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- s = 100.100
- for i,j in pairs(game.Workspace:GetChildren()) do
- if j:findFirstChild("Head") ~= nil then
- if j.Head:findFirstChild("Mesh") ~= nil then
- j.Head.Mesh.Scale = Vector3.new(s,s,s)
- end end end
- -- S is the scale of everyone's heads. 1.25 is the default.
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