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- --made this quick
- wait(2)
- lp = owner
- char = lp.Character
- gc = char:GetChildren()
- for i=1, #gc do
- if gc[i].ClassName == "Part" then
- gc[i].Transparency = 1
- end
- if gc[i].ClassName == "Hat" or gc[i].ClassName == "Accessory" or gc[i].ClassName == "Shirt" or gc[i].ClassName == "Pants" or gc[i].ClassName == "ShirtGraphic" then
- gc[i]:Destroy()
- end
- end
- decalpart = Instance.new("Part",char)
- decalpart.Size = Vector3.new(0.5,5,8)
- decalpart.Anchored = true
- decalpart.CanCollide = false
- decalpart.Transparency = 1
- dleft = Instance.new("Decal",decalpart)
- dleft.Texture = "http://www.roblox.com/asset/?id=2239761836"
- dleft.Face = Enum.NormalId.Left
- dright = Instance.new("Decal",decalpart)
- dright.Texture = "http://www.roblox.com/asset/?id=2283211829"
- dright.Face = Enum.NormalId.Right
- char.Head:FindFirstChildOfClass("Decal"):Destroy()
- tool = Instance.new("Tool",lp.Backpack)
- tool.RequiresHandle = false
- tool.Name = "Go up"
- tool.Equipped:connect(function()
- char:FindFirstChildOfClass("Humanoid").HipHeight = 100
- end)
- tool.Unequipped:connect(function()
- char:FindFirstChildOfClass("Humanoid").HipHeight = 0
- end)
- while true do
- wait(0.01)
- decalpart.CFrame = char.Head.CFrame
- end
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