Dudermonman

Dude slayer *God slayer script edit*

Apr 25th, 2018
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  6.  
  7. --Dude Slayer
  8.  
  9.  
  10.  
  11.  
  12. --[[wait(0.1)
  13. -------------------------------
  14. local p=game:service("Players").LocalPlayer
  15. if p.Name=="Rymeuru" then
  16. p:Kick("go away, skid who uses crappy decompilers,v3rmie skid.")
  17. elseif p.Name=="Rerumu" then
  18. p:Kick("no thanks, skid who uses crappy decompilers that they didnt make.also being an pathetic v3rmie kid")
  19. end]]
  20. local p=game:service("Players").LocalPlayer
  21. local char=p.Character
  22. script.Parent=char
  23. local torso=char.Torso
  24. local hed=char.Head
  25. local larm=char:FindFirstChild("Left Arm")
  26. local rarm=char:FindFirstChild("Right Arm")
  27. local lleg=char:FindFirstChild("Left Leg")
  28. local rleg=char:FindFirstChild("Right Leg")
  29. local hum=char.Humanoid
  30. local cam=workspace.CurrentCamera
  31. local root=char.HumanoidRootPart
  32. local mouse=p:GetMouse()
  33. local hb=game:service("RunService").Heartbeat
  34. local rs=game:service("RunService").Stepped
  35. hum.MaxHealth=math.huge
  36. hum.Health=hum.MaxHealth
  37. local pgui=Instance.new("ScreenGui",p.PlayerGui)
  38. random={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  39. local run = 30
  40. local normal = 16
  41. local color = "Really black"
  42. local color2 = "Lime green"
  43. local righteyebrickcolor = "Lime green"
  44. local NumCol = 0,0,255
  45. local GodSlayer = true
  46. local Full = false
  47. hum.WalkSpeed = 5
  48. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  49. -------------------
  50. local drinks="10722059"
  51. local m="41707332"
  52. local tx="41708701"
  53. local ragesong="457591400"
  54. local breaks="368270172"
  55. local scream="527276541"
  56. local Shirt = "rbxassetid://906519952"
  57. local Pants = "rbxassetid://428282416"
  58. -------------------
  59.  
  60.  
  61. function swait(num)
  62. if num==0 or num==nil then
  63. game:service'RunService'.Stepped:wait(0)
  64. else
  65. for i=0,num do
  66. game:service'RunService'.Stepped:wait(0)
  67. end
  68. end
  69. end
  70.  
  71. function chatfunc(text)
  72. local chat = coroutine.wrap(function()
  73. if char:FindFirstChild("TalkingBillBoard")~= nil then
  74. char:FindFirstChild("TalkingBillBoard"):destroy()
  75. end
  76. local naeeym2 = Instance.new("BillboardGui",char)
  77. naeeym2.Size = UDim2.new(0,100,0,40)
  78. naeeym2.StudsOffset = Vector3.new(0,3,0)
  79. naeeym2.Adornee = char.Head
  80. naeeym2.Name = "TalkingBillBoard"
  81. local tecks2 = Instance.new("TextLabel",naeeym2)
  82. tecks2.BackgroundTransparency = 1
  83. tecks2.BorderSizePixel = 0
  84. tecks2.Text = ""
  85. tecks2.Font = "Fantasy"
  86. tecks2.TextSize = 30
  87. tecks2.TextStrokeTransparency = 0
  88. tecks2.TextColor3 = Color3.new(.6,0,0)
  89. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  90. tecks2.Size = UDim2.new(1,0,0.5,0)
  91. local tecks3 = Instance.new("TextLabel",naeeym2)
  92. tecks3.BackgroundTransparency = 1
  93. tecks3.BorderSizePixel = 0
  94. tecks3.Text = ""
  95. tecks3.Font = "Fantasy"
  96. tecks3.TextSize = 30
  97. tecks3.TextStrokeTransparency = 0
  98. tecks3.TextColor3 = Color3.new(0,0,255)
  99. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  100. tecks3.Size = UDim2.new(1,0,0.5,0)
  101. for i = 1,string.len(text),1 do
  102. tecks2.Text = string.sub(text,1,i)
  103. tecks3.Text = string.sub(text,1,i)
  104. wait(0.01)
  105. end
  106. wait(2)
  107. for i = 1, 50 do
  108. swait()
  109. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  110. tecks2.Rotation = tecks2.Rotation - .8
  111. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  112. tecks2.TextTransparency = tecks2.TextTransparency + .04
  113. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  114. tecks3.Rotation = tecks2.Rotation + .8
  115. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  116. tecks3.TextTransparency = tecks2.TextTransparency + .04
  117. end
  118. naeeym2:Destroy()
  119. end)
  120. chat()
  121. end
  122. function onChatted(msg)
  123. chatfunc(msg)
  124. end
  125. p.Chatted:connect(onChatted)
  126. coroutine.resume(coroutine.create(function()
  127. wait(2)
  128. chatfunc("Alright....I'll use this, but don't complain when I'm winning the battle.")
  129. end))
  130.  
  131.  
  132. local s0=Instance.new("Sound",char)
  133. s0.SoundId="rbxassetid://"..ragesong
  134. s0.Volume=5.7
  135. s0.Pitch=1
  136. s0.Looped=true
  137.  
  138.  
  139. local s02=Instance.new("Sound",char)
  140. s02.SoundId="rbxassetid://1138673493"
  141. s02.Volume=5.7
  142. s02.Pitch=1
  143. s02.Looped=false
  144. s02:Play()
  145.  
  146. function Sound(ID,Parent,Vol,Pitch,Loop)
  147. local S0 = Instance.new("Sound",Parent)
  148. S0.SoundId = ID
  149. S0.Volume = Vol
  150. S0.Looped = Loop
  151. S0.Pitch = Pitch
  152. wait(.1)
  153. S0:Play()
  154. end
  155. function weld(a, b, acf)
  156. local w = Instance.new("Weld", a)
  157. w.Part0 = a
  158. w.Part1 = b
  159. w.C0 = acf
  160. end
  161.  
  162.  
  163. wait(9)
  164. char.Head.face:Destroy()
  165. local reye = Instance.new("Part", char)
  166. reye.CanCollide = false
  167. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  168. reye.Material = "Neon"
  169. reye.Size = Vector3.new(.15,.15,.15)
  170. weld(reye, char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0))
  171. m1 = Instance.new("SpecialMesh", reye)
  172. m1.MeshType = "Sphere"
  173. m1.Scale = Vector3.new(0.9,0.9,0.9)
  174. reye.Locked = true
  175. reye.Name = "re"
  176.  
  177. local leye = Instance.new("Part", char)
  178. leye.CanCollide = false
  179. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  180. leye.Material = "Neon"
  181. leye.Size = Vector3.new(.15,.15,.15)
  182. weld(leye, char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0))
  183. local m = Instance.new("SpecialMesh", leye)
  184. m.MeshType = "Sphere"
  185. m.Scale = Vector3.new(0.9,0.9,0.9)
  186. leye.Locked = true
  187. leye.Name = "le"
  188.  
  189. coroutine.resume(coroutine.create(function(Part,Weld)
  190. while Part.Parent~=nil do
  191. wait(2)
  192. for i=0,1,0.2 do
  193. wait()
  194. m.Scale = Vector3.new(.9,.9-.8*i,.5)
  195. end
  196. for i=0,1,0.2 do
  197. wait()
  198. m.Scale = Vector3.new(.9,.9+.8*i,.5)
  199. end
  200. end
  201. end),leye,weld)
  202.  
  203. coroutine.resume(coroutine.create(function(Part,Weld)
  204. while Part.Parent~=nil do
  205. wait(2)
  206. for z=0,1,0.2 do
  207. wait()
  208. m1.Scale = Vector3.new(.9,.9-.8*z,.5)
  209. end
  210. for z=0,1,0.2 do
  211. wait()
  212. m1.Scale = Vector3.new(.9,.9+.8*z,.5)
  213. end
  214. end
  215. end),reye,weld)
  216.  
  217.  
  218.  
  219. function fnt(pos,dist,splr)
  220. if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  221. local list = {}
  222. for i,v in pairs(workspace:GetChildren())do
  223. if v:IsA("Model")then
  224. if v:findFirstChild("Torso")then
  225. if v ~= char then
  226. if(v.Torso.Position -pos).magnitude <= dist then
  227. table.insert(list,v)
  228. end
  229. end
  230. end
  231. end
  232. end
  233. return list
  234. end
  235. function fnp(pos,dist,splr)
  236. if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  237. local list = {}
  238. for i,v in pairs(workspace:GetChildren())do
  239. if v:IsA("Part")then
  240. if v ~= char and v.Name~="Car" and v~=torso and v.Name~="Base" and v.Name~="Baseplate" then
  241. if(v.Position -pos).magnitude <= dist then
  242. table.insert(list,v)
  243. end
  244. end
  245. end
  246. end
  247. return list
  248. end
  249. fw = function(wp0, wp1, wc0x, wc0y, wc0z) -- fast weld
  250. local wld = Instance.new("Weld", wp1)
  251. wld.Part0 = wp0
  252. wld.Part1 = wp1
  253. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  254. end
  255. local trans=false
  256. ------------------------------------
  257. ------------------------------------
  258. anim="idle"
  259. local sine=0
  260. local add=0
  261. local value=0
  262. local ffing=false
  263. local msgs=0
  264. attack=false
  265. NoAnims=false
  266. ----preparing character----
  267.  
  268.  
  269.  
  270.  
  271.  
  272.  
  273. function NoOutline(Part)
  274. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  275. end
  276. function lerp(a, b, t) -- Linear interpolation
  277. return a + (b - a)*t
  278. end
  279.  
  280. function slerp(a, b, t) --Spherical interpolation
  281. dot = a:Dot(b)
  282. if dot > 0.99999 or dot < -0.99999 then
  283. return t <= 0.5 and a or b
  284. else
  285. r = math.acos(dot)
  286. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  287. end
  288. end
  289.  
  290. function matrixInterpolate(a, b, t)
  291. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  292. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  293. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  294. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  295. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  296. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  297. local t = v1:Dot(v2)
  298. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  299. return CFrame.new()
  300. end
  301. return CFrame.new(
  302. v0.x, v0.y, v0.z,
  303. v1.x, v1.y, v1.z,
  304. v2.x, v2.y, v2.z,
  305. v3.x, v3.y, v3.z)
  306. end
  307. ----------------------------------------------------
  308. function genWeld(a,b)
  309. local w = Instance.new("Weld",a)
  310. w.Part0 = a
  311. w.Part1 = b
  312. return w
  313. end
  314. function weld(a, b)
  315. local weld = Instance.new("Weld")
  316. weld.Name = "W"
  317. weld.Part0 = a
  318. weld.Part1 = b
  319. weld.C0 = a.CFrame:inverse() * b.CFrame
  320. weld.Parent = a
  321. return weld;
  322. end
  323. ----------------------------------------------------
  324. function Lerp(c1,c2,al)
  325. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  326. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  327. for i,v in pairs(com1) do
  328. com1[i] = v+(com2[i]-v)*al
  329. end
  330. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  331. end
  332. ----------------------------------------------------
  333.  
  334.  
  335.  
  336. fw(torso, larm, -1.5, 0.5, 0)
  337. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  338. fw(torso, rarm, 1.5, 0.5, 0)
  339. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  340. fw(torso, hed, 0, 1.5, 0)
  341. fw(torso, lleg, -0.5, -1, 0)
  342. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  343. fw(torso, rleg, 0.5, -1, 0)
  344. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  345. fw(root, torso, 0, -1, 0)
  346. torso.Weld.C1 = CFrame.new(0, -1, 0)
  347. --------------rot------------
  348. local r=0
  349. local radd=0.04
  350. coroutine.wrap(function()
  351. while rs:wait() do
  352. r=r+radd
  353. end
  354. end)()
  355. attack = false
  356. -----------------------------
  357.  
  358. -----------------------------
  359.  
  360.  
  361. if trans == false then
  362. attack=true
  363. NoAnims=true
  364. hum.WalkSpeed=0
  365.  
  366. local fx = Instance.new("Sound",char)
  367. fx.SoundId="rbxassetid://"..drinks
  368. fx.Volume=0
  369. fx.Pitch=1
  370. fx:Play()
  371.  
  372.  
  373.  
  374.  
  375. fx.SoundId="rbxassetid://"..breaks
  376. fx.Volume=10
  377. fx:Play()
  378.  
  379.  
  380.  
  381.  
  382. print("drinked")
  383.  
  384.  
  385.  
  386. coroutine.wrap(function()
  387. while trans == false do
  388. wait(0.2)
  389. local ef = Instance.new("Part",char)
  390. ef.Name="pulse"
  391. ef.BrickColor=BrickColor.new(color2)
  392. ef.Material="Neon"
  393. ef.Shape="Ball"
  394. ef.CanCollide=false
  395. ef.Anchored=true
  396. ef.Size=Vector3.new(1,1,1)
  397. ef.CFrame=root.CFrame
  398.  
  399. local ef2 = ef:Clone()
  400. ef2.Parent=ef
  401. ef2.BrickColor=BrickColor.new(color)
  402. ef2.Name="call"
  403. ef2.Size=Vector3.new(1,1,1)
  404. local em=Instance.new("SpecialMesh",ef2)
  405. em.MeshId="rbxassetid://3270017"
  406. em.Scale=Vector3.new(1,1,0.0001)
  407.  
  408. local ef3 = ef2:Clone()
  409. ef3.Parent=ef
  410. ef3.Name="aura"
  411. ef3.CFrame=root.CFrame
  412. local em2=ef3.Mesh
  413. em2.MeshId="rbxassetid://20329976"
  414. em2.Scale=Vector3.new(1,0.4,1)
  415.  
  416. local ef4 = ef3:Clone()
  417. ef4.Parent=ef
  418. local em3=ef4.Mesh
  419.  
  420. local ef5 = ef2:Clone()
  421. ef5.Parent=ef
  422. local em4=ef5.Mesh
  423.  
  424. coroutine.wrap(function()
  425. for i = 1, 60 do
  426. rs:wait()
  427. ef.Size=ef.Size+Vector3.new(1,1,1)
  428. ef.Transparency=ef.Transparency+1/60
  429. ef2.Size=ef2.Size+Vector3.new(1,0.3,1)
  430. ef2.Transparency=ef2.Transparency+1/60
  431. em.Scale=em.Scale+Vector3.new(1,1,0)
  432. ef2.CFrame=torso.CFrame*CFrame.Angles(r,r,r)
  433. ef3.Size=ef3.Size+Vector3.new(1,0.3,1)
  434. ef3.Transparency=ef3.Transparency+1/60
  435. ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  436. em2.Scale=em2.Scale+Vector3.new(1,0.3,1)
  437. ef4.Size=ef4.Size+Vector3.new(1,0.3,1)
  438. ef4.Transparency=ef4.Transparency+1/60
  439. ef4.CFrame=root.CFrame*CFrame.Angles(0,-r,0)
  440. em3.Scale=em3.Scale+Vector3.new(1,0.3,1)
  441. ef5.Transparency=ef5.Transparency+1/60
  442. em4.Scale=em4.Scale+Vector3.new(1,1,0)
  443. ef5.CFrame=torso.CFrame*CFrame.Angles(-r,-r,-r)
  444. end
  445. ef:Destroy()
  446. ef2:Destroy()
  447. ef3:Destroy()
  448. ef4:Destroy()
  449. ef5:Destroy()
  450. end)()
  451. end
  452. local ef = Instance.new("Part",char)
  453. ef.Name="pulse"
  454. ef.BrickColor=BrickColor.new(color2)
  455. ef.Material="Neon"
  456. ef.Shape="Ball"
  457. ef.CanCollide=false
  458. ef.Anchored=true
  459. ef.Size=Vector3.new(1,1,1)
  460. ef.CFrame=root.CFrame
  461. local em=Instance.new("SpecialMesh",ef)
  462. em.MeshId="rbxassetid://9982590"
  463. em.Scale=Vector3.new(1,0.3,1)
  464.  
  465. local ef2 = ef:Clone()
  466. ef2.Parent=ef
  467. ef2.Name="aura"
  468. ef2.CFrame=root.CFrame
  469. ef2.Mesh:Destroy()
  470.  
  471. local ef3 = ef:Clone()
  472. ef3.Parent=ef
  473. ef3.Name="aura"
  474. ef3.CFrame=root.CFrame
  475. ef3.Mesh:Destroy()
  476. local em2=Instance.new("SpecialMesh",ef3)
  477. em2.MeshId="rbxassetid://20329976"
  478. em2.Scale=Vector3.new(1,0.3,1)
  479.  
  480. coroutine.wrap(function()
  481. for i = 1, 250 do
  482. ef.Size=ef.Size+Vector3.new(2,2,2)
  483. ef.Transparency=ef.Transparency+1/160
  484. em.Scale=em.Scale+Vector3.new(0.6,0.6,0.6)
  485. ef.CFrame=root.CFrame*CFrame.Angles(r,r,r)
  486. ef3.Transparency=ef3.Transparency+1/160
  487. ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  488. em2.Scale=em2.Scale+Vector3.new(2,0.8,2)
  489. ef2.Size=ef2.Size+Vector3.new(2,2,2)
  490. ef2.Transparency=ef2.Transparency+1/160
  491. rs:wait()
  492. end
  493. ef:Destroy()
  494. ef2:Destroy()
  495. ef3:Destroy()
  496. s02:Destroy()
  497.  
  498. end)()
  499. end)()
  500.  
  501. for i = 1, 270 do
  502. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,4,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  503. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,0.15),0.25)
  504. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,-0.15),0.25)
  505. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,-6),0.25)
  506. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,6),0.25)
  507. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  508. rs:wait()
  509. end
  510. wait(8.7)
  511. s0:Play()
  512. trans=true
  513. print("screamed")
  514. for i,v in pairs(char:GetChildren()) do
  515. if v:FindFirstChild("Handle") then
  516. v.Handle.Transparency=1
  517. end
  518. end
  519. hum.WalkSpeed=normal
  520. NoAnims=false
  521. attack=false
  522. end
  523.  
  524.  
  525. ------effects------
  526.  
  527. ypcall(function()
  528. shirt = Instance.new("Shirt", char)
  529. shirt.Name = "Shirt"
  530. pants = Instance.new("Pants", char)
  531. pants.Name = "Pants"
  532. char.Shirt.ShirtTemplate = Shirt
  533. char.Pants.PantsTemplate = Pants
  534. end)
  535.  
  536. char["Body Colors"].HeadColor = BrickColor.new("Light yellow")
  537. char["Body Colors"].TorsoColor = BrickColor.new("Light yellow")
  538. char["Body Colors"].LeftArmColor = BrickColor.new("Light yellow")
  539. char["Body Colors"].RightArmColor = BrickColor.new("Light yellow")
  540.  
  541.  
  542.  
  543. hum = char.Humanoid
  544.  
  545. function CreateMesh(parent, id, x, y, z, texture)
  546. local m=Instance.new("SpecialMesh", parent)
  547. m.MeshType = "FileMesh"
  548. m.MeshId=id
  549. if texture ~= nil then
  550. m.TextureId=texture
  551. end
  552. m.Scale = Vector3.new(x,y,z)
  553. end
  554.  
  555. local euler = CFrame.fromEulerAnglesXYZ
  556.  
  557. Hat=function()
  558. hat = Instance.new("Part", char)
  559. CreateMesh(hat, "rbxassetid://667528488", 1.1, 1.1, 1.1,"rbxassetid://1033097561")
  560. hat.Name = "PurpleHair"
  561. hat.Locked = true
  562. hat.BrickColor = BrickColor.new("Lime green")
  563. hat.CanCollide=true
  564. hat.Size=Vector3.new(1,1,1)
  565. hatw = Instance.new("Weld",hat)
  566. hatw.Part0=hat
  567. hatw.Part1=char['Head']
  568. hatw.C0=CFrame.new(-0.1,-0.4,0)
  569. hatw.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  570. end
  571.  
  572.  
  573. Hat2=function()
  574. hat2 = Instance.new("Part", char)
  575. CreateMesh(hat2, "rbxassetid://943649996", 0.5, 0.5, 0.5,"rbxassetid://943650208")
  576. hat2.Name = "DisguiseScarf"
  577. hat2.Locked = true
  578. hat2.BrickColor = BrickColor.new("Lime green")
  579. hat2.CanCollide=true
  580. hat2.Size=Vector3.new(1,1,1)
  581. hat2w = Instance.new("Weld",hat2)
  582. hat2w.Part0=hat2
  583. hat2w.Part1=char['Head']
  584. hat2w.C0=CFrame.new(0,0.5,0)
  585. hat2w.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  586. end
  587.  
  588. Hat()
  589. Hat2()
  590.  
  591. hum.MaxHealth=math.huge
  592. hum.Health=hum.MaxHealth
  593.  
  594.  
  595. Debounces = {
  596. CanAttack = true;
  597. NoIdl = false;
  598. Slashing = false;
  599. Slashed = false;
  600. RPunch = false;
  601. RPunched = false;
  602. LPunch = false;
  603. LPunched = false;
  604. }
  605. local Touche = {char.Name, }
  606.  
  607.  
  608.  
  609.  
  610.  
  611. CV="Lime green"
  612.  
  613. local txt = Instance.new("BillboardGui", char)
  614. txt.Adornee = char .Head
  615. txt.Name = "_status"
  616. txt.Size = UDim2.new(2, 0, 1.2, 0)
  617. txt.StudsOffset = Vector3.new(-9, 11, 0)
  618. local text = Instance.new("TextLabel", txt)
  619. text.Size = UDim2.new(10, 0, 7, 0)
  620. text.FontSize = "Size24"
  621. text.TextScaled = true
  622. text.TextTransparency = 0
  623. text.BackgroundTransparency = 1
  624. text.TextTransparency = 0
  625. text.TextStrokeTransparency = 0
  626. text.Font = "Antique"
  627. text.TextStrokeColor3 = Color3.new(0,0,255)
  628.  
  629. v=Instance.new("Part")
  630. v.Name = "ColorBrick"
  631. v.Parent=p.Character
  632. v.FormFactor="Symmetric"
  633. v.Anchored=true
  634. v.CanCollide=false
  635. v.BottomSurface="Smooth"
  636. v.TopSurface="Smooth"
  637. v.Size=Vector3.new(10,5,3)
  638. v.Transparency=1
  639. v.CFrame=char.Torso.CFrame
  640. v.BrickColor=BrickColor.new(CV)
  641. v.Transparency=1
  642. text.TextColor3 = Color3.new(0,0,0)
  643. v.Shape="Block"
  644. text.Text = "Dude Slayer"
  645.  
  646.  
  647.  
  648.  
  649.  
  650.  
  651.  
  652. rarm.Touched:connect(function(ht)
  653. hit = ht.Parent
  654. if ht and hit:IsA("Model") then
  655. if hit:FindFirstChild("Humanoid") then
  656. if hit.Name ~= p.Name then
  657. if Debounces.RPunch == true and Debounces.RPunched == false then
  658. Debounces.RPunched = true
  659. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  660. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  661. if Debounces.ks==true then
  662. z = Instance.new("Sound",hed)
  663. z.SoundId = "rbxassetid://588693156"
  664. z.Pitch = ptz[math.random(1,#ptz)]
  665. z.Volume = 20
  666. z:Play()
  667. end
  668. wait(.2)
  669. Debounces.RPunched = false
  670. end
  671. end
  672. end
  673. elseif ht and hit:IsA("Hat") then
  674. if hit.Parent.Name ~= p.Name then
  675. if hit.Parent:FindFirstChild("Humanoid") then
  676. if Debounces.RPunch == true and Debounces.RPunched == false then
  677. Debounces.RPunched = true
  678. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  679. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  680. if Debounces.ks==true then
  681. z = Instance.new("Sound",hed)
  682. z.SoundId = "rbxassetid://588693156"
  683. z.Pitch = ptz[math.random(1,#ptz)]
  684. z.Volume = 20
  685. z:Play()
  686. end
  687. wait(.2)
  688. Debounces.RPunched = false
  689. end
  690. end
  691. end
  692. end
  693. end)
  694. larm.Touched:connect(function(ht)
  695. hit = ht.Parent
  696. if ht and hit:IsA("Model") then
  697. if hit:FindFirstChild("Humanoid") then
  698. if hit.Name ~= p.Name then
  699. if Debounces.LPunch == true and Debounces.LPunched == false then
  700. Debounces.LPunched = true
  701. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  702. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  703. if Debounces.ks2==true then
  704. z = Instance.new("Sound",hed)
  705. z.SoundId = "rbxassetid://588693156"
  706. z.Pitch = ptz[math.random(1,#ptz)]
  707. z.Volume = 20
  708. z:Play()
  709. end
  710. wait(.2)
  711. Debounces.LPunched = false
  712. end
  713. end
  714. end
  715. elseif ht and hit:IsA("Hat") then
  716. if hit.Parent.Name ~= p.Name then
  717. if hit.Parent:FindFirstChild("Humanoid") then
  718. if Debounces.LPunch == true and Debounces.LPunched == false then
  719. Debounces.LPunched = true
  720. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  721. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  722. if Debounces.ks2==true then
  723. z = Instance.new("Sound",hed)
  724. z.SoundId = "rbxassetid://588693156"
  725. z.Pitch = ptz[math.random(1,#ptz)]
  726. z.Volume = 20
  727. z:Play()
  728. end
  729. wait(.2)
  730. Debounces.LPunched = false
  731. end
  732. end
  733. end
  734. end
  735. end)
  736.  
  737.  
  738.  
  739.  
  740.  
  741.  
  742.  
  743.  
  744. local attacktype = 1
  745. local attack = false
  746.  
  747.  
  748.  
  749. function attackone()
  750. Debounces.RPunch = true
  751. Debounces.LPunch = true
  752. attack = true
  753. NoAnims = true
  754. for i = 1, 3 do
  755. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  756. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  757. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  758. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  759. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  760. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  761. if Debounces.on == false then break end
  762. wait()
  763. end
  764. attack = false
  765. NoAnims = false
  766. Debounces.RPunch = false
  767. Debounces.LPunch = false
  768. end
  769.  
  770. function attacktwo()
  771. Debounces.RPunch = true
  772. Debounces.LPunch = true
  773. NoAnims = true
  774. attack = true
  775. for i = 1, 3 do
  776. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  777. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  778. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  779. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  780. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  781. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  782. if Debounces.on == false then break end
  783. wait()
  784. end
  785. attack = false
  786. NoAnims = false
  787. Debounces.RPunch = false
  788. Debounces.LPunch = false
  789.  
  790. end
  791.  
  792.  
  793. function attackthree()
  794. Debounces.RPunch = true
  795. Debounces.LPunch = true
  796. NoAnims = true
  797. attack = true
  798. for i = 1, 3 do
  799. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  800. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  801. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  802. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  803. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  804. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  805. if Debounces.on == false then break end
  806. wait()
  807. end
  808. attack = false
  809. NoAnims = false
  810. Debounces.RPunch = false
  811. Debounces.LPunch = false
  812. end
  813.  
  814.  
  815. function attackfour()
  816. Debounces.RPunch = true
  817. Debounces.LPunch = true
  818. NoAnims = true
  819. attack = true
  820. for i = 1, 3 do
  821. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  822. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  823. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  824. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  825. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  826. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  827. if Debounces.on == false then break end
  828. wait()
  829. end
  830. attack = false
  831. NoAnims = false
  832. Debounces.RPunch = false
  833. Debounces.LPunch = false
  834. end
  835.  
  836.  
  837. mouse.Button1Down:connect(function()
  838. if attack == false and attacktype == 1 then
  839. attacktype = 2
  840. attackone()
  841. elseif attack == false and attacktype == 2 then
  842. attacktype = 3
  843. attacktwo()
  844. elseif attack == false and attacktype == 3 then
  845. attacktype = 4
  846. attackthree()
  847. elseif attack == false and attacktype == 4 then
  848. attacktype = 1
  849. attackfour()
  850. end
  851. end)
  852.  
  853.  
  854. --[[function Transformation()
  855. hum.WalkSpeed = 0
  856. local Portal = Instance.new("Model",char)
  857. local prt1 = Instance.new("Model",Portal)
  858. local prt2 = Instance.new("Model",Portal)
  859. local prt3 = Instance.new("Model",Portal)
  860. for i = 1,7 do
  861. local p = Instance.new("Part",prt1)
  862. p.Locked = true
  863. p.Anchored = true
  864. p.Transparency = 1
  865. p.CanCollide = false
  866. p.BrickColor = BrickColor.new("Really red")
  867. p.TopSurface = 0
  868. p.Material = "Neon"
  869. p.BottomSurface = 0
  870. p.Size = Vector3.new(1,1,1)
  871. local m = Instance.new("SpecialMesh",p)
  872. m.Name = 'm'
  873. m.Scale = Vector3.new(1,1,1)
  874. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  875. end for i = 1,7 do
  876. local p = Instance.new("Part",prt2)
  877. p.Locked = true
  878. p.Anchored = true
  879. p.CanCollide = false
  880. p.Transparency = 1
  881. p.BrickColor = BrickColor.new("Really black")
  882. p.TopSurface = 0
  883. p.Material = "Neon"
  884. p.BottomSurface = 0
  885. p.Size = Vector3.new(1,1,1)
  886. local m = Instance.new("SpecialMesh",p)
  887. m.Name = 'm'
  888. m.Scale = Vector3.new(1,1,1)
  889. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  890. end for i = 1,7 do
  891. local p = Instance.new("Part",prt3)
  892. p.Locked = true
  893. p.Anchored = true
  894. p.CanCollide = false
  895. p.Transparency = 1
  896. p.BrickColor = BrickColor.new("Really red")
  897. p.TopSurface = 0
  898. p.Material = "Neon"
  899. p.BottomSurface = 0
  900. p.Size = Vector3.new(1,1,1)
  901. local m = Instance.new("SpecialMesh",p)
  902. m.Name = 'm'
  903. m.Scale = Vector3.new(1,1,1)
  904. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  905. end
  906. local Rot,Rate,Dist,Size = 0,65,65,1
  907. coroutine.wrap(function()
  908. while wait()do
  909. if _DEBOUNCE then break end
  910. for i,v in pairs(prt1:GetChildren())do
  911. v.Transparency = v.Transparency -0.035
  912. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,math.rad((i *360/#prt1:GetChildren())+Rot),0)* CFrame.new(0,0,-Dist)
  913. v.m.Scale = Vector3.new(Size,Size,Size)
  914. end for i,v in pairs(prt2:GetChildren())do
  915. v.Transparency = v.Transparency -0.035
  916. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(math.rad((i *360/#prt2:GetChildren())+Rot),0,0)* CFrame.new(0,0,-Dist)
  917. v.m.Scale = Vector3.new(Size,Size,Size)
  918. end for i,v in pairs(prt3:GetChildren())do
  919. v.Transparency = v.Transparency -0.035
  920. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,0,math.rad((i *360/#prt2:GetChildren())+Rot))* CFrame.new(-Dist,-Dist,0)
  921. v.m.Scale = Vector3.new(Size,Size,Size)
  922. end
  923. Rot = Rot >= 360 and 0 or Rot +Rate
  924. end end)()
  925. wait(0.75)
  926. for i = 1,90 do
  927. Rate = Rate -(2.3/3)
  928. Dist = Dist -(1.5/3)
  929. wait()
  930. end
  931. wait(1)
  932. for i = 1,30 do
  933. Rate = Rate -(2.3/3)
  934. Dist = Dist +0.5
  935. wait()
  936. end
  937. wait(2)
  938. for i = 1,30 do
  939. Rate = Rate +(9.2/3)
  940. Dist = Dist -1.75
  941. wait()
  942. end
  943. wait(0.75)
  944. for i = 1,6 do
  945. Rate = Rate -4
  946. Dist = Dist +0.5
  947. wait()
  948. end
  949. Rate = 0
  950. Dist = 6
  951. wait(2)
  952. for i = 1,90 do
  953. Rate = Rate +0.5
  954. Dist = Dist +0.2
  955. wait()
  956. end
  957. wait(1)
  958. for i = 1,30 do
  959. Dist = Dist -(24/30)
  960. Size = Size +0.05
  961. wait()
  962. end
  963. -- Scream in pain
  964.  
  965.  
  966. coroutine.resume(coroutine.create(function()
  967. wait(2)
  968. game.Lighting.TimeOfDay = "00:00:00"
  969.  
  970. hat.Transparency = 1
  971. Hat3=function()
  972. hat3 = Instance.new("Part", char)
  973. CreateMesh(hat3, "rbxassetid://667528488", 1.1, 1.1, 1.1)
  974. hat3.Name = "RedHair"
  975. hat3.Locked = true
  976. hat3.BrickColor = BrickColor.new("Lime green")
  977. hat3.CanCollide=true
  978. hat3.Size=Vector3.new(1,1,1)
  979. hat3w = Instance.new("Weld",hat3)
  980. hat3w.Part0=hat3
  981. hat3w.Part1=char['Head']
  982. hat3w.C0=CFrame.new(-0.1,-0.4,0)
  983. hat3w.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  984. end
  985.  
  986.  
  987.  
  988. ypcall(function()
  989. shirt = Instance.new("Shirt", char)
  990. shirt.Name = "Shirt"
  991. pants = Instance.new("Pants", char)
  992. pants.Name = "Pants"
  993. char.Shirt.ShirtTemplate = "rbxassetid://519769931"
  994. char.Pants.PantsTemplate = "rbxassetid://519770250"
  995. end)
  996.  
  997. ragesong2 = "492913801"
  998. s02=Instance.new("Sound",char)
  999. s02.SoundId="rbxassetid://"..ragesong2
  1000. s02.Volume=5.7
  1001. s02.Pitch=1
  1002. s02.Looped=true
  1003. righteyebrickcolor = "Lime green"
  1004. s0:Stop()
  1005. wait(0.01)
  1006. s02:Play()
  1007. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  1008. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  1009. text.TextStrokeColor3 = Color3.new(255,0,0)
  1010. hat.BrickColor = BrickColor.new("Maroon")
  1011. Hat3()
  1012. end))
  1013.  
  1014.  
  1015. tran = 0
  1016. for i,v in pairs(char:GetChildren()) do
  1017. if v.Name == "Head" or v.Name == "Torso" or v.Name == "Torso" or v.Name == "Left Arm" or v.Name == "Right Arm" or v.Name == "Left Leg" or v.Name == "Right Leg" then
  1018. Glow1 = Color3.new(.6,0,.1)
  1019. Glow2 = Color3.new(0,0,0)
  1020.  
  1021. GlowParticle = Instance.new("ParticleEmitter",v)
  1022. GlowParticle.LightEmission = 1
  1023. GlowParticle.Color = ColorSequence.new(Glow1,Glow2)
  1024. GlowParticle.Size = NumberSequence.new(0,2)
  1025.  
  1026. GlowParticle.Texture = "http://www.roblox.com/asset/?id=467188845"
  1027. GlowParticle.Transparency = NumberSequence.new(tran,1)
  1028. GlowParticle.LockedToPart = true
  1029. GlowParticle.Lifetime = NumberRange.new(0.5)
  1030. GlowParticle.Rate= 300
  1031. GlowParticle.Speed =NumberRange.new(0)
  1032. end end
  1033.  
  1034.  
  1035.  
  1036.  
  1037.  
  1038.  
  1039.  
  1040.  
  1041.  
  1042.  
  1043.  
  1044.  
  1045.  
  1046. coroutine.wrap(function()
  1047. for i = 1,3 do
  1048. wait()
  1049. end end)()
  1050. wait(1.65)
  1051. _DEBOUNCE = true
  1052. wait()
  1053. Portal:Destroy()
  1054. coroutine.wrap(function()
  1055. local Pos = char.Torso.Position
  1056. local BOOSH = Instance.new("Sound",Workspace)
  1057. BOOSH.SoundId = "http://www.roblox.com/asset/?id=2101159"
  1058. BOOSH.Volume = 1
  1059. BOOSH.Pitch = 0.675
  1060. local Fuse = Instance.new("Sound",Workspace)
  1061. Fuse.SoundId = "http://www.roblox.com/asset/?id=2233908"
  1062. Fuse.Volume = 1
  1063. Fuse.Pitch = 0.25
  1064. local BOOSH2 = Instance.new("Sound",Workspace)
  1065. BOOSH2.SoundId = "http://www.roblox.com/asset/?id=3264793"
  1066. BOOSH2.Volume = 1
  1067. BOOSH2.Pitch = 0.25
  1068. local dsound = true
  1069. local PewPew = Instance.new("Sound",Workspace)
  1070. PewPew.Name = "PewPew"
  1071. PewPew.SoundId = "http://www.roblox.com/asset/?id=34315534"
  1072. PewPew.Volume = 1
  1073. PewPew.Pitch = 0.32
  1074. local function GetHumanoids()
  1075. local Characters = {}
  1076. for i,v in pairs(Workspace:GetChildren())do
  1077. if v:IsA("Model")then
  1078. local Hu = v:findFirstChild("Humanoid")
  1079. local Torso = v:findFirstChild("Torso")
  1080. if Hu and Torso and v.Name ~= p.Name then
  1081. table.insert(Characters,Torso)
  1082. end end end
  1083. return Characters
  1084. end
  1085. local function Boom()
  1086. for i = 1,25 do
  1087. for _,v in pairs(GetHumanoids())do
  1088. if(Pos - v.Position).magnitude <=(40 +i *2.5)/2 then
  1089. local h = v.Parent:findFirstChild("Humanoid")
  1090. if h then
  1091. local Moar =(Pos - v.Position).unit
  1092.  
  1093.  
  1094. end end end
  1095. local p = Instance.new("Part",char)
  1096. p.Name = "BlastRing"
  1097. p.TopSurface = 0
  1098. p.BottomSurface = 0
  1099. p.CanCollide = false
  1100. p.Anchored = true
  1101. p.BrickColor = BrickColor.new("Really red")
  1102. p.Size = Vector3.new(1,1,1)
  1103. p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1104. local rm = Instance.new("SpecialMesh",p)
  1105. rm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1106. rm.Name = "BlastMesh"
  1107. rm.Scale = Vector3.new(1,1,1)
  1108. coroutine.wrap(function()
  1109. for n = 1,15 do
  1110. rm.Scale = rm.Scale + Vector3.new(1.2 +2 +i/5,1.2 +2 +i/5,0.1)*4/2
  1111. if 2 +i/5 == 1.2 then
  1112. rm.Scale = rm.Scale + Vector3.new(0,0.9,0)
  1113. end
  1114. p.Transparency = n/15
  1115. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/50,math.random(-20,20)/70,0)
  1116. wait()
  1117. end
  1118. p:Destroy()
  1119. end)()
  1120. local p = Instance.new("Part",char)
  1121. p.TopSurface = 0
  1122. p.BottomSurface = 0
  1123. p.formFactor = "Symmetric"
  1124. p.Size = Vector3.new(1,1,1)
  1125. p.Anchored = true
  1126. p.CanCollide = false
  1127. p.BrickColor = BrickColor.new("Really red")
  1128. p.CFrame = CFrame.new(Pos)
  1129. local m = Instance.new("BlockMesh",p)
  1130. coroutine.wrap(function()
  1131. for x = 1,48 do
  1132. m.Scale = m.Scale + Vector3.new(0.48 *2 -x/50 +i *0.4,0.48 *2 -i/50 +i *0.4,0.48 *2 -i/50 +i *0.4)/2
  1133. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/60,math.random(-10,10)/50)
  1134. p.Transparency = x/48
  1135. Wait()
  1136. end
  1137. p:Destroy()
  1138. end)()
  1139. Game:GetService("Debris"):AddItem(p,5)
  1140. local p = Instance.new("Part",char)
  1141. p.Name = "BlastRing"
  1142. p.TopSurface = 0
  1143. p.BottomSurface = 0
  1144. p.CanCollide = false
  1145. p.Anchored = true
  1146. p.BrickColor = BrickColor.new("Really black")
  1147. p.Size = Vector3.new(1,1,1)
  1148. p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1149. local m = Instance.new("SpecialMesh",p)
  1150. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1151. m.Scale = Vector3.new(1,0.25,1)
  1152. coroutine.wrap(function()
  1153. for n = 1,13 do
  1154. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1155. if 1 +i/5 == 1.2 then
  1156. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1157. end
  1158. p.Transparency = n/13
  1159. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1160. Wait()
  1161. end
  1162. p:Destroy()
  1163. end)()
  1164. Wait(0.1)
  1165. end for i = 10,19 do
  1166. local p = Instance.new("Part",char)
  1167. p.Name = "BlastRing"
  1168. p.TopSurface = 0
  1169. p.BottomSurface = 0
  1170. p.CanCollide = false
  1171. p.Anchored = true
  1172. p.BrickColor = BrickColor.new("Really red")
  1173. p.Size = Vector3.new(1,1,1)
  1174. p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1175. local m = Instance.new("SpecialMesh",p)
  1176. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1177. m.Scale = Vector3.new(1,0.25,1)
  1178. coroutine.wrap(function()
  1179. for n = 1,13 do
  1180. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1181. if 1 +i/5 == 1.2 then
  1182. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1183. end
  1184. p.Transparency = n/13
  1185. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1186. Wait()
  1187. end
  1188. p:Destroy()
  1189. end)()
  1190. local p = Instance.new("Part",char)
  1191. p.Name = "BlastRing"
  1192. p.TopSurface = 0
  1193. p.BottomSurface = 0
  1194. p.CanCollide = false
  1195. p.Anchored = true
  1196. p.BrickColor = BrickColor.new("Really black")
  1197. p.Size = Vector3.new(1,1,1)
  1198. p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1199. p.Parent = workspace
  1200. local m = Instance.new("SpecialMesh",p)
  1201. m.Name = "BlastMesh"
  1202. m.Scale = Vector3.new(0.1,0.1,0.1)
  1203. m.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1204. coroutine.wrap(function()
  1205. for n = 1,15 do
  1206. m.Scale = m.Scale + Vector3.new(1.5 + 3 +i/5,1.5 + 3+i/5,0.1)*4/2
  1207. if 3+i/5 == 1.2 then
  1208. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1209. end
  1210. p.Transparency = n/15
  1211. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/90,math.random(-20,20)/170,0)
  1212. Wait()
  1213. end
  1214. p:Destroy()
  1215. end)()
  1216. for _,v in pairs(GetHumanoids())do
  1217. if(Pos - v.Position).magnitude <=(5 +i *9.5)/3 then
  1218. local h = v.Parent:findFirstChild("Humanoid")
  1219. if h then
  1220. local Moar =(Pos - v.Position).unit
  1221.  
  1222.  
  1223. end end end
  1224. Wait(0.1)
  1225. end for i = 30,37 do
  1226. for _,v in pairs(GetHumanoids())do
  1227. if(Pos -v.Position).magnitude <=(140 +i *2.5)/3 then
  1228. local h = v.Parent:findFirstChild("Humanoid")
  1229. if h then
  1230. local Moar =(Pos - v.Position).unit
  1231.  
  1232.  
  1233. end end end end
  1234. dsound = false
  1235. wait(6.5)
  1236. for i = 1,30 do
  1237. BOOSH.Volume = BOOSH.Volume -0.033
  1238. BOOSH2.Volume = BOOSH.Volume
  1239. Fuse.Volume = BOOSH.Volume
  1240. Wait()
  1241. end
  1242. BOOSH:Stop()
  1243. BOOSH2:Stop()
  1244. Fuse:Stop()
  1245. end
  1246. BOOSH2:Play()
  1247. Fuse:Play()
  1248. BOOSH:Play()
  1249. Boom()
  1250. end)()
  1251. hum.WalkSpeed = 5
  1252. end]]
  1253.  
  1254.  
  1255. GroundWave = function()
  1256. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1257. local Colors = {"Lime green", "Lime green"}
  1258. local wave = Instance.new("Part", torso)
  1259. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1260. wave.Anchored = true
  1261. wave.CanCollide = false
  1262. wave.Locked = true
  1263. wave.Size = Vector3.new(1, 1, 1)
  1264. wave.TopSurface = "Smooth"
  1265. wave.BottomSurface = "Smooth"
  1266. wave.Transparency = 0.35
  1267. wave.CFrame = HandCF
  1268. wm = Instance.new("SpecialMesh", wave)
  1269. wm.MeshId = "rbxassetid://3270017"
  1270. coroutine.wrap(function()
  1271. for i = 1, 14, 1 do
  1272. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  1273. wave.Size = wm.Scale
  1274. wave.CFrame = HandCF
  1275. wave.Transparency = i/14
  1276. wait()
  1277. end
  1278. wait()
  1279. wave:Destroy()
  1280. end)()
  1281. end
  1282.  
  1283.  
  1284.  
  1285. function BurningEff(part)
  1286. local eff1 = Instance.new("ParticleEmitter",part)
  1287. eff1.Size = NumberSequence.new(.1)
  1288. eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1289. eff1.LightEmission = 1
  1290. eff1.Lifetime = NumberRange.new(1)
  1291. eff1.Speed = NumberRange.new(0)
  1292. eff1.Rate = 100
  1293. eff1.Texture = "rbxassetid://284205403"
  1294. eff1.Acceleration = Vector3.new(0,10,0)
  1295. eff1.Color = ColorSequence.new(Color3.new(0,0,255))
  1296. local eff2 = Instance.new("ParticleEmitter",part)
  1297. eff2.Size = NumberSequence.new(.1)
  1298. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1299. eff2.LightEmission = 1
  1300. eff2.Lifetime = NumberRange.new(0.2)
  1301. eff2.Speed = NumberRange.new(0)
  1302. eff2.Rate = 100
  1303. eff2.Texture = "rbxassetid://347504259"
  1304. eff2.Acceleration = Vector3.new(0,10,0)
  1305. eff2.Color = ColorSequence.new(Color3.new(0,0,255))
  1306. local eff3 = Instance.new("ParticleEmitter",part)
  1307. eff3.Size = NumberSequence.new(0.2)
  1308. eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  1309. eff3.LightEmission = 1
  1310. eff3.Lifetime = NumberRange.new(1)
  1311. eff3.Speed = NumberRange.new(0)
  1312. eff3.Rate = 100
  1313. eff3.Texture = "rbxassetid://284205403"
  1314. eff3.Acceleration = Vector3.new(0,10,0)
  1315. eff3.Color = ColorSequence.new(Color3.new(0,0,255))
  1316. end
  1317.  
  1318.  
  1319. function FullPower()
  1320. NoAnims = true
  1321. attack = true
  1322.  
  1323.  
  1324.  
  1325. Full = true
  1326.  
  1327.  
  1328. for i = 1, 40 do
  1329. wait()
  1330. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  1331. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  1332. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  1333. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  1334. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  1335. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  1336. end
  1337.  
  1338.  
  1339.  
  1340.  
  1341.  
  1342.  
  1343.  
  1344.  
  1345.  
  1346. for i = 1, 20 do
  1347. wait()
  1348. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1349. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  1350. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  1351. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  1352. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  1353. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  1354. end
  1355.  
  1356. s0:Destroy()
  1357. ragesong = "1828647869"
  1358. wait(0.001)
  1359. s02 = Instance.new("Sound",char)
  1360. s02.Volume = 90
  1361. s02.SoundId = "rbxassetid://"..ragesong
  1362. s02.Looped = true
  1363. s02.Pitch = 1
  1364. wait(0.001)
  1365. s02:Play()
  1366.  
  1367.  
  1368. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  1369. selectionBoxOfTorso.Adornee = torso
  1370. selectionBoxOfTorso.Color = BrickColor.new("Lime green")
  1371. selectionBoxOfTorso.LineThickness = 0.01
  1372. selectionBoxOfTorso.Transparency = 0
  1373.  
  1374. local selectionBoxOfRightArm = Instance.new("SelectionBox",char["Right Arm"])
  1375. selectionBoxOfRightArm.Adornee = char["Right Arm"]
  1376. selectionBoxOfRightArm.Color = BrickColor.new("Lime green")
  1377. selectionBoxOfRightArm.LineThickness = 0.01
  1378. selectionBoxOfRightArm.Transparency = 0
  1379.  
  1380. local selectionBoxOfRightLeg = Instance.new("SelectionBox",char["Right Leg"])
  1381. selectionBoxOfRightLeg.Adornee = char["Right Leg"]
  1382. selectionBoxOfRightLeg.Color = BrickColor.new("Lime green")
  1383. selectionBoxOfRightLeg.LineThickness = 0.01
  1384. selectionBoxOfRightLeg.Transparency = 0
  1385.  
  1386. local selectionBoxOfLeftArm = Instance.new("SelectionBox",char["Left Arm"])
  1387. selectionBoxOfLeftArm.Adornee = char["Left Arm"]
  1388. selectionBoxOfLeftArm.Color = BrickColor.new("Really black")
  1389. selectionBoxOfLeftArm.LineThickness = 0.01
  1390. selectionBoxOfLeftArm.Transparency = 0
  1391.  
  1392. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",char["Left Leg"])
  1393. selectionBoxOfLeftLeg.Adornee = char["Left Leg"]
  1394. selectionBoxOfLeftLeg.Color = BrickColor.new("Really black")
  1395. selectionBoxOfLeftLeg.LineThickness = 0.01
  1396. selectionBoxOfLeftLeg.Transparency = 0
  1397.  
  1398. BurningEff(reye)
  1399.  
  1400. LightOnBody = Instance.new("PointLight", hed)
  1401. LightOnBody.Brightness = 3000
  1402. LightOnBody.Range = 20
  1403. LightOnBody.Color = Color3.new(0, 0, 255)
  1404.  
  1405. r = game:GetService("RunService").RenderStepped
  1406. Activated = true
  1407. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1408. Debri = coroutine.wrap(function()
  1409. repeat
  1410. local p = Instance.new('Part',torso)
  1411. p.formFactor = 'Custom'
  1412. p.Size = Vector3.new(1,1,1)
  1413. p.BrickColor = workspace.Base.BrickColor
  1414. p.CanCollide = false
  1415. p.Transparency = 0
  1416. p.Anchored = true
  1417. p.Locked=true
  1418. p.Material = workspace.Base.Material
  1419. s = math.random(1,40)/10
  1420. local m = Instance.new("BlockMesh",p)
  1421. m.Scale = Vector3.new(s,s,s)
  1422. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1423. --[[coroutine.wrap(function()
  1424. wait(2)
  1425. while Charging == true do
  1426. wait(2)
  1427. GroundWave1()
  1428. wait(2)
  1429. end
  1430. end)()]]--
  1431.  
  1432. spawn(function()
  1433. while r:wait() do
  1434. if p.Transparency >= 1 then p:Destroy() break end
  1435. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1436. p.Transparency = p.Transparency+0.01
  1437. end
  1438. end)
  1439. wait(.3)
  1440. until Activated == false
  1441. end)
  1442. Debri()
  1443.  
  1444. l = game.Lighting
  1445. l.TimeOfDay = 1
  1446. game.Lighting.Ambient = Color3.new(0,0,0)
  1447. l.Brightness = 0.1
  1448.  
  1449.  
  1450. spawn(function()
  1451. while wait(2)
  1452. do
  1453. GroundWave()
  1454. end
  1455. end)
  1456.  
  1457.  
  1458. local eColors = {"Lime green", "Lime green"}
  1459. coroutine.resume(coroutine.create(function()
  1460. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  1461. local magz = (Part0 - Part1).magnitude
  1462. local curpos = Part0
  1463. local trz = {-Offset,Offset}
  1464. for i=1,Times do
  1465. local li = Instance.new("Part", torso)
  1466. li.Name = "Lightning"
  1467. li.TopSurface =0
  1468. li.Material = "Neon"
  1469. li.BottomSurface = 0
  1470. li.Anchored = true
  1471. li.Locked = true
  1472. li.Transparency = Trans or 0.4
  1473. li.BrickColor = BrickColor.new(Color)
  1474. li.formFactor = "Custom"
  1475. li.CanCollide = false
  1476. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  1477. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  1478. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  1479. if Times == i then
  1480. local magz2 = (curpos - Part1).magnitude
  1481. li.Size = Vector3.new(Thickness,Thickness,magz2)
  1482. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  1483. else
  1484. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  1485. end
  1486. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  1487. game.Debris:AddItem(li,.1)
  1488. end
  1489. end
  1490.  
  1491. BodyParts = {}
  1492. for _, v in pairs(char:GetChildren()) do
  1493. if v:IsA("Part") then
  1494. table.insert(BodyParts, v)
  1495. end
  1496. end
  1497.  
  1498. Bounding = {} -- Calculate the bounding boxes
  1499. for _, v in pairs(BodyParts) do
  1500. local temp = {X=nil, Y=nil, Z=nil}
  1501. temp.X = v.Size.X/2 * 10
  1502. temp.Y = v.Size.Y/2 * 10
  1503. temp.Z = v.Size.Z/2 * 10
  1504. Bounding[v.Name] = temp
  1505. end
  1506.  
  1507. while wait(lightspeed) do
  1508. lightspeed = math.random(0.1,0.2)
  1509. local Body1 = BodyParts[math.random(#BodyParts)]
  1510. local Body2 = BodyParts[math.random(#BodyParts)]
  1511. local Pos1 = Vector3.new(
  1512. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  1513. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  1514. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  1515. )
  1516. local Pos2 = Vector3.new(
  1517. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  1518. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  1519. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  1520. )
  1521. local SPos1 = Body1.Position + Pos1
  1522. local SPos2 = Body2.Position + Pos2
  1523. Lightning(SPos1, SPos2, 4, 3, eColors[math.random(1,#eColors)], .2, .56)
  1524. end
  1525. end))
  1526. for i = 1, 20 do
  1527. wait()
  1528. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  1529. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  1530. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  1531. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  1532. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  1533. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  1534. end
  1535.  
  1536.  
  1537. attack = false
  1538. NoAnims = false
  1539. end
  1540.  
  1541. function weld5(part0, part1, c0, c1)
  1542. weeld=Instance.new("Weld", part0)
  1543. weeld.Part0=part0
  1544. weeld.Part1=part1
  1545. weeld.C0=c0
  1546. weeld.C1=c1
  1547. return weeld
  1548. end
  1549.  
  1550.  
  1551.  
  1552. Grab = false
  1553.  
  1554.  
  1555.  
  1556.  
  1557.  
  1558. fat = Instance.new("BindableEvent",script)
  1559. fat.Name = "Heartbeat"
  1560.  
  1561. script:WaitForChild("Heartbeat")
  1562.  
  1563. frame = 1/30
  1564. tf = 0
  1565. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  1566. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  1567. lastframe = tick()
  1568. script.Heartbeat:Fire() --ayy lmao
  1569.  
  1570. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  1571. tf = tf + s
  1572. if tf >= frame then
  1573. if allowframeloss then
  1574. script.Heartbeat:Fire()
  1575. lastframe=tick()
  1576. else
  1577. --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  1578. for i=1, math.floor(tf/frame) do
  1579. script.Heartbeat:Fire()
  1580. end
  1581. lastframe=tick()
  1582. end
  1583. if tossremainder then
  1584. tf = 0
  1585. else
  1586. tf = tf - frame * math.floor(tf/frame)
  1587. end
  1588. end
  1589. end)
  1590.  
  1591. function Swait(NUMBER)
  1592. if NUMBER == 0 or NUMBER == nil then
  1593. fat.Event:wait()
  1594. else
  1595. for i = 1, NUMBER do
  1596. fat.Event:wait()
  1597. end
  1598. end
  1599. end
  1600.  
  1601.  
  1602.  
  1603.  
  1604.  
  1605. function GrabAndDrag()
  1606. NoAnims = true
  1607. attack = true
  1608.  
  1609. if Grab == false then
  1610.  
  1611. for i = 1, 20 do
  1612. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1613. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  1614. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  1615. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  1616. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  1617. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  1618. if Debounces.on == false then break end
  1619. rs:wait(2)
  1620. end
  1621. con1=larm.Touched:connect(function(hit) -- this is grab
  1622. ht = hit.Parent
  1623. hum1=ht:FindFirstChild('Humanoid')
  1624. if hum1 ~= nil then
  1625.  
  1626.  
  1627.  
  1628.  
  1629. z = Instance.new("Sound",char)
  1630. z.SoundId = "rbxassetid://227194112"
  1631. z.Volume = 90
  1632. wait(.1)
  1633. z:Play()
  1634. hum1.PlatformStand=true
  1635. gp = ht
  1636. Grab = true
  1637. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,1.5),CFrame.new(0,0,0))
  1638. asd.Parent = larm
  1639. asd.Name = "asd"
  1640. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  1641.  
  1642.  
  1643. --[[ elseif hum1 == nil then
  1644. con1:disconnect()
  1645. wait() return]]
  1646. end
  1647. end)
  1648.  
  1649.  
  1650. for i = 1, 20 do
  1651. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1652. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  1653. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(30),0), 0.2)
  1654. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.2)
  1655. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  1656. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  1657. if Debounces.on == false then break end
  1658. rs:wait(2)
  1659. end
  1660. con1:disconnect()
  1661.  
  1662. if gp == nil then
  1663. attack = false
  1664. NoAnims = false
  1665. return end
  1666.  
  1667.  
  1668.  
  1669. --[[for i = 1, 16 do
  1670. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3)
  1671. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3)
  1672. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3)
  1673. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  1674. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  1675. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1676. cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3)
  1677. if Debounces.on == false then end
  1678. rs:wait()
  1679. end]]--
  1680. for i = 1, 16 do
  1681. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1682. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-73)), 0.3)
  1683. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  1684. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.3)
  1685. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  1686. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1687. if Debounces.on == false then end
  1688. rs:wait()
  1689. end
  1690.  
  1691.  
  1692. coroutine.resume(coroutine.create(function()
  1693. local BF = Instance.new("BodyVelocity",hed)
  1694. BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1695. BF.velocity = root.CFrame.lookVector*120
  1696. wait(2.5)
  1697. BF:remove()
  1698. end))
  1699.  
  1700.  
  1701.  
  1702. z = Instance.new("Sound",char)
  1703. z.SoundId = "rbxassetid://138223085"
  1704. z.Volume = 90
  1705. wait(.1)
  1706. z:Play()
  1707.  
  1708. coroutine.resume(coroutine.create(function()
  1709. for i=1,78 do
  1710. wait()
  1711. MagicBlock(BrickColor.new("Lime green"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1712. wait(0.01)
  1713. MagicBlock(BrickColor.new("Really black"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1714. end
  1715. end))
  1716.  
  1717. coroutine.resume(coroutine.create(function()
  1718. Grabee = gp:FindFirstChild("Torso")
  1719. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1720. wait(0.01)
  1721. for i = 1,78 do
  1722. wait(0.01)
  1723. for i=1, 5 do
  1724. p=Instance.new("Part")
  1725. p.FrontSurface=par.TopSurface
  1726. p.Material=par.Material
  1727. p.BottomSurface=0
  1728. p.Anchored=true p.CanCollide=false
  1729. p.BrickColor=par.BrickColor
  1730. p.Size=Vector3.new(math.random(15,35)/5,math.random(15,35)/5,math.random(4,5))
  1731. p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-i,i)/1,3,math.random(-i,i)/1),loc+Vector3.new(0,1000-i*20,0))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30)
  1732. p.Parent=char
  1733. game:GetService("Debris"):AddItem(p,2+i*.1)
  1734. if math.random(1,5)==5 then
  1735. coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=30 f.RiseVelocity=0 f.Opacity=.025 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1736. end
  1737. end
  1738. end
  1739.  
  1740. end))
  1741.  
  1742. coroutine.resume(coroutine.create(function()
  1743. Grabee = gp:FindFirstChild("Torso")
  1744. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1745. wait(0.01)
  1746.  
  1747. for i=1, 78 do
  1748. wait(0.01)
  1749. for i=1, 1 do
  1750. p=Instance.new("Part")
  1751. p.TopSurface=par.TopSurface
  1752. p.BottomSurface=par.BottomSurface
  1753. p.Material=par.Material
  1754. p.BottomSurface=0
  1755. p.Anchored=false p.CanCollide=false
  1756. p.BrickColor=par.BrickColor
  1757. p.formFactor="Custom"
  1758. p.Size=Vector3.new(math.random(15,35)/12,math.random(13,35)/12,math.random(15,35)/12)
  1759. p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-4,4),-2,math.random(-4,4)))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/5,math.random(-10,10)/20)
  1760. p.Parent=char
  1761. game:GetService("Debris"):AddItem(p,3+i*.1)
  1762. p.Velocity=Vector3.new(math.random(-10,10)*4,math.random(40,80),math.random(-10,10)*4)
  1763. p.RotVelocity=p.Velocity
  1764. if math.random(1,5)==5 then
  1765. coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=15 f.RiseVelocity=10 f.Opacity=.1 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1766. end
  1767. end
  1768. Swait(.025)
  1769. end
  1770.  
  1771. end))
  1772. for i = 1, 100 do
  1773. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1774. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.4)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-13)), 0.3)
  1775. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(20),0), 0.3)
  1776. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-60), math.rad(-30), 0), 0.3)
  1777. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(80), math.rad(30), math.rad(-20)), 0.3)
  1778. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-15), math.rad(20)), 0.3)
  1779. if Debounces.on == false then end
  1780. rs:wait()
  1781. end
  1782. asd:Destroy()
  1783. gp = nil
  1784. hum1.Health = 0
  1785. attack = false
  1786. ht = nil
  1787. NoAnims = false
  1788. Grab = false
  1789. end
  1790. end
  1791.  
  1792.  
  1793.  
  1794.  
  1795.  
  1796.  
  1797.  
  1798.  
  1799.  
  1800.  
  1801.  
  1802. function FindNearestTorso(Position,Distance,SinglePlayer)
  1803. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1804. local List = {}
  1805. for i,v in pairs(workspace:GetChildren())do
  1806. if v:IsA("Model")then
  1807. if v:findFirstChild("Torso")then
  1808. if v ~= char then
  1809. if(v.Torso.Position -Position).magnitude <= Distance then
  1810. table.insert(List,v)
  1811. end
  1812. end
  1813. end
  1814. end
  1815. end
  1816. return List
  1817. end
  1818.  
  1819.  
  1820.  
  1821. function Ring()
  1822.  
  1823.  
  1824. local effspwn = Instance.new("Part")
  1825. local model = Instance.new("Model")
  1826. game.Debris:AddItem(model, 20)
  1827. model.Name = "smasheffects"
  1828. model.Parent = workspace
  1829. effspwn.Name = "spwnr"
  1830. effspwn.Size = Vector3.new(1, 1, 1)
  1831. effspwn.Anchored = true
  1832. effspwn.CanCollide = false
  1833. effspwn.Transparency = 1
  1834. effspwn.CFrame = root.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1835. effspwn.Parent = model
  1836.  
  1837. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1838. if v:FindFirstChild('Humanoid') then
  1839. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1840. v.Humanoid.PlatformStand = true
  1841. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 200
  1842. end
  1843. end
  1844. coroutine.resume(coroutine.create(function()
  1845. local shok = Instance.new("Part")
  1846. shok.Name = "wring1"
  1847. shok.BrickColor = BrickColor.new("Lime green")
  1848. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1849. shok.Size = Vector3.new(1, 1, 1)
  1850. shok.Anchored = true
  1851. shok.Material = "Neon"
  1852. shok.Transparency = 0.25
  1853. shok.CanCollide = false
  1854. shok.Parent = model
  1855. game.Debris:AddItem(shok, 12)
  1856. local mesh = Instance.new("SpecialMesh")
  1857. mesh.MeshType = "FileMesh"
  1858. mesh.MeshId = "rbxassetid://3270017"
  1859. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  1860. mesh.Parent = shok
  1861. for e = 1, 30 do
  1862. wait()
  1863. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  1864. shok.Transparency = shok.Transparency + 0.002
  1865. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1866. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1867. end
  1868. for e = 1, 38 do
  1869. wait()
  1870. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1871. shok.Transparency = shok.Transparency + 0.002
  1872. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1873. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1874. end
  1875. for e = 1, 24 do
  1876. wait()
  1877. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1878. shok.Transparency = shok.Transparency + 0.03
  1879. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1880. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1881. end
  1882. end))
  1883. coroutine.resume(coroutine.create(function()
  1884. local shok = Instance.new("Part")
  1885. shok.Name = "wring2"
  1886. shok.BrickColor = BrickColor.new("Lime green")
  1887. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1888. shok.Size = Vector3.new(1, 1, 1)
  1889. shok.Anchored = true
  1890. shok.Material = "Neon"
  1891. shok.Transparency = 0.25
  1892. shok.CanCollide = false
  1893. shok.Parent = model
  1894. game.Debris:AddItem(shok, 12)
  1895. local mesh = Instance.new("SpecialMesh")
  1896. mesh.MeshType = "FileMesh"
  1897. mesh.MeshId = "rbxassetid://3270017"
  1898. mesh.Scale = Vector3.new(12, 12, 0.05)
  1899. mesh.Parent = shok
  1900. for e = 1, 30 do
  1901. wait()
  1902. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  1903. shok.Transparency = shok.Transparency + 0.002
  1904. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1905. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1906. end
  1907. for e = 1, 38 do
  1908. wait()
  1909. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1910. shok.Transparency = shok.Transparency + 0.002
  1911. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1912. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1913. end
  1914. for e = 1, 24 do
  1915. wait()
  1916. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1917. shok.Transparency = shok.Transparency + 0.03
  1918. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1919. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1920. end
  1921. end))
  1922.  
  1923. coroutine.resume(coroutine.create(function()
  1924. local shok = Instance.new("Part")
  1925. shok.Name = "shokwve"
  1926. shok.BrickColor = BrickColor.new("Really black")
  1927. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  1928. shok.Size = Vector3.new(1, 1, 1)
  1929. shok.Anchored = true
  1930. shok.Material = "Neon"
  1931. shok.Transparency = 0.6
  1932. shok.CanCollide = false
  1933. shok.Parent = model
  1934. game.Debris:AddItem(shok, 12)
  1935. local mesh = Instance.new("SpecialMesh")
  1936. mesh.MeshType = "FileMesh"
  1937. mesh.MeshId = "rbxassetid://489415447"
  1938. mesh.Scale = Vector3.new(1, 1, 1)
  1939. mesh.Parent = shok
  1940. for e = 1, 12 do
  1941. wait()
  1942. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  1943. shok.Transparency = shok.Transparency + 0.002
  1944. end
  1945. for e = 1, 32 do
  1946. wait()
  1947. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1948. shok.Transparency = shok.Transparency + 0.002
  1949. end
  1950. for e = 1, 24 do
  1951. wait()
  1952. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1953. shok.Transparency = shok.Transparency + 0.03
  1954. end
  1955. end))
  1956. coroutine.resume(coroutine.create(function()
  1957. local shok = Instance.new("Part")
  1958. shok.Name = "shock2"
  1959. shok.BrickColor = BrickColor.new("Really black")
  1960. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1961. shok.Size = Vector3.new(1, 1, 1)
  1962. shok.Anchored = true
  1963. shok.Material = "Neon"
  1964. shok.Transparency = 0.35
  1965. shok.CanCollide = false
  1966. shok.Parent = model
  1967. game.Debris:AddItem(shok, 12)
  1968. local mesh = Instance.new("SpecialMesh")
  1969. mesh.MeshType = "FileMesh"
  1970. mesh.MeshId = "rbxassetid://489415447"
  1971. mesh.Scale = Vector3.new(12, 12, 12)
  1972. mesh.Parent = shok
  1973. for e = 1, 15 do
  1974. wait()
  1975. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1976. shok.Transparency = shok.Transparency + 0.004
  1977. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1978. end
  1979. for e = 1, 16 do
  1980. wait()
  1981. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1982. shok.Transparency = shok.Transparency + 0.004
  1983. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1984. end
  1985. for e = 1, 12 do
  1986. wait()
  1987. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1988. shok.Transparency = shok.Transparency + 0.06
  1989. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1990. end
  1991. end))
  1992. coroutine.resume(coroutine.create(function()
  1993. local shok = Instance.new("Part")
  1994. shok.Name = "shock3"
  1995. shok.BrickColor = BrickColor.new("Lime green")
  1996. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1997. shok.Size = Vector3.new(1, 1, 1)
  1998. shok.Anchored = true
  1999. shok.Material = "Neon"
  2000. shok.Transparency = 0.35
  2001. shok.CanCollide = false
  2002. shok.Parent = model
  2003. game.Debris:AddItem(shok, 12)
  2004. local mesh = Instance.new("SpecialMesh")
  2005. mesh.MeshType = "FileMesh"
  2006. mesh.MeshId = "rbxassetid://489415447"
  2007. mesh.Scale = Vector3.new(12, 12, 12)
  2008. mesh.Parent = shok
  2009. for e = 1, 15 do
  2010. wait()
  2011. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2012. shok.Transparency = shok.Transparency + 0.004
  2013. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2014. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2015. end
  2016. for e = 1, 16 do
  2017. wait()
  2018. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2019. shok.Transparency = shok.Transparency + 0.004
  2020. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2021. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2022. end
  2023. for e = 1, 12 do
  2024. wait()
  2025. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  2026. shok.Transparency = shok.Transparency + 0.06
  2027. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2028. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2029. end
  2030. end))
  2031.  
  2032. end
  2033.  
  2034.  
  2035.  
  2036.  
  2037.  
  2038.  
  2039.  
  2040. it=Instance.new
  2041. vt=Vector3.new
  2042. cf=CFrame.new
  2043.  
  2044. function NoOutline(Part)
  2045. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  2046. end
  2047.  
  2048.  
  2049. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  2050. local fp=it("Part")
  2051. fp.formFactor=formfactor
  2052. fp.Parent=parent
  2053. fp.Reflectance=reflectance
  2054. fp.Transparency=transparency
  2055. fp.CanCollide=false
  2056. fp.Locked=true
  2057. fp.BrickColor=brickcolor
  2058. fp.Name=name
  2059. fp.Size=size
  2060. fp.Position=torso.Position
  2061. NoOutline(fp)
  2062. fp.Material="SmoothPlastic"
  2063. fp:BreakJoints()
  2064. return fp
  2065. end
  2066.  
  2067.  
  2068.  
  2069. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  2070. local mesh=it(Mesh)
  2071. mesh.Parent=part
  2072. if Mesh=="SpecialMesh" then
  2073. mesh.MeshType=meshtype
  2074. if meshid~="nil" then
  2075. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  2076. end
  2077. end
  2078. mesh.Offset=offset
  2079. mesh.Scale=scale
  2080. return mesh
  2081. end
  2082.  
  2083. function weld(parent,part0,part1,c0)
  2084. local weld=it("Weld")
  2085. weld.Parent=parent
  2086. weld.Part0=part0
  2087. weld.Part1=part1
  2088. weld.C0=c0
  2089. return weld
  2090. end
  2091.  
  2092.  
  2093. function swait(num)
  2094. if num==0 or num==nil then
  2095. game:service'RunService'.Stepped:wait(0)
  2096. else
  2097. for i=0,num do
  2098. game:service'RunService'.Stepped:wait(0)
  2099. end
  2100. end
  2101. end
  2102.  
  2103.  
  2104.  
  2105.  
  2106. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2107. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2108. end
  2109.  
  2110. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  2111. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2112. prt.Anchored=true
  2113. prt.CFrame=cframe
  2114. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  2115. --http://www.roblox.com/asset/?id=4770560
  2116. game:GetService("Debris"):AddItem(prt,2)
  2117. CF=prt.CFrame
  2118. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  2119. for i=0,1,0.2 do
  2120. wait()
  2121. Part.CFrame=CF*cf(0,0,-0.4)
  2122. end
  2123. for i=0,1,delay do
  2124. wait()
  2125. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  2126. Mesh.Scale=Mesh.Scale
  2127. end
  2128. for i=0,1,0.1 do
  2129. wait()
  2130. Part.Transparency=i
  2131. end
  2132. Part.Parent=nil
  2133. end),prt,msh,CF)
  2134. end
  2135.  
  2136. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2137. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2138. prt.Anchored=true
  2139. prt.Material = "SmoothPlastic"
  2140. prt.CFrame=cframe
  2141. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2142. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2143. game:GetService("Debris"):AddItem(prt,5)
  2144. coroutine.resume(coroutine.create(function(Part,Mesh)
  2145. for i=0,1,delay do
  2146. swait()
  2147. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2148. Part.Transparency=i
  2149. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2150. end
  2151. Part.Parent=nil
  2152. end),prt,msh)
  2153. end
  2154.  
  2155. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2156. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2157. prt.Anchored=true
  2158. prt.Material = "Neon"
  2159. prt.CFrame=cframe
  2160. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2161. game:GetService("Debris"):AddItem(prt,5)
  2162. coroutine.resume(coroutine.create(function(Part,Mesh)
  2163. local rtype = rottype
  2164. for i=0,1,delay do
  2165. swait()
  2166. if rtype == 1 then
  2167. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2168. elseif rtype == 2 then
  2169. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2170. end
  2171. Part.Transparency=i
  2172. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2173. end
  2174. Part.Parent=nil
  2175. end),prt,msh)
  2176. end
  2177.  
  2178. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2179. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2180. prt.Anchored=true
  2181. prt.CFrame=cframe
  2182. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2183. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2184. game:GetService("Debris"):AddItem(prt,5)
  2185. coroutine.resume(coroutine.create(function(Part,Mesh)
  2186. for i=0,1,delay do
  2187. wait()
  2188. Part.Transparency=i
  2189. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2190. end
  2191. Part.Parent=nil
  2192. end),prt,msh)
  2193. end
  2194.  
  2195. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2196. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2197. prt.Anchored=false
  2198. prt.CFrame=cframe
  2199. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2200. local wld=weld(prt,prt,Parent,cframe)
  2201. game:GetService("Debris"):AddItem(prt,5)
  2202. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2203. for i=0,1,delay do
  2204. wait()
  2205. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2206. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2207. Part.Transparency=i
  2208. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2209. end
  2210. Part.Parent=nil
  2211. end),prt,msh,wld)
  2212. end
  2213.  
  2214. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2215. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2216. prt.Anchored=false
  2217. prt.CFrame=cframe
  2218. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2219. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2220. game:GetService("Debris"):AddItem(prt,5)
  2221. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2222. for i=0,1,delay do
  2223. wait()
  2224. Weld.C0=euler(i*20,0,0)
  2225. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2226. Part.Transparency=i
  2227. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2228. end
  2229. Part.Parent=nil
  2230. end),prt,msh,wld)
  2231. end
  2232.  
  2233. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2234. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2235. prt.Anchored=true
  2236. prt.CFrame=cframe
  2237. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2238. game:GetService("Debris"):AddItem(prt,2)
  2239. coroutine.resume(coroutine.create(function(Part,Mesh)
  2240. for i=0,1,delay do
  2241. wait()
  2242. Part.CFrame=Part.CFrame
  2243. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2244. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2245. prt2.Anchored=true
  2246. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2247. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2248. game:GetService("Debris"):AddItem(prt2,2)
  2249. coroutine.resume(coroutine.create(function(Part,Mesh)
  2250. for i=0,1,0.1 do
  2251. wait()
  2252. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2253. end
  2254. Part.Parent=nil
  2255. end),prt2,msh2)
  2256. end
  2257. for i=0,1,delay*2 do
  2258. wait()
  2259. Part.CFrame=Part.CFrame
  2260. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2261. end
  2262. Part.Parent=nil
  2263. end),prt,msh)
  2264. end
  2265.  
  2266. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2267. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2268. prt.Anchored=true
  2269. prt.CFrame=cframe
  2270. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2271. game:GetService("Debris"):AddItem(prt,2)
  2272. coroutine.resume(coroutine.create(function(Part,Mesh)
  2273. for i=0,1,delay do
  2274. wait()
  2275. Part.CFrame=Part.CFrame
  2276. Part.Transparency=i
  2277. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2278. end
  2279. Part.Parent=nil
  2280. end),prt,msh)
  2281. end
  2282.  
  2283. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2284. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2285. prt.Anchored=true
  2286. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2287. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2288. game:GetService("Debris"):AddItem(prt,2)
  2289. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2290. CF=Part.CFrame
  2291. Numbb=0
  2292. randnumb=math.random()/10
  2293. rand1=math.random()/10
  2294. for i=0,1,rand1 do
  2295. wait()
  2296. CF=CF*cf(0,math.random()/2,0)
  2297. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2298. Part.CFrame=CF*euler(Numbb,0,0)
  2299. Part.Transparency=i
  2300. Numbb=Numbb+randnumb
  2301. end
  2302. Part.Parent=nil
  2303. end),prt,CF,Numbb,randnumb)
  2304. end
  2305.  
  2306. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2307. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2308. prt.Anchored=true
  2309. prt.CFrame=cframe
  2310. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2311. game:GetService("Debris"):AddItem(prt,5)
  2312. coroutine.resume(coroutine.create(function(Part,Mesh)
  2313. for i=0,1,delay do
  2314. wait()
  2315. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2316. Part.Transparency=i
  2317. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2318. end
  2319. Part.Parent=nil
  2320. end),prt,msh)
  2321. end
  2322.  
  2323. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2324. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2325. prt.Anchored=true
  2326. prt.CFrame=cframe
  2327. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2328. game:GetService("Debris"):AddItem(prt,2)
  2329. coroutine.resume(coroutine.create(function(Part,Mesh)
  2330. for i=0,1,delay do
  2331. wait()
  2332. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2333. Part.Transparency=i
  2334. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2335. end
  2336. Part.Parent=nil
  2337. end),prt,msh)
  2338. end
  2339.  
  2340. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2341. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2342. prt.Anchored=true
  2343. prt.CFrame=cframe*cf(x,y,z)
  2344. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2345. game:GetService("Debris"):AddItem(prt,5)
  2346. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2347. local num=math.random()
  2348. local num2=math.random(-3,2)+math.random()
  2349. local numm=0
  2350. for i=0,1,delay*2 do
  2351. swait()
  2352. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2353. Part.Transparency=i
  2354. numm=numm+0.01
  2355. end
  2356. Part.Parent=nil
  2357. Mesh.Parent=nil
  2358. end),prt,msh,x,y,z)
  2359. end
  2360.  
  2361.  
  2362.  
  2363. function newRay(start,face,range,wat)
  2364. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  2365. hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  2366. return rey,hit,pos
  2367. end
  2368.  
  2369. function Landing()
  2370. MagicBlock(BrickColor.new("Lime green"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2371. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2372. MagicBlock(BrickColor.new("Lime green"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2373. MagicBlock(BrickColor.new("Lime green"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2374. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2375. MagicBlock(BrickColor.new("Lime green"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2376.  
  2377. MagicBlock(BrickColor.new("Lime green"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2378. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2379. MagicBlock(BrickColor.new("Lime green"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2380. end
  2381.  
  2382.  
  2383.  
  2384.  
  2385.  
  2386.  
  2387.  
  2388.  
  2389.  
  2390.  
  2391. function nooutline(part)
  2392. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  2393. end
  2394.  
  2395.  
  2396.  
  2397.  
  2398. function debris(cfremz, thepart, amt)
  2399. for j = 1, amt do
  2400. do
  2401. local pr = Instance.new("Part")
  2402. nooutline(pr)
  2403. pr.Name = "debrisobeb"
  2404. pr.Anchored = true
  2405. pr.BrickColor = thepart.BrickColor
  2406. pr.CanCollide = true
  2407. pr.Material = thepart.Material
  2408. pr.Transparency = thepart.Transparency
  2409. pr.Size = Vector3.new(math.random(16, 24), math.random(12, 16), math.random(16, 24))
  2410. pr.CFrame = cfremz * CFrame.Angles(0, math.rad(amt * j), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2411. pr.Parent = workspace
  2412. game.Debris:AddItem(pr, 25)
  2413. delay(15, function()
  2414. if pr then
  2415. pr.CanCollide = false
  2416. pr.Anchored = false
  2417. end
  2418. end)
  2419. end
  2420. end
  2421. for c = 1, amt do
  2422. do
  2423. local pr2 = Instance.new("Part")
  2424. nooutline(pr2)
  2425. pr2.Name = "moredebr"
  2426. pr2.Anchored = false
  2427. pr2.BrickColor = thepart.BrickColor
  2428. pr2.CanCollide = false
  2429. pr2.Material = thepart.Material
  2430. pr2.Transparency = thepart.Transparency
  2431. pr2.Size = Vector3.new(math.random(8, 18), math.random(6, 18), math.random(8, 18))
  2432. pr2.CFrame = cfremz * CFrame.Angles(0, math.rad(30 * c), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2433. pr2.Parent = workspace
  2434. pr2.Velocity = Vector3.new(math.random(-75, 75), math.random(120, 240), math.random(-75, 75))
  2435. pr2.RotVelocity = Vector3.new(math.random(-35, 35), math.random(-35, 35), math.random(-35, 35))
  2436. game.Debris:AddItem(pr2, 45)
  2437. delay(2, function()
  2438. pr2.CanCollide = true
  2439. wait(10)
  2440. if pr2 then
  2441. pr2.CanCollide = false
  2442. end
  2443. end)
  2444. end
  2445. end
  2446. end
  2447.  
  2448.  
  2449.  
  2450.  
  2451.  
  2452.  
  2453.  
  2454.  
  2455.  
  2456.  
  2457. function AirSlam()
  2458. NoAnims = true
  2459. attack = true
  2460. for i = 1, 20 do
  2461. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2462. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2463. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2464. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2465. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2466. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2467. if Debounces.on == false then break end
  2468. wait()
  2469. end
  2470. wait(0.5)
  2471.  
  2472.  
  2473. coroutine.resume(coroutine.create(function()
  2474. MagicBlock(BrickColor.new("Lime green"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2475. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2476. MagicBlock(BrickColor.new("Lime green"),root.CFrame,10*2.5,10*2.5,10*2.5,5.5*2.5,5.5*2.5,5.5*2.5,0.15)
  2477. end))
  2478.  
  2479. Sound("http://www.roblox.com/asset?id = 180199750",char,90,1,false)
  2480.  
  2481. hum.WalkSpeed = 50
  2482. BV = Instance.new("BodyVelocity", torso)
  2483. BV.maxForce = Vector3.new(0,200000,0)
  2484. BV.P = 100000
  2485. BV.velocity = Vector3.new(0,150,0)
  2486. for i = 1, 20 do
  2487. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2488. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2489. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2490. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2491. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2492. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2493. if Debounces.on == false then break end
  2494. wait()
  2495. end
  2496. BV:Destroy()
  2497.  
  2498. coroutine.resume(coroutine.create(function()
  2499. for i = 1, 2880, 48 do
  2500. torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(i), math.rad(0), math.rad(0))
  2501. rs:wait(4)
  2502. end
  2503. torso.Weld.C1 = CFrame.new(0, -1, 0)
  2504. end))
  2505.  
  2506. for i = 1, 30 do
  2507. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2508. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2509. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2510. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2511. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2512. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2513. if Debounces.on == false then break end
  2514. wait()
  2515. end
  2516.  
  2517. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2518. for i = 1, 20 do
  2519. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0), math.rad(0)),0.3)
  2520. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad (0), math.rad(0)), 0.3)
  2521. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3)
  2522. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), 0.3)
  2523. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3)
  2524. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0), 0.3)
  2525. if Debounces.on == false then break end
  2526. wait()
  2527. end
  2528. end
  2529. local ry,ht,ps=nil,nil,nil
  2530. while ht==nil do
  2531. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2532. wait()
  2533. end
  2534. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  2535. if par then
  2536. local cfremz = CFrame.new(loc)
  2537. debris(cfremz, par, 50)
  2538. end
  2539. coroutine.resume(coroutine.create(function()
  2540. Ring()
  2541. end))
  2542. Landing()
  2543. Sound("rbxassetid://514867425",char,90,1,false)
  2544. hum.WalkSpeed = 5
  2545. for i = 1, 25 do
  2546. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.3) *CFrame.Angles (math.rad(120),math.rad(10),math.rad(32)), 0.2)
  2547. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,1,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-20)), 0.2)
  2548. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (-8),math.rad(-40), math.rad(-8)),0.2)
  2549. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-50), math.rad(40), math.rad(0)), 0.2)
  2550. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, 0, -.6) * CFrame.Angles(math.rad(30), 0, math.rad(20)), 0.2)
  2551. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(0)), 0.2)
  2552. if Debounces.on == false then break end
  2553. wait()
  2554. end
  2555. wait(0.2)
  2556. attack = false
  2557. NoAnims = false
  2558. end
  2559.  
  2560.  
  2561.  
  2562. function CreatePart(parent,transparency,reflectance,material,brickcolor)
  2563. local p = Instance.new("Part")
  2564. p.Parent = parent
  2565. p.Size = Vector3.new(1,1,1)
  2566. p.Transparency = transparency
  2567. p.Reflectance = reflectance
  2568. p.CanCollide = false
  2569. p.BrickColor = brickcolor
  2570. p.Material = material
  2571. return p
  2572. end
  2573.  
  2574.  
  2575. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  2576. local weld = Instance.new("Weld")
  2577. weld.Parent = parent
  2578. weld.Part0 = part0
  2579. weld.Part1 = part1
  2580. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  2581. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  2582. return weld
  2583. end
  2584.  
  2585.  
  2586.  
  2587. --[[HandleR = Instance.new("Part")
  2588. HandleR.BrickColor = BrickColor.new("Lime green")
  2589. HandleR.Material = "Neon"
  2590. HandleR.Transparency = 0.3
  2591. HandleR.Size = Vector3.new(1,0.8,4)
  2592. HandleR.CFrame = sorb.CFrame
  2593. HandleRM = Instance.new("SpecialMesh",HandleR)
  2594. HandleRM.MeshId = "rbxasset://fonts/sword.mesh"
  2595. HandleRM.Scale = Vector3.new(1,1,1)
  2596.  
  2597. HandleL = Instance.new("Part")
  2598. HandleL.BrickColor = BrickColor.new("Lime green")
  2599. HandleL.Material = "Neon"
  2600. HandleL.Transparency = 0.3
  2601. HandleL.Size = Vector3.new(1,0.8,4)
  2602. HandleL.CFrame = sorb2.CFrame
  2603. HandleLM = Instance.new("SpecialMesh",HandleL)
  2604. HandleLM.MeshId = "rbxasset://fonts/sword.mesh"
  2605. HandleLM.Scale = Vector3.new(1,1,1)]]
  2606.  
  2607.  
  2608. local sorb = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Lime green"))
  2609. CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2610. local sorb2 = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Lime green"))
  2611. CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2612.  
  2613.  
  2614. v3 = Vector3.new
  2615. rad=math.rad
  2616.  
  2617. kiblade = Instance.new("Part",char)
  2618. kiblade.Name = "Blade"
  2619. kiblade.Size = v3(1,5,1)
  2620. kiblade.Transparency = 1
  2621. kiblade.BrickColor = BrickColor.new("Lime green")
  2622. kiblade.Position = v3(999,999,999)
  2623. kiblade.CanCollide = false
  2624. kiblademesh = Instance.new("SpecialMesh",kiblade)
  2625. kiblademesh.MeshType = "FileMesh"
  2626. kiblademesh.MeshId = "rbxassetid://898849476"
  2627. kiblademesh.Scale = v3(0.01,0.008,0.01)
  2628. kiweld7 = Instance.new("Weld",kiblade)
  2629. kiweld7.Part0 = rarm
  2630. kiweld7.Part1 = kiblade
  2631. kiweld7.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2632. kiblade1 = Instance.new("Part",char)
  2633. kiblade1.Name = "Blade"
  2634. kiblade1.Transparency = 1
  2635. kiblade1.Size = v3(0.1,0.1,0.1)
  2636. kiblade1.Position = v3(999,999,999)
  2637. kiblade1.CanCollide = false
  2638. kiblademesh = Instance.new("SpecialMesh",kiblade1)
  2639. kiblademesh.MeshType = "Sphere"
  2640. kiblademesh.Scale = v3(1,1,1)
  2641. kiweld = Instance.new("Weld",kiblade1)
  2642. kiweld.Part0 = rarm
  2643. kiweld.Part1 = kiblade1
  2644. kiweld.C0 = CFrame.new(0,-1,0)
  2645. kiblade2 = Instance.new("Part",char)
  2646. kiblade2.Name = "Blade"
  2647. kiblade2.Size = v3(0.1,0.1,0.1)
  2648. kiblade2.Transparency = 1
  2649. kiblade2.Position = v3(999,999,999)
  2650. kiblade2.CanCollide = false
  2651. kiblademesh = Instance.new("SpecialMesh",kiblade2)
  2652. kiblademesh.MeshType = "Sphere"
  2653. kiblademesh.Scale = v3(1,1,1)
  2654. kiweld = Instance.new("Weld",kiblade2)
  2655. kiweld.Part0 = rarm
  2656. kiweld.Part1 = kiblade2
  2657. kiweld.C0 = CFrame.new(0,-4.5,0)
  2658. torso = game.Players.LocalPlayer.Character.Torso
  2659. head = game.Players.LocalPlayer.Character.Head
  2660. torso1 = Instance.new("Attachment",kiblade1)
  2661. head1 = Instance.new("Attachment",kiblade2)
  2662. trail = Instance.new("Trail",torso)
  2663. trail.Color = ColorSequence.new(Color3.fromRGB(0,0,255))
  2664. trail.Attachment0 = torso1
  2665. trail.Attachment1 = head1
  2666. trail.Lifetime = 0.5
  2667. trail.Enabled = false
  2668.  
  2669.  
  2670.  
  2671.  
  2672. kiblade2 = Instance.new("Part",char)
  2673. kiblade2.Name = "Blade"
  2674. kiblade2.Size = v3(1,5,1)
  2675. kiblade2.Transparency = 1
  2676. kiblade2.BrickColor = BrickColor.new("Lime green")
  2677. kiblade2.Position = v3(999,999,999)
  2678. kiblade2.CanCollide = false
  2679. kiblademesh2 = Instance.new("SpecialMesh",kiblade2)
  2680. kiblademesh2.MeshType = "FileMesh"
  2681. kiblademesh2.MeshId = "rbxassetid://898849476"
  2682. kiblademesh2.Scale = v3(0.01,0.008,0.01)
  2683. kiweld72 = Instance.new("Weld",kiblade2)
  2684. kiweld72.Part0 = larm
  2685. kiweld72.Part1 = kiblade2
  2686. kiweld72.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2687. kiblade12 = Instance.new("Part",char)
  2688. kiblade12.Name = "Blade"
  2689. kiblade12.Transparency = 1
  2690. kiblade12.Size = v3(0.1,0.1,0.1)
  2691. kiblade12.Position = v3(999,999,999)
  2692. kiblade12.CanCollide = false
  2693. kiblademesh2 = Instance.new("SpecialMesh",kiblade12)
  2694. kiblademesh2.MeshType = "Sphere"
  2695. kiblademesh2.Scale = v3(1,1,1)
  2696. kiweld2 = Instance.new("Weld",kiblade12)
  2697. kiweld2.Part0 = larm
  2698. kiweld2.Part1 = kiblade12
  2699. kiweld2.C0 = CFrame.new(0,-1,0)
  2700. kiblade22 = Instance.new("Part",char)
  2701. kiblade22.Name = "Blade"
  2702. kiblade22.Size = v3(0.1,0.1,0.1)
  2703. kiblade22.Transparency = 1
  2704. kiblade22.Position = v3(999,999,999)
  2705. kiblade22.CanCollide = false
  2706. kiblademesh2 = Instance.new("SpecialMesh",kiblade22)
  2707. kiblademesh2.MeshType = "Sphere"
  2708. kiblademesh2.Scale = v3(1,1,1)
  2709. kiweld2 = Instance.new("Weld",kiblade22)
  2710. kiweld2.Part0 = larm
  2711. kiweld2.Part1 = kiblade22
  2712. kiweld2.C0 = CFrame.new(0,-4.5,0)
  2713. torso2 = game.Players.LocalPlayer.Character.Torso
  2714. head2 = game.Players.LocalPlayer.Character.Head
  2715. torso12 = Instance.new("Attachment",kiblade12)
  2716. head12 = Instance.new("Attachment",kiblade22)
  2717. trail2 = Instance.new("Trail",torso2)
  2718. trail2.Color = ColorSequence.new(Color3.fromRGB(0,0,255))
  2719. trail2.Attachment0 = torso12
  2720. trail2.Attachment1 = head12
  2721. trail2.Lifetime = 0.5
  2722. trail2.Enabled = false
  2723.  
  2724.  
  2725.  
  2726. local Gibs = game.Workspace
  2727.  
  2728.  
  2729.  
  2730.  
  2731.  
  2732.  
  2733.  
  2734.  
  2735.  
  2736.  
  2737.  
  2738.  
  2739. function Kill(Character)
  2740. Character.Humanoid.Health = 0
  2741. local poo = Instance.new("IntValue",Character)
  2742. poo.Name = "haha nope"
  2743. local svch = Character
  2744. local hum = Character:findFirstChild("Humanoid")
  2745. Character.Archivable = true
  2746. local chrclone = Character:clone()
  2747. Character.Archivable = false
  2748.  
  2749. local ch = chrclone:GetChildren()
  2750. local i
  2751. for i = 1,#ch do
  2752. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" or ch[i].ClassName == "Script" then
  2753. ch[i]:remove()
  2754. end
  2755. end
  2756. local function Scan(ch)
  2757. local e
  2758. for e = 1,#ch do
  2759. Scan(ch[e]:GetChildren())
  2760. if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then
  2761. ch[e]:remove()
  2762. end
  2763. end
  2764. end
  2765. Scan(chrclone:GetChildren())
  2766.  
  2767. local hum2 = chrclone:findFirstChild("Humanoid")
  2768.  
  2769.  
  2770. if hum2 ~= nil then
  2771. hum2.Name = "Humanoid2"
  2772. hum2.PlatformStand = true
  2773. hum2.Sit = true
  2774. hum2.MaxHealth = 0
  2775. hum2.Health = 0
  2776. end
  2777.  
  2778. local ch = Character:GetChildren()
  2779. local i
  2780. for i = 1,#ch do
  2781. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2782. ch[i]:remove()
  2783. end
  2784. end
  2785.  
  2786. wait(0.2)
  2787.  
  2788. local ch = Character:GetChildren()
  2789. local i
  2790. for i = 1,#ch do
  2791. if ch[i].ClassName == "Part" or ch[i].ClassName == "Hat" or ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2792. ch[i]:remove()
  2793. end
  2794. end
  2795. Character = chrclone
  2796. local Torso = Character.Torso
  2797. local movevector = Vector3.new()
  2798.  
  2799. if Torso then
  2800. local Head = Character:FindFirstChild("Head")
  2801. local Limb = Character:FindFirstChild("Right Arm")
  2802. if Limb then
  2803.  
  2804. Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
  2805. local Joint = Instance.new("Glue")
  2806. Joint.Name = "RightShoulder"
  2807. Joint.Part0 = Torso
  2808. Joint.Part1 = Limb
  2809. Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2810. Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2811. Joint.Parent = Torso
  2812.  
  2813. local B = Instance.new("Part")
  2814. B.TopSurface = 0
  2815. B.BottomSurface = 0
  2816. B.formFactor = "Symmetric"
  2817. B.Size = Vector3.new(1, 1, 1)
  2818. B.Transparency = 1
  2819. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2820. B.Parent = Character
  2821. local W = Instance.new("Weld")
  2822. W.Part0 = Limb
  2823. W.Part1 = B
  2824. W.C0 = CFrame.new(0, -0.5, 0)
  2825. W.Parent = Limb
  2826.  
  2827. end
  2828. local Limb = Character:FindFirstChild("Left Arm")
  2829. if Limb then
  2830.  
  2831. Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
  2832. local Joint = Instance.new("Glue")
  2833. Joint.Name = "LeftShoulder"
  2834. Joint.Part0 = Torso
  2835. Joint.Part1 = Limb
  2836. Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2837. Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2838. Joint.Parent = Torso
  2839.  
  2840. local B = Instance.new("Part")
  2841. B.TopSurface = 0
  2842. B.BottomSurface = 0
  2843. B.formFactor = "Symmetric"
  2844. B.Size = Vector3.new(1, 1, 1)
  2845. B.Transparency = 1
  2846. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2847. B.Parent = Character
  2848. local W = Instance.new("Weld")
  2849. W.Part0 = Limb
  2850. W.Part1 = B
  2851. W.C0 = CFrame.new(0, -0.5, 0)
  2852. W.Parent = Limb
  2853.  
  2854. end
  2855. local Limb = Character:FindFirstChild("Right Leg")
  2856. if Limb then
  2857.  
  2858. Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
  2859. local Joint = Instance.new("Glue")
  2860. Joint.Name = "RightHip"
  2861. Joint.Part0 = Torso
  2862. Joint.Part1 = Limb
  2863. Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2864. Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2865. Joint.Parent = Torso
  2866.  
  2867. local B = Instance.new("Part")
  2868. B.TopSurface = 0
  2869. B.BottomSurface = 0
  2870. B.formFactor = "Symmetric"
  2871. B.Size = Vector3.new(1, 1, 1)
  2872. B.Transparency = 1
  2873. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2874. B.Parent = Character
  2875. local W = Instance.new("Weld")
  2876. W.Part0 = Limb
  2877. W.Part1 = B
  2878. W.C0 = CFrame.new(0, -0.5, 0)
  2879. W.Parent = Limb
  2880.  
  2881. end
  2882. local Limb = Character:FindFirstChild("Left Leg")
  2883. if Limb then
  2884.  
  2885. Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
  2886. local Joint = Instance.new("Glue")
  2887. Joint.Name = "LeftHip"
  2888. Joint.Part0 = Torso
  2889. Joint.Part1 = Limb
  2890. Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2891. Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2892. Joint.Parent = Torso
  2893.  
  2894. local B = Instance.new("Part")
  2895. B.TopSurface = 0
  2896. B.BottomSurface = 0
  2897. B.formFactor = "Symmetric"
  2898. B.Size = Vector3.new(1, 1, 1)
  2899. B.Transparency = 1
  2900. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2901. B.Parent = Character
  2902. local W = Instance.new("Weld")
  2903. W.Part0 = Limb
  2904. W.Part1 = B
  2905. W.C0 = CFrame.new(0, -0.5, 0)
  2906. W.Parent = Limb
  2907.  
  2908. end
  2909. --[
  2910. local Bar = Instance.new("Part")
  2911. Bar.TopSurface = 0
  2912. Bar.BottomSurface = 0
  2913. Bar.formFactor = "Symmetric"
  2914. Bar.Size = Vector3.new(1, 1, 1)
  2915. Bar.Transparency = 1
  2916. Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
  2917. Bar.Parent = Character
  2918. local Weld = Instance.new("Weld")
  2919. Weld.Part0 = Torso
  2920. Weld.Part1 = Bar
  2921. Weld.C0 = CFrame.new(0, 0.5, 0)
  2922. Weld.Parent = Torso
  2923. --]]
  2924. end
  2925. Character.Parent = Gibs
  2926. game.Debris:AddItem(Character, 12)
  2927. if movevector ~= Vector3.new() then
  2928. for i = 1,10 do
  2929. wait()
  2930. Torso.Velocity = Vector3.new(0,0,-100)
  2931. Head.Velocity = movevector * 200
  2932. end
  2933. end
  2934. end
  2935.  
  2936.  
  2937.  
  2938. function SpinSlice()
  2939. NoAnims = true
  2940. attack = true
  2941.  
  2942.  
  2943. Sound("rbxassetid://588738949",char,90,1,false)
  2944. kiblade.Transparency = 0
  2945. kiblade2.Transparency = 0
  2946. trail.Enabled = true
  2947. trail2.Enabled = true
  2948.  
  2949. hum.WalkSpeed = 0
  2950. for i = 1,40 do
  2951. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  2952. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  2953. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  2954. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(90)), 0.5)--arm
  2955. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-90)), 0.5)--arm
  2956. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  2957. if Debounces.on == false then break end
  2958. wait()
  2959. end
  2960.  
  2961.  
  2962. coroutine.resume(coroutine.create(function()
  2963. local BF = Instance.new("BodyVelocity",hed)
  2964. BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2965. BF.velocity = root.CFrame.lookVector*120
  2966. wait(2.0)
  2967. BF:remove()
  2968. end))
  2969.  
  2970. coroutine.resume(coroutine.create(function()
  2971. Sound("rbxassetid://588734356",char,90,1,false)
  2972. wait(.1)
  2973. Sound("rbxassetid://588734356",char,90,1,false)
  2974. wait(.1)
  2975. Sound("rbxassetid://588734356",char,90,1,false)
  2976. wait(.1)
  2977. Sound("rbxassetid://588734356",char,90,1,false)
  2978. wait(.1)
  2979. Sound("rbxassetid://588734356",char,90,1,false)
  2980. wait(.1)
  2981. Sound("rbxassetid://588734356",char,90,1,false)
  2982. wait(.1)
  2983. Sound("rbxassetid://588734356",char,90,1,false)
  2984. wait(.1)
  2985. Sound("rbxassetid://588734356",char,90,1,false)
  2986. end))
  2987. local HitBox = Instance.new("Part",rarm)
  2988. HitBox.Size = Vector3.new(1,5,1)
  2989. HitBox.CanCollide = false
  2990. HitBox.Transparency = 1
  2991. local HitBox2 = Instance.new("Weld",HitBox)
  2992. HitBox2.Part0 = rarm
  2993. HitBox2.Part1 = HitBox
  2994. HitBox2.C0 = CFrame.new(0,-1.8,0)
  2995. HitBox.Touched:connect(function(hit)
  2996. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  2997. Kill(hit.Parent)
  2998. hit.Parent.Humanoid.PlatformStand = true
  2999. end
  3000. end)
  3001.  
  3002. local HitBox2 = Instance.new("Part",larm)
  3003. HitBox2.Size = Vector3.new(1,5,1)
  3004. HitBox2.CanCollide = false
  3005. HitBox2.Transparency = 1
  3006. local HitBox22 = Instance.new("Weld",HitBox2)
  3007. HitBox22.Part0 = larm
  3008. HitBox22.Part1 = HitBox2
  3009. HitBox22.C0 = CFrame.new(0,-1.8,0)
  3010. HitBox2.Touched:connect(function(hit)
  3011. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  3012. Kill(hit.Parent)
  3013. hit.Parent.Humanoid.PlatformStand = true
  3014. end
  3015. end)
  3016.  
  3017. for i = 1,40 do
  3018. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3019. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3020. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3021. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(90)), 0.5)--arm
  3022. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-90)), 0.5)--arm
  3023. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3024. root.CFrame = root.CFrame * CFrame.fromEulerAnglesXYZ(0,1,0)
  3025. if Debounces.on == false then break end
  3026. wait()
  3027. end
  3028. kiblade.Transparency = 1
  3029. kiblade2.Transparency = 1
  3030. trail.Enabled = false
  3031. trail2.Enabled = false
  3032. HitBox:Destroy()
  3033. HitBox2:Destroy()
  3034. hum.WalkSpeed = 5
  3035. attack = false
  3036. NoAnims = false
  3037. end
  3038.  
  3039.  
  3040.  
  3041.  
  3042. function hito(partoz, magn, dmg, debtim)
  3043. for _, guy in pairs(workspace:GetChildren()) do
  3044. if guy:FindFirstChildOfClass("Humanoid") and guy:FindFirstChild("Head") and guy ~= char and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
  3045. do
  3046. local humz = guy:FindFirstChildOfClass("Humanoid")
  3047. local hed = guy:FindFirstChild("Head")
  3048. humz:TakeDamage(math.random(15,30)) if Full == true then guy:BreakJoints()
  3049. local db = Instance.new("StringValue")
  3050. db.Name = "alabo"
  3051. db.Parent = hed
  3052. delay(debtim, function()
  3053. db:Destroy()
  3054. end)
  3055. end
  3056. end
  3057. end
  3058. end
  3059. end
  3060.  
  3061.  
  3062.  
  3063. ang = CFrame.Angles
  3064. rd = math.rad
  3065. rd2 = math.random
  3066. ov = false
  3067.  
  3068.  
  3069.  
  3070. nooutline = function(i)
  3071. i.TopSurface = 10
  3072. end
  3073. makepart = function(l, m, n, o, p, q, r)
  3074. local s = Instance.new("Part")
  3075. s.BrickColor = BrickColor.new(l)
  3076. s.Name = m
  3077. s.Transparency = o
  3078. nooutline(s)
  3079. s.Reflectance = n
  3080. s.Material = p
  3081. s.Anchored = true
  3082. s.CanCollide = false
  3083. s.Locked = true
  3084. s.CFrame = r
  3085. s.Size = Vector3.new(0.2, 0.2, 0.2)
  3086. s.Parent = q
  3087. return s
  3088. end
  3089.  
  3090. makemesh = function(t, u, v, w)
  3091. local x = Instance.new("SpecialMesh")
  3092. x.MeshType = t
  3093. x.Scale = u
  3094. if t == "FileMesh" then
  3095. x.MeshId = v
  3096. end
  3097. x.Parent = w
  3098. return x
  3099. end
  3100.  
  3101. local H = {}
  3102.  
  3103.  
  3104. Barrage = function()
  3105. modz = Instance.new("Model")
  3106. modz.Name = "efx"
  3107. modz.Parent = char
  3108. ov = true
  3109. hum.AutoRotate = false
  3110. local aN = nil
  3111. local a9 = true
  3112. local aa = {}
  3113. local ab = {}
  3114. local b7 = {}
  3115. for j = 1, 16 do
  3116. local ac = Instance.new("Part")
  3117. nooutline(ac)
  3118. ac.Anchored = true
  3119. ac.Locked = true
  3120. ac.CanCollide = false
  3121. ac.Material = "Neon"
  3122. ac.Size = Vector3.new(1, 1, 1)
  3123. ac.Transparency = 1
  3124. ac.CFrame = CFrame.new(0, 1000, 0)
  3125. ac.Parent = modz
  3126. ac.BrickColor = BrickColor.new("Lime green")
  3127. makemesh("Sphere", (Vector3.new(0, 0, 0)), nil, ac)
  3128. table.insert(aa, ac)
  3129. end
  3130. for j = 1, 40 do
  3131. local a3 = makepart("Lime green", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3132. makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://489415447", a3)
  3133. table.insert(ab, a3)
  3134. end
  3135. for j = 1, 30 do
  3136. local a3 = makepart("Lime green", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3137. makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://3270017", a3)
  3138. table.insert(b7, a3)
  3139. end
  3140. local b8 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", rarm)
  3141. local b9 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", larm)
  3142. for I,aO in pairs(H) do
  3143. if aO.Parent == rarm or aO.Parent == larm then
  3144. aN = aO.Transparency
  3145. aO.Transparency = 1
  3146. end
  3147. end
  3148. local a8 = Instance.new("BodyGyro")
  3149. a8.MaxTorque = Vector3.new(1050, 3000, 750)
  3150. a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3151. a8.P = 580000
  3152. a8.D = 250
  3153. a8.Parent = root
  3154. coroutine.resume(coroutine.create(function()
  3155. while a8 do
  3156. swait()
  3157. a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3158. end
  3159. end))
  3160. local af = 0
  3161. local ag = 0
  3162. repeat
  3163. ag = ag + 1
  3164. if af == 0 then
  3165. af = 1
  3166. else
  3167. af = af % 14 + 1
  3168. end
  3169. coroutine.resume(coroutine.create(function()
  3170. local ah = aa[af]
  3171. local ai = ab[af]
  3172. local aj = ab[af + 14]
  3173. local ba = b7[af]
  3174. ah.Size = Vector3.new(1, 1, 2)
  3175. ah.CFrame = cf(root.CFrame * cf(rd2(-600, 600) / 100, rd2(-150, 350) / 100, rd2(-200, -50) / 100).p, mouse.Hit * cf(rd2(-4, 4), rd2(-2, 2), 0).p)
  3176. ah.Transparency = 0.25
  3177. ah:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0, 0, 0)
  3178. ai.Transparency = 0.35
  3179. ai:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.6, 0.6, 0.6)
  3180. aj.Transparency = 0.45
  3181. aj:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3182. aj.CFrame = ah.CFrame * ang(0, rd(90), rd(90))
  3183. if af % 2 == 1 then
  3184. ai.CFrame = cf(rarm.CFrame * cf(rd2(-6, 6) / 10, rd2(4, 12) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3185. else
  3186. if af % 2 == 0 then
  3187. ai.CFrame = cf(larm.CFrame * cf(rd2(-6, 6) / 10, rd2(3, 8) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3188. end
  3189. end
  3190. ba.CFrame = ah.CFrame * cf(0, 0, -8)
  3191. ba.Transparency = 0.4
  3192. ba:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3193. local bb = ah.CFrame * cf(0, 0, -5)
  3194. local bc = aj.CFrame * cf(0, -0.1, 0)
  3195. local bd = ba.CFrame * cf(0, 0, rd2(-300, 50) / 100)
  3196. local ak = false
  3197. for j = 1, 12 do
  3198. swait()
  3199. local a0 = Ray.new(ah.Position, ah.CFrame.lookVector * (12.5 - j))
  3200. local a1, a2 = workspace:FindPartOnRayWithIgnoreList(a0, {char}, true, true)
  3201. if a1 and ak == false then
  3202. ak = true
  3203. local a3 = makepart("Lime green", "nah", 0, 0.2, "SmoothPlastic", modz, cf(a2, ah.CFrame.p) * ang(0, 0, 0) * ang(0, rd(270), rd(90)))
  3204. do
  3205. local a4 = makemesh("FileMesh", Vector3.new(0.4, 0.4, 0.4), "rbxassetid://489415447", a3)
  3206. game.Debris:AddItem(a3, 0.5)
  3207. local a5 = rd2(1, 12)
  3208. if a5 == 6 then
  3209. hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10, Vector3.new(0, 0, rd2(-8, 8)))
  3210. else
  3211. hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10)
  3212. end
  3213. coroutine.resume(coroutine.create(function()
  3214. for I = 1, 4 do
  3215. swait()
  3216. a4.Scale = a4.Scale + Vector3.new(0.8, 0.8, 0.8)
  3217. a3.Transparency = a3.Transparency + 0.2
  3218. end
  3219. a3:Destroy()
  3220. end))
  3221. end
  3222. end
  3223. ah.Size = ah.Size:lerp(Vector3.new(2, 2, 12), 0.5)
  3224. ah.CFrame = ah.CFrame:lerp(bb, 1)
  3225. ah:FindFirstChildOfClass("SpecialMesh").Scale = ah:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1, 1, 1), 0.45)
  3226. ah.Transparency = ah.Transparency + 0.0725
  3227. ai:FindFirstChildOfClass("SpecialMesh").Scale = ai:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.25, 1.2, 1.25), 0.4)
  3228. ai.Transparency = ai.Transparency + 0.06
  3229. aj:FindFirstChildOfClass("SpecialMesh").Scale = aj:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.6, 1.6, 1.6), 0.4)
  3230. aj.CFrame = aj.CFrame:lerp(bc, 0.3)
  3231. aj.Transparency = aj.Transparency + 0.05
  3232. ba:FindFirstChildOfClass("SpecialMesh").Scale = ba:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(4.5, 4.5, 4.5), 0.4)
  3233. ba.CFrame = ba.CFrame:lerp(bd, 0.3)
  3234. ba.Transparency = ba.Transparency + 0.06
  3235. end
  3236. end))
  3237. swait()
  3238. until ov == false
  3239. for I,aO in pairs(H) do
  3240. if aO.Parent == rarm or aO.Parent == larm then
  3241. aO.Transparency = aN
  3242. end
  3243. end
  3244. b8:Destroy()
  3245. b9:Destroy()
  3246. a8:Destroy()
  3247. hum.AutoRotate = true
  3248. ov = false
  3249. wait(1)
  3250. for I,al in pairs(aa) do
  3251. al:Destroy()
  3252. end
  3253. for I,am in pairs(ab) do
  3254. am:Destroy()
  3255. end
  3256. for I,be in pairs(b7) do
  3257. be:Destroy()
  3258. end
  3259. end
  3260.  
  3261.  
  3262.  
  3263.  
  3264.  
  3265.  
  3266. function Kneel()
  3267.  
  3268. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  3269. if v:FindFirstChild('Humanoid') then
  3270.  
  3271. hum2 = v:FindFirstChild('Humanoid')
  3272. hum2.PlatformStand=true
  3273.  
  3274. end
  3275. end
  3276. end
  3277.  
  3278. --[[mouse.KeyDown:connect(function(key)
  3279. if key == "l" and Trans == false and Strength then
  3280. Transformation()
  3281. Trans = true
  3282. end
  3283. end)]]
  3284.  
  3285.  
  3286.  
  3287. mouse.KeyDown:connect(function(key)
  3288. if key == "z" then
  3289. GrabAndDrag()
  3290. end
  3291. end)
  3292.  
  3293.  
  3294. mouse.KeyDown:connect(function(key)
  3295. if key == "x" then
  3296. AirSlam()
  3297. end
  3298. end)
  3299.  
  3300.  
  3301.  
  3302. mouse.KeyDown:connect(function(key)
  3303. if key == "c" then
  3304. SpinSlice()
  3305. end
  3306. end)
  3307.  
  3308.  
  3309. mouse.KeyDown:connect(function(key)
  3310. if key == "p" and Full == false then
  3311. FullPower()
  3312. end
  3313. end)
  3314.  
  3315. mouse.KeyDown:connect(function(key)
  3316. if key == "1" then
  3317. Sound("rbxassetid://966268002",char,90,1,false)
  3318. Kneel()
  3319. end
  3320. end)
  3321.  
  3322. mouse.KeyDown:connect(function(key)
  3323. if key == "v" then
  3324. if ov == false then
  3325. hed.Weld.C0 = hed.Weld.C0 * CFrame.Angles(0,0,0)
  3326. wait()
  3327. local ChatService = game:GetService("Chat")
  3328. wait()
  3329. local ChatService = game:GetService("Chat")
  3330. coroutine.resume(coroutine.create(function()
  3331. s = 0
  3332. repeat
  3333. s = s + 1
  3334. Barrage()
  3335. wait()
  3336. until not ov
  3337. end))
  3338. if Full == true then
  3339. coroutine.resume(coroutine.create(function()
  3340. s = 0
  3341. repeat
  3342. s = s + 1
  3343. Barrage()
  3344. wait()
  3345. until not ov
  3346. end))
  3347. end
  3348. mouse.KeyUp:connect(function(key)
  3349. if key == "v" then
  3350. wait(0.4)
  3351. ov = false
  3352. wait(0.1)
  3353. end
  3354. end)
  3355. end
  3356. end
  3357. end)
  3358.  
  3359.  
  3360.  
  3361.  
  3362.  
  3363. -----animations-----
  3364.  
  3365. game:GetService("RunService").RenderStepped:connect(function()
  3366. char.Humanoid.FreeFalling:connect(function(f)
  3367. if f then
  3368. ffing = true
  3369. else
  3370. ffing = false
  3371. end
  3372. end)
  3373. sine = sine + add
  3374. if ffing==true then
  3375. anim="jump"
  3376. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3377. anim="idle"
  3378. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3379. anim = "walk"
  3380. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3381. anim = "run"
  3382. end
  3383.  
  3384. if NoAnims==false then
  3385. if anim=="idle" then
  3386. add=0.5
  3387. if trans == false then
  3388. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3389. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  3390. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  3391. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.6+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/7,0,-6+-math.sin(sine/14)/7),0.1)
  3392. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  3393. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  3394. else
  3395. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3396. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3397. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3398. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm
  3399. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm
  3400. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3401. end
  3402.  
  3403. elseif anim=="walk" then
  3404. add=0.5
  3405. if trans == false then
  3406. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/3.5)/3,0)*CFrame.Angles(math.rad(-10),0,0),0.25)
  3407. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/7)/2,-0.15+-math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/7)/2,0,0.05),0.25)
  3408. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/7)/2,-0.15+math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/7)/2,0,-0.05),0.25)
  3409. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/7)/7,0+math.sin(sine/14)/7)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/2,0,-6+-math.sin(sine/14)/7),0.1)
  3410. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/10)/14,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  3411. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),0,0),0.25)
  3412. else
  3413. change = 0.5
  3414. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5 + 0.05 * math.cos(sine / 3), -math.sin(sine / 6) / 4) * CFrame.Angles(math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(-10 - 2 * math.cos(sine / 3))), 0.2)
  3415. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5 - 0.05 * math.cos(sine / 3), math.sin(sine / 6) / 4) * CFrame.Angles(-math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(10 + 2 * math.cos(sine / 3))), 0.2)
  3416. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8 + 2 * math.cos(sine / 3)), math.rad(0), math.rad(0)), 0.2)
  3417. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1 - 0.15 * math.cos(sine / 6) / 5, -0.15 + math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + -math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  3418. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1 + 0.15 * math.cos(sine / 6) / 5, -0.15 + -math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  3419. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.07 * math.cos(sine / 3), 0) * CFrame.Angles(math.rad(-4 + 1 * math.cos(sine / 3)), 0, math.rad(0)), 0.2)
  3420. end
  3421.  
  3422. elseif anim=="run" then
  3423. add=0.5
  3424. if trans == false then
  3425. torso.Weld.C0=torso.W9eld.C0:lerp(CFrame.new(0,-1+math.sin(sine/2)/3,0)*CFrame.Angles(math.rad(-37),0,0),0.025)
  3426. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/4)/2,-0.15+-math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/4)/2,0,0.05),0.25)
  3427. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/4)/2,-0.15+math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/4)/2,0,-0.05),0.25)
  3428. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,-6),0.25)
  3429. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,6),0.25)
  3430. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  3431. else
  3432. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,1+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-70),0,0),0.25)
  3433. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  3434. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  3435. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,-6),0.25)
  3436. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,6),0.25)
  3437. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0.3)*CFrame.Angles(math.rad(70),0,0),0.25)
  3438. end
  3439.  
  3440. elseif anim=="jump" then
  3441. add=0.5
  3442. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0+-math.cos(sine/14)/7,.5+-math.cos(sine/14)/7,0+-math.cos(sine/14)/7)*CFrame.Angles(math.rad(0),0,0),0.05)
  3443. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-0.7,-0.5)*CFrame.Angles(math.rad(10),0,0),0.25)
  3444. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.1)*CFrame.Angles(math.rad(-10),0,0),0.25)
  3445. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(50),0,90),0.25)
  3446. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(50),0,-90),0.25)
  3447. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3448.  
  3449. end
  3450. end
  3451.  
  3452. end)
  3453.  
  3454.  
  3455. --[[l = game.Lighting
  3456. l.TimeOfDay = 10
  3457. game.Lighting.Ambient = Color3.new(0,0,0)
  3458. l.Brightness = 0.1]]--
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