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- if(isDedicated)exitWith{};
- []spawn{
- if(isMultiplayer)then{if(getClientState=="BRIEFING READ")exitWith{};waitUntil{getClientState=="BRIEFING SHOWN"}};
- private _idd=switch true do{
- case(!isMultiplayer):{37};
- case(isServer):{52};
- case(!isServer):{53}};
- if(!isNull findDisplay _idd)then{ctrlActivate((findDisplay _idd)displayCtrl 107)};
- if(isMultiplayer)then{waitUntil{getClientState=="BRIEFING READ"}};
- waitUntil{!isNull findDisplay 12};
- ctrlActivate((findDisplay 12)displayCtrl 107)};
- true
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