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DaOMEGAa32

fe bus

May 14th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152.  
  153. --{{Made by Strazos}}--
  154.  
  155. local p = game.Players.LocalPlayer
  156. local char = p.Character
  157. local larm = char["Left Arm"]
  158. local rarm = char["Right Arm"]
  159. local lleg = char["Left Leg"]
  160. local rleg = char["Right Leg"]
  161. local hed = char.Head
  162. local torso = char.Torso
  163. local hum = char.Humanoid
  164. local weld = Instance.new("Weld",torso)
  165. weld.Part0 = torso
  166.  
  167. larm.Transparency = 1
  168. rarm.Transparency = 1
  169. lleg.Transparency = 1
  170. rleg.Transparency = 1
  171. hed.Transparency = 1
  172. torso.Transparency = 1
  173.  
  174.  
  175. local train = Instance.new("Part",torso)
  176. train.Anchored = true
  177. train.CanCollide = false
  178. train.Size = Vector3.new(1,1,1)
  179. train.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  180. weld.Part1 = train
  181. weld.C1 = CFrame.new(0,-3,0) * CFrame.Angles(0,math.rad(180),0)
  182. train.Anchored = false
  183. local TrainMesh = Instance.new("SpecialMesh",train)
  184. TrainMesh.MeshType = Enum.MeshType.FileMesh
  185. TrainMesh.Scale = Vector3.new(3,3,3)
  186. TrainMesh.MeshId = "rbxassetid://471480829"
  187. TrainMesh.TextureId = "rbxassetid://471480833"
  188.  
  189.  
  190. hum.WalkSpeed = 120;
  191.  
  192.  
  193. for i,v in pairs(char:GetChildren()) do
  194. if v:IsA("Part") then
  195. v.Transparency = 1;
  196. elseif v:IsA("Hat") then
  197. v:Destroy()
  198. elseif v:IsA("Model") then
  199. v:Destroy()
  200. end
  201. end
  202.  
  203.  
  204. local function SFX(id) local s=Instance.new("Sound",torso); s.SoundId = "rbxassetid://"..id; s.Volume = 64364643643; return s; end
  205. train.Touched:connect(function(p)
  206. if p.Parent then
  207. if p.Parent:IsA("Model") then
  208. if game.Players:FindFirstChild(p.Parent.Name) then
  209. if p.Parent.Name ~= game.Players.LocalPlayer.Name then
  210. game.Players:FindFirstChild(p.Parent.Name).Character:BreakJoints()
  211. local Whistle = SFX(154365429)
  212. Whistle:Play()
  213. end
  214. end
  215. end
  216. end
  217. end)
  218.  
  219. local Music = SFX(468775372)
  220. Music.Looped = true;
  221. wait(1)
  222. Music:Play();
  223.  
  224.  
  225. local particleemitter = Instance.new("ParticleEmitter", torso)
  226. particleemitter.Texture = "http://www.roblox.com/asset/?id=243088609"
  227. particleemitter.Lifetime = NumberRange.new(4)
  228. particleemitter.Speed = NumberRange.new(10)
  229. particleemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 2)})
  230. particleemitter.RotSpeed = NumberRange.new(-55, 55)
  231. particleemitter.Rate = 80
  232. particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.7), NumberSequenceKeypoint.new(0.9, 1), NumberSequenceKeypoint.new(1, 1)})
  233. particleemitter.LightEmission = 0
  234. particleemitter.EmissionDirection = "Back"
  235. particleemitter.Color = ColorSequence.new(Color3.new(255,255,255), Color3.new(255,255,255)) --Color here
  236. -------------------------------------------------
  237. --rgb function by Strazos--
  238.  
  239. function HSLtoRGB(hue, sat, light)
  240. local c = light > .5 and (2 - 2 * light) * sat or (2 * light) * sat
  241. local h2 = hue / 60
  242. local x = c * (1 - math.abs((h2 % 2) - 1))
  243. local rgbvals = {{c, x, 0}, {x, c, 0}, {0, c, x}, {0, x, c}, {x, 0, c}, {c, 0, x}}
  244. local rgb = rgbvals[math.floor(h2) + 1]
  245. for i = 1, 3 do rgb[i] = rgb[i] + (light - .5 * c) end
  246. return Color3.new(rgb[1], rgb[2], rgb[3])
  247. end
  248.  
  249. local torso = script.Parent
  250.  
  251. spawn(function()
  252. while wait() do
  253. for i = 1,150 do
  254. wait()
  255. train.Mesh.VertexColor = Vector3.new(HSLtoRGB(i*2,1,0.5).r,HSLtoRGB(i*2,1,0.5).g,HSLtoRGB(i*2,1,0.5).b)
  256. end
  257. local reversei = 150
  258. for i = 1,150 do
  259. wait()
  260. train.Mesh.VertexColor = Vector3.new(HSLtoRGB(reversei*2,1,0.5).r,HSLtoRGB(reversei*2,1,0.5).g,HSLtoRGB(reversei*2,1,0.5).b)
  261. reversei = reversei-1
  262. end
  263. end
  264. end)
  265.  
  266. ---------------------------------------------------
  267. local plr = game.Players.LocalPlayer
  268. local chr = plr.Character
  269. local maus = plr:GetMouse()
  270. local PGui=plr.PlayerGui
  271. local lleg = chr["Left Leg"]
  272. local rleg = chr["Right Leg"]
  273. local larm = chr["Left Arm"]
  274. local rarm = chr["Right Arm"]
  275. local hed = chr.Head
  276. local rutprt = chr.HumanoidRootPart
  277. local torso = chr.Torso
  278. local pseudohead=hed:Clone()
  279. for i,x in pairs(pseudohead:GetChildren()) do if not x.ClassName:find('Mesh') then x:Destroy() end end
  280. pseudohead.Name='PseudoHead'
  281. pseudohead.Parent=chr.Head
  282. local pseudoweld=Instance.new('Weld',torso)
  283. pseudoweld.Part0=hed
  284. pseudoweld.Name='PseudoHeadWeld'
  285. pseudoweld.Part1=pseudohead
  286. hed.Transparency=1
  287. for i,x in pairs(chr:GetChildren()) do
  288. if x:IsA'HHat' then x:destroy'' end end
  289. for i,x in pairs(chr:GetChildren()) do
  290. for a,v in pairs(x:GetChildren()) do
  291. if v:IsA'CharacterMesh' then v:destroy''
  292. end
  293. end
  294. end
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