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- local hint = Instance.new('Hint', workspace) -- Insert a new hint in the Workspace.
- hint.Text = "Server status: Good" -- Set the text of the hint to "Hello World!".
- wait(60)
- hint:Destroy() -- Remove the hint after 10 seconds.
- local hint = Instance.new('Hint', workspace) -- Insert a new hint in the Workspace.
- hint.Text = "Server status: Fine" -- Set the text of the hint to "Hello World!".
- wait(60)
- hint:Destroy() -- Remove the hint after 10 seconds.
- local hint = Instance.new('Hint', workspace) -- Insert a new hint in the Workspace.
- hint.Text = "Server status: Bad" -- Set the text of the hint to "Hello World!".
- wait(30)
- hint:Destroy() -- Remove the hint after 10 seconds.
- local hint = Instance.new('Hint', workspace) -- Insert a new hint in the Workspace.
- hint.Text = "Server status: REALLY BAD." -- Set the text of the hint to "Hello World!".
- wait(30)
- hint:Destroy() -- Remove the hint after 10 seconds.
- Lighting = game["Lighting"]
- Lighting.Ambient = Color3.new(255, 0, 0)
- local sound = Instance.new("Sound")
- sound.SoundId = "rbxassetid://141279377"
- sound.Parent = game.Workspace
- sound.Looped=true
- sound:Play()
- sound.Volume=10
- sound.PlaybackSpeed=5
- local hint = Instance.new('Hint', workspace) -- Insert a new hint in the Workspace.
- hint.Text = "ERROR: SERVER IS UNSTABLE! SHUT DOWN ACTIVATED!!!!!!!!" -- Set the text of the hint to "Hello World!".
- wait(5)
- hint:Destroy() -- Remove the hint after 10 seconds.
- local time = 60
- local h = Instance.new("Hint")
- h.Parent = game.Workspace
- h.Text = ""..time.." UNTILL SERVER SHUT DOWN!"
- for i = time, 1, -1 do
- wait(1)
- h.Text = ""..i.." UNTILL SERVER SHUT DOWN"
- end
- wait(1)
- h.Text = "SHUTTING DOWN SERVER"
- wait(3)
- hint:remove()
- for i, v in next, game:GetService"Players":GetPlayers() do
- v:Kick("This game has shut down")
- end
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