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bubnake

Rifle Script - Roblox

Aug 30th, 2016
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  1. --MADE BY OneLegend (NOT THE SCRIPT) Thanks to CyberFromLU for letting me Publish! REGULAR SCRIPT: Go to line 12 and put your name where it says "YOUR NAME HERE"
  2. --[[
  3. American M249 Squad Automatic Weapon, derived from the Fabrique National Minimi, using
  4. key design elements from the older M60, it maintains a relatively smaller profile and
  5. sacrifices power for speed and accuracy.
  6. --]]
  7.  
  8.  
  9. if script == nil then return end
  10.  
  11.  
  12. Player = script:FindFirstChild("Player") ~= nil and script.Player.Value or game:GetService("Players"):FindFirstChild("bubnake")
  13. Name = "M249"
  14. MC = BrickColor.new("Black")
  15. DC = BrickColor.new("Black")
  16. GC = BrickColor.new("Dark stone grey")
  17. MR = 0
  18. GR = 0
  19. Holstered = true
  20. Spread = 90000
  21. WSPenalty = 10
  22. selected = false
  23. canDual = false
  24. dual = false
  25. Button1Down = false
  26. damage = 18
  27. canFire = true
  28. canFire2 = false
  29. readyTime = 0.1
  30. automatic = true
  31. burst = false
  32. burstCount = 0
  33. burstCountMax = 3
  34. canSilence = true
  35. silenced = false
  36. canZoom = false
  37. zoom = false
  38. switchToSingle = true
  39. switchToBurst = false
  40. switchToAutomatic = true
  41.  
  42.  
  43. ammoGui = Instance.new("ScreenGui")
  44. ammoGui.Name = Name
  45. local frame = Instance.new("Frame")
  46. frame.Name = "Frame"
  47. frame.Size = UDim2.new(0, 165, 0, 60)
  48. frame.Position = UDim2.new(0, 0, 1, -400)
  49. frame.BackgroundColor3 = Color3.new(1, 1, 1)
  50. frame.BorderColor3 = Color3.new(0, 0, 0)
  51. frame.Parent = ammoGui
  52. local label = Instance.new("TextLabel")
  53. label.Name = "Weapon"
  54. label.Text = "Weapon: " ..Name
  55. label.Size = UDim2.new(1, 0, 0, 20)
  56. label.Position = UDim2.new(0, 0, 0, 0)
  57. label.BackgroundColor3 = Color3.new(1, 0, 0)
  58. label.BorderColor3 = Color3.new(0, 0, 0)
  59. label.Parent = frame
  60. local label = Instance.new("TextLabel")
  61. label.Name = "MagazinePrefix"
  62. label.Text = " Magazine:"
  63. label.TextXAlignment = "Left"
  64. label.Size = UDim2.new(1, 0, 0, 20)
  65. label.Position = UDim2.new(0, 0, 0, 20)
  66. label.BackgroundColor3 = Color3.new(1, 1, 1)
  67. label.BorderColor3 = Color3.new(0, 0, 0)
  68. label.Parent = frame
  69. local label = Instance.new("TextLabel")
  70. label.Name = "Magazine"
  71. label.Text = "0/0"
  72. label.TextXAlignment = "Right"
  73. label.Size = UDim2.new(1, 0, 0, 20)
  74. label.Position = UDim2.new(0, -10, 0, 20)
  75. label.BackgroundTransparency = 1
  76. label.BorderSizePixel = 0
  77. label.Parent = frame
  78. local label = Instance.new("TextLabel")
  79. label.Name = "AmmoPrefix"
  80. label.Text = " 5.56x45mm NATO:"
  81. label.TextXAlignment = "Left"
  82. label.Size = UDim2.new(1, 0, 0, 20)
  83. label.Position = UDim2.new(0, 0, 0, 40)
  84. label.BackgroundColor3 = Color3.new(1, 1, 1)
  85. label.BorderColor3 = Color3.new(0, 0, 0)
  86. label.Parent = frame
  87. local label = Instance.new("TextLabel")
  88. label.Name = "Ammo"
  89. label.Text = "0/0"
  90. label.TextXAlignment = "Right"
  91. label.Size = UDim2.new(1, 0, 0, 20)
  92. label.Position = UDim2.new(0, -10, 0, 40)
  93. label.BackgroundTransparency = 1
  94. label.BorderSizePixel = 0
  95. label.Parent = frame
  96.  
  97.  
  98. function updateGui()
  99. if selected == false then return end
  100. if Player:FindFirstChild("PlayerGui") == nil then Instance.new("PlayerGui").Parent = Player end
  101. if Player.PlayerGui:FindFirstChild(Name) == nil then
  102. ammoGui:Clone().Parent = Player.PlayerGui
  103. end
  104. Player.PlayerGui[Name].Frame.Magazine.Text = tostring(magazine.Value).. "/" ..tostring(magazineMax.Value)
  105. Player.PlayerGui[Name].Frame.Ammo.Text = tostring(ammo.Value).. "/" ..tostring(ammoMax.Value)
  106. end
  107.  
  108.  
  109. function makeParts(format)
  110. local model = Instance.new("Model")
  111. model.Name = Name
  112. local pm = Instance.new("Part")
  113. pm.Name = "Handle"
  114. pm.formFactor = "Symmetric"
  115. pm.Size = Vector3.new(1, 1, 1)
  116. pm.BrickColor = MC
  117. pm.Reflectance = MR
  118. pm.CanCollide = false
  119. pm.Locked = true
  120. pm.TopSurface = 0
  121. pm.BottomSurface = 0
  122. pm.Parent = model
  123. local m = Instance.new("BlockMesh")
  124. m.Scale = Vector3.new(0.35, 1.4, 0.41)
  125. m.Offset = Vector3.new(0, 0.01, 0.07)
  126. m.Parent = pm
  127. if format ~= nil then
  128. local w = Instance.new("Weld")
  129. w.Part0 = pm
  130. if format == "RightHand" then
  131. w.Part1 = Player.Character:FindFirstChild("Right Arm")
  132. w.C0 = CFrame.new(0, 1.15, 0.7)
  133. w.C1 = CFrame.new()
  134. elseif format == "RightHolster" then
  135. w.Part1 = Player.Character:FindFirstChild("Torso")
  136. w.C0 = CFrame.new(-0.65, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-40), math.rad(90), 0)
  137. w.C1 = CFrame.new()
  138. model.Name = Name.. " (Holstered)"
  139. end
  140. w.Parent = pm
  141. model.Parent = Player.Character
  142. end
  143. --[[
  144. sniper1 http://www.roblox.com/asset/?id=1868836
  145. equip http://www.roblox.com/asset/?id=13510737
  146. fire1 http://www.roblox.com/asset/?id=2760979
  147. fire2 http://www.roblox.com/asset/?id=13510352
  148. fire3 http://www.roblox.com/asset/?id=2692806
  149. fire4 http://www.roblox.com/asset/?id=2691586
  150. fire5 http://www.roblox.com/asset/?id=2920959
  151. fire6 http://www.roblox.com/asset/?id=2697431
  152. fire7 http://www.roblox.com/asset/?id=2920959
  153. reload1 http://www.roblox.com/asset/?id=2691591
  154. reload2 http://www.roblox.com/asset/?id=2697432
  155. reload3 http://www.roblox.com/asset/?id=2920960
  156. reload4 http://www.roblox.com/asset/?id=2761842
  157. shotgun1 http://www.roblox.com/asset/?id=2697294
  158. --]]
  159. local s = Instance.new("Sound")
  160. s.Name = "Fire"
  161. s.SoundId = "http://www.roblox.com/Asset/?id=10209798"
  162. s.Volume = 1
  163. s.Pitch = 1.8
  164. s.Looped = false
  165. s.Parent = pm
  166. local s = Instance.new("Sound")
  167. s.Name = "Fire2"
  168. s.SoundId = "http://www.roblox.com/Asset/?id=16211041"
  169. s.Volume = 1
  170. s.Pitch = 3
  171. s.Looped = false
  172. s.Parent = pm
  173. local s = Instance.new("Sound")
  174. s.Name = "Lock"
  175. s.SoundId = "http://www.roblox.com/Asset/?id=10209845"
  176. s.Volume = 1
  177. s.Pitch = 3
  178. s.Looped = false
  179. s.Parent = pm
  180. local s = Instance.new("Sound")
  181. s.Name = "Release"
  182. s.SoundId = "http://www.roblox.com/Asset/?id=10209813"
  183. s.Volume = 1
  184. s.Pitch = 4
  185. s.Looped = false
  186. s.Parent = pm
  187. local s = Instance.new("Sound")
  188. s.Name = "Reload"
  189. s.SoundId = "http://www.roblox.com/asset/?id=2761842"
  190. s.Volume = 1
  191. s.Pitch = 1.1
  192. s.Looped = false
  193. s.Parent = pm
  194. local s = Instance.new("Sound")
  195. s.Name = "Empty"
  196. s.SoundId = "http://www.roblox.com/asset/?id=2697295"
  197. s.Volume = 1
  198. s.Pitch = 5
  199. s.Looped = false
  200. s.Parent = pm
  201. local s = Instance.new("Sound")
  202. s.Name = "Switch"
  203. s.SoundId = "http://www.roblox.com/asset/?id=2697295"
  204. s.Volume = 1
  205. s.Pitch = 10
  206. s.Looped = false
  207. s.Parent = pm
  208. local s = Instance.new("Sound")
  209. s.Name = "Equip"
  210. s.SoundId = "http://www.roblox.com/Asset/?id=10209845"
  211. s.Volume = 1
  212. s.Pitch = 1.2
  213. s.Looped = false
  214. s.Parent = pm
  215. local p = Instance.new("Part")
  216. p.Name = "ShellOut"
  217. p.formFactor = "Symmetric"
  218. p.Size = Vector3.new(1, 1, 1)
  219. p.Transparency = 1
  220. p.Locked = true
  221. p.CanCollide = false
  222. p.TopSurface = 0
  223. p.BottomSurface = 0
  224. p.Parent = model
  225. local w = Instance.new("Weld")
  226. w.Part0 = p
  227. w.Part1 = pm
  228. w.C0 = CFrame.new(0, 0.46, 1) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  229. w.C1 = CFrame.new()
  230. w.Parent = p
  231. local p = Instance.new("Part")
  232. p.Name = "Grip"
  233. p.formFactor = "Symmetric"
  234. p.Size = Vector3.new(1, 1, 1)
  235. p.BrickColor = MC
  236. p.Reflectance = MR
  237. p.CanCollide = false
  238. p.Locked = true
  239. p.TopSurface = 0
  240. p.BottomSurface = 0
  241. p.Parent = model
  242. local m = Instance.new("BlockMesh")
  243. m.Scale = Vector3.new(0.29, 0.38, 0.8)
  244. m.Parent = p
  245. local w = Instance.new("Weld")
  246. w.Part0 = p
  247. w.Part1 = pm
  248. w.C0 = CFrame.new(0, -0.15, -0.5) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  249. w.C1 = CFrame.new()
  250. w.Parent = p
  251. local p = Instance.new("Part")
  252. p.Name = "Body"
  253. p.formFactor = "Symmetric"
  254. p.Size = Vector3.new(1, 1, 1)
  255. p.BrickColor = MC
  256. p.Reflectance = MR
  257. p.CanCollide = false
  258. p.Locked = true
  259. p.TopSurface = 0
  260. p.BottomSurface = 0
  261. p.Parent = model
  262. local m = Instance.new("BlockMesh")
  263. m.Scale = Vector3.new(0.35, 0.3, 0.44)
  264. m.Parent = p
  265. local w = Instance.new("Weld")
  266. w.Part0 = p
  267. w.Part1 = pm
  268. w.C0 = CFrame.new(0, -0.56, -0.06)
  269. w.C1 = CFrame.new()
  270. w.Parent = p
  271. local p = Instance.new("Part")
  272. p.Name = "Rearsight"
  273. p.formFactor = "Symmetric"
  274. p.Size = Vector3.new(1, 1, 1)
  275. p.BrickColor = MC
  276. p.Reflectance = MR
  277. p.CanCollide = false
  278. p.Locked = true
  279. p.TopSurface = 0
  280. p.BottomSurface = 0
  281. p.Parent = model
  282. local m = Instance.new("BlockMesh")
  283. m.Scale = Vector3.new(0.08, 0.2, 0.44)
  284. m.Offset = Vector3.new(0.12, 0, 0)
  285. m.Parent = p
  286. local w = Instance.new("Weld")
  287. w.Part0 = p
  288. w.Part1 = pm
  289. w.C0 = CFrame.new(0, -0.56, 0)
  290. w.C1 = CFrame.new()
  291. w.Parent = p
  292. local p = Instance.new("Part")
  293. p.Name = "Rearsight"
  294. p.formFactor = "Symmetric"
  295. p.Size = Vector3.new(1, 1, 1)
  296. p.BrickColor = MC
  297. p.Reflectance = MR
  298. p.CanCollide = false
  299. p.Locked = true
  300. p.TopSurface = 0
  301. p.BottomSurface = 0
  302. p.Parent = model
  303. local m = Instance.new("BlockMesh")
  304. m.Scale = Vector3.new(0.08, 0.2, 0.44)
  305. m.Offset = Vector3.new(-0.12, 0, 0)
  306. m.Parent = p
  307. local w = Instance.new("Weld")
  308. w.Part0 = p
  309. w.Part1 = pm
  310. w.C0 = CFrame.new(0, -0.56, 0)
  311. w.C1 = CFrame.new()
  312. w.Parent = p
  313. local p = Instance.new("Part")
  314. p.Name = "Frontsight"
  315. p.formFactor = "Symmetric"
  316. p.Size = Vector3.new(1, 1, 1)
  317. p.BrickColor = MC
  318. p.Reflectance = MR
  319. p.CanCollide = false
  320. p.Locked = true
  321. p.TopSurface = 0
  322. p.BottomSurface = 0
  323. p.Parent = model
  324. local m = Instance.new("BlockMesh")
  325. m.Scale = Vector3.new(0.08, 0.1, 0.3)
  326. m.Parent = p
  327. local w = Instance.new("Weld")
  328. w.Part0 = p
  329. w.Part1 = pm
  330. w.C0 = CFrame.new(0, 2, 0.07)
  331. w.C1 = CFrame.new()
  332. w.Parent = p
  333. local p = Instance.new("Part")
  334. p.Name = "Top2C"
  335. p.formFactor = "Symmetric"
  336. p.Size = Vector3.new(1, 1, 1)
  337. p.BrickColor = MC
  338. p.Reflectance = MR
  339. p.CanCollide = false
  340. p.Locked = true
  341. p.TopSurface = 0
  342. p.BottomSurface = 0
  343. p.Parent = model
  344. local m = Instance.new("BlockMesh")
  345. m.Scale = Vector3.new(0.42, 0.46, 0.12)
  346. m.Parent = p
  347. local w = Instance.new("Weld")
  348. w.Part0 = p
  349. w.Part1 = pm
  350. w.C0 = CFrame.new(0.035, 0.46, 0.1)
  351. w.C1 = CFrame.new()
  352. w.Parent = p
  353. local p = Instance.new("Part")
  354. p.Name = "Top2O"
  355. p.formFactor = "Symmetric"
  356. p.Size = Vector3.new(1, 1, 1)
  357. p.BrickColor = MC
  358. p.Reflectance = MR
  359. p.CanCollide = false
  360. p.Transparency = 1
  361. p.Locked = true
  362. p.TopSurface = 0
  363. p.BottomSurface = 0
  364. p.Parent = model
  365. local m = Instance.new("BlockMesh")
  366. m.Scale = Vector3.new(0.42, 0.46, 0.12)
  367. m.Parent = p
  368. local w = Instance.new("Weld")
  369. w.Part0 = p
  370. w.Part1 = pm
  371. w.C0 = CFrame.new(0.035, 0.4, 0.38) * CFrame.fromEulerAnglesXYZ(math.rad(20), 0, 0)
  372. w.C1 = CFrame.new()
  373. w.Parent = p
  374. local p = Instance.new("Part")
  375. p.Name = "TopC"
  376. p.formFactor = "Symmetric"
  377. p.Size = Vector3.new(1, 1, 1)
  378. p.BrickColor = MC
  379. p.Reflectance = MR
  380. p.CanCollide = false
  381. p.Locked = true
  382. p.TopSurface = 0
  383. p.BottomSurface = 0
  384. p.Parent = model
  385. local m = Instance.new("BlockMesh")
  386. m.Scale = Vector3.new(0.35, 1.1, 0.12)
  387. m.Parent = p
  388. local w = Instance.new("Weld")
  389. w.Part0 = p
  390. w.Part1 = pm
  391. w.C0 = CFrame.new(0, 0.14, 0.1)
  392. w.C1 = CFrame.new()
  393. w.Parent = p
  394. local p = Instance.new("Part")
  395. p.Name = "TopO"
  396. p.formFactor = "Symmetric"
  397. p.Size = Vector3.new(1, 1, 1)
  398. p.BrickColor = MC
  399. p.Reflectance = MR
  400. p.CanCollide = false
  401. p.Transparency = 1
  402. p.Locked = true
  403. p.TopSurface = 0
  404. p.BottomSurface = 0
  405. p.Parent = model
  406. local m = Instance.new("BlockMesh")
  407. m.Scale = Vector3.new(0.35, 1.1, 0.12)
  408. m.Parent = p
  409. local w = Instance.new("Weld")
  410. w.Part0 = p
  411. w.Part1 = pm
  412. w.C0 = CFrame.new(0, 0.05, 0.38) * CFrame.fromEulerAnglesXYZ(math.rad(20), 0, 0)
  413. w.C1 = CFrame.new()
  414. w.Parent = p
  415. local p = Instance.new("Part")
  416. p.Name = "Magazine"
  417. p.formFactor = "Symmetric"
  418. p.Size = Vector3.new(1, 1, 1)
  419. p.BrickColor = BrickColor.new("Sand green")
  420. p.Locked = true
  421. p.CanCollide = false
  422. p.TopSurface = 0
  423. p.BottomSurface = 0
  424. p.Parent = model
  425. local m = Instance.new("BlockMesh")
  426. m.Scale = Vector3.new(0.8, 0.43, 0.6)
  427. m.Parent = p
  428. local w = Instance.new("Weld")
  429. w.Part0 = p
  430. w.Part1 = pm
  431. w.C0 = CFrame.new(0, 0.46, -0.5)
  432. w.C1 = CFrame.new()
  433. w.Parent = p
  434. local p = Instance.new("Part")
  435. p.Name = "Magazine2"
  436. p.formFactor = "Symmetric"
  437. p.Size = Vector3.new(1, 1, 1)
  438. p.BrickColor = BrickColor.new("Bright yellow")
  439. p.Locked = true
  440. p.CanCollide = false
  441. p.Reflectance = 0.3
  442. if magazine.Value ~= 0 then
  443. p.Transparency = 0
  444. else
  445. p.Transparency = 1
  446. end
  447. p.TopSurface = 0
  448. p.BottomSurface = 0
  449. p.Parent = model
  450. local m = Instance.new("BlockMesh")
  451. m.Scale = Vector3.new(0.06, 0.36, 0.6)
  452. m.Parent = p
  453. local w = Instance.new("Weld")
  454. w.Part0 = p
  455. w.Part1 = pm
  456. w.C0 = CFrame.new(0.18, 0.46, -0.26) * CFrame.fromEulerAnglesXYZ(0, math.rad(20), 0)
  457. w.C1 = CFrame.new()
  458. w.Parent = p
  459. local p = Instance.new("Part")
  460. p.Name = "TriggerGuard"
  461. p.formFactor = "Symmetric"
  462. p.Size = Vector3.new(1, 1, 1)
  463. p.BrickColor = MC
  464. p.Reflectance = MR
  465. p.CanCollide = false
  466. p.Locked = true
  467. p.TopSurface = 0
  468. p.BottomSurface = 0
  469. p.Parent = model
  470. local m = Instance.new("SpecialMesh")
  471. m.MeshType = "FileMesh"
  472. m.MeshId = "http://www.roblox.com/asset/?id=3270017"
  473. m.Scale = Vector3.new(0.3, 0.3, 0.8)
  474. m.Parent = p
  475. local w = Instance.new("Weld")
  476. w.Part0 = p
  477. w.Part1 = pm
  478. w.C0 = CFrame.new(-0.25, 0, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  479. w.C1 = CFrame.new()
  480. w.Parent = p
  481. local p = Instance.new("Part")
  482. p.Name = "Trigger"
  483. p.formFactor = "Symmetric"
  484. p.Size = Vector3.new(1, 1, 1)
  485. p.BrickColor = BrickColor.new("Dark stone grey")
  486. p.Reflectance = MR
  487. p.CanCollide = false
  488. p.Locked = true
  489. p.TopSurface = 0
  490. p.BottomSurface = 0
  491. p.Parent = model
  492. local m = Instance.new("BlockMesh")
  493. m.Scale = Vector3.new(0.1, 0.4, 0.16)
  494. m.Parent = p
  495. local w = Instance.new("Weld")
  496. w.Part0 = p
  497. w.Part1 = pm
  498. w.C0 = CFrame.new(0, -0.14, -0.3)
  499. w.C1 = CFrame.new()
  500. w.Parent = p
  501. local p = Instance.new("Part")
  502. p.Name = "ForeBarrel"
  503. p.CanCollide = false
  504. p.formFactor = "Symmetric"
  505. p.Size = Vector3.new(1, 1, 1)
  506. p.BrickColor = GC
  507. p.Reflectance = GR
  508. p.Locked = true
  509. p.TopSurface = 0
  510. p.BottomSurface = 0
  511. p.Parent = model
  512. local m = Instance.new("BlockMesh")
  513. m.Scale = Vector3.new(0.25, 1, 0.25)
  514. m.Parent = p
  515. local w = Instance.new("Weld")
  516. w.Part0 = p
  517. w.Part1 = pm
  518. w.C0 = CFrame.new(0, 1.18, -0.1)
  519. w.C1 = CFrame.new()
  520. w.Parent = p
  521. local p = Instance.new("Part")
  522. p.Name = "ForeBarrel"
  523. p.CanCollide = false
  524. p.formFactor = "Symmetric"
  525. p.Size = Vector3.new(1, 1, 1)
  526. p.BrickColor = GC
  527. p.Reflectance = GR
  528. p.Locked = true
  529. p.TopSurface = 0
  530. p.BottomSurface = 0
  531. p.Parent = model
  532. local m = Instance.new("BlockMesh")
  533. m.Scale = Vector3.new(0.25, 0.8, 0.3)
  534. m.Parent = p
  535. local w = Instance.new("Weld")
  536. w.Part0 = p
  537. w.Part1 = pm
  538. w.C0 = CFrame.new(0, 1.09, -0.25)
  539. w.C1 = CFrame.new()
  540. w.Parent = p
  541. local p = Instance.new("Part")
  542. p.Name = "Shroud"
  543. p.CanCollide = false
  544. p.formFactor = "Symmetric"
  545. p.Size = Vector3.new(1, 1, 1)
  546. p.BrickColor = MC
  547. p.Reflectance = MR
  548. p.Locked = true
  549. p.TopSurface = 0
  550. p.BottomSurface = 0
  551. p.Parent = model
  552. local m = Instance.new("CylinderMesh")
  553. m.Scale = Vector3.new(0.26, 0.999, 0.26)
  554. m.Parent = p
  555. local w = Instance.new("Weld")
  556. w.Part0 = p
  557. w.Part1 = pm
  558. w.C0 = CFrame.new(0, 1.18, 0)
  559. w.C1 = CFrame.new()
  560. w.Parent = p
  561. local p = Instance.new("Part")
  562. p.Name = "Rail" --------------
  563. p.CanCollide = false
  564. p.formFactor = "Symmetric"
  565. p.Size = Vector3.new(1, 1, 1)
  566. p.BrickColor = MC
  567. p.Reflectance = MR
  568. p.Locked = true
  569. p.TopSurface = 0
  570. p.BottomSurface = 0
  571. p.Parent = model
  572. local m = Instance.new("BlockMesh")
  573. m.Scale = Vector3.new(0.18, 1, 0.18)
  574. m.Parent = p
  575. local w = Instance.new("Weld")
  576. w.Part0 = p
  577. w.Part1 = pm
  578. w.C0 = CFrame.new(0, 1.17, -0.04)
  579. w.C1 = CFrame.new()
  580. w.Parent = p
  581. local p = Instance.new("Part")
  582. p.Name = "Barrel 1"
  583. p.formFactor = "Symmetric"
  584. p.Size = Vector3.new(1, 1, 1)
  585. p.BrickColor = DC
  586. p.Reflectance = MR
  587. p.CanCollide = false
  588. p.Locked = true
  589. p.TopSurface = 0
  590. p.BottomSurface = 0
  591. p.Parent = model
  592. local m = Instance.new("CylinderMesh")
  593. m.Scale = Vector3.new(0.15, 0.8, 0.15)
  594. m.Parent = p
  595. local w = Instance.new("Weld")
  596. w.Part0 = p
  597. w.Part1 = pm
  598. w.C0 = CFrame.new(0, 1.6, -0.04)
  599. w.C1 = CFrame.new()
  600. w.Parent = p
  601. local p = Instance.new("Part")
  602. p.Name = "Hole"
  603. p.formFactor = "Symmetric"
  604. p.Size = Vector3.new(1, 1, 1)
  605. p.BrickColor = BrickColor.new("Really black")
  606. p.CanCollide = false
  607. p.Locked = true
  608. p.TopSurface = 0
  609. p.BottomSurface = 0
  610. p.Parent = model
  611. local m = Instance.new("CylinderMesh")
  612. m.Scale = Vector3.new(0.14, 0.4, 0.14)
  613. m.Offset = Vector3.new(0, 0.2, 0)
  614. m.Parent = p
  615. local w = Instance.new("Weld")
  616. w.Part0 = p
  617. w.Part1 = pm
  618. w.C0 = CFrame.new(0, 2.405, -0.04)
  619. w.C1 = CFrame.new()
  620. w.Parent = p
  621. local p = Instance.new("Part")
  622. if silenced == false then
  623. p.Name = "Muzzle"
  624. else
  625. p.Name = "Muzzle 2"
  626. end
  627. p.formFactor = "Symmetric"
  628. p.Size = Vector3.new(1, 1, 1)
  629. p.BrickColor = DC
  630. p.Reflectance = MR
  631. p.CanCollide = false
  632. p.Locked = true
  633. p.TopSurface = 0
  634. p.BottomSurface = 0
  635. p.Parent = model
  636. local m = Instance.new("CylinderMesh")
  637. m.Scale = Vector3.new(0.18, 0.4, 0.18)
  638. m.Offset = Vector3.new(0, 0.2, 0)
  639. m.Parent = p
  640. local w = Instance.new("Weld")
  641. w.Part0 = p
  642. w.Part1 = pm
  643. w.C0 = CFrame.new(0, 2.4, -0.04)
  644. w.C1 = CFrame.new()
  645. w.Parent = p
  646. local s = Instance.new("Smoke")
  647. s.Enabled = false
  648. s.Name = "Smoke"
  649. s.RiseVelocity = -5
  650. s.Opacity = 0.3
  651. s.Color = Color3.new(75 / 225, 75 / 225, 75 / 225)
  652. s.Size = 1
  653. s.Parent = p
  654. local f = Instance.new("Fire")
  655. f.Enabled = false
  656. f.Name = "Fire"
  657. f.Heat = -35
  658. f.Size = 1
  659. f.Parent = p
  660. local p = Instance.new("Part")
  661. p.Name = "Silencer"
  662. p.formFactor = "Symmetric"
  663. p.Size = Vector3.new(1, 1, 1)
  664. p.BrickColor = BrickColor.new("Black")
  665. p.CanCollide = false
  666. if silenced == false then
  667. p.Name = "Silencer"
  668. p.Transparency = 1
  669. else
  670. p.Name = "Muzzle"
  671. p.Transparency = 0
  672. end
  673. p.Locked = true
  674. p.TopSurface = 0
  675. p.BottomSurface = 0
  676. p.Parent = model
  677. local m = Instance.new("CylinderMesh")
  678. m.Scale = Vector3.new(0.25, 0.8, 0.25)
  679. m.Parent = p
  680. local w = Instance.new("Weld")
  681. w.Part0 = p
  682. w.Part1 = pm
  683. w.C0 = CFrame.new(0, 2.5, -0.04)
  684. w.C1 = CFrame.new()
  685. w.Parent = p
  686. if Holstered == true then
  687. local p = Instance.new("Part")
  688. p.Name = "StockI"
  689. p.CanCollide = false
  690. p.formFactor = "Symmetric"
  691. p.Size = Vector3.new(1, 1, 1)
  692. p.BrickColor = MC
  693. p.Reflectance = MR
  694. p.Locked = true
  695. p.TopSurface = 0
  696. p.BottomSurface = 0
  697. p.Parent = model
  698. local m = Instance.new("CylinderMesh")
  699. m.Scale = Vector3.new(0.36, 0.2, 0.36)
  700. m.Parent = p
  701. local w = Instance.new("Weld")
  702. w.Part0 = p
  703. w.Part1 = pm
  704. w.C0 = CFrame.new(0, -0.7, -0.1)
  705. w.C1 = CFrame.new()
  706. w.Parent = p
  707. else
  708. local p = Instance.new("Part")
  709. p.Name = "StockO"
  710. p.CanCollide = false
  711. p.formFactor = "Symmetric"
  712. p.Size = Vector3.new(1, 1, 1)
  713. p.BrickColor = MC
  714. p.Reflectance = MR
  715. p.Locked = true
  716. p.TopSurface = 0
  717. p.BottomSurface = 0
  718. p.Parent = model
  719. local m = Instance.new("CylinderMesh")
  720. m.Scale = Vector3.new(0.36, 0.2, 0.36)
  721. m.Parent = p
  722. local w = Instance.new("Weld")
  723. w.Part0 = p
  724. w.Part1 = pm
  725. w.C0 = CFrame.new(0, -1.4, -0.1)
  726. w.C1 = CFrame.new()
  727. w.Parent = p
  728. local p = Instance.new("Part")
  729. p.Name = "StockArm"
  730. p.CanCollide = false
  731. p.formFactor = "Symmetric"
  732. p.Size = Vector3.new(1, 1, 1)
  733. p.BrickColor = MC
  734. p.Reflectance = MR
  735. p.Locked = true
  736. p.TopSurface = 0
  737. p.BottomSurface = 0
  738. p.Parent = model
  739. local m = Instance.new("BlockMesh")
  740. m.Scale = Vector3.new(0.1, 0.8, 0.1)
  741. m.Offset = Vector3.new(0, 0, 0.12)
  742. m.Parent = p
  743. local w = Instance.new("Weld")
  744. w.Part0 = p
  745. w.Part1 = pm
  746. w.C0 = CFrame.new(0, -0.9, -0.1)
  747. w.C1 = CFrame.new()
  748. w.Parent = p
  749. local p = Instance.new("Part")
  750. p.Name = "StockArm"
  751. p.CanCollide = false
  752. p.formFactor = "Symmetric"
  753. p.Size = Vector3.new(1, 1, 1)
  754. p.BrickColor = MC
  755. p.Reflectance = MR
  756. p.Locked = true
  757. p.TopSurface = 0
  758. p.BottomSurface = 0
  759. p.Parent = model
  760. local m = Instance.new("BlockMesh")
  761. m.Scale = Vector3.new(0.1, 0.8, 0.1)
  762. m.Offset = Vector3.new(0, 0, -0.12)
  763. m.Parent = p
  764. local w = Instance.new("Weld")
  765. w.Part0 = p
  766. w.Part1 = pm
  767. w.C0 = CFrame.new(0, -0.9, -0.1)
  768. w.C1 = CFrame.new()
  769. w.Parent = p
  770. end
  771. return model
  772. end
  773.  
  774.  
  775. function removeParts(format)
  776. if format == "RightHand" then
  777. pcall(function() Player.Character[Name]:Remove() end)
  778. elseif format == "LeftHand" then
  779. pcall(function() Player.Character[Name.. " (Left)"]:Remove() end)
  780. elseif format == "RightHolster" then
  781. pcall(function() Player.Character[Name.. " (Holstered)"]:Remove() end)
  782. elseif format == "LeftHolster" then
  783. pcall(function() Player.Character[Name.. " (Holstered, Left)"]:Remove() end)
  784. end
  785. end
  786.  
  787.  
  788. function SetAngle(Joint, Angle, Character)
  789. if Character == nil then return false end
  790. local Joints = {
  791. Character.Torso:FindFirstChild("Right Shoulder 2"),
  792. Character.Torso:FindFirstChild("Left Shoulder 2"),
  793. Character.Torso:FindFirstChild("Right Hip 2"),
  794. Character.Torso:FindFirstChild("Left Hip 2")
  795. }
  796. if Joints[Joint] == nil then return false end
  797. if Joint == 1 or Joint == 3 then
  798. Joints[Joint].DesiredAngle = Angle
  799. end
  800. if Joint == 2 or Joint == 4 then
  801. Joints[Joint].DesiredAngle = -Angle
  802. end
  803. end
  804.  
  805.  
  806. function ForceAngle(Joint, Angle, Character)
  807. if Character == nil then return false end
  808. local Joints = {
  809. Character.Torso:FindFirstChild("Right Shoulder 2"),
  810. Character.Torso:FindFirstChild("Left Shoulder 2"),
  811. Character.Torso:FindFirstChild("Right Hip 2"),
  812. Character.Torso:FindFirstChild("Left Hip 2")
  813. }
  814. if Joints[Joint] == nil then return false end
  815. if Joint == 1 or Joint == 3 then
  816. Joints[Joint].DesiredAngle = Angle
  817. Joints[Joint].CurrentAngle = Angle
  818. end
  819. if Joint == 2 or Joint == 4 then
  820. Joints[Joint].DesiredAngle = -Angle
  821. Joints[Joint].CurrentAngle = -Angle
  822. end
  823. end
  824.  
  825.  
  826. function SetSpeed(Joint, Speed, Character)
  827. if Character == nil then return false end
  828. local Joints = {
  829. Character.Torso:FindFirstChild("Right Shoulder 2"),
  830. Character.Torso:FindFirstChild("Left Shoulder 2"),
  831. Character.Torso:FindFirstChild("Right Hip 2"),
  832. Character.Torso:FindFirstChild("Left Hip 2")
  833. }
  834. if Joints[Joint] == nil then return false end
  835. Joints[Joint].MaxVelocity = Speed
  836. end
  837.  
  838.  
  839. function DisableLimb(Limb, Character)
  840. if Character == nil then return false end
  841. if Character:FindFirstChild("Torso") == nil then return false end
  842. local Joints = {
  843. Character.Torso:FindFirstChild("Right Shoulder"),
  844. Character.Torso:FindFirstChild("Left Shoulder"),
  845. Character.Torso:FindFirstChild("Right Hip"),
  846. Character.Torso:FindFirstChild("Left Hip")
  847. }
  848. local Limbs = {
  849. Character:FindFirstChild("Right Arm"),
  850. Character:FindFirstChild("Left Arm"),
  851. Character:FindFirstChild("Right Leg"),
  852. Character:FindFirstChild("Left Leg")
  853. }
  854. if Joints[Limb] == nil then return false end
  855. if Limbs[Limb] == nil then return false end
  856. local Joint = Instance.new("Motor")
  857. Joint.Parent = Character.Torso
  858. Joint.Part0 = Character.Torso
  859. Joint.Part1 = Limbs[Limb]
  860. if Limb == 1 then
  861. Joint.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  862. Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  863. Joint.Name = "Right Shoulder 2"
  864. elseif Limb == 2 then
  865. Joint.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  866. Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  867. Joint.Name = "Left Shoulder 2"
  868. elseif Limb == 3 then
  869. Joint.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  870. Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  871. Joint.Name = "Right Hip 2"
  872. elseif Limb == 4 then
  873. Joint.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  874. Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  875. Joint.Name = "Left Hip 2"
  876. end
  877. Joint.MaxVelocity = Joints[Limb].MaxVelocity
  878. Joint.CurrentAngle = Joints[Limb].CurrentAngle
  879. Joint.DesiredAngle = Joints[Limb].DesiredAngle
  880. Joints[Limb]:Remove()
  881. end
  882.  
  883.  
  884. function ResetLimbCFrame(Limb, Character)
  885. if Character == nil then return false end
  886. if Character.Parent == nil then return false end
  887. if Character:FindFirstChild("Torso") == nil then return false end
  888. local Joints = {
  889. Character.Torso:FindFirstChild("Right Shoulder 2"),
  890. Character.Torso:FindFirstChild("Left Shoulder 2"),
  891. Character.Torso:FindFirstChild("Right Hip 2"),
  892. Character.Torso:FindFirstChild("Left Hip 2")
  893. }
  894. local Limbs = {
  895. Character:FindFirstChild("Right Arm"),
  896. Character:FindFirstChild("Left Arm"),
  897. Character:FindFirstChild("Right Leg"),
  898. Character:FindFirstChild("Left Leg")
  899. }
  900. if Joints[Limb] == nil then return false end
  901. if Limbs[Limb] == nil then return false end
  902. if Limb == 1 then
  903. Joints[Limb].C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  904. Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  905. elseif Limb == 2 then
  906. Joints[Limb].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  907. Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  908. elseif Limb == 3 then
  909. Joints[Limb].C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  910. Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  911. elseif Limb == 4 then
  912. Joints[Limb].C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  913. Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  914. end
  915. end
  916.  
  917.  
  918. function EnableLimb(Limb, Character)
  919. if Character == nil then return false end
  920. if Character:FindFirstChild("Torso") == nil then return false end
  921. local Joints = {
  922. Character.Torso:FindFirstChild("Right Shoulder 2"),
  923. Character.Torso:FindFirstChild("Left Shoulder 2"),
  924. Character.Torso:FindFirstChild("Right Hip 2"),
  925. Character.Torso:FindFirstChild("Left Hip 2")
  926. }
  927. local Limbs = {
  928. Character:FindFirstChild("Right Arm"),
  929. Character:FindFirstChild("Left Arm"),
  930. Character:FindFirstChild("Right Leg"),
  931. Character:FindFirstChild("Left Leg")
  932. }
  933. if Joints[Limb] == nil then return false end
  934. if Limbs[Limb] == nil then return false end
  935. if Limb == 1 then
  936. Joints[Limb].Name = "Right Shoulder"
  937. elseif Limb == 2 then
  938. Joints[Limb].Name = "Left Shoulder"
  939. elseif Limb == 3 then
  940. Joints[Limb].Name = "Right Hip"
  941. elseif Limb == 4 then
  942. Joints[Limb].Name = "Left Hip"
  943. end
  944. Animate = Character:FindFirstChild("Animate")
  945. if Animate == nil then return false end
  946. Animate = Animate:Clone()
  947. Character.Animate:Remove()
  948. Animate.Parent = Character
  949. end
  950.  
  951.  
  952. function playAnimation(format, mouse)
  953. if format == "equip" then
  954. Player.Character.Humanoid.WalkSpeed = WSPenalty
  955. coroutine.resume(coroutine.create(function()
  956. for i = 0, 1, 0.025 do
  957. if Player.Character:FindFirstChild("Torso") ~= nil then
  958. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  959. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(90) * i, 0, math.rad(67.5) * i)
  960. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0, 0.5 * (1 - i), 0) * CFrame.new(0, 1.85 * i, 0)
  961. else return false end
  962. else return false end
  963. wait()
  964. end
  965. end))
  966. for i = 0, 1, 0.05 do
  967. if Player.Character:FindFirstChild("Torso") ~= nil then
  968. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  969. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new(1.5, 0.5, -0.25 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90) * i, 0, math.rad(-20) * i)
  970. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(0, 0.5, 0)
  971. else return false end
  972. else return false end
  973. wait()
  974. end
  975. removeParts("RightHolster")
  976. makeParts("RightHand")
  977. for i = 0, 1, 0.05 do
  978. if Player.Character:FindFirstChild("Torso") ~= nil then
  979. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  980. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new(1.5 * (1 - i), 0.5 * (1 - i), -0.25 * (1 - i)) * CFrame.fromEulerAnglesXYZ(math.rad(-90) * (1 - i), 0, math.rad(-20) * (1 - i)) * CFrame.new(1.25 * i, 0.5 * i, 0) * CFrame.fromEulerAnglesXYZ(math.rad(90) * i, 0, 0)
  981. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(0, 0.5 * (1 - i), 0) * CFrame.new(0, 0.75 * i, 0.1 * i)
  982. else return false end
  983. else return false end
  984. if Player.Character:FindFirstChild(Name) ~= nil then
  985. if Player.Character[Name]:FindFirstChild("Handle") ~= nil then
  986. Player.Character[Name].Handle.Weld.C0 = CFrame.new(0, 1.5, 0.75)
  987. Player.Character[Name].Handle.Weld.C1 = CFrame.fromEulerAnglesXYZ(math.rad(-90) * (1 - i), 0, 0)
  988. else return false end
  989. else return false end
  990. wait()
  991. end
  992. makeParts("RightHolster")
  993. removeParts("RightHand")
  994. return playAnimation("hold")
  995. end
  996. if format == "unequip" then
  997. Player.Character.Humanoid.WalkSpeed = 16
  998. coroutine.resume(coroutine.create(function()
  999. for i = 1, 0, -0.025 do
  1000. if Player.Character:FindFirstChild("Torso") ~= nil then
  1001. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1002. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(90) * i, 0, math.rad(67.5) * i)
  1003. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0, 0.5 * (1 - i), 0) * CFrame.new(0, 1.85 * i, 0)
  1004. else return false end
  1005. else return false end
  1006. wait()
  1007. end
  1008. end))
  1009. for i = 1, 0, -0.05 do
  1010. if Player.Character:FindFirstChild("Torso") ~= nil then
  1011. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1012. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new(1.5 * (1 - i), 0.5 * (1 - i), -0.25 * (1 - i)) * CFrame.fromEulerAnglesXYZ(math.rad(-90) * (1 - i), 0, math.rad(-20) * (1 - i)) * CFrame.new(1.25 * i, 0.5 * i, 0) * CFrame.fromEulerAnglesXYZ(math.rad(90) * i, 0, 0)
  1013. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(0, 0.5 * (1 - i), 0) * CFrame.new(0, 0.75 * i, 0.1 * i)
  1014. else return false end
  1015. else return false end
  1016. if Player.Character:FindFirstChild(Name) ~= nil then
  1017. if Player.Character[Name]:FindFirstChild("Handle") ~= nil then
  1018. Player.Character[Name].Handle.Weld.C0 = CFrame.new(0, 1.5, 0.75)
  1019. Player.Character[Name].Handle.Weld.C1 = CFrame.fromEulerAnglesXYZ(math.rad(-90) * (1 - i), 0, 0)
  1020. else return false end
  1021. else return false end
  1022. wait()
  1023. end
  1024. makeParts("RightHolster")
  1025. removeParts("RightHand")
  1026. for i = 1, 0, -0.05 do
  1027. if Player.Character:FindFirstChild("Torso") ~= nil then
  1028. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1029. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new(1.5, 0.5, -0.25 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90) * i, 0, math.rad(-20) * i)
  1030. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(0, 0.5, 0)
  1031. else return false end
  1032. else return false end
  1033. wait()
  1034. end
  1035. removeParts("RightHolster")
  1036. makeParts("RightHand")
  1037. return true
  1038. end
  1039. if format == "hold" then
  1040. if Player.Character:FindFirstChild("Torso") ~= nil then
  1041. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1042. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1043. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10), math.rad(-90))
  1044. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1045. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), 0)
  1046. else return false end
  1047. else return false end
  1048. end
  1049. if format == "reload" then
  1050. Player.Character[Name].Handle.Weld:Remove()
  1051. local w = Instance.new("Weld")
  1052. w.Part0 = Player.Character[Name].Handle
  1053. w.Part1 = Player.Character:FindFirstChild("Left Arm")
  1054. w.C0 = CFrame.new(-0.85, -0.5, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(-5), math.rad(90), 0)
  1055. w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(math.rad(50), 0, 0)
  1056. w.Parent = Player.Character[Name].Handle
  1057. if Player.Character:FindFirstChild("Torso") ~= nil then
  1058. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1059. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1060. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10), math.rad(-90))
  1061. else return false end
  1062. else return false end
  1063. wait(0.3)
  1064. for i = 0, 1, 0.1 do
  1065. if Player.Character:FindFirstChild("Torso") ~= nil then
  1066. if Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1067. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1068. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9 + (i / 10), -0.35 + (i * 1.5), 0.51 + (i / 8)) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), 0)
  1069. wait()
  1070. else return false end
  1071. else return false end
  1072. end
  1073. for i = 0, 1, 0.25 do
  1074. if Player.Character:FindFirstChild("Torso") ~= nil then
  1075. if Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1076. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1077. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.8, 1.15 - (i / 5), 0.635) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), 0)
  1078. wait()
  1079. else return false end
  1080. else return false end
  1081. end
  1082. Player.Character[Name].Handle.Equip:Play()
  1083. if magazine.Value ~= 0 then
  1084. makeShell(Player.Character[Name]:FindFirstChild("ShellOut"))
  1085. else end
  1086. for i = 1, 0, -0.25 do
  1087. if Player.Character:FindFirstChild("Torso") ~= nil then
  1088. if Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1089. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1090. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.8, 1.15 - (i / 5), 0.635) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), 0)
  1091. wait()
  1092. else return false end
  1093. else return false end
  1094. end
  1095. for i = 1, 0, -0.1 do
  1096. if Player.Character:FindFirstChild("Torso") ~= nil then
  1097. if Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1098. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1099. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9 + (i / 10), -0.35 + (i * 1.5), 0.51 + (i / 8)) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), 0)
  1100. wait()
  1101. else return false end
  1102. else return false end
  1103. end
  1104. removeParts("RightHand")
  1105. makeParts("RightHand")
  1106. wait(0.4)
  1107. Player.Character[Name].Handle.Lock:Play()
  1108. for i = 5, 0, -1 do
  1109. if Player.Character:FindFirstChild("Torso") ~= nil then
  1110. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1111. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1112. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55, 0.75, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(315 + (i * 1.5)), math.rad(i * 4), math.rad(-90))
  1113. wait()
  1114. else return false end
  1115. else return false end
  1116. end
  1117. Player.Character[Name].TopC.Transparency = 1
  1118. Player.Character[Name].TopO.Transparency = 0
  1119. Player.Character[Name].Top2C.Transparency = 1
  1120. Player.Character[Name].Top2O.Transparency = 0
  1121. wait(0.4)
  1122. Player.Character[Name].Handle.Reload:Play()
  1123. Player.Character[Name].Handle.Release:Play()
  1124. Player.Character[Name].Magazine.Transparency = 1
  1125. Player.Character[Name].Magazine2.Transparency = 1
  1126. magazineDrop = Player.Character[Name].Magazine:Clone()
  1127. magazineDrop.Transparency = 0
  1128. magazineDrop.CanCollide = true
  1129. magazineDrop.Parent = game.Workspace
  1130. coroutine.resume(coroutine.create(function(part) wait(4.5) for i = 0, 1, 0.1 do part.Transparency = i wait() end part:Remove() end), magazineDrop)
  1131. delay(0.1, function() magazineDrop.CanCollide = true end)
  1132. for i = 0, 25, 5 do
  1133. if Player.Character:FindFirstChild("Torso") ~= nil then
  1134. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1135. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1136. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 + (i / 60), 1.2 - (i / 20), 0.8 + (i / 35)) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 + -i * 3.5), math.rad(-90))
  1137. wait()
  1138. else return false end
  1139. else return false end
  1140. end
  1141. magazineNew = Player.Character[Name].Magazine:Clone()
  1142. magazineNew.Name = "New Magazine"
  1143. magazineNew.Transparency = 0
  1144. magazineNew.Parent = Player.Character[Name]
  1145. local w = Instance.new("Weld")
  1146. w.Part0 = magazineNew
  1147. w.Part1 = Player.Character:FindFirstChild("Left Arm")
  1148. w.C0 = CFrame.new(0, 1.1, 0)
  1149. w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  1150. w.Parent = magazineNew
  1151. wait(0.2)
  1152. for i = 25, 0, -5 do
  1153. if Player.Character:FindFirstChild("Torso") ~= nil then
  1154. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1155. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1156. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3 + ((i + 10) / 60), 1.2 - ((i + 10) / 20), 0.8 + (i / 35)) * CFrame.fromEulerAnglesXYZ(math.rad(300 - (i - 10)), math.rad(10 + -i * 3.5), math.rad(-90))
  1157. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1158. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9 + ((25 - i) / 30), -0.35, 0.51 + ((25 - i) / 25)) * CFrame.fromEulerAnglesXYZ(math.rad(-90 + i), math.rad(-5), math.rad((25 * 2) - (i * 2)))
  1159. wait()
  1160. else return false end
  1161. else return false end
  1162. end
  1163. Player.Character[Name].Magazine.Transparency = 0
  1164. Player.Character[Name]["New Magazine"]:Remove()
  1165. wait(0.1)
  1166. if Player.Character:FindFirstChild("Torso") ~= nil then
  1167. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1168. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1169. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10), math.rad(-90))
  1170. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1171. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), 0)
  1172. else return false end
  1173. else return false end
  1174. Player.Character[Name].Handle.Reload:Stop()
  1175. wait(0.4)
  1176. Player.Character[Name].Handle.Empty:Play()
  1177. for i = 5, 0, -1 do
  1178. if Player.Character:FindFirstChild("Torso") ~= nil then
  1179. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1180. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1181. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55, 0.75, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(315 + (i * 1.5)), math.rad(i * 4), math.rad(-90))
  1182. wait()
  1183. else return false end
  1184. else return false end
  1185. end
  1186. Player.Character[Name].Magazine2.Transparency = 0
  1187. wait(0.4)
  1188. Player.Character[Name].Handle.Lock:Play()
  1189. for i = 5, 0, -1 do
  1190. if Player.Character:FindFirstChild("Torso") ~= nil then
  1191. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1192. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1193. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55, 0.75, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(315 + (i * 1.5)), math.rad(i * 4), math.rad(-90))
  1194. wait()
  1195. else return false end
  1196. else return false end
  1197. end
  1198. Player.Character[Name].TopC.Transparency = 0
  1199. Player.Character[Name].TopO.Transparency = 1
  1200. Player.Character[Name].Top2C.Transparency = 0
  1201. Player.Character[Name].Top2O.Transparency = 1
  1202. playAnimation("hold")
  1203. return true
  1204. end
  1205. if format == "fire" then
  1206. makeShell(Player.Character[Name]:FindFirstChild("ShellOut"))
  1207. if magazine.Value == 0 then
  1208. Player.Character[Name].Magazine2.Transparency = 1
  1209. else end
  1210. if Player.Character[Name]:FindFirstChild("Handle") ~= nil then
  1211. if silenced then
  1212. Player.Character[Name].Handle.Fire2.Volume = math.random(3, 8) / 10
  1213. Player.Character[Name].Handle.Fire2.Pitch = math.random(2.4, 3)
  1214. Player.Character[Name].Handle.Fire2:Play()
  1215. CamShake(10, 90000)
  1216. else
  1217. Player.Character[Name].Handle.Fire.Volume = math.random(9, 10) / 10
  1218. Player.Character[Name].Handle.Fire.Pitch = math.random(1.6, 1.8)
  1219. Player.Character[Name].Handle.Fire:Play()
  1220. CamShake(10, 80000)
  1221. end
  1222. else return false end
  1223. if Player.Character[Name]:FindFirstChild("Muzzle") ~= nil then
  1224. if silenced == false then
  1225. coroutine.resume(coroutine.create(function() Player.Character[Name].Muzzle.Smoke.Enabled = true Player.Character[Name].Muzzle.Fire.Enabled = true wait(0.1) Player.Character[Name].Muzzle.Smoke.Enabled = false Player.Character[Name].Muzzle.Fire.Enabled = false end))
  1226. else end
  1227. else return false end
  1228. for i = 0, 10, 5 do
  1229. if Player.Character:FindFirstChild("Torso") ~= nil then
  1230. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1231. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1232. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 + i), math.rad(-90))
  1233. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1234. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0)
  1235. wait()
  1236. else return false end
  1237. else return false end
  1238. end
  1239. for i = 10, 0, -5 do
  1240. if Player.Character:FindFirstChild("Torso") ~= nil then
  1241. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1242. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1243. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 + i), math.rad(-90))
  1244. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1245. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0)
  1246. wait()
  1247. else return false end
  1248. else return false end
  1249. end
  1250. end
  1251. return true
  1252. end
  1253.  
  1254.  
  1255. function CamShake(time, freq)
  1256. coroutine.resume(coroutine.create(function()
  1257. local cam = game:GetService("Workspace").CurrentCamera
  1258. local time = 10
  1259. local seed = Vector3.new(math.random(100, 200) / freq, math.random(100, 200) / freq, 0)
  1260. if math.random(1, 2) == 1 then seed = Vector3.new(-seed.x, seed.y, 0) end
  1261. if math.random(1, 2) == 1 then seed = Vector3.new(seed.x, -seed.y, 0) end
  1262. cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(seed.x * time, seed.y * time, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude)
  1263. for i = 1, time do
  1264. cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(-seed.x, -seed.y, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude)
  1265. wait()
  1266. end
  1267. end))
  1268. end
  1269.  
  1270.  
  1271. function makeShell(part)
  1272. if part == nil then return false end
  1273. local casing = Instance.new("Part")
  1274. casing.Name = "Shell"
  1275. casing.formFactor = "Custom"
  1276. casing.Size = Vector3.new(0.2, 0.25, 0.2)
  1277. casing.CFrame = CFrame.new(part.Position) * CFrame.fromEulerAnglesXYZ(math.rad(math.random(0, 360)), math.rad(math.random(0, 360)), math.rad(math.random(0, 360)))
  1278. casing.BrickColor = BrickColor.new("New Yeller")
  1279. local mesh = Instance.new("CylinderMesh")
  1280. mesh.Scale = Vector3.new(0.3, 1, 0.3)
  1281. mesh.Parent = casing
  1282. casing.Parent = game:GetService("Workspace")
  1283. casing:BreakJoints()
  1284. casing.Velocity = (part.CFrame.lookVector * 50) + Vector3.new(0, 10, 0)
  1285. coroutine.resume(coroutine.create(function() wait(4.5) for i = 0, 1, 0.1 do casing.Transparency = i wait() end casing:Remove() end))
  1286. end
  1287.  
  1288.  
  1289. function Weld(x, y)
  1290. local weld = Instance.new("Weld")
  1291. weld.Part0 = x
  1292. weld.Part1 = y
  1293. CJ = CFrame.new(x.Position)
  1294. C0 = x.CFrame:inverse() * CJ
  1295. C1 = y.CFrame:inverse() * CJ
  1296. weld.C0 = C0
  1297. weld.C1 = C1
  1298. weld.Parent = x
  1299. end
  1300.  
  1301.  
  1302. function tagHumanoid(humanoid)
  1303. local tag = Instance.new("ObjectValue")
  1304. tag.Name = "creator"
  1305. tag.Value = Player
  1306. tag.Parent = humanoid
  1307. local tag = Instance.new("StringValue")
  1308. tag.Name = "creatorType1"
  1309. tag.Value = Name
  1310. tag.Parent = humanoid
  1311. local tag = Instance.new("StringValue")
  1312. tag.Name = "creatorType2"
  1313. tag.Value = "shot"
  1314. tag.Parent = humanoid
  1315. end
  1316.  
  1317.  
  1318. function untagHumanoid(humanoid)
  1319. if humanoid ~= nil then
  1320. local tag = humanoid:FindFirstChild("creator")
  1321. if tag ~= nil then
  1322. tag:Remove()
  1323. end
  1324. local tag = humanoid:FindFirstChild("creatorType1")
  1325. if tag ~= nil then
  1326. tag:Remove()
  1327. end
  1328. local tag = humanoid:FindFirstChild("creatorType2")
  1329. if tag ~= nil then
  1330. tag:Remove()
  1331. end
  1332. end
  1333. end
  1334.  
  1335.  
  1336. function fire(startPoint, endPoint, hit)
  1337. local trail = Instance.new("Part")
  1338. trail.Name = "Bullet Trail"
  1339. trail.BrickColor = BrickColor.new("New Yeller")
  1340. trail.TopSurface = 0
  1341. trail.BottomSurface = 0
  1342. trail.formFactor = 0
  1343. trail.Size = Vector3.new(1, 1, 1)
  1344. trail.Transparency = 0.8
  1345. trail.Anchored = true
  1346. trail.CanCollide = false
  1347. trail.CFrame = CFrame.new((startPoint + endPoint) / 2, endPoint)
  1348. trail.Parent = game:GetService("Workspace")
  1349. local mesh = Instance.new("SpecialMesh")
  1350. mesh.MeshType = "Brick"
  1351. mesh.Scale = Vector3.new(0.1, 0.1, (startPoint - endPoint).magnitude)
  1352. mesh.Parent = trail
  1353. coroutine.resume(coroutine.create(function(part) for i = 1, 10 do part.Mesh.Scale = Vector3.new(part.Mesh.Scale.x - 0.01, part.Mesh.Scale.y - 0.01, part.Mesh.Scale.z) wait() end part:Remove() end), trail)
  1354. if hit ~= nil then
  1355. if hit.Parent == nil then return end
  1356. if hit.Parent:FindFirstChild("Humanoid") ~= nil then
  1357. tagHumanoid(hit.Parent.Humanoid)
  1358. if hit.Name == "Head" then
  1359. hit.Parent.Humanoid:TakeDamage(damage * 10)
  1360. elseif hit.Name == "Torso" then
  1361. hit.Parent.Humanoid:TakeDamage(damage * 2)
  1362. else
  1363. hit.Parent.Humanoid:TakeDamage(damage)
  1364. end
  1365. if math.random(1, 10) == 1 then
  1366. hit.Parent.Humanoid.Sit = true
  1367. end
  1368. delay(0.1, function() untagHumanoid(hit.Parent.Humanoid) end)
  1369. end
  1370. if hit.Anchored == false then
  1371. hit.Velocity = hit.Velocity + ((endPoint - startPoint).unit * (damage * 2))
  1372. end
  1373. end
  1374. end
  1375.  
  1376.  
  1377. function onButton1Down(mouse)
  1378. if selected == false then return end
  1379. if Player.Character:FindFirstChild(Name) ~= nil and Button1Down == false and canFire == true and (function() if dual == true then if Player.Character:FindFirstChild(Name.. " (Left)") ~= nil then return true else return false end else return true end end)() == true then
  1380. if Player.Character[Name]:FindFirstChild("Handle") == nil then return end
  1381. if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end
  1382. if dual == true then if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") == nil then return end end
  1383. if dual == true then if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end end
  1384. mouse.Icon = "http://www.roblox.com/asset/?id=59125642"
  1385. Button1Down = true
  1386. canFire = false
  1387. canFire2 = true
  1388. while canFire2 == true do
  1389. local humanoid = Player.Character:FindFirstChild("Humanoid")
  1390. if humanoid == nil then
  1391. canFire2 = false
  1392. break
  1393. end
  1394. if humanoid.Health <= 0 then
  1395. canFire2 = false
  1396. break
  1397. end
  1398. local fireLeft = false
  1399. if automatic == false and burst == false then
  1400. canFire2 = false
  1401. elseif automatic == false and burst == true then
  1402. if burstCount >= burstCountMax then
  1403. canFire2 = false
  1404. burstCount = 0
  1405. break
  1406. end
  1407. burstCount = burstCount + 1
  1408. elseif automatic == true and burst == false then
  1409. fireLeft = true
  1410. end
  1411. if magazine.Value > 0 then
  1412. magazine.Value = magazine.Value - 1
  1413. updateGui()
  1414. if silenced == true then
  1415. CamShake(1, Spread)
  1416. else end
  1417. fire(Player.Character[Name].Muzzle.Position, mouse.Hit.p, mouse.Target)
  1418. coroutine.resume(coroutine.create(function()
  1419. if dual == true then
  1420. playAnimation("rightFire")
  1421. elseif dual == false then
  1422. playAnimation("fire")
  1423. end
  1424. end))
  1425. else
  1426. Player.Character[Name].Handle.Empty:Play()
  1427. end
  1428. if fireLeft == true and dual == true and automatic == true then
  1429. if magazine.Value > 0 then
  1430. coroutine.resume(coroutine.create(function()
  1431. wait(readyTime / 2)
  1432. magazine.Value = magazine.Value - 1
  1433. updateGui()
  1434. fire(Player.Character[Name.. " (Left)"].Muzzle.Position, mouse.Hit.p, mouse.Target)
  1435. playAnimation("leftFire")
  1436. end))
  1437. else
  1438. coroutine.resume(coroutine.create(function()
  1439. wait(readyTime / 2)
  1440. Player.Character[Name].Handle.Empty:Play()
  1441. end))
  1442. end
  1443. end
  1444. wait(readyTime)
  1445. end
  1446. if magazine.Value ~= 0 then
  1447. mouse.Icon = "http://www.roblox.com/asset/?id=59125633"
  1448. else end
  1449. canFire = true
  1450. end
  1451. end
  1452.  
  1453.  
  1454. function onButton1Up(mouse)
  1455. if selected == false then return end
  1456. Button1Down = false
  1457. canFire2 = false
  1458. burstCount = 0
  1459. while canFire == false do wait() end
  1460. if dual == true and automatic == false then
  1461. if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") == nil then return end
  1462. if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end
  1463. mouse.Icon = "http://www.roblox.com/asset/?id=59125642"
  1464. canFire = false
  1465. canFire2 = true
  1466. while canFire2 == true do
  1467. local humanoid = Player.Character:FindFirstChild("Humanoid")
  1468. if humanoid == nil then
  1469. canFire2 = false
  1470. break
  1471. end
  1472. if humanoid.Health <= 0 then
  1473. canFire2 = false
  1474. break
  1475. end
  1476. if burst == false then
  1477. canFire2 = false
  1478. elseif burst == true then
  1479. if burstCount >= burstCountMax then
  1480. canFire2 = false
  1481. burstCount = 0
  1482. break
  1483. end
  1484. burstCount = burstCount + 1
  1485. end
  1486. if magazine.Value <= 0 then
  1487. Player.Character[Name].Handle.Empty:Play()
  1488. else
  1489. coroutine.resume(coroutine.create(function()
  1490. playAnimation("leftFire")
  1491. end))
  1492. magazine.Value = magazine.Value - 1
  1493. updateGui()
  1494. fire(Player.Character[Name.. " (Left)"].Muzzle.Position, mouse.Hit.p, mouse.Target)
  1495. end
  1496. wait(readyTime)
  1497. end
  1498. if magazine.Value ~= 0 then
  1499. mouse.Icon = "http://www.roblox.com/asset/?id=59125633"
  1500. else end
  1501. canFire = true
  1502. end
  1503. end
  1504.  
  1505.  
  1506. function onKeyDown(key, mouse)
  1507. if selected == false then return end
  1508. key = key:lower()
  1509. if key == "q" and Button1Down == false and canFire == true then
  1510. if mouse.Target == nil then return end
  1511. if game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  1512. if dual == true then onKeyDown("t", mouse) end
  1513. onDeselected(mouse)
  1514. removeParts("RightHolster")
  1515. script.Parent.Parent = game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent).Backpack
  1516. end
  1517. end
  1518. if key == "e" and Button1Down == false and canFire == true and canSilence == true then
  1519. if silenced then
  1520. silenced = false
  1521. if Player.Character:FindFirstChild(Name) == nil then return end
  1522. if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end
  1523. if Player.Character[Name]:FindFirstChild("Muzzle 2") == nil then return end
  1524. Player.Character[Name].Muzzle.Transparency = 1
  1525. Player.Character[Name].Muzzle.Name = "Silencer"
  1526. Player.Character[Name]["Muzzle 2"].Name = "Muzzle"
  1527. if dual == true then
  1528. if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end
  1529. if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle 2") == nil then return end
  1530. Player.Character[Name.. " (Left)"].Muzzle.Transparency = 1
  1531. Player.Character[Name.. " (Left)"].Muzzle.Name = "Silencer"
  1532. Player.Character[Name.. " (Left)"]["Muzzle 2"].Name = "Muzzle"
  1533. end
  1534. else
  1535. silenced = true
  1536. if Player.Character:FindFirstChild(Name) == nil then return end
  1537. if Player.Character[Name]:FindFirstChild("Silencer") == nil then return end
  1538. if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end
  1539. Player.Character[Name].Silencer.Transparency = 0
  1540. Player.Character[Name].Muzzle.Name = "Muzzle 2"
  1541. Player.Character[Name].Silencer.Name = "Muzzle"
  1542. if dual == true then
  1543. if Player.Character[Name.. " (Left)"]:FindFirstChild("Silencer") == nil then return end
  1544. if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end
  1545. Player.Character[Name.. " (Left)"].Silencer.Transparency = 0
  1546. Player.Character[Name.. " (Left)"].Muzzle.Name = "Muzzle 2"
  1547. Player.Character[Name.. " (Left)"].Silencer.Name = "Muzzle"
  1548. end
  1549. end
  1550. end
  1551. if key == "r" and Button1Down == false and canFire == true then
  1552. if ammo.Value > 0 and magazine.Value ~= magazineMax.Value then
  1553. canFire = false
  1554. burstCount = 0
  1555. mouse.Icon = "http://www.roblox.com/asset/?id=59125642"
  1556. if magazine.Value > 0 then ammo.Value = ammo.Value + magazine.Value magazine.Value = 0 end
  1557. updateGui()
  1558. if dual == true then
  1559. playAnimation("reloadDual")
  1560. elseif dual == false then
  1561. playAnimation("reload")
  1562. end
  1563. if ammo.Value - magazineMax.Value < 0 then
  1564. magazine.Value = ammo.Value
  1565. ammo.Value = 0
  1566. elseif ammo.Value - magazineMax.Value >= 0 then
  1567. ammo.Value = ammo.Value - magazineMax.Value
  1568. magazine.Value = magazine.Value + magazineMax.Value
  1569. end
  1570. updateGui()
  1571. mouse.Icon = "http://www.roblox.com/asset/?id=59125633"
  1572. canFire = true
  1573. end
  1574. end
  1575. if key == "t" and Button1Down == false and canFire == true and canDual == true then
  1576. canFire = false
  1577. if dual == false then
  1578. local weapon = nil
  1579. for _, p in pairs(Player.Backpack:GetChildren()) do
  1580. if p.Name == Name and p ~= script.Parent then weapon = p break end
  1581. end
  1582. if weapon ~= nil then
  1583. dual = true
  1584. weapon.Name = "Dual"
  1585. weapon.Parent = script
  1586. silenced = false
  1587. removeParts("RightHand")
  1588. makeParts("RightHand")
  1589. removeParts("RightHolster")
  1590. makeParts("LeftHolster")
  1591. playAnimation("leftEquip")
  1592. removeParts("LeftHolster")
  1593. makeParts("LeftHand")
  1594. magazineMax.Value = math.ceil(magazineMax.Value * 2)
  1595. ammoMax.Value = math.ceil(ammoMax.Value * 2)
  1596. magazine.Value = magazine.Value + weapon.Magazine.Value
  1597. ammo.Value = ammo.Value + weapon.Ammo.Value
  1598. updateGui()
  1599. end
  1600. elseif dual == true then
  1601. local weapon = script:FindFirstChild("Dual")
  1602. if weapon ~= nil then
  1603. dual = false
  1604. weapon.Name = Name
  1605. weapon.Parent = Player.Backpack
  1606. silenced = false
  1607. removeParts("RightHand")
  1608. makeParts("RightHand")
  1609. playAnimation("leftUnequip")
  1610. removeParts("LeftHand")
  1611. makeParts("RightHolster")
  1612. playAnimation("hold")
  1613. weapon.Magazine.Value = math.floor(magazine.Value / 2)
  1614. weapon.Ammo.Value = math.floor(ammo.Value / 2)
  1615. magazineMax.Value = math.ceil(magazineMax.Value / 2)
  1616. ammoMax.Value = math.ceil(ammoMax.Value / 2)
  1617. magazine.Value = math.ceil(magazine.Value / 2)
  1618. ammo.Value = math.ceil(ammo.Value / 2)
  1619. updateGui()
  1620. end
  1621. end
  1622. canFire = true
  1623. end
  1624. if key == "y" and canZoom == true then
  1625. if zoom == false then
  1626. zoom = true
  1627. local pos = mouse.Hit.p
  1628. local target = mouse.Target
  1629. local cam = game:GetService("Workspace").CurrentCamera
  1630. focus = Instance.new("Part", workspace)
  1631. focus.Anchored = true
  1632. focus.CanCollide = false
  1633. focus.Transparency = 1
  1634. focus.TopSurface = 0
  1635. focus.BottomSurface = 0
  1636. focus.formFactor = "Plate"
  1637. focus.Size = Vector3.new(0, 0, 0)
  1638. focus.CFrame = CFrame.new(pos) * (CFrame.new(Player.Character.Torso.CFrame.p, pos) - CFrame.new(Player.Character.Torso.CFrame.p, pos).p)
  1639. cam.CameraSubject = focus
  1640. cam.CameraType = "Attach"
  1641. while zoom == true and selected == true do
  1642. local set = false
  1643. if target ~= nil then
  1644. if target.Parent ~= nil then
  1645. if target.Anchored == false then
  1646. focus.CFrame = CFrame.new(target.CFrame.p) * (CFrame.new(Player.Character.Torso.CFrame.p, target.CFrame.p) - CFrame.new(Player.Character.Torso.CFrame.p, target.CFrame.p).p)
  1647. set = true
  1648. end
  1649. end
  1650. end
  1651. if set == false then
  1652. focus.CFrame = CFrame.new(pos) * (CFrame.new(Player.Character.Torso.CFrame.p, pos) - CFrame.new(Player.Character.Torso.CFrame.p, pos).p)
  1653. end
  1654. wait()
  1655. end
  1656. if focus ~= nil then focus:Remove() focus = nil end
  1657. local cam = game:GetService("Workspace").CurrentCamera
  1658. cam.CameraSubject = Player.Character:FindFirstChild("Humanoid")
  1659. cam.CameraType = "Custom"
  1660. else
  1661. zoom = false
  1662. end
  1663. end
  1664. if key == "u" and Button1Down == false and canFire == true then
  1665. if automatic == false and burst == false then
  1666. if switchToBurst == true then
  1667. burst = true
  1668. local m = Instance.new("Message", Player)
  1669. m.Text = "Burst"
  1670. pcall(function() Player.Character[Name].Handle.Switch:Play() end)
  1671. delay(2.5, function() m:Remove() end)
  1672. elseif switchToAutomatic == true then
  1673. automatic = true
  1674. local m = Instance.new("Message", Player)
  1675. m.Text = "Automatic"
  1676. pcall(function() Player.Character[Name].Handle.Switch:Play() end)
  1677. delay(2.5, function() m:Remove() end)
  1678. end
  1679. elseif automatic == false and burst == true then
  1680. if switchToAutomatic == true then
  1681. automatic = true
  1682. burst = false
  1683. local m = Instance.new("Message", Player)
  1684. m.Text = "Automatic"
  1685. pcall(function() Player.Character[Name].Handle.Switch:Play() end)
  1686. delay(2.5, function() m:Remove() end)
  1687. elseif switchToSingle == true then
  1688. burst = false
  1689. local m = Instance.new("Message", Player)
  1690. m.Text = "Single"
  1691. pcall(function() Player.Character[Name].Handle.Switch:Play() end)
  1692. delay(2.5, function() m:Remove() end)
  1693. end
  1694. elseif automatic == true and burst == false then
  1695. if switchToSingle == true then
  1696. automatic = false
  1697. local m = Instance.new("Message", Player)
  1698. m.Text = "Single"
  1699. pcall(function() Player.Character[Name].Handle.Switch:Play() end)
  1700. delay(2.5, function() m:Remove() end)
  1701. elseif switchToBurst == true then
  1702. automatic = false
  1703. burst = true
  1704. local m = Instance.new("Message", Player)
  1705. m.Text = "Burst"
  1706. pcall(function() Player.Character[Name].Handle.Switch:Play() end)
  1707. delay(2.5, function() m:Remove() end)
  1708. end
  1709. end
  1710. end
  1711. end
  1712.  
  1713.  
  1714. function onSelected(mouse)
  1715. if selected == true then return end
  1716. selected = true
  1717. Holstered = false
  1718. canFire = false
  1719. mouse.Icon = "http://www.roblox.com/asset/?id=59125642"
  1720. while Player.Character:FindFirstChild("WeaponActivated") ~= nil do
  1721. if Player.Character.WeaponActivated.Value == nil then break end
  1722. if Player.Character.WeaponActivated.Value.Parent == nil then break end
  1723. wait()
  1724. end
  1725. updateGui()
  1726. local weapon = Instance.new("ObjectValue")
  1727. weapon.Name = "WeaponActivated"
  1728. weapon.Value = script.Parent
  1729. weapon.Parent = Player.Character
  1730. DisableLimb(1, Player.Character)
  1731. DisableLimb(2, Player.Character)
  1732. ForceAngle(1, 0, Player.Character)
  1733. ForceAngle(2, 0, Player.Character)
  1734. if dual == true then
  1735. coroutine.resume(coroutine.create(function() playAnimation("leftEquip") end))
  1736. playAnimation("rightEquip")
  1737. removeParts("LeftHolster")
  1738. makeParts("LeftHand")
  1739. else
  1740. playAnimation("equip")
  1741. end
  1742. removeParts("RightHolster")
  1743. makeParts("RightHand")
  1744. mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  1745. mouse.Button1Up:connect(function() onButton1Up(mouse) end)
  1746. mouse.KeyDown:connect(function(key) onKeyDown(key, mouse) end)
  1747. mouse.Icon = "http://www.roblox.com/asset/?id=59125633"
  1748. canFire = true
  1749. end
  1750.  
  1751.  
  1752. function onDeselected(mouse)
  1753. if selected == false then return end
  1754. Holstered = true
  1755. Button1Down = false
  1756. while canFire == false do
  1757. wait()
  1758. end
  1759. selected = false
  1760. if dual == true then
  1761. if math.random(1, 2) == 1 then
  1762. coroutine.resume(coroutine.create(function() playAnimation("leftUnequip") end))
  1763. wait(math.random(1, 10) / 10)
  1764. playAnimation("rightUnequip")
  1765. else
  1766. coroutine.resume(coroutine.create(function() playAnimation("rightUnequip") end))
  1767. wait(math.random(1, 10) / 10)
  1768. playAnimation("leftUnequip")
  1769. end
  1770. removeParts("LeftHand")
  1771. makeParts("LeftHolster")
  1772. else
  1773. playAnimation("unequip")
  1774. end
  1775. removeParts("RightHand")
  1776. makeParts("RightHolster")
  1777. ForceAngle(1, 0, Player.Character)
  1778. ForceAngle(2, 0, Player.Character)
  1779. ResetLimbCFrame(1, Player.Character)
  1780. ResetLimbCFrame(2, Player.Character)
  1781. EnableLimb(1, Player.Character)
  1782. EnableLimb(2, Player.Character)
  1783. if Player.PlayerGui:FindFirstChild(Name) ~= nil then Player.PlayerGui[Name]:Remove() end
  1784. if Player.Character:FindFirstChild("WeaponActivated") ~= nil then
  1785. if Player.Character.WeaponActivated.Value == script.Parent then
  1786. Player.Character.WeaponActivated:Remove()
  1787. end
  1788. end
  1789. while Player.Character:FindFirstChild("WeaponActivated") ~= nil do
  1790. if Player.Character.WeaponActivated.Value == nil then break end
  1791. if Player.Character.WeaponActivated.Value.Parent == nil then break end
  1792. wait()
  1793. end
  1794. end
  1795.  
  1796.  
  1797. if script.Parent.className ~= "HopperBin" then
  1798. if Player == nil then print("Error: Player not found!") return end
  1799. Tool = Instance.new("HopperBin")
  1800. Tool.Name = Name
  1801. Tool.Parent = Player.Backpack
  1802. script.Name = "Main"
  1803. script.Parent = Tool
  1804. elseif script.Parent.className == "HopperBin" then
  1805. while script.Parent.Parent.className ~= "Backpack" do
  1806. wait()
  1807. end
  1808. if script.Parent:FindFirstChild("MagazineMax") == nil then
  1809. magazineMax = Instance.new("NumberValue")
  1810. magazineMax.Name = "MagazineMax"
  1811. magazineMax.Value = 50
  1812. magazineMax.Parent = script.Parent
  1813. else
  1814. magazineMax = script.Parent.MagazineMax
  1815. end
  1816. if script.Parent:FindFirstChild("Magazine") == nil then
  1817. magazine = Instance.new("NumberValue")
  1818. magazine.Name = "Magazine"
  1819. magazine.Value = 0
  1820. magazine.Parent = script.Parent
  1821. else
  1822. magazine = script.Parent.Magazine
  1823. end
  1824. if script.Parent:FindFirstChild("AmmoMax") == nil then
  1825. ammoMax = Instance.new("NumberValue")
  1826. ammoMax.Name = "AmmoMax"
  1827. ammoMax.Value = 200
  1828. ammoMax.Parent = script.Parent
  1829. else
  1830. ammoMax = script.Parent.AmmoMax
  1831. end
  1832. if script.Parent:FindFirstChild("Ammo") == nil then
  1833. ammo = Instance.new("NumberValue")
  1834. ammo.Name = "Ammo"
  1835. ammo.Value = script.Parent.AmmoMax.Value
  1836. ammo.Parent = script.Parent
  1837. else
  1838. ammo = script.Parent.Ammo
  1839. end
  1840. Player = script.Parent.Parent.Parent
  1841. makeParts("RightHolster")
  1842. script.Parent.Selected:connect(onSelected)
  1843. script.Parent.Deselected:connect(onDeselected)
  1844. end
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