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ArcDesLHK

More Warfare

Aug 5th, 2022 (edited)
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  1. War Photographer
  2. Level 2 LIGHT Warrior/Normal
  3. 1000/400
  4.  
  5. Revolver Rex
  6. Level 6 DARK Machine/Normal
  7. 2000/1500
  8.  
  9. Sky Fortress Phoenix
  10. Level 7 FIRE Machine/Effect
  11. 2500/1500
  12. [REQUIREMENT] Send the top card of your Deck to the Graveyard.
  13. [EFFECT] This turn, this card can attack twice, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).
  14.  
  15. Sky Fortress Simurgh
  16. Level 7 WATER Machine/Effect
  17. 2500/1500
  18. [REQUIREMENT] Send the top card of your Deck to the Graveyard.
  19. [EFFECT] All face-up Warrior and Machine Type monsters on your field gain ATK equal to [the number of Warrior and Machine Type monsters in your Graveyard] x 200 until the end of this turn.
  20.  
  21. Missile Launcher
  22. Level 5 EARTH Machine/Effect
  23. 1500/1800
  24. [REQUIREMENT] Send 1 card from your hand to the Graveyard.
  25. [EFFECT] Destroy a face-up Field Spell Card on your opponent's field.
  26.  
  27. Draw Jeep
  28. Level 4 EARTH Machine/Effect
  29. 1400/1000
  30. [REQUIREMENT] Shuffle 1 Warrior Type monster and 1 Machine Type monster from your Graveyard into the Deck.
  31. [EFFECT] Draw 1 card.
  32.  
  33. Kinetic Combatant
  34. Level 3 LIGHT Warrior/Effect
  35. 1200/100
  36. [REQUIREMENT] Shuffle 1 Warrior Type monster and 1 Machine Type monster from your Graveyard into the Deck.
  37. [EFFECT] 1 face-up monster on your field gains 500 ATK until the end of this turn.
  38.  
  39. Spell Cancellator
  40. Level 6 WIND Machine/Effect
  41. 1600/1600
  42. [REQUIREMENT] None
  43. [CONTINUOUS EFFECT] Your opponent can only activate 1 Spell Card during their turn.
  44.  
  45. Artillery Buster
  46. Level 5 FIRE Warrior/Effect
  47. 1600/1000
  48. [REQUIREMENT] Place 1 Level 7 or higher Warrior or Machine Type monster from your Graveyard on the bottom of your Deck.
  49. [EFFECT] Destroy 1 face-up Level 8 or lower monster on your opponent's field.
  50.  
  51. Ammunition Reload
  52. Spell Card
  53. [REQUIREMENT] Shuffle 5 Warrior and/or Machine Type monsters from your Graveyard into the Deck.
  54. [EFFECT] Draw 2 cards.
  55.  
  56. Rapid Response
  57. Spell Card
  58. [REQUIREMENT] If you have a Level 3-6 Warrior or Machine Type monster, pay 1000 LP.
  59. [EFFECT] Special Summon 1 Level 7 Warrior or Machine Type monster from your hand to your field, face-up.
  60.  
  61. Battle Tactics
  62. Spell Card
  63. [REQUIREMENT] Pay 1000 LP.
  64. [EFFECT] All face-up Warrior or Machine Type monsters on your field gain 1000 ATK until the end of this turn.
  65.  
  66. Warbound World
  67. Field Spell Card
  68. [REQUIREMENT] None
  69. [EFFECT] While this card is face-up in the Field Zone, all face-up Warrior or Machine Type monsters on the field gain ATK equal to [their Level] x 100.
  70.  
  71. Armed Force
  72. Spell Card
  73. [REQUIREMENT] You have a face-up Warrior Type and a Machine Type monster on your field.
  74. [EFFECT] Destroy 1 card on your opponent's field.
  75.  
  76. Final Shot
  77. Trap Card
  78. [REQUIREMENT] When an opponent's monster declares an attack, shuffle 1 Warrior or Machine Type Normal Monster from your Graveyard into the Deck.
  79. [EFFECT] Negate the attack. Then, inflict 500 damage to your opponent.
  80.  
  81. Reinforced Wall
  82. Trap Card
  83. [REQUIREMENT] When an opponent's monster declares an attack targeting your face-up Level 7 or higher Warrior or Machine Type monster.
  84. [EFFECT] Monsters cannot be destroyed by that battle.
  85.  
  86. Medal of Honor
  87. Trap Card
  88. [REQUIREMENT] When your Level 7 or lower Warrior or Machine Type monster is destroyed by an opponent's attack.
  89. [EFFECT] Special Summon 1 Level 7 or higher Warrior or Machine Type monster from your Graveyard face-up to your field.
  90.  
  91. Elite Squadron
  92. Trap Card
  93. [REQUIREMENT] When your opponent draws for their normal draw in their Draw Phase and you have a Level 7 or higher Machine Type monster on your field.
  94. [EFFECT] Send your entire hand to the Graveyard, and Draw until you have 5 cards in your hand.
  95.  
  96. Sky Fortress cards and Missile Launcher: Rebalancing because the described effects are way too OP
  97. Draw Jeep: Trigger effects not existing in Rush, which destroyed by battle is a Trigger Effect
  98. Kinetic Combatant: Continuous Effects that trigger on Battle Phase don't exist.
  99. Spell Cancellator: Re-balancing.
  100. Elite Squadron: Re-balancing.
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