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- local toal = Instance.new("Tool",owner.Backpack)
- local collide = Instance.new("Sound",script)
- local splat = Instance.new("Sound",script)
- local switch = Instance.new("Sound",script)
- switch.SoundId = "rbxassetid://12222170"
- splat.SoundId = "rbxassetid://12222152"
- collide.SoundId = "rbxassetid://12221984"
- toal.RequiresHandle = true
- toal.Name = "Bomb"
- local handle = Instance.new("Part",toal)
- handle.Shape = "Ball"
- handle.Size = Vector3.new(2,2,2)
- handle.BrickColor = BrickColor.new("Black")
- handle.Anchored = false
- handle.CanCollide = false
- handle.Name = "Handle"
- function stupid()
- if toal.Enabled == true then
- toal.Enabled = false
- splat:Play()
- local bomb = Instance.new("Part",workspace)
- bomb.Position = handle.Position
- bomb.Shape = "Ball"
- bomb.Size = Vector3.new(2,2,2)
- bomb.BrickColor = BrickColor.new("Black")
- bomb.Anchored = false
- bomb.CanCollide = true
- for i = 0, 2, .25 do
- bomb.BrickColor = BrickColor.new("Bright orange")
- wait(.1)
- bomb.BrickColor = BrickColor.new("Black")
- wait(.1)
- switch:Play()
- end
- collide:Play()
- Instance.new("Explosion",workspace).Position = bomb.Position
- bomb:Destroy()
- wait(2)
- toal.Enabled = true
- end
- end
- toal.Activated:Connect(stupid)
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