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coinwalk

dont laugh

Aug 13th, 2023
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  1. var kozster = $('#pct_balance').val();
  2. var gobbie = kozster/320;
  3. var zeggar = gobbie;
  4. var target = kozster+1;
  5. var tens = (gobbie*10);
  6. var belcom = kozster;
  7. var burgzie = kozster;
  8. var tuba = kozster;
  9. var bonzie = ((Math.floor((parseFloat(burgzie))/tens))*tens);
  10. var tubit = kozster;
  11. var razzle;
  12. var joe = $($("#me>div>.betid")[0]).text();
  13. var boggart = 0;
  14. var bear = true;
  15. var boom = 0;
  16.  
  17. function getR(minz, maxz) {
  18. minz = Math.ceil(minz);
  19. maxz = Math.floor(maxz);
  20. return Math.floor(Math.random() * (maxz - minz + 1)) + minz;
  21. }
  22. var jive = parseFloat(getR(3,6));
  23.  
  24. function bolukx(){
  25. burgzie = $('#pct_balance').val();
  26. if (burgzie<(tubit-(gobbie*2.9))){
  27. zeggar = zeggar*2;
  28. tubit = parseFloat(burgzie);
  29. }
  30. if (burgzie>tubit){
  31. tubit = parseFloat(burgzie);
  32. }
  33. if (((bonzie-tens)>=(burgzie-(zeggar*2)))||(burgzie>=(bonzie+(tens*2)))){
  34. zeggar = gobbie;
  35. tubit = parseFloat(burgzie);
  36. bonzie = parseFloat(burgzie);
  37. }
  38. return ((zeggar*1).toFixed(8));
  39. }
  40.  
  41.  
  42. function go(){
  43. var doh = $($("#me>div>.betid")[0]).text();
  44. belcom = $('#pct_balance').val();
  45. var lol = $($("#me.results>div>.bet")[0]).text();
  46. var milk = (((lol)*1).toFixed(8));
  47. if (((milk>razzle)&&(boggart>=1)&&(doh>joe)&&(!bear))||((milk<razzle)&&(boggart>=1)&&(doh>joe)&&(!bear))){
  48. console.log("hacker attack");
  49. console.log(razzle);
  50. console.log(milk);
  51. return;
  52. }
  53. if (belcom>=target) {
  54. console.log("chicken dinner");
  55. return;
  56. }
  57. if ((milk==razzle)&&(boggart>=1)&&(doh>joe)&&(!bear)){
  58. joe = parseFloat(doh);
  59. bear = true;
  60. }
  61. if ((doh==joe)&&(bear)){
  62. razzle = bolukx();
  63. $('#pct_chance').val(33);
  64. $('#pct_bet').val(razzle);
  65. $('#a_lo')[0].click();
  66. console.log("snowybot active");
  67. boggart = boggart+1;
  68. bear = false;
  69. clearTimeout();
  70. }
  71. setTimeout(() => go(), 1);
  72. }
  73. go();
  74.  
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