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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- Part2 = Instance.new("Part")
- Decal3 = Instance.new("Decal")
- Glue4 = Instance.new("Glue")
- WeldConstraint5 = Instance.new("WeldConstraint")
- Script6 = Instance.new("Script")
- Part7 = Instance.new("Part")
- WeldConstraint8 = Instance.new("WeldConstraint")
- Part9 = Instance.new("Part")
- Decal10 = Instance.new("Decal")
- Sound11 = Instance.new("Sound")
- Script12 = Instance.new("Script")
- WeldConstraint13 = Instance.new("WeldConstraint")
- Part14 = Instance.new("Part")
- Script15 = Instance.new("Script")
- Script16 = Instance.new("Script")
- Model0.Parent = mas
- Part1.Name = "Headwelda"
- Part1.Parent = Model0
- Part1.CFrame = CFrame.new(3.27999997, 13.7001562, 11.5299997, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.Position = Vector3.new(3.27999997, 13.7001562, 11.5299997)
- Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part1.Transparency = 1
- Part1.Size = Vector3.new(2, 1, 1)
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.BrickColor = BrickColor.new("Really black")
- Part1.FrontSurface = Enum.SurfaceType.Glue
- Part1.Locked = true
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.brickColor = BrickColor.new("Really black")
- Part2.Name = "faca"
- Part2.Parent = Part1
- Part2.CFrame = CFrame.new(3.2700007, 14.4701557, 11.0050001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part2.Position = Vector3.new(3.2700007, 14.4701557, 11.0050001)
- Part2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part2.Transparency = 1
- Part2.Size = Vector3.new(2.04000115, 2.51999927, 0.0500000007)
- Part2.BottomSurface = Enum.SurfaceType.Smooth
- Part2.BrickColor = BrickColor.new("Really black")
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part2.brickColor = BrickColor.new("Really black")
- Decal3.Parent = Part2
- Decal3.Texture = "rbxassetid://112152924"
- Glue4.Parent = Part2
- Glue4.C0 = CFrame.new(0, 0, 0.0250000004, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Glue4.C1 = CFrame.new(-0.00999999978, 0.769999981, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Glue4.Part0 = Part2
- Glue4.Part1 = Part1
- Glue4.part1 = Part1
- Glue4.F0 = Vector3.new(-0.990000665, -1.25999975, -3.81842256e-07)
- Glue4.F1 = Vector3.new(-0.990000665, -0.269999981, -3.81842256e-07)
- Glue4.F2 = Vector3.new(1.00999928, -0.269999981, -3.81842256e-07)
- Glue4.F3 = Vector3.new(1.00999928, -1.25999975, -3.81842256e-07)
- WeldConstraint5.Parent = Part2
- WeldConstraint5.Part0 = Part2
- WeldConstraint5.Part1 = Part1
- Script6.Parent = Part1
- table.insert(cors,sandbox(Script6,function()
- local chara = owner.Character
- local w = Instance.new("Weld",script.Parent)
- w.Part0 = script.Parent
- w.Part1 = chara.Head
- chara.Head.Mesh:Destroy()
- chara.Head.Transparency = 1
- wait (1)
- chara.Head.face:Destroy()
- for _,v in pairs (chara:GetChildren()) do
- if v:IsA("Accessory") then
- v:Destroy()
- end
- end
- end))
- Part7.Name = "handle"
- Part7.Parent = Model0
- Part7.CFrame = CFrame.new(-4.30999994, 5.04000521, 19.9799995, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part7.Position = Vector3.new(-4.30999994, 5.04000521, 19.9799995)
- Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part7.Transparency = 1
- Part7.Size = Vector3.new(1, 2, 1)
- Part7.BottomSurface = Enum.SurfaceType.Smooth
- Part7.BrickColor = BrickColor.new("Really black")
- Part7.Locked = true
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.brickColor = BrickColor.new("Really black")
- WeldConstraint8.Parent = Part7
- WeldConstraint8.Part0 = Part7
- WeldConstraint8.Part1 = Part14
- Part9.Name = "flag"
- Part9.Parent = Part7
- Part9.CFrame = CFrame.new(-5.63000011, 4.17001247, 13.9199867, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part9.Orientation = Vector3.new(0, 180, 0)
- Part9.Position = Vector3.new(-5.63000011, 4.17001247, 13.9199867)
- Part9.Rotation = Vector3.new(-180, 0, -180)
- Part9.Size = Vector3.new(3, 0.260000288, 3)
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Decal10.Parent = Part9
- Decal10.Texture = "rbxassetid://117528164"
- Decal10.Face = Enum.NormalId.Top
- Sound11.Name = "BACKGREND"
- Sound11.Parent = Part9
- Sound11.SoundId = "rbxassetid://1856092287"
- Sound11.Volume = 10
- Script12.Parent = Sound11
- table.insert(cors,sandbox(Script12,function()
- script.Parent:Play()
- end))
- WeldConstraint13.Parent = Part9
- WeldConstraint13.Part0 = Part9
- WeldConstraint13.Part1 = Part14
- Part14.Name = "flagpiece"
- Part14.Parent = Part7
- Part14.CFrame = CFrame.new(-4.08499908, 4.17001247, 16.0299911, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part14.Orientation = Vector3.new(0, 180, 0)
- Part14.Position = Vector3.new(-4.08499908, 4.17001247, 16.0299911)
- Part14.Rotation = Vector3.new(-180, 0, -180)
- Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part14.Size = Vector3.new(0.170000449, 0.260000288, 7.2200017)
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.BrickColor = BrickColor.new("Really black")
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.brickColor = BrickColor.new("Really black")
- Script15.Parent = Part7
- table.insert(cors,sandbox(Script15,function()
- wait (2)
- local chara = owner.Character
- local w = Instance.new("Weld",script.Parent)
- w.Part0 = script.Parent
- w.Part1 = chara["Left Arm"]
- end))
- Script16.Parent = Model0
- table.insert(cors,sandbox(Script16,function()
- local c = owner.Character
- script.Parent.Parent = c
- end))
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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