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- print("HATE ME IDC")
- -- Instances:
- local SUPEREZ = Instance.new("ScreenGui")
- local GUI = Instance.new("Frame")
- local F1 = Instance.new("TextButton")
- local F2 = Instance.new("TextButton")
- local F3 = Instance.new("TextButton")
- local P1 = Instance.new("TextButton")
- local P2 = Instance.new("TextButton")
- local BT1 = Instance.new("TextButton")
- local J1 = Instance.new("TextButton")
- local S1 = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- local Close = Instance.new("TextButton")
- local Open = Instance.new("TextButton")
- local GUIC = Instance.new("TextLabel")
- local Fun = Instance.new("TextLabel")
- --Properties:
- SUPEREZ.Name = "SUPEREZ"
- SUPEREZ.Parent = game.CoreGui
- GUI.Name = "GUI"
- GUI.Parent = SUPEREZ
- GUI.Active = true
- GUI.BackgroundColor3 = Color3.new(0.164706, 0.164706, 0.164706)
- GUI.BorderColor3 = Color3.new(0.0470588, 0.0745098, 0.0941177)
- GUI.BorderSizePixel = 4
- GUI.Position = UDim2.new(0.207496658, 0, 0.228464425, 0)
- GUI.Size = UDim2.new(0, 480, 0, 148)
- GUI.Visible = false
- GUI.Draggable = true
- F1.Name = "F1"
- F1.Parent = GUI
- F1.BackgroundColor3 = Color3.new(0, 0, 0)
- F1.BorderColor3 = Color3.new(0.227451, 0.227451, 0.227451)
- F1.BorderSizePixel = 3
- F1.Position = UDim2.new(0.0375000015, 0, 0.216216221, 0)
- F1.Size = UDim2.new(0, 131, 0, 23)
- F1.Font = Enum.Font.Cartoon
- F1.Text = "Fist Farm"
- F1.TextColor3 = Color3.new(0.443137, 0.443137, 0.443137)
- F1.TextScaled = true
- F1.TextSize = 14
- F1.TextWrapped = true
- F2.Name = "F2"
- F2.Parent = GUI
- F2.BackgroundColor3 = Color3.new(0, 0, 0)
- F2.BorderColor3 = Color3.new(0.227451, 0.227451, 0.227451)
- F2.BorderSizePixel = 3
- F2.Position = UDim2.new(0.381249994, 0, 0.216216221, 0)
- F2.Size = UDim2.new(0, 142, 0, 23)
- F2.Font = Enum.Font.Cartoon
- F2.Text = "Fist Farm Rock"
- F2.TextColor3 = Color3.new(0.443137, 0.443137, 0.443137)
- F2.TextScaled = true
- F2.TextSize = 14
- F2.TextWrapped = true
- F3.Name = "F3"
- F3.Parent = GUI
- F3.BackgroundColor3 = Color3.new(0, 0, 0)
- F3.BorderColor3 = Color3.new(0.227451, 0.227451, 0.227451)
- F3.BorderSizePixel = 3
- F3.Position = UDim2.new(0.731249988, 0, 0.216216221, 0)
- F3.Size = UDim2.new(0, 123, 0, 23)
- F3.Font = Enum.Font.Cartoon
- F3.Text = "Fist Farm Crystal"
- F3.TextColor3 = Color3.new(0.443137, 0.443137, 0.443137)
- F3.TextScaled = true
- F3.TextSize = 14
- F3.TextWrapped = true
- P1.Name = "P1"
- P1.Parent = GUI
- P1.BackgroundColor3 = Color3.new(0, 0, 0)
- P1.BorderColor3 = Color3.new(0.227451, 0.227451, 0.227451)
- P1.BorderSizePixel = 3
- P1.Position = UDim2.new(0.0375000015, 0, 0.486486495, 0)
- P1.Size = UDim2.new(0, 131, 0, 23)
- P1.Font = Enum.Font.Cartoon
- P1.Text = "Psychic Farm"
- P1.TextColor3 = Color3.new(0.443137, 0.443137, 0.443137)
- P1.TextScaled = true
- P1.TextSize = 14
- P1.TextWrapped = true
- P2.Name = "P2"
- P2.Parent = GUI
- P2.BackgroundColor3 = Color3.new(0, 0, 0)
- P2.BorderColor3 = Color3.new(0.227451, 0.227451, 0.227451)
- P2.BorderSizePixel = 3
- P2.Position = UDim2.new(0.381249994, 0, 0.486486495, 0)
- P2.Size = UDim2.new(0, 142, 0, 23)
- P2.Font = Enum.Font.Cartoon
- P2.Text = "Psychic Farm x10"
- P2.TextColor3 = Color3.new(0.443137, 0.443137, 0.443137)
- P2.TextScaled = true
- P2.TextSize = 14
- P2.TextWrapped = true
- BT1.Name = "BT1"
- BT1.Parent = GUI
- BT1.BackgroundColor3 = Color3.new(0, 0, 0)
- BT1.BorderColor3 = Color3.new(0.227451, 0.227451, 0.227451)
- BT1.BorderSizePixel = 3
- BT1.Position = UDim2.new(0.731249988, 0, 0.486486495, 0)
- BT1.Size = UDim2.new(0, 123, 0, 23)
- BT1.Font = Enum.Font.Cartoon
- BT1.Text = "BT Farm"
- BT1.TextColor3 = Color3.new(0.443137, 0.443137, 0.443137)
- BT1.TextScaled = true
- BT1.TextSize = 14
- BT1.TextWrapped = true
- J1.Name = "J1"
- J1.Parent = GUI
- J1.BackgroundColor3 = Color3.new(0, 0, 0)
- J1.BorderColor3 = Color3.new(0.227451, 0.227451, 0.227451)
- J1.BorderSizePixel = 3
- J1.Position = UDim2.new(0.0375000015, 0, 0.790540516, 0)
- J1.Size = UDim2.new(0, 131, 0, 23)
- J1.Font = Enum.Font.Cartoon
- J1.Text = "Jump Farm"
- J1.TextColor3 = Color3.new(0.443137, 0.443137, 0.443137)
- J1.TextScaled = true
- J1.TextSize = 14
- J1.TextWrapped = true
- S1.Name = "S1"
- S1.Parent = GUI
- S1.BackgroundColor3 = Color3.new(0, 0, 0)
- S1.BorderColor3 = Color3.new(0.227451, 0.227451, 0.227451)
- S1.BorderSizePixel = 3
- S1.Position = UDim2.new(0.381249994, 0, 0.790540516, 0)
- S1.Size = UDim2.new(0, 142, 0, 23)
- S1.Font = Enum.Font.Cartoon
- S1.Text = "Speed Farm"
- S1.TextColor3 = Color3.new(0.443137, 0.443137, 0.443137)
- S1.TextScaled = true
- S1.TextSize = 14
- S1.TextWrapped = true
- TextLabel.Parent = GUI
- TextLabel.BackgroundColor3 = Color3.new(0.254902, 0.254902, 0.254902)
- TextLabel.Size = UDim2.new(0, 480, 0, 24)
- TextLabel.Font = Enum.Font.SciFi
- TextLabel.Text = "Super Hero Training Simulator"
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- Close.Name = "Close"
- Close.Parent = SUPEREZ
- Close.BackgroundColor3 = Color3.new(0, 0, 0)
- Close.BorderColor3 = Color3.new(0.317647, 0.203922, 0.564706)
- Close.BorderSizePixel = 3
- Close.Position = UDim2.new(0.013386881, 0, 0.563670397, 0)
- Close.Size = UDim2.new(0, 73, 0, 20)
- Close.Font = Enum.Font.SourceSans
- Close.Text = "Close"
- Close.TextColor3 = Color3.new(1, 1, 1)
- Close.TextSize = 14
- Open.Name = "Open"
- Open.Parent = SUPEREZ
- Open.BackgroundColor3 = Color3.new(0.458824, 0.0980392, 1)
- Open.BorderColor3 = Color3.new(0.317647, 0.203922, 0.564706)
- Open.BorderSizePixel = 3
- Open.Position = UDim2.new(0.013386881, 0, 0.563670397, 0)
- Open.Size = UDim2.new(0, 73, 0, 20)
- Open.Font = Enum.Font.SourceSans
- Open.Text = "Open"
- Open.TextColor3 = Color3.new(0, 0, 0)
- Open.TextSize = 14
- Fun.Name = "Fun"
- Fun.Parent = GUI
- Fun.BackgroundColor3 = Color3.new(0.278431, 0.278431, 0.278431)
- Fun.Position = UDim2.new(0.702384531, 0, 0.745267749, 0)
- Fun.Size = UDim2.new(0, 143, 0, 19)
- Fun.Font = Enum.Font.SourceSans
- Fun.Text = "Credits to FunTrator"
- Fun.TextColor3 = Color3.new(0, 0, 0)
- Fun.TextSize = 14
- GUIC.Name = "GUIC"
- GUIC.Parent = GUI
- GUIC.BackgroundColor3 = Color3.new(0.278431, 0.278431, 0.278431)
- GUIC.Position = UDim2.new(0.702384531, 0, 0.86868608, 0)
- GUIC.Size = UDim2.new(0, 143, 0, 19)
- GUIC.Font = Enum.Font.SourceSans
- GUIC.Text = "GUI > Tokumei/Aresuu"
- GUIC.TextColor3 = Color3.new(0, 0, 0)
- GUIC.TextSize = 14
- -- Scripts:
- J1.MouseButton1Click:connect(function()
- while true do
- wait()
- local A_1 =
- {
- [1] = "+JF1"
- }
- local Event = game.ReplicatedStorage.RemoteEvent
- Event:FireServer(A_1)
- end
- end)
- S1.MouseButton1Click:connect(function()
- while true do
- wait()
- local A_1 =
- {
- [1] = "+MS1"
- }
- local Event = game.ReplicatedStorage.RemoteEvent
- Event:FireServer(A_1)
- end
- end)
- F1.MouseButton1Click:connect(function()
- while true do
- wait()
- local A_1 =
- {
- [1] = "+FS1"
- }
- local Event = game.ReplicatedStorage.RemoteEvent
- Event:FireServer(A_1)
- end
- end)
- F2.MouseButton1Click:connect(function()
- while true do
- wait()
- local A_1 =
- {
- [1] = "+FS2"
- }
- local Event = game.ReplicatedStorage.RemoteEvent
- Event:FireServer(A_1)
- end
- end)
- F3.MouseButton1Click:connect(function()
- while true do
- wait()
- local A_1 =
- {
- [1] = "+FS3"
- }
- local Event = game.ReplicatedStorage.RemoteEvent
- Event:FireServer(A_1)
- end
- end)
- P1.MouseButton1Click:connect(function()
- while true do
- wait()
- local A_1 =
- {
- [1] = "+PP1"
- }
- local Event = game.ReplicatedStorage.RemoteEvent
- Event:FireServer(A_1)
- end
- end)
- P2.MouseButton1Click:connect(function()
- while true do
- wait()
- local A_1 =
- {
- [1] = "+PP2"
- }
- local Event = game.ReplicatedStorage.RemoteEvent
- Event:FireServer(A_1)
- end
- end)
- BT1.MouseButton1Click:connect(function()
- while true do
- wait()
- local A_1 =
- {
- [1] = "+BT1"
- }
- local Event = game.ReplicatedStorage.RemoteEvent
- Event:FireServer(A_1)
- end
- end)
- Open.MouseButton1Click:connect(function()
- GUI.Visible = true
- Open.Visible = false
- Close.Visible = true
- end)
- Close.MouseButton1Click:connect(function()
- GUI.Visible = false
- Open.Visible = true
- Close.Visible = false
- end)
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