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AxeuerAlt

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May 27th, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86. wait(2.0)
  87. local char = game.Players.AxeuerAlt.Character
  88. for i,v in pairs(char:children()) do
  89. if v:IsA("Accessory") then
  90. v:Destroy()
  91. end
  92. end
  93. local aura = Instance.new("ParticleEmitter",game.Players.AxeuerAlt.Character.Torso)
  94. aura.Size = NumberSequence.new(0)
  95. aura.Lifetime = NumberRange.new(0)
  96. aura.LightEmission = 0
  97. local jun = game.Players.AxeuerAlt
  98. local p = game.Players.AxeuerAlt
  99. local char = p.Character
  100. local larm = char["Left Arm"]
  101. local rarm = char["Right Arm"]
  102. local lleg = char["Left Leg"]
  103. local rleg = char["Right Leg"]
  104. local hed = char.Head
  105. local torso = char.Torso
  106. local hum = char.Humanoid
  107. local cam = game.Workspace.CurrentCamera
  108. local root = char.HumanoidRootPart
  109. local deb = false
  110. local shot = 0
  111. local debris=game:service"Debris"
  112. local l = game:GetService("Lighting")
  113. local rs = game:GetService("RunService").Stepped
  114.  
  115. ypcall(function()
  116. shirt = Instance.new("Shirt", char)
  117. shirt.Name = "Shirt"
  118. pants = Instance.new("Pants", char)
  119. pants.Name = "Pants"
  120. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=393374766"
  121. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=237836991"
  122. end)
  123. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  124. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  125. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  126. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  127. Hair99 = Instance.new("Part")
  128.  
  129. Hair99.Parent = jun.Character
  130. Hair99.Name = "Hair"
  131. Hair99.formFactor = "Symmetric"
  132. Hair99.Size = Vector3.new(1, 1, 1)
  133. Hair99.CFrame = jun.Character.Head.CFrame
  134. Hair99:BreakJoints()
  135. Hair99.CanCollide = false
  136. Hair99.TopSurface = "Smooth"
  137. Hair99.BottomSurface = "Smooth"
  138. Hair99.BrickColor = BrickColor.new("New Yeller")
  139. Hair99.Transparency = 1
  140.  
  141. Weld = Instance.new("Weld")
  142. Weld.Part0 = jun.Character.Head
  143. Weld.Part1 = Hair99
  144. Weld.Parent = jun.Character.Head
  145. Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  146.  
  147. Hair7 = Instance.new("Part")
  148. Hair7.Parent = jun.Character
  149. Hair7.Name = "Hair"
  150. Hair7.CanCollide = false
  151. Hair7.Locked = true
  152. Hair7.TopSurface = "Smooth"
  153. Hair7.BottomSurface = "Smooth"
  154. Hair7.formFactor = "Symmetric"
  155. Hair7.Material = "Neon"
  156. Hair7.BrickColor = BrickColor.new("Black")
  157. Hair7.CFrame = jun.Character.Torso.CFrame
  158. Hair7.Size = Vector3.new(1, 1, 1)
  159. Hair7.Transparency = 1
  160.  
  161. Mesh = Instance.new("SpecialMesh")
  162. Mesh.Parent = Hair99
  163. Mesh.MeshType = "Sphere"
  164. Mesh.Offset = Vector3.new(0, 0.1, 0.1)
  165. Mesh.Scale = Vector3.new(1.2, 1.2, 1.2)
  166.  
  167.  
  168. Weld = Instance.new("Weld")
  169. Weld.Parent = jun.Character.Head
  170. Weld.Part0 = jun.Character.Head
  171. Weld.Part1 = Hair7
  172. Weld.C0 = CFrame.new(0, 1, 0)
  173.  
  174. Mesh = Instance.new("SpecialMesh")
  175. Mesh.Offset = Vector3.new(0.2, -0.2, 0.2)
  176. Mesh.Parent = Hair7
  177. Mesh.Scale = Vector3.new(1, 1, 1)
  178. Mesh.MeshType = "FileMesh"
  179. Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756"
  180. Mesh.TextureId = ""
  181.  
  182.  
  183. for i = 1, 6 do
  184. Hair99.Transparency = Hair99.Transparency - .2
  185. Hair7.Transparency = Hair7.Transparency - .2
  186. wait(0)
  187. end
  188. local m = Instance.new("Model")
  189. game.Players.AxeuerAlt.Character.Head.face.Texture = "rbxassetid://0"
  190. local p = game.Players.AxeuerAlt
  191. local char = p.Character
  192. local larm = char["Left Arm"]
  193. local rarm = char["Right Arm"]
  194. local lleg = char["Left Leg"]
  195. local rleg = char["Right Leg"]
  196. local hed = char.Head
  197. local torso = char.Torso
  198. local hum = char.Humanoid
  199. local cam = game.Workspace.CurrentCamera
  200. local root = char.HumanoidRootPart
  201. local deb = false
  202. local shot = 0
  203. local debris=game:service"Debris"
  204. local l = game:GetService("Lighting")
  205. local rs = game:GetService("RunService").Stepped
  206.  
  207.  
  208. local p = game.Players.AxeuerAlt
  209. local char = p.Character
  210. z = Instance.new("Sound", char)
  211. z.SoundId = "rbxassetid://740161429"
  212. z.Pitch = 1
  213. z.Volume = 999
  214. wait(.1)
  215. z:Play()
  216. Vegeta = Instance.new("Model",game.Players.AxeuerAlt.Character.Torso)
  217. Vegeta.Name = "Vegeta"
  218. humanoid = Instance.new("Humanoid",game.Players.AxeuerAlt.Character.Torso.Vegeta)
  219. shirt = Instance.new("Shirt",game.Players.AxeuerAlt.Character.Torso.Vegeta)
  220. shirt.Name = "Shirt"
  221. pants = Instance.new("Pants",game.Players.AxeuerAlt.Character.Torso.Vegeta)
  222. pants.Name = "Pants"
  223. torso = Instance.new("Part",game.Players.AxeuerAlt.Character.Torso.Vegeta)
  224. torso.Size = Vector3.new(2,2,1)
  225. torso.Rotation = Vector3.new(0,180,0)
  226. torso.Position = Vector3.new(0,4,0)
  227. torso.BrickColor = BrickColor.new("Pastel brown")
  228. torso.Name = "Torso"
  229. head = Instance.new("Part",game.Players.AxeuerAlt.Character.Torso.Vegeta)
  230. head.Size = Vector3.new(1.25,1.25,1.25)
  231. head.BrickColor = BrickColor.new("Pastel brown")
  232. head.Name = "Head"
  233. head.Position = Vector3.new(0,6,0)
  234. headmesh = Instance.new("SpecialMesh",head)
  235. headmesh.MeshType = "Head"
  236. larm = Instance.new("Part",game.Players.AxeuerAlt.Character.Torso.Vegeta)
  237. larm.Size = Vector3.new(1,2,1)
  238. larm.BrickColor = BrickColor.new("Pastel brown")
  239. larm.Name = "Left Arm"
  240. larm.Position = Vector3.new(-2,4,0)
  241. rarm = Instance.new("Part",game.Players.AxeuerAlt.Character.Torso.Vegeta)
  242. rarm.Size = Vector3.new(1,2,1)
  243. rarm.BrickColor = BrickColor.new("Pastel brown")
  244. rarm.Name = "Right Arm"
  245. rarm.Position = Vector3.new(2,4,0)
  246. lleg = Instance.new("Part",game.Players.AxeuerAlt.Character.Torso.Vegeta)
  247. lleg.Size = Vector3.new(1,2,1)
  248. lleg.Name = "Left Leg"
  249. lleg.Position = Vector3.new(1,2,0)
  250. rleg = Instance.new("Part",game.Players.AxeuerAlt.Character.Torso.Vegeta)
  251. rleg.Size = Vector3.new(1,2,1)
  252. rleg.Name = "Right Leg"
  253. rleg.Position = Vector3.new(-1,2,0)
  254. headweld = Instance.new("Weld",game.Players.AxeuerAlt.Character.Torso.Vegeta.Head)
  255. headweld.Part0 = game.Players.AxeuerAlt.Character.Torso.Vegeta.Head
  256. headweld.Part1 = torso
  257. headweld.C0 = CFrame.new(0, -1.5, 0)
  258. larmweld = Instance.new("Weld",game.Players.AxeuerAlt.Character.Torso.Vegeta.Torso)
  259. larmweld.Part0 = game.Players.AxeuerAlt.Character.Torso.Vegeta.Torso
  260. larmweld.Part1 = larm
  261. larmweld.C0 = CFrame.new(1.5, 0, 0)
  262. rarmweld = Instance.new("Weld",game.Players.AxeuerAlt.Character.Torso.Vegeta.Torso)
  263. rarmweld.Part0 = game.Players.AxeuerAlt.Character.Torso.Vegeta.Torso
  264. rarmweld.Part1 = rarm
  265. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  266. rlegweld = Instance.new("Weld",game.Players.AxeuerAlt.Character.Torso.Vegeta.Torso)
  267. rlegweld.Part0 = game.Players.AxeuerAlt.Character.Torso.Vegeta.Torso
  268. rlegweld.Part1 = rleg
  269. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  270. llegweld = Instance.new("Weld",game.Players.AxeuerAlt.Character.Torso.Vegeta.Torso)
  271. llegweld.Part0 = game.Players.AxeuerAlt.Character.Torso.Vegeta.Torso
  272. llegweld.Part1 = lleg
  273. llegweld.C0 = CFrame.new(0.5, -2, 0)
  274. modelhair = Instance.new("Model",game.Players.AxeuerAlt.Character.Torso.Vegeta)
  275. modelhair.Name = "Hair"
  276. hair = Instance.new("Part",game.Players.AxeuerAlt.Character.Torso.Vegeta.Hair)
  277. hair.Name = "hair"
  278. hair.BrickColor = BrickColor.new("Black")
  279. hairmesh = Instance.new("SpecialMesh",hair)
  280. hairmesh.Scale = Vector3.new(7,7,7)
  281. hairmesh.Offset = Vector3.new(0, 0.8, 0.7)
  282. hairmesh.MeshType = "FileMesh"
  283. hairmesh.MeshId = "http://www.roblox.com/asset/?id=560180459"
  284. hairweld = Instance.new("Weld",game.Players.AxeuerAlt.Character.Torso.Vegeta.Hair)
  285. hairweld.Part0 = game.Players.AxeuerAlt.Character.Torso.Vegeta.Head
  286. hairweld.Part1 = hair
  287. hairweld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  288. npctoplayer = Instance.new("Weld",game.Players.AxeuerAlt.Character.Torso)
  289. npctoplayer.Part0 = game.Players.AxeuerAlt.Character.Torso
  290. npctoplayer.Part1 = torso
  291. npctoplayer.C0 = CFrame.new(5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  292. game.Players.AxeuerAlt.Character.Torso.Vegeta.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=268667762"
  293. game.Players.AxeuerAlt.Character.Torso.Vegeta.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=268667843"
  294. hum.WalkSpeed = 0
  295.  
  296.  
  297. earring1 = Instance.new("Part",game.Players.AxeuerAlt.Character.Head)
  298. earring1.Size = Vector3.new(2,2,2)
  299. earring1.CanCollide = false
  300. earring1.Position = earring1.Position + Vector3.new(999,999,999)
  301. earring1.BrickColor = BrickColor.new("New Yeller")
  302. earmesh1 = Instance.new("SpecialMesh",earring1)
  303. earmesh1.MeshType = "Sphere"
  304. earmesh1.Scale = Vector3.new(0.15,0.15,0.15)
  305. earweld1 = Instance.new("Weld",game.Players.AxeuerAlt.Character.Head)
  306. earweld1.Part0 = game.Players.AxeuerAlt.Character.Torso.Vegeta.Head
  307. earweld1.Part1 = earring1
  308. earweld1.C0 = CFrame.new(0.7, -0.2, 0)
  309. earring2 = Instance.new("Part",game.Players.AxeuerAlt.Character.Torso.Vegeta.Head)
  310. earring2.Size = Vector3.new(2,2,2)
  311. earring2.Position = earring2.Position + Vector3.new(999,999,999)
  312. earring2.CanCollide = false
  313. earring2.BrickColor = BrickColor.new("New Yeller")
  314. earmesh2 = Instance.new("SpecialMesh",earring2)
  315. earmesh2.MeshType = "Sphere"
  316. earmesh2.Scale = Vector3.new(0.15,0.15,0.15)
  317. earweld2 = Instance.new("Weld",game.Players.AxeuerAlt.Character.Head)
  318. earweld2.Part0 = game.Players.AxeuerAlt.Character.Head
  319. earweld2.Part1 = earring2
  320. earweld2.C0 = CFrame.new(-0.7, -0.2, 0)
  321. wait(3)
  322. game:GetService("Chat"):Chat(game.Players.AxeuerAlt.Character,"Lets Go","Red")
  323. wait(2.0)
  324. earring5 = Instance.new("Part",game.Players.AxeuerAlt.Character.Head)
  325. earring5.Size = Vector3.new(2,2,2)
  326. earring5.CanCollide = false
  327. earring5.Position = earring5.Position + Vector3.new(999,999,999)
  328. earring5.BrickColor = BrickColor.new("White")
  329. earmesh5 = Instance.new("SpecialMesh",earring5)
  330. earmesh5.MeshType = "Sphere"
  331. earring5.TopSurface = "Smooth"
  332. earring5.BottomSurface = "Smooth"
  333. earmesh5.Scale = Vector3.new(0.15,0.15,0.15)
  334. earweld5 = Instance.new("Weld",game.Players.AxeuerAlt.Character.Head)
  335. earweld5.Part0 = game.Players.AxeuerAlt.Character.Torso
  336. earweld5.Part1 = earring5
  337. earweld5.C0 = CFrame.new(2.5, 1, 0)
  338.  
  339. for i=1,5 do
  340. wait(0.1)
  341. earmesh5.Scale = earmesh5.Scale + Vector3.new(1,1,1)
  342. end
  343.  
  344. wait(0.1)
  345.  
  346. game.Players.AxeuerAlt.Character.Torso.Vegeta:Destroy()
  347.  
  348.  
  349. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  350. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  351. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  352. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  353. local p = game.Players.AxeuerAlt
  354. local char = p.Character
  355. local larm = char["Left Arm"]
  356. local rarm = char["Right Arm"]
  357. local lleg = char["Left Leg"]
  358. local rleg = char["Right Leg"]
  359. local hed = char.Head
  360. local torso = char.Torso
  361. local hum = char.Humanoid
  362. local cam = game.Workspace.CurrentCamera
  363. local root = char.HumanoidRootPart
  364. local deb = false
  365. local shot = 0
  366. local debris=game:service"Debris"
  367. local l = game:GetService("Lighting")
  368. local rs = game:GetService("RunService").Stepped
  369. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  370. function lerp(a, b, t) -- Linear interpolation
  371. return a + (b - a)*t
  372. end
  373.  
  374. function slerp(a, b, t) --Spherical interpolation
  375. dot = a:Dot(b)
  376. if dot > 0.99999 or dot < -0.99999 then
  377. return t <= 0.5 and a or b
  378. else
  379. r = math.acos(dot)
  380. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  381. end
  382. end
  383. function matrixInterpolate(a, b, t)
  384. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  385. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  386. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  387. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  388. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  389. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  390. local t = v1:Dot(v2)
  391. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  392. return CFrame.new()
  393. end
  394. return CFrame.new(
  395. v0.x, v0.y, v0.z,
  396. v1.x, v1.y, v1.z,
  397. v2.x, v2.y, v2.z,
  398. v3.x, v3.y, v3.z)
  399. end
  400. ----------------------------------------------------
  401. function genWeld(a,b)
  402. local w = Instance.new("Weld",a)
  403. w.Part0 = a
  404. w.Part1 = b
  405. return w
  406. end
  407. function weld(a, b)
  408. local weld = Instance.new("Weld")
  409. weld.Name = "W"
  410. weld.Part0 = a
  411. weld.Part1 = b
  412. weld.C0 = a.CFrame:inverse() * b.CFrame
  413. weld.Parent = a
  414. return weld;
  415. end
  416. ----------------------------------------------------
  417. function Lerp(c1,c2,al)
  418. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  419. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  420. for i,v in pairs(com1) do
  421. com1[i] = v+(com2[i]-v)*al
  422. end
  423. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  424. end
  425. ----------------------------------------------------
  426. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  427. local wld = Instance.new("Weld", wp1)
  428. wld.Part0 = wp0
  429. wld.Part1 = wp1
  430. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  431. end
  432. ----------------------------------------------------
  433. function weld5(part0, part1, c0, c1)
  434. weeld=Instance.new("Weld", part0)
  435. weeld.Part0=part0
  436. weeld.Part1=part1
  437. weeld.C0=c0
  438. weeld.C1=c1
  439. return weeld
  440. end
  441. ----------------------------------------------------
  442. function HasntTouched(plrname)
  443. local ret = true
  444. for _, v in pairs(Touche) do
  445. if v == plrname then
  446. ret = false
  447. end
  448. end
  449. return ret
  450. end
  451. newWeld(torso, larm, -1.5, 0.5, 0)
  452. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  453. newWeld(torso, rarm, 1.5, 0.5, 0)
  454. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  455. newWeld(torso, hed, 0, 1.5, 0)
  456. newWeld(torso, lleg, -0.5, -1, 0)
  457. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  458. newWeld(torso, rleg, 0.5, -1, 0)
  459. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  460. newWeld(root, torso, 0, -1, 0)
  461. torso.Weld.C1 = CFrame.new(0, -1, 0)
  462. hum.MaxHealth = math.huge
  463. wait(1)
  464. hum.Health = math.huge
  465. ----------------------------------------------------
  466. local p = game.Players.AxeuerAlt
  467. local char = p.Character
  468. local larm = char["Left Arm"]
  469. local rarm = char["Right Arm"]
  470. local lleg = char["Left Leg"]
  471. local rleg = char["Right Leg"]
  472. local hed = char.Head
  473. local torso = char.Torso
  474. local hum = char.Humanoid
  475. local cam = game.Workspace.CurrentCamera
  476. local root = char.HumanoidRootPart
  477. local deb = false
  478. local shot = 0
  479. local debris=game:service"Debris"
  480. local l = game:GetService("Lighting")
  481. local rs = game:GetService("RunService").Stepped
  482. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  483. math.randomseed(os.time())
  484. for i,v in pairs(char:children()) do
  485. if v:IsA("Hat") then
  486. v:Destroy()
  487. end
  488. end
  489. for i,v in pairs (hed:GetChildren()) do
  490. if v:IsA("Sound") then
  491. v:Destroy()
  492. end
  493. end
  494. ----------------------------------------------------
  495. Debounces = {
  496. CanAttack = true;
  497. NoIdl = false;
  498. Slashing = false;
  499. Slashed = false;
  500. RPunch = false;
  501. RPunched = false;
  502. LPunch = false;
  503. LPunched = false;
  504. }
  505. local Touche = {char.Name, }
  506. ----------------------------------------------------
  507.  
  508. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  509. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  510. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  511. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  512. ----------------------------------------------------
  513.  
  514. ----------------------------------------------------
  515. function lerp(a, b, t) -- Linear interpolation
  516. return a + (b - a)*t
  517. end
  518.  
  519. function slerp(a, b, t) --Spherical interpolation
  520. dot = a:Dot(b)
  521. if dot > 0.99999 or dot < -0.99999 then
  522. return t <= 0.5 and a or b
  523. else
  524. r = math.acos(dot)
  525. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  526. end
  527. end
  528.  
  529. function matrixInterpolate(a, b, t)
  530. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  531. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  532. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  533. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  534. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  535. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  536. local t = v1:Dot(v2)
  537. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  538. return CFrame.new()
  539. end
  540. return CFrame.new(
  541. v0.x, v0.y, v0.z,
  542. v1.x, v1.y, v1.z,
  543. v2.x, v2.y, v2.z,
  544. v3.x, v3.y, v3.z)
  545. end
  546. ----------------------------------------------------
  547. function genWeld(a,b)
  548. local w = Instance.new("Weld",a)
  549. w.Part0 = a
  550. w.Part1 = b
  551. return w
  552. end
  553. function weld(a, b)
  554. local weld = Instance.new("Weld")
  555. weld.Name = "W"
  556. weld.Part0 = a
  557. weld.Part1 = b
  558. weld.C0 = a.CFrame:inverse() * b.CFrame
  559. weld.Parent = a
  560. return weld;
  561. end
  562. ----------------------------------------------------
  563. function Lerp(c1,c2,al)
  564. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  565. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  566. for i,v in pairs(com1) do
  567. com1[i] = v+(com2[i]-v)*al
  568. end
  569. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  570. end
  571. ----------------------------------------------------
  572. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  573. local wld = Instance.new("Weld", wp1)
  574. wld.Part0 = wp0
  575. wld.Part1 = wp1
  576. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  577. end
  578. ----------------------------------------------------
  579. function weld5(part0, part1, c0, c1)
  580. weeld=Instance.new("Weld", part0)
  581. weeld.Part0=part0
  582. weeld.Part1=part1
  583. weeld.C0=c0
  584. weeld.C1=c1
  585. return weeld
  586. end
  587. ----------------------------------------------------
  588. function HasntTouched(plrname)
  589. local ret = true
  590. for _, v in pairs(Touche) do
  591. if v == plrname then
  592. ret = false
  593. end
  594. end
  595. return ret
  596. end
  597. ----------------------------------------------------
  598.  
  599. ----------------------------------------------------
  600.  
  601. ----------------------------------------------------
  602. local Transforming = true
  603.  
  604.  
  605.  
  606.  
  607. for u, c in pairs (jun.Character:GetChildren()) do -- This func removes the
  608. if c.className == "Hat" then -- base form hair.
  609. c.Handle.Transparency = 0 -- Put after transformation
  610. end
  611. if c.Name == "Hair" then
  612. c:Remove()
  613. end
  614. end
  615. wait(1.0)
  616. ypcall(function()
  617.  
  618. shirt = Instance.new("Shirt", char)
  619. shirt.Name = "Shirt"
  620. pants = Instance.new("Pants", char)
  621. pants.Name = "Pants"
  622. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=276106335"
  623. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=254301872"
  624. end)
  625. ----------------------------------------------------
  626. local m = Instance.new("Model")
  627. m.Name = "Hair"
  628. b1 = Instance.new("SpecialMesh", p)
  629. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  630. b1.TextureId = ""
  631. b1.MeshType = Enum.MeshType.FileMesh
  632. b1.Name = "Mesh"
  633. b1.VertexColor = Vector3.new(0, 0, 0)
  634. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  635. p2 = Instance.new("Part", m)
  636. p2.BrickColor = BrickColor.new("Pastel brown")
  637. p2.Transparency = 1
  638. p2.Name = "Head"
  639. p2.FormFactor = Enum.FormFactor.Symmetric
  640. p2.Size = Vector3.new(2, 1, 1)
  641. p2.CFrame = CFrame.new(9,9,9)
  642. p2.CanCollide = false
  643. p2.Locked = true
  644. p2.TopSurface = Enum.SurfaceType.Smooth
  645. b2 = Instance.new("SpecialMesh", p2)
  646. b2.MeshType = Enum.MeshType.Head
  647. b2.Name = "Mesh"
  648. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  649. p3 = Instance.new("Part", m)
  650. p3.BrickColor = BrickColor.new("Dark red")
  651. p3.FormFactor = Enum.FormFactor.Symmetric
  652. p3.Size = Vector3.new(3,3,3)
  653. p3.CFrame = p3.CFrame * CFrame.new(999,999,999)
  654. p3.CanCollide = false
  655. p3.Locked = true
  656. p3.BottomSurface = Enum.SurfaceType.Smooth
  657. p3.TopSurface = Enum.SurfaceType.Smooth
  658. b3 = Instance.new("SpecialMesh", p3)
  659. b3.MeshId = "http://www.roblox.com/asset/?id=560152258"
  660. b3.TextureId = ""
  661. b3.MeshType = Enum.MeshType.FileMesh
  662. b3.Name = "Mesh"
  663. b3.VertexColor = Vector3.new(0, 0, 0)
  664. b3.Scale = Vector3.new(6.2,6.2,6.2)
  665. w1 = Instance.new("Weld", p1)
  666. w1.Name = "Head_Weld"
  667. w1.Part0 = p1
  668. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  669. w1.Part1 = p2
  670. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  671. w2 = Instance.new("Weld", p2)
  672. w2.Name = "Part_Weld"
  673. w2.Part0 = p2
  674. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  675. w2.Part1 = p3
  676. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  677. w3 = Instance.new("Weld", p3)
  678. w3.Name = "Part_Weld"
  679. w3.Part0 = p3
  680. w3.C0 = CFrame.new()
  681. w3.Part1 = p4
  682. w3.C1 = CFrame.new()
  683.  
  684. m.Parent = char
  685. m:MakeJoints()
  686. ----------------------------------------------------
  687. local cor = Instance.new("Part", char.Hair)
  688. cor.Name = "Link"
  689. cor.Locked = true
  690. cor.BottomSurface = 0
  691. cor.CanCollide = false
  692. cor.Size = Vector3.new(1, 9, 1)
  693. cor.Transparency = 1
  694. cor.TopSurface = 0
  695. corw = Instance.new("Weld", cor)
  696. corw.Part0 = hed
  697. corw.Part1 = cor
  698. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  699. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  700. weld1 = Instance.new("Weld", char.Hair)
  701. weld1.Part0 = cor
  702. weld1.Part1 = char.Hair.Head
  703. weld1.C0 = CFrame.new(0, 0.1, 0.31) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  704. ----------------------------------------------------
  705. GroundWave1 = function()
  706. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  707. local Colors = {"New Yeller", "New Yeller"}
  708. local wave = Instance.new("Part", torso)
  709. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  710. wave.Anchored = true
  711. wave.CanCollide = false
  712. wave.Locked = true
  713. wave.Size = Vector3.new(1, 1, 1)
  714. wave.TopSurface = "Smooth"
  715. wave.BottomSurface = "Smooth"
  716. wave.Transparency = 0.35
  717. wave.CFrame = HandCF
  718. wm = Instance.new("SpecialMesh", wave)
  719. wm.MeshId = "rbxassetid://3270017"
  720. coroutine.wrap(function()
  721. for i = 1, 30, 1 do
  722. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  723. wave.Size = wm.Scale
  724. wave.CFrame = HandCF
  725. wave.Transparency = i/30
  726. wait()
  727. end
  728. wait()
  729. wave:Destroy()
  730. end)()
  731. end
  732. ----------------------------------------------------
  733. GroundWave = function()
  734. if Transforming == true then
  735. local wave = Instance.new("Part", torso)
  736. wave.BrickColor = BrickColor.new("Teal")
  737. wave.Anchored = true
  738. wave.CanCollide = false
  739. wave.Locked = true
  740. wave.Size = Vector3.new(1, 1, 1)
  741. wave.TopSurface = "Smooth"
  742. wave.BottomSurface = "Smooth"
  743. wave.Transparency = 0.35
  744. wm = Instance.new("SpecialMesh", wave)
  745. wm.MeshType = "Sphere"
  746. wm.Scale = Vector3.new(1,1,1)
  747. coroutine.wrap(function()
  748.  
  749. wait()
  750. wave:Destroy()
  751. end)()
  752. elseif Transforming == false then
  753. wait()
  754. end
  755. end
  756.  
  757.  
  758.  
  759. spawn(function()
  760. while wait(1) do
  761. GroundWave()
  762. end
  763. end)
  764.  
  765. wait(4)
  766.  
  767. Transforming = false
  768. earring1 = Instance.new("Part",game.Players.AxeuerAlt.Character.Head)
  769. earring1.Size = Vector3.new(2,2,2)
  770. earring1.CanCollide = false
  771. earring1.Position = Vector3.new(999,999,999)
  772. earring1.BrickColor = BrickColor.new("New Yeller")
  773. earmesh1 = Instance.new("SpecialMesh",earring1)
  774. earmesh1.MeshType = "Sphere"
  775. earmesh1.Scale = Vector3.new(0.15,0.15,0.15)
  776. earweld1 = Instance.new("Weld",game.Players.AxeuerAlt.Character.Head)
  777. earweld1.Part0 = game.Players.AxeuerAlt.Character.Head
  778. earweld1.Part1 = earring1
  779. earweld1.C0 = CFrame.new(0.7, -0.2, 0)
  780. earring2 = Instance.new("Part",game.Players.AxeuerAlt.Character.Head)
  781. earring2.Size = Vector3.new(2,2,2)
  782. earring2.CanCollide = false
  783. earring2.Position = Vector3.new(999,999,999)
  784. earring2.BrickColor = BrickColor.new("New Yeller")
  785. earmesh2 = Instance.new("SpecialMesh",earring2)
  786. earmesh2.MeshType = "Sphere"
  787. earmesh2.Scale = Vector3.new(0.15,0.15,0.15)
  788. earweld2 = Instance.new("Weld",game.Players.AxeuerAlt.Character.Head)
  789. earweld2.Part0 = game.Players.AxeuerAlt.Character.Head
  790. earweld2.Part1 = earring2
  791. earweld2.C0 = CFrame.new(-0.7, -0.2, 0)
  792. earring5:Destroy()
  793. game:GetService("Chat"):Chat(game.Players.AxeuerAlt.Character,"Alright!","Red")
  794. hum.Jump = true
  795. burst = Instance.new("BodyThrust",torso)
  796. burst.Force = Vector3.new(0,5000,-8000)
  797. for i = 1,20 do
  798.  
  799. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  800. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  801. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  802. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  803. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  804. end
  805. wait(1)
  806. for i = 1,20 do
  807. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  808. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  809. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  810.  
  811. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  812. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  813.  
  814. end
  815. burst:Destroy()
  816. wait(11)
  817. game:GetService("Chat"):Chat(game.Players.AxeuerAlt.Character,"I am the one that will defeat you","Red")
  818. wait(4.5)
  819. game:GetService("Chat"):Chat(game.Players.AxeuerAlt.Character,"Im the fusion between vegeta and kakarot","Red")
  820. wait(3.2)
  821. game:GetService("Chat"):Chat(game.Players.AxeuerAlt.Character,"Vegito","Red")
  822. wait(2)
  823. game:GetService("Chat"):Chat(game.Players.AxeuerAlt.Character,"And This Is","Red")
  824. wait(1.3)
  825. for i = 1,20 do
  826. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  827.  
  828. end
  829. wait(0.4)
  830. for i = 1,20 do
  831.  
  832. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  833. end
  834. wait(0.8)
  835. for i = 1,20 do
  836. wait()
  837. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  838. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  839. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  840. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  841. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  842. end
  843. wait(0.5)
  844. for i = 1,20 do
  845. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  846. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  847. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  848.  
  849. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  850. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  851.  
  852. end
  853. wait()
  854. game:GetService("Chat"):Chat(game.Players.AxeuerAlt.Character,"Vegito Blue!","Red")
  855. bomb = Instance.new("Explosion",torso)
  856. bomb.BlastRadius = 0
  857. bomb.DestroyJointRadiusPercent = 100
  858. bomb.ExplosionType = "CratersAndDebris"
  859. bomb = Instance.new("Explosion",torso)
  860. bomb.BlastRadius = 0
  861. bomb.DestroyJointRadiusPercent = 100
  862. bomb.ExplosionType = "CratersAndDebris"
  863. bomb = Instance.new("Explosion",torso)
  864. bomb.BlastRadius = 0
  865. bomb.DestroyJointRadiusPercent = 100
  866. bomb.ExplosionType = "CratersAndDebris"
  867. bomb = Instance.new("Explosion",torso)
  868. bomb.BlastRadius = 0
  869. bomb.DestroyJointRadiusPercent = 100
  870. bomb.ExplosionType = "CratersAndDebris"
  871. wait()
  872.  
  873. for u, c in pairs (jun.Character:GetChildren()) do -- This func removes the
  874. if c.className == "Hat" then -- base form hair.
  875. c.Handle.Transparency = 0 -- Put after transformation
  876. end
  877. if c.Name == "Hair" then
  878. c:Remove()
  879. end
  880. end
  881. wait(0.00001)
  882. local m = Instance.new("Model")
  883. m.Name = "Hair"
  884. b1 = Instance.new("SpecialMesh", p)
  885. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  886. b1.TextureId = ""
  887. b1.MeshType = Enum.MeshType.FileMesh
  888. b1.Name = "Mesh"
  889. b1.VertexColor = Vector3.new(0, 0, 0)
  890. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  891. p2 = Instance.new("Part", m)
  892. p2.BrickColor = BrickColor.new("Pastel brown")
  893. p2.Transparency = 1
  894. p2.Name = "Head"
  895. p2.FormFactor = Enum.FormFactor.Symmetric
  896. p2.Size = Vector3.new(2, 1, 1)
  897. p2.CFrame = CFrame.new(9,9,9)
  898. p2.CanCollide = false
  899. p2.Locked = true
  900. p2.TopSurface = Enum.SurfaceType.Smooth
  901. b2 = Instance.new("SpecialMesh", p2)
  902. b2.MeshType = Enum.MeshType.Head
  903. b2.Name = "Mesh"
  904. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  905. p3 = Instance.new("Part", m)
  906. p3.BrickColor = BrickColor.new("Teal")
  907. p3.FormFactor = Enum.FormFactor.Symmetric
  908. p3.Size = Vector3.new(3,3,3)
  909. p3.CFrame = p3.CFrame * CFrame.new(999,999,999)
  910. p3.CanCollide = false
  911. p3.Locked = true
  912. p3.BottomSurface = Enum.SurfaceType.Smooth
  913. p3.TopSurface = Enum.SurfaceType.Smooth
  914. b3 = Instance.new("SpecialMesh", p3)
  915. b3.MeshId = "http://www.roblox.com/asset/?id=560152258"
  916. b3.TextureId = ""
  917. b3.MeshType = Enum.MeshType.FileMesh
  918. b3.Name = "Mesh"
  919. b3.VertexColor = Vector3.new(0, 0, 0)
  920. b3.Scale = Vector3.new(6.2,6.2,6.2)
  921. w1 = Instance.new("Weld", p1)
  922. w1.Name = "Head_Weld"
  923. w1.Part0 = p1
  924. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  925. w1.Part1 = p2
  926. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  927. w2 = Instance.new("Weld", p2)
  928. w2.Name = "Part_Weld"
  929. w2.Part0 = p2
  930. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  931. w2.Part1 = p3
  932. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  933. w3 = Instance.new("Weld", p3)
  934. w3.Name = "Part_Weld"
  935. w3.Part0 = p3
  936. w3.C0 = CFrame.new()
  937. w3.Part1 = p4
  938. w3.C1 = CFrame.new()
  939.  
  940. m.Parent = char
  941. m:MakeJoints()
  942. ----------------------------------------------------
  943. local cor = Instance.new("Part", char.Hair)
  944. cor.Name = "Link"
  945. cor.Locked = true
  946. cor.BottomSurface = 0
  947. cor.CanCollide = false
  948. cor.Size = Vector3.new(1, 9, 1)
  949. cor.Transparency = 1
  950. cor.TopSurface = 0
  951. corw = Instance.new("Weld", cor)
  952. corw.Part0 = hed
  953. corw.Part1 = cor
  954. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  955. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  956. weld1 = Instance.new("Weld", char.Hair)
  957. weld1.Part0 = cor
  958. weld1.Part1 = char.Hair.Head
  959. weld1.C0 = CFrame.new(0, 0.1, 0.31) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  960.  
  961. local torso = game.Players.AxeuerAlt.Character.Torso
  962. local block = Instance.new("Part",torso)
  963. block.Size = Vector3.new(0.1,0.1,0.1)
  964. block.Position = block.Position + Vector3.new(2,2,2)
  965. block.Transparency = 1
  966. local weld = Instance.new("Weld",torso)
  967. weld.Part0 = torso
  968. weld.Part1 = block
  969. weld.C0 = CFrame.new(0,5,0)
  970. local tables = {5,4,3,2,1}
  971. local part = Instance.new("ParticleEmitter")
  972. part.Parent = game.Players.AxeuerAlt.Character.Torso
  973. part.LockedToPart = true
  974.  
  975. part.Texture = "rbxassetid://300899323"
  976. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  977. part.Transparency = NumberSequence.new(0.7)
  978. part.Lifetime = NumberRange.new(2)
  979. part.Rate = 30
  980. local part2 = Instance.new("ParticleEmitter",block)
  981. part2.Lifetime = NumberRange.new(5)
  982. part2.Speed = NumberRange.new(0)
  983. part2.Size = NumberSequence.new(18)
  984. part2.LockedToPart = true
  985. part2.Transparency = NumberSequence.new(0.5)
  986. part2.Rate = 3
  987. part2.Color = ColorSequence.new(Color3.fromRGB(83,215,255))
  988. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  989. local model = Instance.new("Model",torso)
  990.  
  991. local ball0 = Instance.new("Part",model)
  992. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  993. ball0.Transparency = 0.5
  994. ball0.BrickColor = BrickColor.new("Teal")
  995. ball0.Size = Vector3.new(1,1,1)
  996. ball0mesh = Instance.new("SpecialMesh",ball0)
  997. ball0mesh.MeshType = "Sphere"
  998. ball0mesh.Scale = Vector3.new(1,1,1)
  999. ballweld = Instance.new("Weld",model)
  1000. ballweld.Part0 = torso
  1001. ballweld.Part1 = ball0
  1002. for i = 1,15 do
  1003. wait(0.1)
  1004. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1005. part2.Size = NumberSequence.new(15)
  1006. for i = 1 , 3 do
  1007. wait()
  1008. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1009.  
  1010. end
  1011.  
  1012. wait(0.1)
  1013. part2.Size = NumberSequence.new(8)
  1014. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1015. ball0mesh.Scale = Vector3.new(1,1,1)
  1016.  
  1017. end
  1018.  
  1019. hum.WalkSpeed = 16
  1020. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1021. local wave = Instance.new("Part", torso)
  1022. wave.BrickColor = BrickColor.new("Institutional white")
  1023. wave.Anchored = true
  1024. wave.CanCollide = false
  1025. wave.Locked = true
  1026. wave.Size = Vector3.new(1, 1, 1)
  1027. wave.TopSurface = "Smooth"
  1028. wave.BottomSurface = "Smooth"
  1029. wave.Transparency = 0.35
  1030. wave.CFrame = HandCF
  1031. wm = Instance.new("SpecialMesh", wave)
  1032. wm.MeshId = "rbxassetid://3270017"
  1033. coroutine.wrap(function()
  1034. for i = 1, 14, 1 do
  1035. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  1036. wave.Size = wm.Scale
  1037. wave.CFrame = HandCF
  1038. wave.Transparency = i/14
  1039. wait()
  1040. end
  1041. wait()
  1042. wave:Destroy()
  1043. end)()
  1044.  
  1045.  
  1046. z1 = Instance.new("Sound", char)
  1047. z1.SoundId = "rbxassetid://600060450"
  1048. z1.Pitch = 1
  1049. z1.Volume = 1
  1050. z1.Looped = true
  1051. wait(.1)
  1052. z1:Play()
  1053. ----------------------------------------------------
  1054. Blast = function()
  1055. local Colors = {"New Yeller", "New Yeller"}
  1056. local wave = Instance.new("Part", torso)
  1057. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1058. wave.Anchored = true
  1059. wave.CanCollide = false
  1060. wave.Locked = true
  1061. wave.Size = Vector3.new(1, 1, 1)
  1062. wave.TopSurface = "Smooth"
  1063. wave.BottomSurface = "Smooth"
  1064. wave.Transparency = 0.35
  1065. wave.CFrame = rarm.CFrame
  1066. wm = Instance.new("SpecialMesh", wave)
  1067. wm.MeshType = "Sphere"
  1068. wm.Scale = Vector3.new(1,1,1)
  1069. z = Instance.new("Sound",wave)
  1070. z.SoundId = "rbxassetid://237035051"
  1071. z.Volume = 1
  1072. z.Pitch = .9
  1073. z:Play()
  1074. coroutine.wrap(function()
  1075. for i = 1, 30, 1 do
  1076. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1077. --wave.Size = wm.Scale
  1078. wave.CFrame = rarm.CFrame
  1079. wave.Transparency = (1/14)
  1080. rs:wait()
  1081. end
  1082. rs:wait()
  1083. wave:Destroy()
  1084. z:Destroy()
  1085. end)()
  1086. end
  1087. ----------------------------------------------------
  1088. rarm.Touched:connect(function(ht)
  1089. hit = ht.Parent
  1090. if ht and hit:IsA("Model") then
  1091. if hit:FindFirstChild("Humanoid") then
  1092. if hit.Name ~= p.Name then
  1093. if Debounces.RPunch == true and Debounces.RPunched == false then
  1094. Debounces.RPunched = true
  1095. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1096. if Debounces.ks==true then
  1097. z = Instance.new("Sound",hed)
  1098. z.SoundId = "rbxassetid://169380525"
  1099. z.Pitch = ptz[math.random(1,#ptz)]
  1100. z.Volume = 1
  1101. z:Play()
  1102. end
  1103. wait(.2)
  1104. Debounces.RPunched = false
  1105. end
  1106. end
  1107. end
  1108. elseif ht and hit:IsA("Hat") then
  1109. if hit.Parent.Name ~= p.Name then
  1110. if hit.Parent:FindFirstChild("Humanoid") then
  1111. if Debounces.RPunch == true and Debounces.RPunched == false then
  1112. Debounces.RPunched = true
  1113. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1114. if Debounces.ks==true then
  1115. z = Instance.new("Sound",hed)
  1116. z.SoundId = "rbxassetid://169380525"
  1117. z.Pitch = ptz[math.random(1,#ptz)]
  1118. z.Volume = 1
  1119. z:Play()
  1120. end
  1121. wait(.2)
  1122. Debounces.RPunched = false
  1123. end
  1124. end
  1125. end
  1126. end
  1127. end)
  1128. larm.Touched:connect(function(ht)
  1129. hit = ht.Parent
  1130. if ht and hit:IsA("Model") then
  1131. if hit:FindFirstChild("Humanoid") then
  1132. if hit.Name ~= p.Name then
  1133. if Debounces.LPunch == true and Debounces.LPunched == false then
  1134. Debounces.LPunched = true
  1135. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1136. if Debounces.ks2==true then
  1137. z = Instance.new("Sound",hed)
  1138. z.SoundId = "rbxassetid://169380525"
  1139. z.Pitch = ptz[math.random(1,#ptz)]
  1140. z.Volume = 1
  1141. z:Play()
  1142. end
  1143. wait(.2)
  1144. Debounces.LPunched = false
  1145. end
  1146. end
  1147. end
  1148. elseif ht and hit:IsA("Hat") then
  1149. if hit.Parent.Name ~= p.Name then
  1150. if hit.Parent:FindFirstChild("Humanoid") then
  1151. if Debounces.LPunch == true and Debounces.LPunched == false then
  1152. Debounces.LPunched = true
  1153. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1154. if Debounces.ks2==true then
  1155. z = Instance.new("Sound",hed)
  1156. z.SoundId = "rbxassetid://169380525"
  1157. z.Pitch = ptz[math.random(1,#ptz)]
  1158. z.Volume = 1
  1159. z:Play()
  1160. end
  1161. wait(.2)
  1162. Debounces.LPunched = false
  1163. end
  1164. end
  1165. end
  1166. end
  1167. end)
  1168. ----------------------------------------------------
  1169. mod4 = Instance.new("Model",char)
  1170.  
  1171. ptez = {0.7, 0.8, 0.9, 1}
  1172.  
  1173. function FindNearestTorso(Position,Distance,SinglePlayer)
  1174. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1175. local List = {}
  1176. for i,v in pairs(workspace:GetChildren())do
  1177. if v:IsA("Model")then
  1178. if v:findFirstChild("Torso")then
  1179. if v ~= char then
  1180. if(v.Torso.Position -Position).magnitude <= Distance then
  1181. table.insert(List,v)
  1182. end
  1183. end
  1184. end
  1185. end
  1186. end
  1187. return List
  1188. end
  1189.  
  1190. function Punch()
  1191. part=Instance.new('Part',mod4)
  1192. part.Anchored=true
  1193. part.CanCollide=false
  1194. part.FormFactor='Custom'
  1195. part.Size=Vector3.new(.2,.2,.2)
  1196. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1197. part.Transparency=.7
  1198. part.BrickColor=BrickColor.new('New Yeller')
  1199. mesh=Instance.new('SpecialMesh',part)
  1200. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1201. mesh.Scale=Vector3.new(3,3,3)
  1202. part2=Instance.new('Part',mod4)
  1203. part2.Anchored=true
  1204. part2.CanCollide=false
  1205. part2.FormFactor='Custom'
  1206. part2.Size=Vector3.new(.2,.2,.2)
  1207. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1208. part2.Transparency=.7
  1209. part2.BrickColor=BrickColor.new('New Yeller')
  1210. mesh2=Instance.new('SpecialMesh',part2)
  1211. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1212. mesh2.Scale=Vector3.new(3,1.5,3)
  1213. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1214. if v:FindFirstChild('Humanoid') then
  1215. v.Humanoid:TakeDamage(math.random(9999,9999))
  1216. end
  1217. end
  1218. coroutine.resume(coroutine.create(function()
  1219. for i=0,0.62,0.4 do
  1220. wait()
  1221. part.CFrame=part.CFrame
  1222. part.Transparency=i
  1223. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1224. part2.CFrame=part2.CFrame
  1225. part2.Transparency=i
  1226. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1227. end
  1228. part.Parent=nil
  1229. part2.Parent=nil
  1230. end))
  1231. end
  1232. ----------------------------------------------------
  1233. rarm.Touched:connect(function(ht)
  1234. hit = ht.Parent
  1235. if ht and hit:IsA("Model") then
  1236. if hit:FindFirstChild("Humanoid") then
  1237. if hit.Name ~= p.Name then
  1238. if Debounces.RPunch == true and Debounces.RPunched == false then
  1239. Debounces.RPunched = true
  1240. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1241. if Debounces.ks==true then
  1242. z = Instance.new("Sound",hed)
  1243. z.SoundId = "rbxassetid://169380525"
  1244. z.Pitch = ptz[math.random(1,#ptz)]
  1245. z.Volume = 1
  1246. z:Play()
  1247. end
  1248. wait(.2)
  1249. Debounces.RPunched = false
  1250. end
  1251. end
  1252. end
  1253. elseif ht and hit:IsA("Hat") then
  1254. if hit.Parent.Name ~= p.Name then
  1255. if hit.Parent:FindFirstChild("Humanoid") then
  1256. if Debounces.RPunch == true and Debounces.RPunched == false then
  1257. Debounces.RPunched = true
  1258. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1259. if Debounces.ks==true then
  1260. z = Instance.new("Sound",hed)
  1261. z.SoundId = "rbxassetid://169380525"
  1262. z.Pitch = ptz[math.random(1,#ptz)]
  1263. z.Volume = 1
  1264. z:Play()
  1265. end
  1266. wait(.2)
  1267. Debounces.RPunched = false
  1268. end
  1269. end
  1270. end
  1271. end
  1272. end)
  1273. larm.Touched:connect(function(ht)
  1274. hit = ht.Parent
  1275. if ht and hit:IsA("Model") then
  1276. if hit:FindFirstChild("Humanoid") then
  1277. if hit.Name ~= p.Name then
  1278. if Debounces.LPunch == true and Debounces.LPunched == false then
  1279. Debounces.LPunched = true
  1280. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1281. if Debounces.ks2==true then
  1282. z = Instance.new("Sound",hed)
  1283. z.SoundId = "rbxassetid://169380525"
  1284. z.Pitch = ptz[math.random(1,#ptz)]
  1285. z.Volume = 1
  1286. z:Play()
  1287. end
  1288. wait(.2)
  1289. Debounces.LPunched = false
  1290. end
  1291. end
  1292. end
  1293. elseif ht and hit:IsA("Hat") then
  1294. if hit.Parent.Name ~= p.Name then
  1295. if hit.Parent:FindFirstChild("Humanoid") then
  1296. if Debounces.LPunch == true and Debounces.LPunched == false then
  1297. Debounces.LPunched = true
  1298. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(999,999))
  1299. if Debounces.ks2==true then
  1300. z = Instance.new("Sound",hed)
  1301. z.SoundId = "rbxassetid://169380525"
  1302. z.Pitch = ptz[math.random(1,#ptz)]
  1303. z.Volume = 1
  1304. z:Play()
  1305. end
  1306. wait(.2)
  1307. Debounces.LPunched = false
  1308. end
  1309. end
  1310. end
  1311. end
  1312. end)
  1313. ----------------------------------------------------
  1314. local player = game.Players.AxeuerAlt
  1315. local pchar = player.Character
  1316. local cam = workspace.CurrentCamera
  1317.  
  1318. local rad = math.rad
  1319.  
  1320. local keysDown = {}
  1321. local flySpeed = 0
  1322. local MAX_FLY_SPEED = 150
  1323.  
  1324. local canFly = false
  1325. local flyToggled = false
  1326.  
  1327. local forward, side = 0, 0
  1328. local lastForward, lastSide = 0, 0
  1329.  
  1330. local floatBP = Instance.new("BodyPosition")
  1331. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1332. local flyBV = Instance.new("BodyVelocity")
  1333. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1334. local turnBG = Instance.new("BodyGyro")
  1335. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1336.  
  1337. mouse.KeyDown:connect(function(key)
  1338. keysDown[key] = true
  1339.  
  1340. if key == "f" then
  1341. flyToggled = not flyToggled
  1342.  
  1343. if not flyToggled then
  1344. stanceToggle = "Normal"
  1345. floatBP.Parent = nil
  1346. flyBV.Parent = nil
  1347. turnBG.Parent = nil
  1348. root.Velocity = Vector3.new()
  1349. pchar.Humanoid.PlatformStand = false
  1350. end
  1351. end
  1352.  
  1353. end)
  1354. mouse.KeyUp:connect(function(key)
  1355. keysDown[key] = nil
  1356. end)
  1357.  
  1358. local function updateFly()
  1359.  
  1360. if not flyToggled then return end
  1361.  
  1362. lastForward = forward
  1363. lastSide = side
  1364.  
  1365. forward = 0
  1366. side = 0
  1367.  
  1368. if keysDown.w then
  1369. forward = forward + 1
  1370. end
  1371. if keysDown.s then
  1372. forward = forward - 1
  1373. end
  1374. if keysDown.a then
  1375. side = side - 1
  1376. end
  1377. if keysDown.d then
  1378. side = side + 1
  1379. end
  1380.  
  1381. canFly = (forward ~= 0 or side ~= 0)
  1382.  
  1383. if canFly then
  1384. stanceToggle = "Floating"
  1385. turnBG.Parent = root
  1386. floatBP.Parent = nil
  1387. flyBV.Parent = root
  1388.  
  1389. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1390. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1391. else
  1392. floatBP.position = root.Position
  1393. floatBP.Parent = root
  1394.  
  1395. flySpeed = flySpeed - 1
  1396. if flySpeed < 0 then flySpeed = 0 end
  1397. end
  1398.  
  1399. local camCF = cam.CoordinateFrame
  1400. local in_forward = canFly and forward or lastForward
  1401. local in_side = canFly and side or lastSide
  1402.  
  1403. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1404. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1405.  
  1406. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1407. 0)
  1408. end
  1409.  
  1410. game:service'RunService'.Stepped:connect(function()
  1411. if flyToggled then
  1412. pchar.Humanoid.PlatformStand = true
  1413. end
  1414. updateFly()
  1415. end)
  1416. -------------------------------
  1417. mouse.KeyDown:connect(function(key)
  1418. if key == "q" then
  1419.  
  1420. if Debounces.CanAttack == true then
  1421. Debounces.CanAttack = false
  1422. Debounces.NoIdl = true
  1423. Debounces.on = true
  1424. game:GetService("Chat"):Chat(game.Players.AxeuerAlt.Character,"Here is all of my energy","Red")
  1425. function FindNearestTorso(Position,Distance,SinglePlayer)
  1426. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1427. local List = {}
  1428. for i,v in pairs(workspace:GetChildren())do
  1429. if v:IsA("Model")then
  1430. if v:findFirstChild("Torso")then
  1431. if v ~= char then
  1432. if(v.Torso.Position -Position).magnitude <= Distance then
  1433. table.insert(List,v)
  1434. end
  1435. end
  1436. end
  1437. end
  1438. end
  1439. return List
  1440. end
  1441. z = Instance.new("Sound",hed)
  1442. z.SoundId = "rbxassetid://232213955"
  1443. z.Pitch = 1
  1444. z.Volume = 1
  1445. wait(0.2)
  1446. z:Play()
  1447. sp = Instance.new("Part",hed)
  1448. sp.Anchored = true
  1449. sp.CanCollide = false
  1450. sp.Locked = false
  1451. sp.Transparency = 0
  1452. sp.Material = "Neon"
  1453. sp.Size = Vector3.new(1,1,1)
  1454. sp.TopSurface = "SmoothNoOutlines"
  1455. sp.BottomSurface = "SmoothNoOutlines"
  1456. sp.BrickColor = BrickColor.new("Teal")
  1457. spm = Instance.new("SpecialMesh",sp)
  1458. spm.MeshType = "Sphere"
  1459. spm.Scale = Vector3.new(1,1,1)
  1460. sp2 = Instance.new("Part", rarm)
  1461. sp2.Name = "Energy"
  1462. sp2.BrickColor = BrickColor.new("New Yeller")
  1463. sp2.Size = Vector3.new(1,1,1)
  1464. sp2.Shape = "Ball"
  1465. sp2.CanCollide = false
  1466. sp2.Anchored = true
  1467. sp2.Locked = true
  1468. sp2.TopSurface = 0
  1469. sp2.BottomSurface = 0
  1470. sp2.Transparency = 1
  1471. spm2 = Instance.new("SpecialMesh",sp2)
  1472. spm2.MeshId = "rbxassetid://9982590"
  1473. spm2.Scale = Vector3.new(1,1,1)
  1474. for i = 1, 20 do
  1475. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1476. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1477. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1478. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1479. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1480. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1481. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1482. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1483. if Debounces.on == false then break end
  1484. rs:wait()
  1485. end
  1486. for i = 1, 100, 20 do rs:wait()
  1487. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1488. end
  1489. for i = 1, 20 do
  1490. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1491. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1492. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1493. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  1494. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1495. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1496. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1497. if Debounces.on == false then break end
  1498. rs:wait()
  1499. end
  1500. sp.Transparency = 0
  1501. for i = 1, 20 do
  1502. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1503. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1504. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  1505. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1506. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1507. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1508. if Debounces.on == false then break end
  1509. rs:wait()
  1510. end
  1511. wait(1)
  1512. sp.Transparency = 0
  1513. sp2.Transparency = 0.84
  1514. for i = 1, 20 do
  1515. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  1516. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1517. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1518. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1519. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  1520. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1521. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1522. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  1523. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  1524. if Debounces.on == false then break end
  1525. rs:wait()
  1526. end
  1527. for i = 1, 2880, 50 do
  1528. rs:wait()
  1529. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1530. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  1531. rs:wait()
  1532. end
  1533. sp:Destroy()
  1534. sp2:Destroy()
  1535. game:GetService("Chat"):Chat(game.Players.AxeuerAlt.Character,"TAKE THIS!","Red")
  1536. local X = Instance.new("Part",char)
  1537. local O = Instance.new("ObjectValue",X)
  1538. O.Name = "creator"
  1539. X.Locked = true
  1540. X.Name = "Shell"
  1541. X.Anchored = false
  1542. X.CanCollide = false
  1543. X.Transparency = 0
  1544. X.Reflectance = 0
  1545. X.BottomSurface = 0
  1546. X.TopSurface = 0
  1547. X.Shape = 0
  1548. local V = Instance.new("ObjectValue",X)
  1549. V.Value = char
  1550. V.Name = "creator"
  1551. X.BrickColor = BrickColor.new("Teal")
  1552. X.Size = Vector3.new(1,1,1)
  1553. X.Material = "Neon"
  1554. local Z = Instance.new("SpecialMesh",X)
  1555. Z.MeshType = "Sphere"
  1556. Z.Scale = Vector3.new(15,15,15)
  1557. X.CFrame = rarm.CFrame*CFrame.new(4,4,4)
  1558. local bv = Instance.new("BodyVelocity",X)
  1559. bv.maxForce = Vector3.new(99999,99999,99999)
  1560. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1561. bv.velocity = X.CFrame.lookVector*65
  1562.  
  1563. Explode = X.Touched:connect(function(hit)
  1564.  
  1565. local cf = X.CFrame
  1566. bv:Destroy()
  1567. X.Anchored = true
  1568. Z:Remove()
  1569. Explode:disconnect()
  1570. X.Size = Vector3.new(3,3,3)
  1571. X.Touched:connect(function(hit) end)
  1572. X.CanCollide = false
  1573. local part3 = Instance.new("Part", rarm)
  1574. part3.Anchored=true
  1575. part3.CanCollide=false
  1576. part3.Locked = true
  1577. part3.TopSurface = "SmoothNoOutlines"
  1578. part3.BottomSurface = "SmoothNoOutlines"
  1579. part3.FormFactor='Custom'
  1580. part3.Size=Vector3.new(1,1, 1)
  1581. part3.CFrame=X.CFrame
  1582. part3.Transparency=0
  1583. part3.BrickColor=BrickColor.new("Teal")
  1584. local mesh3 = Instance.new("SpecialMesh",part3)
  1585. mesh3.MeshType = "Sphere"
  1586. mesh3.Scale = Vector3.new(1,1,1)
  1587. --debris:AddItem(X,8)
  1588. local part4 = Instance.new("Part", rarm)
  1589. part4.Material = "Neon"
  1590. part4.Anchored=true
  1591. part4.CanCollide=false
  1592. part4.Locked = true
  1593. part4.TopSurface = "SmoothNoOutlines"
  1594. part4.BottomSurface = "SmoothNoOutlines"
  1595. part4.FormFactor='Custom'
  1596. part4.Size=Vector3.new(1,1, 1)
  1597. part4.CFrame=X.CFrame
  1598. part4.Transparency=0
  1599. part4.BrickColor=BrickColor.new("Teal")
  1600. local mesh4 = Instance.new("SpecialMesh",part4)
  1601. mesh4.MeshType = "Sphere"
  1602. mesh4.Scale = Vector3.new(.5,.5,.5)
  1603. local part7 = Instance.new("Part", rarm)
  1604. part7.Material = "Neon"
  1605. part7.Anchored=true
  1606. part7.CanCollide=false
  1607. part7.Locked = true
  1608. part7.TopSurface = "SmoothNoOutlines"
  1609. part7.BottomSurface = "SmoothNoOutlines"
  1610. part7.FormFactor='Custom'
  1611. part7.Size=Vector3.new(1,1, 1)
  1612. part7.CFrame=X.CFrame
  1613. part7.Transparency=0
  1614. part7.BrickColor=BrickColor.new("Teal")
  1615. local mesh7 = Instance.new("SpecialMesh",part7)
  1616. mesh7.MeshType = "Sphere"
  1617. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1618. --[[X.Touched:connect(function(ht)
  1619. hit = ht.Parent
  1620. if ht and hit:IsA("Model") then
  1621. if hit:FindFirstChild("Humanoid") then
  1622. if hit.Name ~= p.Name then
  1623. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1624. wait(.3)
  1625. end
  1626. end
  1627. elseif ht and hit:IsA("Hat") then
  1628. if hit.Parent.Name ~= p.Name then
  1629. if hit.Parent:FindFirstChild("Humanoid") then
  1630. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1631. wait(.3)
  1632. end
  1633. end
  1634. end
  1635. end)
  1636. part3.Touched:connect(function(ht)
  1637. hit = ht.Parent
  1638. if ht and hit:IsA("Model") then
  1639. if hit:FindFirstChild("Humanoid") then
  1640. if hit.Name ~= p.Name then
  1641. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(999,9999))
  1642. wait(.3)
  1643. end
  1644. end
  1645. elseif ht and hit:IsA("Hat") then
  1646. if hit.Parent.Name ~= p.Name then
  1647. if hit.Parent:FindFirstChild("Humanoid") then
  1648. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(999,999))
  1649. wait(.3)
  1650. end
  1651. end
  1652. end
  1653. end)]]--
  1654. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1655. if v:FindFirstChild('Humanoid') then
  1656. v.Humanoid:TakeDamage(math.random(100,100))
  1657. v.Humanoid.PlatformStand = true
  1658. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1659. end
  1660. end
  1661.  
  1662. local acos = math.acos
  1663. local sqrt = math.sqrt
  1664. local Vec3 = Vector3.new
  1665. local fromAxisAngle = CFrame.fromAxisAngle
  1666.  
  1667. local function toAxisAngle(CFr)
  1668. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1669. local Angle = math.acos((R00+R11+R22-1)/2)
  1670. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1671. A = A == 0 and 0.00001 or A
  1672. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1673. B = B == 0 and 0.00001 or B
  1674. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1675. C = C == 0 and 0.00001 or C
  1676. local x = (R21-R12)/sqrt(A)
  1677. local y = (R02-R20)/sqrt(B)
  1678. local z = (R10-R01)/sqrt(C)
  1679. return Vec3(x,y,z),Angle
  1680. end
  1681.  
  1682. function ApplyTrig(Num,Func)
  1683. local Min,Max = Func(0),Func(1)
  1684. local i = Func(Num)
  1685. return (i-Min)/(Max-Min)
  1686. end
  1687.  
  1688. function LerpCFrame(CFrame1,CFrame2,Num)
  1689. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1690. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1691. end
  1692.  
  1693. function Crater(Torso,Radius)
  1694. Spawn(function()
  1695. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1696. local Ignore = {}
  1697. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1698. if v.Character ~= nil then
  1699. Ignore[#Ignore+1] = v.Character
  1700. end
  1701. end
  1702. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1703. if Hit == nil then return end
  1704. local Parts = {}
  1705. for i = 1,360,10 do
  1706. local P = Instance.new("Part",Torso.Parent)
  1707. P.Anchored = true
  1708. P.FormFactor = "Custom"
  1709. P.BrickColor = Hit.BrickColor
  1710. P.Material = Hit.Material
  1711. P.TopSurface = "Smooth"
  1712. P.BottomSurface = "Smooth"
  1713. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1714. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1715. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1716. if math.random(0,5) == 0 then -- rubble
  1717. local P = Instance.new("Part",Torso.Parent)
  1718. P.Anchored = true
  1719. P.FormFactor = "Custom"
  1720. P.BrickColor = Hit.BrickColor
  1721. P.Material = Hit.Material
  1722. P.TopSurface = "Smooth"
  1723. P.BottomSurface = "Smooth"
  1724. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1725. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1726. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1727. end
  1728. end
  1729. for i = 0,1,0.05 do
  1730. for i2,v in pairs(Parts) do
  1731. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1732. end
  1733. wait(0.02)
  1734. end
  1735. for i,v in pairs(Parts) do
  1736. if v[1].Size.X > 2.1 then
  1737. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1738. end
  1739. v[1].Anchored = false
  1740. end
  1741. for i = 0,1,0.05 do
  1742. for i2,v in pairs(Parts) do
  1743. v[1].Transparency = i
  1744. if i == 1 then
  1745. v[1]:Destroy()
  1746. elseif i >= 0.25 then
  1747. v[1].CanCollide = false
  1748. end
  1749. end
  1750. wait(0.02)
  1751. end
  1752. Parts = nil
  1753. end)
  1754. end
  1755.  
  1756. local ROW = function(out, trans, s, wt, t, ang, plus)
  1757. for i = 1, 360, 360/t do
  1758. local c = Instance.new("Part", game.Workspace)
  1759. c.FormFactor = 3
  1760. c.TopSurface = 0
  1761. c.BottomSurface = 0
  1762. c.Size = s
  1763. c.Anchored = true
  1764. c.CanCollide = wt
  1765. c.Material=workspace.Base.Material
  1766. c.Transparency = trans
  1767. c.BrickColor = workspace.Base.BrickColor
  1768. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1769. c.Locked=true
  1770. game.Debris:AddItem(c,15)
  1771. end
  1772. end
  1773.  
  1774. Part = function(x,y,z,color,tr,cc,an,parent)
  1775. local p = Instance.new('Part',parent or Weapon)
  1776. p.formFactor = 'Custom'
  1777. p.Size = Vector3.new(x,y,z)
  1778. p.BrickColor = BrickColor.new(color)
  1779. p.CanCollide = cc
  1780. p.Transparency = tr
  1781. p.Anchored = an
  1782. p.TopSurface,p.BottomSurface = 0,0
  1783. p.Locked=true
  1784. p:BreakJoints()
  1785. return p end
  1786.  
  1787. Mesh = function(par,num,x,y,z)
  1788. local msh = _
  1789. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1790. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1791. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1792. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1793. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1794. end msh.Scale = Vector3.new(x,y,z)
  1795. return msh end
  1796.  
  1797. function explosion(col1,col2,cfr,sz,rng,dmg)
  1798. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1799. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1800. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1801. v1,v2,v3=sz.x,sz.y,sz.z
  1802. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1803. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1804. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1805. a.CFrame=cfr
  1806. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1807. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1808.  
  1809. spawn(function()
  1810. while wait() do
  1811. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1812. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1813. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1814. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1815. a.Transparency=a.Transparency+0.05
  1816. a2.Transparency=a2.Transparency+0.05
  1817. a3.Transparency=a3.Transparency+0.05
  1818. end
  1819. end)
  1820. end
  1821.  
  1822. Crater(X,20)
  1823. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1824. z = Instance.new("Sound",X)
  1825. z.SoundId = "rbxassetid://231917744"
  1826. z.Pitch = .5
  1827. z.Volume = 10
  1828. z1 = Instance.new("Sound",X)
  1829. z1.SoundId = "rbxassetid://231917744"
  1830. z1.Pitch = .5
  1831. z1.Volume = 10
  1832. z2 = Instance.new("Sound",X)
  1833. z2.SoundId = "rbxassetid://231917744"
  1834. z2.Pitch = .5
  1835. z2.Volume = 10
  1836. z3 = Instance.new("Sound",X)
  1837. z3.SoundId = "rbxassetid://245537790"
  1838. z3.Pitch = .7
  1839. z3.Volume = 1
  1840. z4 = Instance.new("Sound",X)
  1841. z4.SoundId = "rbxassetid://245537790"
  1842. z4.Pitch = .7
  1843. z4.Volume = 1
  1844. wait(0.1)
  1845. z:Play()
  1846. z1:Play()
  1847. z2:Play()
  1848. z3:Play()
  1849. z4:Play()
  1850.  
  1851. local part=Instance.new('Part',rarm)
  1852. part.Anchored=true
  1853. part.CanCollide=false
  1854. part.Locked = true
  1855. part.FormFactor='Custom'
  1856. part.Size=Vector3.new(1,1,1)
  1857. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1858. part.Transparency=0
  1859. part.BrickColor=BrickColor.new('Teal')
  1860. local mesh=Instance.new('SpecialMesh',part)
  1861. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1862. mesh.Scale=Vector3.new(2,2,2)
  1863. local part2=part:clone()
  1864. part2.Parent = rarm
  1865. part2.BrickColor=BrickColor.new("Teal")
  1866. local part5=part:clone()
  1867. part5.Parent = rarm
  1868. part5.BrickColor=BrickColor.new("Teal")
  1869. local part6=part:clone()
  1870. part6.Parent = rarm
  1871. part6.BrickColor=BrickColor.new("Teal")
  1872. local mesh2=mesh:clone()
  1873. mesh2.Parent=part2
  1874. mesh2.Scale=Vector3.new(3, 3, 3)
  1875. local mesh5=mesh:clone()
  1876. mesh5.Parent=part5
  1877. mesh5.Scale=Vector3.new(3, 3, 3)
  1878. local mesh6=mesh:clone()
  1879. mesh6.Parent=part6
  1880. mesh6.Scale=Vector3.new(3, 3, 3)
  1881. local blast = Instance.new("Part", rarm)
  1882. blast.BrickColor = BrickColor.new("New Yeller")
  1883. blast.Anchored = true
  1884. blast.CanCollide = false
  1885. blast.Locked = true
  1886. blast.Size = Vector3.new(1, 1, 1)
  1887. blast.TopSurface = "Smooth"
  1888. blast.BottomSurface = "Smooth"
  1889. blast.Transparency = 0
  1890. blast.CFrame = HandCF
  1891. local bm = Instance.new("SpecialMesh", blast)
  1892. bm.Scale = Vector3.new(5,1,5)
  1893. bm.MeshId = "rbxassetid://3270017"
  1894. local blast2 = Instance.new("Part", rarm)
  1895. blast2.BrickColor = BrickColor.new("New Yeller")
  1896. blast2.Anchored = true
  1897. blast2.CanCollide = false
  1898. blast2.Locked = true
  1899. blast2.Size = Vector3.new(1, 1, 1)
  1900. blast2.TopSurface = "Smooth"
  1901. blast2.BottomSurface = "Smooth"
  1902. blast2.Transparency = 0
  1903. blast2.CFrame = HandCF
  1904. local bm2 = Instance.new("SpecialMesh", blast2)
  1905. bm2.Scale = Vector3.new(3,1,3)
  1906. bm2.MeshId = "rbxassetid://3270017"
  1907. local blast3 = Instance.new("Part", rarm)
  1908. blast3.BrickColor = BrickColor.new("New Yeller")
  1909. blast3.Anchored = true
  1910. blast3.CanCollide = false
  1911. blast3.Locked = true
  1912. blast3.Size = Vector3.new(1, 1, 1)
  1913. blast3.TopSurface = "Smooth"
  1914. blast3.BottomSurface = "Smooth"
  1915. blast3.Transparency = 0
  1916. blast3.CFrame = HandCF
  1917. local bm3 = Instance.new("SpecialMesh", blast3)
  1918. bm3.Scale = Vector3.new(3,1,3)
  1919. bm3.MeshId = "rbxassetid://3270017"
  1920. for i = 1,120 do rs:wait()
  1921.  
  1922. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1923. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1924. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1925. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1926. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1927. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1928. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1929. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1930. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1931. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1932. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1933. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1934. X.CFrame = cf
  1935. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1936. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1937. part3.CFrame=X.CFrame
  1938. part4.CFrame=X.CFrame
  1939. part7.CFrame=X.CFrame
  1940. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1941. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1942. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1943. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1944. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1945. rs:wait()
  1946. end
  1947. X:Destroy()
  1948. part:Destroy()
  1949. part2:Destroy()
  1950. part3:Destroy()
  1951. part4:Destroy()
  1952. part5:Destroy()
  1953. part6:Destroy()
  1954. blast:Destroy()
  1955. blast2:Destroy()
  1956. blast3:Destroy()
  1957. z:Destroy()
  1958. z1:Destroy()
  1959. z2:Destroy()
  1960. z3:Destroy()
  1961. z4:Destroy()
  1962.  
  1963. end)
  1964. for i = 1, 20 do
  1965. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1966. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1967. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1968. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1969. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1970. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1971. if Debounces.on == false then break end
  1972. rs:wait()
  1973. end
  1974. if Debounces.CanAttack == false then
  1975. Debounces.CanAttack = true
  1976. Debounces.NoIdl = false
  1977. Debounces.on = false
  1978. end
  1979. end
  1980. end
  1981. end)
  1982. ----------------------------------------------------
  1983. mouse.KeyDown:connect(function(key)
  1984. if key == "e" then
  1985. if Debounces.CanAttack == true then
  1986. Debounces.CanAttack = false
  1987. Debounces.on = true
  1988. Debounces.NoIdl = true
  1989. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1990. z = Instance.new("Sound", rarm)
  1991. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1992. z.Volume = .6
  1993. z.Pitch = pt[math.random(1,#pt)]
  1994. z.Looped = false
  1995. z:Play()
  1996. Debounces.RPunch = true
  1997. Debounces.LPunch = true
  1998. Debounces.ks = true
  1999. Debounces.ks2 = true
  2000. for i = 1, 3 do
  2001. wait()
  2002. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2003. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2004. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2005. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2006. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2007. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2008.  
  2009. end
  2010. z2 = Instance.new("Sound", larm)
  2011. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2012. z2.Volume = .6
  2013. z2.Pitch = pt[math.random(1,#pt)]
  2014. z2.Looped = false
  2015. z2:Play()
  2016. for i = 1, 3 do
  2017. wait()
  2018. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2019. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2020. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2021. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2022. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2023. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2024.  
  2025. end
  2026. z3 = Instance.new("Sound", rarm)
  2027. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2028. z3.Volume = 0.6
  2029. z3.Pitch = pt[math.random(1,#pt)]
  2030. z3.Looped = false
  2031. z3:Play()
  2032. for i = 1, 3 do
  2033. wait()
  2034. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2035. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2036. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2037. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2038. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2039. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2040.  
  2041. end
  2042. z4 = Instance.new("Sound", larm)
  2043. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2044. z4.Volume = .6
  2045. z4.Pitch = pt[math.random(1,#pt)]
  2046. z4.Looped = false
  2047. z4:Play()
  2048. for i = 1, 3 do
  2049. wait()
  2050. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2051. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2052. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2053. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2054. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2055. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2056.  
  2057. end
  2058. z5 = Instance.new("Sound", rarm)
  2059. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2060. z5.Volume = .6
  2061. z5.Pitch = pt[math.random(1,#pt)]
  2062. z5.Looped = false
  2063. z5:Play()
  2064. for i = 1, 3 do
  2065. wait()
  2066. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2067. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2068. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2069. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2070. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2071. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2072.  
  2073. end
  2074. z6 = Instance.new("Sound", larm)
  2075. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2076. z6.Volume = .6
  2077. z6.Pitch = pt[math.random(1,#pt)]
  2078. z6.Looped = false
  2079. z6:Play()
  2080. for i = 1, 3 do
  2081. wait()
  2082. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2083. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2084. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2085. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2086. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2087. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2088.  
  2089. end
  2090. z7 = Instance.new("Sound", rarm)
  2091. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2092. z7.Volume = .6
  2093. z7.Pitch = pt[math.random(1,#pt)]
  2094. z7.Looped = false
  2095. z7:Play()
  2096. for i = 1, 3 do
  2097. wait()
  2098. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2099. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2100. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2101. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2102. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2103. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2104.  
  2105. end
  2106. z8 = Instance.new("Sound", larm)
  2107. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2108. z8.Volume = .6
  2109. z8.Pitch = pt[math.random(1,#pt)]
  2110. z8.Looped = false
  2111. z8:Play()
  2112. for i = 1, 3 do
  2113. wait()
  2114. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2115. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2116. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2117. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2118. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2119. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2120.  
  2121. end
  2122. z9 = Instance.new("Sound", rarm)
  2123. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2124. z9.Volume = 0.6
  2125. z9.Pitch = pt[math.random(1,#pt)]
  2126. z9.Looped = false
  2127. z9:Play()
  2128. for i = 1, 3 do
  2129. wait()
  2130. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2131. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2132. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2133. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2134. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2135. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2136.  
  2137. end
  2138. z10 = Instance.new("Sound", larm)
  2139. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2140. z10.Volume = .6
  2141. z10.Pitch = pt[math.random(1,#pt)]
  2142. z10.Looped = false
  2143. z10:Play()
  2144. for i = 1, 3 do
  2145. wait()
  2146. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2147. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2148. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2149. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2150. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2151. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2152.  
  2153. end
  2154. z11 = Instance.new("Sound", rarm)
  2155. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2156. z11.Volume = .6
  2157. z11.Pitch = pt[math.random(1,#pt)]
  2158. z11.Looped = false
  2159. z11:Play()
  2160. for i = 1, 3 do
  2161. wait()
  2162. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2163. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2164. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2165. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2166. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2167. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2168.  
  2169. end
  2170. z12 = Instance.new("Sound", larm)
  2171. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2172. z12.Volume = .6
  2173. z12.Pitch = pt[math.random(1,#pt)]
  2174. z12.Looped = false
  2175. z12:Play()
  2176. for i = 1, 3 do
  2177. wait()
  2178. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2179. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2180. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2181. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2182. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2183. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2184.  
  2185.  
  2186. end
  2187. z13 = Instance.new("Sound", rarm)
  2188. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2189. z13.Volume = 0.6
  2190. z13.Pitch = pt[math.random(1,#pt)]
  2191. z13.Looped = false
  2192. z13:Play()
  2193. for i = 1, 3 do
  2194. wait()
  2195. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2196. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2197. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2198. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2199. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2200. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2201.  
  2202. end
  2203. z14 = Instance.new("Sound", larm)
  2204. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2205. z14.Volume = .6
  2206. z14.Pitch = pt[math.random(1,#pt)]
  2207. z14.Looped = false
  2208. z14:Play()
  2209. for i = 1, 3 do
  2210. wait()
  2211. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2212. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2213. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2214. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2215. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2216. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2217.  
  2218. end
  2219. z15 = Instance.new("Sound", rarm)
  2220. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2221. z15.Volume = .6
  2222. z15.Pitch = pt[math.random(1,#pt)]
  2223. z15.Looped = false
  2224. z15:Play()
  2225. for i = 1, 3 do
  2226. wait()
  2227. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2228. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2229. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2230. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2231. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2232. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2233.  
  2234. end
  2235. z16 = Instance.new("Sound", larm)
  2236. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2237. z16.Volume = .6
  2238. z16.Pitch = pt[math.random(1,#pt)]
  2239. z16.Looped = false
  2240. z16:Play()
  2241. for i = 1, 3 do
  2242. wait()
  2243. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2244. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2245. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2246. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2247. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2248. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2249.  
  2250. end
  2251. z17 = Instance.new("Sound", rarm)
  2252. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2253. z17.Volume = .6
  2254. z17.Pitch = pt[math.random(1,#pt)]
  2255. z17.Looped = false
  2256. z17:Play()
  2257. for i = 1, 3 do
  2258. wait()
  2259. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2260. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2261. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2262. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2263. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2264. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2265.  
  2266. end
  2267. z18 = Instance.new("Sound", larm)
  2268. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2269. z18.Volume = .6
  2270. z18.Pitch = pt[math.random(1,#pt)]
  2271. z18.Looped = false
  2272. z18:Play()
  2273. for i = 1, 3 do
  2274. wait()
  2275. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2276. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2277. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2278. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2279. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2280. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2281.  
  2282. end
  2283. z19 = Instance.new("Sound", rarm)
  2284. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2285. z19.Volume = 0.6
  2286. z19.Pitch = pt[math.random(1,#pt)]
  2287. z19.Looped = false
  2288. z19:Play()
  2289. for i = 1, 3 do
  2290. wait()
  2291. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2292. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2293. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2294. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2295. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2296. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2297.  
  2298. end
  2299. z20 = Instance.new("Sound", larm)
  2300. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2301. z20.Volume = .6
  2302. z20.Pitch = pt[math.random(1,#pt)]
  2303. z20.Looped = false
  2304. z20:Play()
  2305. for i = 1, 3 do
  2306. wait()
  2307. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2308. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2309. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2310. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2311. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2312. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2313.  
  2314. end
  2315. z:Destroy()
  2316. z2:Destroy()
  2317. z3:Destroy()
  2318. z4:Destroy()
  2319. z5:Destroy()
  2320. z6:Destroy()
  2321. z7:Destroy()
  2322. z8:Destroy()
  2323. z9:Destroy()
  2324. z10:Destroy()
  2325. z11:Destroy()
  2326. z12:Destroy()
  2327. z13:Destroy()
  2328. z14:Destroy()
  2329. z15:Destroy()
  2330. z16:Destroy()
  2331. z17:Destroy()
  2332. z18:Destroy()
  2333. z19:Destroy()
  2334. z20:Destroy()
  2335. Debounces.LPunch = false
  2336. Debounces.RPunch = false
  2337. Debounces.ks = false
  2338. Debounces.ks2 = false
  2339. if Debounces.CanAttack == false then
  2340. Debounces.CanAttack = true
  2341. Debounces.on = false
  2342. Debounces.NoIdl = false
  2343. end
  2344. end
  2345. end
  2346. end)
  2347. -------------------------------
  2348. mouse.KeyDown:connect(function(key)
  2349. if key == "t" then
  2350. if Debounces.CanAttack == true then
  2351. Debounces.CanAttack = false
  2352. Debounces.NoIdl = true
  2353. Debounces.on = true
  2354. Debounces.ks = true
  2355. kik = rleg.Touched:connect(function(ht)
  2356. hit = ht.Parent
  2357. if ht and hit:IsA("Model") then
  2358. if hit:FindFirstChild("Humanoid") then
  2359. if hit.Name ~= p.Name then
  2360. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2361. Debounces.Slashed = true]]--
  2362. if Debounces.ks==true then
  2363. z = Instance.new("Sound",hed)
  2364. z.SoundId = "rbxassetid://169380525"
  2365. z.Volume = 1
  2366. z:Play()
  2367. Debounces.ks=false
  2368. end
  2369. hit:FindFirstChild("Humanoid"):TakeDamage(9999)
  2370. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2371. --Debounces.Slashed = false
  2372. --end
  2373. end
  2374. end
  2375. elseif ht and hit:IsA("Hat") then
  2376. if hit.Parent.Name ~= p.Name then
  2377. if hit.Parent:FindFirstChild("Humanoid") then
  2378. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2379. Debounces.Slashed = true]]--
  2380. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(9999)
  2381. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2382. --Debounces.Slashed = false
  2383. --end
  2384. end
  2385. end
  2386. end
  2387. end)
  2388. for i = 1,20 do
  2389. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2390. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2391. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2392. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2393. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2394. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2395. if Debounces.on == false then break end
  2396. rs:wait()
  2397. end
  2398. kik:disconnect()
  2399. if Debounces.CanAttack == false then
  2400. Debounces.CanAttack = true
  2401. Debounces.NoIdl = false
  2402. Debounces.on = false
  2403. end
  2404. end
  2405. end
  2406. end)
  2407. ----------------------------------------------------
  2408.  
  2409. mouse.KeyDown:connect(function(key)
  2410. if key == "y" then
  2411.  
  2412.  
  2413.  
  2414. if Debounces.CanAttack == true then
  2415. Debounces.CanAttack = false
  2416. Debounces.on = true
  2417. Debounces.NoIdl = true
  2418. for i = 1, 15 do
  2419. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-35)), 0.2)
  2420. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(45)), 0.6)
  2421. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2422. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2423. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2424. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2425. if Debounces.on == false then break end
  2426. rs:wait(7.7)
  2427. end
  2428. game:GetService("Chat"):Chat(game.Players.AxeuerAlt.Character,"TAKE THIS","Red")
  2429. wait(1.0)
  2430.  
  2431.  
  2432. Debounces.on = false
  2433. Debounces.Here = false
  2434. game:GetService("Chat"):Chat(game.Players.AxeuerAlt.Character,"KAME","Red")
  2435. wait(1.8)
  2436. game:GetService("Chat"):Chat(game.Players.AxeuerAlt.Character,"HAME","Red")
  2437. wait(1.8)
  2438. game:GetService("Chat"):Chat(game.Players.AxeuerAlt.Character,"HAAAAAAAAAAAAAAAAAAAA","Red")
  2439. shot = shot + 1
  2440. for i = 1, 15 do
  2441. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.2)
  2442. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-90)), 0.6)
  2443. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2444. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2445. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2446. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2447.  
  2448. rs:wait(7.7)
  2449. end
  2450. local rng = Instance.new("Part", larm)
  2451. rng.Anchored = true
  2452. rng.BrickColor = BrickColor.new("New Yeller")
  2453. rng.CanCollide = false
  2454. rng.FormFactor = 3
  2455. rng.Name = "Ring"
  2456. rng.Size = Vector3.new(1, 1, 1)
  2457. rng.Transparency = 0.35
  2458. rng.TopSurface = 0
  2459. rng.BottomSurface = 0
  2460. rng2 = rng:clone()
  2461. rng3 = rng2:clone()
  2462. rng4 = rng2:clone()
  2463. local rngm = Instance.new("SpecialMesh", rng)
  2464. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2465. rngm.Scale = Vector3.new(10, 10, 1)
  2466. rngm2 = rngm:clone()
  2467. rngm2.Scale = Vector3.new(5, 5, 3)
  2468. rngm3=rngm2:clone()
  2469. rngm3.Parent = rng3
  2470. rngm3.Scale = Vector3.new(8, 8, 1)
  2471. rngm4 = rngm2:clone()
  2472. rngm4.Parent = rng4
  2473. rngm4.Scale = Vector3.new(6, 6, 1)
  2474. local bem = Instance.new("Part", larm)
  2475. bem.Anchored = true
  2476. bem.BrickColor = BrickColor.new("New Yeller")
  2477. bem.CanCollide = false
  2478. bem.FormFactor = 3
  2479. bem.Name = "Beam" .. shot
  2480. bem.Size = Vector3.new(1, 1, 1)
  2481. bem.Transparency = 0.35
  2482. bem.TopSurface = 0
  2483. bem.BottomSurface = 0
  2484. local bemm = Instance.new("SpecialMesh", bem)
  2485. bemm.MeshType = 4
  2486. bemm.Scale = Vector3.new(1, 4, 4)
  2487. local out = Instance.new("Part", larm)
  2488. out.Anchored = true
  2489. out.BrickColor = BrickColor.new("New Yeller")
  2490. out.CanCollide = false
  2491. out.FormFactor = 3
  2492. out.Name = "Out"
  2493. out.Size = Vector3.new(4, 4, 4)
  2494. out.Transparency = 0.35
  2495. out.TopSurface = 0
  2496. out.BottomSurface = 0
  2497. local outm = Instance.new("SpecialMesh", out)
  2498. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2499. outm.Scale = Vector3.new(6, 4, 6)
  2500. local bnd = Instance.new("Part", larm)
  2501. bnd.Anchored = true
  2502. bnd.BrickColor = BrickColor.new("New Yeller")
  2503. bnd.CanCollide = false
  2504. bnd.FormFactor = 3
  2505. bnd.Name = "Bend"
  2506. bnd.Size = Vector3.new(1, 1, 1)
  2507. bnd.Transparency = 1
  2508. bnd.TopSurface = 0
  2509. bnd.BottomSurface = 0
  2510. local bndm = Instance.new("SpecialMesh", bnd)
  2511. bndm.MeshType = 3
  2512. bndm.Scale = Vector3.new(8, 8, 8)
  2513. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2514. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2515. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2516. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2517. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2518. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2519. Debounces.Shewt = true
  2520. coroutine.wrap(function()
  2521. for i = 1, 20, 0.2 do
  2522. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2523. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2524. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2525. rng.Transparency = i/20
  2526. rng3.Transparency = 1/24
  2527. rng4.Transparency = i/26
  2528. wait()
  2529. end
  2530. wait(3.0)
  2531. rng:Destroy()
  2532. end)()
  2533. if Debounces.Shewt == true then
  2534. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2535. hit = ht.Parent
  2536. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2537. if HasntTouched(hit.Name) == true and deb == false then
  2538. deb = true
  2539. coroutine.wrap(function()
  2540. hit:FindFirstChild("Humanoid").PlatformStand = true
  2541. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2542. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  2543. end)()
  2544. table.insert(Touche, hit.Name)
  2545. deb = false
  2546. end
  2547. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2548. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2549. deb = true
  2550. coroutine.wrap(function()
  2551. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2552. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2553. wait(1)
  2554. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2555. end)()
  2556. table.insert(Touche, hit.Parent.Name)
  2557. deb = false
  2558. for i, v in pairs(Touche) do
  2559. print(v)
  2560. end
  2561. end
  2562. end
  2563. end)
  2564. end
  2565. for i = 0, 260, 8 do
  2566. bem.Size = Vector3.new(i, 3, 3)
  2567. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2568. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2569. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2570. bnd.Size = Vector3.new(1,1,1)
  2571. bndm.Scale = Vector3.new(8,8,8)
  2572. if i % 10 == 0 then
  2573. local newRng = rng2:Clone()
  2574. newRng.Parent = larm
  2575. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2576. local newRngm = rngm2:clone()
  2577. newRngm.Parent=newRng
  2578. coroutine.wrap(function()
  2579. for i = 1, 10, 0.2 do
  2580. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  2581. newRng.Transparency = i/10
  2582. wait()
  2583. end
  2584. wait(3.0)
  2585. newRng:Destroy()
  2586. end)()
  2587. end
  2588. wait()
  2589. end
  2590. wait(3.0)
  2591. Debounces.Shewt = false
  2592. bem:Destroy()
  2593. out:Destroy()
  2594. bnd:Destroy()
  2595. Debounces.Ready = false
  2596. for i, v in pairs(Touche) do
  2597. table.remove(Touche, i)
  2598. end
  2599. wait()
  2600. table.insert(Touche, char.Name)
  2601. Debounces.NoIdl = false
  2602. if Debounces.CanAttack == false then
  2603. Debounces.CanAttack = true
  2604. end
  2605. end
  2606. end
  2607. end)
  2608. ----------------------------------------------------
  2609. --[[mouse.KeyDown:connect(function(key)
  2610. if key == "y" then
  2611. if Debounces.CanAttack == true then
  2612. Debounces.CanAttack = false
  2613. Debounces.NoIdl = true
  2614. Debounces.on = true
  2615. local shell = Instance.new("Part",torso)
  2616. shell.BrickColor = BrickColor.new("New Yeller")
  2617. shell.Anchored = false
  2618. shell.CanCollide = false
  2619. shell.Locked = true
  2620. shell.TopSurface = "SmoothNoOutlines"
  2621. shell.BottomSurface = "SmoothNoOutlines"
  2622. shell.Size = Vector3.new(1.2,1.2,1.2)
  2623. shell.FormFactor = 3
  2624. local shellm = Instance.new("SpecialMesh",shell)
  2625. shellm.MeshType = "Sphere"
  2626. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2627. Omega = function()
  2628. local X = Instance.new("Part",char)
  2629. local O = Instance.new("ObjectValue",X)
  2630. O.Name = "creator"
  2631. X.Locked = true
  2632. X.Name = "Shell"
  2633. X.Anchored = false
  2634. X.CanCollide = false
  2635. X.Transparency = 0.5
  2636. X.Reflectance = 0
  2637. X.BottomSurface = 0
  2638. X.TopSurface = 0
  2639. X.Shape = 0
  2640. local V = Instance.new("ObjectValue",X)
  2641. V.Value = char
  2642. V.Name = "creator"
  2643. X.BrickColor = BrickColor.new("New Yeller")
  2644. X.Size = Vector3.new(40,40,40)
  2645. --X.Material = "Neon"
  2646. local Z = Instance.new("SpecialMesh",X)
  2647. Z.MeshType = "Sphere"
  2648. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2649. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2650. local bv = Instance.new("BodyVelocity",X)
  2651. bv.maxForce = Vector3.new(99999,99999,99999)
  2652. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2653. bv.velocity = root.CFrame.lookVector*10
  2654. Explode = X.Touched:connect(function(hit)
  2655. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2656. local cf = X.CFrame
  2657. bv:Destroy()
  2658. X.Anchored = true
  2659. Z:Remove()
  2660. Explode:disconnect()
  2661. X.Size = Vector3.new(3,3,3)
  2662. X.Touched:connect(function(hit) end)
  2663. X.CanCollide = false
  2664. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2665. if v:FindFirstChild('Humanoid') then
  2666. v.Humanoid:TakeDamage(math.random(9999,9999))
  2667. end
  2668. end
  2669. for i = 1, (40) do rs:wait()
  2670. X.Transparency = X.Transparency + (1/40)
  2671. X.Size = X.Size + Vector3.new(1,1,1)
  2672. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2673. end
  2674. X:Destroy()
  2675. end
  2676. end)
  2677. end
  2678. for i = 1,200 do
  2679. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2680. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  2681. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  2682. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2683. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2684. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2685. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2686. if Debounces.on == false then break end
  2687. rs:wait()
  2688. end
  2689. for i = 1,30 do
  2690. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  2691. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  2692. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  2693. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2694. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2695. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2696. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2697. if Debounces.on == false then break end
  2698. rs:wait()
  2699. end
  2700. for i = 1,40 do
  2701. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2702. shell.Size = shell.Size + Vector3.new(1,1,1)
  2703. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2704. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2705. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2706. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2707. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2708. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2709. if Debounces.on == false then break end
  2710. rs:wait()
  2711. end
  2712. for i = 1,40 do
  2713. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2714. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2715. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2716. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2717. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2718. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2719. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2720. if Debounces.on == false then break end
  2721. rs:wait()
  2722. end
  2723. for i = 1,60 do
  2724. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2725. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2726. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2727. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2728. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2729. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2730. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2731. if Debounces.on == false then break end
  2732. rs:wait()
  2733. end
  2734. for i = 1,60 do
  2735. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2736. shell.Size = shell.Size + Vector3.new(1,1,1)
  2737. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2738. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2739. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2740. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2741. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2742. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2743. if Debounces.on == false then break end
  2744. rs:wait()
  2745. end
  2746. if Debounces.CanAttack == false then
  2747. Debounces.CanAttack = true
  2748. Debounces.NoIdl = false
  2749. Debounces.on = false
  2750. end
  2751. end
  2752. end
  2753. end)]]
  2754. ----------------------------------------------------
  2755.  
  2756. mouse.KeyDown:connect(function(key)
  2757. if key == "h" then
  2758.  
  2759.  
  2760.  
  2761. if Debounces.CanAttack == true then
  2762. Debounces.CanAttack = false
  2763. Debounces.on = true
  2764. Debounces.NoIdl = true
  2765. for i = 1, 15 do
  2766. wait()
  2767. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.2)
  2768. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.6)
  2769. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2770. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2771. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2)
  2772. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2)
  2773. if Debounces.on == false then break end
  2774.  
  2775. end
  2776. game:GetService("Chat"):Chat(game.Players.AxeuerAlt.Character,"TAKE THIS","Red")
  2777. wait(1.0)
  2778. game:GetService("Chat"):Chat(game.Players.AxeuerAlt.Character,"FINAL!","Red")
  2779.  
  2780. local larm = game.Players.AxeuerAlt.Character["Left Arm"]
  2781. local balls = Instance.new("Part",larm)
  2782. balls.Anchored = false
  2783. local aura = Instance.new("ParticleEmitter",balls)
  2784. aura.Size = NumberSequence.new(2)
  2785. aura.Lifetime = NumberRange.new(0.5)
  2786. aura.LightEmission = 1
  2787. aura.Texture = "http://www.roblox.com/asset/?id=347745038"
  2788. aura.Speed = NumberRange.new(0)
  2789. aura.Color = ColorSequence.new(Color3.new(225,225,0))
  2790. aura.Rate = 20
  2791. balls.Material = "Neon"
  2792. balls.CanCollide = false
  2793. balls.Locked = true
  2794. balls.Transparency = 0
  2795. balls.Material = "SmoothPlastic"
  2796. balls.Size = Vector3.new(1,1,1)
  2797. balls.TopSurface = "SmoothNoOutlines"
  2798. balls.BottomSurface = "SmoothNoOutlines"
  2799. balls.BrickColor = BrickColor.new("Teal")
  2800. ballsm = Instance.new("SpecialMesh",balls)
  2801. ballsm.MeshType = "Sphere"
  2802. ballsm.Scale = Vector3.new(2,2,2)
  2803. local cor = Instance.new("Part", larm)
  2804. cor.Name = "Link"
  2805. cor.Locked = true
  2806. cor.BottomSurface = 0
  2807. cor.CanCollide = false
  2808. cor.Size = Vector3.new(1, 9, 1)
  2809. cor.Transparency = 1
  2810. cor.TopSurface = 0
  2811. corw = Instance.new("Weld",larm)
  2812. corw.Part0 = larm
  2813. corw.Part1 = cor
  2814. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2815. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2816. weld1 = Instance.new("Weld",larm)
  2817. weld1.Part0 = balls
  2818. weld1.Part1 = torso
  2819. weld1.C0 = CFrame.new(0,-.5, 2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2820.  
  2821. x = Instance.new("Sound",char)
  2822. x.SoundId = "rbxassetid://670166779"
  2823. x.Pitch = 1
  2824. x.Volume = 5
  2825. wait(.0000001)
  2826. x:Play()
  2827. for i = 1, 15 do
  2828. wait()
  2829. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-15)), 0.2)
  2830. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(15)), 0.6)
  2831. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2832. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2833. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2834. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2835.  
  2836.  
  2837. end
  2838.  
  2839. wait(0.5)
  2840.  
  2841.  
  2842. Debounces.on = false
  2843. Debounces.Here = false
  2844. game:GetService("Chat"):Chat(game.Players.AxeuerAlt.Character,"Kameeeeee","Red")
  2845.  
  2846. wait(0.7)
  2847.  
  2848. for i = 1, 15 do
  2849. wait()
  2850. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.4,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-35)), 0.2)
  2851. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.4,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(45)), 0.6)
  2852. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2853. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2854. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2855. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2856. weld1.C0 = CFrame.new(0,1, 2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2857. end
  2858.  
  2859. wait()
  2860. game:GetService("Chat"):Chat(game.Players.AxeuerAlt.Character,"Hameeeeee","Red")
  2861. wait()
  2862. game:GetService("Chat"):Chat(game.Players.AxeuerAlt.Character,"HAAAAAAAAAAAAAAAAAAAA","Red")
  2863. balls:Destroy()
  2864. wait()
  2865. for i = 1, 15 do
  2866. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,.6,0)*CFrame.Angles(math.rad(80),math.rad(20),math.rad(-20)), 0.2)
  2867. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,.6,0)*CFrame.Angles(math.rad(100),math.rad(-20),math.rad(20)), 0.6)
  2868. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2869. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2870. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2871. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2872.  
  2873.  
  2874. end
  2875. wait(1.6)
  2876. shot = shot + 1
  2877.  
  2878.  
  2879. local rng = Instance.new("Part",larm)
  2880. rng.Anchored = true
  2881. rng.BrickColor = BrickColor.new("New Yeller")
  2882. rng.CanCollide = false
  2883. rng.FormFactor = 3
  2884. rng.Name = "Ring"
  2885. rng.Size = Vector3.new(8,8,8)
  2886. rng.Transparency = 0.35
  2887. rng.TopSurface = 0
  2888. rng.BottomSurface = 0
  2889. rng2 = rng:clone()
  2890. rng3 = rng2:clone()
  2891. rng4 = rng2:clone()
  2892. local rngm = Instance.new("SpecialMesh", rng)
  2893. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2894. rngm.Scale = Vector3.new(1,1,1)
  2895. rngm2 = rngm:clone()
  2896. rngm2.Scale = Vector3.new(1,1,1)
  2897. rngm3=rngm2:clone()
  2898. rngm3.Parent = rng3
  2899. rngm3.Scale = Vector3.new(1,1,1)
  2900. rngm4 = rngm2:clone()
  2901. rngm4.Parent = rng4
  2902. rngm4.Scale = Vector3.new(1,1,1)
  2903. local bem = Instance.new("Part",larm)
  2904. bem.Anchored = true
  2905. bem.Position = bem.Position + Vector3.new(0,0,5)
  2906. bem.BrickColor = BrickColor.new("Teal")
  2907. bem.CanCollide = false
  2908. local aura = Instance.new("ParticleEmitter",bem)
  2909. aura.Size = NumberSequence.new(11)
  2910. aura.Lifetime = NumberRange.new(0.5)
  2911. aura.LightEmission = 1
  2912. aura.Texture = "http://www.roblox.com/asset/?id=347745038"
  2913. aura.Speed = NumberRange.new(0)
  2914. aura.Color = ColorSequence.new(Color3.new(225,225,0))
  2915. aura.Rate = 400
  2916. bem.FormFactor = 3
  2917. bem.Name = "Beam" .. shot
  2918. bem.Size = Vector3.new(50,50,50)
  2919. bem.Transparency = 0.35
  2920. bem.TopSurface = 0
  2921. bem.BottomSurface = 0
  2922. local bemm = Instance.new("SpecialMesh", bem)
  2923. bemm.MeshType = 4
  2924. bemm.Scale = Vector3.new(1, 1, 1)
  2925. local out = Instance.new("Part",char)
  2926. out.Anchored = true
  2927. out.BrickColor = BrickColor.new("Teal")
  2928. out.CanCollide = false
  2929. out.FormFactor = 3
  2930. out.Name = "Out"
  2931. out.Size = Vector3.new(1,1,1)
  2932. out.Transparency = 0.35
  2933. out.TopSurface = 0
  2934. out.BottomSurface = 0
  2935. local outm = Instance.new("SpecialMesh", out)
  2936. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2937. outm.Scale = Vector3.new(1, 1, 1)
  2938. local bnd = Instance.new("Part", larm)
  2939. bnd.Anchored = true
  2940. bnd.BrickColor = BrickColor.new("Teal")
  2941. bnd.CanCollide = false
  2942. bnd.FormFactor = 3
  2943. bnd.Name = "Bend"
  2944. bnd.Size = Vector3.new(10,10,10)
  2945. bnd.Transparency = 1
  2946. bnd.TopSurface = 0
  2947. bnd.BottomSurface = 0
  2948. local bndm = Instance.new("SpecialMesh", bnd)
  2949. bndm.MeshType = 3
  2950. bndm.Scale = Vector3.new(1,1,1)
  2951. out.CFrame = torso.CFrame * CFrame.new(0, 0, 0)
  2952. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  2953. bnd.CFrame = bem.CFrame * CFrame.new(0,0,0)
  2954. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  2955. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  2956. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  2957. Debounces.Shewt = true
  2958. coroutine.wrap(function()
  2959. for i = 1, 20, 0.2 do
  2960. rngm.Scale = Vector3.new(16 + i*6, 10 + i*6, 2)
  2961. rngm3.Scale = Vector3.new(18 + i*8, 8 + i*8, 2)
  2962. rngm4.Scale = Vector3.new(20 + i*10, 6 + i*10, 2)
  2963. rng.Transparency = i/20
  2964. rng3.Transparency = 1/24
  2965. rng4.Transparency = i/26
  2966. wait()
  2967. end
  2968. wait(5.0)
  2969. rng:Destroy()
  2970. end)()
  2971. if Debounces.Shewt == true then
  2972. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2973. hit = ht.Parent
  2974. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2975. if HasntTouched(hit.Name) == true and deb == false then
  2976. deb = true
  2977. coroutine.wrap(function()
  2978. hit:FindFirstChild("Humanoid").PlatformStand = true
  2979. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2980. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  2981. end)()
  2982. table.insert(Touche, hit.Name)
  2983. deb = false
  2984. end
  2985. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2986. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2987. deb = true
  2988. coroutine.wrap(function()
  2989. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2990. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0,0,5)
  2991. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2992. wait(1)
  2993. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2994. end)()
  2995. table.insert(Touche, hit.Parent.Name)
  2996. deb = false
  2997. for i, v in pairs(Touche) do
  2998. print(v)
  2999. end
  3000. end
  3001. end
  3002. end)
  3003. end
  3004. for i = 0, 260, 8 do
  3005. bem.Size = Vector3.new(i, 16,16)
  3006. out.CFrame = torso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  3007. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  3008. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  3009. bnd.Size = Vector3.new(10,10,10)
  3010. bndm.Scale = Vector3.new(10,10,10)
  3011. if i % 10 == 0 then
  3012. local newRng = rng2:Clone()
  3013. newRng.Parent = torso
  3014. newRng.CFrame = torso.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  3015. local newRngm = rngm2:clone()
  3016. newRngm.Parent=newRng
  3017. coroutine.wrap(function()
  3018. for i = 1, 10, 0.2 do
  3019. newRngm.Scale = Vector3.new(12 + i*2, 12 + i*2, 3)
  3020. newRng.Transparency = i/10
  3021. wait()
  3022. end
  3023. wait(3.0)
  3024. newRng:Destroy()
  3025. pt:Destroy()
  3026. pt2:Destroy()
  3027. end)()
  3028. end
  3029. wait()
  3030. end
  3031. wait(3.0)
  3032. Debounces.Shewt = false
  3033. bem:Destroy()
  3034. out:Destroy()
  3035. bnd:Destroy()
  3036. Debounces.Ready = false
  3037. for i, v in pairs(Touche) do
  3038. table.remove(Touche, i)
  3039. end
  3040. wait()
  3041. table.insert(Touche, char.Name)
  3042. Debounces.NoIdl = false
  3043. if Debounces.CanAttack == false then
  3044. Debounces.CanAttack = true
  3045. end
  3046. end
  3047. end
  3048. end)
  3049. ----------------------------------------------------
  3050. --[[mouse.KeyDown:connect(function(key)
  3051. if key == "h" then
  3052. if Debounces.CanAttack == true then
  3053. Debounces.CanAttack = false
  3054. Debounces.NoIdl = true
  3055. Debounces.on = true
  3056. local shell = Instance.new("Part",torso)
  3057. shell.BrickColor = BrickColor.new("New Yeller")
  3058. shell.Anchored = false
  3059. shell.CanCollide = false
  3060. shell.Locked = true
  3061. shell.TopSurface = "SmoothNoOutlines"
  3062. shell.BottomSurface = "SmoothNoOutlines"
  3063. shell.Size = Vector3.new(1.2,1.2,1.2)
  3064. shell.FormFactor = 3
  3065. local shellm = Instance.new("SpecialMesh",shell)
  3066. shellm.MeshType = "Sphere"
  3067. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  3068. Omega = function()
  3069. local X = Instance.new("Part",char)
  3070. local O = Instance.new("ObjectValue",X)
  3071. O.Name = "creator"
  3072. X.Locked = true
  3073. X.Name = "Shell"
  3074. X.Anchored = false
  3075. X.CanCollide = false
  3076. X.Transparency = 0.5
  3077. X.Reflectance = 0
  3078. X.BottomSurface = 0
  3079. X.TopSurface = 0
  3080. X.Shape = 0
  3081. local V = Instance.new("ObjectValue",X)
  3082. V.Value = char
  3083. V.Name = "creator"
  3084. X.BrickColor = BrickColor.new("New Yeller")
  3085. X.Size = Vector3.new(40,40,40)
  3086. --X.Material = "Neon"
  3087. local Z = Instance.new("SpecialMesh",X)
  3088. Z.MeshType = "Sphere"
  3089. Z.Scale = Vector3.new(0.2,0.2,0.2)
  3090. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3091. local bv = Instance.new("BodyVelocity",X)
  3092. bv.maxForce = Vector3.new(99999,99999,99999)
  3093. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3094. bv.velocity = root.CFrame.lookVector*10
  3095. Explode = X.Touched:connect(function(hit)
  3096. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  3097. local cf = X.CFrame
  3098. bv:Destroy()
  3099. X.Anchored = true
  3100. Z:Remove()
  3101. Explode:disconnect()
  3102. X.Size = Vector3.new(3,3,3)
  3103. X.Touched:connect(function(hit) end)
  3104. X.CanCollide = false
  3105. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  3106. if v:FindFirstChild('Humanoid') then
  3107. v.Humanoid:TakeDamage(math.random(9999,9999))
  3108. end
  3109. end
  3110. for i = 1, (40) do rs:wait()
  3111. X.Transparency = X.Transparency + (1/40)
  3112. X.Size = X.Size + Vector3.new(1,1,1)
  3113. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  3114. end
  3115. X:Destroy()
  3116. end
  3117. end)
  3118. end
  3119. for i = 1,200 do
  3120. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3121. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  3122. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  3123. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3124. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3125. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3126. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3127. if Debounces.on == false then break end
  3128. rs:wait()
  3129. end
  3130. for i = 1,30 do
  3131. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  3132. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  3133. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  3134. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3135. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3136. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3137. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3138. if Debounces.on == false then break end
  3139. rs:wait()
  3140. end
  3141. for i = 1,40 do
  3142. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  3143. shell.Size = shell.Size + Vector3.new(1,1,1)
  3144. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  3145. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  3146. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3147. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3148. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3149. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3150. if Debounces.on == false then break end
  3151. rs:wait()
  3152. end
  3153. for i = 1,40 do
  3154. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  3155. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  3156. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  3157. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3158. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3159. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3160. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3161. if Debounces.on == false then break end
  3162. rs:wait()
  3163. end
  3164. for i = 1,60 do
  3165. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3166. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  3167. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  3168. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3169. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3170. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3171. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3172. if Debounces.on == false then break end
  3173. rs:wait()
  3174. end
  3175. for i = 1,60 do
  3176. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3177. shell.Size = shell.Size + Vector3.new(1,1,1)
  3178. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  3179. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  3180. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3181. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3182. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3183. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3184. if Debounces.on == false then break end
  3185. rs:wait()
  3186. end
  3187. if Debounces.CanAttack == false then
  3188. Debounces.CanAttack = true
  3189. Debounces.NoIdl = false
  3190. Debounces.on = false
  3191. end
  3192. end
  3193. end
  3194. end)]]
  3195. ----------------------------------------------------
  3196. Charging = false
  3197. mouse.KeyDown:connect(function(key)
  3198. if key == "r" then
  3199. if Charging == false then
  3200. Charging = true
  3201. if Debounces.CanAttack == true then
  3202. Debounces.CanAttack = false
  3203. Debounces.NoIdl = true
  3204. Debounces.on = true
  3205. for i = 1,20 do
  3206. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  3207. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  3208. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3209. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3210. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3211. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3212. if Debounces.on == false then break end
  3213. rs:wait()
  3214. end
  3215. --[[for i = 1,20 do
  3216. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  3217. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  3218. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  3219. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  3220. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  3221. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  3222. if Debounces.on == false then break end
  3223. rs:wait()
  3224. end]]--
  3225. pt=Instance.new('Part',torso)
  3226. pt.Anchored=true
  3227. pt.CanCollide=false
  3228. pt.Locked = true
  3229. pt.FormFactor='Custom'
  3230. pt.Size=Vector3.new(1,1,1)
  3231. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3232. pt.Transparency=.6
  3233. pt.BrickColor=BrickColor.new('New Yeller')
  3234. msh=Instance.new('SpecialMesh',pt)
  3235. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3236. msh.Scale=Vector3.new(8,4,8)
  3237. pt2=pt:clone()
  3238. pt2.Parent = torso
  3239. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3240. pt2.BrickColor=BrickColor.new("New Yeller")
  3241. msh2=msh:clone()
  3242. msh2.Parent=pt2
  3243. msh2.Scale=Vector3.new(10,5,10)
  3244.  
  3245. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3246.  
  3247. bl = Instance.new("Part", char)
  3248. bl.Locked = true
  3249. bl.Name = "Shell"
  3250. bl.BrickColor = BrickColor.new("New Yeller")
  3251. bl.Anchored = true
  3252. bl.CanCollide = false
  3253. bl.Transparency = 0
  3254. bl.Reflectance = 0
  3255. bl.BottomSurface = 0
  3256. bl.TopSurface = 0
  3257. bl.Shape = 0
  3258. blm = Instance.new("SpecialMesh",bl)
  3259. blm.MeshType = "Sphere"
  3260. blm.Scale = Vector3.new(1,1,1)
  3261. blm.MeshId = "rbxassetid://9982590"
  3262.  
  3263. coroutine.resume(coroutine.create(function()
  3264. for i=1, math.huge, 4 do
  3265. if Charging == true then
  3266. rs:wait()
  3267. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3268. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  3269. bl.Transparency = bl.Transparency + 0.005
  3270. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  3271. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  3272. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  3273. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  3274. elseif Charging == false then break
  3275. end
  3276. end
  3277. end))
  3278.  
  3279. repeat
  3280. local p = Instance.new('Part',torso)
  3281. p.formFactor = 'Custom'
  3282. p.Size = Vector3.new(1,1,1)
  3283. p.BrickColor = workspace.Base.BrickColor
  3284. p.CanCollide = false
  3285. p.Transparency = 0
  3286. p.Anchored = true
  3287. p.Locked=true
  3288. p.Material = workspace.Base.Material
  3289. s = math.random(1,40)/10
  3290. local m = Instance.new("BlockMesh",p)
  3291. m.Scale = Vector3.new(s,s,s)
  3292. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3293. --[[coroutine.wrap(function()
  3294. wait(2)
  3295. while Charging == true do
  3296. wait(2)
  3297. GroundWave1()
  3298. wait(2)
  3299. end
  3300. end)()]]--
  3301. Spawn(function()
  3302. while rs:wait() do
  3303. if Charging == true then
  3304. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3305. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3306. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3307. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3308. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3309. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3310. elseif Charging == false then break
  3311. end
  3312. end
  3313. end)
  3314. Spawn(function()
  3315. while rs:wait() do
  3316. if p.Transparency >= 1 then p:Destroy() break end
  3317. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3318. p.Transparency = p.Transparency+0.01
  3319. end
  3320. end)
  3321. wait(.3)
  3322. until Charging == false
  3323. end
  3324. end
  3325. end
  3326. end)
  3327. ----------------------------------------------------
  3328. mouse.KeyUp:connect(function(key)
  3329. if key == "r" then
  3330. if Charging == true then
  3331. Charging = false
  3332. pt:Destroy()
  3333. pt2:Destroy()
  3334. bl:Destroy()
  3335. if Debounces.CanAttack == false then
  3336. Debounces.CanAttack = true
  3337. Debounces.NoIdl = false
  3338. Debounces.on = false
  3339. end
  3340. end
  3341. end
  3342. end)
  3343. ----------------------------------------------------
  3344. mouse.KeyDown:connect(function(key)
  3345. if key == "g" then
  3346. if Debounces.CanAttack == true then
  3347. Debounces.CanAttack = false
  3348. Debounces.NoIdl = true
  3349. Debounces.on = true
  3350. local shell = Instance.new("Part",torso)
  3351. shell.BrickColor = BrickColor.new("New Yeller")
  3352. shell.Anchored = true
  3353. shell.CanCollide = false
  3354. shell.Locked = true
  3355. shell.TopSurface = "SmoothNoOutlines"
  3356. shell.BottomSurface = "SmoothNoOutlines"
  3357. shell.Size = Vector3.new(1,1,1)
  3358. shellm = Instance.new("SpecialMesh",shell)
  3359. shellm.MeshType = "Sphere"
  3360. shellm.Scale = Vector3.new(1,1,1)
  3361. local shell2 = Instance.new("Part",torso)
  3362. shell2.BrickColor = BrickColor.new("New Yeller")
  3363. shell2.Anchored = true
  3364. shell2.CanCollide = false
  3365. shell2.Locked = true
  3366. shell2.TopSurface = "SmoothNoOutlines"
  3367. shell2.BottomSurface = "SmoothNoOutlines"
  3368. shell2.Size = Vector3.new(1,1,1)
  3369. shellm2 = Instance.new("SpecialMesh",shell2)
  3370. shellm2.MeshType = "Sphere"
  3371. shellm2.Scale = Vector3.new(1,1,1)
  3372.  
  3373. function FindNearestTorso(Position,Distance,SinglePlayer)
  3374. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3375. local List = {}
  3376. for i,v in pairs(workspace:GetChildren())do
  3377. if v:IsA("Model")then
  3378. if v:findFirstChild("Torso")then
  3379. if v ~= char then
  3380. if(v.Torso.Position -Position).magnitude <= Distance then
  3381. table.insert(List,v)
  3382. end
  3383. end
  3384. end
  3385. end
  3386. end
  3387. return List
  3388. end
  3389.  
  3390. Shell = function()
  3391. local X = Instance.new("Part",char)
  3392. local O = Instance.new("ObjectValue",X)
  3393. O.Name = "creator"
  3394. X.Locked = true
  3395. X.Name = "Shell"
  3396. X.Anchored = false
  3397. X.CanCollide = false
  3398. X.Transparency = 0
  3399. X.Reflectance = 0
  3400. X.BottomSurface = 0
  3401. X.TopSurface = 0
  3402. X.Shape = 0
  3403. local V = Instance.new("ObjectValue",X)
  3404. V.Value = char
  3405. V.Name = "creator"
  3406. X.BrickColor = BrickColor.new("New Yeller")
  3407. X.Size = Vector3.new(1,1,1)
  3408. --X.Material = "Neon"
  3409. local Z = Instance.new("SpecialMesh",X)
  3410. Z.MeshType = "Sphere"
  3411. Z.Scale = Vector3.new(1,1,1)
  3412. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3413. local bv = Instance.new("BodyVelocity",X)
  3414. bv.maxForce = Vector3.new(99999,99999,99999)
  3415. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3416. bv.velocity = root.CFrame.lookVector*65
  3417. Explode = X.Touched:connect(function(hit)
  3418. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3419. local cf = X.CFrame
  3420. bv:Destroy()
  3421. X.Anchored = true
  3422. Z:Remove()
  3423. Explode:disconnect()
  3424. X.Size = Vector3.new(3,3,3)
  3425. X.Touched:connect(function(hit) end)
  3426. X.CanCollide = false
  3427. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3428. if v:FindFirstChild('Humanoid') then
  3429. v.Humanoid:TakeDamage(math.random(99999,99999))
  3430. end
  3431. end
  3432. for i = 1, (40) do rs:wait()
  3433. X.Transparency = X.Transparency + (1/40)
  3434. X.Size = X.Size + Vector3.new(1,1,1)
  3435. X.CFrame = cf
  3436. end
  3437. X:Destroy()
  3438. end
  3439. end)
  3440. end
  3441. Shell()
  3442. for i = 1, 10 do
  3443. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3444. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3445. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3446. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3447. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3448. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3449. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3450. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3451. if Debounces.on == false then break end
  3452. rs:wait()
  3453. end
  3454. Shell()
  3455. shell.Transparency = 1
  3456. for i = 1, 10 do
  3457. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3458. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3459. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3460. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3461. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3462. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3463. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3464. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3465. if Debounces.on == false then break end
  3466. rs:wait()
  3467. end
  3468. Shell()
  3469. shell.Transparency = 0
  3470. shell2.Transparency = 1
  3471. for i = 1, 10 do
  3472. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3473. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3474. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3475. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3476. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3477. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3478. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3479. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3480. if Debounces.on == false then break end
  3481. rs:wait()
  3482. end
  3483. Shell()
  3484. shell2.Transparency = 0
  3485. shell.Transparency = 1
  3486. for i = 1, 10 do
  3487. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3488. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3489. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3490. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3491. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3492. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3493. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3494. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3495. if Debounces.on == false then break end
  3496. rs:wait()
  3497. end
  3498. Shell()
  3499. shell.Transparency = 0
  3500. shell2.Transparency = 1
  3501. for i = 1, 10 do
  3502. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3503. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3504. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3505. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3506. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3507. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3508. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3509. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3510. if Debounces.on == false then break end
  3511. rs:wait()
  3512. end
  3513. Shell()
  3514. shell2.Transparency = 0
  3515. shell.Transparency = 1
  3516. for i = 1, 10 do
  3517. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3518. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3519. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3520. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3521. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3522. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3523. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3524. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3525. if Debounces.on == false then break end
  3526. rs:wait()
  3527. end
  3528. Shell()
  3529. shell.Transparency = 0
  3530. shell2.Transparency = 1
  3531. for i = 1, 10 do
  3532. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3533. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3534. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3535. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3536. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3537. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3538. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3539. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3540. if Debounces.on == false then break end
  3541. rs:wait()
  3542. end
  3543. Shell()
  3544. shell2.Transparency = 0
  3545. shell.Transparency = 1
  3546. for i = 1, 10 do
  3547. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3548. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3549. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3550. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3551. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3552. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3553. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3554. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3555. if Debounces.on == false then break end
  3556. rs:wait()
  3557. end
  3558. Shell()
  3559. shell.Transparency = 0
  3560. shell2.Transparency = 1
  3561. for i = 1, 10 do
  3562. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3563. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3564. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3565. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3566. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3567. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3568. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3569. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3570. if Debounces.on == false then break end
  3571. rs:wait()
  3572. end
  3573. Shell()
  3574. shell2.Transparency = 0
  3575. shell.Transparency = 1
  3576. for i = 1, 10 do
  3577. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3578. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3579. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3580. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3581. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3582. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3583. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3584. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3585. if Debounces.on == false then break end
  3586. rs:wait()
  3587. end
  3588. Shell()
  3589. shell.Transparency = 0
  3590. shell2.Transparency = 1
  3591. for i = 1, 10 do
  3592. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3593. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3594. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3595. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3596. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3597. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3598. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3599. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3600. if Debounces.on == false then break end
  3601. rs:wait()
  3602. end
  3603. Shell()
  3604. shell2.Transparency = 0
  3605. shell.Transparency = 1
  3606. for i = 1, 10 do
  3607. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3608. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3609. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3610. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3611. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3612. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3613. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3614. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3615. if Debounces.on == false then break end
  3616. rs:wait()
  3617. end
  3618. Shell()
  3619. shell.Transparency = 0
  3620. shell2.Transparency = 1
  3621. for i = 1, 10 do
  3622. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3623. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3624. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3625. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3626. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3627. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3628. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3629. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3630. if Debounces.on == false then break end
  3631. rs:wait()
  3632. end
  3633. shell.Transparency = 1
  3634. if Debounces.CanAttack == false then
  3635. Debounces.CanAttack = true
  3636. Debounces.NoIdl = false
  3637. Debounces.on = false
  3638. end
  3639. end
  3640. end
  3641. end)
  3642. ----------------------------------------------------
  3643. Search = false
  3644. mouse.KeyDown:connect(function(key)
  3645. if key == "n" then
  3646. if Search == false then
  3647. Search = true
  3648. for i,v in pairs(game.Players:getPlayers()) do
  3649. if v.Name~=char.Name then
  3650. for j,k in pairs(v.Character:GetChildren()) do
  3651. if k:IsA("BasePart") and k.Transparency >= 1 then
  3652. bawx=Instance.new("SelectionBox",cam)
  3653. bawx.Color = BrickColor.new("Bright red")
  3654. bawx.Transparency = .5
  3655. bawx.Adornee = k
  3656. end
  3657. end
  3658. end
  3659. end
  3660. elseif Search == true then
  3661. Search = false
  3662. for i, v in pairs(cam:GetChildren()) do
  3663. if v:IsA("SelectionBox") then
  3664. v:Destroy()
  3665. end
  3666. end
  3667. end
  3668. end
  3669. end)
  3670. ----------------------------------------------------
  3671. Grab = false
  3672. mouse.KeyDown:connect(function(key)
  3673. if key == "z" then
  3674. Debounces.on = true
  3675. Debounces.NoIdl = true
  3676. Debounces.ks = true
  3677. if Grab == false then
  3678. gp = nil
  3679. for i = 1, 20 do
  3680. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3681. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3682. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3683. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3684. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3685. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3686. if Debounces.on == false then break end
  3687. rs:wait()
  3688. end
  3689. con1=larm.Touched:connect(function(hit) -- this is grab
  3690. ht = hit.Parent
  3691. hum1=ht:FindFirstChild('Humanoid')
  3692. if hum1 ~= nil then
  3693. if Debounces.ks==true then
  3694. z = Instance.new("Sound",hed)
  3695. z.SoundId = "rbxassetid://169380525"
  3696. z.Volume = 1
  3697. z:Play()
  3698. Debounces.ks=false
  3699. end
  3700. hum1.PlatformStand=true
  3701. gp = ht
  3702. Grab = true
  3703. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3704. asd.Parent = larm
  3705. asd.Name = "asd"
  3706. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3707. --[[elseif hum1 == nil then
  3708. con1:disconnect()
  3709. wait() return]]--
  3710. end
  3711. end)
  3712. for i = 1, 20 do
  3713. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3714. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3715. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3716. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3717. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3718. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3719. if Debounces.on == false then break end
  3720. rs:wait()
  3721. end
  3722. if hum1 == nil then
  3723. Debounces.on = false
  3724. Debounces.NoIdl = false
  3725. end
  3726. con1:disconnect()
  3727. elseif Grab == true then
  3728. Grab = false
  3729. Punch()
  3730. z = Instance.new("Sound",hed)
  3731. z.SoundId = "rbxassetid://169380525"
  3732. z.Pitch = ptz[math.random(1,#ptz)]
  3733. z.Volume = 1
  3734. z:Play()
  3735. for i = 1, 10 do
  3736. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3737. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3738. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3739. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3740. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3741. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3742. if Debounces.on == false then break end
  3743. rs:wait()
  3744. end
  3745. Punch()
  3746. z = Instance.new("Sound",hed)
  3747. z.SoundId = "rbxassetid://169380525"
  3748. z.Pitch = ptz[math.random(1,#ptz)]
  3749. z.Volume = 1
  3750. z:Play()
  3751. for i = 1, 10 do
  3752. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3753. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3754. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3755. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3756. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3757. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3758. if Debounces.on == false then break end
  3759. rs:wait()
  3760. end
  3761. Punch()
  3762. z = Instance.new("Sound",hed)
  3763. z.SoundId = "rbxassetid://169380525"
  3764. z.Pitch = ptz[math.random(1,#ptz)]
  3765. z.Volume = 1
  3766. z:Play()
  3767. for i = 1, 10 do
  3768. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3769. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3770. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3771. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3772. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3773. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3774. if Debounces.on == false then break end
  3775. rs:wait()
  3776. end
  3777. Punch()
  3778. z = Instance.new("Sound",hed)
  3779. z.SoundId = "rbxassetid://169380525"
  3780. z.Pitch = ptz[math.random(1,#ptz)]
  3781. z.Volume = 1
  3782. z:Play()
  3783. for i = 1, 10 do
  3784. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3785. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3786. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3787. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3788. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3789. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3790. if Debounces.on == false then break end
  3791. rs:wait()
  3792. end
  3793. Punch()
  3794. z = Instance.new("Sound",hed)
  3795. z.SoundId = "rbxassetid://169380525"
  3796. z.Pitch = ptz[math.random(1,#ptz)]
  3797. z.Volume = 1
  3798. z:Play()
  3799. for i = 1, 10 do
  3800. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3801. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3802. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3803. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3804. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3805. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3806. if Debounces.on == false then break end
  3807. rs:wait()
  3808. end
  3809. Punch()
  3810. z = Instance.new("Sound",hed)
  3811. z.SoundId = "rbxassetid://169380525"
  3812. z.Pitch = ptz[math.random(1,#ptz)]
  3813. z.Volume = 1
  3814. z:Play()
  3815. for i = 1, 10 do
  3816. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3817. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3818. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3819. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3820. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3821. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3822. if Debounces.on == false then break end
  3823. rs:wait()
  3824. end
  3825. Punch()
  3826. z = Instance.new("Sound",hed)
  3827. z.SoundId = "rbxassetid://169380525"
  3828. z.Pitch = ptz[math.random(1,#ptz)]
  3829. z.Volume = 1
  3830. z:Play()
  3831. for i = 1, 10 do
  3832. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3833. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3834. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3835. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3836. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3837. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3838. if Debounces.on == false then break end
  3839. rs:wait()
  3840. end
  3841. Punch()
  3842. z = Instance.new("Sound",hed)
  3843. z.SoundId = "rbxassetid://169380525"
  3844. z.Pitch = ptz[math.random(1,#ptz)]
  3845. z.Volume = 1
  3846. z:Play()
  3847. for i = 1, 10 do
  3848. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3849. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3850. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3851. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3852. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3853. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3854. if Debounces.on == false then break end
  3855. rs:wait()
  3856. end
  3857. Punch()
  3858. z = Instance.new("Sound",hed)
  3859. z.SoundId = "rbxassetid://169380525"
  3860. z.Pitch = ptz[math.random(1,#ptz)]
  3861. z.Volume = 1
  3862. z:Play()
  3863. for i = 1, 10 do
  3864. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3865. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3866. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3867. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3868. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3869. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3870. if Debounces.on == false then break end
  3871. rs:wait()
  3872. end
  3873. Punch()
  3874. z = Instance.new("Sound",hed)
  3875. z.SoundId = "rbxassetid://169380525"
  3876. z.Pitch = ptz[math.random(1,#ptz)]
  3877. z.Volume = 1
  3878. z:Play()
  3879. for i = 1, 10 do
  3880. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3881. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3882. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3883. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3884. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3885. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3886. if Debounces.on == false then break end
  3887. rs:wait()
  3888. end
  3889. Punch()
  3890. z = Instance.new("Sound",hed)
  3891. z.SoundId = "rbxassetid://169380525"
  3892. z.Pitch = ptz[math.random(1,#ptz)]
  3893. z.Volume = 1
  3894. z:Play()
  3895. for i = 1, 10 do
  3896. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3897. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3898. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3899. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3900. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3901. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3902. if Debounces.on == false then break end
  3903. rs:wait()
  3904. end
  3905. Punch()
  3906. z = Instance.new("Sound",hed)
  3907. z.SoundId = "rbxassetid://169380525"
  3908. z.Pitch = ptz[math.random(1,#ptz)]
  3909. z.Volume = 1
  3910. z:Play()
  3911. for i = 1, 10 do
  3912. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3913. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3914. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3915. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3916. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3917. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3918. if Debounces.on == false then break end
  3919. rs:wait()
  3920. end
  3921. con1:disconnect()
  3922. Debounces.on = false
  3923. Debounces.NoIdl = false
  3924. if gp ~= nil then
  3925. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3926. for i,v in pairs(larm:GetChildren()) do
  3927. if v.Name == "asd" and v:IsA("Weld") then
  3928. v:Remove()
  3929. end
  3930. end
  3931. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3932. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3933. bv.P = 125000
  3934. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3935. hum1=nil
  3936. ht=nil
  3937. Debounces.on = false
  3938. Debounces.NoIdl = false
  3939. elseif ht == nil then wait()
  3940. Grab = false
  3941. Debounces.on = false
  3942. Debounces.NoIdl = false
  3943. end
  3944. end
  3945. end
  3946. end)
  3947. ----------------------------------------------------
  3948. mouse.KeyDown:connect(function(key)
  3949. if string.byte(key) == 52 then
  3950. char.Humanoid.WalkSpeed = 60
  3951. end
  3952. end)
  3953. mouse.KeyUp:connect(function(key)
  3954. if string.byte(key) == 52 then
  3955. char.Humanoid.WalkSpeed = 8
  3956. end
  3957. end)
  3958. -------------------------------
  3959. local animpose = "Idle"
  3960. local lastanimpose = "Idle"
  3961. local sine = 0
  3962. local change = 1
  3963. local val = 0
  3964. local ffing = false
  3965. -------------------------------
  3966. game:GetService("RunService").Stepped:connect(function()
  3967. --[[if char.Humanoid.Jump == true then
  3968. jump = true
  3969. else
  3970. jump = false
  3971. end]]
  3972. char.Humanoid.FreeFalling:connect(function(f)
  3973. if f then
  3974. ffing = true
  3975. else
  3976. ffing = false
  3977. end
  3978. end)
  3979. sine = sine + change
  3980. if jumpn == true then
  3981. animpose = "Jumping"
  3982. elseif ffing == true then
  3983. animpose = "Freefalling"
  3984. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3985. animpose = "Idle"
  3986. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3987. animpose = "Walking"
  3988. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3989. animpose = "Running"
  3990. end
  3991. if animpose ~= lastanimpose then
  3992. sine = 0
  3993. if Debounces.NoIdl == false then
  3994. if animpose == "Idle" then
  3995. for i = 1, 2 do
  3996. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3997. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3998. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3999. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4000. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4001. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4002. end
  4003. elseif animpose == "Walking" then
  4004. for i = 1, 2 do
  4005. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4006. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4007. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4008. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4009. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4010. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4011. end
  4012. elseif animpose == "Running" then
  4013. for i = 1, 2 do
  4014. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4015. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4016. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4017. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4018. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4019. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4020. wait()
  4021. end
  4022. end
  4023. else
  4024. end
  4025. end
  4026. lastanimpose = animpose
  4027. if Debounces.NoIdl == false then
  4028. if animpose == "Idle" then
  4029. change = 0.5
  4030. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  4031. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  4032. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  4033. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  4034. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  4035. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  4036. elseif animpose == "Walking" then
  4037. change = 1
  4038. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4039. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4040. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4041. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4042. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4043. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4044. elseif animpose == "Running" then
  4045. change = 1
  4046. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4047. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4048. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4049. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4050. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  4051. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  4052. end
  4053. end
  4054. end)
  4055.  
  4056. hum.MaxHealth = math.huge
  4057. wait(1)
  4058. hum.Health = math.huge
  4059. local p = game.Players.AxeuerAlt
  4060. local char = p.Character
  4061. z = Instance.new("Sound", char)
  4062. z.SoundId = "rbxassetid://2062834431"
  4063. z.Pitch = 1
  4064. z.Volume = 999
  4065. z.Looped = true
  4066. wait(.1)
  4067. z:Play()
  4068. while true do --Loop
  4069. wait(0.04)
  4070. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  4071. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  4072. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4073. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  4074. wait(0.04)
  4075. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4076. wait(0.04)
  4077. end
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