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- --[[CHROMIUM_WEAPONRY]]--
- --[[Liron Red Dagger Edit]]--
- local p = game.Players.LocalPlayer--300899323
- local char = p.Character
- local mouse = p:GetMouse()
- local larm = char["Left Arm"]
- local rarm = char["Right Arm"]
- local lleg = char["Left Leg"]
- local rleg = char["Right Leg"]
- local hed = char.Head
- local torso = char.Torso
- local hum = char.Humanoid
- local cam = game.Workspace.CurrentCamera
- local root = char.HumanoidRootPart
- local rj = root.RootJoint
- local deb = false
- local shot = 0
- local stanceToggle = "Idle1"
- local l = game:GetService("Lighting")
- local rs = game:GetService("RunService").RenderStepped
- local hb = game:GetService("RunService").Heartbeat
- local Stepped = game:GetService("RunService").Stepped
- math.randomseed(os.time())
- hum.JumpPower = 100
- hed.face:Remove()
- ----------------------------------------------------
- fat = Instance.new("BindableEvent",script)
- fat.Name = "Heartbeat"
- script:WaitForChild("Heartbeat")
- frame = 1/30
- tf = 0
- allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
- tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
- lastframe = tick()
- script.Heartbeat:Fire() --ayy lmao
- game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
- tf = tf + s
- if tf >= frame then
- if allowframeloss then
- script.Heartbeat:Fire()
- lastframe=tick()
- else
- --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
- for i=1, math.floor(tf/frame) do
- script.Heartbeat:Fire()
- end
- lastframe=tick()
- end
- if tossremainder then
- tf = 0
- else
- tf = tf - frame * math.floor(tf/frame)
- end
- end
- end)
- ----------------------------------------------------
- for i,v in pairs(char:children()) do
- if v:IsA("Hat") then
- v:Destroy()
- end
- end
- for i,v in pairs (hed:GetChildren()) do
- if v:IsA("Sound") then
- v:Destroy()
- end
- end
- ----------------------------------------------------
- Debounces = {
- CanAttack = true;
- CanJoke = true;
- NoIdl = false;
- Slashing = false;
- Slashed = false;
- ks = false;
- }
- ----------------------------------------------------
- function weld5(part0, part1, c0, c1)
- weeld=Instance.new("Weld", part0)
- weeld.Part0=part0
- weeld.Part1=part1
- weeld.C0=c0
- weeld.C1=c1
- return weeld
- end
- ----------------------------------------------------
- function NewPart(prnt,siz,cf,trans,anc,mat,col)
- local prt=Instance.new("Part")
- prt.Parent=prnt
- prt.Name="Part"
- prt.Size=siz
- prt.CanCollide=false
- prt.Anchored=anc
- prt.Locked=true
- prt.Transparency = trans
- prt.TopSurface=10
- prt.BottomSurface=10
- prt.FrontSurface=10
- prt.BackSurface=10
- prt.LeftSurface=10
- prt.RightSurface=10
- prt:BreakJoints()
- prt.CFrame=cf or CFrame.new(30,10,30)
- prt.Material=mat
- prt.BrickColor=BrickColor.new(col)
- m=Instance.new("SpecialMesh",prt)
- m.MeshType=6
- return prt
- end
- ----------------------------------------------------
- function lerp(a, b, t) -- Linear interpolation
- return a + (b - a)*t
- end
- function slerp(a, b, t) --Spherical interpolation
- dot = a:Dot(b)
- if dot > 0.99999 or dot < -0.99999 then
- return t <= 0.5 and a or b
- else
- r = math.acos(dot)
- return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
- end
- end
- function matrixInterpolate(a, b, t)
- local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
- local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
- local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
- local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
- local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
- local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
- local t = v1:Dot(v2)
- if not (t < 0 or t == 0 or t > 0) then -- Failsafe
- return CFrame.new()
- end
- return CFrame.new(
- v0.x, v0.y, v0.z,
- v1.x, v1.y, v1.z,
- v2.x, v2.y, v2.z,
- v3.x, v3.y, v3.z)
- end
- ----------------------------------------------------
- function genWeld(a,b)
- local w = Instance.new("Weld",a)
- w.Part0 = a
- w.Part1 = b
- return w
- end
- function weld(a, b)
- local weld = Instance.new("Weld")
- weld.Name = "W"
- weld.Part0 = a
- weld.Part1 = b
- weld.C0 = a.CFrame:inverse() * b.CFrame
- weld.Parent = a
- return weld;
- end
- ----------------------------------------------------
- function Lerp(c1,c2,al)
- local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
- local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
- for i,v in pairs(com1) do
- com1[i] = v+(com2[i]-v)*al
- end
- return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
- end
- ----------------------------------------------------
- newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
- local wld = Instance.new("Weld", wp1)
- wld.Part0 = wp0
- wld.Part1 = wp1
- wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
- end
- ----------------------------------------------------
- newWeld(torso, larm, -1.5, 0.5, 0)
- larm.Weld.C1 = CFrame.new(0, 0.5, 0)
- newWeld(torso, rarm, 1.5, 0.5, 0)
- rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
- newWeld(torso, hed, 0, 1.5, 0)
- newWeld(torso, lleg, -0.5, -1, 0)
- lleg.Weld.C1 = CFrame.new(0, 1, 0)
- newWeld(torso, rleg, 0.5, -1, 0)
- rleg.Weld.C1 = CFrame.new(0, 1, 0)
- newWeld(root, torso, 0, -1, 0)
- torso.Weld.C1 = CFrame.new(0, -1, 0)
- ----------------------------------------------------
- z = Instance.new("Sound",char) --Smile: print("â?º")
- z.SoundId = "rbxassetid://403445112"--410761150, 411368002
- z.Looped = true
- z.Pitch = 0.72
- z.Volume = 1
- wait(0.1)
- z:Play()
- ----------------------------------------------------
- New = function(Object, Parent, Name, Data)
- local Object = Instance.new(Object)
- for Index, Value in pairs(Data or {}) do
- Object[Index] = Value
- end
- Object.Parent = Parent
- Object.Name = Name
- return Object
- end
- ----------------------------------------------------
- --Left Arm
- m = Instance.new("Model")
- m.Name = "LeftArm"
- p4 = Instance.new("Part", m)
- p4.BrickColor = BrickColor.new("Really black")
- p4.Material = Enum.Material.SmoothPlastic
- p4.Name = "LeftArmPlate"
- p4.Size = Vector3.new(1, 2, 1)
- p4.Transparency = 1
- p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b4 = Instance.new("SpecialMesh", p4)
- b4.MeshType = Enum.MeshType.Brick
- b4.Name = "Mesh"
- b4.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
- w1 = Instance.new("Weld", p1)
- w1.Name = "Part_Weld"
- w1.Part0 = p1
- w1.C0 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w1.Part1 = p2
- w1.C1 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w2 = Instance.new("Weld", p2)
- w2.Name = "Part_Weld"
- w2.Part0 = p2
- w2.C0 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w2.Part1 = p3
- w2.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w3 = Instance.new("Weld", p3)
- w3.Name = "LeftArmPlate_Weld"
- w3.Part0 = p3
- w3.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w3.Part1 = p4
- w3.C1 = CFrame.new(1.5, -18.1000156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w4 = Instance.new("Weld", p4)
- w4.Name = "Part_Weld"
- w4.Part0 = p4
- w4.C0 = CFrame.new(1.5, -18.1000156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w4.Part1 = p5
- w4.C1 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w5 = Instance.new("Weld", p5)
- w5.Name = "Part_Weld"
- w5.Part0 = p5
- w5.C0 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w5.Part1 = p6
- w5.C1 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w6 = Instance.new("Weld", p6)
- w6.Name = "Part_Weld"
- w6.Part0 = p6
- w6.C0 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w6.Part1 = p7
- w6.C1 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w7 = Instance.new("Weld", p7)
- w7.Name = "Part_Weld"
- w7.Part0 = p7
- w7.C0 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w7.Part1 = p8
- w7.C1 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w8 = Instance.new("Weld", p8)
- w8.Name = "Part_Weld"
- w8.Part0 = p8
- w8.C0 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w8.Part1 = p9
- w8.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w9 = Instance.new("Weld", p9)
- w9.Name = "Part_Weld"
- w9.Part0 = p9
- w9.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w9.Part1 = p10
- w9.C1 = CFrame.new(1.5, -18.950016, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w10 = Instance.new("Weld", p10)
- w10.Name = "Part_Weld"
- w10.Part0 = p10
- w10.C0 = CFrame.new(1.5, -18.950016, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w10.Part1 = p11
- w10.C1 = CFrame.new(1.5, -18.6500149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w11 = Instance.new("Weld", p11)
- w11.Name = "Part_Weld"
- w11.Part0 = p11
- w11.C0 = CFrame.new(1.5, -18.6500149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w11.Part1 = p12
- w11.C1 = CFrame.new(1.5, -18.3500156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w12 = Instance.new("Weld", p12)
- w12.Name = "Part_Weld"
- w12.Part0 = p12
- w12.C0 = CFrame.new(1.5, -18.3500156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w12.Part1 = p13
- w12.C1 = CFrame.new(1.5, -18.0500126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w13 = Instance.new("Weld", p13)
- w13.Name = "Part_Weld"
- w13.Part0 = p13
- w13.C0 = CFrame.new(1.5, -18.0500126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w13.Part1 = p14
- w13.C1 = CFrame.new(1.5, -17.7500172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w14 = Instance.new("Weld", p14)
- w14.Name = "Part_Weld"
- w14.Part0 = p14
- w14.C0 = CFrame.new(1.5, -17.7500172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w14.Part1 = p15
- w14.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w15 = Instance.new("Weld", p15)
- w15.Name = "Part_Weld"
- w15.Part0 = p15
- w15.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w15.Part1 = p16
- w15.C1 = CFrame.new(1.49142683, -27.338007, 3.81166649, 1, -2.04123751e-007, -6.57511308e-008, 1.67448022e-007, 0.500000119, 0.866025329, -1.06342185e-007, -0.866025269, 0.5)
- m.Parent = larm
- m:MakeJoints()
- ----------------------------------------------------
- local cor = Instance.new("Part", larm.LeftArm)
- cor.Name = "Thingy"
- cor.Locked = true
- cor.BottomSurface = 0
- cor.CanCollide = false
- cor.Size = Vector3.new(1, 1, 1)
- cor.Transparency = 1
- cor.TopSurface = 0
- corw = Instance.new("Weld", cor)
- corw.Part0 = larm
- corw.Part1 = cor
- corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
- corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
- weld1 = Instance.new("Weld", larm.LeftArm)
- weld1.Part0 = cor
- weld1.Part1 = larm.LeftArm.LeftArmPlate
- weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
- --Right Arm
- m2 = Instance.new("Model")
- m2.Name = "RightArm"
- p1 = Instance.new("Part", m2)
- p1.BrickColor = BrickColor.new("Really red")
- p1.Material = Enum.Material.Neon
- p1.CFrame = CFrame.new(3.5, -9.44201183, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- p1.FormFactor = Enum.FormFactor.Custom
- p1.Size = Vector3.new(1, 0.200000048, 1)
- p1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b1 = Instance.new("SpecialMesh", p1)
- b1.MeshType = Enum.MeshType.Brick
- b1.Name = "Mesh"
- b1.Scale = Vector3.new(1.05999994, 0.699999988, 1.05999994)
- p2 = Instance.new("Part", m2)
- p2.BrickColor = BrickColor.new("Really red")
- p2.Material = Enum.Material.Neon
- p2.CFrame = CFrame.new(3.5, -9.74201393, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- p2.FormFactor = Enum.FormFactor.Custom
- p2.Size = Vector3.new(1, 0.200000048, 1)
- p2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b2 = Instance.new("SpecialMesh", p2)
- b2.MeshType = Enum.MeshType.Brick
- b2.Name = "Mesh"
- b2.Scale = Vector3.new(1.05999994, 0.699999988, 1.05999994)
- p3 = Instance.new("Part", m2)
- p3.BrickColor = BrickColor.new("Really red")
- p3.Material = Enum.Material.Neon
- p3.CFrame = CFrame.new(3.5, -9.14201164, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- p3.FormFactor = Enum.FormFactor.Custom
- p3.Size = Vector3.new(1, 0.200000048, 1)
- p3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b3 = Instance.new("SpecialMesh", p3)
- b3.MeshType = Enum.MeshType.Brick
- b3.Name = "Mesh"
- b3.Scale = Vector3.new(1.05999994, 0.699999988, 1.05999994)
- p4 = Instance.new("Part", m2)
- p4.BrickColor = BrickColor.new("Really red")
- p4.Material = Enum.Material.Neon
- p4.CFrame = CFrame.new(3.5, -8.84201622, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- p4.FormFactor = Enum.FormFactor.Custom
- p4.Size = Vector3.new(1, 0.200000048, 1)
- p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b4 = Instance.new("SpecialMesh", p4)
- b4.MeshType = Enum.MeshType.Brick
- b4.Name = "Mesh"
- b4.Scale = Vector3.new(1.05999994, 0.699999988, 1.05999994)
- p5 = Instance.new("Part", m2)
- p5.BrickColor = BrickColor.new("Really red")
- p5.Material = Enum.Material.Neon
- p5.CFrame = CFrame.new(3.5, -8.84201622, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- p5.FormFactor = Enum.FormFactor.Custom
- p5.Size = Vector3.new(1, 0.200000048, 1)
- p5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b5 = Instance.new("SpecialMesh", p5)
- b5.MeshType = Enum.MeshType.Brick
- b5.Name = "Mesh"
- b5.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996)
- p6 = Instance.new("Part", m2)
- p6.BrickColor = BrickColor.new("Really red")
- p6.Material = Enum.Material.Neon
- p6.CFrame = CFrame.new(3.5, -8.84201622, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- p6.FormFactor = Enum.FormFactor.Custom
- p6.Size = Vector3.new(1, 1, 1)
- p6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b6 = Instance.new("SpecialMesh", p6)
- b6.MeshType = Enum.MeshType.Sphere
- b6.Name = "Mesh"
- p7 = Instance.new("Part", m2)
- p7.BrickColor = BrickColor.new("Really black")
- p7.Material = Enum.Material.SmoothPlastic
- p7.Name = "RightArmPlate"
- p7.CFrame = CFrame.new(3.5, -9.54201603, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- p7.FormFactor = Enum.FormFactor.Symmetric
- p7.Size = Vector3.new(1, 2, 1)
- p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b7 = Instance.new("SpecialMesh", p7)
- b7.MeshType = Enum.MeshType.Brick
- b7.Name = "Mesh"
- b7.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
- p8 = Instance.new("Part", m2)
- p8.BrickColor = BrickColor.new("Really red")
- p8.Material = Enum.Material.Neon
- p8.CFrame = CFrame.new(3.5, -9.14201164, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- p8.FormFactor = Enum.FormFactor.Custom
- p8.Size = Vector3.new(1, 0.200000048, 1)
- p8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b8 = Instance.new("SpecialMesh", p8)
- b8.MeshType = Enum.MeshType.Brick
- b8.Name = "Mesh"
- b8.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996)
- p9 = Instance.new("Part", m2)
- p9.BrickColor = BrickColor.new("Really black")
- p9.Material = Enum.Material.SmoothPlastic
- p9.CFrame = CFrame.new(3.5, -8.69201183, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- p9.FormFactor = Enum.FormFactor.Custom
- p9.Size = Vector3.new(1, 0.349999994, 1)
- p9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b9 = Instance.new("SpecialMesh", p9)
- b9.MeshType = Enum.MeshType.Brick
- b9.Name = "Mesh"
- b9.Scale = Vector3.new(1.12, 1.01999998, 1.12)
- p10 = Instance.new("Part", m2)
- p10.BrickColor = BrickColor.new("Really black")
- p10.Material = Enum.Material.Metal
- p10.CFrame = CFrame.new(3.5, -8.99201584, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- p10.FormFactor = Enum.FormFactor.Custom
- p10.Size = Vector3.new(1, 0.25, 1)
- p10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b10 = Instance.new("SpecialMesh", p10)
- b10.MeshType = Enum.MeshType.Brick
- b10.Name = "Mesh"
- b10.Scale = Vector3.new(1.03999996, 0.400000006, 1.03999996)
- p11 = Instance.new("Part", m2)
- p11.BrickColor = BrickColor.new("Really black")
- p11.Material = Enum.Material.Metal
- p11.CFrame = CFrame.new(3.5, -9.29201508, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- p11.FormFactor = Enum.FormFactor.Custom
- p11.Size = Vector3.new(1, 0.25, 1)
- p11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b11 = Instance.new("SpecialMesh", p11)
- b11.MeshType = Enum.MeshType.Brick
- b11.Name = "Mesh"
- b11.Scale = Vector3.new(1.03999996, 0.400000006, 1.03999996)
- p12 = Instance.new("Part", m2)
- p12.BrickColor = BrickColor.new("Really black")
- p12.Material = Enum.Material.Metal
- p12.CFrame = CFrame.new(3.5, -9.59201431, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- p12.FormFactor = Enum.FormFactor.Custom
- p12.Size = Vector3.new(1, 0.25, 1)
- p12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b12 = Instance.new("SpecialMesh", p12)
- b12.MeshType = Enum.MeshType.Brick
- b12.Name = "Mesh"
- b12.Scale = Vector3.new(1.03999996, 0.400000006, 1.03999996)
- p13 = Instance.new("Part", m2)
- p13.BrickColor = BrickColor.new("Really red")
- p13.Material = Enum.Material.Neon
- p13.CFrame = CFrame.new(3.5, -9.44201088, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- p13.FormFactor = Enum.FormFactor.Custom
- p13.Size = Vector3.new(1, 0.200000048, 1)
- p13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b13 = Instance.new("SpecialMesh", p13)
- b13.MeshType = Enum.MeshType.Brick
- b13.Name = "Mesh"
- b13.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996)
- p14 = Instance.new("Part", m2)
- p14.BrickColor = BrickColor.new("Really black")
- p14.Material = Enum.Material.Metal
- p14.CFrame = CFrame.new(3.5, -9.89201069, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- p14.FormFactor = Enum.FormFactor.Custom
- p14.Size = Vector3.new(1, 0.25, 1)
- p14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b14 = Instance.new("SpecialMesh", p14)
- b14.MeshType = Enum.MeshType.Brick
- b14.Name = "Mesh"
- b14.Scale = Vector3.new(1.03999996, 0.400000006, 1.03999996)
- p15 = Instance.new("Part", m2)
- p15.BrickColor = BrickColor.new("Really red")
- p15.Material = Enum.Material.Neon
- p15.CFrame = CFrame.new(3.5, -9.74201298, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- p15.FormFactor = Enum.FormFactor.Custom
- p15.Size = Vector3.new(1, 0.200000048, 1)
- p15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b15 = Instance.new("SpecialMesh", p15)
- b15.MeshType = Enum.MeshType.Brick
- b15.Name = "Mesh"
- b15.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996)
- p16 = Instance.new("Part", m2)
- p16.BrickColor = BrickColor.new("Really black")
- p16.Material = Enum.Material.SmoothPlastic
- p16.CFrame = CFrame.new(3.5, -10.1420107, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- p16.FormFactor = Enum.FormFactor.Custom
- p16.Size = Vector3.new(1.01999998, 0.300000012, 1.01999998)
- p16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b16 = Instance.new("SpecialMesh", p16)
- b16.MeshType = Enum.MeshType.Brick
- b16.Name = "Mesh"
- b16.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
- p17 = Instance.new("Part", m2)
- p17.BrickColor = BrickColor.new("Really black")
- p17.Material = Enum.Material.SmoothPlastic
- p17.CFrame = CFrame.new(3.5, -10.1420107, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- p17.FormFactor = Enum.FormFactor.Custom
- p17.Size = Vector3.new(1.00999999, 0.400000036, 1.00999999)
- p17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b17 = Instance.new("SpecialMesh", p17)
- b17.MeshType = Enum.MeshType.Brick
- b17.Name = "Mesh"
- b17.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
- p18 = Instance.new("Part", m2)
- p18.BrickColor = BrickColor.new("Really black")
- p18.Material = Enum.Material.SmoothPlastic
- p18.CFrame = CFrame.new(3.5, -10.1420107, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- p18.FormFactor = Enum.FormFactor.Custom
- p18.Size = Vector3.new(1.02999997, 0.200000003, 1.02999997)
- p18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b18 = Instance.new("SpecialMesh", p18)
- b18.MeshType = Enum.MeshType.Brick
- b18.Name = "Mesh"
- b18.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
- p19 = Instance.new("Part", m2)
- p19.BrickColor = BrickColor.new("Really black")
- p19.Material = Enum.Material.SmoothPlastic
- p19.CFrame = CFrame.new(3.5, -10.1420107, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- p19.FormFactor = Enum.FormFactor.Custom
- p19.Size = Vector3.new(1.02999997, 0.200000003, 1.02999997)
- p19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b19 = Instance.new("SpecialMesh", p19)
- b19.MeshType = Enum.MeshType.Brick
- b19.Name = "Mesh"
- b19.Scale = Vector3.new(1.02999997, 0.50999999, 1.02999997)
- w1 = Instance.new("Weld", p1)
- w1.Name = "Part_Weld"
- w1.Part0 = p1
- w1.C0 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w1.Part1 = p2
- w1.C1 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w2 = Instance.new("Weld", p2)
- w2.Name = "Part_Weld"
- w2.Part0 = p2
- w2.C0 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w2.Part1 = p3
- w2.C1 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w3 = Instance.new("Weld", p3)
- w3.Name = "Part_Weld"
- w3.Part0 = p3
- w3.C0 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w3.Part1 = p4
- w3.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w4 = Instance.new("Weld", p4)
- w4.Name = "Part_Weld"
- w4.Part0 = p4
- w4.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w4.Part1 = p5
- w4.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w5 = Instance.new("Weld", p5)
- w5.Name = "Part_Weld"
- w5.Part0 = p5
- w5.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w5.Part1 = p6
- w5.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w6 = Instance.new("Weld", p6)
- w6.Name = "RightArmPlate_Weld"
- w6.Part0 = p6
- w6.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w6.Part1 = p7
- w6.C1 = CFrame.new(-3.5, -4.10001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w7 = Instance.new("Weld", p7)
- w7.Name = "Part_Weld"
- w7.Part0 = p7
- w7.C0 = CFrame.new(-3.5, -4.10001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w7.Part1 = p8
- w7.C1 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w8 = Instance.new("Weld", p8)
- w8.Name = "Part_Weld"
- w8.Part0 = p8
- w8.C0 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w8.Part1 = p9
- w8.C1 = CFrame.new(-3.5, -4.95002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w9 = Instance.new("Weld", p9)
- w9.Name = "Part_Weld"
- w9.Part0 = p9
- w9.C0 = CFrame.new(-3.5, -4.95002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w9.Part1 = p10
- w9.C1 = CFrame.new(-3.5, -4.65001678, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w10 = Instance.new("Weld", p10)
- w10.Name = "Part_Weld"
- w10.Part0 = p10
- w10.C0 = CFrame.new(-3.5, -4.65001678, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w10.Part1 = p11
- w10.C1 = CFrame.new(-3.5, -4.35001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w11 = Instance.new("Weld", p11)
- w11.Name = "Part_Weld"
- w11.Part0 = p11
- w11.C0 = CFrame.new(-3.5, -4.35001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w11.Part1 = p12
- w11.C1 = CFrame.new(-3.5, -4.05001783, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w12 = Instance.new("Weld", p12)
- w12.Name = "Part_Weld"
- w12.Part0 = p12
- w12.C0 = CFrame.new(-3.5, -4.05001783, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w12.Part1 = p13
- w12.C1 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w13 = Instance.new("Weld", p13)
- w13.Name = "Part_Weld"
- w13.Part0 = p13
- w13.C0 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w13.Part1 = p14
- w13.C1 = CFrame.new(-3.5, -3.75002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w14 = Instance.new("Weld", p14)
- w14.Name = "Part_Weld"
- w14.Part0 = p14
- w14.C0 = CFrame.new(-3.5, -3.75002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w14.Part1 = p15
- w14.C1 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w15 = Instance.new("Weld", p15)
- w15.Name = "Part_Weld"
- w15.Part0 = p15
- w15.C0 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w15.Part1 = p16
- w15.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w16 = Instance.new("Weld", p16)
- w16.Name = "Part_Weld"
- w16.Part0 = p16
- w16.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w16.Part1 = p17
- w16.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w17 = Instance.new("Weld", p17)
- w17.Name = "Part_Weld"
- w17.Part0 = p17
- w17.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w17.Part1 = p18
- w17.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w18 = Instance.new("Weld", p18)
- w18.Name = "Part_Weld"
- w18.Part0 = p18
- w18.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w18.Part1 = p19
- w18.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- m2.Parent = rarm
- m2:MakeJoints()
- ----------------------------------------------------
- local cor2 = Instance.new("Part", rarm.RightArm)
- cor2.Name = "Thingy"
- cor2.Locked = true
- cor2.BottomSurface = 0
- cor2.CanCollide = false
- cor2.Size = Vector3.new(1, 1, 1)
- cor2.Transparency = 1
- cor2.TopSurface = 0
- corw2 = Instance.new("Weld", cor2)
- corw2.Part0 = rarm
- corw2.Part1 = cor2
- corw2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
- corw2.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
- weld2 = Instance.new("Weld", rarm.RightArm)
- weld2.Part0 = cor2
- weld2.Part1 = rarm.RightArm.RightArmPlate
- weld2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
- --Zyrodoxa
- m8 = Instance.new("Model")
- m8.Name = "Zyrodoxa"
- p1 = Instance.new("Part", m8)
- p1.BrickColor = BrickColor.new("Really black")
- p1.Material = Enum.Material.Metal
- p1.Reflectance = 0.40000000596046
- p1.Name = "Block"
- p1.CFrame = CFrame.new(2.70000019e-005, -11.6870832, 1.45529819, 1, -1.44446419e-008, -1.27813706e-008, -1.84925408e-008, -0.906311333, -0.422620147, -5.47969492e-009, 0.422620773, -0.906312048)
- p1.CanCollide = false
- p1.Locked = true
- p1.FormFactor = Enum.FormFactor.Custom
- p1.Size = Vector3.new(0.220499977, 0.220499977, 0.265637904)
- p1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b1 = Instance.new("BlockMesh", p1)
- b1.Name = "Mesh"
- b1.Scale = Vector3.new(0.267712682, 0.468497276, 1)
- p2 = Instance.new("Part", m8)
- p2.BrickColor = BrickColor.new("Really black")
- p2.Material = Enum.Material.Metal
- p2.Reflectance = 0.40000000596046
- p2.Name = "Block"
- p2.CFrame = CFrame.new(2.7e-005, -11.9090996, 0.428020298, 1, -1.85014493e-008, -5.47575318e-009, -1.85010585e-008, -1.00000393, -1.49011612e-007, -5.47616175e-009, 4.91738319e-007, -1.00000477)
- p2.CanCollide = false
- p2.Locked = true
- p2.FormFactor = Enum.FormFactor.Custom
- p2.Size = Vector3.new(0.220499977, 0.220499977, 0.265637904)
- p2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b2 = Instance.new("BlockMesh", p2)
- b2.Name = "Mesh"
- b2.Scale = Vector3.new(0.267712682, 0.870066345, 1)
- p3 = Instance.new("Part", m8)
- p3.BrickColor = BrickColor.new("Really black")
- p3.Material = Enum.Material.Metal
- p3.Reflectance = 0.40000000596046
- p3.Name = "Block"
- p3.CFrame = CFrame.new(2.7e-005, -11.9091024, 0.959298849, 1, -1.85014493e-008, -5.47575318e-009, -1.85010585e-008, -1.00000393, -1.49011612e-007, -5.47616175e-009, 4.91738319e-007, -1.00000477)
- p3.CanCollide = false
- p3.Locked = true
- p3.FormFactor = Enum.FormFactor.Custom
- p3.Size = Vector3.new(0.220499977, 0.220499977, 0.265637904)
- p3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b3 = Instance.new("BlockMesh", p3)
- b3.Name = "Mesh"
- b3.Scale = Vector3.new(0.267712682, 0.870066345, 1)
- p4 = Instance.new("Part", m8)
- p4.BrickColor = BrickColor.new("Really red")
- p4.Material = Enum.Material.Metal
- p4.Name = "Block"
- p4.CFrame = CFrame.new(2.69999982e-005, -11.8500671, -1.24697566, 1, -4.30586944e-008, -5.26493444e-008, -5.9326311e-008, -0.173648626, -0.984811544, 3.32618768e-008, 0.984812438, -0.173648432)
- p4.CanCollide = false
- p4.Locked = true
- p4.FormFactor = Enum.FormFactor.Custom
- p4.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b4 = Instance.new("BlockMesh", p4)
- b4.Name = "Mesh"
- b4.Scale = Vector3.new(0.669281721, 0.200784534, 0.669281721)
- p5 = Instance.new("Part", m8)
- p5.BrickColor = BrickColor.new("Really red")
- p5.Material = Enum.Material.Neon
- p5.Reflectance = 0.40000000596046
- p5.Name = "Block"
- p5.CFrame = CFrame.new(2.69999982e-005, -11.9034386, -0.304960132, 1, -1.92584508e-008, 1.18294885e-009, -1.85012432e-008, -0.939696193, 0.342021227, -5.47556045e-009, -0.342021167, -0.939697087)
- p5.CanCollide = false
- p5.Locked = true
- p5.FormFactor = Enum.FormFactor.Custom
- p5.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b5 = Instance.new("BlockMesh", p5)
- b5.Name = "Mesh"
- b5.Scale = Vector3.new(0.334640861, 0.200784534, 0.669281721)
- p6 = Instance.new("Part", m8)
- p6.BrickColor = BrickColor.new("Parsley green")
- p6.Material = Enum.Material.Metal
- p6.Name = "Block"
- p6.CFrame = CFrame.new(2.69999982e-005, -11.8500729, -0.678800821, 1, -4.08902388e-008, -5.95267018e-008, -5.9526478e-008, 1.1920929e-007, -1.0000037, 4.08900789e-008, 1.00000453, 5.36441803e-007)
- p6.CanCollide = false
- p6.Locked = true
- p6.FormFactor = Enum.FormFactor.Custom
- p6.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b6 = Instance.new("BlockMesh", p6)
- b6.Name = "Mesh"
- b6.Scale = Vector3.new(0.669281721, 0.200784534, 0.669281721)
- p7 = Instance.new("Part", m8)
- p7.BrickColor = BrickColor.new("Really red")
- p7.Material = Enum.Material.Neon
- p7.Reflectance = 0.40000000596046
- p7.Name = "Block"
- p7.CFrame = CFrame.new(2.69999982e-005, -11.957509, 0.917527318, 1, -2.28536976e-008, 8.68393135e-010, -2.22993837e-008, -0.965929389, 0.258820087, -5.07656006e-009, -0.258819878, -0.965930223)
- p7.CanCollide = false
- p7.Locked = true
- p7.FormFactor = Enum.FormFactor.Custom
- p7.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b7 = Instance.new("BlockMesh", p7)
- b7.Name = "Mesh"
- b7.Scale = Vector3.new(0.334640861, 0.133856371, 0.669281721)
- p8 = Instance.new("Part", m8)
- p8.BrickColor = BrickColor.new("Really red")
- p8.Material = Enum.Material.Neon
- p8.Reflectance = 0.40000000596046
- p8.Name = "Block"
- p8.CFrame = CFrame.new(2.7e-005, -11.8956118, 0.105731606, 1, -1.92584473e-008, 1.1829453e-009, -1.85012521e-008, -0.939696133, 0.342021048, -5.47555823e-009, -0.342020899, -0.939696968)
- p8.CanCollide = false
- p8.Locked = true
- p8.FormFactor = Enum.FormFactor.Custom
- p8.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b8 = Instance.new("BlockMesh", p8)
- b8.Name = "Mesh"
- b8.Scale = Vector3.new(0.334640861, 0.133856371, 0.669281721)
- p9 = Instance.new("Part", m8)
- p9.BrickColor = BrickColor.new("Really black")
- p9.Material = Enum.Material.Metal
- p9.Reflectance = 0.40000000596046
- p9.Name = "Block"
- p9.CFrame = CFrame.new(2.69999982e-005, -11.7615223, 0.959302187, 1, -1.85016091e-008, -5.47516965e-009, -1.85012485e-008, -1.00000358, -1.1920929e-007, -5.47556001e-009, 5.36441803e-007, -1.00000429)
- p9.CanCollide = false
- p9.Locked = true
- p9.FormFactor = Enum.FormFactor.Custom
- p9.Size = Vector3.new(0.220499977, 0.220499977, 0.265637904)
- p9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b9 = Instance.new("BlockMesh", p9)
- b9.Name = "Mesh"
- b9.Scale = Vector3.new(0.267712682, 0.468497276, 1)
- p10 = Instance.new("Part", m8)
- p10.BrickColor = BrickColor.new("Really black")
- p10.Material = Enum.Material.Metal
- p10.Reflectance = 0.40000000596046
- p10.Name = "Block"
- p10.CFrame = CFrame.new(2.69999982e-005, -11.5473213, 1.65489614, 1, -9.20203203e-009, -1.69509313e-008, -1.84925799e-008, -0.707108974, -0.70710963, -5.47968293e-009, 0.707110405, -0.707109272)
- p10.CanCollide = false
- p10.Locked = true
- p10.FormFactor = Enum.FormFactor.Custom
- p10.Size = Vector3.new(0.220499977, 0.220499977, 0.265637904)
- p10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b10 = Instance.new("BlockMesh", p10)
- b10.Name = "Mesh"
- b10.Scale = Vector3.new(0.267712682, 0.468497276, 1)
- p11 = Instance.new("Part", m8)
- p11.BrickColor = BrickColor.new("Really black")
- p11.Material = Enum.Material.Metal
- p11.Name = "Circle"
- p11.CFrame = CFrame.new(2.7e-005, -11.6729841, -0.582877517, 1, -3.82200724e-008, -1.58314464e-008, -1.58310698e-008, 1.78813934e-007, -1.00000358, 3.82198735e-008, 1.00000429, 4.17232513e-007)
- p11.CanCollide = false
- p11.Locked = true
- p11.FormFactor = Enum.FormFactor.Custom
- p11.Size = Vector3.new(0.236122593, 0.220499977, 0.265637904)
- p11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b11 = Instance.new("CylinderMesh", p11)
- b11.Name = "Mesh"
- b11.Scale = Vector3.new(1, 0.401569068, 1)
- p12 = Instance.new("Part", m8)
- p12.BrickColor = BrickColor.new("Really red")
- p12.Material = Enum.Material.Neon
- p12.Reflectance = 0.40000000596046
- p12.Name = "Block"
- p12.CFrame = CFrame.new(2.7e-005, -11.8956079, 0.673061967, 1, -1.56491176e-008, -8.14766423e-008, -1.31608857e-008, 0.939695954, -0.342021048, 8.1915303e-008, 0.342021108, 0.939696789)
- p12.CanCollide = false
- p12.Locked = true
- p12.FormFactor = Enum.FormFactor.Custom
- p12.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b12 = Instance.new("BlockMesh", p12)
- b12.Name = "Mesh"
- b12.Scale = Vector3.new(0.334640861, 0.133856371, 0.669281721)
- p13 = Instance.new("Part", m8)
- p13.BrickColor = BrickColor.new("Really red")
- p13.Material = Enum.Material.Metal
- p13.Name = "Block"
- p13.CFrame = CFrame.new(2.7e-005, -11.85007, -1.195328, 1, -4.3058666e-008, -5.26493267e-008, -5.93263003e-008, -0.173648536, -0.984811068, 3.32618555e-008, 0.984811902, -0.173648447)
- p13.CanCollide = false
- p13.Locked = true
- p13.FormFactor = Enum.FormFactor.Custom
- p13.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b13 = Instance.new("BlockMesh", p13)
- b13.Name = "Mesh"
- b13.Scale = Vector3.new(0.669281721, 0.200784534, 0.669281721)
- p14 = Instance.new("Part", m8)
- p14.BrickColor = BrickColor.new("Really black")
- p14.Material = Enum.Material.Metal
- p14.Reflectance = 0.40000000596046
- p14.Name = "Block"
- p14.CFrame = CFrame.new(2.7e-005, -11.6456089, 1.7017076, 1, -9.79658932e-009, -1.66229128e-008, -1.85012112e-008, -0.731357634, -0.681998909, -5.47637935e-009, 0.681999564, -0.731357992)
- p14.CanCollide = false
- p14.Locked = true
- p14.FormFactor = Enum.FormFactor.Custom
- p14.Size = Vector3.new(0.220499977, 0.220499977, 0.332047403)
- p14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b14 = Instance.new("BlockMesh", p14)
- b14.Name = "Mesh"
- b14.Scale = Vector3.new(0.267712682, 0.535425484, 1)
- p15 = Instance.new("Part", m8)
- p15.BrickColor = BrickColor.new("Really black")
- p15.Material = Enum.Material.Metal
- p15.Reflectance = 0.40000000596046
- p15.Name = "Block"
- p15.CFrame = CFrame.new(2.7e-005, -11.761528, 0.162387252, 1, -1.85015949e-008, -5.47519008e-009, -1.85012503e-008, -1.00000322, -4.47054163e-008, -5.47555512e-009, 3.27827877e-007, -1.00000393)
- p15.CanCollide = false
- p15.Locked = true
- p15.FormFactor = Enum.FormFactor.Custom
- p15.Size = Vector3.new(0.220499977, 0.220499977, 0.265637904)
- p15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b15 = Instance.new("BlockMesh", p15)
- b15.Name = "Mesh"
- b15.Scale = Vector3.new(0.267712682, 0.468497276, 1)
- p16 = Instance.new("Part", m8)
- p16.BrickColor = BrickColor.new("Really black")
- p16.Material = Enum.Material.Metal
- p16.Name = "Handle"
- p16.CFrame = CFrame.new(2.7e-005, -11.8500671, -1.1215378, 1, -4.08902174e-008, -5.95266769e-008, -5.95264673e-008, 4.47054163e-008, -1.00000322, 4.08900469e-008, 1.00000393, 3.27827877e-007)
- p16.CanCollide = false
- p16.Locked = true
- p16.FormFactor = Enum.FormFactor.Custom
- p16.Size = Vector3.new(0.220499977, 0.97400558, 0.220499977)
- p16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b16 = Instance.new("BlockMesh", p16)
- b16.Name = "Mesh"
- b16.Scale = Vector3.new(0.602353573, 1, 0.602353573)
- p17 = Instance.new("Part", m8)
- p17.BrickColor = BrickColor.new("Really red")
- p17.Material = Enum.Material.Neon
- p17.Reflectance = 0.40000000596046
- p17.Name = "Block"
- p17.CFrame = CFrame.new(2.7e-005, -11.9214983, 1.1695174, 1, -3.32851862e-008, -1.92677874e-009, -3.32848948e-008, -1.00000322, 5.51342964e-007, -1.92714822e-009, -2.68220901e-007, -1.00000393)
- p17.CanCollide = false
- p17.Locked = true
- p17.FormFactor = Enum.FormFactor.Custom
- p17.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b17 = Instance.new("BlockMesh", p17)
- b17.Name = "Mesh"
- b17.Scale = Vector3.new(0.334640861, 0.133856371, 0.669281721)
- p18 = Instance.new("Part", m8)
- p18.BrickColor = BrickColor.new("Really black")
- p18.Material = Enum.Material.Metal
- p18.Name = "Block"
- p18.CFrame = CFrame.new(2.70000019e-005, -11.9708652, -1.76740301, 1, -9.71849161e-008, 2.00753263e-007, -1.30568921e-007, -0.984810889, 0.173648641, 1.80827797e-007, -0.173648477, -0.984811544)
- p18.CanCollide = false
- p18.Locked = true
- p18.FormFactor = Enum.FormFactor.Custom
- p18.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b18 = Instance.new("BlockMesh", p18)
- b18.Name = "Mesh"
- b18.Scale = Vector3.new(0.334640861, 0.133856371, 0.50196135)
- p19 = Instance.new("Part", m8)
- p19.BrickColor = BrickColor.new("Really black")
- p19.Material = Enum.Material.Metal
- p19.Reflectance = 0.40000000596046
- p19.Name = "Block"
- p19.CFrame = CFrame.new(2.7e-005, -11.9090967, -0.10325551, 1, -1.85013889e-008, -5.47580603e-009, -1.85010975e-008, -1.0000031, -5.21540642e-008, -5.47609691e-009, 3.20374966e-007, -1.0000037)
- p19.CanCollide = false
- p19.Locked = true
- p19.FormFactor = Enum.FormFactor.Custom
- p19.Size = Vector3.new(0.220499977, 0.220499977, 0.265637904)
- p19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b19 = Instance.new("BlockMesh", p19)
- b19.Name = "Mesh"
- b19.Scale = Vector3.new(0.267712682, 0.870066345, 1)
- p20 = Instance.new("Part", m8)
- p20.BrickColor = BrickColor.new("Really red")
- p20.Material = Enum.Material.Metal
- p20.Name = "Block"
- p20.CFrame = CFrame.new(2.69999982e-005, -11.8500719, -0.937063575, 1, -4.21245474e-008, -5.61353133e-008, -5.9592935e-008, -0.0871559381, -0.996197701, 3.70716151e-008, 0.996198356, -0.0871557295)
- p20.CanCollide = false
- p20.Locked = true
- p20.FormFactor = Enum.FormFactor.Custom
- p20.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b20 = Instance.new("BlockMesh", p20)
- b20.Name = "Mesh"
- b20.Scale = Vector3.new(0.669281721, 0.200784534, 0.669281721)
- p21 = Instance.new("Part", m8)
- p21.BrickColor = BrickColor.new("Really black")
- p21.Material = Enum.Material.Metal
- p21.Name = "Block"
- p21.CFrame = CFrame.new(2.69999982e-005, -11.7520199, -1.68255222, 1, 1.93163316e-008, -6.95866973e-008, -5.9526478e-008, 0.766046822, -0.642789543, 4.08900966e-008, 0.642789721, 0.766047418)
- p21.CanCollide = false
- p21.Locked = true
- p21.FormFactor = Enum.FormFactor.Custom
- p21.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b21 = Instance.new("BlockMesh", p21)
- b21.Name = "Mesh"
- b21.Scale = Vector3.new(0.334640861, 0.133856371, 0.50196135)
- p22 = Instance.new("Part", m8)
- p22.BrickColor = BrickColor.new("Really black")
- p22.Material = Enum.Material.Metal
- p22.Reflectance = 0.40000000596046
- p22.Name = "Block"
- p22.CFrame = CFrame.new(2.69999964e-005, -11.7615223, -0.368889451, 1, -1.85015665e-008, -5.4752185e-009, -1.85012787e-008, -1.0000031, -5.96046448e-008, -5.47550449e-009, 3.87430191e-007, -1.0000037)
- p22.CanCollide = false
- p22.Locked = true
- p22.FormFactor = Enum.FormFactor.Custom
- p22.Size = Vector3.new(0.220499977, 0.220499977, 0.265637904)
- p22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b22 = Instance.new("BlockMesh", p22)
- b22.Name = "Mesh"
- b22.Scale = Vector3.new(0.267712682, 0.468497276, 1)
- p23 = Instance.new("Part", m8)
- p23.BrickColor = BrickColor.new("Really red")
- p23.Material = Enum.Material.Marble
- p23.Name = "Block"
- p23.CFrame = CFrame.new(2.69999964e-005, -11.85007, -0.641908407, 1, -4.0890189e-008, -5.95266485e-008, -5.95264922e-008, 5.96046448e-008, -1.0000031, 4.08900895e-008, 1.0000037, 3.87430191e-007)
- p23.CanCollide = false
- p23.Locked = true
- p23.FormFactor = Enum.FormFactor.Custom
- p23.Size = Vector3.new(0.220499977, 0.220499977, 0.236122593)
- p23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b23 = Instance.new("BlockMesh", p23)
- b23.Name = "Mesh"
- b23.Scale = Vector3.new(0.803138018, 0.133856371, 1)
- p24 = Instance.new("Part", m8)
- p24.BrickColor = BrickColor.new("Really black")
- p24.Material = Enum.Material.Metal
- p24.Name = "Block"
- p24.CFrame = CFrame.new(2.69999964e-005, -11.948123, -1.6825552, 1, -7.18838464e-008, -6.93700386e-009, -5.95250889e-008, -0.766046762, -0.642789662, 4.08918908e-008, 0.642790258, -0.766046941)
- p24.CanCollide = false
- p24.Locked = true
- p24.FormFactor = Enum.FormFactor.Custom
- p24.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b24 = Instance.new("BlockMesh", p24)
- b24.Name = "Mesh"
- b24.Scale = Vector3.new(0.334640861, 0.133856371, 0.50196135)
- p25 = Instance.new("Part", m8)
- p25.BrickColor = BrickColor.new("Really red")
- p25.Material = Enum.Material.Marble
- p25.Name = "Block"
- p25.CFrame = CFrame.new(2.69999964e-005, -11.8500681, -1.59377992, 1, -4.08901926e-008, -5.95266414e-008, -5.95264957e-008, 5.96046448e-008, -1.0000031, 4.0890086e-008, 1.00000358, 3.57627869e-007)
- p25.CanCollide = false
- p25.Locked = true
- p25.FormFactor = Enum.FormFactor.Custom
- p25.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b25 = Instance.new("BlockMesh", p25)
- b25.Name = "Mesh"
- b25.Scale = Vector3.new(0.669281721, 0.200784534, 0.669281721)
- p26 = Instance.new("Part", m8)
- p26.BrickColor = BrickColor.new("Really black")
- p26.Material = Enum.Material.Metal
- p26.Reflectance = 0.40000000596046
- p26.Name = "Block"
- p26.CFrame = CFrame.new(2.69999982e-005, -11.7615213, 0.428021312, 1, -1.85015523e-008, -5.47521495e-009, -1.85012912e-008, -1.0000031, -5.96046448e-008, -5.47550272e-009, 3.57627869e-007, -1.00000358)
- p26.CanCollide = false
- p26.Locked = true
- p26.FormFactor = Enum.FormFactor.Custom
- p26.Size = Vector3.new(0.220499977, 0.220499977, 0.265637904)
- p26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b26 = Instance.new("BlockMesh", p26)
- b26.Name = "Mesh"
- b26.Scale = Vector3.new(0.267712682, 0.468497276, 1)
- p27 = Instance.new("Part", m8)
- p27.BrickColor = BrickColor.new("Really red")
- p27.Material = Enum.Material.Metal
- p27.Name = "Block"
- p27.CFrame = CFrame.new(2.69999982e-005, -11.850069, -0.782109976, 1, -4.36853398e-008, -4.90951173e-008, -5.8728709e-008, -0.258819818, -0.965928853, 2.94898914e-008, 0.965929329, -0.25881961)
- p27.CanCollide = false
- p27.Locked = true
- p27.FormFactor = Enum.FormFactor.Custom
- p27.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b27 = Instance.new("BlockMesh", p27)
- b27.Name = "Mesh"
- b27.Scale = Vector3.new(0.669281721, 0.200784534, 0.669281721)
- p28 = Instance.new("Part", m8)
- p28.BrickColor = BrickColor.new("Really black")
- p28.Material = Enum.Material.SmoothPlastic
- p28.Reflectance = 0.0099999997764826
- p28.Name = "Circle"
- p28.CFrame = CFrame.new(2.69999964e-005, -11.7615204, -0.52384901, 1, -3.82200298e-008, -1.58313824e-008, -1.58311213e-008, 5.96046448e-008, -1.0000031, 3.82198913e-008, 1.00000346, 3.57627869e-007)
- p28.CanCollide = false
- p28.Locked = true
- p28.FormFactor = Enum.FormFactor.Custom
- p28.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b28 = Instance.new("CylinderMesh", p28)
- b28.Name = "Mesh"
- b28.Scale = Vector3.new(0.803138018, 0.401569068, 0.803138137)
- p29 = Instance.new("Part", m8)
- p29.BrickColor = BrickColor.new("Really black")
- p29.Material = Enum.Material.Metal
- p29.Reflectance = 0.40000000596046
- p29.Name = "Block"
- p29.CFrame = CFrame.new(2.69999964e-005, -11.8228655, 1.48447084, 1, -1.48910964e-008, -1.22697976e-008, -1.85012574e-008, -0.920508504, -0.390730202, -5.47632872e-009, 0.39073059, -0.920508862)
- p29.CanCollide = false
- p29.Locked = true
- p29.FormFactor = Enum.FormFactor.Custom
- p29.Size = Vector3.new(0.220499977, 0.220499977, 0.31728977)
- p29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b29 = Instance.new("BlockMesh", p29)
- b29.Name = "Mesh"
- b29.Scale = Vector3.new(0.267712682, 0.803138077, 1)
- p30 = Instance.new("Part", m8)
- p30.BrickColor = BrickColor.new("Really red")
- p30.Material = Enum.Material.Metal
- p30.Name = "Block"
- p30.CFrame = CFrame.new(2.69999928e-005, -11.850069, -1.35027885, 1, -4.36853398e-008, -4.90951102e-008, -5.87287019e-008, -0.25881964, -0.965928614, 2.94898825e-008, 0.96592921, -0.258819699)
- p30.CanCollide = false
- p30.Locked = true
- p30.FormFactor = Enum.FormFactor.Custom
- p30.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b30 = Instance.new("BlockMesh", p30)
- b30.Name = "Mesh"
- b30.Scale = Vector3.new(0.669281721, 0.200784534, 0.669281721)
- p31 = Instance.new("Part", m8)
- p31.BrickColor = BrickColor.new("Really red")
- p31.Material = Enum.Material.Neon
- p31.Reflectance = 0.40000000596046
- p31.Name = "Block"
- p31.CFrame = CFrame.new(2.69999928e-005, -11.8927851, 0.869306803, -1, -7.71367752e-008, 3.05927976e-008, 7.41768247e-008, -0.996197402, -0.0871561319, 3.71997153e-008, -0.0871560946, 0.996197999)
- p31.CanCollide = false
- p31.Locked = true
- p31.FormFactor = Enum.FormFactor.Custom
- p31.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b31 = Instance.new("BlockMesh", p31)
- b31.Name = "Mesh"
- b31.Scale = Vector3.new(0.334640861, 0.133856371, 0.870066345)
- p32 = Instance.new("Part", m8)
- p32.BrickColor = BrickColor.new("Really red")
- p32.Material = Enum.Material.Metal
- p32.Name = "Block"
- p32.CFrame = CFrame.new(2.6999991e-005, -11.850071, -1.29862738, 1, -3.936497e-008, -6.27974615e-008, -5.91275011e-008, 0.0871559605, -0.996197343, 4.46881891e-008, 0.996197939, 0.0871561021)
- p32.CanCollide = false
- p32.Locked = true
- p32.FormFactor = Enum.FormFactor.Custom
- p32.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b32 = Instance.new("BlockMesh", p32)
- b32.Name = "Mesh"
- b32.Scale = Vector3.new(0.669281721, 0.200784534, 0.669281721)
- p33 = Instance.new("Part", m8)
- p33.BrickColor = BrickColor.new("Really black")
- p33.Material = Enum.Material.Metal
- p33.Reflectance = 0.40000000596046
- p33.Name = "Block"
- p33.CFrame = CFrame.new(2.69999928e-005, -11.7615213, 0.693662167, 1, -1.8501531e-008, -5.47520784e-009, -1.85013107e-008, -1.00000262, -1.49011612e-007, -5.47550894e-009, 2.38418579e-007, -1.00000322)
- p33.CanCollide = false
- p33.Locked = true
- p33.FormFactor = Enum.FormFactor.Custom
- p33.Size = Vector3.new(0.220499977, 0.220499977, 0.265637904)
- p33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b33 = Instance.new("BlockMesh", p33)
- b33.Name = "Mesh"
- b33.Scale = Vector3.new(0.267712682, 0.468497276, 1)
- p34 = Instance.new("Part", m8)
- p34.BrickColor = BrickColor.new("Really red")
- p34.Material = Enum.Material.Metal
- p34.Name = "Block"
- p34.CFrame = CFrame.new(2.69999928e-005, -11.850069, -0.988716245, 1, -4.08901997e-008, -5.9526613e-008, -5.95264993e-008, 1.49011612e-007, -1.00000262, 4.08900576e-008, 1.00000322, 2.38418579e-007)
- p34.CanCollide = false
- p34.Locked = true
- p34.FormFactor = Enum.FormFactor.Custom
- p34.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b34 = Instance.new("BlockMesh", p34)
- b34.Name = "Mesh"
- b34.Scale = Vector3.new(0.669281721, 0.200784534, 0.669281721)
- p35 = Instance.new("Part", m8)
- p35.BrickColor = BrickColor.new("Really red")
- p35.Material = Enum.Material.Metal
- p35.Name = "Block"
- p35.CFrame = CFrame.new(2.69999928e-005, -11.8500662, -1.50523794, 1, -4.08901997e-008, -5.95266094e-008, -5.95265028e-008, 1.49011612e-007, -1.00000262, 4.08900576e-008, 1.00000322, 2.38418579e-007)
- p35.CanCollide = false
- p35.Locked = true
- p35.FormFactor = Enum.FormFactor.Custom
- p35.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b35 = Instance.new("BlockMesh", p35)
- b35.Name = "Mesh"
- b35.Scale = Vector3.new(0.669281721, 0.200784534, 0.669281721)
- p36 = Instance.new("Part", m8)
- p36.BrickColor = BrickColor.new("Really red")
- p36.Material = Enum.Material.Metal
- p36.Name = "Block"
- p36.CFrame = CFrame.new(2.69999928e-005, -11.8500719, -1.86679816, 1, -1.85015203e-008, -5.47520784e-009, -1.85013214e-008, -1.00000262, -1.49011612e-007, -5.47550938e-009, 2.38418579e-007, -1.00000322)
- p36.CanCollide = false
- p36.Locked = true
- p36.FormFactor = Enum.FormFactor.Custom
- p36.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b36 = Instance.new("BlockMesh", p36)
- b36.Name = "Mesh"
- b36.Scale = Vector3.new(0.401568979, 0.200784534, 0.267712682)
- p37 = Instance.new("Part", m8)
- p37.BrickColor = BrickColor.new("Really red")
- p37.Material = Enum.Material.Marble
- p37.Name = "Circle"
- p37.CFrame = CFrame.new(2.6999991e-005, -11.7319965, -0.523848772, 1, -3.82200369e-008, -1.58313576e-008, -1.58311444e-008, 1.49011612e-007, -1.00000262, 3.8219877e-008, 1.00000322, 2.38418579e-007)
- p37.CanCollide = false
- p37.Locked = true
- p37.FormFactor = Enum.FormFactor.Custom
- p37.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b37 = Instance.new("CylinderMesh", p37)
- b37.Name = "Mesh"
- b37.Scale = Vector3.new(0.936994374, 0.133856371, 0.936994612)
- p38 = Instance.new("Part", m8)
- p38.BrickColor = BrickColor.new("Really black")
- p38.Material = Enum.Material.Metal
- p38.Name = "Block"
- p38.CFrame = CFrame.new(2.69999928e-005, -11.8021069, -1.64543033, 1, -4.08901997e-008, -5.95266023e-008, -5.95265099e-008, 1.49011612e-007, -1.00000262, 4.08900576e-008, 1.00000322, 2.38418579e-007)
- p38.CanCollide = false
- p38.Locked = true
- p38.FormFactor = Enum.FormFactor.Custom
- p38.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b38 = Instance.new("BlockMesh", p38)
- b38.Name = "Mesh"
- b38.Scale = Vector3.new(0.334640861, 0.133856371, 0.234248638)
- p39 = Instance.new("Part", m8)
- p39.BrickColor = BrickColor.new("Really black")
- p39.Material = Enum.Material.Metal
- p39.Name = "Block"
- p39.CFrame = CFrame.new(2.6999991e-005, -11.8980207, -1.64543033, 1, -4.08901997e-008, -5.95265988e-008, -5.95265135e-008, 1.49011612e-007, -1.00000262, 4.08900576e-008, 1.00000322, 2.38418579e-007)
- p39.CanCollide = false
- p39.Locked = true
- p39.FormFactor = Enum.FormFactor.Custom
- p39.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b39 = Instance.new("BlockMesh", p39)
- b39.Name = "Mesh"
- b39.Scale = Vector3.new(0.334640861, 0.133856371, 0.234248638)
- p40 = Instance.new("Part", m8)
- p40.BrickColor = BrickColor.new("Really black")
- p40.Material = Enum.Material.Metal
- p40.Name = "Block"
- p40.CFrame = CFrame.new(2.6999991e-005, -11.9044991, -1.84857893, 1, 2.62652719e-007, 4.66475456e-007, -2.72653665e-007, -0.500001431, 0.866027534, 4.6070295e-007, -0.866027951, -0.500001788)
- p40.CanCollide = false
- p40.Locked = true
- p40.FormFactor = Enum.FormFactor.Custom
- p40.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b40 = Instance.new("BlockMesh", p40)
- b40.Name = "Mesh"
- b40.Scale = Vector3.new(0.334640861, 0.133856371, 0.669281721)
- p41 = Instance.new("Part", m8)
- p41.BrickColor = BrickColor.new("Really red")
- p41.Material = Enum.Material.Neon
- p41.Reflectance = 0.40000000596046
- p41.Name = "Block"
- p41.CFrame = CFrame.new(2.6999991e-005, -11.8956079, 0.422182083, 1, -1.56492277e-008, -8.1476486e-008, -1.31610101e-008, 0.939694941, -0.34202069, 8.19153172e-008, 0.34202072, 0.939695537)
- p41.CanCollide = false
- p41.Locked = true
- p41.FormFactor = Enum.FormFactor.Custom
- p41.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b41 = Instance.new("BlockMesh", p41)
- b41.Name = "Mesh"
- b41.Scale = Vector3.new(0.334640861, 0.133856371, 0.669281721)
- p42 = Instance.new("Part", m8)
- p42.BrickColor = BrickColor.new("Earth green")
- p42.Material = Enum.Material.Metal
- p42.Name = "Block"
- p42.CFrame = CFrame.new(2.69999928e-005, -11.85007, -0.664048076, 1, -4.0890118e-008, -5.95265348e-008, -5.95265384e-008, 1.49011612e-007, -1.00000226, 4.08901286e-008, 1.00000286, 3.42726707e-007)
- p42.CanCollide = false
- p42.Locked = true
- p42.FormFactor = Enum.FormFactor.Custom
- p42.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b42 = Instance.new("BlockMesh", p42)
- b42.Name = "Mesh"
- b42.Scale = Vector3.new(0.736209869, 0.0669281855, 0.736209989)
- p43 = Instance.new("Part", m8)
- p43.BrickColor = BrickColor.new("Really black")
- p43.Material = Enum.Material.Metal
- p43.Name = "Block"
- p43.CFrame = CFrame.new(2.69999964e-005, -11.7292862, -1.76739728, 1, 6.57225172e-008, -2.99325187e-008, -5.95263288e-008, 0.984809816, 0.173648655, 4.08903809e-008, -0.173648939, 0.984810352)
- p43.CanCollide = false
- p43.Locked = true
- p43.FormFactor = Enum.FormFactor.Custom
- p43.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b43 = Instance.new("BlockMesh", p43)
- b43.Name = "Mesh"
- b43.Scale = Vector3.new(0.334640861, 0.133856371, 0.50196135)
- p44 = Instance.new("Part", m8)
- p44.BrickColor = BrickColor.new("Really red")
- p44.Material = Enum.Material.Marble
- p44.Name = "Circle"
- p44.CFrame = CFrame.new(2.69999946e-005, -11.968133, -0.641907811, 1, -3.82199516e-008, -1.58312723e-008, -1.58311995e-008, 1.49011612e-007, -1.00000203, 3.8219941e-008, 1.00000262, 3.27825546e-007)
- p44.CanCollide = false
- p44.Locked = true
- p44.FormFactor = Enum.FormFactor.Custom
- p44.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b44 = Instance.new("CylinderMesh", p44)
- b44.Name = "Mesh"
- b44.Scale = Vector3.new(0.803138018, 0.133856371, 0.803138137)
- p45 = Instance.new("Part", m8)
- p45.BrickColor = BrickColor.new("Really red")
- p45.Material = Enum.Material.Neon
- p45.Reflectance = 0.40000000596046
- p45.Name = "Block"
- p45.CFrame = CFrame.new(2.69999964e-005, -11.8956099, -0.0648244023, 1, -1.56492419e-008, -8.14764718e-008, -1.31610207e-008, 0.939694583, -0.342020601, 8.19152959e-008, 0.342020601, 0.93969512)
- p45.CanCollide = false
- p45.Locked = true
- p45.FormFactor = Enum.FormFactor.Custom
- p45.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b45 = Instance.new("BlockMesh", p45)
- b45.Name = "Mesh"
- b45.Scale = Vector3.new(0.334640861, 0.133856371, 0.669281721)
- p46 = Instance.new("Part", m8)
- p46.BrickColor = BrickColor.new("Really black")
- p46.Material = Enum.Material.Metal
- p46.Name = "Block"
- p46.CFrame = CFrame.new(2.69999946e-005, -11.8500729, -0.582874656, 1, -4.08901037e-008, -5.95265135e-008, -5.95265313e-008, 1.34110451e-007, -1.00000191, 4.08901215e-008, 1.00000238, 2.83122063e-007)
- p46.CanCollide = false
- p46.Locked = true
- p46.FormFactor = Enum.FormFactor.Custom
- p46.Size = Vector3.new(0.236122593, 0.220499977, 0.354183882)
- p46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b46 = Instance.new("BlockMesh", p46)
- b46.Name = "Mesh"
- b46.Scale = Vector3.new(1, 0.401569068, 1)
- p47 = Instance.new("Part", m8)
- p47.BrickColor = BrickColor.new("Earth green")
- p47.Material = Enum.Material.Metal
- p47.Name = "Block"
- p47.CFrame = CFrame.new(2.69999946e-005, -11.850071, -1.56426501, 1, -4.08901037e-008, -5.95265099e-008, -5.95265348e-008, 1.34110451e-007, -1.00000191, 4.08901215e-008, 1.00000238, 2.83122063e-007)
- p47.CanCollide = false
- p47.Locked = true
- p47.FormFactor = Enum.FormFactor.Custom
- p47.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b47 = Instance.new("BlockMesh", p47)
- b47.Name = "Mesh"
- b47.Scale = Vector3.new(0.736209869, 0.0669281855, 0.736209989)
- p48 = Instance.new("Part", m8)
- p48.BrickColor = BrickColor.new("Really red")
- p48.Material = Enum.Material.Metal
- p48.Name = "Block"
- p48.CFrame = CFrame.new(2.69999964e-005, -11.8500748, -1.04036665, 1, -3.75603939e-008, -6.5922805e-008, -5.83990385e-008, 0.173648417, -0.984809697, 4.84371583e-008, 0.984810054, 0.173648626)
- p48.CanCollide = false
- p48.Locked = true
- p48.FormFactor = Enum.FormFactor.Custom
- p48.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b48 = Instance.new("BlockMesh", p48)
- b48.Name = "Mesh"
- b48.Scale = Vector3.new(0.669281721, 0.200784534, 0.669281721)
- p49 = Instance.new("Part", m8)
- p49.BrickColor = BrickColor.new("Really red")
- p49.Material = Enum.Material.Metal
- p49.Name = "Block"
- p49.CFrame = CFrame.new(2.69999928e-005, -11.8500729, -0.730450988, 1, -3.7560401e-008, -6.59227979e-008, -5.83990456e-008, 0.173648179, -0.984809756, 4.84371476e-008, 0.984810114, 0.173648387)
- p49.CanCollide = false
- p49.Locked = true
- p49.FormFactor = Enum.FormFactor.Custom
- p49.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b49 = Instance.new("BlockMesh", p49)
- b49.Name = "Mesh"
- b49.Scale = Vector3.new(0.669281721, 0.200784534, 0.669281721)
- p50 = Instance.new("Part", m8)
- p50.BrickColor = BrickColor.new("Really black")
- p50.Material = Enum.Material.Metal
- p50.Reflectance = 0.40000000596046
- p50.Name = "Block"
- p50.CFrame = CFrame.new(2.69999928e-005, -11.9042749, 1.22774267, 1, -1.79535924e-008, -7.06764602e-009, -1.85012361e-008, -0.996196568, -0.0871560201, -5.47609824e-009, 0.0871561989, -0.996196926)
- p50.CanCollide = false
- p50.Locked = true
- p50.FormFactor = Enum.FormFactor.Custom
- p50.Size = Vector3.new(0.220499977, 0.220499977, 0.287774384)
- p50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b50 = Instance.new("BlockMesh", p50)
- b50.Name = "Mesh"
- b50.Scale = Vector3.new(0.267712682, 0.936994493, 1)
- p51 = Instance.new("Part", m8)
- p51.BrickColor = BrickColor.new("Really red")
- p51.Material = Enum.Material.Metal
- p51.Name = "Block"
- p51.CFrame = CFrame.new(2.69999928e-005, -11.8500719, -1.40193033, 1, -3.93648811e-008, -6.27973264e-008, -5.91275438e-008, 0.0871558785, -0.996196568, 4.46882424e-008, 0.996196926, 0.0871560574)
- p51.CanCollide = false
- p51.Locked = true
- p51.FormFactor = Enum.FormFactor.Custom
- p51.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b51 = Instance.new("BlockMesh", p51)
- b51.Name = "Mesh"
- b51.Scale = Vector3.new(0.669281721, 0.200784534, 0.669281721)
- p52 = Instance.new("Part", m8)
- p52.BrickColor = BrickColor.new("Really red")
- p52.Material = Enum.Material.Metal
- p52.Name = "Block"
- p52.CFrame = CFrame.new(2.69999928e-005, -11.850071, -1.09201384, 1, -4.21244408e-008, -5.61351641e-008, -5.95929883e-008, -0.0871557593, -0.996196628, 3.70716471e-008, 0.996196985, -0.0871556401)
- p52.CanCollide = false
- p52.Locked = true
- p52.FormFactor = Enum.FormFactor.Custom
- p52.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b52 = Instance.new("BlockMesh", p52)
- b52.Name = "Mesh"
- b52.Scale = Vector3.new(0.669281721, 0.200784534, 0.669281721)
- p53 = Instance.new("Part", m8)
- p53.BrickColor = BrickColor.new("Really black")
- p53.Material = Enum.Material.Metal
- p53.Name = "Block"
- p53.CFrame = CFrame.new(2.69999928e-005, -11.7956429, -1.84857762, 1, 6.51748948e-008, 3.11061044e-008, -5.95261795e-008, 0.500001013, 0.866027117, 4.08900611e-008, -0.866027415, 0.500001013)
- p53.CanCollide = false
- p53.Locked = true
- p53.FormFactor = Enum.FormFactor.Custom
- p53.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b53 = Instance.new("BlockMesh", p53)
- b53.Name = "Mesh"
- b53.Scale = Vector3.new(0.334640861, 0.133856371, 0.669281721)
- p54 = Instance.new("Part", m8)
- p54.BrickColor = BrickColor.new("Really black")
- p54.Material = Enum.Material.SmoothPlastic
- p54.Reflectance = 0.0099999997764826
- p54.Name = "Circle"
- p54.CFrame = CFrame.new(2.69999928e-005, -11.9386101, -0.523846626, 1, -3.82199445e-008, -1.58312456e-008, -1.58311995e-008, 1.04308441e-007, -1.00000203, 3.82199303e-008, 1.00000226, 2.75671823e-007)
- p54.CanCollide = false
- p54.Locked = true
- p54.FormFactor = Enum.FormFactor.Custom
- p54.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b54 = Instance.new("CylinderMesh", p54)
- b54.Name = "Mesh"
- b54.Scale = Vector3.new(0.803138018, 0.401569068, 0.803138137)
- p55 = Instance.new("Part", m8)
- p55.BrickColor = BrickColor.new("Really black")
- p55.Material = Enum.Material.Metal
- p55.Reflectance = 0.40000000596046
- p55.Name = "Block"
- p55.CFrame = CFrame.new(2.69999928e-005, -11.7615232, -0.103249788, 1, -1.85014084e-008, -5.47530199e-009, -1.85013729e-008, -1.00000203, -1.04308441e-007, -5.47541257e-009, 2.75671823e-007, -1.00000226)
- p55.CanCollide = false
- p55.Locked = true
- p55.FormFactor = Enum.FormFactor.Custom
- p55.Size = Vector3.new(0.220499977, 0.220499977, 0.265637904)
- p55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b55 = Instance.new("BlockMesh", p55)
- b55.Name = "Mesh"
- b55.Scale = Vector3.new(0.267712682, 0.468497276, 1)
- p56 = Instance.new("Part", m8)
- p56.BrickColor = BrickColor.new("Really black")
- p56.Material = Enum.Material.Metal
- p56.Reflectance = 0.40000000596046
- p56.Name = "Block"
- p56.CFrame = CFrame.new(2.69999928e-005, -11.9091034, -0.368891358, 1, -1.8501229e-008, -5.47589352e-009, -1.85011935e-008, -1.00000203, -1.04308441e-007, -5.47600409e-009, 2.75671823e-007, -1.00000226)
- p56.CanCollide = false
- p56.Locked = true
- p56.FormFactor = Enum.FormFactor.Custom
- p56.Size = Vector3.new(0.220499977, 0.220499977, 0.265637904)
- p56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b56 = Instance.new("BlockMesh", p56)
- b56.Name = "Mesh"
- b56.Scale = Vector3.new(0.267712682, 0.870066345, 1)
- p57 = Instance.new("Part", m8)
- p57.BrickColor = BrickColor.new("Really black")
- p57.Material = Enum.Material.Metal
- p57.Reflectance = 0.40000000596046
- p57.Name = "Block"
- p57.CFrame = CFrame.new(2.69999928e-005, -11.9091005, 0.693658948, 1, -1.8501229e-008, -5.47589352e-009, -1.85011935e-008, -1.00000203, -1.04308441e-007, -5.47600409e-009, 2.75671823e-007, -1.00000226)
- p57.CanCollide = false
- p57.Locked = true
- p57.FormFactor = Enum.FormFactor.Custom
- p57.Size = Vector3.new(0.220499977, 0.220499977, 0.265637904)
- p57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b57 = Instance.new("BlockMesh", p57)
- b57.Name = "Mesh"
- b57.Scale = Vector3.new(0.267712682, 0.870066345, 1)
- p58 = Instance.new("Part", m8)
- p58.BrickColor = BrickColor.new("Really red")
- p58.Material = Enum.Material.Marble
- p58.Name = "Block"
- p58.CFrame = CFrame.new(2.69999928e-005, -11.850071, -0.523846745, 1, -4.08901073e-008, -5.95264922e-008, -5.95265384e-008, 1.04308441e-007, -1.00000203, 4.08901144e-008, 1.00000226, 2.75671823e-007)
- p58.CanCollide = false
- p58.Locked = true
- p58.FormFactor = Enum.FormFactor.Custom
- p58.Size = Vector3.new(0.220499977, 0.220499977, 0.236122593)
- p58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b58 = Instance.new("BlockMesh", p58)
- b58.Name = "Mesh"
- b58.Scale = Vector3.new(0.936994374, 0.133856371, 1)
- p59 = Instance.new("Part", m8)
- p59.BrickColor = BrickColor.new("Really red")
- p59.Material = Enum.Material.Metal
- p59.Name = "Block"
- p59.CFrame = CFrame.new(2.69999928e-005, -11.850071, -1.62329435, 1, -1.85014031e-008, -5.47530021e-009, -1.85013782e-008, -1.00000203, -1.04308441e-007, -5.47540946e-009, 2.75671823e-007, -1.00000226)
- p59.CanCollide = false
- p59.Locked = true
- p59.FormFactor = Enum.FormFactor.Custom
- p59.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b59 = Instance.new("BlockMesh", p59)
- b59.Name = "Mesh"
- b59.Scale = Vector3.new(0.602353573, 0.200784534, 0.468497276)
- p60 = Instance.new("Part", m8)
- p60.BrickColor = BrickColor.new("Really red")
- p60.Material = Enum.Material.Marble
- p60.Name = "Circle"
- p60.CFrame = CFrame.new(2.69999928e-005, -11.9755096, -0.523859799, 1, -3.82199445e-008, -1.58312403e-008, -1.58312048e-008, 1.04308441e-007, -1.00000203, 3.82199339e-008, 1.00000226, 2.75671823e-007)
- p60.CanCollide = false
- p60.Locked = true
- p60.FormFactor = Enum.FormFactor.Custom
- p60.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b60 = Instance.new("CylinderMesh", p60)
- b60.Name = "Mesh"
- b60.Scale = Vector3.new(0.936994374, 0.133856371, 0.936994612)
- p61 = Instance.new("Part", m8)
- p61.BrickColor = BrickColor.new("Really black")
- p61.Material = Enum.Material.Metal
- p61.Name = "Circle"
- p61.CFrame = CFrame.new(2.69999928e-005, -12.0271645, -0.582878888, 1, -3.82199445e-008, -1.58312403e-008, -1.58312048e-008, 1.04308441e-007, -1.00000203, 3.82199339e-008, 1.00000226, 2.75671823e-007)
- p61.CanCollide = false
- p61.Locked = true
- p61.FormFactor = Enum.FormFactor.Custom
- p61.Size = Vector3.new(0.236122593, 0.220499977, 0.265637904)
- p61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b61 = Instance.new("CylinderMesh", p61)
- b61.Name = "Mesh"
- b61.Scale = Vector3.new(1, 0.401569068, 1)
- p62 = Instance.new("Part", m8)
- p62.BrickColor = BrickColor.new("Really red")
- p62.Material = Enum.Material.Metal
- p62.Name = "Block"
- p62.CFrame = CFrame.new(2.69999928e-005, -11.850069, -0.833758533, 1, -4.08901002e-008, -5.95264851e-008, -5.95265455e-008, -4.47034836e-008, -1.00000203, 4.08901002e-008, 1.00000226, 1.2665987e-007)
- p62.CanCollide = false
- p62.Locked = true
- p62.FormFactor = Enum.FormFactor.Custom
- p62.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b62 = Instance.new("BlockMesh", p62)
- b62.Name = "Mesh"
- b62.Scale = Vector3.new(0.669281721, 0.200784534, 0.669281721)
- p63 = Instance.new("Part", m8)
- p63.BrickColor = BrickColor.new("Really red")
- p63.Material = Enum.Material.Metal
- p63.Name = "Block"
- p63.CFrame = CFrame.new(2.69999928e-005, -11.8500719, -1.14366531, 1, -3.93648811e-008, -6.27973264e-008, -5.91275438e-008, 0.0871558636, -0.996196747, 4.4688246e-008, 0.996196866, 0.0871560499)
- p63.CanCollide = false
- p63.Locked = true
- p63.FormFactor = Enum.FormFactor.Custom
- p63.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b63 = Instance.new("BlockMesh", p63)
- b63.Name = "Mesh"
- b63.Scale = Vector3.new(0.669281721, 0.200784534, 0.669281721)
- p64 = Instance.new("Part", m8)
- p64.BrickColor = BrickColor.new("Really black")
- p64.Material = Enum.Material.SmoothPlastic
- p64.Reflectance = 0.0099999997764826
- p64.Name = "Block"
- p64.CFrame = CFrame.new(2.69999928e-005, -11.85007, -0.523846924, 1, -4.08901002e-008, -5.95264957e-008, -5.95265419e-008, 1.04308128e-007, -1.00000203, 4.0890118e-008, 1.00000215, 2.83122063e-007)
- p64.CanCollide = false
- p64.Locked = true
- p64.FormFactor = Enum.FormFactor.Custom
- p64.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b64 = Instance.new("BlockMesh", p64)
- b64.Name = "Mesh"
- b64.Scale = Vector3.new(0.803138018, 0.401569068, 0.803138137)
- p65 = Instance.new("Part", m8)
- p65.BrickColor = BrickColor.new("Really red")
- p65.Material = Enum.Material.Metal
- p65.Name = "Block"
- p65.CFrame = CFrame.new(2.69999928e-005, -11.850069, -0.885411739, 1, -3.75603939e-008, -6.59227908e-008, -5.83990456e-008, 0.173648402, -0.984809816, 4.84371547e-008, 0.984809875, 0.173648596)
- p65.CanCollide = false
- p65.Locked = true
- p65.FormFactor = Enum.FormFactor.Custom
- p65.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b65 = Instance.new("BlockMesh", p65)
- b65.Name = "Mesh"
- b65.Scale = Vector3.new(0.669281721, 0.200784534, 0.669281721)
- p66 = Instance.new("Part", m8)
- p66.BrickColor = BrickColor.new("Really black")
- p66.Material = Enum.Material.Metal
- p66.Reflectance = 0.40000000596046
- p66.Name = "Block"
- p66.CFrame = CFrame.new(2.69999946e-005, -11.7501383, 1.2199297, 1, -1.79537896e-008, -7.06697278e-009, -1.85013764e-008, -0.996196747, -0.0871560127, -5.47540502e-009, 0.0871562064, -0.996196806)
- p66.CanCollide = false
- p66.Locked = true
- p66.FormFactor = Enum.FormFactor.Custom
- p66.Size = Vector3.new(0.220499977, 0.220499977, 0.265637904)
- p66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b66 = Instance.new("BlockMesh", p66)
- b66.Name = "Mesh"
- b66.Scale = Vector3.new(0.267712682, 0.468497276, 1)
- p67 = Instance.new("Part", m8)
- p67.BrickColor = BrickColor.new("Really red")
- p67.Material = Enum.Material.Metal
- p67.Name = "Block"
- p67.CFrame = CFrame.new(2.69999928e-005, -11.8500738, -1.45358396, 1, -4.36852119e-008, -4.90949965e-008, -5.87287552e-008, -0.258819461, -0.96592778, 2.94899358e-008, 0.965927899, -0.258819312)
- p67.CanCollide = false
- p67.Locked = true
- p67.FormFactor = Enum.FormFactor.Custom
- p67.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b67 = Instance.new("BlockMesh", p67)
- b67.Name = "Mesh"
- b67.Scale = Vector3.new(0.669281721, 0.200784534, 0.669281721)
- p68 = Instance.new("Part", m8)
- p68.BrickColor = BrickColor.new("Really black")
- p68.Material = Enum.Material.Metal
- p68.Reflectance = 0.40000000596046
- p68.Name = "Block"
- p68.CFrame = CFrame.new(2.69999946e-005, -11.9090977, 0.162382364, 1, -1.85012148e-008, -5.47590062e-009, -1.85012077e-008, -1.00000191, -1.1920929e-007, -5.47599832e-009, 2.98023224e-007, -1.00000203)
- p68.CanCollide = false
- p68.Locked = true
- p68.FormFactor = Enum.FormFactor.Custom
- p68.Size = Vector3.new(0.220499977, 0.220499977, 0.265637904)
- p68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b68 = Instance.new("BlockMesh", p68)
- b68.Name = "Mesh"
- b68.Scale = Vector3.new(0.267712682, 0.870066345, 1)
- p69 = Instance.new("Part", m8)
- p69.BrickColor = BrickColor.new("Earth green")
- p69.Material = Enum.Material.Metal
- p69.Name = "Block"
- p69.CFrame = CFrame.new(2.69999946e-005, -11.8500662, -1.6085372, 1, -4.08901002e-008, -5.9526478e-008, -5.95265455e-008, 1.1920929e-007, -1.00000191, 4.08901073e-008, 1.00000203, 2.98023224e-007)
- p69.CanCollide = false
- p69.Locked = true
- p69.FormFactor = Enum.FormFactor.Custom
- p69.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b69 = Instance.new("BlockMesh", p69)
- b69.Name = "Mesh"
- b69.Scale = Vector3.new(0.736209869, 0.0669281855, 0.736209989)
- p70 = Instance.new("Part", m8)
- p70.BrickColor = BrickColor.new("Really red")
- p70.Material = Enum.Material.Marble
- p70.Name = "Circle"
- p70.CFrame = CFrame.new(2.69999946e-005, -11.7320013, -0.641902268, 1, -3.82199374e-008, -1.58312261e-008, -1.5831219e-008, 1.1920929e-007, -1.00000191, 3.82199268e-008, 1.00000203, 2.98023224e-007)
- p70.CanCollide = false
- p70.Locked = true
- p70.FormFactor = Enum.FormFactor.Custom
- p70.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b70 = Instance.new("CylinderMesh", p70)
- b70.Name = "Mesh"
- b70.Scale = Vector3.new(0.803138018, 0.133856371, 0.803138137)
- p71 = Instance.new("WedgePart", m8)
- p71.BrickColor = BrickColor.new("Really red")
- p71.Material = Enum.Material.Neon
- p71.Reflectance = 0.40000000596046
- p71.Name = "Wedge"
- p71.CFrame = CFrame.new(2.69999946e-005, -11.8880224, 0.31500864, -1, 5.94633809e-009, -9.26972419e-008, -8.91409044e-008, -0.342020452, 0.939694583, -2.61165116e-008, 0.939694643, 0.342020303)
- p71.CanCollide = false
- p71.Locked = true
- p71.FormFactor = Enum.FormFactor.Custom
- p71.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b71 = Instance.new("SpecialMesh", p71)
- b71.MeshType = Enum.MeshType.Wedge
- b71.Name = "Mesh"
- b71.Scale = Vector3.new(0.334640861, 0.267712742, 0.133856341)
- p72 = Instance.new("WedgePart", m8)
- p72.BrickColor = BrickColor.new("Really red")
- p72.Material = Enum.Material.Neon
- p72.Reflectance = 0.40000000596046
- p72.Name = "Wedge"
- p72.CFrame = CFrame.new(2.69999964e-005, -11.8783607, 0.789086521, 1, -5.68298901e-008, -8.86828389e-011, -5.04137887e-009, -0.0871561319, -0.996196628, 5.66059342e-008, 0.996196628, -0.0871559829)
- p72.CanCollide = false
- p72.Locked = true
- p72.FormFactor = Enum.FormFactor.Custom
- p72.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b72 = Instance.new("SpecialMesh", p72)
- b72.MeshType = Enum.MeshType.Wedge
- b72.Name = "Mesh"
- b72.Scale = Vector3.new(0.334640861, 0.267712742, 0.334640861)
- p73 = Instance.new("WedgePart", m8)
- p73.BrickColor = BrickColor.new("Really red")
- p73.Material = Enum.Material.Neon
- p73.Reflectance = 0.40000000596046
- p73.Name = "Wedge"
- p73.CFrame = CFrame.new(2.69999946e-005, -11.9179726, -0.200317383, -1, 8.86055176e-008, -9.63062732e-008, 1.2080335e-007, 0.342020512, -0.939694524, -5.03233473e-008, -0.939694524, -0.342020392)
- p73.CanCollide = false
- p73.Locked = true
- p73.FormFactor = Enum.FormFactor.Custom
- p73.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b73 = Instance.new("SpecialMesh", p73)
- b73.MeshType = Enum.MeshType.Wedge
- b73.Name = "Mesh"
- b73.Scale = Vector3.new(0.334640861, 0.267712742, 0.133856341)
- p74 = Instance.new("WedgePart", m8)
- p74.BrickColor = BrickColor.new("Really red")
- p74.Material = Enum.Material.Neon
- p74.Reflectance = 0.40000000596046
- p74.Name = "Wedge"
- p74.CFrame = CFrame.new(2.69999946e-005, -11.8857021, 0.788440466, 1, -3.05928971e-008, 8.75114523e-008, -8.45122159e-008, 0.087156117, 0.996196568, -3.81037424e-008, -0.996196568, 0.0871560276)
- p74.CanCollide = false
- p74.Locked = true
- p74.FormFactor = Enum.FormFactor.Custom
- p74.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p74.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p74.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p74.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b74 = Instance.new("SpecialMesh", p74)
- b74.MeshType = Enum.MeshType.Wedge
- b74.Name = "Mesh"
- b74.Scale = Vector3.new(0.334640861, 0.267712742, 0.133856341)
- p75 = Instance.new("WedgePart", m8)
- p75.BrickColor = BrickColor.new("Really red")
- p75.Material = Enum.Material.Neon
- p75.Reflectance = 0.40000000596046
- p75.Name = "Wedge"
- p75.CFrame = CFrame.new(2.69999946e-005, -11.8681011, -0.402033836, 1, -8.62400213e-008, 8.8834895e-009, 2.11481392e-008, 0.342020482, 0.939694464, -8.40776622e-008, -0.939694464, 0.342020422)
- p75.CanCollide = false
- p75.Locked = true
- p75.FormFactor = Enum.FormFactor.Custom
- p75.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p75.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p75.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p75.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b75 = Instance.new("SpecialMesh", p75)
- b75.MeshType = Enum.MeshType.Wedge
- b75.Name = "Mesh"
- b75.Scale = Vector3.new(0.334640861, 0.267712742, 0.200784534)
- p76 = Instance.new("WedgePart", m8)
- p76.BrickColor = BrickColor.new("Really red")
- p76.Material = Enum.Material.Neon
- p76.Reflectance = 0.40000000596046
- p76.Name = "Wedge"
- p76.CFrame = CFrame.new(2.69999946e-005, -11.8880215, -0.171991348, -1, 5.94633143e-009, -9.26972206e-008, -8.91408973e-008, -0.342020363, 0.939694405, -2.61165383e-008, 0.939694405, 0.342020303)
- p76.CanCollide = false
- p76.Locked = true
- p76.FormFactor = Enum.FormFactor.Custom
- p76.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p76.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p76.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p76.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b76 = Instance.new("SpecialMesh", p76)
- b76.MeshType = Enum.MeshType.Wedge
- b76.Name = "Mesh"
- b76.Scale = Vector3.new(0.334640861, 0.267712742, 0.133856341)
- p77 = Instance.new("WedgePart", m8)
- p77.BrickColor = BrickColor.new("Really red")
- p77.Material = Enum.Material.Neon
- p77.Reflectance = 0.40000000596046
- p77.Name = "Wedge"
- p77.CFrame = CFrame.new(2.69999946e-005, -11.9557362, 1.02495766, -1, 8.82909745e-008, -9.99014986e-008, 1.1934894e-007, 0.258819342, -0.965927422, -5.94261955e-008, -0.965927422, -0.258819282)
- p77.CanCollide = false
- p77.Locked = true
- p77.FormFactor = Enum.FormFactor.Custom
- p77.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p77.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p77.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p77.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b77 = Instance.new("SpecialMesh", p77)
- b77.MeshType = Enum.MeshType.Wedge
- b77.Name = "Mesh"
- b77.Scale = Vector3.new(0.334640861, 0.267712742, 0.133856341)
- p78 = Instance.new("WedgePart", m8)
- p78.BrickColor = BrickColor.new("Really red")
- p78.Material = Enum.Material.Neon
- p78.Reflectance = 0.40000000596046
- p78.Name = "Wedge"
- p78.CFrame = CFrame.new(2.69999946e-005, -11.8602781, -0.161903143, -1, 8.14764078e-008, 5.27443866e-009, 2.29101609e-008, 0.342020273, -0.939694166, -7.83668526e-008, -0.939694166, -0.342020243)
- p78.CanCollide = false
- p78.Locked = true
- p78.FormFactor = Enum.FormFactor.Custom
- p78.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p78.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b78 = Instance.new("SpecialMesh", p78)
- b78.MeshType = Enum.MeshType.Wedge
- b78.Name = "Mesh"
- b78.Scale = Vector3.new(0.334640861, 0.267712742, 0.133856341)
- p79 = Instance.new("WedgePart", m8)
- p79.BrickColor = BrickColor.new("Really red")
- p79.Material = Enum.Material.Neon
- p79.Reflectance = 0.40000000596046
- p79.Name = "Wedge"
- p79.CFrame = CFrame.new(2.69999964e-005, -11.9133091, 0.0700842142, 1, -1.68899177e-007, 5.27444577e-009, -5.28105097e-008, -0.342020273, -0.939694166, 1.60517516e-007, 0.939694166, -0.342020243)
- p79.CanCollide = false
- p79.Locked = true
- p79.FormFactor = Enum.FormFactor.Custom
- p79.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p79.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b79 = Instance.new("SpecialMesh", p79)
- b79.MeshType = Enum.MeshType.Wedge
- b79.Name = "Mesh"
- b79.Scale = Vector3.new(0.334640861, 0.535425484, 0.401569068)
- p80 = Instance.new("WedgePart", m8)
- p80.BrickColor = BrickColor.new("Really black")
- p80.Material = Enum.Material.Metal
- p80.Reflectance = 0.40000000596046
- p80.Name = "Wedge"
- p80.CFrame = CFrame.new(2.69999964e-005, -11.9147787, 1.51684833, -1, 1.58138e-008, 2.8589703e-008, 3.25942473e-008, 0.422618747, 0.906309128, 2.24968311e-009, 0.906309128, -0.422618806)
- p80.CanCollide = false
- p80.Locked = true
- p80.FormFactor = Enum.FormFactor.Custom
- p80.Size = Vector3.new(0.220499977, 0.324668586, 0.220499977)
- p80.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p80.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p80.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b80 = Instance.new("SpecialMesh", p80)
- b80.MeshType = Enum.MeshType.Wedge
- b80.Name = "Mesh"
- b80.Scale = Vector3.new(0.267712682, 1, 0.133856341)
- p81 = Instance.new("WedgePart", m8)
- p81.BrickColor = BrickColor.new("Really red")
- p81.Material = Enum.Material.Neon
- p81.Reflectance = 0.40000000596046
- p81.Name = "Wedge"
- p81.CFrame = CFrame.new(2.69999964e-005, -11.8880205, -0.00143384933, 1, -8.62400285e-008, 8.88349216e-009, 2.11481286e-008, 0.342020214, 0.939694047, -8.40776266e-008, -0.939694047, 0.342020124)
- p81.CanCollide = false
- p81.Locked = true
- p81.FormFactor = Enum.FormFactor.Custom
- p81.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p81.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p81.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p81.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p81.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p81.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p81.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b81 = Instance.new("SpecialMesh", p81)
- b81.MeshType = Enum.MeshType.Wedge
- b81.Name = "Mesh"
- b81.Scale = Vector3.new(0.334640861, 0.267712742, 0.401569068)
- p82 = Instance.new("WedgePart", m8)
- p82.BrickColor = BrickColor.new("Really black")
- p82.Material = Enum.Material.Metal
- p82.Reflectance = 0.40000000596046
- p82.Name = "Wedge"
- p82.CFrame = CFrame.new(2.69999964e-005, -11.1964474, 1.88168073, 1, -2.43563321e-008, -1.04780362e-007, -1.2949517e-008, 0.939693809, -0.342020929, 1.06791781e-007, 0.342020839, 0.939693809)
- p82.CanCollide = false
- p82.Locked = true
- p82.FormFactor = Enum.FormFactor.Custom
- p82.Size = Vector3.new(0.220499977, 0.314338177, 0.220499977)
- p82.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p82.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p82.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b82 = Instance.new("SpecialMesh", p82)
- b82.MeshType = Enum.MeshType.Wedge
- b82.Name = "Mesh"
- b82.Scale = Vector3.new(0.261019886, 1, 0.307869673)
- p83 = Instance.new("WedgePart", m8)
- p83.BrickColor = BrickColor.new("Really black")
- p83.Material = Enum.Material.Metal
- p83.Reflectance = 0.40000000596046
- p83.Name = "Wedge"
- p83.CFrame = CFrame.new(2.69999982e-005, -11.1028252, 1.9750396, -1, -2.43563356e-008, 1.73575856e-008, -1.695091e-008, 0.939693809, 0.342020959, -2.46411389e-008, 0.34202081, -0.939693809)
- p83.CanCollide = false
- p83.Locked = true
- p83.FormFactor = Enum.FormFactor.Custom
- p83.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p83.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p83.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p83.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p83.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p83.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p83.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b83 = Instance.new("SpecialMesh", p83)
- b83.MeshType = Enum.MeshType.Wedge
- b83.Name = "Mesh"
- b83.Scale = Vector3.new(0.261019886, 0.337987304, 0.204131007)
- p84 = Instance.new("WedgePart", m8)
- p84.BrickColor = BrickColor.new("Really red")
- p84.Material = Enum.Material.Neon
- p84.Reflectance = 0.40000000596046
- p84.Name = "Wedge"
- p84.CFrame = CFrame.new(2.69999964e-005, -11.9309464, 0.202805281, -1, -1.18273746e-009, 8.8834895e-009, 8.75221495e-009, -0.342020243, 0.939694047, 1.92697125e-009, 0.939694047, 0.342020094)
- p84.CanCollide = false
- p84.Locked = true
- p84.FormFactor = Enum.FormFactor.Custom
- p84.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p84.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p84.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p84.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p84.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p84.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p84.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b84 = Instance.new("SpecialMesh", p84)
- b84.MeshType = Enum.MeshType.Wedge
- b84.Name = "Mesh"
- b84.Scale = Vector3.new(0.334640861, 0.267712742, 0.133856341)
- p85 = Instance.new("WedgePart", m8)
- p85.BrickColor = BrickColor.new("Really black")
- p85.Material = Enum.Material.Metal
- p85.Reflectance = 0.40000000596046
- p85.Name = "Wedge"
- p85.CFrame = CFrame.new(2.69999964e-005, -11.7129288, 1.75927424, -1, -2.76164442e-008, 9.79634507e-009, -1.16697887e-008, 0.681997418, 0.731356382, -2.68784923e-008, 0.731356263, -0.681997478)
- p85.CanCollide = false
- p85.Locked = true
- p85.FormFactor = Enum.FormFactor.Custom
- p85.Size = Vector3.new(0.220499977, 0.324668586, 0.220499977)
- p85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b85 = Instance.new("SpecialMesh", p85)
- b85.MeshType = Enum.MeshType.Wedge
- b85.Name = "Mesh"
- b85.Scale = Vector3.new(0.267712682, 1, 0.264366329)
- p86 = Instance.new("WedgePart", m8)
- p86.BrickColor = BrickColor.new("Really red")
- p86.Material = Enum.Material.Neon
- p86.Reflectance = 0.40000000596046
- p86.Name = "Wedge"
- p86.CFrame = CFrame.new(2.7e-005, -11.9805536, 1.1176064, -1, -8.68188743e-010, 1.24787238e-008, 1.22781785e-008, -0.258819252, 0.965927005, 2.39117615e-009, 0.965927005, 0.258819193)
- p86.CanCollide = false
- p86.Locked = true
- p86.FormFactor = Enum.FormFactor.Custom
- p86.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p86.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p86.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p86.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p86.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p86.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p86.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b86 = Instance.new("SpecialMesh", p86)
- b86.MeshType = Enum.MeshType.Wedge
- b86.Name = "Mesh"
- b86.Scale = Vector3.new(0.334640861, 0.602353632, 0.133856341)
- p87 = Instance.new("WedgePart", m8)
- p87.BrickColor = BrickColor.new("Really red")
- p87.Material = Enum.Material.Neon
- p87.Reflectance = 0.40000000596046
- p87.Name = "Wedge"
- p87.CFrame = CFrame.new(2.69999982e-005, -11.8886356, 0.251966357, -1, 8.14764007e-008, 5.27445554e-009, 2.29101431e-008, 0.342020154, -0.939693749, -7.83667886e-008, -0.939693749, -0.342020094)
- p87.CanCollide = false
- p87.Locked = true
- p87.FormFactor = Enum.FormFactor.Custom
- p87.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b87 = Instance.new("SpecialMesh", p87)
- b87.MeshType = Enum.MeshType.Wedge
- b87.Name = "Mesh"
- b87.Scale = Vector3.new(0.334640861, 0.267712742, 0.334640861)
- p88 = Instance.new("WedgePart", m8)
- p88.BrickColor = BrickColor.new("Really red")
- p88.Material = Enum.Material.Neon
- p88.Reflectance = 0.40000000596046
- p88.Name = "Wedge"
- p88.CFrame = CFrame.new(2.7e-005, -11.869071, 0.470699608, -1, 8.14764007e-008, 5.27445554e-009, 2.29101431e-008, 0.342020154, -0.939693749, -7.83667886e-008, -0.939693749, -0.342020094)
- p88.CanCollide = false
- p88.Locked = true
- p88.FormFactor = Enum.FormFactor.Custom
- p88.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p88.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p88.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p88.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p88.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b88 = Instance.new("SpecialMesh", p88)
- b88.MeshType = Enum.MeshType.Wedge
- b88.Name = "Mesh"
- b88.Scale = Vector3.new(0.334640861, 0.602353632, 0.267712682)
- p89 = Instance.new("WedgePart", m8)
- p89.BrickColor = BrickColor.new("Really red")
- p89.Material = Enum.Material.Neon
- p89.Reflectance = 0.40000000596046
- p89.Name = "Wedge"
- p89.CFrame = CFrame.new(2.69999982e-005, -11.9583426, -0.0893729925, -1, -1.18272325e-009, 8.88348239e-009, 8.75221673e-009, -0.342020214, 0.93969357, 1.92696215e-009, 0.93969357, 0.342020154)
- p89.CanCollide = false
- p89.Locked = true
- p89.FormFactor = Enum.FormFactor.Custom
- p89.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p89.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p89.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p89.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b89 = Instance.new("SpecialMesh", p89)
- b89.MeshType = Enum.MeshType.Wedge
- b89.Name = "Mesh"
- b89.Scale = Vector3.new(0.334640861, 0.803138077, 0.133856341)
- p90 = Instance.new("WedgePart", m8)
- p90.BrickColor = BrickColor.new("Really red")
- p90.Material = Enum.Material.Neon
- p90.Reflectance = 0.40000000596046
- p90.Name = "Wedge"
- p90.CFrame = CFrame.new(2.69999982e-005, -11.8805695, 0.729635715, 1, -3.05929149e-008, 8.75114452e-008, -8.45121022e-008, 0.0871560574, 0.996195555, -3.81037033e-008, -0.996195555, 0.0871560574)
- p90.CanCollide = false
- p90.Locked = true
- p90.FormFactor = Enum.FormFactor.Custom
- p90.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p90.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p90.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p90.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b90 = Instance.new("SpecialMesh", p90)
- b90.MeshType = Enum.MeshType.Wedge
- b90.Name = "Mesh"
- b90.Scale = Vector3.new(0.334640861, 0.267712742, 0.401569068)
- p91 = Instance.new("WedgePart", m8)
- p91.BrickColor = BrickColor.new("Really black")
- p91.Material = Enum.Material.Metal
- p91.Reflectance = 0.40000000596046
- p91.Name = "Wedge"
- p91.CFrame = CFrame.new(2.69999982e-005, -11.2718382, 1.82602453, -1, 1.16832744e-007, -9.28606454e-008, -1.69508567e-008, -0.707107246, -0.707107663, -1.4827576e-007, -0.707107663, 0.707107246)
- p91.CanCollide = false
- p91.Locked = true
- p91.FormFactor = Enum.FormFactor.Custom
- p91.Size = Vector3.new(0.220499977, 0.401408434, 0.220499977)
- p91.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p91.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p91.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p91.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b91 = Instance.new("SpecialMesh", p91)
- b91.MeshType = Enum.MeshType.Wedge
- b91.Name = "Mesh"
- b91.Scale = Vector3.new(0.267712682, 1, 0.200784534)
- p92 = Instance.new("WedgePart", m8)
- p92.BrickColor = BrickColor.new("Really red")
- p92.Material = Enum.Material.Neon
- p92.Reflectance = 0.40000000596046
- p92.Name = "Wedge"
- p92.CFrame = CFrame.new(2.69999982e-005, -11.984252, 1.01731598, -1, -8.68163763e-010, 1.24787114e-008, 1.22781865e-008, -0.258819163, 0.965926766, 2.39115083e-009, 0.965926766, 0.258819163)
- p92.CanCollide = false
- p92.Locked = true
- p92.FormFactor = Enum.FormFactor.Custom
- p92.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p92.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p92.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p92.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p92.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p92.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p92.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b92 = Instance.new("SpecialMesh", p92)
- b92.MeshType = Enum.MeshType.Wedge
- b92.Name = "Mesh"
- b92.Scale = Vector3.new(0.334640861, 0.267712742, 0.133856341)
- p93 = Instance.new("WedgePart", m8)
- p93.BrickColor = BrickColor.new("Really red")
- p93.Material = Enum.Material.Neon
- p93.Reflectance = 0.40000000596046
- p93.Name = "Wedge"
- p93.CFrame = CFrame.new(2.69999964e-005, -11.9214983, 0.99980092, 1, -8.93497187e-008, 2.29101715e-008, -2.29101325e-008, 2.98023224e-007, 1.00000083, -8.9349804e-008, -1.00000083, 2.98023224e-007)
- p93.CanCollide = false
- p93.Locked = true
- p93.FormFactor = Enum.FormFactor.Custom
- p93.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p93.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p93.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p93.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b93 = Instance.new("SpecialMesh", p93)
- b93.MeshType = Enum.MeshType.Wedge
- b93.Name = "Mesh"
- b93.Scale = Vector3.new(0.334640861, 0.870066345, 0.133856341)
- p94 = Instance.new("WedgePart", m8)
- p94.BrickColor = BrickColor.new("Really red")
- p94.Material = Enum.Material.Neon
- p94.Reflectance = 0.40000000596046
- p94.Name = "Wedge"
- p94.CFrame = CFrame.new(2.69999964e-005, -11.9032125, 0.212900162, -1, 8.8605475e-008, -9.63062732e-008, 1.20803207e-007, 0.342020005, -0.93969363, -5.03233366e-008, -0.93969363, -0.342020005)
- p94.CanCollide = false
- p94.Locked = true
- p94.FormFactor = Enum.FormFactor.Custom
- p94.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p94.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p94.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b94 = Instance.new("SpecialMesh", p94)
- b94.MeshType = Enum.MeshType.Wedge
- b94.Name = "Mesh"
- b94.Scale = Vector3.new(0.334640861, 0.267712742, 0.133856341)
- p95 = Instance.new("WedgePart", m8)
- p95.BrickColor = BrickColor.new("Really black")
- p95.Material = Enum.Material.Metal
- p95.Reflectance = 0.40000000596046
- p95.Name = "Wedge"
- p95.CFrame = CFrame.new(2.69999964e-005, -11.361845, 1.9233377, -1, -2.94099678e-008, 5.43784395e-009, -1.69508834e-008, 0.707107186, 0.707107663, -2.46411602e-008, 0.707107663, -0.707107186)
- p95.CanCollide = false
- p95.Locked = true
- p95.FormFactor = Enum.FormFactor.Custom
- p95.Size = Vector3.new(0.220499977, 0.391078025, 0.222102806)
- p95.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b95 = Instance.new("SpecialMesh", p95)
- b95.MeshType = Enum.MeshType.Wedge
- b95.Name = "Mesh"
- b95.Scale = Vector3.new(0.261019886, 1, 1)
- p96 = Instance.new("WedgePart", m8)
- p96.BrickColor = BrickColor.new("Really red")
- p96.Material = Enum.Material.Neon
- p96.Reflectance = 0.40000000596046
- p96.Name = "Wedge"
- p96.CFrame = CFrame.new(2.69999982e-005, -11.9530287, 1.26521814, -1, -3.29206387e-008, 2.51881929e-008, 1.58094231e-008, 0.258819431, 0.965926588, -3.83181202e-008, 0.965926588, -0.258819431)
- p96.CanCollide = false
- p96.Locked = true
- p96.FormFactor = Enum.FormFactor.Custom
- p96.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p96.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p96.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b96 = Instance.new("SpecialMesh", p96)
- b96.MeshType = Enum.MeshType.Wedge
- b96.Name = "Mesh"
- b96.Scale = Vector3.new(0.334640861, 0.736209989, 0.133856341)
- p97 = Instance.new("WedgePart", m8)
- p97.BrickColor = BrickColor.new("Really red")
- p97.Material = Enum.Material.Neon
- p97.Reflectance = 0.40000000596046
- p97.Name = "Wedge"
- p97.CFrame = CFrame.new(2.69999964e-005, -11.9457083, -0.210409045, -1, -1.18269794e-009, 8.88346818e-009, 8.75222206e-009, -0.342020214, 0.939693332, 1.92694349e-009, 0.939693332, 0.342020214)
- p97.CanCollide = false
- p97.Locked = true
- p97.FormFactor = Enum.FormFactor.Custom
- p97.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b97 = Instance.new("SpecialMesh", p97)
- b97.MeshType = Enum.MeshType.Wedge
- b97.Name = "Mesh"
- b97.Scale = Vector3.new(0.334640861, 0.267712742, 0.133856341)
- p98 = Instance.new("WedgePart", m8)
- p98.BrickColor = BrickColor.new("Really red")
- p98.Material = Enum.Material.Neon
- p98.Reflectance = 0.40000000596046
- p98.Name = "Wedge"
- p98.CFrame = CFrame.new(2.7e-005, -11.9322329, 0.816780686, 1, -1.68899135e-007, 5.27447064e-009, -5.2810492e-008, -0.342020094, -0.939693272, 1.60517359e-007, 0.939693272, -0.342020094)
- p98.CanCollide = false
- p98.Locked = true
- p98.FormFactor = Enum.FormFactor.Custom
- p98.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p98.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b98 = Instance.new("SpecialMesh", p98)
- b98.MeshType = Enum.MeshType.Wedge
- b98.Name = "Mesh"
- b98.Scale = Vector3.new(0.334640861, 0.669281721, 0.267712682)
- p99 = Instance.new("WedgePart", m8)
- p99.BrickColor = BrickColor.new("Really red")
- p99.Material = Enum.Material.Neon
- p99.Reflectance = 0.40000000596046
- p99.Name = "Wedge"
- p99.CFrame = CFrame.new(2.69999982e-005, -11.9055624, 1.3254329, -1, -3.49906557e-008, 2.22318874e-008, 1.58180669e-008, 0.173648253, 0.984808207, -3.83196053e-008, 0.984808207, -0.173648253)
- p99.CanCollide = false
- p99.Locked = true
- p99.FormFactor = Enum.FormFactor.Custom
- p99.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p99.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p99.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b99 = Instance.new("SpecialMesh", p99)
- b99.MeshType = Enum.MeshType.Wedge
- b99.Name = "Mesh"
- b99.Scale = Vector3.new(0.334640861, 0.803138077, 0.133856341)
- p100 = Instance.new("WedgePart", m8)
- p100.BrickColor = BrickColor.new("Really red")
- p100.Material = Enum.Material.Neon
- p100.Reflectance = 0.40000000596046
- p100.Name = "Wedge"
- p100.CFrame = CFrame.new(2.69999982e-005, -11.9114323, 1.08247674, -1, 1.18015713e-007, 8.75114381e-008, 7.68926611e-008, -0.0871561319, 0.996195078, 1.2519385e-007, 0.996195078, 0.0871561319)
- p100.CanCollide = false
- p100.Locked = true
- p100.FormFactor = Enum.FormFactor.Custom
- p100.Size = Vector3.new(0.220499977, 0.236122593, 0.220499977)
- p100.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p100.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p100.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p100.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p100.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p100.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b100 = Instance.new("SpecialMesh", p100)
- b100.MeshType = Enum.MeshType.Wedge
- b100.Name = "Mesh"
- b100.Scale = Vector3.new(0.334640861, 1, 0.133856341)
- p101 = Instance.new("WedgePart", m8)
- p101.BrickColor = BrickColor.new("Really red")
- p101.Material = Enum.Material.Neon
- p101.Reflectance = 0.40000000596046
- p101.Name = "Wedge"
- p101.CFrame = CFrame.new(2.69999982e-005, -11.8602819, 0.575987279, -1, 8.14763652e-008, 5.27446709e-009, 2.29101644e-008, 0.342020035, -0.939693093, -7.83667531e-008, -0.939693093, -0.342020035)
- p101.CanCollide = false
- p101.Locked = true
- p101.FormFactor = Enum.FormFactor.Custom
- p101.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p101.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p101.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p101.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p101.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p101.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p101.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b101 = Instance.new("SpecialMesh", p101)
- b101.MeshType = Enum.MeshType.Wedge
- b101.Name = "Mesh"
- b101.Scale = Vector3.new(0.334640861, 0.267712742, 0.133856341)
- p102 = Instance.new("WedgePart", m8)
- p102.BrickColor = BrickColor.new("Really red")
- p102.Material = Enum.Material.Neon
- p102.Reflectance = 0.40000000596046
- p102.Name = "Wedge"
- p102.CFrame = CFrame.new(2.69999982e-005, -11.8709736, -0.283571124, -1, 8.14763652e-008, 5.27447064e-009, 2.29101609e-008, 0.342020035, -0.939693093, -7.83667531e-008, -0.939693093, -0.342020035)
- p102.CanCollide = false
- p102.Locked = true
- p102.FormFactor = Enum.FormFactor.Custom
- p102.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p102.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p102.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p102.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b102 = Instance.new("SpecialMesh", p102)
- b102.MeshType = Enum.MeshType.Wedge
- b102.Name = "Mesh"
- b102.Scale = Vector3.new(0.334640861, 0.736209989, 0.334640861)
- p103 = Instance.new("WedgePart", m8)
- p103.BrickColor = BrickColor.new("Really red")
- p103.Material = Enum.Material.Neon
- p103.Reflectance = 0.40000000596046
- p103.Name = "Wedge"
- p103.CFrame = CFrame.new(2.69999982e-005, -11.9097681, 0.739346266, 1, -8.65546141e-008, 1.24786919e-008, 1.03484972e-008, 0.258819103, 0.965926111, -8.68351009e-008, -0.965926111, 0.258819103)
- p103.CanCollide = false
- p103.Locked = true
- p103.FormFactor = Enum.FormFactor.Custom
- p103.Size = Vector3.new(0.220499977, 0.221364915, 0.220499977)
- p103.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p103.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p103.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b103 = Instance.new("SpecialMesh", p103)
- b103.MeshType = Enum.MeshType.Wedge
- b103.Name = "Mesh"
- b103.Scale = Vector3.new(0.334640861, 1, 0.133856341)
- p104 = Instance.new("WedgePart", m8)
- p104.BrickColor = BrickColor.new("Really red")
- p104.Material = Enum.Material.Neon
- p104.Reflectance = 0.40000000596046
- p104.Name = "Wedge"
- p104.CFrame = CFrame.new(2.69999964e-005, -11.9271755, 0.55203414, 1, -1.68899149e-007, 5.27447863e-009, -5.28104778e-008, -0.342019916, -0.939692855, 1.60517274e-007, 0.939692855, -0.342019916)
- p104.CanCollide = false
- p104.Locked = true
- p104.FormFactor = Enum.FormFactor.Custom
- p104.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b104 = Instance.new("SpecialMesh", p104)
- b104.MeshType = Enum.MeshType.Wedge
- b104.Name = "Mesh"
- b104.Scale = Vector3.new(0.334640861, 0.535425484, 0.267712682)
- p105 = Instance.new("WedgePart", m8)
- p105.BrickColor = BrickColor.new("Really black")
- p105.Material = Enum.Material.Metal
- p105.Reflectance = 0.40000000596046
- p105.Name = "Wedge"
- p105.CFrame = CFrame.new(2.69999982e-005, -11.3177481, 1.88445807, -1, -2.94099785e-008, 5.43784395e-009, -1.69508549e-008, 0.707106531, 0.707107127, -2.46411282e-008, 0.707107127, -0.707106531)
- p105.CanCollide = false
- p105.Locked = true
- p105.FormFactor = Enum.FormFactor.Custom
- p105.Size = Vector3.new(0.220499977, 0.383699238, 0.220499977)
- p105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b105 = Instance.new("SpecialMesh", p105)
- b105.MeshType = Enum.MeshType.Wedge
- b105.Name = "Mesh"
- b105.Scale = Vector3.new(0.267712682, 1, 0.468497276)
- p106 = Instance.new("WedgePart", m8)
- p106.BrickColor = BrickColor.new("Really red")
- p106.Material = Enum.Material.Neon
- p106.Reflectance = 0.40000000596046
- p106.Name = "Wedge"
- p106.CFrame = CFrame.new(2.69999964e-005, -11.8602819, 0.325106204, -1, 8.14763723e-008, 5.27446709e-009, 2.29101538e-008, 0.342019886, -0.939692736, -7.83667247e-008, -0.939692736, -0.342019886)
- p106.CanCollide = false
- p106.Locked = true
- p106.FormFactor = Enum.FormFactor.Custom
- p106.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p106.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b106 = Instance.new("SpecialMesh", p106)
- b106.MeshType = Enum.MeshType.Wedge
- b106.Name = "Mesh"
- b106.Scale = Vector3.new(0.334640861, 0.267712742, 0.133856341)
- p107 = Instance.new("WedgePart", m8)
- p107.BrickColor = BrickColor.new("Really red")
- p107.Material = Enum.Material.Neon
- p107.Reflectance = 0.40000000596046
- p107.Name = "Wedge"
- p107.CFrame = CFrame.new(2.69999982e-005, -11.9731445, 1.13999915, 1, -8.93497187e-008, 2.29101502e-008, -2.29101129e-008, 3.87430248e-007, 1, -8.93497258e-008, -1, 3.87430276e-007)
- p107.CanCollide = false
- p107.Locked = true
- p107.FormFactor = Enum.FormFactor.Custom
- p107.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p107.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p107.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p107.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p107.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p107.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p107.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b107 = Instance.new("SpecialMesh", p107)
- b107.MeshType = Enum.MeshType.Wedge
- b107.Name = "Mesh"
- b107.Scale = Vector3.new(0.334640861, 0.468497276, 0.133856341)
- p108 = Instance.new("WedgePart", m8)
- p108.BrickColor = BrickColor.new("Black")
- p108.Material = Enum.Material.Metal
- p108.Reflectance = 0.40000000596046
- p108.Name = "Wedge"
- p108.CFrame = CFrame.new(2.69999982e-005, -12.0124025, 1.01832807, 1, 3.82198948e-008, 2.11711555e-008, -2.11711537e-008, -2.98023224e-008, 1, 3.82198913e-008, -1, -2.98023224e-008)
- p108.CanCollide = false
- p108.Locked = true
- p108.FormFactor = Enum.FormFactor.Custom
- p108.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p108.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p108.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p108.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p108.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p108.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p108.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b108 = Instance.new("SpecialMesh", p108)
- b108.MeshType = Enum.MeshType.Wedge
- b108.Name = "Mesh"
- b108.Scale = Vector3.new(0.267712682, 0.669281721, 0.0669281706)
- p109 = Instance.new("WedgePart", m8)
- p109.BrickColor = BrickColor.new("Really red")
- p109.Material = Enum.Material.Neon
- p109.Reflectance = 0.40000000596046
- p109.Name = "Wedge"
- p109.CFrame = CFrame.new(2.7e-005, -11.9461164, 0.330772072, -1, -1.18270771e-009, 8.88346818e-009, 8.75223805e-009, -0.342019796, 0.939692795, 1.92694571e-009, 0.939692795, 0.342019796)
- p109.CanCollide = false
- p109.Locked = true
- p109.FormFactor = Enum.FormFactor.Custom
- p109.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p109.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p109.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p109.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p109.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p109.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p109.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b109 = Instance.new("SpecialMesh", p109)
- b109.MeshType = Enum.MeshType.Wedge
- b109.Name = "Mesh"
- b109.Scale = Vector3.new(0.334640861, 0.870066345, 0.133856341)
- p110 = Instance.new("WedgePart", m8)
- p110.BrickColor = BrickColor.new("Really red")
- p110.Material = Enum.Material.Neon
- p110.Reflectance = 0.40000000596046
- p110.Name = "Wedge"
- p110.CFrame = CFrame.new(2.69999982e-005, -11.8880196, 0.565889001, -1, 5.94638294e-009, -9.26972632e-008, -8.91407268e-008, -0.342019916, 0.939692736, -2.61165312e-008, 0.939692736, 0.342019916)
- p110.CanCollide = false
- p110.Locked = true
- p110.FormFactor = Enum.FormFactor.Custom
- p110.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977)
- p110.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p110.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p110.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p110.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p110.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p110.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b110 = Instance.new("SpecialMesh", p110)
- b110.MeshType = Enum.MeshType.Wedge
- b110.Name = "Mesh"
- b110.Scale = Vector3.new(0.334640861, 0.267712742, 0.133856341)
- p111 = Instance.new("Part", m8)
- p111.BrickColor = BrickColor.new("Really black")
- p111.Material = Enum.Material.Metal
- p111.Transparency = 1
- p111.Name = "Hitbox"
- p111.CFrame = CFrame.new(2.7e-005, -11.550066, 0.678469002, 1, -4.08900576e-008, -5.9526446e-008, -5.9526446e-008, 0, -1, 4.08900576e-008, 1, -2.43403981e-015)
- p111.CanCollide = false
- p111.Locked = true
- p111.FormFactor = Enum.FormFactor.Custom
- p111.Size = Vector3.new(0.22, 2.57, 1.22)
- p111.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p111.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p111.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p111.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p111.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p111.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b111 = Instance.new("BlockMesh", p111)
- b111.Name = "Mesh"
- w1 = Instance.new("Weld", p1)
- w1.Name = "Block_Weld"
- w1.Part0 = p1
- w1.C0 = CFrame.new(-2.69832744e-005, -0.186136514, 1.51893806, 1, -1.84926652e-008, -5.47947643e-009, -1.44443195e-008, -0.906307817, 0.4226183, -1.2781431e-008, -0.42261833, -0.906307876)
- w1.Part1 = p2
- w1.C1 = CFrame.new(-2.69930079e-005, 0.251219004, 0.42801699, 1, -1.85011828e-008, -5.47594325e-009, -1.85011828e-008, -1, 9.72723004e-024, -5.47594325e-009, 1.01311427e-016, -1)
- w2 = Instance.new("Weld", p2)
- w2.Name = "Block_Weld"
- w2.Part0 = p2
- w2.C0 = CFrame.new(-2.69930079e-005, 0.251219004, 0.42801699, 1, -1.85011828e-008, -5.47594325e-009, -1.85011828e-008, -1, 9.72723004e-024, -5.47594325e-009, 1.01311427e-016, -1)
- w2.Part1 = p3
- w2.C1 = CFrame.new(-2.69900993e-005, 0.251215994, 0.959293008, 1, -1.85011828e-008, -5.47594325e-009, -1.85011828e-008, -1, 9.72723004e-024, -5.47594325e-009, 1.01311427e-016, -1)
- w3 = Instance.new("Weld", p3)
- w3.Name = "Block_Weld"
- w3.Part0 = p3
- w3.C0 = CFrame.new(-2.69900993e-005, 0.251215994, 0.959293008, 1, -1.85011828e-008, -5.47594325e-009, -1.85011828e-008, -1, 9.72723004e-024, -5.47594325e-009, 1.01311427e-016, -1)
- w3.Part1 = p4
- w3.C1 = CFrame.new(-2.69401171e-005, 1.28190136, 0.0890034437, 1, -5.93262826e-008, 3.3261891e-008, -4.3058467e-008, -0.173648134, 0.984807849, -5.26491242e-008, -0.984807849, -0.173648119)
- w4 = Instance.new("Weld", p4)
- w4.Name = "Block_Weld"
- w4.Part0 = p4
- w4.C0 = CFrame.new(-2.69401171e-005, 1.28190136, 0.0890034437, 1, -5.93262826e-008, 3.3261891e-008, -4.3058467e-008, -0.173648134, 0.984807849, -5.26491242e-008, -0.984807849, -0.173648119)
- w4.Part1 = p5
- w4.C1 = CFrame.new(-2.69969169e-005, 0.137085795, -0.374426812, 1, -1.85013622e-008, -5.47535173e-009, -1.92582732e-008, -0.939692676, -0.342020124, 1.18268995e-009, 0.342020094, -0.939692676)
- w5 = Instance.new("Weld", p5)
- w5.Name = "Block_Weld"
- w5.Part0 = p5
- w5.C0 = CFrame.new(-2.69969169e-005, 0.137085795, -0.374426812, 1, -1.85013622e-008, -5.47535173e-009, -1.92582732e-008, -0.939692676, -0.342020124, 1.18268995e-009, 0.342020094, -0.939692676)
- w5.Part1 = p6
- w5.C1 = CFrame.new(-2.69537759e-005, 0.678798974, 0.310245991, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015)
- w6 = Instance.new("Weld", p6)
- w6.Name = "Block_Weld"
- w6.Part0 = p6
- w6.C0 = CFrame.new(-2.69537759e-005, 0.678798974, 0.310245991, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015)
- w6.Part1 = p7
- w6.C1 = CFrame.new(-2.69908196e-005, 0.433371782, 0.833767056, 1, -2.22994831e-008, -5.07635534e-009, -2.28535058e-008, -0.965925813, -0.258819252, 8.68153105e-010, 0.258819252, -0.965925813)
- w7 = Instance.new("Weld", p7)
- w7.Name = "Block_Weld"
- w7.Part0 = p7
- w7.C0 = CFrame.new(-2.69908196e-005, 0.433371782, 0.833767056, 1, -2.22994831e-008, -5.07635534e-009, -2.28535058e-008, -0.965925813, -0.258819252, 8.68153105e-010, 0.258819252, -0.965925813)
- w7.Part1 = p8
- w7.C1 = CFrame.new(-2.69945249e-005, 0.284905016, 0.00881863385, 1, -1.85013658e-008, -5.47534995e-009, -1.92582768e-008, -0.939692736, -0.342019945, 1.1826895e-009, 0.342019945, -0.939692736)
- w8 = Instance.new("Weld", p8)
- w8.Name = "Block_Weld"
- w8.Part0 = p8
- w8.C0 = CFrame.new(-2.69945249e-005, 0.284905016, 0.00881863385, 1, -1.85013658e-008, -5.47534995e-009, -1.92582768e-008, -0.939692736, -0.342019945, 1.1826895e-009, 0.342019945, -0.939692736)
- w8.Part1 = p9
- w8.C1 = CFrame.new(-2.6987369e-005, 0.398795992, 0.959297001, 1, -1.85013622e-008, -5.47535173e-009, -1.85013622e-008, -1, 1.94523586e-023, -5.47535173e-009, 1.01301455e-016, -1)
- w9 = Instance.new("Weld", p9)
- w9.Name = "Block_Weld"
- w9.Part0 = p9
- w9.C0 = CFrame.new(-2.6987369e-005, 0.398795992, 0.959297001, 1, -1.85013622e-008, -5.47535173e-009, -1.85013622e-008, -1, 1.94523586e-023, -5.47535173e-009, 1.01301455e-016, -1)
- w9.Part1 = p10
- w9.C1 = CFrame.new(-2.69795964e-005, -0.736729562, 1.60363591, 1, -1.84926936e-008, -5.47947465e-009, -9.20173093e-009, -0.70710659, 0.707107067, -1.69508851e-008, -0.707107008, -0.707106531)
- w10 = Instance.new("Weld", p10)
- w10.Name = "Circle_Weld"
- w10.Part0 = p10
- w10.C0 = CFrame.new(-2.69795964e-005, -0.736729562, 1.60363591, 1, -1.84926936e-008, -5.47947465e-009, -9.20173093e-009, -0.70710659, 0.707107067, -1.69508851e-008, -0.707107008, -0.707106531)
- w10.Part1 = p11
- w10.C1 = CFrame.new(-2.69700085e-005, 0.582876027, 0.487334013, 1, -1.58311995e-008, 3.82198948e-008, -3.82198948e-008, -5.62437252e-023, 1, -1.58311995e-008, -1, -6.05066816e-016)
- w11 = Instance.new("Weld", p11)
- w11.Name = "Block_Weld"
- w11.Part0 = p11
- w11.C0 = CFrame.new(-2.69700085e-005, 0.582876027, 0.487334013, 1, -1.58311995e-008, 3.82198948e-008, -3.82198948e-008, -5.62437252e-023, 1, -1.58311995e-008, -1, -6.05066816e-016)
- w11.Part1 = p12
- w11.C1 = CFrame.new(-2.70516502e-005, -0.478946328, -0.541931212, 1, -1.31610367e-008, 8.19151467e-008, -1.56492952e-008, 0.939692736, 0.342020065, -8.14764007e-008, -0.342020065, 0.939692736)
- w12 = Instance.new("Weld", p12)
- w12.Name = "Block_Weld"
- w12.Part0 = p12
- w12.C0 = CFrame.new(-2.70516502e-005, -0.478946328, -0.541931212, 1, -1.31610367e-008, 8.19151467e-008, -1.56492952e-008, 0.939692736, 0.342020065, -8.14764007e-008, -0.342020065, 0.939692736)
- w12.Part1 = p13
- w12.C1 = CFrame.new(-2.69418342e-005, 1.23103857, 0.0979698896, 1, -5.93262826e-008, 3.3261891e-008, -4.3058467e-008, -0.173648134, 0.984807849, -5.26491242e-008, -0.984807849, -0.173648119)
- w13 = Instance.new("Weld", p13)
- w13.Name = "Block_Weld"
- w13.Part0 = p13
- w13.C0 = CFrame.new(-2.69418342e-005, 1.23103857, 0.0979698896, 1, -5.93262826e-008, 3.3261891e-008, -4.3058467e-008, -0.173648134, 0.984807849, -5.26491242e-008, -0.984807849, -0.173648119)
- w13.Part1 = p14
- w13.C1 = CFrame.new(-2.6981159e-005, -0.784118533, 1.59557724, 1, -1.85013231e-008, -5.47617596e-009, -9.79630865e-009, -0.731355369, 0.681996644, -1.6622872e-008, -0.681996644, -0.731355369)
- w14 = Instance.new("Weld", p14)
- w14.Name = "Block_Weld"
- w14.Part0 = p14
- w14.C0 = CFrame.new(-2.6981159e-005, -0.784118533, 1.59557724, 1, -1.85013231e-008, -5.47617596e-009, -9.79630865e-009, -0.731355369, 0.681996644, -1.6622872e-008, -0.681996644, -0.731355369)
- w14.Part1 = p15
- w14.C1 = CFrame.new(-2.69917327e-005, 0.398790002, 0.162386, 1, -1.85013622e-008, -5.47535173e-009, -1.85013622e-008, -1, 1.94523586e-023, -5.47535173e-009, 1.01301455e-016, -1)
- w15 = Instance.new("Weld", p15)
- w15.Name = "Handle_Weld"
- w15.Part0 = p15
- w15.C0 = CFrame.new(-2.69917327e-005, 0.398790002, 0.162386, 1, -1.85013622e-008, -5.47535173e-009, -1.85013622e-008, -1, 1.94523586e-023, -5.47535173e-009, 1.01301455e-016, -1)
- w15.Part1 = p16
- w15.C1 = CFrame.new(-2.69356715e-005, 1.12153399, 0.310250998, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015)
- w16 = Instance.new("Weld", p16)
- w16.Name = "Block_Weld"
- w16.Part0 = p16
- w16.C0 = CFrame.new(-2.69356715e-005, 1.12153399, 0.310250998, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015)
- w16.Part1 = p17
- w16.C1 = CFrame.new(-2.69897973e-005, 0.238820702, 1.16951191, 1, -3.32849588e-008, -1.92696081e-009, -3.32849588e-008, -1, -5.96046448e-007, -1.92694105e-009, 5.96046448e-007, -1)
- w17 = Instance.new("Weld", p17)
- w17.Name = "Block_Weld"
- w17.Part0 = p17
- w17.C0 = CFrame.new(-2.69897973e-005, 0.238820702, 1.16951191, 1, -3.32849588e-008, -1.92696081e-009, -3.32849588e-008, -1, -5.96046448e-007, -1.92694105e-009, 5.96046448e-007, -1)
- w17.Part1 = p18
- w17.C1 = CFrame.new(-2.66556708e-005, -0.120330438, -1.77344465, 1, -1.30568679e-007, 1.80827243e-007, -9.71847456e-008, -0.984807849, -0.173648149, 2.00753092e-007, 0.173648149, -0.984807849)
- w18 = Instance.new("Weld", p18)
- w18.Name = "Block_Weld"
- w18.Part0 = p18
- w18.C0 = CFrame.new(-2.66556708e-005, -0.120330438, -1.77344465, 1, -1.30568679e-007, 1.80827243e-007, -9.71847456e-008, -0.984807849, -0.173648149, 2.00753092e-007, 0.173648149, -0.984807849)
- w18.Part1 = p19
- w18.C1 = CFrame.new(-2.69959182e-005, 0.251221001, -0.103256002, 1, -1.85011828e-008, -5.47594325e-009, -1.85011828e-008, -1, 9.72723004e-024, -5.47594325e-009, 1.01311427e-016, -1)
- w19 = Instance.new("Weld", p19)
- w19.Name = "Block_Weld"
- w19.Part0 = p19
- w19.C0 = CFrame.new(-2.69959182e-005, 0.251221001, -0.103256002, 1, -1.85011828e-008, -5.47594325e-009, -1.85011828e-008, -1, 9.72723004e-024, -5.47594325e-009, 1.01311427e-016, -1)
- w19.Part1 = p20
- w19.C1 = CFrame.new(-2.69467728e-005, 0.96053493, 0.227395192, 1, -5.95928924e-008, 3.70716009e-008, -4.21243946e-008, -0.0871557295, 0.99619472, -5.6135125e-008, -0.99619472, -0.0871557295)
- w20 = Instance.new("Weld", p20)
- w20.Name = "Block_Weld"
- w20.Part0 = p20
- w20.C0 = CFrame.new(-2.69467728e-005, 0.96053493, 0.227395192, 1, -5.95928924e-008, 3.70716009e-008, -4.21243946e-008, -0.0871557295, 0.99619472, -5.6135125e-008, -0.99619472, -0.0871557295)
- w20.Part1 = p21
- w20.C1 = CFrame.new(-2.69068951e-005, 0.768746018, 1.55135453, 1, -5.95264353e-008, 4.08900647e-008, 1.93162606e-008, 0.766044378, 0.642787635, -6.95864628e-008, -0.642787635, 0.766044378)
- w21 = Instance.new("Weld", p21)
- w21.Name = "Block_Weld"
- w21.Part0 = p21
- w21.C0 = CFrame.new(-2.69068951e-005, 0.768746018, 1.55135453, 1, -5.95264353e-008, 4.08900647e-008, 1.93162606e-008, 0.766044378, 0.642787635, -6.95864628e-008, -0.642787635, 0.766044378)
- w21.Part1 = p22
- w21.C1 = CFrame.new(-2.69946413e-005, 0.398795009, -0.368889004, 1, -1.85013622e-008, -5.47535173e-009, -1.85013622e-008, -1, 1.94523586e-023, -5.47535173e-009, 1.01301455e-016, -1)
- w22 = Instance.new("Weld", p22)
- w22.Name = "Block_Weld"
- w22.Part0 = p22
- w22.C0 = CFrame.new(-2.69946413e-005, 0.398795009, -0.368889004, 1, -1.85013622e-008, -5.47535173e-009, -1.85013622e-008, -1, 1.94523586e-023, -5.47535173e-009, 1.01301455e-016, -1)
- w22.Part1 = p23
- w22.C1 = CFrame.new(-2.69552838e-005, 0.641906977, 0.310247988, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015)
- w23 = Instance.new("Weld", p23)
- w23.Name = "Block_Weld"
- w23.Part0 = p23
- w23.C0 = CFrame.new(-2.69552838e-005, 0.641906977, 0.310247988, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015)
- w23.Part1 = p24
- w23.C1 = CFrame.new(-2.69185657e-005, 1.24407315, -1.15251172, 1, -5.95250427e-008, 4.08918623e-008, -7.1883612e-008, -0.766044438, 0.642787635, -6.93698077e-009, -0.642787635, -0.766044438)
- w24 = Instance.new("Weld", p24)
- w24.Name = "Block_Weld"
- w24.Part0 = p24
- w24.C0 = CFrame.new(-2.69185657e-005, 1.24407315, -1.15251172, 1, -5.95250427e-008, 4.08918623e-008, -7.1883612e-008, -0.766044438, 0.642787635, -6.93698077e-009, -0.642787635, -0.766044438)
- w24.Part1 = p25
- w24.C1 = CFrame.new(-2.69163629e-005, 1.59377503, 0.310250014, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015)
- w25 = Instance.new("Weld", p25)
- w25.Name = "Block_Weld"
- w25.Part0 = p25
- w25.C0 = CFrame.new(-2.69163629e-005, 1.59377503, 0.310250014, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015)
- w25.Part1 = p26
- w25.C1 = CFrame.new(-2.69902794e-005, 0.398795992, 0.428018987, 1, -1.85013622e-008, -5.47535173e-009, -1.85013622e-008, -1, 1.94523586e-023, -5.47535173e-009, 1.01301455e-016, -1)
- w26 = Instance.new("Weld", p26)
- w26.Name = "Block_Weld"
- w26.Part0 = p26
- w26.C0 = CFrame.new(-2.69902794e-005, 0.398795992, 0.428018987, 1, -1.85013622e-008, -5.47535173e-009, -1.85013622e-008, -1, 1.94523586e-023, -5.47535173e-009, 1.01301455e-016, -1)
- w26.Part1 = p27
- w26.C1 = CFrame.new(-2.69587144e-005, 0.835756719, 0.0972530842, 1, -5.87286522e-008, 2.94899092e-008, -4.36851586e-008, -0.258819073, 0.965925872, -4.90949752e-008, -0.965925872, -0.258819073)
- w27 = Instance.new("Weld", p27)
- w27.Name = "Circle_Weld"
- w27.Part0 = p27
- w27.C0 = CFrame.new(-2.69587144e-005, 0.835756719, 0.0972530842, 1, -5.87286522e-008, 2.94899092e-008, -4.36851586e-008, -0.258819073, 0.965925872, -4.90949752e-008, -0.965925872, -0.258819073)
- w27.Part1 = p28
- w27.C1 = CFrame.new(-2.69736647e-005, 0.523847997, 0.398797005, 1, -1.58311995e-008, 3.82198948e-008, -3.82198948e-008, -5.62437252e-023, 1, -1.58311995e-008, -1, -6.05066816e-016)
- w28 = Instance.new("Weld", p28)
- w28.Name = "Block_Weld"
- w28.Part0 = p28
- w28.C0 = CFrame.new(-2.69736647e-005, 0.523847997, 0.398797005, 1, -1.58311995e-008, 3.82198948e-008, -3.82198948e-008, -5.62437252e-023, 1, -1.58311995e-008, -1, -6.05066816e-016)
- w28.Part1 = p29
- w28.C1 = CFrame.new(-2.69856282e-005, -0.269396931, 1.4983108, 1, -1.85013231e-008, -5.47617596e-009, -1.48908761e-008, -0.920505881, 0.39072898, -1.22698536e-008, -0.390728921, -0.920505762)
- w29 = Instance.new("Weld", p29)
- w29.Name = "Block_Weld"
- w29.Part0 = p29
- w29.C0 = CFrame.new(-2.69856282e-005, -0.269396931, 1.4983108, 1, -1.85013231e-008, -5.47617596e-009, -1.48908761e-008, -0.920505881, 0.39072898, -1.22698536e-008, -0.390728921, -0.920505762)
- w29.Part1 = p30
- w29.C1 = CFrame.new(-2.69419597e-005, 1.38456392, -0.0497993827, 1, -5.87286557e-008, 2.94899092e-008, -4.36851586e-008, -0.258819073, 0.965925872, -4.90949787e-008, -0.965925872, -0.258819073)
- w30 = Instance.new("Weld", p30)
- w30.Name = "Block_Weld"
- w30.Part0 = p30
- w30.C0 = CFrame.new(-2.69419597e-005, 1.38456392, -0.0497993827, 1, -5.87286557e-008, 2.94899092e-008, -4.36851586e-008, -0.258819073, 0.965925872, -4.90949787e-008, -0.965925872, -0.258819073)
- w30.Part1 = p31
- w30.C1 = CFrame.new(2.69478169e-005, 0.342279971, -0.842677951, -1, 7.41767252e-008, 3.71994631e-008, -7.71366189e-008, -0.99619472, -0.0871560574, 3.05929575e-008, -0.0871560574, 0.99619472)
- w31 = Instance.new("Weld", p31)
- w31.Name = "Block_Weld"
- w31.Part0 = p31
- w31.C0 = CFrame.new(2.69478169e-005, 0.342279971, -0.842677951, -1, 7.41767252e-008, 3.71994631e-008, -7.71366189e-008, -0.99619472, -0.0871560574, 3.05929575e-008, -0.0871560574, 0.99619472)
- w31.Part1 = p32
- w31.C1 = CFrame.new(-2.69236225e-005, 1.26664269, 0.422248751, 1, -5.91274514e-008, 4.46881785e-008, -3.93648421e-008, 0.0871555805, 0.99619472, -6.27972767e-008, -0.99619472, 0.0871555805)
- w32 = Instance.new("Weld", p32)
- w32.Name = "Block_Weld"
- w32.Part0 = p32
- w32.C0 = CFrame.new(-2.69236225e-005, 1.26664269, 0.422248751, 1, -5.91274514e-008, 4.46881785e-008, -3.93648421e-008, 0.0871555805, 0.99619472, -6.27972767e-008, -0.99619472, 0.0871555805)
- w32.Part1 = p33
- w32.C1 = CFrame.new(-2.69888242e-005, 0.398795992, 0.693659008, 1, -1.85013622e-008, -5.47535173e-009, -1.85013622e-008, -1, 1.94523586e-023, -5.47535173e-009, 1.01301455e-016, -1)
- w33 = Instance.new("Weld", p33)
- w33.Name = "Block_Weld"
- w33.Part0 = p33
- w33.C0 = CFrame.new(-2.69888242e-005, 0.398795992, 0.693659008, 1, -1.85013622e-008, -5.47535173e-009, -1.85013622e-008, -1, 1.94523586e-023, -5.47535173e-009, 1.01301455e-016, -1)
- w33.Part1 = p34
- w33.C1 = CFrame.new(-2.6941103e-005, 0.98871398, 0.310249001, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015)
- w34 = Instance.new("Weld", p34)
- w34.Name = "Block_Weld"
- w34.Part0 = p34
- w34.C0 = CFrame.new(-2.6941103e-005, 0.98871398, 0.310249001, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015)
- w34.Part1 = p35
- w34.C1 = CFrame.new(-2.69199827e-005, 1.505234, 0.310252011, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015)
- w35 = Instance.new("Weld", p35)
- w35.Name = "Block_Weld"
- w35.Part0 = p35
- w35.C0 = CFrame.new(-2.69199827e-005, 1.505234, 0.310252011, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015)
- w35.Part1 = p36
- w35.C1 = CFrame.new(-2.70044802e-005, 0.310245991, -1.86679304, 1, -1.85013622e-008, -5.47535173e-009, -1.85013622e-008, -1, 1.94523586e-023, -5.47535173e-009, 1.01301455e-016, -1)
- w36 = Instance.new("Weld", p36)
- w36.Name = "Circle_Weld"
- w36.Part0 = p36
- w36.C0 = CFrame.new(-2.70044802e-005, 0.310245991, -1.86679304, 1, -1.85013622e-008, -5.47535173e-009, -1.85013622e-008, -1, 1.94523586e-023, -5.47535173e-009, 1.01301455e-016, -1)
- w36.Part1 = p37
- w36.C1 = CFrame.new(-2.69731972e-005, 0.523847997, 0.428321004, 1, -1.58311995e-008, 3.82198948e-008, -3.82198948e-008, -5.62437252e-023, 1, -1.58311995e-008, -1, -6.05066816e-016)
- w37 = Instance.new("Weld", p37)
- w37.Name = "Block_Weld"
- w37.Part0 = p37
- w37.C0 = CFrame.new(-2.69731972e-005, 0.523847997, 0.428321004, 1, -1.58311995e-008, 3.82198948e-008, -3.82198948e-008, -5.62437252e-023, 1, -1.58311995e-008, -1, -6.05066816e-016)
- w37.Part1 = p38
- w37.C1 = CFrame.new(-2.69113971e-005, 1.64542603, 0.358211011, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015)
- w38 = Instance.new("Weld", p38)
- w38.Name = "Block_Weld"
- w38.Part0 = p38
- w38.C0 = CFrame.new(-2.69113971e-005, 1.64542603, 0.358211011, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015)
- w38.Part1 = p39
- w38.C1 = CFrame.new(-2.69171051e-005, 1.64542603, 0.262297004, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015)
- w39 = Instance.new("Weld", p39)
- w39.Name = "Block_Weld"
- w39.Part0 = p39
- w39.C0 = CFrame.new(-2.69171051e-005, 1.64542603, 0.262297004, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015)
- w39.Part1 = p40
- w39.C1 = CFrame.new(-2.60786092e-005, -1.47300267, -1.1458329, 1, -2.72653097e-007, 4.60701557e-007, 2.62652719e-007, -0.50000006, -0.866025448, 4.66475342e-007, 0.866025448, -0.50000006)
- w40 = Instance.new("Weld", p40)
- w40.Name = "Block_Weld"
- w40.Part0 = p40
- w40.C0 = CFrame.new(-2.60786092e-005, -1.47300267, -1.1458329, 1, -2.72653097e-007, 4.60701557e-007, 2.62652719e-007, -0.50000006, -0.866025448, 4.66475342e-007, 0.866025448, -0.50000006)
- w40.Part1 = p41
- w40.C1 = CFrame.new(-2.70310993e-005, -0.393140078, -0.306183338, 1, -1.31610367e-008, 8.19151467e-008, -1.56492952e-008, 0.939692736, 0.342020065, -8.14764007e-008, -0.342020065, 0.939692736)
- w41 = Instance.new("Weld", p41)
- w41.Name = "Block_Weld"
- w41.Part0 = p41
- w41.C0 = CFrame.new(-2.70310993e-005, -0.393140078, -0.306183338, 1, -1.31610367e-008, 8.19151467e-008, -1.56492952e-008, 0.939692736, 0.342020065, -8.14764007e-008, -0.342020065, 0.939692736)
- w41.Part1 = p42
- w41.C1 = CFrame.new(-2.69543798e-005, 0.664047003, 0.310247988, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015)
- w42 = Instance.new("Weld", p42)
- w42.Name = "Block_Weld"
- w42.Part0 = p42
- w42.C0 = CFrame.new(-2.69543798e-005, 0.664047003, 0.310247988, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015)
- w42.Part1 = p43
- w42.C1 = CFrame.new(-2.69020748e-005, -0.731388211, 1.66569459, 1, -5.95262364e-008, 4.08903134e-008, 6.57224319e-008, 0.984807849, -0.173648149, -2.99324796e-008, 0.173648149, 0.984807849)
- w43 = Instance.new("Weld", p43)
- w43.Name = "Circle_Weld"
- w43.Part0 = p43
- w43.C0 = CFrame.new(-2.69020748e-005, -0.731388211, 1.66569459, 1, -5.95262364e-008, 4.08903134e-008, 6.57224319e-008, 0.984807849, -0.173648149, -2.99324796e-008, 0.173648149, 0.984807849)
- w43.Part1 = p44
- w43.C1 = CFrame.new(-2.69724242e-005, 0.641906977, 0.192185998, 1, -1.58311995e-008, 3.82198948e-008, -3.82198948e-008, -5.62437252e-023, 1, -1.58311995e-008, -1, -6.05066816e-016)
- w44 = Instance.new("Weld", p44)
- w44.Name = "Block_Weld"
- w44.Part0 = p44
- w44.C0 = CFrame.new(-2.69724242e-005, 0.641906977, 0.192185998, 1, -1.58311995e-008, 3.82198948e-008, -3.82198948e-008, -5.62437252e-023, 1, -1.58311995e-008, -1, -6.05066816e-016)
- w44.Part1 = p45
- w44.C1 = CFrame.new(-2.69912071e-005, -0.226573661, 0.151451379, 1, -1.31610367e-008, 8.19151467e-008, -1.56492952e-008, 0.939692736, 0.342020065, -8.14764007e-008, -0.342020065, 0.939692736)
- w45 = Instance.new("Weld", p45)
- w45.Name = "Block_Weld"
- w45.Part0 = p45
- w45.C0 = CFrame.new(-2.69912071e-005, -0.226573661, 0.151451379, 1, -1.31610367e-008, 8.19151467e-008, -1.56492952e-008, 0.939692736, 0.342020065, -8.14764007e-008, -0.342020065, 0.939692736)
- w45.Part1 = p46
- w45.C1 = CFrame.new(-2.69576976e-005, 0.582874, 0.310245991, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015)
- w46 = Instance.new("Weld", p46)
- w46.Name = "Block_Weld"
- w46.Part0 = p46
- w46.C0 = CFrame.new(-2.69576976e-005, 0.582874, 0.310245991, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015)
- w46.Part1 = p47
- w46.C1 = CFrame.new(-2.69175689e-005, 1.56426203, 0.310247988, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015)
- w47 = Instance.new("Weld", p47)
- w47.Name = "Block_Weld"
- w47.Part0 = p47
- w47.C0 = CFrame.new(-2.69175689e-005, 1.56426203, 0.310247988, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015)
- w47.Part1 = p48
- w47.C1 = CFrame.new(-2.69314914e-005, 0.970686257, 0.486187935, 1, -5.83989497e-008, 4.84370801e-008, -3.75603548e-008, 0.17364794, 0.984807789, -6.5922741e-008, -0.984807789, 0.17364794)
- w48 = Instance.new("Weld", p48)
- w48.Name = "Block_Weld"
- w48.Part0 = p48
- w48.C0 = CFrame.new(-2.69314914e-005, 0.970686257, 0.486187935, 1, -5.83989497e-008, 4.84370801e-008, -3.75603548e-008, 0.17364794, 0.984807789, -6.5922741e-008, -0.984807789, 0.17364794)
- w48.Part1 = p49
- w48.C1 = CFrame.new(-2.69465017e-005, 0.665479422, 0.432373643, 1, -5.83989532e-008, 4.8437073e-008, -3.75603655e-008, 0.173647717, 0.984807909, -6.5922741e-008, -0.984807909, 0.173647717)
- w49 = Instance.new("Weld", p49)
- w49.Name = "Block_Weld"
- w49.Part0 = p49
- w49.C0 = CFrame.new(-2.69465017e-005, 0.665479422, 0.432373643, 1, -5.83989532e-008, 4.8437073e-008, -3.75603655e-008, 0.173647717, 0.984807909, -6.5922741e-008, -0.984807909, 0.173647717)
- w49.Part1 = p50
- w49.C1 = CFrame.new(-2.69885404e-005, 0.14806518, 1.24538279, 1, -1.85012112e-008, -5.4760374e-009, -1.79535409e-008, -0.99619472, 0.0871557295, -7.06768599e-009, -0.0871557295, -0.99619472)
- w50 = Instance.new("Weld", p50)
- w50.Name = "Block_Weld"
- w50.Part0 = p50
- w50.C0 = CFrame.new(-2.69885404e-005, 0.14806518, 1.24538279, 1, -1.85012112e-008, -5.4760374e-009, -1.79535409e-008, -0.99619472, 0.0871557295, -7.06768599e-009, -0.0871557295, -0.99619472)
- w50.Part1 = p51
- w50.C1 = CFrame.new(-2.69190059e-005, 1.36955345, 0.431252241, 1, -5.91274514e-008, 4.46881785e-008, -3.93648421e-008, 0.0871555805, 0.99619472, -6.27972767e-008, -0.99619472, 0.0871555805)
- w51 = Instance.new("Weld", p51)
- w51.Name = "Block_Weld"
- w51.Part0 = p51
- w51.C0 = CFrame.new(-2.69190059e-005, 1.36955345, 0.431252241, 1, -5.91274514e-008, 4.46881785e-008, -3.93648421e-008, 0.0871555805, 0.99619472, -6.27972767e-008, -0.99619472, 0.0871555805)
- w51.Part1 = p52
- w51.C1 = CFrame.new(-2.69410284e-005, 1.11489654, 0.213892281, 1, -5.95928924e-008, 3.70716009e-008, -4.21243946e-008, -0.0871557295, 0.99619472, -5.6135125e-008, -0.99619472, -0.0871557295)
- w52 = Instance.new("Weld", p52)
- w52.Name = "Block_Weld"
- w52.Part0 = p52
- w52.C0 = CFrame.new(-2.69410284e-005, 1.11489654, 0.213892281, 1, -5.95928924e-008, 3.70716009e-008, -4.21243946e-008, -0.0871557295, 0.99619472, -5.6135125e-008, -0.99619472, -0.0871557295)
- w52.Part1 = p53
- w52.C1 = CFrame.new(-2.69027041e-005, -1.78324997, 0.608468652, 1, -5.95260872e-008, 4.08900078e-008, 6.51748309e-008, 0.500000119, -0.866025329, 3.11060901e-008, 0.866025329, 0.500000119)
- w53 = Instance.new("Weld", p53)
- w53.Name = "Circle_Weld"
- w53.Part0 = p53
- w53.C0 = CFrame.new(-2.69027041e-005, -1.78324997, 0.608468652, 1, -5.95260872e-008, 4.08900078e-008, 6.51748309e-008, 0.500000119, -0.866025329, 3.11060901e-008, 0.866025329, 0.500000119)
- w53.Part1 = p54
- w53.C1 = CFrame.new(-2.69764678e-005, 0.523845971, 0.221708998, 1, -1.58311995e-008, 3.82198948e-008, -3.82198948e-008, -5.62437252e-023, 1, -1.58311995e-008, -1, -6.05066816e-016)
- w54 = Instance.new("Weld", p54)
- w54.Name = "Block_Weld"
- w54.Part0 = p54
- w54.C0 = CFrame.new(-2.69764678e-005, 0.523845971, 0.221708998, 1, -1.58311995e-008, 3.82198948e-008, -3.82198948e-008, -5.62437252e-023, 1, -1.58311995e-008, -1, -6.05066816e-016)
- w54.Part1 = p55
- w54.C1 = CFrame.new(-2.69931879e-005, 0.398795009, -0.103249997, 1, -1.85013622e-008, -5.47535173e-009, -1.85013622e-008, -1, 1.94523586e-023, -5.47535173e-009, 1.01301455e-016, -1)
- w55 = Instance.new("Weld", p55)
- w55.Name = "Block_Weld"
- w55.Part0 = p55
- w55.C0 = CFrame.new(-2.69931879e-005, 0.398795009, -0.103249997, 1, -1.85013622e-008, -5.47535173e-009, -1.85013622e-008, -1, 1.94523586e-023, -5.47535173e-009, 1.01301455e-016, -1)
- w55.Part1 = p56
- w55.C1 = CFrame.new(-2.69973734e-005, 0.251215011, -0.368891001, 1, -1.85011828e-008, -5.47594325e-009, -1.85011828e-008, -1, 9.72723004e-024, -5.47594325e-009, 1.01311427e-016, -1)
- w56 = Instance.new("Weld", p56)
- w56.Name = "Block_Weld"
- w56.Part0 = p56
- w56.C0 = CFrame.new(-2.69973734e-005, 0.251215011, -0.368891001, 1, -1.85011828e-008, -5.47594325e-009, -1.85011828e-008, -1, 9.72723004e-024, -5.47594325e-009, 1.01311427e-016, -1)
- w56.Part1 = p57
- w56.C1 = CFrame.new(-2.69915545e-005, 0.251217991, 0.693656981, 1, -1.85011828e-008, -5.47594325e-009, -1.85011828e-008, -1, 9.72723004e-024, -5.47594325e-009, 1.01311427e-016, -1)
- w57 = Instance.new("Weld", p57)
- w57.Name = "Block_Weld"
- w57.Part0 = p57
- w57.C0 = CFrame.new(-2.69915545e-005, 0.251217991, 0.693656981, 1, -1.85011828e-008, -5.47594325e-009, -1.85011828e-008, -1, 9.72723004e-024, -5.47594325e-009, 1.01311427e-016, -1)
- w57.Part1 = p58
- w57.C1 = CFrame.new(-2.69601114e-005, 0.523845971, 0.310247988, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015)
- w58 = Instance.new("Weld", p58)
- w58.Name = "Block_Weld"
- w58.Part0 = p58
- w58.C0 = CFrame.new(-2.69601114e-005, 0.523845971, 0.310247988, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015)
- w58.Part1 = p59
- w58.C1 = CFrame.new(-2.70031469e-005, 0.310247988, -1.62329102, 1, -1.85013622e-008, -5.47535173e-009, -1.85013622e-008, -1, 1.94523586e-023, -5.47535173e-009, 1.01301455e-016, -1)
- w59 = Instance.new("Weld", p59)
- w59.Name = "Circle_Weld"
- w59.Part0 = p59
- w59.C0 = CFrame.new(-2.70031469e-005, 0.310247988, -1.62329102, 1, -1.85013622e-008, -5.47535173e-009, -1.85013622e-008, -1, 1.94523586e-023, -5.47535173e-009, 1.01301455e-016, -1)
- w59.Part1 = p60
- w59.C1 = CFrame.new(-2.69770535e-005, 0.523859024, 0.184808999, 1, -1.58311995e-008, 3.82198948e-008, -3.82198948e-008, -5.62437252e-023, 1, -1.58311995e-008, -1, -6.05066816e-016)
- w60 = Instance.new("Weld", p60)
- w60.Name = "Circle_Weld"
- w60.Part0 = p60
- w60.C0 = CFrame.new(-2.69770535e-005, 0.523859024, 0.184808999, 1, -1.58311995e-008, 3.82198948e-008, -3.82198948e-008, -5.62437252e-023, 1, -1.58311995e-008, -1, -6.05066816e-016)
- w60.Part1 = p61
- w60.C1 = CFrame.new(-2.69756147e-005, 0.582877994, 0.133154005, 1, -1.58311995e-008, 3.82198948e-008, -3.82198948e-008, -5.62437252e-023, 1, -1.58311995e-008, -1, -6.05066816e-016)
- w61 = Instance.new("Weld", p61)
- w61.Name = "Block_Weld"
- w61.Part0 = p61
- w61.C0 = CFrame.new(-2.69756147e-005, 0.582877994, 0.133154005, 1, -1.58311995e-008, 3.82198948e-008, -3.82198948e-008, -5.62437252e-023, 1, -1.58311995e-008, -1, -6.05066816e-016)
- w61.Part1 = p62
- w61.C1 = CFrame.new(-2.69474403e-005, 0.833757043, 0.310248882, 1, -5.95264495e-008, 4.08900434e-008, -4.08900505e-008, -1.49011626e-007, 1, -5.95264424e-008, -1, -1.49011626e-007)
- w62 = Instance.new("Weld", p62)
- w62.Name = "Block_Weld"
- w62.Part0 = p62
- w62.C0 = CFrame.new(-2.69474403e-005, 0.833757043, 0.310248882, 1, -5.95264495e-008, 4.08900434e-008, -4.08900505e-008, -1.49011626e-007, 1, -5.95264424e-008, -1, -1.49011626e-007)
- w62.Part1 = p63
- w62.C1 = CFrame.new(-2.69305474e-005, 1.11227143, 0.40874204, 1, -5.91274514e-008, 4.46881785e-008, -3.93648421e-008, 0.0871555805, 0.99619472, -6.27972767e-008, -0.99619472, 0.0871555805)
- w63 = Instance.new("Weld", p63)
- w63.Name = "Block_Weld"
- w63.Part0 = p63
- w63.C0 = CFrame.new(-2.69305474e-005, 1.11227143, 0.40874204, 1, -5.91274514e-008, 4.46881785e-008, -3.93648421e-008, 0.0871555805, 0.99619472, -6.27972767e-008, -0.99619472, 0.0871555805)
- w63.Part1 = p64
- w63.C1 = CFrame.new(-2.69601114e-005, 0.523845971, 0.310247988, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015)
- w64 = Instance.new("Weld", p64)
- w64.Name = "Block_Weld"
- w64.Part0 = p64
- w64.C0 = CFrame.new(-2.69601114e-005, 0.523845971, 0.310247988, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015)
- w64.Part1 = p65
- w64.C1 = CFrame.new(-2.69389948e-005, 0.818084598, 0.459285259, 1, -5.83989497e-008, 4.84370801e-008, -3.75603548e-008, 0.17364794, 0.984807789, -6.5922741e-008, -0.984807789, 0.17364794)
- w65 = Instance.new("Weld", p65)
- w65.Name = "Block_Weld"
- w65.Part0 = p65
- w65.C0 = CFrame.new(-2.69389948e-005, 0.818084598, 0.459285259, 1, -5.83989497e-008, 4.84370801e-008, -3.75603548e-008, 0.17364794, 0.984807789, -6.5922741e-008, -0.984807789, 0.17364794)
- w65.Part1 = p66
- w65.C1 = CFrame.new(-2.69857319e-005, 0.302294523, 1.25103426, 1, -1.85013569e-008, -5.47535173e-009, -1.79537469e-008, -0.99619472, 0.0871557295, -7.06701586e-009, -0.0871557295, -0.99619472)
- w66 = Instance.new("Weld", p66)
- w66.Name = "Block_Weld"
- w66.Part0 = p66
- w66.C0 = CFrame.new(-2.69857319e-005, 0.302294523, 1.25103426, 1, -1.85013569e-008, -5.47535173e-009, -1.79537469e-008, -0.99619472, 0.0871557295, -7.06701586e-009, -0.0871557295, -0.99619472)
- w66.Part1 = p67
- w66.C1 = CFrame.new(-2.69389129e-005, 1.48434854, -0.0765417814, 1, -5.87286557e-008, 2.94899092e-008, -4.36851586e-008, -0.258819073, 0.965925872, -4.90949787e-008, -0.965925872, -0.258819073)
- w67 = Instance.new("Weld", p67)
- w67.Name = "Block_Weld"
- w67.Part0 = p67
- w67.C0 = CFrame.new(-2.69389129e-005, 1.48434854, -0.0765417814, 1, -5.87286557e-008, 2.94899092e-008, -4.36851586e-008, -0.258819073, 0.965925872, -4.90949787e-008, -0.965925872, -0.258819073)
- w67.Part1 = p68
- w67.C1 = CFrame.new(-2.6994463e-005, 0.251219988, 0.162382007, 1, -1.85011828e-008, -5.47594325e-009, -1.85011828e-008, -1, 9.72723004e-024, -5.47594325e-009, 1.01311427e-016, -1)
- w68 = Instance.new("Weld", p68)
- w68.Name = "Block_Weld"
- w68.Part0 = p68
- w68.C0 = CFrame.new(-2.6994463e-005, 0.251219988, 0.162382007, 1, -1.85011828e-008, -5.47594325e-009, -1.85011828e-008, -1, 9.72723004e-024, -5.47594325e-009, 1.01311427e-016, -1)
- w68.Part1 = p69
- w68.C1 = CFrame.new(-2.6915759e-005, 1.60853398, 0.310252011, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015)
- w69 = Instance.new("Weld", p69)
- w69.Name = "Circle_Weld"
- w69.Part0 = p69
- w69.C0 = CFrame.new(-2.6915759e-005, 1.60853398, 0.310252011, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015)
- w69.Part1 = p70
- w69.C1 = CFrame.new(-2.69686861e-005, 0.641901016, 0.42831701, 1, -1.58311995e-008, 3.82198948e-008, -3.82198948e-008, -5.62437252e-023, 1, -1.58311995e-008, -1, -6.05066816e-016)
- w70 = Instance.new("Weld", p70)
- w70.Name = "Wedge_Weld"
- w70.Part0 = p70
- w70.C0 = CFrame.new(-2.69686861e-005, 0.641901016, 0.42831701, 1, -1.58311995e-008, 3.82198948e-008, -3.82198948e-008, -5.62437252e-023, 1, -1.58311995e-008, -1, -6.05066816e-016)
- w70.Part1 = p71
- w70.C1 = CFrame.new(2.70324999e-005, -0.202880055, -0.363613576, -1, -8.91407197e-008, -2.61165312e-008, 5.94638472e-009, -0.342019916, 0.939692736, -9.26972632e-008, 0.939692736, 0.342019916)
- w71 = Instance.new("Weld", p71)
- w71.Name = "Wedge_Weld"
- w71.Part0 = p71
- w71.C0 = CFrame.new(2.70324999e-005, -0.202880055, -0.363613576, -1, -8.91407197e-008, -2.61165312e-008, 5.94638472e-009, -0.342019916, 0.939692736, -9.26972632e-008, 0.939692736, 0.342019916)
- w71.Part1 = p72
- w71.C1 = CFrame.new(-2.70432465e-005, -0.761507869, 0.349658668, 1, -5.04138598e-009, 5.66058631e-008, -5.68298475e-008, -0.087156117, 0.996194661, -8.86544171e-011, -0.996194661, -0.087156117)
- w72 = Instance.new("Weld", p72)
- w72.Name = "Wedge_Weld"
- w72.Part0 = p72
- w72.C0 = CFrame.new(-2.70432465e-005, -0.761507869, 0.349658668, 1, -5.04138598e-009, 5.66058631e-008, -5.68298475e-008, -0.087156117, 0.996194661, -8.86544171e-011, -0.996194661, -0.087156117)
- w72.Part1 = p73
- w72.C1 = CFrame.new(2.69606426e-005, -0.271123618, 0.159218371, -1, 1.20803122e-007, -5.03232513e-008, 8.86054821e-008, 0.342020035, -0.939692736, -9.6306259e-008, -0.939692736, -0.342020005)
- w73 = Instance.new("Weld", p73)
- w73.Name = "Wedge_Weld"
- w73.Part0 = p73
- w73.C0 = CFrame.new(2.69606426e-005, -0.271123618, 0.159218371, -1, 1.20803122e-007, -5.03232513e-008, 8.86054821e-008, 0.342020035, -0.939692736, -9.6306259e-008, -0.939692736, -0.342020005)
- w73.Part1 = p74
- w73.C1 = CFrame.new(-2.69467491e-005, 0.761504233, -0.342288256, 1, -8.45120525e-008, -3.81036713e-008, -3.05929326e-008, 0.087156117, -0.996194661, 8.75114239e-008, 0.996194661, 0.087156117)
- w74 = Instance.new("Weld", p74)
- w74.Name = "Wedge_Weld"
- w74.Part0 = p74
- w74.C0 = CFrame.new(-2.69467491e-005, 0.761504233, -0.342288256, 1, -8.45120525e-008, -3.81036713e-008, -3.05929326e-008, 0.087156117, -0.996194661, 8.75114239e-008, 0.996194661, 0.087156117)
- w74.Part1 = p75
- w74.C1 = CFrame.new(-2.70399814e-005, -0.477731556, -0.137090862, 1, 2.11481037e-008, -8.40774845e-008, -8.62400782e-008, 0.342020035, -0.939692736, 8.88346285e-009, 0.939692736, 0.342020005)
- w75 = Instance.new("Weld", p75)
- w75.Name = "Wedge_Weld"
- w75.Part0 = p75
- w75.C0 = CFrame.new(-2.70399814e-005, -0.477731556, -0.137090862, 1, 2.11481037e-008, -8.40774845e-008, -8.62400782e-008, 0.342020035, -0.939692736, 8.88346285e-009, 0.939692736, 0.342020005)
- w75.Part1 = p76
- w75.C1 = CFrame.new(2.70197816e-005, 0.254749686, -0.197051153, -1, -8.91407197e-008, -2.61165312e-008, 5.94638472e-009, -0.342019916, 0.939692736, -9.26972632e-008, 0.939692736, 0.342019916)
- w76 = Instance.new("Weld", p76)
- w76.Name = "Wedge_Weld"
- w76.Part0 = p76
- w76.C0 = CFrame.new(2.70197816e-005, 0.254749686, -0.197051153, -1, -8.91407197e-008, -2.61165312e-008, 5.94638472e-009, -0.342019916, 0.939692736, -9.26972632e-008, 0.939692736, 0.342019916)
- w76.Part1 = p77
- w76.C1 = CFrame.new(2.70364926e-005, 0.937081754, 0.462889194, -1, 1.19348783e-007, -5.94260889e-008, 8.8290939e-008, 0.258819073, -0.965925872, -9.99014702e-008, -0.965925872, -0.258819073)
- w77 = Instance.new("Weld", p77)
- w77.Name = "Wedge_Weld"
- w77.Part0 = p77
- w77.C0 = CFrame.new(2.70364926e-005, 0.937081754, 0.462889194, -1, 1.19348783e-007, -5.94260889e-008, 8.8290939e-008, 0.258819073, -0.965925872, -9.99014702e-008, -0.965925872, -0.258819073)
- w77.Part1 = p78
- w77.C1 = CFrame.new(2.69804386e-005, -0.254758716, 0.226571351, -1, 2.29101609e-008, -7.83667318e-008, 8.14763794e-008, 0.342019916, -0.939692736, 5.27447064e-009, -0.939692736, -0.342019916)
- w78 = Instance.new("Weld", p78)
- w78.Name = "Wedge_Weld"
- w78.Part0 = p78
- w78.C0 = CFrame.new(2.69804386e-005, -0.254758716, 0.226571351, -1, 2.29101609e-008, -7.83667318e-008, 8.14763794e-008, 0.342019916, -0.939692736, 5.27447064e-009, -0.939692736, -0.342019916)
- w78.Part1 = p79
- w78.C1 = CFrame.new(-2.69982065e-005, 0.0186245665, 0.256082684, 1, -5.28104849e-008, 1.60517274e-007, -1.68899149e-007, -0.342019916, 0.939692736, 5.27447774e-009, -0.939692736, -0.342019916)
- w79 = Instance.new("Weld", p79)
- w79.Name = "Wedge_Weld"
- w79.Part0 = p79
- w79.C0 = CFrame.new(-2.69982065e-005, 0.0186245665, 0.256082684, 1, -5.28104849e-008, 1.60517274e-007, -1.68899149e-007, -0.342019916, 0.939692736, 5.27447774e-009, -0.939692736, -0.342019916)
- w79.Part1 = p80
- w79.C1 = CFrame.new(2.69885841e-005, -1.4784987, 0.418512583, -1, 3.25942331e-008, 2.24966534e-009, 1.58138018e-008, 0.422618091, 0.906307936, 2.85896622e-008, 0.906307936, -0.422618091)
- w80 = Instance.new("Weld", p80)
- w80.Name = "Wedge_Weld"
- w80.Part0 = p80
- w80.C0 = CFrame.new(2.69885841e-005, -1.4784987, 0.418512583, -1, 3.25942331e-008, 2.24966534e-009, 1.58138018e-008, 0.422618091, 0.906307936, 2.85896622e-008, 0.906307936, -0.422618091)
- w80.Part1 = p81
- w80.C1 = CFrame.new(-2.7005879e-005, -0.0944784805, -0.255385041, 1, 2.11480753e-008, -8.40774845e-008, -8.6240064e-008, 0.342019796, -0.939692736, 8.88347085e-009, 0.939692736, 0.342019796)
- w81 = Instance.new("Weld", p81)
- w81.Name = "Wedge_Weld"
- w81.Part0 = p81
- w81.C0 = CFrame.new(-2.7005879e-005, -0.0944784805, -0.255385041, 1, 2.11480753e-008, -8.40774845e-008, -8.6240064e-008, 0.342019796, -0.939692736, 8.88347085e-009, 0.939692736, 0.342019796)
- w81.Part1 = p82
- w81.C1 = CFrame.new(-2.71884655e-005, -1.54931295, -1.43853581, 1, -1.29495401e-008, 1.0679166e-007, -2.43563569e-008, 0.939692497, 0.342020541, -1.04780334e-007, -0.342020512, 0.939692497)
- w82 = Instance.new("Weld", p82)
- w82.Name = "Wedge_Weld"
- w82.Part0 = p82
- w82.C0 = CFrame.new(-2.71884655e-005, -1.54931295, -1.43853581, 1, -1.29495401e-008, 1.0679166e-007, -2.43563569e-008, 0.939692497, 0.342020541, -1.04780334e-007, -0.342020512, 0.939692497)
- w82.Part1 = p83
- w82.C1 = CFrame.new(2.70665932e-005, -1.66921949, 1.49424386, -1, -1.69508478e-008, -2.46411371e-008, -2.43563605e-008, 0.939692497, 0.342020541, 1.73575518e-008, 0.342020512, -0.939692497)
- w83 = Instance.new("Weld", p83)
- w83.Name = "Wedge_Weld"
- w83.Part0 = p83
- w83.C0 = CFrame.new(2.70665932e-005, -1.66921949, 1.49424386, -1, -1.69508478e-008, -2.46411371e-008, -2.43563605e-008, 0.939692497, 0.342020541, 1.73575518e-008, 0.342020512, -0.939692497)
- w83.Part1 = p84
- w83.C1 = CFrame.new(2.69976008e-005, -0.112124957, -0.284901589, -1, 8.75223805e-009, 1.92694216e-009, -1.18270493e-009, -0.342019796, 0.939692736, 8.8834673e-009, 0.939692736, 0.342019796)
- w84 = Instance.new("Weld", p84)
- w84.Name = "Wedge_Weld"
- w84.Part0 = p84
- w84.C0 = CFrame.new(2.69976008e-005, -0.112124957, -0.284901589, -1, 8.75223805e-009, 1.92694216e-009, -1.18270493e-009, -0.342019796, 0.939692736, 8.8834673e-009, 0.939692736, 0.342019796)
- w84.Part1 = p85
- w84.C1 = CFrame.new(2.7052507e-005, -1.59177017, 0.872617722, -1, -1.1669739e-008, -2.68784888e-008, -2.76164496e-008, 0.681996524, 0.731355488, 9.79630865e-009, 0.731355488, -0.681996524)
- w85 = Instance.new("Weld", p85)
- w85.Name = "Wedge_Weld"
- w85.Part0 = p85
- w85.C0 = CFrame.new(2.7052507e-005, -1.59177017, 0.872617722, -1, -1.1669739e-008, -2.68784888e-008, -2.76164496e-008, 0.681996524, 0.731355488, 9.79630865e-009, 0.731355488, -0.681996524)
- w85.Part1 = p86
- w85.C1 = CFrame.new(2.69951215e-005, -1.03299725, -0.462896198, -1, 1.22781962e-008, 2.39114684e-009, -8.68160988e-010, -0.258819073, 0.965925872, 1.24787025e-008, 0.965925872, 0.258819073)
- w86 = Instance.new("Weld", p86)
- w86.Name = "Wedge_Weld"
- w86.Part0 = p86
- w86.C0 = CFrame.new(2.69951215e-005, -1.03299725, -0.462896198, -1, 1.22781962e-008, 2.39114684e-009, -8.68160988e-010, -0.258819073, 0.965925872, 1.24787025e-008, 0.965925872, 0.258819073)
- w86.Part1 = p87
- w86.C1 = CFrame.new(2.70135206e-005, 0.143849969, 0.34147498, -1, 2.29101573e-008, -7.83667318e-008, 8.14763794e-008, 0.342019916, -0.939692736, 5.27447419e-009, -0.939692736, -0.342019916)
- w87 = Instance.new("Weld", p87)
- w87.Name = "Wedge_Weld"
- w87.Part0 = p87
- w87.C0 = CFrame.new(2.70135206e-005, 0.143849969, 0.34147498, -1, 2.29101573e-008, -7.83667318e-008, 8.14763794e-008, 0.342019916, -0.939692736, 5.27447419e-009, -0.939692736, -0.342019916)
- w87.Part1 = p88
- w87.C1 = CFrame.new(2.70302153e-005, 0.342700183, 0.434671164, -1, 2.29101573e-008, -7.83667318e-008, 8.14763794e-008, 0.342019916, -0.939692736, 5.27447419e-009, -0.939692736, -0.342019916)
- w88 = Instance.new("Weld", p88)
- w88.Name = "Wedge_Weld"
- w88.Part0 = p88
- w88.C0 = CFrame.new(2.70302153e-005, 0.342700183, 0.434671164, -1, 2.29101573e-008, -7.83667318e-008, 8.14763794e-008, 0.342019916, -0.939692736, 5.27447419e-009, -0.939692736, -0.342019916)
- w88.Part1 = p89
- w88.C1 = CFrame.new(2.69984048e-005, 0.153062999, -0.159228027, -1, 8.75223449e-009, 1.92694394e-009, -1.18270438e-009, -0.342020035, 0.939692736, 8.88346463e-009, 0.939692736, 0.342020005)
- w89 = Instance.new("Weld", p89)
- w89.Name = "Wedge_Weld"
- w89.Part0 = p89
- w89.C0 = CFrame.new(2.69984048e-005, 0.153062999, -0.159228027, -1, 8.75223449e-009, 1.92694394e-009, -1.18270438e-009, -0.342020035, 0.939692736, 8.88346463e-009, 0.939692736, 0.342020005)
- w89.Part1 = p90
- w89.C1 = CFrame.new(-2.69485572e-005, 0.70247668, -0.342276633, 1, -8.45120454e-008, -3.81036642e-008, -3.05929255e-008, 0.087156117, -0.996194661, 8.75114168e-008, 0.996194661, 0.087156117)
- w90 = Instance.new("Weld", p90)
- w90.Name = "Wedge_Weld"
- w90.Part0 = p90
- w90.C0 = CFrame.new(-2.69485572e-005, 0.70247668, -0.342276633, 1, -8.45120454e-008, -3.81036642e-008, -3.05929255e-008, 0.087156117, -0.996194661, 8.75114168e-008, 0.996194661, 0.087156117)
- w90.Part1 = p91
- w90.C1 = CFrame.new(2.7285816e-005, 1.91944361, -0.662942171, -1, -1.69507981e-008, -1.48275618e-007, 1.16832759e-007, -0.707106471, -0.707107067, -9.28606312e-008, -0.707107067, 0.707106471)
- w91 = Instance.new("Weld", p91)
- w91.Name = "Wedge_Weld"
- w91.Part0 = p91
- w91.C0 = CFrame.new(2.7285816e-005, 1.91944361, -0.662942171, -1, -1.69507981e-008, -1.48275618e-007, 1.16832759e-007, -0.707106471, -0.707107067, -9.28606312e-008, -0.707107067, 0.707106471)
- w91.Part1 = p92
- w91.C1 = CFrame.new(2.69954071e-005, -0.937081456, -0.433368206, -1, 1.22781891e-008, 2.39114151e-009, -8.68164096e-010, -0.258819073, 0.965925872, 1.24786936e-008, 0.965925872, 0.258819073)
- w92 = Instance.new("Weld", p92)
- w92.Name = "Wedge_Weld"
- w92.Part0 = p92
- w92.C0 = CFrame.new(2.69954071e-005, -0.937081456, -0.433368206, -1, 1.22781891e-008, 2.39114151e-009, -8.68164096e-010, -0.258819073, 0.965925872, 1.24786936e-008, 0.965925872, 0.258819073)
- w92.Part1 = p93
- w92.C1 = CFrame.new(-2.69051961e-005, 0.999799907, -0.238821417, 1, -2.29101147e-008, -8.93497187e-008, -8.93497116e-008, 4.1723257e-007, -1, 2.29101538e-008, 1, 4.17232599e-007)
- w93 = Instance.new("Weld", p93)
- w93.Name = "Wedge_Weld"
- w93.Part0 = p93
- w93.C0 = CFrame.new(-2.69051961e-005, 0.999799907, -0.238821417, 1, -2.29101147e-008, -8.93497187e-008, -8.93497116e-008, 4.1723257e-007, -1, 2.29101538e-008, 1, 4.17232599e-007)
- w93.Part1 = p94
- w93.C1 = CFrame.new(2.69796546e-005, 0.112124898, 0.314417601, -1, 1.20803122e-007, -5.03232727e-008, 8.8605475e-008, 0.342019796, -0.939692736, -9.6306259e-008, -0.939692736, -0.342019796)
- w94 = Instance.new("Weld", p94)
- w94.Name = "Wedge_Weld"
- w94.Part0 = p94
- w94.C0 = CFrame.new(2.69796546e-005, 0.112124898, 0.314417601, -1, 1.20803122e-007, -5.03232727e-008, 8.8605475e-008, 0.342019796, -0.939692736, -9.6306259e-008, -0.939692736, -0.342019796)
- w94.Part1 = p95
- w94.C1 = CFrame.new(2.70609289e-005, -1.92461061, 0.795396745, -1, -1.69508478e-008, -2.46411371e-008, -2.94099767e-008, 0.707106471, 0.707107067, 5.43784262e-009, 0.707107067, -0.707106471)
- w95 = Instance.new("Weld", p95)
- w95.Name = "Wedge_Weld"
- w95.Part0 = p95
- w95.C0 = CFrame.new(2.70609289e-005, -1.92461061, 0.795396745, -1, -1.69508478e-008, -2.46411371e-008, -2.94099767e-008, 0.707106471, 0.707107067, 5.43784262e-009, 0.707107067, -0.707106471)
- w95.Part1 = p96
- w95.C1 = CFrame.new(2.70452038e-005, -1.2757566, 0.127234697, -1, 1.58094302e-008, -3.83180883e-008, -3.29206458e-008, 0.258819193, 0.965925872, 2.51881946e-008, 0.965925872, -0.258819193)
- w96 = Instance.new("Weld", p96)
- w96.Name = "Wedge_Weld"
- w96.Part0 = p96
- w96.C0 = CFrame.new(2.70452038e-005, -1.2757566, 0.127234697, -1, 1.58094302e-008, -3.83180883e-008, -3.29206458e-008, 0.258819193, 0.965925872, 2.51881946e-008, 0.965925872, -0.258819193)
- w96.Part1 = p97
- w96.C1 = CFrame.new(2.69985267e-005, 0.271121085, -0.129704311, -1, 8.75223449e-009, 1.92694216e-009, -1.18270604e-009, -0.342020035, 0.939692736, 8.88346374e-009, 0.939692736, 0.342020005)
- w97 = Instance.new("Weld", p97)
- w97.Name = "Wedge_Weld"
- w97.Part0 = p97
- w97.C0 = CFrame.new(2.69985267e-005, 0.271121085, -0.129704311, -1, 8.75223449e-009, 1.92694216e-009, -1.18270604e-009, -0.342020035, 0.939692736, 8.88346374e-009, 0.939692736, 0.342020005)
- w97.Part1 = p98
- w97.C1 = CFrame.new(-2.7119062e-005, -0.689512253, 0.493685782, 1, -5.28104849e-008, 1.60517274e-007, -1.68899149e-007, -0.342019916, 0.939692736, 5.27447774e-009, -0.939692736, -0.342019916)
- w98 = Instance.new("Weld", p98)
- w98.Name = "Wedge_Weld"
- w98.Part0 = p98
- w98.C0 = CFrame.new(-2.7119062e-005, -0.689512253, 0.493685782, 1, -5.28104849e-008, 1.60517274e-007, -1.68899149e-007, -0.342019916, 0.939692736, 5.27447774e-009, -0.939692736, -0.342019916)
- w98.Part1 = p99
- w98.C1 = CFrame.new(2.70467608e-005, -1.34953368, -0.0207269192, -1, 1.58180704e-008, -3.83196088e-008, -3.49906735e-008, 0.173648149, 0.984807849, 2.22318892e-008, 0.984807849, -0.173648149)
- w99 = Instance.new("Weld", p99)
- w99.Name = "Wedge_Weld"
- w99.Part0 = p99
- w99.C0 = CFrame.new(2.70467608e-005, -1.34953368, -0.0207269192, -1, 1.58180704e-008, -3.83196088e-008, -3.49906735e-008, 0.173648149, 0.984807849, 2.22318892e-008, 0.984807849, -0.173648149)
- w99.Part1 = p100
- w99.C1 = CFrame.new(2.68453441e-005, -1.05666494, -0.342283309, -1, 7.68926398e-008, 1.25193765e-007, 1.18015699e-007, -0.087156117, 0.996194661, 8.75114381e-008, 0.996194661, 0.087156117)
- w100 = Instance.new("Weld", p100)
- w100.Name = "Wedge_Weld"
- w100.Part0 = p100
- w100.C0 = CFrame.new(2.68453441e-005, -1.05666494, -0.342283309, -1, 7.68926398e-008, 1.25193765e-007, 1.18015699e-007, -0.087156117, 0.996194661, 8.75114381e-008, 0.996194661, 0.087156117)
- w100.Part1 = p101
- w100.C1 = CFrame.new(2.70382643e-005, 0.438632488, 0.478940666, -1, 2.29101609e-008, -7.83667318e-008, 8.14763794e-008, 0.342019916, -0.939692736, 5.27447064e-009, -0.939692736, -0.342019916)
- w101 = Instance.new("Weld", p101)
- w101.Name = "Wedge_Weld"
- w101.Part0 = p101
- w101.C0 = CFrame.new(2.70382643e-005, 0.438632488, 0.478940666, -1, 2.29101609e-008, -7.83667318e-008, 8.14763794e-008, 0.342019916, -0.939692736, 5.27447064e-009, -0.939692736, -0.342019916)
- w101.Part1 = p102
- w101.C1 = CFrame.new(2.69711491e-005, -0.365431041, 0.17490752, -1, 2.29101573e-008, -7.83667318e-008, 8.14763794e-008, 0.342019916, -0.939692736, 5.27447419e-009, -0.939692736, -0.342019916)
- w102 = Instance.new("Weld", p102)
- w102.Name = "Wedge_Weld"
- w102.Part0 = p102
- w102.C0 = CFrame.new(2.69711491e-005, -0.365431041, 0.17490752, -1, 2.29101573e-008, -7.83667318e-008, 8.14763794e-008, 0.342019916, -0.939692736, 5.27447419e-009, -0.939692736, -0.342019916)
- w102.Part1 = p103
- w102.C1 = CFrame.new(-2.69383909e-005, 0.649306595, -0.433368623, 1, 1.03484936e-008, -8.68350583e-008, -8.65546141e-008, 0.258819073, -0.965925872, 1.24786919e-008, 0.965925872, 0.258819073)
- w103 = Instance.new("Weld", p103)
- w103.Name = "Wedge_Weld"
- w103.Part0 = p103
- w103.C0 = CFrame.new(-2.69383909e-005, 0.649306595, -0.433368623, 1, 1.03484936e-008, -8.68350583e-008, -8.65546141e-008, 0.258819073, -0.965925872, 1.24786919e-008, 0.965925872, 0.258819073)
- w103.Part1 = p104
- w103.C1 = CFrame.new(-2.70762976e-005, -0.43900317, 0.407888472, 1, -5.28104849e-008, 1.60517274e-007, -1.68899149e-007, -0.342019916, 0.939692736, 5.27447774e-009, -0.939692736, -0.342019916)
- w104 = Instance.new("Weld", p104)
- w104.Name = "Wedge_Weld"
- w104.Part0 = p104
- w104.C0 = CFrame.new(-2.70762976e-005, -0.43900317, 0.407888472, 1, -5.28104849e-008, 1.60517274e-007, -1.68899149e-007, -0.342019916, 0.939692736, 5.27447774e-009, -0.939692736, -0.342019916)
- w104.Part1 = p105
- w104.C1 = CFrame.new(2.70607179e-005, -1.92829955, 0.736725867, -1, -1.69508478e-008, -2.46411371e-008, -2.94099767e-008, 0.707106471, 0.707107067, 5.43784262e-009, 0.707107067, -0.707106471)
- w105 = Instance.new("Weld", p105)
- w105.Name = "Wedge_Weld"
- w105.Part0 = p105
- w105.C0 = CFrame.new(2.70607179e-005, -1.92829955, 0.736725867, -1, -1.69508478e-008, -2.46411371e-008, -2.94099767e-008, 0.707106471, 0.707107067, 5.43784262e-009, 0.707107067, -0.707106471)
- w105.Part1 = p106
- w105.C1 = CFrame.new(2.70186029e-005, 0.202881783, 0.393133432, -1, 2.29101609e-008, -7.83667318e-008, 8.14763794e-008, 0.342019916, -0.939692736, 5.27447064e-009, -0.939692736, -0.342019916)
- w106 = Instance.new("Weld", p106)
- w106.Name = "Wedge_Weld"
- w106.Part0 = p106
- w106.C0 = CFrame.new(2.70186029e-005, 0.202881783, 0.393133432, -1, 2.29101609e-008, -7.83667318e-008, 8.14763794e-008, 0.342019916, -0.939692736, 5.27447064e-009, -0.939692736, -0.342019916)
- w106.Part1 = p107
- w106.C1 = CFrame.new(-2.68938547e-005, 1.13999891, -0.187172472, 1, -2.29101147e-008, -8.93497187e-008, -8.93497116e-008, 4.1723257e-007, -1, 2.29101538e-008, 1, 4.17232599e-007)
- w107 = Instance.new("Weld", p107)
- w107.Name = "Wedge_Weld"
- w107.Part0 = p107
- w107.C0 = CFrame.new(-2.68938547e-005, 1.13999891, -0.187172472, 1, -2.29101147e-008, -8.93497187e-008, -8.93497116e-008, 4.1723257e-007, -1, 2.29101538e-008, 1, 4.17232599e-007)
- w107.Part1 = p108
- w107.C1 = CFrame.new(-2.70357887e-005, 1.01832795, -0.147913992, 1, -2.1171159e-008, 3.82198948e-008, 3.82198948e-008, 7.52150727e-023, -1, 2.1171159e-008, 1, 8.09159563e-016)
- w108 = Instance.new("Weld", p108)
- w108.Name = "Wedge_Weld"
- w108.Part0 = p108
- w108.C0 = CFrame.new(-2.70357887e-005, 1.01832795, -0.147913992, 1, -2.1171159e-008, 3.82198948e-008, 3.82198948e-008, 7.52150727e-023, -1, 2.1171159e-008, 1, 8.09159563e-016)
- w108.Part1 = p109
- w108.C1 = CFrame.new(2.6997488e-005, -0.237563431, -0.314412773, -1, 8.75224337e-009, 1.92694216e-009, -1.18270693e-009, -0.342019796, 0.939692736, 8.88347174e-009, 0.939692736, 0.342019796)
- w109 = Instance.new("Weld", p109)
- w109.Name = "Wedge_Weld"
- w109.Part0 = p109
- w109.C0 = CFrame.new(2.6997488e-005, -0.237563431, -0.314412773, -1, 8.75224337e-009, 1.92694216e-009, -1.18270693e-009, -0.342019796, 0.939692736, 8.88347174e-009, 0.939692736, 0.342019796)
- w109.Part1 = p110
- w109.C1 = CFrame.new(2.70390519e-005, -0.43863076, -0.44942081, -1, -8.91407197e-008, -2.61165312e-008, 5.94638472e-009, -0.342019916, 0.939692736, -9.26972632e-008, 0.939692736, 0.342019916)
- w110 = Instance.new("Weld", p110)
- w110.Name = "Hitbox_Weld"
- w110.Part0 = p110
- w110.C0 = CFrame.new(2.7, -0.44, -0.6, -1, -8.91407197e-008, -2.61165312e-008, 5.94638472e-009, -0.342019916, 0.939692736, -9.26972632e-008, 0.939692736, 0.342019916)
- w110.Part1 = p111
- w110.C1 = CFrame.new(-2.7, -0.68, 0.61, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015)
- m8.Parent = rarm
- m8:MakeJoints()
- ----------------------------------------------------
- local cor8 = Instance.new("Part", rarm.Zyrodoxa)
- cor8.Name = "Thingy"
- cor8.Locked = true
- cor8.BottomSurface = 0
- cor8.CanCollide = false
- cor8.Size = Vector3.new(1, 1, 1)
- cor8.Transparency = 1
- cor8.TopSurface = 0
- corw8 = Instance.new("Weld", cor8)
- corw8.Part0 = rarm
- corw8.Part1 = cor8
- corw8.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180))
- corw8.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
- weld8 = Instance.new("Weld", rarm.Zyrodoxa)
- weld8.Part0 = cor8
- weld8.Part1 = rarm.Zyrodoxa.Handle
- weld8.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
- ----------------------------------------------------
- models = {m,m2,m3,m4,m5,m6,m7,m8}
- parts = {}
- Stepped:connect(function()
- for i,v in pairs(models) do
- for _, a in pairs(v:GetChildren()) do
- if v:IsA("Part") and v.Name ~= "Thingy" then
- table.insert(parts, a)
- for i,v in pairs(parts) do
- v.CanCollide = false
- end
- end
- end
- end
- end)
- ----------------------------------------------------
- local animpose = "Idle1"
- local lastanimpose = "Idle1"
- local grab = false
- local Smooth = 1
- local sine = 0
- local change = 1
- local val = 0
- local ffing = false
- ----------------------------------------------------
- --[[local hitbox = rarm.Zyrodoxa.Hitbox--Zyrodoxa is the name of the dagger k
- function FindHumanoids()
- local function c_region(Position, Size)
- local SizeOffset = Size/2
- local Point1 = Position - SizeOffset
- local Point2 = Position + SizeOffset
- local a = Instance.new("Part", workspace)
- a.Anchored = true
- a.Size = Size
- a.Position = Position
- print("Hey!, I'm making a part!")
- return Region3.new(Point1, Point2)
- end
- local a = c_region((hitbox.CFrame * CFrame.new(0, -1.285, 0)), Vector3.new(0.22, 0.6425, 1.22))
- local b = c_region((hitbox.CFrame * CFrame.new(0, -0.6425, 0)), Vector3.new(0.22, 0.6425, 1.22))
- local c = c_region((hitbox.CFrame * CFrame.new(0, 0.6425, 0)), Vector3.new(0.22, 0.6425, 1.22))
- local d = c_region((hitbox.CFrame * CFrame.new(0, 1.285, 0)), Vector3.new(0.22, 0.6425, 1.22))
- local regions = {a, b, c, d}
- local found_humanoids = {}
- local already_found = {char.Name}
- for _, region in pairs(regions) do
- for _, part in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(region, rarm.Zyrodoxa:GetChildren(), 100)) do
- print(part, part.Parent, part.Name) ---nope
- if part.Parent:FindFirstChild("Humanoid") ~= nil and part.Parent.ClassName == "Model" and not part:isDescendantOf(char) then
- local humanoid = part.Parent:FindFirstChild("Humanoid")
- local name = humanoid.Parent.Name
- local exists = false
- for _, n in pairs(already_found) do
- if n == name then
- exists = true
- end
- end
- if not exists then
- table.insert(already_found, name)
- table.insert(found_humanoids, humanoid)
- end
- elseif part.Parent.Parent:FindFirstChild("Humanoid") ~= nil and part.Parent.Parent.ClassName == "Model" and not part:isDescendantOf(char) then
- local humanoid = part.Parent.Parent:FindFirstChild("Humanoid")
- local name = humanoid.Parent.Parent.Name
- local exists = false
- for _, n in pairs(already_found) do
- if n == name then
- exists = true
- end
- end
- if not exists then
- table.insert(already_found, name)
- table.insert(found_humanoids, humanoid)
- end
- end
- end
- end
- return found_humanoids
- end
- local humanoids = FindHumanoids()
- if #humanoids == 0 then
- for i, v in pairs(humanoids) do
- print(v.Parent.Name)
- if Debounces.Slashing == true then
- v:TakeDamage(math.random(10,20) * math.random(1,3)) --max 60 damage?
- elseif Debounces.Slashing == false then
- wait()
- end
- end
- wait(0.3)
- end]]--
- ----------------------------------------------------
- --[[mouse.KeyDown:connect(function(key)
- if key == "f" then
- if Debounces.CanAttack == true then
- Debounces.CanAttack = false
- Debounces.NoIdl = true
- Debounces.on = true
- for i = 1, 20 do
- corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1.05, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
- corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- CR.Joint.C1 = Lerp(CR.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-4),0,0),0.1)
- CR2.Joint.C1 = Lerp(CR2.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
- CR3.Joint.C1 = Lerp(CR3.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
- CR4.Joint.C1 = Lerp(CR4.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
- CR5.Joint.C1 = Lerp(CR5.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6,0.6,-0.2)*CFrame.Angles(math.rad(8),math.rad(22),math.rad(15)), 0.8)
- rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6,0.6,0.2)*CFrame.Angles(math.rad(-8),math.rad(12),math.rad(-12)), 0.8)
- larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)), 0.5)
- hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.5)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6), math.rad(0), 0), 0.1)
- torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), 0), 0.1)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.1)
- lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(5)), 0.1)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(3), math.rad(0), math.rad(0)), 0.1)
- rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(-5)), 0.1)
- if Debounces.on == false then
- break
- end
- fat.Event:wait()
- end
- end
- end
- end)]]--
- ----------------------------------------------------
- mod4 = Instance.new("Model",char)
- ptez = {0.7, 0.8, 0.9, 1}
- function FindNearestTorso(Position,Distance,SinglePlayer)
- if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
- local List = {}
- for i,v in pairs(workspace:GetChildren())do
- if v:IsA("Model")then
- if v:findFirstChild("Torso")then
- if v ~= char then
- if(v.Torso.Position -Position).magnitude <= Distance then
- table.insert(List,v)
- end
- end
- end
- end
- end
- return List
- end
- function Slam()
- local part=Instance.new('Part',mod4)
- part.Anchored=true
- part.CanCollide=false
- part.FormFactor='Custom'
- part.Size=Vector3.new(.2,.2,.2)
- part.CFrame=root.CFrame*CFrame.new(0,-2.8,-1.4)*CFrame.Angles(math.rad(90),0,0)
- part.Transparency=.7
- part.BrickColor=BrickColor.new('Really black')
- mesh=Instance.new('SpecialMesh',part)
- mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
- mesh.Scale=Vector3.new(3,3,3)
- local part2=Instance.new('Part',mod4)
- part2.Anchored=true
- part2.CanCollide=false
- part2.FormFactor='Custom'
- part2.Size=Vector3.new(.2,.2,.2)
- part2.CFrame=root.CFrame*CFrame.new(0,-2.4,-1.6)
- part2.Transparency=.7
- part2.BrickColor=BrickColor.new('Really red')
- mesh2=Instance.new('SpecialMesh',part2)
- mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
- mesh2.Scale=Vector3.new(3,1.5,3)
- x = Instance.new("Sound",larm)
- x.SoundId = "http://www.roblox.com/asset/?id=142070127"
- x.Pitch = ptez[math.random(1,#ptez)]
- x.Volume = 1
- wait(.1)
- x1 = Instance.new("Sound",larm)
- x1.SoundId = "http://www.roblox.com/asset/?id=206082327"
- x1.Pitch = ptez[math.random(1,#ptez)]
- x1.Volume = 1
- wait(.1)
- x:Play()
- x1:Play()
- for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
- if v:FindFirstChild('Humanoid') then
- v.Humanoid:TakeDamage(math.random(30,45))
- end
- end
- coroutine.resume(coroutine.create(function()
- for i=0,0.62,0.13 do
- wait()
- part.CFrame=part.CFrame
- part.Transparency=i
- mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
- part2.CFrame=part2.CFrame
- part2.Transparency=i
- mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
- end
- part.Parent=nil
- part2.Parent=nil
- x:Destroy()
- end))
- end
- ----------------------------------------------------
- wPart = function(x,y,z,color,tr,cc,an,parent)
- local wp = Instance.new('WedgePart',parent or Weapon)
- wp.formFactor = 'Custom'
- wp.Size = Vector3.new(x,y,z)
- wp.BrickColor = BrickColor.new(color)
- wp.CanCollide = cc
- wp.Transparency = tr
- wp.Anchored = an
- wp.TopSurface,wp.BottomSurface = 0,0
- return wp
- end
- Mesh = function(par,num,x,y,z)
- local msh = _
- if num == 1 then
- msh = Instance.new("CylinderMesh",par)
- elseif num == 2 then
- msh = Instance.new("SpecialMesh",par)
- msh.MeshType = 3
- elseif num == 3 then
- msh = Instance.new("BlockMesh",par)
- elseif num == 4 then
- msh = Instance.new("SpecialMesh",par)
- msh.MeshType = "Torso"
- elseif type(num) == 'string' then
- msh = Instance.new("SpecialMesh",par)
- msh.MeshId = num
- end
- msh.Scale = Vector3.new(x,y,z)
- return msh
- end
- local function CFrameFromTopBack(at, top, back)
- local right = top:Cross(back)
- return CFrame.new(at.x, at.y, at.z,
- right.x, top.x, back.x,
- right.y, top.y, back.y,
- right.z, top.z, back.z)
- end
- function Triangle(a, b, c)
- local edg1 = (c-a):Dot((b-a).unit)
- local edg2 = (a-b):Dot((c-b).unit)
- local edg3 = (b-c):Dot((a-c).unit)
- if edg1 <= (b-a).magnitude and edg1 >= 0 then
- a, b, c = a, b, c
- elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
- a, b, c = b, c, a
- elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
- a, b, c = c, a, b
- else
- print("unreachable")
- end
- local len1 = (c-a):Dot((b-a).unit)
- local len2 = (b-a).magnitude - len1
- local width = (a + (b-a).unit*len1 - c).magnitude
- local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
- local list = {}
- if len1 > 0.01 then
- local w1 = wPart(0,0,0,'Really red',0.5,false,true,char)
- local sz = Vector3.new(0.2, width, len1)
- w1.Size = sz
- local sp = Mesh(w1,2,0,0,0)
- sp.MeshType='Wedge'
- sp.Scale=Vector3.new(0,1,1)*sz/w1.Size
- w1:BreakJoints()
- w1.Anchored = true
- w1.Transparency = 0.7
- Spawn(function()
- for i=0,1,0.1 do
- fat.Event:wait()
- w1.Transparency=w1.Transparency+0.03
- end
- end)
- w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
- table.insert(list,w1)
- end
- if len2 > 0.01 then
- local w2 = wPart(0,0,0,'Really red',0.5,false,true,char)
- local sz = Vector3.new(0.2, width, len2)
- w2.Size = sz
- local sp = Mesh(w2,2,0,0,0)
- sp.MeshType='Wedge'
- sp.Scale=Vector3.new(0,1,1)*sz/w2.Size
- w2:BreakJoints()
- w2.Anchored = true
- w2.Transparency = 0.7
- Spawn(function()
- for i=0,1,0.1 do
- fat.Event:wait()
- w2.Transparency=w2.Transparency+0.03
- end
- end)
- w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
- table.insert(list,w2)
- end
- return unpack(list)
- end
- function trail(p,t,h)
- Spawn(function()
- local blcf = p.CFrame
- local scfr = blcf
- for i=1,t do
- local blcf = p.CFrame
- if scfr and (p.Position-scfr.p).magnitude > .1 then
- local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
- if a then game.Debris:AddItem(a,1) end
- if b then game.Debris:AddItem(b,1) end
- local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
- if a then game.Debris:AddItem(a,1) end
- if b then game.Debris:AddItem(b,1) end
- scfr = blcf
- elseif not scfr then
- scfr = blcf
- end
- fat.Event:wait()
- end
- scfr=nil
- end)
- end
- --trail(char.Sword.Blade,1e1000,5)
- ----------------------------------------------------
- function Dmg()
- local partofdeath = rarm.Zyrodoxa.Hitbox
- local function CreateRegion3FromLocAndSize(Position, Size)
- local SizeOffset = Size/2
- local Point1 = Position - SizeOffset
- local Point2 = Position + SizeOffset
- return Region3.new(Point1, Point2)
- end
- local reg = CreateRegion3FromLocAndSize(partofdeath.Position, partofdeath.Size)
- for i, v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, char:GetChildren(), 100)) do
- Spawn(function()
- if Debounces.Slashing == true and Debounces.Slashed == false then
- Debounces.Slashed = true
- ypcall(function()
- local humanoid = v.Parent:FindFirstChild("Humanoid") or v.Parent.Parent:FindFirstChild("Humanoid")
- humanoid:TakeDamage(math.random(10,18))
- end)
- wait(.4)
- Debounces.Slashed = false
- end
- end)
- end
- end
- ----------------------------------------------------
- pts = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
- ptz = {0.7, 0.8, 0.9, 1}
- idz = {"161006212", "161006195"}
- function attackone()
- for i = 1, 13 do
- corw8.C0 = Lerp(corw8.C0, CFrame.new(-0.3, -1, -0.3) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(90)), 0.8)
- corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(30), math.rad(0)), 0.8)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2, 0.5, -0.3)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-10)), 0.3)
- rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0.4)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-10)), 0.5)
- larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(-40),math.rad(0)), 0.5)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(-50),0), 0.5)
- hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.5)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.7)
- torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(18), math.rad(0), math.rad(15)), 0.7)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.4, -1.3, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), 0.5)
- lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(15)), 0.5)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.7, -0.9, -0.4) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
- rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.5)
- if Debounces.on == false then
- break
- end
- fat.Event:wait()
- end
- trail(rarm.Zyrodoxa.Hitbox,20,2)
- Debounces.Slashing = true
- wait(0.2)
- --[[z = Instance.new("Sound", hed)
- z.SoundId = "rbxassetid://"..idz[math.random(1,#idz)]
- z.Pitch = ptz[math.random(1,#ptz)]
- z.Volume = 1
- wait(.01)
- z:Play()]]--
- for i = 1, 14 do
- Dmg()
- corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0.2) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(90)), 0.8)
- corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-40), math.rad(30), math.rad(0)), 0.8)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0.4)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(100)), 0.4)
- rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), 0.4)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, -0.3)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-20)), 0.4)
- larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.4)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(40),0), 0.7)
- hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(-10), math.rad(-40), 0), 0.4)
- torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(-1, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.7, -0.9, -0.4) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), 0.5)
- lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-14), math.rad(0), math.rad(15)), 0.5)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
- rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(-10)), 0.5)
- if Debounces.on == false then break end
- rs:wait()
- end
- Debounces.Slashing = false
- end
- function attacktwo()
- Debounces.Slashing = true
- for i = 1, 14 do
- Dmg()
- corw8.C0 = Lerp(corw8.C0, CFrame.new(-0.37, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-90)), 0.4)
- corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)), 0.4)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(80)), 0.7)
- rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad (-70)), 0.5)
- larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-90), math.rad(0)), 0.5)
- hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -2) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.5)
- torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.5)
- lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.5)
- rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
- if Debounces.on == false then
- break
- end
- rs:wait()
- end
- end
- ----------------------------------------------------
- ComboNum = 0
- mouse.Button1Down:connect(function()
- if Debounces.CanAttack == true then
- Debounces.CanAttack = false
- Debounces.NoIdl = true
- Debounces.on = true
- if ComboNum == 0 then
- attackone()
- elseif ComboNum == 1 then
- attacktwo()
- --[[elseif ComboNum == 2 then
- attackthree()]]--
- end
- ComboNum = ComboNum + 1
- Debounces.CanAttack = true
- Debounces.on = false
- wait(.5)
- if Debounces.CanAttack == true then
- ComboNum = 0
- Debounces.NoIdl = false
- end
- end
- end)
- ----------------------------------------------------
- definition = 5
- bc = {}
- bezierparts = {}
- function NoOutline(Part)
- Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
- end
- function draw(p,d)
- for i=1,d do
- local t = i/d
- bc[i] = p[1]*(1-t)^2+2*p[2]*(1-t)*t+p[3]*t^2
- end
- Spawn(function() fat.Event:wait()
- for i,v in pairs(bezierparts) do
- v.Transparency = 1
- end
- end)
- end
- --local points = {larm.Position,rarn.Position,invisipart.Position}
- --draw(points,definition)
- fat.Event:wait()
- rpart = Instance.new("Part",rarm)
- NoOutline(rpart)
- rpart.Anchored = false
- rpart.Size = Vector3.new(1,1,1)
- rpart.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
- rpart.Transparency = 1
- newWeld(rarm, rpart, 0, 0, 0)
- rpart.Weld.C1 = CFrame.new(0, 1.1, 0)
- lpart = Instance.new("Part",larm)
- NoOutline(lpart)
- lpart.Anchored = false
- lpart.Size = Vector3.new(1,1,1)
- lpart.CFrame = larm.CFrame * CFrame.new(0,-1,0)
- lpart.Transparency = 1
- newWeld(larm, lpart, 0, 0, 0)
- lpart.Weld.C1 = CFrame.new(0, 1.1, 0)
- invisipart = Instance.new("Part",torso)
- NoOutline(invisipart)
- invisipart.Anchored = false
- invisipart.Size = Vector3.new(1,1,1)
- invisipart.Transparency = 1
- invisipart.CFrame = torso.CFrame
- newWeld(torso, invisipart, 0, 0, 0)
- invisipart.Weld.C1 = CFrame.new(0, 0, 6)
- table.insert(bezierparts, rpart)
- table.insert(bezierparts, lpart)
- table.insert(bezierparts, invisipart)
- for i = 1, 40 do
- local points = {lpart.Position,invisipart.Position,rpart.Position}
- draw(points,definition)
- --invisipart.Weld.C1 = invisipart.Weld.C1 + Vector3.new(0,0,0.6)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.1)
- rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.1)
- larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0), math.rad(0)), 0.2)
- hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
- torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(0), 0, math.rad(-10)), 0.2)
- lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(0), 0, math.rad(10)), 0.2)
- rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
- if Debounces.on == false then
- break
- end
- fat.Event:wait()
- end
- for i,v in pairs(bezierparts) do
- v:Destroy()
- end
- --draw(points,definition)
- if Debounces.CanAttack == false then
- Debounces.CanAttack = true
- Debounces.NoIdl = false
- Debounces.on = false
- end
- ----------------------------------------------------
- pitches = {0.85, 0.9, 0.95, 1, 1.05, 1.1}
- IDs = {"415880409","415880478"}
- mouse.KeyDown:connect(function(key)
- if key == "h" then
- if Debounces.CanJoke == true then
- Debounces.CanJoke = false
- z = Instance.new("Sound",hed)
- z.SoundId = "rbxassetid://"..IDs[math.random(1,#IDs)]
- z.Pitch = 1
- z.Volume = 1
- z1 = Instance.new("Sound",hed)
- z1.SoundId = z.SoundId
- z1.Pitch = 1
- z1.Volume = 1
- wait()
- z:Play()
- z1:Play()
- wait(20)
- z:Destroy()
- z1:Destroy()
- if Debounces.CanJoke == false then
- Debounces.CanJoke = true
- end
- end
- end
- end)
- ----------------------------------------------------
- mouse.KeyDown:connect(function(key)
- if key == "j" then
- if Debounces.CanJoke == true then
- Debounces.CanJoke = false
- z = Instance.new("Sound",hed)
- z.SoundId = "rbxassetid://415859013"
- z.Pitch = pitches[math.random(1,#pitches)]
- z.Volume = 1
- wait()
- z:Play()
- wait(2)
- z:Destroy()
- if Debounces.CanJoke == false then
- Debounces.CanJoke = true
- end
- end
- end
- end)
- ----------------------------------------------------
- mouse.KeyDown:connect(function(key)
- if key == "k" then
- if Debounces.CanJoke == true then
- Debounces.CanJoke = false
- z = Instance.new("Sound",hed)
- z.SoundId = "rbxassetid://415859085"
- z.Pitch = pitches[math.random(1,#pitches)]
- z.Volume = 1
- wait()
- z:Play()
- wait(2)
- z:Destroy()
- if Debounces.CanJoke == false then
- Debounces.CanJoke = true
- end
- end
- end
- end)
- ----------------------------------------------------
- Grab = false
- mouse.KeyDown:connect(function(key)
- if key == "z" then
- Debounces.on = true
- Debounces.NoIdl = true
- Debounces.ks = true
- if Grab == false then
- gp = nil
- for i = 1, 20 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
- rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
- larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
- hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
- torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
- lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
- rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
- if Debounces.on == false then break end
- fat.Event:wait()
- end
- con1=larm.LeftArm.LeftArmPlate.Touched:connect(function(hit)
- ht = hit.Parent
- for i,v in pairs(ht:GetChildren()) do
- if v:IsA("Part") then
- v.CanCollide = false
- v.CustomPhysicalProperties = PhysicalProperties.new(0.001,0.001,0.001,0.001,0.001)
- end
- end
- hum1=ht:FindFirstChild('Humanoid')
- if hum1 ~= nil then
- if Debounces.ks==true then
- z = Instance.new("Sound",hed)
- z.SoundId = "rbxassetid://169380525"
- z.Volume = 1
- z:Play()
- Debounces.ks=false
- end
- hum1.PlatformStand=true
- hum1:ChangeState'Physics'
- gp = ht
- Grab = true
- asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,0.6),CFrame.new(0,0,0))
- asd.Parent = larm
- asd.Name = "asd"
- asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
- stanceToggle = "Grabbed"
- --[[elseif hum1 == nil then
- con1:disconnect()
- wait() return]]--
- end
- end)
- for i = 1, 20 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
- rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
- larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.2)
- hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2)
- torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
- lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
- rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
- if Debounces.on == false then break end
- fat.Event:wait()
- end
- con1:disconnect()
- Debounces.on = false
- Debounces.NoIdl = false
- elseif Grab == true then
- Grab = false
- --[[for i = 1, 16 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
- cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3)
- if Debounces.on == false then end
- rs:wait()
- end]]--
- for i = 1, 16 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.3)
- rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.5)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(0)), 0.3)
- larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(60)), 0.5)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
- hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.3)
- torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
- lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
- rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
- if Debounces.on == false then end
- rs:wait()
- end
- for i = 1, 12 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.6)
- rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.3,-0.1)*CFrame.Angles(math.rad(45),math.rad(0),math.rad(-32)), 0.6)
- larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(40), math.rad(14)),0.6)
- hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.6)
- torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), 0.5)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.6)
- lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.4, .2, -0.8) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.6)
- rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
- if Debounces.on == false then end
- rs:wait()
- end
- Slam()
- if gp ~= nil then
- for i,v in pairs(larm:GetChildren()) do
- if v.Name == "asd" and v:IsA("Weld") then
- v:Remove()
- end
- if v:IsA("Part") then
- v.CanCollide = true
- v.CustomPhysicalProperties = PhysicalProperties.new(1,1,1,1,1)
- end
- end
- end
- stanceToggle = "Idle1"
- --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
- bv.maxForce = Vector3.new(400000, 400000, 400000)
- bv.P = 125000
- bv.velocity = char.Head.CFrame.lookVector * 200]]--
- ht=nil
- Debounces.on = false
- Debounces.NoIdl = false
- elseif ht == nil then wait()
- Grab = false
- Debounces.on = false
- Debounces.NoIdl = false
- end
- end
- end)
- ----------------------------------------------------
- Change = false
- mouse.KeyDown:connect(function(key)
- if key == "n" then
- if Change == false then
- Change = true
- stanceToggle = "Idle2"
- elseif Change == true then
- Change = false
- stanceToggle = "Idle1"
- end
- end
- end)
- ----------------------------------------------------
- mouse.KeyDown:connect(function(key)
- if string.byte(key) == 52 then
- Swing = 2
- char.Humanoid.WalkSpeed = 28
- end
- end)
- mouse.KeyUp:connect(function(key)
- if string.byte(key) == 52 then
- Swing = 1
- char.Humanoid.WalkSpeed = 16
- end
- end)
- ----------------------------------------------------
- jump = false
- rs:connect(function()
- if char.Humanoid.Jump == true then
- jump = true
- else
- jump = false
- end
- char.Humanoid.FreeFalling:connect(function(f)
- if f then
- ffing = true
- else
- ffing = false
- end
- end)
- sine = sine + change
- if jump == true then
- animpose = "Jumping"
- elseif ffing == true then
- animpose = "Freefalling"
- elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
- animpose = "Idle"
- elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
- animpose = "Walking"
- elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
- animpose = "Running"
- end
- RightLeg = CFrame.new(0.5,-1,0)
- LeftLeg = CFrame.new(-0.5,-1,0)
- lefth = (torso.CFrame*LeftLeg)
- righth = (torso.CFrame*RightLeg)
- speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z)
- TiltOnAxis = (torso.CFrame-torso.CFrame.p):vectorToObjectSpace(speed/100)
- local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100)
- local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100)
- if animpose ~= lastanimpose then
- sine = 0
- if Debounces.NoIdl == false then
- if stanceToggle == "Idle1" then
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-12-4*math.cos(sine/22)),math.rad(-12-2*math.cos(sine/22)),math.rad(12+2*math.cos(sine/22))), 0.3)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,-0.2)*CFrame.Angles(math.rad(20+4*math.cos(sine/22)),math.rad(-22-2*math.cos(sine/22)),math.rad(-15-2*math.cos(sine/22))), 0.3)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-12+2.5*math.cos(sine/22)),math.rad(0),math.rad(0)), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2+2*math.cos(sine/22)), math.rad(0), 0), 0.2)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(5), math.rad(-5)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(-5), math.rad(5)), 0.2)
- elseif stanceToggle == "Idle2" then
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-22-4*math.cos(sine/12)),math.rad(-40-2*math.cos(sine/12)),math.rad(24+2*math.cos(sine/12))), 0.3)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.6,-0.6)*CFrame.Angles(math.rad(90+4*math.cos(sine/12)),math.rad(0),math.rad(50-2*math.cos(sine/12))), 0.3)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-6+2.5*math.cos(sine/12)),math.rad(0),math.rad(0)), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20+2*math.cos(sine/12)), math.rad(0), 0), 0.2)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.4, -1) * CFrame.Angles(math.rad(-7-2*math.cos(sine/12)), math.rad(7), math.rad(-5)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, -0.2) * CFrame.Angles(math.rad(-30-2*math.cos(sine/12)), math.rad(-9), math.rad(5)), 0.2)
- end
- fat.Event:wait()
- end
- else
- end
- lastanimpose = animpose
- if Debounces.NoIdl == false then
- if animpose == "Idle" then
- change = 0.5
- if stanceToggle == "Idle1" then
- corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1.05+0.03*math.cos(sine/5), 0-0.1*math.cos(sine/10)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
- corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0+8*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.3)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6+0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),-0.2-0.1*math.cos(sine/10))*CFrame.Angles(math.rad(8+2.5*math.cos(sine/10)),math.rad(22+7*math.cos(sine/10)),math.rad(15+2*math.cos(sine/10))), 0.8)
- rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6-0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),0.2+0.1*math.cos(sine/10))*CFrame.Angles(math.rad(-8-2.5*math.cos(sine/10)),math.rad(12+5*math.cos(sine/10)),math.rad(-12-3*math.cos(sine/10))), 0.8)
- larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.05*math.cos(sine/10))*CFrame.Angles(math.rad(-15+3*math.cos(sine/10)),math.rad(0),math.rad(0)), 0.5)
- hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20-3*math.cos(sine/10)),math.rad(0)), 0.5)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6+3*math.cos(sine/10)), math.rad(0), 0), 0.1)
- torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0-0.08*math.cos(sine/10), -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20+3*math.cos(sine/10)), 0), 0.1)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14+0.06*math.cos(sine/10)) * CFrame.Angles(math.rad(-3-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1)
- lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10-3*math.cos(sine/10)), math.rad(5+3*math.cos(sine/10))), 0.1)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(8-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1)
- rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10-3*math.cos(sine/10)), math.rad(-5+3*math.cos(sine/10))), 0.1)
- elseif stanceToggle == "Idle2" then
- corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65-0.1*math.cos(sine/3),0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20-2*math.cos(sine/3))), 0.1)
- rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.23, 0.5, -.56) * CFrame.Angles(math.rad(88+4*math.cos(sine/3)), 0, math.rad(45)), 0.6)
- larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(-10+2*math.cos(sine/6)), 0, 0), 0.8)
- torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10), 0, 0), 0.3)
- --hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-5-10*math.cos(sine/18)), math.sin(sine/36)/3, 0), 0.3)
- hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.15) * CFrame.Angles(math.rad(-9-2*math.cos(sine/6)), 0, 0), 0.8)
- lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1-0.1*math.cos(sine/3), 0+0.04*math.cos(sine/6)) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.8)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56-2*math.cos(sine/6)), 0, 0), 0.8)
- rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.8)
- elseif stanceToggle == "Grabbed" then
- grab = true
- corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
- corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2)
- rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),-.5)*CFrame.Angles(math.rad(90+4*math.cos(sine/14)),math.rad(0),math.rad(-80+4*math.cos(sine/14))), 0.3)
- larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14+2*math.cos(sine/14)),math.rad(70-4*math.cos(sine/14)),0), 0.3)
- hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
- torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
- lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
- rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
- end
- elseif animpose == "Walking" then
- if stanceToggle == "Grabbed" then
- corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
- corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
- rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120+4*math.cos(sine/2)),math.rad(0),math.rad(-30+4*math.cos(sine/4))), 0.3)
- larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4)
- hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4)
- --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1)
- torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
- lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8)
- lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
- rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8)
- rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
- elseif stanceToggle ~= "Grabbed" then
- change = 1
- corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
- corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
- rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5+.05*math.cos(sine/2), -math.sin(sine/4)/4)*CFrame.Angles(math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(-10-7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
- larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4)
- hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4)
- --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1)
- torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
- --lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.9-0.24*math.cos(sine/4)/2.8, -0.05 + math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)-math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4)
- lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8)
- lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
- --rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.9+0.24*math.cos(sine/4)/2.8, -0.05 + -math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)+math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4)
- rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8)
- rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
- end
- elseif animpose == "Running" then
- change = 1
- corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
- corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.24+.6*math.cos(sine/4)/1.4, 0.54, 0+0.8*math.cos(sine/4)) * CFrame.Angles(math.rad(6-140*math.cos(sine/4)/1.2), math.rad(0), math.rad(-20+70*math.cos(sine/4))), 0.2)
- rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.24+.6*math.cos(sine/4)/1.4, 0.54, 0-0.8*math.cos(sine/4))*CFrame.Angles(math.rad(6+140*math.cos(sine/4)/1.2), math.rad(0), math.rad(20+70*math.cos(sine/4))), 0.2)
- larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-8+12*math.cos(sine/2)/1.5), math.rad(0+12*math.cos(sine/4)), math.rad(0)),0.2)
- hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.5)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.2*math.cos(sine/2)/1.7, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/2)/1.5), math.rad(0-12*math.cos(sine/4))-root.RotVelocity.Y/10, math.rad(0)+root.RotVelocity.Y/20), 0.2)
- torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8-0.4*math.cos(sine/4)/2, math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + -math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8)
- lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8+0.4*math.cos(sine/4)/2, -math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8)
- rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
- elseif animpose == "Jumping" then
- corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
- corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.2)
- rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.2)
- larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),math.rad(0),0), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
- torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
- lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
- rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
- elseif animpose == "Freefalling" then
- corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
- corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-40),math.rad(20),math.rad(50)), 0.2)
- rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(110),math.rad(-20),math.rad(-30)), 0.2)
- larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),math.rad(0),0), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.2)
- torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.2)
- lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.6) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), 0.2)
- rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
- end
- end
- end)
- hum.MaxHealth = 5000
- wait(3)
- hum.Health = 5000
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