Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- anim=Instance.new("Animation",workspace)
- anim.AnimationId = "http://www.roblox.com/Asset?ID=293536378"
- jun = script.Parent.Parent
- Stuff = false
- local sp = script.Parent
- local s = Instance.new("Sound")
- s.SoundId = "http://www.roblox.com/asset/?id=1173681504"
- s.Volume = 3
- s.Looped = true
- s.PlayOnRemove = false
- s.Parent = sp
- --password
- function ssj()
- s:Play()
- game:GetService("Chat"):Chat(jun.Character.Head,"Not Yet",Enum.ChatColor.Red)
- game:GetService("Chat"):Chat(jun.Character.Head,"Im Not Yet Finished",Enum.ChatColor.Red)
- game:GetService("Chat"):Chat(jun.Character.Head,"AAAAAAAAAAAAAAAHH",Enum.ChatColor.Red)
- local Effect = Instance.new("Part")
- Effect.Parent = jun.Character
- Effect.Anchored = true
- Effect.CanCollide = false
- Effect.Rotation = Vector3.new(0, 0, 0)
- Effect.Size = Vector3.new(1, 1, 1)
- Effect.formFactor = "Symmetric"
- Effect.Transparency = 0.5
- Effect.BrickColor = BrickColor.new("Bright white")
- Effect.TopSurface = "Smooth"
- Effect.BottomSurface = "Smooth"
- local EffectMesh = Instance.new("SpecialMesh")
- EffectMesh.Parent = Effect
- EffectMesh.MeshType = "FileMesh"
- EffectMesh.MeshId = ("http://www.roblox.com/asset/?id=3270017")
- EffectMesh.Scale = Vector3.new(0, 0, 0)
- local Effect2 = Instance.new("Part")
- Effect2.Parent = jun.Character
- Effect2.Anchored = true
- Effect2.CanCollide = false
- Effect2.Size = Vector3.new(1, 1, 1)
- Effect2.formFactor = "Symmetric"
- Effect2.Transparency = 0.5
- Effect2.BrickColor = BrickColor.new("Bright yellow")
- Effect2.TopSurface = "Smooth"
- Effect2.BottomSurface = "Smooth"
- local EffectMesh2 = Instance.new("SpecialMesh")
- EffectMesh2.Parent = Effect2
- EffectMesh2.MeshType = "Sphere"
- EffectMesh2.Scale = Vector3.new(0, 0, 0)
- local ex = Instance.new("Explosion")
- ex.Position = jun.Character.Torso.Position
- ex.BlastPressure = 0
- ex.Parent = workspace
- jun.Character.Torso.CFrame = jun.Character.Torso.CFrame * CFrame.new(0, 0.1, 0)
- for i = 1 , 20 do
- Effect.CFrame = CFrame.new(jun.Character.Torso.Position)
- Effect2.CFrame = CFrame.new(jun.Character.Torso.Position)
- Effect.Rotation = Effect.Rotation + Vector3.new(2,2,2)*4
- EffectMesh.Scale = EffectMesh.Scale + Vector3.new(0.5, 0.5, 0.5)
- wait()
- EffectMesh.Scale = EffectMesh.Scale + Vector3.new(0.5, 0.5, 0.5)
- wait()
- EffectMesh.Scale = EffectMesh.Scale + Vector3.new(0.5, 0.5, 0.5)
- wait()
- EffectMesh.Scale = EffectMesh.Scale + Vector3.new(0.5, 0.5, 0.5)
- wait()
- EffectMesh.Scale = EffectMesh.Scale + Vector3.new(0.5, 0.5, 0.5)
- wait()
- EffectMesh2.Scale = EffectMesh2.Scale + Vector3.new(0.5, 0.5, 0.5)
- wait()
- EffectMesh2.Scale = EffectMesh2.Scale + Vector3.new(0.5, 0.5, 0.5)
- wait()
- EffectMesh2.Scale = EffectMesh2.Scale + Vector3.new(0.5, 0.5, 0.5)
- wait()
- EffectMesh2.Scale = EffectMesh2.Scale + Vector3.new(0.5, 0.5, 0.5)
- wait()
- EffectMesh2.Scale = EffectMesh2.Scale + Vector3.new(0.5, 0.5, 0.5)
- wait()
- Effect.Transparency = Effect.Transparency + 0.025
- wait(0.06)
- Effect2.Transparency = Effect2.Transparency + 0.025
- wait(0.06)
- end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement