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- manip TID ??45
- name player default RED
- name rival ××;;///
- save corrupt
- go to https://i.imgur.com/mDlkM4O.png
- swap 0x2 <> 0x9, 0x9 <> 0xa
- swap Q r 4 h I x[]3 with ultra ball x0 in map music audio bank
- swap bicycle with []j. x4
- use bicycle
- flash trainer card
- use bicycle again to rst $38
- on reload, open party menu
- swap 0x0 <> 0xb4
- swap 0xc8 <> 0x1
- swap 0x2 <> 0xa
- swap 0x3 <> 0x1b
- swap 0x39 <> 0x3a
- swap 0x3a <> 0x44
- swap 0x19 <> 0x4
- swap 0x5 <> 0x18
- exit party menu, go to pc withdraw
- withdraw master ball x1, [].j x176, x attack x255 (in that order)
- open item menu (note: might be faster to open item menu one tile to the right to remove xpos []j., then step 1 to the left after)
- toss []j. x176, master ball x1 (in that order)
- toss 254 from TM55 in slot 4
- swap x attack in slot 1 with coin case in TID
- swap x attack in TID with options item
- toss 196 from item in wCurrentMenuItem + wListScrollOffset = $13
- press A when wCurrentMenuItem = $2 and wListScrollOffset = $17
- toss 64 from TM43 to get TM43 x16
- press select on TM43 x16
- swap TM43 x16 with TM07 x64
- toss 137 from []j. x255 below JACK (alternatively, swap TID balls into this item)
- swap full restore x64 with []j. x0 above []j. x255 (minimize # of []j.s on screen)
- press A when wCurrentMenuItem = $2 and wListScrollOffset = $2f to select TM55 x255
- toss 225 from TM55 x255 to get TM55 x30
- press A on the item directly below the TM55 x30 to select TM55 x255
- toss 131 from TM55 x255 to get TM55 x124
- keep scrolling until wCurrentMenuItem = $2 and wListScrollOffset = $6c
- open party menu
- swap 0x13 <> 0xa
- swap 0x12 <> 0x1d
- flash trainer card
- exit menu, move up 1, turnframe left
- open item menu
- press A to select repel x255
- toss 65 from repel x255 to get repel x190
- press down 1, then use 8 8 (right below repel)
- start f a r m i n g
- how to farm:
- - use 8 8
- - buy mon
- - open start menu
- - press up, use/toss repels
- - press down, use 8 8
- once done farming, walk right 3, up 2 for HoF
- possible optimizations:
- - early instant text
- - set HoF mapscript to 02
- - take less steps to warp to HoF
- - possible missed lag optimization
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