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samuelrichter66

roblox boneless pizza experience

Jul 27th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152.  
  153. --//====================================================\\--
  154. --|| CREATED BY SHACKLUSTER
  155. --\\====================================================//--
  156.  
  157.  
  158.  
  159. wait(0.2)
  160.  
  161.  
  162.  
  163. Player = game:GetService("Players").LocalPlayer
  164. PlayerGui = Player.PlayerGui
  165. Cam = workspace.CurrentCamera
  166. Backpack = Player.Backpack
  167. Character = Player.Character
  168. Humanoid = Character.Humanoid
  169. Mouse = Player:GetMouse()
  170. RootPart = Character["HumanoidRootPart"]
  171. Torso = Character["Torso"]
  172. Head = Character["Head"]
  173. RightArm = Character["Right Arm"]
  174. LeftArm = Character["Left Arm"]
  175. RightLeg = Character["Right Leg"]
  176. LeftLeg = Character["Left Leg"]
  177. RootJoint = RootPart["RootJoint"]
  178. Neck = Torso["Neck"]
  179. RightShoulder = Torso["Right Shoulder"]
  180. LeftShoulder = Torso["Left Shoulder"]
  181. RightHip = Torso["Right Hip"]
  182. LeftHip = Torso["Left Hip"]
  183. local sick = Instance.new("Sound",Head)
  184. sick.SoundId = "rbxassetid://907409748"
  185. sick.Looped = true
  186. sick.Pitch = 1
  187. sick.Volume = 1
  188. sick:Play()
  189.  
  190. IT = Instance.new
  191. CF = CFrame.new
  192. VT = Vector3.new
  193. RAD = math.rad
  194. C3 = Color3.new
  195. UD2 = UDim2.new
  196. BRICKC = BrickColor.new
  197. ANGLES = CFrame.Angles
  198. EULER = CFrame.fromEulerAnglesXYZ
  199. COS = math.cos
  200. ACOS = math.acos
  201. SIN = math.sin
  202. ASIN = math.asin
  203. ABS = math.abs
  204. MRANDOM = math.random
  205. FLOOR = math.floor
  206.  
  207. function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
  208. local NEWMESH = IT(MESH)
  209. if MESH == "SpecialMesh" then
  210. NEWMESH.MeshType = MESHTYPE
  211. if MESHID ~= "nil" and MESHID ~= "" then
  212. NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
  213. end
  214. if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
  215. NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
  216. end
  217. end
  218. NEWMESH.Offset = OFFSET or VT(0, 0, 0)
  219. NEWMESH.Scale = SCALE
  220. NEWMESH.Parent = PARENT
  221. return NEWMESH
  222. end
  223.  
  224. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
  225. local NEWPART = IT("Part")
  226. NEWPART.formFactor = FORMFACTOR
  227. NEWPART.Reflectance = REFLECTANCE
  228. NEWPART.Transparency = TRANSPARENCY
  229. NEWPART.CanCollide = false
  230. NEWPART.Locked = true
  231. NEWPART.Anchored = true
  232. if ANCHOR == false then
  233. NEWPART.Anchored = false
  234. end
  235. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  236. NEWPART.Name = NAME
  237. NEWPART.Size = SIZE
  238. NEWPART.Position = Torso.Position
  239. NEWPART.Material = MATERIAL
  240. NEWPART:BreakJoints()
  241. NEWPART.Parent = PARENT
  242. return NEWPART
  243. end
  244.  
  245. --//=================================\\
  246. --|| CUSTOMIZATION
  247. --\\=================================//
  248.  
  249. Player_Size = 1 --Size of the player.
  250. Animation_Speed = 3
  251. Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
  252.  
  253. local Speed = 16
  254. local Effects2 = {}
  255.  
  256. --//=================================\\
  257. --|| END OF CUSTOMIZATION
  258. --\\=================================//
  259.  
  260. local function weldBetween(a, b)
  261. local weldd = Instance.new("ManualWeld")
  262. weldd.Part0 = a
  263. weldd.Part1 = b
  264. weldd.C0 = CFrame.new()
  265. weldd.C1 = b.CFrame:inverse() * a.CFrame
  266. weldd.Parent = a
  267. return weldd
  268. end
  269.  
  270. function createaccessory(attachmentpart,mesh,texture,scale,offset,color)
  271. local acs = Instance.new("Part")
  272. acs.CanCollide = false
  273. acs.Anchored = false
  274. acs.Size = Vector3.new(0,0,0)
  275. acs.CFrame = attachmentpart.CFrame
  276. acs.Parent = Character
  277. acs.BrickColor = color
  278. local meshs = Instance.new("SpecialMesh")
  279. meshs.MeshId = mesh
  280. meshs.TextureId = texture
  281. meshs.Parent = acs
  282. meshs.Scale = scale
  283. meshs.Offset = offset
  284. weldBetween(attachmentpart,acs)
  285. end
  286.  
  287. function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE)
  288. if TYPE == "Gem" then
  289. local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
  290. acs.Anchored = false
  291. acs.CanCollide = false
  292. acs.CFrame = PART.CFrame
  293. local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET)
  294. weldBetween(PART,acs)
  295. elseif TYPE == "Skull" then
  296. local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
  297. acs.Anchored = false
  298. acs.CanCollide = false
  299. acs.CFrame = PART.CFrame
  300. local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET)
  301. weldBetween(PART,acs)
  302. elseif TYPE == "Eye" then
  303. local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0))
  304. acs.Anchored = false
  305. acs.CanCollide = false
  306. acs.CFrame = PART.CFrame
  307. local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET)
  308. weldBetween(PART,acs)
  309. end
  310. end
  311.  
  312. --//=================================\\
  313. --|| USEFUL VALUES
  314. --\\=================================//
  315.  
  316. local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  317. local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  318. local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
  319. local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
  320. local CHANGEDEFENSE = 0
  321. local CHANGEDAMAGE = 0
  322. local CHANGEMOVEMENT = 0
  323. local ANIM = "Idle"
  324. local ATTACK = false
  325. local EQUIPPED = false
  326. local HOLD = false
  327. local COMBO = 1
  328. local Rooted = false
  329. local SINE = 0
  330. local KEYHOLD = false
  331. local CHANGE = 2 / Animation_Speed
  332. local WALKINGANIM = false
  333. local WALK = 0
  334. local VALUE1 = false
  335. local VALUE2 = false
  336. local ROBLOXIDLEANIMATION = IT("Animation")
  337. ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
  338. ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  339. --ROBLOXIDLEANIMATION.Parent = Humanoid
  340. local WEAPONGUI = IT("ScreenGui", PlayerGui)
  341. WEAPONGUI.Name = "Weapon GUI"
  342. local Weapon = IT("Model")
  343. Weapon.Name = "Adds"
  344. local Effects = IT("Folder", Weapon)
  345. Effects.Name = "Effects"
  346. local ANIMATOR = Humanoid.Animator
  347. local ANIMATE = Character.Animate
  348. local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"}
  349. local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"}
  350. local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"}
  351. local HITBLOCKSOUNDS = {"199148933", "199148947"}
  352. local UNANCHOR = true
  353.  
  354. local SKILLTEXTCOLOR = C3(0,0,0)
  355.  
  356. --//=================================\\
  357. --\\=================================//
  358.  
  359.  
  360. --//=================================\\
  361. --|| SAZERENOS' ARTIFICIAL HEARTBEAT
  362. --\\=================================//
  363.  
  364. ArtificialHB = Instance.new("BindableEvent", script)
  365. ArtificialHB.Name = "ArtificialHB"
  366.  
  367. script:WaitForChild("ArtificialHB")
  368.  
  369. frame = Frame_Speed
  370. tf = 0
  371. allowframeloss = false
  372. tossremainder = false
  373. lastframe = tick()
  374. script.ArtificialHB:Fire()
  375.  
  376. game:GetService("RunService").Heartbeat:connect(function(s, p)
  377. tf = tf + s
  378. if tf >= frame then
  379. if allowframeloss then
  380. script.ArtificialHB:Fire()
  381. lastframe = tick()
  382. else
  383. for i = 1, math.floor(tf / frame) do
  384. script.ArtificialHB:Fire()
  385. end
  386. lastframe = tick()
  387. end
  388. if tossremainder then
  389. tf = 0
  390. else
  391. tf = tf - frame * math.floor(tf / frame)
  392. end
  393. end
  394. end)
  395.  
  396. --//=================================\\
  397. --\\=================================//
  398.  
  399.  
  400.  
  401.  
  402.  
  403. --//=================================\\
  404. --|| SOME FUNCTIONS
  405. --\\=================================//
  406.  
  407. function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  408. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  409. end
  410.  
  411. function PositiveAngle(NUMBER)
  412. if NUMBER >= 0 then
  413. NUMBER = 0
  414. end
  415. return NUMBER
  416. end
  417.  
  418. function NegativeAngle(NUMBER)
  419. if NUMBER <= 0 then
  420. NUMBER = 0
  421. end
  422. return NUMBER
  423. end
  424.  
  425. function Swait(NUMBER)
  426. if NUMBER == 0 or NUMBER == nil then
  427. ArtificialHB.Event:wait()
  428. else
  429. for i = 1, NUMBER do
  430. ArtificialHB.Event:wait()
  431. end
  432. end
  433. end
  434.  
  435. function QuaternionFromCFrame(cf)
  436. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  437. local trace = m00 + m11 + m22
  438. if trace > 0 then
  439. local s = math.sqrt(1 + trace)
  440. local recip = 0.5 / s
  441. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  442. else
  443. local i = 0
  444. if m11 > m00 then
  445. i = 1
  446. end
  447. if m22 > (i == 0 and m00 or m11) then
  448. i = 2
  449. end
  450. if i == 0 then
  451. local s = math.sqrt(m00 - m11 - m22 + 1)
  452. local recip = 0.5 / s
  453. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  454. elseif i == 1 then
  455. local s = math.sqrt(m11 - m22 - m00 + 1)
  456. local recip = 0.5 / s
  457. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  458. elseif i == 2 then
  459. local s = math.sqrt(m22 - m00 - m11 + 1)
  460. local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  461. end
  462. end
  463. end
  464.  
  465. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  466. local xs, ys, zs = x + x, y + y, z + z
  467. local wx, wy, wz = w * xs, w * ys, w * zs
  468. local xx = x * xs
  469. local xy = x * ys
  470. local xz = x * zs
  471. local yy = y * ys
  472. local yz = y * zs
  473. local zz = z * zs
  474. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  475. end
  476.  
  477. function QuaternionSlerp(a, b, t)
  478. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  479. local startInterp, finishInterp;
  480. if cosTheta >= 0.0001 then
  481. if (1 - cosTheta) > 0.0001 then
  482. local theta = ACOS(cosTheta)
  483. local invSinTheta = 1 / SIN(theta)
  484. startInterp = SIN((1 - t) * theta) * invSinTheta
  485. finishInterp = SIN(t * theta) * invSinTheta
  486. else
  487. startInterp = 1 - t
  488. finishInterp = t
  489. end
  490. else
  491. if (1 + cosTheta) > 0.0001 then
  492. local theta = ACOS(-cosTheta)
  493. local invSinTheta = 1 / SIN(theta)
  494. startInterp = SIN((t - 1) * theta) * invSinTheta
  495. finishInterp = SIN(t * theta) * invSinTheta
  496. else
  497. startInterp = t - 1
  498. finishInterp = t
  499. end
  500. end
  501. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  502. end
  503.  
  504. function Clerp(a, b, t)
  505. local qa = {QuaternionFromCFrame(a)}
  506. local qb = {QuaternionFromCFrame(b)}
  507. local ax, ay, az = a.x, a.y, a.z
  508. local bx, by, bz = b.x, b.y, b.z
  509. local _t = 1 - t
  510. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  511. end
  512.  
  513. function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME)
  514. local frame = IT("Frame")
  515. frame.BackgroundTransparency = TRANSPARENCY
  516. frame.BorderSizePixel = BORDERSIZEPIXEL
  517. frame.Position = POSITION
  518. frame.Size = SIZE
  519. frame.BackgroundColor3 = COLOR
  520. frame.BorderColor3 = BORDERCOLOR
  521. frame.Name = NAME
  522. frame.Parent = PARENT
  523. return frame
  524. end
  525.  
  526. function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME)
  527. local label = IT("TextLabel")
  528. label.BackgroundTransparency = 1
  529. label.Size = UD2(1, 0, 1, 0)
  530. label.Position = UD2(0, 0, 0, 0)
  531. label.TextColor3 = TEXTCOLOR
  532. label.TextStrokeTransparency = STROKETRANSPARENCY
  533. label.TextTransparency = TRANSPARENCY
  534. label.FontSize = TEXTFONTSIZE
  535. label.Font = TEXTFONT
  536. label.BorderSizePixel = BORDERSIZEPIXEL
  537. label.TextScaled = false
  538. label.Text = TEXT
  539. label.Name = NAME
  540. label.Parent = PARENT
  541. return label
  542. end
  543.  
  544. function NoOutlines(PART)
  545. PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10
  546. end
  547.  
  548.  
  549. function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
  550. local NEWWELD = IT(TYPE)
  551. NEWWELD.Part0 = PART0
  552. NEWWELD.Part1 = PART1
  553. NEWWELD.C0 = C0
  554. NEWWELD.C1 = C1
  555. NEWWELD.Parent = PARENT
  556. return NEWWELD
  557. end
  558.  
  559. function CreateSound(ID, PARENT, VOLUME, PITCH)
  560. local NEWSOUND = nil
  561. coroutine.resume(coroutine.create(function()
  562. NEWSOUND = IT("Sound", PARENT)
  563. NEWSOUND.Volume = VOLUME
  564. NEWSOUND.Pitch = PITCH
  565. NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
  566. Swait()
  567. NEWSOUND:play()
  568. game:GetService("Debris"):AddItem(NEWSOUND, 10)
  569. end))
  570. return NEWSOUND
  571. end
  572.  
  573. function CFrameFromTopBack(at, top, back)
  574. local right = top:Cross(back)
  575. return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
  576. end
  577.  
  578. Debris = game:GetService("Debris")
  579.  
  580. --//=================================\\
  581. --|| WEAPON CREATION
  582. --\\=================================//
  583.  
  584. local Gun = CreatePart(3, Weapon, "SmoothPlastic", 0, 0, "Really black", "Handle", VT(0, 0, 0),false)
  585. local HandleMesh = CreateMesh("SpecialMesh", Gun, "FileMesh", "12718115", "12718102", VT(2, 2, 2), VT(0,0, 0))
  586. local Weld = CreateWeldOrSnapOrMotor("Weld", Gun, RightArm, Gun, CF(-0.55, -1.2, 0) * ANGLES(RAD(0), RAD(0), RAD(180)), CF(0, 0, 0))
  587.  
  588. for _, c in pairs(Weapon:GetChildren()) do
  589. if c.ClassName == "Part" then
  590. c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  591. end
  592. end
  593.  
  594. Weapon.Parent = Character
  595.  
  596. Humanoid.Died:connect(function()
  597. ATTACK = true
  598. end)
  599.  
  600. local SKILL1FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.365, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 1 Frame")
  601.  
  602. local SKILL1TEXT = CreateLabel(SKILL1FRAME, "[Z] Pizza launcher", SKILLTEXTCOLOR, 6, "Legacy", 0, 2, 1, "Text 1")
  603.  
  604. --//=================================\\
  605. --|| ATTACK FUNCTIONS AND STUFF
  606. --\\=================================//
  607.  
  608. function PizzaLauncher()
  609. local PIZZA = CreatePart(3, Effects, "SmoothPlastic", 0, 0, "Really black", "Handle", VT(1,1,1),false)
  610. PIZZA.CFrame = CF(RootPart.Position,Mouse.Hit.p)*ANGLES(RAD(0),RAD(-90),RAD(0))
  611. local bv = Instance.new("BodyVelocity")
  612. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  613. bv.velocity = CF(PIZZA.Position,Mouse.Hit.p).lookVector*200
  614. bv.Parent = PIZZA
  615. bv.Name = "MOVE"
  616. CreateSound("1058021195", PIZZA, 10, MRANDOM(8,10)/10)
  617. CreateMesh("SpecialMesh", PIZZA, "FileMesh", "22589477", "22589467", VT(1,1,1), VT(0,0, 0))
  618. local HIT = PIZZA.Touched:Connect(function(hit)
  619. if hit.Parent ~= Character and hit.Parent ~= Weapon then
  620. hit.Parent:BreakJoints()
  621. end
  622. end)
  623. Debris:AddItem(PIZZA,5)
  624. end
  625.  
  626. --//=================================\\
  627. --|| ASSIGN THINGS TO KEYS
  628. --\\=================================//
  629.  
  630. function MouseDown(Mouse)
  631. if ATTACK == false then
  632. end
  633. end
  634.  
  635. function MouseUp(Mouse)
  636. HOLD = false
  637. end
  638.  
  639. function KeyDown(Key)
  640. KEYHOLD = true
  641. if Key == "z" and ATTACK == false then
  642. PizzaLauncher()
  643. end
  644.  
  645. if Key == "x" and ATTACK == false then
  646. if sick.Volume == 1 then
  647. sick.Volume = 10
  648. elseif sick.Volume == 10 then
  649. sick.Volume = 1
  650. end
  651. end
  652. end
  653.  
  654. function KeyUp(Key)
  655. KEYHOLD = false
  656. end
  657.  
  658. Mouse.Button1Down:connect(function(NEWKEY)
  659. MouseDown(NEWKEY)
  660. end)
  661. Mouse.Button1Up:connect(function(NEWKEY)
  662. MouseUp(NEWKEY)
  663. end)
  664. Mouse.KeyDown:connect(function(NEWKEY)
  665. KeyDown(NEWKEY)
  666. end)
  667. Mouse.KeyUp:connect(function(NEWKEY)
  668. KeyUp(NEWKEY)
  669. end)
  670.  
  671. --//=================================\\
  672. --\\=================================//
  673.  
  674.  
  675. function unanchor()
  676. if UNANCHOR == true then
  677. g = Character:GetChildren()
  678. for i = 1, #g do
  679. if g[i].ClassName == "Part" then
  680. g[i].Anchored = false
  681. end
  682. end
  683. end
  684. end
  685.  
  686.  
  687. --//=================================\\
  688. --|| WRAP THE WHOLE SCRIPT UP
  689. --\\=================================//
  690.  
  691. Humanoid.Changed:connect(function(Jump)
  692. if Jump == "Jump" and (Disable_Jump == true) then
  693. Humanoid.Jump = false
  694. end
  695. end)
  696.  
  697. Speed = 100
  698.  
  699. while true do
  700. Swait()
  701. ANIMATE.Parent = nil
  702. local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION)
  703. IDLEANIMATION:Play()
  704. SINE = SINE + CHANGE
  705. local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude
  706. local TORSOVERTICALVELOCITY = RootPart.Velocity.y
  707. local LV = Torso.CFrame:pointToObjectSpace(Torso.Velocity - Torso.Position)
  708. local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4 * Player_Size, Character)
  709. local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 16)
  710. ANIM = "Idle"
  711. if ATTACK == false then
  712. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1)
  713. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(MRANDOM(-360,360)), RAD(MRANDOM(-360,360)), RAD(MRANDOM(-360,360))), 1)
  714. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.15, 0) * ANGLES(RAD(180), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1)
  715. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(MRANDOM(-360,360)), RAD(MRANDOM(-360,360)), RAD(-12)) * LEFTSHOULDERC0, 1)
  716. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)), 1)
  717. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)), 1)
  718. end
  719. unanchor()
  720. Humanoid.MaxHealth = "inf"
  721. Humanoid.Health = "inf"
  722. if Rooted == false then
  723. Disable_Jump = false
  724. Humanoid.WalkSpeed = Speed
  725. elseif Rooted == true then
  726. Disable_Jump = true
  727. Humanoid.WalkSpeed = 0
  728. end
  729. sick.Parent = Head
  730. end
  731.  
  732. --//=================================\\
  733. --\\=================================//
  734.  
  735.  
  736.  
  737.  
  738.  
  739. --//====================================================\\--
  740. --|| END OF SCRIPT
  741. --\\====================================================//--
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