. end
  5714. for i = 0, 24 do
  5715. sphereMK(0.5,0,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,100000,0,MAINRUINCOLOR,0)
  5716. sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0)
  5717. sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  5718. sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  5719. sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  5720. end
  5721. game:GetService("Debris"):AddItem(orb, 10)
  5722. hum.WalkSpeed = storehumanoidWS
  5723. attack = false
  5724. end
  5725.  
  5726.  
  5727. function ViolentRing()
  5728. attack = true
  5729. CFuncs["Sound"].Create("rbxassetid://136007472", rarm, 1, 1)
  5730. for i = 0, 2, 0.1 do
  5731. swait()
  5732. local snap = math.random(1,10)
  5733. if snap == 1 then
  5734. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(-50 + math.random(-10,10))),1)
  5735. end
  5736. PixelBlockX(5,0.5,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,MAINRUINCOLOR,0)
  5737. PixelBlockNeg(5,0.5,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,MAINRUINCOLOR,0)
  5738. PixelBlockX(5,0.25,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.65,0.65,0.65,0.0065,MAINRUINCOLOR,0)
  5739. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.6)
  5740. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.6)
  5741. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.6)
  5742. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.6)
  5743. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(70),math.rad(20),math.rad(50)),.4)
  5744. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.6)
  5745. RootPart.CFrame = FaceMouse()[1]
  5746. end
  5747. local orb = Instance.new("Part", char)
  5748. orb.BrickColor = MAINRUINCOLOR
  5749. orb.CanCollide = false
  5750. orb.FormFactor = 3
  5751. orb.Name = "Ring"
  5752. orb.Material = "Neon"
  5753. orb.Size = Vector3.new(1, 1, 1)
  5754. orb.Transparency = 0
  5755. orb.TopSurface = 0
  5756. orb.BottomSurface = 0
  5757. local orbm = Instance.new("SpecialMesh", orb)
  5758. orbm.MeshType = "Sphere"
  5759. orbm.Name = "SizeMesh"
  5760. orbm.Scale = vt(2,2,2)
  5761. orb.CFrame = mouse.Hit
  5762. local bv = Instance.new("BodyVelocity")
  5763. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5764. bv.velocity = orb.CFrame.lookVector*100
  5765. bv.Parent = orb
  5766. local hitted = false
  5767. coroutine.resume(coroutine.create(function()
  5768. game:GetService("Debris"):AddItem(orb, 5)
  5769. orb.Transparency = 1
  5770. orb.Anchored = true
  5771. local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  5772. elocacenter.Anchored = true
  5773. elocacenter.CFrame = orb.CFrame
  5774. elocacenter.Orientation = vt(0,0,0)
  5775. local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  5776. eloca1.Anchored = true
  5777. eloca1.CFrame = elocacenter.CFrame
  5778. local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  5779. eloca2.Anchored = true
  5780. eloca2.CFrame = elocacenter.CFrame
  5781. local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  5782. eloca3.Anchored = true
  5783. eloca3.CFrame = elocacenter.CFrame
  5784. local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  5785. eloca4.Anchored = true
  5786. eloca4.CFrame = elocacenter.CFrame
  5787. local lookavec = 0
  5788. local speeds = 0
  5789. CameraEnshaking(1,1)
  5790. CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1)
  5791. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5792. sphere(6,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5793. sphere(7,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5794. sphere(8,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5795. sphere(9,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5796. for i = 0, 24 do
  5797. swait()
  5798. lookavec = lookavec + 3.5
  5799. speeds = speeds + 1
  5800. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  5801. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  5802. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5803.  
  5804. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  5805. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5806.  
  5807. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  5808. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5809.  
  5810. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  5811. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5812. end
  5813.  
  5814. local risen = 0
  5815. for i = 0, 49 do
  5816. swait()
  5817. risen = risen + 0.05
  5818. speeds = speeds + 0.1
  5819. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  5820. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  5821. PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5822.  
  5823. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  5824. PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5825.  
  5826. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  5827. PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5828.  
  5829. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  5830. PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5831. end
  5832. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 100)) do
  5833. if v:FindFirstChild('Head') then
  5834. dmg(v)
  5835. end
  5836. end
  5837. CameraEnshaking(4,10)
  5838. MagniDamage(elocacenter, 150, 50,75, 0, "Normal")
  5839. CFuncs["Sound"].Create("rbxassetid://468991944", char, 2, 1)
  5840. CFuncs["Sound"].Create("rbxassetid://533636230", char, 2.5, 0.75)
  5841. CFuncs["Sound"].Create("rbxassetid://419447292", char, 0.25,1)
  5842. CFuncs["Sound"].Create("rbxassetid://421328847", char, 0.25,1)
  5843. CFuncs["Sound"].Create("rbxassetid://919941001", char, 1.5,1.05)
  5844. sphere(1,"Add",elocacenter.CFrame,vt(100,90000,100),-0.25,MAINRUINCOLOR)
  5845. sphere(1,"Add",elocacenter.CFrame,vt(100,90000,100),0.5,MAINRUINCOLOR)
  5846. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5847. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5848. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5849. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5850. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5851. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),500,MAINRUINCOLOR)
  5852. for i = 0, 24 do
  5853. sphereMK(2,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.25,MAINRUINCOLOR,0)
  5854. sphereMK(4,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  5855. sphereMK(6,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  5856. sphereMK(8,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  5857. end
  5858. coroutine.resume(coroutine.create(function()
  5859. wait(10)
  5860. elocacenter:Destroy()
  5861. eloca1:Destroy()
  5862. eloca2:Destroy()
  5863. eloca3:Destroy()
  5864. eloca4:Destroy()
  5865. end))
  5866. end))
  5867. attack = false
  5868. end
  5869.  
  5870. function UniversalCollapse()
  5871. attack = true
  5872. local speedearn = 0
  5873. hum.WalkSpeed = 0
  5874. local sbs = Instance.new("BodyPosition", root)
  5875. sbs.P = 3000
  5876. sbs.D = 1000
  5877. sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  5878. sbs.position = RootPart.CFrame.p + Vector3.new(0, 200, 0)
  5879. CFuncs["LongSound"].Create("rbxassetid://489657591", char, 10, 1)
  5880. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1)
  5881. for i = 0, 110, 0.1 do
  5882. swait()
  5883. speedearn = speedearn + 0.1
  5884. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  5885. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  5886. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  5887. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  5888. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  5889. sphere(25,"Add",root.CFrame,vt(speedearn*2,speedearn*2,speedearn*2),0.01,MAINRUINCOLOR)
  5890. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  5891. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  5892. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  5893. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  5894. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  5895. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  5896. end
  5897. CameraEnshaking(5,50)
  5898. sphere(5,"Add",root.CFrame,vt(0,0,0),25,MAINRUINCOLOR)
  5899. for i = 0, 2 do
  5900. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 10, 1)
  5901. CFuncs["Sound"].Create("rbxassetid://533636230", char, 10, 0.75)
  5902. CFuncs["Sound"].Create("rbxassetid://419447292", char, 5,1)
  5903. CFuncs["Sound"].Create("rbxassetid://421328847", char, 5,1)
  5904. end
  5905. for i = 0, 49 do
  5906. sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0)
  5907. sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0)
  5908. sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0)
  5909. sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0)
  5910. end
  5911. sphere(1,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  5912. sphere(2,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  5913. sphere(3,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  5914. sphere(4,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  5915. sphere(5,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  5916. sphere(6,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  5917. sphere(1,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5918. sphere(2,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5919. sphere(3,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5920. sphere(4,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5921. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5922. sphere(6,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5923. for i = 0, 99 do
  5924. PixelBlock(1,math.random(50,1000),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),20,20,20,0.4,MAINRUINCOLOR,0)
  5925. PixelBlock(2,math.random(250,1000),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,10,0.2,MAINRUINCOLOR,0)
  5926. end
  5927. for i, v in pairs(FindNearestHead(root.CFrame.p, 9999999)) do
  5928. if v:FindFirstChild('Head') then
  5929. dmg(v)
  5930. end
  5931. end
  5932. MagniDamage(root, 9999999, 1000000,9999999, 0, "Normal")
  5933. sbs:Destroy()
  5934. hum.WalkSpeed = storehumanoidWS
  5935. attack = false
  5936. end
  5937.  
  5938. function th1rt3en_trans()
  5939. storehumanoidWS = 275
  5940. hum.WalkSpeed = 0
  5941. attack=true
  5942. newThemeCust("rbxassetid://723652641",0,1,1.25)
  5943.  
  5944. repeat
  5945. swait()
  5946. local snap = math.random(1,10)
  5947. if snap == 1 then
  5948. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 + math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(22 + math.random(-5,5))),1)
  5949. end
  5950. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5.5 - 2 * math.cos(sine / 56)),math.rad(-12 - 2 * math.cos(sine / 32))),.1)
  5951. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-6),math.rad(22 - 2 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  5952. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.01 + 0.03 * math.cos(sine / 32),0 + 0.1 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-22 + 2 * math.cos(sine / 56))),.1)
  5953. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 2 * math.cos(sine / 37)),math.rad(0 + 5 * math.cos(sine / 43) - 5 * math.cos(sine / 0.25)),math.rad(22 - 2 * math.cos(sine / 56))),.1)
  5954. RW.C0=clerp(RW.C0,cf(1.5,.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 + 3 * math.cos(sine / 43)),math.rad(-16 - 5 * math.cos(sine / 52)),math.rad(13 + 9 * math.cos(sine / 45))),.1)
  5955. LW.C0=clerp(LW.C0,cf(-1.35,1 + 0.025 * math.cos(sine / 45),-0.2)*angles(math.rad(148 - 2 * math.cos(sine / 51)),math.rad(0 - 4 * math.cos(sine / 64)),math.rad(22 - 2 * math.cos(sine / 45))),.1)
  5956.  
  5957. until kan.TimePosition > 2.4
  5958. for i = 0, 5, .1 do
  5959. swait()
  5960. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.4)
  5961. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.4)
  5962. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.15)*angles(math.rad(30),math.rad(0),math.rad(0)),.4)
  5963. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.4)
  5964. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.3)*angles(math.rad(160),math.rad(0),math.rad(-20)),.4)
  5965. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.3)*angles(math.rad(160),math.rad(0),math.rad(20)),.4)
  5966. modet.Position = UDim2.new(0,math.random(-15,15),0,math.random(-15,15))
  5967. modet.Rotation = -2 * math.cos(sine / 1) + math.random(-10,10)
  5968. fullscreenz.Position = UDim2.new(0,math.random(-15,15),0,math.random(-15,15))
  5969. end
  5970.  
  5971. repeat
  5972. swait()
  5973. modet.Position = UDim2.new(0,0,0,0)
  5974. fullscreenz.Position = UDim2.new(0,0,0,0)
  5975. modet.Rotation = -5 * math.cos(sine / 32)
  5976. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5.5 - 2 * math.cos(sine / 56)),math.rad(-12 - 2 * math.cos(sine / 32))),.1)
  5977. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-6),math.rad(22 - 2 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  5978. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.01 + 0.03 * math.cos(sine / 32),0 + 0.1 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-22 + 2 * math.cos(sine / 56))),.1)
  5979. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 2 * math.cos(sine / 37)),math.rad(0 + 5 * math.cos(sine / 43) - 5 * math.cos(sine / 0.25)),math.rad(22 - 2 * math.cos(sine / 56))),.1)
  5980. RW.C0=clerp(RW.C0,cf(1.5,.5 + 0.05 * math.cos(sine / 45),0)*angles(math.rad(5 + 3 * math.cos(sine / 43)),math.rad(-16 - 5 * math.cos(sine / 52)),math.rad(13 + 9 * math.cos(sine / 45))),.1)
  5981. LW.C0=clerp(LW.C0,cf(-1.5,.5 + 0.05 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 43)),math.rad(16 + 4 * math.cos(sine / 52)),math.rad(-22 - 2 * math.cos(sine / 45))),.1)
  5982. until kan.TimePosition > 6.5
  5983. for i = 0, 5, .1 do
  5984. swait()
  5985. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.4)
  5986. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.4)
  5987. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.15)*angles(math.rad(30),math.rad(0),math.rad(0)),.4)
  5988. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.4)
  5989. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.3)*angles(math.rad(160),math.rad(0),math.rad(-20)),.4)
  5990. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.3)*angles(math.rad(160),math.rad(0),math.rad(20)),.4)
  5991. modet.Position = UDim2.new(0,math.random(-15,15),0,math.random(-15,15))
  5992. modet.Rotation = -2 * math.cos(sine / 1) + math.random(-10,10)
  5993. fullscreenz.Position = UDim2.new(0,math.random(-15,15),0,math.random(-15,15))
  5994. end
  5995. bosschatfunc("Look at my hands..",MAINRUINCOLOR.Color,2)
  5996. for i = 0, 10, .1 do
  5997. modet.Position = UDim2.new(0,0,0,0)
  5998. modet.Rotation = -5 * math.cos(sine / 32)
  5999. fullscreenz.Position = UDim2.new(0,0,0,0)
  6000. swait()
  6001. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5.5 - 2 * math.cos(sine / 56)),math.rad(-12 - 2 * math.cos(sine / 32))),.1)
  6002. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-6),math.rad(22 - 2 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  6003. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.01 + 0.03 * math.cos(sine / 32),0 + 0.1 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-22 + 2 * math.cos(sine / 56))),.1)
  6004. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 2 * math.cos(sine / 37)),math.rad(0 + 5 * math.cos(sine / 43) - 5 * math.cos(sine / 0.25)),math.rad(22 - 2 * math.cos(sine / 56)))*angles(math.rad(math.random(-2,2)),math.rad(math.random(-2,2)),math.rad(math.random(-2,2))),.1)
  6005. RW.C0=clerp(RW.C0,cf(1.5,.5 + 0.05 * math.cos(sine / 45),0)*angles(math.rad(95 + 3 * math.cos(sine / 43)),math.rad(-16 - 5 * math.cos(sine / 52)),math.rad(-13 + 9 * math.cos(sine / 45)))*angles(math.rad(math.random(-2,2)),math.rad(math.random(-2,2)),math.rad(math.random(-2,2))),.1)
  6006. LW.C0=clerp(LW.C0,cf(-1.5,.5 + 0.05 * math.cos(sine / 45),0)*angles(math.rad(95 - 3 * math.cos(sine / 43)),math.rad(16 + 4 * math.cos(sine / 52)),math.rad(22 - 2 * math.cos(sine / 45)))*angles(math.rad(math.random(-2,2)),math.rad(math.random(-2,2)),math.rad(math.random(-2,2))),.1)
  6007. end
  6008. bosschatfunc("They're shaking..",MAINRUINCOLOR.Color,2)
  6009. for i = 0, 6, .1 do
  6010. swait()
  6011. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5.5 - 2 * math.cos(sine / 56)),math.rad(-12 - 2 * math.cos(sine / 32))),.1)
  6012. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-6),math.rad(22 - 2 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  6013. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.01 + 0.03 * math.cos(sine / 32),0 + 0.1 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-22 + 2 * math.cos(sine / 56))),.1)
  6014. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 2 * math.cos(sine / 37)),math.rad(0 + 5 * math.cos(sine / 43) - 5 * math.cos(sine / 0.25)),math.rad(22 - 2 * math.cos(sine / 56)))*angles(math.rad(math.random(-6,6)),math.rad(math.random(-6,6)),math.rad(math.random(-6,6))),.1)
  6015. RW.C0=clerp(RW.C0,cf(1.5,.5 + 0.05 * math.cos(sine / 45),0)*angles(math.rad(95 + 3 * math.cos(sine / 43)),math.rad(-16 - 5 * math.cos(sine / 52)),math.rad(-13 + 9 * math.cos(sine / 45)))*angles(math.rad(math.random(-6,6)),math.rad(math.random(-6,6)),math.rad(math.random(-6,6))),.1)
  6016. LW.C0=clerp(LW.C0,cf(-1.5,.5 + 0.05 * math.cos(sine / 45),0)*angles(math.rad(95 - 3 * math.cos(sine / 43)),math.rad(16 + 4 * math.cos(sine / 52)),math.rad(22 - 2 * math.cos(sine / 45)))*angles(math.rad(math.random(-6,6)),math.rad(math.random(-6,6)),math.rad(math.random(-6,6))),.1)
  6017. end
  6018. bosschatfunc("All my body is shaking..",MAINRUINCOLOR.Color,2)
  6019. for i = 0, 24, .1 do
  6020. swait()
  6021. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5.5 - 2 * math.cos(sine / 56)),math.rad(-12 - 2 * math.cos(sine / 32))),.1)
  6022. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-6),math.rad(22 - 2 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  6023. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.01 + 0.03 * math.cos(sine / 32),0 + 0.1 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-22 + 2 * math.cos(sine / 56))),.1)
  6024. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 2 * math.cos(sine / 37)),math.rad(0 + 5 * math.cos(sine / 43) - 5 * math.cos(sine / 0.25)),math.rad(22 - 2 * math.cos(sine / 56)))*angles(math.rad(math.random(-6,6)),math.rad(math.random(-6,6)),math.rad(math.random(-6,6))),.1)
  6025. RW.C0=clerp(RW.C0,cf(1.5,.5 + 0.05 * math.cos(sine / 45),0)*angles(math.rad(5 + 3 * math.cos(sine / 43)),math.rad(-16 - 5 * math.cos(sine / 52)),math.rad(13 + 9 * math.cos(sine / 45)))*angles(math.rad(math.random(-6,6)),math.rad(math.random(-6,6)),math.rad(math.random(-6,6))),.1)
  6026. LW.C0=clerp(LW.C0,cf(-1.5,.5 + 0.05 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 43)),math.rad(16 + 4 * math.cos(sine / 52)),math.rad(-22 - 2 * math.cos(sine / 45)))*angles(math.rad(math.random(-6,6)),math.rad(math.random(-6,6)),math.rad(math.random(-6,6))),.1)
  6027. end
  6028. bosschatfunc("He was there!",MAINRUINCOLOR.Color,2)
  6029. for i = 0, 5, .1 do
  6030. swait()
  6031. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5.5 - 2 * math.cos(sine / 56)),math.rad(-22 - 2 * math.cos(sine / 32))),.1)
  6032. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-6),math.rad(22 - 2 * math.cos(sine / 56)),math.rad(-10 + 2 * math.cos(sine / 32))),.1)
  6033. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.01 + 0.03 * math.cos(sine / 32),0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-22 + 2 * math.cos(sine / 56))),.1)
  6034. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 2 * math.cos(sine / 37)),math.rad(0 + 5 * math.cos(sine / 43) - 5 * math.cos(sine / 0.25)),math.rad(22 - 2 * math.cos(sine / 56)))*angles(math.rad(math.random(-6,6)),math.rad(math.random(-6,6)),math.rad(math.random(-6,6))),.1)
  6035. RW.C0=clerp(RW.C0,cf(1.5,.5 + 0.05 * math.cos(sine / 45),0)*angles(math.rad(95 + 3 * math.cos(sine / 43)),math.rad(-16 - 5 * math.cos(sine / 52)),math.rad(0))*angles(math.rad(math.random(-6,6)),math.rad(math.random(-6,6)),math.rad(math.random(-6,6))),.1)
  6036. LW.C0=clerp(LW.C0,cf(-1.5,.5 + 0.05 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 43)),math.rad(16 + 4 * math.cos(sine / 52)),math.rad(-22 - 2 * math.cos(sine / 45)))*angles(math.rad(math.random(-6,6)),math.rad(math.random(-6,6)),math.rad(math.random(-6,6))),.1)
  6037. end
  6038. for i = 0, 6, .1 do
  6039. swait()
  6040. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5.5 - 2 * math.cos(sine / 56)),math.rad(-12 - 2 * math.cos(sine / 32))),.1)
  6041. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-6),math.rad(22 - 2 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  6042. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.01 + 0.03 * math.cos(sine / 32),0 + 0.1 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-22 + 2 * math.cos(sine / 56))),.1)
  6043. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 2 * math.cos(sine / 37)),math.rad(0 + 5 * math.cos(sine / 43) - 5 * math.cos(sine / 0.25)),math.rad(22 - 2 * math.cos(sine / 56)))*angles(math.rad(math.random(-6,6)),math.rad(math.random(-6,6)),math.rad(math.random(-6,6))),.1)
  6044. RW.C0=clerp(RW.C0,cf(1.5,.5 + 0.05 * math.cos(sine / 45),0)*angles(math.rad(5 + 3 * math.cos(sine / 43)),math.rad(-16 - 5 * math.cos(sine / 52)),math.rad(13 + 9 * math.cos(sine / 45)))*angles(math.rad(math.random(-6,6)),math.rad(math.random(-6,6)),math.rad(math.random(-6,6))),.1)
  6045. LW.C0=clerp(LW.C0,cf(-1.5,.5 + 0.05 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 43)),math.rad(16 + 4 * math.cos(sine / 52)),math.rad(-22 - 2 * math.cos(sine / 45)))*angles(math.rad(math.random(-6,6)),math.rad(math.random(-6,6)),math.rad(math.random(-6,6))),.1)
  6046. end
  6047. bosschatfunc("But I was watching him, through the mirror..",MAINRUINCOLOR.Color,2)
  6048. for i = 0, 9, .1 do
  6049. swait()
  6050. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5.5 - 2 * math.cos(sine / 56)),math.rad(-12 - 2 * math.cos(sine / 32))),.1)
  6051. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-6),math.rad(22 - 2 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  6052. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.01 + 0.03 * math.cos(sine / 32),0 + 0.1 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-22 + 2 * math.cos(sine / 56))),.1)
  6053. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 2 * math.cos(sine / 37)),math.rad(0 + 5 * math.cos(sine / 43) - 5 * math.cos(sine / 0.25)),math.rad(22 - 2 * math.cos(sine / 56)))*angles(math.rad(math.random(-6,6)),math.rad(math.random(-6,6)),math.rad(math.random(-6,6))),.1)
  6054. RW.C0=clerp(RW.C0,cf(1.5,.5 + 0.05 * math.cos(sine / 45),0)*angles(math.rad(5 + 3 * math.cos(sine / 43)),math.rad(-16 - 5 * math.cos(sine / 52)),math.rad(13 + 9 * math.cos(sine / 45)))*angles(math.rad(math.random(-6,6)),math.rad(math.random(-6,6)),math.rad(math.random(-6,6))),.1)
  6055. LW.C0=clerp(LW.C0,cf(-1.5,.5 + 0.05 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 43)),math.rad(16 + 4 * math.cos(sine / 52)),math.rad(-22 - 2 * math.cos(sine / 45)))*angles(math.rad(math.random(-6,6)),math.rad(math.random(-6,6)),math.rad(math.random(-6,6))),.1)
  6056. end
  6057. bosschatfunc("I knew he was looking at me..",MAINRUINCOLOR.Color,2)
  6058. for i = 0, 11, .1 do
  6059. swait()
  6060. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.4)
  6061. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.4)
  6062. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.15)*angles(math.rad(30),math.rad(0),math.rad(0)),.4)
  6063. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.4)
  6064. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.4)
  6065. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.4)
  6066. end
  6067. bosschatfunc("Two invisible eyes..",MAINRUINCOLOR.Color,2)
  6068. for i = 0, 10, .1 do
  6069. swait()
  6070. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.4)
  6071. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.4)
  6072. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.15)*angles(math.rad(30),math.rad(0),math.rad(0)),.4)
  6073. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.4)
  6074. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.4)
  6075. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.4)
  6076. end
  6077. local inc = 0
  6078. bosschatfunc("Two invisible--",MAINRUINCOLOR.Color,2)
  6079. for i = 0, 6, .1 do
  6080. swait()
  6081. inc=inc+1
  6082. fullscreenz.Position = UDim2.new(0,math.random(-inc,inc)/10,0,math.random(-inc,inc)/10)
  6083. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(50)),.4)
  6084. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-50)),.4)
  6085. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.15)*angles(math.rad(50),math.rad(0),math.rad(0)),.4)
  6086. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.4)
  6087. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.4)
  6088. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.4)
  6089. end
  6090. CFuncs.Sound.Create('rbxassetid://363808674',Head,3,1.25)
  6091. for i = 0, 3, .1 do
  6092. swait()
  6093. inc=inc+1
  6094. fullscreenz.Position = UDim2.new(0,math.random(-inc,inc)/10,0,math.random(-inc,inc)/10)
  6095. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.4)
  6096. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.4)
  6097. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.15)*angles(math.rad(30),math.rad(0),math.rad(0)),.4)
  6098. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(-20),math.rad(0 - 5 * math.cos(sine / 0.2))),.4)
  6099. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.3)*angles(math.rad(160),math.rad(0),math.rad(20)),.4)
  6100. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.3)*angles(math.rad(160),math.rad(0),math.rad(40)),.4)
  6101. end
  6102. CFuncs.Sound.Create('rbxassetid://363808674',Head,3,1.1)
  6103. for i = 0, 3, .1 do
  6104. swait()
  6105. inc=inc+1
  6106. fullscreenz.Position = UDim2.new(0,math.random(-inc,inc)/10,0,math.random(-inc,inc)/10)
  6107. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.4)
  6108. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.4)
  6109. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.15)*angles(math.rad(30),math.rad(0),math.rad(0)),.4)
  6110. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(20),math.rad(0 - 5 * math.cos(sine / 0.2))),.4)
  6111. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.3)*angles(math.rad(160),math.rad(0),math.rad(-40)),.4)
  6112. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.3)*angles(math.rad(160),math.rad(0),math.rad(-20)),.4)
  6113. end
  6114. for i = 0, 6, .1 do
  6115. swait()
  6116. inc=inc+5
  6117. fullscreenz.Position = UDim2.new(0,math.random(-inc,inc)/10,0,math.random(-inc,inc)/10)
  6118. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.4)
  6119. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.4)
  6120. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.15)*angles(math.rad(30),math.rad(0),math.rad(0)),.4)
  6121. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),0,math.rad(0 - 10 * math.cos(sine / 0.03))),.4)
  6122. RW.C0=clerp(RW.C0,cf(1.5,0.4,0)*angles(math.rad(30),math.rad(0),0),.4)
  6123. LW.C0=clerp(LW.C0,cf(-1.5,0.4,0)*angles(math.rad(30),math.rad(0),0),.4)
  6124. end
  6125. fullscreenz.Position = UDim2.new(0,0,0,0)
  6126. attack=false
  6127. MAINRUINCOLOR = BrickColor.new("Really black")
  6128. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  6129. for i = 0, 49 do
  6130. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  6131. end
  6132. for i = 0, 24 do
  6133. sphere2(2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,7,-0.01,MAINRUINCOLOR)
  6134. slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(150,350)/250,BrickColor.new("White"))
  6135. end
  6136. for i = 0,3,0.1 do
  6137. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  6138. end
  6139. currentVol=5
  6140. Humanoid.WalkSpeed = storehumanoidWS
  6141. ModeOfGlitch = 738
  6142. rainbowmode = false
  6143. chaosmode = false
  6144. RecolorTextAndRename("INFINITE",Color3.new(0.1,.1,.1),BrickColor.new("Really black").Color,"Antique")
  6145.  
  6146. MAINRUINCOLOR = BrickColor.new("Really black")
  6147. warnedpeople("DEPTHS OF HELL!!!","Antique",BrickColor.new("Dark stone grey").Color,BrickColor.new("Really black").Color)
  6148. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,0.9,BrickColor.new("Dark stone grey"),0,BrickColor.new("Black"),true)
  6149. end
  6150.  
  6151. function hugg()
  6152. attack = true
  6153. hum.WalkSpeed = 5
  6154. local rsiz = math.random(5,15)
  6155. for i = 0, 2, 0.1 do
  6156. swait()
  6157. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7.5),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.3)
  6158. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.3)
  6159. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  6160. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(10),math.rad(0)),.3)
  6161. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(110),math.rad(0),math.rad(40)),.3)
  6162. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(110),math.rad(0),math.rad(-40)),.3)
  6163. end
  6164. CFuncs["Sound"].Create("rbxassetid://444895479", root, 0.5,1)
  6165. local hb = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  6166. hb.Anchored = true
  6167. hb.CFrame = root.CFrame*CFrame.new(0,1,0) + root.CFrame.lookVector*2
  6168. local huggedperson = nil
  6169. local act = false
  6170. local alreadydid = false
  6171. for i = 0, 3, 0.1 do
  6172. swait()
  6173. if act == false then
  6174. for i, v in pairs(FindNearestHead(hb.CFrame.p, 1.25)) do
  6175. if v:FindFirstChild('Head') then
  6176. if alreadydid == false then
  6177. huggedperson = v
  6178. hum.WalkSpeed = 0
  6179. CFuncs["Sound"].Create("rbxassetid://294861193", root, 1,1)
  6180. CFuncs["Sound"].Create("rbxassetid://200632821", root, 1,1.15)
  6181. CFuncs["Sound"].Create("rbxassetid://1042716828", root, 1.5,1)
  6182. CFuncs["Sound"].Create("rbxassetid://884155627", root, 2,1)
  6183. local radm = math.random(1,3)
  6184. if radm == 1 then
  6185. bosschatfunc2("I'm sorry.. if I hurt you..",MAINRUINCOLOR.Color,1)
  6186. elseif radm == 2 then
  6187. bosschatfunc2("I..I'm interested in you..",MAINRUINCOLOR.Color,1)
  6188. elseif radm == 3 then
  6189. bosschatfunc2("Don't worry.. I'm with you..",MAINRUINCOLOR.Color,1)
  6190. end
  6191. root.Anchored = true
  6192. coroutine.resume(coroutine.create(function()
  6193. huggedperson:FindFirstChildOfClass("Humanoid").WalkSpeed = 0
  6194. huggedperson:WaitForChild("HumanoidRootPart").Anchored = true
  6195. end))
  6196. chatfunc(string.lower(huggedperson.Name).. "~~",BrickColor.new("Pink").Color,"Normal","SourceSansBold",1)
  6197. alreadydid = true
  6198. act = true
  6199. print(huggedperson.Name)
  6200. end
  6201. end
  6202. end
  6203. hb.CFrame = root.CFrame*CFrame.new(0,1,0) + root.CFrame.lookVector*2
  6204. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(10),math.rad(0)),.3)
  6205. elseif act == true then
  6206. coroutine.resume(coroutine.create(function()
  6207. huggedperson:FindFirstChildOfClass("Humanoid").Health = huggedperson:FindFirstChildOfClass("Humanoid").Health + 0.2
  6208. end))
  6209. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(10),math.rad(40)),.1)
  6210. huggedperson.Head.CFrame = root.CFrame*CFrame.new(0,1.25,-1.25)*CFrame.Angles(0,math.rad(180),0)
  6211. end
  6212. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7.5),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.3)
  6213. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.3)
  6214. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  6215. RW.C0=clerp(RW.C0,cf(1,0.7,-1)*angles(math.rad(120),math.rad(0),math.rad(-50)),.3)
  6216. LW.C0=clerp(LW.C0,cf(-1,0.7,-1)*angles(math.rad(100),math.rad(0),math.rad(50)),.3)
  6217. end
  6218. hb:Destroy()
  6219. if act == true then
  6220. for x = 0, 2 do
  6221. for i = 0, 2, 0.1 do
  6222. swait()
  6223. coroutine.resume(coroutine.create(function()
  6224. huggedperson:FindFirstChildOfClass("Humanoid").Health = huggedperson:FindFirstChildOfClass("Humanoid").Health + 0.2
  6225. end))
  6226. rsiz = math.random(5,15)
  6227. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(10),math.rad(45)),.1)
  6228. huggedperson.Head.CFrame = root.CFrame*CFrame.new(0,1.25,-1.25)*CFrame.Angles(0,math.rad(180),0)
  6229. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7.5),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.3)
  6230. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.3)
  6231. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  6232. RW.C0=clerp(RW.C0,cf(1,0.7,-1)*angles(math.rad(120),math.rad(0),math.rad(-50)),.3)
  6233. LW.C0=clerp(LW.C0,cf(-1,0.7,-1)*angles(math.rad(100),math.rad(0),math.rad(50)),.3)
  6234. end
  6235. for i = 0, 2, 0.1 do
  6236. swait()
  6237. coroutine.resume(coroutine.create(function()
  6238. huggedperson:FindFirstChildOfClass("Humanoid").Health = huggedperson:FindFirstChildOfClass("Humanoid").Health + 0.2
  6239. end))
  6240. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(10),math.rad(35)),.1)
  6241. huggedperson.Head.CFrame = root.CFrame*CFrame.new(0,1.25,-1.25)*CFrame.Angles(0,math.rad(180),0)
  6242. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7.5),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.3)
  6243. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.3)
  6244. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  6245. RW.C0=clerp(RW.C0,cf(1,0.7,-1)*angles(math.rad(120),math.rad(0),math.rad(-50)),.3)
  6246. LW.C0=clerp(LW.C0,cf(-1,0.7,-1)*angles(math.rad(100),math.rad(0),math.rad(50)),.3)
  6247. end
  6248. end
  6249. end
  6250. hum.WalkSpeed = storehumanoidWS
  6251. root.Anchored = false
  6252. if act == true then
  6253. coroutine.resume(coroutine.create(function()
  6254. huggedperson:FindFirstChildOfClass("Humanoid").WalkSpeed = 16
  6255. huggedperson:WaitForChild("HumanoidRootPart").Anchored = false
  6256. end))
  6257. end
  6258. hum.WalkSpeed = storehumanoidWS
  6259. attack = false
  6260. end
  6261.  
  6262. function lovesqueal()
  6263. attack = true
  6264. hum.WalkSpeed = 0
  6265. CFuncs["Sound"].Create("rbxassetid://2500548008", root, 1, 1)
  6266. local blush = Instance.new("Decal",hed)
  6267. blush.Texture = "rbxassetid://898404027"
  6268. blush.Face = "Front"
  6269. for i = 0, 11, 0.1 do
  6270. swait()
  6271. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(20 - 2 * math.cos(sine / 32))),.1)
  6272. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(6),math.rad(0),math.rad(-20 + 2 * math.cos(sine / 32))),.1)
  6273. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.2 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(20 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6274. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20 - 5 * math.cos(sine / 37)),math.rad(0 + 14 * math.cos(sine / 58)),math.rad(0)),.1)
  6275. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(3 + 3 * math.cos(sine / 45))),.1)
  6276. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-3 - 3 * math.cos(sine / 45))),.1)
  6277. end
  6278. for x = 0, 1 do
  6279. for i = 0, 1, 0.2 do
  6280. swait()
  6281. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(-5 - 2 * math.cos(sine / 32))),.3)
  6282. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(6),math.rad(0),math.rad(5 + 2 * math.cos(sine / 32))),.3)
  6283. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.05 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(-5 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.3)
  6284. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5 - 5 * math.cos(sine / 37)),math.rad(0 + 14 * math.cos(sine / 58)),math.rad(0)),.1)
  6285. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(3 + 3 * math.cos(sine / 45))),.1)
  6286. LW.C0=clerp(LW.C0,cf(-1,0.75 + 0.025 * math.cos(sine / 45),-0.6)*angles(math.rad(140 - 3 * math.cos(sine / 73)),math.rad(5 - 1 * math.cos(sine / 55)),math.rad(80 - 3 * math.cos(sine / 45))),.3)
  6287. end
  6288. for i = 0, 1, 0.2 do
  6289. swait()
  6290. RH.C0=clerp(RH.C0,cf(1,-1.025 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(-5 - 2 * math.cos(sine / 32))),.3)
  6291. LH.C0=clerp(LH.C0,cf(-1,-1.025 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(6),math.rad(0),math.rad(5 + 2 * math.cos(sine / 32))),.3)
  6292. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.05 + 0.02 * math.cos(sine / 32),0.025 + 0.05 * math.cos(sine / 32))*angles(math.rad(-5 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.3)
  6293. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5 - 5 * math.cos(sine / 37)),math.rad(0 + 14 * math.cos(sine / 58)),math.rad(0)),.1)
  6294. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(3 + 3 * math.cos(sine / 45))),.1)
  6295. LW.C0=clerp(LW.C0,cf(-1,0.8 + 0.025 * math.cos(sine / 45),-0.6)*angles(math.rad(140 - 3 * math.cos(sine / 73)),math.rad(5 - 1 * math.cos(sine / 55)),math.rad(80 - 3 * math.cos(sine / 45))),.3)
  6296. end
  6297. end
  6298. coroutine.resume(coroutine.create(function()
  6299. for i = 0, 49 do
  6300. swait()
  6301. blush.Transparency = blush.Transparency + 0.02
  6302. end
  6303. blush:Destroy()
  6304. end))
  6305. attack = false
  6306. hum.WalkSpeed = storehumanoidWS
  6307. end
  6308.  
  6309. function cutesigh()
  6310. attack = true
  6311. hum.WalkSpeed = 0
  6312. hum.JumpPower = 0
  6313. bosschatfunc2("sigh~~",MAINRUINCOLOR.Color,1)
  6314. local blush = Instance.new("Decal",hed)
  6315. blush.Texture = "rbxassetid://898404027"
  6316. blush.Face = "Front"
  6317. CFuncs["Sound"].Create("rbxassetid://294861193", root, 1,1)
  6318. for i = 0, 9, 0.1 do
  6319. swait()
  6320. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(6),math.rad(0),math.rad(25 + 1 * math.cos(sine / 34))),.2)
  6321. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(-35 + 1 * math.cos(sine / 34))),.2)
  6322. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.35,-0.175 + 0.05 * math.cos(sine / 28))*angles(math.rad(35),math.rad(0),math.rad(0)),.2)
  6323. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-35 - 2.5 * math.cos(sine / 28)),math.rad(10 + 2.5 * math.cos(sine / 75)),math.rad(0)),.2)
  6324. RW.C0=clerp(RW.C0,cf(1.35,0.45 + 0.025 * math.cos(sine / 28),-0.2)*angles(math.rad(40),math.rad(0),math.rad(-1)),.2)
  6325. LW.C0=clerp(LW.C0,cf(-1.35,0.45 + 0.025 * math.cos(sine / 28),-0.2)*angles(math.rad(40),math.rad(0),math.rad(3)),.2)
  6326. end
  6327. coroutine.resume(coroutine.create(function()
  6328. for i = 0, 49 do
  6329. swait()
  6330. blush.Transparency = blush.Transparency + 0.02
  6331. end
  6332. blush:Destroy()
  6333. end))
  6334. hum.WalkSpeed = storehumanoidWS
  6335. hum.JumpPower = 50
  6336. attack = false
  6337. end
  6338.  
  6339.  
  6340.  
  6341. function ChaosEND()
  6342. attack = true
  6343. local speedearn = 0
  6344. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 0.5)
  6345. for i = 0, 15, 0.1 do
  6346. swait()
  6347. speedearn = speedearn + 0.25
  6348. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
  6349. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
  6350. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
  6351. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
  6352. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
  6353. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  6354. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  6355. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  6356. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  6357. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  6358. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  6359. end
  6360. CFuncs["Sound"].Create("rbxassetid://438666141", char, 7.5,1)
  6361. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1)
  6362. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 7.5, 0.75)
  6363. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 5, 0.5)
  6364. CameraEnshaking(5,25)
  6365. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  6366. if v:FindFirstChild('Head') then
  6367. dmg(v)
  6368. end
  6369. end
  6370. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1*1000,BrickColor.random())
  6371. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2*1000,BrickColor.random())
  6372. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100*1000,0.1,100*1000),0.01,BrickColor.random())
  6373. for i = 0, 3, 0.1 do
  6374. swait()
  6375. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0)
  6376. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0)
  6377. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0)
  6378. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0)
  6379. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  6380. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  6381. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  6382. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  6383. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  6384. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  6385. end
  6386. attack = false
  6387. end
  6388.  
  6389. function createBGCircle(size,parent,color)
  6390. local bgui = Instance.new("BillboardGui",parent)
  6391. bgui.Size = UDim2.new(size, 0, size, 0)
  6392. local imgc = Instance.new("ImageLabel",bgui)
  6393. imgc.BackgroundTransparency = 1
  6394. imgc.ImageTransparency = 0
  6395. imgc.Size = UDim2.new(1,0,1,0)
  6396. imgc.Image = "rbxassetid://997291547" --997291547,521073910
  6397. imgc.ImageColor3 = color
  6398. return bgui,imgc
  6399. end
  6400.  
  6401.  
  6402. function symbolizeBlink(guipar,size,img,color,bonussize,vol,pit,soundid,spar,rotationenabled,rotsp,delay)
  6403. local bgui,imgc = createBGCircle(size,guipar,color)
  6404. bgui.AlwaysOnTop = true
  6405. imgc.Image = "rbxassetid://" ..img
  6406. local rrot = math.random(1,2)
  6407. CFuncs["Sound"].Create("rbxassetid://" ..soundid, spar, vol,pit)
  6408. coroutine.resume(coroutine.create(function()
  6409. for i = 0, 24*delay do
  6410. swait()
  6411. if rotationenabled == true then
  6412. if rrot == 1 then
  6413. imgc.Rotation = imgc.Rotation + rotsp
  6414. elseif rrot == 2 then
  6415. imgc.Rotation = imgc.Rotation - rotsp
  6416. end
  6417. end
  6418. bgui.Size = bgui.Size + UDim2.new(1*bonussize/delay,0,1*bonussize/delay,0)
  6419. imgc.ImageTransparency = imgc.ImageTransparency + 0.04/delay
  6420. end
  6421. bgui:Destroy()
  6422. end))
  6423. end
  6424. function RecolorThing(one,two,three,four,five,exonetran,exone,extwotran,extwo,secondaryenabled)
  6425. for i, v in pairs(mw2:GetChildren()) do
  6426. if v:IsA("Part") then
  6427. v.BrickColor = one
  6428. v.Material = "Neon"
  6429. end
  6430. end
  6431. CFuncs["EchoSound"].Create("rbxassetid://847061203", root, 1, 1,0,10,0.25,0.25,1)
  6432. symbolizeBlink(root,0,2092248396,one.Color,5,3,1,847061203,root,true,10,1)
  6433. symbolizeBlink(root,0,2092248396,one.Color,4,0,0,0,root,true,-5,1)
  6434. tr1.Color = ColorSequence.new(one.Color)
  6435. tr2.Color = ColorSequence.new(one.Color)
  6436. tr3.Color = ColorSequence.new(one.Color)
  6437. for i, v in pairs(mw1:GetChildren()) do
  6438. if v:IsA("Part") then
  6439. if secondaryenabled == false then
  6440. v.Transparency = 1
  6441. elseif secondaryenabled == true then
  6442. v.Transparency = 0
  6443. end
  6444. v.BrickColor = two
  6445. v.Material = "Neon"
  6446. end
  6447. end
  6448. if secondaryenabled == false then
  6449. tl1.Enabled = false
  6450. tl2.Enabled = false
  6451. tl3.Enabled = false
  6452. elseif secondaryenabled == true then
  6453. tl1.Enabled = true
  6454. tl2.Enabled = true
  6455. tl3.Enabled = true
  6456. end
  6457. tl1.Color = ColorSequence.new(two.Color)
  6458. tl2.Color = ColorSequence.new(two.Color)
  6459. tl3.Color = ColorSequence.new(two.Color)
  6460. for i, v in pairs(m:GetChildren()) do
  6461. if v:IsA("Part") then
  6462. v.BrickColor = three
  6463. v.Material = "Ice"
  6464. end
  6465. end
  6466. for i, v in pairs(m2:GetChildren()) do
  6467. if v:IsA("Part") then
  6468. v.BrickColor = four
  6469. v.Material = "Ice"
  6470. end
  6471. end
  6472. for i, v in pairs(m3:GetChildren()) do
  6473. if v:IsA("Part") then
  6474. v.BrickColor = five
  6475. v.Material = "Neon"
  6476. end
  6477. end
  6478. for i, v in pairs(extrawingmod1:GetChildren()) do
  6479. if v:IsA("Part") then
  6480. v.Transparency = exonetran
  6481. v.BrickColor = exone
  6482. v.Material = "Neon"
  6483. end
  6484. end
  6485. for i, v in pairs(extrawingmod2:GetChildren()) do
  6486. if v:IsA("Part") then
  6487. v.Transparency = extwotran
  6488. v.BrickColor = extwo
  6489. v.Material = "Neon"
  6490. end
  6491. end
  6492. end
  6493.  
  6494.  
  6495. function normalmog()
  6496. attack = true
  6497. hum.WalkSpeed = 0
  6498. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1.25)
  6499. for i = 0,6,0.1 do
  6500. swait()
  6501. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  6502. slash(math.random(30,60)/10,5,true,"Round","Add","In",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.01,0.5),-0.5,MAINRUINCOLOR)
  6503. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  6504. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  6505. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.15)*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  6506. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  6507. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  6508. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  6509. end
  6510. CFuncs["Sound"].Create("rbxassetid://206082327", root, 7.5,1)
  6511. CFuncs["Sound"].Create("rbxassetid://847061203", root, 10,1)
  6512. CFuncs["Sound"].Create("rbxassetid://239000203", root, 7.5,1)
  6513. CFuncs["Sound"].Create("rbxassetid://579687077", root, 7.5,0.75)
  6514. CFuncs["Sound"].Create("rbxassetid://1368637781", root, 10,1)
  6515. CFuncs["Sound"].Create("rbxassetid://763718160", root, 7.5, 1.1)
  6516. CFuncs["Sound"].Create("rbxassetid://782353443", root, 7.5, 1)
  6517. rainbowmode = false
  6518. chaosmode = false
  6519. ModeOfGlitch = 1
  6520. storehumanoidWS = 16
  6521. newTheme("rbxassetid://614032233",48.6,1,1.25)
  6522. RecolorTextAndRename("MAYHEM",Color3.new(0.25,0,0),Color3.new(1,0,0),"Antique")
  6523. CameraEnshaking(5,2.5)
  6524. MAINRUINCOLOR = BrickColor.new("Really red")
  6525. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  6526. for i = 0, 49 do
  6527. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  6528. end
  6529. for i = 0, 24 do
  6530. sphere2(2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,7,-0.01,MAINRUINCOLOR)
  6531. slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(150,350)/250,BrickColor.new("White"))
  6532. end
  6533. for i = 0,3,0.1 do
  6534. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  6535. end
  6536. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false)
  6537. for i = 0,2,0.1 do
  6538. swait()
  6539. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  6540. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  6541. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.3,-0.15)*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
  6542. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5)
  6543. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5)
  6544. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5)
  6545. end
  6546. hum.WalkSpeed = storehumanoidWS
  6547. attack = false
  6548. end
  6549.  
  6550. function attackone()
  6551. attack = true
  6552. for i = 0,1,0.1 do
  6553. swait()
  6554. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(-40)),0.2)
  6555. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(40)),.2)
  6556. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  6557. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  6558. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  6559. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  6560. end
  6561. CFuncs["Sound"].Create("rbxassetid://1448033299", root, 1, 1)
  6562.  
  6563. local hitb = Instance.new("Part", char)
  6564. hitb.Anchored = true
  6565. hitb.CanCollide = false
  6566. hitb.FormFactor = 3
  6567. hitb.Name = "Ring"
  6568. hitb.Material = "Neon"
  6569. hitb.Size = Vector3.new(1, 1, 1)
  6570. hitb.Transparency = 1
  6571. hitb.TopSurface = 0
  6572. hitb.BottomSurface = 0
  6573. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  6574. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  6575. hitb:Destroy()
  6576. for i = 0,1,0.1 do
  6577. swait()
  6578. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(70)),0.4)
  6579. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-70)),.4)
  6580. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)), 0.4)
  6581. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.4)
  6582. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  6583. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  6584. end
  6585.  
  6586. attack = false
  6587. end
  6588.  
  6589. function attacktwo()
  6590. attack = true
  6591. for i = 0,1,0.1 do
  6592. swait()
  6593. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(40)),0.2)
  6594. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-40)),.2)
  6595. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  6596. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  6597. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  6598. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  6599. end
  6600. CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1)
  6601. local hitb = Instance.new("Part", char)
  6602. hitb.Anchored = true
  6603. hitb.CanCollide = false
  6604. hitb.FormFactor = 3
  6605. hitb.Name = "Ring"
  6606. hitb.Material = "Neon"
  6607. hitb.Size = Vector3.new(1, 1, 1)
  6608. hitb.Transparency = 1
  6609. hitb.TopSurface = 0
  6610. hitb.BottomSurface = 0
  6611. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  6612. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  6613. hitb:Destroy()
  6614. for i = 0,1,0.1 do
  6615. swait()
  6616. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(-70)),0.4)
  6617. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(70)),.4)
  6618. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.4)
  6619. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4)
  6620. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  6621. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  6622. end
  6623. attack = false
  6624. end
  6625.  
  6626. function attackthree()
  6627. attack = true
  6628. for i = 0,1,0.1 do
  6629. swait()
  6630. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(-40)),0.2)
  6631. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(40)),.2)
  6632. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  6633. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  6634. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  6635. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  6636. end
  6637. CFuncs["Sound"].Create("rbxassetid://1690476035", root, 1, 1)
  6638.  
  6639. local hitb = Instance.new("Part", char)
  6640. hitb.Anchored = true
  6641. hitb.CanCollide = false
  6642. hitb.FormFactor = 3
  6643. hitb.Name = "Ring"
  6644. hitb.Material = "Neon"
  6645. hitb.Size = Vector3.new(1, 1, 1)
  6646. hitb.Transparency = 1
  6647. hitb.TopSurface = 0
  6648. hitb.BottomSurface = 0
  6649. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  6650. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  6651. hitb:Destroy()
  6652. for i = 0,1,0.1 do
  6653. swait()
  6654. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(70)),0.4)
  6655. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-70)),.4)
  6656. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)), 0.4)
  6657. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.4)
  6658. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  6659. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  6660. end
  6661. attack = false
  6662. end
  6663. ----------------------------------- Abilities
  6664. function ExtinctiveHeartbreak()
  6665. local targetted = nil
  6666. if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  6667. targetted = mouse.Target.Parent
  6668. end
  6669. if targetted ~= nil then
  6670. attack = true
  6671. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  6672. for i = 0, 9 do
  6673. --sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  6674. end
  6675. for i = 0, 24 do
  6676. --
  6677. end
  6678. --sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  6679. local originalpos = root.CFrame
  6680. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0,-2,2)
  6681. for i = 0, 9 do
  6682. --sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  6683. end
  6684. for i = 0, 24 do
  6685. end
  6686. hum.WalkSpeed = 0
  6687. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  6688. local radm = math.random(1,3)
  6689. if radm == 1 then
  6690. bosschatfunc("👎□ ⍓□◆ ⧫♒♓■& ⍓□◆ ♍♋■ ♏⬧♍♋◻♏✍",MAINRUINCOLOR.Color,2)
  6691. elseif radm == 2 then
  6692. bosschatfunc("GOTCHA!",MAINRUINCOLOR.Color,2)
  6693. elseif radm == 3 then
  6694. bosschatfunc("DIE!",MAINRUINCOLOR.Color,2)
  6695. end
  6696. for i = 0,2,0.1 do
  6697. swait()
  6698. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-10),math.rad(0)),.4)
  6699. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  6700. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4)
  6701. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  6702. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4)
  6703. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(60)),.4)
  6704. end
  6705. CFuncs["Sound"].Create("rbxassetid://153092227", root, 5,1)
  6706. CFuncs["EchoSound"].Create("rbxassetid://153092227", root, 10, 1,0,10,0.25,0.5,1)
  6707. for i = 0,2,0.1 do
  6708. swait()
  6709. coroutine.resume(coroutine.create(function()
  6710. targetted.Head.CFrame = larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(-90),0,0)
  6711. for i,v in pairs(targetted:GetChildren()) do
  6712. if v:IsA("Part") or v:IsA("MeshPart") then
  6713. v.Velocity = vt(0,0,0)
  6714. end
  6715. end
  6716. end))
  6717. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  6718. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.8)
  6719. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  6720. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8)
  6721. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  6722. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(-80)),.8)
  6723. end
  6724. CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 1.5, 1,0,10,0.25,0.5,1)
  6725. CFuncs["EchoSound"].Create("rbxassetid://153092227", char, 1.5, 0.9,0,10,0.25,0.5,1)
  6726. for i = 0, 1 do
  6727. CFuncs["EchoSound"].Create("rbxassetid://1690476035", char, 1.5, 1,0.1,10,0.15,0.5,1)
  6728. end
  6729. CFuncs["EchoSound"].Create("rbxassetid://1690476035", root, 10, 1,0.1,10,0.15,0.5,1)
  6730. chatfunc("RRRRROOAGHH!",Color3.new(1,0,0),"Inverted","Antique",0.75)
  6731. for i = 0,4,0.1 do
  6732. swait()
  6733. coroutine.resume(coroutine.create(function()
  6734. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  6735. dis.CFrame = targetted.Head.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  6736. local at1 = Instance.new("Attachment",dis)
  6737. at1.Position = vt(-25000,0,0)
  6738. local at2 = Instance.new("Attachment",dis)
  6739. at2.Position = vt(25000,0,0)
  6740. local trl = Instance.new('Trail',dis)
  6741. trl.Attachment0 = at1
  6742. trl.FaceCamera = true
  6743. trl.Attachment1 = at2
  6744. trl.Texture = "rbxassetid://1049219073"
  6745. trl.LightEmission = 1
  6746. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  6747. trl.Color = ColorSequence.new(Color3.new(1,0,0))
  6748. trl.Lifetime = 5
  6749. local bv = Instance.new("BodyVelocity")
  6750. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  6751. bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
  6752. bv.Parent = dis
  6753. game:GetService("Debris"):AddItem(dis, 5)
  6754. targetted.Head.CFrame = larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(-90),0,0)
  6755. CFuncs["Sound"].Create("rbxassetid://782353443", targetted.Head, 4,1)
  6756. CFuncs["Sound"].Create("rbxassetid://824687369", targetted.Head, 6, 1)
  6757. CFuncs["Sound"].Create("rbxassetid://153092227", targetted.Head,6,math.random(75,150)/150)
  6758. CFuncs["Sound"].Create("rbxassetid://163680447", targetted.Head, 3,math.random(75,150)/150)
  6759. CFuncs["Sound"].Create("rbxassetid://782354021", targetted.Head, 2.5,0.75)
  6760. sphere2(5,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(3,3,3),-0.03,15,-0.03,MAINRUINCOLOR)
  6761. targetted:FindFirstChildOfClass("Humanoid").CameraOffset = vt(math.random(-10,10)/5,math.random(-10,10)/5,math.random(-10,10)/5)
  6762. for i = 0, 2 do
  6763. --slash(5,5,true,"Round","Add","Out",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,350)/250,BrickColor.new("Crimson"))
  6764. end
  6765. symbolizeBlink(targetted.Head,0,2092248396,Color3.new(1,0,0),math.random(3,35),0,0,0,targetted.Head,true,math.random(3,9),0.25)
  6766. for i,v in pairs(targetted:GetChildren()) do
  6767. if v:IsA("Part") or v:IsA("MeshPart") then
  6768. v.Velocity = vt(0,0,0)
  6769. end
  6770. end
  6771. end))
  6772. hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
  6773. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  6774. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.8)
  6775. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  6776. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(80)),.8)
  6777. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(40)),.8)
  6778. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(170),math.rad(0),math.rad(-30)),.8)
  6779. end
  6780. hum.CameraOffset = vt(0,0,0)
  6781. for i = 0, 49 do
  6782. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  6783. dis.CFrame = targetted.Head.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  6784. local at1 = Instance.new("Attachment",dis)
  6785. at1.Position = vt(-50000,0,0)
  6786. local at2 = Instance.new("Attachment",dis)
  6787. at2.Position = vt(50000,0,0)
  6788. local trl = Instance.new('Trail',dis)
  6789. trl.Attachment0 = at1
  6790. trl.FaceCamera = true
  6791. trl.Attachment1 = at2
  6792. trl.Texture = "rbxassetid://1049219073"
  6793. trl.LightEmission = 1
  6794. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  6795. trl.Color = ColorSequence.new(Color3.new(1,0.1,0.1))
  6796. trl.Lifetime = 5
  6797. local bv = Instance.new("BodyVelocity")
  6798. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  6799. bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
  6800. bv.Parent = dis
  6801. game:GetService("Debris"):AddItem(dis, 5)
  6802. end
  6803. for i = 0, 49 do
  6804. sphere2(math.random(10,75)/10,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,5,5),-0.05,50,-0.05,MAINRUINCOLOR)
  6805. --slash(math.random(10,30)/15,5,true,"Round","Add","Out",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(40,500)/250,BrickColor.new("Really red"))
  6806. end
  6807. CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 2, 0.9,0,10,0.25,0.5,1)
  6808. for i = 0, 1 do
  6809. CFuncs["Sound"].Create("rbxassetid://221920821", targetted.Head, 5,0.9)
  6810. CFuncs["Sound"].Create("rbxassetid://221920821", targetted.Head, 7.5,0.75)
  6811. end
  6812. for i = 0, 4 do
  6813. CFuncs["Sound"].Create("rbxassetid://824687369", targetted.Head, 10, 1)
  6814. end
  6815. symbolizeBlink(targetted.Head,0,2109052855,Color3.new(1,0,0),30,0,0,0,root,false,0,1)
  6816. symbolizeBlink(targetted.Head,0,2109052855,Color3.new(1,0,0),30,0,0,0,root,false,0,2)
  6817. symbolizeBlink(targetted.Head,0,2109052855,Color3.new(1,0,0),30,0,0,0,root,false,0,4)
  6818. dmg(targetted)
  6819. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  6820. for i = 0, 9 do
  6821. --sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  6822. end
  6823. for i = 0, 24 do
  6824. end
  6825. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  6826. root.CFrame = originalpos
  6827. for i = 0, 9 do
  6828. --sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  6829. end
  6830. for i = 0, 24 do
  6831. end
  6832. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  6833. attack = false
  6834. hum.WalkSpeed = storehumanoidWS
  6835. end
  6836. end
  6837.  
  6838.  
  6839. function CorruptionEvent()
  6840. attack = true
  6841. hum.WalkSpeed = 0
  6842. CFuncs["Sound"].Create("rbxassetid://838392947", root, 10, 1)
  6843. CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 1)
  6844. local keptcolor = MAINRUINCOLOR
  6845. for i = 0,4,0.1 do
  6846. swait()
  6847. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  6848. block(10,"Add",rleg.CFrame*CFrame.new(0,-1,0),vt(1,1,1),0.01,0.01,0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  6849. RH.C0=clerp(RH.C0,cf(1,-0.15,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5),math.rad(-20)),.1)
  6850. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.1)
  6851. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,-0.05)*angles(math.rad(-20),math.rad(0),math.rad(10)),.1)
  6852. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-10)),.1)
  6853. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-5),math.rad(-10),math.rad(20)),.1)
  6854. LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-5),math.rad(10),math.rad(-20)),.1)
  6855. end
  6856. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,1)
  6857. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,1.5)
  6858. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,3)
  6859. CFuncs["Sound"].Create("rbxassetid://1368637781", root, 3,1)
  6860. CFuncs["Sound"].Create("rbxassetid://763718160", root, 4, 1.1)
  6861. CFuncs["Sound"].Create("rbxassetid://782353443", root, 6, 1)
  6862. CFuncs["EchoSound"].Create("rbxassetid://824687369", root, 10, 1.1,0,10,0.25,0.5,1)
  6863. CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 1.5, 1.1,0,10,0.25,0.5,1)
  6864. hum.CameraOffset = vt(0,0,0)
  6865. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),1,0.01,1,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  6866. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),2,0.01,2,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  6867. for i = 0, 24 do
  6868. --slash(math.random(15,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(200,500)/250,BrickColor.new("Really black"))
  6869. end
  6870. local rrot = 0
  6871. coroutine.resume(coroutine.create(function()
  6872. for i = 0, 4 do
  6873. rrot = rrot + 45
  6874. local xa = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  6875. xa.Anchored = true
  6876. local xb = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  6877. xb.Anchored = true
  6878. local xc = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  6879. xc.Anchored = true
  6880. local xd = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  6881. xd.Anchored = true
  6882. CFuncs["Sound"].Create("rbxassetid://824687369", xa, 1,0.75)
  6883. CFuncs["Sound"].Create("rbxassetid://822968467", xa, 2,0.95)
  6884. CFuncs["Sound"].Create("rbxassetid://822969951", xa, 3,1)
  6885. CFuncs["Sound"].Create("rbxassetid://824687369", xb, 1,0.75)
  6886. CFuncs["Sound"].Create("rbxassetid://822968467", xb, 2,0.95)
  6887. CFuncs["Sound"].Create("rbxassetid://822969951", xb, 3,1)
  6888. CFuncs["Sound"].Create("rbxassetid://824687369", xc, 1,0.75)
  6889. CFuncs["Sound"].Create("rbxassetid://822968467", xc, 2,0.95)
  6890. CFuncs["Sound"].Create("rbxassetid://822969951", xc, 3,1)
  6891. CFuncs["Sound"].Create("rbxassetid://824687369", xd, 1,0.75)
  6892. CFuncs["Sound"].Create("rbxassetid://822968467", xd, 2,0.95)
  6893. CFuncs["Sound"].Create("rbxassetid://822969951", xd, 3,1)
  6894. xa.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(0,-3,-rrot/1.75)
  6895. xb.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(0,-3,rrot/1.75)
  6896. xc.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(-rrot/1.75,-3,0)
  6897. xd.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(rrot/1.75,-3,0)
  6898. MagniDamage(xa, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
  6899. MagniDamage(xb, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
  6900. MagniDamage(xc, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
  6901. MagniDamage(xd, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
  6902. block(1.5,"Add",xa.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  6903. block(1.5,"Add",xb.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  6904. block(1.5,"Add",xc.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  6905. block(1.5,"Add",xd.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  6906. sphere2(2,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
  6907. sphere2(2,"Add",xb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
  6908. sphere2(2,"Add",xc.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
  6909. sphere2(2,"Add",xd.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
  6910. sphere2(4,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
  6911. sphere2(4,"Add",xb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
  6912. sphere2(4,"Add",xc.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
  6913. sphere2(4,"Add",xd.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
  6914. game:GetService("Debris"):AddItem(xa, 5)
  6915. game:GetService("Debris"):AddItem(xb, 5)
  6916. game:GetService("Debris"):AddItem(xc, 5)
  6917. game:GetService("Debris"):AddItem(xd, 5)
  6918. coroutine.resume(coroutine.create(function()
  6919. for i = 0, 19 do
  6920. swait()
  6921. hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
  6922. end
  6923. hum.CameraOffset = vt(0,0,0)
  6924. end))
  6925. swait(9)
  6926. end
  6927. end))
  6928. for i = 0,2,0.1 do
  6929. swait()
  6930. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(10)),.8)
  6931. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(10)),.8)
  6932. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25,-0.05)*angles(math.rad(10),math.rad(0),math.rad(0)),.8)
  6933. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(40),math.rad(0),math.rad(0)),.8)
  6934. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-35),math.rad(-10),math.rad(60)),.8)
  6935. LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-35),math.rad(10),math.rad(-50)),.8)
  6936. end
  6937. attack = false
  6938. hum.WalkSpeed = storehumanoidWS
  6939. end
  6940.  
  6941. function EndGROUND()
  6942. attack = true
  6943. hum.WalkSpeed = 0
  6944. bosschatfunc("THIS IS IT!",MAINRUINCOLOR.Color,1)
  6945. --CFuncs["Sound"].Create("rbxassetid://838392947", root, 10, 1)
  6946. CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 1)
  6947. CFuncs["EchoSound"].Create("rbxassetid://1690475123", char, 1.5, 1,0,10,0.15,0.5,1)
  6948. CFuncs["EchoSound"].Create("rbxassetid://1690475123", root, 10, 1,0,10,0.15,0.5,1)
  6949. local keptcolor = MAINRUINCOLOR
  6950. for i = 0,4,0.1 do
  6951. swait()
  6952. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  6953. block(10,"Add",rarm.CFrame*CFrame.new(0,-6,0),vt(4,4,4),0.05,0.05,0.05,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  6954. --slash(math.random(25,50)/10,5,true,"Round","Add","Out",rarm.CFrame*CFrame.new(0,-6,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.01,0.1),-0.1,BrickColor.new("Really black"))
  6955. RH.C0=clerp(RH.C0,cf(1,-0.15,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-15),math.rad(-20)),.1)
  6956. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.1)
  6957. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,-0.05)*angles(math.rad(-20),math.rad(0),math.rad(30)),.1)
  6958. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.1)
  6959. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(170),math.rad(-5),math.rad(10)),.1)
  6960. LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-5),math.rad(10),math.rad(-20)),.1)
  6961. end
  6962. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,1)
  6963. CFuncs["Sound"].Create("rbxassetid://1368637781", root, 3,1)
  6964. CFuncs["Sound"].Create("rbxassetid://763718160", root, 4, 1.1)
  6965. CFuncs["Sound"].Create("rbxassetid://782353443", root, 6, 1)
  6966. CFuncs["EchoSound"].Create("rbxassetid://824687369", root, 10, 1,0,10,0.25,0.5,1)
  6967. CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 2, 1,0,10,0.25,0.5,1)
  6968. coroutine.resume(coroutine.create(function()
  6969. local shval = 10
  6970. for i = 0, 99 do
  6971. swait()
  6972. shval = shval - 0.1
  6973. hum.CameraOffset = vt(math.random(-shval,shval)/15,math.random(-shval,shval)/15,math.random(-shval,shval)/15)
  6974. end
  6975. hum.CameraOffset = vt(0,0,0)
  6976. end))
  6977. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),1,0.01,1,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  6978. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),2,0.01,2,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  6979. for i = 0, 24 do
  6980. --slash(math.random(15,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(200,500)/250,BrickColor.new("Really black"))
  6981. end
  6982. local rrot = 0
  6983. local xam = 1
  6984. coroutine.resume(coroutine.create(function()
  6985. for i = 0, 14 do
  6986. --swait()
  6987. rrot = rrot + 40*xam
  6988. xam = xam + 0.25
  6989. local bonus = xam
  6990. local xa = CreateParta(char,0.5,1,"Neon",BrickColor.random())
  6991. xa.Anchored = true
  6992. xa.Color = Color3.new(0,0,0)
  6993. xa.CFrame = root.CFrame*CFrame.new(0,-3,-rrot/1.75)
  6994. CreateMesh(xa,"Sphere",30*bonus,1,30*bonus)
  6995. local xc = 0
  6996. coroutine.resume(coroutine.create(function()
  6997. for i = 0, 99 do
  6998. swait()
  6999. xc = xc + 0.01
  7000. xa.Color = Color3.new(xc,0,0)
  7001. end
  7002. xa.Transparency = 1
  7003. CFuncs["Sound"].Create("rbxassetid://331666100", xa, 5,0.75)
  7004. MagniDamage(xa, 30*bonus, 78*bonus,99*bonus, 0, "Normal")
  7005. for i = 0, 9 do
  7006. --slash(math.random(15,50)/10,5,true,"Round","Add","Out",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(0.01*bonus,0.01,0.01*bonus),math.random(50,125)/250*bonus,BrickColor.new("Really black"))
  7007. end
  7008. block(1.5,"Add",xa.CFrame*CFrame.new(0,-10,0),vt(30*bonus,30*bonus,30*bonus),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  7009. sphere2(2,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25*bonus,1,25*bonus),0.05*bonus,1.5*bonus,0.05*bonus,keptcolor,keptcolor.Color)
  7010. sphere2(4,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30*bonus,1,30*bonus),0.05*bonus,1.5*bonus,0.05*bonus,BrickColor.new("Really black"),Color3.new(0,0,0))
  7011. game:GetService("Debris"):AddItem(xa, 5)
  7012. coroutine.resume(coroutine.create(function()
  7013. for i = 0, 19 do
  7014. swait()
  7015. hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
  7016. end
  7017. hum.CameraOffset = vt(0,0,0)
  7018. end))
  7019. end))
  7020. end
  7021. end))
  7022. for i = 0,2,0.1 do
  7023. swait()
  7024. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-25),math.rad(30)),.8)
  7025. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.8)
  7026. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25,-0.5)*angles(math.rad(30),math.rad(0),math.rad(50)),.8)
  7027. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.8)
  7028. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(35),math.rad(-10),math.rad(30)),.8)
  7029. LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-35),math.rad(10),math.rad(-50)),.8)
  7030. end
  7031. attack = false
  7032. hum.WalkSpeed = storehumanoidWS
  7033. end
  7034.  
  7035. function HeavenlyDisk()
  7036. attack = true
  7037. hum.WalkSpeed = 2
  7038. local keptcolor = MAINRUINCOLOR
  7039. local radm = math.random(1,3)
  7040. if radm == 1 then
  7041. bosschatfunc("DONT COME TO ME CLOSER!",MAINRUINCOLOR.Color,1)
  7042. elseif radm == 2 then
  7043. bosschatfunc("LEAVE ME ALONE!",MAINRUINCOLOR.Color,1)
  7044. elseif radm == 3 then
  7045. bosschatfunc("WHY YOU REDUSE?!",MAINRUINCOLOR.Color,1)
  7046. end
  7047. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2, 1)
  7048. CFuncs["EchoSound"].Create("rbxassetid://1625448638", root, 4, 1,0,10,0.15,0.5,1)
  7049. for i = 0, 14 do
  7050. --
  7051. end
  7052. for i = 0,2,0.1 do
  7053. swait()
  7054. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  7055. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.3)
  7056. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.3)
  7057. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  7058. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.3)
  7059. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.3)
  7060. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.3)
  7061. end
  7062. CFuncs["Sound"].Create("rbxassetid://763755889", root, 2.5,1.1)
  7063. for i = 0,1,0.6 do
  7064. swait()
  7065. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  7066. --slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
  7067. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  7068. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  7069. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.6)
  7070. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
  7071. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
  7072. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
  7073. end
  7074. for i = 0,1,0.6 do
  7075. swait()
  7076. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  7077. --slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
  7078. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  7079. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  7080. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.6)
  7081. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
  7082. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
  7083. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
  7084. end
  7085. for i = 0,1,0.6 do
  7086. swait()
  7087. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  7088. --slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
  7089. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  7090. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  7091. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(180)),.6)
  7092. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
  7093. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
  7094. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
  7095. end
  7096. for i = 0,1,0.6 do
  7097. swait()
  7098. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  7099. --slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
  7100. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  7101. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  7102. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(270)),.6)
  7103. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
  7104. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
  7105. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
  7106. end
  7107. local rot = 15
  7108. for i = 0, 2 do
  7109. local dis = CreateParta(char,0.5,1,"Neon",BrickColor.new("Really black"))
  7110. CFuncs["EchoSound"].Create("rbxassetid://763718160", dis, 3, 1.1,0,10,0.15,0.5,1)
  7111. dis.CFrame = root.CFrame*CFrame.new(0,2,-3)
  7112. CreateMesh(dis,"Sphere",10,1,10)
  7113. local at1 = Instance.new("Attachment",dis)
  7114. at1.Position = vt(-5,0,0)
  7115. local at2 = Instance.new("Attachment",dis)
  7116. at2.Position = vt(5,0,0)
  7117. local trl = Instance.new('Trail',wed)
  7118. trl.Attachment0 = at1
  7119. trl.Attachment1 = at2
  7120. trl.Texture = "rbxassetid://1049219073"
  7121. trl.LightEmission = 1
  7122. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  7123. trl.Color = ColorSequence.new(dis.Color)
  7124. trl.Lifetime = 0.6
  7125. local a = Instance.new("Part",workspace)
  7126. a.Name = "Direction"
  7127. a.Anchored = true
  7128. a.BrickColor = bc("Bright red")
  7129. a.Material = "Neon"
  7130. a.Transparency = 1
  7131. a.CanCollide = false
  7132. local ray = Ray.new(
  7133. dis.CFrame.p, -- origin
  7134. (mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction
  7135. )
  7136. local ignore = dis
  7137. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  7138. a.BottomSurface = 10
  7139. a.TopSurface = 10
  7140. local distance = (dis.CFrame.p - position).magnitude
  7141. a.Size = Vector3.new(0.1, 0.1, 0.1)
  7142. a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0)
  7143. dis.CFrame = a.CFrame
  7144. dis.CFrame = dis.CFrame*CFrame.Angles(0,math.rad(rot),0)
  7145. a:Destroy()
  7146. local bv = Instance.new("BodyVelocity")
  7147. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  7148. bv.velocity = dis.CFrame.lookVector*250
  7149. bv.Parent = dis
  7150. game:GetService("Debris"):AddItem(dis, 5)
  7151. local hitted = false
  7152. coroutine.resume(coroutine.create(function()
  7153. dis.Touched:connect(function(hit)
  7154. if hitted == false and hit.Parent ~= char then
  7155. hitted = true
  7156. CFuncs["EchoSound"].Create("rbxassetid://782200047", dis, 7, 1.1,0,10,0.15,0.5,1)
  7157. MagniDamage(dis, 30, 82,34575, 0, "Normal")
  7158. --sphere2(8,"Add",dis.CFrame,vt(10,1,10),1,0.1,1,keptcolor,keptcolor.Color)
  7159. --sphere2(4,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,keptcolor,keptcolor.Color)
  7160. --sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,BrickColor.new("White"),Color3.new(1,1,1))
  7161. coroutine.resume(coroutine.create(function()
  7162. for i = 0, 9 do
  7163. local disr = CreateParta(char,1,1,"Neon",keptcolor)
  7164. disr.CFrame = dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  7165. local at1 = Instance.new("Attachment",disr)
  7166. at1.Position = vt(-2,0,0)
  7167. local at2 = Instance.new("Attachment",disr)
  7168. at2.Position = vt(2,0,0)
  7169. local trl = Instance.new('Trail',disr)
  7170. trl.Attachment0 = at1
  7171. trl.FaceCamera = true
  7172. trl.Attachment1 = at2
  7173. trl.Texture = "rbxassetid://2342682798"
  7174. trl.LightEmission = 1
  7175. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  7176. trl.Color = ColorSequence.new(Color3.new(0.3,1,1))
  7177. trl.Lifetime = 0.5
  7178. local bv = Instance.new("BodyVelocity")
  7179. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  7180. bv.velocity = disr.CFrame.lookVector*math.random(50,200)
  7181. bv.Parent = disr
  7182. local val = 0
  7183. coroutine.resume(coroutine.create(function()
  7184. swait(30)
  7185. for i = 0, 9 do
  7186. swait()
  7187. val = val + 0.1
  7188. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)})
  7189. end
  7190. game:GetService("Debris"):AddItem(disr, 3)
  7191. end))
  7192. end
  7193. local eff = Instance.new("ParticleEmitter",dis)
  7194. eff.Texture = "rbxassetid://2273224484"
  7195. eff.LightEmission = 1
  7196. eff.Color = ColorSequence.new(Color3.new(0.3,1,1))
  7197. eff.Rate = 500000
  7198. eff.Lifetime = NumberRange.new(0.5,2)
  7199. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  7200. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  7201. eff.Speed = NumberRange.new(20,250)
  7202. eff.Drag = 5
  7203. eff.Rotation = NumberRange.new(-500,500)
  7204. eff.VelocitySpread = 9000
  7205. eff.RotSpeed = NumberRange.new(-50,50)
  7206. wait(0.25)
  7207. eff.Enabled = false
  7208. end))
  7209. for i = 0, 9 do
  7210. --slash(math.random(10,20)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(100,200)/250,BrickColor.new("White"))
  7211. end
  7212. for i = 0, 19 do
  7213. --
  7214. end
  7215. coroutine.resume(coroutine.create(function()
  7216. for i = 0, 19 do
  7217. swait()
  7218. hum.CameraOffset = vt(math.random(-10,10)/70,math.random(-10,10)/70,math.random(-10,10)/70)
  7219. end
  7220. hum.CameraOffset = vt(0,0,0)
  7221. end))
  7222. dis.Anchored = true
  7223. dis.Transparency = 1
  7224. wait(8)
  7225. dis:Destroy()
  7226. end
  7227. end)
  7228. end))
  7229. rot = rot - 15
  7230. end
  7231. for i = 0,2,0.1 do
  7232. swait()
  7233. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-30),math.rad(0)),.3)
  7234. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),.3)
  7235. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(60)),.3)
  7236. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
  7237. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.3)
  7238. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  7239. end
  7240. attack = false
  7241. hum.WalkSpeed = storehumanoidWS
  7242. end
  7243.  
  7244. function RapidBurst()
  7245. attack = true
  7246. hum.WalkSpeed = 0
  7247. CFuncs["Sound"].Create("rbxassetid://1368598393", char, 2.5, 0.5)
  7248. CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 0.5)
  7249. CFuncs["EchoSound"].Create("rbxassetid://1718412034", char, 4, 1,0,10,0.15,0.5,1)
  7250. bosschatfunc("SHATTER!",MAINRUINCOLOR.Color,2)
  7251. local keptcolor = MAINRUINCOLOR
  7252. for i = 0,8,0.1 do
  7253. swait()
  7254. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  7255. --slash(math.random(25,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,25,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,0.01,2),-2,BrickColor.random())
  7256. block(10,"Add",root.CFrame*CFrame.new(0,25,0),vt(0,0,0),0.5,0.5,0.5,BrickColor.random(),BrickColor.random().Color)
  7257. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-15 - 2 * math.cos(sine / 32))),.1)
  7258. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 2 * math.cos(sine / 32))),.1)
  7259. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.15 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(-15 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  7260. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-25 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  7261. RW.C0=clerp(RW.C0,cf(1.35,1 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(165 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-10 + 3 * math.cos(sine / 45))),.1)
  7262. LW.C0=clerp(LW.C0,cf(-1.35,1 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(165 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(13 - 3 * math.cos(sine / 45))),.1)
  7263. end
  7264. for i = 0, 99 do
  7265. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  7266. dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  7267. local at1 = Instance.new("Attachment",dis)
  7268. at1.Position = vt(-25000,0,0)
  7269. local at2 = Instance.new("Attachment",dis)
  7270. at2.Position = vt(25000,0,0)
  7271. local trl = Instance.new('Trail',dis)
  7272. trl.Attachment0 = at1
  7273. trl.FaceCamera = true
  7274. trl.Attachment1 = at2
  7275. trl.Texture = "rbxassetid://1049219073"
  7276. trl.LightEmission = 1
  7277. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  7278. trl.Color = ColorSequence.new(BrickColor.random().Color)
  7279. trl.Lifetime = 5
  7280. local bv = Instance.new("BodyVelocity")
  7281. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  7282. bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
  7283. bv.Parent = dis
  7284. game:GetService("Debris"):AddItem(dis, 5)
  7285. end
  7286. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,1)
  7287. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,1.5)
  7288. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,3)
  7289. sphere2(2,"Add",root.CFrame,vt(1,1,1),1,1,1,BrickColor.random(),BrickColor.random().Color)
  7290. sphere2(2,"Add",root.CFrame,vt(1,1,1),2,2,2,BrickColor.random(),BrickColor.random().Color)
  7291. sphere2(2,"Add",root.CFrame,vt(1,1,1),4,4,4,BrickColor.random(),BrickColor.random().Color)
  7292. sphere2(2,"Add",root.CFrame,vt(1,1,1),8,8,8,BrickColor.random(),BrickColor.random().Color)
  7293. CFuncs["Sound"].Create("rbxassetid://1841058541", root, 10,1)
  7294. CFuncs["Sound"].Create("rbxassetid://2095993595", char, 5,0.8)
  7295. CFuncs["Sound"].Create("rbxassetid://1841058541", char, 5,1)
  7296. hum.CameraOffset = vt(0,0,0)
  7297. for i = 0, 24 do
  7298. --slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(500,1500)/250,BrickColor.random())
  7299. end
  7300. local distam = 0
  7301. coroutine.resume(coroutine.create(function()
  7302. for i = 0, 99 do
  7303. wait()
  7304. distam = distam + 1
  7305. local xa = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  7306. xa.Anchored = true
  7307. xa.CFrame = root.CFrame*CFrame.new(math.random(-distam,distam),math.random(-distam,distam),math.random(-distam,distam))
  7308. game:GetService("Debris"):AddItem(xa, 5)
  7309. for i = 0, 4 do
  7310. --slash(math.random(25,50)/10,5,true,"Round","Add","Out",xa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(200,500)/250,BrickColor.random())
  7311. end
  7312. coroutine.resume(coroutine.create(function()
  7313. local eff = Instance.new("ParticleEmitter",xa)
  7314. eff.Texture = "rbxassetid://2273224484"
  7315. eff.LightEmission = 1
  7316. eff.Color = ColorSequence.new(BrickColor.random().Color)
  7317. eff.Rate = 500000
  7318. eff.Lifetime = NumberRange.new(1,3)
  7319. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30,0),NumberSequenceKeypoint.new(0.2,5,0),NumberSequenceKeypoint.new(0.8,5,0),NumberSequenceKeypoint.new(1,0,0)})
  7320. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  7321. eff.Speed = NumberRange.new(50,500)
  7322. eff.Drag = 5
  7323. eff.Rotation = NumberRange.new(-500,500)
  7324. eff.VelocitySpread = 9000
  7325. eff.RotSpeed = NumberRange.new(-50,50)
  7326. wait(0.25)
  7327. eff.Enabled = false
  7328. end))
  7329. coroutine.resume(coroutine.create(function()
  7330. for i = 0, 19 do
  7331. swait()
  7332. hum.CameraOffset = vt(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10)
  7333. end
  7334. hum.CameraOffset = vt(0,0,0)
  7335. end))
  7336. CFuncs["Sound"].Create("rbxassetid://675172759", xa, 7,math.random(100,200)/200)
  7337. --sphere2(5,"Add",xa.CFrame,vt(1,1,1),1,1,1,BrickColor.random(),BrickColor.random().Color)
  7338. --sphere2(5,"Add",xa.CFrame,vt(1,1,1),2,2,2,BrickColor.random(),BrickColor.random().Color)
  7339. MagniDamage(xa, 60, 9999,99999, 0, "Normal")
  7340. end
  7341. end))
  7342. attack = false
  7343. hum.WalkSpeed = storehumanoidWS
  7344. end
  7345.  
  7346. function FallenOrbs()
  7347. attack = true
  7348. hum.WalkSpeed = 2
  7349. local keptcolor = MAINRUINCOLOR
  7350. CFuncs["EchoSound"].Create("rbxassetid://1448033299", char, 1.5, 1,0,10,0.15,0.5,1)
  7351. CFuncs["EchoSound"].Create("rbxassetid://1448033299", root, 10, 1,0,10,0.15,0.5,1)
  7352. local radm = math.random(1,3)
  7353. if radm == 1 then
  7354. bosschatfunc("SWARM!",MAINRUINCOLOR.Color,1)
  7355. elseif radm == 2 then
  7356. bosschatfunc("Weakling!",MAINRUINCOLOR.Color,1)
  7357. elseif radm == 3 then
  7358. bosschatfunc("RAAAAAGGGGGGHHHHHH!!!!!",MAINRUINCOLOR.Color,1)
  7359. end
  7360. coroutine.resume(coroutine.create(function()
  7361. for i = 0, 29 do
  7362. swait(2)
  7363. local dis = CreateParta(char,0.5,1,"Neon",MAINRUINCOLOR)
  7364. dis.Anchored = true
  7365. CFuncs["Sound"].Create("rbxassetid://137463716", dis, 2.5,1.5)
  7366. dis.CFrame = root.CFrame*CFrame.new(math.random(-35,35),math.random(5,35),math.random(-35,35))
  7367. CreateMesh(dis,"Sphere",2,2,2)
  7368. --sphere2(5,"Add",dis.CFrame,vt(1,1,1),0.1,0.1,0.1,keptcolor,keptcolor.Color)
  7369. --slash(math.random(10,20)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(10,50)/250,BrickColor.new("White"))
  7370. coroutine.resume(coroutine.create(function()
  7371. wait(0.5)
  7372. dis.Anchored = false
  7373. CFuncs["EchoSound"].Create("rbxassetid://1602800656", dis, 5, 1,0,2,0.15,0.1,1)
  7374. local at1 = Instance.new("Attachment",dis)
  7375. at1.Position = vt(-1,0,0)
  7376. local at2 = Instance.new("Attachment",dis)
  7377. at2.Position = vt(1,0,0)
  7378. local trl = Instance.new('Trail',dis)
  7379. trl.Attachment0 = at1
  7380. trl.FaceCamera = true
  7381. trl.Attachment1 = at2
  7382. trl.Texture = "rbxassetid://1049219073"
  7383. trl.LightEmission = 1
  7384. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  7385. trl.Color = ColorSequence.new(dis.Color)
  7386. trl.Lifetime = 0.6
  7387. local a = Instance.new("Part",workspace)
  7388. a.Name = "Direction"
  7389. a.Anchored = true
  7390. a.BrickColor = bc("Bright red")
  7391. a.Material = "Neon"
  7392. a.Transparency = 1
  7393. a.CanCollide = false
  7394. local ray = Ray.new(
  7395. dis.CFrame.p, -- origin
  7396. (mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction
  7397. )
  7398. local ignore = dis
  7399. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  7400. a.BottomSurface = 10
  7401. a.TopSurface = 10
  7402. local distance = (dis.CFrame.p - position).magnitude
  7403. a.Size = Vector3.new(0.1, 0.1, 0.1)
  7404. a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0)
  7405. dis.CFrame = a.CFrame
  7406. a:Destroy()
  7407. local bv = Instance.new("BodyVelocity")
  7408. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  7409. bv.velocity = dis.CFrame.lookVector*500
  7410. bv.Parent = dis
  7411. game:GetService("Debris"):AddItem(dis, 5)
  7412. local hitted = false
  7413. coroutine.resume(coroutine.create(function()
  7414. dis.Touched:connect(function(hit)
  7415. if hitted == false and hit.Parent ~= char then
  7416. hitted = true
  7417. CFuncs["EchoSound"].Create("rbxassetid://675172759", dis, 2.5, 0.8,0,10,0.15,0.5,1)
  7418. MagniDamage(dis, 60, 25456,124672, 0, "Normal")
  7419. --sphere2(1,"Add",dis.CFrame,vt(1,1,1),1,1,1,keptcolor,keptcolor.Color)
  7420. --sphere2(8,"Add",dis.CFrame,vt(1,1,1),1.25,1.25,1.25,BrickColor.new("White"),Color3.new(1,1,1))
  7421. coroutine.resume(coroutine.create(function()
  7422. for i = 0, 4 do
  7423. local disr = CreateParta(char,1,1,"Neon",keptcolor)
  7424. disr.CFrame = dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  7425. local at1 = Instance.new("Attachment",disr)
  7426. at1.Position = vt(-10,0,0)
  7427. local at2 = Instance.new("Attachment",disr)
  7428. at2.Position = vt(10,0,0)
  7429. local trl = Instance.new('Trail',disr)
  7430. trl.Attachment0 = at1
  7431. trl.FaceCamera = true
  7432. trl.Attachment1 = at2
  7433. trl.Texture = "rbxassetid://2342682798"
  7434. trl.LightEmission = 1
  7435. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  7436. trl.Color = ColorSequence.new(disr.Color)
  7437. trl.Lifetime = 0.5
  7438. local bv = Instance.new("BodyVelocity")
  7439. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  7440. bv.velocity = disr.CFrame.lookVector*math.random(125,250)
  7441. bv.Parent = disr
  7442. local val = 0
  7443. coroutine.resume(coroutine.create(function()
  7444. swait(30)
  7445. for i = 0, 9 do
  7446. swait()
  7447. val = val + 0.1
  7448. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)})
  7449. end
  7450. game:GetService("Debris"):AddItem(disr, 3)
  7451. end))
  7452. end
  7453. local eff = Instance.new("ParticleEmitter",dis)
  7454. eff.Texture = "rbxassetid://2273224484"
  7455. eff.LightEmission = 1
  7456. eff.Color = ColorSequence.new(dis.Color)
  7457. eff.Rate = 500000
  7458. eff.Lifetime = NumberRange.new(0.5,2)
  7459. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  7460. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  7461. eff.Speed = NumberRange.new(20,250)
  7462. eff.Drag = 5
  7463. eff.Rotation = NumberRange.new(-500,500)
  7464. eff.VelocitySpread = 9000
  7465. eff.RotSpeed = NumberRange.new(-50,50)
  7466. wait(0.5)
  7467. eff.Enabled = false
  7468. end))
  7469. for i = 0, 4 do
  7470. --slash(math.random(20,50)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(100,200)/250,BrickColor.new("White"))
  7471. end
  7472. coroutine.resume(coroutine.create(function()
  7473. for i = 0, 19 do
  7474. swait()
  7475. hum.CameraOffset = vt(math.random(-10,10)/70,math.random(-10,10)/70,math.random(-10,10)/70)
  7476. end
  7477. hum.CameraOffset = vt(0,0,0)
  7478. end))
  7479. dis.Anchored = true
  7480. dis.Transparency = 1
  7481. wait(8)
  7482. dis:Destroy()
  7483. end
  7484. end)
  7485. end))
  7486. end))
  7487. end
  7488. end))
  7489. for i = 0,9,0.1 do
  7490. swait()
  7491. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  7492. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 32))),.3)
  7493. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 2 * math.cos(sine / 32))),.3)
  7494. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(90)),.3)
  7495. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(-15 + 1 * math.cos(sine / 58)),math.rad(-90 + 2 * math.cos(sine / 53))),.3)
  7496. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(90 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(90 + 2 * math.cos(sine / 45))),.3)
  7497. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(8 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(-9 - 4 * math.cos(sine / 45))),.3)
  7498. end
  7499. attack = false
  7500. hum.WalkSpeed = storehumanoidWS
  7501. end
  7502.  
  7503. function EquinoxOrbs()
  7504. hum.WalkSpeed = 0
  7505. attack = true
  7506. for i = 0,1,0.1 do
  7507. swait()
  7508. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20)),.2)
  7509. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20)),.2)
  7510. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5)*angles(math.rad(90),math.rad(0),math.rad(0)),.2)
  7511. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17),math.rad(0),math.rad(0)),.2)
  7512. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(5),math.rad(40)),.3)
  7513. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-5),math.rad(-40)),.3)
  7514. end
  7515. --sphere2(5,"Add",root.CFrame,vt(1,1,1),1.5,1.5,1.5,MAINRUINCOLOR)
  7516. --sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,MAINRUINCOLOR)
  7517. for i = 0, 24 do
  7518. --slash(math.random(10,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),math.rad(0)),vt(0.01,0.01,0.01),math.random(100,400)/250,BrickColor.new("White"))
  7519. end
  7520. CFuncs["Sound"].Create("rbxassetid://763716870", root, 8,1)
  7521. CFuncs["Sound"].Create("rbxassetid://782353443", root, 10,0.8)
  7522. CFuncs["Sound"].Create("rbxassetid://782225570", root, 9,0.5)
  7523. CFuncs["Sound"].Create("rbxassetid://763717569", root, 8,0.9)
  7524. for i = 0,4,0.1 do
  7525. swait()
  7526. root.CFrame = root.CFrame + root.CFrame.lookVector*7.5
  7527. local dis = CreateParta(char,0.25,1,"Neon",MAINRUINCOLOR)
  7528. CreateMesh(dis,"Sphere",1,1,1)
  7529. dis.Anchored = true
  7530. dis.CFrame = larm.CFrame*CFrame.new(0,-3,0)
  7531. local dis2 = CreateParta(char,0.25,1,"Neon",BrickColor.new("Really black"))
  7532. CreateMesh(dis2,"Sphere",1,1,1)
  7533. dis2.Anchored = true
  7534. dis2.CFrame = rarm.CFrame*CFrame.new(0,-3,0)
  7535. --sphere2(5,"Add",dis.CFrame,vt(1,1,1),0.1,0.1,0.1,dis.BrickColor,dis.Color)
  7536. --sphere2(5,"Add",dis2.CFrame,vt(1,1,1),0.1,0.1,0.1,dis2.BrickColor,dis2.Color)
  7537. coroutine.resume(coroutine.create(function()
  7538. swait(60)
  7539. dis.Transparency = 1
  7540. dis2.Transparency = 1
  7541. coroutine.resume(coroutine.create(function()
  7542. for i = 0, 19 do
  7543. swait()
  7544. hum.CameraOffset = vt(math.random(-10,10)/40,math.random(-10,10)/40,math.random(-10,10)/40)
  7545. end
  7546. hum.CameraOffset = vt(0,0,0)
  7547. end))
  7548. coroutine.resume(coroutine.create(function()
  7549. local eff = Instance.new("ParticleEmitter",dis)
  7550. eff.Texture = "rbxassetid://2273224484"
  7551. eff.LightEmission = 1
  7552. eff.Color = ColorSequence.new(dis.Color)
  7553. eff.Rate = 500000
  7554. eff.Lifetime = NumberRange.new(0.5,2)
  7555. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  7556. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  7557. eff.Speed = NumberRange.new(50,450)
  7558. eff.Drag = 5
  7559. eff.Rotation = NumberRange.new(-500,500)
  7560. eff.VelocitySpread = 9000
  7561. eff.RotSpeed = NumberRange.new(-50,50)
  7562. local eff2 = eff:Clone()
  7563. eff2.Parent = dis2
  7564. eff2.LightEmission = 0
  7565. eff2.Color = ColorSequence.new(dis2.Color)
  7566. wait(0.25)
  7567. eff.Enabled = false
  7568. eff2.Enabled = false
  7569. end))
  7570. MagniDamage(dis, 55, 89,219788936, 0, "Normal")
  7571. MagniDamage(dis2, 55, 89,219788936, 0, "Normal")
  7572. CFuncs["Sound"].Create("rbxassetid://782353117", dis, 1,0.75)
  7573. CFuncs["Sound"].Create("rbxassetid://782353117", dis2, 1,0.75)
  7574. CFuncs["Sound"].Create("rbxassetid://1666361078", dis, 1,1.25)
  7575. CFuncs["Sound"].Create("rbxassetid://1666361078", dis2, 1,1.25)
  7576. CFuncs["Sound"].Create("rbxassetid://782353443", dis, 2,1.15)
  7577. CFuncs["Sound"].Create("rbxassetid://782353443", dis2, 2,1.15)
  7578. sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.8,0.8,0.8,dis.BrickColor,dis.Color)
  7579. sphere2(3,"Add",dis2.CFrame,vt(1,1,1),0.8,0.8,0.8,dis2.BrickColor,dis2.Color)
  7580. end))
  7581. game:GetService("Debris"):AddItem(dis, 5)
  7582. game:GetService("Debris"):AddItem(dis2, 5)
  7583. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20)),.2)
  7584. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20)),.2)
  7585. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5)*angles(math.rad(90),math.rad(0),math.rad(0)),.2)
  7586. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17),math.rad(0),math.rad(0)),.2)
  7587. RW.C0=clerp(RW.C0,cf(1.4,1.5,0)*angles(math.rad(0),math.rad(5),math.rad(210)),.1)
  7588. LW.C0=clerp(LW.C0,cf(-1.4,1.5,0)*angles(math.rad(0),math.rad(-5),math.rad(-210)),.1)
  7589. end
  7590. attack = false
  7591. hum.WalkSpeed = storehumanoidWS
  7592. end
  7593. function FallenDEMISE()
  7594. attack = true
  7595. hum.WalkSpeed = 0
  7596. local keptcolor = MAINRUINCOLOR
  7597. --bosschatfunc("LEAVE THE DEATH WHERE THEY FALL!!!",MAINRUINCOLOR.Color,3)
  7598. CFuncs["Sound"].Create("rbxassetid://289315275", char, 2.5,0.75)
  7599. CFuncs["Sound"].Create("rbxassetid://136007472", char, 2,0.5)
  7600. for i = 0, 15, 0.1 do
  7601. swait()
  7602. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  7603. dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  7604. local at1 = Instance.new("Attachment",dis)
  7605. at1.Position = vt(-25000,0,0)
  7606. local at2 = Instance.new("Attachment",dis)
  7607. at2.Position = vt(25000,0,0)
  7608. local trl = Instance.new('Trail',dis)
  7609. trl.Attachment0 = at1
  7610. trl.FaceCamera = true
  7611. trl.Attachment1 = at2
  7612. trl.Texture = "rbxassetid://1049219073"
  7613. trl.LightEmission = 1
  7614. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  7615. trl.Color = ColorSequence.new(dis.Color)
  7616. trl.Lifetime = 5
  7617. local bv = Instance.new("BodyVelocity")
  7618. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  7619. bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
  7620. bv.Parent = dis
  7621. game:GetService("Debris"):AddItem(dis, 1)
  7622. sphere2(15,"Add",root.CFrame,vt(8,8,8),2,2,2,MAINRUINCOLOR)
  7623. --slash(math.random(30,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(1,0.01,1),math.random(100,500)/250,BrickColor.new("Toothpaste"))
  7624. --slash(math.random(30,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(1,0.01,1),math.random(100,500)/250,BrickColor.new("Deep orange"))
  7625. RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-35)),.1)
  7626. LH.C0=clerp(LH.C0,cf(-1,-0.45,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(35)),.1)
  7627. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.1)
  7628. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  7629. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(92),math.rad(0),math.rad(-67)),.1)
  7630. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(68)),.1)
  7631. end
  7632. CFuncs["Sound"].Create("rbxassetid://294188875", char, 10,1)
  7633. for i = 0, 30, 0.1 do
  7634. swait()
  7635. coroutine.resume(coroutine.create(function()
  7636. for i, v in pairs(FindNearestHead(root.CFrame.p, 10000000)) do
  7637. if v:FindFirstChild('Head') then
  7638. dmg(v)
  7639. end
  7640. end
  7641. end))
  7642. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  7643. dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  7644. local at1 = Instance.new("Attachment",dis)
  7645. at1.Position = vt(-50000,0,0)
  7646. local at2 = Instance.new("Attachment",dis)
  7647. at2.Position = vt(50000,0,0)
  7648. local trl = Instance.new('Trail',dis)
  7649. trl.Attachment0 = at1
  7650. trl.FaceCamera = true
  7651. trl.Attachment1 = at2
  7652. trl.Texture = "rbxassetid://1049219073"
  7653. trl.LightEmission = 1
  7654. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  7655. trl.Color = ColorSequence.new(dis.Color)
  7656. trl.Lifetime = 10
  7657. local bv = Instance.new("BodyVelocity")
  7658. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  7659. bv.velocity = dis.CFrame.lookVector*math.random(1500,10000)
  7660. bv.Parent = dis
  7661. game:GetService("Debris"):AddItem(dis, math.random(1,4))
  7662. --sphere2(15,"Add",root.CFrame,vt(8,80000,8),5,1,5,MAINRUINCOLOR)
  7663. --sphere2(15,"Add",root.CFrame,vt(8,8,8),8,8,8,MAINRUINCOLOR)
  7664. --sphere2(2,"Add",root.CFrame*CFrame.new(math.random(-2000,2000),math.random(-2000,2000),math.random(-2000,2000)),vt(0,0,0),5,5,5,BrickColor.new("Deep orange"))
  7665. --sphere2(2,"Add",root.CFrame*CFrame.new(math.random(-2000,2000),math.random(-2000,2000),math.random(-2000,2000)),vt(0,0,0),5,5,5,BrickColor.new("Toothpaste"))
  7666. --slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,0.01,5),math.random(500,5000)/250,BrickColor.new("Deep orange"))
  7667. --slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,0.01,5),math.random(500,5000)/250,BrickColor.new("Toothpaste"))
  7668. for i = 0, 2 do
  7669. --slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,math.random(-3,1000),0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(2,0.01,2),math.random(250,750)/250,MAINRUINCOLOR)
  7670. end
  7671. RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-35)),.1)
  7672. LH.C0=clerp(LH.C0,cf(-1,-0.45,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(35)),.1)
  7673. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.1)
  7674. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  7675. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(92),math.rad(0),math.rad(-67)),.1)
  7676. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(68)),.1)
  7677. end
  7678. attack = false
  7679. hum.WalkSpeed = storehumanoidWS
  7680. end
  7681. -------------------------------------
  7682.  
  7683. Humanoid.Animator.Parent = nil
  7684.  
  7685. -------------------------------------
  7686.  
  7687. local attacktype = 1
  7688. mouse.Button1Down:connect(function()
  7689. if attack == false and attacktype == 1 then
  7690. attacktype = 2
  7691. attackone()
  7692. elseif attack == false and attacktype == 2 then
  7693. attacktype = 3
  7694. attacktwo()
  7695. elseif attack == false and attacktype == 3 then
  7696. attacktype = 1
  7697. attackthree()
  7698. elseif attack == false and attacktype == 4 then
  7699. attacktype = 1
  7700. --attackfour()
  7701. end
  7702. end)
  7703. mouse.KeyDown:connect(function(k)
  7704. if k == "q" and attack == false and ModeOfGlitch ~= 1 then
  7705. --normalmog() ---Disabled due to crashing... only in VSB
  7706. ModeOfGlitch = 1
  7707. storehumanoidWS = 16
  7708. hum.WalkSpeed = 16
  7709. rainbowmode = false
  7710. chaosmode = false
  7711. newTheme("rbxassetid://614032233",0,1,1)
  7712. RecolorTextAndRename("MAYHEM V",Color3.new(0.25,0,0),Color3.new(1,0,0),"Antique")
  7713. MAINRUINCOLOR = BrickColor.new("Really red")
  7714. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false)
  7715. end
  7716. if k == "e" and attack == false and ModeOfGlitch ~= 2 then
  7717. ModeOfGlitch = 2
  7718. storehumanoidWS = 16
  7719. hum.WalkSpeed = 16
  7720. rainbowmode = false
  7721. chaosmode = false
  7722. RecolorTextAndRename("Purity V",Color3.new(0,1,1),Color3.new(1,1,1),"Code")
  7723. newTheme("rbxassetid://1539245059",0,1,1.25)
  7724. MAINRUINCOLOR = BrickColor.new("Toothpaste")
  7725. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  7726. end
  7727. if k == "m" and attack == false and ModeOfGlitch == 2 and ModeOfGlitch ~= 11111 then
  7728. ModeOfGlitch = 11111
  7729. storehumanoidWS = 50
  7730. hum.WalkSpeed = 50
  7731. rainbowmode = false
  7732. chaosmode = false
  7733. RecolorTextAndRename("CRYSTAL",Color3.new(1,1,1),BrickColor.new("Pastel light blue").Color,"Code")
  7734. newTheme("rbxassetid://1861780345",0,1,1)
  7735. MAINRUINCOLOR = BrickColor.new("Pastel light blue")
  7736. RecolorThing(MAINRUINCOLOR,BrickColor.new("White"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  7737. end
  7738. if k == "b" and attack == false and ModeOfGlitch == 2 and ModeOfGlitch ~= 242424 then
  7739. ModeOfGlitch = 242424
  7740. storehumanoidWS = 16
  7741. hum.WalkSpeed = 16
  7742. rainbowmode = false
  7743. chaosmode = false
  7744. RecolorTextAndRename("CLARITY V",Color3.new(0,0,0.65),Color3.new(0,0,2),"Code")
  7745. newTheme("rbxassetid://2650791818",0,0.97,0.97)
  7746. MAINRUINCOLOR = BrickColor.new("Really blue")
  7747. RecolorThing(MAINRUINCOLOR,BrickColor.new("Baby blue"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  7748. end
  7749. if k == "r" and attack == false and ModeOfGlitch ~= 3 then
  7750. ModeOfGlitch = 3
  7751. storehumanoidWS = 16
  7752. hum.WalkSpeed = 16
  7753. rainbowmode = false
  7754. chaosmode = false
  7755. RecolorTextAndRename("CORRUPTION",Color3.new(0,0,0),Color3.new(0.35,0,1),"Antique")
  7756. newTheme("rbxassetid://303570180",0.6,0.6,0.6)
  7757. MAINRUINCOLOR = BrickColor.new("Royal purple")
  7758. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  7759. end
  7760. if k == "t" and attack == false and ModeOfGlitch ~= 4 then
  7761. ModeOfGlitch = 4
  7762. storehumanoidWS = 50
  7763. hum.WalkSpeed = 50
  7764. rainbowmode = false
  7765. chaosmode = false
  7766. RecolorTextAndRename("SOLITUDE V",Color3.new(0,0,0),Color3.new(0,0,0),"Antique")
  7767. newTheme("rbxassetid://723652641",0,1,1.5)
  7768. MAINRUINCOLOR = BrickColor.new("Really black")
  7769. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  7770. end
  7771. if k == "y" and attack == false and ModeOfGlitch ~= 5 then
  7772. ModeOfGlitch = 5
  7773. storehumanoidWS = 16
  7774. hum.WalkSpeed = 16
  7775. rainbowmode = false
  7776. chaosmode = false
  7777. RecolorTextAndRename("DIVINITY",Color3.new(1,1,1),Color3.new(1,1,0.5),"SciFi")
  7778. newTheme("rbxassetid://661079869",0,1,1)
  7779. MAINRUINCOLOR = BrickColor.new("Bright yellow")
  7780. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  7781. end
  7782. if k == "k" and attack == false and ModeOfGlitch ~= 2335 then
  7783. ModeOfGlitch = 2335
  7784. storehumanoidWS = 250
  7785. hum.WalkSpeed = 250
  7786. rainbowmode = true
  7787. chaosmode = false
  7788. RecolorTextAndRename("RAINBOW",Color3.new(0.5,1,1),BrickColor.new("Really red").Color,"Antique")
  7789. newTheme("rbxassetid://1747430851",0,1,1.15)
  7790. MAINRUINCOLOR = BrickColor.new("Pastel green")
  7791. RecolorThing(BrickColor.new("Deep orange"),BrickColor.new("Toothpaste"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,BrickColor.new("Deep orange"),true,false)
  7792. end
  7793. if k == "u" and attack == false and ModeOfGlitch ~= 6 then
  7794. ModeOfGlitch = 6
  7795. storehumanoidWS = 100
  7796. hum.WalkSpeed = 100
  7797. rainbowmode = false
  7798. chaosmode = false
  7799. RecolorTextAndRename("EQUINOX V",Color3.new(0,0,0),Color3.new(1,1,1),"Fantasy")
  7800. newTheme("rbxassetid://1347011178",0,1.01,1.25)
  7801. MAINRUINCOLOR = BrickColor.new("White")
  7802. RecolorThing(MAINRUINCOLOR,BrickColor.new("Really black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  7803. end
  7804. if k == "m" and attack == false and ModeOfGlitch == 6 then
  7805. attack = true
  7806. newTheme("rbxassetid://1369263130",0,1,1.25)
  7807.  
  7808. attack = false
  7809. ModeOfGlitch = 420
  7810. storehumanoidWS = 12
  7811. hum.WalkSpeed = 12
  7812. rainbowmode = false
  7813. chaosmode = false
  7814. Error = false
  7815. RecolorTextAndRename("UNSTABLE",Color3.new(0,0,0),Color3.new(1,1,1),"Antique")
  7816. disably = true
  7817. warnedpeople("AAAAAAGH!","Arcade",BrickColor.new("Red").Color,MAINRUINCOLOR.Color)
  7818. disably = false
  7819. MAINRUINCOLOR = BrickColor.new("Really black")
  7820. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,0,MAINRUINCOLOR,0,MAINRUINCOLOR,true,true)
  7821. end
  7822.  
  7823. if k == "f" and attack == false and ModeOfGlitch ~= 8 then
  7824. ModeOfGlitch = 8
  7825. storehumanoidWS = 140
  7826. hum.WalkSpeed = 140
  7827. rainbowmode = false
  7828. chaosmode = false
  7829. RecolorTextAndRename("DESTINY V",Color3.new(1,1,1),BrickColor.new("Alder").Color,"Code")
  7830. newTheme("rbxassetid://1495032271",0,1.01,1.25)
  7831. MAINRUINCOLOR = BrickColor.new("Alder")
  7832. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  7833. end
  7834.  
  7835. if k == "j" and attack == false and ModeOfGlitch ~= 67966 then
  7836. ModeOfGlitch = 67966
  7837. storehumanoidWS = 16
  7838. hum.WalkSpeed = 16
  7839. rainbowmode = false
  7840. chaosmode = false
  7841. RecolorTextAndRename("LOVE",Color3.new(1,0,1),Color3.new(1,0.5,1),"Highway")
  7842. newTheme("rbxassetid://736003449",0,1,1.75)
  7843. MAINRUINCOLOR = BrickColor.new("Hot pink")
  7844. disably = false
  7845. warnedpeople("Love <3","Antique",BrickColor.new("White").Color,BrickColor.new("Pink").Color)
  7846. disably = true
  7847. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false)
  7848. end
  7849. if k == "n" and attack == false and ModeOfGlitch == 9 and ModeOfGlitch ~= 1055 then
  7850. ModeOfGlitch = 1055
  7851. storehumanoidWS = 50
  7852. hum.WalkSpeed = 50
  7853. rainbowmode = false
  7854. chaosmode = false
  7855. insanitymode = false
  7856. glitching = false
  7857. RecolorTextAndRename("Pandora",BrickColor.new("White").Color,BrickColor.new("Lavender").Color,"Code")
  7858. newTheme("rbxassetid://1382488262",0,1,1.25)
  7859. MAINRUINCOLOR = BrickColor.new("Lavender")
  7860. RecolorThing(MAINRUINCOLOR,BrickColor.new("White"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false,false)
  7861. end
  7862. if k == "g" and attack == false and ModeOfGlitch ~= 9 then
  7863. ModeOfGlitch = 9
  7864. storehumanoidWS = 150
  7865. hum.WalkSpeed = 150
  7866. rainbowmode = false
  7867. chaosmode = false
  7868. RecolorTextAndRename("INFESTATION",Color3.new(0,1,0),Color3.new(0.8,1,0.5),"Bodoni")
  7869. newTheme("rbxassetid://2573921783",0,1.01,1.25)
  7870. MAINRUINCOLOR = BrickColor.new("Lime green")
  7871. RecolorThing(MAINRUINCOLOR,BrickColor.new("Forest green"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  7872. end
  7873.  
  7874. if k == "m" and attack == false and ModeOfGlitch == 8 and ModeOfGlitch ~= 8889 then
  7875. ModeOfGlitch = 8889
  7876. storehumanoidWS = 180
  7877. hum.WalkSpeed = 180
  7878. rainbowmode = false
  7879. chaosmode = false
  7880. RecolorTextAndRename("CALAMITY",BrickColor.new("Alder").Color,BrickColor.new("Lilac").Color,"Antique")
  7881. newTheme("rbxassetid://1359036559",0,1.01,1.25)
  7882. MAINRUINCOLOR = BrickColor.new("Lilac")
  7883. RecolorThing(MAINRUINCOLOR,BrickColor.new("Alder"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  7884. end
  7885. if k == "n" and attack == false and ModeOfGlitch == 8889 then
  7886. ModeOfGlitch = 88893333388
  7887. bosschatfunc("Catastrophic acsend!",MAINRUINCOLOR.Color,1)
  7888. wait(1)
  7889. CFuncs["Sound"].Create("rbxassetid://763717897", char, 4, 0.75)
  7890. CFuncs["Sound"].Create("rbxassetid://763717897", char, 8, 0.5)
  7891. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 10, 0.5)
  7892. CFuncs["Sound"].Create("rbxassetid://1664711478", char, 6, 0.5)
  7893. wait(0.2)
  7894. storehumanoidWS = 200
  7895. hum.WalkSpeed = 200
  7896. rainbowmode = false
  7897. chaosmode = false
  7898. CRAZED = false
  7899. RecolorTextAndRename("CATASTROPHE",BrickColor.new("Royal purple").Color,BrickColor.new("Really blue").Color,"Bodoni")
  7900. newTheme("rbxassetid://1504604335",0,1,1.5)
  7901. MAINRUINCOLOR = BrickColor.new("Royal purple")
  7902. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,0,BrickColor.new("Lilac"),0,BrickColor.new("Really blue"),0,BrickColor.new("Navy blue"),true,true)
  7903. end
  7904. if k == "b" and attack == false and ModeOfGlitch == 1 and ModeOfGlitch ~= 808080808080808080808080 then
  7905. ModeOfGlitch = 808080808080808080808080
  7906. storehumanoidWS = 250
  7907. hum.WalkSpeed = 250
  7908. rainbowmode = false
  7909. chaosmode = false
  7910. CRAZED = true
  7911. CFuncs["Sound"].Create("rbxassetid://763717897", char, 4, 0.75)
  7912. CFuncs["Sound"].Create("rbxassetid://763717897", char, 8, 0.5)
  7913. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 10, 0.5)
  7914. CFuncs["Sound"].Create("rbxassetid://1664711478", char, 6, 0.5)
  7915. RecolorTextAndRename("TRUE GALAXY",BrickColor.new("Dark indigo").Color,BrickColor.new("Really blue").Color,"Bodoni")
  7916. newTheme("rbxassetid://250408242",0,1,10)
  7917. MAINRUINCOLOR = BrickColor.new("Really blue")
  7918. bosschatfunc("I'M BACK!!!",MAINRUINCOLOR.Color,1)
  7919. disably = false
  7920. warnedpeople("GALAXY?!","Arcade",BrickColor.new("Alder").Color,BrickColor.new("Pastel light blue").Color)
  7921. disably = false
  7922. RecolorThing(MAINRUINCOLOR,BrickColor.new("Toothpaste"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,0.,BrickColor.new("Deep orange"),0,BrickColor.new("Pastel light blue"),true,true)
  7923. end
  7924. if k == "m" and attack == false and ModeOfGlitch == 3 then
  7925. attack = true
  7926. ModeOfGlitch = 3
  7927. hum.WalkSpeed = 0
  7928. newTheme("rbxassetid://2368327428",9,1,1.25)
  7929. wait(2)
  7930. for i = 0, 15, 0.1 do
  7931. swait()
  7932. RH.C0=clerp(RH.C0,cf(1, -1 - 0.025 * math.cos(sine/12), -0.01)*angles(math.rad(0),math.rad(83),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  7933. LH.C0=clerp(LH.C0,cf(-1, -1 - 0.05 * math.cos(sine/12), -0.01)*angles(math.rad(0),math.rad(-83),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  7934. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0, 0, 0 + 0.05 * math.cos(sine / 12))*angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  7935. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0, 0, 0 + ((1) - 1))*angles(math.rad(15 - 2.5 * math.sin(sine / 12)),math.rad(0),math.rad(0)),0.1)
  7936. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.125 * math.cos(sine / 12),-0.45)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
  7937. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.125 * math.cos(sine / 12),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
  7938. end
  7939. sphere(2,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  7940. sphere(3,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  7941. sphere(1,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  7942. sphere(2,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  7943. sphere(3,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  7944. CFuncs["Sound"].Create("rbxassetid://847061203", char, 2,1)
  7945. ModeOfGlitch = 146536
  7946. storehumanoidWS = 12
  7947. hum.WalkSpeed = 12
  7948. rainbowmode = false
  7949. chaosmode = false
  7950. CRAZED = false
  7951. RecolorTextAndRename("MATTER-V",Color3.new(0.15,0.15,0.15),Color3.new(0.35,0,1),"Fantasy")
  7952. MAINRUINCOLOR = BrickColor.new("Gold")
  7953. RecolorThing(MAINRUINCOLOR,BrickColor.new("Gold"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false)
  7954. attack = false
  7955. end
  7956. if k == "b" and attack == false and ModeOfGlitch == 67966 then
  7957. ModeOfGlitch = -5
  7958. storehumanoidWS = 16
  7959. hum.WalkSpeed = 16
  7960. rainbowmode = false
  7961. chaosmode = false
  7962. Error = false
  7963. CRAZED = false
  7964. RecolorTextAndRename("Loost",Color3.new(1,1,1),BrickColor.new("Hot pink").Color,"Antique")
  7965. newTheme("rbxassetid://685323634",0,1,1.25)
  7966. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,0,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  7967. end
  7968. if k == "n" and attack == false and ModeOfGlitch == 8 and ModeOfGlitch ~= 676767 then
  7969. ModeOfGlitch = 676767
  7970. storehumanoidWS = 200
  7971. hum.WalkSpeed = 200
  7972. rainbowmode = false
  7973. chaosmode = false
  7974. ASTRA = false
  7975. dragon = true
  7976. vis = false
  7977. RecolorTextAndRename("OMEGA V",BrickColor.new("Really black").Color,BrickColor.new("Bright bluish green").Color,"SciFi")
  7978. newTheme("rbxassetid://643309199",0,1.01,1.25)
  7979. MAINRUINCOLOR = BrickColor.new("Bright bluish green")
  7980. RecolorThing(BrickColor.new("Bright bluish green"),BrickColor.new("Black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,0.3,BrickColor.new("Bright bluish green"),0.3,BrickColor.new("Black"),true,true)
  7981. end
  7982. if k == "n" and attack == false and ModeOfGlitch == 1 and ModeOfGlitch ~= 61 then
  7983. ModeOfGlitch = 61
  7984. storehumanoidWS = 16
  7985. hum.WalkSpeed = 16
  7986. rainbowmode = false
  7987. chaosmode = false
  7988. RecolorTextAndRename("NANO",Color3.new(0.25,0,0.1),BrickColor.new("Hot pink").Color,"Antique")
  7989. newTheme("rbxassetid://2234873423",0,1,1)
  7990. MAINRUINCOLOR = BrickColor.new("Pink")
  7991. RecolorThing(MAINRUINCOLOR,BrickColor.new("Hot pink"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  7992. end
  7993. if k == "m" and attack == false and ModeOfGlitch == 2335 and ModeOfGlitch ~= 911 then
  7994. ModeOfGlitch = 911
  7995. storehumanoidWS = 250
  7996. hum.WalkSpeed = 250
  7997. rainbowmode = true
  7998. chaosmode = false
  7999. disably = false
  8000. warnedpeople("! RAINBOW V !","Highway",Color3.new(1,0,1),Color3.new(1,1,1))
  8001. disably = true
  8002. RecolorTextAndRename("! RAINBOW V !",Color3.new(0.5,1,1),BrickColor.new("Really red").Color,"Antique")
  8003. newTheme("rbxassetid://147930134",0,1,1.15)
  8004. MAINRUINCOLOR = BrickColor.new("Pastel green")
  8005. RecolorThing(BrickColor.new("Deep orange"),BrickColor.new("Toothpaste"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,BrickColor.new("Deep orange"),true,false)
  8006. end
  8007. if k == "m" and attack == false and ModeOfGlitch == 9 and ModeOfGlitch ~= 55469696922 then
  8008. ModeOfGlitch = 55469696922
  8009. storehumanoidWS = 12
  8010. hum.WalkSpeed = 12
  8011. rainbowmode = false
  8012. chaosmode = false
  8013. RecolorTextAndRename("PLAGUES",Color3.new(0,0.3,0),BrickColor.new("Lime green").Color,"Code")
  8014. newTheme("rbxassetid://577543579",0,1.005,1.25)
  8015. MAINRUINCOLOR = BrickColor.new("Lime green")
  8016. chatfunc("The plague is already inside..",MAINRUINCOLOR.Color,"Inverted","Arcade",1.7)
  8017. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  8018. end
  8019. if k == "n" and attack == false and ModeOfGlitch == 2 and ModeOfGlitch ~= 4367677813 then
  8020. ModeOfGlitch = 4367677813
  8021. storehumanoidWS = 225
  8022. hum.WalkSpeed = 225
  8023. rainbowmode = false
  8024. chaosmode = false
  8025. RecolorTextAndRename("S-H-D",Color3.new(0.75,0.9,1),BrickColor.new("Pink").Color,"Arcade")
  8026. newTheme("rbxassetid://363284685",0,1.01,1.25)
  8027. MAINRUINCOLOR = BrickColor.new("Baby blue")
  8028. RecolorThing(MAINRUINCOLOR,BrickColor.new("Pink"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  8029. end
  8030. if k == "n" and attack == false and ModeOfGlitch == 3 and ModeOfGlitch ~= 103 then
  8031. ModeOfGlitch = 103
  8032. storehumanoidWS = 200
  8033. hum.WalkSpeed = 200
  8034. rainbowmode = false
  8035. chaosmode = false
  8036. CRAZED = false
  8037. RecolorTextAndRename("ANCIENT",BrickColor.new("Really black").Color,BrickColor.new("New Yeller").Color,"SciFi")
  8038. newTheme("rbxassetid://256251217",0,1.02,1.2)
  8039. MAINRUINCOLOR = BrickColor.new("Gold")
  8040. disably = false
  8041. warnedpeople("PAST PRESENT AND FUTURE","Arcade",BrickColor.new("White").Color,BrickColor.new("New Yeller").Color)
  8042. disably = true
  8043. RecolorThing(MAINRUINCOLOR,BrickColor.new("New Yeller"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,0,BrickColor.new("White"),0,BrickColor.new("Black"),true,true)
  8044. end
  8045. if k == "b" and attack == false and ModeOfGlitch == 4 and ModeOfGlitch ~= 453453484635345 then
  8046. ModeOfGlitch = 453453484635345
  8047. storehumanoidWS = 25
  8048. hum.WalkSpeed = 25
  8049. rainbowmode = false
  8050. chaosmode = false
  8051. CRAZED = false
  8052. RecolorTextAndRename("DEATH",Color3.new(0.2,0.2,0.2),Color3.new(0,0,0),"Bodoni")
  8053. newTheme("rbxassetid://318062766",0,1.01,0.85)
  8054. MAINRUINCOLOR = BrickColor.new("Really black")
  8055. chatfunc("Death is not an escape..",MAINRUINCOLOR.Color,"Inverted","Arcade",1.2)
  8056. RecolorThing(MAINRUINCOLOR,BrickColor.new("Dark stone grey"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false)
  8057. end
  8058. if k == "n" and attack == false and ModeOfGlitch == 4 and ModeOfGlitch ~= 999999999556 then
  8059. ModeOfGlitch = 999999999556
  8060.  
  8061. storehumanoidWS = 500
  8062. hum.WalkSpeed = 500
  8063. rainbowmode = false
  8064. chaosmode = false
  8065. RecolorTextAndRename("THE BIG BLACK",BrickColor.new("Really black").Color,BrickColor.new("Dark stone grey").Color,"Code")
  8066. newTheme("rbxassetid://1681272944",0,1.02,1.25)
  8067. MAINRUINCOLOR = BrickColor.new("Really black")
  8068. warnedpeople("BIG BLACK","Arcade",BrickColor.new("White").Color,BrickColor.new("Really black").Color)
  8069. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,0.5,BrickColor.new("Dark stone grey"),0.5,BrickColor.new("Dark stone grey"),true,true)
  8070. end
  8071. if k == "n" and attack == false and ModeOfGlitch == 5 and ModeOfGlitch ~= 1264532489 then
  8072. ModeOfGlitch = 1264532489
  8073. storehumanoidWS = 250
  8074. hum.WalkSpeed = 250
  8075. rainbowmode = false
  8076. chaosmode = false
  8077. RecolorTextAndRename("FALLEN",Color3.new(0.5,1,1),BrickColor.new("Deep orange").Color,"Antique")
  8078. newTheme("rbxassetid://1505487022",0,1.01,1.25)
  8079. MAINRUINCOLOR = BrickColor.new("Pastel green")
  8080. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,0.5,BrickColor.new("Deep orange"),0.5,BrickColor.new("Gold"),true,true)
  8081. end
  8082. if rainbowmode == true then
  8083. RecolorTextAndRename("RAINBOW",Color3.new(r/255,g/255,b/255),Color3.new(1,1,1),"Highway")
  8084. if ModeOfGlitch == 911 then
  8085. RecolorTextAndRename("! RAINBOW V !",Color3.new(r/255,g/255,b/255),Color3.new(r/255,g/255,b/255),"Fantasy")
  8086. end
  8087. MAINRUINCOLOR = BrickColor.new(r/255,g/255,b/255)
  8088. modet.TextColor3 = Color3.new(r/255,g/255,b/255)
  8089. refec.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  8090. tr1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  8091. tr2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  8092. tr3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  8093. tl1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  8094. tl2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  8095. tl3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  8096. for i, v in pairs(m:GetChildren()) do
  8097. if v:IsA("Part") then
  8098. v.Color = Color3.new(r/255,g/255,b/255)
  8099. end
  8100. end
  8101. for i, v in pairs(m2:GetChildren()) do
  8102. if v:IsA("Part") then
  8103. v.Color = Color3.new(r/255,g/255,b/255)
  8104. end
  8105. end
  8106. for i, v in pairs(m3:GetChildren()) do
  8107. if v:IsA("Part") then
  8108. v.Color = Color3.new(r/255,g/255,b/255)
  8109. end
  8110. end
  8111. for i, v in pairs(mw1:GetChildren()) do
  8112. if v:IsA("Part") then
  8113. v.Color = Color3.new(r/255,g/255,b/255)
  8114. v.Material = "Neon"
  8115. end
  8116. end
  8117. for i, v in pairs(mw2:GetChildren()) do
  8118. if v:IsA("Part") then
  8119. v.Color = Color3.new(r/255,g/255,b/255)
  8120. v.Material = "Neon"
  8121. end
  8122. end
  8123. end
  8124. if k == "l" and mutedtog == false then
  8125. mutedtog = true
  8126. kan.Volume = 0
  8127. elseif k == "l" and mutedtog == true then
  8128. mutedtog = false
  8129. kan.Volume = 1.25
  8130. end
  8131. if k == "p" and toggleTag == false then
  8132. toggleTag = true
  8133. modet.TextTransparency = 0
  8134. modet.TextStrokeTransparency = 0
  8135. elseif k == "p" and toggleTag == true then
  8136. toggleTag = false
  8137. modet.TextTransparency = 1
  8138. modet.TextStrokeTransparency = 1
  8139. end
  8140.  
  8141. if k == "z" and attack == false and ModeOfGlitch == 1 then
  8142. ExtinctiveHeartbreak()
  8143. elseif k == "z" and attack == false and ModeOfGlitch == 2 then
  8144. HeavenlyDisk()
  8145. elseif k == "x" and attack == false and ModeOfGlitch == 2 then
  8146. Fireball()
  8147. elseif k == "z" and attack == false and ModeOfGlitch == 3 then
  8148. CorruptionEvent()
  8149. elseif k == "x" and attack == false and ModeOfGlitch == 3 then
  8150. CorruptBlink()
  8151. elseif k == "z" and attack == false and ModeOfGlitch == 4 then
  8152. RapidBurst()
  8153. elseif k == "z" and attack == false and ModeOfGlitch == 146536 then
  8154. HeavenlyDisk()
  8155. elseif k == "x" and attack == false and ModeOfGlitch == 146536 then
  8156. CorruptBlink()
  8157. elseif k == "z" and attack == false and ModeOfGlitch == 5 then
  8158. --DivineLights()
  8159. elseif k == "z" and attack == false and ModeOfGlitch == 6 then
  8160. EquinoxOrbs()
  8161. elseif k == "z" and attack == false and ModeOfGlitch == 67966 then
  8162. cutesigh()
  8163. elseif k == "z" and attack == false and ModeOfGlitch == 420 then
  8164. EquinoxOrbs()
  8165. elseif k == "z" and attack == false and ModeOfGlitch == 738 then
  8166. EquinoxOrbs()
  8167. elseif k == "x" and attack == false and ModeOfGlitch == 67966 then
  8168. hugg()
  8169. elseif k == "c" and attack == false and ModeOfGlitch == 67966 then
  8170. lovesqueal()
  8171. elseif k == "x" and attack == false and ModeOfGlitch == 420 then
  8172. FallenOrbs()
  8173. elseif k == "z" and attack == false and ModeOfGlitch == 1264532489 then
  8174. FallenOrbs()
  8175. end
  8176. if k == "z" and attack == false and ModeOfGlitch == 103 then
  8177. smiter()
  8178. end
  8179. if k == "c" and attack == false and ModeOfGlitch == 420 then
  8180. smiter()
  8181. end
  8182. if k == "x" and attack == false and ModeOfGlitch == 242424 then
  8183. BinaryE()
  8184. end
  8185. if k == "z" and attack == false and ModeOfGlitch == 242424 then
  8186. BinaryBLINK()
  8187. end
  8188. if k == "c" and attack == false and ModeOfGlitch == 738 then
  8189. BinaryE()
  8190. end
  8191. if k == "v" and attack == false and ModeOfGlitch == 1 then
  8192. HolyBarrier()
  8193. end
  8194. if k == "v" and attack == false and ModeOfGlitch == 1264532489 then
  8195. FallenDEMISE()
  8196. end
  8197. if k == "v" and attack == false and ModeOfGlitch == 738 then
  8198. FallenDEMISE()
  8199. end
  8200. if k == "x" and attack == false and ModeOfGlitch == 4 then
  8201. ChaosGroundStrike()
  8202. end
  8203. if k == "b" and attack == false and ModeOfGlitch == 420 then
  8204. ChaosEND()
  8205. end
  8206. if k == "c" and attack == false and ModeOfGlitch == 4 then
  8207. ChaosEND()
  8208. end
  8209. if k == "v" and attack == false and ModeOfGlitch == 4 then
  8210. th1rt3en_trans()
  8211. end
  8212. if k == "v" and attack == false and ModeOfGlitch == 420 then
  8213. EndGROUND()
  8214. end
  8215. if k == "x" and attack == false and ModeOfGlitch == 1 then
  8216. EndGROUND()
  8217. end
  8218. if k == "x" and attack == false and ModeOfGlitch == 738 then
  8219. EndGROUND()
  8220. end
  8221. end)
  8222.  
  8223. plr.Chatted:connect(function(message)
  8224. if ModeOfGlitch == 911 then
  8225. if message:sub(1,5) == "play/" then
  8226. OVMID = message:sub(6)
  8227. newThemeCust("rbxassetid://"..OVMID,0,OVMPIT,OVMVOL)
  8228. elseif message:sub(1,6) == "pitch/" then
  8229. OVMPIT = message:sub(7)
  8230. newTheme("rbxassetid://"..OVMID,0,OVMPIT,OVMVOL)
  8231. elseif message:sub(1,4) == "vol/" then
  8232. OVMVOL = message:sub(5)
  8233. newTheme("rbxassetid://"..OVMID,0,OVMPIT,OVMVOL)
  8234. elseif message:sub(1,7) == "skipto/" then
  8235. chatfunc("Skipped to "..message:sub(8).." out of "..math.floor(kan.TimeLength).." seconds.",MAINRUINCOLOR.Color,"Inverted","Arcade",1)
  8236. newThemeCust("rbxassetid://"..OVMID,message:sub(8),OVMPIT,OVMVOL)
  8237. elseif message:sub(1,9) == "telltime/" then
  8238. chatfunc("Current time pos: "..math.floor(kan.TimePosition).." out of "..math.floor(kan.TimeLength).." seconds.",MAINRUINCOLOR.Color,"Inverted","Arcade",1)
  8239. end
  8240. end
  8241. end)
  8242.  
  8243. --[[coroutine.resume(coroutine.create(function()
  8244. while true do
  8245. swait(2)
  8246. if chaosmode == true then
  8247. tl1.Color = ColorSequence.new(BrickColor.random().Color)
  8248. tl2.Color = ColorSequence.new(BrickColor.random().Color)
  8249. tl3.Color = ColorSequence.new(BrickColor.random().Color)
  8250. RecolorTextAndRename("KARMA",Color3.new(0,0,0),BrickColor.random().Color,"Fantasy")
  8251. for i, v in pairs(mw1:GetChildren()) do
  8252. if v:IsA("Part") then
  8253. v.Transparency = 0.75
  8254. v.BrickColor = BrickColor.random()
  8255. v.Material = "Neon"
  8256. end
  8257. end
  8258. for i, v in pairs(m2:GetChildren()) do
  8259. if v:IsA("Part") then
  8260. v.BrickColor = BrickColor.random()
  8261. v.Material = "Neon"
  8262. end
  8263. end
  8264. end
  8265. end
  8266. end))]]--
  8267. Humanoid.Name = "STARGLITCHER"
  8268. Humanoid.MaxHealth = math.huge
  8269. Humanoid.Health = math.huge
  8270. Instance.new("ForceField",char).Visible = false
  8271.  
  8272. local bguis = Instance.new("BillboardGui",tors)
  8273. bguis.Size = UDim2.new(25, 0, 25, 0)
  8274. local bguis2 = Instance.new("BillboardGui",tors)
  8275. bguis2.Size = UDim2.new(25, 0, 25, 0)
  8276. local imgca = Instance.new("ImageLabel",bguis)
  8277. imgca.BackgroundTransparency = 1
  8278. imgca.ImageTransparency = 1
  8279. imgca.Size = UDim2.new(1,0,1,0)
  8280. imgca.Image = "rbxassetid://2076458450" --997291547,521073910,2312119891
  8281. imgca.ImageColor3 = Color3.new(0,0,0)
  8282. local imgca2 = Instance.new("ImageLabel",bguis2)
  8283. imgca2.BackgroundTransparency = 1
  8284. imgca2.ImageTransparency = 1
  8285. imgca2.Size = UDim2.new(1,0,1,0)
  8286. imgca2.Image = "rbxassetid://2312119891" --997291547,521073910,2312119891,2344830904
  8287. imgca2.ImageColor3 = Color3.new(0,0,0)
  8288.  
  8289. idleanim=.4
  8290. while true do
  8291. if mutedtog == false then
  8292. kan.Volume = currentVol
  8293. elseif mutedtog == true then
  8294. kan.Volume = 0
  8295. end
  8296. kan.PlaybackSpeed = currentPitch
  8297. kan.Pitch = currentPitch
  8298. kan.SoundId = currentThemePlaying
  8299. kan.Looped = true
  8300. kan.Parent = char
  8301. kan:Resume()
  8302. if ModeOfGlitch ~= 1264532489 and ModeOfGlitch ~= 55469696922 and ModeOfGlitch ~= 4367677813 and ModeOfGlitch ~= 9999999921111 and ModeOfGlitch ~= 999999999556 and ModeOfGlitch ~= 738 and ModeOfGlitch ~= 61 and ModeOfGlitch ~= 88893333388 then
  8303. imgca.ImageTransparency = 1
  8304. elseif ModeOfGlitch == 1264532489 or ModeOfGlitch == 55469696922 or ModeOfGlitch == 4367677813 or ModeOfGlitch == 9999999921111 or ModeOfGlitch == 999999999556 or ModeOfGlitch == 738 or ModeOfGlitch == 61 or ModeOfGlitch == 88893333388 then
  8305. imgca.ImageColor3 = MAINRUINCOLOR.Color
  8306. imgca.ImageTransparency = 0 + 0.25 * math.cos(sine / 30)
  8307. end
  8308. if ModeOfGlitch ~= 11111 and ModeOfGlitch ~= 676767 and ModeOfGlitch ~= 55469696922 and ModeOfGlitch ~= 738 then
  8309. imgca2.ImageTransparency = 1
  8310. elseif ModeOfGlitch == 11111 or ModeOfGlitch == 738 then
  8311. imgca2.ImageColor3 = MAINRUINCOLOR.Color
  8312. imgca2.ImageTransparency = 0 + 0.25 * math.cos(sine / 30)
  8313. elseif ModeOfGlitch == 676767 or ModeOfGlitch == 55469696922 then
  8314. imgca2.ImageColor3 = MAINRUINCOLOR.Color
  8315. imgca2.ImageTransparency = 0 + 0.25 * math.cos(sine / 30)
  8316. end
  8317. imgca.Rotation = imgca.Rotation + 5 + kan.PlaybackLoudness/25
  8318. imgca2.Rotation = imgca.Rotation - 5 - kan.PlaybackLoudness/100
  8319. bguis.Size = UDim2.new(12 + 3 * math.cos(sine / 30),0, 12 + 3 * math.cos(sine / 30),0)
  8320. coroutine.resume(coroutine.create(function()
  8321. if chaosmode == true then
  8322. for i, v in pairs(mw1:GetChildren()) do
  8323. if v:IsA("Part") then
  8324. v.Transparency = 0
  8325. v.BrickColor = BrickColor.random()
  8326. v.Material = "Neon"
  8327. end
  8328. end
  8329. tl1.Color = ColorSequence.new(BrickColor.random().Color)
  8330. tl2.Color = ColorSequence.new(BrickColor.random().Color)
  8331. tl3.Color = ColorSequence.new(BrickColor.random().Color)
  8332. RecolorTextAndRename("KARMA",Color3.new(0,0,0),BrickColor.random().Color,"Arcade")
  8333. end
  8334. end))
  8335. if chaosmode == false then
  8336. modet.Position = UDim2.new(0,0,0,0)
  8337. modet.Rotation = -5 * math.cos(sine / 32)
  8338. techc.Rotation = techc.Rotation + 1
  8339. circl.Rotation = circl.Rotation - kan.PlaybackLoudness/75 - 1
  8340. circl2.Rotation = circl2.Rotation + kan.PlaybackLoudness/50 + 1
  8341. imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/50 + 1
  8342. imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/25 - 1
  8343. ned.Rotation = 0 - 2 * math.cos(sine / 24)
  8344. ned.Position = UDim2.new(0.7,0 - 10 * math.cos(sine / 32),0.8,0 - 10 * math.cos(sine / 45))
  8345. else
  8346. techc.Rotation = techc.Rotation + 1
  8347. circl.Rotation = circl.Rotation - kan.PlaybackLoudness/50 + math.random(-5,5)
  8348. circl2.Rotation = circl2.Rotation + kan.PlaybackLoudness/25 + math.random(-5,5)
  8349. imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/25 + math.random(-5,5)
  8350. imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/12.5 + math.random(-5,5)
  8351. ned.Rotation = 0 -2 * math.cos(sine / 1) + math.random(-3,3)
  8352. ned.Position = UDim2.new(0.7,0 + math.random(-3,3),0.8,0 + math.random(-3,3))
  8353. modet.Position = UDim2.new(0,math.random(-1,1),0,math.random(-1,1))
  8354. modet.Rotation = -2 * math.cos(sine / 1) + math.random(-3,3)
  8355. end
  8356. CameraManager()
  8357. swait()
  8358. if ModeOfGlitch ~= 676767 and ModeOfGlitch ~= 3444 and ModeOfGlitch ~= -666666 and ModeOfGlitch ~= 666666666 and ModeOfGlitch ~= 112 and glitchermode ~= "universal" and ModeOfGlitch ~= 246758 and ModeOfGlitch ~= 46874 and ModeOfGlitch ~= 738 and ModeOfGlitch ~= 55846 and ModeOfGlitch ~= 74532 and ModeOfGlitch ~= 18273 and ModeOfGlitch ~= 404 and ModeOfGlitch ~= 146536 and ModeOfGlitch ~= 55469696922 and ModeOfGlitch ~= 101010 and ModeOfGlitch ~= 124 and ModeOfGlitch ~= 81 and ModeOfGlitch ~= 88893333388 and ModeOfGlitch ~= 808080808080808080808080 and ModeOfGlitch ~= 6518594185 and ModeOfGlitch ~= 7888 and ModeOfGlitch ~= 555 and ModeOfGlitch ~= 6868 and ModeOfGlitch ~= 412 and ModeOfGlitch ~= 2335 and ModeOfGlitch ~= 727 and ModeOfGlitch ~= 2019 and ModeOfGlitch ~= 841 and ModeOfGlitch ~= 728 and ModeOfGlitch ~= 8799 and ModeOfGlitch ~= 2102 and ModeOfGlitch ~= 906 and ModeOfGlitch ~= 2000 and ModeOfGlitch ~= 2222222 and ModeOfGlitch ~= 911 and ModeOfGlitch ~= -5 and ModeOfGlitch ~= 2304 and ModeOfGlitch ~= 102 and ModeOfGlitch ~= 4434 and ModeOfGlitch ~= -99 and ModeOfGlitch ~= -999 and ModeOfGlitch ~= 78213 and ModeOfGlitch ~= 3141 and ModeOfGlitch ~= 763 and ModeOfGlitch ~= 1264532489 and ModeOfGlitch ~= 147 and ModeOfGlitch ~= 888 then
  8359. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8360. handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8361. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 20 * math.cos(sine / 12)),math.rad(0),math.rad(12.5 + 8 * math.cos(sine / 12))),.3)
  8362. lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 25 * math.cos(sine / 16)),math.rad(0),math.rad(25 + 11.5 * math.cos(sine / 16))),.3)
  8363. lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 35 * math.cos(sine / 20)),math.rad(0),math.rad(37.5 + 14 * math.cos(sine / 20))),.3)
  8364. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 20 * math.cos(sine / 12)),math.rad(0),math.rad(-12.5 - 8 * math.cos(sine / 12))),.3)
  8365. rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 25 * math.cos(sine / 16)),math.rad(0),math.rad(-25 - 11.5 * math.cos(sine / 16))),.3)
  8366. rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 30 * math.cos(sine / 20)),math.rad(0),math.rad(-37.5 - 14 * math.cos(sine / 20))),.3)
  8367. sine = sine + change
  8368. elseif ModeOfGlitch == 3444 then
  8369. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8370. handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8371. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos((sine+math.random(-100,100)) / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3)
  8372. lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos((sine+math.random(-100,100)) / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3)
  8373. lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos((sine+math.random(-100,100)) / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3)
  8374. lwing4weld.C1=clerp(lwing4weld.C1,cf(4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos((sine+math.random(-100,100)) / 32)),math.rad(0),math.rad(50 + 12.5 * math.cos(sine / 32))),.3)
  8375. lwing5weld.C1=clerp(lwing5weld.C1,cf(5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos((sine+math.random(-100,100)) / 32)),math.rad(0),math.rad(62.5 + 15 * math.cos(sine / 32))),.3)
  8376. lwing6weld.C1=clerp(lwing6weld.C1,cf(6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos((sine+math.random(-100,100)) / 32)),math.rad(0),math.rad(75 + 17.5 * math.cos(sine / 32))),.3)
  8377. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos((sine+math.random(-100,100)) / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3)
  8378. rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos((sine+math.random(-100,100)) / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3)
  8379. rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos((sine+math.random(-100,100)) / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3)
  8380. rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos((sine+math.random(-100,100)) / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3)
  8381. rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos((sine+math.random(-100,100)) / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3)
  8382. rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos((sine+math.random(-100,100)) / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3)
  8383. sine = sine + change
  8384. elseif ModeOfGlitch == 3 then
  8385. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8386. handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8387. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3)
  8388. lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3)
  8389. lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3)
  8390. lwing4weld.C1=clerp(lwing4weld.C1,cf(4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(50 + 12.5 * math.cos(sine / 32))),.3)
  8391. lwing5weld.C1=clerp(lwing5weld.C1,cf(5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(62.5 + 15 * math.cos(sine / 32))),.3)
  8392. lwing6weld.C1=clerp(lwing6weld.C1,cf(6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(75 + 17.5 * math.cos(sine / 32))),.3)
  8393. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3)
  8394. rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3)
  8395. rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3)
  8396. rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3)
  8397. rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3)
  8398. rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3)
  8399. sine = sine + change
  8400.  
  8401. elseif ModeOfGlitch == -666666 then
  8402. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8403. handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8404. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(45 * sine/36)),.3)
  8405. lwing2weld.C1=clerp(lwing2weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(180 * sine/36)),.3)
  8406. lwing3weld.C1=clerp(lwing3weld.C1,cf(0,2,0)*angles(math.rad(0),math.rad(0),math.rad(90 * sine/36)),.3)
  8407. lwing4weld.C1=clerp(lwing4weld.C1,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(22.5 * sine/36)),.3)
  8408. lwing5weld.C1=clerp(lwing5weld.C1,cf(-5,0,0)*angles(math.rad(0),math.rad(0),math.rad(90 * sine/36)),.3)
  8409. lwing6weld.C1=clerp(lwing6weld.C1,cf(0,5,0)*angles(math.rad(0),math.rad(0),math.rad(65 * sine/36)),.3)
  8410. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(-45 * sine/36)),.3)
  8411. rwing2weld.C1=clerp(rwing2weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(-180 * sine/36)),.3)
  8412. rwing3weld.C1=clerp(rwing3weld.C1,cf(0,2,0)*angles(math.rad(0),math.rad(0),math.rad(-90 * sine/36)),.3)
  8413. rwing4weld.C1=clerp(rwing4weld.C1,cf(-5,0,0)*angles(math.rad(0),math.rad(0),math.rad(-22.5 * sine/36)),.3)
  8414. rwing5weld.C1=clerp(rwing5weld.C1,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(-90 * sine/36)),.3)
  8415. rwing6weld.C1=clerp(rwing6weld.C1,cf(0,5,0)*angles(math.rad(0),math.rad(0),math.rad(-65 * sine/36)),.3)
  8416. sine = sine + change
  8417.  
  8418. elseif ModeOfGlitch == 112 then
  8419. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8420. handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8421. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(45 * sine/36)),.3)
  8422. lwing2weld.C1=clerp(lwing2weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(180 * sine/36)),.3)
  8423. lwing3weld.C1=clerp(lwing3weld.C1,cf(0,2,0)*angles(math.rad(0),math.rad(0),math.rad(90 * sine/36)),.3)
  8424. lwing4weld.C1=clerp(lwing4weld.C1,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(22.5 * sine/36)),.3)
  8425. lwing5weld.C1=clerp(lwing5weld.C1,cf(-5,0,0)*angles(math.rad(0),math.rad(0),math.rad(90 * sine/36)),.3)
  8426. lwing6weld.C1=clerp(lwing6weld.C1,cf(0,5,0)*angles(math.rad(0),math.rad(0),math.rad(65 * sine/36)),.3)
  8427. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(-45 * sine/36)),.3)
  8428. rwing2weld.C1=clerp(rwing2weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(-180 * sine/36)),.3)
  8429. rwing3weld.C1=clerp(rwing3weld.C1,cf(0,2,0)*angles(math.rad(0),math.rad(0),math.rad(-90 * sine/36)),.3)
  8430. rwing4weld.C1=clerp(rwing4weld.C1,cf(-5,0,0)*angles(math.rad(0),math.rad(0),math.rad(-22.5 * sine/36)),.3)
  8431. rwing5weld.C1=clerp(rwing5weld.C1,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(-90 * sine/36)),.3)
  8432. rwing6weld.C1=clerp(rwing6weld.C1,cf(0,5,0)*angles(math.rad(0),math.rad(0),math.rad(-65 * sine/36)),.3)
  8433. sine = sine + change
  8434.  
  8435. elseif ModeOfGlitch == 46874 then
  8436. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8437. handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8438. lwing1weld.C1=clerp(lwing1weld.C1,cf(0,math.sin(sine/15)-1,0)*angles(math.rad(0),math.rad(180),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8439. lwing2weld.C1=clerp(lwing2weld.C1,cf(0,math.sin(sine/15)-2,0)*angles(math.rad(0),math.rad(180),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8440. lwing3weld.C1=clerp(lwing3weld.C1,cf(0,math.sin(sine/15)-3,0)*angles(math.rad(0),math.rad(180),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8441. rwing1weld.C1=clerp(rwing1weld.C1,cf(0,math.sin(sine/15)+2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8442. rwing2weld.C1=clerp(rwing2weld.C1,cf(0,math.sin(sine/15)+1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8443. rwing3weld.C1=clerp(rwing3weld.C1,cf(0,math.sin(sine/15)+0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8444. sine = sine + change
  8445. elseif ModeOfGlitch == 146536 then
  8446. handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8447. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8448. lwing1weld.C1=clerp(lwing1weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 + 1 * math.cos(sine / 1)),math.rad(0 - 1),1 + 1),.3)
  8449. lwing2weld.C1=clerp(lwing2weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 2),1 + 2),.3)
  8450. lwing3weld.C1=clerp(lwing3weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 3),1 + 3),.3)
  8451. rwing1weld.C1=clerp(rwing1weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 4),1 + 4),.3)
  8452. rwing2weld.C1=clerp(rwing2weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 5),1 + 5),.3)
  8453. rwing3weld.C1=clerp(rwing3weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 6),1 + 6),.3)
  8454. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 27),-1)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 7),1 + 7),.3)
  8455. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 28),-1)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 8),1 + 8),.3)
  8456. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 29),-1)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 9),1 + 9),.3)
  8457. rwing4weld.C1=clerp(rwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 30),-1)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 10),1 + 10),.3)
  8458. rwing5weld.C1=clerp(rwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 31),-1)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 11),1 + 11),.3)
  8459. rwing6weld.C1=clerp(rwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 32),-1)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 12),1 + 12),.3)
  8460. sine = sine + change
  8461. elseif ModeOfGlitch == 124 then
  8462. handleweld.C0=clerp(handleweld.C0,cf(-2,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8463. handlexweld.C0=clerp(handleweld.C0,cf(-2,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8464. lwing1weld.C1=clerp(lwing1weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 + 3600 * math.cos(sine / 360))),.3)
  8465. lwing2weld.C1=clerp(lwing2weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 + 3600 * math.cos(sine / 360))),.3)
  8466. lwing3weld.C1=clerp(lwing3weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 + 3600 * math.cos(sine / 360))),.3)
  8467. rwing1weld.C1=clerp(rwing1weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 + 3600 * math.cos(sine / 360))),.3)
  8468. rwing2weld.C1=clerp(rwing2weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 + 3600 * math.cos(sine / 360))),.3)
  8469. rwing3weld.C1=clerp(rwing3weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 + 3600 * math.cos(sine / 360))),.3)
  8470. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 - 3600 * math.cos(sine / 360))),.3)
  8471. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 - 3600 * math.cos(sine / 360))),.3)
  8472. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 - 3600 * math.cos(sine / 360))),.3)
  8473. rwing4weld.C1=clerp(rwing4weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 3600 * math.cos(sine / 360))),.3)
  8474. rwing5weld.C1=clerp(rwing5weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 3600 * math.cos(sine / 360))),.3)
  8475. rwing6weld.C1=clerp(rwing6weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 - 3600 * math.cos(sine / 360))),.3)
  8476. sine = sine + change
  8477. elseif ModeOfGlitch == 7888 then
  8478. lwing1weld.C1=clerp(lwing1weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 + 3600 * math.cos(sine / 360))),.3)
  8479. lwing2weld.C1=clerp(lwing2weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 + 3600 * math.cos(sine / 360))),.3)
  8480. lwing3weld.C1=clerp(lwing3weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 + 3600 * math.cos(sine / 360))),.3)
  8481. rwing1weld.C1=clerp(rwing1weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 + 3600 * math.cos(sine / 360))),.3)
  8482. rwing2weld.C1=clerp(rwing2weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 + 3600 * math.cos(sine / 360))),.3)
  8483. rwing3weld.C1=clerp(rwing3weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 + 3600 * math.cos(sine / 360))),.3)
  8484. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 + 3600 * math.cos(sine / 360))),.3)
  8485. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 + 3600 * math.cos(sine / 360))),.3)
  8486. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 + 3600 * math.cos(sine / 360))),.3)
  8487. rwing4weld.C1=clerp(rwing4weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 3600 * math.cos(sine / 360))),.3)
  8488. rwing5weld.C1=clerp(rwing5weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 3600 * math.cos(sine / 360))),.3)
  8489. rwing6weld.C1=clerp(rwing6weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 - 3600 * math.cos(sine / 360))),.3)
  8490. sine = sine + change
  8491. elseif ModeOfGlitch == 666666666 then
  8492. lwing1weld.C1=clerp(lwing1weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 + 3600 * math.cos(sine / 360))),.3)
  8493. lwing2weld.C1=clerp(lwing2weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 + 3600 * math.cos(sine / 360))),.3)
  8494. lwing3weld.C1=clerp(lwing3weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 + 3600 * math.cos(sine / 360))),.3)
  8495. rwing1weld.C1=clerp(rwing1weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 + 3600 * math.cos(sine / 360))),.3)
  8496. rwing2weld.C1=clerp(rwing2weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 + 3600 * math.cos(sine / 360))),.3)
  8497. rwing3weld.C1=clerp(rwing3weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 + 3600 * math.cos(sine / 360))),.3)
  8498. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 + 3600 * math.cos(sine / 360))),.3)
  8499. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 + 3600 * math.cos(sine / 360))),.3)
  8500. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 + 3600 * math.cos(sine / 360))),.3)
  8501. rwing4weld.C1=clerp(rwing4weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 3600 * math.cos(sine / 360))),.3)
  8502. rwing5weld.C1=clerp(rwing5weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 3600 * math.cos(sine / 360))),.3)
  8503. rwing6weld.C1=clerp(rwing6weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 - 3600 * math.cos(sine / 360))),.3)
  8504. sine = sine + change
  8505. elseif ModeOfGlitch == 78213 then
  8506. handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8507. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8508. lwing1weld.C1=clerp(lwing1weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 + 3600 * math.cos(sine / 360))),.3)
  8509. lwing2weld.C1=clerp(lwing2weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 + 3600 * math.cos(sine / 360))),.3)
  8510. lwing3weld.C1=clerp(lwing3weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 + 3600 * math.cos(sine / 360))),.3)
  8511. rwing1weld.C1=clerp(rwing1weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 3600 * math.cos(sine / 360))),.3)
  8512. rwing2weld.C1=clerp(rwing2weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 3600 * math.cos(sine / 360))),.3)
  8513. rwing3weld.C1=clerp(rwing3weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 - 3600 * math.cos(sine / 360))),.3)
  8514. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 - 3600 * math.cos(sine / 360))),.3)
  8515. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 - 3600 * math.cos(sine / 360))),.3)
  8516. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 - 3600 * math.cos(sine / 360))),.3)
  8517. rwing4weld.C1=clerp(rwing4weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 - 3600 * math.cos(sine / 720))),.3)
  8518. rwing5weld.C1=clerp(rwing5weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 - 3600 * math.cos(sine / 720))),.3)
  8519. rwing6weld.C1=clerp(rwing6weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 - 3600 * math.cos(sine / 720))),.3)
  8520. sine = sine + change
  8521. elseif ModeOfGlitch == -99 then
  8522. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3)
  8523. lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3)
  8524. lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3)
  8525. lwing4weld.C1=clerp(lwing4weld.C1,cf(4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(50 + 12.5 * math.cos(sine / 32))),.3)
  8526. lwing5weld.C1=clerp(lwing5weld.C1,cf(5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(62.5 + 15 * math.cos(sine / 32))),.3)
  8527. lwing6weld.C1=clerp(lwing6weld.C1,cf(6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(75 + 17.5 * math.cos(sine / 32))),.3)
  8528. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3)
  8529. rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3)
  8530. rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3)
  8531. rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3)
  8532. rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3)
  8533. rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3)
  8534. sine = sine + change
  8535. elseif ModeOfGlitch == 102 or ModeOfGlitch == 4434 then
  8536. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3)
  8537. lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 16))),.5)
  8538. lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 8))),.7)
  8539. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 - 3600 * math.cos(sine / 360))),.3)
  8540. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 - 3600 * math.cos(sine / 360))),.3)
  8541. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 - 3600 * math.cos(sine / 360))),.3)
  8542. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3)
  8543. rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 16))),.5)
  8544. rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 8))),.7)
  8545. rwing4weld.C1=clerp(rwing4weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 3600 * math.cos(sine / 360))),.3)
  8546. rwing5weld.C1=clerp(rwing5weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 3600 * math.cos(sine / 360))),.3)
  8547. rwing6weld.C1=clerp(rwing6weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 - 3600 * math.cos(sine / 360))),.3)
  8548. sine = sine + change
  8549. elseif ModeOfGlitch == 906 or glitchermode == "universal" then
  8550. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8551. handlexweld.C0=clerp(handlexweld.C0,cf(0 + 0.25 * math.cos(sine / 63),0 + 0.25 * math.cos(sine / 70),0 + 0.05 * math.cos(sine / 57))*angles(math.rad(0 + 2 * math.cos(sine / 55)),math.rad(0 + 2 * math.cos(sine / 46)),math.rad(0 + 2 * math.cos(sine / 32))),.3)
  8552. lwing1weld.C1=clerp(lwing1weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 36),0)*angles(math.rad(0 + 3 * math.cos(sine / 42)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 + 5 * math.cos(sine / 56))),.3)
  8553. lwing2weld.C1=clerp(lwing2weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 38),0)*angles(math.rad(0 + 3 * math.cos(sine / 45)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(130 + 5 * math.cos(sine / 56))),.3)
  8554. lwing3weld.C1=clerp(lwing3weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 41),0)*angles(math.rad(0 + 3 * math.cos(sine / 48)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(50 + 5 * math.cos(sine / 56))),.3)
  8555. rwing1weld.C1=clerp(rwing1weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 36),0)*angles(math.rad(0 + 3 * math.cos(sine / 46)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 5 * math.cos(sine / 56))),.3)
  8556. rwing2weld.C1=clerp(rwing2weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 38),0)*angles(math.rad(0 + 3 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-130 - 5 * math.cos(sine / 56))),.3)
  8557. rwing3weld.C1=clerp(rwing3weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 41),0)*angles(math.rad(0 + 3 * math.cos(sine / 40)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-50 - 5 * math.cos(sine / 56))),.3)
  8558. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 + 3600 * math.cos(sine / 360))),.3)
  8559. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 + 3600 * math.cos(sine / 360))),.3)
  8560. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 + 3600 * math.cos(sine / 360))),.3)
  8561. rwing4weld.C1=clerp(rwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 3600 * math.cos(sine / 360))),.3)
  8562. rwing5weld.C1=clerp(rwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 3600 * math.cos(sine / 360))),.3)
  8563. rwing6weld.C1=clerp(rwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 - 3600 * math.cos(sine / 360))),.3)
  8564. sine = sine + change
  8565. elseif ModeOfGlitch == -5 or ModeOfGlitch == 665 or ModeOfGlitch == 8889 then
  8566. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8567. handlexweld.C0=clerp(handlexweld.C0,cf(0 + 0.25 * math.cos(sine / 63),0 + 0.25 * math.cos(sine / 70),0 + 0.05 * math.cos(sine / 57))*angles(math.rad(0 + 2 * math.cos(sine / 55)),math.rad(0 + 2 * math.cos(sine / 46)),math.rad(0 + 2 * math.cos(sine / 32))),.3)
  8568. lwing1weld.C1=clerp(lwing1weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 36),0)*angles(math.rad(0 + 3 * math.cos(sine / 42)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 + 5 * math.cos(sine / 56))),.3)
  8569. lwing2weld.C1=clerp(lwing2weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 38),0)*angles(math.rad(0 + 3 * math.cos(sine / 45)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(130 + 5 * math.cos(sine / 56))),.3)
  8570. lwing3weld.C1=clerp(lwing3weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 41),0)*angles(math.rad(0 + 3 * math.cos(sine / 48)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(50 + 5 * math.cos(sine / 56))),.3)
  8571. rwing1weld.C1=clerp(rwing1weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 36),0)*angles(math.rad(0 + 3 * math.cos(sine / 46)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 5 * math.cos(sine / 56))),.3)
  8572. rwing2weld.C1=clerp(rwing2weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 38),0)*angles(math.rad(0 + 3 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-130 - 5 * math.cos(sine / 56))),.3)
  8573. rwing3weld.C1=clerp(rwing3weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 41),0)*angles(math.rad(0 + 3 * math.cos(sine / 40)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-50 - 5 * math.cos(sine / 56))),.3)
  8574. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 + 3600 * math.cos(sine / 360))),.3)
  8575. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 + 3600 * math.cos(sine / 360))),.3)
  8576. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 + 3600 * math.cos(sine / 360))),.3)
  8577. sine = sine + change
  8578. elseif ModeOfGlitch == 2102 then
  8579. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8580. handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8581. lwing1weld.C1=clerp(lwing1weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 + 3600 * math.cos(sine / 360))),.3)
  8582. lwing2weld.C1=clerp(lwing2weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 + 3600 * math.cos(sine / 360))),.3)
  8583. lwing3weld.C1=clerp(lwing3weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 + 3600 * math.cos(sine / 360))),.3)
  8584. rwing1weld.C1=clerp(rwing1weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 - 3600 * math.cos(sine / 720))),.3)
  8585. rwing2weld.C1=clerp(rwing2weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 - 3600 * math.cos(sine / 720))),.3)
  8586. rwing3weld.C1=clerp(rwing3weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 - 3600 * math.cos(sine / 720))),.3)
  8587. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 - 3600 * math.cos(sine / 360))),.3)
  8588. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 - 3600 * math.cos(sine / 360))),.3)
  8589. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 - 3600 * math.cos(sine / 360))),.3)
  8590. rwing4weld.C1=clerp(rwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 3600 * math.cos(sine / 360))),.3)
  8591. rwing5weld.C1=clerp(rwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 3600 * math.cos(sine / 360))),.3)
  8592. rwing6weld.C1=clerp(rwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 - 3600 * math.cos(sine / 360))),.3)
  8593. sine = sine + change
  8594. elseif ModeOfGlitch == 555 or ModeOfGlitch == 7621 or ModeOfGlitch == 3141 or ModeOfGlitch == 101010 or ModeOfGlitch == 44444 or ModeOfGlitch == 404 or ModeOfGlitch == 55846 then
  8595. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8596. handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8597. lwing1weld.C1=clerp(lwing1weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 + 3600 * math.cos(sine / 360))),.3)
  8598. lwing2weld.C1=clerp(lwing2weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 + 3600 * math.cos(sine / 360))),.3)
  8599. lwing3weld.C1=clerp(lwing3weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 + 3600 * math.cos(sine / 360))),.3)
  8600. lwing4weld.C1=clerp(lwing4weld.C1,cf(4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(50 + 12.5 * math.cos(sine / 32))),.3)
  8601. lwing5weld.C1=clerp(lwing5weld.C1,cf(5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(62.5 + 15 * math.cos(sine / 32))),.3)
  8602. lwing6weld.C1=clerp(lwing6weld.C1,cf(6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(75 + 17.5 * math.cos(sine / 32))),.3)
  8603. rwing1weld.C1=clerp(rwing1weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 - 3600 * math.cos(sine / 720))),.3)
  8604. rwing2weld.C1=clerp(rwing2weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 - 3600 * math.cos(sine / 720))),.3)
  8605. rwing3weld.C1=clerp(rwing3weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 - 3600 * math.cos(sine / 720))),.3)
  8606. rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3)
  8607. rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3)
  8608. rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3)
  8609. sine = sine + change
  8610. elseif ModeOfGlitch == 2019 then
  8611. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,-0.4)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3)
  8612. lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,-0.4)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3)
  8613. lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,-0.4)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3)
  8614. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,-0.4)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3)
  8615. rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,-0.4)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3)
  8616. rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,-0.3)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3)
  8617. lwing4weld.C1=clerp(lwing4weld.C1,cf(0,2 - 1.5 * math.cos(sine / 32.5),0)*angles(math.rad(0),math.rad(0),math.rad(360 + 720 * math.cos(sine / 65))),.3)
  8618. lwing5weld.C1=clerp(lwing5weld.C1,cf(0,0 - 1 * math.cos(sine / 32.5),-0.8)*angles(math.rad(0 + 5 * math.cos(sine / 32.5)),math.rad(0),math.rad(360)),.3)
  8619. lwing6weld.C1=clerp(lwing6weld.C1,cf(0,2 - 1.5 * math.cos(sine / 32.5),0)*angles(math.rad(0),math.rad(0),math.rad(180 + 720 * math.cos(sine / 65))),.3)
  8620. rwing4weld.C1=clerp(rwing4weld.C1,cf(0,2 - 1.5 * math.cos(sine / 32.5),0)*angles(math.rad(0),math.rad(0),math.rad(-90 + 720 * math.cos(sine / 65))),.3)
  8621. rwing5weld.C1=clerp(rwing5weld.C1,cf(0,-1 + 1 * math.cos(sine / 32.5),-0.9)*angles(math.rad(0 + 5 * math.cos(sine / 32.5)),math.rad(0),math.rad(180)),.3)
  8622. rwing6weld.C1=clerp(rwing6weld.C1,cf(0,2 - 1.5 * math.cos(sine / 32.5),-0.9)*angles(math.rad(0),math.rad(0),math.rad(90 + 720 * math.cos(sine / 65))),.3)
  8623. sine = sine + change
  8624. elseif ModeOfGlitch == 81 then
  8625. handleweld.C0=clerp(handleweld.C0,cf(0,-6.5,-1.5)*angles(math.rad(90),math.rad(0),math.rad(0)),.3)
  8626. lwing1weld.C1=clerp(lwing1weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 + 3600 * math.cos(sine / 360))),.3)
  8627. lwing2weld.C1=clerp(lwing2weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 + 3600 * math.cos(sine / 360))),.3)
  8628. lwing3weld.C1=clerp(lwing3weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 + 3600 * math.cos(sine / 360))),.3)
  8629. rwing1weld.C1=clerp(rwing1weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 - 3600 * math.cos(sine / 720))),.3)
  8630. rwing2weld.C1=clerp(rwing2weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 - 3600 * math.cos(sine / 720))),.3)
  8631. rwing3weld.C1=clerp(rwing3weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 - 3600 * math.cos(sine / 720))),.3)
  8632. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 - 3600 * math.cos(sine / 360))),.3)
  8633. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 - 3600 * math.cos(sine / 360))),.3)
  8634. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 - 3600 * math.cos(sine / 360))),.3)
  8635. rwing4weld.C1=clerp(rwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 3600 * math.cos(sine / 360))),.3)
  8636. rwing5weld.C1=clerp(rwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 3600 * math.cos(sine / 360))),.3)
  8637. rwing6weld.C1=clerp(rwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 - 3600 * math.cos(sine / 360))),.3)
  8638. sine = sine + change
  8639. elseif ModeOfGlitch == 841 or ModeOfGlitch == 2222222 or ModeOfGlitch == -3 or ModeOfGlitch == -4 then
  8640. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8641. handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8642. lwing1weld.C1=clerp(lwing1weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 + 3600 * math.cos(sine / 360))),.3)
  8643. lwing2weld.C1=clerp(lwing2weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 + 3600 * math.cos(sine / 360))),.3)
  8644. lwing3weld.C1=clerp(lwing3weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 + 3600 * math.cos(sine / 360))),.3)
  8645. rwing1weld.C1=clerp(rwing1weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 + 3600 * math.cos(sine / 360))),.3)
  8646. rwing2weld.C1=clerp(rwing2weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 + 3600 * math.cos(sine / 360))),.3)
  8647. rwing3weld.C1=clerp(rwing3weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 + 3600 * math.cos(sine / 360))),.3)
  8648. lwing4weld.C1=clerp(lwing4weld.C1,cf(0,2 - 1.5 * math.cos(sine / 32.5),0)*angles(math.rad(0),math.rad(0),math.rad(360 + 720 * math.cos(sine / 65))),.3)
  8649. lwing5weld.C1=clerp(lwing5weld.C1,cf(0,0 - 1 * math.cos(sine / 32.5),-0.8)*angles(math.rad(0 + 5 * math.cos(sine / 32.5)),math.rad(0),math.rad(360)),.3)
  8650. lwing6weld.C1=clerp(lwing6weld.C1,cf(0,2 - 1.5 * math.cos(sine / 32.5),0)*angles(math.rad(0),math.rad(0),math.rad(180 + 720 * math.cos(sine / 65))),.3)
  8651. rwing4weld.C1=clerp(rwing4weld.C1,cf(0,2 - 1.5 * math.cos(sine / 32.5),0)*angles(math.rad(0),math.rad(0),math.rad(-90 + 720 * math.cos(sine / 65))),.3)
  8652. rwing5weld.C1=clerp(rwing5weld.C1,cf(0,-1 + 1 * math.cos(sine / 32.5),-0.9)*angles(math.rad(0 + 5 * math.cos(sine / 32.5)),math.rad(0),math.rad(180)),.3)
  8653. rwing6weld.C1=clerp(rwing6weld.C1,cf(0,2 - 1.5 * math.cos(sine / 32.5),-0.9)*angles(math.rad(0),math.rad(0),math.rad(90 + 720 * math.cos(sine / 65))),.3)
  8654. sine = sine + change
  8655. elseif ModeOfGlitch == 2335 then
  8656. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8657. handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8658. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3)
  8659. lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3)
  8660. lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3)
  8661. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3)
  8662. rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3)
  8663. rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3)
  8664. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 - 3600 * math.cos(sine / 360))),.3)
  8665. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 - 3600 * math.cos(sine / 360))),.3)
  8666. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 - 3600 * math.cos(sine / 360))),.3)
  8667. rwing4weld.C1=clerp(rwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 3600 * math.cos(sine / 360))),.3)
  8668. rwing5weld.C1=clerp(rwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 3600 * math.cos(sine / 360))),.3)
  8669. rwing6weld.C1=clerp(rwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 - 3600 * math.cos(sine / 360))),.3)
  8670. sine = sine + change
  8671. elseif ModeOfGlitch == 412 or ModeOfGlitch == 738 then
  8672. handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8673. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8674. lwing1weld.C1=clerp(lwing1weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 + 1 * math.cos(sine / 1)),math.rad(0 - 1),1 + 1),.3)
  8675. lwing2weld.C1=clerp(lwing2weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 2),1 + 2),.3)
  8676. lwing3weld.C1=clerp(lwing3weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 3),1 + 3),.3)
  8677. rwing1weld.C1=clerp(rwing1weld.C1,cf(0 - 7 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-0.75)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 3600 * math.cos(sine / 360))),.3)
  8678. rwing2weld.C1=clerp(rwing2weld.C1,cf(0 - 7 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-0.75)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 3600 * math.cos(sine / 360))),.3)
  8679. rwing3weld.C1=clerp(rwing3weld.C1,cf(0 - 7 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-0.75)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 - 3600 * math.cos(sine / 360))),.3)
  8680. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 + 3600 * math.cos(sine / 360))),.3)
  8681. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 + 3600 * math.cos(sine / 360))),.3)
  8682. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 + 3600 * math.cos(sine / 360))),.3)
  8683. rwing4weld.C1=clerp(rwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 + 3600 * math.cos(sine / 1800))),.3)
  8684. rwing5weld.C1=clerp(rwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 + 3600 * math.cos(sine / 1800))),.3)
  8685. rwing6weld.C1=clerp(rwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 + 3600 * math.cos(sine / 1800))),.3)
  8686. sine = sine + change
  8687. elseif ModeOfGlitch == 2304 or ModeOfGlitch == 765688533321 then
  8688. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8689. handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8690. lwing1weld.C1=clerp(lwing1weld.C1,cf(1 + 5 * math.cos(sine / 45),4 + 2.75 * math.cos(sine / 6.25),0)*angles(math.rad(0 + 1 * math.cos(sine / 12.5)),math.rad(0 + 2 * math.cos(sine / 9)),math.rad(90 + 3600 * math.cos(sine / 90))),.3)
  8691. lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3)
  8692. lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3)
  8693. lwing4weld.C1=clerp(lwing4weld.C1,cf(4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(50 + 12.5 * math.cos(sine / 32))),.3)
  8694. lwing5weld.C1=clerp(lwing5weld.C1,cf(5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(62.5 + 15 * math.cos(sine / 32))),.3)
  8695. lwing6weld.C1=clerp(lwing6weld.C1,cf(6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(75 + 17.5 * math.cos(sine / 32))),.3)
  8696. rwing1weld.C1=clerp(rwing1weld.C1,cf(1 + 5 * math.cos(sine / 45),4 + 2.75 * math.cos(sine / 6.25),0)*angles(math.rad(0 + 1 * math.cos(sine / 12.5)),math.rad(0 - 2 * math.cos(sine / 9)),math.rad(-90 + 3600 * math.cos(sine / 90))),.3)
  8697. rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3)
  8698. rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3)
  8699. rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3)
  8700. rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3)
  8701. rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3)
  8702. sine = sine + change
  8703. else
  8704. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8705. handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8706. lwing1weld.C1=clerp(lwing1weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 + 3600 * math.cos(sine / 360))),.3)
  8707. lwing2weld.C1=clerp(lwing2weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 + 3600 * math.cos(sine / 360))),.3)
  8708. lwing3weld.C1=clerp(lwing3weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 + 3600 * math.cos(sine / 360))),.3)
  8709. rwing1weld.C1=clerp(rwing1weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 + 3600 * math.cos(sine / 360))),.3)
  8710. rwing2weld.C1=clerp(rwing2weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 + 3600 * math.cos(sine / 360))),.3)
  8711. rwing3weld.C1=clerp(rwing3weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 + 3600 * math.cos(sine / 360))),.3)
  8712. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 - 3600 * math.cos(sine / 360))),.3)
  8713. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 - 3600 * math.cos(sine / 360))),.3)
  8714. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 - 3600 * math.cos(sine / 360))),.3)
  8715. rwing4weld.C1=clerp(rwing4weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 3600 * math.cos(sine / 360))),.3)
  8716. rwing5weld.C1=clerp(rwing5weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 3600 * math.cos(sine / 360))),.3)
  8717. rwing6weld.C1=clerp(rwing6weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 - 3600 * math.cos(sine / 360))),.3)
  8718. sine = sine + change
  8719. end
  8720. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  8721. local velderp=RootPart.Velocity.y
  8722. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  8723. if equipped==true or equipped==false then
  8724. if attack==false then
  8725. idle=idle+1
  8726. else
  8727. idle=0
  8728. end
  8729. if idle>=500 then
  8730. if attack==false then
  8731. --Sheath()
  8732. end
  8733. end
  8734. if RootPart.Velocity.y > 1 and hitfloor==nil then
  8735. Anim="Jump"
  8736. if attack==false then
  8737. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  8738. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  8739. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  8740. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  8741. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  8742. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  8743. end
  8744. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  8745. Anim="Fall"
  8746. if attack==false then
  8747. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  8748. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  8749. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(10),math.rad(0),math.rad(0)),.1)
  8750. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1)
  8751. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1)
  8752. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1)
  8753. end
  8754. elseif torvel<1 and hitfloor~=nil then
  8755. Anim="Idle"
  8756. if attack==false then
  8757. if ModeOfGlitch == 1 then
  8758. local snap = math.random(1,10)
  8759. if snap == 1 then
  8760. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 + math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(22 + math.random(-5,5))),1)
  8761. end
  8762. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5.5 - 2 * math.cos(sine / 56)),math.rad(-12 - 2 * math.cos(sine / 32))),.1)
  8763. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-6),math.rad(22 - 2 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  8764. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.01 + 0.03 * math.cos(sine / 32),0 + 0.1 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-22 + 2 * math.cos(sine / 56))),.1)
  8765. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 2 * math.cos(sine / 37)),math.rad(0 + 5 * math.cos(sine / 43) - 5 * math.cos(sine / 0.25)),math.rad(22 - 2 * math.cos(sine / 56))),.1)
  8766. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 + 3 * math.cos(sine / 43)),math.rad(-16 - 5 * math.cos(sine / 52)),math.rad(13 + 9 * math.cos(sine / 45))),.1)
  8767. LW.C0=clerp(LW.C0,cf(-1.35,1 + 0.025 * math.cos(sine / 45),-0.2)*angles(math.rad(148 - 2 * math.cos(sine / 51)),math.rad(0 - 4 * math.cos(sine / 64)),math.rad(22 - 2 * math.cos(sine / 45))),.1)
  8768. elseif ModeOfGlitch == 2335 then
  8769. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-4 - 2 * math.cos(sine / 53)),math.rad(0 - 2 * math.cos(sine / 32))),.1)
  8770. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(9 - 2 * math.cos(sine / 53)),math.rad(0 + 2 * math.cos(sine / 32))),.1)
  8771. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 2 * math.cos(sine / 53))),.1)
  8772. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(19 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  8773. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(18 - 3 * math.cos(sine / 53)),math.rad(17 + 3 * math.cos(sine / 45))),.1)
  8774. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(-11 - 1 * math.cos(sine / 55)),math.rad(-14 - 3 * math.cos(sine / 45))),.1)
  8775. elseif ModeOfGlitch == -5 or ModeOfGlitch == 665 then
  8776. LH.C0 = clerp(LH.C0,cf(-1-math.rad(0+5*math.cos(sine/16)),-1+math.rad(0+5*math.cos(sine/16)),0)*angles(0,0,-math.rad(0+5*math.cos(sine/16)))*angles(math.rad(-15),math.rad(25),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  8777. RH.C0 = clerp(RH.C0,cf(1-math.rad(0+5*math.cos(sine/16)),-1-math.rad(0+5*math.cos(sine/16)),0)*angles(0,0,-math.rad(0+5*math.cos(sine/16)))*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  8778. RootJoint.C0 = clerp(RootJoint.C0,cf(0,0,0)*angles(0,0,math.rad(0+5*math.cos(sine/16)))*RootCF,.1)
  8779. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*angles(0,0,-math.rad(0+5*math.cos(sine/16))),.1)
  8780. LW.C0 = clerp(LW.C0,cf(-1.5,0.5,0)*cf(0,-.15,0)*angles(math.rad(15),0,math.rad(20)),.1)
  8781. RW.C0 = clerp(RW.C0,cf(1.5,0.5,0)*angles(0,0,math.rad(5+5*math.sin(sine/16))),.1)
  8782. elseif ModeOfGlitch == 5 then
  8783. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 - 2 * math.cos(sine / 32))),.1)
  8784. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 + 2 * math.cos(sine / 32))),.1)
  8785. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  8786. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(10 + 2 * math.cos(sine / 53))),.1)
  8787. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(8 + 3 * math.cos(sine / 45))),.1)
  8788. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-14 - 3 * math.cos(sine / 45))),.1)
  8789. elseif ModeOfGlitch == 738 then
  8790. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10 - 2.5 * math.cos(sine / 32)),math.rad(-20),math.rad(0)),.1)
  8791. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-10 + 2.5 * math.cos(sine / 32))),.1)
  8792. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(20)),.1)
  8793. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  8794. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  8795. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  8796. elseif ModeOfGlitch == 666666666 then
  8797. local snap = math.random(1,3)
  8798. if snap == 1 then
  8799. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 + math.random(-30,30)),math.rad(math.random(-30,30)),math.rad(math.random(-30,30))),0.6)
  8800. end
  8801. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(83),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(25 - 2 * math.cos(sine / 32))),.1)
  8802. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-25 + 2 * math.cos(sine / 32))),.1)
  8803. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(25 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  8804. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  8805. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 + 13 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(1 + 3 * math.cos(sine / 45))),.1)
  8806. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-3 - 3 * math.cos(sine / 45))),.1)
  8807. elseif ModeOfGlitch == 67966 then
  8808. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(3),math.rad(0 + 3 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1)
  8809. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(6),math.rad(0 + 3 * math.cos(sine / 56)),math.rad(3 + 2 * math.cos(sine / 32))),.1)
  8810. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.02 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 6 * math.cos(sine / 56))),.1)
  8811. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-3 - 5 * math.cos(sine / 37)),math.rad(0 + 14 * math.cos(sine / 58)),math.rad(0 + 3 * math.cos(sine / 53))),.1)
  8812. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),-0.45)*angles(math.rad(33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 3 * math.cos(sine / 45))),.1)
  8813. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.45)*angles(math.rad(23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 3 * math.cos(sine / 45))),.1)
  8814. elseif ModeOfGlitch == 11 then
  8815. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.new(0, 0, -0.1 + 0.1 * math.cos(sine / 20)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
  8816. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-2.5 * math.sin(sine / 20)), math.rad(0), math.rad(0)), 0.3)
  8817. RH.C0 = clerp(RH.C0, CFrame.new(1, -0.9 - 0.1 * math.cos(sine / 20), 0.025 * math.cos(sine / 20)) * RHCF * angles(math.rad(-4.5), math.rad(0), math.rad(0)), 0.15)
  8818. LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.9 - 0.1 * math.cos(sine / 20), 0.025 * math.cos(sine / 20)) * LHCF * angles(math.rad(-6.5), math.rad(0), math.rad(0)), 0.15)
  8819. RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.4 + 0.05 * math.sin(sine / 30), 0.025 * math.cos(sine / 20)) * angles(math.rad(-30), math.rad(-0), math.rad(-30)), 0.1)
  8820. LW.C0 = clerp(LW.C0, CFrame.new(-1.1, 0.4 + 0.05 * math.cos(sine / 30), 0.025 * math.cos(sine / 20)) * angles(math.rad(-30), math.rad(0), math.rad(30)), 0.1)
  8821. elseif ModeOfGlitch == 1055 then
  8822. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(-20 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.2)
  8823. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(3 + 2 * math.cos(sine / 32))),.2)
  8824. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.01 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(30)),.2)
  8825. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(-10 + 2 * math.cos(sine / 58)),math.rad(-30)),.2)
  8826. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(90 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.2)
  8827. LW.C0=clerp(LW.C0,cf(-1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(67 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.2)
  8828. elseif ModeOfGlitch == -666666 then
  8829. local snap = math.random(1,30)
  8830. if snap == 1 then
  8831. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 + math.random(-45,0)),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),1)
  8832. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.4 * math.cos(sine / 30),0 + 0.4 * math.cos(sine / 32),5.2 + 0.4 * math.cos(sine / 26))*angles(math.rad(20 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(math.random(-5,5))),1)
  8833. RW.C0=clerp(RW.C0,cf(1.35,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(math.random(40,185) + 6 * math.cos(sine / 72)),math.rad(2 - 4 * math.cos(sine / 58)),math.rad(math.random(-35,-7) + 1 * math.cos(sine / 45))),1)
  8834. LW.C0=clerp(LW.C0,cf(-1.35,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(math.random(40,187) - 7 * math.cos(sine / 66)),math.rad(6 - 5 * math.cos(sine / 59)),math.rad(math.random(9,31) - 3 * math.cos(sine / 45))),1)
  8835. end
  8836. elseif ModeOfGlitch == 420 then
  8837. local snap = math.random(1,5)
  8838. if snap == 1 then
  8839. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 + math.random(-1,1)),math.rad(math.random(-1,1)),math.rad(math.random(-1,1))),0.6)
  8840. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 + 5 * math.cos(sine / 74) + math.random(-1,1)),math.rad(1 - 3 * math.cos(sine / 53) + math.random(-1,1)),math.rad(1 + 3 * math.cos(sine / 45) + math.random(-1,1))),.6)
  8841. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 - 3 * math.cos(sine / 73) + math.random(-1,1)),math.rad(2 - 1 * math.cos(sine / 55) + math.random(-1,1)),math.rad(-3 - 3 * math.cos(sine / 45) + math.random(-1,1))),.6)
  8842. end
  8843. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(25 - 2 * math.cos(sine / 32))),.1)
  8844. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-25 + 2 * math.cos(sine / 32))),.1)
  8845. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(25 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  8846. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  8847. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(1 + 3 * math.cos(sine / 45))),.1)
  8848. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-3 - 3 * math.cos(sine / 45))),.1)
  8849. elseif ModeOfGlitch == 676767 then
  8850. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(8 - 6 * math.cos(sine / 67)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-18 - 5 * math.cos(sine / 32))),.1)
  8851. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-15 - 8 * math.cos(sine / 74)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(31 + 8 * math.cos(sine / 38))),.1)
  8852. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(-21 - 2 * math.cos(sine / 32)),math.rad(8),math.rad(0)),.1)
  8853. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 6 * math.cos(sine / 37)),math.rad(-14 + 5 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  8854. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(-24 + 9 * math.cos(sine / 72)),math.rad(3 - 5 * math.cos(sine / 58)),math.rad(38 + 7 * math.cos(sine / 45))),.1)
  8855. LW.C0=clerp(LW.C0,cf(-0.8,0.35 + 0.025 * math.cos(sine / 45),-0.75)*angles(math.rad(160 - 2 * math.cos(sine / 66)),math.rad(5 - 8 * math.cos(sine / 59)),math.rad(87 - 3 * math.cos(sine / 45))),.1)
  8856. elseif ModeOfGlitch == 11111 then
  8857. RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 9 * math.cos(sine / 39))),.2)
  8858. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 5 * math.cos(sine / 51))),.2)
  8859. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.01 + 0.02 * math.cos(sine / 32),1 + 0.25 * math.cos(sine / 32))*angles(math.rad(3 - 3 * math.cos(sine / 32)),math.rad(0),math.rad(22)),.2)
  8860. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(-22)),.2)
  8861. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(180 + 3 * math.cos(sine / 53)),math.rad(0 - 4 * math.cos(sine / 60)),math.rad(-5 + 4 * math.cos(sine / 45))),.2)
  8862. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(-5 - 7 * math.cos(sine / 58)),math.rad(1 - 5 * math.cos(sine / 55)),math.rad(-12 - 9 * math.cos(sine / 45))),.2)
  8863. elseif ModeOfGlitch == 242424 then
  8864. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5 - 2 * math.cos(sine / 34))),.1)
  8865. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(20 - 2 * math.cos(sine / 72)),math.rad(0 + 2 * math.cos(sine / 34))),.1)
  8866. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 34),0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 2 * math.cos(sine / 34)),math.rad(0),math.rad(-20 + 2 * math.cos(sine / 72))),.1)
  8867. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0 + 4 * math.cos(sine / 55)),math.rad(20 - 2 * math.cos(sine / 72))),.1)
  8868. RW.C0=clerp(RW.C0,cf(1.15,0.5 + 0.1 * math.cos(sine / 28),0.25)*angles(math.rad(-22 + 2 * math.cos(sine / 38)),math.rad(0),math.rad(-15 - 2 * math.cos(sine / 41))),.1)
  8869. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(10 - 6 * math.cos(sine / 28)),math.rad(0 + 5 * math.cos(sine / 46)),math.rad(-20 + 5 * math.cos(sine / 34))),.1)
  8870. elseif ModeOfGlitch == 3 or ModeOfGlitch == -2 or ModeOfGlitch == 25 or ModeOfGlitch == 3141 or ModeOfGlitch == 146536 then
  8871. local snap = math.random(1,32)
  8872. if snap == 1 then
  8873. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1)
  8874. end
  8875. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1)
  8876. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  8877. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.02 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 44))),.1)
  8878. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  8879. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 3 * math.cos(sine / 45))),.1)
  8880. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 3 * math.cos(sine / 45))),.1)
  8881. elseif ModeOfGlitch == 3 then
  8882. local snap = math.random(1,32)
  8883. elseif ModeOfGlitch == 88893333388 then
  8884. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 9 * math.cos(sine / 51))),.1)
  8885. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 7 * math.cos(sine / 44))),.1)
  8886. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1.5 + 0.25 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(13)),.1)
  8887. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(24 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(-13 + 2 * math.cos(sine / 53))),.1)
  8888. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(68 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
  8889. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(82 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
  8890. elseif ModeOfGlitch == 103 then
  8891. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 9 * math.cos(sine / 51))),.1)
  8892. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 7 * math.cos(sine / 44))),.1)
  8893. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.25 * math.cos(sine / 47),0 + 0.25 * math.cos(sine / 35),7 + 1 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(13)),.1)
  8894. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(24 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(-13 + 2 * math.cos(sine / 53))),.1)
  8895. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(68 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
  8896. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(149 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(-17 - 4 * math.cos(sine / 45))),.1)
  8897. elseif ModeOfGlitch == 1264532489 or ModeOfGlitch == 808080808080808080808080 or ModeOfGlitch == 81 then
  8898. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-14 - 5 * math.cos(sine / 48))),.1)
  8899. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 7 * math.cos(sine / 51))),.1)
  8900. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),20 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  8901. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(21 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  8902. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(13 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(28 + 2 * math.cos(sine / 45))),.1)
  8903. elseif ModeOfGlitch == 2 then
  8904. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1)
  8905. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  8906. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.01 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 3 * math.cos(sine / 42))),.1)
  8907. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 58)),math.rad(0 + 1 * math.cos(sine / 53))),.1)
  8908. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
  8909. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
  8910. elseif ModeOfGlitch == 3 then
  8911. local snap = math.random(1,32)
  8912. if snap == 1 then
  8913. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1)
  8914. end
  8915. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1)
  8916. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  8917. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.02 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 44))),.1)
  8918. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  8919. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 3 * math.cos(sine / 45))),.1)
  8920. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 3 * math.cos(sine / 45))),.1)
  8921. elseif ModeOfGlitch == 453453484635345 then
  8922. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Institutional white"),BrickColor.new("Dark stone grey").Color)
  8923. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1)
  8924. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 6 * math.cos(sine / 31))),.1)
  8925. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-20)),.1)
  8926. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(20 + 2 * math.cos(sine / 53))),.1)
  8927. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 + 3 * math.cos(sine / 43)),math.rad(-16 - 5 * math.cos(sine / 52)),math.rad(13 + 9 * math.cos(sine / 45))),.1)
  8928. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(90 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(90 - 4 * math.cos(sine / 45))),.1)
  8929. elseif ModeOfGlitch == 4 then
  8930. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1)
  8931. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  8932. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.01 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 3 * math.cos(sine / 42))),.1)
  8933. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 58)),math.rad(0 + 1 * math.cos(sine / 53))),.1)
  8934. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
  8935. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
  8936. elseif ModeOfGlitch == 765688533321 then
  8937. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 - 2 * math.cos(sine / 32))),.1)
  8938. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 + 2 * math.cos(sine / 32))),.1)
  8939. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.01 + 0.03 * math.cos(sine / 32),0 + 0.1 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-22 + 2 * math.cos(sine / 56))),.1)
  8940. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 2 * math.cos(sine / 37)),math.rad(0 + 5 * math.cos(sine / 43) - 5 * math.cos(sine / 0.25)),math.rad(22 - 2 * math.cos(sine / 56))),.1)
  8941. RW.C0=clerp(RW.C0,CFrame.new(1.5,0.55+0.05*math.cos(sine/25)+ -math.sin(sine/25)/40,0)*angles(math.rad(5-2.5*math.cos(sine/25)),math.rad(0),math.rad(10+5*math.cos(sine/25))+ math.sin(sine/25)/20),0.15)
  8942. LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.55+0.05*math.cos(sine/25)+ -math.sin(sine/25)/40,0)*angles(math.rad(5-2.5*math.cos(sine/25)),math.rad(0),math.rad(-10-5*math.cos(sine/25))+ -math.sin(sine/25)/20),0.15)
  8943. elseif ModeOfGlitch == 146536 then
  8944. RH.C0=clerp(RH.C0,cf(1, -1 - 0.025 * math.cos(sine/12), -0.01)*angles(math.rad(0),math.rad(83),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  8945. LH.C0=clerp(LH.C0,cf(-1, -1 - 0.05 * math.cos(sine/12), -0.01)*angles(math.rad(0),math.rad(-83),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  8946. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0, 0, 0 + 0.05 * math.cos(sine / 12))*angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  8947. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0, 0, 0 + ((1) - 1))*angles(math.rad(15 - 2.5 * math.sin(sine / 12)),math.rad(0),math.rad(0)),0.1)
  8948. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.125 * math.cos(sine / 12),-0.45)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
  8949. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.125 * math.cos(sine / 12),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
  8950. elseif ModeOfGlitch == 2339 then
  8951. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(25 - 2 * math.cos(sine / 32))),.1)
  8952. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-25 + 2 * math.cos(sine / 32))),.1)
  8953. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(25 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  8954. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  8955. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(1 + 3 * math.cos(sine / 45))),.1)
  8956. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-3 - 3 * math.cos(sine / 45))),.1)
  8957. elseif ModeOfGlitch == 5 then
  8958. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 - 2 * math.cos(sine / 32))),.1)
  8959. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 + 2 * math.cos(sine / 32))),.1)
  8960. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  8961. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(10 + 2 * math.cos(sine / 53))),.1)
  8962. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(8 + 3 * math.cos(sine / 45))),.1)
  8963. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-14 - 3 * math.cos(sine / 45))),.1)
  8964. elseif ModeOfGlitch == 6 then
  8965. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 7 * math.cos(sine / 56))),.1)
  8966. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 52))),.1)
  8967. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  8968. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  8969. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(14 + 5 * math.cos(sine / 32))),.1)
  8970. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-14 - 6 * math.cos(sine / 33))),.1)
  8971. elseif ModeOfGlitch == 8 then
  8972. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1)
  8973. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 6 * math.cos(sine / 31))),.1)
  8974. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-20)),.1)
  8975. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(20 + 2 * math.cos(sine / 53))),.1)
  8976. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
  8977. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
  8978. elseif ModeOfGlitch == 9 then
  8979. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-4 - 2 * math.cos(sine / 53)),math.rad(0 - 2 * math.cos(sine / 32))),.1)
  8980. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(9 - 2 * math.cos(sine / 53)),math.rad(0 + 2 * math.cos(sine / 32))),.1)
  8981. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 2 * math.cos(sine / 53))),.1)
  8982. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(19 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  8983. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(18 - 3 * math.cos(sine / 53)),math.rad(17 + 3 * math.cos(sine / 45))),.1)
  8984. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(-11 - 1 * math.cos(sine / 55)),math.rad(-14 - 3 * math.cos(sine / 45))),.1)
  8985. elseif ModeOfGlitch == 1264532489 or ModeOfGlitch == 808080808080808080808080 or ModeOfGlitch == 81 then
  8986. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2)
  8987. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2)
  8988. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,20.5 + 0.25 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.05)
  8989. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2)
  8990. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2)
  8991. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2)
  8992. elseif ModeOfGlitch == 999999999 then
  8993. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 32))),.1)
  8994. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 2 * math.cos(sine / 32))),.1)
  8995. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(10)),.1)
  8996. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 58)),math.rad(-10 + 2 * math.cos(sine / 53))),.1)
  8997. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
  8998. LW.C0=clerp(LW.C0, cf(-1.1, 0.4 + 0.05 * math.cos(sine / 30), 0.025 * math.cos(sine / 20)) * angles(math.rad(-30), math.rad(0), math.rad(30)), 0.1)
  8999. elseif ModeOfGlitch == 8889 or ModeOfGlitch == 911 then
  9000. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 5 * math.cos(sine / 51))),.1)
  9001. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 44))),.1)
  9002. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-36)),.1)
  9003. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(36 + 2 * math.cos(sine / 53))),.1)
  9004. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(3 + 7 * math.cos(sine / 79)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(33 + 10 * math.cos(sine / 73))),.1)
  9005. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(15 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-27 - 6 * math.cos(sine / 33))),.1)
  9006. elseif ModeOfGlitch == 1264532489 then
  9007. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-14 - 5 * math.cos(sine / 48))),.1)
  9008. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 7 * math.cos(sine / 51))),.1)
  9009. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  9010. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(21 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  9011. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(13 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(28 + 2 * math.cos(sine / 45))),.1)
  9012. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
  9013. elseif ModeOfGlitch == 9999999921111 then
  9014. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(6),math.rad(0),math.rad(25 + 1 * math.cos(sine / 34))),.2)
  9015. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(-35 + 1 * math.cos(sine / 34))),.2)
  9016. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.25 * math.cos(sine / 47),0 + 0.25 * math.cos(sine / 35),7 + 1 * math.cos(sine / 32))*angles(math.rad(27 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(13)),.1)
  9017. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-35 - 2.5 * math.cos(sine / 28)),math.rad(10 + 2.5 * math.cos(sine / 75)),math.rad(0)),.2)
  9018. RW.C0=clerp(RW.C0,cf(1.35,0.45 + 0.025 * math.cos(sine / 28),-0.2)*angles(math.rad(40),math.rad(0),math.rad(-1)),.2)
  9019. LW.C0=clerp(LW.C0,cf(-1.35,0.45 + 0.025 * math.cos(sine / 28),-0.2)*angles(math.rad(40),math.rad(0),math.rad(3)),.2)
  9020. elseif ModeOfGlitch == 4367677813 then
  9021. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(-15),math.rad(0 + 2 * math.cos(sine / 20))),.1)
  9022. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(1),math.rad(0 - 2 * math.cos(sine / 20))),.1)
  9023. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.02 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(30 + 3 * math.cos(sine / 40))),.1)
  9024. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0 - 7 * math.cos(sine / 40)),math.rad(-30 - 3 * math.cos(sine / 40))),.1)
  9025. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-6 + 5 * math.cos(sine / 26)),math.rad(-10 - 6 * math.cos(sine / 24)),math.rad(13 - 5 * math.cos(sine / 34))),.1)
  9026. LW.C0=clerp(LW.C0,cf(-1.4,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 1 * math.cos(sine / 25)),math.rad(10 + 2 * math.cos(sine / 24)),math.rad(10 + 2 * math.cos(sine / 34))),.1)
  9027. elseif ModeOfGlitch == 61 then
  9028. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(19 + 8 * math.cos(sine / 62)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-20 - 3 * math.cos(sine / 34))),.1)
  9029. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3 - 1 * math.cos(sine / 55)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(26 + 5 * math.cos(sine / 41))),.1)
  9030. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(-13 - 2 * math.cos(sine / 32)),math.rad(3),math.rad(10 - 4 * math.cos(sine / 67))),.1)
  9031. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 8 * math.cos(sine / 37)),math.rad(-21 + 2 * math.cos(sine / 58)),math.rad(-10 + 2 * math.cos(sine / 53))),.1)
  9032. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 14 * math.cos(sine / 45))),.1)
  9033. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(35 - 8 * math.cos(sine / 51))),.1)
  9034. elseif ModeOfGlitch == 55469696922 then
  9035. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  9036. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) - 0.04 * math.cos(sine / 50),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1 + 4 * math.cos(sine / 50)),math.rad(0),math.rad(0 - 2 * math.cos(sine / 34))),.1)
  9037. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) + 0.04 * math.cos(sine / 50),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5 - 4 * math.cos(sine / 50)),math.rad(18),math.rad(0 + 2 * math.cos(sine / 34))),.1)
  9038. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.04 * math.cos(sine / 50),0 + 0.03 * math.cos(sine / 34),0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 3 * math.cos(sine / 34)),math.rad(0 + 4 * math.cos(sine / 50)),math.rad(18)),.1)
  9039. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 1 * math.cos(sine / 28)),math.rad(-5 - 2.5 * math.cos(sine / 57)),math.rad(-18)),.1)
  9040. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.05 * math.cos(sine / 28),-0.65)*angles(math.rad(36 - 7 * math.cos(sine / 34)),math.rad(0 - 6 * math.cos(sine / 45)),math.rad(-80 + 2 * math.cos(sine / 28))),.1)
  9041. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(0 + 3 * math.cos(sine / 49)),math.rad(10 + 2 * math.cos(sine / 52)),math.rad(-5 - 3 * math.cos(sine / 39))),.1)
  9042. elseif ModeOfGlitch == 999999999556 then
  9043. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 6 * math.cos(sine / 39))),.1)
  9044. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 45))),.1)
  9045. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(17)),.1)
  9046. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(29 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(-17 + 2 * math.cos(sine / 53))),.1)
  9047. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
  9048. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
  9049. end
  9050. end
  9051. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  9052. Anim="Walk"
  9053. if attack==false then
  9054. if ModeOfGlitch ~= 102 and ModeOfGlitch ~= 2334 then
  9055. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
  9056. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
  9057. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
  9058. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
  9059. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
  9060. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  9061. if ModeOfGlitch == 71 then
  9062. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  9063. end
  9064. elseif ModeOfGlitch == 2334 then
  9065. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(9-2.5 * Cos(sine / 3.5)), Rad(0), Rad(10 * Cos(sine / 7))), 0.15)
  9066. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  9067. RH.C0 = clerp(RH.C0, CFrame.new(1, -0.925 - 0.5 * math.cos(sine / 7) / 2, 0.5 * math.cos(sine / 7) / 2) * angles(math.rad(-15 - 35 * math.cos(sine / 7)) + -math.sin(sine / 7) / 2.5, math.rad(90 - 2 * math.cos(sine / 7)), math.rad(0)) * angles(math.rad(0 + 2.5 * math.cos(sine / 7)), math.rad(0), math.rad(0)), 0.3)
  9068. LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.925 + 0.5 * math.cos(sine / 7) / 2, -0.5 * math.cos(sine / 7) / 2) * angles(math.rad(-15 + 35 * math.cos(sine / 7)) + math.sin(sine / 7) / 2.5, math.rad(-90 - 2 * math.cos(sine / 7)), math.rad(0)) * angles(math.rad(0 - 2.5 * math.cos(sine / 7)), math.rad(0), math.rad(0)), 0.3)
  9069. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(70) * Cos(sine / 7) , Rad(0), Rad(5)), 0.1)
  9070. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70) * Cos(sine / 7) , Rad(0), Rad(-5)), 0.1)
  9071. elseif ModeOfGlitch == 102 then
  9072. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
  9073. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
  9074. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
  9075. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
  9076. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),-0.25)*angles(math.rad(33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 3 * math.cos(sine / 45))),.1)
  9077. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.25)*angles(math.rad(23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 3 * math.cos(sine / 45))),.1)
  9078. end
  9079. end
  9080. elseif torvel>=22 and hitfloor~=nil then
  9081. Anim="Run"
  9082. if attack==false then
  9083. if ModeOfGlitch ~= 6 and ModeOfGlitch ~= 43433434 and ModeOfGlitch ~= 8686 and ModeOfGlitch ~= 74532 and ModeOfGlitch ~= -666666 and ModeOfGlitch ~= 45743 and ModeOfGlitch ~= 246758 and ModeOfGlitch ~= 18273 and ModeOfGlitch ~= 116 and ModeOfGlitch ~= 88893333388 and ModeOfGlitch ~= 911 and ModeOfGlitch ~= 8 and ModeOfGlitch ~= 1264532489 and ModeOfGlitch ~= 55469696922 and ModeOfGlitch ~= 11 and ModeOfGlitch ~= 4367677813 and ModeOfGlitch ~= 7652 and ModeOfGlitch ~= 8008135 and ModeOfGlitch ~= 9999999921111 and ModeOfGlitch ~= 999999999556 and ModeOfGlitch ~= 2019 and ModeOfGlitch ~= 6868 and ModeOfGlitch ~= 3444 and ModeOfGlitch ~= 1999 and ModeOfGlitch ~= 8889 and ModeOfGlitch ~= 676767 and ModeOfGlitch ~= 55846 and ModeOfGlitch ~= 808080808080808080808080 and ModeOfGlitch ~= 6518594185 and ModeOfGlitch ~= 2000 and ModeOfGlitch ~= 906 and ModeOfGlitch ~= 841 and ModeOfGlitch ~= 8799 and ModeOfGlitch ~= 61 and ModeOfGlitch ~= 765688533321 and ModeOfGlitch ~= 727 and ModeOfGlitch ~= 2102 and ModeOfGlitch ~= 2222222 and ModeOfGlitch ~= -3 and ModeOfGlitch ~= -4 and ModeOfGlitch ~= 2304 and ModeOfGlitch ~= 4434 and ModeOfGlitch ~= 78213 and ModeOfGlitch ~= 1264532489 and ModeOfGlitch ~= 763 and ModeOfGlitch ~= 7888 and ModeOfGlitch ~= 147 and ModeOfGlitch ~= 888 and ModeOfGlitch ~= 1055 and ModeOfGlitch ~= 81 and ModeOfGlitch ~= 404 then
  9084. RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  9085. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  9086. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(25 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 1 * math.cos(sine / 6))),.1)
  9087. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-6 + 2 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 1 * math.cos(sine / 6))),.1)
  9088. RW.C0=clerp(RW.C0,cf(1.5,0.5,0.3)*angles(math.rad(-50 + 10 * math.cos(sine / 3)),math.rad(-10),math.rad(7 + 5 * math.cos(sine / 6))),.1)
  9089. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0.3)*angles(math.rad(-50 + 10 * math.cos(sine / 3)),math.rad(10),math.rad(-7 - 5 * math.cos(sine / 6))),.1)
  9090. if ModeOfGlitch == 9 then
  9091. --
  9092. end
  9093. elseif ModeOfGlitch == -666666 then
  9094. local snap = math.random(1,30)
  9095. if snap == 1 then
  9096. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 + math.random(-45,0)),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),1)
  9097. end
  9098. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(-15 - 5 * math.cos(sine / 32)),math.rad(100- 5 * math.cos(sine / 32)),math.rad(0))*angles(math.rad(-3 + math.random(-5,5)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1)
  9099. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-15 - 2.5 * math.cos(sine / 32)),math.rad(-95),math.rad(0))*angles(math.rad(-3 + math.random(-5,5)),math.rad(0 - 1 * math.cos(sine / 56)+ math.random(-5,5)),math.rad(10 + 6 * math.cos(sine / 31) + math.random(-5,5))),.1)
  9100. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.2 * math.cos(sine / 30),0 + 0.2 * math.cos(sine / 34),5.2 + 0.4 * math.cos(sine / 26))*angles(math.rad(50 - 2 * math.cos(sine / 32) + math.random(-5,5)),math.rad(0 + math.random(-5,5)),math.rad(math.random(-5,5))),.1)
  9101. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37) + math.random(-5,5)),math.rad(0 + 1 * math.cos(sine / 58) + math.random(-5,5)),math.rad(0 + 2 * math.cos(sine / 53) + math.random(-5,5))),.1)
  9102. RW.C0=clerp(RW.C0,cf(0.9,0.5 + 0.1 * math.cos(sine / 34),-0.5)*angles(math.rad(0 + math.random(-5,5)),math.rad(-20 - 7.5 * math.cos(sine / 26) + math.random(-5,5)),math.rad(-90 - 5 * math.cos(sine / 34) + math.random(-5,5))),.3)
  9103. LW.C0=clerp(LW.C0,cf(-0.9,0.4 + 0.1 * math.cos(sine / 34),-0.5)*angles(math.rad(0 + math.random(-5,5)),math.rad(20 + 7.5 * math.cos(sine / 32) + math.random(-5,5)),math.rad(87.5 + 5 * math.cos(sine / 34) + math.random(-5,5))),.3)
  9104. elseif ModeOfGlitch == 404 or ModeOfGlitch == 246758 then
  9105. RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  9106. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  9107. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(25 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 1 * math.cos(sine / 6))),.1)
  9108. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-6 + 2 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 1 * math.cos(sine / 6))),.1)
  9109. RW.C0 = clerp(RW.C0, CFrame.new(.9, 0.5, -0.5) * angles(math.rad(90), math.rad(-80), math.rad(-40)),.2)
  9110. LW.C0 = clerp(LW.C0, CFrame.new(-.7, 0.5, -0.7) * angles(math.rad(50), math.rad(0), math.rad(90)),.2)
  9111.  
  9112. elseif ModeOfGlitch == 8686 then
  9113. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2)
  9114. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2)
  9115. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(math.sin(sine/23),math.cos(sine/31)*0.5,6 + 0.5 * math.cos(sine / 24))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.05)
  9116. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2)
  9117. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2)
  9118. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2)
  9119. elseif ModeOfGlitch == 676767 or ModeOfGlitch == 55846 or ModeOfGlitch == 18273 or ModeOfGlitch == 74532 or ModeOfGlitch == 116 or ModeOfGlitch == 88893333388 or ModeOfGlitch == 147 or ModeOfGlitch == 78213 or ModeOfGlitch == 2102 or ModeOfGlitch == 8799 or ModeOfGlitch == 841 or ModeOfGlitch == 765688533321 or ModeOfGlitch == 61 or ModeOfGlitch == 727 or ModeOfGlitch == 420 or ModeOfGlitch == 906 or ModeOfGlitch == 2000 or ModeOfGlitch == 2222222 or ModeOfGlitch == 2304 or ModeOfGlitch == -3 or ModeOfGlitch == -4 or ModeOfGlitch == 7888 or ModeOfGlitch == 763 or ModeOfGlitch == 888 or ModeOfGlitch == 88893333388 or ModeOfGlitch == 6518594185 then
  9120. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2)
  9121. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2)
  9122. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2)
  9123. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2)
  9124. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2)
  9125. elseif ModeOfGlitch == 1264532489 or ModeOfGlitch == 808080808080808080808080 or ModeOfGlitch == 81 then
  9126. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2)
  9127. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2)
  9128. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,20.5 + 0.25 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.05)
  9129. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2)
  9130. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2)
  9131. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2)
  9132. elseif ModeOfGlitch == 6 or ModeOfGlitch == 43433434 or ModeOfGlitch == 45743 or ModeOfGlitch == 3444 or ModeOfGlitch == 412 or ModeOfGlitch == 69 or ModeOfGlitch == 8 or ModeOfGlitch == 1264532489 or ModeOfGlitch == 55469696922 or ModeOfGlitch == 1055 or ModeOfGlitch == 11 or ModeOfGlitch == 4367677813 or ModeOfGlitch == 7652 or ModeOfGlitch == 9999999921111 or ModeOfGlitch == 999999999556 or ModeOfGlitch == 2019 or ModeOfGlitch == 1999 or ModeOfGlitch == 74 or ModeOfGlitch == 8008135 or ModeOfGlitch == 4434 or ModeOfGlitch == 911 then
  9133. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2)
  9134. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2)
  9135. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.2)
  9136. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2)
  9137. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2)
  9138. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2)
  9139. elseif ModeOfGlitch == 2335 or ModeOfGlitch == 8889 or ModeOfGlitch == 88893333388 then
  9140. wait(0.5)
  9141. sphereMK(5,math.random(8,14)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-10,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,MAINRUINCOLOR,0)
  9142. elseif ModeOfGlitch == 5 then
  9143. wait(0.5)
  9144. local rsiz = math.random(1,3)
  9145. sphereMK(math.random(3,6),math.random(-25,25)/750,"Add",sorb2.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,0)
  9146. sphereMK(math.random(6,9),math.random(-10,10)/750,"Add",sorb2.CFrame*CFrame.new(math.random(-5,5)/50,math.random(-5,5)/50,math.random(-5,5)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/3,rsiz/3,rsiz/3,0,MAINRUINCOLOR,0)
  9147. elseif ModeOfGlitch == 999999999556 then
  9148. handleweld.C0=clerp(handleweld.C0,cf(0,-1.5,-1.5)*angles(math.rad(90),math.rad(0),math.rad(0)),.3)
  9149. lwing1weld.C1=clerp(lwing1weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 + 3600 * math.cos(sine / 360))),.3)
  9150. lwing2weld.C1=clerp(lwing2weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 + 3600 * math.cos(sine / 360))),.3)
  9151. lwing3weld.C1=clerp(lwing3weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 + 3600 * math.cos(sine / 360))),.3)
  9152. rwing1weld.C1=clerp(rwing1weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 - 3600 * math.cos(sine / 720))),.3)
  9153. rwing2weld.C1=clerp(rwing2weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 - 3600 * math.cos(sine / 720))),.3)
  9154. rwing3weld.C1=clerp(rwing3weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 - 3600 * math.cos(sine / 720))),.3)
  9155. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 - 3600 * math.cos(sine / 360))),.3)
  9156. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 - 3600 * math.cos(sine / 360))),.3)
  9157. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 - 3600 * math.cos(sine / 360))),.3)
  9158. rwing4weld.C1=clerp(rwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 3600 * math.cos(sine / 360))),.3)
  9159. rwing5weld.C1=clerp(rwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 3600 * math.cos(sine / 360))),.3)
  9160.  
  9161. end
  9162. end
  9163. end
  9164. end
  9165. end
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