Advertisement
ZEdKasat

Moving Ball

Aug 5th, 2021
234
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.18 KB | None | 0 0
  1. from tkinter.constants import Y
  2. from PyGame.ponggame4p import Yvelo
  3. import pygame # importing the module
  4. WIDTH = 800
  5. HEIGHT = 600
  6.  
  7. pygame.init() # initializing the module
  8. screen = pygame.display.set_mode((WIDTH, HEIGHT)) # making the window of size WIDTH and HEIGHT
  9. pygame.display.set_caption('Pong Game') # setting the title of the window
  10. clock = pygame.time.Clock()
  11. run = True
  12. speed = 2
  13. y = 200
  14. dy = speed
  15. while run: #-> while the game is running >>> 1 frame every time the loop runs
  16. screen.fill((0,0,0)) # r g b color inside
  17. clock.tick(60) # controlling the frame rate
  18.  
  19. for event in pygame.event.get(): # for each event occuring in the window
  20. if event.type == pygame.QUIT: # checking if the close button was pressed
  21. run = False # update game status to stop (not running)
  22.  
  23. y += dy # delta y -> change in y
  24.  
  25. ball = pygame.draw.circle(screen, (255, 0, 0 ), (100, y), 25)
  26.  
  27. if ball.bottom >= HEIGHT:
  28. dy = -speed
  29. elif ball.top <= 0:
  30. dy = speed
  31.  
  32. pygame.display.flip() # update our window with all the changes that we have done
  33.  
  34. pygame.quit() # close the window
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement