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- --Originally by PenguinAnonymous. Simplified by WaverlyCole
- --Errors:
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "Model2Script"
- o1 = Instance.new("Part")
- o2 = Instance.new("Part")
- o3 = Instance.new("Part")
- o4 = Instance.new("Part")
- o5 = Instance.new("Part")
- o6 = Instance.new("Part")
- o7 = Instance.new("Part")
- o8 = Instance.new("Part")
- o1.Parent = mas
- o1.BrickColor = BrickColor.new("Really black")
- o1.Anchored = true
- o1.Size = Vector3.new(17.2339535, 61.6591568, 14.2977858)
- o1.CFrame = CFrame.new(-26.2846565, 30.4196167, -162.09166, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o1.BottomSurface = Enum.SurfaceType.Smooth
- o1.TopSurface = Enum.SurfaceType.Smooth
- o1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o2.Parent = mas
- o2.BrickColor = BrickColor.new("Really black")
- o2.Rotation = Vector3.new(0, 0, 130.889999)
- o2.Anchored = true
- o2.Size = Vector3.new(17.2339535, 41.6167336, 14.2977858)
- o2.CFrame = CFrame.new(-39.7260056, 57.1100998, -152.414047, -0.654598713, -0.755976617, 0, 0.755976617, -0.654598713, 0, 0, 0, 1)
- o2.BottomSurface = Enum.SurfaceType.Smooth
- o2.TopSurface = Enum.SurfaceType.Smooth
- o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o3.Parent = mas
- o3.Material = Enum.Material.Neon
- o3.BrickColor = BrickColor.new("Lapis")
- o3.Anchored = true
- o3.Size = Vector3.new(51.0634995, 41.361412, 8.17016411)
- o3.CFrame = CFrame.new(-5.50835752, 61.69133, -139.119125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o3.BottomSurface = Enum.SurfaceType.Smooth
- o3.TopSurface = Enum.SurfaceType.Smooth
- o3.Color = Color3.new(0.0627451, 0.164706, 0.862745)
- o3.Color = Color3.new(0.0627451, 0.164706, 0.862745)
- o4.Parent = mas
- o4.BrickColor = BrickColor.new("Really black")
- o4.Anchored = true
- o4.Size = Vector3.new(17.2339535, 61.6591568, 14.2977858)
- o4.CFrame = CFrame.new(15.3876266, 30.4196167, -162.09166, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o4.BottomSurface = Enum.SurfaceType.Smooth
- o4.TopSurface = Enum.SurfaceType.Smooth
- o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o5.Parent = mas
- o5.BrickColor = BrickColor.new("Really black")
- o5.Rotation = Vector3.new(0, 0, 47.7000008)
- o5.Anchored = true
- o5.Size = Vector3.new(17.2339535, 41.6167336, 14.2977858)
- o5.CFrame = CFrame.new(30.2977047, 56.7107086, -152.414047, 0.673049986, -0.739597023, 0, 0.739597023, 0.673049986, 0, 0, 0, 1)
- o5.BottomSurface = Enum.SurfaceType.Smooth
- o5.TopSurface = Enum.SurfaceType.Smooth
- o5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o6.Parent = mas
- o6.BrickColor = BrickColor.new("Really black")
- o6.Anchored = true
- o6.Size = Vector3.new(56.808075, 43.6592712, 49.1047325)
- o6.CFrame = CFrame.new(-5.62800837, 61.9340591, -160.582779, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o6.BottomSurface = Enum.SurfaceType.Smooth
- o6.TopSurface = Enum.SurfaceType.Smooth
- o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o7.Parent = mas
- o7.Material = Enum.Material.Neon
- o7.BrickColor = BrickColor.new("Really black")
- o7.Anchored = true
- o7.Shape = Enum.PartType.Ball
- o7.Size = Vector3.new(14.0424929, 14.0424929, 14.0424929)
- o7.CFrame = CFrame.new(-22.8696747, 75.4789047, -140.134384, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o7.BottomSurface = Enum.SurfaceType.Smooth
- o7.TopSurface = Enum.SurfaceType.Smooth
- o7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o8.Parent = mas
- o8.Material = Enum.Material.Neon
- o8.BrickColor = BrickColor.new("Really black")
- o8.Anchored = true
- o8.Shape = Enum.PartType.Ball
- o8.Size = Vector3.new(14.0424929, 14.0424929, 14.0424929)
- o8.CFrame = CFrame.new(12.3147869, 75.4789047, -140.134384, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o8.BottomSurface = Enum.SurfaceType.Smooth
- o8.TopSurface = Enum.SurfaceType.Smooth
- o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- print('Loaded M2S')
- script:Destroy()
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