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- War Photographer
- Level 2 LIGHT Warrior/Normal
- 1000/400
- Revolver Rex
- Level 6 DARK Machine/Normal
- 2000/1500
- Sky Fortress Phoenix
- Level 7 FIRE Machine/Effect
- 2500/1500
- [REQUIREMENT] Send the top card of your Deck to the Graveyard.
- [EFFECT] This turn, this card can attack twice, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).
- Sky Fortress Simurgh
- Level 7 WATER Machine/Effect
- 2500/1500
- [REQUIREMENT] Send the top card of your Deck to the Graveyard.
- [EFFECT] All face-up Warrior and Machine Type monsters on your field gain ATK equal to [the number of Warrior and Machine Type monsters in your Graveyard] x 200 until the end of this turn.
- Missile Launcher
- Level 5 EARTH Machine/Effect
- 1500/1800
- [REQUIREMENT] Send 1 card from your hand to the Graveyard.
- [EFFECT] Destroy a face-up Field Spell Card on your opponent's field.
- Draw Jeep
- Level 4 EARTH Machine/Effect
- 1400/1000
- [REQUIREMENT] Shuffle 1 Warrior Type monster and 1 Machine Type monster from your Graveyard into the Deck.
- [EFFECT] Draw 1 card.
- Kinetic Combatant
- Level 3 LIGHT Warrior/Effect
- 1200/100
- [REQUIREMENT] Shuffle 1 Warrior Type monster and 1 Machine Type monster from your Graveyard into the Deck.
- [EFFECT] 1 face-up monster on your field gains 500 ATK until the end of this turn.
- Spell Cancellator
- Level 6 WIND Machine/Effect
- 1600/1600
- [REQUIREMENT] None
- [CONTINUOUS EFFECT] Your opponent can only activate 1 Spell Card during their turn.
- Artillery Buster
- Level 5 FIRE Warrior/Effect
- 1600/1000
- [REQUIREMENT] Place 1 Level 7 or higher Warrior or Machine Type monster from your Graveyard on the bottom of your Deck.
- [EFFECT] Destroy 1 face-up Level 8 or lower monster on your opponent's field.
- Ammunition Reload
- Spell Card
- [REQUIREMENT] Shuffle 5 Warrior and/or Machine Type monsters from your Graveyard into the Deck.
- [EFFECT] Draw 2 cards.
- Rapid Response
- Spell Card
- [REQUIREMENT] If you have a Level 3-6 Warrior or Machine Type monster, pay 1000 LP.
- [EFFECT] Special Summon 1 Level 7 Warrior or Machine Type monster from your hand to your field, face-up.
- Battle Tactics
- Spell Card
- [REQUIREMENT] Pay 1000 LP.
- [EFFECT] All face-up Warrior or Machine Type monsters on your field gain 1000 ATK until the end of this turn.
- Warbound World
- Field Spell Card
- [REQUIREMENT] None
- [EFFECT] While this card is face-up in the Field Zone, all face-up Warrior or Machine Type monsters on the field gain ATK equal to [their Level] x 100.
- Armed Force
- Spell Card
- [REQUIREMENT] You have a face-up Warrior Type and a Machine Type monster on your field.
- [EFFECT] Destroy 1 card on your opponent's field.
- Final Shot
- Trap Card
- [REQUIREMENT] When an opponent's monster declares an attack, shuffle 1 Warrior or Machine Type Normal Monster from your Graveyard into the Deck.
- [EFFECT] Negate the attack. Then, inflict 500 damage to your opponent.
- Reinforced Wall
- Trap Card
- [REQUIREMENT] When an opponent's monster declares an attack targeting your face-up Level 7 or higher Warrior or Machine Type monster.
- [EFFECT] Monsters cannot be destroyed by that battle.
- Medal of Honor
- Trap Card
- [REQUIREMENT] When your Level 7 or lower Warrior or Machine Type monster is destroyed by an opponent's attack.
- [EFFECT] Special Summon 1 Level 7 or higher Warrior or Machine Type monster from your Graveyard face-up to your field.
- Elite Squadron
- Trap Card
- [REQUIREMENT] When your opponent draws for their normal draw in their Draw Phase and you have a Level 7 or higher Machine Type monster on your field.
- [EFFECT] Send your entire hand to the Graveyard, and Draw until you have 5 cards in your hand.
- Sky Fortress cards and Missile Launcher: Rebalancing because the described effects are way too OP
- Draw Jeep: Trigger effects not existing in Rush, which destroyed by battle is a Trigger Effect
- Kinetic Combatant: Continuous Effects that trigger on Battle Phase don't exist.
- Spell Cancellator: Re-balancing.
- Elite Squadron: Re-balancing.
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