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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.SceneManagement;
- public class MainMenu : MonoBehaviour
- {
- public void NewGame()
- {
- SceneManager.LoadScene("GameScene");
- }
- public void ExitGame()
- {
- Debug.Log("Quitting Game");
- Application.Quit();
- }
- }
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