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Dark_EccentricYT

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Nov 18th, 2020 (edited)
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  1. --This is the hat to wear for the script: https://www.roblox.com/catalog/5891102284/Witch-Wizard-Broom-Classic
  2. spawn(function()
  3. while wait() do
  4. settings().Physics.AllowSleep = false
  5. game.Players.LocalPlayer.MaximumSimulationRadius = math.huge*math.huge
  6. setsimulationradius(math.huge*math.huge,math.huge*math.huge)
  7. end
  8. end)
  9. function Align(Part1,Part0,Position,Angle,name)
  10. local AlignPos = Instance.new("AlignPosition", Part1);
  11. AlignPos.Parent.CanCollide = false;
  12. AlignPos.ApplyAtCenterOfMass = true;
  13. AlignPos.MaxForce = 67752;
  14. AlignPos.MaxVelocity = math.huge/9e110;
  15. AlignPos.ReactionForceEnabled = false;
  16. AlignPos.Responsiveness = 200;
  17. AlignPos.RigidityEnabled = false;
  18.  
  19. local AlignOrient = Instance.new("AlignOrientation", Part1);
  20. AlignOrient.MaxAngularVelocity = math.huge/9e110;
  21. AlignOrient.MaxTorque = 67752;
  22. AlignOrient.PrimaryAxisOnly = false;
  23. AlignOrient.ReactionTorqueEnabled = false;
  24. AlignOrient.Responsiveness = 200;
  25. AlignOrient.RigidityEnabled = false;
  26.  
  27. local AttachmentA=Instance.new("Attachment",Part1);
  28.  
  29. local AttachmentB=Instance.new("Attachment",Part0);
  30. AttachmentB.Orientation = Angle
  31. AttachmentB.Position = Position
  32. AttachmentB.Name = name
  33.  
  34. AlignPos.Attachment0 = AttachmentA;
  35. AlignPos.Attachment1 = AttachmentB;
  36.  
  37. AlignOrient.Attachment0 = AttachmentA;
  38. AlignOrient.Attachment1 = AttachmentB;
  39. end
  40. char = game.Players.LocalPlayer.Character
  41. hat = char["Broom Classic"]
  42. hat.Handle.AccessoryWeld:Destroy();char.Torso["Right Shoulder"]:Destroy();char.Torso["Left Shoulder"]:Destroy();char.Torso["Right Hip"]:Destroy();char.Torso["Left Hip"]:Destroy();
  43. Align(char["Right Arm"],char["Torso"],Vector3.new(1.25, 0, -0.5),Vector3.new(45, 25, 0),"RHand")
  44. Align(char["Left Arm"],char["Torso"],Vector3.new(-1.25, 0, -0.5),Vector3.new(45, -25, 0),"LHand")
  45. Align(char["Right Leg"],char["Torso"],Vector3.new(0.6, -1.5, -0.8),Vector3.new(75, -25, 0),"RLeg")
  46. Align(char["Left Leg"],char["Torso"],Vector3.new(-0.6, -1.5, -0.8),Vector3.new(75, 15, 0),"LLeg")
  47. Align(hat.Handle,char["Torso"],Vector3.new(0, -2, -0.5),Vector3.new(-30, -90, 45),"Broom")
  48. char.Humanoid.HipHeight = 1
  49. char.Humanoid.WalkSpeed = 25
  50. char.Humanoid.JumpPower = 0
  51. while wait() do
  52. for i = 1,2,0.05 do wait()
  53. char.Humanoid.HipHeight = i
  54. end
  55. wait()
  56. for i = 0,1,0.05 do wait()
  57. char.Humanoid.HipHeight = 2-i
  58. end
  59. end
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