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Phronk

MapTextures

Jul 15th, 2023 (edited)
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SQF 0.49 KB | None | 0 0
  1. if(isDedicated)exitWith{};
  2. []spawn{
  3. if(isMultiplayer)then{if(getClientState=="BRIEFING READ")exitWith{};waitUntil{getClientState=="BRIEFING SHOWN"}};
  4. private _idd=switch true do{
  5. case(!isMultiplayer):{37};
  6. case(isServer):{52};
  7. case(!isServer):{53}};
  8. if(!isNull findDisplay _idd)then{ctrlActivate((findDisplay _idd)displayCtrl 107)};
  9. if(isMultiplayer)then{waitUntil{getClientState=="BRIEFING READ"}};
  10. waitUntil{!isNull findDisplay 12};
  11. ctrlActivate((findDisplay 12)displayCtrl 107)};
  12. true
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