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Godofadmin1337

ban hmamer

Dec 14th, 2018
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  1. function sandbox(var,func)
  2. local env = getfenv(func)
  3. local newenv = setmetatable({},{
  4. __index = function(self,k)
  5. if k=="script" then
  6. return var
  7. else
  8. return env[k]
  9. end
  10. end,
  11. })
  12. setfenv(func,newenv)
  13. return func
  14. end
  15. cors = {}
  16. mas = Instance.new("Model",game:GetService("Lighting"))
  17. Tool0 = Instance.new("Tool")
  18. LocalScript1 = Instance.new("LocalScript")
  19. Part2 = Instance.new("Part")
  20. Sound3 = Instance.new("Sound")
  21. SpecialMesh4 = Instance.new("SpecialMesh")
  22. Script5 = Instance.new("Script")
  23. Script6 = Instance.new("Script")
  24. Tool0.Name = "BanHammer"
  25. Tool0.Parent = mas
  26. Tool0.GripPos = Vector3.new(0, -1.29999995, 0)
  27. LocalScript1.Name = "Local Gui"
  28. LocalScript1.Parent = Tool0
  29. Part2.Name = "Handle"
  30. Part2.Parent = Tool0
  31. Part2.BrickColor = BrickColor.new("Dark stone grey")
  32. Part2.Rotation = Vector3.new(-0.0799999982, 86.1999969, 90.0799942)
  33. Part2.RotVelocity = Vector3.new(0.00102792226, -0.000492732797, -0.00233189948)
  34. Part2.Velocity = Vector3.new(0.00164371042, -0.00827400293, -0.000668970461)
  35. Part2.FormFactor = Enum.FormFactor.Symmetric
  36. Part2.Size = Vector3.new(1, 4, 2)
  37. Part2.CFrame = CFrame.new(-33.9286079, 0.891649067, 7.43305969, -8.98174985e-05, -0.0663281381, 0.997797906, 1, 2.43193026e-05, 9.1587659e-05, -3.04132845e-05, 0.997797906, 0.0663281009)
  38. Part2.BottomSurface = Enum.SurfaceType.Smooth
  39. Part2.TopSurface = Enum.SurfaceType.Smooth
  40. Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)
  41. Part2.Position = Vector3.new(-33.9286079, 0.891649067, 7.43305969)
  42. Part2.Orientation = Vector3.new(-0.00999999978, 86.1999969, 90)
  43. Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)
  44. Sound3.Name = "Boom"
  45. Sound3.Parent = Part2
  46. Sound3.SoundId = "rbxasset://sounds/Rocket shot.wav"
  47. Sound3.Volume = 1
  48. SpecialMesh4.Parent = Part2
  49. SpecialMesh4.MeshId = "http://www.roblox.com/asset/?id=10604848"
  50. SpecialMesh4.Scale = Vector3.new(0.5, 0.5, 0.5)
  51. SpecialMesh4.TextureId = "http://www.roblox.com/asset/?id=10605252"
  52. SpecialMesh4.MeshType = Enum.MeshType.FileMesh
  53. SpecialMesh4.Scale = Vector3.new(0.5, 0.5, 0.5)
  54. Script5.Name = "HammerScript"
  55. Script5.Parent = Tool0
  56. table.insert(cors,sandbox(Script5,function()
  57. -------- OMG HAX
  58.  
  59. r = game:service("RunService")
  60.  
  61.  
  62. Tool = script.Parent
  63. hammer = Tool.Handle
  64.  
  65. local shockRing = Instance.new("Part")
  66. shockRing.formFactor = 2
  67. shockRing.Size = Vector3.new(1, 0.4, 1)
  68. shockRing.Anchored = true
  69. shockRing.Locked = true
  70. shockRing.CanCollide = false
  71. shockRing.archivable = false
  72. shockRing.TopSurface = 0
  73. shockRing.BottomSurface = 0
  74. shockRing.Transparency = 1
  75. local decal = Instance.new("Decal")
  76. decal.Face = 1
  77. decal.Texture = "http://www.roblox.com/asset/?version=1&id=1280730"
  78. decal.Parent = shockRing
  79.  
  80. local bottomDecal = decal:Clone()
  81. bottomDecal.Face = 4
  82. bottomDecal.Parent = shockRing
  83.  
  84.  
  85.  
  86. function doDamage(hit)
  87. local humanoid = hit.Parent:findFirstChild("Humanoid")
  88. local vCharacter = Tool.Parent
  89. local vPlayer = game.Players:playerFromCharacter(vCharacter)
  90. local hum = vCharacter:findFirstChild("Humanoid") -- non-nil if tool held by a character
  91. if humanoid~=nil and humanoid ~= hum and hum ~= nil then
  92. tagHumanoid(humanoid, vPlayer)
  93. humanoid:TakeDamage(humanoid.MaxHealth)
  94. if humanoid.Health <= 0 then
  95. local c = hit.CFrame
  96. hit.CFrame = CFrame.new(hit.Position)
  97. hit.CFrame = c
  98. end
  99. delay(1, function() untagHumanoid(humanoid) end)
  100. else
  101. local c = hit.CFrame hit:BreakJoints() hit.CFrame = CFrame.new(hit.Position) hit.CFrame = c
  102. end
  103. end
  104.  
  105.  
  106. function tagHumanoid(humanoid, player)
  107. local creator_tag = Instance.new("ObjectValue")
  108. creator_tag.Value = player
  109. creator_tag.Name = "creator"
  110. creator_tag.Parent = humanoid
  111. end
  112.  
  113. function untagHumanoid(humanoid)
  114. if humanoid ~= nil then
  115. local tag = humanoid:findFirstChild("creator")
  116. if tag ~= nil then
  117. tag.Parent = nil
  118. end
  119. end
  120. end
  121.  
  122. function blow(obj, pos, notme)
  123. if (obj ~= notme) then
  124. if (obj.className == "Part") or (obj.className == "Seat") then
  125. if (not obj.Anchored) and (((pos - obj.Position) * Vector3.new(1, 0, 1)).magnitude < 96) and (pos.y <= obj.Position.y + 8) and (pos.y >= obj.Position.y - 8) then
  126. delay((pos - obj.Position).magnitude / 96, function() doDamage(obj) obj.Velocity = ((obj.Position - pos).unit + Vector3.new(0, 0.5, 0)) * 96 + obj.Velocity obj.RotVelocity = obj.RotVelocity + Vector3.new(obj.Position.z - pos.z, 0, pos.x - obj.Position.x).unit * 40 end)
  127. end
  128. elseif (obj.className == "Model") or (obj.className == "Hat") or (obj.className == "Tool") or (obj == workspace) then
  129. local list = obj:GetChildren()
  130. for x = 1, #list do
  131. blow(list[x], pos, notme)
  132. end
  133. end
  134. end
  135. end
  136.  
  137. function attack()
  138. damage = slash_damage
  139. local anim = Instance.new("StringValue")
  140. anim.Name = "toolanim"
  141. anim.Value = "Slash"
  142. anim.Parent = Tool
  143. wait(0.2)
  144.  
  145. print("Blasting!")
  146.  
  147. local pos = hammer.CFrame * (Vector3.new(0, 1.4, 0) * hammer.Mesh.Scale)
  148.  
  149. blow(workspace, pos, Tool.Parent)
  150.  
  151. shockRing.CFrame = CFrame.new(pos)
  152. for x = 1, 29 do
  153. delay(x / 30, function() shockRing.Parent = nil shockRing.Size = Vector3.new(0, 0.4, 0) + Vector3.new(6.4, 0, 6.4) * x shockRing.Parent = Tool end)
  154. end
  155. delay(1, function() shockRing.Parent = nil end)
  156. end
  157.  
  158.  
  159. Tool.Enabled = true
  160. function onActivated()
  161.  
  162. if not Tool.Enabled then
  163. return
  164. end
  165.  
  166. Tool.Enabled = false
  167.  
  168. local character = Tool.Parent;
  169. local humanoid = character.Humanoid
  170. if humanoid == nil then
  171. print("Humanoid not found")
  172. return
  173. end
  174.  
  175. hammer.Boom:Play()
  176. attack()
  177.  
  178. wait(0.5)
  179.  
  180. Tool.Enabled = true
  181. end
  182.  
  183.  
  184. script.Parent.Activated:connect(onActivated)
  185. --script.Parent.Equipped:connect(onEquipped)
  186. end))
  187. Script6.Name = "Two-Handed Script"
  188. Script6.Parent = Tool0
  189. table.insert(cors,sandbox(Script6,function()
  190. --By Naruto902
  191. --player
  192. player = nil
  193. --save shoulders
  194. RSH, LSH = nil, nil
  195. --grip
  196. GRP = nil
  197. --welds
  198. RW, LW = Instance.new("Weld"), Instance.new("Weld")
  199. --what anim
  200. anim = "none"
  201.  
  202. --onselected, save shoulders and get player
  203. script.Parent.Equipped:connect(function()
  204. player = game.Players:playerFromCharacter(script.Parent.Parent)
  205. local ch = script.Parent.Parent
  206. RSH = ch.Torso["Right Shoulder"]
  207. LSH = ch.Torso["Left Shoulder"]
  208. GRP = ch["Right Arm"].RightGrip
  209. --
  210. RSH.Parent = nil
  211. LSH.Parent = nil
  212. --
  213. RW.Part0 = ch.Torso
  214. RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  215. RW.C1 = CFrame.new(0, 0.5, 0)
  216. RW.Part1 = ch["Right Arm"]
  217. RW.Parent = ch.Torso
  218. _G.R = RW
  219. --
  220. LW.Part0 = ch.Torso
  221. LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  222. LW.C1 = CFrame.new(0, 0.5, 0)
  223. LW.Part1 = ch["Left Arm"]
  224. LW.Parent = ch.Torso
  225. _G.L = LW
  226. --
  227. GRP.C0 = CFrame.new(0, -1, 0) * CFrame.fromEulerAnglesXYZ(-1, 0, 0)
  228. --Bring_Arm_Up animation
  229. for i = 0, 1, 0.05 do
  230. wait()
  231. RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(1.3*i, 0, -0.5*i)
  232. LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(1.7*i, 0, 0.8*i)
  233. LW.C1 = CFrame.new(-0.3*i, 0.5+1.2*i, 0)
  234. end
  235. end)
  236.  
  237. --griptcf = CFrame.new(0, -1, 0) * CFrame.fromEulerAnglesXYZ(-math.pi/2+0.5, 0, 0)
  238.  
  239. script.Parent.Unequipped:connect(function()
  240. --Bring_Arm_Down animation
  241. for i = 1, 0, -0.05 do
  242. wait()
  243. RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(1.3*i, 0, -0.5*i)
  244. LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(1.7*i, 0, 0.8*i)
  245. LW.C1 = CFrame.new(-0.3*i, 0.5+1.2*i, 0)
  246. end
  247. RW.Parent = nil
  248. LW.Parent = nil
  249. RSH.Parent = player.Character.Torso
  250. LSH.Parent = player.Character.Torso
  251. end)
  252.  
  253. function HomeRunHit(part)
  254. local h = (part.Parent or game):FindFirstChild("Humanoid") --or findfirstchild optimization
  255. if h then
  256. h.Sit = true
  257. wait()
  258. h.Jump = true
  259. h.Parent.Torso.Velocity = (CFrame.new(script.Parent.Handle.Position, h.Parent.Torso.Position).lookVector * 100) + Vector3.new(0, 30, 0)
  260. h.Parent.Torso.RotVelocity = Vector3.new(math.random(-100, 100), math.random(-100, 100), math.random(-100, 100))
  261. end
  262. end
  263. end))
  264. for i,v in pairs(mas:GetChildren()) do
  265. v.Parent = {"8NOU"}.Backpack
  266. pcall(function() v:MakeJoints() end)
  267. end
  268. mas:Destroy()
  269. for i,v in pairs(cors) do
  270. spawn(function()
  271. pcall(v)
  272. end)
  273. end
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