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- WORKS, tested last time 18.04.2014 with JavaSE-1.7; (serbian language)
- //CREATE PACKAGE TicTacToe2, after that
- //CREATE GameApplet.java CLASS and copy this
- package TicTacToe2;
- import java.applet.Applet;
- import java.awt.BasicStroke;
- import java.awt.Color;
- import java.awt.Graphics;
- import java.awt.Graphics2D;
- import java.awt.event.ActionEvent;
- import java.awt.event.ActionListener;
- import java.awt.event.KeyEvent;
- import java.awt.event.MouseEvent;
- import java.awt.event.MouseListener;
- import java.awt.event.WindowEvent;
- import java.awt.event.WindowListener;
- import javax.swing.JButton;
- import javax.swing.JDialog;
- import javax.swing.JFrame;
- import javax.swing.JOptionPane;
- public class GameApplet extends Applet
- implements MouseListener, ActionListener, WindowListener
- {
- /**
- *
- */
- private static final long serialVersionUID = 1L;
- JFrame f;
- int flag = 1;
- int n;
- int m;
- int i = 0;
- static int bug = 0;
- char[] ch = new char[9];
- JButton first;
- JButton second;
- String s1 = "";
- @SuppressWarnings("deprecation")
- public GameApplet()
- {
- this.f = new JFrame("Tic Tac Toe");
- this.first = new JButton("RESETUJ");
- this.second = new JButton("IZADJI");
- this.f.add(this.first);
- this.f.add(this.second);
- this.f.addWindowListener(this);
- this.f.getContentPane().setBackground(Color.cyan);
- this.f.setLayout(null);
- this.f.setVisible(true);
- this.f.setSize(820, 600);
- this.first.setBounds(700, 500, 90, 60);
- this.second.setBounds(600, 500, 90, 60);
- this.f.addMouseListener(this);
- for (this.i = 0; this.i < 9; this.i += 1)
- this.ch[this.i] = 'B';
- this.first.addActionListener(this);
- this.second.addActionListener(this);
- String message = "Kliknite negde na OK \n \nkako biste zapoceli igru. \n";
- JOptionPane pane = new JOptionPane(message);
- JDialog dialog = pane.createDialog(new JFrame(), "Dilaog");
- dialog.show();
- Graphics g = this.f.getGraphics();
- g.drawLine(200, 0, 200, 600);
- g.drawLine(400, 0, 400, 600);
- g.drawLine(0, 200, 600, 200);
- g.drawLine(0, 400, 600, 400);
- g.drawLine(600, 0, 600, 600);
- }
- public void keyPressed(KeyEvent k)
- {
- System.out.print("");
- }
- public void keyTyped(KeyEvent k) {
- this.s1 += k.getKeyChar();
- }
- public void keyReleased(KeyEvent k) {
- System.out.print("");
- }
- public void actionPerformed(ActionEvent ae)
- {
- if (ae.getSource() == this.first)
- {
- this.f.setVisible(false);
- bug = 0;
- new GameApplet();
- }
- if (ae.getSource() == this.second)
- {
- System.exit(0);
- }
- }
- public void windowClosing(WindowEvent de)
- {
- System.exit(0); }
- public void windowOpened(WindowEvent de) { }
- public void windowClosed(WindowEvent de) { }
- public void windowActivated(WindowEvent de) { }
- public void windowDeactivated(WindowEvent de) { }
- public void windowIconified(WindowEvent de) { }
- public void windowDeiconified(WindowEvent de) { }
- public void mouseClicked(MouseEvent e) { Graphics2D g2;
- Graphics g = this.f.getGraphics();
- g.drawLine(200, 0, 200, 600);
- g.drawLine(400, 0, 400, 600);
- g.drawLine(0, 200, 600, 200);
- g.drawLine(0, 400, 600, 400);
- g.drawLine(600, 0, 600, 600);
- this.flag -= 1;
- int x = e.getX();
- int y = e.getY();
- if (this.flag == 1)
- {
- if ((x < 200) && (y < 200)) { this.m = 0; this.n = 0; this.ch[0] = 'R'; }
- if ((x > 200) && (x < 400) && (y < 200)) { this.m = 200; this.n = 0; this.ch[1] = 'R'; }
- if ((x > 400) && (x < 600) && (y < 200)) { this.m = 400; this.n = 0; this.ch[2] = 'R'; }
- if ((x < 200) && (y > 200) && (y < 400)) { this.m = 0; this.n = 200; this.ch[3] = 'R'; }
- if ((x > 200) && (x < 400) && (y > 200) && (y < 400)) { this.m = 200; this.n = 200; this.ch[4] = 'R'; }
- if ((x > 400) && (x < 600) && (y > 200) && (y < 400)) { this.m = 400; this.n = 200; this.ch[5] = 'R'; }
- if ((x < 200) && (y > 400) && (y < 600)) { this.m = 0; this.n = 400; this.ch[6] = 'R'; }
- if ((x > 200) && (x < 400) && (y > 400) && (y < 600)) { this.m = 200; this.n = 400; this.ch[7] = 'R'; }
- if ((x > 400) && (x < 600) && (y > 400) && (y < 600)) { this.m = 400; this.n = 400; this.ch[8] = 'R'; }
- g.setColor(new Color(70, 70, 70));
- g2 = (Graphics2D)g;
- g2.setStroke(new BasicStroke(10.0F));
- g.drawOval(this.m + 10, this.n + 10, 159, 159);
- }
- if (this.flag == 0)
- {
- if ((x < 200) && (y < 200)) { this.m = 0; this.n = 20; this.ch[0] = 'P'; }
- if ((x > 200) && (x < 400) && (y < 200)) { this.m = 200; this.n = 20; this.ch[1] = 'P'; }
- if ((x > 400) && (x < 600) && (y < 200)) { this.m = 400; this.n = 20; this.ch[2] = 'P'; }
- if ((x < 200) && (y > 200) && (y < 400)) { this.m = 0; this.n = 200; this.ch[3] = 'P'; }
- if ((x > 200) && (x < 400) && (y > 200) && (y < 400)) { this.m = 200; this.n = 200; this.ch[4] = 'P'; }
- if ((x > 400) && (x < 600) && (y > 200) && (y < 400)) { this.m = 400; this.n = 200; this.ch[5] = 'P'; }
- if ((x < 200) && (y > 400) && (y < 600)) { this.m = 0; this.n = 400; this.ch[6] = 'P'; }
- if ((x > 200) && (x < 400) && (y > 400) && (y < 600)) { this.m = 200; this.n = 400; this.ch[7] = 'P'; }
- if ((x > 400) && (x < 600) && (y > 400) && (y < 600)) { this.m = 400; this.n = 400; this.ch[8] = 'P'; }
- g2 = (Graphics2D)g;
- g2.setStroke(new BasicStroke(10.0F));
- g.setColor(new Color(70, 70, 70));
- g.drawLine(this.m + 10, this.n + 13, this.m + 169, this.n + 164);
- g.drawLine(this.m + 169, this.n + 10, this.m + 10, this.n + 169);
- this.flag += 2;
- @SuppressWarnings("unused")
- String message = "#neka poruka";
- }
- for (this.i = 0; this.i < 3; this.i += 1)
- {
- if ((this.ch[this.i] != 'B') &&
- (this.ch[(this.i + 3)] == this.ch[this.i]) && (this.ch[(this.i + 6)] == this.ch[this.i]))
- {
- new Board().win();
- bug = 1;
- }
- }
- for (this.i = 0; this.i < 7; this.i += 1)
- {
- if (this.ch[this.i] != 'B')
- {
- if ((this.ch[this.i] == this.ch[(this.i + 1)]) && (this.ch[this.i] == this.ch[(this.i + 2)]))
- {
- new Board().win();
- bug = 1;
- }
- this.i += 2;
- }
- else {
- this.i += 2;
- }
- }
- if ((this.ch[4] != 'B') && ((
- ((this.ch[0] == this.ch[4]) && (this.ch[4] == this.ch[8])) || ((this.ch[2] == this.ch[4]) && (this.ch[4] == this.ch[6])))))
- {
- new Board().win();
- bug = 1;
- }
- for (this.i = 0; (this.i < 9) &&
- (this.ch[this.i] != 'B'); this.i += 1)
- {
- if (this.i == 8)
- {
- if (bug == 0)
- new Board().draw();
- bug = 0;
- }
- }
- }
- public void mouseReleased(MouseEvent e)
- {
- System.out.print("");
- }
- public void mouseEntered(MouseEvent e)
- {
- System.out.print("");
- }
- public void mouseExited(MouseEvent e) {
- System.out.print("");
- }
- public void mousePressed(MouseEvent e) {
- System.out.print("");
- }
- public static void main(String[] args)
- {
- new GameApplet();
- }
- }
- //CREATE Board.java CLASS and copy this below
- package TicTacToe2;
- import java.awt.event.WindowEvent;
- import java.awt.event.WindowListener;
- import javax.swing.JDialog;
- import javax.swing.JFrame;
- import javax.swing.JOptionPane;
- class Board implements WindowListener
- {
- @SuppressWarnings("deprecation")
- public void win()
- {
- String message = "Odlicna igra \n \npobeda \n";
- JOptionPane pane = new JOptionPane(message);
- JDialog dialog = pane.createDialog(new JFrame(), "#Dila0g");
- dialog.show();
- }
- @SuppressWarnings("deprecation")
- public void draw()
- {
- String message = "Igraci rezultat je \n \nneresen \n";
- JOptionPane pane = new JOptionPane(message);
- JDialog dialog = pane.createDialog(new JFrame(), "Dilaog");
- dialog.show();
- }
- public void windowClosing(WindowEvent we)
- {
- System.exit(0);
- }
- public void windowOpened(WindowEvent we)
- {
- }
- public void windowClosed(WindowEvent we)
- {
- }
- public void windowActivated(WindowEvent we)
- {
- }
- public void windowDeactivated(WindowEvent we)
- {
- }
- public void windowIconified(WindowEvent we)
- {
- }
- public void windowDeiconified(WindowEvent we)
- {
- }
- }
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