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XutzBR

SkyrimPrefs.ini

Oct 28th, 2018
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  1. [General]
  2. fBrightLightColorB=1.0000
  3. fBrightLightColorG=1.0000
  4. fBrightLightColorR=1.0000
  5. iStoryManagerLoggingEvent=-1
  6. bEnableStoryManagerLogging=0
  7. [Imagespace]
  8. bDoDepthOfField=1
  9. iRadialBlurLevel=1
  10.  
  11. [Display]
  12. iBlurDeferredShadowMask=3
  13. fInteriorShadowDistance=3000.0000
  14. fShadowDistance=4000
  15. iShadowMapResolutionSecondary=1024
  16. iShadowMapResolutionPrimary=2048
  17. iShadowSplitCount=2
  18. iMaxAnisotropy=1
  19. fLeafAnimDampenDistEnd=4600.0000
  20. fLeafAnimDampenDistStart=3600.0000
  21. fTreesMidLODSwitchDist=14000
  22. fGamma=1.0000
  23. fDecalLOD2=3000.0000
  24. fDecalLOD1=2000.0000
  25. fSpecularLODStartFade=4000
  26. fShadowLODStartFade=400.0000
  27. fLightLODStartFade=7000
  28. iTexMipMapMinimum=4
  29. iTexMipMapSkip=0
  30. iWaterMultiSamples=0
  31. iMultiSample=0
  32. iShadowMode=4
  33. bTreesReceiveShadows=1
  34. bDrawLandShadows=1
  35. bFull Screen=1
  36. iSize H=1080
  37. iSize W=1920
  38. fMeshLODFadePercentDefault=0.6000
  39. fMeshLODFadeBoundDefault=128.0000
  40. fMeshLODLevel2FadeTreeDistance=4096.0000
  41. fMeshLODLevel1FadeTreeDistance=5688.0000
  42. fMeshLODLevel2FadeDist=1e+007
  43. fMeshLODLevel1FadeDist=1e+007
  44. iScreenShotIndex=0
  45. bShadowMaskZPrepass=0
  46. bMainZPrepass=0
  47. iMaxSkinDecalsPerFrame=25
  48. iMaxDecalsPerFrame=100
  49. bFloatPointRenderTarget=1
  50. sD3DDevice="NVIDIA GeForce GTX 660M"
  51. bFXAAEnabled=0
  52. iShadowMapResolution=4096
  53. fShadowBiasScale=0.25
  54. iShadowMaskQuarter=4
  55. iAdapter=0
  56. iPresentInterval=1
  57. bShadowsOnGrass=1
  58. bDrawShadows=1
  59. bTransparencyMultisampling=0
  60. bDeferredShadows=1
  61. iShadowFilter=4
  62. iActorShadowCountInt=6
  63. iActorShadowCountExt=4
  64.  
  65. [Grass]
  66. b30GrassVS=0
  67. fGrassStartFadeDistance=14000
  68. fGrassMaxStartFadeDistance=14000.0000
  69. fGrassMinStartFadeDistance=0.0000
  70. iMinGrassSize=90
  71.  
  72. [MAIN]
  73. bGamepadEnable=1
  74. bCrosshairEnabled=1
  75. fHUDOpacity=1.000
  76. bSaveOnPause=1
  77. bSaveOnTravel=1
  78. bSaveOnWait=1
  79. bSaveOnRest=1
  80. fSkyCellRefFadeDistance=250000.0000
  81.  
  82. [GamePlay]
  83. bShowFloatingQuestMarkers=1
  84. bShowQuestMarkers=1
  85. iDifficulty=2
  86.  
  87. [Interface]
  88. bDialogueSubtitles=0
  89. bGeneralSubtitles=0
  90.  
  91. [Controls]
  92. fGamepadHeadingSensitivity=1.0000
  93. fMouseHeadingSensitivity=0.0180
  94. bAlwaysRunByDefault=1
  95. bInvertYValues=0
  96. bGamePadRumble=1
  97. bMouseAcceleration=0
  98.  
  99. [Particles]
  100. iMaxDesired=750
  101.  
  102. [SaveGame]
  103. fAutosaveEveryXMins=15.0000
  104.  
  105. [AudioMenu]
  106. fAudioMasterVolume=1.0000
  107. fVal7=1.0000
  108. uID7=0
  109. fVal6=1.0000
  110. uID6=0
  111. fVal5=1.0000
  112. uID5=0
  113. fVal4=1.0000
  114. uID4=0
  115. fVal3=1.0000
  116. uID3=0
  117. fVal2=0.4000
  118. uID2=466532
  119. fVal1=1.0000
  120. uID1=554685
  121. fVal0=0.8000
  122. uID0=1007612
  123.  
  124. [Clouds]
  125. fCloudLevel2Distance=524288.0000
  126. fCloudLevel1Distance=65536.0000
  127. fCloudLevel0Distance=32768.0000
  128. fCloudNearFadeDistance=18000.0000
  129.  
  130. [TerrainManager]
  131. fTreeLoadDistance=150000
  132. fBlockMaximumDistance=500000
  133. fBlockLevel1Distance=140000
  134. fBlockLevel0Distance=70000
  135. fSplitDistanceMult=3.0
  136. bShowLODInEditor=0
  137.  
  138. [NavMesh]
  139. fObstacleAlpha=0.5000
  140. fCoverSideHighAlpha=0.8000
  141. fCoverSideLowAlpha=0.6500
  142. fEdgeFullAlpha=1.0000
  143. fEdgeHighAlpha=0.7500
  144. fEdgeLowAlpha=0.5000
  145. fTriangleFullAlpha=0.7000
  146. fTriangleHighAlpha=0.3500
  147. fTriangleLowAlpha=0.2000
  148. fLedgeBoxHalfHeight=25.0000
  149. fEdgeDistFromVert=10.0000
  150. fEdgeThickness=10.0000
  151. fPointSize=2.5000
  152.  
  153. [Trees]
  154. bRenderSkinnedTrees=1
  155. uiMaxSkinnedTreesToRender=20
  156. bUseMultiThreadedTrees=1
  157.  
  158. [Decals]
  159. uMaxDecals=1000
  160. bDecals=1
  161. bSkinnedDecals=1
  162. uMaxSkinDecals=100
  163. uMaxSkinDecalsPerActor=60
  164. bDecalsOnSkinnedGeometry=1
  165.  
  166. [LOD]
  167. fLODFadeOutMultObjects=10.5000
  168. fLODFadeOutMultItems=9.7500
  169. fLODFadeOutMultActors=7.0000
  170. fLODFadeOutMultSkyCell=1.0000
  171.  
  172. [Launcher]
  173. bEnableFileSelection=1
  174. bShowAllResolutions=1
  175. uLastAspectRatio=3
  176.  
  177. [BlurShaderHDR]
  178. bDoHighDynamicRange=1
  179.  
  180. [BlurShader]
  181. bUseBlurShader=0
  182.  
  183. [Water]
  184. iWaterReflectHeight=512
  185. iWaterReflectWidth=512
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