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DaOMEGAa32

xd KFC MAP

May 2nd, 2019
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  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. local chil = workspace:GetChildren()
  20. for i,v in pairs(chil) do
  21. if not (v==script or v:IsA("Camera") or v:IsA("Terrain") or game:GetService("Players"):GetPlayerFromCharacter(v)~=nil) then
  22. v:Destroy()
  23. end
  24. end
  25. Camera0 = Instance.new("Camera")
  26. Part1 = Instance.new("Part")
  27. Decal2 = Instance.new("Decal")
  28. Part3 = Instance.new("Part")
  29. Part4 = Instance.new("Part")
  30. Part5 = Instance.new("Part")
  31. Decal6 = Instance.new("Decal")
  32. Part7 = Instance.new("Part")
  33. Part8 = Instance.new("Part")
  34. Part9 = Instance.new("Part")
  35. Part10 = Instance.new("Part")
  36. Part11 = Instance.new("Part")
  37. Part12 = Instance.new("Part")
  38. Part13 = Instance.new("Part")
  39. Part14 = Instance.new("Part")
  40. Model15 = Instance.new("Model")
  41. BodyColors16 = Instance.new("BodyColors")
  42. Pants17 = Instance.new("Pants")
  43. Shirt18 = Instance.new("Shirt")
  44. Hat19 = Instance.new("Hat")
  45. Part20 = Instance.new("Part")
  46. SpecialMesh21 = Instance.new("SpecialMesh")
  47. Humanoid22 = Instance.new("Humanoid")
  48. Part23 = Instance.new("Part")
  49. SpecialMesh24 = Instance.new("SpecialMesh")
  50. Decal25 = Instance.new("Decal")
  51. Weld26 = Instance.new("Weld")
  52. Part27 = Instance.new("Part")
  53. Part28 = Instance.new("Part")
  54. Part29 = Instance.new("Part")
  55. Part30 = Instance.new("Part")
  56. Part31 = Instance.new("Part")
  57. Decal32 = Instance.new("Decal")
  58. Motor6D33 = Instance.new("Motor6D")
  59. Motor6D34 = Instance.new("Motor6D")
  60. Motor6D35 = Instance.new("Motor6D")
  61. Motor6D36 = Instance.new("Motor6D")
  62. Decal37 = Instance.new("Decal")
  63. Model38 = Instance.new("Model")
  64. Model39 = Instance.new("Model")
  65. Model40 = Instance.new("Model")
  66. Part41 = Instance.new("Part")
  67. SpecialMesh42 = Instance.new("SpecialMesh")
  68. Part43 = Instance.new("Part")
  69. SpecialMesh44 = Instance.new("SpecialMesh")
  70. Part45 = Instance.new("Part")
  71. SpecialMesh46 = Instance.new("SpecialMesh")
  72. Part47 = Instance.new("Part")
  73. SpecialMesh48 = Instance.new("SpecialMesh")
  74. Part49 = Instance.new("Part")
  75. SpecialMesh50 = Instance.new("SpecialMesh")
  76. Snap51 = Instance.new("Snap")
  77. Part52 = Instance.new("Part")
  78. SpecialMesh53 = Instance.new("SpecialMesh")
  79. Part54 = Instance.new("Part")
  80. Part55 = Instance.new("Part")
  81. SpecialMesh56 = Instance.new("SpecialMesh")
  82. Part57 = Instance.new("Part")
  83. SpecialMesh58 = Instance.new("SpecialMesh")
  84. Part59 = Instance.new("Part")
  85. SpecialMesh60 = Instance.new("SpecialMesh")
  86. Part61 = Instance.new("Part")
  87. SpecialMesh62 = Instance.new("SpecialMesh")
  88. Snap63 = Instance.new("Snap")
  89. Snap64 = Instance.new("Snap")
  90. Part65 = Instance.new("Part")
  91. SpecialMesh66 = Instance.new("SpecialMesh")
  92. Part67 = Instance.new("Part")
  93. SpecialMesh68 = Instance.new("SpecialMesh")
  94. Part69 = Instance.new("Part")
  95. SpecialMesh70 = Instance.new("SpecialMesh")
  96. Snap71 = Instance.new("Snap")
  97. Part72 = Instance.new("Part")
  98. SpecialMesh73 = Instance.new("SpecialMesh")
  99. Model74 = Instance.new("Model")
  100. Part75 = Instance.new("Part")
  101. SpecialMesh76 = Instance.new("SpecialMesh")
  102. Part77 = Instance.new("Part")
  103. SpecialMesh78 = Instance.new("SpecialMesh")
  104. Part79 = Instance.new("Part")
  105. SpecialMesh80 = Instance.new("SpecialMesh")
  106. Part81 = Instance.new("Part")
  107. SpecialMesh82 = Instance.new("SpecialMesh")
  108. Part83 = Instance.new("Part")
  109. SpecialMesh84 = Instance.new("SpecialMesh")
  110. Part85 = Instance.new("Part")
  111. SpecialMesh86 = Instance.new("SpecialMesh")
  112. Part87 = Instance.new("Part")
  113. SpecialMesh88 = Instance.new("SpecialMesh")
  114. Model89 = Instance.new("Model")
  115. Part90 = Instance.new("Part")
  116. SpecialMesh91 = Instance.new("SpecialMesh")
  117. Part92 = Instance.new("Part")
  118. SpecialMesh93 = Instance.new("SpecialMesh")
  119. Part94 = Instance.new("Part")
  120. SpecialMesh95 = Instance.new("SpecialMesh")
  121. Part96 = Instance.new("Part")
  122. SpecialMesh97 = Instance.new("SpecialMesh")
  123. Part98 = Instance.new("Part")
  124. SpecialMesh99 = Instance.new("SpecialMesh")
  125. Part100 = Instance.new("Part")
  126. SpecialMesh101 = Instance.new("SpecialMesh")
  127. Part102 = Instance.new("Part")
  128. Part103 = Instance.new("Part")
  129. SpecialMesh104 = Instance.new("SpecialMesh")
  130. Model105 = Instance.new("Model")
  131. Part106 = Instance.new("Part")
  132. SpecialMesh107 = Instance.new("SpecialMesh")
  133. Part108 = Instance.new("Part")
  134. SpecialMesh109 = Instance.new("SpecialMesh")
  135. Part110 = Instance.new("Part")
  136. SpecialMesh111 = Instance.new("SpecialMesh")
  137. Part112 = Instance.new("Part")
  138. SpecialMesh113 = Instance.new("SpecialMesh")
  139. Part114 = Instance.new("Part")
  140. SpecialMesh115 = Instance.new("SpecialMesh")
  141. Part116 = Instance.new("Part")
  142. SpecialMesh117 = Instance.new("SpecialMesh")
  143. RotateP118 = Instance.new("RotateP")
  144. Model119 = Instance.new("Model")
  145. Model120 = Instance.new("Model")
  146. Part121 = Instance.new("Part")
  147. SpecialMesh122 = Instance.new("SpecialMesh")
  148. Part123 = Instance.new("Part")
  149. SpecialMesh124 = Instance.new("SpecialMesh")
  150. Part125 = Instance.new("Part")
  151. SpecialMesh126 = Instance.new("SpecialMesh")
  152. Part127 = Instance.new("Part")
  153. SpecialMesh128 = Instance.new("SpecialMesh")
  154. Part129 = Instance.new("Part")
  155. SpecialMesh130 = Instance.new("SpecialMesh")
  156. Snap131 = Instance.new("Snap")
  157. Part132 = Instance.new("Part")
  158. SpecialMesh133 = Instance.new("SpecialMesh")
  159. Part134 = Instance.new("Part")
  160. Part135 = Instance.new("Part")
  161. SpecialMesh136 = Instance.new("SpecialMesh")
  162. Part137 = Instance.new("Part")
  163. SpecialMesh138 = Instance.new("SpecialMesh")
  164. Part139 = Instance.new("Part")
  165. SpecialMesh140 = Instance.new("SpecialMesh")
  166. Part141 = Instance.new("Part")
  167. SpecialMesh142 = Instance.new("SpecialMesh")
  168. Snap143 = Instance.new("Snap")
  169. Snap144 = Instance.new("Snap")
  170. Part145 = Instance.new("Part")
  171. SpecialMesh146 = Instance.new("SpecialMesh")
  172. Part147 = Instance.new("Part")
  173. SpecialMesh148 = Instance.new("SpecialMesh")
  174. Part149 = Instance.new("Part")
  175. SpecialMesh150 = Instance.new("SpecialMesh")
  176. Snap151 = Instance.new("Snap")
  177. Part152 = Instance.new("Part")
  178. SpecialMesh153 = Instance.new("SpecialMesh")
  179. Model154 = Instance.new("Model")
  180. Part155 = Instance.new("Part")
  181. SpecialMesh156 = Instance.new("SpecialMesh")
  182. Part157 = Instance.new("Part")
  183. SpecialMesh158 = Instance.new("SpecialMesh")
  184. Part159 = Instance.new("Part")
  185. SpecialMesh160 = Instance.new("SpecialMesh")
  186. Part161 = Instance.new("Part")
  187. SpecialMesh162 = Instance.new("SpecialMesh")
  188. Part163 = Instance.new("Part")
  189. SpecialMesh164 = Instance.new("SpecialMesh")
  190. Part165 = Instance.new("Part")
  191. SpecialMesh166 = Instance.new("SpecialMesh")
  192. Part167 = Instance.new("Part")
  193. SpecialMesh168 = Instance.new("SpecialMesh")
  194. Model169 = Instance.new("Model")
  195. Part170 = Instance.new("Part")
  196. SpecialMesh171 = Instance.new("SpecialMesh")
  197. Part172 = Instance.new("Part")
  198. SpecialMesh173 = Instance.new("SpecialMesh")
  199. Part174 = Instance.new("Part")
  200. SpecialMesh175 = Instance.new("SpecialMesh")
  201. Part176 = Instance.new("Part")
  202. SpecialMesh177 = Instance.new("SpecialMesh")
  203. Part178 = Instance.new("Part")
  204. SpecialMesh179 = Instance.new("SpecialMesh")
  205. Part180 = Instance.new("Part")
  206. SpecialMesh181 = Instance.new("SpecialMesh")
  207. Part182 = Instance.new("Part")
  208. Part183 = Instance.new("Part")
  209. SpecialMesh184 = Instance.new("SpecialMesh")
  210. Model185 = Instance.new("Model")
  211. Part186 = Instance.new("Part")
  212. SpecialMesh187 = Instance.new("SpecialMesh")
  213. Part188 = Instance.new("Part")
  214. SpecialMesh189 = Instance.new("SpecialMesh")
  215. Part190 = Instance.new("Part")
  216. SpecialMesh191 = Instance.new("SpecialMesh")
  217. Part192 = Instance.new("Part")
  218. SpecialMesh193 = Instance.new("SpecialMesh")
  219. Part194 = Instance.new("Part")
  220. SpecialMesh195 = Instance.new("SpecialMesh")
  221. Part196 = Instance.new("Part")
  222. SpecialMesh197 = Instance.new("SpecialMesh")
  223. RotateP198 = Instance.new("RotateP")
  224. Model199 = Instance.new("Model")
  225. Part200 = Instance.new("Part")
  226. CylinderMesh201 = Instance.new("CylinderMesh")
  227. PointLight202 = Instance.new("PointLight")
  228. Part203 = Instance.new("Part")
  229. CylinderMesh204 = Instance.new("CylinderMesh")
  230. Model205 = Instance.new("Model")
  231. Part206 = Instance.new("Part")
  232. CylinderMesh207 = Instance.new("CylinderMesh")
  233. PointLight208 = Instance.new("PointLight")
  234. Part209 = Instance.new("Part")
  235. CylinderMesh210 = Instance.new("CylinderMesh")
  236. Model211 = Instance.new("Model")
  237. Part212 = Instance.new("Part")
  238. Decal213 = Instance.new("Decal")
  239. Decal214 = Instance.new("Decal")
  240. TrussPart215 = Instance.new("TrussPart")
  241. SpawnLocation216 = Instance.new("SpawnLocation")
  242. Decal217 = Instance.new("Decal")
  243. SpawnLocation218 = Instance.new("SpawnLocation")
  244. Decal219 = Instance.new("Decal")
  245. SpawnLocation220 = Instance.new("SpawnLocation")
  246. Decal221 = Instance.new("Decal")
  247. Camera0.Parent = mas
  248. Camera0.CFrame = CFrame.new(115.248558, 6.10934258, -77.0134735, 0.973568678, -0.0762402192, 0.215294063, -0, 0.942640662, 0.333809167, -0.228394628, -0.32498616, 0.917725384)
  249. Camera0.CoordinateFrame = CFrame.new(115.248558, 6.10934258, -77.0134735, 0.973568678, -0.0762402192, 0.215294063, -0, 0.942640662, 0.333809167, -0.228394628, -0.32498616, 0.917725384)
  250. Camera0.Focus = CFrame.new(114.81797, 5.44172478, -78.8489227, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  251. Camera0.focus = CFrame.new(114.81797, 5.44172478, -78.8489227, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  252. Part1.Parent = mas
  253. Part1.CFrame = CFrame.new(114.654984, 16.0550079, -115.754967, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  254. Part1.Position = Vector3.new(114.654984, 16.0550079, -115.754967)
  255. Part1.Color = Color3.new(0.792157, 0.796079, 0.819608)
  256. Part1.Size = Vector3.new(22.289999, 11.8299961, 0.0500000007)
  257. Part1.Anchored = true
  258. Part1.BottomSurface = Enum.SurfaceType.Smooth
  259. Part1.BrickColor = BrickColor.new("Ghost grey")
  260. Part1.Material = Enum.Material.Brick
  261. Part1.TopSurface = Enum.SurfaceType.Smooth
  262. Part1.brickColor = BrickColor.new("Ghost grey")
  263. Decal2.Parent = Part1
  264. Decal2.Texture = "http://www.roblox.com/asset/?id=2717691619"
  265. Decal2.Face = Enum.NormalId.Back
  266. Part3.Parent = mas
  267. Part3.CFrame = CFrame.new(113.070015, 4.40502071, -102.100029, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  268. Part3.Position = Vector3.new(113.070015, 4.40502071, -102.100029)
  269. Part3.Color = Color3.new(0.792157, 0.796079, 0.819608)
  270. Part3.Size = Vector3.new(39.279995, 0.290000021, 3.19999886)
  271. Part3.Anchored = true
  272. Part3.BottomSurface = Enum.SurfaceType.Smooth
  273. Part3.BrickColor = BrickColor.new("Ghost grey")
  274. Part3.Material = Enum.Material.Brick
  275. Part3.TopSurface = Enum.SurfaceType.Smooth
  276. Part3.brickColor = BrickColor.new("Ghost grey")
  277. Part4.Parent = mas
  278. Part4.CFrame = CFrame.new(112.684998, 2.63000393, -102.150017, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  279. Part4.Position = Vector3.new(112.684998, 2.63000393, -102.150017)
  280. Part4.Color = Color3.new(0.768628, 0.156863, 0.109804)
  281. Part4.Size = Vector3.new(40.6299973, 3.25999975, 3.29999971)
  282. Part4.Anchored = true
  283. Part4.BottomSurface = Enum.SurfaceType.Smooth
  284. Part4.BrickColor = BrickColor.new("Bright red")
  285. Part4.Material = Enum.Material.Brick
  286. Part4.TopSurface = Enum.SurfaceType.Smooth
  287. Part4.brickColor = BrickColor.new("Bright red")
  288. Part5.Parent = mas
  289. Part5.CFrame = CFrame.new(114.035019, 20.6600018, -70.1199951, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  290. Part5.Position = Vector3.new(114.035019, 20.6600018, -70.1199951)
  291. Part5.Color = Color3.new(1, 0, 0)
  292. Part5.Size = Vector3.new(16.0699997, 9.71999931, 2)
  293. Part5.Anchored = true
  294. Part5.BottomSurface = Enum.SurfaceType.Smooth
  295. Part5.BrickColor = BrickColor.new("Really red")
  296. Part5.Material = Enum.Material.Brick
  297. Part5.TopSurface = Enum.SurfaceType.Smooth
  298. Part5.brickColor = BrickColor.new("Really red")
  299. Decal6.Parent = Part5
  300. Decal6.Texture = "http://www.roblox.com/asset/?id=463118113"
  301. Decal6.Face = Enum.NormalId.Back
  302. Part7.Parent = mas
  303. Part7.CFrame = CFrame.new(115.594986, 24.9600048, -95.1899948, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  304. Part7.Position = Vector3.new(115.594986, 24.9600048, -95.1899948)
  305. Part7.Color = Color3.new(1, 0, 0)
  306. Part7.Size = Vector3.new(48.1899948, 1, 45.3199921)
  307. Part7.Anchored = true
  308. Part7.BottomSurface = Enum.SurfaceType.Smooth
  309. Part7.BrickColor = BrickColor.new("Really red")
  310. Part7.Material = Enum.Material.Brick
  311. Part7.TopSurface = Enum.SurfaceType.Smooth
  312. Part7.brickColor = BrickColor.new("Really red")
  313. Part8.Parent = mas
  314. Part8.CFrame = CFrame.new(113.734993, 12.515008, -116.779968, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  315. Part8.Position = Vector3.new(113.734993, 12.515008, -116.779968)
  316. Part8.Color = Color3.new(1, 0, 0)
  317. Part8.Size = Vector3.new(45.7099915, 23.0300045, 2)
  318. Part8.Anchored = true
  319. Part8.BottomSurface = Enum.SurfaceType.Smooth
  320. Part8.BrickColor = BrickColor.new("Really red")
  321. Part8.Material = Enum.Material.Brick
  322. Part8.TopSurface = Enum.SurfaceType.Smooth
  323. Part8.brickColor = BrickColor.new("Really red")
  324. Part9.Parent = mas
  325. Part9.CFrame = CFrame.new(134.530029, 12.7300043, -95.1250381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  326. Part9.Position = Vector3.new(134.530029, 12.7300043, -95.1250381)
  327. Part9.Color = Color3.new(1, 0, 0)
  328. Part9.Size = Vector3.new(4, 23.460001, 44.0100021)
  329. Part9.Anchored = true
  330. Part9.BottomSurface = Enum.SurfaceType.Smooth
  331. Part9.BrickColor = BrickColor.new("Really red")
  332. Part9.Material = Enum.Material.Brick
  333. Part9.TopSurface = Enum.SurfaceType.Smooth
  334. Part9.brickColor = BrickColor.new("Really red")
  335. Part10.Parent = mas
  336. Part10.CFrame = CFrame.new(91.5, 12.7300043, -95.1250381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  337. Part10.Position = Vector3.new(91.5, 12.7300043, -95.1250381)
  338. Part10.Color = Color3.new(1, 0, 0)
  339. Part10.Size = Vector3.new(4, 23.460001, 44.0100021)
  340. Part10.Anchored = true
  341. Part10.BottomSurface = Enum.SurfaceType.Smooth
  342. Part10.BrickColor = BrickColor.new("Really red")
  343. Part10.Material = Enum.Material.Brick
  344. Part10.TopSurface = Enum.SurfaceType.Smooth
  345. Part10.brickColor = BrickColor.new("Really red")
  346. Part11.Parent = mas
  347. Part11.CFrame = CFrame.new(113.190025, 17.7800026, -72.1199951, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  348. Part11.Position = Vector3.new(113.190025, 17.7800026, -72.1199951)
  349. Part11.Color = Color3.new(1, 0, 0)
  350. Part11.Size = Vector3.new(46.560009, 12.7200117, 2)
  351. Part11.Anchored = true
  352. Part11.BottomSurface = Enum.SurfaceType.Smooth
  353. Part11.BrickColor = BrickColor.new("Really red")
  354. Part11.Material = Enum.Material.Brick
  355. Part11.TopSurface = Enum.SurfaceType.Smooth
  356. Part11.brickColor = BrickColor.new("Really red")
  357. Part12.Parent = mas
  358. Part12.CFrame = CFrame.new(127.674988, 12.515008, -72.1199951, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  359. Part12.Position = Vector3.new(127.674988, 12.515008, -72.1199951)
  360. Part12.Color = Color3.new(1, 0, 0)
  361. Part12.Size = Vector3.new(17.8300056, 23.0300045, 2)
  362. Part12.Anchored = true
  363. Part12.BottomSurface = Enum.SurfaceType.Smooth
  364. Part12.BrickColor = BrickColor.new("Really red")
  365. Part12.Material = Enum.Material.Brick
  366. Part12.TopSurface = Enum.SurfaceType.Smooth
  367. Part12.brickColor = BrickColor.new("Really red")
  368. Part13.Parent = mas
  369. Part13.CFrame = CFrame.new(98.8250046, 12.515008, -72.1199951, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  370. Part13.Position = Vector3.new(98.8250046, 12.515008, -72.1199951)
  371. Part13.Color = Color3.new(1, 0, 0)
  372. Part13.Size = Vector3.new(17.8300056, 23.0300045, 2)
  373. Part13.Anchored = true
  374. Part13.BottomSurface = Enum.SurfaceType.Smooth
  375. Part13.BrickColor = BrickColor.new("Really red")
  376. Part13.Material = Enum.Material.Brick
  377. Part13.TopSurface = Enum.SurfaceType.Smooth
  378. Part13.brickColor = BrickColor.new("Really red")
  379. Part14.Parent = mas
  380. Part14.CFrame = CFrame.new(303.049927, 0.500003994, -175.995071, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  381. Part14.Position = Vector3.new(303.049927, 0.500003994, -175.995071)
  382. Part14.Size = Vector3.new(1032.85986, 1, 1165.07007)
  383. Part14.Anchored = true
  384. Part14.BottomSurface = Enum.SurfaceType.Smooth
  385. Part14.Material = Enum.Material.Brick
  386. Part14.TopSurface = Enum.SurfaceType.Smooth
  387. Model15.Name = "Worker"
  388. Model15.Parent = mas
  389. BodyColors16.Parent = Model15
  390. BodyColors16.HeadColor = BrickColor.new("Light orange")
  391. BodyColors16.HeadColor3 = Color3.new(0.917647, 0.721569, 0.572549)
  392. BodyColors16.LeftArmColor = BrickColor.new("Light orange")
  393. BodyColors16.LeftArmColor3 = Color3.new(0.917647, 0.721569, 0.572549)
  394. BodyColors16.LeftLegColor = BrickColor.new("Light orange")
  395. BodyColors16.LeftLegColor3 = Color3.new(0.917647, 0.721569, 0.572549)
  396. BodyColors16.RightArmColor = BrickColor.new("Light orange")
  397. BodyColors16.RightArmColor3 = Color3.new(0.917647, 0.721569, 0.572549)
  398. BodyColors16.RightLegColor = BrickColor.new("Light orange")
  399. BodyColors16.RightLegColor3 = Color3.new(0.917647, 0.721569, 0.572549)
  400. BodyColors16.TorsoColor = BrickColor.new("Light orange")
  401. BodyColors16.TorsoColor3 = Color3.new(0.917647, 0.721569, 0.572549)
  402. Pants17.Name = "Pants"
  403. Pants17.Parent = Model15
  404. Pants17.PantsTemplate = "http://www.roblox.com/asset/?id=67647076"
  405. Shirt18.Name = "Shirt"
  406. Shirt18.Parent = Model15
  407. Shirt18.ShirtTemplate = "http://www.roblox.com/asset/?id=73845576"
  408. Hat19.Name = "Brown Roblohunk"
  409. Hat19.Parent = Model15
  410. Hat19.AttachmentPoint = CFrame.new(0, 0.0500000007, -0.00200000009, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  411. Hat19.AttachmentPos = Vector3.new(0, 0.0500000007, -0.00200000009)
  412. Part20.Name = "Handle"
  413. Part20.Parent = Hat19
  414. Part20.CFrame = CFrame.new(109.819168, 5.95003796, -104.476585, -0.996163547, 0, -0.0875119567, 0, 1, 0, 0.0875119567, 0, -0.996163547)
  415. Part20.Orientation = Vector3.new(0, -174.979996, 0)
  416. Part20.Position = Vector3.new(109.819168, 5.95003796, -104.476585)
  417. Part20.Rotation = Vector3.new(-180, -5.01999998, -180)
  418. Part20.Velocity = Vector3.new(9.40345126e-05, -0.00586642837, 0.000245149306)
  419. Part20.Size = Vector3.new(1, 1, 2)
  420. Part20.Anchored = true
  421. Part20.BottomSurface = Enum.SurfaceType.Smooth
  422. Part20.CanCollide = false
  423. Part20.RotVelocity = Vector3.new(0.000105792409, -4.6233799e-09, 4.64118202e-05)
  424. Part20.TopSurface = Enum.SurfaceType.Smooth
  425. Part20.FormFactor = Enum.FormFactor.Symmetric
  426. Part20.formFactor = Enum.FormFactor.Symmetric
  427. SpecialMesh21.Parent = Part20
  428. SpecialMesh21.MeshId = "http://www.roblox.com/asset/?id=15730710"
  429. SpecialMesh21.Scale = Vector3.new(1.04999995, 1.10000002, 1.10000002)
  430. SpecialMesh21.TextureId = "http://www.roblox.com/asset/?id=20642711"
  431. SpecialMesh21.MeshType = Enum.MeshType.FileMesh
  432. Humanoid22.Parent = Model15
  433. Humanoid22.LeftLeg = Part28
  434. Humanoid22.NameOcclusion = Enum.NameOcclusion.NoOcclusion
  435. Humanoid22.RightLeg = Part30
  436. Humanoid22.Torso = Part31
  437. Part23.Name = "Head"
  438. Part23.Parent = Model15
  439. Part23.CFrame = CFrame.new(109.819344, 5.50003815, -104.474594, -0.996163547, 0, -0.0875119567, 0, 1, 0, 0.0875119567, 0, -0.996163547)
  440. Part23.Orientation = Vector3.new(0, -174.979996, 0)
  441. Part23.Position = Vector3.new(109.819344, 5.50003815, -104.474594)
  442. Part23.Rotation = Vector3.new(-180, -5.01999998, -180)
  443. Part23.Color = Color3.new(0.992157, 0.917647, 0.552941)
  444. Part23.Velocity = Vector3.new(0.000114919836, -0.00586633524, 0.000197542729)
  445. Part23.Size = Vector3.new(2, 1, 1)
  446. Part23.Anchored = true
  447. Part23.BrickColor = BrickColor.new("Cool yellow")
  448. Part23.RotVelocity = Vector3.new(0.000105792409, -4.6233799e-09, 4.64118202e-05)
  449. Part23.TopSurface = Enum.SurfaceType.Smooth
  450. Part23.brickColor = BrickColor.new("Cool yellow")
  451. Part23.FormFactor = Enum.FormFactor.Symmetric
  452. Part23.formFactor = Enum.FormFactor.Symmetric
  453. SpecialMesh24.Parent = Part23
  454. SpecialMesh24.Scale = Vector3.new(1.25, 1.25, 1.25)
  455. Decal25.Name = "face"
  456. Decal25.Parent = Part23
  457. Decal25.Texture = "http://www.roblox.com/asset/?id=28999175"
  458. Weld26.Name = "HeadWeld"
  459. Weld26.Parent = Part23
  460. Weld26.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  461. Weld26.C1 = CFrame.new(0, 0.0500000007, -0.00200000009, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  462. Weld26.Part0 = Part23
  463. Weld26.Part1 = Part20
  464. Weld26.part1 = Part20
  465. Part27.Name = "Left Arm"
  466. Part27.Parent = Model15
  467. Part27.CFrame = CFrame.new(111.313591, 4.97003889, -104.285866, -0.996163666, -3.19145812e-07, -0.0875103772, 0.082232967, -0.342019886, -0.936087728, -0.0299299881, -0.939692736, 0.340707839)
  468. Part27.Orientation = Vector3.new(69.4000015, -14.3999996, 166.479996)
  469. Part27.Position = Vector3.new(111.313591, 4.97003889, -104.285866)
  470. Part27.Rotation = Vector3.new(70, -5.01999998, 180)
  471. Part27.Color = Color3.new(0.992157, 0.917647, 0.552941)
  472. Part27.Size = Vector3.new(1, 2, 1)
  473. Part27.Anchored = true
  474. Part27.BrickColor = BrickColor.new("Cool yellow")
  475. Part27.CanCollide = false
  476. Part27.brickColor = BrickColor.new("Cool yellow")
  477. Part27.FormFactor = Enum.FormFactor.Symmetric
  478. Part27.formFactor = Enum.FormFactor.Symmetric
  479. Part28.Name = "Left Leg"
  480. Part28.Parent = Model15
  481. Part28.CFrame = CFrame.new(110.317429, 2.00003815, -104.518349, -0.996163547, 0, -0.0875119567, 0, 1, 0, 0.0875119567, 0, -0.996163547)
  482. Part28.Orientation = Vector3.new(0, -174.979996, 0)
  483. Part28.Position = Vector3.new(110.317429, 2.00003815, -104.518349)
  484. Part28.Rotation = Vector3.new(-180, -5.01999998, -180)
  485. Part28.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  486. Part28.Velocity = Vector3.new(0.000277363521, -0.00581344729, -0.000172730695)
  487. Part28.Size = Vector3.new(1, 2, 1)
  488. Part28.Anchored = true
  489. Part28.BottomSurface = Enum.SurfaceType.Smooth
  490. Part28.BrickColor = BrickColor.new("Bright blue")
  491. Part28.CanCollide = false
  492. Part28.RotVelocity = Vector3.new(0.000105792409, -4.6233799e-09, 4.64118202e-05)
  493. Part28.brickColor = BrickColor.new("Bright blue")
  494. Part28.FormFactor = Enum.FormFactor.Symmetric
  495. Part28.formFactor = Enum.FormFactor.Symmetric
  496. Part29.Name = "Right Arm"
  497. Part29.Parent = Model15
  498. Part29.CFrame = CFrame.new(108.325096, 4.00003815, -104.343323, -0.996163547, 0, -0.0875119567, 0, 1, 0, 0.0875119567, 0, -0.996163547)
  499. Part29.Orientation = Vector3.new(0, -174.979996, 0)
  500. Part29.Position = Vector3.new(108.325096, 4.00003815, -104.343323)
  501. Part29.Rotation = Vector3.new(-180, -5.01999998, -180)
  502. Part29.Color = Color3.new(0.992157, 0.917647, 0.552941)
  503. Part29.Velocity = Vector3.new(0.000184530625, -0.00602499908, 3.88541484e-05)
  504. Part29.Size = Vector3.new(1, 2, 1)
  505. Part29.Anchored = true
  506. Part29.BrickColor = BrickColor.new("Cool yellow")
  507. Part29.CanCollide = false
  508. Part29.RotVelocity = Vector3.new(0.000105792409, -4.6233799e-09, 4.64118202e-05)
  509. Part29.brickColor = BrickColor.new("Cool yellow")
  510. Part29.FormFactor = Enum.FormFactor.Symmetric
  511. Part29.formFactor = Enum.FormFactor.Symmetric
  512. Part30.Name = "Right Leg"
  513. Part30.Parent = Model15
  514. Part30.CFrame = CFrame.new(109.321259, 2.00003815, -104.43084, -0.996163547, 0, -0.0875119567, 0, 1, 0, 0.0875119567, 0, -0.996163547)
  515. Part30.Orientation = Vector3.new(0, -174.979996, 0)
  516. Part30.Position = Vector3.new(109.321259, 2.00003815, -104.43084)
  517. Part30.Rotation = Vector3.new(-180, -5.01999998, -180)
  518. Part30.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  519. Part30.Velocity = Vector3.new(0.000277358893, -0.00591922319, -0.000172730681)
  520. Part30.Size = Vector3.new(1, 2, 1)
  521. Part30.Anchored = true
  522. Part30.BottomSurface = Enum.SurfaceType.Smooth
  523. Part30.BrickColor = BrickColor.new("Bright blue")
  524. Part30.CanCollide = false
  525. Part30.RotVelocity = Vector3.new(0.000105792409, -4.6233799e-09, 4.64118202e-05)
  526. Part30.brickColor = BrickColor.new("Bright blue")
  527. Part30.FormFactor = Enum.FormFactor.Symmetric
  528. Part30.formFactor = Enum.FormFactor.Symmetric
  529. Part31.Name = "Torso"
  530. Part31.Parent = Model15
  531. Part31.CFrame = CFrame.new(109.819344, 4.00003815, -104.474594, -0.996163547, 0, -0.0875119567, 0, 1, 0, 0.0875119567, 0, -0.996163547)
  532. Part31.Orientation = Vector3.new(0, -174.979996, 0)
  533. Part31.Position = Vector3.new(109.819344, 4.00003815, -104.474594)
  534. Part31.Rotation = Vector3.new(-180, -5.01999998, -180)
  535. Part31.Color = Color3.new(0.156863, 0.498039, 0.278431)
  536. Part31.Velocity = Vector3.new(0.000184537566, -0.00586633524, 3.88541193e-05)
  537. Part31.Size = Vector3.new(2, 2, 1)
  538. Part31.Anchored = true
  539. Part31.BrickColor = BrickColor.new("Dark green")
  540. Part31.LeftParamA = 0
  541. Part31.LeftParamB = 0
  542. Part31.LeftSurface = Enum.SurfaceType.Weld
  543. Part31.RightParamA = 0
  544. Part31.RightParamB = 0
  545. Part31.RightSurface = Enum.SurfaceType.Weld
  546. Part31.RotVelocity = Vector3.new(0.000105792409, -4.6233799e-09, 4.64118202e-05)
  547. Part31.brickColor = BrickColor.new("Dark green")
  548. Part31.FormFactor = Enum.FormFactor.Symmetric
  549. Part31.formFactor = Enum.FormFactor.Symmetric
  550. Decal32.Name = "roblox"
  551. Decal32.Parent = Part31
  552. Motor6D33.Name = "Right Shoulder"
  553. Motor6D33.Parent = Part31
  554. Motor6D33.MaxVelocity = 0.15000000596046
  555. Motor6D33.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  556. Motor6D33.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  557. Motor6D33.Part0 = Part31
  558. Motor6D33.Part1 = Part29
  559. Motor6D33.part1 = Part29
  560. Motor6D34.Name = "Right Hip"
  561. Motor6D34.Parent = Part31
  562. Motor6D34.MaxVelocity = 0.10000000149012
  563. Motor6D34.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  564. Motor6D34.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  565. Motor6D34.Part0 = Part31
  566. Motor6D34.Part1 = Part30
  567. Motor6D34.part1 = Part30
  568. Motor6D35.Name = "Left Hip"
  569. Motor6D35.Parent = Part31
  570. Motor6D35.MaxVelocity = 0.10000000149012
  571. Motor6D35.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  572. Motor6D35.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  573. Motor6D35.Part0 = Part31
  574. Motor6D35.Part1 = Part28
  575. Motor6D35.part1 = Part28
  576. Motor6D36.Name = "Neck"
  577. Motor6D36.Parent = Part31
  578. Motor6D36.MaxVelocity = 0.10000000149012
  579. Motor6D36.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  580. Motor6D36.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  581. Motor6D36.Part0 = Part31
  582. Motor6D36.Part1 = Part23
  583. Motor6D36.part1 = Part23
  584. Decal37.Parent = Part31
  585. Decal37.Texture = "http://www.roblox.com/asset/?id=26642989"
  586. Decal37.Face = Enum.NormalId.Back
  587. Model38.Name = "VTabs"
  588. Model38.Parent = mas
  589. Model39.Name = "Picnic Table"
  590. Model39.Parent = mas
  591. Model40.Parent = Model39
  592. Part41.Name = "Smooth Block Model"
  593. Part41.Parent = Model40
  594. Part41.CFrame = CFrame.new(102.863533, 1.29402637, -93.0249786, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  595. Part41.Position = Vector3.new(102.863533, 1.29402637, -93.0249786)
  596. Part41.Color = Color3.new(0.411765, 0.25098, 0.156863)
  597. Part41.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  598. Part41.Anchored = true
  599. Part41.BrickColor = BrickColor.new("Reddish brown")
  600. Part41.Material = Enum.Material.Wood
  601. Part41.brickColor = BrickColor.new("Reddish brown")
  602. SpecialMesh42.Parent = Part41
  603. SpecialMesh42.MeshType = Enum.MeshType.Wedge
  604. Part43.Name = "Smooth Block Model"
  605. Part43.Parent = Model40
  606. Part43.CFrame = CFrame.new(102.863533, 1.29402637, -92.5349808, 1, -0, -0, 0, -1, -0, 0, -0, -1)
  607. Part43.Orientation = Vector3.new(0, -180, 180)
  608. Part43.Position = Vector3.new(102.863533, 1.29402637, -92.5349808)
  609. Part43.Rotation = Vector3.new(180, 0, 0)
  610. Part43.Color = Color3.new(0.411765, 0.25098, 0.156863)
  611. Part43.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  612. Part43.Anchored = true
  613. Part43.BrickColor = BrickColor.new("Reddish brown")
  614. Part43.Material = Enum.Material.Wood
  615. Part43.brickColor = BrickColor.new("Reddish brown")
  616. SpecialMesh44.Parent = Part43
  617. SpecialMesh44.MeshType = Enum.MeshType.Wedge
  618. Part45.Name = "Smooth Block Model"
  619. Part45.Parent = Model40
  620. Part45.CFrame = CFrame.new(102.863533, 1.88202631, -92.5349808, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  621. Part45.Position = Vector3.new(102.863533, 1.88202631, -92.5349808)
  622. Part45.Color = Color3.new(0.411765, 0.25098, 0.156863)
  623. Part45.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  624. Part45.Anchored = true
  625. Part45.BrickColor = BrickColor.new("Reddish brown")
  626. Part45.Material = Enum.Material.Wood
  627. Part45.brickColor = BrickColor.new("Reddish brown")
  628. SpecialMesh46.Parent = Part45
  629. SpecialMesh46.MeshType = Enum.MeshType.Wedge
  630. Part47.Name = "Smooth Block Model"
  631. Part47.Parent = Model40
  632. Part47.CFrame = CFrame.new(102.863533, 1.88202631, -92.0449829, 1, -0, -0, 0, -1, -0, 0, -0, -1)
  633. Part47.Orientation = Vector3.new(0, -180, 180)
  634. Part47.Position = Vector3.new(102.863533, 1.88202631, -92.0449829)
  635. Part47.Rotation = Vector3.new(180, 0, 0)
  636. Part47.Color = Color3.new(0.411765, 0.25098, 0.156863)
  637. Part47.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  638. Part47.Anchored = true
  639. Part47.BrickColor = BrickColor.new("Reddish brown")
  640. Part47.Material = Enum.Material.Wood
  641. Part47.brickColor = BrickColor.new("Reddish brown")
  642. SpecialMesh48.Parent = Part47
  643. SpecialMesh48.MeshType = Enum.MeshType.Wedge
  644. Part49.Name = "Smooth Block Model"
  645. Part49.Parent = Model40
  646. Part49.CFrame = CFrame.new(102.863533, 2.47002697, -92.0449829, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  647. Part49.Position = Vector3.new(102.863533, 2.47002697, -92.0449829)
  648. Part49.Color = Color3.new(0.411765, 0.25098, 0.156863)
  649. Part49.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  650. Part49.Anchored = true
  651. Part49.BrickColor = BrickColor.new("Reddish brown")
  652. Part49.Material = Enum.Material.Wood
  653. Part49.brickColor = BrickColor.new("Reddish brown")
  654. SpecialMesh50.Parent = Part49
  655. SpecialMesh50.MeshType = Enum.MeshType.Wedge
  656. Snap51.Parent = Part49
  657. Snap51.C0 = CFrame.new(0, 0.29399997, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  658. Snap51.C1 = CFrame.new(-3.18499756, -0.0979988575, 0.245002747, 1, -0, -0, 0, 0, 1, 0, -1, -0)
  659. Snap51.Part0 = Part49
  660. Snap51.Part1 = Part69
  661. Snap51.part1 = Part69
  662. Part52.Name = "Smooth Block Model"
  663. Part52.Parent = Model40
  664. Part52.CFrame = CFrame.new(102.863533, 2.47002697, -91.554985, 1, -0, -0, 0, -1, -0, 0, -0, -1)
  665. Part52.Orientation = Vector3.new(0, -180, 180)
  666. Part52.Position = Vector3.new(102.863533, 2.47002697, -91.554985)
  667. Part52.Rotation = Vector3.new(180, 0, 0)
  668. Part52.Color = Color3.new(0.411765, 0.25098, 0.156863)
  669. Part52.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  670. Part52.Anchored = true
  671. Part52.BrickColor = BrickColor.new("Reddish brown")
  672. Part52.Material = Enum.Material.Wood
  673. Part52.brickColor = BrickColor.new("Reddish brown")
  674. SpecialMesh53.Parent = Part52
  675. SpecialMesh53.MeshType = Enum.MeshType.Wedge
  676. Part54.Name = "Smooth Block Model"
  677. Part54.Parent = Model39
  678. Part54.CFrame = CFrame.new(102.520538, 1.83302641, -90.3299789, -0, -1, 0, -0, -0, 1, -1, -0, 0)
  679. Part54.Orientation = Vector3.new(-90, 90, 0)
  680. Part54.Position = Vector3.new(102.520538, 1.83302641, -90.3299789)
  681. Part54.Rotation = Vector3.new(-90, 0, 90)
  682. Part54.Color = Color3.new(0.486275, 0.360784, 0.27451)
  683. Part54.Size = Vector3.new(7.8399992, 0.19599998, 0.48999995)
  684. Part54.Anchored = true
  685. Part54.BottomSurface = Enum.SurfaceType.Smooth
  686. Part54.BrickColor = BrickColor.new("Brown")
  687. Part54.Material = Enum.Material.Wood
  688. Part54.TopSurface = Enum.SurfaceType.Smooth
  689. Part54.brickColor = BrickColor.new("Brown")
  690. Part54.FormFactor = Enum.FormFactor.Plate
  691. Part54.formFactor = Enum.FormFactor.Plate
  692. Part55.Name = "Smooth Block Model"
  693. Part55.Parent = Model39
  694. Part55.CFrame = CFrame.new(99.9235611, 2.17602634, -93.0249786, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  695. Part55.Orientation = Vector3.new(0, -180, 0)
  696. Part55.Position = Vector3.new(99.9235611, 2.17602634, -93.0249786)
  697. Part55.Rotation = Vector3.new(180, 0, -180)
  698. Part55.Color = Color3.new(0.486275, 0.360784, 0.27451)
  699. Part55.Size = Vector3.new(7.34999943, 0.19599998, 0.48999995)
  700. Part55.Anchored = true
  701. Part55.BrickColor = BrickColor.new("Brown")
  702. Part55.Material = Enum.Material.Wood
  703. Part55.TopSurface = Enum.SurfaceType.Smooth
  704. Part55.brickColor = BrickColor.new("Brown")
  705. Part55.FormFactor = Enum.FormFactor.Plate
  706. Part55.formFactor = Enum.FormFactor.Plate
  707. SpecialMesh56.Parent = Part55
  708. SpecialMesh56.Scale = Vector3.new(1, 1, 0.899999976)
  709. SpecialMesh56.MeshType = Enum.MeshType.Brick
  710. Part57.Name = "Smooth Block Model"
  711. Part57.Parent = Model39
  712. Part57.CFrame = CFrame.new(99.9235611, 2.17602634, -93.5149841, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  713. Part57.Orientation = Vector3.new(0, -180, 0)
  714. Part57.Position = Vector3.new(99.9235611, 2.17602634, -93.5149841)
  715. Part57.Rotation = Vector3.new(180, 0, -180)
  716. Part57.Color = Color3.new(0.486275, 0.360784, 0.27451)
  717. Part57.Size = Vector3.new(7.34999943, 0.19599998, 0.48999995)
  718. Part57.Anchored = true
  719. Part57.BrickColor = BrickColor.new("Brown")
  720. Part57.Material = Enum.Material.Wood
  721. Part57.TopSurface = Enum.SurfaceType.Smooth
  722. Part57.brickColor = BrickColor.new("Brown")
  723. Part57.FormFactor = Enum.FormFactor.Plate
  724. Part57.formFactor = Enum.FormFactor.Plate
  725. SpecialMesh58.Parent = Part57
  726. SpecialMesh58.Scale = Vector3.new(1, 1, 0.899999976)
  727. SpecialMesh58.MeshType = Enum.MeshType.Brick
  728. Part59.Name = "Smooth Block Model"
  729. Part59.Parent = Model39
  730. Part59.CFrame = CFrame.new(99.9235611, 2.17602634, -94.004982, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  731. Part59.Orientation = Vector3.new(0, -180, 0)
  732. Part59.Position = Vector3.new(99.9235611, 2.17602634, -94.004982)
  733. Part59.Rotation = Vector3.new(180, 0, -180)
  734. Part59.Color = Color3.new(0.486275, 0.360784, 0.27451)
  735. Part59.Size = Vector3.new(7.34999943, 0.19599998, 0.48999995)
  736. Part59.Anchored = true
  737. Part59.BrickColor = BrickColor.new("Brown")
  738. Part59.Material = Enum.Material.Wood
  739. Part59.TopSurface = Enum.SurfaceType.Smooth
  740. Part59.brickColor = BrickColor.new("Brown")
  741. Part59.FormFactor = Enum.FormFactor.Plate
  742. Part59.formFactor = Enum.FormFactor.Plate
  743. SpecialMesh60.Parent = Part59
  744. SpecialMesh60.Scale = Vector3.new(1, 1, 0.899999976)
  745. SpecialMesh60.MeshType = Enum.MeshType.Brick
  746. Part61.Name = "Smooth Block Model"
  747. Part61.Parent = Model39
  748. Part61.CFrame = CFrame.new(99.6785583, 2.86202574, -88.8599854, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  749. Part61.Orientation = Vector3.new(0, -180, 0)
  750. Part61.Position = Vector3.new(99.6785583, 2.86202574, -88.8599854)
  751. Part61.Rotation = Vector3.new(180, 0, -180)
  752. Part61.Color = Color3.new(0.486275, 0.360784, 0.27451)
  753. Part61.Size = Vector3.new(7.8399992, 0.19599998, 0.9799999)
  754. Part61.Anchored = true
  755. Part61.BrickColor = BrickColor.new("Brown")
  756. Part61.Material = Enum.Material.Wood
  757. Part61.TopSurface = Enum.SurfaceType.Smooth
  758. Part61.brickColor = BrickColor.new("Brown")
  759. Part61.FormFactor = Enum.FormFactor.Plate
  760. Part61.formFactor = Enum.FormFactor.Plate
  761. SpecialMesh62.Parent = Part61
  762. SpecialMesh62.Scale = Vector3.new(1, 1, 0.899999976)
  763. SpecialMesh62.MeshType = Enum.MeshType.Brick
  764. Snap63.Parent = Part61
  765. Snap63.C0 = CFrame.new(0, -0.09799999, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
  766. Snap63.C1 = CFrame.new(3.18499756, 0.293998718, 0.245002747, 1, 0, 0, -0, -0, -1, 0, 1, 0)
  767. Snap63.Part0 = Part61
  768. Snap63.Part1 = Part83
  769. Snap63.part1 = Part83
  770. Snap64.Parent = Part61
  771. Snap64.C0 = CFrame.new(0, -0.09799999, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
  772. Snap64.C1 = CFrame.new(-3.18499756, 0.293998718, 0.245002747, 1, 0, 0, -0, -0, -1, 0, 1, 0)
  773. Snap64.Part0 = Part61
  774. Snap64.Part1 = Part114
  775. Snap64.part1 = Part114
  776. Part65.Name = "Smooth Block Model"
  777. Part65.Parent = Model39
  778. Part65.CFrame = CFrame.new(99.6785583, 2.86202574, -89.8399811, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  779. Part65.Orientation = Vector3.new(0, -180, 0)
  780. Part65.Position = Vector3.new(99.6785583, 2.86202574, -89.8399811)
  781. Part65.Rotation = Vector3.new(180, 0, -180)
  782. Part65.Color = Color3.new(0.486275, 0.360784, 0.27451)
  783. Part65.Size = Vector3.new(7.8399992, 0.19599998, 0.9799999)
  784. Part65.Anchored = true
  785. Part65.BrickColor = BrickColor.new("Brown")
  786. Part65.Material = Enum.Material.Wood
  787. Part65.TopSurface = Enum.SurfaceType.Smooth
  788. Part65.brickColor = BrickColor.new("Brown")
  789. Part65.FormFactor = Enum.FormFactor.Plate
  790. Part65.formFactor = Enum.FormFactor.Plate
  791. SpecialMesh66.Parent = Part65
  792. SpecialMesh66.Scale = Vector3.new(1, 1, 0.899999976)
  793. SpecialMesh66.MeshType = Enum.MeshType.Brick
  794. Part67.Name = "Smooth Block Model"
  795. Part67.Parent = Model39
  796. Part67.CFrame = CFrame.new(99.6785583, 2.86202574, -90.8199844, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  797. Part67.Orientation = Vector3.new(0, -180, 0)
  798. Part67.Position = Vector3.new(99.6785583, 2.86202574, -90.8199844)
  799. Part67.Rotation = Vector3.new(180, 0, -180)
  800. Part67.Color = Color3.new(0.486275, 0.360784, 0.27451)
  801. Part67.Size = Vector3.new(7.8399992, 0.19599998, 0.9799999)
  802. Part67.Anchored = true
  803. Part67.BrickColor = BrickColor.new("Brown")
  804. Part67.Material = Enum.Material.Wood
  805. Part67.TopSurface = Enum.SurfaceType.Smooth
  806. Part67.brickColor = BrickColor.new("Brown")
  807. Part67.FormFactor = Enum.FormFactor.Plate
  808. Part67.formFactor = Enum.FormFactor.Plate
  809. SpecialMesh68.Parent = Part67
  810. SpecialMesh68.Scale = Vector3.new(1, 1, 0.899999976)
  811. SpecialMesh68.MeshType = Enum.MeshType.Brick
  812. Part69.Name = "Smooth Block Model"
  813. Part69.Parent = Model39
  814. Part69.CFrame = CFrame.new(99.6785583, 2.86202574, -91.7999802, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  815. Part69.Orientation = Vector3.new(0, -180, 0)
  816. Part69.Position = Vector3.new(99.6785583, 2.86202574, -91.7999802)
  817. Part69.Rotation = Vector3.new(180, 0, -180)
  818. Part69.Color = Color3.new(0.486275, 0.360784, 0.27451)
  819. Part69.Size = Vector3.new(7.8399992, 0.19599998, 0.9799999)
  820. Part69.Anchored = true
  821. Part69.BrickColor = BrickColor.new("Brown")
  822. Part69.Material = Enum.Material.Wood
  823. Part69.TopSurface = Enum.SurfaceType.Smooth
  824. Part69.brickColor = BrickColor.new("Brown")
  825. Part69.FormFactor = Enum.FormFactor.Plate
  826. Part69.formFactor = Enum.FormFactor.Plate
  827. SpecialMesh70.Parent = Part69
  828. SpecialMesh70.Scale = Vector3.new(1, 1, 0.899999976)
  829. SpecialMesh70.MeshType = Enum.MeshType.Brick
  830. Snap71.Parent = Part69
  831. Snap71.C0 = CFrame.new(0, -0.09799999, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
  832. Snap71.C1 = CFrame.new(3.18499756, 0.293998718, 0.245002747, -1, -0, -0, -0, -0, -1, -0, -1, -0)
  833. Snap71.Part0 = Part69
  834. Snap71.Part1 = Part98
  835. Snap71.part1 = Part98
  836. Part72.Name = "Smooth Block Model"
  837. Part72.Parent = Model39
  838. Part72.CFrame = CFrame.new(99.6295776, 2.17601252, -87.6349792, -1, -7.29921055e-07, -2.0245061e-06, 7.29921055e-07, 1, -3.18675802e-06, -2.0245061e-06, 3.18675802e-06, -1)
  839. Part72.Orientation = Vector3.new(0, -180, 0)
  840. Part72.Position = Vector3.new(99.6295776, 2.17601252, -87.6349792)
  841. Part72.Rotation = Vector3.new(180, 0, 180)
  842. Part72.Color = Color3.new(0.486275, 0.360784, 0.27451)
  843. Part72.Size = Vector3.new(7.34999943, 0.19599998, 0.48999995)
  844. Part72.Anchored = true
  845. Part72.BrickColor = BrickColor.new("Brown")
  846. Part72.Material = Enum.Material.Wood
  847. Part72.TopSurface = Enum.SurfaceType.Smooth
  848. Part72.brickColor = BrickColor.new("Brown")
  849. Part72.FormFactor = Enum.FormFactor.Plate
  850. Part72.formFactor = Enum.FormFactor.Plate
  851. SpecialMesh73.Parent = Part72
  852. SpecialMesh73.Scale = Vector3.new(1, 1, 0.899999976)
  853. SpecialMesh73.MeshType = Enum.MeshType.Brick
  854. Model74.Parent = Model39
  855. Part75.Name = "Smooth Block Model"
  856. Part75.Parent = Model74
  857. Part75.CFrame = CFrame.new(102.863533, 1.29402637, -87.6349792, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  858. Part75.Orientation = Vector3.new(0, -180, 0)
  859. Part75.Position = Vector3.new(102.863533, 1.29402637, -87.6349792)
  860. Part75.Rotation = Vector3.new(180, 0, -180)
  861. Part75.Color = Color3.new(0.411765, 0.25098, 0.156863)
  862. Part75.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  863. Part75.Anchored = true
  864. Part75.BrickColor = BrickColor.new("Reddish brown")
  865. Part75.Material = Enum.Material.Wood
  866. Part75.brickColor = BrickColor.new("Reddish brown")
  867. SpecialMesh76.Parent = Part75
  868. SpecialMesh76.MeshType = Enum.MeshType.Wedge
  869. Part77.Name = "Smooth Block Model"
  870. Part77.Parent = Model74
  871. Part77.CFrame = CFrame.new(102.863533, 1.29402637, -88.1249847, -1, -0, 0, -0, -1, 0, -0, -0, 1)
  872. Part77.Orientation = Vector3.new(0, 0, -180)
  873. Part77.Position = Vector3.new(102.863533, 1.29402637, -88.1249847)
  874. Part77.Rotation = Vector3.new(0, 0, 180)
  875. Part77.Color = Color3.new(0.411765, 0.25098, 0.156863)
  876. Part77.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  877. Part77.Anchored = true
  878. Part77.BrickColor = BrickColor.new("Reddish brown")
  879. Part77.Material = Enum.Material.Wood
  880. Part77.brickColor = BrickColor.new("Reddish brown")
  881. SpecialMesh78.Parent = Part77
  882. SpecialMesh78.MeshType = Enum.MeshType.Wedge
  883. Part79.Name = "Smooth Block Model"
  884. Part79.Parent = Model74
  885. Part79.CFrame = CFrame.new(102.863533, 1.88202631, -88.1249847, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  886. Part79.Orientation = Vector3.new(0, -180, 0)
  887. Part79.Position = Vector3.new(102.863533, 1.88202631, -88.1249847)
  888. Part79.Rotation = Vector3.new(180, 0, -180)
  889. Part79.Color = Color3.new(0.411765, 0.25098, 0.156863)
  890. Part79.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  891. Part79.Anchored = true
  892. Part79.BrickColor = BrickColor.new("Reddish brown")
  893. Part79.Material = Enum.Material.Wood
  894. Part79.brickColor = BrickColor.new("Reddish brown")
  895. SpecialMesh80.Parent = Part79
  896. SpecialMesh80.MeshType = Enum.MeshType.Wedge
  897. Part81.Name = "Smooth Block Model"
  898. Part81.Parent = Model74
  899. Part81.CFrame = CFrame.new(102.863533, 1.88202631, -88.6149826, -1, -0, 0, -0, -1, 0, -0, -0, 1)
  900. Part81.Orientation = Vector3.new(0, 0, -180)
  901. Part81.Position = Vector3.new(102.863533, 1.88202631, -88.6149826)
  902. Part81.Rotation = Vector3.new(0, 0, 180)
  903. Part81.Color = Color3.new(0.411765, 0.25098, 0.156863)
  904. Part81.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  905. Part81.Anchored = true
  906. Part81.BrickColor = BrickColor.new("Reddish brown")
  907. Part81.Material = Enum.Material.Wood
  908. Part81.brickColor = BrickColor.new("Reddish brown")
  909. SpecialMesh82.Parent = Part81
  910. SpecialMesh82.MeshType = Enum.MeshType.Wedge
  911. Part83.Name = "Smooth Block Model"
  912. Part83.Parent = Model74
  913. Part83.CFrame = CFrame.new(102.863533, 2.47002697, -88.6149826, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  914. Part83.Orientation = Vector3.new(0, -180, 0)
  915. Part83.Position = Vector3.new(102.863533, 2.47002697, -88.6149826)
  916. Part83.Rotation = Vector3.new(180, 0, -180)
  917. Part83.Color = Color3.new(0.411765, 0.25098, 0.156863)
  918. Part83.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  919. Part83.Anchored = true
  920. Part83.BrickColor = BrickColor.new("Reddish brown")
  921. Part83.Material = Enum.Material.Wood
  922. Part83.brickColor = BrickColor.new("Reddish brown")
  923. SpecialMesh84.Parent = Part83
  924. SpecialMesh84.MeshType = Enum.MeshType.Wedge
  925. Part85.Name = "Smooth Block Model"
  926. Part85.Parent = Model74
  927. Part85.CFrame = CFrame.new(102.863533, 2.47002697, -89.1049805, -1, -0, 0, -0, -1, 0, -0, -0, 1)
  928. Part85.Orientation = Vector3.new(0, 0, -180)
  929. Part85.Position = Vector3.new(102.863533, 2.47002697, -89.1049805)
  930. Part85.Rotation = Vector3.new(0, 0, 180)
  931. Part85.Color = Color3.new(0.411765, 0.25098, 0.156863)
  932. Part85.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  933. Part85.Anchored = true
  934. Part85.BrickColor = BrickColor.new("Reddish brown")
  935. Part85.Material = Enum.Material.Wood
  936. Part85.brickColor = BrickColor.new("Reddish brown")
  937. SpecialMesh86.Parent = Part85
  938. SpecialMesh86.MeshType = Enum.MeshType.Wedge
  939. Part87.Name = "Smooth Block Model"
  940. Part87.Parent = Model39
  941. Part87.CFrame = CFrame.new(99.6295776, 2.17601371, -87.1449814, -1, -7.29921112e-07, -2.0245061e-06, 7.29921112e-07, 1, -3.18675757e-06, -2.0245061e-06, 3.18675757e-06, -1)
  942. Part87.Orientation = Vector3.new(0, -180, 0)
  943. Part87.Position = Vector3.new(99.6295776, 2.17601371, -87.1449814)
  944. Part87.Rotation = Vector3.new(180, 0, 180)
  945. Part87.Color = Color3.new(0.486275, 0.360784, 0.27451)
  946. Part87.Size = Vector3.new(7.34999943, 0.19599998, 0.48999995)
  947. Part87.Anchored = true
  948. Part87.BrickColor = BrickColor.new("Brown")
  949. Part87.Material = Enum.Material.Wood
  950. Part87.TopSurface = Enum.SurfaceType.Smooth
  951. Part87.brickColor = BrickColor.new("Brown")
  952. Part87.FormFactor = Enum.FormFactor.Plate
  953. Part87.formFactor = Enum.FormFactor.Plate
  954. SpecialMesh88.Parent = Part87
  955. SpecialMesh88.Scale = Vector3.new(1, 1, 0.899999976)
  956. SpecialMesh88.MeshType = Enum.MeshType.Brick
  957. Model89.Parent = Model39
  958. Part90.Name = "Smooth Block Model"
  959. Part90.Parent = Model89
  960. Part90.CFrame = CFrame.new(96.4935608, 1.29402637, -93.0249786, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  961. Part90.Position = Vector3.new(96.4935608, 1.29402637, -93.0249786)
  962. Part90.Color = Color3.new(0.411765, 0.25098, 0.156863)
  963. Part90.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  964. Part90.Anchored = true
  965. Part90.BrickColor = BrickColor.new("Reddish brown")
  966. Part90.Material = Enum.Material.Wood
  967. Part90.brickColor = BrickColor.new("Reddish brown")
  968. SpecialMesh91.Parent = Part90
  969. SpecialMesh91.MeshType = Enum.MeshType.Wedge
  970. Part92.Name = "Smooth Block Model"
  971. Part92.Parent = Model89
  972. Part92.CFrame = CFrame.new(96.4935608, 1.29402637, -92.5349808, 1, -0, -0, 0, -1, -0, 0, -0, -1)
  973. Part92.Orientation = Vector3.new(0, -180, 180)
  974. Part92.Position = Vector3.new(96.4935608, 1.29402637, -92.5349808)
  975. Part92.Rotation = Vector3.new(180, 0, 0)
  976. Part92.Color = Color3.new(0.411765, 0.25098, 0.156863)
  977. Part92.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  978. Part92.Anchored = true
  979. Part92.BrickColor = BrickColor.new("Reddish brown")
  980. Part92.Material = Enum.Material.Wood
  981. Part92.brickColor = BrickColor.new("Reddish brown")
  982. SpecialMesh93.Parent = Part92
  983. SpecialMesh93.MeshType = Enum.MeshType.Wedge
  984. Part94.Name = "Smooth Block Model"
  985. Part94.Parent = Model89
  986. Part94.CFrame = CFrame.new(96.4935608, 1.88202631, -92.5349808, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  987. Part94.Position = Vector3.new(96.4935608, 1.88202631, -92.5349808)
  988. Part94.Color = Color3.new(0.411765, 0.25098, 0.156863)
  989. Part94.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  990. Part94.Anchored = true
  991. Part94.BrickColor = BrickColor.new("Reddish brown")
  992. Part94.Material = Enum.Material.Wood
  993. Part94.brickColor = BrickColor.new("Reddish brown")
  994. SpecialMesh95.Parent = Part94
  995. SpecialMesh95.MeshType = Enum.MeshType.Wedge
  996. Part96.Name = "Smooth Block Model"
  997. Part96.Parent = Model89
  998. Part96.CFrame = CFrame.new(96.4935608, 1.88202631, -92.0449829, 1, -0, -0, 0, -1, -0, 0, -0, -1)
  999. Part96.Orientation = Vector3.new(0, -180, 180)
  1000. Part96.Position = Vector3.new(96.4935608, 1.88202631, -92.0449829)
  1001. Part96.Rotation = Vector3.new(180, 0, 0)
  1002. Part96.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1003. Part96.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  1004. Part96.Anchored = true
  1005. Part96.BrickColor = BrickColor.new("Reddish brown")
  1006. Part96.Material = Enum.Material.Wood
  1007. Part96.brickColor = BrickColor.new("Reddish brown")
  1008. SpecialMesh97.Parent = Part96
  1009. SpecialMesh97.MeshType = Enum.MeshType.Wedge
  1010. Part98.Name = "Smooth Block Model"
  1011. Part98.Parent = Model89
  1012. Part98.CFrame = CFrame.new(96.4935608, 2.47002697, -92.0449829, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1013. Part98.Position = Vector3.new(96.4935608, 2.47002697, -92.0449829)
  1014. Part98.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1015. Part98.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  1016. Part98.Anchored = true
  1017. Part98.BrickColor = BrickColor.new("Reddish brown")
  1018. Part98.Material = Enum.Material.Wood
  1019. Part98.brickColor = BrickColor.new("Reddish brown")
  1020. SpecialMesh99.Parent = Part98
  1021. SpecialMesh99.MeshType = Enum.MeshType.Wedge
  1022. Part100.Name = "Smooth Block Model"
  1023. Part100.Parent = Model89
  1024. Part100.CFrame = CFrame.new(96.4935608, 2.47002697, -91.554985, 1, -0, -0, 0, -1, -0, 0, -0, -1)
  1025. Part100.Orientation = Vector3.new(0, -180, 180)
  1026. Part100.Position = Vector3.new(96.4935608, 2.47002697, -91.554985)
  1027. Part100.Rotation = Vector3.new(180, 0, 0)
  1028. Part100.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1029. Part100.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  1030. Part100.Anchored = true
  1031. Part100.BrickColor = BrickColor.new("Reddish brown")
  1032. Part100.Material = Enum.Material.Wood
  1033. Part100.brickColor = BrickColor.new("Reddish brown")
  1034. SpecialMesh101.Parent = Part100
  1035. SpecialMesh101.MeshType = Enum.MeshType.Wedge
  1036. Part102.Name = "Smooth Block Model"
  1037. Part102.Parent = Model39
  1038. Part102.CFrame = CFrame.new(96.8365707, 1.83304, -90.3299789, 2.0245061e-06, -1, 7.29921169e-07, 3.18675711e-06, 7.29921169e-07, -1, 1, -2.0245061e-06, -3.18675711e-06)
  1039. Part102.Orientation = Vector3.new(90, -90, 0)
  1040. Part102.Position = Vector3.new(96.8365707, 1.83304, -90.3299789)
  1041. Part102.Rotation = Vector3.new(90, 0, 90)
  1042. Part102.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1043. Part102.Size = Vector3.new(7.8399992, 0.19599998, 0.48999995)
  1044. Part102.Anchored = true
  1045. Part102.BottomSurface = Enum.SurfaceType.Smooth
  1046. Part102.BrickColor = BrickColor.new("Brown")
  1047. Part102.Material = Enum.Material.Wood
  1048. Part102.TopSurface = Enum.SurfaceType.Smooth
  1049. Part102.brickColor = BrickColor.new("Brown")
  1050. Part102.FormFactor = Enum.FormFactor.Plate
  1051. Part102.formFactor = Enum.FormFactor.Plate
  1052. Part103.Name = "Smooth Block Model"
  1053. Part103.Parent = Model39
  1054. Part103.CFrame = CFrame.new(99.6295776, 2.17601252, -86.6549835, -1, -7.29921112e-07, -2.0245061e-06, 7.29921112e-07, 1, -3.18675757e-06, -2.0245061e-06, 3.18675757e-06, -1)
  1055. Part103.Orientation = Vector3.new(0, -180, 0)
  1056. Part103.Position = Vector3.new(99.6295776, 2.17601252, -86.6549835)
  1057. Part103.Rotation = Vector3.new(180, 0, 180)
  1058. Part103.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1059. Part103.Size = Vector3.new(7.34999943, 0.19599998, 0.48999995)
  1060. Part103.Anchored = true
  1061. Part103.BrickColor = BrickColor.new("Brown")
  1062. Part103.Material = Enum.Material.Wood
  1063. Part103.TopSurface = Enum.SurfaceType.Smooth
  1064. Part103.brickColor = BrickColor.new("Brown")
  1065. Part103.FormFactor = Enum.FormFactor.Plate
  1066. Part103.formFactor = Enum.FormFactor.Plate
  1067. SpecialMesh104.Parent = Part103
  1068. SpecialMesh104.Scale = Vector3.new(1, 1, 0.899999976)
  1069. SpecialMesh104.MeshType = Enum.MeshType.Brick
  1070. Model105.Parent = Model39
  1071. Part106.Name = "Smooth Block Model"
  1072. Part106.Parent = Model105
  1073. Part106.CFrame = CFrame.new(96.4935608, 1.29402637, -87.6349792, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  1074. Part106.Orientation = Vector3.new(0, -180, 0)
  1075. Part106.Position = Vector3.new(96.4935608, 1.29402637, -87.6349792)
  1076. Part106.Rotation = Vector3.new(180, 0, -180)
  1077. Part106.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1078. Part106.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  1079. Part106.Anchored = true
  1080. Part106.BrickColor = BrickColor.new("Reddish brown")
  1081. Part106.Material = Enum.Material.Wood
  1082. Part106.brickColor = BrickColor.new("Reddish brown")
  1083. SpecialMesh107.Parent = Part106
  1084. SpecialMesh107.MeshType = Enum.MeshType.Wedge
  1085. Part108.Name = "Smooth Block Model"
  1086. Part108.Parent = Model105
  1087. Part108.CFrame = CFrame.new(96.4935608, 1.29402637, -88.1249847, -1, -0, 0, -0, -1, 0, -0, -0, 1)
  1088. Part108.Orientation = Vector3.new(0, 0, -180)
  1089. Part108.Position = Vector3.new(96.4935608, 1.29402637, -88.1249847)
  1090. Part108.Rotation = Vector3.new(0, 0, 180)
  1091. Part108.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1092. Part108.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  1093. Part108.Anchored = true
  1094. Part108.BrickColor = BrickColor.new("Reddish brown")
  1095. Part108.Material = Enum.Material.Wood
  1096. Part108.brickColor = BrickColor.new("Reddish brown")
  1097. SpecialMesh109.Parent = Part108
  1098. SpecialMesh109.MeshType = Enum.MeshType.Wedge
  1099. Part110.Name = "Smooth Block Model"
  1100. Part110.Parent = Model105
  1101. Part110.CFrame = CFrame.new(96.4935608, 1.88202631, -88.1249847, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  1102. Part110.Orientation = Vector3.new(0, -180, 0)
  1103. Part110.Position = Vector3.new(96.4935608, 1.88202631, -88.1249847)
  1104. Part110.Rotation = Vector3.new(180, 0, -180)
  1105. Part110.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1106. Part110.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  1107. Part110.Anchored = true
  1108. Part110.BrickColor = BrickColor.new("Reddish brown")
  1109. Part110.Material = Enum.Material.Wood
  1110. Part110.brickColor = BrickColor.new("Reddish brown")
  1111. SpecialMesh111.Parent = Part110
  1112. SpecialMesh111.MeshType = Enum.MeshType.Wedge
  1113. Part112.Name = "Smooth Block Model"
  1114. Part112.Parent = Model105
  1115. Part112.CFrame = CFrame.new(96.4935608, 1.88202631, -88.6149826, -1, -0, 0, -0, -1, 0, -0, -0, 1)
  1116. Part112.Orientation = Vector3.new(0, 0, -180)
  1117. Part112.Position = Vector3.new(96.4935608, 1.88202631, -88.6149826)
  1118. Part112.Rotation = Vector3.new(0, 0, 180)
  1119. Part112.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1120. Part112.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  1121. Part112.Anchored = true
  1122. Part112.BrickColor = BrickColor.new("Reddish brown")
  1123. Part112.Material = Enum.Material.Wood
  1124. Part112.brickColor = BrickColor.new("Reddish brown")
  1125. SpecialMesh113.Parent = Part112
  1126. SpecialMesh113.MeshType = Enum.MeshType.Wedge
  1127. Part114.Name = "Smooth Block Model"
  1128. Part114.Parent = Model105
  1129. Part114.CFrame = CFrame.new(96.4935608, 2.47002697, -88.6149826, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  1130. Part114.Orientation = Vector3.new(0, -180, 0)
  1131. Part114.Position = Vector3.new(96.4935608, 2.47002697, -88.6149826)
  1132. Part114.Rotation = Vector3.new(180, 0, -180)
  1133. Part114.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1134. Part114.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  1135. Part114.Anchored = true
  1136. Part114.BrickColor = BrickColor.new("Reddish brown")
  1137. Part114.Material = Enum.Material.Wood
  1138. Part114.brickColor = BrickColor.new("Reddish brown")
  1139. SpecialMesh115.Parent = Part114
  1140. SpecialMesh115.MeshType = Enum.MeshType.Wedge
  1141. Part116.Name = "Smooth Block Model"
  1142. Part116.Parent = Model105
  1143. Part116.CFrame = CFrame.new(96.4935608, 2.47002697, -89.1049805, -1, -0, 0, -0, -1, 0, -0, -0, 1)
  1144. Part116.Orientation = Vector3.new(0, 0, -180)
  1145. Part116.Position = Vector3.new(96.4935608, 2.47002697, -89.1049805)
  1146. Part116.Rotation = Vector3.new(0, 0, 180)
  1147. Part116.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1148. Part116.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  1149. Part116.Anchored = true
  1150. Part116.BrickColor = BrickColor.new("Reddish brown")
  1151. Part116.Material = Enum.Material.Wood
  1152. Part116.brickColor = BrickColor.new("Reddish brown")
  1153. SpecialMesh117.Parent = Part116
  1154. SpecialMesh117.MeshType = Enum.MeshType.Wedge
  1155. RotateP118.Name = "d��������������ng.........you got owned..."
  1156. RotateP118.Parent = Model39
  1157. RotateP118.BaseAngle = 0.25
  1158. Model119.Name = "Picnic Table"
  1159. Model119.Parent = mas
  1160. Model120.Parent = Model119
  1161. Part121.Name = "Smooth Block Model"
  1162. Part121.Parent = Model120
  1163. Part121.CFrame = CFrame.new(128.893555, 1.29402637, -93.0249786, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1164. Part121.Position = Vector3.new(128.893555, 1.29402637, -93.0249786)
  1165. Part121.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1166. Part121.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  1167. Part121.Anchored = true
  1168. Part121.BrickColor = BrickColor.new("Reddish brown")
  1169. Part121.Material = Enum.Material.Wood
  1170. Part121.brickColor = BrickColor.new("Reddish brown")
  1171. SpecialMesh122.Parent = Part121
  1172. SpecialMesh122.MeshType = Enum.MeshType.Wedge
  1173. Part123.Name = "Smooth Block Model"
  1174. Part123.Parent = Model120
  1175. Part123.CFrame = CFrame.new(128.893555, 1.29402637, -92.5349808, 1, -0, -0, 0, -1, -0, 0, -0, -1)
  1176. Part123.Orientation = Vector3.new(0, -180, 180)
  1177. Part123.Position = Vector3.new(128.893555, 1.29402637, -92.5349808)
  1178. Part123.Rotation = Vector3.new(180, 0, 0)
  1179. Part123.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1180. Part123.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  1181. Part123.Anchored = true
  1182. Part123.BrickColor = BrickColor.new("Reddish brown")
  1183. Part123.Material = Enum.Material.Wood
  1184. Part123.brickColor = BrickColor.new("Reddish brown")
  1185. SpecialMesh124.Parent = Part123
  1186. SpecialMesh124.MeshType = Enum.MeshType.Wedge
  1187. Part125.Name = "Smooth Block Model"
  1188. Part125.Parent = Model120
  1189. Part125.CFrame = CFrame.new(128.893555, 1.88202631, -92.5349808, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1190. Part125.Position = Vector3.new(128.893555, 1.88202631, -92.5349808)
  1191. Part125.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1192. Part125.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  1193. Part125.Anchored = true
  1194. Part125.BrickColor = BrickColor.new("Reddish brown")
  1195. Part125.Material = Enum.Material.Wood
  1196. Part125.brickColor = BrickColor.new("Reddish brown")
  1197. SpecialMesh126.Parent = Part125
  1198. SpecialMesh126.MeshType = Enum.MeshType.Wedge
  1199. Part127.Name = "Smooth Block Model"
  1200. Part127.Parent = Model120
  1201. Part127.CFrame = CFrame.new(128.893555, 1.88202631, -92.0449829, 1, -0, -0, 0, -1, -0, 0, -0, -1)
  1202. Part127.Orientation = Vector3.new(0, -180, 180)
  1203. Part127.Position = Vector3.new(128.893555, 1.88202631, -92.0449829)
  1204. Part127.Rotation = Vector3.new(180, 0, 0)
  1205. Part127.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1206. Part127.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  1207. Part127.Anchored = true
  1208. Part127.BrickColor = BrickColor.new("Reddish brown")
  1209. Part127.Material = Enum.Material.Wood
  1210. Part127.brickColor = BrickColor.new("Reddish brown")
  1211. SpecialMesh128.Parent = Part127
  1212. SpecialMesh128.MeshType = Enum.MeshType.Wedge
  1213. Part129.Name = "Smooth Block Model"
  1214. Part129.Parent = Model120
  1215. Part129.CFrame = CFrame.new(128.893555, 2.47002697, -92.0449829, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1216. Part129.Position = Vector3.new(128.893555, 2.47002697, -92.0449829)
  1217. Part129.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1218. Part129.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  1219. Part129.Anchored = true
  1220. Part129.BrickColor = BrickColor.new("Reddish brown")
  1221. Part129.Material = Enum.Material.Wood
  1222. Part129.brickColor = BrickColor.new("Reddish brown")
  1223. SpecialMesh130.Parent = Part129
  1224. SpecialMesh130.MeshType = Enum.MeshType.Wedge
  1225. Snap131.Parent = Part129
  1226. Snap131.C0 = CFrame.new(0, 0.29399997, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1227. Snap131.C1 = CFrame.new(-3.18499756, -0.0979988575, 0.245002747, 1, -0, -0, 0, 0, 1, 0, -1, -0)
  1228. Snap131.Part0 = Part129
  1229. Snap131.Part1 = Part149
  1230. Snap131.part1 = Part149
  1231. Part132.Name = "Smooth Block Model"
  1232. Part132.Parent = Model120
  1233. Part132.CFrame = CFrame.new(128.893555, 2.47002697, -91.554985, 1, -0, -0, 0, -1, -0, 0, -0, -1)
  1234. Part132.Orientation = Vector3.new(0, -180, 180)
  1235. Part132.Position = Vector3.new(128.893555, 2.47002697, -91.554985)
  1236. Part132.Rotation = Vector3.new(180, 0, 0)
  1237. Part132.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1238. Part132.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  1239. Part132.Anchored = true
  1240. Part132.BrickColor = BrickColor.new("Reddish brown")
  1241. Part132.Material = Enum.Material.Wood
  1242. Part132.brickColor = BrickColor.new("Reddish brown")
  1243. SpecialMesh133.Parent = Part132
  1244. SpecialMesh133.MeshType = Enum.MeshType.Wedge
  1245. Part134.Name = "Smooth Block Model"
  1246. Part134.Parent = Model119
  1247. Part134.CFrame = CFrame.new(128.550552, 1.83302641, -90.3299789, -0, -1, 0, -0, -0, 1, -1, -0, 0)
  1248. Part134.Orientation = Vector3.new(-90, 90, 0)
  1249. Part134.Position = Vector3.new(128.550552, 1.83302641, -90.3299789)
  1250. Part134.Rotation = Vector3.new(-90, 0, 90)
  1251. Part134.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1252. Part134.Size = Vector3.new(7.8399992, 0.19599998, 0.48999995)
  1253. Part134.Anchored = true
  1254. Part134.BottomSurface = Enum.SurfaceType.Smooth
  1255. Part134.BrickColor = BrickColor.new("Brown")
  1256. Part134.Material = Enum.Material.Wood
  1257. Part134.TopSurface = Enum.SurfaceType.Smooth
  1258. Part134.brickColor = BrickColor.new("Brown")
  1259. Part134.FormFactor = Enum.FormFactor.Plate
  1260. Part134.formFactor = Enum.FormFactor.Plate
  1261. Part135.Name = "Smooth Block Model"
  1262. Part135.Parent = Model119
  1263. Part135.CFrame = CFrame.new(125.953575, 2.17602634, -93.0249786, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  1264. Part135.Orientation = Vector3.new(0, -180, 0)
  1265. Part135.Position = Vector3.new(125.953575, 2.17602634, -93.0249786)
  1266. Part135.Rotation = Vector3.new(180, 0, -180)
  1267. Part135.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1268. Part135.Size = Vector3.new(7.34999943, 0.19599998, 0.48999995)
  1269. Part135.Anchored = true
  1270. Part135.BrickColor = BrickColor.new("Brown")
  1271. Part135.Material = Enum.Material.Wood
  1272. Part135.TopSurface = Enum.SurfaceType.Smooth
  1273. Part135.brickColor = BrickColor.new("Brown")
  1274. Part135.FormFactor = Enum.FormFactor.Plate
  1275. Part135.formFactor = Enum.FormFactor.Plate
  1276. SpecialMesh136.Parent = Part135
  1277. SpecialMesh136.Scale = Vector3.new(1, 1, 0.899999976)
  1278. SpecialMesh136.MeshType = Enum.MeshType.Brick
  1279. Part137.Name = "Smooth Block Model"
  1280. Part137.Parent = Model119
  1281. Part137.CFrame = CFrame.new(125.953575, 2.17602634, -93.5149841, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  1282. Part137.Orientation = Vector3.new(0, -180, 0)
  1283. Part137.Position = Vector3.new(125.953575, 2.17602634, -93.5149841)
  1284. Part137.Rotation = Vector3.new(180, 0, -180)
  1285. Part137.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1286. Part137.Size = Vector3.new(7.34999943, 0.19599998, 0.48999995)
  1287. Part137.Anchored = true
  1288. Part137.BrickColor = BrickColor.new("Brown")
  1289. Part137.Material = Enum.Material.Wood
  1290. Part137.TopSurface = Enum.SurfaceType.Smooth
  1291. Part137.brickColor = BrickColor.new("Brown")
  1292. Part137.FormFactor = Enum.FormFactor.Plate
  1293. Part137.formFactor = Enum.FormFactor.Plate
  1294. SpecialMesh138.Parent = Part137
  1295. SpecialMesh138.Scale = Vector3.new(1, 1, 0.899999976)
  1296. SpecialMesh138.MeshType = Enum.MeshType.Brick
  1297. Part139.Name = "Smooth Block Model"
  1298. Part139.Parent = Model119
  1299. Part139.CFrame = CFrame.new(125.953575, 2.17602634, -94.004982, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  1300. Part139.Orientation = Vector3.new(0, -180, 0)
  1301. Part139.Position = Vector3.new(125.953575, 2.17602634, -94.004982)
  1302. Part139.Rotation = Vector3.new(180, 0, -180)
  1303. Part139.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1304. Part139.Size = Vector3.new(7.34999943, 0.19599998, 0.48999995)
  1305. Part139.Anchored = true
  1306. Part139.BrickColor = BrickColor.new("Brown")
  1307. Part139.Material = Enum.Material.Wood
  1308. Part139.TopSurface = Enum.SurfaceType.Smooth
  1309. Part139.brickColor = BrickColor.new("Brown")
  1310. Part139.FormFactor = Enum.FormFactor.Plate
  1311. Part139.formFactor = Enum.FormFactor.Plate
  1312. SpecialMesh140.Parent = Part139
  1313. SpecialMesh140.Scale = Vector3.new(1, 1, 0.899999976)
  1314. SpecialMesh140.MeshType = Enum.MeshType.Brick
  1315. Part141.Name = "Smooth Block Model"
  1316. Part141.Parent = Model119
  1317. Part141.CFrame = CFrame.new(125.708572, 2.86202574, -88.8599854, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  1318. Part141.Orientation = Vector3.new(0, -180, 0)
  1319. Part141.Position = Vector3.new(125.708572, 2.86202574, -88.8599854)
  1320. Part141.Rotation = Vector3.new(180, 0, -180)
  1321. Part141.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1322. Part141.Size = Vector3.new(7.8399992, 0.19599998, 0.9799999)
  1323. Part141.Anchored = true
  1324. Part141.BrickColor = BrickColor.new("Brown")
  1325. Part141.Material = Enum.Material.Wood
  1326. Part141.TopSurface = Enum.SurfaceType.Smooth
  1327. Part141.brickColor = BrickColor.new("Brown")
  1328. Part141.FormFactor = Enum.FormFactor.Plate
  1329. Part141.formFactor = Enum.FormFactor.Plate
  1330. SpecialMesh142.Parent = Part141
  1331. SpecialMesh142.Scale = Vector3.new(1, 1, 0.899999976)
  1332. SpecialMesh142.MeshType = Enum.MeshType.Brick
  1333. Snap143.Parent = Part141
  1334. Snap143.C0 = CFrame.new(0, -0.09799999, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
  1335. Snap143.C1 = CFrame.new(3.18499756, 0.293998718, 0.245002747, 1, 0, 0, -0, -0, -1, 0, 1, 0)
  1336. Snap143.Part0 = Part141
  1337. Snap143.Part1 = Part163
  1338. Snap143.part1 = Part163
  1339. Snap144.Parent = Part141
  1340. Snap144.C0 = CFrame.new(0, -0.09799999, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
  1341. Snap144.C1 = CFrame.new(-3.18499756, 0.293998718, 0.245002747, 1, 0, 0, -0, -0, -1, 0, 1, 0)
  1342. Snap144.Part0 = Part141
  1343. Snap144.Part1 = Part194
  1344. Snap144.part1 = Part194
  1345. Part145.Name = "Smooth Block Model"
  1346. Part145.Parent = Model119
  1347. Part145.CFrame = CFrame.new(125.708572, 2.86202574, -89.8399811, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  1348. Part145.Orientation = Vector3.new(0, -180, 0)
  1349. Part145.Position = Vector3.new(125.708572, 2.86202574, -89.8399811)
  1350. Part145.Rotation = Vector3.new(180, 0, -180)
  1351. Part145.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1352. Part145.Size = Vector3.new(7.8399992, 0.19599998, 0.9799999)
  1353. Part145.Anchored = true
  1354. Part145.BrickColor = BrickColor.new("Brown")
  1355. Part145.Material = Enum.Material.Wood
  1356. Part145.TopSurface = Enum.SurfaceType.Smooth
  1357. Part145.brickColor = BrickColor.new("Brown")
  1358. Part145.FormFactor = Enum.FormFactor.Plate
  1359. Part145.formFactor = Enum.FormFactor.Plate
  1360. SpecialMesh146.Parent = Part145
  1361. SpecialMesh146.Scale = Vector3.new(1, 1, 0.899999976)
  1362. SpecialMesh146.MeshType = Enum.MeshType.Brick
  1363. Part147.Name = "Smooth Block Model"
  1364. Part147.Parent = Model119
  1365. Part147.CFrame = CFrame.new(125.708572, 2.86202574, -90.8199844, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  1366. Part147.Orientation = Vector3.new(0, -180, 0)
  1367. Part147.Position = Vector3.new(125.708572, 2.86202574, -90.8199844)
  1368. Part147.Rotation = Vector3.new(180, 0, -180)
  1369. Part147.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1370. Part147.Size = Vector3.new(7.8399992, 0.19599998, 0.9799999)
  1371. Part147.Anchored = true
  1372. Part147.BrickColor = BrickColor.new("Brown")
  1373. Part147.Material = Enum.Material.Wood
  1374. Part147.TopSurface = Enum.SurfaceType.Smooth
  1375. Part147.brickColor = BrickColor.new("Brown")
  1376. Part147.FormFactor = Enum.FormFactor.Plate
  1377. Part147.formFactor = Enum.FormFactor.Plate
  1378. SpecialMesh148.Parent = Part147
  1379. SpecialMesh148.Scale = Vector3.new(1, 1, 0.899999976)
  1380. SpecialMesh148.MeshType = Enum.MeshType.Brick
  1381. Part149.Name = "Smooth Block Model"
  1382. Part149.Parent = Model119
  1383. Part149.CFrame = CFrame.new(125.708572, 2.86202574, -91.7999802, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  1384. Part149.Orientation = Vector3.new(0, -180, 0)
  1385. Part149.Position = Vector3.new(125.708572, 2.86202574, -91.7999802)
  1386. Part149.Rotation = Vector3.new(180, 0, -180)
  1387. Part149.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1388. Part149.Size = Vector3.new(7.8399992, 0.19599998, 0.9799999)
  1389. Part149.Anchored = true
  1390. Part149.BrickColor = BrickColor.new("Brown")
  1391. Part149.Material = Enum.Material.Wood
  1392. Part149.TopSurface = Enum.SurfaceType.Smooth
  1393. Part149.brickColor = BrickColor.new("Brown")
  1394. Part149.FormFactor = Enum.FormFactor.Plate
  1395. Part149.formFactor = Enum.FormFactor.Plate
  1396. SpecialMesh150.Parent = Part149
  1397. SpecialMesh150.Scale = Vector3.new(1, 1, 0.899999976)
  1398. SpecialMesh150.MeshType = Enum.MeshType.Brick
  1399. Snap151.Parent = Part149
  1400. Snap151.C0 = CFrame.new(0, -0.09799999, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
  1401. Snap151.C1 = CFrame.new(3.18499756, 0.293998718, 0.245002747, -1, -0, -0, -0, -0, -1, -0, -1, -0)
  1402. Snap151.Part0 = Part149
  1403. Snap151.Part1 = Part178
  1404. Snap151.part1 = Part178
  1405. Part152.Name = "Smooth Block Model"
  1406. Part152.Parent = Model119
  1407. Part152.CFrame = CFrame.new(125.659592, 2.17601252, -87.6349792, -1, -7.29921055e-07, -2.0245061e-06, 7.29921055e-07, 1, -3.18675802e-06, -2.0245061e-06, 3.18675802e-06, -1)
  1408. Part152.Orientation = Vector3.new(0, -180, 0)
  1409. Part152.Position = Vector3.new(125.659592, 2.17601252, -87.6349792)
  1410. Part152.Rotation = Vector3.new(180, 0, 180)
  1411. Part152.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1412. Part152.Size = Vector3.new(7.34999943, 0.19599998, 0.48999995)
  1413. Part152.Anchored = true
  1414. Part152.BrickColor = BrickColor.new("Brown")
  1415. Part152.Material = Enum.Material.Wood
  1416. Part152.TopSurface = Enum.SurfaceType.Smooth
  1417. Part152.brickColor = BrickColor.new("Brown")
  1418. Part152.FormFactor = Enum.FormFactor.Plate
  1419. Part152.formFactor = Enum.FormFactor.Plate
  1420. SpecialMesh153.Parent = Part152
  1421. SpecialMesh153.Scale = Vector3.new(1, 1, 0.899999976)
  1422. SpecialMesh153.MeshType = Enum.MeshType.Brick
  1423. Model154.Parent = Model119
  1424. Part155.Name = "Smooth Block Model"
  1425. Part155.Parent = Model154
  1426. Part155.CFrame = CFrame.new(128.893555, 1.29402637, -87.6349792, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  1427. Part155.Orientation = Vector3.new(0, -180, 0)
  1428. Part155.Position = Vector3.new(128.893555, 1.29402637, -87.6349792)
  1429. Part155.Rotation = Vector3.new(180, 0, -180)
  1430. Part155.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1431. Part155.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  1432. Part155.Anchored = true
  1433. Part155.BrickColor = BrickColor.new("Reddish brown")
  1434. Part155.Material = Enum.Material.Wood
  1435. Part155.brickColor = BrickColor.new("Reddish brown")
  1436. SpecialMesh156.Parent = Part155
  1437. SpecialMesh156.MeshType = Enum.MeshType.Wedge
  1438. Part157.Name = "Smooth Block Model"
  1439. Part157.Parent = Model154
  1440. Part157.CFrame = CFrame.new(128.893555, 1.29402637, -88.1249847, -1, -0, 0, -0, -1, 0, -0, -0, 1)
  1441. Part157.Orientation = Vector3.new(0, 0, -180)
  1442. Part157.Position = Vector3.new(128.893555, 1.29402637, -88.1249847)
  1443. Part157.Rotation = Vector3.new(0, 0, 180)
  1444. Part157.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1445. Part157.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  1446. Part157.Anchored = true
  1447. Part157.BrickColor = BrickColor.new("Reddish brown")
  1448. Part157.Material = Enum.Material.Wood
  1449. Part157.brickColor = BrickColor.new("Reddish brown")
  1450. SpecialMesh158.Parent = Part157
  1451. SpecialMesh158.MeshType = Enum.MeshType.Wedge
  1452. Part159.Name = "Smooth Block Model"
  1453. Part159.Parent = Model154
  1454. Part159.CFrame = CFrame.new(128.893555, 1.88202631, -88.1249847, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  1455. Part159.Orientation = Vector3.new(0, -180, 0)
  1456. Part159.Position = Vector3.new(128.893555, 1.88202631, -88.1249847)
  1457. Part159.Rotation = Vector3.new(180, 0, -180)
  1458. Part159.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1459. Part159.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  1460. Part159.Anchored = true
  1461. Part159.BrickColor = BrickColor.new("Reddish brown")
  1462. Part159.Material = Enum.Material.Wood
  1463. Part159.brickColor = BrickColor.new("Reddish brown")
  1464. SpecialMesh160.Parent = Part159
  1465. SpecialMesh160.MeshType = Enum.MeshType.Wedge
  1466. Part161.Name = "Smooth Block Model"
  1467. Part161.Parent = Model154
  1468. Part161.CFrame = CFrame.new(128.893555, 1.88202631, -88.6149826, -1, -0, 0, -0, -1, 0, -0, -0, 1)
  1469. Part161.Orientation = Vector3.new(0, 0, -180)
  1470. Part161.Position = Vector3.new(128.893555, 1.88202631, -88.6149826)
  1471. Part161.Rotation = Vector3.new(0, 0, 180)
  1472. Part161.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1473. Part161.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  1474. Part161.Anchored = true
  1475. Part161.BrickColor = BrickColor.new("Reddish brown")
  1476. Part161.Material = Enum.Material.Wood
  1477. Part161.brickColor = BrickColor.new("Reddish brown")
  1478. SpecialMesh162.Parent = Part161
  1479. SpecialMesh162.MeshType = Enum.MeshType.Wedge
  1480. Part163.Name = "Smooth Block Model"
  1481. Part163.Parent = Model154
  1482. Part163.CFrame = CFrame.new(128.893555, 2.47002697, -88.6149826, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  1483. Part163.Orientation = Vector3.new(0, -180, 0)
  1484. Part163.Position = Vector3.new(128.893555, 2.47002697, -88.6149826)
  1485. Part163.Rotation = Vector3.new(180, 0, -180)
  1486. Part163.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1487. Part163.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  1488. Part163.Anchored = true
  1489. Part163.BrickColor = BrickColor.new("Reddish brown")
  1490. Part163.Material = Enum.Material.Wood
  1491. Part163.brickColor = BrickColor.new("Reddish brown")
  1492. SpecialMesh164.Parent = Part163
  1493. SpecialMesh164.MeshType = Enum.MeshType.Wedge
  1494. Part165.Name = "Smooth Block Model"
  1495. Part165.Parent = Model154
  1496. Part165.CFrame = CFrame.new(128.893555, 2.47002697, -89.1049805, -1, -0, 0, -0, -1, 0, -0, -0, 1)
  1497. Part165.Orientation = Vector3.new(0, 0, -180)
  1498. Part165.Position = Vector3.new(128.893555, 2.47002697, -89.1049805)
  1499. Part165.Rotation = Vector3.new(0, 0, 180)
  1500. Part165.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1501. Part165.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  1502. Part165.Anchored = true
  1503. Part165.BrickColor = BrickColor.new("Reddish brown")
  1504. Part165.Material = Enum.Material.Wood
  1505. Part165.brickColor = BrickColor.new("Reddish brown")
  1506. SpecialMesh166.Parent = Part165
  1507. SpecialMesh166.MeshType = Enum.MeshType.Wedge
  1508. Part167.Name = "Smooth Block Model"
  1509. Part167.Parent = Model119
  1510. Part167.CFrame = CFrame.new(125.659592, 2.17601371, -87.1449814, -1, -7.29921112e-07, -2.0245061e-06, 7.29921112e-07, 1, -3.18675757e-06, -2.0245061e-06, 3.18675757e-06, -1)
  1511. Part167.Orientation = Vector3.new(0, -180, 0)
  1512. Part167.Position = Vector3.new(125.659592, 2.17601371, -87.1449814)
  1513. Part167.Rotation = Vector3.new(180, 0, 180)
  1514. Part167.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1515. Part167.Size = Vector3.new(7.34999943, 0.19599998, 0.48999995)
  1516. Part167.Anchored = true
  1517. Part167.BrickColor = BrickColor.new("Brown")
  1518. Part167.Material = Enum.Material.Wood
  1519. Part167.TopSurface = Enum.SurfaceType.Smooth
  1520. Part167.brickColor = BrickColor.new("Brown")
  1521. Part167.FormFactor = Enum.FormFactor.Plate
  1522. Part167.formFactor = Enum.FormFactor.Plate
  1523. SpecialMesh168.Parent = Part167
  1524. SpecialMesh168.Scale = Vector3.new(1, 1, 0.899999976)
  1525. SpecialMesh168.MeshType = Enum.MeshType.Brick
  1526. Model169.Parent = Model119
  1527. Part170.Name = "Smooth Block Model"
  1528. Part170.Parent = Model169
  1529. Part170.CFrame = CFrame.new(122.523575, 1.29402637, -93.0249786, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1530. Part170.Position = Vector3.new(122.523575, 1.29402637, -93.0249786)
  1531. Part170.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1532. Part170.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  1533. Part170.Anchored = true
  1534. Part170.BrickColor = BrickColor.new("Reddish brown")
  1535. Part170.Material = Enum.Material.Wood
  1536. Part170.brickColor = BrickColor.new("Reddish brown")
  1537. SpecialMesh171.Parent = Part170
  1538. SpecialMesh171.MeshType = Enum.MeshType.Wedge
  1539. Part172.Name = "Smooth Block Model"
  1540. Part172.Parent = Model169
  1541. Part172.CFrame = CFrame.new(122.523575, 1.29402637, -92.5349808, 1, -0, -0, 0, -1, -0, 0, -0, -1)
  1542. Part172.Orientation = Vector3.new(0, -180, 180)
  1543. Part172.Position = Vector3.new(122.523575, 1.29402637, -92.5349808)
  1544. Part172.Rotation = Vector3.new(180, 0, 0)
  1545. Part172.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1546. Part172.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  1547. Part172.Anchored = true
  1548. Part172.BrickColor = BrickColor.new("Reddish brown")
  1549. Part172.Material = Enum.Material.Wood
  1550. Part172.brickColor = BrickColor.new("Reddish brown")
  1551. SpecialMesh173.Parent = Part172
  1552. SpecialMesh173.MeshType = Enum.MeshType.Wedge
  1553. Part174.Name = "Smooth Block Model"
  1554. Part174.Parent = Model169
  1555. Part174.CFrame = CFrame.new(122.523575, 1.88202631, -92.5349808, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1556. Part174.Position = Vector3.new(122.523575, 1.88202631, -92.5349808)
  1557. Part174.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1558. Part174.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  1559. Part174.Anchored = true
  1560. Part174.BrickColor = BrickColor.new("Reddish brown")
  1561. Part174.Material = Enum.Material.Wood
  1562. Part174.brickColor = BrickColor.new("Reddish brown")
  1563. SpecialMesh175.Parent = Part174
  1564. SpecialMesh175.MeshType = Enum.MeshType.Wedge
  1565. Part176.Name = "Smooth Block Model"
  1566. Part176.Parent = Model169
  1567. Part176.CFrame = CFrame.new(122.523575, 1.88202631, -92.0449829, 1, -0, -0, 0, -1, -0, 0, -0, -1)
  1568. Part176.Orientation = Vector3.new(0, -180, 180)
  1569. Part176.Position = Vector3.new(122.523575, 1.88202631, -92.0449829)
  1570. Part176.Rotation = Vector3.new(180, 0, 0)
  1571. Part176.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1572. Part176.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  1573. Part176.Anchored = true
  1574. Part176.BrickColor = BrickColor.new("Reddish brown")
  1575. Part176.Material = Enum.Material.Wood
  1576. Part176.brickColor = BrickColor.new("Reddish brown")
  1577. SpecialMesh177.Parent = Part176
  1578. SpecialMesh177.MeshType = Enum.MeshType.Wedge
  1579. Part178.Name = "Smooth Block Model"
  1580. Part178.Parent = Model169
  1581. Part178.CFrame = CFrame.new(122.523575, 2.47002697, -92.0449829, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1582. Part178.Position = Vector3.new(122.523575, 2.47002697, -92.0449829)
  1583. Part178.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1584. Part178.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  1585. Part178.Anchored = true
  1586. Part178.BrickColor = BrickColor.new("Reddish brown")
  1587. Part178.Material = Enum.Material.Wood
  1588. Part178.brickColor = BrickColor.new("Reddish brown")
  1589. SpecialMesh179.Parent = Part178
  1590. SpecialMesh179.MeshType = Enum.MeshType.Wedge
  1591. Part180.Name = "Smooth Block Model"
  1592. Part180.Parent = Model169
  1593. Part180.CFrame = CFrame.new(122.523575, 2.47002697, -91.554985, 1, -0, -0, 0, -1, -0, 0, -0, -1)
  1594. Part180.Orientation = Vector3.new(0, -180, 180)
  1595. Part180.Position = Vector3.new(122.523575, 2.47002697, -91.554985)
  1596. Part180.Rotation = Vector3.new(180, 0, 0)
  1597. Part180.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1598. Part180.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  1599. Part180.Anchored = true
  1600. Part180.BrickColor = BrickColor.new("Reddish brown")
  1601. Part180.Material = Enum.Material.Wood
  1602. Part180.brickColor = BrickColor.new("Reddish brown")
  1603. SpecialMesh181.Parent = Part180
  1604. SpecialMesh181.MeshType = Enum.MeshType.Wedge
  1605. Part182.Name = "Smooth Block Model"
  1606. Part182.Parent = Model119
  1607. Part182.CFrame = CFrame.new(122.866585, 1.83304, -90.3299789, 2.0245061e-06, -1, 7.29921169e-07, 3.18675711e-06, 7.29921169e-07, -1, 1, -2.0245061e-06, -3.18675711e-06)
  1608. Part182.Orientation = Vector3.new(90, -90, 0)
  1609. Part182.Position = Vector3.new(122.866585, 1.83304, -90.3299789)
  1610. Part182.Rotation = Vector3.new(90, 0, 90)
  1611. Part182.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1612. Part182.Size = Vector3.new(7.8399992, 0.19599998, 0.48999995)
  1613. Part182.Anchored = true
  1614. Part182.BottomSurface = Enum.SurfaceType.Smooth
  1615. Part182.BrickColor = BrickColor.new("Brown")
  1616. Part182.Material = Enum.Material.Wood
  1617. Part182.TopSurface = Enum.SurfaceType.Smooth
  1618. Part182.brickColor = BrickColor.new("Brown")
  1619. Part182.FormFactor = Enum.FormFactor.Plate
  1620. Part182.formFactor = Enum.FormFactor.Plate
  1621. Part183.Name = "Smooth Block Model"
  1622. Part183.Parent = Model119
  1623. Part183.CFrame = CFrame.new(125.659592, 2.17601252, -86.6549835, -1, -7.29921112e-07, -2.0245061e-06, 7.29921112e-07, 1, -3.18675757e-06, -2.0245061e-06, 3.18675757e-06, -1)
  1624. Part183.Orientation = Vector3.new(0, -180, 0)
  1625. Part183.Position = Vector3.new(125.659592, 2.17601252, -86.6549835)
  1626. Part183.Rotation = Vector3.new(180, 0, 180)
  1627. Part183.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1628. Part183.Size = Vector3.new(7.34999943, 0.19599998, 0.48999995)
  1629. Part183.Anchored = true
  1630. Part183.BrickColor = BrickColor.new("Brown")
  1631. Part183.Material = Enum.Material.Wood
  1632. Part183.TopSurface = Enum.SurfaceType.Smooth
  1633. Part183.brickColor = BrickColor.new("Brown")
  1634. Part183.FormFactor = Enum.FormFactor.Plate
  1635. Part183.formFactor = Enum.FormFactor.Plate
  1636. SpecialMesh184.Parent = Part183
  1637. SpecialMesh184.Scale = Vector3.new(1, 1, 0.899999976)
  1638. SpecialMesh184.MeshType = Enum.MeshType.Brick
  1639. Model185.Parent = Model119
  1640. Part186.Name = "Smooth Block Model"
  1641. Part186.Parent = Model185
  1642. Part186.CFrame = CFrame.new(122.523575, 1.29402637, -87.6349792, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  1643. Part186.Orientation = Vector3.new(0, -180, 0)
  1644. Part186.Position = Vector3.new(122.523575, 1.29402637, -87.6349792)
  1645. Part186.Rotation = Vector3.new(180, 0, -180)
  1646. Part186.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1647. Part186.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  1648. Part186.Anchored = true
  1649. Part186.BrickColor = BrickColor.new("Reddish brown")
  1650. Part186.Material = Enum.Material.Wood
  1651. Part186.brickColor = BrickColor.new("Reddish brown")
  1652. SpecialMesh187.Parent = Part186
  1653. SpecialMesh187.MeshType = Enum.MeshType.Wedge
  1654. Part188.Name = "Smooth Block Model"
  1655. Part188.Parent = Model185
  1656. Part188.CFrame = CFrame.new(122.523575, 1.29402637, -88.1249847, -1, -0, 0, -0, -1, 0, -0, -0, 1)
  1657. Part188.Orientation = Vector3.new(0, 0, -180)
  1658. Part188.Position = Vector3.new(122.523575, 1.29402637, -88.1249847)
  1659. Part188.Rotation = Vector3.new(0, 0, 180)
  1660. Part188.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1661. Part188.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  1662. Part188.Anchored = true
  1663. Part188.BrickColor = BrickColor.new("Reddish brown")
  1664. Part188.Material = Enum.Material.Wood
  1665. Part188.brickColor = BrickColor.new("Reddish brown")
  1666. SpecialMesh189.Parent = Part188
  1667. SpecialMesh189.MeshType = Enum.MeshType.Wedge
  1668. Part190.Name = "Smooth Block Model"
  1669. Part190.Parent = Model185
  1670. Part190.CFrame = CFrame.new(122.523575, 1.88202631, -88.1249847, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  1671. Part190.Orientation = Vector3.new(0, -180, 0)
  1672. Part190.Position = Vector3.new(122.523575, 1.88202631, -88.1249847)
  1673. Part190.Rotation = Vector3.new(180, 0, -180)
  1674. Part190.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1675. Part190.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  1676. Part190.Anchored = true
  1677. Part190.BrickColor = BrickColor.new("Reddish brown")
  1678. Part190.Material = Enum.Material.Wood
  1679. Part190.brickColor = BrickColor.new("Reddish brown")
  1680. SpecialMesh191.Parent = Part190
  1681. SpecialMesh191.MeshType = Enum.MeshType.Wedge
  1682. Part192.Name = "Smooth Block Model"
  1683. Part192.Parent = Model185
  1684. Part192.CFrame = CFrame.new(122.523575, 1.88202631, -88.6149826, -1, -0, 0, -0, -1, 0, -0, -0, 1)
  1685. Part192.Orientation = Vector3.new(0, 0, -180)
  1686. Part192.Position = Vector3.new(122.523575, 1.88202631, -88.6149826)
  1687. Part192.Rotation = Vector3.new(0, 0, 180)
  1688. Part192.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1689. Part192.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  1690. Part192.Anchored = true
  1691. Part192.BrickColor = BrickColor.new("Reddish brown")
  1692. Part192.Material = Enum.Material.Wood
  1693. Part192.brickColor = BrickColor.new("Reddish brown")
  1694. SpecialMesh193.Parent = Part192
  1695. SpecialMesh193.MeshType = Enum.MeshType.Wedge
  1696. Part194.Name = "Smooth Block Model"
  1697. Part194.Parent = Model185
  1698. Part194.CFrame = CFrame.new(122.523575, 2.47002697, -88.6149826, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  1699. Part194.Orientation = Vector3.new(0, -180, 0)
  1700. Part194.Position = Vector3.new(122.523575, 2.47002697, -88.6149826)
  1701. Part194.Rotation = Vector3.new(180, 0, -180)
  1702. Part194.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1703. Part194.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  1704. Part194.Anchored = true
  1705. Part194.BrickColor = BrickColor.new("Reddish brown")
  1706. Part194.Material = Enum.Material.Wood
  1707. Part194.brickColor = BrickColor.new("Reddish brown")
  1708. SpecialMesh195.Parent = Part194
  1709. SpecialMesh195.MeshType = Enum.MeshType.Wedge
  1710. Part196.Name = "Smooth Block Model"
  1711. Part196.Parent = Model185
  1712. Part196.CFrame = CFrame.new(122.523575, 2.47002697, -89.1049805, -1, -0, 0, -0, -1, 0, -0, -0, 1)
  1713. Part196.Orientation = Vector3.new(0, 0, -180)
  1714. Part196.Position = Vector3.new(122.523575, 2.47002697, -89.1049805)
  1715. Part196.Rotation = Vector3.new(0, 0, 180)
  1716. Part196.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1717. Part196.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
  1718. Part196.Anchored = true
  1719. Part196.BrickColor = BrickColor.new("Reddish brown")
  1720. Part196.Material = Enum.Material.Wood
  1721. Part196.brickColor = BrickColor.new("Reddish brown")
  1722. SpecialMesh197.Parent = Part196
  1723. SpecialMesh197.MeshType = Enum.MeshType.Wedge
  1724. RotateP198.Name = "d��������������ng.........you got owned..."
  1725. RotateP198.Parent = Model119
  1726. RotateP198.BaseAngle = 0.25
  1727. Model199.Name = "Light"
  1728. Model199.Parent = mas
  1729. Part200.Name = "Light"
  1730. Part200.Parent = Model199
  1731. Part200.CFrame = CFrame.new(121.462227, 24.3600044, -96.7127228, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1732. Part200.Position = Vector3.new(121.462227, 24.3600044, -96.7127228)
  1733. Part200.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1734. Part200.Size = Vector3.new(2, 0.200000003, 2)
  1735. Part200.Anchored = true
  1736. Part200.BottomSurface = Enum.SurfaceType.Smooth
  1737. Part200.BrickColor = BrickColor.new("Cool yellow")
  1738. Part200.Material = Enum.Material.SmoothPlastic
  1739. Part200.Reflectance = 0.40000000596046
  1740. Part200.TopSurface = Enum.SurfaceType.Smooth
  1741. Part200.brickColor = BrickColor.new("Cool yellow")
  1742. Part200.FormFactor = Enum.FormFactor.Custom
  1743. Part200.formFactor = Enum.FormFactor.Custom
  1744. CylinderMesh201.Parent = Part200
  1745. CylinderMesh201.Scale = Vector3.new(1, 1.00999999, 1)
  1746. PointLight202.Parent = Part200
  1747. PointLight202.Range = 40
  1748. PointLight202.Brightness = 0.75999999046326
  1749. Part203.Parent = Model199
  1750. Part203.CFrame = CFrame.new(121.462227, 24.3600044, -96.7127228, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1751. Part203.Position = Vector3.new(121.462227, 24.3600044, -96.7127228)
  1752. Part203.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1753. Part203.Size = Vector3.new(2.4000001, 0.200000003, 2.4000001)
  1754. Part203.Anchored = true
  1755. Part203.BottomSurface = Enum.SurfaceType.Smooth
  1756. Part203.BrickColor = BrickColor.new("Dark stone grey")
  1757. Part203.Material = Enum.Material.SmoothPlastic
  1758. Part203.TopSurface = Enum.SurfaceType.Smooth
  1759. Part203.brickColor = BrickColor.new("Dark stone grey")
  1760. Part203.FormFactor = Enum.FormFactor.Custom
  1761. Part203.formFactor = Enum.FormFactor.Custom
  1762. CylinderMesh204.Parent = Part203
  1763. Model205.Name = "Light"
  1764. Model205.Parent = mas
  1765. Part206.Name = "Light"
  1766. Part206.Parent = Model205
  1767. Part206.CFrame = CFrame.new(104.782227, 24.3600044, -96.7127228, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1768. Part206.Position = Vector3.new(104.782227, 24.3600044, -96.7127228)
  1769. Part206.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1770. Part206.Size = Vector3.new(2, 0.200000003, 2)
  1771. Part206.Anchored = true
  1772. Part206.BottomSurface = Enum.SurfaceType.Smooth
  1773. Part206.BrickColor = BrickColor.new("Cool yellow")
  1774. Part206.Material = Enum.Material.SmoothPlastic
  1775. Part206.Reflectance = 0.40000000596046
  1776. Part206.TopSurface = Enum.SurfaceType.Smooth
  1777. Part206.brickColor = BrickColor.new("Cool yellow")
  1778. Part206.FormFactor = Enum.FormFactor.Custom
  1779. Part206.formFactor = Enum.FormFactor.Custom
  1780. CylinderMesh207.Parent = Part206
  1781. CylinderMesh207.Scale = Vector3.new(1, 1.00999999, 1)
  1782. PointLight208.Parent = Part206
  1783. PointLight208.Range = 40
  1784. PointLight208.Brightness = 0.75999999046326
  1785. Part209.Parent = Model205
  1786. Part209.CFrame = CFrame.new(104.782227, 24.3600044, -96.7127228, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1787. Part209.Position = Vector3.new(104.782227, 24.3600044, -96.7127228)
  1788. Part209.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1789. Part209.Size = Vector3.new(2.4000001, 0.200000003, 2.4000001)
  1790. Part209.Anchored = true
  1791. Part209.BottomSurface = Enum.SurfaceType.Smooth
  1792. Part209.BrickColor = BrickColor.new("Dark stone grey")
  1793. Part209.Material = Enum.Material.SmoothPlastic
  1794. Part209.TopSurface = Enum.SurfaceType.Smooth
  1795. Part209.brickColor = BrickColor.new("Dark stone grey")
  1796. Part209.FormFactor = Enum.FormFactor.Custom
  1797. Part209.formFactor = Enum.FormFactor.Custom
  1798. CylinderMesh210.Parent = Part209
  1799. Model211.Name = "KFC Sign."
  1800. Model211.Parent = mas
  1801. Part212.Parent = Model211
  1802. Part212.CFrame = CFrame.new(65.1935196, 27.9394855, -40.94944, 1, 1.10744959e-17, 6.81292009e-19, -1.10744959e-17, 1, -2.4874441e-17, -6.81292009e-19, 2.4874441e-17, 1)
  1803. Part212.Position = Vector3.new(65.1935196, 27.9394855, -40.94944)
  1804. Part212.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1805. Part212.Size = Vector3.new(19, 14.3999987, 3)
  1806. Part212.Anchored = true
  1807. Part212.BottomSurface = Enum.SurfaceType.Smooth
  1808. Part212.BrickColor = BrickColor.new("Institutional white")
  1809. Part212.TopSurface = Enum.SurfaceType.Smooth
  1810. Part212.brickColor = BrickColor.new("Institutional white")
  1811. Decal213.Parent = Part212
  1812. Decal213.Texture = "http://www.roblox.com/asset/?id=45424421"
  1813. Decal214.Parent = Part212
  1814. Decal214.Texture = "http://www.roblox.com/asset/?id=45424421"
  1815. Decal214.Face = Enum.NormalId.Back
  1816. TrussPart215.Parent = Model211
  1817. TrussPart215.CFrame = CFrame.new(65.0913239, 12.5000296, -41.443306, 1, -5.51820458e-20, -2.10931056e-23, 5.51820458e-20, 1, -5.53152219e-20, 2.10931056e-23, 5.53152219e-20, 1)
  1818. TrussPart215.Position = Vector3.new(65.0913239, 12.5000296, -41.443306)
  1819. TrussPart215.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1820. TrussPart215.Size = Vector3.new(2, 23, 2)
  1821. TrussPart215.Anchored = true
  1822. TrussPart215.BrickColor = BrickColor.new("Reddish brown")
  1823. TrussPart215.Reflectance = 0.80000001192093
  1824. TrussPart215.brickColor = BrickColor.new("Reddish brown")
  1825. SpawnLocation216.Parent = mas
  1826. SpawnLocation216.CFrame = CFrame.new(115.259995, 1.50000501, 64.4899979, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1827. SpawnLocation216.Position = Vector3.new(115.259995, 1.50000501, 64.4899979)
  1828. SpawnLocation216.Size = Vector3.new(12, 1, 12)
  1829. SpawnLocation216.Anchored = true
  1830. SpawnLocation216.BottomSurface = Enum.SurfaceType.Smooth
  1831. SpawnLocation216.Material = Enum.Material.Brick
  1832. SpawnLocation216.TopSurface = Enum.SurfaceType.Smooth
  1833. Decal217.Parent = SpawnLocation216
  1834. Decal217.Texture = "rbxasset://textures/SpawnLocation.png"
  1835. Decal217.Face = Enum.NormalId.Top
  1836. SpawnLocation218.Parent = mas
  1837. SpawnLocation218.CFrame = CFrame.new(63.25, 1.50000501, 62.5499992, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1838. SpawnLocation218.Position = Vector3.new(63.25, 1.50000501, 62.5499992)
  1839. SpawnLocation218.Size = Vector3.new(12, 1, 12)
  1840. SpawnLocation218.Anchored = true
  1841. SpawnLocation218.BottomSurface = Enum.SurfaceType.Smooth
  1842. SpawnLocation218.Material = Enum.Material.Brick
  1843. SpawnLocation218.TopSurface = Enum.SurfaceType.Smooth
  1844. Decal219.Parent = SpawnLocation218
  1845. Decal219.Texture = "rbxasset://textures/SpawnLocation.png"
  1846. Decal219.Face = Enum.NormalId.Top
  1847. SpawnLocation220.Parent = mas
  1848. SpawnLocation220.CFrame = CFrame.new(89.2299957, 1.50000501, 62.7199974, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1849. SpawnLocation220.Position = Vector3.new(89.2299957, 1.50000501, 62.7199974)
  1850. SpawnLocation220.Size = Vector3.new(12, 1, 12)
  1851. SpawnLocation220.Anchored = true
  1852. SpawnLocation220.BottomSurface = Enum.SurfaceType.Smooth
  1853. SpawnLocation220.Material = Enum.Material.Brick
  1854. SpawnLocation220.TopSurface = Enum.SurfaceType.Smooth
  1855. Decal221.Parent = SpawnLocation220
  1856. Decal221.Texture = "rbxasset://textures/SpawnLocation.png"
  1857. Decal221.Face = Enum.NormalId.Top
  1858. for i,v in pairs(mas:GetChildren()) do
  1859. v.Parent = workspace
  1860. pcall(function() v:MakeJoints() end)
  1861. end
  1862. mas:Destroy()
  1863. for i,v in pairs(cors) do
  1864. spawn(function()
  1865. pcall(v)
  1866. end)
  1867. end
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