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zed_isJayTheLionJR

๐’ฏ๐ป๐ธ ๐น๐’ช๐’ฐ๐‘… ๐’œ๐‘…๐‘€ ๐’Ÿ๐ธ๐‘€๐’ช๐’ฉ ๐’ข๐’ช๐’Ÿ

Jan 16th, 2019
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  1. p = game.Players.LocalPlayer
  2. char = p.Character
  3. local char = p.Character
  4. torso = char.Torso
  5. neck = char.Torso.Neck
  6. hum = char.Humanoid
  7. Player = game:GetService("Players").LocalPlayer
  8. Character = Player.Character
  9. tors = Character.Torso
  10. root = Character.HumanoidRootPart
  11. lleg = Character["Left Leg"]
  12. hed = Character.Head
  13. rleg = Character["Right Leg"]
  14. rarm = Character["Right Arm"]
  15. larm = Character["Left Arm"]
  16.  
  17. ypcall(function()
  18. for i,v in pairs(Character:children()) do
  19. if v:IsA("Hat") then
  20. v:Destroy()
  21. end
  22. end
  23. for i,v in pairs(Character:children()) do
  24. if v:IsA("Accessory") then
  25. v:Destroy()
  26. end
  27. end
  28. for i,v in pairs(Character:children()) do
  29. if v:IsA("Hair") then
  30. v:Destroy()
  31. end
  32. end
  33. end)
  34.  
  35. CV="Hot pink"
  36.  
  37. local txt = Instance.new("BillboardGui", char)
  38. txt.Adornee = char .Head
  39. txt.Name = "_status"
  40. txt.Size = UDim2.new(2, 0, 1.2, 0)
  41. txt.StudsOffset = Vector3.new(-9, 8, 0)
  42. local text = Instance.new("TextLabel", txt)
  43. text.Size = UDim2.new(10, 0, 7, 0)
  44. text.FontSize = "Size24"
  45. text.TextScaled = true
  46. text.TextTransparency = 0
  47. text.BackgroundTransparency = 1
  48. text.TextTransparency = 0
  49. text.TextStrokeTransparency = 0
  50. text.Font = "Highway"
  51. text.TextStrokeColor3 = BrickColor.new("Really black").Color
  52.  
  53. v=Instance.new("Part")
  54. v.Name = "ColorBrick"
  55. v.Parent=p.Character
  56. v.FormFactor="Symmetric"
  57. v.Anchored=true
  58. v.CanCollide=false
  59. v.BottomSurface="Smooth"
  60. v.TopSurface="Smooth"
  61. v.Size=Vector3.new(10,5,3)
  62. v.Transparency=1
  63. v.CFrame=char.Torso.CFrame
  64. v.BrickColor=BrickColor.new(CV)
  65. v.Transparency=1
  66. text.TextColor3 = BrickColor.new("Crimson").Color
  67. v.Shape="Block"
  68. text.Text = "โ‚œโ‚•โ‚‘ Fโ‚’แตคแตฃ โ‚แตฃโ‚˜ Dโ‚‘โ‚˜โ‚’โ‚™ ๐’ข๐’ช๐’Ÿ"
  69.  
  70. hed.face.Texture = "http://www.roblox.com/asset/?id=0"
  71. hed.Transparency = 1
  72. rleg.Transparency = 1
  73. rarm.Transparency = 1
  74. larm.Transparency = 1
  75. lleg.Transparency = 1
  76. tors.Transparency = 1
  77.  
  78. Player = game:GetService("Players").LocalPlayer
  79. Character = Player.Character
  80. rarm = Character["Right Arm"]
  81. larm = Character["Left Arm"]
  82. vt = Vector3.new
  83. bc = BrickColor.new
  84. wit = bc("Deep orange").Color
  85.  
  86. local prth = Instance.new("Part",Character)
  87. prth.Size = vt(1.25,1.25,1.25)
  88. prth.CanCollide = false
  89. prth.Material = "Neon"
  90. prth.Transparency = 0.5
  91. prth.BrickColor = bc("White")
  92. local wldh = Instance.new("Weld",Character)
  93. wldh.Part0 = hed
  94. wldh.Part1 = prth
  95.  
  96. local prtrm = Instance.new("Part",Character)
  97. prtrm.Size = vt(2.1,2.1,1.1)
  98. prtrm.CanCollide = false
  99. prtrm.Transparency = 0.5
  100. prtrm.Material = "Neon"
  101. prtrm.BrickColor = bc("Black")
  102. local wldm = Instance.new("Weld",Character)
  103. wldm.Part0 = root
  104. wldm.Part1 = prtrm
  105.  
  106. local prtr = Instance.new("Part",Character)
  107. prtr.Size = vt(1.1,2.1,1.1)
  108. prtr.CanCollide = false
  109. prtr.Transparency = 0.5
  110. prtr.Material = "Neon"
  111. prtr.BrickColor = bc("red")
  112. local prtrl = Instance.new("Part",Character)
  113. prtrl.Size = vt(1.1,2.1,1.1)
  114. prtrl.CanCollide = false
  115. prtrl.Transparency = 0.5
  116. prtrl.Material = "Neon"
  117. prtrl.BrickColor = bc("white")
  118. local eff = Instance.new("ParticleEmitter",prtr)
  119. eff.LightEmission = 1
  120. eff.Texture = "rbxassetid://284205403"
  121. eff.Color = ColorSequence.new(wit)
  122. eff.Size = NumberSequence.new(0.5,1)
  123. eff.Acceleration = vt(0,25,0)
  124. eff.Speed = NumberRange.new(-5)
  125. eff.LockedToPart = false
  126. eff.Transparency = NumberSequence.new(0.95)
  127. eff.Lifetime = NumberRange.new(0.5)
  128. eff.Rate = 100000
  129. eff.VelocitySpread = 25
  130. local wld = Instance.new("Weld",Character)
  131. wld.Part0 = rarm
  132. wld.Part1 = prtr
  133. local wldl = Instance.new("Weld",Character)
  134. wldl.Part0 = rleg
  135. wldl.Part1 = prtrl
  136.  
  137. local prtr2 = Instance.new("Part",Character)
  138. prtr2.Size = vt(1.1,2.1,1.1)
  139. prtr2.CanCollide = false
  140. prtr2.Transparency = 0.5
  141. prtr2.Material = "Neon"
  142. prtr2.BrickColor = bc("red")
  143. local prtrl2 = Instance.new("Part",Character)
  144. prtrl2.Size = vt(1.1,2.1,1.1)
  145. prtrl2.CanCollide = false
  146. prtrl2.Transparency = 0.5
  147. prtrl2.Material = "Neon"
  148. prtrl2.BrickColor = bc("White")
  149. local eff2 = Instance.new("ParticleEmitter",prtr2)
  150. eff2.LightEmission = 1
  151. eff2.Texture = "rbxassetid://284205403"
  152. eff2.Color = ColorSequence.new(wit)
  153. eff2.Size = NumberSequence.new(0.5,1)
  154. eff2.Acceleration = vt(0,25,0)
  155. eff2.Speed = NumberRange.new(-5)
  156. eff2.LockedToPart = false
  157. eff2.Transparency = NumberSequence.new(0.95)
  158. eff2.Lifetime = NumberRange.new(0.5)
  159. eff2.Rate = 100000
  160. eff2.VelocitySpread = 25
  161. local wld2 = Instance.new("Weld",Character)
  162. wld2.Part0 = larm
  163. wld2.Part1 = prtr2
  164. local wldl2 = Instance.new("Weld",Character)
  165. wldl2.Part0 = lleg
  166. wldl2.Part1 = prtrl2
  167.  
  168. local mouse = game.Players.LocalPlayer:GetMouse()
  169. tors = game.Players.LocalPlayer.Character.Torso
  170. vt = Vector3.new
  171. bc = BrickColor.new
  172.  
  173. local Effect = Instance.new("Part",game.Lighting)
  174. Effect.BrickColor = bc("Deep orange")
  175. Effect.Transparency = 1
  176. Effect.Anchored = true
  177. Effect.CanCollide = false
  178. Effect.Material = "Neon"
  179. Effect.Shape = "Ball"
  180. Effect.Size = vt(5,5,5)
  181. local fire1 = Instance.new("Fire",Effect)
  182. fire1.Name = "Fire"
  183. fire1.Heat = 0
  184. fire1.Size = 30
  185. fire1.SecondaryColor = bc("Really black").Color
  186. fire1.Color = bc("Deep orange").Color
  187. local fire2 = Instance.new("Fire",Effect)
  188. fire2.Name = "Fire2"
  189. fire2.Heat = 0
  190. fire2.Size = 25
  191. fire2.SecondaryColor = bc("Really black").Color
  192. fire2.Color = bc("Neon orange").Color
  193.  
  194. function Explode(rad,par)
  195. local expart = Instance.new("Part",script.Parent)
  196. local expart2 = Instance.new("Part",script.Parent)
  197. local snd = Instance.new("Sound",expart)
  198. snd.SoundId = "rbxassetid://258057783"
  199. snd.Volume = 2.5
  200. local partMesh = Instance.new("SpecialMesh",expart)
  201. partMesh.MeshType = "Sphere"
  202. local partMesh2 = Instance.new("SpecialMesh",expart2)
  203. partMesh2.MeshType = "Sphere"
  204. local expld = Instance.new("Explosion", script.Parent)
  205. expld.BlastRadius = rad
  206. expld.Position = par.Position
  207. partMesh.Scale = vt(rad,rad,rad)
  208. expart.Size = vt(1,1,1)*1.5
  209. expart.Transparency = 0.5
  210. expart.Anchored = true
  211. expart.Material = "Neon"
  212. expart.BrickColor = bc("Deep orange")
  213. expart.CFrame = par.CFrame
  214. partMesh2.Scale = vt(rad,rad,rad)
  215. expart2.Size = vt(1.15,1.15,1.15)*1.5
  216. expart2.Transparency = 0.5
  217. expart2.Anchored = true
  218. expart2.Material = "Neon"
  219. expart2.BrickColor = bc("Bright orange")
  220. expart2.CFrame = par.CFrame
  221. snd:Play()
  222. for i = 0, 100 do
  223. expart.Transparency = expart.Transparency + 0.005
  224. partMesh.Scale = partMesh.Scale + vt(0.25,0.25,0.25)
  225. expart.CFrame = expart.CFrame
  226. expart2.Transparency = expart.Transparency + 0.005
  227. partMesh2.Scale = partMesh2.Scale + vt(0.25,0.25,0.25)
  228. expart2.CFrame = expart.CFrame
  229. wait(0)
  230. end
  231. snd.Parent = nil
  232. expart.Parent = nil
  233. expart2.Parent = nil
  234. expld.Parent = nil
  235. end
  236.  
  237. function Explode2(rad,par)
  238. local expart = Instance.new("Part",script.Parent)
  239. local expart2 = Instance.new("Part",script.Parent)
  240. local snd = Instance.new("Sound",expart)
  241. snd.SoundId = "rbxassetid://165969964"
  242. snd.Volume = 3
  243. local partMesh = Instance.new("SpecialMesh",expart)
  244. partMesh.MeshType = "Sphere"
  245. local partMesh2 = Instance.new("SpecialMesh",expart2)
  246. partMesh2.MeshType = "Sphere"
  247. local expld = Instance.new("Explosion", script.Parent)
  248. expld.BlastRadius = rad
  249. expld.Position = par.Position
  250. partMesh.Scale = vt(rad,rad,rad)
  251. expart.Size = vt(1,1,1)*1.5
  252. expart.Transparency = 0.5
  253. expart.Anchored = true
  254. expart.Material = "Neon"
  255. expart.BrickColor = bc("Deep orange")
  256. expart.CFrame = par.CFrame
  257. partMesh2.Scale = vt(rad,rad,rad)
  258. expart2.Size = vt(1.15,1.15,1.15)*1.5
  259. expart2.Transparency = 0.5
  260. expart2.Anchored = true
  261. expart2.Material = "Neon"
  262. expart2.BrickColor = bc("Bright orange")
  263. expart2.CFrame = par.CFrame
  264. snd:Play()
  265. for i = 0, 100 do
  266. expart.Transparency = expart.Transparency + 0.005
  267. partMesh.Scale = partMesh.Scale + vt(0.25,0.25,0.25)
  268. expart.CFrame = expart.CFrame
  269. expart2.Transparency = expart.Transparency + 0.005
  270. partMesh2.Scale = partMesh2.Scale + vt(0.25,0.25,0.25)
  271. expart2.CFrame = expart.CFrame
  272. wait(0)
  273. end
  274. snd.Parent = nil
  275. expart.Parent = nil
  276. expart2.Parent = nil
  277. expld.Parent = nil
  278. end
  279.  
  280. mouse.KeyDown:connect(function(k)
  281.  
  282. k = k:lower()
  283. if k == "q" then
  284. local spart = Effect:Clone()
  285. spart.Parent = game.Players.LocalPlayer.Character
  286. spart.Transparency = 0
  287. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*5
  288. wait()
  289. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*15
  290. wait()
  291. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*25
  292. wait()
  293. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*35
  294. wait()
  295. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*45
  296. wait()
  297. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*55
  298. wait()
  299. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*65
  300. wait()
  301. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*75
  302. wait()
  303. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*85
  304. wait()
  305. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*95
  306. wait()
  307. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*105
  308. spart.Transparency = 1
  309. spart.Fire2:Destroy()
  310. spart.Fire:Destroy()
  311. Explode(25,spart)
  312. spart:Destroy()
  313. end
  314. if k == "e" then
  315. local spart = Effect:Clone()
  316. spart.Parent = game.Players.LocalPlayer.Character
  317. spart.Transparency = 0
  318. spart.Anchored = false
  319. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*0
  320. spart.Position = spart.Position + vt(0,100,0)
  321. spart.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*150
  322. wait(1)
  323. spart.Transparency = 1
  324. spart.Fire2:Destroy()
  325. spart.Fire:Destroy()
  326. Explode2(75,spart)
  327. spart:Destroy()
  328. end
  329. if k == "r" then
  330. local ff = Instance.new("ForceField",game.Players.LocalPlayer.Character)
  331. game.Players.LocalPlayer.Character.Torso.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*275
  332. wait(0.75)
  333. game.Players.LocalPlayer.Character.Torso.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*-165
  334. Explode(30,game.Players.LocalPlayer.Character.Torso)
  335. wait(0.5)
  336. ff:Destroy()
  337. end
  338. if k == "f" then
  339. local ff = Instance.new("ForceField",game.Players.LocalPlayer.Character)
  340. for i = 0, 10 do
  341. game.Players.LocalPlayer.Character.Torso.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame + Vector3.new(0,10,0)
  342. wait(0)
  343. end
  344. for i = 0, 5 do
  345. game.Players.LocalPlayer.Character.Torso.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame + Vector3.new(0,1,0)
  346. wait(0)
  347. end
  348. game.Players.LocalPlayer.Character.Torso.Anchored = true
  349. wait(1.5)
  350. game.Players.LocalPlayer.Character.Torso.Anchored = false
  351. for i = 0, 10 do
  352. game.Players.LocalPlayer.Character.Torso.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame + Vector3.new(0,-1,0)
  353. wait(0)
  354. end
  355. wait(0.25)
  356. Explode2(62.5,game.Players.LocalPlayer.Character.Torso)
  357. wait(0.5)
  358. ff:Destroy()
  359. end
  360. end)
  361.  
  362. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------==Made by LuisPambid==--
  363. --==The four arm god==--
  364.  
  365. --script:remove()
  366. local player=game.Players.LocalPlayer
  367. local char=player.Character
  368. repeat wait() until player and char
  369. local torso=char.Torso
  370. local head=char.Head
  371. local human=char.Humanoid
  372. local hat
  373. for i, v in pairs(char:children()) do if v:isA("Hat") then hat=v end end
  374. local arm={Left=char["Left Arm"], Right=char["Right Arm"]}
  375. local leg={Left=char["Left Leg"], Right=char["Right Leg"]}
  376. local c=function(f) coroutine.resume(coroutine.create(f)) end
  377. local p=function(f) pcall(f) end
  378. local add={
  379. Part=function(par, a, c, col, t, s, cf)
  380. local p=Instance.new("Part", par) p.TopSurface="Smooth" p.BottomSurface="Smooth" p.formFactor="Custom" p.Anchored=a p.CanCollide=c p.BrickColor=BrickColor.new(col) p.Transparency=t p.Size=s p.CFrame=cf or CFrame.new()
  381. return p
  382. end,
  383. Wedge=function(par, a, c, col, t, s, cf)
  384. local p=Instance.new("WedgePart", par) p.TopSurface="Smooth" p.BottomSurface="Smooth" p.formFactor="Custom" p.Anchored=a p.CanCollide=c p.BrickColor=BrickColor.new(col) p.Transparency=t p.Size=s p.CFrame=cf or CFrame.new()
  385. return p
  386. end,
  387. Weld=function(par, p1, cf)
  388. local w=Instance.new("Weld", par) w.Part0=w.Parent or par w.Part1=p1 w.C1=cf or CFrame.new()
  389. return w
  390. end,
  391. Mesh=function(ins, par, s, of, t)
  392. local m=Instance.new(ins, par) m.Scale=s or Vector3.new() m.Offset=of or Vector3.new() pcall(function() m.MeshType=t end)
  393. return m
  394. end
  395. }
  396. local scriptname="๐’ฏ๐ป๐ธ ๐น๐’ช๐’ฐ๐‘… ๐’œ๐‘…๐‘€ ๐’Ÿ๐ธ๐‘€๐’ช๐’ฉ ๐’ข๐’ช๐’Ÿ ๐’ฎ๐’ฏ๐’ด๐ฟ๐ธ" --Name here
  397. pcall(function() player.Backpack[scriptname]:remove() char[scriptname]:remove() char[scriptname.."B"]:remove() player.PlayerGui[scriptname]:remove() end)
  398. local model=Instance.new("Model", char) model.Name=scriptname
  399. local modelB=Instance.new("Model", char) modelB.Name=scriptname.."B"
  400. local gui=Instance.new("ScreenGui", player.PlayerGui) gui.Name=scriptname
  401. local sound=Instance.new("Sound", char)
  402. local bin=Instance.new("HopperBin", player.Backpack) bin.Name=model.Name
  403. local skincolor="White"
  404. local body={}
  405. local animate={}
  406. local obj={}
  407. function createParts()
  408. --==PARTS==--
  409. body.Head=head:clone() body.Head.Parent=model body.Head.BrickColor=BrickColor.new(skincolor) body.Head.Transparency=0
  410. body.Torso=add.Part(model, false, false, skincolor, 0, Vector3.new(2, 2, 1), nil)
  411. body.ArmLeft, body.ArmRight=add.Part(model, false, false, skincolor, 0, Vector3.new(1, 1, 1), nil), add.Part(model, false, false, skincolor, 0, Vector3.new(1, 1, 1), nil)
  412. body.LegLeft, body.LegRight=add.Part(model, false, false, skincolor, 0, Vector3.new(1, 1, 1), nil), add.Part(model, false, false, skincolor, 0, Vector3.new(1, 1, 1), nil)
  413. p(function() for i, v in pairs(char:children()) do v.Transparency=1 end end)
  414. p(function() for i, v in pairs(char:children()) do v["face"]:clone().Parent=body.Head v["face"]:remove() end end)
  415. p(function() for i, v in pairs(char:children()) do if v.ClassName=="Hat" then v:remove() end end end)
  416. --==WELDS==--
  417. body.HeadW=add.Weld(body.Head, body.Torso, CFrame.new(0, 1.5, 0))
  418. body.TorsoW=add.Weld(body.Torso, torso, nil)
  419. body.ArmLeftW, body.ArmRightW=add.Weld(body.ArmLeft, body.Torso, CFrame.new(-1.5, .5, 0)), add.Weld(body.ArmRight, body.Torso, CFrame.new(1.5, .5, 0))
  420. body.LegLeftW, body.LegRightW=add.Weld(body.LegLeft, body.Torso, CFrame.new(-.5, -1.5, 0)), add.Weld(body.LegRight, body.Torso, CFrame.new(.5, -1.5, 0))
  421. --==MESHES==--
  422. add.Mesh("BlockMesh", body.ArmLeft, Vector3.new(1, 2, 1), Vector3.new(0, -.5, 0), nil)
  423. add.Mesh("BlockMesh", body.ArmRight, Vector3.new(1, 2, 1), Vector3.new(0, -.5, 0), nil)
  424. add.Mesh("BlockMesh", body.LegLeft, Vector3.new(1, 2, 1), Vector3.new(0, -.5, 0), nil)
  425. add.Mesh("BlockMesh", body.LegRight, Vector3.new(1, 2, 1), Vector3.new(0, -.5, 0), nil)
  426. ---------------------------------------------------------------------------------------
  427. animate={
  428. ["Head"]=function(cf) p(function() for i, v in pairs(model:children()) do v.Transparency=0 end end) leg.Left.Transparency=1 leg.Right.Transparency=1
  429. body.HeadW.C1=CFrame.new(0, 1.5, 0)*cf
  430. end;
  431. ["Torso"]=function(cf) p(function() for i, v in pairs(model:children()) do v.Transparency=0 end end) leg.Left.Transparency=1 leg.Right.Transparency=1
  432. body.TorsoW.C1=cf
  433. end;
  434. ["ArmLeft"]=function(cf) p(function() for i, v in pairs(model:children()) do v.Transparency=0 end end) leg.Left.Transparency=1 leg.Right.Transparency=1
  435. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*cf
  436. end;
  437. ["ArmRight"]=function(cf) p(function() for i, v in pairs(model:children()) do v.Transparency=0 end end) leg.Left.Transparency=1 leg.Right.Transparency=1
  438. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*cf
  439. end;
  440. ["LegLeft"]=function(cf) p(function() for i, v in pairs(model:children()) do v.Transparency=0 end end) leg.Left.Transparency=1 leg.Right.Transparency=1
  441. body.LegLeftW.C1=CFrame.new(-.5, -1.5, 0)*cf
  442. end;
  443. ["LegRight"]=function(cf) p(function() for i, v in pairs(model:children()) do v.Transparency=0 end end) leg.Left.Transparency=1 leg.Right.Transparency=1
  444. body.LegRightW.C1=CFrame.new(.5, -1.5, 0)*cf
  445. end;
  446. }
  447. --==Objects==--
  448. obj.LH=add.Part(model, false, false, "Really black", 0, Vector3.new(.5, 1, .2), nil)
  449. obj.LHW=add.Weld(obj.LH, body.ArmLeft, CFrame.new(-.3, -.5, -.2))
  450. obj.LH=add.Part(model, false, false, "Really black", 0, Vector3.new(.5, .2, .5), nil)
  451. obj.LHW=add.Weld(obj.LH, body.ArmLeft, CFrame.new(-.3, -.9, 0))
  452. --Right
  453. obj.HandleRight=add.Part(modelB, false, false, "Really black", 0, Vector3.new(.25, 2, .25), nil)
  454. obj.HandleRightW=add.Weld(obj.HandleRight, body.ArmRight, CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, 0))
  455. for i=1, 5 do
  456. obj.DesignRight=add.Part(modelB, false, false, "White", 0, Vector3.new(.3, .1, .1), nil)
  457. obj.DesignRightW=add.Weld(obj.DesignRight, obj.HandleRight, CFrame.new(0, -1+i/3, 0)*CFrame.Angles(math.rad(45), 0, 0))
  458. end
  459. obj.GuardRight=add.Part(modelB, false, false, "Really black", 0, Vector3.new(.5, .2, .5), nil)
  460. obj.GuardRightW=add.Weld(obj.GuardRight, obj.HandleRight, CFrame.new(0, 1.1, 0))
  461. obj.GuardRightB=add.Part(modelB, false, false, "White", 0, Vector3.new(.25, .2, .3), nil)
  462. obj.GuardRightBM=add.Mesh("BlockMesh", obj.GuardRightB, Vector3.new(.5, 1, 1), nil, nil)
  463. obj.GuardRightBW=add.Weld(obj.GuardRightB, obj.HandleRight, CFrame.new(0, 1.25, 0))
  464. obj.BladeRight=add.Part(modelB, false, false, "Mid gray", 0, Vector3.new(.2, 4, .25), nil) obj.BladeRight.Reflectance=.5
  465. obj.BladeRightM=add.Mesh("BlockMesh", obj.BladeRight, Vector3.new(.5, 1, 1), nil, nil)
  466. obj.BladeRightW=add.Weld(obj.BladeRight, obj.HandleRight, CFrame.new(0, 3, 0))
  467. obj.PointRight=add.Wedge(modelB, false, false, "Mid gray", 0, Vector3.new(.2, 1, .25), nil) obj.PointRight.Reflectance=.5
  468. obj.PointM=add.Mesh("SpecialMesh", obj.PointRight, Vector3.new(.5, 1, 1), nil, "Wedge")
  469. obj.PointW=add.Weld(obj.PointRight, obj.BladeRight, CFrame.new(0, 2.5, 0)*CFrame.Angles(math.rad(0), 0, 0))
  470. --Left
  471. obj.HandleLeft=add.Part(modelB, false, false, "Really black", 0, Vector3.new(.25, 2, .25), nil)
  472. obj.HandleLeftW=add.Weld(obj.HandleLeft, body.ArmLeft, CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, 0))
  473. for i=1, 5 do
  474. obj.DesignLeft=add.Part(modelB, false, false, "White", 0, Vector3.new(.3, .1, .1), nil)
  475. obj.DesignLeftW=add.Weld(obj.DesignLeft, obj.HandleLeft, CFrame.new(0, -1+i/3, 0)*CFrame.Angles(math.rad(45), 0, 0))
  476. end
  477. obj.GuardLeft=add.Part(modelB, false, false, "Really black", 0, Vector3.new(.5, .2, .5), nil)
  478. obj.GuardLeftW=add.Weld(obj.GuardLeft, obj.HandleRight, CFrame.new(0, 1.1, 0))
  479. obj.GuardLeftB=add.Part(modelB, false, false, "White", 0, Vector3.new(.25, .2, .3), nil)
  480. obj.GuardLeftBM=add.Mesh("BlockMesh", obj.GuardLeftB, Vector3.new(.5, 1, 1), nil, nil)
  481. obj.GuardLeftBW=add.Weld(obj.GuardLeftB, obj.HandleLeft, CFrame.new(0, 1.25, 0))
  482. obj.BladeLeft=add.Part(modelB, false, false, "Mid gray", 0, Vector3.new(.2, 4, .25), nil) obj.BladeLeft.Reflectance=.5
  483. obj.BladeLeftM=add.Mesh("BlockMesh", obj.BladeLeft, Vector3.new(.5, 1, 1), nil, nil)
  484. obj.BladeLeftW=add.Weld(obj.BladeLeft, obj.HandleLeft, CFrame.new(0, 3, 0))
  485. obj.PointLeft=add.Wedge(modelB, false, false, "Mid gray", 0, Vector3.new(.2, 1, .25), nil) obj.PointLeft.Reflectance=.5
  486. obj.PointM=add.Mesh("SpecialMesh", obj.PointLeft, Vector3.new(.5, 1, 1), nil, "Wedge")
  487. obj.PointW=add.Weld(obj.PointLeft, obj.BladeLeft, CFrame.new(0, 2.5, 0)*CFrame.Angles(math.rad(0), 0, 0))
  488. --Head
  489. obj.HandleHead=add.Part(modelB, false, false, "Really black", 0, Vector3.new(.25, 2, .25), nil)
  490. obj.HandleHeadW=add.Weld(obj.HandleHead, body.Head, CFrame.new(0, -.25, -.5)*CFrame.Angles(0, 0, math.rad(90)))
  491. for i=1, 5 do
  492. obj.DesignHead=add.Part(modelB, false, false, "White", 0, Vector3.new(.3, .1, .1), nil)
  493. obj.DesignHeadW=add.Weld(obj.DesignHead, obj.HandleHead, CFrame.new(0, -1+i/3, 0)*CFrame.Angles(math.rad(45), 0, 0))
  494. end
  495. obj.GuardHead=add.Part(modelB, false, false, "Really black", 0, Vector3.new(.5, .2, .5), nil)
  496. obj.GuardHeadW=add.Weld(obj.GuardHead, obj.HandleHead, CFrame.new(0, 1.1, 0))
  497. obj.GuardHeadB=add.Part(modelB, false, false, "White", 0, Vector3.new(.25, .2, .3), nil)
  498. obj.GuardHeadBM=add.Mesh("BlockMesh", obj.GuardHeadB, Vector3.new(.5, 1, 1), nil, nil)
  499. obj.GuardHeadBW=add.Weld(obj.GuardHeadB, obj.HandleHead, CFrame.new(0, 1.25, 0))
  500. obj.BladeHead=add.Part(modelB, false, false, "Mid gray", 0, Vector3.new(.2, 4, .25), nil) obj.BladeHead.Reflectance=.5
  501. obj.BladeHeadM=add.Mesh("BlockMesh", obj.BladeHead, Vector3.new(.5, 1, 1), nil, nil)
  502. obj.BladeHeadW=add.Weld(obj.BladeHead, obj.HandleHead, CFrame.new(0, 3, 0))
  503. obj.PointHead=add.Wedge(modelB, false, false, "Mid gray", 0, Vector3.new(.2, 1, .25), nil) obj.PointHead.Reflectance=.5
  504. obj.PointM=add.Mesh("SpecialMesh", obj.PointHead, Vector3.new(.5, 1, 1), nil, "Wedge")
  505. obj.PointW=add.Weld(obj.PointHead, obj.BladeHead, CFrame.new(0, 2.5, 0)*CFrame.Angles(math.rad(0), 0, 0))
  506. end
  507. function removeParts()
  508. p(function()
  509. for i, v in pairs(model:children()) do v:remove() end for i, v in pairs(modelB:children()) do v:remove() end for i, v in pairs(char:children()) do v.Transparency=0 end
  510. end)
  511. end
  512. function play(id, pitch)
  513. c(function()
  514. local sound=Instance.new("Sound", workspace)
  515. sound.Pitch=pitch
  516. sound.SoundId=id
  517. sound:play()
  518. wait(.5)
  519. sound:remove()
  520. end)
  521. end
  522.  
  523. --Variables--
  524. local speed=150
  525. local mana=5
  526. local trailDeb=false
  527. local hitDeb=false
  528. local keyDeb=false
  529. local loopDeb=false
  530.  
  531. local label=Instance.new("TextLabel", gui)
  532. label.Position=UDim2.new(0, 0, 0, 100)
  533. label.Size=UDim2.new(0, 200, 0, 20)
  534. label.BorderColor=BrickColor.Black()
  535. label.BackgroundColor=BrickColor.White()
  536. label.TextColor=BrickColor.Black()
  537. label.Font="ArialBold"
  538. label.FontSize="Size18"
  539. label.Text="100"
  540. local charge=Instance.new("TextLabel", label) charge.Transparency=.5
  541. charge.Position=UDim2.new(0, 0, 0, 0)
  542. charge.Size=UDim2.new(1, 0, 1, 0)
  543. charge.BorderColor=BrickColor.Black()
  544. charge.BackgroundColor=BrickColor.Blue()
  545. charge.TextColor=BrickColor.Black()
  546. charge.Font="ArialBold"
  547. charge.FontSize="Size18"
  548. charge.Text=""
  549.  
  550. local attackLabel=Instance.new("TextLabel", gui)
  551. attackLabel.Position=UDim2.new(0, 0, 0, 150)
  552. attackLabel.Size=UDim2.new(0, 150, 0, 50)
  553. attackLabel.BorderColor=BrickColor.Black()
  554. attackLabel.BackgroundColor=BrickColor.Black()
  555. attackLabel.TextColor=BrickColor.White()
  556. attackLabel.Font="ArialBold"
  557. attackLabel.FontSize="Size18"
  558. attackLabel.Text="DemonSlash(Q)"
  559. local attackLabel2=Instance.new("TextLabel", attackLabel)
  560. attackLabel2.Position=UDim2.new(0, 0, 1, 0)
  561. attackLabel2.Size=UDim2.new(1, 0, 1, 0)
  562. attackLabel2.BorderColor=BrickColor.Black()
  563. attackLabel2.BackgroundColor=BrickColor.Black()
  564. attackLabel2.TextColor=BrickColor.White()
  565. attackLabel2.Font="ArialBold"
  566. attackLabel2.FontSize="Size18"
  567. attackLabel2.Text="PoundHo(E)"
  568. local attackLabel3=Instance.new("TextLabel", attackLabel2)
  569. attackLabel3.Position=UDim2.new(0, 0, 1, 0)
  570. attackLabel3.Size=UDim2.new(1, 0, 1, 0)
  571. attackLabel3.BorderColor=BrickColor.Black()
  572. attackLabel3.BackgroundColor=BrickColor.Black()
  573. attackLabel3.TextColor=BrickColor.White()
  574. attackLabel3.Font="ArialBold"
  575. attackLabel3.FontSize="Size18"
  576. attackLabel3.Text="ThousandWorlds(R)"
  577. local attackLabel4=Instance.new("TextLabel", attackLabel3)
  578. attackLabel4.Position=UDim2.new(0, 0, 1, 0)
  579. attackLabel4.Size=UDim2.new(1, 0, 1, 0)
  580. attackLabel4.BorderColor=BrickColor.Black()
  581. attackLabel4.BackgroundColor=BrickColor.Black()
  582. attackLabel4.TextColor=BrickColor.White()
  583. attackLabel4.Font="ArialBold"
  584. attackLabel4.FontSize="Size18"
  585. attackLabel4.Text="Charge(Z)"
  586. local attackLabel5=Instance.new("TextLabel", attackLabel4)
  587. attackLabel5.Position=UDim2.new(0, 0, 1, 0)
  588. attackLabel5.Size=UDim2.new(1, 0, 1, 0)
  589. attackLabel5.BorderColor=BrickColor.Black()
  590. attackLabel5.BackgroundColor=BrickColor.Black()
  591. attackLabel5.TextColor=BrickColor.White()
  592. attackLabel5.Font="ArialBold"
  593. attackLabel5.FontSize="Size18"
  594. attackLabel5.Text="GreatTwister(F)"
  595. local attackLabel6=Instance.new("TextLabel", attackLabel5)
  596. attackLabel6.Position=UDim2.new(0, 0, 1, 0)
  597. attackLabel6.Size=UDim2.new(1, 0, 1, 0)
  598. attackLabel6.BorderColor=BrickColor.Black()
  599. attackLabel6.BackgroundColor=BrickColor.Black()
  600. attackLabel6.TextColor=BrickColor.White()
  601. attackLabel6.Font="ArialBold"
  602. attackLabel6.FontSize="Size18"
  603. attackLabel6.Text="Block(X)"
  604.  
  605. function hit(h)
  606. for i, v in pairs(modelB:children()) do if h==v then return end end
  607. for i, v in pairs(model:children()) do if h==v then return end end
  608. if runDeb==true and h.Parent~=char and h.Name~="Trailz" and h.Name~="Base" and hitDeb==false then hitDeb=true print("GotHit") h:remove()
  609. p(function()
  610. local pYPos=h.Position.y-(h.Size.y/2)
  611. local sYPos=obj.PointHead.Position.y
  612. local p=h:clone() p.Parent=workspace p.Anchored=true p.CanCollide=false p.Name="Trailz"
  613. local p2=h:clone() p2.Parent=workspace p2.Anchored=true p2.CanCollide=false p.Name="Trailz"
  614. p.formFactor="Custom"
  615. p2.formFactor="Custom"
  616. p.Size=Vector3.new(h.Size.x, sYPos-pYPos, h.Size.z)
  617. p2.Size=Vector3.new(h.Size.x, p2.Size.y-(sYPos-pYPos), h.Size.z)
  618. p.CFrame=h.CFrame*CFrame.new(0, -p2.Size.y/2, 0)
  619. p2.CFrame=h.CFrame*CFrame.new(0, p.Size.y/2, 0)
  620. c(function()
  621. for i=0, 1, .05 do
  622. wait()
  623. p.Transparency=i p2.Transparency=i
  624. end
  625. p:remove() p2:remove()
  626. end)
  627. end) wait()
  628. hitDeb=false
  629. end
  630. end
  631. function computePos(pos, pos2)
  632. local pos3=Vector3.new(pos2.x, pos.y, pos2.z)
  633. torso.CFrame=CFrame.new(pos, pos3)
  634. return pos3
  635. end
  636. function nearTorso(pos, dis)
  637. local temp
  638. local distance=dis
  639. for i, v in pairs(workspace:children()) do
  640. if v:isA("Model") then
  641. temp=v:findFirstChild("Torso")
  642. local humanoid=v:findFirstChild("Humanoid")
  643. if temp and humanoid and v~=char and (temp.CFrame.p-pos).magnitude<distance then
  644. distance=(temp.CFrame.p-pos).magnitude
  645. return temp
  646. end
  647. end
  648. end
  649. end
  650. function trail(pos, cf)
  651. c(function()
  652. local old=(pos.CFrame*cf).p
  653. while trailDeb==true do
  654. wait()
  655. local new=(pos.CFrame*cf).p
  656. local mag=(old-new).magnitude
  657. local dis=(old+new)/2
  658. local trail=add.Part(model, true, false, "Pastel blue-green", 0, Vector3.new(.2, mag, .2), CFrame.new(dis, new)*CFrame.Angles(math.pi/2, 0, 0)) trail.Name="Trailz"
  659. local tMesh=add.Mesh("CylinderMesh", trail, Vector3.new(1, 1, 1), nil, nil)
  660. old=new
  661. c(function()
  662. for i=1, 0, -.2 do
  663. wait()
  664. trail.Mesh.Scale=trail.Mesh.Scale*Vector3.new(i, 1, i)
  665. end
  666. trail:remove()
  667. end)
  668. c(function()
  669. for i=0, 1, .2 do
  670. wait()
  671. trail.Transparency=i
  672. end
  673. end)
  674. end
  675. end)
  676. end
  677.  
  678. local Attacks={
  679. ["DemonSlash"]=function(mouse) human.WalkSpeed=0 computePos(torso.CFrame.p, mouse.Hit.p) mana=mana-5
  680. for i=0, 1, .1 do wait()
  681. animate.ArmLeft(CFrame.Angles(math.rad(90)*i, -math.rad(45)*i, math.rad(15)*i))
  682. animate.ArmRight(CFrame.Angles(math.rad(90)*i, math.rad(45)*i, -math.rad(15)*i))
  683. end
  684. trailDeb=true trail(obj.PointLeft, CFrame.new()) trail(obj.PointRight, CFrame.new())
  685. for i, v in pairs(modelB:children()) do
  686. connection=v.Touched:connect(hit)
  687. end
  688. play("rbxasset://sounds//swordslash.wav", 1)
  689. for i=0, 1, .2 do wait()
  690. torso.CFrame=torso.CFrame+torso.CFrame.lookVector*(10*i)
  691. animate.Torso(CFrame.new(0, -1.5*i, 0)*CFrame.Angles(-math.rad(45)*i, 0, 0))
  692. animate.ArmLeft(CFrame.Angles(math.rad(90), -math.rad(45)+(math.rad(45)*i), math.rad(15)-(math.rad(150)*i)))
  693. animate.ArmRight(CFrame.Angles(math.rad(90), math.rad(45)+(-math.rad(45)*i), -math.rad(15)-(-math.rad(150)*i)))
  694. animate.LegLeft(CFrame.new(0, 1.5*i, -.5*i)*CFrame.Angles(math.rad(45)*i, 0, 0))
  695. animate.LegRight(CFrame.Angles(-math.rad(45)*i, 0, 0))
  696. obj.HandleLeftW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, math.rad(90)*i)
  697. obj.HandleRightW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, -math.rad(90)*i)
  698. end
  699. wait(1)
  700. for i=1, 0, -.1 do wait()
  701. animate.Torso(CFrame.new(0, -1.5*i, 0)*CFrame.Angles(-math.rad(45)*i, 0, 0))
  702. animate.ArmLeft(CFrame.Angles(math.rad(90)*i, 0, -math.rad(90)*i))
  703. animate.ArmRight(CFrame.Angles(math.rad(90)*i, 0, math.rad(90)*i))
  704. animate.LegLeft(CFrame.new(0, 1.5*i, -.5*i)*CFrame.Angles(math.rad(45)*i, 0, 0))
  705. animate.LegRight(CFrame.Angles(-math.rad(45)*i, 0, 0))
  706. obj.HandleLeftW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, math.rad(135)*i)
  707. obj.HandleRightW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, -math.rad(135)*i)
  708. end
  709. trailDeb=false
  710. human.WalkSpeed=speed
  711. end;
  712. ["PoundHo"]=function(mouse) human.WalkSpeed=0
  713. for i=0, 1, .1 do wait()
  714. animate.Torso(CFrame.new(0, 2.5*i, -5*i)*CFrame.Angles(-math.rad(90)*i, 0, 0))
  715. animate.ArmLeft(CFrame.Angles(0, 0, -math.rad(90)*i))
  716. animate.ArmRight(CFrame.Angles(0, 0, math.rad(90)*i))
  717. obj.HandleLeftW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, math.rad(180)*i)
  718. end
  719. local spin=45
  720. local rotate=45
  721. trailDeb=true trail(obj.PointLeft, CFrame.new()) trail(obj.PointRight, CFrame.new()) trail(obj.PointHead, CFrame.new())
  722. for i, v in pairs(modelB:children()) do
  723. connection=v.Touched:connect(hit)
  724. end
  725. while loopDeb==true and mana>0 do wait() spin=spin+rotate mana=mana-1
  726. --[[local wind=add.Part(model, true, false, "Cyan", .5, Vector3.new(1, 1, 1), body.Torso.CFrame*CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(90), 0, 0)) wind.Name="Trailz"
  727. local windM=add.Mesh("SpecialMesh", wind, Vector3.new(1, 1, 1), nil, "File") windM.MeshId="http://www.roblox.com/asset/?id=3270017"
  728. c(function()
  729. for i=0, 3, .2 do wait()
  730. wind.CFrame=body.Torso.CFrame*CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(90), 0, 0)
  731. wind.Mesh.Scale=wind.Mesh.Scale+Vector3.new(i, i, i)
  732. end
  733. wind:remove()
  734. end)]]
  735. computePos((torso.CFrame*CFrame.new(0, 0, -1)*CFrame.Angles(-math.rad(90), 0, 0)).p, mouse.Hit.p)
  736. animate.Torso(CFrame.new(0, 2.5, -5)*CFrame.Angles(-math.rad(90), -math.rad(spin), 0))
  737. end
  738. trailDeb=false
  739. for i=1, 0, -.1 do wait() play("rbxasset://sounds//swordslash.wav", 1)
  740. animate.Torso(CFrame.new(0, 2.5*i, -5*i)*CFrame.Angles(-math.rad(90)*i, 0, 0))
  741. animate.ArmLeft(CFrame.Angles(0, 0, -math.rad(90)*i))
  742. animate.ArmRight(CFrame.Angles(0, 0, math.rad(90)*i))
  743. obj.HandleLeftW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, math.rad(180)*i)
  744. end
  745. human.WalkSpeed=speed
  746. end;
  747. ["ThousandWorlds"]=function(mouse) human.WalkSpeed=0 computePos(torso.CFrame.p, mouse.Hit.p) mana=mana-20
  748. for i=0, 1, .1 do wait()
  749. animate.ArmLeft(CFrame.new(.5*i, 0, -.5*i)*CFrame.Angles(math.rad(90)*i, 0, math.rad(45)*i))
  750. animate.ArmRight(CFrame.new(-.5*i, 0, -.5*i)*CFrame.Angles(math.rad(90)*i, 0, -math.rad(45)*i))
  751. obj.HandleLeftW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), math.rad(45)*i, math.rad(180)*i)
  752. obj.HandleRightW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), -math.rad(45)*i, 0)
  753. end
  754. trailDeb=true trail(obj.PointLeft, CFrame.new()) trail(obj.PointRight, CFrame.new())
  755. for i, v in pairs(modelB:children()) do
  756. connection=v.Touched:connect(hit)
  757. end
  758. for i=0, 50, 1 do wait() play("http://www.roblox.com/asset/?id=3931318", 1)
  759. obj.HandleLeftW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), math.rad(45), math.rad(180)+i)
  760. obj.HandleRightW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), -math.rad(45), i)
  761. end
  762. play("rbxasset://sounds//swordslash.wav", 1)
  763. for i=0, 1, .2 do wait()
  764. local fakeP=add.Part(workspace, true, false, "White", 0, Vector3.new(5, 5, 5), CFrame.new((torso.CFrame*CFrame.new(0, 0, 1.5)).p, torso.CFrame.p)*CFrame.Angles(math.rad(90), 0, 0)) fakeP.Name="Trailz"
  765. local mesh=add.Mesh("SpecialMesh", fakeP, Vector3.new(1, 1, 1), nil, "File") mesh.MeshId="http://www.roblox.com/asset/?id=20329976"
  766. c(function()
  767. for i=0, 1, .05 do
  768. wait()
  769. fakeP.Transparency=i
  770. end
  771. fakeP:remove()
  772. end)
  773. c(function()
  774. for i=1, 20, 1 do
  775. wait()
  776. mesh.Scale=Vector3.new(i, i/2, i)
  777. end
  778. end)
  779. torso.CFrame=torso.CFrame+torso.CFrame.lookVector*(20*i)
  780. animate.Torso(CFrame.new(0, -1.5*i, 0)*CFrame.Angles(-math.rad(45)*i, 0, 0))
  781. animate.ArmLeft(CFrame.new(.5*i, 0, -.5*i)*CFrame.Angles(math.rad(90)*i, 0, 0))
  782. animate.ArmRight(CFrame.new(-.5*i, 0, -.5*i)*CFrame.Angles(-math.rad(90)*i, 0, 0))
  783. obj.HandleLeftW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, -math.rad(90)*i)
  784. obj.HandleRightW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, math.rad(90)*i)
  785. animate.LegLeft(CFrame.new(0, 1.5*i, -.5*i)*CFrame.Angles(math.rad(45)*i, 0, 0))
  786. animate.LegRight(CFrame.Angles(-math.rad(45)*i, 0, 0))
  787. end
  788. trailDeb=false
  789. wait(3)
  790. for i=1, 0, -.1 do wait()
  791. animate.Torso(CFrame.new(0, -1.5*i, 0)*CFrame.Angles(-math.rad(45)*i, 0, 0))
  792. animate.ArmLeft(CFrame.new(.5*i, 0, -.5*i)*CFrame.Angles(math.rad(90)*i, 0, 0))
  793. animate.ArmRight(CFrame.new(-.5*i, 0, -.5*i)*CFrame.Angles(-math.rad(90)*i, 0, 0))
  794. obj.HandleLeftW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, -math.rad(90)*i)
  795. obj.HandleRightW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, math.rad(90)*i)
  796. animate.LegLeft(CFrame.new(0, 1.5*i, -.5*i)*CFrame.Angles(math.rad(45)*i, 0, 0))
  797. animate.LegRight(CFrame.Angles(-math.rad(45)*i, 0, 0))
  798. end
  799. human.WalkSpeed=speed
  800. end;
  801. ["Charge"]=function(mouse) human.WalkSpeed=0 computePos(torso.CFrame.p, mouse.Hit.p)
  802. for i=0, 1, .1 do wait()
  803. animate.Torso(CFrame.new(0, -1.5*i, 0)*CFrame.Angles(-math.rad(45)*i, 0, 0))
  804. animate.ArmLeft(CFrame.Angles(0, 0, -math.rad(180)-(-math.rad(90)*i)))
  805. animate.ArmRight(CFrame.Angles(0, 0, -math.rad(180)-(math.rad(90)*i)))
  806. animate.LegLeft(CFrame.new(0, 1.5*i, -.5*i)*CFrame.Angles(math.rad(45)*i, 0, 0))
  807. animate.LegRight(CFrame.Angles(-math.rad(45)*i, 0, 0))
  808. obj.HandleLeftW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, -math.rad(45)*i)
  809. obj.HandleRightW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, math.rad(45)*i)
  810. end
  811. while loopDeb==true do wait() if mana>=0 and mana<100 then mana=mana+1 end play("http://www.roblox.com/asset/?id=2101137", 1)
  812. local aura=add.Part(model, true, false, "Really black", .5, Vector3.new(1, 1, 1), torso.CFrame*CFrame.new(0, -4, 0)*CFrame.Angles(0, math.rad(math.random(-45, 45)), 0)) aura.Name="Trailz"
  813. local auraM=add.Mesh("SpecialMesh", aura, Vector3.new(1, 1, 1), nil, "File") auraM.MeshId="http://www.roblox.com/asset/?id=20329976"
  814. local aura2=add.Part(model, true, false, "Really black", .5, Vector3.new(5, 5, 5), torso.CFrame*CFrame.new(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15))*CFrame.Angles(math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))))
  815. aura2.Name="Trailz"
  816. c(function()
  817. for i=0, 3, .2 do wait()
  818. auraM.Scale=auraM.Scale+Vector3.new(i, i/2, i)
  819. end
  820. c(function()
  821. for i=.5, 1, .1 do
  822. wait()
  823. aura.Transparency=i aura2.Transparency=i
  824. end
  825. end)
  826. aura:remove() aura2:remove()
  827. end)
  828. end
  829. for i=1, 0, -.1 do wait()
  830. animate.Torso(CFrame.new(0, -1.5*i, 0)*CFrame.Angles(-math.rad(45)*i, 0, 0))
  831. animate.ArmLeft(CFrame.Angles(0, 0, (-math.rad(90)*i)))
  832. animate.ArmRight(CFrame.Angles(0, 0, (math.rad(90)*i)))
  833. animate.LegLeft(CFrame.new(0, 1.5*i, -.5*i)*CFrame.Angles(math.rad(45)*i, 0, 0))
  834. animate.LegRight(CFrame.Angles(-math.rad(45)*i, 0, 0))
  835. obj.HandleLeftW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, -math.rad(45)*i)
  836. obj.HandleRightW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, math.rad(45)*i)
  837. end
  838. human.WalkSpeed=speed
  839. end;
  840. ["GreatTwister"]=function(mouse) human.WalkSpeed=0 computePos(torso.CFrame.p, mouse.Hit.p) mana=mana-40
  841. for i=0, 1, .1 do wait()
  842. animate.Torso(CFrame.new(0, 0, -50*i))
  843. animate.ArmLeft(CFrame.Angles(0, 0, -math.rad(90)*i))
  844. animate.ArmRight(CFrame.Angles(0, 0, math.rad(90)*i))
  845. obj.HandleLeftW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), math.rad(180)*i, 0)
  846. obj.HandleRightW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0)
  847. end
  848. trailDeb=true trail(obj.PointLeft, CFrame.new()) trail(obj.PointRight, CFrame.new())
  849. local tornado=add.Part(workspace, true, false, "Cyan", .5, Vector3.new(1, 1, 1), body.Torso.CFrame*CFrame.Angles(math.rad(180), 0, 0)) tornado.Name="Trailz"
  850. local tornadoM=add.Mesh("SpecialMesh", tornado, Vector3.new(1, 1, 1), nil, "File") tornadoM.MeshId="http://www.roblox.com/asset/?id=36755354"
  851. local spin=35
  852. for i=0, 50, 1 do wait() play("rbxasset://sounds//swordslash.wav", 1)
  853. animate.Torso(CFrame.new(0, 0, -50)*CFrame.Angles(0, -math.rad(i*45), 0))
  854. tornado.CFrame=body.Torso.CFrame*CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(180), 0, 0)
  855. tornado.Size=Vector3.new(i, i, i)
  856. tornadoM.Scale=Vector3.new(i, i, i)
  857. end
  858. c(function() c(function()wait(10) tornado:remove() end) while true do wait() spin=spin+35 tornado.Touched:connect(hit) tornado.CFrame=tornado.CFrame*CFrame.new(0, 0, 0)*CFrame.Angles(0, math.rad(spin), 0) end end)
  859. for i=1, 0, -.1 do wait()
  860. animate.Torso(CFrame.new(0, 0, -50*i)*CFrame.Angles(0, -math.rad(i*45), 0))
  861. animate.Torso(CFrame.Angles(0, 0, 0))
  862. animate.ArmLeft(CFrame.Angles(0, 0, -math.rad(90)*i))
  863. animate.ArmRight(CFrame.Angles(0, 0, math.rad(90)*i))
  864. obj.HandleLeftW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), math.rad(180)*i, 0)
  865. obj.HandleRightW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0)
  866. end
  867. trailDeb=false
  868. human.WalkSpeed=speed
  869. end;
  870. ["Block"]=function(mouse) human.WalkSpeed=0 computePos(torso.CFrame.p, mouse.Hit.p)
  871. for i=0, 1, .1 do wait()
  872. animate.ArmLeft(CFrame.Angles(math.rad(90)*i, -math.rad(45)*i, math.rad(15)*i))
  873. animate.ArmRight(CFrame.Angles(math.rad(90)*i, math.rad(45)*i, -math.rad(15)*i))
  874. end
  875. local shieldPart=add.Part(model, true, false, "White", 1, Vector3.new(10, 10, 1), torso.CFrame+torso.CFrame.lookVector*1.5)
  876. while loopDeb==true do wait() computePos(torso.CFrame.p, mouse.Hit.p) shieldPart.CFrame=torso.CFrame+torso.CFrame.lookVector*1.5
  877. shieldPart.Touched:connect(function(h) while runDeb==false do wait() end
  878. if h.Parent~=char and h.Parent~=modelB and h.Parent~=model and h.Name~="Trailz" and h.Name~="Base" and hitDeb==false then hitDeb=true print(h.Name)
  879. local fakeP=add.Part(workspace, true, false, "Bright yellow", 0, Vector3.new(1, 1, 1), CFrame.new(h.CFrame.p, torso.CFrame.p))
  880. local mesh=add.Mesh("SpecialMesh", fakeP, Vector3.new(1, 1, 1), nil, "File") mesh.MeshId="http://www.roblox.com/asset/?id=3270017"
  881. c(function()
  882. for i=0, 1, .05 do
  883. wait()
  884. fakeP.Mesh.Scale=fakeP.Mesh.Scale+Vector3.new(i, i, 0)
  885. end
  886. fakeP:remove()
  887. end)
  888. c(function()
  889. for i=0, 1, .05 do
  890. wait()
  891. fakeP.Transparency=i
  892. end
  893. end)
  894. h.Anchored=false
  895. local bp=Instance.new("BodyPosition", h) bp.maxForce=Vector3.new(math.huge, math.huge, math.huge) bp.position=(CFrame.new(torso.CFrame.p, h.CFrame.p)*CFrame.new(0, 0, -50)).p
  896. h.Velocity=Vector3.new(0, 0, 0) h.RotVelocity=Vector3.new(0, 0, 0)
  897. game.Debris:addItem(bp, .2)
  898. wait()
  899. hitDeb=false
  900. end
  901. end)
  902. end
  903. shieldPart:remove()
  904. for i=1, 0, -.1 do wait()
  905. animate.ArmLeft(CFrame.Angles(math.rad(90)*i, -math.rad(45)*i, math.rad(15)*i))
  906. animate.ArmRight(CFrame.Angles(math.rad(90)*i, math.rad(45)*i, -math.rad(15)*i))
  907. end
  908. human.WalkSpeed=speed
  909. end
  910. }
  911.  
  912. bin.Selected:connect(function(mouse) createParts() human.WalkSpeed=speed
  913. for i=0, 1, .1 do wait()
  914. animate.ArmLeft(CFrame.Angles(0, math.rad(45)*i, -math.rad(45)*i))
  915. animate.ArmRight(CFrame.Angles(0, -math.rad(45)*i, math.rad(45)*i))
  916. end
  917. human.Running:connect(function(speed)
  918. if speed>0 then while keyDeb==true do wait() end
  919. animate.ArmLeft(CFrame.Angles(0, math.rad(45), -math.rad(45)))
  920. animate.ArmRight(CFrame.Angles(0, -math.rad(45), math.rad(45)))
  921. body.LegLeft.Transparency=1 body.LegRight.Transparency=1
  922. leg.Left.Transparency=0 leg.Right.Transparency=0
  923. end
  924. end)
  925. mouse.KeyDown:connect(function(key)
  926. if key=="q" and keyDeb==false and mana>=5 then keyDeb=true runDeb=true
  927. Attacks.DemonSlash(mouse)
  928. keyDeb=false runDeb=false
  929. end
  930. if key=="e" and keyDeb==false and mana>=0 then keyDeb=true runDeb=true loopDeb=true
  931. Attacks.PoundHo(mouse)
  932. keyDeb=false runDeb=false
  933. end
  934. if key=="r" and keyDeb==false and mana>=20 then keyDeb=true runDeb=true loopDeb=true
  935. Attacks.ThousandWorlds(mouse)
  936. keyDeb=false runDeb=false
  937. end
  938. if key=="z" and keyDeb==false then keyDeb=true runDeb=true loopDeb=true
  939. Attacks.Charge(mouse)
  940. keyDeb=false runDeb=false
  941. end
  942. if key=="f" and keyDeb==false and mana>=40 then keyDeb=true runDeb=true loopDeb=true
  943. Attacks.GreatTwister(mouse)
  944. keyDeb=false runDeb=false
  945. end
  946. if key=="x" and keyDeb==false and mana>=0 then keyDeb=true runDeb=true loopDeb=true
  947. Attacks.Block(mouse)
  948. keyDeb=false runDeb=false
  949. end
  950. end)
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