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- -- Objects
- local ScreenGui = Instance.new("ScreenGui")
- local Main = Instance.new("Frame")
- local PointsAndWins = Instance.new("TextButton")
- local PointsAndWins_2 = Instance.new("TextButton")
- local cred = Instance.new("TextLabel")
- local Open = Instance.new("TextButton")
- local Close = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- -- Properties
- ScreenGui.Parent = game.CoreGui
- Main.Name = "Main"
- Main.Parent = ScreenGui
- Main.Active = true
- Main.BackgroundColor3 = Color3.new(0, 0, 0)
- Main.BackgroundTransparency = 0.60000002384186
- Main.Draggable = true
- Main.Position = UDim2.new(0, 707, 0, 276)
- Main.Size = UDim2.new(0, 276, 0, 197)
- Main.Visible = false
- PointsAndWins.Name = "PointsAndWins"
- PointsAndWins.Parent = Main
- PointsAndWins.BackgroundColor3 = Color3.new(0.937255, 0, 0)
- PointsAndWins.Position = UDim2.new(0, 38, 0, 49)
- PointsAndWins.Size = UDim2.new(0, 200, 0, 50)
- PointsAndWins.Font = Enum.Font.SourceSansLight
- PointsAndWins.FontSize = Enum.FontSize.Size42
- PointsAndWins.Text = "Unlimited Points and Wins"
- PointsAndWins.TextScaled = true
- PointsAndWins.TextSize = 42
- PointsAndWins.TextWrapped = true
- PointsAndWins_2.Name = "PointsAndWins"
- PointsAndWins_2.Parent = Main
- PointsAndWins_2.BackgroundColor3 = Color3.new(0.937255, 0, 0)
- PointsAndWins_2.Position = UDim2.new(0, 38, 0, 123)
- PointsAndWins_2.Size = UDim2.new(0, 200, 0, 50)
- PointsAndWins_2.Font = Enum.Font.SourceSansLight
- PointsAndWins_2.FontSize = Enum.FontSize.Size42
- PointsAndWins_2.Text = "Reach click me every time in a game"
- PointsAndWins_2.TextScaled = true
- PointsAndWins_2.TextSize = 42
- PointsAndWins_2.TextWrapped = true
- cred.Name = "cred"
- cred.Parent = Main
- cred.BackgroundColor3 = Color3.new(1, 1, 1)
- cred.BackgroundTransparency = 1
- cred.Position = UDim2.new(0, -436, 0, -214)
- cred.Size = UDim2.new(0, 1149, 0, 84)
- cred.Font = Enum.Font.SourceSansBold
- cred.FontSize = Enum.FontSize.Size96
- cred.Text = ""
- cred.TextScaled = true
- cred.TextSize = 96
- cred.TextWrapped = true
- TextLabel.Parent = ScreenGui
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Position = UDim2.new(0, 718, 0, 500)
- TextLabel.Size = UDim2.new(0, 200, 0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.FontSize = Enum.FontSize.Size42
- TextLabel.Text = ""
- TextLabel.TextSize = 42
- Open.Name = "Open"
- Open.Parent = ScreenGui
- Open.BackgroundColor3 = Color3.new(0.937255, 0, 0)
- Open.Position = UDim2.new(0, 0, 0, 743)
- Open.Size = UDim2.new(0, 200, 0, 50)
- Open.Font = Enum.Font.SourceSansLight
- Open.FontSize = Enum.FontSize.Size48
- Open.Text = "Open"
- Open.TextSize = 48
- Close.Name = "Close"
- Close.Parent = ScreenGui
- Close.BackgroundColor3 = Color3.new(0.937255, 0, 0)
- Close.Position = UDim2.new(0, 0, 0, 743)
- Close.Size = UDim2.new(0, 200, 0, 50)
- Close.Visible = false
- Close.Font = Enum.Font.SourceSansLight
- Close.FontSize = Enum.FontSize.Size48
- Close.Text = "Close"
- Close.TextSize = 48
- PointsAndWins.MouseButton1Down:connect(function() do
- local replicatedstorage = game:GetService("ReplicatedStorage")
- local players = game:GetService("Players")
- local wins = players.LocalPlayer.leaderstats.Wins.Value
- local points = players.LocalPlayer.leaderstats.Points.Value
- for i = 1, 150 do
- spawn(function()
- repeat
- wins = wins + 20
- replicatedstorage.ModifyAtribute:InvokeServer("Wins", wins)
- until wins >= 500
- return
- end)
- end
- for i = 1, 150 do
- spawn(function()
- repeat
- points = points + 6666666
- replicatedstorage.ModifyAtribute:InvokeServer("Points", points)
- until points >= math.huge
- return
- end)
- end
- end
- end)
- --forgot to rename this second one to reach but i know what it is
- PointsAndWins_2.MouseButton1Down:connect(function()
- a=Instance.new("SelectionBox",game.Players.LocalPlayer.Backpack.Sword.Handle)
- a.Adornee=game.Players.LocalPlayer.Backpack.Sword.Handle
- game.Players.LocalPlayer.Backpack.Sword.Handle.CanCollide=false
- game.Players.LocalPlayer.Backpack.Sword.Handle.Size=Vector3.new(0,0,165)
- wait(1)
- warn("Reach by Tap done successfully :)")
- end)
- Open.MouseButton1Down:connect(function()
- Main.Visible = true
- Open.Visible = false
- Close.Visible = true
- end)
- Close.MouseButton1Down:connect(function()
- Main.Visible = false
- Open.Visible = true
- Close.Visible = false
- end)
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