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- [AI]
- CodeTweakActionsEnabled = false
- EnableLowFPSDetection = false
- LOD1TickRate = 1
- LOD2TickRate = 2
- LOD3TickRate = 3
- [Crowd]
- AppropriateMinDistToPlayer = 15.000000
- AppropriateMinLastSeenTime = 2000.000000
- BaseParkedCarProbability = 100.000000
- DespawnLastSeenMinTime = 1988.000000
- MinStreamingVelocityNormalizedToBlockSpawn = 1000000.000000
- SpawnLimit = 2000
- ZCutoffEnabled = false
- [CrowdMovement]
- AngularSpeedFactor = 1.000000
- BlockingObstaclesDetectionDistance = 5.000000
- BorderRepulsionSpeed = 1.000000
- ComfortZoneRadiusFactor = 0.500000
- DesiredForwardLookupDistance = 4.000000
- DestinationDistance = 30.000000
- EntryPathPositionSearchDistance = 20.000000
- ForceStopRepulsors = false
- LaneLightsRecognitionDistance = 15.000000
- MaxChancesToUseZebra = 100.000000
- NPCObstaclesMass = 1.000000
- ObstacleMarbleRadiusMultiplier = 1.000000
- OverlapTolerance = 1.000000
- PlanLimitDistanceToReplan = 5.000000
- SeparationSpeedFactor = 1.000000
- TrafficLightRelevantDistance = 15.000000
- VehicleObstaclesMass = 2.000000
- [Crowds]
- EnterWorkspotDelay = 0.000000
- ExponentDrivingOnPavement = 5.000000
- MaxSpeedDrivingOnPavement = 200.000000
- [Decals]
- ForwardDecalPositionOffsetScale = 0.005000
- [Editor/Streaming]
- ForceAutoHideDistanceMax = 32768.000000
- [Editor/Terrain]
- UsePrefabStreamingVisualization = true
- [Editor/Traffic]
- VisualizationRefreshInterval = 5
- [Editor/VolumetricFog]
- Exponent = 5.000000
- [EntityVisualController]
- ShadowMeshSwitchDistanceSquared = 64.000000
- [Game]
- MaxPlayingEffects = 32768
- [LevelOfDetail]
- DecalsHideDistance = 75.000000
- DynamicDecalsHideDistance = 75.000000
- [Locomotion]
- CoverAngleThreshold = 45.000000
- SkippingAIRequestsEnabled = false
- StrafeRotationSpeed = 60.000000
- StrafeThresholdAngle = 50.000000
- [nav]
- TileDebugDrawDistance = 150.000000
- [Occlusion]
- ForceFullTest = true
- MaxDistance = 5000.000000
- MinBufferHeight = 512
- MinBufferWidth = 1024
- MultiFrustumUseGlobalOcclusion = false
- [Rendering]
- DissolveTime = 0.050000
- DistantShadowsMaxBatchSize = 2000
- DistantShadowsMaxTrianglesPerBatch = 1600000
- HiResEntityCustomShadowmapSize = 1
- MultiLayerSelectionMaxLayersCount = 100
- RainMapBatchMaxTrianglesPerBatch = 800000
- RainMapProxySorting = true
- UseExperimentalVolFog = true
- UseSkinningLOD = true
- [Rendering/FrostedGlass]
- GlassUseMipChain = false
- [Rendering/GlobalIllumination]
- DistantShadowForce = 10.000000
- [Rendering/Particles]
- MaxOffscreenSimTime = 30.000000
- [Rendering/Shadows]
- CascadeFitToWorstCase = true
- CascadeRange0 = 12.000000
- CascadeRange1 = 30.000000
- CascadeRange2 = 75.000000
- CascadeRange3 = 140.000000
- CascadesHeuristicForceRefresh = true
- CascadesHeuristicMinMeshAutohideDistInCascade3 = 100.000000
- CascadeUseBackfacesAsCullingPlanes = true
- DistantShadowsForceFoliageGeometry = true
- [Rendering/Video]
- MaxFrameUploadMB = 20971520
- [Streaming]
- DistanceBoost = 15.000000
- MaxNodesPerFrame = 500
- MinStreamingDistance = 75.000000
- PrecacheDistance = 25.000000
- RadiusNearInvMult = 1.00000
- TimeLimitAttachingPerFrame = 12.00000
- TimeLimitSectorLoadPerFrame = 12.000000
- TimeLimitSectorUnloadPerFrame = 12.000000
- TimeLimitStreamedPerFrame = 12.000000
- TimeLimitStreamedPerFrameWhileLoading = 12.000000
- [Streaming/Culling/StaticDecals]
- PosterDecalDistance = 75.000000
- FlatDecalDistance = 75.000000
- [Traffic]
- AvoidanceLimitAngle = 10.000000
- carExpectedCollisionFactor = 1.000000
- decelerationFactor = 2.000000
- DisplacementCap = 5.000000
- FrontAngle = 30.000000
- GreenWaveAveragePredictedCarSpeed = 80.000000
- GreenWaveLength = 300.000000
- leftLaneSpeedIncrease = 150.000000
- MaxTimeBeforeGreenWave = 6.000000
- MinTimeBeforeGreenWave = 3.000000
- PathLaneIntersectionDownTolerance = 2.000000
- PathLaneIntersectionUpTolerance = 3.000000
- PlayerPrediction = 45.000000
- roadSpeedOverride = 100.000000
- SlotLaneOccupancyArea_Pedestrian = 2.000000
- SlotLaneOccupancyArea_Vehicle_Length = 5.000000
- SpotDetectionPrecision = 7.000000
- SpotDetectionRange = 5.000000
- StraightTurnLimit = 40.000000
- UncrowdMultiLaneRoads = false
- UncrowdOneLaneRoads = false
- [Vehicle]
- EnableLowVelStoppingResistance = false
- ForceSimplifiedMovement = true
- PhysXTimeCompensationFactor = 0.000000
- VelocitySmoothingTime = 0.800000
- ; Decomment the following line to allow passing through other vehicles without collisions
- ;vehicleVsVehicleCollisions = false
- [VehicleAI]
- PerceptionCollisionPropagationArea = 10.000000
- PerceptionNumSweeps = 90
- PerceptionNumSweepsRace = 48
- PerceptionTargetPropagationArea = 4.500000
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