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Dec 25th, 2018
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  1. --]]
  2. --https://github.com/Mokiros/roblox-FE-compatibility
  3. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  4. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  5. local RealPlayer = Player
  6. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  7.  
  8. --Converted with ttyyuu12345's model to script plugin v4
  9. function sandbox(var,func)
  10. local env = getfenv(func)
  11. local newenv = setmetatable({},{
  12. __index = function(self,k)
  13. if k=="script" then
  14. return var
  15. else
  16. return env[k]
  17. end
  18. end,
  19. })
  20. setfenv(func,newenv)
  21. return func
  22. end
  23. cors = {}
  24. mas = Instance.new("Model",game:GetService("Lighting"))
  25. Model0 = Instance.new("Model")
  26. Model1 = Instance.new("Model")
  27. Part2 = Instance.new("Part")
  28. Model3 = Instance.new("Model")
  29. Part4 = Instance.new("Part")
  30. Part5 = Instance.new("Part")
  31. BlockMesh6 = Instance.new("BlockMesh")
  32. Part7 = Instance.new("Part")
  33. BlockMesh8 = Instance.new("BlockMesh")
  34. Part9 = Instance.new("Part")
  35. BlockMesh10 = Instance.new("BlockMesh")
  36. Part11 = Instance.new("Part")
  37. BlockMesh12 = Instance.new("BlockMesh")
  38. Part13 = Instance.new("Part")
  39. BlockMesh14 = Instance.new("BlockMesh")
  40. Part15 = Instance.new("Part")
  41. BlockMesh16 = Instance.new("BlockMesh")
  42. Part17 = Instance.new("Part")
  43. BlockMesh18 = Instance.new("BlockMesh")
  44. Model19 = Instance.new("Model")
  45. Part20 = Instance.new("Part")
  46. Part21 = Instance.new("Part")
  47. Part22 = Instance.new("Part")
  48. WedgePart23 = Instance.new("WedgePart")
  49. WedgePart24 = Instance.new("WedgePart")
  50. Part25 = Instance.new("Part")
  51. Part26 = Instance.new("Part")
  52. Part27 = Instance.new("Part")
  53. Part28 = Instance.new("Part")
  54. CylinderMesh29 = Instance.new("CylinderMesh")
  55. Part30 = Instance.new("Part")
  56. CylinderMesh31 = Instance.new("CylinderMesh")
  57. Part32 = Instance.new("Part")
  58. CylinderMesh33 = Instance.new("CylinderMesh")
  59. Part34 = Instance.new("Part")
  60. Part35 = Instance.new("Part")
  61. Part36 = Instance.new("Part")
  62. Part37 = Instance.new("Part")
  63. Part38 = Instance.new("Part")
  64. Part39 = Instance.new("Part")
  65. CylinderMesh40 = Instance.new("CylinderMesh")
  66. Part41 = Instance.new("Part")
  67. Part42 = Instance.new("Part")
  68. Part43 = Instance.new("Part")
  69. Part44 = Instance.new("Part")
  70. Part45 = Instance.new("Part")
  71. Part46 = Instance.new("Part")
  72. Part47 = Instance.new("Part")
  73. Part48 = Instance.new("Part")
  74. Part49 = Instance.new("Part")
  75. Part50 = Instance.new("Part")
  76. Part51 = Instance.new("Part")
  77. Part52 = Instance.new("Part")
  78. Part53 = Instance.new("Part")
  79. Part54 = Instance.new("Part")
  80. Part55 = Instance.new("Part")
  81. Part56 = Instance.new("Part")
  82. Part57 = Instance.new("Part")
  83. Part58 = Instance.new("Part")
  84. Part59 = Instance.new("Part")
  85. Model60 = Instance.new("Model")
  86. Part61 = Instance.new("Part")
  87. Model62 = Instance.new("Model")
  88. Part63 = Instance.new("Part")
  89. BlockMesh64 = Instance.new("BlockMesh")
  90. Part65 = Instance.new("Part")
  91. BlockMesh66 = Instance.new("BlockMesh")
  92. Part67 = Instance.new("Part")
  93. BlockMesh68 = Instance.new("BlockMesh")
  94. Part69 = Instance.new("Part")
  95. BlockMesh70 = Instance.new("BlockMesh")
  96. Part71 = Instance.new("Part")
  97. Script72 = Instance.new("Script")
  98. Model0.Name = "QArmor"
  99. Model0.Parent = mas
  100. Model1.Name = "RightLeg"
  101. Model1.Parent = Model0
  102. Part2.Name = "Right Leg"
  103. Part2.Parent = Model1
  104. Part2.BrickColor = BrickColor.new("Bright blue")
  105. Part2.Transparency = 1
  106. Part2.Rotation = Vector3.new(-0.980000019, -90, 0)
  107. Part2.Anchored = true
  108. Part2.CanCollide = false
  109. Part2.FormFactor = Enum.FormFactor.Symmetric
  110. Part2.Size = Vector3.new(1, 2, 1)
  111. Part2.CFrame = CFrame.new(-158.862122, 1.45670795, 662.700989, -4.37113883e-08, 0, -1, 0.0170776136, 0.999854147, -7.46486206e-10, 0.999854147, -0.0170776136, -4.37050112e-08)
  112. Part2.BottomSurface = Enum.SurfaceType.Smooth
  113. Part2.Color = Color3.new(1, 1, 0.8)
  114. Part2.Position = Vector3.new(-158.862122, 1.45670795, 662.700989)
  115. Part2.Orientation = Vector3.new(0, -90, 0.980000019)
  116. Part2.Color = Color3.new(1, 1, 0.8)
  117. Model3.Name = "RightArm"
  118. Model3.Parent = Model0
  119. Part4.Name = "Right Arm"
  120. Part4.Parent = Model3
  121. Part4.BrickColor = BrickColor.new("Bright blue")
  122. Part4.Transparency = 1
  123. Part4.Rotation = Vector3.new(0, -90, 0)
  124. Part4.Anchored = true
  125. Part4.CanCollide = false
  126. Part4.FormFactor = Enum.FormFactor.Symmetric
  127. Part4.Size = Vector3.new(1, 2, 1)
  128. Part4.CFrame = CFrame.new(-158.858795, 3.31329608, 663.743713, -4.37113883e-08, 0, -1, -9.82558219e-19, 1, 4.29489835e-26, 1, 9.82558219e-19, -4.37113883e-08)
  129. Part4.Color = Color3.new(1, 1, 0.8)
  130. Part4.Position = Vector3.new(-158.858795, 3.31329608, 663.743713)
  131. Part4.Orientation = Vector3.new(0, -90, 0)
  132. Part4.Color = Color3.new(1, 1, 0.8)
  133. Part5.Parent = Model3
  134. Part5.Material = Enum.Material.Neon
  135. Part5.BrickColor = BrickColor.new("Really black")
  136. Part5.Rotation = Vector3.new(-180, 90, 0)
  137. Part5.Anchored = true
  138. Part5.CanCollide = false
  139. Part5.FormFactor = Enum.FormFactor.Custom
  140. Part5.Size = Vector3.new(0.99000001, 1.46000004, 1)
  141. Part5.CFrame = CFrame.new(-158.86145, 3.84244299, 663.735046, -4.37113883e-08, 0, 1, -8.74227766e-08, -1, -3.82137093e-15, 1, -8.74227766e-08, 4.37113883e-08)
  142. Part5.BottomSurface = Enum.SurfaceType.Smooth
  143. Part5.TopSurface = Enum.SurfaceType.Smooth
  144. Part5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  145. Part5.Position = Vector3.new(-158.86145, 3.84244299, 663.735046)
  146. Part5.Orientation = Vector3.new(0, 90, -180)
  147. Part5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  148. BlockMesh6.Parent = Part5
  149. BlockMesh6.Scale = Vector3.new(1.02999997, 1, 1.02999997)
  150. BlockMesh6.Scale = Vector3.new(1.02999997, 1, 1.02999997)
  151. Part7.Parent = Model3
  152. Part7.Material = Enum.Material.Neon
  153. Part7.BrickColor = BrickColor.new("Bright blue")
  154. Part7.Rotation = Vector3.new(180, 90, 0)
  155. Part7.Anchored = true
  156. Part7.CanCollide = false
  157. Part7.FormFactor = Enum.FormFactor.Custom
  158. Part7.Size = Vector3.new(1, 0.660000145, 1)
  159. Part7.CFrame = CFrame.new(-158.86145, 2.96245289, 663.729675, 7.52719514e-22, 2.98023224e-08, 1, 5.7174732e-21, -1, 2.98023224e-08, 1, 5.7174732e-21, -7.52719767e-22)
  160. Part7.BottomSurface = Enum.SurfaceType.Smooth
  161. Part7.TopSurface = Enum.SurfaceType.Smooth
  162. Part7.Color = Color3.new(0.960784, 0.803922, 0.188235)
  163. Part7.Position = Vector3.new(-158.86145, 2.96245289, 663.729675)
  164. Part7.Orientation = Vector3.new(0, 90, 180)
  165. Part7.Color = Color3.new(0.960784, 0.803922, 0.188235)
  166. BlockMesh8.Parent = Part7
  167. BlockMesh8.Scale = Vector3.new(1.05999994, 1, 1.04999995)
  168. BlockMesh8.Scale = Vector3.new(1.05999994, 1, 1.04999995)
  169. Part9.Parent = Model3
  170. Part9.Material = Enum.Material.Neon
  171. Part9.BrickColor = BrickColor.new("Bright blue")
  172. Part9.Rotation = Vector3.new(180, 90, 0)
  173. Part9.Anchored = true
  174. Part9.CanCollide = false
  175. Part9.FormFactor = Enum.FormFactor.Custom
  176. Part9.Size = Vector3.new(1.02999997, 0.200000003, 1)
  177. Part9.CFrame = CFrame.new(-158.86145, 3.03249788, 663.744873, 1.89364288e-10, 5.06639481e-07, 1, 1.4383672e-09, -1, 5.06639481e-07, 1, 1.4383672e-09, -1.89364996e-10)
  178. Part9.BottomSurface = Enum.SurfaceType.Smooth
  179. Part9.TopSurface = Enum.SurfaceType.Smooth
  180. Part9.Color = Color3.new(0.960784, 0.803922, 0.188235)
  181. Part9.Position = Vector3.new(-158.86145, 3.03249788, 663.744873)
  182. Part9.Orientation = Vector3.new(0, 90, 180)
  183. Part9.Color = Color3.new(0.960784, 0.803922, 0.188235)
  184. BlockMesh10.Parent = Part9
  185. BlockMesh10.Scale = Vector3.new(1.08000004, 1, 1.08000004)
  186. BlockMesh10.Scale = Vector3.new(1.08000004, 1, 1.08000004)
  187. Part11.Parent = Model3
  188. Part11.Material = Enum.Material.Neon
  189. Part11.BrickColor = BrickColor.new("Bright blue")
  190. Part11.Rotation = Vector3.new(-90, 45, 0)
  191. Part11.Anchored = true
  192. Part11.CanCollide = false
  193. Part11.FormFactor = Enum.FormFactor.Custom
  194. Part11.Size = Vector3.new(0.730000019, 0.340000004, 0.730000019)
  195. Part11.CFrame = CFrame.new(-158.86644, 3.30336237, 664.085083, 0.707106829, -1.06770173e-07, 0.707106709, -0.707106709, 1.82268053e-07, 0.707106829, -2.04380882e-07, -1, 5.3385083e-08)
  196. Part11.BottomSurface = Enum.SurfaceType.Smooth
  197. Part11.TopSurface = Enum.SurfaceType.Smooth
  198. Part11.Color = Color3.new(0.960784, 0.803922, 0.188235)
  199. Part11.Position = Vector3.new(-158.86644, 3.30336237, 664.085083)
  200. Part11.Orientation = Vector3.new(-45, 90, -90)
  201. Part11.Color = Color3.new(0.960784, 0.803922, 0.188235)
  202. BlockMesh12.Parent = Part11
  203. BlockMesh12.Scale = Vector3.new(1.02999997, 1, 1.02999997)
  204. BlockMesh12.Scale = Vector3.new(1.02999997, 1, 1.02999997)
  205. Part13.Parent = Model3
  206. Part13.Material = Enum.Material.Neon
  207. Part13.BrickColor = BrickColor.new("Bright blue")
  208. Part13.Rotation = Vector3.new(-169, 90, 0)
  209. Part13.Anchored = true
  210. Part13.CanCollide = false
  211. Part13.FormFactor = Enum.FormFactor.Custom
  212. Part13.Size = Vector3.new(1.63, 0.340000004, 1.03999996)
  213. Part13.CFrame = CFrame.new(-158.871445, 4.34244347, 663.675049, -4.37113883e-08, 0, 1, -0.19080925, -0.981627107, -8.34053715e-09, 0.981627107, -0.19080925, 4.29082831e-08)
  214. Part13.BottomSurface = Enum.SurfaceType.Smooth
  215. Part13.TopSurface = Enum.SurfaceType.Smooth
  216. Part13.Color = Color3.new(0.960784, 0.803922, 0.188235)
  217. Part13.Position = Vector3.new(-158.871445, 4.34244347, 663.675049)
  218. Part13.Orientation = Vector3.new(0, 90, -169)
  219. Part13.Color = Color3.new(0.960784, 0.803922, 0.188235)
  220. BlockMesh14.Parent = Part13
  221. BlockMesh14.Scale = Vector3.new(1.02999997, 1, 1.02999997)
  222. BlockMesh14.Scale = Vector3.new(1.02999997, 1, 1.02999997)
  223. Part15.Parent = Model3
  224. Part15.Material = Enum.Material.Neon
  225. Part15.BrickColor = BrickColor.new("Bright blue")
  226. Part15.Rotation = Vector3.new(-165, 90, 0)
  227. Part15.Anchored = true
  228. Part15.CanCollide = false
  229. Part15.FormFactor = Enum.FormFactor.Custom
  230. Part15.Size = Vector3.new(1.76999998, 0.360000014, 1.05999994)
  231. Part15.CFrame = CFrame.new(-158.871445, 4.15398502, 663.745239, -4.37113883e-08, 0, 1, -0.258818924, -0.965925872, -1.13133343e-08, 0.965925872, -0.258818924, 4.22219593e-08)
  232. Part15.BottomSurface = Enum.SurfaceType.Smooth
  233. Part15.TopSurface = Enum.SurfaceType.Smooth
  234. Part15.Color = Color3.new(0.960784, 0.803922, 0.188235)
  235. Part15.Position = Vector3.new(-158.871445, 4.15398502, 663.745239)
  236. Part15.Orientation = Vector3.new(0, 90, -165)
  237. Part15.Color = Color3.new(0.960784, 0.803922, 0.188235)
  238. BlockMesh16.Parent = Part15
  239. BlockMesh16.Scale = Vector3.new(1.02999997, 1, 1.02999997)
  240. BlockMesh16.Scale = Vector3.new(1.02999997, 1, 1.02999997)
  241. Part17.Parent = Model3
  242. Part17.Material = Enum.Material.Neon
  243. Part17.BrickColor = BrickColor.new("Bright blue")
  244. Part17.Rotation = Vector3.new(-180, 90, 0)
  245. Part17.Anchored = true
  246. Part17.CanCollide = false
  247. Part17.FormFactor = Enum.FormFactor.Custom
  248. Part17.Size = Vector3.new(1.76999998, 0.340000004, 1.06999993)
  249. Part17.CFrame = CFrame.new(-158.86644, 4.50244331, 663.745056, -4.37113883e-08, 0, 1, -8.74227766e-08, -1, -3.82137093e-15, 1, -8.74227766e-08, 4.37113883e-08)
  250. Part17.BottomSurface = Enum.SurfaceType.Smooth
  251. Part17.TopSurface = Enum.SurfaceType.Smooth
  252. Part17.Color = Color3.new(0.960784, 0.803922, 0.188235)
  253. Part17.Position = Vector3.new(-158.86644, 4.50244331, 663.745056)
  254. Part17.Orientation = Vector3.new(0, 90, -180)
  255. Part17.Color = Color3.new(0.960784, 0.803922, 0.188235)
  256. BlockMesh18.Parent = Part17
  257. BlockMesh18.Scale = Vector3.new(1.02999997, 1, 1.02999997)
  258. BlockMesh18.Scale = Vector3.new(1.02999997, 1, 1.02999997)
  259. Model19.Name = "Torso"
  260. Model19.Parent = Model0
  261. Part20.Name = "CoatPart"
  262. Part20.Parent = Model19
  263. Part20.Material = Enum.Material.Neon
  264. Part20.BrickColor = BrickColor.new("Bright blue")
  265. Part20.Rotation = Vector3.new(10.4499998, -5.75, 10.8500004)
  266. Part20.Anchored = true
  267. Part20.CanCollide = false
  268. Part20.FormFactor = Enum.FormFactor.Custom
  269. Part20.Size = Vector3.new(1.13999999, 0.869999945, 0.200000003)
  270. Part20.CFrame = CFrame.new(-158.834412, 4.64428473, 662.807678, 0.977175415, -0.187351644, -0.100137874, 0.167329401, 0.969232857, -0.180522978, 0.130878195, 0.1596466, 0.978460014)
  271. Part20.BottomSurface = Enum.SurfaceType.Smooth
  272. Part20.TopSurface = Enum.SurfaceType.Smooth
  273. Part20.Color = Color3.new(0.960784, 0.803922, 0.188235)
  274. Part20.Position = Vector3.new(-158.834412, 4.64428473, 662.807678)
  275. Part20.Orientation = Vector3.new(10.3999996, -5.84000015, 9.80000019)
  276. Part20.Color = Color3.new(0.960784, 0.803922, 0.188235)
  277. Part21.Name = "CoatPart"
  278. Part21.Parent = Model19
  279. Part21.Material = Enum.Material.Neon
  280. Part21.BrickColor = BrickColor.new("Bright blue")
  281. Part21.Rotation = Vector3.new(-79.0899963, 60.3600006, 80.1200027)
  282. Part21.Anchored = true
  283. Part21.CanCollide = false
  284. Part21.FormFactor = Enum.FormFactor.Custom
  285. Part21.Size = Vector3.new(0.720000029, 0.869999945, 0.200000003)
  286. Part21.CFrame = CFrame.new(-159.386185, 4.55758619, 661.831116, 0.0848990753, -0.487223834, 0.869140446, 0.0400112979, 0.873253405, 0.485620975, -0.995585978, -0.00645333761, 0.0936328396)
  287. Part21.BottomSurface = Enum.SurfaceType.Smooth
  288. Part21.TopSurface = Enum.SurfaceType.Smooth
  289. Part21.Color = Color3.new(0.960784, 0.803922, 0.188235)
  290. Part21.Position = Vector3.new(-159.386185, 4.55758619, 661.831116)
  291. Part21.Orientation = Vector3.new(-29.0499992, 83.8499985, 2.61999989)
  292. Part21.Color = Color3.new(0.960784, 0.803922, 0.188235)
  293. Part22.Name = "CoatPart"
  294. Part22.Parent = Model19
  295. Part22.Material = Enum.Material.Neon
  296. Part22.BrickColor = BrickColor.new("Bright blue")
  297. Part22.Rotation = Vector3.new(-108.410004, 59.3899994, 108.949997)
  298. Part22.Anchored = true
  299. Part22.CanCollide = false
  300. Part22.FormFactor = Enum.FormFactor.Custom
  301. Part22.Size = Vector3.new(0.780000031, 0.869999945, 0.200000003)
  302. Part22.CFrame = CFrame.new(-159.352432, 4.56704187, 662.440674, -0.165371925, -0.481586069, 0.860655069, -0.0334743224, 0.874908745, 0.48312977, -0.985663056, 0.0510862619, -0.16080609)
  303. Part22.BottomSurface = Enum.SurfaceType.Smooth
  304. Part22.TopSurface = Enum.SurfaceType.Smooth
  305. Part22.Color = Color3.new(0.960784, 0.803922, 0.188235)
  306. Part22.Position = Vector3.new(-159.352432, 4.56704187, 662.440674)
  307. Part22.Orientation = Vector3.new(-28.8899994, 100.580002, -2.19000006)
  308. Part22.Color = Color3.new(0.960784, 0.803922, 0.188235)
  309. WedgePart23.Parent = Model19
  310. WedgePart23.Material = Enum.Material.Neon
  311. WedgePart23.BrickColor = BrickColor.new("Really black")
  312. WedgePart23.Rotation = Vector3.new(142.779999, 0, 0)
  313. WedgePart23.Anchored = true
  314. WedgePart23.CanCollide = false
  315. WedgePart23.FormFactor = Enum.FormFactor.Symmetric
  316. WedgePart23.Size = Vector3.new(0.200000003, 1.99000001, 0.980000079)
  317. WedgePart23.CFrame = CFrame.new(-159.290115, 1.44323099, 663.517273, 1, 0, 0, 0, -0.796325386, -0.604868531, 0, 0.604868531, -0.796325386)
  318. WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  319. WedgePart23.Position = Vector3.new(-159.290115, 1.44323099, 663.517273)
  320. WedgePart23.Orientation = Vector3.new(37.2200012, 180, 180)
  321. WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  322. WedgePart24.Parent = Model19
  323. WedgePart24.Material = Enum.Material.Neon
  324. WedgePart24.BrickColor = BrickColor.new("Really black")
  325. WedgePart24.Rotation = Vector3.new(34.0699997, 0, -180)
  326. WedgePart24.Anchored = true
  327. WedgePart24.CanCollide = false
  328. WedgePart24.FormFactor = Enum.FormFactor.Symmetric
  329. WedgePart24.Size = Vector3.new(0.200000003, 1.99000001, 0.980000079)
  330. WedgePart24.CFrame = CFrame.new(-159.290115, 1.47634852, 660.847168, -1, 0, 0, 0, -0.828382492, -0.560162961, 0, -0.560162961, 0.828382492)
  331. WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  332. WedgePart24.Position = Vector3.new(-159.290115, 1.47634852, 660.847168)
  333. WedgePart24.Orientation = Vector3.new(34.0699997, 0, 180)
  334. WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  335. Part25.Name = "CoatPart"
  336. Part25.Parent = Model19
  337. Part25.Material = Enum.Material.Neon
  338. Part25.BrickColor = BrickColor.new("Really black")
  339. Part25.Rotation = Vector3.new(-44.9500008, 90, 0)
  340. Part25.Anchored = true
  341. Part25.CanCollide = false
  342. Part25.FormFactor = Enum.FormFactor.Custom
  343. Part25.Size = Vector3.new(0.720000029, 0.720000029, 0.200000003)
  344. Part25.CFrame = CFrame.new(-159.302124, 1.90612781, 662.165894, -4.35766978e-08, -2.25386487e-10, 1, -0.706467092, 0.707745969, -3.06259835e-08, -0.707745969, -0.706467092, -3.10004573e-08)
  345. Part25.BottomSurface = Enum.SurfaceType.Smooth
  346. Part25.TopSurface = Enum.SurfaceType.Smooth
  347. Part25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  348. Part25.Position = Vector3.new(-159.302124, 1.90612781, 662.165894)
  349. Part25.Orientation = Vector3.new(0, 90, -44.9500008)
  350. Part25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  351. Part26.Name = "CoatPart"
  352. Part26.Parent = Model19
  353. Part26.Material = Enum.Material.Neon
  354. Part26.BrickColor = BrickColor.new("Bright blue")
  355. Part26.Rotation = Vector3.new(-11.6000004, 7.96999979, 13.6599998)
  356. Part26.Anchored = true
  357. Part26.CanCollide = false
  358. Part26.FormFactor = Enum.FormFactor.Custom
  359. Part26.Size = Vector3.new(1.13, 0.869999945, 0.200000003)
  360. Part26.CFrame = CFrame.new(-158.8293, 4.64456844, 661.502991, 0.962341607, -0.233814016, 0.138671026, 0.204172939, 0.958461761, 0.199159563, -0.17947717, -0.163346663, 0.970106125)
  361. Part26.BottomSurface = Enum.SurfaceType.Smooth
  362. Part26.TopSurface = Enum.SurfaceType.Smooth
  363. Part26.Color = Color3.new(0.960784, 0.803922, 0.188235)
  364. Part26.Position = Vector3.new(-158.8293, 4.64456844, 661.502991)
  365. Part26.Orientation = Vector3.new(-11.4899998, 8.13000011, 12.0299997)
  366. Part26.Color = Color3.new(0.960784, 0.803922, 0.188235)
  367. Part27.Name = "CoatPart"
  368. Part27.Parent = Model19
  369. Part27.Material = Enum.Material.Neon
  370. Part27.BrickColor = BrickColor.new("Really black")
  371. Part27.Rotation = Vector3.new(0, 0, 0.74000001)
  372. Part27.Anchored = true
  373. Part27.CanCollide = false
  374. Part27.FormFactor = Enum.FormFactor.Custom
  375. Part27.Size = Vector3.new(0.200000003, 0.200000003, 1.51999998)
  376. Part27.CFrame = CFrame.new(-159.314621, 4.35161209, 662.159912, 0.999915898, -0.0129740611, 0, 0.0129740611, 0.999915898, 0, 0, 0, 1)
  377. Part27.BottomSurface = Enum.SurfaceType.Smooth
  378. Part27.TopSurface = Enum.SurfaceType.Smooth
  379. Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  380. Part27.Position = Vector3.new(-159.314621, 4.35161209, 662.159912)
  381. Part27.Orientation = Vector3.new(0, 0, 0.74000001)
  382. Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  383. Part28.Name = "CoatPart"
  384. Part28.Parent = Model19
  385. Part28.Material = Enum.Material.Neon
  386. Part28.BrickColor = BrickColor.new("Bright blue")
  387. Part28.Rotation = Vector3.new(4, -15, 0)
  388. Part28.Anchored = true
  389. Part28.CanCollide = false
  390. Part28.FormFactor = Enum.FormFactor.Custom
  391. Part28.Size = Vector3.new(0.200000003, 1.43999994, 0.200000003)
  392. Part28.CFrame = CFrame.new(-158.301086, 3.60232401, 661.45752, 0.965925813, 0, -0.258819044, -0.0180542879, 0.997564077, -0.0673795193, 0.258188576, 0.069756411, 0.963572919)
  393. Part28.BottomSurface = Enum.SurfaceType.Smooth
  394. Part28.TopSurface = Enum.SurfaceType.Smooth
  395. Part28.Color = Color3.new(0.960784, 0.803922, 0.188235)
  396. Part28.Position = Vector3.new(-158.301086, 3.60232401, 661.45752)
  397. Part28.Orientation = Vector3.new(3.8599999, -15.0299997, -1.03999996)
  398. Part28.Color = Color3.new(0.960784, 0.803922, 0.188235)
  399. CylinderMesh29.Parent = Part28
  400. Part30.Name = "CoatPart"
  401. Part30.Parent = Model19
  402. Part30.Material = Enum.Material.Neon
  403. Part30.BrickColor = BrickColor.new("Bright blue")
  404. Part30.Rotation = Vector3.new(-5, 15, 0)
  405. Part30.Anchored = true
  406. Part30.CanCollide = false
  407. Part30.FormFactor = Enum.FormFactor.Custom
  408. Part30.Size = Vector3.new(0.200000003, 1.43999994, 0.200000003)
  409. Part30.CFrame = CFrame.new(-158.30072, 3.60232401, 662.905518, 0.965925813, 8.50197068e-08, 0.258819044, -0.0225575771, 0.99619472, 0.0841856971, -0.257834166, -0.0871554688, 0.962250173)
  410. Part30.BottomSurface = Enum.SurfaceType.Smooth
  411. Part30.TopSurface = Enum.SurfaceType.Smooth
  412. Part30.Color = Color3.new(0.960784, 0.803922, 0.188235)
  413. Part30.Position = Vector3.new(-158.30072, 3.60232401, 662.905518)
  414. Part30.Orientation = Vector3.new(-4.82999992, 15.0500002, -1.29999995)
  415. Part30.Color = Color3.new(0.960784, 0.803922, 0.188235)
  416. CylinderMesh31.Parent = Part30
  417. Part32.Name = "CoatPart"
  418. Part32.Parent = Model19
  419. Part32.Material = Enum.Material.Neon
  420. Part32.BrickColor = BrickColor.new("Bright blue")
  421. Part32.Rotation = Vector3.new(18.75, -15.46, 1.02999997)
  422. Part32.Anchored = true
  423. Part32.CanCollide = false
  424. Part32.FormFactor = Enum.FormFactor.Custom
  425. Part32.Size = Vector3.new(0.239999995, 2.66999984, 0.200000003)
  426. Part32.CFrame = CFrame.new(-158.242523, 1.72674048, 660.988525, 0.963657141, -0.017378673, -0.266576141, -0.068582207, 0.948342919, -0.309745163, 0.258188576, 0.316770554, 0.912685633)
  427. Part32.BottomSurface = Enum.SurfaceType.Smooth
  428. Part32.TopSurface = Enum.SurfaceType.Smooth
  429. Part32.Color = Color3.new(0.960784, 0.803922, 0.188235)
  430. Part32.Position = Vector3.new(-158.242523, 1.72674048, 660.988525)
  431. Part32.Orientation = Vector3.new(18.0400009, -16.2800007, -4.13999987)
  432. Part32.Color = Color3.new(0.960784, 0.803922, 0.188235)
  433. CylinderMesh33.Parent = Part32
  434. Part34.Name = "CoatPart"
  435. Part34.Parent = Model19
  436. Part34.Material = Enum.Material.Neon
  437. Part34.BrickColor = BrickColor.new("Bright blue")
  438. Part34.Anchored = true
  439. Part34.CanCollide = false
  440. Part34.FormFactor = Enum.FormFactor.Custom
  441. Part34.Size = Vector3.new(0.200000003, 1.43999994, 0.200000003)
  442. Part34.CFrame = CFrame.new(-159.28598, 3.60232401, 661.279968, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  443. Part34.BottomSurface = Enum.SurfaceType.Smooth
  444. Part34.TopSurface = Enum.SurfaceType.Smooth
  445. Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  446. Part34.Position = Vector3.new(-159.28598, 3.60232401, 661.279968)
  447. Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  448. Part35.Parent = Model19
  449. Part35.Material = Enum.Material.Neon
  450. Part35.BrickColor = BrickColor.new("Bright blue")
  451. Part35.Rotation = Vector3.new(-11.1599998, 0, 0)
  452. Part35.Anchored = true
  453. Part35.CanCollide = false
  454. Part35.FormFactor = Enum.FormFactor.Symmetric
  455. Part35.Size = Vector3.new(0.200000003, 0.580000043, 1.26999998)
  456. Part35.CFrame = CFrame.new(-159.470093, 2.61507511, 662.789246, 1, 0, 0, 0, 0.981097043, 0.193516642, 0, -0.193516642, 0.981097043)
  457. Part35.BottomSurface = Enum.SurfaceType.Smooth
  458. Part35.TopSurface = Enum.SurfaceType.Smooth
  459. Part35.Color = Color3.new(1, 1, 0)
  460. Part35.Position = Vector3.new(-159.470093, 2.61507511, 662.789246)
  461. Part35.Orientation = Vector3.new(-11.1599998, 0, 0)
  462. Part35.Color = Color3.new(1, 1, 0)
  463. Part36.Parent = Model19
  464. Part36.Material = Enum.Material.Neon
  465. Part36.BrickColor = BrickColor.new("Bright blue")
  466. Part36.Rotation = Vector3.new(-93.4899979, 0, -180)
  467. Part36.Anchored = true
  468. Part36.CanCollide = false
  469. Part36.FormFactor = Enum.FormFactor.Custom
  470. Part36.Size = Vector3.new(0.200000003, 0.550000072, 1.19000006)
  471. Part36.CFrame = CFrame.new(-159.470062, 3.89180946, 660.366272, -1, 0, 0, 0, 0.0609489419, 0.998140931, 0, 0.998140931, -0.0609489419)
  472. Part36.BottomSurface = Enum.SurfaceType.Smooth
  473. Part36.TopSurface = Enum.SurfaceType.Smooth
  474. Part36.Color = Color3.new(1, 1, 0)
  475. Part36.Position = Vector3.new(-159.470062, 3.89180946, 660.366272)
  476. Part36.Orientation = Vector3.new(-86.5100021, 180, 0)
  477. Part36.Color = Color3.new(1, 1, 0)
  478. Part37.Parent = Model19
  479. Part37.Material = Enum.Material.Neon
  480. Part37.BrickColor = BrickColor.new("Bright blue")
  481. Part37.Rotation = Vector3.new(-86.5100021, 0, 0)
  482. Part37.Anchored = true
  483. Part37.CanCollide = false
  484. Part37.FormFactor = Enum.FormFactor.Symmetric
  485. Part37.Size = Vector3.new(0.200000003, 0.550000072, 1.11000001)
  486. Part37.CFrame = CFrame.new(-159.470093, 3.93417311, 664.059631, 1, 0, 0, 0, 0.0609489419, 0.998140931, 0, -0.998140931, 0.0609489419)
  487. Part37.BottomSurface = Enum.SurfaceType.Smooth
  488. Part37.TopSurface = Enum.SurfaceType.Smooth
  489. Part37.Color = Color3.new(1, 1, 0)
  490. Part37.Position = Vector3.new(-159.470093, 3.93417311, 664.059631)
  491. Part37.Orientation = Vector3.new(-86.5100021, 0, 0)
  492. Part37.Color = Color3.new(1, 1, 0)
  493. Part38.Parent = Model19
  494. Part38.Material = Enum.Material.Neon
  495. Part38.BrickColor = BrickColor.new("Bright blue")
  496. Part38.Rotation = Vector3.new(-140.779999, 0, 0)
  497. Part38.Anchored = true
  498. Part38.CanCollide = false
  499. Part38.FormFactor = Enum.FormFactor.Symmetric
  500. Part38.Size = Vector3.new(0.200000003, 0.410000086, 0.710000038)
  501. Part38.CFrame = CFrame.new(-159.470093, 5.4800458, 663.372192, 1, 0, 0, 0, -0.774729609, 0.632292688, 0, -0.632292688, -0.774729609)
  502. Part38.BottomSurface = Enum.SurfaceType.Smooth
  503. Part38.TopSurface = Enum.SurfaceType.Smooth
  504. Part38.Color = Color3.new(1, 1, 0)
  505. Part38.Position = Vector3.new(-159.470093, 5.4800458, 663.372192)
  506. Part38.Orientation = Vector3.new(-39.2200012, 180, 180)
  507. Part38.Color = Color3.new(1, 1, 0)
  508. Part39.Name = "CoatPart"
  509. Part39.Parent = Model19
  510. Part39.Material = Enum.Material.Neon
  511. Part39.BrickColor = BrickColor.new("Bright blue")
  512. Part39.Rotation = Vector3.new(-18.8600006, 19.0900002, 5.46000004)
  513. Part39.Anchored = true
  514. Part39.CanCollide = false
  515. Part39.FormFactor = Enum.FormFactor.Custom
  516. Part39.Size = Vector3.new(0.239999995, 2.56999993, 0.200000003)
  517. Part39.CFrame = CFrame.new(-158.189209, 1.69422197, 663.332458, 0.9407354, -0.0899123773, 0.327005535, -0.0152136842, 0.952057242, 0.305541515, -0.338799953, -0.292408735, 0.894266069)
  518. Part39.BottomSurface = Enum.SurfaceType.Smooth
  519. Part39.TopSurface = Enum.SurfaceType.Smooth
  520. Part39.Color = Color3.new(0.960784, 0.803922, 0.188235)
  521. Part39.Position = Vector3.new(-158.189209, 1.69422197, 663.332458)
  522. Part39.Orientation = Vector3.new(-17.7900009, 20.0900002, -0.920000017)
  523. Part39.Color = Color3.new(0.960784, 0.803922, 0.188235)
  524. CylinderMesh40.Parent = Part39
  525. Part41.Name = "CoatPart"
  526. Part41.Parent = Model19
  527. Part41.Material = Enum.Material.Neon
  528. Part41.BrickColor = BrickColor.new("Really black")
  529. Part41.Rotation = Vector3.new(0, 0, 0.810000002)
  530. Part41.Anchored = true
  531. Part41.CanCollide = false
  532. Part41.FormFactor = Enum.FormFactor.Custom
  533. Part41.Size = Vector3.new(1.02499998, 2.21000004, 0.379999995)
  534. Part41.CFrame = CFrame.new(-158.870163, 3.5173471, 663.030029, 0.999900818, -0.0140840253, 0, 0.0140840253, 0.999900818, 0, 0, 0, 1)
  535. Part41.BottomSurface = Enum.SurfaceType.Smooth
  536. Part41.TopSurface = Enum.SurfaceType.Smooth
  537. Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  538. Part41.Position = Vector3.new(-158.870163, 3.5173471, 663.030029)
  539. Part41.Orientation = Vector3.new(0, 0, 0.810000002)
  540. Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  541. Part42.Parent = Model19
  542. Part42.Material = Enum.Material.Neon
  543. Part42.BrickColor = BrickColor.new("Bright blue")
  544. Part42.Rotation = Vector3.new(-39.2200012, 0, -180)
  545. Part42.Anchored = true
  546. Part42.CanCollide = false
  547. Part42.FormFactor = Enum.FormFactor.Custom
  548. Part42.Size = Vector3.new(0.200000003, 0.410000086, 0.790000021)
  549. Part42.CFrame = CFrame.new(-159.470062, 5.45231295, 661.020203, -1, 0, 0, 0, -0.774729609, 0.632292688, 0, 0.632292688, 0.774729609)
  550. Part42.BottomSurface = Enum.SurfaceType.Smooth
  551. Part42.TopSurface = Enum.SurfaceType.Smooth
  552. Part42.Color = Color3.new(1, 1, 0)
  553. Part42.Position = Vector3.new(-159.470062, 5.45231295, 661.020203)
  554. Part42.Orientation = Vector3.new(-39.2200012, 0, 180)
  555. Part42.Color = Color3.new(1, 1, 0)
  556. Part43.Parent = Model19
  557. Part43.Material = Enum.Material.Neon
  558. Part43.BrickColor = BrickColor.new("Bright blue")
  559. Part43.Rotation = Vector3.new(-133.990005, 0, -180)
  560. Part43.Anchored = true
  561. Part43.CanCollide = false
  562. Part43.FormFactor = Enum.FormFactor.Custom
  563. Part43.Size = Vector3.new(0.200000003, 0.540000081, 1.35000002)
  564. Part43.CFrame = CFrame.new(-159.470062, 3.05768061, 660.776367, -1, 0, 0, 0, 0.694480717, 0.71951133, 0, 0.71951133, -0.694480717)
  565. Part43.BottomSurface = Enum.SurfaceType.Smooth
  566. Part43.TopSurface = Enum.SurfaceType.Smooth
  567. Part43.Color = Color3.new(1, 1, 0)
  568. Part43.Position = Vector3.new(-159.470062, 3.05768061, 660.776367)
  569. Part43.Orientation = Vector3.new(-46.0099983, 180, 0)
  570. Part43.Color = Color3.new(1, 1, 0)
  571. Part44.Parent = Model19
  572. Part44.Material = Enum.Material.Neon
  573. Part44.BrickColor = BrickColor.new("Bright blue")
  574. Part44.Rotation = Vector3.new(-46.0099983, 0, 0)
  575. Part44.Anchored = true
  576. Part44.CanCollide = false
  577. Part44.FormFactor = Enum.FormFactor.Symmetric
  578. Part44.Size = Vector3.new(0.200000003, 0.540000081, 1.26999998)
  579. Part44.CFrame = CFrame.new(-159.470093, 3.08889389, 663.674927, 1, 0, 0, 0, 0.694480717, 0.71951133, 0, -0.71951133, 0.694480717)
  580. Part44.BottomSurface = Enum.SurfaceType.Smooth
  581. Part44.TopSurface = Enum.SurfaceType.Smooth
  582. Part44.Color = Color3.new(1, 1, 0)
  583. Part44.Position = Vector3.new(-159.470093, 3.08889389, 663.674927)
  584. Part44.Orientation = Vector3.new(-46.0099983, 0, 0)
  585. Part44.Color = Color3.new(1, 1, 0)
  586. Part45.Parent = Model19
  587. Part45.Material = Enum.Material.Neon
  588. Part45.BrickColor = BrickColor.new("Bright blue")
  589. Part45.Rotation = Vector3.new(-64.6100006, 0, -180)
  590. Part45.Anchored = true
  591. Part45.CanCollide = false
  592. Part45.FormFactor = Enum.FormFactor.Custom
  593. Part45.Size = Vector3.new(0.200000003, 0.480000079, 1.19000006)
  594. Part45.CFrame = CFrame.new(-159.470062, 4.8406992, 660.532715, -1, 0, 0, 0, -0.428826392, 0.90338695, 0, 0.90338695, 0.428826392)
  595. Part45.BottomSurface = Enum.SurfaceType.Smooth
  596. Part45.TopSurface = Enum.SurfaceType.Smooth
  597. Part45.Color = Color3.new(1, 1, 0)
  598. Part45.Position = Vector3.new(-159.470062, 4.8406992, 660.532715)
  599. Part45.Orientation = Vector3.new(-64.6100006, 0, 180)
  600. Part45.Color = Color3.new(1, 1, 0)
  601. Part46.Parent = Model19
  602. Part46.Material = Enum.Material.Neon
  603. Part46.BrickColor = BrickColor.new("Bright blue")
  604. Part46.Rotation = Vector3.new(-168.839996, 0, -180)
  605. Part46.Anchored = true
  606. Part46.CanCollide = false
  607. Part46.FormFactor = Enum.FormFactor.Custom
  608. Part46.Size = Vector3.new(0.200000003, 0.580000043, 1.35000002)
  609. Part46.CFrame = CFrame.new(-159.470062, 2.60490227, 661.673462, -1, 0, 0, 0, 0.981097043, 0.193516642, 0, 0.193516642, -0.981097043)
  610. Part46.BottomSurface = Enum.SurfaceType.Smooth
  611. Part46.TopSurface = Enum.SurfaceType.Smooth
  612. Part46.Color = Color3.new(1, 1, 0)
  613. Part46.Position = Vector3.new(-159.470062, 2.60490227, 661.673462)
  614. Part46.Orientation = Vector3.new(-11.1599998, 180, 0)
  615. Part46.Color = Color3.new(1, 1, 0)
  616. Part47.Name = "CoatPart"
  617. Part47.Parent = Model19
  618. Part47.Material = Enum.Material.Neon
  619. Part47.BrickColor = BrickColor.new("Really black")
  620. Part47.Rotation = Vector3.new(0, 0, 0.74000001)
  621. Part47.Anchored = true
  622. Part47.CanCollide = false
  623. Part47.FormFactor = Enum.FormFactor.Custom
  624. Part47.Size = Vector3.new(1.02499998, 2.0999999, 0.300000012)
  625. Part47.CFrame = CFrame.new(-158.874512, 3.4568882, 661.329956, 0.999915898, -0.0129740611, 0, 0.0129740611, 0.999915898, 0, 0, 0, 1)
  626. Part47.BottomSurface = Enum.SurfaceType.Smooth
  627. Part47.TopSurface = Enum.SurfaceType.Smooth
  628. Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  629. Part47.Position = Vector3.new(-158.874512, 3.4568882, 661.329956)
  630. Part47.Orientation = Vector3.new(0, 0, 0.74000001)
  631. Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  632. Part48.Name = "Torso"
  633. Part48.Parent = Model19
  634. Part48.BrickColor = BrickColor.new("Bright blue")
  635. Part48.Transparency = 1
  636. Part48.Rotation = Vector3.new(90.0100021, -89.0199966, -89.9899979)
  637. Part48.Anchored = true
  638. Part48.CanCollide = false
  639. Part48.FormFactor = Enum.FormFactor.Symmetric
  640. Part48.Size = Vector3.new(2, 2, 1)
  641. Part48.CFrame = CFrame.new(-158.866974, 3.43812704, 662.199951, 1.62258732e-06, 0.0170781817, -0.999854147, 3.48963596e-08, -0.999854207, -0.0170781817, -1, -7.1804287e-09, -1.62294657e-06)
  642. Part48.LeftSurface = Enum.SurfaceType.Weld
  643. Part48.RightSurface = Enum.SurfaceType.Weld
  644. Part48.Color = Color3.new(1, 1, 0.8)
  645. Part48.Position = Vector3.new(-158.866974, 3.43812704, 662.199951)
  646. Part48.Orientation = Vector3.new(0.980000019, -90, 180)
  647. Part48.Color = Color3.new(1, 1, 0.8)
  648. Part49.Parent = Model19
  649. Part49.Material = Enum.Material.Neon
  650. Part49.BrickColor = BrickColor.new("Bright blue")
  651. Part49.Rotation = Vector3.new(-115.389999, 0, 0)
  652. Part49.Anchored = true
  653. Part49.CanCollide = false
  654. Part49.FormFactor = Enum.FormFactor.Symmetric
  655. Part49.Size = Vector3.new(0.200000003, 0.480000079, 1.11000001)
  656. Part49.CFrame = CFrame.new(-159.470093, 4.87927675, 663.873596, 1, 0, 0, 0, -0.428826392, 0.90338695, 0, -0.90338695, -0.428826392)
  657. Part49.BottomSurface = Enum.SurfaceType.Smooth
  658. Part49.TopSurface = Enum.SurfaceType.Smooth
  659. Part49.Color = Color3.new(1, 1, 0)
  660. Part49.Position = Vector3.new(-159.470093, 4.87927675, 663.873596)
  661. Part49.Orientation = Vector3.new(-64.6100006, 180, 180)
  662. Part49.Color = Color3.new(1, 1, 0)
  663. Part50.Parent = Model19
  664. Part50.Material = Enum.Material.Neon
  665. Part50.BrickColor = BrickColor.new("Bright blue")
  666. Part50.Rotation = Vector3.new(-39.2200012, 0, 180)
  667. Part50.Anchored = true
  668. Part50.CanCollide = false
  669. Part50.FormFactor = Enum.FormFactor.Custom
  670. Part50.Size = Vector3.new(0.200000003, 0.940000057, 0.26000005)
  671. Part50.CFrame = CFrame.new(-159.470062, 5.95517349, 661.057983, -1, -1.50995803e-07, 0, 1.16980921e-07, -0.774729609, 0.632292688, -9.54735384e-08, 0.632292688, 0.774729609)
  672. Part50.BottomSurface = Enum.SurfaceType.Smooth
  673. Part50.TopSurface = Enum.SurfaceType.Smooth
  674. Part50.Color = Color3.new(1, 1, 0)
  675. Part50.Position = Vector3.new(-159.470062, 5.95517349, 661.057983)
  676. Part50.Orientation = Vector3.new(-39.2200012, 0, 180)
  677. Part50.Color = Color3.new(1, 1, 0)
  678. Part51.Parent = Model19
  679. Part51.Material = Enum.Material.Neon
  680. Part51.BrickColor = BrickColor.new("Bright blue")
  681. Part51.Rotation = Vector3.new(-93.4899979, 0, 180)
  682. Part51.Anchored = true
  683. Part51.CanCollide = false
  684. Part51.FormFactor = Enum.FormFactor.Custom
  685. Part51.Size = Vector3.new(0.200000003, 1.08000004, 0.220000029)
  686. Part51.CFrame = CFrame.new(-159.470062, 4.48975611, 660.072205, -1, -1.50995803e-07, 0, -9.20302501e-09, 0.0609488823, 0.998140872, -1.50715081e-07, 0.998140872, -0.0609488823)
  687. Part51.BottomSurface = Enum.SurfaceType.Smooth
  688. Part51.TopSurface = Enum.SurfaceType.Smooth
  689. Part51.Color = Color3.new(1, 1, 0)
  690. Part51.Position = Vector3.new(-159.470062, 4.48975611, 660.072205)
  691. Part51.Orientation = Vector3.new(-86.5100021, 180, 0)
  692. Part51.Color = Color3.new(1, 1, 0)
  693. Part52.Parent = Model19
  694. Part52.Material = Enum.Material.Neon
  695. Part52.BrickColor = BrickColor.new("Bright blue")
  696. Part52.Rotation = Vector3.new(-133.990005, 0, 180)
  697. Part52.Anchored = true
  698. Part52.CanCollide = false
  699. Part52.FormFactor = Enum.FormFactor.Custom
  700. Part52.Size = Vector3.new(0.200000003, 1.07000005, 0.300000072)
  701. Part52.CFrame = CFrame.new(-159.470062, 3.38138676, 660.221069, -1, -1.50995803e-07, 0, -1.04863673e-07, 0.694480717, 0.719511271, -1.08643185e-07, 0.719511271, -0.694480717)
  702. Part52.BottomSurface = Enum.SurfaceType.Smooth
  703. Part52.TopSurface = Enum.SurfaceType.Smooth
  704. Part52.Color = Color3.new(1, 1, 0)
  705. Part52.Position = Vector3.new(-159.470062, 3.38138676, 660.221069)
  706. Part52.Orientation = Vector3.new(-46.0099983, 180, 0)
  707. Part52.Color = Color3.new(1, 1, 0)
  708. Part53.Parent = Model19
  709. Part53.Material = Enum.Material.Neon
  710. Part53.BrickColor = BrickColor.new("Bright blue")
  711. Part53.Rotation = Vector3.new(-168.839996, 0, 180)
  712. Part53.Anchored = true
  713. Part53.CanCollide = false
  714. Part53.FormFactor = Enum.FormFactor.Custom
  715. Part53.Size = Vector3.new(0.200000003, 1.11000001, 0.300000072)
  716. Part53.CFrame = CFrame.new(-159.470062, 2.57650781, 661.107117, -1, -1.50995803e-07, 0, -1.48141524e-07, 0.981096983, 0.193516567, -2.92201889e-08, 0.193516567, -0.981096983)
  717. Part53.BottomSurface = Enum.SurfaceType.Smooth
  718. Part53.TopSurface = Enum.SurfaceType.Smooth
  719. Part53.Color = Color3.new(1, 1, 0)
  720. Part53.Position = Vector3.new(-159.470062, 2.57650781, 661.107117)
  721. Part53.Orientation = Vector3.new(-11.1599998, 180, 0)
  722. Part53.Color = Color3.new(1, 1, 0)
  723. Part54.Parent = Model19
  724. Part54.Material = Enum.Material.Neon
  725. Part54.BrickColor = BrickColor.new("Bright blue")
  726. Part54.Rotation = Vector3.new(-64.6100006, 0, 180)
  727. Part54.Anchored = true
  728. Part54.CanCollide = false
  729. Part54.FormFactor = Enum.FormFactor.Custom
  730. Part54.Size = Vector3.new(0.200000003, 1.00999999, 0.220000029)
  731. Part54.CFrame = CFrame.new(-159.470062, 5.52248049, 660.501343, -1, -1.50995803e-07, 0, 6.47509921e-08, -0.428826421, 0.903386891, -1.36407635e-07, 0.903386891, 0.428826421)
  732. Part54.BottomSurface = Enum.SurfaceType.Smooth
  733. Part54.TopSurface = Enum.SurfaceType.Smooth
  734. Part54.Color = Color3.new(1, 1, 0)
  735. Part54.Position = Vector3.new(-159.470062, 5.52248049, 660.501343)
  736. Part54.Orientation = Vector3.new(-64.6100006, 0, 180)
  737. Part54.Color = Color3.new(1, 1, 0)
  738. Part55.Parent = Model19
  739. Part55.Material = Enum.Material.Neon
  740. Part55.BrickColor = BrickColor.new("Bright blue")
  741. Part55.Rotation = Vector3.new(-140.779999, 0, 0)
  742. Part55.Anchored = true
  743. Part55.CanCollide = false
  744. Part55.FormFactor = Enum.FormFactor.Custom
  745. Part55.Size = Vector3.new(0.200000003, 0.940000057, 0.360000044)
  746. Part55.CFrame = CFrame.new(-159.470093, 5.92599964, 663.404175, 1, 0, 0, 0, -0.774729609, 0.632292628, 0, -0.632292628, -0.774729609)
  747. Part55.BottomSurface = Enum.SurfaceType.Smooth
  748. Part55.TopSurface = Enum.SurfaceType.Smooth
  749. Part55.Color = Color3.new(1, 1, 0)
  750. Part55.Position = Vector3.new(-159.470093, 5.92599964, 663.404175)
  751. Part55.Orientation = Vector3.new(-39.2200012, 180, 180)
  752. Part55.Color = Color3.new(1, 1, 0)
  753. Part56.Parent = Model19
  754. Part56.Material = Enum.Material.Neon
  755. Part56.BrickColor = BrickColor.new("Bright blue")
  756. Part56.Rotation = Vector3.new(-11.1599998, 0, 0)
  757. Part56.Anchored = true
  758. Part56.CanCollide = false
  759. Part56.FormFactor = Enum.FormFactor.Custom
  760. Part56.Size = Vector3.new(0.200000003, 1.11000001, 0.220000029)
  761. Part56.CFrame = CFrame.new(-159.470093, 2.58668065, 663.355591, 1, 0, 0, 0, 0.981096983, 0.193516627, 0, -0.193516627, 0.981096983)
  762. Part56.BottomSurface = Enum.SurfaceType.Smooth
  763. Part56.TopSurface = Enum.SurfaceType.Smooth
  764. Part56.Color = Color3.new(1, 1, 0)
  765. Part56.Position = Vector3.new(-159.470093, 2.58668065, 663.355591)
  766. Part56.Orientation = Vector3.new(-11.1599998, 0, 0)
  767. Part56.Color = Color3.new(1, 1, 0)
  768. Part57.Parent = Model19
  769. Part57.Material = Enum.Material.Neon
  770. Part57.BrickColor = BrickColor.new("Bright blue")
  771. Part57.Rotation = Vector3.new(-115.389999, 0, 0)
  772. Part57.Anchored = true
  773. Part57.CanCollide = false
  774. Part57.FormFactor = Enum.FormFactor.Custom
  775. Part57.Size = Vector3.new(0.200000003, 1.00999999, 0.230000019)
  776. Part57.CFrame = CFrame.new(-159.470093, 5.52040529, 663.924316, 1, 0, 0, 0, -0.428826481, 0.903386891, 0, -0.903386891, -0.428826481)
  777. Part57.BottomSurface = Enum.SurfaceType.Smooth
  778. Part57.TopSurface = Enum.SurfaceType.Smooth
  779. Part57.Color = Color3.new(1, 1, 0)
  780. Part57.Position = Vector3.new(-159.470093, 5.52040529, 663.924316)
  781. Part57.Orientation = Vector3.new(-64.6100006, 180, 180)
  782. Part57.Color = Color3.new(1, 1, 0)
  783. Part58.Parent = Model19
  784. Part58.Material = Enum.Material.Neon
  785. Part58.BrickColor = BrickColor.new("Bright blue")
  786. Part58.Rotation = Vector3.new(-46.0099983, 0, 0)
  787. Part58.Anchored = true
  788. Part58.CanCollide = false
  789. Part58.FormFactor = Enum.FormFactor.Custom
  790. Part58.Size = Vector3.new(0.200000003, 1.07000005, 0.220000029)
  791. Part58.CFrame = CFrame.new(-159.470093, 3.41260004, 664.230225, 1, 0, 0, 0, 0.694480717, 0.71951133, 0, -0.71951133, 0.694480717)
  792. Part58.BottomSurface = Enum.SurfaceType.Smooth
  793. Part58.TopSurface = Enum.SurfaceType.Smooth
  794. Part58.Color = Color3.new(1, 1, 0)
  795. Part58.Position = Vector3.new(-159.470093, 3.41260004, 664.230225)
  796. Part58.Orientation = Vector3.new(-46.0099983, 0, 0)
  797. Part58.Color = Color3.new(1, 1, 0)
  798. Part59.Parent = Model19
  799. Part59.Material = Enum.Material.Neon
  800. Part59.BrickColor = BrickColor.new("Bright blue")
  801. Part59.Rotation = Vector3.new(-86.5100021, 0, 0)
  802. Part59.Anchored = true
  803. Part59.CanCollide = false
  804. Part59.FormFactor = Enum.FormFactor.Custom
  805. Part59.Size = Vector3.new(0.200000003, 1.08000004, 0.230000019)
  806. Part59.CFrame = CFrame.new(-159.470093, 4.48720312, 664.350952, 1, 0, 0, 0, 0.0609489158, 0.998140872, 0, -0.998140872, 0.0609489158)
  807. Part59.BottomSurface = Enum.SurfaceType.Smooth
  808. Part59.TopSurface = Enum.SurfaceType.Smooth
  809. Part59.Color = Color3.new(1, 1, 0)
  810. Part59.Position = Vector3.new(-159.470093, 4.48720312, 664.350952)
  811. Part59.Orientation = Vector3.new(-86.5100021, 0, 0)
  812. Part59.Color = Color3.new(1, 1, 0)
  813. Model60.Name = "LeftLeg"
  814. Model60.Parent = Model0
  815. Part61.Name = "Left Leg"
  816. Part61.Parent = Model60
  817. Part61.BrickColor = BrickColor.new("Bright blue")
  818. Part61.Transparency = 1
  819. Part61.Rotation = Vector3.new(0, -90, 0)
  820. Part61.Anchored = true
  821. Part61.CanCollide = false
  822. Part61.FormFactor = Enum.FormFactor.Symmetric
  823. Part61.Size = Vector3.new(1, 2, 1)
  824. Part61.CFrame = CFrame.new(-158.822174, 1.47070718, 661.701965, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  825. Part61.BottomSurface = Enum.SurfaceType.Smooth
  826. Part61.Color = Color3.new(1, 1, 0.8)
  827. Part61.Position = Vector3.new(-158.822174, 1.47070718, 661.701965)
  828. Part61.Orientation = Vector3.new(0, -90, 0)
  829. Part61.Color = Color3.new(1, 1, 0.8)
  830. Model62.Name = "LeftArm"
  831. Model62.Parent = Model0
  832. Part63.Parent = Model62
  833. Part63.Material = Enum.Material.Neon
  834. Part63.BrickColor = BrickColor.new("Bright blue")
  835. Part63.Rotation = Vector3.new(-180, -90, 0)
  836. Part63.Anchored = true
  837. Part63.CanCollide = false
  838. Part63.FormFactor = Enum.FormFactor.Custom
  839. Part63.Size = Vector3.new(1.05000007, 0.200000003, 1)
  840. Part63.CFrame = CFrame.new(-158.857574, 3.07249689, 660.664978, -1.89364288e-10, -5.06639481e-07, -1, 1.4383672e-09, -1, 5.06639481e-07, -1, -1.4383672e-09, 1.89364996e-10)
  841. Part63.BottomSurface = Enum.SurfaceType.Smooth
  842. Part63.TopSurface = Enum.SurfaceType.Smooth
  843. Part63.Color = Color3.new(0.960784, 0.803922, 0.188235)
  844. Part63.Position = Vector3.new(-158.857574, 3.07249689, 660.664978)
  845. Part63.Orientation = Vector3.new(0, -90, 180)
  846. Part63.Color = Color3.new(0.960784, 0.803922, 0.188235)
  847. BlockMesh64.Parent = Part63
  848. BlockMesh64.Scale = Vector3.new(1.08000004, 1, 1.08000004)
  849. BlockMesh64.Scale = Vector3.new(1.08000004, 1, 1.08000004)
  850. Part65.Parent = Model62
  851. Part65.Material = Enum.Material.Neon
  852. Part65.BrickColor = BrickColor.new("Really black")
  853. Part65.Rotation = Vector3.new(-180, -90, 0)
  854. Part65.Anchored = true
  855. Part65.CanCollide = false
  856. Part65.FormFactor = Enum.FormFactor.Custom
  857. Part65.Size = Vector3.new(1.03999996, 1.25, 1)
  858. Part65.CFrame = CFrame.new(-158.857574, 3.877527, 660.659973, -1.89364288e-10, -5.06639481e-07, -1, 1.4383672e-09, -1, 5.06639481e-07, -1, -1.4383672e-09, 1.89364996e-10)
  859. Part65.BottomSurface = Enum.SurfaceType.Smooth
  860. Part65.TopSurface = Enum.SurfaceType.Smooth
  861. Part65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  862. Part65.Position = Vector3.new(-158.857574, 3.877527, 660.659973)
  863. Part65.Orientation = Vector3.new(0, -90, 180)
  864. Part65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  865. BlockMesh66.Parent = Part65
  866. BlockMesh66.Scale = Vector3.new(1.01999998, 1, 1.01999998)
  867. BlockMesh66.Scale = Vector3.new(1.01999998, 1, 1.01999998)
  868. Part67.Parent = Model62
  869. Part67.Material = Enum.Material.Neon
  870. Part67.BrickColor = BrickColor.new("Bright blue")
  871. Part67.Rotation = Vector3.new(-180, -90, 0)
  872. Part67.Anchored = true
  873. Part67.CanCollide = false
  874. Part67.FormFactor = Enum.FormFactor.Custom
  875. Part67.Size = Vector3.new(1.03000009, 0.650000095, 1)
  876. Part67.CFrame = CFrame.new(-158.857574, 2.99744987, 660.6651, -7.52719514e-22, -2.98023224e-08, -1, 5.7174732e-21, -1, 2.98023224e-08, -1, -5.7174732e-21, 7.52719767e-22)
  877. Part67.BottomSurface = Enum.SurfaceType.Smooth
  878. Part67.TopSurface = Enum.SurfaceType.Smooth
  879. Part67.Color = Color3.new(0.960784, 0.803922, 0.188235)
  880. Part67.Position = Vector3.new(-158.857574, 2.99744987, 660.6651)
  881. Part67.Orientation = Vector3.new(0, -90, 180)
  882. Part67.Color = Color3.new(0.960784, 0.803922, 0.188235)
  883. BlockMesh68.Parent = Part67
  884. BlockMesh68.Scale = Vector3.new(1.05999994, 1, 1.04999995)
  885. BlockMesh68.Scale = Vector3.new(1.05999994, 1, 1.04999995)
  886. Part69.Parent = Model62
  887. Part69.Material = Enum.Material.Neon
  888. Part69.BrickColor = BrickColor.new("Bright blue")
  889. Part69.Rotation = Vector3.new(-90, 45, 0)
  890. Part69.Anchored = true
  891. Part69.CanCollide = false
  892. Part69.FormFactor = Enum.FormFactor.Custom
  893. Part69.Size = Vector3.new(0.730000019, 0.340000004, 0.730000019)
  894. Part69.CFrame = CFrame.new(-158.86644, 3.30336237, 660.294983, 0.707106829, -1.06770173e-07, 0.707106709, -0.707106709, 1.82268053e-07, 0.707106829, -2.04380882e-07, -1, 5.3385083e-08)
  895. Part69.BottomSurface = Enum.SurfaceType.Smooth
  896. Part69.TopSurface = Enum.SurfaceType.Smooth
  897. Part69.Color = Color3.new(0.960784, 0.803922, 0.188235)
  898. Part69.Position = Vector3.new(-158.86644, 3.30336237, 660.294983)
  899. Part69.Orientation = Vector3.new(-45, 90, -90)
  900. Part69.Color = Color3.new(0.960784, 0.803922, 0.188235)
  901. BlockMesh70.Parent = Part69
  902. BlockMesh70.Scale = Vector3.new(1.02999997, 1, 1.02999997)
  903. BlockMesh70.Scale = Vector3.new(1.02999997, 1, 1.02999997)
  904. Part71.Name = "Left Arm"
  905. Part71.Parent = Model62
  906. Part71.BrickColor = BrickColor.new("Bright blue")
  907. Part71.Transparency = 1
  908. Part71.Rotation = Vector3.new(-180, -90, 0)
  909. Part71.Anchored = true
  910. Part71.CanCollide = false
  911. Part71.FormFactor = Enum.FormFactor.Symmetric
  912. Part71.Size = Vector3.new(1, 2, 1)
  913. Part71.CFrame = CFrame.new(-158.858795, 3.4424119, 660.663696, 8.15038344e-21, 2.35065841e-06, -1, 9.82558322e-19, -1, -2.35065841e-06, -1, -9.82558322e-19, -8.15269293e-21)
  914. Part71.Color = Color3.new(1, 1, 0.8)
  915. Part71.Position = Vector3.new(-158.858795, 3.4424119, 660.663696)
  916. Part71.Orientation = Vector3.new(0, -90, 180)
  917. Part71.Color = Color3.new(1, 1, 0.8)
  918. Script72.Name = "Welds"
  919. Script72.Parent = Model0
  920. Script72.Disabled = true
  921. table.insert(cors,sandbox(Script72,function()
  922. --Saz
  923.  
  924. --A new system which is a combination of fast-welds and hard-welds.
  925. --Should be far, far better.
  926.  
  927. --When script.CreateNewWelds.Value == true, we create a new set of weld information on script run.
  928. --This toggles off automatically afterwards, to prevent issues that fast-welds can cause.
  929.  
  930. --Cruder than I wanted it to be, but not like I intended for anyone but me to use it anyway.
  931. --The fact that you're reading this means you should likely kill yourself. Immediately.
  932.  
  933. wait(.33)
  934.  
  935. Tool=script.Parent
  936. Nib=Tool.Parent
  937.  
  938.  
  939. weldparts=function()
  940. print("Welding")
  941. lel={}
  942. function jarate(p)
  943. for i=1, #p do
  944. table.insert(lel,p[i])
  945. k=p[i]:children()
  946. if #k>0 then
  947. jarate(k)
  948. end
  949. end
  950. end
  951. for _,v in pairs(script.Parent:children()) do
  952. if v.Name~="Cloak" and v.className~="Script" then
  953. v:BreakJoints()
  954. jarate(v:children())
  955. end
  956. end
  957. for _,v in pairs(lel) do
  958. if v.className=="Weld" or v.className=="Motor6D" then
  959. v:Remove()
  960. end
  961. end
  962. for _,v in pairs(script.Parent["RightLeg"]:children()) do
  963. if v.Name~="Right Leg" then
  964. w=Instance.new("Weld")
  965. w.Part0=script.Parent["RightLeg"]["Right Leg"]
  966. w.Part1=v
  967. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  968. w.C0=script.Parent["RightLeg"]["Right Leg"].CFrame:inverse()*CFrame.new(v.Position)
  969. w.Parent=w.Part0
  970. end
  971. end
  972. w=Instance.new("Weld")
  973. w.Part0=Nib["Right Leg"]
  974. w.Part1=script.Parent["RightLeg"]["Right Leg"]
  975. w.Parent=w.Part0
  976. w.C0=CFrame.new(0,-.1,0)
  977. for _,v in pairs(script.Parent["LeftLeg"]:children()) do
  978. if v.Name~="Left Leg" then
  979. w=Instance.new("Weld")
  980. w.Part0=script.Parent["LeftLeg"]["Left Leg"]
  981. w.Part1=v
  982. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  983. w.C0=script.Parent["LeftLeg"]["Left Leg"].CFrame:inverse()*CFrame.new(v.Position)
  984. w.Parent=w.Part0
  985. end
  986. end
  987. w=Instance.new("Weld")
  988. w.Part0=Nib["Left Leg"]
  989. w.Part1=script.Parent["LeftLeg"]["Left Leg"]
  990. w.Parent=w.Part0
  991. w.C0=CFrame.new(0,-.1,0)
  992. for _,v in pairs(script.Parent["RightArm"]:children()) do
  993. if v.Name~="Right Arm" then
  994. w=Instance.new("Weld")
  995. w.Part0=script.Parent["RightArm"]["Right Arm"]
  996. w.Part1=v
  997. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  998. w.C0=script.Parent["RightArm"]["Right Arm"].CFrame:inverse()*CFrame.new(v.Position)
  999. w.Parent=w.Part1
  1000. end
  1001. end
  1002. w=Instance.new("Weld")
  1003. w.Part0=Nib["Right Arm"]
  1004. w.Part1=script.Parent["RightArm"]["Right Arm"]
  1005. w.Parent=w.Part0
  1006. w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
  1007. for _,v in pairs(script.Parent["LeftArm"]:children()) do
  1008. if v.Name~="Left Arm" then
  1009. w=Instance.new("Weld")
  1010. w.Part0=script.Parent["LeftArm"]["Left Arm"]
  1011. w.Part1=v
  1012. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  1013. w.C0=script.Parent["LeftArm"]["Left Arm"].CFrame:inverse()*CFrame.new(v.Position)
  1014. w.Parent=w.Part0
  1015. end
  1016. end
  1017. w=Instance.new("Weld")
  1018. w.Part0=Nib["Left Arm"]
  1019. w.Part1=script.Parent["LeftArm"]["Left Arm"]
  1020. w.Parent=w.Part0
  1021.  
  1022. for _,v in pairs(script.Parent["Torso"]:children()) do
  1023. if v.Name~="Torso" then
  1024. w=Instance.new("Weld")
  1025. w.Part0=script.Parent["Torso"]["Torso"]
  1026. w.Part1=v
  1027. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  1028. w.C0=script.Parent["Torso"]["Torso"].CFrame:inverse()*CFrame.new(v.Position)
  1029. w.Parent=script.Parent["Torso"]["Torso"]
  1030. end
  1031. end
  1032.  
  1033. w=Instance.new("Weld")
  1034. w.Part0=Nib["Torso"]
  1035. w.Part1=script.Parent["Torso"]["Torso"]
  1036. w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
  1037. w.Parent=w.Part0
  1038.  
  1039. for _,v in pairs(lel) do
  1040. if v:IsA("BasePart") then v.Anchored=false end
  1041. end
  1042.  
  1043. wait(1)
  1044.  
  1045. w=Instance.new("Weld")
  1046. w.Part0=Nib.Torso
  1047. w.Part1=Tool.Torso.Torso
  1048. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  1049. w.C1=CFrame.new(0,0,0)
  1050. w.Parent=w.Part1
  1051. w.Name="ClothingWeld"
  1052.  
  1053. wait(.06)
  1054.  
  1055. while Tool.Torso.Torso:FindFirstChild("ClothingWeld")==nil do
  1056. wait(.03)
  1057. w=Instance.new("Weld")
  1058. w.Part0=Nib.Torso
  1059. w.Part1=Tool.Torso.Torso
  1060. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  1061. w.C1=CFrame.new(0,0,0)
  1062. w.Parent=w.Part1
  1063. w.Name="ClothingWeld"
  1064. end
  1065.  
  1066. w=Instance.new("Weld")
  1067. w.Part0=Nib["Right Leg"]
  1068. w.Part1=Tool.RightLeg["Right Leg"]
  1069. w.C0=CFrame.new(0,0,0)
  1070. w.C1=CFrame.new(0,0,0)
  1071. w.Parent=w.Part1
  1072. w.Name="ClothingWeld"
  1073.  
  1074. w=Instance.new("Weld")
  1075. w.Part0=Nib["Left Leg"]
  1076. w.Part1=Tool.LeftLeg["Left Leg"]
  1077. w.C0=CFrame.new(0,0,0)
  1078. w.C1=CFrame.new(0,0,0)
  1079. w.Parent=w.Part1
  1080. w.Name="ClothingWeld"
  1081.  
  1082. w=Instance.new("Weld")
  1083. w.Part0=Nib["Right Arm"]
  1084. w.Part1=Tool.RightArm["Right Arm"]
  1085. w.C0=CFrame.new(0,0,0)
  1086. w.C1=CFrame.new(0,0,0)
  1087. w.Parent=w.Part1
  1088. w.Name="ClothingWeld"
  1089.  
  1090. w=Instance.new("Weld")
  1091. w.Part0=Nib["Left Arm"]
  1092. w.Part1=Tool.LeftArm["Left Arm"]
  1093. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  1094. w.C1=CFrame.new(0,0,0)
  1095. w.Parent=w.Part1
  1096. w.Name="ClothingWeld"
  1097.  
  1098. wait()
  1099.  
  1100. end
  1101. weldparts()
  1102. end))
  1103. for i,v in pairs(mas:GetChildren()) do
  1104. v.Parent = game:GetService("Players").LocalPlayer.Character
  1105. pcall(function() v:MakeJoints() end)
  1106. end
  1107. mas:Destroy()
  1108. for i,v in pairs(cors) do
  1109. spawn(function()
  1110. pcall(v)
  1111. end)
  1112. end
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