Advertisement
Theskyler900

genocider and ghost script :)

Jun 27th, 2017
317
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 120.78 KB | None | 0 0
  1. --Remember that Black Ghost Script? I made something like this v (By Rufus14) (SCREECH IDEA: jerrychan123)
  2. ma = math.random(1,999999)
  3. mouse = game.Players.LocalPlayer:GetMouse()
  4. ff = Instance.new("ForceField", game.Players.LocalPlayer.Character)
  5. ff.Visible = false
  6. reering = false
  7. game.Players.LocalPlayer.Character.Head.Running.Volume = 0
  8. shirt = game.Players.LocalPlayer.Character:findFirstChildOfClass("ShirtGraphic")
  9. found = false
  10. if shirt then
  11. idd = shirt.Graphic
  12. found = true
  13. end
  14. isinvisible = false
  15. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 20
  16. game.Players.LocalPlayer.Character.Archivable = true
  17. for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  18. if v.ClassName == "Part" then
  19. v.Transparency = 1
  20. end
  21. end
  22. for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  23. if v.ClassName == "Accessory" or v.ClassName == "Hat" then
  24. v:destroy()
  25. end
  26. end
  27. killi = false
  28. function reeeee(key)
  29. if key == "f" then
  30. if not reering then
  31. reering = true
  32. REEEEEEEE = Instance.new("Sound", workspace)
  33. REEEEEEEE.SoundId = "rbxassetid://429400881"
  34. REEEEEEEE.Volume = 8
  35. REEEEEEEE:Play()
  36. for i,v in pairs(game.Players:GetChildren()) do
  37. if v.Name == game.Players.LocalPlayer.Name then
  38. --nuthin.
  39. else
  40. v.Character.Humanoid.Health = v.Character.Humanoid.Health - math.random(45, 78)
  41. end
  42. end
  43. wait(8)
  44. reering = false
  45. end
  46. end
  47. end
  48. mouse.KeyDown:connect(reeeee)
  49. function kill(part)
  50. local humanoid = part.Parent:findFirstChild("Humanoid")
  51. if humanoid and not killi then
  52. killi = true
  53. for i,v in pairs(humanoid.Parent:GetChildren()) do
  54. if v.ClassName == "Part" then
  55. for i = 1,20 do
  56. wait()
  57. humanoid.Parent.Head.face.Transparency = humanoid.Parent.Head.face.Transparency + 0.05
  58. v.Transparency = v.Transparency + 0.05
  59. end
  60. end
  61. end
  62. killi = false
  63. humanoid.Health = 0
  64. end
  65. end
  66. game.Players.LocalPlayer.Character.Torso.Touched:connect(kill)
  67. game.Players.LocalPlayer.Character.Head.face.Transparency = 1
  68. game.Players.LocalPlayer.Character["Left Leg"].Transparency = 1
  69. game.Players.LocalPlayer.Character["Left Arm"].Transparency = 1
  70. game.Players.LocalPlayer.Character["Right Leg"].Transparency = 1
  71. game.Players.LocalPlayer.Character["Right Arm"].Transparency = 1
  72. game.Players.LocalPlayer.Character.Parent = workspace.Camera
  73. function isinvi(key)
  74. if key == "z" then
  75. isinvisible = not isinvisible
  76. end
  77. end
  78. mouse.KeyDown:connect(isinvi)
  79. while true do
  80. wait()
  81. cl = game.Players.LocalPlayer.Character:Clone()
  82. cl.Parent = workspace
  83. cl.Humanoid:destroy()
  84. for i,v in pairs(cl:GetChildren()) do
  85. if v.ClassName == "Part" then
  86. if v.Name == "HumanoidRootPart" then
  87. v.Transparency = 1
  88. v.CanCollide = false
  89. v.Anchored = true
  90. else
  91. v.CanCollide = false
  92. v.Transparency = 0.6
  93. v.Material = "Neon"
  94. v.Anchored = true
  95. end
  96. end
  97. end
  98. if found then
  99. shirt.Graphic = idd
  100. end
  101. for i,v in pairs(cl:GetChildren()) do
  102. if v.ClassName == "Accessory" or v.ClassName == "Hat" then
  103. v:destroy()
  104. end
  105. end
  106. for i,v in pairs(cl:GetChildren()) do
  107. if v.ClassName == "Part" then
  108. --nothin'
  109. else
  110. v:destroy()
  111. end
  112. end
  113. cl.Head.face.Transparency = 0.6
  114. if isinvisible then
  115. for i,v in pairs(cl:GetChildren()) do
  116. if v.ClassName == "Part" then
  117. v.Transparency = 1
  118. end
  119. end
  120. cl.Head.face.Transparency = 1
  121. if found then
  122. shirt.Graphic = 0
  123. end
  124. end
  125. cl["Left Arm"].CFrame = game.Players.LocalPlayer.Character["Left Arm"].CFrame
  126. cl["Right Arm"].CFrame = game.Players.LocalPlayer.Character["Right Arm"].CFrame
  127. cl["Left Leg"].CFrame = game.Players.LocalPlayer.Character["Left Leg"].CFrame
  128. cl["Right Leg"].CFrame = game.Players.LocalPlayer.Character["Right Leg"].CFrame
  129. if game.Players.LocalPlayer.Character.Humanoid.Health < 1 then
  130. game.Players.LocalPlayer.Character:destroy()
  131. end
  132. game.Debris:AddItem(cl,0.07)
  133. end
  134. --[[Psychopath's waifu
  135. I think ck is going to send me in hell...
  136. Genocider by Salvo_Starly.
  137. Credit to CKbackup's and idk..
  138. B
  139. U R
  140. N I N H
  141. E L
  142. L
  143. ]]--
  144. wait(1 / 60)
  145. Effects = { }
  146. local Player = game.Players.localPlayer
  147. local Character = Player.Character
  148. local Humanoid = Character.Humanoid
  149. local Mouse = Player:GetMouse()
  150. local LeftArm = Character["Left Arm"]
  151. local RightArm = Character["Right Arm"]
  152. local LeftLeg = Character["Left Leg"]
  153. local RightLeg = Character["Right Leg"]
  154. local Head = Character.Head
  155. local Torso = Character.Torso
  156. local Camera = game.Workspace.CurrentCamera
  157. local RootPart = Character.HumanoidRootPart
  158. local RootJoint = RootPart.RootJoint
  159. local attack = false
  160. local Anim = 'Idle'
  161. local attacktype = 1
  162. local delays = false
  163. local play = true
  164. local targetted = nil
  165. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  166. local velocity = RootPart.Velocity.y
  167. local sine = 0
  168. local change = 1
  169. local doe = 0
  170. local Create = LoadLibrary("RbxUtility").Create
  171. Humanoid.WalkSpeed = 8
  172. local m = Create("Model"){
  173. Parent = Character,
  174. Name = "WeaponModel",
  175. }
  176.  
  177. Humanoid.Animator.Parent = nil
  178. Character.Animate.Parent = nil
  179.  
  180. local newMotor = function(part0, part1, c0, c1)
  181. local w = Create('Motor'){
  182. Parent = part0,
  183. Part0 = part0,
  184. Part1 = part1,
  185. C0 = c0,
  186. C1 = c1,
  187. }
  188. return w
  189. end
  190.  
  191. function clerp(a, b, t)
  192. return a:lerp(b, t)
  193. end
  194.  
  195. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  196. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  197.  
  198. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  199. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  200. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  201. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  202. RootJoint.C1 = CFrame.new(0, 0, 0)
  203. RootJoint.C0 = CFrame.new(0, 0, 0)
  204. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  205. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  206.  
  207. local rarmc1 = RW.C1
  208. local larmc1 = LW.C1
  209. local rlegc1 = RH.C1
  210. local llegc1 = LH.C1
  211.  
  212. local resetc1 = false
  213.  
  214. function PlayAnimationFromTable(table, speed, bool)
  215. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  216. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  217. RW.C0 = clerp(RW.C0, table[3], speed)
  218. LW.C0 = clerp(LW.C0, table[4], speed)
  219. RH.C0 = clerp(RH.C0, table[5], speed)
  220. LH.C0 = clerp(LH.C0, table[6], speed)
  221. if bool == true then
  222. if resetc1 == false then
  223. resetc1 = true
  224. RootJoint.C1 = RootJoint.C1
  225. Torso.Neck.C1 = Torso.Neck.C1
  226. RW.C1 = rarmc1
  227. LW.C1 = larmc1
  228. RH.C1 = rlegc1
  229. LH.C1 = llegc1
  230. end
  231. end
  232. end
  233.  
  234. ArtificialHB = Create("BindableEvent", script){
  235. Parent = script,
  236. Name = "Heartbeat",
  237. }
  238.  
  239. script:WaitForChild("Heartbeat")
  240.  
  241. frame = 1 / 30
  242. tf = 0
  243. allowframeloss = false
  244. tossremainder = false
  245. lastframe = tick()
  246. script.Heartbeat:Fire()
  247.  
  248. game:GetService("RunService").Heartbeat:connect(function(s, p)
  249. tf = tf + s
  250. if tf >= frame then
  251. if allowframeloss then
  252. script.Heartbeat:Fire()
  253. lastframe = tick()
  254. else
  255. for i = 1, math.floor(tf / frame) do
  256. script.Heartbeat:Fire()
  257. end
  258. lastframe = tick()
  259. end
  260. if tossremainder then
  261. tf = 0
  262. else
  263. tf = tf - frame * math.floor(tf / frame)
  264. end
  265. end
  266. end)
  267.  
  268. function swait(num)
  269. if num == 0 or num == nil then
  270. ArtificialHB.Event:wait()
  271. else
  272. for i = 0, num do
  273. ArtificialHB.Event:wait()
  274. end
  275. end
  276. end
  277.  
  278. function RemoveOutlines(part)
  279. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  280. end
  281.  
  282. CFuncs = {
  283. ["Part"] = {
  284. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  285. local Part = Create("Part"){
  286. Parent = Parent,
  287. Reflectance = Reflectance,
  288. Transparency = Transparency,
  289. CanCollide = false,
  290. Locked = true,
  291. BrickColor = BrickColor.new(tostring(BColor)),
  292. Name = Name,
  293. Size = Size,
  294. Material = Material,
  295. }
  296. RemoveOutlines(Part)
  297. return Part
  298. end;
  299. };
  300.  
  301. ["Mesh"] = {
  302. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  303. local Msh = Create(Mesh){
  304. Parent = Part,
  305. Offset = OffSet,
  306. Scale = Scale,
  307. }
  308. if Mesh == "SpecialMesh" then
  309. Msh.MeshType = MeshType
  310. Msh.MeshId = MeshId
  311. end
  312. return Msh
  313. end;
  314. };
  315.  
  316. ["Mesh"] = {
  317. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  318. local Msh = Create(Mesh){
  319. Parent = Part,
  320. Offset = OffSet,
  321. Scale = Scale,
  322. }
  323. if Mesh == "SpecialMesh" then
  324. Msh.MeshType = MeshType
  325. Msh.MeshId = MeshId
  326. end
  327. return Msh
  328. end;
  329. };
  330.  
  331. ["Weld"] = {
  332. Create = function(Parent, Part0, Part1, C0, C1)
  333. local Weld = Create("Weld"){
  334. Parent = Parent,
  335. Part0 = Part0,
  336. Part1 = Part1,
  337. C0 = C0,
  338. C1 = C1,
  339. }
  340. return Weld
  341. end;
  342. };
  343.  
  344. ["Sound"] = {
  345. Create = function(id, par, vol, pit)
  346. coroutine.resume(coroutine.create(function()
  347. local S = Create("Sound"){
  348. Volume = vol,
  349. Pitch = pit or 1,
  350. SoundId = id,
  351. Parent = par or workspace,
  352. }
  353. wait()
  354. S:play()
  355. game:GetService("Debris"):AddItem(S, 6)
  356. end))
  357. end;
  358. };
  359.  
  360. ["ParticleEmitter"] = {
  361. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  362. local fp = Create("ParticleEmitter"){
  363. Parent = Parent,
  364. Color = ColorSequence.new(Color1, Color2),
  365. LightEmission = LightEmission,
  366. Size = Size,
  367. Texture = Texture,
  368. Transparency = Transparency,
  369. ZOffset = ZOffset,
  370. Acceleration = Accel,
  371. Drag = Drag,
  372. LockedToPart = LockedToPart,
  373. VelocityInheritance = VelocityInheritance,
  374. EmissionDirection = EmissionDirection,
  375. Enabled = Enabled,
  376. Lifetime = LifeTime,
  377. Rate = Rate,
  378. Rotation = Rotation,
  379. RotSpeed = RotSpeed,
  380. Speed = Speed,
  381. VelocitySpread = VelocitySpread,
  382. }
  383. return fp
  384. end;
  385. };
  386.  
  387. CreateTemplate = {
  388.  
  389. };
  390. }
  391.  
  392.  
  393.  
  394. New = function(Object, Parent, Name, Data)
  395. local Object = Instance.new(Object)
  396. for Index, Value in pairs(Data or {}) do
  397. Object[Index] = Value
  398. end
  399. Object.Parent = Parent
  400. Object.Name = Name
  401. return Object
  402. end
  403.  
  404.  
  405. ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Really Black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  406. Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  407. Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = Character.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  408.  
  409. Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  410. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  411. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  412. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  413. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  414. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  415. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  416. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  417. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  418. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  419. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  420. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  421. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  422. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  423. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  424. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  425. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  426. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  427. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  428. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  429. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  430. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  431. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  432. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Light blue"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  433. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  434. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  435. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  436. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  437. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  438. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Light blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  439. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  440. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  441. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  442. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  443. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  444. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  445. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  446. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  447. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  448. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  449. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  450. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  451. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  452. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  453. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  454. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  455. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  456. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  457. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  458. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  459. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  460. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  461. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  462. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  463. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Light blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  464. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  465. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  466. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  467. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  468. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  469. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new(""),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  470. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  471. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  472.  
  473. for _,v in pairs(m:children()) do
  474. if v:IsA("Part") then
  475. v.CanCollide = false
  476. end
  477. end
  478. if Character.Name == "Salvo_Starly" or Character.Name == "Player1" then
  479. for _,v in pairs(Character:children()) do
  480. if v:IsA("Accessory") then
  481. v:Remove()
  482. end
  483. end
  484. Handle = New("Part",m,"Handle",{CanCollide = false,BrickColor = BrickColor.new("Really Black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  485. Mesh = New("SpecialMesh",Handle,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  486. Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=146022204",})
  487. mot = New("Motor",Handle,"mot",{Part0 = Handle,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  488. Handle1 = New("Part",m,"Handle1",{CanCollide = false,BrickColor = BrickColor.new("Bright red"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  489. Mesh = New("SpecialMesh",Handle1,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  490. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  491. end
  492.  
  493.  
  494. function rayCast(Position, Direction, Range, Ignore)
  495. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  496. end
  497.  
  498. --[[FindNearestTorso = function(pos)
  499. local list = (game.Workspace:children())
  500. local torso = nil
  501. local dist = 1000
  502. local temp, human, temp2 = nil, nil, nil
  503. for x = 1, #list do
  504. temp2 = list[x]
  505. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  506. temp = temp2:findFirstChild("Torso")
  507. human = temp2:findFirstChild("Humanoid")
  508. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  509. local dohit = true
  510. if dohit == true then
  511. torso = temp
  512. dist = (temp.Position - pos).magnitude
  513. end
  514. end
  515. end
  516. end
  517. return torso, dist
  518. end]]
  519. function FindNearestTorso(Position, Distance, SinglePlayer)
  520. if SinglePlayer then
  521. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  522. end
  523. local List = {}
  524. for i, v in pairs(workspace:GetChildren()) do
  525. if v:IsA("Model") then
  526. if v:findFirstChild("Torso") then
  527. if v ~= Character then
  528. if (v.Torso.Position - Position).magnitude <= Distance then
  529. table.insert(List, v)
  530. end
  531. end
  532. end
  533. end
  534. end
  535. return List
  536. end
  537. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  538. if hit.Parent == nil then
  539. return
  540. end
  541. local h = hit.Parent:FindFirstChild("Humanoid")
  542. for _, v in pairs(hit.Parent:children()) do
  543. if v:IsA("Humanoid") then
  544. h = v
  545. end
  546. end
  547. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  548. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  549. if hit.Parent.DebounceHit.Value == true then
  550. return
  551. end
  552. end
  553. local c = Create("ObjectValue"){
  554. Name = "creator",
  555. Value = game:service("Players").LocalPlayer,
  556. Parent = h,
  557. }
  558. game:GetService("Debris"):AddItem(c, .5)
  559. if HitSound ~= nil and HitPitch ~= nil then
  560. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  561. end
  562. local Damage = math.random(minim, maxim)
  563. local blocked = false
  564. local block = hit.Parent:findFirstChild("Block")
  565. if block ~= nil then
  566. if block.className == "IntValue" then
  567. if block.Value > 0 then
  568. blocked = true
  569. block.Value = block.Value - 1
  570. print(block.Value)
  571. end
  572. end
  573. end
  574. if blocked == false then
  575. h.Health = h.Health - Damage
  576. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  577. else
  578. h.Health = h.Health - (Damage / 2)
  579. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  580. end
  581. if Type == "Knockdown" then
  582. local hum = hit.Parent.Humanoid
  583. hum.PlatformStand = true
  584. coroutine.resume(coroutine.create(function(HHumanoid)
  585. swait(1)
  586. HHumanoid.PlatformStand = false
  587. end), hum)
  588. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  589. local bodvol = Create("BodyVelocity"){
  590. velocity = angle * knockback,
  591. P = 5000,
  592. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  593. Parent = hit,
  594. }
  595. local rl = Create("BodyAngularVelocity"){
  596. P = 3000,
  597. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  598. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  599. Parent = hit,
  600. }
  601. game:GetService("Debris"):AddItem(bodvol, .5)
  602. game:GetService("Debris"):AddItem(rl, .5)
  603. elseif Type == "Normal" then
  604. local vp = Create("BodyVelocity"){
  605. P = 500,
  606. maxForce = Vector3.new(math.huge, 0, math.huge),
  607. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  608. }
  609. if knockback > 0 then
  610. vp.Parent = hit.Parent.Torso
  611. end
  612. game:GetService("Debris"):AddItem(vp, .5)
  613. elseif Type == "Up" then
  614. local bodyVelocity = Create("BodyVelocity"){
  615. velocity = Vector3.new(0, 20, 0),
  616. P = 5000,
  617. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  618. Parent = hit,
  619. }
  620. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  621. elseif Type == "DarkUp" then
  622. coroutine.resume(coroutine.create(function()
  623. for i = 0, 1, 0.1 do
  624. swait()
  625. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  626. end
  627. end))
  628. local bodyVelocity = Create("BodyVelocity"){
  629. velocity = Vector3.new(0, 20, 0),
  630. P = 5000,
  631. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  632. Parent = hit,
  633. }
  634. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  635. elseif Type == "Snare" then
  636. local bp = Create("BodyPosition"){
  637. P = 2000,
  638. D = 100,
  639. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  640. position = hit.Parent.Torso.Position,
  641. Parent = hit.Parent.Torso,
  642. }
  643. game:GetService("Debris"):AddItem(bp, 1)
  644. elseif Type == "Freeze" then
  645. local BodPos = Create("BodyPosition"){
  646. P = 50000,
  647. D = 1000,
  648. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  649. position = hit.Parent.Torso.Position,
  650. Parent = hit.Parent.Torso,
  651. }
  652. local BodGy = Create("BodyGyro") {
  653. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  654. P = 20e+003,
  655. Parent = hit.Parent.Torso,
  656. cframe = hit.Parent.Torso.CFrame,
  657. }
  658. hit.Parent.Torso.Anchored = true
  659. coroutine.resume(coroutine.create(function(Part)
  660. swait(1.5)
  661. Part.Anchored = false
  662. end), hit.Parent.Torso)
  663. game:GetService("Debris"):AddItem(BodPos, 3)
  664. game:GetService("Debris"):AddItem(BodGy, 3)
  665. end
  666. local debounce = Create("BoolValue"){
  667. Name = "DebounceHit",
  668. Parent = hit.Parent,
  669. Value = true,
  670. }
  671. game:GetService("Debris"):AddItem(debounce, Delay)
  672. c = Create("ObjectValue"){
  673. Name = "creator",
  674. Value = Player,
  675. Parent = h,
  676. }
  677. game:GetService("Debris"):AddItem(c, .5)
  678. end
  679. end
  680.  
  681. function ShowDamage(Pos, Text, Time, Color)
  682. local Rate = (1 / 30)
  683. local Pos = (Pos or Vector3.new(0, 0, 0))
  684. local Text = (Text or "")
  685. local Time = (Time or 2)
  686. local Color = (Color or Color3.new(1, 0, 1))
  687. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  688. EffectPart.Anchored = true
  689. local BillboardGui = Create("BillboardGui"){
  690. Size = UDim2.new(3, 0, 3, 0),
  691. Adornee = EffectPart,
  692. Parent = EffectPart,
  693. }
  694. local TextLabel = Create("TextLabel"){
  695. BackgroundTransparency = 1,
  696. Size = UDim2.new(1, 0, 1, 0),
  697. Text = Text,
  698. Font = "SciFi",
  699. TextColor3 = Color,
  700. TextScaled = true,
  701. Parent = BillboardGui,
  702. }
  703. game.Debris:AddItem(EffectPart, (Time))
  704. EffectPart.Parent = game:GetService("Workspace")
  705. delay(0, function()
  706. local Frames = (Time / Rate)
  707. for Frame = 1, Frames do
  708. wait(Rate)
  709. local Percent = (Frame / Frames)
  710. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  711. TextLabel.TextTransparency = Percent
  712. end
  713. if EffectPart and EffectPart.Parent then
  714. EffectPart:Destroy()
  715. end
  716. end)
  717. end
  718.  
  719. function dmg(dude)
  720. if dude.Name ~= Character then
  721. dude.Humanoid.PlatformStand = true
  722. local bgf = Instance.new("BodyGyro",dude.Head)
  723. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  724. local val = Instance.new("BoolValue",dude)
  725. val.Name = "IsHit"
  726. for i = 1, 6 do
  727. local blo = Instance.new("Part",game.Workspace)
  728. blo.Size = Vector3.new(.6,.2,.6)
  729. blo.Material = "SmoothPlastic"
  730. blo.BrickColor = BrickColor.new("Crimson")
  731. --blo.Position = dude.Head.Position
  732. blo.CFrame = dude.Head.CFrame
  733. game:GetService("Debris"):AddItem(blo,30)
  734. end
  735. local ds = coroutine.wrap(function()
  736. wait(.2)
  737. dude.Torso:BreakJoints()
  738. end)
  739. ds()
  740. end
  741. end
  742.  
  743. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  744. --local buddy
  745. for _, c in pairs(workspace:children()) do
  746. local hum = c:findFirstChild("Humanoid")
  747. if hum ~= nil then
  748. local head = c:findFirstChild("Torso")
  749. if head ~= nil then
  750. local targ = head.Position - Part.Position
  751. local mag = targ.magnitude
  752. if mag <= Magnitude and c.Name ~= Player.Name then
  753. if c.Name ~= Character then
  754. if c.Name ~= "rickyro26" then
  755. local asd = Instance.new("ParticleEmitter",c.Torso)
  756. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  757. asd.LightEmission = .1
  758. asd.Size = NumberSequence.new(0.2)
  759. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  760. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  761. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  762. asd.Transparency = bbb
  763. asd.Size = aaa
  764. asd.ZOffset = .9
  765. asd.Acceleration = Vector3.new(0, -5, 0)
  766. asd.LockedToPart = false
  767. asd.EmissionDirection = "Back"
  768. asd.Lifetime = NumberRange.new(1, 2)
  769. asd.Rate = 1000
  770. asd.Rotation = NumberRange.new(-100, 100)
  771. asd.RotSpeed = NumberRange.new(-100, 100)
  772. asd.Speed = NumberRange.new(6)
  773. asd.VelocitySpread = 10000
  774. asd.Enabled=true
  775. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  776. dmg(c)
  777. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
  778. coroutine.wrap(function()
  779. wait(.2)
  780. asd.Enabled = false
  781. wait(2)
  782. asd:Remove()
  783. end)()
  784. else
  785. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))
  786. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  787.  
  788. end
  789. end
  790. end
  791. end
  792. end
  793. end
  794. end
  795. EffectModel = Create("Model"){
  796. Parent = Character,
  797. Name = "Effects",
  798. }
  799.  
  800. Effects = {
  801. Block = {
  802. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  803. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  804. prt.Anchored = true
  805. prt.CFrame = cframe
  806. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  807. game:GetService("Debris"):AddItem(prt, 10)
  808. if Type == 1 or Type == nil then
  809. table.insert(Effects, {
  810. prt,
  811. "Block1",
  812. delay,
  813. x3,
  814. y3,
  815. z3,
  816. msh
  817. })
  818. elseif Type == 2 then
  819. table.insert(Effects, {
  820. prt,
  821. "Block2",
  822. delay,
  823. x3,
  824. y3,
  825. z3,
  826. msh
  827. })
  828. end
  829. end;
  830. };
  831.  
  832. Cylinder = {
  833. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  834. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  835. prt.Anchored = true
  836. prt.CFrame = cframe
  837. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  838. game:GetService("Debris"):AddItem(prt, 10)
  839. table.insert(Effects, {
  840. prt,
  841. "Cylinder",
  842. delay,
  843. x3,
  844. y3,
  845. z3,
  846. msh
  847. })
  848. end;
  849. };
  850. Head = {
  851. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  852. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  853. prt.Anchored = true
  854. prt.CFrame = cframe
  855. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  856. game:GetService("Debris"):AddItem(prt, 10)
  857. table.insert(Effects, {
  858. prt,
  859. "Cylinder",
  860. delay,
  861. x3,
  862. y3,
  863. z3,
  864. msh
  865. })
  866. end;
  867. };
  868.  
  869. Sphere = {
  870. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  871. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  872. prt.Anchored = true
  873. prt.CFrame = cframe
  874. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  875. game:GetService("Debris"):AddItem(prt, 10)
  876. table.insert(Effects, {
  877. prt,
  878. "Cylinder",
  879. delay,
  880. x3,
  881. y3,
  882. z3,
  883. msh
  884. })
  885. end;
  886. };
  887.  
  888. Elect = {
  889. Create = function(cff, x, y, z)
  890. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  891. prt.Anchored = true
  892. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  893. prt.CFrame = CFrame.new(prt.Position)
  894. game:GetService("Debris"):AddItem(prt, 2)
  895. local xval = math.random() / 2
  896. local yval = math.random() / 2
  897. local zval = math.random() / 2
  898. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  899. table.insert(Effects, {
  900. prt,
  901. "Elec",
  902. 0.1,
  903. x,
  904. y,
  905. z,
  906. xval,
  907. yval,
  908. zval
  909. })
  910. end;
  911.  
  912. };
  913.  
  914. Ring = {
  915. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  916. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  917. prt.Anchored = true
  918. prt.CFrame = cframe
  919. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  920. game:GetService("Debris"):AddItem(prt, 10)
  921. table.insert(Effects, {
  922. prt,
  923. "Cylinder",
  924. delay,
  925. x3,
  926. y3,
  927. z3,
  928. msh
  929. })
  930. end;
  931. };
  932.  
  933.  
  934. Wave = {
  935. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  936. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  937. prt.Anchored = true
  938. prt.CFrame = cframe
  939. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  940. game:GetService("Debris"):AddItem(prt, 10)
  941. table.insert(Effects, {
  942. prt,
  943. "Cylinder",
  944. delay,
  945. x3,
  946. y3,
  947. z3,
  948. msh
  949. })
  950. end;
  951. };
  952.  
  953. Break = {
  954. Create = function(brickcolor, cframe, x1, y1, z1)
  955. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  956. prt.Anchored = true
  957. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  958. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  959. local num = math.random(10, 50) / 1000
  960. game:GetService("Debris"):AddItem(prt, 10)
  961. table.insert(Effects, {
  962. prt,
  963. "Shatter",
  964. num,
  965. prt.CFrame,
  966. math.random() - math.random(),
  967. 0,
  968. math.random(50, 100) / 100
  969. })
  970. end;
  971. };
  972.  
  973. Fire = {
  974. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  975. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  976. prt.Anchored = true
  977. prt.CFrame = cframe
  978. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  979. game:GetService("Debris"):AddItem(prt, 10)
  980. table.insert(Effects, {
  981. prt,
  982. "Fire",
  983. delay,
  984. 1,
  985. 1,
  986. 1,
  987. msh
  988. })
  989. end;
  990. };
  991.  
  992. FireWave = {
  993. Create = function(brickcolor, cframe, x1, y1, z1)
  994. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  995. prt.Anchored = true
  996. prt.CFrame = cframe
  997. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  998. local d = Create("Decal"){
  999. Parent = prt,
  1000. Texture = "rbxassetid://26356434",
  1001. Face = "Top",
  1002. }
  1003. local d = Create("Decal"){
  1004. Parent = prt,
  1005. Texture = "rbxassetid://26356434",
  1006. Face = "Bottom",
  1007. }
  1008. game:GetService("Debris"):AddItem(prt, 10)
  1009. table.insert(Effects, {
  1010. prt,
  1011. "FireWave",
  1012. 1,
  1013. 30,
  1014. math.random(400, 600) / 100,
  1015. msh
  1016. })
  1017. end;
  1018. };
  1019.  
  1020. Lightning = {
  1021. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1022. local magz = (p0 - p1).magnitude
  1023. local curpos = p0
  1024. local trz = {
  1025. -ofs,
  1026. ofs
  1027. }
  1028. for i = 1, tym do
  1029. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1030. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1031. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1032. li.Material = "Neon"
  1033. if tym == i then
  1034. local magz2 = (curpos - p1).magnitude
  1035. li.Size = Vector3.new(th, th, magz2)
  1036. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1037. table.insert(Effects, {
  1038. li,
  1039. "Disappear",
  1040. last
  1041. })
  1042. else
  1043. do
  1044. do
  1045. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1046. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1047. game.Debris:AddItem(li, 10)
  1048. table.insert(Effects, {
  1049. li,
  1050. "Disappear",
  1051. last
  1052. })
  1053. end
  1054. end
  1055. end
  1056. end
  1057. end
  1058. };
  1059.  
  1060. EffectTemplate = {
  1061.  
  1062. };
  1063. }
  1064.  
  1065. function chatfunc(text)
  1066. local chat = coroutine.wrap(function()
  1067. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  1068. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1069. end
  1070. local naeeym2 = Instance.new("BillboardGui",Character)
  1071. naeeym2.Size = UDim2.new(0,100,0,40)
  1072. naeeym2.StudsOffset = Vector3.new(0,3,0)
  1073. naeeym2.Adornee = Character.Head
  1074. naeeym2.Name = "TalkingBillBoard"
  1075. local tecks2 = Instance.new("TextLabel",naeeym2)
  1076. tecks2.BackgroundTransparency = 1
  1077. tecks2.BorderSizePixel = 0
  1078. tecks2.Text = ""
  1079. tecks2.Font = "Fantasy"
  1080. tecks2.TextSize = 30
  1081. tecks2.TextStrokeTransparency = 0
  1082. tecks2.TextColor3 = Color3.new(.6,0,0)
  1083. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  1084. tecks2.Size = UDim2.new(1,0,0.5,0)
  1085. local tecks3 = Instance.new("TextLabel",naeeym2)
  1086. tecks3.BackgroundTransparency = 1
  1087. tecks3.BorderSizePixel = 0
  1088. tecks3.Text = ""
  1089. tecks3.Font = "Fantasy"
  1090. tecks3.TextSize = 30
  1091. tecks3.TextStrokeTransparency = 0
  1092. tecks3.TextColor3 = Color3.new(.6,0,0)
  1093. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  1094. tecks3.Size = UDim2.new(1,0,0.5,0)
  1095. for i = 1,string.len(text),1 do
  1096. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=879938225", Character, .6, .8)
  1097. tecks2.Text = string.sub(text,1,i)
  1098. tecks3.Text = string.sub(text,1,i)
  1099. wait(0.01)
  1100. end
  1101. wait(2)
  1102. for i = 1, 50 do
  1103. swait()
  1104. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1105. tecks2.Rotation = tecks2.Rotation - .8
  1106. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1107. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1108. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1109. tecks3.Rotation = tecks2.Rotation + .8
  1110. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1111. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1112. end
  1113. naeeym2:Destroy()
  1114. end)
  1115. chat()
  1116. end
  1117. function onChatted(msg)
  1118. chatfunc(msg)
  1119. end
  1120. Player.Chatted:connect(onChatted)
  1121.  
  1122. abss = Instance.new("BillboardGui",Character)
  1123. abss.Size = UDim2.new(10,0,10,0)
  1124. abss.Enabled = false
  1125. imgl = Instance.new("ImageLabel",abss)
  1126. imgl.Position = UDim2.new(0,0,0,0)
  1127. imgl.Size = UDim2.new(1,0,1,0)
  1128. imgl.Image = "rbxassetid://711463989"
  1129. imgl.BackgroundTransparency = 1
  1130. imgl.ImageColor3 = Color3.new(.9,0,0)
  1131. img2 = Instance.new("ImageLabel",abss)
  1132. img2.Position = UDim2.new(0,0,0,0)
  1133. img2.Size = UDim2.new(1,0,1,0)
  1134. img2.Image = "rbxassetid://711463989"
  1135. img2.BackgroundTransparency = 1
  1136. img2.ImageColor3 = Color3.new(.9,0,0)
  1137.  
  1138.  
  1139. function attackone()
  1140. attack = true
  1141. Humanoid.WalkSpeed = 0
  1142. if targetted.Name ~= "rickyro26" then
  1143. local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  1144. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1145. partasdeff.LightEmission = .1
  1146. partasdeff.Size = NumberSequence.new(0.2)
  1147. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1148. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1149. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1150. partasdeff.Transparency = bbb
  1151. partasdeff.Size = aaa
  1152. partasdeff.ZOffset = .9
  1153. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1154. partasdeff.LockedToPart = false
  1155. partasdeff.EmissionDirection = "Back"
  1156. partasdeff.Lifetime = NumberRange.new(1, 2)
  1157. partasdeff.Rate = 1000
  1158. partasdeff.Rotation = NumberRange.new(-100, 100)
  1159. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1160. partasdeff.Speed = NumberRange.new(6)
  1161. partasdeff.VelocitySpread = 10000
  1162. partasdeff.Enabled=false
  1163. for i = 0, 3, 0.1 do
  1164. swait()
  1165. PlayAnimationFromTable({
  1166. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1167. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1168. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1169. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1170. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1171. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1172. }, .1, false)
  1173. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1174. end
  1175. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1176. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1177. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=879938225", Character, 1, .5)
  1178. dmg(targetted)
  1179. partasdeff.Enabled=true
  1180. for i = 0, 1, 0.1 do
  1181. swait()
  1182. PlayAnimationFromTable({
  1183. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1184. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1185. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1186. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1187. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1188. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1189. }, .3, false)
  1190. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1191. end
  1192. partasdeff.Enabled=false
  1193. for i = 0, 2, 0.1 do
  1194. swait()
  1195. PlayAnimationFromTable({
  1196. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1197. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1198. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1199. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1200. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1201. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1202. }, .3, false)
  1203. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1204. end
  1205. coroutine.wrap(function()
  1206. wait(2)
  1207. partasdeff:Remove()
  1208. end)()
  1209. else
  1210. sel = math.random(1,3)
  1211. if sel == 1 then
  1212. chatfunc("...")
  1213. elseif sel == 2 then
  1214. chatfunc("No...")
  1215. elseif sel == 3 then
  1216. chatfunc("I can't do that...")
  1217. end
  1218. for i = 0, 5, 0.1 do
  1219. swait()
  1220. PlayAnimationFromTable({
  1221. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1222. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1223. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1224. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1225. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1226. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1227. }, .3, false)
  1228. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1229. end
  1230. end
  1231. Humanoid.WalkSpeed = 8
  1232. attack = false
  1233. end
  1234. local Grabbed = false
  1235.  
  1236. function hedshoot()
  1237. attack = true
  1238.  
  1239. --local GGyro = Instance.new("BodyPosition")
  1240. local grab = nil
  1241. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1242. if v:FindFirstChild('Torso') then
  1243. Grabbed = true
  1244. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=260430060", v.Torso, 1, .8)
  1245. grab = v
  1246. end
  1247. end
  1248. Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1249. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=200632211", RootPart, 1.5, .5)
  1250. for i = 0, 1, 0.1 do
  1251. swait()
  1252. if Grabbed == true then
  1253. grab.Humanoid.PlatformStand = true
  1254. --GGyro.position = Partss.Position
  1255. --GGyro.Parent = grab.Head
  1256. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1257. end
  1258. PlayAnimationFromTable({
  1259. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1260. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1261. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1262. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1263. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1264. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1265. }, .3, false)
  1266. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1267.  
  1268. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1269. end
  1270. if Grabbed == true then
  1271. Humanoid.WalkSpeed = 0
  1272. for i = 0, 2, 0.1 do
  1273. swait()
  1274. if Grabbed == true then
  1275. grab.Humanoid.PlatformStand = true
  1276. --GGyro.position = Partss.Position
  1277. --GGyro.Parent = grab.Head
  1278. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1279. end
  1280. PlayAnimationFromTable({
  1281. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1282. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1283. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1284. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1285. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1286. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1287. }, .3, false)
  1288. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1289. end
  1290. if grab.Name ~= "rickyro26" then
  1291. local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  1292. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1293. partasdeff.LightEmission = .1
  1294. partasdeff.Size = NumberSequence.new(0.2)
  1295. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1296. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1297. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1298. partasdeff.Transparency = bbb
  1299. partasdeff.Size = aaa
  1300. partasdeff.ZOffset = .9
  1301. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1302. partasdeff.LockedToPart = false
  1303. partasdeff.EmissionDirection = "Back"
  1304. partasdeff.Lifetime = NumberRange.new(1, 2)
  1305. partasdeff.Rate = 1000
  1306. partasdeff.Rotation = NumberRange.new(-100, 100)
  1307. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1308. partasdeff.Speed = NumberRange.new(10)
  1309. partasdeff.VelocitySpread = 20
  1310. partasdeff.Enabled=false
  1311. sel = math.random(1,3)
  1312. if sel == 1 then
  1313. chatfunc("Too weak.")
  1314. elseif sel == 2 then
  1315. chatfunc("you shouldnt had messed with me.")
  1316. elseif sel == 3 then
  1317. chatfunc("usless.")
  1318. end
  1319. for i = 0, 2, 0.1 do
  1320. swait()
  1321. if Grabbed == true then
  1322. grab.Humanoid.PlatformStand = true
  1323. --GGyro.position = Partss.Position
  1324. --GGyro.Parent = grab.Head
  1325. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1326. end
  1327. PlayAnimationFromTable({
  1328. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1329. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1330. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1331. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1332. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1333. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1334. }, .1, false)
  1335. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1336. end
  1337. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1338. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1339. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=879938225", Character, 1, .5)
  1340. dmg(grab)
  1341. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1342. partasdeff.Enabled=true
  1343. for i = 0, 1, 0.1 do
  1344. swait()
  1345. PlayAnimationFromTable({
  1346. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1347. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1348. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1349. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1350. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1351. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1352. }, .3, false)
  1353. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1354. end
  1355. partasdeff.Enabled=false
  1356. for i = 0, 2.5, 0.1 do
  1357. swait()
  1358. PlayAnimationFromTable({
  1359. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1360. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1361. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1362. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1363. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1364. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1365. }, .2, false)
  1366. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1367. end
  1368. coroutine.wrap(function()
  1369. wait(2)
  1370. partasdeff:Remove()
  1371. end)()
  1372. else
  1373. grab.Humanoid.PlatformStand = false
  1374. for i = 0, 3, 0.1 do
  1375. swait()
  1376. PlayAnimationFromTable({
  1377. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1378. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1379. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1380. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1381. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1382. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1383. }, .1, false)
  1384. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1385. end
  1386. sel = math.random(1,3)
  1387. if sel == 1 then
  1388. chatfunc("I'm so silly...")
  1389. elseif sel == 2 then
  1390. chatfunc("What am i doing...")
  1391. elseif sel == 3 then
  1392. chatfunc("I can't...")
  1393. end
  1394. for i = 0, 5, 0.1 do
  1395. swait()
  1396. PlayAnimationFromTable({
  1397. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1398. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1399. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1400. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1401. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1402. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1403. }, .3, false)
  1404. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1405. end
  1406. end
  1407. end
  1408. --GGyro.Parent = nil
  1409. attack = false
  1410. Grabbed = false
  1411. Humanoid.WalkSpeed = 8
  1412.  
  1413. end
  1414. function moarblood()
  1415. attack = true
  1416. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521656", Character, 1, .8)
  1417. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  1418. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1419. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1420. wait(.5)
  1421. for i = 0, 1.2, 0.1 do
  1422. swait()
  1423. PlayAnimationFromTable({
  1424. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1425. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1426. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1427. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1428. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1429. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1430. }, .2, false)
  1431. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1432. end
  1433. if targetted.Name ~= "rickyro26" then
  1434. local grab = nil
  1435. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1436. if v:FindFirstChild('Head') then
  1437. Grabbed = true
  1438. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=260430060", v.Head, 1, .8)
  1439. grab = v
  1440. end
  1441. end
  1442. Humanoid.WalkSpeed = 0
  1443. for i = 0, 2, 0.1 do
  1444. swait()
  1445. if Grabbed == true then
  1446. grab.Humanoid.PlatformStand = true
  1447. --GGyro.position = Partss.Position
  1448. --GGyro.Parent = grab.Head
  1449. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1450. end
  1451. PlayAnimationFromTable({
  1452. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1453. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1454. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1455. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1456. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1457. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1458. }, .25, false)
  1459. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1460. end
  1461. if Grabbed == true then
  1462. sel = math.random(1,3)
  1463. if sel == 1 then
  1464. chatfunc("No regret?")
  1465. elseif sel == 2 then
  1466. chatfunc("Too easy.")
  1467. elseif sel == 3 then
  1468. chatfunc("Can't struggle?")
  1469. end
  1470. local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1471. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1472. partasdeff.LightEmission = .1
  1473. partasdeff.Size = NumberSequence.new(0.2)
  1474. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1475. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1476. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1477. partasdeff.Transparency = bbb
  1478. partasdeff.Size = aaa
  1479. partasdeff.ZOffset = .9
  1480. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1481. partasdeff.LockedToPart = false
  1482. partasdeff.EmissionDirection = "Back"
  1483. partasdeff.Lifetime = NumberRange.new(1, 2)
  1484. partasdeff.Rate = 1000
  1485. partasdeff.Rotation = NumberRange.new(-100, 100)
  1486. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1487. partasdeff.Speed = NumberRange.new(6)
  1488. partasdeff.VelocitySpread = 10000
  1489. partasdeff.Enabled=false
  1490. for i = 0, 3, 0.1 do
  1491. swait()
  1492. if Grabbed == true then
  1493. grab.Humanoid.PlatformStand = true
  1494. --GGyro.position = Partss.Position
  1495. --GGyro.Parent = grab.Head
  1496. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1497. end
  1498. PlayAnimationFromTable({
  1499. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1500. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1501. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1502. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1503. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1504. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1505. }, .1, false)
  1506. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1507. end
  1508. partasdeff.Enabled=true
  1509. grab.Torso.Transparency = 1
  1510. dmg(grab)
  1511. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", grab.Head, .8, .8)
  1512. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082327", grab.Head, 1, .7)
  1513.  
  1514. coroutine.wrap(function()
  1515. wait(.4)
  1516. partasdeff.Enabled=false
  1517. end)()
  1518. for i = 0, 3.5, 0.1 do
  1519. swait()
  1520. PlayAnimationFromTable({
  1521. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1522. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1523. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1524. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1525. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1526. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1527. }, .3, false)
  1528. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1529. end
  1530. end
  1531. else
  1532. Humanoid.WalkSpeed = 0
  1533. for i = 0, 3, 0.1 do
  1534. swait()
  1535. PlayAnimationFromTable({
  1536. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1537. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1538. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1539. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1540. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1541. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1542. }, .2, false)
  1543. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1544. end
  1545. sel = math.random(1,3)
  1546. if sel == 1 then
  1547. chatfunc("Aahhh...")
  1548. elseif sel == 2 then
  1549. chatfunc("Oh Sugarie, I thought you're enemy...")
  1550. elseif sel == 3 then
  1551. chatfunc("Sigh...")
  1552. end
  1553. for i = 0, 5, 0.1 do
  1554. swait()
  1555. PlayAnimationFromTable({
  1556. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1557. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1558. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1559. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1560. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1561. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1562. }, .3, false)
  1563. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1564. end
  1565. end
  1566. attack = false
  1567. Grabbed = false
  1568. k:Remove()
  1569. Humanoid.WalkSpeed = 8
  1570. end
  1571.  
  1572. function painlessrain()
  1573. attack = true
  1574. Humanoid.WalkSpeed = 0
  1575. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1576.  
  1577. coroutine.wrap(function()
  1578. for i = 0, 4 do
  1579. wait(.2)
  1580. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=199145095", RootPart, 1, 1.3)
  1581. end
  1582. end)()
  1583. for i = 0, 4, 0.1 do
  1584. swait()
  1585. PlayAnimationFromTable({
  1586. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1587. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1588. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1589. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1590. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1591. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1592. }, .07, false)
  1593. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1594. end
  1595. for i = 0, 1.5, 0.1 do
  1596. swait()
  1597. PlayAnimationFromTable({
  1598. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1599. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1600. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1601. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1602. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1603. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1604. }, .2, false)
  1605. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1606. end
  1607. for i = 0, 3 do
  1608. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1609. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1610. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=879938225", Character, 1, .5)
  1611. for i = 0, .5, 0.1 do
  1612. swait()
  1613. PlayAnimationFromTable({
  1614. CFrame.new(0.160087422, -3.66470256e-23, -0.0753137618, 0.15316838, 2.95750466e-22, 0.988200247, 9.50818972e-23, 1, -3.14019425e-22, -0.988200247, 1.42057819e-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1615. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1616. CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1617. CFrame.new(-1.53188026, 0.0735908896, 2.69562906e-06, 0.978447855, 0.206495479, 2.48849392e-06, -0.206495419, 0.978447556, -1.05270137e-05, -4.61935997e-06, 9.78633761e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1618. CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1619. CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1620. }, .3, false)
  1621. moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183e-05, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1622. end
  1623. for i = 0, .5, 0.1 do
  1624. swait()
  1625. PlayAnimationFromTable({
  1626. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1627. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1628. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1629. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1630. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1631. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1632. }, .3, false)
  1633. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1634. end
  1635. end
  1636. attack = false
  1637. Humanoid.WalkSpeed = 8
  1638. wait(.4)
  1639. for i = 0, 8 do
  1640. wait(.2)
  1641. mdmg(ref1, 3)
  1642. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, .7)
  1643. ref1.Position = Mouse.hit.p
  1644. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1645. Effects.Cylinder.Create(BrickColor.new("Deep orange"), ref1.CFrame, .5, 9999, .5, 0.5, 0, 0.5, 0.07)
  1646. end
  1647. ref1:Remove()
  1648. end
  1649.  
  1650. function TargetSelect(person)
  1651. local dd=coroutine.wrap(function()
  1652. if targetted ~= person then
  1653. targetted = person
  1654. img2.Size = UDim2.new(1,0,1,0)
  1655. img2.ImageTransparency = 0
  1656. img2.Position = UDim2.new(0,0,0,0)
  1657. for i = 0, 2, 0.1 do
  1658. swait()
  1659. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1660. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1661. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1662. end
  1663. end
  1664. end)
  1665. dd()
  1666. end
  1667.  
  1668. function LockOn()
  1669. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1670. TargetSelect(Mouse.Target.Parent)
  1671. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, .8)
  1672. end
  1673. end
  1674.  
  1675.  
  1676. function ofmoosic() -- 2 lazi hoh
  1677. delays = true
  1678. while wait() and kkk and kkk.Volume >= 0.02 do
  1679. kkk.Volume = kkk.Volume - 0.05
  1680. end
  1681. wait(0.1)
  1682. kkk.Pitch = 0
  1683. kkk.PlaybackSpeed = 0
  1684. play = false
  1685. delays = false
  1686. end
  1687. function onmoosic()
  1688. delays = true
  1689. kkk.Pitch = .6
  1690. kkk.PlaybackSpeed = .6
  1691. while wait() and kkk and kkk.Volume <= 1.5 do
  1692. kkk.Volume = kkk.Volume + 0.05
  1693. end
  1694. wait(0.1)
  1695. play = true
  1696. delays = false
  1697. end
  1698. Mouse.Button1Down:connect(function()
  1699. if attack == false and targetted ~= nil then
  1700. attackone()
  1701. end
  1702. end)
  1703.  
  1704. Mouse.KeyDown:connect(function(k)
  1705. k = k:lower()
  1706. if attack == false and k == 'q' then
  1707. LockOn()
  1708. end
  1709. if k == 'z' and attack == false then
  1710. hedshoot()
  1711. elseif k == 'x' and attack == false and targetted ~= nil then
  1712. moarblood()
  1713. elseif k == 'c' and attack == false then
  1714. painlessrain()
  1715. elseif k == 'g' and delays == false and Character.Name == "Salvo_Starly" then
  1716. delays = true
  1717. chatfunc("Hey Sugarie...")
  1718. wait(2)
  1719. chatfunc("I want to tell you...")
  1720. wait(3)
  1721. chatfunc("Be my...")
  1722. wait(1)
  1723. chatfunc("Sacri-")
  1724. wait(.5)
  1725. chatfunc("I mean...")
  1726. wait(1)
  1727. chatfunc("Friend, Okay...?")
  1728. delays = false
  1729. elseif k == 'm' and play == true and delays == false then
  1730. ofmoosic()
  1731. elseif k == 'm' and play == false and delays == false then
  1732. onmoosic()
  1733. end
  1734. end)
  1735.  
  1736. kkk = Instance.new("Sound",Character)
  1737. kkk.Volume = 1.5
  1738. kkk.PlaybackSpeed = 1
  1739. kkk.Pitch = .6
  1740. kkk.SoundId = "rbxassetid://583415095"
  1741. kkk:Play()
  1742. kkk.Name = "a"
  1743. kkk.Looped = true
  1744.  
  1745.  
  1746. coroutine.wrap(function()
  1747. while true do
  1748. swait()
  1749. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  1750. if v:IsA("Part") then
  1751. v.Anchored = false
  1752. end
  1753. end
  1754. for i, v in pairs(Character:GetChildren()) do
  1755. if v:IsA("Part") then
  1756. v.Anchored = false
  1757. elseif v:IsA("Accessory") then
  1758. v.Handle.Anchored = false
  1759. end
  1760. end
  1761. end
  1762. end)()
  1763. coroutine.wrap(function()
  1764. while 1 do
  1765. swait()
  1766. if doe <= 360 then
  1767. doe = doe + 2
  1768. else
  1769. doe = 0
  1770. end
  1771. end
  1772. end)()
  1773. while true do
  1774. swait()
  1775. for i, v in pairs(Character:GetChildren()) do
  1776. if v:IsA("Part") then
  1777. v.Material = "SmoothPlastic"
  1778. elseif v:IsA("Accessory") then
  1779. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1780. end
  1781. end
  1782. while true do
  1783. swait()
  1784. Character.Humanoid.MaxHealth = math.huge
  1785. Character.Humanoid.Health = math.huge
  1786. imgl.Rotation = imgl.Rotation + 3
  1787. img2.Rotation = img2.Rotation + 3
  1788. if targetted ~= nil then
  1789. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1790. abss.Enabled = true
  1791. elseif targetted == nil then
  1792. abss.Adornee = nil
  1793. abss.Enabled = false
  1794. end
  1795.  
  1796. while true and imgl.Rotation >= 360 do
  1797. imgl.Rotation = 0
  1798. img2.Rotation = 0
  1799. end
  1800. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1801. velocity = RootPart.Velocity.y
  1802. sine = sine + change
  1803. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1804. if RootPart.Velocity.y > 1 and hit == nil then
  1805. Anim = "Jump"
  1806. if attack == false then
  1807. PlayAnimationFromTable({
  1808. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1809. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1810. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1811. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1812. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1813. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1814. }, .3, false)
  1815. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1816. end
  1817. elseif RootPart.Velocity.y < -1 and hit == nil then
  1818. Anim = "Fall"
  1819. if attack == false then
  1820. PlayAnimationFromTable({
  1821. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1822. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1823. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1824. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1825. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1826. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1827. }, .3, false)
  1828. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1829. end
  1830. elseif Torsovelocity < 1 and hit ~= nil then
  1831. Anim = "Idle"
  1832. if attack == false then
  1833. change = 1
  1834. PlayAnimationFromTable({
  1835. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1836. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  1837. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1838. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1839. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1840. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1841. }, .3, false)
  1842. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1843. end
  1844. elseif Torsovelocity > 2 and hit ~= nil then
  1845. Anim = "Walk"
  1846. if attack == false then
  1847. PlayAnimationFromTable({
  1848. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1849. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1850. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1851. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1852. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1853. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1854. }, .3, false)
  1855. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1856. end
  1857. end
  1858. if 0 < #Effects then
  1859. for e = 1, #Effects do
  1860. if Effects[e] ~= nil then
  1861. local Thing = Effects[e]
  1862. if Thing ~= nil then
  1863. local Part = Thing[1]
  1864. local Mode = Thing[2]
  1865. local Delay = Thing[3]
  1866. local IncX = Thing[4]
  1867. local IncY = Thing[5]
  1868. local IncZ = Thing[6]
  1869. if Thing[2] == "Shoot" then
  1870. local Look = Thing[1]
  1871. local move = 30
  1872. if Thing[8] == 3 then
  1873. move = 10
  1874. end
  1875. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1876. if Thing[10] ~= nil then
  1877. da = pos
  1878. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1879. cfa = CFrame.new(Thing[4], pos)
  1880. tehCF = cfa:lerp(cf2, 0.2)
  1881. Thing[1] = tehCF.lookVector
  1882. end
  1883. local mag = (Thing[4] - pos).magnitude
  1884. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1885. if Thing[8] == 2 then
  1886. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1887. end
  1888. Thing[4] = Thing[4] + Look * move
  1889. Thing[3] = Thing[3] - 1
  1890. if 2 < Thing[5] then
  1891. Thing[5] = Thing[5] - 0.3
  1892. Thing[6] = Thing[6] - 0.3
  1893. end
  1894. if hit ~= nil then
  1895. Thing[3] = 0
  1896. if Thing[8] == 1 or Thing[8] == 3 then
  1897. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1898. else
  1899. if Thing[8] == 2 then
  1900. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1901. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  1902. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1903. ref.Anchored = true
  1904. ref.CFrame = CFrame.new(pos)
  1905. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  1906. game:GetService("Debris"):AddItem(ref, 0.2)
  1907. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  1908. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  1909. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  1910. end
  1911. end
  1912. end
  1913. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1914. ref.Anchored = true
  1915. ref.CFrame = CFrame.new(pos)
  1916. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  1917. game:GetService("Debris"):AddItem(ref, 1)
  1918. end
  1919. if Thing[3] <= 0 then
  1920. table.remove(Effects, e)
  1921. end
  1922. end
  1923. do
  1924. do
  1925. if Thing[2] == "FireWave" then
  1926. if Thing[3] <= Thing[4] then
  1927. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  1928. Thing[3] = Thing[3] + 1
  1929. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  1930. else
  1931. Part.Parent = nil
  1932. table.remove(Effects, e)
  1933. end
  1934. end
  1935. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  1936. if Thing[1].Transparency <= 1 then
  1937. if Thing[2] == "Block1" then
  1938. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1939. Mesh = Thing[7]
  1940. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1941. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1942. else
  1943. if Thing[2] == "Block2" then
  1944. Thing[1].CFrame = Thing[1].CFrame
  1945. Mesh = Thing[7]
  1946. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1947. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1948. else
  1949. if Thing[2] == "Fire" then
  1950. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  1951. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1952. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1953. else
  1954. if Thing[2] == "Cylinder" then
  1955. Mesh = Thing[7]
  1956. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1957. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1958. else
  1959. if Thing[2] == "Blood" then
  1960. Mesh = Thing[7]
  1961. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  1962. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1963. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1964. else
  1965. if Thing[2] == "Elec" then
  1966. Mesh = Thing[10]
  1967. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1968. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1969. else
  1970. if Thing[2] == "Disappear" then
  1971. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1972. else
  1973. if Thing[2] == "Shatter" then
  1974. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1975. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1976. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1977. Thing[6] = Thing[6] + Thing[5]
  1978. end
  1979. end
  1980. end
  1981. end
  1982. end
  1983. end
  1984. end
  1985. end
  1986. else
  1987. Part.Parent = nil
  1988. table.remove(Effects, e)
  1989. end
  1990. end
  1991. end
  1992. end
  1993. end
  1994. end
  1995. end
  1996. end
  1997. end
  1998. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement