Advertisement
Dark_EccentricYT

Untitled

Jun 9th, 2018
1,579
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 177.48 KB | None | 0 0
  1. local Player = game.Players.localPlayer
  2. local Character = Player.Character
  3. local char = Character
  4. local plr = Player
  5.  
  6. repeat wait() until plr and char
  7.  
  8. char.Archivable = true
  9. local BaseClone = char:Clone()
  10.  
  11.  
  12. local Humanoid = Character.Humanoid
  13. local Mouse = Player:GetMouse()
  14. local LeftArm = Character["Left Arm"]
  15. local RightArm = Character["Right Arm"]
  16. local LeftLeg = Character["Left Leg"]
  17. local RightLeg = Character["Right Leg"]
  18. local Head = Character.Head
  19. local Torso = Character.Torso
  20. local Camera = game.Workspace.CurrentCamera
  21. local RootPart = Character.HumanoidRootPart
  22. local RootJoint = RootPart.RootJoint
  23. local Pause = false
  24. local attack = false
  25. local LOL = false
  26. local Anim = 'Idle'
  27. local attacktype = 1
  28. local delays = false
  29. local play = true
  30. local targetted = nil
  31. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  32. local velocity = RootPart.Velocity.y
  33. local sine = 0
  34. local change = 1
  35. local doe = 0
  36. local Create = LoadLibrary("RbxUtility").Create
  37. Humanoid.WalkSpeed = 25
  38.  
  39. -- IDK VARIABLES
  40.  
  41. local mr = math.rad
  42. local mra = math.random
  43.  
  44. ---------------------
  45.  
  46.  
  47. local CS = function(id, name, parent, volume, md)
  48. local s = Instance.new("Sound", parent)
  49. s.Name = name
  50. s.Volume = volume
  51. s.MaxDistance = md
  52. s.SoundId = "rbxassetid://".. id
  53. return s
  54. end
  55.  
  56. local Theme = CS(0, "NightOfFire", plr.PlayerGui, 1, 90);Theme.Looped = true;Theme:Play()
  57.  
  58.  
  59. local Pulse = CS(779130169, "Pulse", RightArm, 2, 90)
  60. local FSnap = CS(670796769, "FingerSnap", RightArm, 2, 90)
  61.  
  62. local Explosion1 = CS(843182803, "SFX1", RootPart, 1, 90)
  63.  
  64. local Mouse = plr:GetMouse()
  65.  
  66. Humanoid.Animator.Parent = nil
  67. Character.Animate.Parent = nil
  68.  
  69. local attackDB = false
  70.  
  71. local RS = game:GetService("RunService").RenderStepped
  72.  
  73.  
  74.  
  75.  
  76.  
  77.  
  78. function Damage(dmg, human)
  79.  
  80. local ik = Instance.new("Part", char)
  81. ik.Anchored = true
  82. ik.CanCollide = false
  83. ik.Transparency = 1
  84.  
  85. local x = mra(-2, 2)
  86. local y = mra(-2, 2)
  87. local z = mra(-2, 2)
  88.  
  89. ik.Position = human.Parent.Head.Position + Vector3.new(x, y, z)
  90.  
  91. human:TakeDamage(dmg)
  92.  
  93. local txt2 = Instance.new("BillboardGui", ik)
  94. txt2.Adornee = ik
  95. txt2.Name = "Damage"
  96. txt2.AlwaysOnTop = true
  97. txt2.Size = UDim2.new(2, 0, 1.2, 0)
  98. txt2.StudsOffset = Vector3.new(-14, 3, 0)
  99. local text2 = Instance.new("TextLabel", txt2)
  100. text2.Size = UDim2.new(15, 0,2, 0)
  101. text2.FontSize = "Size24"
  102. text2.TextScaled = true
  103. text2.TextTransparency = 0
  104. text2.BackgroundTransparency = 1
  105. text2.TextTransparency = 0
  106. text2.TextStrokeTransparency = 0
  107. text2.Font = Enum.Font.Fantasy
  108. text2.TextStrokeColor3 = Color3.new(0,0,0)
  109. text2.TextColor3 = Color3.new(26, 234, 33)
  110. text2.Text = dmg
  111. spawn(function()
  112. for i = 1, 500 do
  113. RS:wait()
  114.  
  115. ik.Position = ik.Position + Vector3.new(0,0.1,0)
  116. text2.TextTransparency = text2.TextTransparency + 0.01
  117. text2.TextStrokeTransparency = text2.TextStrokeTransparency + 0.01
  118. end
  119. end)
  120. end
  121.  
  122.  
  123.  
  124.  
  125.  
  126.  
  127.  
  128.  
  129. --Converted with ttyyuu12345's model to script plugin v4
  130. function sandbox(var,func)
  131. local env = getfenv(func)
  132. local newenv = setmetatable({},{
  133. __index = function(self,k)
  134. if k=="script" then
  135. return var
  136. else
  137. return env[k]
  138. end
  139. end,
  140. })
  141. setfenv(func,newenv)
  142. return func
  143. end
  144. cors = {}
  145. mas = Instance.new("Model",game:GetService("Lighting"))
  146. Model0 = Instance.new("Model")
  147. Part1 = Instance.new("Part")
  148. SpecialMesh2 = Instance.new("SpecialMesh")
  149. Part3 = Instance.new("Part")
  150. Part4 = Instance.new("Part")
  151. SpecialMesh5 = Instance.new("SpecialMesh")
  152. Part6 = Instance.new("Part")
  153. SpecialMesh7 = Instance.new("SpecialMesh")
  154. Part8 = Instance.new("Part")
  155. Part9 = Instance.new("Part")
  156. Part10 = Instance.new("Part")
  157. Part11 = Instance.new("Part")
  158. Part12 = Instance.new("Part")
  159. Part13 = Instance.new("Part")
  160. Part14 = Instance.new("Part")
  161. SpecialMesh15 = Instance.new("SpecialMesh")
  162. Part16 = Instance.new("Part")
  163. Part17 = Instance.new("Part")
  164. Part18 = Instance.new("Part")
  165. Part19 = Instance.new("Part")
  166. Part20 = Instance.new("Part")
  167. Part21 = Instance.new("Part")
  168. Part22 = Instance.new("Part")
  169. BlockMesh23 = Instance.new("BlockMesh")
  170. Part24 = Instance.new("Part")
  171. Part25 = Instance.new("Part")
  172. Part26 = Instance.new("Part")
  173. BlockMesh27 = Instance.new("BlockMesh")
  174. Part28 = Instance.new("Part")
  175. Part29 = Instance.new("Part")
  176. Part30 = Instance.new("Part")
  177. Part31 = Instance.new("Part")
  178. Part32 = Instance.new("Part")
  179. Part33 = Instance.new("Part")
  180. Part34 = Instance.new("Part")
  181. Part35 = Instance.new("Part")
  182. Part36 = Instance.new("Part")
  183. Part37 = Instance.new("Part")
  184. Part38 = Instance.new("Part")
  185. Part39 = Instance.new("Part")
  186. BlockMesh40 = Instance.new("BlockMesh")
  187. Part41 = Instance.new("Part")
  188. Part42 = Instance.new("Part")
  189. Part43 = Instance.new("Part")
  190. Part44 = Instance.new("Part")
  191. Part45 = Instance.new("Part")
  192. Part46 = Instance.new("Part")
  193. Part47 = Instance.new("Part")
  194. Part48 = Instance.new("Part")
  195. Part49 = Instance.new("Part")
  196. BlockMesh50 = Instance.new("BlockMesh")
  197. Part51 = Instance.new("Part")
  198. Part52 = Instance.new("Part")
  199. SpecialMesh53 = Instance.new("SpecialMesh")
  200. Part54 = Instance.new("Part")
  201. SpecialMesh55 = Instance.new("SpecialMesh")
  202. Part56 = Instance.new("Part")
  203. Part57 = Instance.new("Part")
  204. Part58 = Instance.new("Part")
  205. Part59 = Instance.new("Part")
  206. Part60 = Instance.new("Part")
  207. Part61 = Instance.new("Part")
  208. Part62 = Instance.new("Part")
  209. Part63 = Instance.new("Part")
  210. Part64 = Instance.new("Part")
  211. Part65 = Instance.new("Part")
  212. Part66 = Instance.new("Part")
  213. BlockMesh67 = Instance.new("BlockMesh")
  214. Part68 = Instance.new("Part")
  215. Part69 = Instance.new("Part")
  216. Part70 = Instance.new("Part")
  217. Weld71 = Instance.new("Weld")
  218. Weld72 = Instance.new("Weld")
  219. Weld73 = Instance.new("Weld")
  220. Weld74 = Instance.new("Weld")
  221. Weld75 = Instance.new("Weld")
  222. Weld76 = Instance.new("Weld")
  223. Weld77 = Instance.new("Weld")
  224. Weld78 = Instance.new("Weld")
  225. Weld79 = Instance.new("Weld")
  226. Weld80 = Instance.new("Weld")
  227. Weld81 = Instance.new("Weld")
  228. Weld82 = Instance.new("Weld")
  229. Weld83 = Instance.new("Weld")
  230. Weld84 = Instance.new("Weld")
  231. Weld85 = Instance.new("Weld")
  232. Weld86 = Instance.new("Weld")
  233. Weld87 = Instance.new("Weld")
  234. Weld88 = Instance.new("Weld")
  235. Weld89 = Instance.new("Weld")
  236. Weld90 = Instance.new("Weld")
  237. Weld91 = Instance.new("Weld")
  238. Weld92 = Instance.new("Weld")
  239. Weld93 = Instance.new("Weld")
  240. Weld94 = Instance.new("Weld")
  241. Weld95 = Instance.new("Weld")
  242. Weld96 = Instance.new("Weld")
  243. Weld97 = Instance.new("Weld")
  244. Weld98 = Instance.new("Weld")
  245. Weld99 = Instance.new("Weld")
  246. Weld100 = Instance.new("Weld")
  247. Weld101 = Instance.new("Weld")
  248. Weld102 = Instance.new("Weld")
  249. Weld103 = Instance.new("Weld")
  250. Weld104 = Instance.new("Weld")
  251. Weld105 = Instance.new("Weld")
  252. Weld106 = Instance.new("Weld")
  253. Weld107 = Instance.new("Weld")
  254. Weld108 = Instance.new("Weld")
  255. Weld109 = Instance.new("Weld")
  256. Weld110 = Instance.new("Weld")
  257. Weld111 = Instance.new("Weld")
  258. Weld112 = Instance.new("Weld")
  259. Weld113 = Instance.new("Weld")
  260. Weld114 = Instance.new("Weld")
  261. Weld115 = Instance.new("Weld")
  262. Weld116 = Instance.new("Weld")
  263. Weld117 = Instance.new("Weld")
  264. Weld118 = Instance.new("Weld")
  265. Weld119 = Instance.new("Weld")
  266. Weld120 = Instance.new("Weld")
  267. Weld121 = Instance.new("Weld")
  268. Weld122 = Instance.new("Weld")
  269. Weld123 = Instance.new("Weld")
  270. Weld124 = Instance.new("Weld")
  271. Weld125 = Instance.new("Weld")
  272. Weld126 = Instance.new("Weld")
  273. Weld127 = Instance.new("Weld")
  274. Weld128 = Instance.new("Weld")
  275. Weld129 = Instance.new("Weld")
  276. Weld130 = Instance.new("Weld")
  277. Weld131 = Instance.new("Weld")
  278. Weld132 = Instance.new("Weld")
  279. Weld133 = Instance.new("Weld")
  280. Weld134 = Instance.new("Weld")
  281. Weld135 = Instance.new("Weld")
  282. Part136 = Instance.new("Part")
  283. Part137 = Instance.new("Part")
  284. Part138 = Instance.new("Part")
  285. SpecialMesh139 = Instance.new("SpecialMesh")
  286. Part140 = Instance.new("Part")
  287. Part141 = Instance.new("Part")
  288. Part142 = Instance.new("Part")
  289. Part143 = Instance.new("Part")
  290. Model144 = Instance.new("Model")
  291. Part145 = Instance.new("Part")
  292. Part146 = Instance.new("Part")
  293. Part147 = Instance.new("Part")
  294. SpecialMesh148 = Instance.new("SpecialMesh")
  295. Part149 = Instance.new("Part")
  296. Part150 = Instance.new("Part")
  297. Part151 = Instance.new("Part")
  298. Part152 = Instance.new("Part")
  299. Part153 = Instance.new("Part")
  300. Part154 = Instance.new("Part")
  301. Part155 = Instance.new("Part")
  302. Part156 = Instance.new("Part")
  303. Part157 = Instance.new("Part")
  304. Part158 = Instance.new("Part")
  305. Part159 = Instance.new("Part")
  306. Part160 = Instance.new("Part")
  307. Part161 = Instance.new("Part")
  308. Part162 = Instance.new("Part")
  309. Part163 = Instance.new("Part")
  310. Part164 = Instance.new("Part")
  311. BlockMesh165 = Instance.new("BlockMesh")
  312. Part166 = Instance.new("Part")
  313. BlockMesh167 = Instance.new("BlockMesh")
  314. Part168 = Instance.new("Part")
  315. Part169 = Instance.new("Part")
  316. Part170 = Instance.new("Part")
  317. Part171 = Instance.new("Part")
  318. SpecialMesh172 = Instance.new("SpecialMesh")
  319. Part173 = Instance.new("Part")
  320. Part174 = Instance.new("Part")
  321. Part175 = Instance.new("Part")
  322. Part176 = Instance.new("Part")
  323. Part177 = Instance.new("Part")
  324. Part178 = Instance.new("Part")
  325. Part179 = Instance.new("Part")
  326. Part180 = Instance.new("Part")
  327. Part181 = Instance.new("Part")
  328. BlockMesh182 = Instance.new("BlockMesh")
  329. Part183 = Instance.new("Part")
  330. Part184 = Instance.new("Part")
  331. Part185 = Instance.new("Part")
  332. Part186 = Instance.new("Part")
  333. Part187 = Instance.new("Part")
  334. Weld188 = Instance.new("Weld")
  335. Weld189 = Instance.new("Weld")
  336. Weld190 = Instance.new("Weld")
  337. Weld191 = Instance.new("Weld")
  338. Weld192 = Instance.new("Weld")
  339. Weld193 = Instance.new("Weld")
  340. Weld194 = Instance.new("Weld")
  341. Weld195 = Instance.new("Weld")
  342. Weld196 = Instance.new("Weld")
  343. Weld197 = Instance.new("Weld")
  344. Weld198 = Instance.new("Weld")
  345. Weld199 = Instance.new("Weld")
  346. Weld200 = Instance.new("Weld")
  347. Weld201 = Instance.new("Weld")
  348. Weld202 = Instance.new("Weld")
  349. Weld203 = Instance.new("Weld")
  350. Weld204 = Instance.new("Weld")
  351. Weld205 = Instance.new("Weld")
  352. Weld206 = Instance.new("Weld")
  353. Weld207 = Instance.new("Weld")
  354. Weld208 = Instance.new("Weld")
  355. Weld209 = Instance.new("Weld")
  356. Weld210 = Instance.new("Weld")
  357. Weld211 = Instance.new("Weld")
  358. Weld212 = Instance.new("Weld")
  359. Weld213 = Instance.new("Weld")
  360. Weld214 = Instance.new("Weld")
  361. Weld215 = Instance.new("Weld")
  362. Weld216 = Instance.new("Weld")
  363. Weld217 = Instance.new("Weld")
  364. Weld218 = Instance.new("Weld")
  365. Weld219 = Instance.new("Weld")
  366. Weld220 = Instance.new("Weld")
  367. Weld221 = Instance.new("Weld")
  368. Weld222 = Instance.new("Weld")
  369. Weld223 = Instance.new("Weld")
  370. Weld224 = Instance.new("Weld")
  371. Weld225 = Instance.new("Weld")
  372. Weld226 = Instance.new("Weld")
  373. Weld227 = Instance.new("Weld")
  374. Weld228 = Instance.new("Weld")
  375. Weld229 = Instance.new("Weld")
  376. Weld230 = Instance.new("Weld")
  377. Weld231 = Instance.new("Weld")
  378. Weld232 = Instance.new("Weld")
  379. Weld233 = Instance.new("Weld")
  380. Weld234 = Instance.new("Weld")
  381. Weld235 = Instance.new("Weld")
  382. Weld236 = Instance.new("Weld")
  383. Weld237 = Instance.new("Weld")
  384. Weld238 = Instance.new("Weld")
  385. Weld239 = Instance.new("Weld")
  386. Weld240 = Instance.new("Weld")
  387. Weld241 = Instance.new("Weld")
  388. Weld242 = Instance.new("Weld")
  389. Weld243 = Instance.new("Weld")
  390. Weld244 = Instance.new("Weld")
  391. Weld245 = Instance.new("Weld")
  392. Weld246 = Instance.new("Weld")
  393. Weld247 = Instance.new("Weld")
  394. Weld248 = Instance.new("Weld")
  395. Weld249 = Instance.new("Weld")
  396. Weld250 = Instance.new("Weld")
  397. Weld251 = Instance.new("Weld")
  398. Weld252 = Instance.new("Weld")
  399. Part253 = Instance.new("Part")
  400. SpecialMesh254 = Instance.new("SpecialMesh")
  401. Part255 = Instance.new("Part")
  402. Part256 = Instance.new("Part")
  403. Part257 = Instance.new("Part")
  404. Part258 = Instance.new("Part")
  405. Part259 = Instance.new("Part")
  406. SpecialMesh260 = Instance.new("SpecialMesh")
  407. Part261 = Instance.new("Part")
  408. Part262 = Instance.new("Part")
  409. SpecialMesh263 = Instance.new("SpecialMesh")
  410. Part264 = Instance.new("Part")
  411. Part265 = Instance.new("Part")
  412. Part266 = Instance.new("Part")
  413. Part267 = Instance.new("Part")
  414. SpecialMesh268 = Instance.new("SpecialMesh")
  415. Part269 = Instance.new("Part")
  416. Part270 = Instance.new("Part")
  417. Part271 = Instance.new("Part")
  418. Part272 = Instance.new("Part")
  419. Part273 = Instance.new("Part")
  420. Part274 = Instance.new("Part")
  421. Part275 = Instance.new("Part")
  422. Part276 = Instance.new("Part")
  423. Part277 = Instance.new("Part")
  424. SpecialMesh278 = Instance.new("SpecialMesh")
  425. Part279 = Instance.new("Part")
  426. Part280 = Instance.new("Part")
  427. Part281 = Instance.new("Part")
  428. Part282 = Instance.new("Part")
  429. BlockMesh283 = Instance.new("BlockMesh")
  430. Part284 = Instance.new("Part")
  431. Part285 = Instance.new("Part")
  432. Part286 = Instance.new("Part")
  433. BlockMesh287 = Instance.new("BlockMesh")
  434. Model0.Name = "ALeftArm"
  435. Model0.Parent = mas
  436. Part1.Parent = Model0
  437. Part1.Material = Enum.Material.Metal
  438. Part1.BrickColor = BrickColor.new("Pearl")
  439. Part1.Rotation = Vector3.new(0, 0, -20)
  440. Part1.CanCollide = false
  441. Part1.Shape = Enum.PartType.Cylinder
  442. Part1.Size = Vector3.new(0.0585458241, 0.821707308, 1.02462256)
  443. Part1.CFrame = CFrame.new(-38.8056679, 4.18999386, -69.3819656, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1)
  444. Part1.BottomSurface = Enum.SurfaceType.Smooth
  445. Part1.TopSurface = Enum.SurfaceType.Smooth
  446. Part1.Color = Color3.new(0.905882, 0.905882, 0.92549)
  447. Part1.Position = Vector3.new(-38.8056679, 4.18999386, -69.3819656)
  448. Part1.Orientation = Vector3.new(0, 0, -20)
  449. Part1.Color = Color3.new(0.905882, 0.905882, 0.92549)
  450. SpecialMesh2.Parent = Part1
  451. SpecialMesh2.Scale = Vector3.new(0.720637798, 1, 1)
  452. SpecialMesh2.MeshType = Enum.MeshType.Cylinder
  453. SpecialMesh2.Scale = Vector3.new(0.720637798, 1, 1)
  454. Part3.Parent = Model0
  455. Part3.Material = Enum.Material.Neon
  456. Part3.BrickColor = BrickColor.new("New Yeller")
  457. Part3.CanCollide = false
  458. Part3.Size = Vector3.new(0.912115455, 0.803625882, 0.0823717415)
  459. Part3.CFrame = CFrame.new(-38.7048264, 2.97767377, -69.3869705, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  460. Part3.BottomSurface = Enum.SurfaceType.Smooth
  461. Part3.TopSurface = Enum.SurfaceType.Smooth
  462. Part3.Color = Color3.new(1, 1, 0)
  463. Part3.Position = Vector3.new(-38.7048264, 2.97767377, -69.3869705)
  464. Part3.Color = Color3.new(1, 1, 0)
  465. Part4.Parent = Model0
  466. Part4.Material = Enum.Material.Metal
  467. Part4.BrickColor = BrickColor.new("Pearl")
  468. Part4.Rotation = Vector3.new(0, 0, -20)
  469. Part4.CanCollide = false
  470. Part4.Shape = Enum.PartType.Cylinder
  471. Part4.Size = Vector3.new(0.0585458241, 0.879970253, 1.02462256)
  472. Part4.CFrame = CFrame.new(-38.7052917, 4.21736908, -69.3819656, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1)
  473. Part4.BottomSurface = Enum.SurfaceType.Smooth
  474. Part4.TopSurface = Enum.SurfaceType.Smooth
  475. Part4.Color = Color3.new(0.905882, 0.905882, 0.92549)
  476. Part4.Position = Vector3.new(-38.7052917, 4.21736908, -69.3819656)
  477. Part4.Orientation = Vector3.new(0, 0, -20)
  478. Part4.Color = Color3.new(0.905882, 0.905882, 0.92549)
  479. SpecialMesh5.Parent = Part4
  480. SpecialMesh5.Scale = Vector3.new(0.720637798, 1, 1)
  481. SpecialMesh5.MeshType = Enum.MeshType.Cylinder
  482. SpecialMesh5.Scale = Vector3.new(0.720637798, 1, 1)
  483. Part6.Parent = Model0
  484. Part6.Material = Enum.Material.Metal
  485. Part6.BrickColor = BrickColor.new("Pearl")
  486. Part6.Rotation = Vector3.new(0, 0, -25)
  487. Part6.CanCollide = false
  488. Part6.Shape = Enum.PartType.Cylinder
  489. Part6.Size = Vector3.new(0.0585458241, 0.958324492, 1.02462256)
  490. Part6.CFrame = CFrame.new(-38.5822372, 4.252882, -69.3819656, 0.906307876, 0.422617942, 0, -0.422617942, 0.906307876, 0, 0, 0, 1)
  491. Part6.BottomSurface = Enum.SurfaceType.Smooth
  492. Part6.TopSurface = Enum.SurfaceType.Smooth
  493. Part6.Color = Color3.new(0.905882, 0.905882, 0.92549)
  494. Part6.Position = Vector3.new(-38.5822372, 4.252882, -69.3819656)
  495. Part6.Orientation = Vector3.new(0, 0, -25)
  496. Part6.Color = Color3.new(0.905882, 0.905882, 0.92549)
  497. SpecialMesh7.Parent = Part6
  498. SpecialMesh7.Scale = Vector3.new(0.720637798, 1, 1)
  499. SpecialMesh7.MeshType = Enum.MeshType.Cylinder
  500. SpecialMesh7.Scale = Vector3.new(0.720637798, 1, 1)
  501. Part8.Parent = Model0
  502. Part8.Material = Enum.Material.Neon
  503. Part8.BrickColor = BrickColor.new("New Yeller")
  504. Part8.CanCollide = false
  505. Part8.Size = Vector3.new(0.888006091, 0.803625882, 0.0823717415)
  506. Part8.CFrame = CFrame.new(-38.7168655, 2.97767377, -69.1097412, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  507. Part8.BottomSurface = Enum.SurfaceType.Smooth
  508. Part8.TopSurface = Enum.SurfaceType.Smooth
  509. Part8.Color = Color3.new(1, 1, 0)
  510. Part8.Position = Vector3.new(-38.7168655, 2.97767377, -69.1097412)
  511. Part8.Color = Color3.new(1, 1, 0)
  512. Part9.Parent = Model0
  513. Part9.Material = Enum.Material.Neon
  514. Part9.BrickColor = BrickColor.new("New Yeller")
  515. Part9.CanCollide = false
  516. Part9.Size = Vector3.new(0.928188324, 0.803625882, 0.0823717415)
  517. Part9.CFrame = CFrame.new(-38.6967812, 2.97767377, -69.6722488, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  518. Part9.BottomSurface = Enum.SurfaceType.Smooth
  519. Part9.TopSurface = Enum.SurfaceType.Smooth
  520. Part9.Color = Color3.new(1, 1, 0)
  521. Part9.Position = Vector3.new(-38.6967812, 2.97767377, -69.6722488)
  522. Part9.Color = Color3.new(1, 1, 0)
  523. Part10.Parent = Model0
  524. Part10.Material = Enum.Material.Neon
  525. Part10.BrickColor = BrickColor.new("New Yeller")
  526. Part10.CanCollide = false
  527. Part10.Shape = Enum.PartType.Cylinder
  528. Part10.Size = Vector3.new(0.351586491, 0.79157114, 1.02462256)
  529. Part10.CFrame = CFrame.new(-38.5170097, 4.14720774, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  530. Part10.BottomSurface = Enum.SurfaceType.Smooth
  531. Part10.TopSurface = Enum.SurfaceType.Smooth
  532. Part10.Color = Color3.new(1, 1, 0)
  533. Part10.Position = Vector3.new(-38.5170097, 4.14720774, -69.3819656)
  534. Part10.Color = Color3.new(1, 1, 0)
  535. Part11.Parent = Model0
  536. Part11.Material = Enum.Material.Metal
  537. Part11.BrickColor = BrickColor.new("Ghost grey")
  538. Part11.CanCollide = false
  539. Part11.Shape = Enum.PartType.Cylinder
  540. Part11.Size = Vector3.new(0.140634596, 0.4419927, 1.02462256)
  541. Part11.CFrame = CFrame.new(-39.1307487, 3.32725286, -69.5908966, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  542. Part11.BottomSurface = Enum.SurfaceType.Smooth
  543. Part11.TopSurface = Enum.SurfaceType.Smooth
  544. Part11.Color = Color3.new(0.792157, 0.796079, 0.819608)
  545. Part11.Position = Vector3.new(-39.1307487, 3.32725286, -69.5908966)
  546. Part11.Color = Color3.new(0.792157, 0.796079, 0.819608)
  547. Part12.Parent = Model0
  548. Part12.Material = Enum.Material.Metal
  549. Part12.BrickColor = BrickColor.new("Ghost grey")
  550. Part12.CanCollide = false
  551. Part12.Shape = Enum.PartType.Cylinder
  552. Part12.Size = Vector3.new(0.140634596, 0.4419927, 1.02462256)
  553. Part12.CFrame = CFrame.new(-39.1307487, 3.32725286, -69.1829987, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  554. Part12.BottomSurface = Enum.SurfaceType.Smooth
  555. Part12.TopSurface = Enum.SurfaceType.Smooth
  556. Part12.Color = Color3.new(0.792157, 0.796079, 0.819608)
  557. Part12.Position = Vector3.new(-39.1307487, 3.32725286, -69.1829987)
  558. Part12.Color = Color3.new(0.792157, 0.796079, 0.819608)
  559. Part13.Parent = Model0
  560. Part13.Material = Enum.Material.Metal
  561. Part13.BrickColor = BrickColor.new("Institutional white")
  562. Part13.CanCollide = false
  563. Part13.Shape = Enum.PartType.Cylinder
  564. Part13.Size = Vector3.new(0.140634596, 0.4419927, 1.02462256)
  565. Part13.CFrame = CFrame.new(-39.1227226, 3.11228156, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  566. Part13.BottomSurface = Enum.SurfaceType.Smooth
  567. Part13.TopSurface = Enum.SurfaceType.Smooth
  568. Part13.Color = Color3.new(0.972549, 0.972549, 0.972549)
  569. Part13.Position = Vector3.new(-39.1227226, 3.11228156, -69.3819656)
  570. Part13.Color = Color3.new(0.972549, 0.972549, 0.972549)
  571. Part14.Parent = Model0
  572. Part14.Material = Enum.Material.Metal
  573. Part14.BrickColor = BrickColor.new("Pearl")
  574. Part14.Rotation = Vector3.new(0, 0, -15)
  575. Part14.CanCollide = false
  576. Part14.Shape = Enum.PartType.Cylinder
  577. Part14.Size = Vector3.new(0.0585458241, 0.63888222, 1.02462256)
  578. Part14.CFrame = CFrame.new(-39.0101585, 4.10170078, -69.3819656, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872, 0, 0, 0, 1)
  579. Part14.BottomSurface = Enum.SurfaceType.Smooth
  580. Part14.TopSurface = Enum.SurfaceType.Smooth
  581. Part14.Color = Color3.new(0.905882, 0.905882, 0.92549)
  582. Part14.Position = Vector3.new(-39.0101585, 4.10170078, -69.3819656)
  583. Part14.Orientation = Vector3.new(0, 0, -15)
  584. Part14.Color = Color3.new(0.905882, 0.905882, 0.92549)
  585. SpecialMesh15.Parent = Part14
  586. SpecialMesh15.Scale = Vector3.new(0.720637798, 1, 1)
  587. SpecialMesh15.MeshType = Enum.MeshType.Cylinder
  588. SpecialMesh15.Scale = Vector3.new(0.720637798, 1, 1)
  589. Part16.Parent = Model0
  590. Part16.Material = Enum.Material.Neon
  591. Part16.BrickColor = BrickColor.new("Tr. Flu. Yellow")
  592. Part16.Rotation = Vector3.new(175, 0, -175)
  593. Part16.CanCollide = false
  594. Part16.Shape = Enum.PartType.Cylinder
  595. Part16.Size = Vector3.new(0.184117824, 0.109762669, 0.329287499)
  596. Part16.CFrame = CFrame.new(-38.5871696, 1.89406002, -68.9739456, -0.99619478, 0.0871556178, -1.0595604e-07, 0.0868239775, 0.992403924, -0.0871556401, -0.00759599824, -0.0868239924, -0.99619478)
  597. Part16.BottomSurface = Enum.SurfaceType.Smooth
  598. Part16.TopSurface = Enum.SurfaceType.Smooth
  599. Part16.Color = Color3.new(0.972549, 1, 0.376471)
  600. Part16.Position = Vector3.new(-38.5871696, 1.89406002, -68.9739456)
  601. Part16.Orientation = Vector3.new(5, -180, 5)
  602. Part16.Color = Color3.new(0.972549, 1, 0.376471)
  603. Part17.Parent = Model0
  604. Part17.Material = Enum.Material.Metal
  605. Part17.BrickColor = BrickColor.new("Oyster")
  606. Part17.Rotation = Vector3.new(85, 85, -90)
  607. Part17.CanCollide = false
  608. Part17.Size = Vector3.new(0.184117824, 0.154021695, 0.329287499)
  609. Part17.CFrame = CFrame.new(-38.6656876, 1.90878439, -68.975174, 0, 0.0871559903, 0.99619472, -0.087155968, 0.992403865, -0.0868243352, -0.996194661, -0.0868243203, 0.00759616494)
  610. Part17.BottomSurface = Enum.SurfaceType.Smooth
  611. Part17.TopSurface = Enum.SurfaceType.Smooth
  612. Part17.Color = Color3.new(0.690196, 0.694118, 0.713726)
  613. Part17.Position = Vector3.new(-38.6656876, 1.90878439, -68.975174)
  614. Part17.Orientation = Vector3.new(4.98000002, 89.5599976, -5.01999998)
  615. Part17.Color = Color3.new(0.690196, 0.694118, 0.713726)
  616. Part18.Parent = Model0
  617. Part18.Material = Enum.Material.Metal
  618. Part18.BrickColor = BrickColor.new("Oyster")
  619. Part18.Rotation = Vector3.new(85, 75, -90)
  620. Part18.CanCollide = false
  621. Part18.Size = Vector3.new(0.184117824, 0.154021695, 0.329287499)
  622. Part18.CFrame = CFrame.new(-39.0067482, 1.96354556, -68.9799881, 0, 0.258819073, 0.965925813, -0.087155968, 0.962250233, -0.257834166, -0.996194661, -0.0841862038, 0.0225576237)
  623. Part18.BottomSurface = Enum.SurfaceType.Smooth
  624. Part18.TopSurface = Enum.SurfaceType.Smooth
  625. Part18.Color = Color3.new(0.690196, 0.694118, 0.713726)
  626. Part18.Position = Vector3.new(-39.0067482, 1.96354556, -68.9799881)
  627. Part18.Orientation = Vector3.new(14.9399996, 88.659996, -5.17999983)
  628. Part18.Color = Color3.new(0.690196, 0.694118, 0.713726)
  629. Part19.Parent = Model0
  630. Part19.Material = Enum.Material.Metal
  631. Part19.BrickColor = BrickColor.new("Oyster")
  632. Part19.Rotation = Vector3.new(85, 85, -90)
  633. Part19.CanCollide = false
  634. Part19.Shape = Enum.PartType.Cylinder
  635. Part19.Size = Vector3.new(0.184117824, 0.154021695, 0.329287499)
  636. Part19.CFrame = CFrame.new(-38.8494797, 1.92127657, -68.976326, 0, 0.0871559903, 0.99619472, -0.087155968, 0.992403865, -0.0868243352, -0.996194661, -0.0868243203, 0.00759616494)
  637. Part19.BottomSurface = Enum.SurfaceType.Smooth
  638. Part19.TopSurface = Enum.SurfaceType.Smooth
  639. Part19.Color = Color3.new(0.690196, 0.694118, 0.713726)
  640. Part19.Position = Vector3.new(-38.8494797, 1.92127657, -68.976326)
  641. Part19.Orientation = Vector3.new(4.98000002, 89.5599976, -5.01999998)
  642. Part19.Color = Color3.new(0.690196, 0.694118, 0.713726)
  643. Part20.Parent = Model0
  644. Part20.Material = Enum.Material.Metal
  645. Part20.BrickColor = BrickColor.new("Oyster")
  646. Part20.Rotation = Vector3.new(85, 75, -90)
  647. Part20.CanCollide = false
  648. Part20.Shape = Enum.PartType.Cylinder
  649. Part20.Size = Vector3.new(0.184117824, 0.154021695, 0.329287499)
  650. Part20.CFrame = CFrame.new(-39.1855469, 2.00763535, -68.9839096, 0, 0.258819073, 0.965925813, -0.087155968, 0.962250233, -0.257834166, -0.996194661, -0.0841862038, 0.0225576237)
  651. Part20.BottomSurface = Enum.SurfaceType.Smooth
  652. Part20.TopSurface = Enum.SurfaceType.Smooth
  653. Part20.Color = Color3.new(0.690196, 0.694118, 0.713726)
  654. Part20.Position = Vector3.new(-39.1855469, 2.00763535, -68.9839096)
  655. Part20.Orientation = Vector3.new(14.9399996, 88.659996, -5.17999983)
  656. Part20.Color = Color3.new(0.690196, 0.694118, 0.713726)
  657. Part21.Parent = Model0
  658. Part21.Material = Enum.Material.Metal
  659. Part21.BrickColor = BrickColor.new("Oyster")
  660. Part21.Rotation = Vector3.new(85, 75, -90)
  661. Part21.CanCollide = false
  662. Part21.Size = Vector3.new(0.189465478, 0.606654346, 0.300594002)
  663. Part21.CFrame = CFrame.new(-39.0425415, 2.26165748, -69.0060959, 0, 0.258819073, 0.965925813, -0.087155968, 0.962250233, -0.257834166, -0.996194661, -0.0841862038, 0.0225576237)
  664. Part21.BottomSurface = Enum.SurfaceType.Smooth
  665. Part21.TopSurface = Enum.SurfaceType.Smooth
  666. Part21.Color = Color3.new(0.690196, 0.694118, 0.713726)
  667. Part21.Position = Vector3.new(-39.0425415, 2.26165748, -69.0060959)
  668. Part21.Orientation = Vector3.new(14.9399996, 88.659996, -5.17999983)
  669. Part21.Color = Color3.new(0.690196, 0.694118, 0.713726)
  670. Part22.Parent = Model0
  671. Part22.Material = Enum.Material.Metal
  672. Part22.BrickColor = BrickColor.new("Ghost grey")
  673. Part22.Rotation = Vector3.new(85, 70, -90)
  674. Part22.CanCollide = false
  675. Part22.Size = Vector3.new(0.161103114, 0.589531481, 0.0585457757)
  676. Part22.CFrame = CFrame.new(-39.1819611, 2.31221414, -69.0096512, 0, 0.342019975, 0.939692736, -0.087155968, 0.936116874, -0.340718478, -0.996194661, -0.0818998367, 0.0298090819)
  677. Part22.BottomSurface = Enum.SurfaceType.Smooth
  678. Part22.TopSurface = Enum.SurfaceType.Smooth
  679. Part22.Color = Color3.new(0.792157, 0.796079, 0.819608)
  680. Part22.Position = Vector3.new(-39.1819611, 2.31221414, -69.0096512)
  681. Part22.Orientation = Vector3.new(19.9200001, 88.1800003, -5.31999969)
  682. Part22.Color = Color3.new(0.792157, 0.796079, 0.819608)
  683. BlockMesh23.Parent = Part22
  684. BlockMesh23.Scale = Vector3.new(1, 1, 0.876931548)
  685. BlockMesh23.Scale = Vector3.new(1, 1, 0.876931548)
  686. Part24.Parent = Model0
  687. Part24.Material = Enum.Material.Metal
  688. Part24.BrickColor = BrickColor.new("Pearl")
  689. Part24.Rotation = Vector3.new(85, 65, -90)
  690. Part24.CanCollide = false
  691. Part24.Size = Vector3.new(0.122155122, 0.497472882, 0.0672738478)
  692. Part24.CFrame = CFrame.new(-39.1697426, 2.35743499, -69.0100403, 0, 0.422618091, 0.906307936, -0.087155968, 0.902859211, -0.421009868, -0.996194661, -0.078990154, 0.0368336849)
  693. Part24.BottomSurface = Enum.SurfaceType.Smooth
  694. Part24.TopSurface = Enum.SurfaceType.Smooth
  695. Part24.Color = Color3.new(0.905882, 0.905882, 0.92549)
  696. Part24.Position = Vector3.new(-39.1697426, 2.35743499, -69.0100403)
  697. Part24.Orientation = Vector3.new(24.8999996, 87.6699982, -5.50999975)
  698. Part24.Color = Color3.new(0.905882, 0.905882, 0.92549)
  699. Part25.Parent = Model0
  700. Part25.Material = Enum.Material.Metal
  701. Part25.BrickColor = BrickColor.new("Oyster")
  702. Part25.Rotation = Vector3.new(15.0499992, -4.82999992, 1.29999995)
  703. Part25.CanCollide = false
  704. Part25.Shape = Enum.PartType.Cylinder
  705. Part25.Size = Vector3.new(0.203045323, 0.169855386, 0.363138705)
  706. Part25.CFrame = CFrame.new(-38.4499283, 1.87203217, -69.98172, 0.996194661, -0.022557525, -0.0841862261, 0, 0.96592623, -0.258817881, 0.087155968, 0.257833004, 0.962250531)
  707. Part25.BottomSurface = Enum.SurfaceType.Smooth
  708. Part25.TopSurface = Enum.SurfaceType.Smooth
  709. Part25.Color = Color3.new(0.690196, 0.694118, 0.713726)
  710. Part25.Position = Vector3.new(-38.4499283, 1.87203217, -69.98172)
  711. Part25.Orientation = Vector3.new(15, -5, 0)
  712. Part25.Color = Color3.new(0.690196, 0.694118, 0.713726)
  713. Part26.Parent = Model0
  714. Part26.Material = Enum.Material.Metal
  715. Part26.BrickColor = BrickColor.new("Ghost grey")
  716. Part26.Rotation = Vector3.new(20.0699997, -4.69999981, 1.70999992)
  717. Part26.CanCollide = false
  718. Part26.Size = Vector3.new(0.177664682, 0.650135756, 0.0585457757)
  719. Part26.CFrame = CFrame.new(-38.4512444, 2.20911837, -69.9778442, 0.996194661, -0.0298092179, -0.0818997845, 0, 0.93969214, -0.342021465, 0.087155968, 0.340719998, 0.936116338)
  720. Part26.BottomSurface = Enum.SurfaceType.Smooth
  721. Part26.TopSurface = Enum.SurfaceType.Smooth
  722. Part26.Color = Color3.new(0.792157, 0.796079, 0.819608)
  723. Part26.Position = Vector3.new(-38.4512444, 2.20911837, -69.9778442)
  724. Part26.Orientation = Vector3.new(20, -5, 0)
  725. Part26.Color = Color3.new(0.792157, 0.796079, 0.819608)
  726. BlockMesh27.Parent = Part26
  727. BlockMesh27.Scale = Vector3.new(1, 1, 0.967080653)
  728. BlockMesh27.Scale = Vector3.new(1, 1, 0.967080653)
  729. Part28.Parent = Model0
  730. Part28.Material = Enum.Material.Metal
  731. Part28.BrickColor = BrickColor.new("Oyster")
  732. Part28.Rotation = Vector3.new(15.0499992, -4.82999992, 1.29999995)
  733. Part28.CanCollide = false
  734. Part28.Size = Vector3.new(0.203045323, 0.169855386, 0.363138705)
  735. Part28.CFrame = CFrame.new(-38.4671211, 1.82322133, -69.7853622, 0.996194661, -0.022557525, -0.0841862261, 0, 0.96592623, -0.258817881, 0.087155968, 0.257833004, 0.962250531)
  736. Part28.BottomSurface = Enum.SurfaceType.Smooth
  737. Part28.TopSurface = Enum.SurfaceType.Smooth
  738. Part28.Color = Color3.new(0.690196, 0.694118, 0.713726)
  739. Part28.Position = Vector3.new(-38.4671211, 1.82322133, -69.7853622)
  740. Part28.Orientation = Vector3.new(15, -5, 0)
  741. Part28.Color = Color3.new(0.690196, 0.694118, 0.713726)
  742. Part29.Parent = Model0
  743. Part29.Material = Enum.Material.Metal
  744. Part29.BrickColor = BrickColor.new("Oyster")
  745. Part29.Rotation = Vector3.new(15.0499992, -4.82999992, 1.29999995)
  746. Part29.CanCollide = false
  747. Part29.Size = Vector3.new(0.208942682, 0.669018865, 0.331495464)
  748. Part29.CFrame = CFrame.new(-38.4636955, 2.15323949, -69.824585, 0.996194661, -0.022557525, -0.0841862261, 0, 0.96592623, -0.258817881, 0.087155968, 0.257833004, 0.962250531)
  749. Part29.BottomSurface = Enum.SurfaceType.Smooth
  750. Part29.TopSurface = Enum.SurfaceType.Smooth
  751. Part29.Color = Color3.new(0.690196, 0.694118, 0.713726)
  752. Part29.Position = Vector3.new(-38.4636955, 2.15323949, -69.824585)
  753. Part29.Orientation = Vector3.new(15, -5, 0)
  754. Part29.Color = Color3.new(0.690196, 0.694118, 0.713726)
  755. Part30.Parent = Model0
  756. Part30.Material = Enum.Material.Metal
  757. Part30.BrickColor = BrickColor.new("Oyster")
  758. Part30.Rotation = Vector3.new(5.01999998, -4.98000002, 0.439999998)
  759. Part30.CanCollide = false
  760. Part30.Shape = Enum.PartType.Cylinder
  761. Part30.Size = Vector3.new(0.203045323, 0.169855386, 0.363138705)
  762. Part30.CFrame = CFrame.new(-38.4822464, 1.77642953, -69.6125259, 0.996194661, -0.00759613281, -0.0868243203, 0, 0.99619478, -0.0871556103, 0.087155968, 0.0868239626, 0.992403865)
  763. Part30.BottomSurface = Enum.SurfaceType.Smooth
  764. Part30.TopSurface = Enum.SurfaceType.Smooth
  765. Part30.Color = Color3.new(0.690196, 0.694118, 0.713726)
  766. Part30.Position = Vector3.new(-38.4822464, 1.77642953, -69.6125259)
  767. Part30.Orientation = Vector3.new(5, -5, 0)
  768. Part30.Color = Color3.new(0.690196, 0.694118, 0.713726)
  769. Part31.Parent = Model0
  770. Part31.Material = Enum.Material.Neon
  771. Part31.BrickColor = BrickColor.new("Tr. Flu. Yellow")
  772. Part31.Rotation = Vector3.new(0, 85, 5)
  773. Part31.CanCollide = false
  774. Part31.Shape = Enum.PartType.Cylinder
  775. Part31.Size = Vector3.new(0.203045323, 0.121046357, 0.363138705)
  776. Part31.CFrame = CFrame.new(-38.5074348, 1.74630392, -69.324379, 0.0868239924, -0.00759603037, 0.99619478, 0.0871559903, 0.99619472, -1.0660527e-07, -0.992403865, 0.0868243501, 0.0871556476)
  777. Part31.BottomSurface = Enum.SurfaceType.Smooth
  778. Part31.TopSurface = Enum.SurfaceType.Smooth
  779. Part31.Color = Color3.new(0.972549, 1, 0.376471)
  780. Part31.Position = Vector3.new(-38.5074348, 1.74630392, -69.324379)
  781. Part31.Orientation = Vector3.new(0, 85, 5)
  782. Part31.Color = Color3.new(0.972549, 1, 0.376471)
  783. Part32.Parent = Model0
  784. Part32.Material = Enum.Material.Metal
  785. Part32.BrickColor = BrickColor.new("Oyster")
  786. Part32.Rotation = Vector3.new(5.01999998, -4.98000002, 0.439999998)
  787. Part32.CanCollide = false
  788. Part32.Size = Vector3.new(0.203045323, 0.169855386, 0.363138705)
  789. Part32.CFrame = CFrame.new(-38.499897, 1.76260531, -69.4106064, 0.996194661, -0.00759613281, -0.0868243203, 0, 0.99619478, -0.0871556103, 0.087155968, 0.0868239626, 0.992403865)
  790. Part32.BottomSurface = Enum.SurfaceType.Smooth
  791. Part32.TopSurface = Enum.SurfaceType.Smooth
  792. Part32.Color = Color3.new(0.690196, 0.694118, 0.713726)
  793. Part32.Position = Vector3.new(-38.499897, 1.76260531, -69.4106064)
  794. Part32.Orientation = Vector3.new(5, -5, 0)
  795. Part32.Color = Color3.new(0.690196, 0.694118, 0.713726)
  796. Part33.Parent = Model0
  797. Part33.Material = Enum.Material.Metal
  798. Part33.BrickColor = BrickColor.new("Pearl")
  799. Part33.Rotation = Vector3.new(25.0799999, -4.52999973, 2.11999989)
  800. Part33.CanCollide = false
  801. Part33.Size = Vector3.new(0.134712741, 0.548613548, 0.0741896555)
  802. Part33.CFrame = CFrame.new(-38.4563217, 2.25883579, -69.9647751, 0.996194661, -0.0368336178, -0.0789901689, 0, 0.906308234, -0.422617316, 0.087155968, 0.421009123, 0.902859449)
  803. Part33.BottomSurface = Enum.SurfaceType.Smooth
  804. Part33.TopSurface = Enum.SurfaceType.Smooth
  805. Part33.Color = Color3.new(0.905882, 0.905882, 0.92549)
  806. Part33.Position = Vector3.new(-38.4563217, 2.25883579, -69.9647751)
  807. Part33.Orientation = Vector3.new(25, -5, 0)
  808. Part33.Color = Color3.new(0.905882, 0.905882, 0.92549)
  809. Part34.Parent = Model0
  810. Part34.Material = Enum.Material.Neon
  811. Part34.BrickColor = BrickColor.new("Tr. Flu. Yellow")
  812. Part34.Rotation = Vector3.new(-180, 0, -175)
  813. Part34.CanCollide = false
  814. Part34.Shape = Enum.PartType.Cylinder
  815. Part34.Size = Vector3.new(0.207303926, 0.123585194, 0.370755196)
  816. Part34.CFrame = CFrame.new(-38.544281, 1.86258292, -69.4999466, -0.996194661, 0.087155968, 0, 0.087155968, 0.996194661, 0, 0, 0, -1)
  817. Part34.BottomSurface = Enum.SurfaceType.Smooth
  818. Part34.TopSurface = Enum.SurfaceType.Smooth
  819. Part34.Color = Color3.new(0.972549, 1, 0.376471)
  820. Part34.Position = Vector3.new(-38.544281, 1.86258292, -69.4999466)
  821. Part34.Orientation = Vector3.new(0, 180, 5)
  822. Part34.Color = Color3.new(0.972549, 1, 0.376471)
  823. Part35.Parent = Model0
  824. Part35.Material = Enum.Material.Metal
  825. Part35.BrickColor = BrickColor.new("Oyster")
  826. Part35.Rotation = Vector3.new(90, 85, -90)
  827. Part35.CanCollide = false
  828. Part35.Size = Vector3.new(0.207303926, 0.173417926, 0.370755196)
  829. Part35.CFrame = CFrame.new(-38.6327057, 1.87922716, -69.499939, 0, 0.087155968, 0.996194661, 0, 0.996194661, -0.087155968, -1, 0, 0)
  830. Part35.BottomSurface = Enum.SurfaceType.Smooth
  831. Part35.TopSurface = Enum.SurfaceType.Smooth
  832. Part35.Color = Color3.new(0.690196, 0.694118, 0.713726)
  833. Part35.Position = Vector3.new(-38.6327057, 1.87922716, -69.499939)
  834. Part35.Orientation = Vector3.new(5, 90, 0)
  835. Part35.Color = Color3.new(0.690196, 0.694118, 0.713726)
  836. Part36.Parent = Model0
  837. Part36.Material = Enum.Material.Metal
  838. Part36.BrickColor = BrickColor.new("Oyster")
  839. Part36.Rotation = Vector3.new(90, 75, -90)
  840. Part36.CanCollide = false
  841. Part36.Size = Vector3.new(0.207303926, 0.173417926, 0.370755196)
  842. Part36.CFrame = CFrame.new(-39.0167084, 1.9411211, -69.499939, 0, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, -1, 0, 0)
  843. Part36.BottomSurface = Enum.SurfaceType.Smooth
  844. Part36.TopSurface = Enum.SurfaceType.Smooth
  845. Part36.Color = Color3.new(0.690196, 0.694118, 0.713726)
  846. Part36.Position = Vector3.new(-39.0167084, 1.9411211, -69.499939)
  847. Part36.Orientation = Vector3.new(15, 90, 0)
  848. Part36.Color = Color3.new(0.690196, 0.694118, 0.713726)
  849. Part37.Parent = Model0
  850. Part37.Material = Enum.Material.Metal
  851. Part37.BrickColor = BrickColor.new("Oyster")
  852. Part37.Rotation = Vector3.new(90, 85, -90)
  853. Part37.CanCollide = false
  854. Part37.Shape = Enum.PartType.Cylinder
  855. Part37.Size = Vector3.new(0.207303926, 0.173417926, 0.370755196)
  856. Part37.CFrame = CFrame.new(-38.8396492, 1.8933444, -69.499939, 0, 0.087155968, 0.996194661, 0, 0.996194661, -0.087155968, -1, 0, 0)
  857. Part37.BottomSurface = Enum.SurfaceType.Smooth
  858. Part37.TopSurface = Enum.SurfaceType.Smooth
  859. Part37.Color = Color3.new(0.690196, 0.694118, 0.713726)
  860. Part37.Position = Vector3.new(-38.8396492, 1.8933444, -69.499939)
  861. Part37.Orientation = Vector3.new(5, 90, 0)
  862. Part37.Color = Color3.new(0.690196, 0.694118, 0.713726)
  863. Part38.Parent = Model0
  864. Part38.Material = Enum.Material.Metal
  865. Part38.BrickColor = BrickColor.new("Pearl")
  866. Part38.Rotation = Vector3.new(90, 65, -90)
  867. Part38.CanCollide = false
  868. Part38.Size = Vector3.new(0.13753821, 0.560120106, 0.0757457316)
  869. Part38.CFrame = CFrame.new(-39.2002068, 2.38586926, -69.4949722, 0, 0.422617942, 0.906307876, 0, 0.906307876, -0.422617942, -1, 0, 0)
  870. Part38.BottomSurface = Enum.SurfaceType.Smooth
  871. Part38.TopSurface = Enum.SurfaceType.Smooth
  872. Part38.Color = Color3.new(0.905882, 0.905882, 0.92549)
  873. Part38.Position = Vector3.new(-39.2002068, 2.38586926, -69.4949722)
  874. Part38.Orientation = Vector3.new(25, 90, 0)
  875. Part38.Color = Color3.new(0.905882, 0.905882, 0.92549)
  876. Part39.Parent = Model0
  877. Part39.Material = Enum.Material.Metal
  878. Part39.BrickColor = BrickColor.new("Ghost grey")
  879. Part39.Rotation = Vector3.new(90, 70, -90)
  880. Part39.CanCollide = false
  881. Part39.Size = Vector3.new(0.181390986, 0.663772106, 0.0585457757)
  882. Part39.CFrame = CFrame.new(-39.2140083, 2.33511019, -69.49897, 0, 0.342020214, 0.939692616, 0, 0.939692557, -0.342020243, -1, 0, 0)
  883. Part39.BottomSurface = Enum.SurfaceType.Smooth
  884. Part39.TopSurface = Enum.SurfaceType.Smooth
  885. Part39.Color = Color3.new(0.792157, 0.796079, 0.819608)
  886. Part39.Position = Vector3.new(-39.2140083, 2.33511019, -69.49897)
  887. Part39.Orientation = Vector3.new(20, 90, 0)
  888. Part39.Color = Color3.new(0.792157, 0.796079, 0.819608)
  889. BlockMesh40.Parent = Part39
  890. BlockMesh40.Scale = Vector3.new(1, 1, 0.987364352)
  891. BlockMesh40.Scale = Vector3.new(1, 1, 0.987364352)
  892. Part41.Parent = Model0
  893. Part41.Material = Enum.Material.Metal
  894. Part41.BrickColor = BrickColor.new("Oyster")
  895. Part41.Rotation = Vector3.new(90, 75, -90)
  896. Part41.CanCollide = false
  897. Part41.Shape = Enum.PartType.Cylinder
  898. Part41.Size = Vector3.new(0.207303926, 0.173417926, 0.370755196)
  899. Part41.CFrame = CFrame.new(-39.2180481, 1.99095297, -69.499939, 0, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, -1, 0, 0)
  900. Part41.BottomSurface = Enum.SurfaceType.Smooth
  901. Part41.TopSurface = Enum.SurfaceType.Smooth
  902. Part41.Color = Color3.new(0.690196, 0.694118, 0.713726)
  903. Part41.Position = Vector3.new(-39.2180481, 1.99095297, -69.499939)
  904. Part41.Orientation = Vector3.new(15, 90, 0)
  905. Part41.Color = Color3.new(0.690196, 0.694118, 0.713726)
  906. Part42.Parent = Model0
  907. Part42.Material = Enum.Material.Metal
  908. Part42.BrickColor = BrickColor.new("Oyster")
  909. Part42.Rotation = Vector3.new(90, 75, -90)
  910. Part42.CanCollide = false
  911. Part42.Size = Vector3.new(0.213324994, 0.68305099, 0.338448107)
  912. Part42.CFrame = CFrame.new(-39.0570145, 2.2780571, -69.499939, 0, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, -1, 0, 0)
  913. Part42.BottomSurface = Enum.SurfaceType.Smooth
  914. Part42.TopSurface = Enum.SurfaceType.Smooth
  915. Part42.Color = Color3.new(0.690196, 0.694118, 0.713726)
  916. Part42.Position = Vector3.new(-39.0570145, 2.2780571, -69.499939)
  917. Part42.Orientation = Vector3.new(15, 90, 0)
  918. Part42.Color = Color3.new(0.690196, 0.694118, 0.713726)
  919. Part43.Parent = Model0
  920. Part43.Material = Enum.Material.Neon
  921. Part43.BrickColor = BrickColor.new("Tr. Flu. Yellow")
  922. Part43.Rotation = Vector3.new(-180, 0, -175)
  923. Part43.CanCollide = false
  924. Part43.Shape = Enum.PartType.Cylinder
  925. Part43.Size = Vector3.new(0.198313519, 0.118225448, 0.354675889)
  926. Part43.CFrame = CFrame.new(-38.5609283, 1.89703143, -69.2337952, -0.996194661, 0.087155968, 0, 0.087155968, 0.996194661, 0, 0, 0, -1)
  927. Part43.BottomSurface = Enum.SurfaceType.Smooth
  928. Part43.TopSurface = Enum.SurfaceType.Smooth
  929. Part43.Color = Color3.new(0.972549, 1, 0.376471)
  930. Part43.Position = Vector3.new(-38.5609283, 1.89703143, -69.2337952)
  931. Part43.Orientation = Vector3.new(0, 180, 5)
  932. Part43.Color = Color3.new(0.972549, 1, 0.376471)
  933. Part44.Parent = Model0
  934. Part44.Material = Enum.Material.Metal
  935. Part44.BrickColor = BrickColor.new("Oyster")
  936. Part44.Rotation = Vector3.new(90, 85, -90)
  937. Part44.CanCollide = false
  938. Part44.Size = Vector3.new(0.198313519, 0.165896922, 0.354675889)
  939. Part44.CFrame = CFrame.new(-38.6454887, 1.9129529, -69.2337875, 0, 0.087155968, 0.996194661, 0, 0.996194661, -0.087155968, -1, 0, 0)
  940. Part44.BottomSurface = Enum.SurfaceType.Smooth
  941. Part44.TopSurface = Enum.SurfaceType.Smooth
  942. Part44.Color = Color3.new(0.690196, 0.694118, 0.713726)
  943. Part44.Position = Vector3.new(-38.6454887, 1.9129529, -69.2337875)
  944. Part44.Orientation = Vector3.new(5, 90, 0)
  945. Part44.Color = Color3.new(0.690196, 0.694118, 0.713726)
  946. Part45.Parent = Model0
  947. Part45.Material = Enum.Material.Metal
  948. Part45.BrickColor = BrickColor.new("Oyster")
  949. Part45.Rotation = Vector3.new(90, 75, -90)
  950. Part45.CanCollide = false
  951. Part45.Size = Vector3.new(0.198313519, 0.165896922, 0.354675889)
  952. Part45.CFrame = CFrame.new(-39.0128593, 1.97215939, -69.2337875, 0, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, -1, 0, 0)
  953. Part45.BottomSurface = Enum.SurfaceType.Smooth
  954. Part45.TopSurface = Enum.SurfaceType.Smooth
  955. Part45.Color = Color3.new(0.690196, 0.694118, 0.713726)
  956. Part45.Position = Vector3.new(-39.0128593, 1.97215939, -69.2337875)
  957. Part45.Orientation = Vector3.new(15, 90, 0)
  958. Part45.Color = Color3.new(0.690196, 0.694118, 0.713726)
  959. Part46.Parent = Model0
  960. Part46.Material = Enum.Material.Metal
  961. Part46.BrickColor = BrickColor.new("Oyster")
  962. Part46.Rotation = Vector3.new(90, 85, -90)
  963. Part46.CanCollide = false
  964. Part46.Shape = Enum.PartType.Cylinder
  965. Part46.Size = Vector3.new(0.198313519, 0.165896922, 0.354675889)
  966. Part46.CFrame = CFrame.new(-38.8434486, 1.92645657, -69.2337875, 0, 0.087155968, 0.996194661, 0, 0.996194661, -0.087155968, -1, 0, 0)
  967. Part46.BottomSurface = Enum.SurfaceType.Smooth
  968. Part46.TopSurface = Enum.SurfaceType.Smooth
  969. Part46.Color = Color3.new(0.690196, 0.694118, 0.713726)
  970. Part46.Position = Vector3.new(-38.8434486, 1.92645657, -69.2337875)
  971. Part46.Orientation = Vector3.new(5, 90, 0)
  972. Part46.Color = Color3.new(0.690196, 0.694118, 0.713726)
  973. Part47.Parent = Model0
  974. Part47.Material = Enum.Material.Metal
  975. Part47.BrickColor = BrickColor.new("Oyster")
  976. Part47.Rotation = Vector3.new(90, 75, -90)
  977. Part47.CanCollide = false
  978. Part47.Shape = Enum.PartType.Cylinder
  979. Part47.Size = Vector3.new(0.198313519, 0.165896922, 0.354675889)
  980. Part47.CFrame = CFrame.new(-39.2054558, 2.01983094, -69.2337875, 0, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, -1, 0, 0)
  981. Part47.BottomSurface = Enum.SurfaceType.Smooth
  982. Part47.TopSurface = Enum.SurfaceType.Smooth
  983. Part47.Color = Color3.new(0.690196, 0.694118, 0.713726)
  984. Part47.Position = Vector3.new(-39.2054558, 2.01983094, -69.2337875)
  985. Part47.Orientation = Vector3.new(15, 90, 0)
  986. Part47.Color = Color3.new(0.690196, 0.694118, 0.713726)
  987. Part48.Parent = Model0
  988. Part48.Material = Enum.Material.Metal
  989. Part48.BrickColor = BrickColor.new("Oyster")
  990. Part48.Rotation = Vector3.new(90, 75, -90)
  991. Part48.CanCollide = false
  992. Part48.Size = Vector3.new(0.204073399, 0.65342778, 0.323770165)
  993. Part48.CFrame = CFrame.new(-39.0514145, 2.29448462, -69.2337875, 0, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, -1, 0, 0)
  994. Part48.BottomSurface = Enum.SurfaceType.Smooth
  995. Part48.TopSurface = Enum.SurfaceType.Smooth
  996. Part48.Color = Color3.new(0.690196, 0.694118, 0.713726)
  997. Part48.Position = Vector3.new(-39.0514145, 2.29448462, -69.2337875)
  998. Part48.Orientation = Vector3.new(15, 90, 0)
  999. Part48.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1000. Part49.Parent = Model0
  1001. Part49.Material = Enum.Material.Metal
  1002. Part49.BrickColor = BrickColor.new("Ghost grey")
  1003. Part49.Rotation = Vector3.new(90, 70, -90)
  1004. Part49.CanCollide = false
  1005. Part49.Size = Vector3.new(0.17352429, 0.63498503, 0.0585457757)
  1006. Part49.CFrame = CFrame.new(-39.2015839, 2.3490634, -69.2329102, 0, 0.342020214, 0.939692616, 0, 0.939692557, -0.342020243, -1, 0, 0)
  1007. Part49.BottomSurface = Enum.SurfaceType.Smooth
  1008. Part49.TopSurface = Enum.SurfaceType.Smooth
  1009. Part49.Color = Color3.new(0.792157, 0.796079, 0.819608)
  1010. Part49.Position = Vector3.new(-39.2015839, 2.3490634, -69.2329102)
  1011. Part49.Orientation = Vector3.new(20, 90, 0)
  1012. Part49.Color = Color3.new(0.792157, 0.796079, 0.819608)
  1013. BlockMesh50.Parent = Part49
  1014. BlockMesh50.Scale = Vector3.new(1, 1, 0.94454354)
  1015. BlockMesh50.Scale = Vector3.new(1, 1, 0.94454354)
  1016. Part51.Parent = Model0
  1017. Part51.Material = Enum.Material.Metal
  1018. Part51.BrickColor = BrickColor.new("Pearl")
  1019. Part51.Rotation = Vector3.new(90, 65, -90)
  1020. Part51.CanCollide = false
  1021. Part51.Size = Vector3.new(0.131573364, 0.535828233, 0.0724607483)
  1022. Part51.CFrame = CFrame.new(-39.1883965, 2.39762139, -69.2290268, 0, 0.422617942, 0.906307876, 0, 0.906307876, -0.422617942, -1, 0, 0)
  1023. Part51.BottomSurface = Enum.SurfaceType.Smooth
  1024. Part51.TopSurface = Enum.SurfaceType.Smooth
  1025. Part51.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1026. Part51.Position = Vector3.new(-39.1883965, 2.39762139, -69.2290268)
  1027. Part51.Orientation = Vector3.new(25, 90, 0)
  1028. Part51.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1029. Part52.Parent = Model0
  1030. Part52.Material = Enum.Material.Metal
  1031. Part52.BrickColor = BrickColor.new("Pearl")
  1032. Part52.Rotation = Vector3.new(0, 0, -15)
  1033. Part52.CanCollide = false
  1034. Part52.Shape = Enum.PartType.Cylinder
  1035. Part52.Size = Vector3.new(0.0585458241, 0.75540781, 1.02462256)
  1036. Part52.CFrame = CFrame.new(-38.920742, 4.15797377, -69.3819656, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872, 0, 0, 0, 1)
  1037. Part52.BottomSurface = Enum.SurfaceType.Smooth
  1038. Part52.TopSurface = Enum.SurfaceType.Smooth
  1039. Part52.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1040. Part52.Position = Vector3.new(-38.920742, 4.15797377, -69.3819656)
  1041. Part52.Orientation = Vector3.new(0, 0, -15)
  1042. Part52.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1043. SpecialMesh53.Parent = Part52
  1044. SpecialMesh53.Scale = Vector3.new(0.720637798, 1, 1)
  1045. SpecialMesh53.MeshType = Enum.MeshType.Cylinder
  1046. SpecialMesh53.Scale = Vector3.new(0.720637798, 1, 1)
  1047. Part54.Parent = Model0
  1048. Part54.Material = Enum.Material.Metal
  1049. Part54.BrickColor = BrickColor.new("Pearl")
  1050. Part54.Rotation = Vector3.new(0, 0, -25)
  1051. Part54.CanCollide = false
  1052. Part54.Shape = Enum.PartType.Cylinder
  1053. Part54.Size = Vector3.new(0.0585458241, 1.00855112, 1.02462256)
  1054. Part54.CFrame = CFrame.new(-38.4671745, 4.27564144, -69.3819656, 0.906307876, 0.422617942, 0, -0.422617942, 0.906307876, 0, 0, 0, 1)
  1055. Part54.BottomSurface = Enum.SurfaceType.Smooth
  1056. Part54.TopSurface = Enum.SurfaceType.Smooth
  1057. Part54.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1058. Part54.Position = Vector3.new(-38.4671745, 4.27564144, -69.3819656)
  1059. Part54.Orientation = Vector3.new(0, 0, -25)
  1060. Part54.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1061. SpecialMesh55.Parent = Part54
  1062. SpecialMesh55.Scale = Vector3.new(0.720637798, 1, 1)
  1063. SpecialMesh55.MeshType = Enum.MeshType.Cylinder
  1064. SpecialMesh55.Scale = Vector3.new(0.720637798, 1, 1)
  1065. Part56.Parent = Model0
  1066. Part56.Material = Enum.Material.Metal
  1067. Part56.BrickColor = BrickColor.new("Fossil")
  1068. Part56.Rotation = Vector3.new(0, 0, -25)
  1069. Part56.CanCollide = false
  1070. Part56.Shape = Enum.PartType.Cylinder
  1071. Part56.Size = Vector3.new(0.16273427, 0.883988261, 1.02462256)
  1072. Part56.CFrame = CFrame.new(-38.4261284, 4.18777847, -69.3819656, 0.906307876, 0.422617942, 0, -0.422617942, 0.906307876, 0, 0, 0, 1)
  1073. Part56.BottomSurface = Enum.SurfaceType.Smooth
  1074. Part56.TopSurface = Enum.SurfaceType.Smooth
  1075. Part56.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1076. Part56.Position = Vector3.new(-38.4261284, 4.18777847, -69.3819656)
  1077. Part56.Orientation = Vector3.new(0, 0, -25)
  1078. Part56.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1079. Part57.Parent = Model0
  1080. Part57.Material = Enum.Material.Metal
  1081. Part57.BrickColor = BrickColor.new("Oyster")
  1082. Part57.Rotation = Vector3.new(90, 85, -90)
  1083. Part57.CanCollide = false
  1084. Part57.Shape = Enum.PartType.Cylinder
  1085. Part57.Size = Vector3.new(0.195947528, 0.163917795, 0.350444436)
  1086. Part57.CFrame = CFrame.new(-38.8444557, 1.93517423, -69.7622452, 0, 0.087155968, 0.996194661, 0, 0.996194661, -0.087155968, -1, 0, 0)
  1087. Part57.BottomSurface = Enum.SurfaceType.Smooth
  1088. Part57.TopSurface = Enum.SurfaceType.Smooth
  1089. Part57.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1090. Part57.Position = Vector3.new(-38.8444557, 1.93517423, -69.7622452)
  1091. Part57.Orientation = Vector3.new(5, 90, 0)
  1092. Part57.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1093. Part58.Parent = Model0
  1094. Part58.Material = Enum.Material.Metal
  1095. Part58.BrickColor = BrickColor.new("Oyster")
  1096. Part58.Rotation = Vector3.new(90, 85, -90)
  1097. Part58.CanCollide = false
  1098. Part58.Size = Vector3.new(0.195947528, 0.163917795, 0.350444436)
  1099. Part58.CFrame = CFrame.new(-38.6488571, 1.92183149, -69.7622452, 0, 0.087155968, 0.996194661, 0, 0.996194661, -0.087155968, -1, 0, 0)
  1100. Part58.BottomSurface = Enum.SurfaceType.Smooth
  1101. Part58.TopSurface = Enum.SurfaceType.Smooth
  1102. Part58.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1103. Part58.Position = Vector3.new(-38.6488571, 1.92183149, -69.7622452)
  1104. Part58.Orientation = Vector3.new(5, 90, 0)
  1105. Part58.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1106. Part59.Parent = Model0
  1107. Part59.Material = Enum.Material.Neon
  1108. Part59.BrickColor = BrickColor.new("Tr. Flu. Yellow")
  1109. Part59.Rotation = Vector3.new(-180, 0, -175)
  1110. Part59.CanCollide = false
  1111. Part59.Shape = Enum.PartType.Cylinder
  1112. Part59.Size = Vector3.new(0.195947528, 0.116814971, 0.350444436)
  1113. Part59.CFrame = CFrame.new(-38.5652924, 1.90609682, -69.7622528, -0.996194661, 0.087155968, 0, 0.087155968, 0.996194661, 0, 0, 0, -1)
  1114. Part59.BottomSurface = Enum.SurfaceType.Smooth
  1115. Part59.TopSurface = Enum.SurfaceType.Smooth
  1116. Part59.Color = Color3.new(0.972549, 1, 0.376471)
  1117. Part59.Position = Vector3.new(-38.5652924, 1.90609682, -69.7622528)
  1118. Part59.Orientation = Vector3.new(0, 180, 5)
  1119. Part59.Color = Color3.new(0.972549, 1, 0.376471)
  1120. Part60.Parent = Model0
  1121. Part60.Material = Enum.Material.Metal
  1122. Part60.BrickColor = BrickColor.new("Fossil")
  1123. Part60.Rotation = Vector3.new(0, 0, -25)
  1124. Part60.CanCollide = false
  1125. Part60.Shape = Enum.PartType.Cylinder
  1126. Part60.Size = Vector3.new(0.257160395, 0.769471407, 1.02462256)
  1127. Part60.CFrame = CFrame.new(-38.4038887, 4.11423254, -69.3819656, 0.906307876, 0.422617942, 0, -0.422617942, 0.906307876, 0, 0, 0, 1)
  1128. Part60.BottomSurface = Enum.SurfaceType.Smooth
  1129. Part60.TopSurface = Enum.SurfaceType.Smooth
  1130. Part60.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1131. Part60.Position = Vector3.new(-38.4038887, 4.11423254, -69.3819656)
  1132. Part60.Orientation = Vector3.new(0, 0, -25)
  1133. Part60.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1134. Part61.Parent = Model0
  1135. Part61.Material = Enum.Material.Metal
  1136. Part61.BrickColor = BrickColor.new("Fossil")
  1137. Part61.Rotation = Vector3.new(0, 0, -25)
  1138. Part61.CanCollide = false
  1139. Part61.Shape = Enum.PartType.Cylinder
  1140. Part61.Size = Vector3.new(0.337522894, 0.65495497, 1.02462256)
  1141. Part61.CFrame = CFrame.new(-38.3971291, 4.04790592, -69.3819656, 0.906307876, 0.422617942, 0, -0.422617942, 0.906307876, 0, 0, 0, 1)
  1142. Part61.BottomSurface = Enum.SurfaceType.Smooth
  1143. Part61.TopSurface = Enum.SurfaceType.Smooth
  1144. Part61.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1145. Part61.Position = Vector3.new(-38.3971291, 4.04790592, -69.3819656)
  1146. Part61.Orientation = Vector3.new(0, 0, -25)
  1147. Part61.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1148. Part62.Parent = Model0
  1149. Part62.Material = Enum.Material.Neon
  1150. Part62.BrickColor = BrickColor.new("New Yeller")
  1151. Part62.CanCollide = false
  1152. Part62.Shape = Enum.PartType.Cylinder
  1153. Part62.Size = Vector3.new(0.727281272, 0.526374698, 1.02462256)
  1154. Part62.CFrame = CFrame.new(-38.7048683, 4.01461172, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1155. Part62.BottomSurface = Enum.SurfaceType.Smooth
  1156. Part62.TopSurface = Enum.SurfaceType.Smooth
  1157. Part62.Color = Color3.new(1, 1, 0)
  1158. Part62.Position = Vector3.new(-38.7048683, 4.01461172, -69.3819656)
  1159. Part62.Color = Color3.new(1, 1, 0)
  1160. Part63.Parent = Model0
  1161. Part63.Material = Enum.Material.Metal
  1162. Part63.BrickColor = BrickColor.new("Fossil")
  1163. Part63.Rotation = Vector3.new(0, 0, -25)
  1164. Part63.CanCollide = false
  1165. Part63.Shape = Enum.PartType.Cylinder
  1166. Part63.Size = Vector3.new(0.458066761, 0.604727924, 1.02462256)
  1167. Part63.CFrame = CFrame.new(-38.3549309, 4.00052214, -69.3819656, 0.906307876, 0.422617942, 0, -0.422617942, 0.906307876, 0, 0, 0, 1)
  1168. Part63.BottomSurface = Enum.SurfaceType.Smooth
  1169. Part63.TopSurface = Enum.SurfaceType.Smooth
  1170. Part63.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1171. Part63.Position = Vector3.new(-38.3549309, 4.00052214, -69.3819656)
  1172. Part63.Orientation = Vector3.new(0, 0, -25)
  1173. Part63.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1174. Part64.Parent = Model0
  1175. Part64.Material = Enum.Material.Metal
  1176. Part64.BrickColor = BrickColor.new("Oyster")
  1177. Part64.Rotation = Vector3.new(90, 75, -90)
  1178. Part64.CanCollide = false
  1179. Part64.Size = Vector3.new(0.195947528, 0.163917795, 0.350444436)
  1180. Part64.CFrame = CFrame.new(-39.0118408, 1.98032784, -69.7622452, 0, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, -1, 0, 0)
  1181. Part64.BottomSurface = Enum.SurfaceType.Smooth
  1182. Part64.TopSurface = Enum.SurfaceType.Smooth
  1183. Part64.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1184. Part64.Position = Vector3.new(-39.0118408, 1.98032784, -69.7622452)
  1185. Part64.Orientation = Vector3.new(15, 90, 0)
  1186. Part64.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1187. Part65.Parent = Model0
  1188. Part65.Material = Enum.Material.Metal
  1189. Part65.BrickColor = BrickColor.new("Oyster")
  1190. Part65.Rotation = Vector3.new(90, 75, -90)
  1191. Part65.CanCollide = false
  1192. Part65.Shape = Enum.PartType.Cylinder
  1193. Part65.Size = Vector3.new(0.195947528, 0.163917795, 0.350444436)
  1194. Part65.CFrame = CFrame.new(-39.2021484, 2.02743149, -69.7622452, 0, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, -1, 0, 0)
  1195. Part65.BottomSurface = Enum.SurfaceType.Smooth
  1196. Part65.TopSurface = Enum.SurfaceType.Smooth
  1197. Part65.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1198. Part65.Position = Vector3.new(-39.2021484, 2.02743149, -69.7622452)
  1199. Part65.Orientation = Vector3.new(15, 90, 0)
  1200. Part65.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1201. Part66.Parent = Model0
  1202. Part66.Material = Enum.Material.Metal
  1203. Part66.BrickColor = BrickColor.new("Ghost grey")
  1204. Part66.Rotation = Vector3.new(90, 70, -90)
  1205. Part66.CanCollide = false
  1206. Part66.Size = Vector3.new(0.171454117, 0.627409458, 0.0585457757)
  1207. Part66.CFrame = CFrame.new(-39.1983299, 2.352736, -69.7612534, 0, 0.342020214, 0.939692616, 0, 0.939692557, -0.342020243, -1, 0, 0)
  1208. Part66.BottomSurface = Enum.SurfaceType.Smooth
  1209. Part66.TopSurface = Enum.SurfaceType.Smooth
  1210. Part66.Color = Color3.new(0.792157, 0.796079, 0.819608)
  1211. Part66.Position = Vector3.new(-39.1983299, 2.352736, -69.7612534)
  1212. Part66.Orientation = Vector3.new(20, 90, 0)
  1213. Part66.Color = Color3.new(0.792157, 0.796079, 0.819608)
  1214. BlockMesh67.Parent = Part66
  1215. BlockMesh67.Scale = Vector3.new(1, 1, 0.933274686)
  1216. BlockMesh67.Scale = Vector3.new(1, 1, 0.933274686)
  1217. Part68.Parent = Model0
  1218. Part68.Material = Enum.Material.Metal
  1219. Part68.BrickColor = BrickColor.new("Pearl")
  1220. Part68.Rotation = Vector3.new(90, 65, -90)
  1221. Part68.CanCollide = false
  1222. Part68.Size = Vector3.new(0.130003676, 0.529435694, 0.0715962872)
  1223. Part68.CFrame = CFrame.new(-39.1852798, 2.40071321, -69.7575455, 0, 0.422617942, 0.906307876, 0, 0.906307876, -0.422617942, -1, 0, 0)
  1224. Part68.BottomSurface = Enum.SurfaceType.Smooth
  1225. Part68.TopSurface = Enum.SurfaceType.Smooth
  1226. Part68.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1227. Part68.Position = Vector3.new(-39.1852798, 2.40071321, -69.7575455)
  1228. Part68.Orientation = Vector3.new(25, 90, 0)
  1229. Part68.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1230. Part69.Parent = Model0
  1231. Part69.Material = Enum.Material.Metal
  1232. Part69.BrickColor = BrickColor.new("Oyster")
  1233. Part69.Rotation = Vector3.new(90, 75, -90)
  1234. Part69.CanCollide = false
  1235. Part69.Size = Vector3.new(0.201638713, 0.64563185, 0.319907278)
  1236. Part69.CFrame = CFrame.new(-39.0499306, 2.29880953, -69.7622452, 0, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, -1, 0, 0)
  1237. Part69.BottomSurface = Enum.SurfaceType.Smooth
  1238. Part69.TopSurface = Enum.SurfaceType.Smooth
  1239. Part69.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1240. Part69.Position = Vector3.new(-39.0499306, 2.29880953, -69.7622452)
  1241. Part69.Orientation = Vector3.new(15, 90, 0)
  1242. Part69.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1243. Part70.Name = "Base"
  1244. Part70.Parent = Model0
  1245. Part70.Material = Enum.Material.Metal
  1246. Part70.BrickColor = BrickColor.new("Ghost grey")
  1247. Part70.CanCollide = false
  1248. Part70.Size = Vector3.new(1.02462339, 1.3802278, 1.02462256)
  1249. Part70.CFrame = CFrame.new(-38.6405487, 3.3423183, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1250. Part70.BottomSurface = Enum.SurfaceType.Smooth
  1251. Part70.TopSurface = Enum.SurfaceType.Smooth
  1252. Part70.Color = Color3.new(0.792157, 0.796079, 0.819608)
  1253. Part70.Position = Vector3.new(-38.6405487, 3.3423183, -69.3819656)
  1254. Part70.Color = Color3.new(0.792157, 0.796079, 0.819608)
  1255. Weld71.Parent = Part70
  1256. Weld71.C0 = CFrame.new(-0.541412354, -1.03010416, 0.372314453, -0, 0.342019975, 0.939692736, -0.087155968, 0.936116874, -0.340718478, -0.996194661, -0.0818998367, 0.0298090819)
  1257. Weld71.Part0 = Part70
  1258. Weld71.Part1 = Part22
  1259. Weld72.Parent = Part70
  1260. Weld72.C0 = CFrame.new(-0.416465759, -1.0642612, -0.117973328, -0, 0.258818984, 0.965925872, -0, 0.965925872, -0.258818984, -1, 0, 0)
  1261. Weld72.Part0 = Part70
  1262. Weld72.Part1 = Part42
  1263. Weld73.Parent = Part70
  1264. Weld73.C0 = CFrame.new(0.00784301758, -1.46309114, -0.117973328, -0, 0.087155968, 0.996194661, -0, 0.996194661, -0.087155968, -1, 0, 0)
  1265. Weld73.Part0 = Part70
  1266. Weld73.Part1 = Part35
  1267. Weld74.Parent = Part70
  1268. Weld74.C0 = CFrame.new(-0.199100494, -1.44897389, -0.117973328, -0, 0.087155968, 0.996194661, -0, 0.996194661, -0.087155968, -1, 0, 0)
  1269. Weld74.Part0 = Part70
  1270. Weld74.Part1 = Part37
  1271. Weld75.Parent = Part70
  1272. Weld75.C0 = CFrame.new(-0.559658051, -0.956449032, -0.113006592, -0, 0.422617942, 0.906307876, -0, 0.906307876, -0.422617942, -1, 0, 0)
  1273. Weld75.Part0 = Part70
  1274. Weld75.Part1 = Part38
  1275. Weld76.Parent = Part70
  1276. Weld76.C0 = CFrame.new(0.133113861, -1.59601438, 0.0575866699, 0.0868239924, -0.00759603037, 0.99619478, 0.0871559903, 0.99619472, -1.0660527e-07, -0.992403865, 0.0868243501, 0.0871556476)
  1277. Weld76.Part0 = Part70
  1278. Weld76.Part1 = Part31
  1279. Weld77.Parent = Part70
  1280. Weld77.C0 = CFrame.new(-0.57749939, -1.35136533, -0.117973328, -0, 0.258818984, 0.965925872, -0, 0.965925872, -0.258818984, -1, 0, 0)
  1281. Weld77.Part0 = Part70
  1282. Weld77.Part1 = Part41
  1283. Weld78.Parent = Part70
  1284. Weld78.C0 = CFrame.new(0.0796203613, -1.44528687, 0.148170471, -0.996194661, 0.087155968, 0, 0.087155968, 0.996194661, 0, 0, 0, -1)
  1285. Weld78.Part0 = Part70
  1286. Weld78.Part1 = Part43
  1287. Weld79.Parent = Part70
  1288. Weld79.C0 = CFrame.new(0.140651703, -1.57971299, -0.0286407471, 0.996194661, -0.00759613281, -0.0868243203, 0, 0.99619478, -0.0871556103, 0.087155968, 0.0868239626, 0.992403865)
  1289. Weld79.Part0 = Part70
  1290. Weld79.Part1 = Part32
  1291. Weld80.Parent = Part70
  1292. Weld80.C0 = CFrame.new(0.17685318, -1.18907881, -0.442619324, 0.996194661, -0.022557525, -0.0841862261, 0, 0.96592623, -0.258817881, 0.087155968, 0.257833004, 0.962250531)
  1293. Weld80.Part0 = Part70
  1294. Weld80.Part1 = Part29
  1295. Weld81.Parent = Part70
  1296. Weld81.C0 = CFrame.new(-0.529193878, -0.984883308, 0.371925354, -0, 0.422618091, 0.906307936, -0.087155968, 0.902859211, -0.421009868, -0.996194661, -0.078990154, 0.0368336849)
  1297. Weld81.Part0 = Part70
  1298. Weld81.Part1 = Part24
  1299. Weld82.Parent = Part70
  1300. Weld82.C0 = CFrame.new(0.190620422, -1.47028613, -0.599754333, 0.996194661, -0.022557525, -0.0841862261, 0, 0.96592623, -0.258817881, 0.087155968, 0.257833004, 0.962250531)
  1301. Weld82.Part0 = Part70
  1302. Weld82.Part1 = Part25
  1303. Weld83.Parent = Part70
  1304. Weld83.C0 = CFrame.new(0.158302307, -1.56588876, -0.230560303, 0.996194661, -0.00759613281, -0.0868243203, 0, 0.99619478, -0.0871556103, 0.087155968, 0.0868239626, 0.992403865)
  1305. Weld83.Part0 = Part70
  1306. Weld83.Part1 = Part30
  1307. Weld84.Parent = Part70
  1308. Weld84.C0 = CFrame.new(0.18422699, -1.0834825, -0.582809448, 0.996194661, -0.0368336178, -0.0789901689, 0, 0.906308234, -0.422617316, 0.087155968, 0.421009123, 0.902859449)
  1309. Weld84.Part0 = Part70
  1310. Weld84.Part1 = Part33
  1311. Weld85.Parent = Part70
  1312. Weld85.C0 = CFrame.new(0.173427582, -1.51909697, -0.403396606, 0.996194661, -0.022557525, -0.0841862261, 0, 0.96592623, -0.258817881, 0.087155968, 0.257833004, 0.962250531)
  1313. Weld85.Part0 = Part70
  1314. Weld85.Part1 = Part28
  1315. Weld86.Parent = Part70
  1316. Weld86.C0 = CFrame.new(0.0962677002, -1.47973537, -0.117980957, -0.996194661, 0.087155968, 0, 0.087155968, 0.996194661, 0, 0, 0, -1)
  1317. Weld86.Part0 = Part70
  1318. Weld86.Part1 = Part34
  1319. Weld87.Parent = Part70
  1320. Weld87.C0 = CFrame.new(-0.376159668, -1.4011972, -0.117973328, -0, 0.258818984, 0.965925872, -0, 0.965925872, -0.258818984, -1, 0, 0)
  1321. Weld87.Part0 = Part70
  1322. Weld87.Part1 = Part36
  1323. Weld88.Parent = Part70
  1324. Weld88.C0 = CFrame.new(0.189304352, -1.13319993, -0.595878601, 0.996194661, -0.0298092179, -0.0818997845, 0, 0.93969214, -0.342021465, 0.087155968, 0.340719998, 0.936116338)
  1325. Weld88.Part0 = Part70
  1326. Weld88.Part1 = Part26
  1327. Weld89.Parent = Part70
  1328. Weld89.C0 = CFrame.new(-0.573459625, -1.00720811, -0.117004395, -0, 0.342020214, 0.939692616, -0, 0.939692557, -0.342020243, -1, 0, 0)
  1329. Weld89.Part0 = Part70
  1330. Weld89.Part1 = Part39
  1331. Weld90.Parent = Part70
  1332. Weld90.C0 = CFrame.new(-0.280193329, 0.81565547, 0, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872, 0, 0, 0, 1)
  1333. Weld90.Part0 = Part70
  1334. Weld90.Part1 = Part52
  1335. Weld91.Parent = Part70
  1336. Weld91.C0 = CFrame.new(-0.409381866, -1.04350877, -0.380279541, -0, 0.258818984, 0.965925872, -0, 0.965925872, -0.258818984, -1, 0, 0)
  1337. Weld91.Part0 = Part70
  1338. Weld91.Part1 = Part69
  1339. Weld92.Parent = Part70
  1340. Weld92.C0 = CFrame.new(0.0431632996, 0.768726587, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1341. Weld92.Part0 = Part70
  1342. Weld92.Part1 = Part140
  1343. Weld93.Parent = Part70
  1344. Weld93.C0 = CFrame.new(0.285617828, 0.65820384, 0, 0.906307876, 0.422617942, 0, -0.422617942, 0.906307876, 0, 0, 0, 1)
  1345. Weld93.Part0 = Part70
  1346. Weld93.Part1 = Part63
  1347. Weld94.Parent = Part70
  1348. Weld94.C0 = CFrame.new(-0.561035156, -0.9932549, 0.149055481, -0, 0.342020214, 0.939692616, -0, 0.939692557, -0.342020243, -1, 0, 0)
  1349. Weld94.Part0 = Part70
  1350. Weld94.Part1 = Part49
  1351. Weld95.Parent = Part70
  1352. Weld95.C0 = CFrame.new(0.173374176, 0.933323145, 0, 0.906307876, 0.422617942, 0, -0.422617942, 0.906307876, 0, 0, 0, 1)
  1353. Weld95.Part0 = Part70
  1354. Weld95.Part1 = Part54
  1355. Weld96.Parent = Part70
  1356. Weld96.C0 = CFrame.new(-0.00706100464, 0.713476896, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1357. Weld96.Part0 = Part70
  1358. Weld96.Part1 = Part142
  1359. Weld97.Parent = Part70
  1360. Weld97.C0 = CFrame.new(-0.547847748, -0.944696903, 0.152938843, -0, 0.422617942, 0.906307876, -0, 0.906307876, -0.422617942, -1, 0, 0)
  1361. Weld97.Part0 = Part70
  1362. Weld97.Part1 = Part51
  1363. Weld98.Parent = Part70
  1364. Weld98.C0 = CFrame.new(-0.481147766, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1365. Weld98.Part0 = Part70
  1366. Weld98.Part1 = Part143
  1367. Weld99.Parent = Part70
  1368. Weld99.C0 = CFrame.new(0.186824799, 0.81694293, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1369. Weld99.Part0 = Part70
  1370. Weld99.Part1 = Part137
  1371. Weld100.Parent = Part70
  1372. Weld100.C0 = CFrame.new(-0.203907013, -1.40714407, -0.380279541, -0, 0.087155968, 0.996194661, -0, 0.996194661, -0.087155968, -1, 0, 0)
  1373. Weld100.Part0 = Part70
  1374. Weld100.Part1 = Part57
  1375. Weld101.Parent = Part70
  1376. Weld101.C0 = CFrame.new(-0.561599731, -1.31488681, -0.380279541, -0, 0.258818984, 0.965925872, -0, 0.965925872, -0.258818984, -1, 0, 0)
  1377. Weld101.Part0 = Part70
  1378. Weld101.Part1 = Part65
  1379. Weld102.Parent = Part70
  1380. Weld102.C0 = CFrame.new(-0.447666168, 0.703988791, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849, 0, 0, 0, 1)
  1381. Weld102.Part0 = Part70
  1382. Weld102.Part1 = Part138
  1383. Weld103.Parent = Part70
  1384. Weld103.C0 = CFrame.new(-0.557781219, -0.9895823, -0.37928772, -0, 0.342020214, 0.939692616, -0, 0.939692557, -0.342020243, -1, 0, 0)
  1385. Weld103.Part0 = Part70
  1386. Weld103.Part1 = Part66
  1387. Weld104.Parent = Part70
  1388. Weld104.C0 = CFrame.new(-0.00830841064, -1.42048681, -0.380279541, -0, 0.087155968, 0.996194661, -0, 0.996194661, -0.087155968, -1, 0, 0)
  1389. Weld104.Part0 = Part70
  1390. Weld104.Part1 = Part58
  1391. Weld105.Parent = Part70
  1392. Weld105.C0 = CFrame.new(-0.371292114, -1.36199045, -0.380279541, -0, 0.258818984, 0.965925872, -0, 0.965925872, -0.258818984, -1, 0, 0)
  1393. Weld105.Part0 = Part70
  1394. Weld105.Part1 = Part64
  1395. Weld106.Parent = Part70
  1396. Weld106.C0 = CFrame.new(-0.410865784, -1.04783368, 0.148178101, -0, 0.258818984, 0.965925872, -0, 0.965925872, -0.258818984, -1, 0, 0)
  1397. Weld106.Part0 = Part70
  1398. Weld106.Part1 = Part48
  1399. Weld107.Parent = Part70
  1400. Weld107.C0 = CFrame.new(0, -1.01357007, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1401. Weld107.Part0 = Part70
  1402. Weld107.Part1 = Part136
  1403. Weld108.Parent = Part70
  1404. Weld108.C0 = CFrame.new(-0.54473114, -0.941605091, -0.375579834, -0, 0.422617942, 0.906307876, -0, 0.906307876, -0.422617942, -1, 0, 0)
  1405. Weld108.Part0 = Part70
  1406. Weld108.Part1 = Part68
  1407. Weld109.Parent = Part70
  1408. Weld109.C0 = CFrame.new(-0.470115662, 0.274234533, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1409. Weld109.Part0 = Part70
  1410. Weld109.Part1 = Part141
  1411. Weld110.Parent = Part70
  1412. Weld110.C0 = CFrame.new(-0.564907074, -1.32248735, 0.148178101, -0, 0.258818984, 0.965925872, -0, 0.965925872, -0.258818984, -1, 0, 0)
  1413. Weld110.Part0 = Part70
  1414. Weld110.Part1 = Part47
  1415. Weld111.Parent = Part70
  1416. Weld111.C0 = CFrame.new(-0.00494003296, -1.4293654, 0.148178101, -0, 0.087155968, 0.996194661, -0, 0.996194661, -0.087155968, -1, 0, 0)
  1417. Weld111.Part0 = Part70
  1418. Weld111.Part1 = Part44
  1419. Weld112.Parent = Part70
  1420. Weld112.C0 = CFrame.new(0.236660004, 0.771914244, 0, 0.906307876, 0.422617942, 0, -0.422617942, 0.906307876, 0, 0, 0, 1)
  1421. Weld112.Part0 = Part70
  1422. Weld112.Part1 = Part60
  1423. Weld113.Parent = Part70
  1424. Weld113.C0 = CFrame.new(0.214420319, 0.845460176, 0, 0.906307876, 0.422617942, 0, -0.422617942, 0.906307876, 0, 0, 0, 1)
  1425. Weld113.Part0 = Part70
  1426. Weld113.Part1 = Part56
  1427. Weld114.Parent = Part70
  1428. Weld114.C0 = CFrame.new(0.0752563477, -1.43622148, -0.38028717, -0.996194661, 0.087155968, 0, 0.087155968, 0.996194661, 0, 0, 0, -1)
  1429. Weld114.Part0 = Part70
  1430. Weld114.Part1 = Part59
  1431. Weld115.Parent = Part70
  1432. Weld115.C0 = CFrame.new(-0.202899933, -1.41586173, 0.148178101, -0, 0.087155968, 0.996194661, -0, 0.996194661, -0.087155968, -1, 0, 0)
  1433. Weld115.Part0 = Part70
  1434. Weld115.Part1 = Part46
  1435. Weld116.Parent = Part70
  1436. Weld116.C0 = CFrame.new(0.243419647, 0.705587626, 0, 0.906307876, 0.422617942, 0, -0.422617942, 0.906307876, 0, 0, 0, 1)
  1437. Weld116.Part0 = Part70
  1438. Weld116.Part1 = Part61
  1439. Weld117.Parent = Part70
  1440. Weld117.C0 = CFrame.new(-0.0643196106, 0.672293425, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1441. Weld117.Part0 = Part70
  1442. Weld117.Part1 = Part62
  1443. Weld118.Parent = Part70
  1444. Weld118.C0 = CFrame.new(-0.372310638, -1.37015891, 0.148178101, -0, 0.258818984, 0.965925872, -0, 0.965925872, -0.258818984, -1, 0, 0)
  1445. Weld118.Part0 = Part70
  1446. Weld118.Part1 = Part45
  1447. Weld119.Parent = Part70
  1448. Weld119.C0 = CFrame.new(-0.544998169, -1.33468294, 0.39805603, -0, 0.258819073, 0.965925813, -0.087155968, 0.962250233, -0.257834166, -0.996194661, -0.0841862038, 0.0225576237)
  1449. Weld119.Part0 = Part70
  1450. Weld119.Part1 = Part20
  1451. Weld120.Parent = Part70
  1452. Weld120.C0 = CFrame.new(0.0583114624, 0.910563707, 0, 0.906307876, 0.422617942, 0, -0.422617942, 0.906307876, 0, 0, 0, 1)
  1453. Weld120.Part0 = Part70
  1454. Weld120.Part1 = Part6
  1455. Weld121.Parent = Part70
  1456. Weld121.C0 = CFrame.new(0.0533790588, -1.44825828, 0.40802002, -0.99619478, 0.0871556178, -1.0595604e-07, 0.0868239775, 0.992403924, -0.0871556401, -0.00759599824, -0.0868239924, -0.99619478)
  1457. Weld121.Part0 = Part70
  1458. Weld121.Part1 = Part16
  1459. Weld122.Parent = Part70
  1460. Weld122.C0 = CFrame.new(-0.165119171, 0.847675562, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1)
  1461. Weld122.Part0 = Part70
  1462. Weld122.Part1 = Part1
  1463. Weld123.Parent = Part70
  1464. Weld123.C0 = CFrame.new(-0.0562324524, -0.364644527, -0.290283203, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1465. Weld123.Part0 = Part70
  1466. Weld123.Part1 = Part9
  1467. Weld124.Parent = Part70
  1468. Weld124.C0 = CFrame.new(-0.48217392, -0.230036736, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1469. Weld124.Part0 = Part70
  1470. Weld124.Part1 = Part13
  1471. Weld125.Parent = Part70
  1472. Weld125.C0 = CFrame.new(-0.025138855, -1.43353391, 0.406791687, -0, 0.0871559903, 0.99619472, -0.087155968, 0.992403865, -0.0868243352, -0.996194661, -0.0868243203, 0.00759616494)
  1473. Weld125.Part0 = Part70
  1474. Weld125.Part1 = Part17
  1475. Weld126.Parent = Part70
  1476. Weld126.C0 = CFrame.new(-0.208930969, -1.42104173, 0.405639648, -0, 0.0871559903, 0.99619472, -0.087155968, 0.992403865, -0.0868243352, -0.996194661, -0.0868243203, 0.00759616494)
  1477. Weld126.Part0 = Part70
  1478. Weld126.Part1 = Part19
  1479. Weld127.Parent = Part70
  1480. Weld127.C0 = CFrame.new(-0.064743042, 0.875050783, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1)
  1481. Weld127.Part0 = Part70
  1482. Weld127.Part1 = Part4
  1483. Weld128.Parent = Part70
  1484. Weld128.C0 = CFrame.new(0.123538971, 0.804889441, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1485. Weld128.Part0 = Part70
  1486. Weld128.Part1 = Part10
  1487. Weld129.Parent = Part70
  1488. Weld129.C0 = CFrame.new(-0.0642776489, -0.364644527, -0.00500488281, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1489. Weld129.Part0 = Part70
  1490. Weld129.Part1 = Part3
  1491. Weld130.Parent = Part70
  1492. Weld130.C0 = CFrame.new(-0.369609833, 0.759382486, 0, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872, 0, 0, 0, 1)
  1493. Weld130.Part0 = Part70
  1494. Weld130.Part1 = Part14
  1495. Weld131.Parent = Part70
  1496. Weld131.C0 = CFrame.new(-0.401992798, -1.08066082, 0.375869751, -0, 0.258819073, 0.965925813, -0.087155968, 0.962250233, -0.257834166, -0.996194661, -0.0841862038, 0.0225576237)
  1497. Weld131.Part0 = Part70
  1498. Weld131.Part1 = Part21
  1499. Weld132.Parent = Part70
  1500. Weld132.C0 = CFrame.new(-0.0763168335, -0.364644527, 0.272224426, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1501. Weld132.Part0 = Part70
  1502. Weld132.Part1 = Part8
  1503. Weld133.Parent = Part70
  1504. Weld133.C0 = CFrame.new(-0.490200043, -0.0150654316, -0.208930969, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1505. Weld133.Part0 = Part70
  1506. Weld133.Part1 = Part11
  1507. Weld134.Parent = Part70
  1508. Weld134.C0 = CFrame.new(-0.490200043, -0.0150654316, 0.19896698, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1509. Weld134.Part0 = Part70
  1510. Weld134.Part1 = Part12
  1511. Weld135.Parent = Part70
  1512. Weld135.C0 = CFrame.new(-0.366199493, -1.37877274, 0.401977539, -0, 0.258819073, 0.965925813, -0.087155968, 0.962250233, -0.257834166, -0.996194661, -0.0841862038, 0.0225576237)
  1513. Weld135.Part0 = Part70
  1514. Weld135.Part1 = Part18
  1515. Part136.Parent = Model0
  1516. Part136.Material = Enum.Material.Metal
  1517. Part136.BrickColor = BrickColor.new("Fossil")
  1518. Part136.CanCollide = false
  1519. Part136.Size = Vector3.new(1.04471385, 0.66700983, 1.0447129)
  1520. Part136.CFrame = CFrame.new(-38.6405487, 2.32874823, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1521. Part136.BottomSurface = Enum.SurfaceType.Smooth
  1522. Part136.TopSurface = Enum.SurfaceType.Smooth
  1523. Part136.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1524. Part136.Position = Vector3.new(-38.6405487, 2.32874823, -69.3819656)
  1525. Part136.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1526. Part137.Parent = Model0
  1527. Part137.Material = Enum.Material.Neon
  1528. Part137.BrickColor = BrickColor.new("New Yeller")
  1529. Part137.CanCollide = false
  1530. Part137.Shape = Enum.PartType.Cylinder
  1531. Part137.Size = Vector3.new(0.225015596, 0.815679789, 1.02462256)
  1532. Part137.CFrame = CFrame.new(-38.4537239, 4.15926123, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1533. Part137.BottomSurface = Enum.SurfaceType.Smooth
  1534. Part137.TopSurface = Enum.SurfaceType.Smooth
  1535. Part137.Color = Color3.new(1, 1, 0)
  1536. Part137.Position = Vector3.new(-38.4537239, 4.15926123, -69.3819656)
  1537. Part137.Color = Color3.new(1, 1, 0)
  1538. Part138.Parent = Model0
  1539. Part138.Material = Enum.Material.Metal
  1540. Part138.BrickColor = BrickColor.new("Pearl")
  1541. Part138.Rotation = Vector3.new(0, 0, -10)
  1542. Part138.CanCollide = false
  1543. Part138.Shape = Enum.PartType.Cylinder
  1544. Part138.Size = Vector3.new(0.0585458241, 0.526374698, 1.02462256)
  1545. Part138.CFrame = CFrame.new(-39.0882149, 4.04630709, -69.3819656, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849, 0, 0, 0, 1)
  1546. Part138.BottomSurface = Enum.SurfaceType.Smooth
  1547. Part138.TopSurface = Enum.SurfaceType.Smooth
  1548. Part138.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1549. Part138.Position = Vector3.new(-39.0882149, 4.04630709, -69.3819656)
  1550. Part138.Orientation = Vector3.new(0, 0, -10)
  1551. Part138.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1552. SpecialMesh139.Parent = Part138
  1553. SpecialMesh139.Scale = Vector3.new(0.720637798, 1, 1)
  1554. SpecialMesh139.MeshType = Enum.MeshType.Cylinder
  1555. SpecialMesh139.Scale = Vector3.new(0.720637798, 1, 1)
  1556. Part140.Parent = Model0
  1557. Part140.Material = Enum.Material.Neon
  1558. Part140.BrickColor = BrickColor.new("New Yeller")
  1559. Part140.CanCollide = false
  1560. Part140.Shape = Enum.PartType.Cylinder
  1561. Part140.Size = Vector3.new(0.512311697, 0.719244838, 1.02462256)
  1562. Part140.CFrame = CFrame.new(-38.5973854, 4.11104488, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1563. Part140.BottomSurface = Enum.SurfaceType.Smooth
  1564. Part140.TopSurface = Enum.SurfaceType.Smooth
  1565. Part140.Color = Color3.new(1, 1, 0)
  1566. Part140.Position = Vector3.new(-38.5973854, 4.11104488, -69.3819656)
  1567. Part140.Color = Color3.new(1, 1, 0)
  1568. Part141.Parent = Model0
  1569. Part141.Material = Enum.Material.Metal
  1570. Part141.BrickColor = BrickColor.new("Fossil")
  1571. Part141.CanCollide = false
  1572. Part141.Shape = Enum.PartType.Cylinder
  1573. Part141.Size = Vector3.new(0.116525784, 0.831751645, 1.02462256)
  1574. Part141.CFrame = CFrame.new(-39.1106644, 3.61655283, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1575. Part141.BottomSurface = Enum.SurfaceType.Smooth
  1576. Part141.TopSurface = Enum.SurfaceType.Smooth
  1577. Part141.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1578. Part141.Position = Vector3.new(-39.1106644, 3.61655283, -69.3819656)
  1579. Part141.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1580. Part142.Parent = Model0
  1581. Part142.Material = Enum.Material.Neon
  1582. Part142.BrickColor = BrickColor.new("New Yeller")
  1583. Part142.CanCollide = false
  1584. Part142.Shape = Enum.PartType.Cylinder
  1585. Part142.Size = Vector3.new(0.612764835, 0.608746409, 1.02462256)
  1586. Part142.CFrame = CFrame.new(-38.6476097, 4.05579519, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1587. Part142.BottomSurface = Enum.SurfaceType.Smooth
  1588. Part142.TopSurface = Enum.SurfaceType.Smooth
  1589. Part142.Color = Color3.new(1, 1, 0)
  1590. Part142.Position = Vector3.new(-38.6476097, 4.05579519, -69.3819656)
  1591. Part142.Color = Color3.new(1, 1, 0)
  1592. Part143.Parent = Model0
  1593. Part143.Material = Enum.Material.Metal
  1594. Part143.BrickColor = BrickColor.new("Pearl")
  1595. Part143.CanCollide = false
  1596. Part143.Shape = Enum.PartType.Cylinder
  1597. Part143.Size = Vector3.new(0.138625503, 1.3802278, 1.02462256)
  1598. Part143.CFrame = CFrame.new(-39.1216965, 3.3423183, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1599. Part143.BottomSurface = Enum.SurfaceType.Smooth
  1600. Part143.TopSurface = Enum.SurfaceType.Smooth
  1601. Part143.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1602. Part143.Position = Vector3.new(-39.1216965, 3.3423183, -69.3819656)
  1603. Part143.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1604. Model144.Name = "ARightArm"
  1605. Model144.Parent = mas
  1606. Part145.Parent = Model144
  1607. Part145.Material = Enum.Material.Metal
  1608. Part145.BrickColor = BrickColor.new("Pearl")
  1609. Part145.Rotation = Vector3.new(90, -65, 90)
  1610. Part145.CanCollide = false
  1611. Part145.Size = Vector3.new(0.131573364, 0.535828233, 0.0724607483)
  1612. Part145.CFrame = CFrame.new(-35.0981178, 2.39762139, -69.2290268, 0, -0.422617942, -0.906307876, 0, 0.906307876, -0.422617942, 1, 0, 0)
  1613. Part145.BottomSurface = Enum.SurfaceType.Smooth
  1614. Part145.TopSurface = Enum.SurfaceType.Smooth
  1615. Part145.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1616. Part145.Position = Vector3.new(-35.0981178, 2.39762139, -69.2290268)
  1617. Part145.Orientation = Vector3.new(25, -90, 0)
  1618. Part145.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1619. Part146.Parent = Model144
  1620. Part146.Material = Enum.Material.Metal
  1621. Part146.BrickColor = BrickColor.new("Oyster")
  1622. Part146.Rotation = Vector3.new(90, -75, 90)
  1623. Part146.CanCollide = false
  1624. Part146.Size = Vector3.new(0.204073399, 0.65342778, 0.323770165)
  1625. Part146.CFrame = CFrame.new(-35.2350998, 2.29448462, -69.2337875, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
  1626. Part146.BottomSurface = Enum.SurfaceType.Smooth
  1627. Part146.TopSurface = Enum.SurfaceType.Smooth
  1628. Part146.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1629. Part146.Position = Vector3.new(-35.2350998, 2.29448462, -69.2337875)
  1630. Part146.Orientation = Vector3.new(15, -90, 0)
  1631. Part146.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1632. Part147.Parent = Model144
  1633. Part147.Material = Enum.Material.Metal
  1634. Part147.BrickColor = BrickColor.new("Pearl")
  1635. Part147.Rotation = Vector3.new(0, 0, 15)
  1636. Part147.CanCollide = false
  1637. Part147.Shape = Enum.PartType.Cylinder
  1638. Part147.Size = Vector3.new(0.0585458241, 0.75540781, 1.02462256)
  1639. Part147.CFrame = CFrame.new(-35.3657722, 4.15797377, -69.3819656, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, 1)
  1640. Part147.BottomSurface = Enum.SurfaceType.Smooth
  1641. Part147.TopSurface = Enum.SurfaceType.Smooth
  1642. Part147.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1643. Part147.Position = Vector3.new(-35.3657722, 4.15797377, -69.3819656)
  1644. Part147.Orientation = Vector3.new(0, 0, 15)
  1645. Part147.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1646. SpecialMesh148.Parent = Part147
  1647. SpecialMesh148.Scale = Vector3.new(0.720637798, 1, 1)
  1648. SpecialMesh148.MeshType = Enum.MeshType.Cylinder
  1649. SpecialMesh148.Scale = Vector3.new(0.720637798, 1, 1)
  1650. Part149.Parent = Model144
  1651. Part149.Material = Enum.Material.Metal
  1652. Part149.BrickColor = BrickColor.new("Oyster")
  1653. Part149.Rotation = Vector3.new(90, -75, 90)
  1654. Part149.CanCollide = false
  1655. Part149.Size = Vector3.new(0.207303926, 0.173417926, 0.370755196)
  1656. Part149.CFrame = CFrame.new(-35.2698059, 1.9411211, -69.499939, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
  1657. Part149.BottomSurface = Enum.SurfaceType.Smooth
  1658. Part149.TopSurface = Enum.SurfaceType.Smooth
  1659. Part149.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1660. Part149.Position = Vector3.new(-35.2698059, 1.9411211, -69.499939)
  1661. Part149.Orientation = Vector3.new(15, -90, 0)
  1662. Part149.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1663. Part150.Parent = Model144
  1664. Part150.Material = Enum.Material.Neon
  1665. Part150.BrickColor = BrickColor.new("Tr. Flu. Yellow")
  1666. Part150.Rotation = Vector3.new(0, -85, -5)
  1667. Part150.CanCollide = false
  1668. Part150.Shape = Enum.PartType.Cylinder
  1669. Part150.Size = Vector3.new(0.203045323, 0.121046357, 0.363138705)
  1670. Part150.CFrame = CFrame.new(-35.7790794, 1.74630392, -69.324379, 0.0868239924, 0.00759603037, -0.99619478, -0.0871559903, 0.99619472, -1.0660527e-07, 0.992403865, 0.0868243501, 0.0871556476)
  1671. Part150.BottomSurface = Enum.SurfaceType.Smooth
  1672. Part150.TopSurface = Enum.SurfaceType.Smooth
  1673. Part150.Color = Color3.new(0.972549, 1, 0.376471)
  1674. Part150.Position = Vector3.new(-35.7790794, 1.74630392, -69.324379)
  1675. Part150.Orientation = Vector3.new(0, -85, -5)
  1676. Part150.Color = Color3.new(0.972549, 1, 0.376471)
  1677. Part151.Parent = Model144
  1678. Part151.Material = Enum.Material.Metal
  1679. Part151.BrickColor = BrickColor.new("Oyster")
  1680. Part151.Rotation = Vector3.new(5.01999998, 4.98000002, -0.439999998)
  1681. Part151.CanCollide = false
  1682. Part151.Size = Vector3.new(0.203045323, 0.169855386, 0.363138705)
  1683. Part151.CFrame = CFrame.new(-35.7866173, 1.76260531, -69.4106064, 0.996194661, 0.00759613281, 0.0868243203, 0, 0.99619478, -0.0871556103, -0.087155968, 0.0868239626, 0.992403865)
  1684. Part151.BottomSurface = Enum.SurfaceType.Smooth
  1685. Part151.TopSurface = Enum.SurfaceType.Smooth
  1686. Part151.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1687. Part151.Position = Vector3.new(-35.7866173, 1.76260531, -69.4106064)
  1688. Part151.Orientation = Vector3.new(5, 5, 0)
  1689. Part151.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1690. Part152.Parent = Model144
  1691. Part152.Material = Enum.Material.Metal
  1692. Part152.BrickColor = BrickColor.new("Pearl")
  1693. Part152.Rotation = Vector3.new(90, -65, 90)
  1694. Part152.CanCollide = false
  1695. Part152.Size = Vector3.new(0.13753821, 0.560120106, 0.0757457316)
  1696. Part152.CFrame = CFrame.new(-35.0863075, 2.38586926, -69.4949722, 0, -0.422617942, -0.906307876, 0, 0.906307876, -0.422617942, 1, 0, 0)
  1697. Part152.BottomSurface = Enum.SurfaceType.Smooth
  1698. Part152.TopSurface = Enum.SurfaceType.Smooth
  1699. Part152.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1700. Part152.Position = Vector3.new(-35.0863075, 2.38586926, -69.4949722)
  1701. Part152.Orientation = Vector3.new(25, -90, 0)
  1702. Part152.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1703. Part153.Parent = Model144
  1704. Part153.Material = Enum.Material.Metal
  1705. Part153.BrickColor = BrickColor.new("Oyster")
  1706. Part153.Rotation = Vector3.new(90, -75, 90)
  1707. Part153.CanCollide = false
  1708. Part153.Size = Vector3.new(0.213324994, 0.68305099, 0.338448107)
  1709. Part153.CFrame = CFrame.new(-35.2294998, 2.2780571, -69.499939, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
  1710. Part153.BottomSurface = Enum.SurfaceType.Smooth
  1711. Part153.TopSurface = Enum.SurfaceType.Smooth
  1712. Part153.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1713. Part153.Position = Vector3.new(-35.2294998, 2.2780571, -69.499939)
  1714. Part153.Orientation = Vector3.new(15, -90, 0)
  1715. Part153.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1716. Part154.Parent = Model144
  1717. Part154.Material = Enum.Material.Neon
  1718. Part154.BrickColor = BrickColor.new("Tr. Flu. Yellow")
  1719. Part154.Rotation = Vector3.new(-180, 0, 175)
  1720. Part154.CanCollide = false
  1721. Part154.Shape = Enum.PartType.Cylinder
  1722. Part154.Size = Vector3.new(0.207303926, 0.123585194, 0.370755196)
  1723. Part154.CFrame = CFrame.new(-35.7422333, 1.86258292, -69.4999466, -0.996194661, -0.087155968, 0, -0.087155968, 0.996194661, 0, 0, 0, -1)
  1724. Part154.BottomSurface = Enum.SurfaceType.Smooth
  1725. Part154.TopSurface = Enum.SurfaceType.Smooth
  1726. Part154.Color = Color3.new(0.972549, 1, 0.376471)
  1727. Part154.Position = Vector3.new(-35.7422333, 1.86258292, -69.4999466)
  1728. Part154.Orientation = Vector3.new(0, 180, -5)
  1729. Part154.Color = Color3.new(0.972549, 1, 0.376471)
  1730. Part155.Parent = Model144
  1731. Part155.Material = Enum.Material.Metal
  1732. Part155.BrickColor = BrickColor.new("Oyster")
  1733. Part155.Rotation = Vector3.new(5.01999998, 4.98000002, -0.439999998)
  1734. Part155.CanCollide = false
  1735. Part155.Shape = Enum.PartType.Cylinder
  1736. Part155.Size = Vector3.new(0.203045323, 0.169855386, 0.363138705)
  1737. Part155.CFrame = CFrame.new(-35.8042679, 1.77642953, -69.6125259, 0.996194661, 0.00759613281, 0.0868243203, 0, 0.99619478, -0.0871556103, -0.087155968, 0.0868239626, 0.992403865)
  1738. Part155.BottomSurface = Enum.SurfaceType.Smooth
  1739. Part155.TopSurface = Enum.SurfaceType.Smooth
  1740. Part155.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1741. Part155.Position = Vector3.new(-35.8042679, 1.77642953, -69.6125259)
  1742. Part155.Orientation = Vector3.new(5, 5, 0)
  1743. Part155.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1744. Part156.Parent = Model144
  1745. Part156.Material = Enum.Material.Metal
  1746. Part156.BrickColor = BrickColor.new("Oyster")
  1747. Part156.Rotation = Vector3.new(90, -85, 90)
  1748. Part156.CanCollide = false
  1749. Part156.Shape = Enum.PartType.Cylinder
  1750. Part156.Size = Vector3.new(0.207303926, 0.173417926, 0.370755196)
  1751. Part156.CFrame = CFrame.new(-35.4468651, 1.8933444, -69.499939, 0, -0.087155968, -0.996194661, 0, 0.996194661, -0.087155968, 1, 0, 0)
  1752. Part156.BottomSurface = Enum.SurfaceType.Smooth
  1753. Part156.TopSurface = Enum.SurfaceType.Smooth
  1754. Part156.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1755. Part156.Position = Vector3.new(-35.4468651, 1.8933444, -69.499939)
  1756. Part156.Orientation = Vector3.new(5, -90, 0)
  1757. Part156.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1758. Part157.Parent = Model144
  1759. Part157.Material = Enum.Material.Metal
  1760. Part157.BrickColor = BrickColor.new("Oyster")
  1761. Part157.Rotation = Vector3.new(90, -85, 90)
  1762. Part157.CanCollide = false
  1763. Part157.Size = Vector3.new(0.207303926, 0.173417926, 0.370755196)
  1764. Part157.CFrame = CFrame.new(-35.6538086, 1.87922716, -69.499939, 0, -0.087155968, -0.996194661, 0, 0.996194661, -0.087155968, 1, 0, 0)
  1765. Part157.BottomSurface = Enum.SurfaceType.Smooth
  1766. Part157.TopSurface = Enum.SurfaceType.Smooth
  1767. Part157.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1768. Part157.Position = Vector3.new(-35.6538086, 1.87922716, -69.499939)
  1769. Part157.Orientation = Vector3.new(5, -90, 0)
  1770. Part157.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1771. Part158.Parent = Model144
  1772. Part158.Material = Enum.Material.Metal
  1773. Part158.BrickColor = BrickColor.new("Oyster")
  1774. Part158.Rotation = Vector3.new(90, -85, 90)
  1775. Part158.CanCollide = false
  1776. Part158.Size = Vector3.new(0.198313519, 0.165896922, 0.354675889)
  1777. Part158.CFrame = CFrame.new(-35.6410255, 1.9129529, -69.2337875, 0, -0.087155968, -0.996194661, 0, 0.996194661, -0.087155968, 1, 0, 0)
  1778. Part158.BottomSurface = Enum.SurfaceType.Smooth
  1779. Part158.TopSurface = Enum.SurfaceType.Smooth
  1780. Part158.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1781. Part158.Position = Vector3.new(-35.6410255, 1.9129529, -69.2337875)
  1782. Part158.Orientation = Vector3.new(5, -90, 0)
  1783. Part158.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1784. Part159.Parent = Model144
  1785. Part159.Material = Enum.Material.Metal
  1786. Part159.BrickColor = BrickColor.new("Oyster")
  1787. Part159.Rotation = Vector3.new(90, -75, 90)
  1788. Part159.CanCollide = false
  1789. Part159.Size = Vector3.new(0.198313519, 0.165896922, 0.354675889)
  1790. Part159.CFrame = CFrame.new(-35.2736549, 1.97215939, -69.2337875, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
  1791. Part159.BottomSurface = Enum.SurfaceType.Smooth
  1792. Part159.TopSurface = Enum.SurfaceType.Smooth
  1793. Part159.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1794. Part159.Position = Vector3.new(-35.2736549, 1.97215939, -69.2337875)
  1795. Part159.Orientation = Vector3.new(15, -90, 0)
  1796. Part159.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1797. Part160.Parent = Model144
  1798. Part160.Material = Enum.Material.Metal
  1799. Part160.BrickColor = BrickColor.new("Oyster")
  1800. Part160.Rotation = Vector3.new(90, -85, 90)
  1801. Part160.CanCollide = false
  1802. Part160.Shape = Enum.PartType.Cylinder
  1803. Part160.Size = Vector3.new(0.198313519, 0.165896922, 0.354675889)
  1804. Part160.CFrame = CFrame.new(-35.4430656, 1.92645657, -69.2337875, 0, -0.087155968, -0.996194661, 0, 0.996194661, -0.087155968, 1, 0, 0)
  1805. Part160.BottomSurface = Enum.SurfaceType.Smooth
  1806. Part160.TopSurface = Enum.SurfaceType.Smooth
  1807. Part160.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1808. Part160.Position = Vector3.new(-35.4430656, 1.92645657, -69.2337875)
  1809. Part160.Orientation = Vector3.new(5, -90, 0)
  1810. Part160.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1811. Part161.Parent = Model144
  1812. Part161.Material = Enum.Material.Metal
  1813. Part161.BrickColor = BrickColor.new("Oyster")
  1814. Part161.Rotation = Vector3.new(90, -75, 90)
  1815. Part161.CanCollide = false
  1816. Part161.Shape = Enum.PartType.Cylinder
  1817. Part161.Size = Vector3.new(0.198313519, 0.165896922, 0.354675889)
  1818. Part161.CFrame = CFrame.new(-35.0810585, 2.01983094, -69.2337875, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
  1819. Part161.BottomSurface = Enum.SurfaceType.Smooth
  1820. Part161.TopSurface = Enum.SurfaceType.Smooth
  1821. Part161.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1822. Part161.Position = Vector3.new(-35.0810585, 2.01983094, -69.2337875)
  1823. Part161.Orientation = Vector3.new(15, -90, 0)
  1824. Part161.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1825. Part162.Parent = Model144
  1826. Part162.Material = Enum.Material.Neon
  1827. Part162.BrickColor = BrickColor.new("Tr. Flu. Yellow")
  1828. Part162.Rotation = Vector3.new(-180, 0, 175)
  1829. Part162.CanCollide = false
  1830. Part162.Shape = Enum.PartType.Cylinder
  1831. Part162.Size = Vector3.new(0.198313519, 0.118225448, 0.354675889)
  1832. Part162.CFrame = CFrame.new(-35.7255859, 1.89703143, -69.2337952, -0.996194661, -0.087155968, 0, -0.087155968, 0.996194661, 0, 0, 0, -1)
  1833. Part162.BottomSurface = Enum.SurfaceType.Smooth
  1834. Part162.TopSurface = Enum.SurfaceType.Smooth
  1835. Part162.Color = Color3.new(0.972549, 1, 0.376471)
  1836. Part162.Position = Vector3.new(-35.7255859, 1.89703143, -69.2337952)
  1837. Part162.Orientation = Vector3.new(0, 180, -5)
  1838. Part162.Color = Color3.new(0.972549, 1, 0.376471)
  1839. Part163.Parent = Model144
  1840. Part163.Material = Enum.Material.Metal
  1841. Part163.BrickColor = BrickColor.new("Oyster")
  1842. Part163.Rotation = Vector3.new(90, -75, 90)
  1843. Part163.CanCollide = false
  1844. Part163.Shape = Enum.PartType.Cylinder
  1845. Part163.Size = Vector3.new(0.207303926, 0.173417926, 0.370755196)
  1846. Part163.CFrame = CFrame.new(-35.0684662, 1.99095297, -69.499939, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
  1847. Part163.BottomSurface = Enum.SurfaceType.Smooth
  1848. Part163.TopSurface = Enum.SurfaceType.Smooth
  1849. Part163.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1850. Part163.Position = Vector3.new(-35.0684662, 1.99095297, -69.499939)
  1851. Part163.Orientation = Vector3.new(15, -90, 0)
  1852. Part163.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1853. Part164.Parent = Model144
  1854. Part164.Material = Enum.Material.Metal
  1855. Part164.BrickColor = BrickColor.new("Ghost grey")
  1856. Part164.Rotation = Vector3.new(90, -70, 90)
  1857. Part164.CanCollide = false
  1858. Part164.Size = Vector3.new(0.17352429, 0.63498503, 0.0585457757)
  1859. Part164.CFrame = CFrame.new(-35.0849304, 2.3490634, -69.2329102, 0, -0.342020214, -0.939692616, 0, 0.939692557, -0.342020243, 1, 0, 0)
  1860. Part164.BottomSurface = Enum.SurfaceType.Smooth
  1861. Part164.TopSurface = Enum.SurfaceType.Smooth
  1862. Part164.Color = Color3.new(0.792157, 0.796079, 0.819608)
  1863. Part164.Position = Vector3.new(-35.0849304, 2.3490634, -69.2329102)
  1864. Part164.Orientation = Vector3.new(20, -90, 0)
  1865. Part164.Color = Color3.new(0.792157, 0.796079, 0.819608)
  1866. BlockMesh165.Parent = Part164
  1867. BlockMesh165.Scale = Vector3.new(1, 1, 0.94454354)
  1868. BlockMesh165.Scale = Vector3.new(1, 1, 0.94454354)
  1869. Part166.Parent = Model144
  1870. Part166.Material = Enum.Material.Metal
  1871. Part166.BrickColor = BrickColor.new("Ghost grey")
  1872. Part166.Rotation = Vector3.new(90, -70, 90)
  1873. Part166.CanCollide = false
  1874. Part166.Size = Vector3.new(0.181390986, 0.663772106, 0.0585457757)
  1875. Part166.CFrame = CFrame.new(-35.072506, 2.33511019, -69.49897, 0, -0.342020214, -0.939692616, 0, 0.939692557, -0.342020243, 1, 0, 0)
  1876. Part166.BottomSurface = Enum.SurfaceType.Smooth
  1877. Part166.TopSurface = Enum.SurfaceType.Smooth
  1878. Part166.Color = Color3.new(0.792157, 0.796079, 0.819608)
  1879. Part166.Position = Vector3.new(-35.072506, 2.33511019, -69.49897)
  1880. Part166.Orientation = Vector3.new(20, -90, 0)
  1881. Part166.Color = Color3.new(0.792157, 0.796079, 0.819608)
  1882. BlockMesh167.Parent = Part166
  1883. BlockMesh167.Scale = Vector3.new(1, 1, 0.987364352)
  1884. BlockMesh167.Scale = Vector3.new(1, 1, 0.987364352)
  1885. Part168.Parent = Model144
  1886. Part168.Material = Enum.Material.Metal
  1887. Part168.BrickColor = BrickColor.new("Pearl")
  1888. Part168.Rotation = Vector3.new(25.0799999, 4.52999973, -2.11999989)
  1889. Part168.CanCollide = false
  1890. Part168.Size = Vector3.new(0.134712741, 0.548613548, 0.0741896555)
  1891. Part168.CFrame = CFrame.new(-35.8301926, 2.25883579, -69.9647751, 0.996194661, 0.0368336178, 0.0789901689, 0, 0.906308234, -0.422617316, -0.087155968, 0.421009123, 0.902859449)
  1892. Part168.BottomSurface = Enum.SurfaceType.Smooth
  1893. Part168.TopSurface = Enum.SurfaceType.Smooth
  1894. Part168.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1895. Part168.Position = Vector3.new(-35.8301926, 2.25883579, -69.9647751)
  1896. Part168.Orientation = Vector3.new(25, 5, 0)
  1897. Part168.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1898. Part169.Parent = Model144
  1899. Part169.Material = Enum.Material.Neon
  1900. Part169.BrickColor = BrickColor.new("Tr. Flu. Yellow")
  1901. Part169.Rotation = Vector3.new(-180, 0, 175)
  1902. Part169.CanCollide = false
  1903. Part169.Shape = Enum.PartType.Cylinder
  1904. Part169.Size = Vector3.new(0.195947528, 0.116814971, 0.350444436)
  1905. Part169.CFrame = CFrame.new(-35.7212219, 1.90609682, -69.7622528, -0.996194661, -0.087155968, 0, -0.087155968, 0.996194661, 0, 0, 0, -1)
  1906. Part169.BottomSurface = Enum.SurfaceType.Smooth
  1907. Part169.TopSurface = Enum.SurfaceType.Smooth
  1908. Part169.Color = Color3.new(0.972549, 1, 0.376471)
  1909. Part169.Position = Vector3.new(-35.7212219, 1.90609682, -69.7622528)
  1910. Part169.Orientation = Vector3.new(0, 180, -5)
  1911. Part169.Color = Color3.new(0.972549, 1, 0.376471)
  1912. Part170.Parent = Model144
  1913. Part170.Material = Enum.Material.Metal
  1914. Part170.BrickColor = BrickColor.new("Fossil")
  1915. Part170.Rotation = Vector3.new(0, 0, 25)
  1916. Part170.CanCollide = false
  1917. Part170.Shape = Enum.PartType.Cylinder
  1918. Part170.Size = Vector3.new(0.337522894, 0.65495497, 1.02462256)
  1919. Part170.CFrame = CFrame.new(-35.8893852, 4.04790592, -69.3819656, 0.906307876, -0.422617942, 0, 0.422617942, 0.906307876, 0, 0, 0, 1)
  1920. Part170.BottomSurface = Enum.SurfaceType.Smooth
  1921. Part170.TopSurface = Enum.SurfaceType.Smooth
  1922. Part170.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1923. Part170.Position = Vector3.new(-35.8893852, 4.04790592, -69.3819656)
  1924. Part170.Orientation = Vector3.new(0, 0, 25)
  1925. Part170.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1926. Part171.Parent = Model144
  1927. Part171.Material = Enum.Material.Metal
  1928. Part171.BrickColor = BrickColor.new("Pearl")
  1929. Part171.Rotation = Vector3.new(0, 0, 25)
  1930. Part171.CanCollide = false
  1931. Part171.Shape = Enum.PartType.Cylinder
  1932. Part171.Size = Vector3.new(0.0585458241, 1.00855112, 1.02462256)
  1933. Part171.CFrame = CFrame.new(-35.8193398, 4.27564144, -69.3819656, 0.906307876, -0.422617942, 0, 0.422617942, 0.906307876, 0, 0, 0, 1)
  1934. Part171.BottomSurface = Enum.SurfaceType.Smooth
  1935. Part171.TopSurface = Enum.SurfaceType.Smooth
  1936. Part171.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1937. Part171.Position = Vector3.new(-35.8193398, 4.27564144, -69.3819656)
  1938. Part171.Orientation = Vector3.new(0, 0, 25)
  1939. Part171.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1940. SpecialMesh172.Parent = Part171
  1941. SpecialMesh172.Scale = Vector3.new(0.720637798, 1, 1)
  1942. SpecialMesh172.MeshType = Enum.MeshType.Cylinder
  1943. SpecialMesh172.Scale = Vector3.new(0.720637798, 1, 1)
  1944. Part173.Parent = Model144
  1945. Part173.Material = Enum.Material.Metal
  1946. Part173.BrickColor = BrickColor.new("Fossil")
  1947. Part173.Rotation = Vector3.new(0, 0, 25)
  1948. Part173.CanCollide = false
  1949. Part173.Shape = Enum.PartType.Cylinder
  1950. Part173.Size = Vector3.new(0.458066761, 0.604727924, 1.02462256)
  1951. Part173.CFrame = CFrame.new(-35.9315834, 4.00052214, -69.3819656, 0.906307876, -0.422617942, 0, 0.422617942, 0.906307876, 0, 0, 0, 1)
  1952. Part173.BottomSurface = Enum.SurfaceType.Smooth
  1953. Part173.TopSurface = Enum.SurfaceType.Smooth
  1954. Part173.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1955. Part173.Position = Vector3.new(-35.9315834, 4.00052214, -69.3819656)
  1956. Part173.Orientation = Vector3.new(0, 0, 25)
  1957. Part173.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1958. Part174.Parent = Model144
  1959. Part174.Material = Enum.Material.Metal
  1960. Part174.BrickColor = BrickColor.new("Fossil")
  1961. Part174.Rotation = Vector3.new(0, 0, 25)
  1962. Part174.CanCollide = false
  1963. Part174.Shape = Enum.PartType.Cylinder
  1964. Part174.Size = Vector3.new(0.16273427, 0.883988261, 1.02462256)
  1965. Part174.CFrame = CFrame.new(-35.8603859, 4.18777847, -69.3819656, 0.906307876, -0.422617942, 0, 0.422617942, 0.906307876, 0, 0, 0, 1)
  1966. Part174.BottomSurface = Enum.SurfaceType.Smooth
  1967. Part174.TopSurface = Enum.SurfaceType.Smooth
  1968. Part174.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1969. Part174.Position = Vector3.new(-35.8603859, 4.18777847, -69.3819656)
  1970. Part174.Orientation = Vector3.new(0, 0, 25)
  1971. Part174.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1972. Part175.Parent = Model144
  1973. Part175.Material = Enum.Material.Metal
  1974. Part175.BrickColor = BrickColor.new("Oyster")
  1975. Part175.Rotation = Vector3.new(90, -85, 90)
  1976. Part175.CanCollide = false
  1977. Part175.Size = Vector3.new(0.195947528, 0.163917795, 0.350444436)
  1978. Part175.CFrame = CFrame.new(-35.6376572, 1.92183149, -69.7622452, 0, -0.087155968, -0.996194661, 0, 0.996194661, -0.087155968, 1, 0, 0)
  1979. Part175.BottomSurface = Enum.SurfaceType.Smooth
  1980. Part175.TopSurface = Enum.SurfaceType.Smooth
  1981. Part175.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1982. Part175.Position = Vector3.new(-35.6376572, 1.92183149, -69.7622452)
  1983. Part175.Orientation = Vector3.new(5, -90, 0)
  1984. Part175.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1985. Part176.Parent = Model144
  1986. Part176.Material = Enum.Material.Metal
  1987. Part176.BrickColor = BrickColor.new("Fossil")
  1988. Part176.Rotation = Vector3.new(0, 0, 25)
  1989. Part176.CanCollide = false
  1990. Part176.Shape = Enum.PartType.Cylinder
  1991. Part176.Size = Vector3.new(0.257160395, 0.769471407, 1.02462256)
  1992. Part176.CFrame = CFrame.new(-35.8826256, 4.11423254, -69.3819656, 0.906307876, -0.422617942, 0, 0.422617942, 0.906307876, 0, 0, 0, 1)
  1993. Part176.BottomSurface = Enum.SurfaceType.Smooth
  1994. Part176.TopSurface = Enum.SurfaceType.Smooth
  1995. Part176.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1996. Part176.Position = Vector3.new(-35.8826256, 4.11423254, -69.3819656)
  1997. Part176.Orientation = Vector3.new(0, 0, 25)
  1998. Part176.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1999. Part177.Parent = Model144
  2000. Part177.Material = Enum.Material.Neon
  2001. Part177.BrickColor = BrickColor.new("New Yeller")
  2002. Part177.CanCollide = false
  2003. Part177.Shape = Enum.PartType.Cylinder
  2004. Part177.Size = Vector3.new(0.727281272, 0.526374698, 1.02462256)
  2005. Part177.CFrame = CFrame.new(-35.581646, 4.01461172, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2006. Part177.BottomSurface = Enum.SurfaceType.Smooth
  2007. Part177.TopSurface = Enum.SurfaceType.Smooth
  2008. Part177.Color = Color3.new(1, 1, 0)
  2009. Part177.Position = Vector3.new(-35.581646, 4.01461172, -69.3819656)
  2010. Part177.Color = Color3.new(1, 1, 0)
  2011. Part178.Parent = Model144
  2012. Part178.Material = Enum.Material.Metal
  2013. Part178.BrickColor = BrickColor.new("Oyster")
  2014. Part178.Rotation = Vector3.new(90, -75, 90)
  2015. Part178.CanCollide = false
  2016. Part178.Size = Vector3.new(0.195947528, 0.163917795, 0.350444436)
  2017. Part178.CFrame = CFrame.new(-35.2746735, 1.98032784, -69.7622452, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
  2018. Part178.BottomSurface = Enum.SurfaceType.Smooth
  2019. Part178.TopSurface = Enum.SurfaceType.Smooth
  2020. Part178.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2021. Part178.Position = Vector3.new(-35.2746735, 1.98032784, -69.7622452)
  2022. Part178.Orientation = Vector3.new(15, -90, 0)
  2023. Part178.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2024. Part179.Parent = Model144
  2025. Part179.Material = Enum.Material.Metal
  2026. Part179.BrickColor = BrickColor.new("Oyster")
  2027. Part179.Rotation = Vector3.new(90, -85, 90)
  2028. Part179.CanCollide = false
  2029. Part179.Shape = Enum.PartType.Cylinder
  2030. Part179.Size = Vector3.new(0.195947528, 0.163917795, 0.350444436)
  2031. Part179.CFrame = CFrame.new(-35.4420586, 1.93517423, -69.7622452, 0, -0.087155968, -0.996194661, 0, 0.996194661, -0.087155968, 1, 0, 0)
  2032. Part179.BottomSurface = Enum.SurfaceType.Smooth
  2033. Part179.TopSurface = Enum.SurfaceType.Smooth
  2034. Part179.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2035. Part179.Position = Vector3.new(-35.4420586, 1.93517423, -69.7622452)
  2036. Part179.Orientation = Vector3.new(5, -90, 0)
  2037. Part179.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2038. Part180.Parent = Model144
  2039. Part180.Material = Enum.Material.Metal
  2040. Part180.BrickColor = BrickColor.new("Oyster")
  2041. Part180.Rotation = Vector3.new(90, -75, 90)
  2042. Part180.CanCollide = false
  2043. Part180.Shape = Enum.PartType.Cylinder
  2044. Part180.Size = Vector3.new(0.195947528, 0.163917795, 0.350444436)
  2045. Part180.CFrame = CFrame.new(-35.0843658, 2.02743149, -69.7622452, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
  2046. Part180.BottomSurface = Enum.SurfaceType.Smooth
  2047. Part180.TopSurface = Enum.SurfaceType.Smooth
  2048. Part180.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2049. Part180.Position = Vector3.new(-35.0843658, 2.02743149, -69.7622452)
  2050. Part180.Orientation = Vector3.new(15, -90, 0)
  2051. Part180.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2052. Part181.Parent = Model144
  2053. Part181.Material = Enum.Material.Metal
  2054. Part181.BrickColor = BrickColor.new("Ghost grey")
  2055. Part181.Rotation = Vector3.new(90, -70, 90)
  2056. Part181.CanCollide = false
  2057. Part181.Size = Vector3.new(0.171454117, 0.627409458, 0.0585457757)
  2058. Part181.CFrame = CFrame.new(-35.0881844, 2.352736, -69.7612534, 0, -0.342020214, -0.939692616, 0, 0.939692557, -0.342020243, 1, 0, 0)
  2059. Part181.BottomSurface = Enum.SurfaceType.Smooth
  2060. Part181.TopSurface = Enum.SurfaceType.Smooth
  2061. Part181.Color = Color3.new(0.792157, 0.796079, 0.819608)
  2062. Part181.Position = Vector3.new(-35.0881844, 2.352736, -69.7612534)
  2063. Part181.Orientation = Vector3.new(20, -90, 0)
  2064. Part181.Color = Color3.new(0.792157, 0.796079, 0.819608)
  2065. BlockMesh182.Parent = Part181
  2066. BlockMesh182.Scale = Vector3.new(1, 1, 0.933274686)
  2067. BlockMesh182.Scale = Vector3.new(1, 1, 0.933274686)
  2068. Part183.Parent = Model144
  2069. Part183.Material = Enum.Material.Metal
  2070. Part183.BrickColor = BrickColor.new("Pearl")
  2071. Part183.Rotation = Vector3.new(90, -65, 90)
  2072. Part183.CanCollide = false
  2073. Part183.Size = Vector3.new(0.130003676, 0.529435694, 0.0715962872)
  2074. Part183.CFrame = CFrame.new(-35.1012344, 2.40071321, -69.7575455, 0, -0.422617942, -0.906307876, 0, 0.906307876, -0.422617942, 1, 0, 0)
  2075. Part183.BottomSurface = Enum.SurfaceType.Smooth
  2076. Part183.TopSurface = Enum.SurfaceType.Smooth
  2077. Part183.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2078. Part183.Position = Vector3.new(-35.1012344, 2.40071321, -69.7575455)
  2079. Part183.Orientation = Vector3.new(25, -90, 0)
  2080. Part183.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2081. Part184.Parent = Model144
  2082. Part184.Material = Enum.Material.Metal
  2083. Part184.BrickColor = BrickColor.new("Oyster")
  2084. Part184.Rotation = Vector3.new(90, -75, 90)
  2085. Part184.CanCollide = false
  2086. Part184.Size = Vector3.new(0.201638713, 0.64563185, 0.319907278)
  2087. Part184.CFrame = CFrame.new(-35.2365837, 2.29880953, -69.7622452, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
  2088. Part184.BottomSurface = Enum.SurfaceType.Smooth
  2089. Part184.TopSurface = Enum.SurfaceType.Smooth
  2090. Part184.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2091. Part184.Position = Vector3.new(-35.2365837, 2.29880953, -69.7622452)
  2092. Part184.Orientation = Vector3.new(15, -90, 0)
  2093. Part184.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2094. Part185.Parent = Model144
  2095. Part185.Material = Enum.Material.Metal
  2096. Part185.BrickColor = BrickColor.new("Fossil")
  2097. Part185.CanCollide = false
  2098. Part185.Size = Vector3.new(1.04471385, 0.66700983, 1.0447129)
  2099. Part185.CFrame = CFrame.new(-35.6459656, 2.32874823, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2100. Part185.BottomSurface = Enum.SurfaceType.Smooth
  2101. Part185.TopSurface = Enum.SurfaceType.Smooth
  2102. Part185.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2103. Part185.Position = Vector3.new(-35.6459656, 2.32874823, -69.3819656)
  2104. Part185.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2105. Part186.Parent = Model144
  2106. Part186.Material = Enum.Material.Neon
  2107. Part186.BrickColor = BrickColor.new("New Yeller")
  2108. Part186.CanCollide = false
  2109. Part186.Shape = Enum.PartType.Cylinder
  2110. Part186.Size = Vector3.new(0.225015596, 0.815679789, 1.02462256)
  2111. Part186.CFrame = CFrame.new(-35.8327904, 4.15926123, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2112. Part186.BottomSurface = Enum.SurfaceType.Smooth
  2113. Part186.TopSurface = Enum.SurfaceType.Smooth
  2114. Part186.Color = Color3.new(1, 1, 0)
  2115. Part186.Position = Vector3.new(-35.8327904, 4.15926123, -69.3819656)
  2116. Part186.Color = Color3.new(1, 1, 0)
  2117. Part187.Name = "Base"
  2118. Part187.Parent = Model144
  2119. Part187.Material = Enum.Material.Metal
  2120. Part187.BrickColor = BrickColor.new("Ghost grey")
  2121. Part187.CanCollide = false
  2122. Part187.Size = Vector3.new(1.02462339, 1.3802278, 1.02462256)
  2123. Part187.CFrame = CFrame.new(-35.6459656, 3.3423183, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2124. Part187.BottomSurface = Enum.SurfaceType.Smooth
  2125. Part187.TopSurface = Enum.SurfaceType.Smooth
  2126. Part187.Color = Color3.new(0.792157, 0.796079, 0.819608)
  2127. Part187.Position = Vector3.new(-35.6459656, 3.3423183, -69.3819656)
  2128. Part187.Color = Color3.new(0.792157, 0.796079, 0.819608)
  2129. Weld188.Parent = Part187
  2130. Weld188.C0 = CFrame.new(0.547847748, -0.944696903, 0.152938843, 0, -0.422617942, -0.906307876, 0, 0.906307876, -0.422617942, 1, 0, 0)
  2131. Weld188.Part0 = Part187
  2132. Weld188.Part1 = Part145
  2133. Weld189.Parent = Part187
  2134. Weld189.C0 = CFrame.new(0.410865784, -1.04783368, 0.148178101, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
  2135. Weld189.Part0 = Part187
  2136. Weld189.Part1 = Part146
  2137. Weld190.Parent = Part187
  2138. Weld190.C0 = CFrame.new(0.280193329, 0.81565547, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, 1)
  2139. Weld190.Part0 = Part187
  2140. Weld190.Part1 = Part147
  2141. Weld191.Parent = Part187
  2142. Weld191.C0 = CFrame.new(0.376159668, -1.4011972, -0.117973328, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
  2143. Weld191.Part0 = Part187
  2144. Weld191.Part1 = Part149
  2145. Weld192.Parent = Part187
  2146. Weld192.C0 = CFrame.new(-0.133113861, -1.59601438, 0.0575866699, 0.0868239924, 0.00759603037, -0.99619478, -0.0871559903, 0.99619472, -1.0660527e-07, 0.992403865, 0.0868243501, 0.0871556476)
  2147. Weld192.Part0 = Part187
  2148. Weld192.Part1 = Part150
  2149. Weld193.Parent = Part187
  2150. Weld193.C0 = CFrame.new(-0.140651703, -1.57971299, -0.0286407471, 0.996194661, 0.00759613281, 0.0868243203, 0, 0.99619478, -0.0871556103, -0.087155968, 0.0868239626, 0.992403865)
  2151. Weld193.Part0 = Part187
  2152. Weld193.Part1 = Part151
  2153. Weld194.Parent = Part187
  2154. Weld194.C0 = CFrame.new(0.559658051, -0.956449032, -0.113006592, 0, -0.422617942, -0.906307876, 0, 0.906307876, -0.422617942, 1, 0, 0)
  2155. Weld194.Part0 = Part187
  2156. Weld194.Part1 = Part152
  2157. Weld195.Parent = Part187
  2158. Weld195.C0 = CFrame.new(0.416465759, -1.0642612, -0.117973328, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
  2159. Weld195.Part0 = Part187
  2160. Weld195.Part1 = Part153
  2161. Weld196.Parent = Part187
  2162. Weld196.C0 = CFrame.new(-0.0962677002, -1.47973537, -0.117980957, -0.996194661, -0.087155968, 0, -0.087155968, 0.996194661, 0, -0, 0, -1)
  2163. Weld196.Part0 = Part187
  2164. Weld196.Part1 = Part154
  2165. Weld197.Parent = Part187
  2166. Weld197.C0 = CFrame.new(-0.158302307, -1.56588876, -0.230560303, 0.996194661, 0.00759613281, 0.0868243203, 0, 0.99619478, -0.0871556103, -0.087155968, 0.0868239626, 0.992403865)
  2167. Weld197.Part0 = Part187
  2168. Weld197.Part1 = Part155
  2169. Weld198.Parent = Part187
  2170. Weld198.C0 = CFrame.new(0.199100494, -1.44897389, -0.117973328, 0, -0.087155968, -0.996194661, 0, 0.996194661, -0.087155968, 1, 0, 0)
  2171. Weld198.Part0 = Part187
  2172. Weld198.Part1 = Part156
  2173. Weld199.Parent = Part187
  2174. Weld199.C0 = CFrame.new(-0.00784301758, -1.46309114, -0.117973328, 0, -0.087155968, -0.996194661, 0, 0.996194661, -0.087155968, 1, 0, 0)
  2175. Weld199.Part0 = Part187
  2176. Weld199.Part1 = Part157
  2177. Weld200.Parent = Part187
  2178. Weld200.C0 = CFrame.new(0.00494003296, -1.4293654, 0.148178101, 0, -0.087155968, -0.996194661, 0, 0.996194661, -0.087155968, 1, 0, 0)
  2179. Weld200.Part0 = Part187
  2180. Weld200.Part1 = Part158
  2181. Weld201.Parent = Part187
  2182. Weld201.C0 = CFrame.new(0.372310638, -1.37015891, 0.148178101, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
  2183. Weld201.Part0 = Part187
  2184. Weld201.Part1 = Part159
  2185. Weld202.Parent = Part187
  2186. Weld202.C0 = CFrame.new(0.202899933, -1.41586173, 0.148178101, 0, -0.087155968, -0.996194661, 0, 0.996194661, -0.087155968, 1, 0, 0)
  2187. Weld202.Part0 = Part187
  2188. Weld202.Part1 = Part160
  2189. Weld203.Parent = Part187
  2190. Weld203.C0 = CFrame.new(0.564907074, -1.32248735, 0.148178101, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
  2191. Weld203.Part0 = Part187
  2192. Weld203.Part1 = Part161
  2193. Weld204.Parent = Part187
  2194. Weld204.C0 = CFrame.new(-0.0796203613, -1.44528687, 0.148170471, -0.996194661, -0.087155968, 0, -0.087155968, 0.996194661, 0, -0, 0, -1)
  2195. Weld204.Part0 = Part187
  2196. Weld204.Part1 = Part162
  2197. Weld205.Parent = Part187
  2198. Weld205.C0 = CFrame.new(0.57749939, -1.35136533, -0.117973328, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
  2199. Weld205.Part0 = Part187
  2200. Weld205.Part1 = Part163
  2201. Weld206.Parent = Part187
  2202. Weld206.C0 = CFrame.new(0.561035156, -0.9932549, 0.149055481, 0, -0.342020214, -0.939692616, 0, 0.939692557, -0.342020243, 1, 0, 0)
  2203. Weld206.Part0 = Part187
  2204. Weld206.Part1 = Part164
  2205. Weld207.Parent = Part187
  2206. Weld207.C0 = CFrame.new(0.573459625, -1.00720811, -0.117004395, 0, -0.342020214, -0.939692616, 0, 0.939692557, -0.342020243, 1, 0, 0)
  2207. Weld207.Part0 = Part187
  2208. Weld207.Part1 = Part166
  2209. Weld208.Parent = Part187
  2210. Weld208.C0 = CFrame.new(-0.18422699, -1.0834825, -0.582809448, 0.996194661, 0.0368336178, 0.0789901689, 0, 0.906308234, -0.422617316, -0.087155968, 0.421009123, 0.902859449)
  2211. Weld208.Part0 = Part187
  2212. Weld208.Part1 = Part168
  2213. Weld209.Parent = Part187
  2214. Weld209.C0 = CFrame.new(-0.0752563477, -1.43622148, -0.38028717, -0.996194661, -0.087155968, 0, -0.087155968, 0.996194661, 0, -0, 0, -1)
  2215. Weld209.Part0 = Part187
  2216. Weld209.Part1 = Part169
  2217. Weld210.Parent = Part187
  2218. Weld210.C0 = CFrame.new(-0.243419647, 0.705587626, 0, 0.906307876, -0.422617942, 0, 0.422617942, 0.906307876, 0, 0, 0, 1)
  2219. Weld210.Part0 = Part187
  2220. Weld210.Part1 = Part170
  2221. Weld211.Parent = Part187
  2222. Weld211.C0 = CFrame.new(-0.173374176, 0.933323145, 0, 0.906307876, -0.422617942, 0, 0.422617942, 0.906307876, 0, 0, 0, 1)
  2223. Weld211.Part0 = Part187
  2224. Weld211.Part1 = Part171
  2225. Weld212.Parent = Part187
  2226. Weld212.C0 = CFrame.new(-0.285617828, 0.65820384, 0, 0.906307876, -0.422617942, 0, 0.422617942, 0.906307876, 0, 0, 0, 1)
  2227. Weld212.Part0 = Part187
  2228. Weld212.Part1 = Part173
  2229. Weld213.Parent = Part187
  2230. Weld213.C0 = CFrame.new(-0.214420319, 0.845460176, 0, 0.906307876, -0.422617942, 0, 0.422617942, 0.906307876, 0, 0, 0, 1)
  2231. Weld213.Part0 = Part187
  2232. Weld213.Part1 = Part174
  2233. Weld214.Parent = Part187
  2234. Weld214.C0 = CFrame.new(0.00830841064, -1.42048681, -0.380279541, 0, -0.087155968, -0.996194661, 0, 0.996194661, -0.087155968, 1, 0, 0)
  2235. Weld214.Part0 = Part187
  2236. Weld214.Part1 = Part175
  2237. Weld215.Parent = Part187
  2238. Weld215.C0 = CFrame.new(-0.236660004, 0.771914244, 0, 0.906307876, -0.422617942, 0, 0.422617942, 0.906307876, 0, 0, 0, 1)
  2239. Weld215.Part0 = Part187
  2240. Weld215.Part1 = Part176
  2241. Weld216.Parent = Part187
  2242. Weld216.C0 = CFrame.new(0.0643196106, 0.672293425, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2243. Weld216.Part0 = Part187
  2244. Weld216.Part1 = Part177
  2245. Weld217.Parent = Part187
  2246. Weld217.C0 = CFrame.new(0.371292114, -1.36199045, -0.380279541, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
  2247. Weld217.Part0 = Part187
  2248. Weld217.Part1 = Part178
  2249. Weld218.Parent = Part187
  2250. Weld218.C0 = CFrame.new(0.203907013, -1.40714407, -0.380279541, 0, -0.087155968, -0.996194661, 0, 0.996194661, -0.087155968, 1, 0, 0)
  2251. Weld218.Part0 = Part187
  2252. Weld218.Part1 = Part179
  2253. Weld219.Parent = Part187
  2254. Weld219.C0 = CFrame.new(0.561599731, -1.31488681, -0.380279541, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
  2255. Weld219.Part0 = Part187
  2256. Weld219.Part1 = Part180
  2257. Weld220.Parent = Part187
  2258. Weld220.C0 = CFrame.new(0.557781219, -0.9895823, -0.37928772, 0, -0.342020214, -0.939692616, 0, 0.939692557, -0.342020243, 1, 0, 0)
  2259. Weld220.Part0 = Part187
  2260. Weld220.Part1 = Part181
  2261. Weld221.Parent = Part187
  2262. Weld221.C0 = CFrame.new(0.54473114, -0.941605091, -0.375579834, 0, -0.422617942, -0.906307876, 0, 0.906307876, -0.422617942, 1, 0, 0)
  2263. Weld221.Part0 = Part187
  2264. Weld221.Part1 = Part183
  2265. Weld222.Parent = Part187
  2266. Weld222.C0 = CFrame.new(0.409381866, -1.04350877, -0.380279541, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
  2267. Weld222.Part0 = Part187
  2268. Weld222.Part1 = Part184
  2269. Weld223.Parent = Part187
  2270. Weld223.C0 = CFrame.new(0, -1.01357007, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2271. Weld223.Part0 = Part187
  2272. Weld223.Part1 = Part185
  2273. Weld224.Parent = Part187
  2274. Weld224.C0 = CFrame.new(-0.186824799, 0.81694293, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2275. Weld224.Part0 = Part187
  2276. Weld224.Part1 = Part186
  2277. Weld225.Parent = Part187
  2278. Weld225.C0 = CFrame.new(0.447666168, 0.703988791, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849, 0, 0, 0, 1)
  2279. Weld225.Part0 = Part187
  2280. Weld225.Part1 = Part253
  2281. Weld226.Parent = Part187
  2282. Weld226.C0 = CFrame.new(-0.0431632996, 0.768726587, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2283. Weld226.Part0 = Part187
  2284. Weld226.Part1 = Part255
  2285. Weld227.Parent = Part187
  2286. Weld227.C0 = CFrame.new(0.470115662, 0.274234533, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2287. Weld227.Part0 = Part187
  2288. Weld227.Part1 = Part256
  2289. Weld228.Parent = Part187
  2290. Weld228.C0 = CFrame.new(0.481147766, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2291. Weld228.Part0 = Part187
  2292. Weld228.Part1 = Part257
  2293. Weld229.Parent = Part187
  2294. Weld229.C0 = CFrame.new(0.00706100464, 0.713476896, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2295. Weld229.Part0 = Part187
  2296. Weld229.Part1 = Part258
  2297. Weld230.Parent = Part187
  2298. Weld230.C0 = CFrame.new(0.165119171, 0.847675562, 0, 0.939692736, -0.342019886, 0, 0.342019916, 0.939692736, 0, 0, 0, 1)
  2299. Weld230.Part0 = Part187
  2300. Weld230.Part1 = Part259
  2301. Weld231.Parent = Part187
  2302. Weld231.C0 = CFrame.new(0.0642776489, -0.364644527, -0.00500488281, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2303. Weld231.Part0 = Part187
  2304. Weld231.Part1 = Part261
  2305. Weld232.Parent = Part187
  2306. Weld232.C0 = CFrame.new(0.064743042, 0.875050783, 0, 0.939692736, -0.342019886, 0, 0.342019916, 0.939692736, 0, 0, 0, 1)
  2307. Weld232.Part0 = Part187
  2308. Weld232.Part1 = Part262
  2309. Weld233.Parent = Part187
  2310. Weld233.C0 = CFrame.new(0.0763168335, -0.364644527, 0.272224426, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2311. Weld233.Part0 = Part187
  2312. Weld233.Part1 = Part264
  2313. Weld234.Parent = Part187
  2314. Weld234.C0 = CFrame.new(0.0562324524, -0.364644527, -0.290283203, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2315. Weld234.Part0 = Part187
  2316. Weld234.Part1 = Part265
  2317. Weld235.Parent = Part187
  2318. Weld235.C0 = CFrame.new(-0.123538971, 0.804889441, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2319. Weld235.Part0 = Part187
  2320. Weld235.Part1 = Part266
  2321. Weld236.Parent = Part187
  2322. Weld236.C0 = CFrame.new(-0.0583114624, 0.910563707, 0, 0.906307876, -0.422617942, 0, 0.422617942, 0.906307876, 0, 0, 0, 1)
  2323. Weld236.Part0 = Part187
  2324. Weld236.Part1 = Part267
  2325. Weld237.Parent = Part187
  2326. Weld237.C0 = CFrame.new(-0.0533790588, -1.44825828, 0.40802002, -0.99619478, -0.0871556178, 1.0595604e-07, -0.0868239775, 0.992403924, -0.0871556401, 0.00759599824, -0.0868239924, -0.99619478)
  2327. Weld237.Part0 = Part187
  2328. Weld237.Part1 = Part269
  2329. Weld238.Parent = Part187
  2330. Weld238.C0 = CFrame.new(0.490200043, -0.0150654316, 0.19896698, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2331. Weld238.Part0 = Part187
  2332. Weld238.Part1 = Part270
  2333. Weld239.Parent = Part187
  2334. Weld239.C0 = CFrame.new(-0.173427582, -1.51909697, -0.403396606, 0.996194661, 0.022557525, 0.0841862261, 0, 0.96592623, -0.258817881, -0.087155968, 0.257833004, 0.962250531)
  2335. Weld239.Part0 = Part187
  2336. Weld239.Part1 = Part271
  2337. Weld240.Parent = Part187
  2338. Weld240.C0 = CFrame.new(-0.17685318, -1.18907881, -0.442619324, 0.996194661, 0.022557525, 0.0841862261, 0, 0.96592623, -0.258817881, -0.087155968, 0.257833004, 0.962250531)
  2339. Weld240.Part0 = Part187
  2340. Weld240.Part1 = Part272
  2341. Weld241.Parent = Part187
  2342. Weld241.C0 = CFrame.new(0.490200043, -0.0150654316, -0.208930969, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2343. Weld241.Part0 = Part187
  2344. Weld241.Part1 = Part273
  2345. Weld242.Parent = Part187
  2346. Weld242.C0 = CFrame.new(0.544998169, -1.33468294, 0.39805603, 0, -0.258819073, -0.965925813, 0.087155968, 0.962250233, -0.257834166, 0.996194661, -0.0841862038, 0.0225576237)
  2347. Weld242.Part0 = Part187
  2348. Weld242.Part1 = Part274
  2349. Weld243.Parent = Part187
  2350. Weld243.C0 = CFrame.new(0.025138855, -1.43353391, 0.406791687, 0, -0.0871559903, -0.99619472, 0.087155968, 0.992403865, -0.0868243352, 0.996194661, -0.0868243203, 0.00759616494)
  2351. Weld243.Part0 = Part187
  2352. Weld243.Part1 = Part275
  2353. Weld244.Parent = Part187
  2354. Weld244.C0 = CFrame.new(0.48217392, -0.230036736, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2355. Weld244.Part0 = Part187
  2356. Weld244.Part1 = Part276
  2357. Weld245.Parent = Part187
  2358. Weld245.C0 = CFrame.new(0.369609833, 0.759382486, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, 1)
  2359. Weld245.Part0 = Part187
  2360. Weld245.Part1 = Part277
  2361. Weld246.Parent = Part187
  2362. Weld246.C0 = CFrame.new(0.208930969, -1.42104173, 0.405639648, 0, -0.0871559903, -0.99619472, 0.087155968, 0.992403865, -0.0868243352, 0.996194661, -0.0868243203, 0.00759616494)
  2363. Weld246.Part0 = Part187
  2364. Weld246.Part1 = Part279
  2365. Weld247.Parent = Part187
  2366. Weld247.C0 = CFrame.new(0.529193878, -0.984883308, 0.371925354, 0, -0.422618091, -0.906307936, 0.087155968, 0.902859211, -0.421009868, 0.996194661, -0.078990154, 0.0368336849)
  2367. Weld247.Part0 = Part187
  2368. Weld247.Part1 = Part280
  2369. Weld248.Parent = Part187
  2370. Weld248.C0 = CFrame.new(0.366199493, -1.37877274, 0.401977539, 0, -0.258819073, -0.965925813, 0.087155968, 0.962250233, -0.257834166, 0.996194661, -0.0841862038, 0.0225576237)
  2371. Weld248.Part0 = Part187
  2372. Weld248.Part1 = Part281
  2373. Weld249.Parent = Part187
  2374. Weld249.C0 = CFrame.new(0.541412354, -1.03010416, 0.372314453, 0, -0.342019975, -0.939692736, 0.087155968, 0.936116874, -0.340718478, 0.996194661, -0.0818998367, 0.0298090819)
  2375. Weld249.Part0 = Part187
  2376. Weld249.Part1 = Part282
  2377. Weld250.Parent = Part187
  2378. Weld250.C0 = CFrame.new(0.401992798, -1.08066082, 0.375869751, 0, -0.258819073, -0.965925813, 0.087155968, 0.962250233, -0.257834166, 0.996194661, -0.0841862038, 0.0225576237)
  2379. Weld250.Part0 = Part187
  2380. Weld250.Part1 = Part284
  2381. Weld251.Parent = Part187
  2382. Weld251.C0 = CFrame.new(-0.190620422, -1.47028613, -0.599754333, 0.996194661, 0.022557525, 0.0841862261, 0, 0.96592623, -0.258817881, -0.087155968, 0.257833004, 0.962250531)
  2383. Weld251.Part0 = Part187
  2384. Weld251.Part1 = Part285
  2385. Weld252.Parent = Part187
  2386. Weld252.C0 = CFrame.new(-0.189304352, -1.13319993, -0.595878601, 0.996194661, 0.0298092179, 0.0818997845, 0, 0.93969214, -0.342021465, -0.087155968, 0.340719998, 0.936116338)
  2387. Weld252.Part0 = Part187
  2388. Weld252.Part1 = Part286
  2389. Part253.Parent = Model144
  2390. Part253.Material = Enum.Material.Metal
  2391. Part253.BrickColor = BrickColor.new("Pearl")
  2392. Part253.Rotation = Vector3.new(0, 0, 10)
  2393. Part253.CanCollide = false
  2394. Part253.Shape = Enum.PartType.Cylinder
  2395. Part253.Size = Vector3.new(0.0585458241, 0.526374698, 1.02462256)
  2396. Part253.CFrame = CFrame.new(-35.1982994, 4.04630709, -69.3819656, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849, 0, 0, 0, 1)
  2397. Part253.BottomSurface = Enum.SurfaceType.Smooth
  2398. Part253.TopSurface = Enum.SurfaceType.Smooth
  2399. Part253.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2400. Part253.Position = Vector3.new(-35.1982994, 4.04630709, -69.3819656)
  2401. Part253.Orientation = Vector3.new(0, 0, 10)
  2402. Part253.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2403. SpecialMesh254.Parent = Part253
  2404. SpecialMesh254.Scale = Vector3.new(0.720637798, 1, 1)
  2405. SpecialMesh254.MeshType = Enum.MeshType.Cylinder
  2406. SpecialMesh254.Scale = Vector3.new(0.720637798, 1, 1)
  2407. Part255.Parent = Model144
  2408. Part255.Material = Enum.Material.Neon
  2409. Part255.BrickColor = BrickColor.new("New Yeller")
  2410. Part255.CanCollide = false
  2411. Part255.Shape = Enum.PartType.Cylinder
  2412. Part255.Size = Vector3.new(0.512311697, 0.719244838, 1.02462256)
  2413. Part255.CFrame = CFrame.new(-35.6891289, 4.11104488, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2414. Part255.BottomSurface = Enum.SurfaceType.Smooth
  2415. Part255.TopSurface = Enum.SurfaceType.Smooth
  2416. Part255.Color = Color3.new(1, 1, 0)
  2417. Part255.Position = Vector3.new(-35.6891289, 4.11104488, -69.3819656)
  2418. Part255.Color = Color3.new(1, 1, 0)
  2419. Part256.Parent = Model144
  2420. Part256.Material = Enum.Material.Metal
  2421. Part256.BrickColor = BrickColor.new("Fossil")
  2422. Part256.CanCollide = false
  2423. Part256.Shape = Enum.PartType.Cylinder
  2424. Part256.Size = Vector3.new(0.116525784, 0.831751645, 1.02462256)
  2425. Part256.CFrame = CFrame.new(-35.1758499, 3.61655283, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2426. Part256.BottomSurface = Enum.SurfaceType.Smooth
  2427. Part256.TopSurface = Enum.SurfaceType.Smooth
  2428. Part256.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2429. Part256.Position = Vector3.new(-35.1758499, 3.61655283, -69.3819656)
  2430. Part256.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2431. Part257.Parent = Model144
  2432. Part257.Material = Enum.Material.Metal
  2433. Part257.BrickColor = BrickColor.new("Pearl")
  2434. Part257.CanCollide = false
  2435. Part257.Shape = Enum.PartType.Cylinder
  2436. Part257.Size = Vector3.new(0.138625503, 1.3802278, 1.02462256)
  2437. Part257.CFrame = CFrame.new(-35.1648178, 3.3423183, -69.3819656, 1, 0, 0, -0, 1, 0, -0, 0, 1)
  2438. Part257.BottomSurface = Enum.SurfaceType.Smooth
  2439. Part257.TopSurface = Enum.SurfaceType.Smooth
  2440. Part257.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2441. Part257.Position = Vector3.new(-35.1648178, 3.3423183, -69.3819656)
  2442. Part257.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2443. Part258.Parent = Model144
  2444. Part258.Material = Enum.Material.Neon
  2445. Part258.BrickColor = BrickColor.new("New Yeller")
  2446. Part258.CanCollide = false
  2447. Part258.Shape = Enum.PartType.Cylinder
  2448. Part258.Size = Vector3.new(0.612764835, 0.608746409, 1.02462256)
  2449. Part258.CFrame = CFrame.new(-35.6389046, 4.05579519, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2450. Part258.BottomSurface = Enum.SurfaceType.Smooth
  2451. Part258.TopSurface = Enum.SurfaceType.Smooth
  2452. Part258.Color = Color3.new(1, 1, 0)
  2453. Part258.Position = Vector3.new(-35.6389046, 4.05579519, -69.3819656)
  2454. Part258.Color = Color3.new(1, 1, 0)
  2455. Part259.Parent = Model144
  2456. Part259.Material = Enum.Material.Metal
  2457. Part259.BrickColor = BrickColor.new("Pearl")
  2458. Part259.Rotation = Vector3.new(0, 0, 20)
  2459. Part259.CanCollide = false
  2460. Part259.Shape = Enum.PartType.Cylinder
  2461. Part259.Size = Vector3.new(0.0585458241, 0.821707308, 1.02462256)
  2462. Part259.CFrame = CFrame.new(-35.4808464, 4.18999386, -69.3819656, 0.939692736, -0.342019886, 0, 0.342019916, 0.939692736, 0, 0, 0, 1)
  2463. Part259.BottomSurface = Enum.SurfaceType.Smooth
  2464. Part259.TopSurface = Enum.SurfaceType.Smooth
  2465. Part259.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2466. Part259.Position = Vector3.new(-35.4808464, 4.18999386, -69.3819656)
  2467. Part259.Orientation = Vector3.new(0, 0, 20)
  2468. Part259.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2469. SpecialMesh260.Parent = Part259
  2470. SpecialMesh260.Scale = Vector3.new(0.720637798, 1, 1)
  2471. SpecialMesh260.MeshType = Enum.MeshType.Cylinder
  2472. SpecialMesh260.Scale = Vector3.new(0.720637798, 1, 1)
  2473. Part261.Parent = Model144
  2474. Part261.Material = Enum.Material.Neon
  2475. Part261.BrickColor = BrickColor.new("New Yeller")
  2476. Part261.CanCollide = false
  2477. Part261.Size = Vector3.new(0.912115455, 0.803625882, 0.0823717415)
  2478. Part261.CFrame = CFrame.new(-35.5816879, 2.97767377, -69.3869705, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2479. Part261.BottomSurface = Enum.SurfaceType.Smooth
  2480. Part261.TopSurface = Enum.SurfaceType.Smooth
  2481. Part261.Color = Color3.new(1, 1, 0)
  2482. Part261.Position = Vector3.new(-35.5816879, 2.97767377, -69.3869705)
  2483. Part261.Color = Color3.new(1, 1, 0)
  2484. Part262.Parent = Model144
  2485. Part262.Material = Enum.Material.Metal
  2486. Part262.BrickColor = BrickColor.new("Pearl")
  2487. Part262.Rotation = Vector3.new(0, 0, 20)
  2488. Part262.CanCollide = false
  2489. Part262.Shape = Enum.PartType.Cylinder
  2490. Part262.Size = Vector3.new(0.0585458241, 0.879970253, 1.02462256)
  2491. Part262.CFrame = CFrame.new(-35.5812225, 4.21736908, -69.3819656, 0.939692736, -0.342019886, 0, 0.342019916, 0.939692736, 0, 0, 0, 1)
  2492. Part262.BottomSurface = Enum.SurfaceType.Smooth
  2493. Part262.TopSurface = Enum.SurfaceType.Smooth
  2494. Part262.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2495. Part262.Position = Vector3.new(-35.5812225, 4.21736908, -69.3819656)
  2496. Part262.Orientation = Vector3.new(0, 0, 20)
  2497. Part262.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2498. SpecialMesh263.Parent = Part262
  2499. SpecialMesh263.Scale = Vector3.new(0.720637798, 1, 1)
  2500. SpecialMesh263.MeshType = Enum.MeshType.Cylinder
  2501. SpecialMesh263.Scale = Vector3.new(0.720637798, 1, 1)
  2502. Part264.Parent = Model144
  2503. Part264.Material = Enum.Material.Neon
  2504. Part264.BrickColor = BrickColor.new("New Yeller")
  2505. Part264.CanCollide = false
  2506. Part264.Size = Vector3.new(0.888006091, 0.803625882, 0.0823717415)
  2507. Part264.CFrame = CFrame.new(-35.5696487, 2.97767377, -69.1097412, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2508. Part264.BottomSurface = Enum.SurfaceType.Smooth
  2509. Part264.TopSurface = Enum.SurfaceType.Smooth
  2510. Part264.Color = Color3.new(1, 1, 0)
  2511. Part264.Position = Vector3.new(-35.5696487, 2.97767377, -69.1097412)
  2512. Part264.Color = Color3.new(1, 1, 0)
  2513. Part265.Parent = Model144
  2514. Part265.Material = Enum.Material.Neon
  2515. Part265.BrickColor = BrickColor.new("New Yeller")
  2516. Part265.CanCollide = false
  2517. Part265.Size = Vector3.new(0.928188324, 0.803625882, 0.0823717415)
  2518. Part265.CFrame = CFrame.new(-35.5897331, 2.97767377, -69.6722488, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2519. Part265.BottomSurface = Enum.SurfaceType.Smooth
  2520. Part265.TopSurface = Enum.SurfaceType.Smooth
  2521. Part265.Color = Color3.new(1, 1, 0)
  2522. Part265.Position = Vector3.new(-35.5897331, 2.97767377, -69.6722488)
  2523. Part265.Color = Color3.new(1, 1, 0)
  2524. Part266.Parent = Model144
  2525. Part266.Material = Enum.Material.Neon
  2526. Part266.BrickColor = BrickColor.new("New Yeller")
  2527. Part266.CanCollide = false
  2528. Part266.Shape = Enum.PartType.Cylinder
  2529. Part266.Size = Vector3.new(0.351586491, 0.79157114, 1.02462256)
  2530. Part266.CFrame = CFrame.new(-35.7695045, 4.14720774, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2531. Part266.BottomSurface = Enum.SurfaceType.Smooth
  2532. Part266.TopSurface = Enum.SurfaceType.Smooth
  2533. Part266.Color = Color3.new(1, 1, 0)
  2534. Part266.Position = Vector3.new(-35.7695045, 4.14720774, -69.3819656)
  2535. Part266.Color = Color3.new(1, 1, 0)
  2536. Part267.Parent = Model144
  2537. Part267.Material = Enum.Material.Metal
  2538. Part267.BrickColor = BrickColor.new("Pearl")
  2539. Part267.Rotation = Vector3.new(0, 0, 25)
  2540. Part267.CanCollide = false
  2541. Part267.Shape = Enum.PartType.Cylinder
  2542. Part267.Size = Vector3.new(0.0585458241, 0.958324492, 1.02462256)
  2543. Part267.CFrame = CFrame.new(-35.704277, 4.252882, -69.3819656, 0.906307876, -0.422617942, 0, 0.422617942, 0.906307876, 0, 0, 0, 1)
  2544. Part267.BottomSurface = Enum.SurfaceType.Smooth
  2545. Part267.TopSurface = Enum.SurfaceType.Smooth
  2546. Part267.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2547. Part267.Position = Vector3.new(-35.704277, 4.252882, -69.3819656)
  2548. Part267.Orientation = Vector3.new(0, 0, 25)
  2549. Part267.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2550. SpecialMesh268.Parent = Part267
  2551. SpecialMesh268.Scale = Vector3.new(0.720637798, 1, 1)
  2552. SpecialMesh268.MeshType = Enum.MeshType.Cylinder
  2553. SpecialMesh268.Scale = Vector3.new(0.720637798, 1, 1)
  2554. Part269.Parent = Model144
  2555. Part269.Material = Enum.Material.Neon
  2556. Part269.BrickColor = BrickColor.new("Tr. Flu. Yellow")
  2557. Part269.Rotation = Vector3.new(175, 0, 175)
  2558. Part269.CanCollide = false
  2559. Part269.Shape = Enum.PartType.Cylinder
  2560. Part269.Size = Vector3.new(0.184117824, 0.109762669, 0.329287499)
  2561. Part269.CFrame = CFrame.new(-35.6993446, 1.89406002, -68.9739456, -0.99619478, -0.0871556178, 1.0595604e-07, -0.0868239775, 0.992403924, -0.0871556401, 0.00759599824, -0.0868239924, -0.99619478)
  2562. Part269.BottomSurface = Enum.SurfaceType.Smooth
  2563. Part269.TopSurface = Enum.SurfaceType.Smooth
  2564. Part269.Color = Color3.new(0.972549, 1, 0.376471)
  2565. Part269.Position = Vector3.new(-35.6993446, 1.89406002, -68.9739456)
  2566. Part269.Orientation = Vector3.new(5, 180, -5)
  2567. Part269.Color = Color3.new(0.972549, 1, 0.376471)
  2568. Part270.Parent = Model144
  2569. Part270.Material = Enum.Material.Metal
  2570. Part270.BrickColor = BrickColor.new("Ghost grey")
  2571. Part270.CanCollide = false
  2572. Part270.Shape = Enum.PartType.Cylinder
  2573. Part270.Size = Vector3.new(0.140634596, 0.4419927, 1.02462256)
  2574. Part270.CFrame = CFrame.new(-35.1557655, 3.32725286, -69.1829987, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2575. Part270.BottomSurface = Enum.SurfaceType.Smooth
  2576. Part270.TopSurface = Enum.SurfaceType.Smooth
  2577. Part270.Color = Color3.new(0.792157, 0.796079, 0.819608)
  2578. Part270.Position = Vector3.new(-35.1557655, 3.32725286, -69.1829987)
  2579. Part270.Color = Color3.new(0.792157, 0.796079, 0.819608)
  2580. Part271.Parent = Model144
  2581. Part271.Material = Enum.Material.Metal
  2582. Part271.BrickColor = BrickColor.new("Oyster")
  2583. Part271.Rotation = Vector3.new(15.0499992, 4.82999992, -1.29999995)
  2584. Part271.CanCollide = false
  2585. Part271.Size = Vector3.new(0.203045323, 0.169855386, 0.363138705)
  2586. Part271.CFrame = CFrame.new(-35.8193932, 1.82322133, -69.7853622, 0.996194661, 0.022557525, 0.0841862261, 0, 0.96592623, -0.258817881, -0.087155968, 0.257833004, 0.962250531)
  2587. Part271.BottomSurface = Enum.SurfaceType.Smooth
  2588. Part271.TopSurface = Enum.SurfaceType.Smooth
  2589. Part271.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2590. Part271.Position = Vector3.new(-35.8193932, 1.82322133, -69.7853622)
  2591. Part271.Orientation = Vector3.new(15, 5, 0)
  2592. Part271.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2593. Part272.Parent = Model144
  2594. Part272.Material = Enum.Material.Metal
  2595. Part272.BrickColor = BrickColor.new("Oyster")
  2596. Part272.Rotation = Vector3.new(15.0499992, 4.82999992, -1.29999995)
  2597. Part272.CanCollide = false
  2598. Part272.Size = Vector3.new(0.208942682, 0.669018865, 0.331495464)
  2599. Part272.CFrame = CFrame.new(-35.8228188, 2.15323949, -69.824585, 0.996194661, 0.022557525, 0.0841862261, 0, 0.96592623, -0.258817881, -0.087155968, 0.257833004, 0.962250531)
  2600. Part272.BottomSurface = Enum.SurfaceType.Smooth
  2601. Part272.TopSurface = Enum.SurfaceType.Smooth
  2602. Part272.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2603. Part272.Position = Vector3.new(-35.8228188, 2.15323949, -69.824585)
  2604. Part272.Orientation = Vector3.new(15, 5, 0)
  2605. Part272.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2606. Part273.Parent = Model144
  2607. Part273.Material = Enum.Material.Metal
  2608. Part273.BrickColor = BrickColor.new("Ghost grey")
  2609. Part273.CanCollide = false
  2610. Part273.Shape = Enum.PartType.Cylinder
  2611. Part273.Size = Vector3.new(0.140634596, 0.4419927, 1.02462256)
  2612. Part273.CFrame = CFrame.new(-35.1557655, 3.32725286, -69.5908966, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2613. Part273.BottomSurface = Enum.SurfaceType.Smooth
  2614. Part273.TopSurface = Enum.SurfaceType.Smooth
  2615. Part273.Color = Color3.new(0.792157, 0.796079, 0.819608)
  2616. Part273.Position = Vector3.new(-35.1557655, 3.32725286, -69.5908966)
  2617. Part273.Color = Color3.new(0.792157, 0.796079, 0.819608)
  2618. Part274.Parent = Model144
  2619. Part274.Material = Enum.Material.Metal
  2620. Part274.BrickColor = BrickColor.new("Oyster")
  2621. Part274.Rotation = Vector3.new(85, -75, 90)
  2622. Part274.CanCollide = false
  2623. Part274.Shape = Enum.PartType.Cylinder
  2624. Part274.Size = Vector3.new(0.184117824, 0.154021695, 0.329287499)
  2625. Part274.CFrame = CFrame.new(-35.1009674, 2.00763535, -68.9839096, 0, -0.258819073, -0.965925813, 0.087155968, 0.962250233, -0.257834166, 0.996194661, -0.0841862038, 0.0225576237)
  2626. Part274.BottomSurface = Enum.SurfaceType.Smooth
  2627. Part274.TopSurface = Enum.SurfaceType.Smooth
  2628. Part274.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2629. Part274.Position = Vector3.new(-35.1009674, 2.00763535, -68.9839096)
  2630. Part274.Orientation = Vector3.new(14.9399996, -88.659996, 5.17999983)
  2631. Part274.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2632. Part275.Parent = Model144
  2633. Part275.Material = Enum.Material.Metal
  2634. Part275.BrickColor = BrickColor.new("Oyster")
  2635. Part275.Rotation = Vector3.new(85, -85, 90)
  2636. Part275.CanCollide = false
  2637. Part275.Size = Vector3.new(0.184117824, 0.154021695, 0.329287499)
  2638. Part275.CFrame = CFrame.new(-35.6208267, 1.90878439, -68.975174, 0, -0.0871559903, -0.99619472, 0.087155968, 0.992403865, -0.0868243352, 0.996194661, -0.0868243203, 0.00759616494)
  2639. Part275.BottomSurface = Enum.SurfaceType.Smooth
  2640. Part275.TopSurface = Enum.SurfaceType.Smooth
  2641. Part275.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2642. Part275.Position = Vector3.new(-35.6208267, 1.90878439, -68.975174)
  2643. Part275.Orientation = Vector3.new(4.98000002, -89.5599976, 5.01999998)
  2644. Part275.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2645. Part276.Parent = Model144
  2646. Part276.Material = Enum.Material.Metal
  2647. Part276.BrickColor = BrickColor.new("Institutional white")
  2648. Part276.CanCollide = false
  2649. Part276.Shape = Enum.PartType.Cylinder
  2650. Part276.Size = Vector3.new(0.140634596, 0.4419927, 1.02462256)
  2651. Part276.CFrame = CFrame.new(-35.1637917, 3.11228156, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2652. Part276.BottomSurface = Enum.SurfaceType.Smooth
  2653. Part276.TopSurface = Enum.SurfaceType.Smooth
  2654. Part276.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2655. Part276.Position = Vector3.new(-35.1637917, 3.11228156, -69.3819656)
  2656. Part276.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2657. Part277.Parent = Model144
  2658. Part277.Material = Enum.Material.Metal
  2659. Part277.BrickColor = BrickColor.new("Pearl")
  2660. Part277.Rotation = Vector3.new(0, 0, 15)
  2661. Part277.CanCollide = false
  2662. Part277.Shape = Enum.PartType.Cylinder
  2663. Part277.Size = Vector3.new(0.0585458241, 0.63888222, 1.02462256)
  2664. Part277.CFrame = CFrame.new(-35.2763557, 4.10170078, -69.3819656, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, 1)
  2665. Part277.BottomSurface = Enum.SurfaceType.Smooth
  2666. Part277.TopSurface = Enum.SurfaceType.Smooth
  2667. Part277.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2668. Part277.Position = Vector3.new(-35.2763557, 4.10170078, -69.3819656)
  2669. Part277.Orientation = Vector3.new(0, 0, 15)
  2670. Part277.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2671. SpecialMesh278.Parent = Part277
  2672. SpecialMesh278.Scale = Vector3.new(0.720637798, 1, 1)
  2673. SpecialMesh278.MeshType = Enum.MeshType.Cylinder
  2674. SpecialMesh278.Scale = Vector3.new(0.720637798, 1, 1)
  2675. Part279.Parent = Model144
  2676. Part279.Material = Enum.Material.Metal
  2677. Part279.BrickColor = BrickColor.new("Oyster")
  2678. Part279.Rotation = Vector3.new(85, -85, 90)
  2679. Part279.CanCollide = false
  2680. Part279.Shape = Enum.PartType.Cylinder
  2681. Part279.Size = Vector3.new(0.184117824, 0.154021695, 0.329287499)
  2682. Part279.CFrame = CFrame.new(-35.4370346, 1.92127657, -68.976326, 0, -0.0871559903, -0.99619472, 0.087155968, 0.992403865, -0.0868243352, 0.996194661, -0.0868243203, 0.00759616494)
  2683. Part279.BottomSurface = Enum.SurfaceType.Smooth
  2684. Part279.TopSurface = Enum.SurfaceType.Smooth
  2685. Part279.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2686. Part279.Position = Vector3.new(-35.4370346, 1.92127657, -68.976326)
  2687. Part279.Orientation = Vector3.new(4.98000002, -89.5599976, 5.01999998)
  2688. Part279.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2689. Part280.Parent = Model144
  2690. Part280.Material = Enum.Material.Metal
  2691. Part280.BrickColor = BrickColor.new("Pearl")
  2692. Part280.Rotation = Vector3.new(85, -65, 90)
  2693. Part280.CanCollide = false
  2694. Part280.Size = Vector3.new(0.122155122, 0.497472882, 0.0672738478)
  2695. Part280.CFrame = CFrame.new(-35.1167717, 2.35743499, -69.0100403, 0, -0.422618091, -0.906307936, 0.087155968, 0.902859211, -0.421009868, 0.996194661, -0.078990154, 0.0368336849)
  2696. Part280.BottomSurface = Enum.SurfaceType.Smooth
  2697. Part280.TopSurface = Enum.SurfaceType.Smooth
  2698. Part280.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2699. Part280.Position = Vector3.new(-35.1167717, 2.35743499, -69.0100403)
  2700. Part280.Orientation = Vector3.new(24.8999996, -87.6699982, 5.50999975)
  2701. Part280.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2702. Part281.Parent = Model144
  2703. Part281.Material = Enum.Material.Metal
  2704. Part281.BrickColor = BrickColor.new("Oyster")
  2705. Part281.Rotation = Vector3.new(85, -75, 90)
  2706. Part281.CanCollide = false
  2707. Part281.Size = Vector3.new(0.184117824, 0.154021695, 0.329287499)
  2708. Part281.CFrame = CFrame.new(-35.2797661, 1.96354556, -68.9799881, 0, -0.258819073, -0.965925813, 0.087155968, 0.962250233, -0.257834166, 0.996194661, -0.0841862038, 0.0225576237)
  2709. Part281.BottomSurface = Enum.SurfaceType.Smooth
  2710. Part281.TopSurface = Enum.SurfaceType.Smooth
  2711. Part281.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2712. Part281.Position = Vector3.new(-35.2797661, 1.96354556, -68.9799881)
  2713. Part281.Orientation = Vector3.new(14.9399996, -88.659996, 5.17999983)
  2714. Part281.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2715. Part282.Parent = Model144
  2716. Part282.Material = Enum.Material.Metal
  2717. Part282.BrickColor = BrickColor.new("Ghost grey")
  2718. Part282.Rotation = Vector3.new(85, -70, 90)
  2719. Part282.CanCollide = false
  2720. Part282.Size = Vector3.new(0.161103114, 0.589531481, 0.0585457757)
  2721. Part282.CFrame = CFrame.new(-35.1045532, 2.31221414, -69.0096512, 0, -0.342019975, -0.939692736, 0.087155968, 0.936116874, -0.340718478, 0.996194661, -0.0818998367, 0.0298090819)
  2722. Part282.BottomSurface = Enum.SurfaceType.Smooth
  2723. Part282.TopSurface = Enum.SurfaceType.Smooth
  2724. Part282.Color = Color3.new(0.792157, 0.796079, 0.819608)
  2725. Part282.Position = Vector3.new(-35.1045532, 2.31221414, -69.0096512)
  2726. Part282.Orientation = Vector3.new(19.9200001, -88.1800003, 5.31999969)
  2727. Part282.Color = Color3.new(0.792157, 0.796079, 0.819608)
  2728. BlockMesh283.Parent = Part282
  2729. BlockMesh283.Scale = Vector3.new(1, 1, 0.876931548)
  2730. BlockMesh283.Scale = Vector3.new(1, 1, 0.876931548)
  2731. Part284.Parent = Model144
  2732. Part284.Material = Enum.Material.Metal
  2733. Part284.BrickColor = BrickColor.new("Oyster")
  2734. Part284.Rotation = Vector3.new(85, -75, 90)
  2735. Part284.CanCollide = false
  2736. Part284.Size = Vector3.new(0.189465478, 0.606654346, 0.300594002)
  2737. Part284.CFrame = CFrame.new(-35.2439728, 2.26165748, -69.0060959, 0, -0.258819073, -0.965925813, 0.087155968, 0.962250233, -0.257834166, 0.996194661, -0.0841862038, 0.0225576237)
  2738. Part284.BottomSurface = Enum.SurfaceType.Smooth
  2739. Part284.TopSurface = Enum.SurfaceType.Smooth
  2740. Part284.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2741. Part284.Position = Vector3.new(-35.2439728, 2.26165748, -69.0060959)
  2742. Part284.Orientation = Vector3.new(14.9399996, -88.659996, 5.17999983)
  2743. Part284.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2744. Part285.Parent = Model144
  2745. Part285.Material = Enum.Material.Metal
  2746. Part285.BrickColor = BrickColor.new("Oyster")
  2747. Part285.Rotation = Vector3.new(15.0499992, 4.82999992, -1.29999995)
  2748. Part285.CanCollide = false
  2749. Part285.Shape = Enum.PartType.Cylinder
  2750. Part285.Size = Vector3.new(0.203045323, 0.169855386, 0.363138705)
  2751. Part285.CFrame = CFrame.new(-35.836586, 1.87203217, -69.98172, 0.996194661, 0.022557525, 0.0841862261, 0, 0.96592623, -0.258817881, -0.087155968, 0.257833004, 0.962250531)
  2752. Part285.BottomSurface = Enum.SurfaceType.Smooth
  2753. Part285.TopSurface = Enum.SurfaceType.Smooth
  2754. Part285.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2755. Part285.Position = Vector3.new(-35.836586, 1.87203217, -69.98172)
  2756. Part285.Orientation = Vector3.new(15, 5, 0)
  2757. Part285.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2758. Part286.Parent = Model144
  2759. Part286.Material = Enum.Material.Metal
  2760. Part286.BrickColor = BrickColor.new("Ghost grey")
  2761. Part286.Rotation = Vector3.new(20.0699997, 4.69999981, -1.70999992)
  2762. Part286.CanCollide = false
  2763. Part286.Size = Vector3.new(0.177664682, 0.650135756, 0.0585457757)
  2764. Part286.CFrame = CFrame.new(-35.8352699, 2.20911837, -69.9778442, 0.996194661, 0.0298092179, 0.0818997845, 0, 0.93969214, -0.342021465, -0.087155968, 0.340719998, 0.936116338)
  2765. Part286.BottomSurface = Enum.SurfaceType.Smooth
  2766. Part286.TopSurface = Enum.SurfaceType.Smooth
  2767. Part286.Color = Color3.new(0.792157, 0.796079, 0.819608)
  2768. Part286.Position = Vector3.new(-35.8352699, 2.20911837, -69.9778442)
  2769. Part286.Orientation = Vector3.new(20, 5, 0)
  2770. Part286.Color = Color3.new(0.792157, 0.796079, 0.819608)
  2771. BlockMesh287.Parent = Part286
  2772. BlockMesh287.Scale = Vector3.new(1, 1, 0.967080653)
  2773. BlockMesh287.Scale = Vector3.new(1, 1, 0.967080653)
  2774. for i,v in pairs(mas:GetChildren()) do
  2775. v.Parent = char
  2776. pcall(function() v:MakeJoints() end)
  2777. end
  2778. mas:Destroy()
  2779. for i,v in pairs(cors) do
  2780. spawn(function()
  2781. pcall(v)
  2782. end)
  2783. end
  2784.  
  2785.  
  2786.  
  2787.  
  2788.  
  2789.  
  2790.  
  2791.  
  2792.  
  2793.  
  2794.  
  2795.  
  2796.  
  2797.  
  2798.  
  2799. local RAArmWeld = Instance.new("Weld", Part187)
  2800. RAArmWeld.Part0 = Part187
  2801. RAArmWeld.Part1 = RightArm
  2802. RAArmWeld.C0 = CFrame.new(0,-0.32,0)
  2803.  
  2804. local LAArmWeld = Instance.new("Weld", Part70)
  2805. LAArmWeld.Part0 = Part70
  2806. LAArmWeld.Part1 = LeftArm
  2807. LAArmWeld.C0 = CFrame.new(0,-0.32,0)
  2808.  
  2809.  
  2810.  
  2811.  
  2812.  
  2813. function ThrowBomb()
  2814. if attackDB == false then
  2815. attackDB = true
  2816. Pause = true
  2817. -- Lean Back Anim.
  2818.  
  2819. for i = 1, 50 do
  2820. RS:wait()
  2821.  
  2822. PlayAnimationFromTable({
  2823. CFrame.new(0,0,0) * CFrame.new(0, -0.3, 0.5) * CFrame.Angles(mr(25), mr(-15), 0), -- Torso,
  2824. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-25), mr(15), 0), ----- Head
  2825. CFrame.new(1.5,0,0) * CFrame.new(0, 1, 0) * CFrame.Angles(mr(-200), mr(-15), mr(15)), --- RightArm
  2826. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-20), 0, mr(-15)),--LeftArm
  2827. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0.5) * CFrame.Angles(mr(-35), 0, mr(5)), --RightLeg
  2828. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-20), 0, mr(5)), --LeftLeg
  2829. }, .3, false)
  2830. end
  2831.  
  2832. -- Bomb Spawns And Grows.
  2833.  
  2834. local Bomb = Instance.new("Part")
  2835. Bomb.Parent = char
  2836. Bomb.Anchored = true
  2837. Bomb.Locked = true
  2838. Bomb.Material = "Neon"
  2839. Bomb.Color = Color3.fromRGB(255, 145, 67)
  2840. Bomb.Shape = "Ball"
  2841. Bomb.Size = Vector3.new(0.1,0.1,0.1)
  2842. Bomb.CanCollide = false
  2843. Bomb.CFrame = RightArm.CFrame * CFrame.new(0,-2,0)
  2844.  
  2845. local grow = 1
  2846.  
  2847. for i = 1, 5 do
  2848. wait(1)
  2849. grow = grow + 5
  2850.  
  2851. Pulse:Play()
  2852.  
  2853. spawn(function()
  2854. for i = 1, 50 do
  2855. RS:wait()
  2856. Bomb.CFrame = Bomb.CFrame:lerp(Bomb.CFrame * CFrame.new(0,-0.07,0), 0.9)
  2857. Bomb.Size = Bomb.Size:lerp(Vector3.new(grow,grow,grow), 0.5)
  2858. end
  2859. end)
  2860. end
  2861.  
  2862. -- Throw Anim.
  2863. wait(1)
  2864. spawn(function()
  2865. for i = 1, 30 do
  2866. RS:wait()
  2867.  
  2868. PlayAnimationFromTable({
  2869. CFrame.new(0,0,0) * CFrame.new(0, -0.3, -0.6) * CFrame.Angles(mr(-25), mr(15), 0), -- Torso,
  2870. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(25), mr(-15), 0), ----- Head
  2871. CFrame.new(1.5,0,0) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(mr(80), mr(15), mr(15)), --- RightArm
  2872. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-20), 0, mr(15)),--LeftArm
  2873. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0.5) * CFrame.Angles(mr(-35), 0, mr(5)), --RightLeg
  2874. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, -0.5) * CFrame.Angles(mr(20), 0, mr(5)), --LeftLeg
  2875. }, .3, false)
  2876. end
  2877. end)
  2878.  
  2879. Bomb.Anchored = false
  2880. local Fly = Instance.new("BodyVelocity", Bomb)
  2881. Fly.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2882. Fly.Velocity = RootPart.CFrame.lookVector * 190
  2883.  
  2884. -- Bomb Explosion.
  2885.  
  2886. Bomb.Touched:Connect(function(h)
  2887. if not h:IsDescendantOf(char) then
  2888. local Spawn = Bomb.CFrame
  2889. Bomb:Destroy()
  2890.  
  2891. local Eff = Instance.new("Part")
  2892. Eff.Parent = char
  2893. Eff.Anchored = true
  2894. Eff.Locked = true
  2895. Eff.Material = "Neon"
  2896. Eff.Color = Color3.fromRGB(255, 145, 67)
  2897. Eff.Shape = "Ball"
  2898. Eff.Size = Vector3.new(0.1,0.1,0.1)
  2899. Eff.CanCollide = false
  2900. Eff.CFrame = Spawn
  2901.  
  2902. spawn(function()
  2903. for i = 1, 500 do
  2904. RS:wait()
  2905. Eff.Size = Eff.Size + Vector3.new(1,1,1)
  2906. Eff.Transparency = Eff.Transparency + 0.003
  2907. if Eff.Transparency >= 1 then
  2908. Eff:Destroy()
  2909. end
  2910. end
  2911. end)
  2912.  
  2913. spawn(function()
  2914. for i = 1, 10 do
  2915. wait()
  2916.  
  2917.  
  2918. local ring = Instance.new("Part", char)
  2919. ring.CanCollide = false
  2920. ring.Anchored = true
  2921. ring.Locked = true
  2922. ring.Material = "Neon"
  2923. ring.Size = Vector3.new(0, 0, 0)
  2924. ring.Shape = "Block"
  2925. ring.Color = Color3.fromRGB(163, 162, 165)
  2926. ring.CFrame = Spawn * CFrame.Angles(mr(math.random(-360, 360)), mr(math.random(-360, 360)), mr(math.random(-360, 360)))
  2927. local m = Instance.new("SpecialMesh", ring)
  2928. m.Scale = Vector3.new(0,0,0)
  2929. m.MeshId = "rbxassetid://471124075"
  2930.  
  2931. spawn(function()
  2932. for i = 1, 500 do
  2933. RS:wait()
  2934.  
  2935. m.Scale = m.Scale + Vector3.new(0.1,0,0.1)
  2936. ring.Transparency = ring.Transparency + 0.005
  2937. if ring.Transparency >= 1 then
  2938. ring:Destroy()
  2939. end
  2940. end
  2941. end)
  2942. end
  2943. end)
  2944.  
  2945. Eff.Touched:Connect(function(hit)
  2946. if hit.Name ~= "Base" and not hit:IsDescendantOf(char) then
  2947. local clo = hit:Clone()
  2948. clo.CFrame = hit.CFrame
  2949. clo.Name = "BUURRRN"
  2950. hit:Destroy()
  2951. clo.Parent = char
  2952. clo.Anchored = true
  2953. clo.BrickColor = BrickColor.Black()
  2954. spawn(function()
  2955. wait(2)
  2956.  
  2957. for i = 1, 500 do
  2958. RS:wait()
  2959. clo.Transparency = clo.Transparency + 0.01
  2960. end
  2961. clo:Destroy()
  2962. end)
  2963. end
  2964. end)
  2965.  
  2966. end
  2967. end)
  2968. spawn(function()
  2969. wait(1)
  2970. Pause = false
  2971. end)
  2972. wait(1)
  2973. attackDB = false
  2974. end
  2975. end
  2976.  
  2977. local PlantedHuman = nil
  2978.  
  2979. function PlantBomb()
  2980. if attackDB == false then
  2981. attackDB = true
  2982. Pause = true
  2983. -- Lean Back Anim.
  2984.  
  2985. for i = 1, 30 do
  2986. RS:wait()
  2987.  
  2988. PlayAnimationFromTable({
  2989. CFrame.new(0,0,0) * CFrame.new(0, -0.3, 0.5) * CFrame.Angles(mr(25), mr(-15), 0), -- Torso,
  2990. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-25), mr(15), 0), ----- Head
  2991. CFrame.new(1.5,0,0) * CFrame.new(0, 1, 0) * CFrame.Angles(mr(-200), mr(-15), mr(15)), --- RightArm
  2992. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-20), 0, mr(-15)),--LeftArm
  2993. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0.5) * CFrame.Angles(mr(-35), 0, mr(5)), --RightLeg
  2994. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-20), 0, mr(5)), --LeftLeg
  2995. }, .3, false)
  2996. end
  2997.  
  2998. -- Bomb Spawns And Grows.
  2999.  
  3000. local Bomb = Instance.new("Part")
  3001. Bomb.Parent = char
  3002. Bomb.Anchored = false
  3003. Bomb.Locked = true
  3004. Bomb.Material = "Neon"
  3005. Bomb.Color = Color3.fromRGB(255, 52, 52)
  3006. Bomb.Shape = "Ball"
  3007. Bomb.Size = Vector3.new(0.4,0.4,0.4)
  3008. Bomb.CanCollide = false
  3009. Bomb.CFrame = RightArm.CFrame * CFrame.new(0,-2,0)
  3010.  
  3011. local BW = Instance.new("Weld", Bomb)
  3012. BW.Part0 = RightArm
  3013. BW.Part1 = Bomb
  3014. BW.C0 = CFrame.new(0,-1,0)
  3015.  
  3016. Pulse:Play()
  3017.  
  3018. -- Throw Anim.
  3019. wait(0.3)
  3020. spawn(function()
  3021. for i = 1, 30 do
  3022. RS:wait()
  3023.  
  3024. PlayAnimationFromTable({
  3025. CFrame.new(0,0,0) * CFrame.new(0, -0.3, -0.6) * CFrame.Angles(mr(-25), mr(15), 0), -- Torso,
  3026. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(25), mr(-15), 0), ----- Head
  3027. CFrame.new(1.5,0,0) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(mr(80), mr(15), mr(15)), --- RightArm
  3028. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-20), 0, mr(15)),--LeftArm
  3029. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0.5) * CFrame.Angles(mr(-35), 0, mr(5)), --RightLeg
  3030. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, -0.5) * CFrame.Angles(mr(20), 0, mr(5)), --LeftLeg
  3031. }, .6, false)
  3032. end
  3033. end)
  3034.  
  3035. -- Bomb Explosion.
  3036.  
  3037. Bomb.Touched:Connect(function(h)
  3038. if not h:IsDescendantOf(char) and h.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  3039. local Spawn = Bomb.CFrame
  3040. Bomb:Destroy()
  3041. PlantedHuman = h.Parent
  3042.  
  3043.  
  3044. end
  3045. end)
  3046. spawn(function()
  3047. wait(1)
  3048. Pause = false
  3049. Bomb:Destroy()
  3050. end)
  3051. wait(1)
  3052. attackDB = false
  3053. end
  3054. end
  3055.  
  3056.  
  3057. function ExplodePlantedBomb()
  3058. if PlantedHuman ~= nil and workspace:FindFirstChild(PlantedHuman.Name) ~= nil then
  3059. Pause = true
  3060. local hu = PlantedHuman
  3061.  
  3062.  
  3063. for i = 1, 50 do
  3064. RS:wait()
  3065.  
  3066. PlayAnimationFromTable({
  3067. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso,
  3068. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), ----- Head
  3069. CFrame.new(1.5,0,0) * CFrame.new(-1, 0.7, -0.3) * CFrame.Angles(mr(90),0,mr(-70)), --- RightArm
  3070. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),--LeftArm
  3071. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg
  3072. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg
  3073. }, .3, false)
  3074. end
  3075.  
  3076. FSnap:Play()
  3077.  
  3078. for i = 1, 20 do
  3079. RS:wait()
  3080.  
  3081. PlayAnimationFromTable({
  3082. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso,
  3083. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), ----- Head
  3084. CFrame.new(1.5,0,0) * CFrame.new(0, 0.7, -0.3) * CFrame.Angles(mr(90),0,mr(70)), --- RightArm
  3085. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),--LeftArm
  3086. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg
  3087. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg
  3088. }, .7, false)
  3089. end
  3090.  
  3091.  
  3092. wait(0.5)
  3093. Pause = false
  3094. local Eff = Instance.new("Part")
  3095. Eff.Parent = char
  3096. Eff.Anchored = true
  3097. Eff.Locked = true
  3098. Eff.Material = "SmoothPlastic"
  3099. Eff.Shape = "Ball"
  3100. Eff.Size = Vector3.new(0.4,0.4,0.4)
  3101. Eff.CanCollide = false
  3102. Eff.CFrame = hu.HumanoidRootPart.CFrame
  3103.  
  3104. local Sound = Instance.new("Part")
  3105. Sound.Parent = char
  3106. Sound.Transparency = 1
  3107. Sound.Anchored = true
  3108. Sound.Locked = true
  3109. Sound.CanCollide = false
  3110. Sound.CFrame = hu.HumanoidRootPart.CFrame
  3111. CS(249329549, "Explode", Sound, 2, 130):Play()
  3112.  
  3113. Damage("inf", hu:FindFirstChildOfClass("Humanoid"))
  3114.  
  3115. if hu:FindFirstChildOfClass("Humanoid").RigType == Enum.HumanoidRigType.R6 then
  3116. Eff.Color = hu.Torso.Color
  3117.  
  3118. hu.Torso:Destroy()
  3119.  
  3120. elseif hu:FindFirstChildOfClass("Humanoid").RigType == Enum.HumanoidRigType.R15 then
  3121.  
  3122. Eff.Color = hu.UpperTorso.Color
  3123.  
  3124. hu.UpperTorso:Destroy()
  3125.  
  3126. end
  3127. hu:BreakJoints()
  3128.  
  3129. for _, o in pairs(hu:children()) do
  3130. if o:IsA("Part") or o:IsA("MeshPart") or o:IsA("UnionOperation") then
  3131. o.Anchored = false
  3132.  
  3133. local Blood = Instance.new("ParticleEmitter")
  3134. Blood.Parent = o
  3135. Blood.Rotation = NumberRange.new(-500, 500)
  3136. Blood.Size = NumberSequence.new(2,2)
  3137. Blood.Texture = "http://www.roblox.com/asset/?id=176677966"
  3138. Blood.Acceleration = Vector3.new(0, -10, 0)
  3139. Blood.Lifetime = NumberRange.new(1, 2)
  3140. Blood.Rate = 500
  3141. Blood.RotSpeed = NumberRange.new(260, 260)
  3142. Blood.Speed = NumberRange.new(10, 10)
  3143. Blood.VelocitySpread = 360
  3144.  
  3145. local Fly = Instance.new("BodyVelocity", o)
  3146. Fly.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  3147. Fly.Velocity = Vector3.new(mra(-100, 100), mra(-100, 100), mra(-100, 100))
  3148. spawn(function()
  3149. wait()
  3150. Fly:Destroy()
  3151. wait(7)
  3152. Blood.Enabled = false
  3153. wait(2)
  3154. for i = 1, 50 do
  3155. RS:wait()
  3156.  
  3157. o.Transparency = o.Transparency + 0.05
  3158. end
  3159. o:Destroy()
  3160. end)
  3161. end
  3162. end
  3163.  
  3164. for i = 1, 10 do
  3165. RS:wait()
  3166. Eff.Size = Eff.Size + Vector3.new(2,2,2)
  3167. end
  3168. Eff:Destroy()
  3169. PlantedHuman = nil
  3170. spawn(function()
  3171. wait(5)
  3172. Sound:Destroy()
  3173. end)
  3174.  
  3175. else
  3176. PlantedHuman = nil
  3177. end
  3178. end
  3179.  
  3180. local XPlanted = false
  3181.  
  3182. function PlantUltraXBomb()
  3183. if attackDB == false then
  3184. attackDB = true
  3185. Pause = true
  3186. -- Lean Back Anim.
  3187.  
  3188. for i = 1, 50 do
  3189. RS:wait()
  3190.  
  3191. PlayAnimationFromTable({
  3192. CFrame.new(0,0,0) * CFrame.new(0, -0.3, 0.5) * CFrame.Angles(mr(25), mr(-15), 0), -- Torso,
  3193. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-25), mr(15), 0), ----- Head
  3194. CFrame.new(1.5,0,0) * CFrame.new(0, 1, 0) * CFrame.Angles(mr(-200), mr(-15), mr(15)), --- RightArm
  3195. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-20), 0, mr(-15)),--LeftArm
  3196. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0.5) * CFrame.Angles(mr(-35), 0, mr(5)), --RightLeg
  3197. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-20), 0, mr(5)), --LeftLeg
  3198. }, .3, false)
  3199. end
  3200.  
  3201. -- Bomb Spawns And Grows.
  3202.  
  3203. local Bomb = Instance.new("Part")
  3204. Bomb.Parent = char
  3205. Bomb.Anchored = true
  3206. Bomb.Name = "UltraXBomb"
  3207. Bomb.Locked = true
  3208. Bomb.Material = "Neon"
  3209. Bomb.Color = Color3.fromRGB(120, 253, 255)
  3210. Bomb.Shape = "Ball"
  3211. Bomb.Size = Vector3.new(0.1,0.1,0.1)
  3212. Bomb.CanCollide = false
  3213. Bomb.CFrame = RightArm.CFrame * CFrame.new(0,-2,0)
  3214.  
  3215. local grow = 20
  3216.  
  3217.  
  3218.  
  3219. Pulse:Play()
  3220.  
  3221. spawn(function()
  3222. for i = 1, 150 do
  3223. RS:wait()
  3224. Bomb.Size = Bomb.Size + Vector3.new(0.3,0.3,0.3)
  3225. Bomb.CFrame = Bomb.CFrame * CFrame.new(0,-0.15,0)
  3226. end
  3227. end)
  3228.  
  3229.  
  3230.  
  3231. spawn(function()
  3232. wait(3)
  3233. XPlanted = true
  3234. Pause = false
  3235. end)
  3236. wait(1)
  3237. attackDB = false
  3238. end
  3239. end
  3240.  
  3241.  
  3242. function ExplodeUltraX()
  3243. if XPlanted == true and char:FindFirstChild("UltraXBomb") then
  3244. Pause = true
  3245.  
  3246.  
  3247. for i = 1, 50 do
  3248. RS:wait()
  3249.  
  3250. PlayAnimationFromTable({
  3251. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso,
  3252. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), ----- Head
  3253. CFrame.new(1.5,0,0) * CFrame.new(-1, 0.7, -0.3) * CFrame.Angles(mr(90),0,mr(-70)), --- RightArm
  3254. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),--LeftArm
  3255. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg
  3256. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg
  3257. }, .3, false)
  3258. end
  3259.  
  3260. FSnap:Play()
  3261.  
  3262. for i = 1, 20 do
  3263. RS:wait()
  3264.  
  3265. PlayAnimationFromTable({
  3266. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso,
  3267. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), ----- Head
  3268. CFrame.new(1.5,0,0) * CFrame.new(0, 0.7, -0.3) * CFrame.Angles(mr(90),0,mr(70)), --- RightArm
  3269. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),--LeftArm
  3270. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg
  3271. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg
  3272. }, .7, false)
  3273. end
  3274.  
  3275.  
  3276. wait(0.5)
  3277. Pause = false
  3278.  
  3279.  
  3280. for _, o in pairs(char:children()) do
  3281. if o:IsA("Part") and o.Name == "UltraXBomb" then
  3282. o.Anchored = true
  3283.  
  3284. local Eff = Instance.new("Part")
  3285. Eff.Parent = char
  3286. Eff.Anchored = true
  3287. Eff.Locked = true
  3288. Eff.Material = "Neon"
  3289. Eff.Shape = "Ball"
  3290. Eff.Size = Vector3.new(0.4,0.4,0.4)
  3291. Eff.CanCollide = false
  3292. Eff.CFrame = o.CFrame
  3293. Eff.Color = o.Color
  3294.  
  3295. local Eff2 = Instance.new("Part")
  3296. Eff2.Parent = char
  3297. Eff2.Anchored = true
  3298. Eff2.Locked = true
  3299. Eff2.Material = "Neon"
  3300. Eff2.Shape = "Cylinder"
  3301. Eff2.Size = Vector3.new(0.4,0.4,0.4)
  3302. Eff2.CanCollide = false
  3303. Eff2.Position = o.Position
  3304. Eff2.CFrame = Eff2.CFrame * CFrame.Angles(mr(0),mr(0),mr(90))
  3305. Eff2.Color = o.Color
  3306.  
  3307. spawn(function()
  3308. for i = 1, 10 do
  3309. local Eff3 = Instance.new("Part")
  3310. Eff3.Parent = char
  3311. Eff3.Anchored = true
  3312. Eff3.Locked = true
  3313. Eff3.Material = "Neon"
  3314. Eff3.Shape = "Cylinder"
  3315. Eff3.Size = Vector3.new(0.4,0.4,0.4)
  3316. Eff3.CanCollide = false
  3317. Eff3.CFrame = o.CFrame * CFrame.Angles(mra(-360, 360), mra(-360, 360), mra(-360, 360))
  3318. Eff3.Color = o.Color
  3319.  
  3320. local tx = mra(-5, 5)
  3321. local ty = mra(-5, 5)
  3322. local tz = mra(-5, 5)
  3323.  
  3324. spawn(function()
  3325. for i = 1, 50 do
  3326. RS:wait()
  3327.  
  3328. Eff3.Size = Eff3.Size + Vector3.new(9, 0.1, 0.1)
  3329. end
  3330. end)
  3331.  
  3332. spawn(function()
  3333. for i = 1, 500 do
  3334. RS:wait()
  3335. Eff3.Transparency = Eff3.Transparency + 0.005
  3336. Eff3.CFrame = Eff3.CFrame * CFrame.Angles(mr(tx), mr(ty), mr(tz))
  3337. if Eff3.Transparency >= 1 then
  3338. Eff3:Destroy()
  3339. end
  3340. end
  3341. end)
  3342. end
  3343. end)
  3344.  
  3345. spawn(function()
  3346. for i = 1, 150 do
  3347. RS:wait()
  3348. Eff.Size = Eff.Size + Vector3.new(1.8,1.8,1.8)
  3349. Eff2.Size = Eff2.Size + Vector3.new(10,0.5,0.5)
  3350. end
  3351. end)
  3352.  
  3353. local Sound = Instance.new("Part")
  3354. Sound.Parent = char
  3355. Sound.Transparency = 1
  3356. Sound.Anchored = true
  3357. Sound.Locked = true
  3358. Sound.CanCollide = false
  3359. Sound.CFrame = o.CFrame
  3360. CS(249329549, "Explode", Sound, 1, 400):Play()
  3361. o:Destroy()
  3362.  
  3363.  
  3364. spawn(function()
  3365. wait(5)
  3366. for i = 1, 500 do
  3367. RS:wait()
  3368.  
  3369. Eff.Size = Eff.Size - Vector3.new(1,1,1)
  3370. Eff.Transparency = Eff.Transparency + 0.01
  3371. if Eff.Transparency >= 1 then
  3372. Eff:Destroy()
  3373. end
  3374. Eff2.Size = Eff2.Size - Vector3.new(1,1,1)
  3375. Eff2.Transparency = Eff2.Transparency + 0.01
  3376. if Eff2.Transparency >= 1 then
  3377. Eff2:Destroy()
  3378. end
  3379. end
  3380. end)
  3381.  
  3382. Eff.Touched:Connect(function(h)
  3383. if h.Parent ~= nil and not h:IsDescendantOf(char) and h.Parent:FindFirstChild("Humanoid") and h.Parent:FindFirstChild("Hitto1") == nil then
  3384. local val = Instance.new("IntValue", h.Parent)
  3385. val.Name = "Hitto1"
  3386. Damage("inf", h.Parent:FindFirstChildOfClass("Humanoid"))
  3387. h.Parent:BreakJoints()
  3388. for _, i in pairs(h.Parent:children()) do
  3389. if i:IsA("Part") then
  3390. i.Anchored = false
  3391. local Blood = Instance.new("ParticleEmitter")
  3392. Blood.Parent = i
  3393. Blood.Rotation = NumberRange.new(-500, 500)
  3394. Blood.Size = NumberSequence.new(2,2)
  3395. Blood.Texture = "http://www.roblox.com/asset/?id=176677966"
  3396. Blood.Acceleration = Vector3.new(0, -10, 0)
  3397. Blood.Lifetime = NumberRange.new(1, 2)
  3398. Blood.Rate = 500
  3399. Blood.RotSpeed = NumberRange.new(260, 260)
  3400. Blood.Speed = NumberRange.new(10, 10)
  3401. Blood.VelocitySpread = 360
  3402.  
  3403. local Fly = Instance.new("BodyVelocity", i)
  3404. Fly.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  3405. Fly.Velocity = Vector3.new(mra(-100, 100), mra(-100, 100), mra(-100, 100))
  3406. spawn(function()
  3407. wait()
  3408. Fly:Destroy()
  3409. wait(7)
  3410. Blood.Enabled = false
  3411. wait(2)
  3412. for p = 1, 50 do
  3413. RS:wait()
  3414.  
  3415. i.Transparency = i.Transparency + 0.05
  3416. end
  3417. i:Destroy()
  3418. end)
  3419. end
  3420. end
  3421.  
  3422. end
  3423. end)
  3424. end
  3425. end
  3426.  
  3427.  
  3428. XPlanted = false
  3429.  
  3430.  
  3431. else
  3432. XPlanted = false
  3433. end
  3434. end
  3435.  
  3436.  
  3437. function findNearestTorso(pos, oof)
  3438. local list = game.Workspace:children()
  3439. local torso = nil
  3440. local dist = 50
  3441. local temp = nil
  3442. local human = nil
  3443. local temp2 = nil
  3444. for x = 1, #list do
  3445. temp2 = list[x]
  3446. if (temp2.className == "Model") and (temp2 ~= char) then
  3447. if temp2.Name ~= plr.Name.."'s Clone" then
  3448. temp = temp2:FindFirstChild("Head")
  3449. h = temp2:FindFirstChildOfClass("Humanoid")
  3450. if (temp ~= nil) and (h ~= nil) and (h.Health > 0) then
  3451. if (temp.Position - pos).magnitude < dist then
  3452. torso = temp
  3453. dist = (temp.Position - pos).magnitude
  3454. end
  3455. end
  3456. end
  3457. end
  3458. end
  3459. return torso
  3460. end
  3461.  
  3462. function findNearestTorso2(pos, oof)
  3463. local list = game.Workspace:children()
  3464. local torso = nil
  3465. local dist = 10
  3466. local temp = nil
  3467. local human = nil
  3468. local temp2 = nil
  3469. for x = 1, #list do
  3470. temp2 = list[x]
  3471. if (temp2.className == "Model") and (temp2 ~= char) then
  3472. if temp2.Name ~= plr.Name.."'s Clone" then
  3473. temp = temp2:FindFirstChild("Head")
  3474. h = temp2:FindFirstChildOfClass("Humanoid")
  3475.  
  3476. if (temp ~= nil) and (h ~= nil) and (h.Health > 0) then
  3477.  
  3478. if (temp.Position - pos).magnitude < dist then
  3479.  
  3480. torso = temp
  3481. dist = (temp.Position - pos).magnitude
  3482. end
  3483. end
  3484. end
  3485. end
  3486. end
  3487. return torso
  3488. end
  3489.  
  3490.  
  3491. function Clone()
  3492. local Clone = BaseClone:Clone()
  3493. Clone.Name = plr.Name.."'s Clone"
  3494. Clone.Humanoid.MaxHealth = 999999
  3495. Clone.Humanoid.Health = 999999
  3496. Clone.HumanoidRootPart.CFrame = RootPart.CFrame * CFrame.new(0,0,-2)
  3497.  
  3498. spawn(function()
  3499. for i = 1, 10 do
  3500. wait()
  3501.  
  3502.  
  3503. local Eff = Instance.new("Part")
  3504. Eff.Parent = Clone
  3505. Eff.Anchored = true
  3506. Eff.Locked = true
  3507. Eff.Material = "Neon"
  3508. Eff.Color = Color3.fromRGB(255, 52, 52)
  3509. Eff.Shape = "Block"
  3510. Eff.Size = Vector3.new(5,5,5)
  3511. Eff.CanCollide = false
  3512. Eff.CFrame = Clone.HumanoidRootPart.CFrame * CFrame.Angles(mr(math.random(-360, 360)), mr(math.random(-360, 360)), mr(math.random(-360, 360)))
  3513.  
  3514. spawn(function()
  3515. for i = 1, 500 do
  3516. RS:wait()
  3517. Eff.CFrame = Eff.CFrame * CFrame.Angles(mr(math.random(-5, 5)), mr(math.random(-5, 5)), mr(math.random(-5, 5)))
  3518. Eff.Transparency = Eff.Transparency + 0.05
  3519.  
  3520. if Eff.Transparency >= 1 then
  3521. Eff:Destroy()
  3522. end
  3523. end
  3524. end)
  3525.  
  3526.  
  3527. end
  3528. end)
  3529.  
  3530.  
  3531. local Bomb = Instance.new("Part")
  3532. Bomb.Parent = Clone
  3533. Bomb.Anchored = false
  3534. Bomb.Locked = true
  3535. Bomb.Material = "Neon"
  3536. Bomb.Color = Color3.fromRGB(255, 52, 52)
  3537. Bomb.Shape = "Ball"
  3538. Bomb.Size = Vector3.new(1,1,1)
  3539. Bomb.CanCollide = false
  3540. local BWeld = Instance.new("Weld", Bomb)
  3541. BWeld.Part0 = Bomb
  3542. BWeld.Part1 = Clone.HumanoidRootPart
  3543. BWeld.C0 = CFrame.new(0,0,0.3)
  3544.  
  3545.  
  3546. local Bomb = Instance.new("Part")
  3547. Bomb.Parent = Clone
  3548. Bomb.Anchored = false
  3549. Bomb.Locked = true
  3550. Bomb.Material = "Neon"
  3551. Bomb.Color = Color3.fromRGB(255, 52, 52)
  3552. Bomb.Shape = "Ball"
  3553. Bomb.Size = Vector3.new(1,1,1)
  3554. Bomb.CanCollide = false
  3555. local BWeld = Instance.new("Weld", Bomb)
  3556. BWeld.Part0 = Bomb
  3557. BWeld.Part1 = Clone.HumanoidRootPart
  3558. BWeld.C0 = CFrame.new(0,0,0.3)
  3559.  
  3560. Clone.Parent = workspace
  3561.  
  3562. local CHum = Clone.Humanoid
  3563.  
  3564. -- NPC Handler
  3565. -------------------------------
  3566. spawn(function()
  3567. -- Clone's Lifetime Before They Explode.
  3568. wait(5)
  3569.  
  3570. local Eff = Instance.new("Part")
  3571. Eff.Parent = Clone
  3572. Eff.Anchored = true
  3573. Eff.Locked = true
  3574. Eff.Material = "SmoothPlastic"
  3575. Eff.Shape = "Ball"
  3576. Eff.Size = Vector3.new(0.4,0.4,0.4)
  3577. Eff.CanCollide = false
  3578. Eff.CFrame = Clone.HumanoidRootPart.CFrame
  3579.  
  3580. local Sound = Instance.new("Part")
  3581. Sound.Parent = Clone
  3582. Sound.Transparency = 1
  3583. Sound.Anchored = true
  3584. Sound.Locked = true
  3585. Sound.CanCollide = false
  3586. Sound.CFrame = Clone.HumanoidRootPart.CFrame
  3587. CS(249329549, "Explode", Sound, 0.5, 130):Play()
  3588.  
  3589. if findNearestTorso2(Clone.Torso.Position, Clone) ~= nil then
  3590. Damage(50, findNearestTorso2(Clone.Torso.Position, Clone).Parent:FindFirstChildOfClass("Humanoid"))
  3591. end
  3592.  
  3593. Eff.Color = Clone.Torso.Color
  3594.  
  3595. Clone.Torso:Destroy()
  3596.  
  3597.  
  3598. Clone:BreakJoints()
  3599.  
  3600. for _, o in pairs(Clone:children()) do
  3601. if o:IsA("Part") or o:IsA("MeshPart") or o:IsA("UnionOperation") then
  3602. o.Anchored = false
  3603.  
  3604. local Blood = Instance.new("ParticleEmitter")
  3605. Blood.Parent = o
  3606. Blood.Rotation = NumberRange.new(-500, 500)
  3607. Blood.Size = NumberSequence.new(2,2)
  3608. Blood.Texture = "rbxassetid://304113188"
  3609. Blood.Acceleration = Vector3.new(0, -10, 0)
  3610. Blood.Lifetime = NumberRange.new(1, 2)
  3611. Blood.Rate = 500
  3612. Blood.RotSpeed = NumberRange.new(260, 260)
  3613. Blood.Speed = NumberRange.new(10, 10)
  3614. Blood.Color = ColorSequence.new(Color3.fromRGB(255, 79, 247))
  3615. Blood.VelocitySpread = 360
  3616.  
  3617. local Fly = Instance.new("BodyVelocity", o)
  3618. Fly.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  3619. Fly.Velocity = Vector3.new(mra(-100, 100), mra(-100, 100), mra(-100, 100))
  3620. spawn(function()
  3621. wait()
  3622. Fly:Destroy()
  3623. wait(7)
  3624. Blood.Enabled = false
  3625. wait(2)
  3626. for i = 1, 50 do
  3627. RS:wait()
  3628.  
  3629. o.Transparency = o.Transparency + 0.05
  3630. end
  3631. o:Destroy()
  3632. end)
  3633. end
  3634. end
  3635.  
  3636. for i = 1, 10 do
  3637. RS:wait()
  3638. Eff.Size = Eff.Size + Vector3.new(2,2,2)
  3639. end
  3640. Eff:Destroy()
  3641. spawn(function()
  3642. wait(5)
  3643. Sound:Destroy()
  3644. end)
  3645. end)
  3646.  
  3647. spawn(function()
  3648. while wait() do
  3649. if findNearestTorso(Clone.Torso.Position, Clone) ~= nil then
  3650. local target = findNearestTorso(Clone.Torso.Position, Clone).Parent
  3651. CHum.WalkToPoint = findNearestTorso(Clone.Torso.Position, Clone).Position
  3652. end
  3653.  
  3654. end
  3655. end)
  3656. end
  3657.  
  3658. local Combo = 1
  3659.  
  3660. function Combo1()
  3661. Pause = true
  3662. local Punched = false
  3663.  
  3664. spawn(function()
  3665. for i = 1, 10 do
  3666. RS:wait()
  3667.  
  3668. PlayAnimationFromTable({
  3669. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(10), mr(-60), 0), -- Torso,
  3670. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), mr(60), 0), ----- Head
  3671. CFrame.new(1.5,0,0) * CFrame.new(0, 0.4, 0) * CFrame.Angles(mr(90),mr(40),mr(0)), --- RightArm
  3672. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),--LeftArm
  3673. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), --RightLeg
  3674. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), mr(60), 0), --LeftLeg
  3675. }, .6, false)
  3676. end
  3677. end)
  3678.  
  3679.  
  3680. spawn(function()
  3681. for i = 1, 20 do
  3682. wait()
  3683.  
  3684.  
  3685. local Eff = Instance.new("Part")
  3686. Eff.Parent = char
  3687. Eff.Anchored = true
  3688. Eff.Locked = true
  3689. Eff.Material = "Neon"
  3690. Eff.Color = Color3.fromRGB(248, 255, 96)
  3691. Eff.Shape = "Block"
  3692. Eff.Size = Vector3.new(1,1,1)
  3693. Eff.CanCollide = false
  3694. Eff.CFrame = RightArm.CFrame * CFrame.Angles(mr(math.random(-360, 360)), mr(math.random(-360, 360)), mr(math.random(-360, 360)))
  3695.  
  3696. spawn(function()
  3697. for i = 1, 500 do
  3698. RS:wait()
  3699. Eff.CFrame = Eff.CFrame * CFrame.Angles(mr(math.random(-5, 5)), mr(math.random(-5, 5)), mr(math.random(-5, 5)))
  3700. Eff.Transparency = Eff.Transparency + 0.05
  3701.  
  3702. if Eff.Transparency >= 1 then
  3703. Eff:Destroy()
  3704. end
  3705. end
  3706. end)
  3707. end
  3708. end)
  3709.  
  3710.  
  3711. wait(0.3)
  3712. Punched = true
  3713.  
  3714.  
  3715. spawn(function()
  3716. for i = 1, 10 do
  3717. RS:wait()
  3718.  
  3719. PlayAnimationFromTable({
  3720. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-20), mr(60), 0), -- Torso,
  3721. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), mr(-60), 0), ----- Head
  3722. CFrame.new(1.5,0,0) * CFrame.new(0, 0.4, -1) * CFrame.Angles(mr(130), mr(90),mr(-60)), --- RightArm
  3723. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),--LeftArm
  3724. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), --RightLeg
  3725. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), mr(60), 0), --LeftLeg
  3726. }, .6, false)
  3727. end
  3728. end)
  3729.  
  3730. RightArm.Touched:Connect(function(h)
  3731. if Punched == true and not h:IsDescendantOf(char) and h.Parent ~= nil and h.Parent:FindFirstChildOfClass("Humanoid") and h.Parent.Name ~= plr.Name.."'s Clone" and h.Parent:FindFirstChild("Hitto4") == nil then
  3732. local val = Instance.new("IntValue", h.Parent)
  3733. val.Name = "Hitto4"
  3734. spawn(function()
  3735. wait(0.3)
  3736. val:Destroy()
  3737. end)
  3738. Damage(10, h.Parent:FindFirstChildOfClass("Humanoid"))
  3739.  
  3740. end
  3741. end)
  3742.  
  3743. wait(0.2)
  3744. Punched = false
  3745. Pause = false
  3746. end
  3747.  
  3748.  
  3749. function Combo2()
  3750. Pause = true
  3751. local Punched = false
  3752. spawn(function()
  3753. for i = 1, 10 do
  3754. RS:wait()
  3755.  
  3756. PlayAnimationFromTable({
  3757. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(10), mr(60), 0), -- Torso,
  3758. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), mr(-60), 0), ----- Head
  3759. CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0),mr(0),mr(0)), --- RightArm
  3760. CFrame.new(-1.5,0,0) * CFrame.new(0, 0.4, 0) * CFrame.Angles(mr(90), mr(-40), 0),--LeftArm
  3761. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), --RightLeg
  3762. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), mr(60), 0), --LeftLeg
  3763. }, .6, false)
  3764. end
  3765. end)
  3766.  
  3767.  
  3768. spawn(function()
  3769. for i = 1, 20 do
  3770. wait()
  3771.  
  3772.  
  3773. local Eff = Instance.new("Part")
  3774. Eff.Parent = char
  3775. Eff.Anchored = true
  3776. Eff.Locked = true
  3777. Eff.Material = "Neon"
  3778. Eff.Color = Color3.fromRGB(248, 255, 96)
  3779. Eff.Shape = "Block"
  3780. Eff.Size = Vector3.new(1,1,1)
  3781. Eff.CanCollide = false
  3782. Eff.CFrame = LeftArm.CFrame * CFrame.Angles(mr(math.random(-360, 360)), mr(math.random(-360, 360)), mr(math.random(-360, 360)))
  3783.  
  3784. spawn(function()
  3785. for i = 1, 500 do
  3786. RS:wait()
  3787. Eff.CFrame = Eff.CFrame * CFrame.Angles(mr(math.random(-5, 5)), mr(math.random(-5, 5)), mr(math.random(-5, 5)))
  3788. Eff.Transparency = Eff.Transparency + 0.05
  3789.  
  3790. if Eff.Transparency >= 1 then
  3791. Eff:Destroy()
  3792. end
  3793. end
  3794. end)
  3795. end
  3796. end)
  3797.  
  3798.  
  3799. wait(0.3)
  3800. Punched = true
  3801.  
  3802. spawn(function()
  3803. for i = 1, 10 do
  3804. RS:wait()
  3805.  
  3806. PlayAnimationFromTable({
  3807. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-20), mr(-60), 0), -- Torso,
  3808. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), mr(60), 0), ----- Head
  3809. CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(0),mr(0)), --- RightArm
  3810. CFrame.new(-1.5,0,0) * CFrame.new(0, 0.4, -1) * CFrame.Angles(mr(130), mr(-90), mr(60)),--LeftArm
  3811. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), --RightLeg
  3812. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), mr(60), 0), --LeftLeg
  3813. }, .6, false)
  3814. end
  3815. end)
  3816.  
  3817. LeftArm.Touched:Connect(function(h)
  3818. if Punched == true and not h:IsDescendantOf(char) and h.Parent ~= nil and h.Parent:FindFirstChildOfClass("Humanoid") and h.Parent.Name ~= plr.Name.."'s Clone" and h.Parent:FindFirstChild("Hitto4") == nil then
  3819. local val = Instance.new("IntValue", h.Parent)
  3820. val.Name = "Hitto4"
  3821. spawn(function()
  3822. wait(0.3)
  3823. val:Destroy()
  3824. end)
  3825. Damage(10, h.Parent:FindFirstChildOfClass("Humanoid"))
  3826.  
  3827. end
  3828. end)
  3829.  
  3830. wait(0.2)
  3831. Punched = false
  3832. Pause = false
  3833. end
  3834.  
  3835.  
  3836. function Combo3()
  3837. Pause = true
  3838.  
  3839. spawn(function()
  3840. for i = 1, 20 do
  3841. RS:wait()
  3842.  
  3843. PlayAnimationFromTable({
  3844. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso,
  3845. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), ----- Head
  3846. CFrame.new(1.5,0,0) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(mr(90),mr(90),0), --- RightArm
  3847. CFrame.new(-1.5,0,0) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(mr(90), mr(-90), 0),--LeftArm
  3848. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg
  3849. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg
  3850. }, .5, false)
  3851. end
  3852. end)
  3853.  
  3854. wait(0.1)
  3855.  
  3856. Explosion1:Play()
  3857.  
  3858. spawn(function()
  3859. for i = 1, 20 do
  3860. wait()
  3861.  
  3862.  
  3863. local Eff = Instance.new("Part")
  3864. Eff.Parent = char
  3865. Eff.Anchored = true
  3866. Eff.Locked = true
  3867. Eff.Material = "Neon"
  3868. Eff.Color = Color3.fromRGB(248, 255, 96)
  3869. Eff.Shape = "Block"
  3870. Eff.Size = Vector3.new(math.random(5, 20),math.random(5, 20),math.random(5, 20))
  3871. Eff.CanCollide = false
  3872. Eff.CFrame = RootPart.CFrame * CFrame.new(0,0,-i*3) * CFrame.Angles(mr(math.random(-360, 360)), mr(math.random(-360, 360)), mr(math.random(-360, 360)))
  3873.  
  3874. Eff.Touched:Connect(function(h)
  3875. if not h:IsDescendantOf(char) and h.Parent ~= nil and h.Parent:FindFirstChildOfClass("Humanoid") and h.Parent.Name ~= plr.Name.."'s Clone" and h.Parent:FindFirstChild("Hitto3") == nil then
  3876. local val = Instance.new("IntValue", h.Parent)
  3877. val.Name = "Hitto3"
  3878. spawn(function()
  3879. wait(0.1)
  3880. val:Destroy()
  3881. end)
  3882. Damage(15, h.Parent:FindFirstChildOfClass("Humanoid"))
  3883.  
  3884. end
  3885. end)
  3886.  
  3887. spawn(function()
  3888. for i = 1, 500 do
  3889. RS:wait()
  3890. Eff.CFrame = Eff.CFrame * CFrame.Angles(mr(math.random(-5, 5)), mr(math.random(-5, 5)), mr(math.random(-5, 5)))
  3891. Eff.Transparency = Eff.Transparency + 0.05
  3892.  
  3893. if Eff.Transparency >= 1 then
  3894. Eff:Destroy()
  3895. end
  3896. end
  3897. end)
  3898. end
  3899. end)
  3900.  
  3901. wait(0.2)
  3902.  
  3903. Pause = false
  3904. end
  3905.  
  3906.  
  3907. function Combo4()
  3908. Pause = true
  3909.  
  3910. local Jum = Instance.new("BodyPosition", RootPart)
  3911. Jum.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  3912. Jum.D = 600
  3913. Jum.P = 10000
  3914. Jum.Position = RootPart.CFrame.p + Vector3.new(0,50,0)
  3915.  
  3916. spawn(function()
  3917. for i = 1, 20 do
  3918. RS:wait()
  3919.  
  3920. PlayAnimationFromTable({
  3921. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(10), 0, 0), -- Torso,
  3922. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(10), 0, 0), ----- Head
  3923. CFrame.new(1.5,0,0) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(mr(90),mr(0),mr(-20)), --- RightArm
  3924. CFrame.new(-1.5,0,0) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(mr(90), mr(0), mr(20)),--LeftArm
  3925. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-30), 0, 0), --RightLeg
  3926. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-30), 0, 0), --LeftLeg
  3927. }, .5, false)
  3928. end
  3929. end)
  3930.  
  3931. wait(0.2)
  3932.  
  3933. Jum:Destroy()
  3934.  
  3935. local Jum2 = Instance.new("BodyPosition", RootPart)
  3936. Jum2.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  3937. Jum2.D = 600
  3938. Jum2.P = 10000
  3939. Jum2.Position = RootPart.CFrame.p + Vector3.new(0,-50,0)
  3940.  
  3941. wait(0.1)
  3942. Jum2:Destroy()
  3943.  
  3944. Explosion1:Play()
  3945.  
  3946.  
  3947. spawn(function()
  3948. for i = 1, 20 do
  3949. RS:wait()
  3950.  
  3951. PlayAnimationFromTable({
  3952. CFrame.new(0,0,0) * CFrame.new(0, -1, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso,
  3953. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), ----- Head
  3954. CFrame.new(1.5,0,0) * CFrame.new(-0.4, -0.2, -0.5) * CFrame.Angles(mr(30),mr(0),mr(-20)), --- RightArm
  3955. CFrame.new(-1.5,0,0) * CFrame.new(0.4, -0.2, -0.5) * CFrame.Angles(mr(30), mr(0), mr(20)),--LeftArm
  3956. CFrame.new(0.5,-2,0) * CFrame.new(0, 0.4, 0) * CFrame.Angles(mr(-80), 0, 0), --RightLeg
  3957. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0.4, 0) * CFrame.Angles(mr(-80), 0, 0), --LeftLeg
  3958. }, .5, false)
  3959. end
  3960. end)
  3961.  
  3962. spawn(function()
  3963. for i = 1, 3 do
  3964. wait()
  3965.  
  3966.  
  3967. local Eff = Instance.new("Part")
  3968. Eff.Parent = char
  3969. Eff.Anchored = true
  3970. Eff.Locked = true
  3971. Eff.Material = "Neon"
  3972. Eff.Color = Color3.fromRGB(248, 255, 96)
  3973. Eff.Shape = "Block"
  3974. Eff.Size = Vector3.new(math.random(5, 20),math.random(5, 20),math.random(5, 20))
  3975. Eff.CanCollide = false
  3976. Eff.CFrame = RootPart.CFrame * CFrame.Angles(mr(math.random(-360, 360)), mr(math.random(-360, 360)), mr(math.random(-360, 360)))
  3977.  
  3978. Eff.Touched:Connect(function(h)
  3979. if not h:IsDescendantOf(char) and h.Parent ~= nil and h.Parent:FindFirstChildOfClass("Humanoid") and h.Parent.Name ~= plr.Name.."'s Clone" and h.Parent:FindFirstChild("Hitto3") == nil then
  3980. local val = Instance.new("IntValue", h.Parent)
  3981. val.Name = "Hitto3"
  3982. spawn(function()
  3983. wait(0.1)
  3984. val:Destroy()
  3985. end)
  3986. Damage(50, h.Parent:FindFirstChildOfClass("Humanoid"))
  3987.  
  3988. end
  3989. end)
  3990.  
  3991. spawn(function()
  3992. for i = 1, 500 do
  3993. RS:wait()
  3994. Eff.CFrame = Eff.CFrame * CFrame.Angles(mr(math.random(-5, 5)), mr(math.random(-5, 5)), mr(math.random(-5, 5)))
  3995. Eff.Transparency = Eff.Transparency + 0.07
  3996. Eff.Size = Eff.Size + Vector3.new(4,4,4)
  3997. if Eff.Transparency >= 1 then
  3998. Eff:Destroy()
  3999. end
  4000. end
  4001. end)
  4002. end
  4003. end)
  4004.  
  4005. wait(1)
  4006.  
  4007. Pause = false
  4008. end
  4009.  
  4010. local ComDb = false
  4011.  
  4012. Mouse.Button1Down:Connect(function()
  4013. if Combo == 1 and ComDb == false then
  4014. ComDb = true
  4015. Combo = 2
  4016.  
  4017. Combo1()
  4018.  
  4019. wait(0.3)
  4020. ComDb = false
  4021.  
  4022. elseif Combo == 2 and ComDb == false then
  4023. ComDb = true
  4024. Combo = 3
  4025.  
  4026. Combo2()
  4027.  
  4028. wait(0.3)
  4029. ComDb = false
  4030.  
  4031. elseif Combo == 3 and ComDb == false then
  4032. ComDb = true
  4033. Combo = 4
  4034.  
  4035. Combo3()
  4036.  
  4037. wait(0.3)
  4038. ComDb = false
  4039.  
  4040. elseif Combo == 4 and ComDb == false then
  4041. ComDb = true
  4042. Combo = 1
  4043.  
  4044. Combo4()
  4045.  
  4046. wait(0.3)
  4047. ComDb = false
  4048. end
  4049. end)
  4050.  
  4051.  
  4052. Mouse.KeyDown:Connect(function(k)
  4053. if k == "e" then
  4054. ThrowBomb()
  4055. end
  4056.  
  4057. if k == "r" then
  4058. PlantBomb()
  4059. end
  4060.  
  4061. if k == "q" then
  4062. ExplodePlantedBomb()
  4063. end
  4064.  
  4065. if k == "f" then
  4066. PlantUltraXBomb()
  4067. end
  4068.  
  4069. if k == "t" then
  4070. ExplodeUltraX()
  4071. end
  4072.  
  4073. if k == "x" then
  4074. Clone()
  4075. end
  4076. end)
  4077.  
  4078.  
  4079.  
  4080.  
  4081. --for i = 1, 50 do
  4082. -- RS:wait()
  4083. --
  4084. -- PlayAnimationFromTable({
  4085. -- CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso,
  4086. -- CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), ----- Head
  4087. -- CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), --- RightArm
  4088. -- CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),--LeftArm
  4089. -- CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg
  4090. -- CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg
  4091. -- }, .3, false)
  4092. --end
  4093.  
  4094.  
  4095.  
  4096. local newMotor = function(part0, part1, c0, c1)
  4097. local w = Create('Motor'){
  4098. Parent = part0,
  4099. Part0 = part0,
  4100. Part1 = part1,
  4101. C0 = c0,
  4102. C1 = c1,
  4103. }
  4104. return w
  4105. end
  4106. function clerp(a, b, t)
  4107. return a:lerp(b, t)
  4108. end
  4109.  
  4110. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  4111. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  4112.  
  4113. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  4114. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  4115. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  4116. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  4117. RootJoint.C1 = CFrame.new(0, 0, 0)
  4118. RootJoint.C0 = CFrame.new(0, 0, 0)
  4119. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  4120. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  4121.  
  4122. local rarmc1 = RW.C1
  4123. local larmc1 = LW.C1
  4124. local rlegc1 = RH.C1
  4125. local llegc1 = LH.C1
  4126.  
  4127. local resetc1 = false
  4128.  
  4129. function PlayAnimationFromTable(table, speed, bool)
  4130. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  4131. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  4132. RW.C0 = clerp(RW.C0, table[3], speed)
  4133. LW.C0 = clerp(LW.C0, table[4], speed)
  4134. RH.C0 = clerp(RH.C0, table[5], speed)
  4135. LH.C0 = clerp(LH.C0, table[6], speed)
  4136. if bool == true then
  4137. if resetc1 == false then
  4138. resetc1 = true
  4139. RootJoint.C1 = RootJoint.C1
  4140. Torso.Neck.C1 = Torso.Neck.C1
  4141. RW.C1 = rarmc1
  4142. LW.C1 = larmc1
  4143. RH.C1 = rlegc1
  4144. LH.C1 = llegc1
  4145. end
  4146. end
  4147. end
  4148.  
  4149. ArtificialHB = Create("BindableEvent", script){
  4150. Parent = script,
  4151. Name = "Heartbeat",
  4152. }
  4153.  
  4154. script:WaitForChild("Heartbeat")
  4155.  
  4156. frame = 1 / 30
  4157. tf = 0
  4158. allowframeloss = false
  4159. tossremainder = false
  4160. lastframe = tick()
  4161. script.Heartbeat:Fire()
  4162.  
  4163. game:GetService("RunService").Heartbeat:connect(function(s, p)
  4164. tf = tf + s
  4165. if tf >= frame then
  4166. if allowframeloss then
  4167. script.Heartbeat:Fire()
  4168. lastframe = tick()
  4169. else
  4170. for i = 1, math.floor(tf / frame) do
  4171. script.Heartbeat:Fire()
  4172. end
  4173. lastframe = tick()
  4174. end
  4175. if tossremainder then
  4176. tf = 0
  4177. else
  4178. tf = tf - frame * math.floor(tf / frame)
  4179. end
  4180. end
  4181. end)
  4182.  
  4183. function swait(num)
  4184. if num == 0 or num == nil then
  4185. ArtificialHB.Event:wait()
  4186. else
  4187. for i = 0, num do
  4188. ArtificialHB.Event:wait()
  4189. end
  4190. end
  4191. end
  4192.  
  4193.  
  4194.  
  4195.  
  4196.  
  4197. New = function(Object, Parent, Name, Data)
  4198. local Object = Instance.new(Object)
  4199. for Index, Value in pairs(Data or {}) do
  4200. Object[Index] = Value
  4201. end
  4202. Object.Parent = Parent
  4203. Object.Name = Name
  4204. return Object
  4205. end
  4206. function rayCast(Position, Direction, Range, Ignore)
  4207. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  4208. end
  4209.  
  4210.  
  4211.  
  4212.  
  4213. coroutine.wrap(function()
  4214. while 1 do
  4215. swait()
  4216. if doe <= 360 then
  4217. doe = doe + 2
  4218. else
  4219. doe = 0
  4220. end
  4221. end
  4222. end)()
  4223. while true do
  4224. swait()
  4225.  
  4226. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  4227. velocity = RootPart.Velocity.y
  4228. sine = sine + change
  4229. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  4230. if RootPart.Velocity.y > 1 and hit == nil then
  4231. Anim = "Jump"
  4232. if Pause == false then
  4233. PlayAnimationFromTable({
  4234. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), 0, 0), -- Torso,
  4235. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), 0, 0), ----- Head
  4236. CFrame.new(1.5,0,0) * CFrame.new(0, 0.8, -0.5) * CFrame.Angles(mr(120),0,mr(10)), --- RightArm
  4237. CFrame.new(-1.5,0,0) * CFrame.new(0, 0.8, -0.5) * CFrame.Angles(mr(120), 0, mr(-10)),--LeftArm
  4238. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg
  4239. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg
  4240. }, .3, false)
  4241. end
  4242. elseif RootPart.Velocity.y < -1 and hit == nil then
  4243. Anim = "Fall"
  4244. if Pause == false then
  4245. PlayAnimationFromTable({
  4246. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso,
  4247. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), ----- Head
  4248. CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), --- RightArm
  4249. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),--LeftArm
  4250. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg
  4251. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg
  4252. }, .3, false)
  4253. end
  4254. elseif Torsovelocity < 1 and hit ~= nil then
  4255. Anim = "Idle"
  4256. if Pause == false then
  4257. change = 1
  4258. PlayAnimationFromTable({
  4259. CFrame.new(0,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*20), 0) * CFrame.Angles(0-.05*math.sin(tick()*20), mr(-15), 0), -- Torso,
  4260. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0-.5*math.sin(tick()*20), mr(15), 0), ----- Head
  4261. CFrame.new(1.5,0,0) * CFrame.new(-0.4, 1, -1) * CFrame.Angles(mr(110), 0, mr(-25)), --- RightArm
  4262. CFrame.new(-1.5,0,0) * CFrame.new(0.2, 1, 0) * CFrame.Angles(mr(170), mr(0), mr(15)),--LeftArm
  4263. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg
  4264. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg
  4265. }, .3, false)
  4266. end
  4267. elseif Torsovelocity > 2 and hit ~= nil then
  4268. Anim = "Walk"
  4269. if Pause == false then
  4270. PlayAnimationFromTable({
  4271. CFrame.new(0,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*20), 0) * CFrame.Angles(0-.1*math.sin(tick()*20), mr(-15), 0), -- Torso,
  4272. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0-.2*math.sin(tick()*20), 0, 0), ----- Head
  4273. CFrame.new(1.5,0,0) * CFrame.new(-0.4, 1, -1) * CFrame.Angles(mr(110), 0, mr(-25)), --- RightArm
  4274. CFrame.new(-1.5,0,0) * CFrame.new(0.4, 1, -1) * CFrame.Angles(mr(115), mr(15), mr(25)),--LeftArm
  4275. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0- 0.6 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(0 + 50 * math.cos((sine) / 3)), 0, 0), --RightLeg
  4276. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0+ 0.6 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(0 - 50 * math.cos((sine) / 3)), 0, 0), --LeftLeg
  4277. }, .3, false)
  4278. end
  4279. end
  4280. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement