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- --[[
- yu cri
- Hollow by grgrgry21 and Dooven. (Discontinued)
- Edited - sawyerqqqqq Discord : Wolfy#4769
- If you wan't that script.
- You need trade for that someone.
- A
- A A
- A C A
- A A
- A
- ]]--
- print("Not Leak, no trade")
- print("Edited by sawyerqqqqq.")
- print("Created by grgrgry21 and Dooven")
- print("Enjoy on my Edit. <3")
- wait(1 / 60)
- Effects = { }
- local Player = game.Players.localPlayer
- local Character = Player.Character
- local Humanoid = Character.Humanoid
- local Mouse = Player:GetMouse()
- local LeftArm = Character["Left Arm"]
- local RightArm = Character["Right Arm"]
- local LeftLeg = Character["Left Leg"]
- local RightLeg = Character["Right Leg"]
- local Head = Character.Head
- local Torso = Character.Torso
- local Camera = game.Workspace.CurrentCamera
- local RootPart = Character.HumanoidRootPart
- local RootJoint = RootPart.RootJoint
- local attack = false
- local Anim = 'Idle'
- local attacktype = 1
- local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
- local velocity = RootPart.Velocity.y
- local sine = 0
- local change = 1
- local Create = LoadLibrary("RbxUtility").Create
- Humanoid.MaxHealth = math.huge
- local spooky = Instance.new("Sound",Character)
- spooky.SoundId = "rbxassetid://805718831"
- spooky.Looped = true
- spooky.Pitch = 1
- spooky.Volume = 2
- spooky:Stop()
- local spooky2 = Instance.new("Sound",Character)
- spooky2.SoundId = "rbxassetid://814969901"
- spooky2.Looped = false
- spooky2.Pitch = 1
- spooky2.Volume = 2
- spooky2:Play()
- local m = Create("Model"){
- Parent = Character,
- Name = "WeaponModel",
- }
- ---Shirt And Pants---
- Character.Shirt.ShirtTemplate = "rbxassetid://770622763"
- Character.Pants.PantsTemplate = "rbxassetid://473574503"
- ---------------------
- local l = game.Lighting
- local sky = Instance.new("Sky",l)
- l.TimeOfDay = "00:00:00"
- l.Brightness = 1
- l.Ambient = Color3.new(0.25, 0.5, 0.75)
- sky.CelestialBodiesShown = false
- sky.SkyboxBk = "http://www.roblox.com/asset/?id=1010388"
- sky.SkyboxDn = "http://www.roblox.com/asset/?id=1010389"
- sky.SkyboxFt = "http://www.roblox.com/asset/?id=1010386"
- sky.SkyboxLf = "http://www.roblox.com/asset/?id=1010387"
- sky.SkyboxRt = "http://www.roblox.com/asset/?id=1010385"
- sky.SkyboxUp = "http://www.roblox.com/asset/?id=1010390"
- sky.StarCount = 0
- sky.Name = "IcySkies"
- ---Face---
- Character.Head.face.Texture = "rbxassetid://743116128"
- -------------------------------------------------------
- --Cricle--
- --121028264 MagicCircle1
- --160506713 MagicCircle2
- --327794305 MagicCircle3 (Death)
- --160508788 MagicCircle4 (Scary)
- --124339738 CoolCircle5
- --268043891 Abyss-Demon-Magic-Circle
- ---Shirt And Pants---
- ---------------------
- Character.Humanoid.WalkSpeed = 10
- Character.Humanoid.JumpPower = 40
- local naeeym = Instance.new("BillboardGui",Character)
- naeeym.Size = UDim2.new(0,100,0,40)
- naeeym.StudsOffset = Vector3.new(0,2,0)
- naeeym.Adornee = Character.Head
- local tecks = Instance.new("TextLabel",naeeym)
- tecks.BackgroundTransparency = 1
- tecks.BorderSizePixel = 0
- tecks.Text = "Demonic Angel"
- tecks.Font = "Garamond"
- tecks.FontSize = "Size36"
- tecks.TextStrokeTransparency = 0.5
- tecks.TextColor3 = Color3.new(0,0,0)
- rrer = BrickColor.new("Really red")
- tecks.TextStrokeColor3 = rrer.Color
- tecks.Size = UDim2.new(1,0,0.5,0)
- local licht = Instance.new("PointLight",Character.Torso)
- licht.Color = tecks.TextStrokeColor3
- licht.Range = 60
- licht.Brightness = 1
- licht.Enabled = false
- --Wings--
- Player=game:GetService('Players').LocalPlayer
- Character=Player.Character
- Mouse=Player:GetMouse()
- m=Instance.new('Model',Character)
- local function weldBetween(a, b)
- local weldd = Instance.new("ManualWeld")
- weldd.Part0 = a
- weldd.Part1 = b
- weldd.C0 = CFrame.new()
- weldd.C1 = b.CFrame:inverse() * a.CFrame
- weldd.Parent = a
- return weldd
- end
- it=Instance.new
- function nooutline(part)
- part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
- end
- function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
- local fp=it("Part")
- fp.formFactor=formfactor
- fp.Parent=parent
- fp.Reflectance=reflectance
- fp.Transparency=transparency
- fp.CanCollide=false
- fp.Locked=true
- fp.BrickColor=BrickColor.new(tostring(brickcolor))
- fp.Name=name
- fp.Size=size
- fp.Position=Character.Torso.Position
- nooutline(fp)
- fp.Material=material
- fp:BreakJoints()
- return fp
- end
- function mesh(Mesh,part,meshtype,meshid,offset,scale)
- local mesh=it(Mesh)
- mesh.Parent=part
- if Mesh=="SpecialMesh" then
- mesh.MeshType=meshtype
- mesh.MeshId=meshid
- end
- mesh.Offset=offset
- mesh.Scale=scale
- return mesh
- end
- function weld(parent,part0,part1,c0,c1)
- local weld=it("Weld")
- weld.Parent=parent
- weld.Part0=part0
- weld.Part1=part1
- weld.C0=c0
- weld.C1=c1
- return weld
- end
- WIngs=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Handle",Vector3.new(0.526163042, 0.373031557, 0.931079745))
- WIngsweld=weld(m,Character["Torso"],WIngs,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.0159111, -1.20853615, -6.0207634, 0.866024971, 0.250001013, -0.433012992, -0.326577812, 0.938599944, -0.111252062, 0.378612816, 0.237759501, 0.894495845))
- mesh("BlockMesh",WIngs,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.429282606, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.893329322, 0.679436445))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0145301819, -1.5309906, 1.12540245, 1, -1.86264515e-008, -5.96046448e-008, -2.98023224e-008, -0.187036917, 0.982352853, -3.7252903e-009, -0.982352912, -0.187036932))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.619396091, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.567338467, 0.701169252))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.012840271, -2.20268631, 1.11525655, 1, -1.86264515e-008, -5.96046448e-008, -2.98023224e-008, -0.187036917, 0.982352853, -3.7252903e-009, -0.982352912, -0.187036932))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0128250122, 1.69621086, 2.74610329, -1, 1.86264515e-008, 5.96046448e-008, 0, -0.329198927, -0.944260657, 1.49011612e-008, -0.944260657, 0.329198956))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0128326416, 3.14628506, 2.63505173, -1, 1.86264515e-008, 5.96046448e-008, 0, -0.757224739, -0.653154373, 2.98023224e-008, -0.653154373, 0.757224917))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0128250122, 1.01108551, 2.51173878, -1, 1.86264515e-008, 5.96046448e-008, 2.98023224e-008, -0.0735907629, -0.997288585, 0, -0.997288525, 0.0735907704))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0128250122, 0.396331787, 2.11554885, -1, 1.86264515e-008, 5.96046448e-008, 0, 0.187033802, -0.982353449, -7.4505806e-009, -0.982353449, -0.187033832))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0128250122, -0.0868225098, 1.57054901, -1, 1.86264515e-008, 5.96046448e-008, 2.98023224e-008, 0.434913546, -0.900472343, 0, -0.900472283, -0.434913576))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0128173828, 2.42856979, 2.78783226, -1, 1.86264515e-008, 5.96046448e-008, 2.98023224e-008, -0.562374592, -0.82688272, 0, -0.826882541, 0.562374532))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0128173828, -0.416015625, 0.917181015, -1, 1.86264515e-008, 5.96046448e-008, -5.96046448e-008, 0.653154254, -0.757224917, 1.49011612e-008, -0.757224798, -0.653154254))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 1.92734933, 0.701169252))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0128173828, 0.159194946, -1.12555099, 1, -1.86264515e-008, -5.96046448e-008, 2.98023224e-008, 0.187036917, -0.982352853, 3.7252903e-009, 0.982352912, 0.187036932))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.567338467, 0.701169252))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0140304565, -3.38129997, -2.7243309, -1, 1.86264515e-008, 5.96046448e-008, 0, 0.329198927, 0.944260657, -1.49011612e-008, 0.944260657, -0.329198956))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 1.92734933, 0.701169252))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0140457153, 1.33783531, 2.71401596, -1, 1.86264515e-008, 5.96046448e-008, 0, -0.329198927, -0.944260657, 1.49011612e-008, -0.944260657, 0.329198956))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.526163042, 0.373031557, 0.931079745))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.78812122, 1.92715263, -2.28927612, 0.49999845, -0.565649092, 0.655776381, 0.565651298, 0.786692977, 0.24729073, -0.655774534, 0.247295752, 0.713305533))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.429282606, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 1.92734933, 0.701169252))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80215645, 2.86511993, 0.140659332, -0.49999845, 0.565649092, -0.655776381, 0.433012724, -0.492487878, -0.754954159, -0.750001132, -0.661435425, 0.00130999088))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.893329322, 0.679436445))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80046654, -4.2369194, -0.140804291, -0.49999845, 0.565649092, -0.655776381, -0.433012724, 0.492487878, 0.754954159, 0.750001132, 0.661435425, -0.00130999088))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.619396091, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.567338467, 0.701169252))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80215645, -4.90860367, -0.150947571, -0.49999845, 0.565649092, -0.655776381, -0.433012724, 0.492487878, 0.754954159, 0.750001132, 0.661435425, -0.00130999088))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.893329322, 0.679436445))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80265999, -4.14035034, -0.33956337, 0.49999845, -0.565649092, 0.655776381, -0.750000596, 0.0957893208, 0.654464483, -0.433013558, -0.819063783, -0.376342565))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.619396091, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80095482, 3.22347641, 0.17275238, -0.49999845, 0.565649092, -0.655776381, 0.433012724, -0.492487878, -0.754954159, -0.750001132, -0.661435425, 0.00130999088))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.567338467, 0.701169252))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80094624, -4.81201553, -0.349707603, 0.49999845, -0.565649092, 0.655776381, -0.750000596, 0.0957893208, 0.654464483, -0.433013558, -0.819063783, -0.376342565))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 1.92734933, 0.701169252))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80094624, 2.76852798, 0.339404106, 0.49999845, -0.565649092, 0.655776381, 0.750000596, -0.0957893208, -0.654464483, 0.433013558, 0.819063783, 0.376342565))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80095482, 3.18227959, -0.357192993, -0.49999845, 0.565649092, -0.655776381, -2.98023224e-007, -0.757224619, -0.653154492, -0.866026402, -0.326576054, 0.378611445))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80094719, 3.23778915, -0.0931434631, -0.49999845, 0.565649092, -0.655776381, 0.224142939, -0.646899283, -0.728890419, -0.836517453, -0.511431754, 0.196662545))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80093193, 3.15235138, 0.421354294, -0.49999845, 0.565649092, -0.655776381, 0.612372398, -0.304515153, -0.729568839, -0.61237365, -0.766362667, -0.194130719))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80095387, 3.00566101, 0.650568962, -0.49999845, 0.565649092, -0.655776381, 0.749999642, -0.0957909003, -0.654465079, -0.433014959, -0.819063544, -0.376341343))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80094147, 2.81278229, 0.830840111, -0.49999845, 0.565649092, -0.655776381, 0.836516857, 0.119463086, -0.534760058, -0.224145442, -0.815947115, -0.532906353))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80094433, 2.57622147, 0.953166008, -0.49999845, 0.565649092, -0.655776381, 0.866026282, 0.326575905, -0.378611505, -4.32133675e-007, -0.757224679, -0.653154492))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 1.92734933, 0.701169252))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0128326416, 0.963986397, 2.83012009, 1, -1.86264515e-008, -5.96046448e-008, 1.49011612e-008, 0.997288585, -0.073588416, 2.98023224e-008, 0.0735884532, 0.997288704))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.567338467, 0.701169252))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0128173828, -3.00747108, -2.84039688, 1, -1.86264515e-008, -5.96046448e-008, -1.49011612e-008, -0.997288585, 0.073588416, -2.98023224e-008, -0.0735884532, -0.997288704))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0128250122, 3.25563431, 2.63391113, 1, -1.86264515e-008, -5.96046448e-008, 0, 0.757224739, 0.653154373, 2.98023224e-008, -0.653154373, 0.757224917))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0128440857, 2.53445959, 2.8150177, 1, -1.86264515e-008, -5.96046448e-008, 1.49011612e-008, 0.900472701, 0.434912592, 0, -0.434912592, 0.90047276))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0128326416, 1.79145408, 2.79978943, 1, -1.86264515e-008, -5.96046448e-008, 5.58793545e-009, 0.982353508, 0.187033504, 0, -0.187033504, 0.982353628))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0128364563, -0.414859772, 1.02649212, 1, -1.86264515e-008, -5.96046448e-008, -5.96046448e-008, 0.653154254, -0.757224917, -1.49011612e-008, 0.757224798, 0.653154254))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0128326416, 0.451953888, 2.2096405, 1, -1.86264515e-008, -5.96046448e-008, 1.49011612e-008, 0.94426012, -0.329200208, 2.98023224e-008, 0.329200208, 0.94426012))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0128364563, 1.08917046, 2.58826447, 1, -1.86264515e-008, -5.96046448e-008, 1.49011612e-008, 0.997288585, -0.073588416, 2.98023224e-008, 0.0735884532, 0.997288704))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0128173828, -0.057434082, 1.67582893, 1, -1.86264515e-008, -5.96046448e-008, 0, 0.826882601, -0.562374711, 0, 0.562374711, 0.82688272))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.567338467, 0.701169252))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0140419006, -1.82085991, 1.02886391, -1, 1.86264515e-008, 5.96046448e-008, -2.98023224e-008, -0.826881826, 0.562375784, 5.96046448e-008, 0.562375724, 0.826881766))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.893329322, 0.679436445))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.014541626, -2.33579445, -2.83024597, 1, -1.86264515e-008, -5.96046448e-008, -1.49011612e-008, -0.997288585, 0.073588416, -2.98023224e-008, -0.0735884532, -0.997288704))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.619396091, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.893329322, 0.679436445))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0123214722, -1.149189, 1.03900719, -1, 1.86264515e-008, 5.96046448e-008, -2.98023224e-008, -0.826881826, 0.562375784, 5.96046448e-008, 0.562375724, 0.826881766))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.619396091, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 1.92734933, 0.701169252))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.01404953, -0.222623825, -1.03916359, -1, 1.86264515e-008, 5.96046448e-008, 2.98023224e-008, 0.826881826, -0.562375784, -5.96046448e-008, -0.562375724, -0.826881766))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.893329322, 0.679436445))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80045509, -4.03017044, 0.229810715, -0.49999845, 0.565649092, -0.655776381, -0.836517692, -0.511431158, 0.196663141, -0.224142194, 0.6468997, 0.7288903))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.619396091, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80094051, 3.2564106, 0.190433502, 0.49999845, -0.565649092, 0.655776381, 0.433015227, 0.819063604, 0.376341105, -0.749999583, 0.0957911685, 0.654465318))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 1.92734933, 0.701169252))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80093765, 3.05438042, 0.688827515, 0.49999845, -0.565649092, 0.655776381, 0.612375081, 0.766361952, 0.194129199, -0.612371087, 0.304516733, 0.729569316))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80093765, 3.21963882, -0.358337402, 0.49999845, -0.565649092, 0.655776381, 2.98023224e-007, 0.757224619, 0.653154492, -0.866026402, -0.326576054, 0.378611445))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80095196, 3.27416515, -0.0845680237, 0.49999845, -0.565649092, 0.655776381, 0.224145487, 0.815947115, 0.532906294, -0.836516857, -0.119463041, 0.534760058))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80094719, 2.57737732, 0.990515709, 0.49999845, -0.565649092, 0.655776381, 0.866026282, 0.326575905, -0.378611505, 4.32133675e-007, 0.757224679, 0.653154492))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80094624, 3.0253334, 0.682353973, 0.49999845, -0.565649092, 0.655776381, 0.75000155, 0.66143465, -0.00131103396, -0.433011711, 0.492488772, 0.7549541))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.893329322, 0.679436445))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.8026638, -4.42617226, -0.68901062, 0.49999845, -0.565649092, 0.655776381, -0.612375081, -0.766361952, -0.194129199, 0.612371087, -0.304516733, -0.729569316))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.619396091, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.567338467, 0.701169252))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80093575, -5.09785843, -0.699146271, 0.49999845, -0.565649092, 0.655776381, -0.612375081, -0.766361952, -0.194129199, 0.612371087, -0.304516733, -0.729569316))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80094624, 2.8235321, 0.866632462, 0.49999845, -0.565649092, 0.655776381, 0.836517394, 0.511432052, -0.196662098, -0.224143416, 0.646898985, 0.728890657))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.567338467, 0.701169252))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80217552, -4.70182419, 0.219669342, -0.49999845, 0.565649092, -0.655776381, -0.836517692, -0.511431158, 0.196663141, -0.224142194, 0.6468997, 0.7288903))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80096149, 3.17957115, 0.446971893, 0.49999845, -0.565649092, 0.655776381, 0.612375081, 0.766361952, 0.194129199, -0.612371087, 0.304516733, 0.729569316))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 1.92734933, 0.701169252))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80216312, 2.65835953, -0.229951859, -0.49999845, 0.565649092, -0.655776381, 0.836517692, 0.511431158, -0.196663141, 0.224142194, -0.6468997, -0.7288903))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.893329322, 0.679436445))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0123329163, -2.7096405, -2.71417046, -1, 1.86264515e-008, 5.96046448e-008, 0, 0.329198927, 0.944260657, -1.49011612e-008, 0.944260657, -0.329198956))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.619396091, 1, 1))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(2.33570647, 0.518153846, 1.07062769))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000423431396, 0.000568389893, 0.0205516815, 3.87430191e-007, -0.653154194, 0.757224858, 1, -8.00937414e-007, -1.25169754e-006, 1.37090683e-006, 0.757224798, 0.653154254))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.54303002, 0.373031557, 1.3668803))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.397033691, 0.00685501099, 0.361976624, 3.87430191e-007, -0.653154194, 0.757224858, 1, -8.00937414e-007, -1.25169754e-006, 1.37090683e-006, 0.757224798, 0.653154254))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.901492953, 1))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.33570647, 0.502140284, 1.85872841))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000408172607, 0.000564575195, 0.0234174728, 3.87430191e-007, -0.653154194, 0.757224858, 1, -8.00937414e-007, -1.25169754e-006, 1.37090683e-006, 0.757224798, 0.653154254))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.33570647, 0.507859409, 1.26050401))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000427246094, 0.00227355957, 0.0205459595, 3.87430191e-007, -0.653154194, 0.757224858, 1, -8.00937414e-007, -1.25169754e-006, 1.37090683e-006, 0.757224798, 0.653154254))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.33570647, 0.497564912, 2.28537822))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000438690186, 0.00173950195, 0.0229845047, 3.87430191e-007, -0.653154194, 0.757224858, 1, -8.00937414e-007, -1.25169754e-006, 1.37090683e-006, 0.757224798, 0.653154254))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 1.83584321, 0.702313483))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146331787, -3.40140152, -1.11369061, -1, 1.86264515e-008, 5.96046448e-008, -2.98023224e-008, -0.187036917, 0.982352853, 3.7252903e-009, 0.982352912, 0.187036932))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.584495842, 0.706888735))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146255493, 1.63386917, 1.11945939, -1, 1.86264515e-008, 5.96046448e-008, 2.98023224e-008, 0.187036917, -0.982352853, -3.7252903e-009, -0.982352912, -0.187036932))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 4.23216105, 1.09807956))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0122375488, -6.76598835, 0.57843399, 1, -1.86264515e-008, -5.96046448e-008, -2.98023224e-008, 0.608101726, 0.793859124, 0, -0.793859184, 0.608101785))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.54303002, 0.373031557, 1.3668803))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.385643005, 0.0125732422, -0.371212006, 3.87430191e-007, -0.653154194, 0.757224858, 1, -8.00937414e-007, -1.25169754e-006, 1.37090683e-006, 0.757224798, 0.653154254))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.901492953, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.395764321, 1.10837412))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0115966797, -0.543251038, 1.7864542, 1, -1.86264515e-008, -5.96046448e-008, -2.98023224e-008, -0.434913546, 0.900472343, 0, -0.900472283, -0.434913576))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.373031557, 1.03288114))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0116043091, -1.59219742, 2.67541885, 1, -1.86264515e-008, -5.96046448e-008, -2.98023224e-008, 0.0735907629, 0.997288585, 0, -0.997288525, 0.0735907704))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 0.794172287, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.373031557, 0.725190163))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0115814209, -2.22006989, 2.7550087, 1, -1.86264515e-008, -5.96046448e-008, 0, 0.329198927, 0.944260657, 1.49011612e-008, -0.944260657, 0.329198956))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 0.478343189, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.380894542, 0.985983968))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.011592865, -1.02312088, 2.25215411, 1, -1.86264515e-008, -5.96046448e-008, 0, -0.187033802, 0.982353449, -7.4505806e-009, -0.982353449, -0.187033832))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 1.67227566, 1.70316744))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0116004944, -0.851036072, 0.823085785, 1, -1.86264515e-008, -5.96046448e-008, 5.96046448e-008, -0.653154254, 0.757224917, 1.49011612e-008, -0.757224798, -0.653154254))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 2.33112097, 0.885326684))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0116004944, -4.12805939, 3.14675999, -1, 1.86264515e-008, 5.96046448e-008, -5.96046448e-008, 0.653154254, -0.757224917, 1.49011612e-008, -0.757224798, -0.653154254))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.613091588, 3.18786216))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0146331787, -1.75381827, 0.0856170654, 1, -1.86264515e-008, -5.96046448e-008, 5.58793545e-009, 0.982353508, 0.187033504, 0, -0.187033504, 0.982353628))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.583352029, 0.373031557))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146331787, -1.7653625, 1.58002472, -1, 1.86264515e-008, 5.96046448e-008, 5.58793545e-009, 0.982353508, 0.187033504, 0, 0.187033504, -0.982353628))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 0.417018801))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.969965518, 1.26393533))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146217346, 1.84269714, 2.61419201, -1, 1.86264515e-008, 5.96046448e-008, -2.98023224e-008, 0.484992713, -0.874518216, 0, -0.874518156, -0.484992743))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.539886534, 0.706888735))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146179199, -1.39143753, -1.12134099, -1, 1.86264515e-008, 5.96046448e-008, -2.98023224e-008, -0.187036917, 0.982352853, 3.7252903e-009, 0.982352912, 0.187036932))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 4.23216105, 1.09807956))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146255493, -4.44521141, -2.69960213, -1, 1.86264515e-008, 5.96046448e-008, 2.98023224e-008, -0.484992713, 0.874518216, 0, 0.874518156, 0.484992743))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.885322511, 0.706888735))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0146102905, -1.24437332, -1.12705016, 1, -1.86264515e-008, -5.96046448e-008, 2.98023224e-008, 0.187036917, -0.982352853, 3.7252903e-009, 0.982352912, 0.187036932))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.613091588, 3.18786216))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.012260437, 2.08576965, -1.09300995, -1, 1.86264515e-008, 5.96046448e-008, -1.49011612e-008, -0.94426012, 0.329200208, 2.98023224e-008, 0.329200208, 0.94426012))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.583352029, 0.373031557))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0122528076, 2.07419205, 2.7586441, 1, -1.86264515e-008, -5.96046448e-008, -1.49011612e-008, -0.94426012, 0.329200208, -2.98023224e-008, -0.329200208, -0.94426012))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 0.417018801))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.584495842, 0.706888735))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0122528076, 2.81254005, -2.72010994, 1, -1.86264515e-008, -5.96046448e-008, 0, -0.329198927, -0.944260657, -1.49011612e-008, 0.944260657, -0.329198956))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.885322511, 0.706888735))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0122528076, -0.0657215118, 2.71253204, -1, 1.86264515e-008, 5.96046448e-008, 0, -0.329198927, -0.944260657, 1.49011612e-008, -0.944260657, 0.329198956))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 1.83584321, 0.702313483))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0122528076, -4.58002281, 2.72588158, 1, -1.86264515e-008, -5.96046448e-008, 0, 0.329198927, 0.944260657, 1.49011612e-008, -0.944260657, 0.329198956))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.539886534, 0.706888735))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0122489929, -2.57005119, 2.71822929, 1, -1.86264515e-008, -5.96046448e-008, 0, 0.329198927, 0.944260657, 1.49011612e-008, -0.944260657, 0.329198956))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.969965518, 1.26393533))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0122451782, 4.16341972, -0.663871765, 1, -1.86264515e-008, -5.96046448e-008, 2.98023224e-008, -0.608101726, -0.793859124, 0, 0.793859184, -0.608101785))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 1.76950121, 0.741203785))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0115814209, -4.30217743, 3.24400997, -1, 1.86264515e-008, 5.96046448e-008, 2.98023224e-008, 0.627695382, -0.778459072, -1.49011612e-008, -0.778458953, -0.627695441))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(2.33570647, 0.518153846, 1.07062769))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.99267197, 4.78870678, -0.0154352188, -0.866025805, -0.326576054, 0.378612459, 0.499999344, -0.565649092, 0.655775666, 1.11758709e-006, 0.757224619, 0.653154552))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.54303002, 0.373031557, 1.3668803))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.59518433, 4.79498959, 0.32599926, -0.866025805, -0.326576054, 0.378612459, 0.499999344, -0.565649092, 0.655775666, 1.11758709e-006, 0.757224619, 0.653154552))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.901492953, 1))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.33570647, 0.502140284, 1.85872841))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.99268341, 4.7886982, -0.0125761032, -0.866025805, -0.326576054, 0.378612459, 0.499999344, -0.565649092, 0.655775666, 1.11758709e-006, 0.757224619, 0.653154552))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.33570647, 0.507859409, 1.26050401))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.99270248, 4.79042339, -0.0154447556, -0.866025805, -0.326576054, 0.378612459, 0.499999344, -0.565649092, 0.655775666, 1.11758709e-006, 0.757224619, 0.653154552))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.33570647, 0.497564912, 2.28537822))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.99266815, 4.78983879, -0.0129785538, -0.866025805, -0.326576054, 0.378612459, 0.499999344, -0.565649092, 0.655775666, 1.11758709e-006, 0.757224619, 0.653154552))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.969965518, 1.26393533))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80036545, 4.80890846, 2.25815582, 0.49999845, -0.565649092, 0.655776381, 0.176621437, -0.674706042, -0.716642678, 0.847824514, 0.474144399, -0.237446278))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.539886534, 0.706888735))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80037117, -4.09732819, 0.144859314, 0.49999845, -0.565649092, 0.655776381, -0.433012724, 0.492487878, 0.754954159, -0.750001132, -0.661435425, 0.00130999088))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 1.83584321, 0.702313483))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80037403, -6.10728073, 0.152519226, 0.49999845, -0.565649092, 0.655776381, -0.433012724, 0.492487878, 0.754954159, -0.750001132, -0.661435425, 0.00130999088))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.583352029, 0.373031557))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80037498, -0.499183655, 4.28593826, 0.49999845, -0.565649092, 0.655776381, -0.75000155, -0.66143465, 0.00131103396, 0.433011711, -0.492488772, -0.7549541))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 0.417018801))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.885322511, 0.706888735))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.802742, 1.36500931, 0.337909698, 0.49999845, -0.565649092, 0.655776381, 0.750000596, -0.0957893208, -0.654464483, 0.433013558, 0.819063783, 0.376342565))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.885322511, 0.706888735))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80034828, 1.46158218, 0.139152527, -0.49999845, 0.565649092, -0.655776381, 0.433012724, -0.492487878, -0.754954159, -0.750001132, -0.661435425, 0.00130999088))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.613091588, 3.18786216))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80037212, -0.487609863, -2.62030792, -0.49999845, 0.565649092, -0.655776381, -0.75000155, -0.66143465, 0.00131103396, -0.433011711, 0.492488772, 0.7549541))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.584495842, 0.706888735))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80035973, 4.33980179, -0.146759033, 0.49999845, -0.565649092, 0.655776381, 0.433012724, -0.492487878, -0.754954159, 0.750001132, 0.661435425, -0.00130999088))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 4.23216105, 1.09807956))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80037403, -7.41146851, -2.34357452, 0.49999845, -0.565649092, 0.655776381, -0.176621437, 0.674706042, 0.716642678, -0.847824514, -0.474144399, 0.237446278))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.969965518, 1.26393533))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.8027401, 4.77935791, 2.0391655, -0.49999845, 0.565649092, -0.655776381, 0.847824097, 0.16527845, -0.50386256, -0.176623657, -0.807913423, -0.562209845))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.613091588, 3.18786216))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80274773, -0.288840294, -2.52373123, 0.49999845, -0.565649092, 0.655776381, 0.433015227, 0.819063604, 0.376341105, -0.749999583, 0.0957911685, 0.654465318))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.54303002, 0.373031557, 1.3668803))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.60663605, 4.80071163, -0.407197952, -0.866025805, -0.326576054, 0.378612459, 0.499999344, -0.565649092, 0.655775666, 1.11758709e-006, 0.757224619, 0.653154552))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.901492953, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.583352029, 0.373031557))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80274963, -0.300402641, 4.18932724, -0.49999845, 0.565649092, -0.655776381, 0.433015227, 0.819063604, 0.376341105, 0.749999583, -0.0957911685, -0.654465318))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 0.417018801))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.539886534, 0.706888735))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80271721, -4.00077438, 0.34360981, -0.49999845, 0.565649092, -0.655776381, -0.750000596, 0.0957893208, 0.654464483, 0.433013558, 0.819063783, 0.376342565))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.584495842, 0.706888735))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.802742, 4.24324417, -0.345514297, -0.49999845, 0.565649092, -0.655776381, 0.750000596, -0.0957893208, -0.654464483, -0.433013558, -0.819063783, -0.376342565))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 4.23216105, 1.09807956))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80274391, -7.38192749, -2.1245718, -0.49999845, 0.565649092, -0.655776381, -0.847824097, -0.16527845, 0.50386256, 0.176623657, 0.807913423, 0.562209845))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.395764321, 1.10837412))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.79971504, -3.44285583, 1.04676247, 0.49999845, -0.565649092, 0.655776381, -0.836516857, -0.119463086, 0.534760058, -0.224145442, -0.815947115, -0.532906353))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.373031557, 1.03288114))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.79971695, -3.73348618, 0.58502388, 0.49999845, -0.565649092, 0.655776381, -0.612372398, 0.304515153, 0.729568839, -0.61237365, -0.766362667, -0.194130719))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 0.794172287, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 1.83584321, 0.702313483))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.802742, -6.01073456, 0.351270676, -0.49999845, 0.565649092, -0.655776381, -0.750000596, 0.0957893208, 0.654464483, 0.433013558, 0.819063783, 0.376342565))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.380894542, 0.985983968))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.79972649, -3.63246918, 0.787195206, 0.49999845, -0.565649092, 0.655776381, -0.749999642, 0.0957909003, 0.654465079, -0.433014959, -0.819063544, -0.376341343))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 1.76950121, 0.741203785))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.79971886, -1.31037903, 3.18079185, -0.49999845, 0.565649092, -0.655776381, 0.865550399, 0.301296592, -0.400053799, -0.0287068337, -0.767633677, -0.640245616))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 2.33112097, 0.885326684))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.79972172, -1.1358223, 3.18273926, -0.49999845, 0.565649092, -0.655776381, 0.866026282, 0.326575905, -0.378611505, -4.32133675e-007, -0.757224679, -0.653154492))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.373031557, 0.725190163))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.7997303, -3.74736404, 0.181629181, 0.49999845, -0.565649092, 0.655776381, -0.433012724, 0.492487878, 0.754954159, -0.750001132, -0.661435425, 0.00130999088))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 0.478343189, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 1.67227566, 1.70316744))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.79971409, -3.84326553, 0.859061241, 0.49999845, -0.565649092, 0.655776381, -0.866026282, -0.326575905, 0.378611505, -4.32133675e-007, -0.757224679, -0.653154492))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.885322511, 0.706888735))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0146179199, -0.439552307, 2.82862473, 1, -1.86264515e-008, -5.96046448e-008, 1.49011612e-008, 0.997288585, -0.073588416, 2.98023224e-008, 0.0735884532, 0.997288704))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.584495842, 0.706888735))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146255493, 2.43866539, -2.83621216, -1, 1.86264515e-008, 5.96046448e-008, 1.49011612e-008, 0.997288585, -0.073588416, -2.98023224e-008, -0.0735884532, -0.997288704))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.583352029, 0.373031557))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146179199, 2.19028473, 2.38479328, -1, 1.86264515e-008, 5.96046448e-008, -2.98023224e-008, 0.0735907629, 0.997288585, 0, 0.997288525, -0.0735907704))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 0.417018801))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.613091588, 3.18786216))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0146331787, 2.20183945, -0.719162941, 1, -1.86264515e-008, -5.96046448e-008, -2.98023224e-008, 0.0735907629, 0.997288585, 0, -0.997288525, 0.0735907704))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.373031557, 0.725190163))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0140457153, -2.31531954, 2.80868149, -1, 1.86264515e-008, 5.96046448e-008, -5.58793545e-009, -0.982353508, -0.187033504, 0, -0.187033504, 0.982353628))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 0.478343189, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.373031557, 1.03288114))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0140533447, -1.67030334, 2.75189209, -1, 1.86264515e-008, 5.96046448e-008, -1.49011612e-008, -0.997288585, 0.073588416, 2.98023224e-008, 0.0735884532, 0.997288704))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 0.794172287, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 4.23216105, 1.09807956))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0145950317, -6.44722939, 0.805679321, -1, 1.86264515e-008, 5.96046448e-008, 1.11758709e-008, -0.970244586, -0.242127106, 0, -0.242127106, 0.970244527))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.395764321, 1.10837412))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0140609741, -0.572654724, 1.89173317, -1, 1.86264515e-008, 5.96046448e-008, 0, -0.826882601, 0.562374711, 0, 0.562374711, 0.82688272))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.380894542, 0.985983968))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0140533447, -1.07876587, 2.34624863, -1, 1.86264515e-008, 5.96046448e-008, -1.49011612e-008, -0.94426012, 0.329200208, 2.98023224e-008, 0.329200208, 0.94426012))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 1.83584321, 0.702313483))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146179199, -4.20618105, 2.84195328, -1, 1.86264515e-008, 5.96046448e-008, -1.49011612e-008, -0.997288585, 0.073588416, 2.98023224e-008, 0.0735884532, 0.997288704))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.539886534, 0.706888735))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146179199, -2.19620895, 2.83431244, -1, 1.86264515e-008, 5.96046448e-008, -1.49011612e-008, -0.997288585, 0.073588416, 2.98023224e-008, 0.0735884532, 0.997288704))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.969965518, 1.26393533))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146179199, 3.84465933, -0.891094208, -1, 1.86264515e-008, 5.96046448e-008, -1.11758709e-008, 0.970244586, 0.242127106, 0, 0.242127106, -0.970244527))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.584495842, 0.706888735))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.012260437, 1.25204659, 1.03306961, 1, -1.86264515e-008, -5.96046448e-008, 2.98023224e-008, 0.826881826, -0.562375784, 5.96046448e-008, 0.562375724, 0.826881766))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 1.83584321, 0.702313483))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0122413635, -3.0195713, -1.02729225, 1, -1.86264515e-008, -5.96046448e-008, -2.98023224e-008, -0.826881826, 0.562375784, -5.96046448e-008, -0.562375724, -0.826881766))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.613091588, 3.18786216))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0122451782, -1.66742134, 0.467433929, -1, 1.86264515e-008, 5.96046448e-008, 2.98023224e-008, -0.562374592, -0.82688272, 0, -0.826882541, 0.562374532))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.583352029, 0.373031557))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0122451782, -1.67897987, 1.19819832, 1, -1.86264515e-008, -5.96046448e-008, 2.98023224e-008, -0.562374592, -0.82688272, 0, 0.826882541, -0.562374532))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 0.417018801))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.969965518, 1.26393533))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0122489929, 1.50705338, 2.41267586, 1, -1.86264515e-008, -5.96046448e-008, 2.98023224e-008, 0.609420419, -0.792847335, 0, 0.792847276, 0.609420419))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.539886534, 0.706888735))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.012260437, -1.00959778, -1.03495979, 1, -1.86264515e-008, -5.96046448e-008, -2.98023224e-008, -0.826881826, 0.562375784, -5.96046448e-008, -0.562375724, -0.826881766))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 4.23216105, 1.09807956))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0122528076, -4.10961151, -2.49808693, 1, -1.86264515e-008, -5.96046448e-008, -2.98023224e-008, -0.609420419, 0.792847335, 0, -0.792847276, -0.609420419))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.885322511, 0.706888735))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.012260437, -1.6261673, -1.04066467, -1, 1.86264515e-008, 5.96046448e-008, 2.98023224e-008, 0.826881826, -0.562375784, -5.96046448e-008, -0.562375724, -0.826881766))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 1.67227566, 1.75463974))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0140533447, -0.852184296, 0.906645775, -1, 1.86264515e-008, 5.96046448e-008, 5.96046448e-008, -0.653154254, 0.757224917, -1.49011612e-008, 0.757224798, 0.653154254))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.583352029, 0.373031557))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80034447, -0.86977005, 4.07917023, 0.49999845, -0.565649092, 0.655776381, 0.224142939, -0.646899283, -0.728890419, 0.836517453, 0.511431754, -0.196662545))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 0.417018801))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 4.23216105, 1.09807956))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80038261, -7.09912872, -2.63088512, 0.49999845, -0.565649092, 0.655776381, -0.864648581, -0.283361614, 0.414836287, -0.0488298535, -0.774433494, -0.630768061))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.539886534, 0.706888735))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80037403, -3.89056778, -0.225765228, 0.49999845, -0.565649092, 0.655776381, -0.836517692, -0.511431158, 0.196663141, 0.224142194, -0.6468997, -0.7288903))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 1.83584321, 0.702313483))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80038261, -5.9005394, -0.218101501, 0.49999845, -0.565649092, 0.655776381, -0.836517692, -0.511431158, 0.196663141, 0.224142194, -0.6468997, -0.7288903))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.613091588, 3.18786216))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80037498, -0.858222961, -2.41352463, -0.49999845, 0.565649092, -0.655776381, 0.224142939, -0.646899283, -0.728890419, -0.836517453, -0.511431754, 0.196662545))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.969965518, 1.26393533))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80037594, 4.49656296, 2.54547501, 0.49999845, -0.565649092, 0.655776381, 0.864648581, 0.283361614, -0.414836287, 0.0488298535, 0.774433494, 0.630768061))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.583352029, 0.373031557))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.8027277, 0.0490112305, 4.47517967, -0.49999845, 0.565649092, -0.655776381, -0.612372398, 0.304515153, 0.729568839, 0.61237365, 0.766362667, 0.194130719))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 0.417018801))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.613091588, 3.18786216))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80274391, 0.0605697632, -2.80956078, 0.49999845, -0.565649092, 0.655776381, -0.612372398, 0.304515153, 0.729568839, -0.61237365, -0.766362667, -0.194130719))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.584495842, 0.706888735))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80274677, 4.52905464, -0.69493866, -0.49999845, 0.565649092, -0.655776381, 0.612375081, 0.766361952, 0.194129199, 0.612371087, -0.304516733, -0.729569316))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.885322511, 0.706888735))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80274773, 1.65083885, 0.687343597, 0.49999845, -0.565649092, 0.655776381, 0.612375081, 0.766361952, 0.194129199, -0.612371087, 0.304516733, 0.729569316))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.969965518, 1.26393533))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80273438, 5.16016769, 1.79669189, -0.49999845, 0.565649092, -0.655776381, 0.390038431, 0.823161662, 0.412643731, 0.773221493, -0.0494567379, -0.632204533))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.584495842, 0.706888735))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80038166, 4.13302612, 0.223876953, 0.49999845, -0.565649092, 0.655776381, 0.836517692, 0.511431158, -0.196663141, -0.224142194, 0.6468997, 0.7288903))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.539886534, 0.706888735))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80273819, -4.28659248, 0.693054199, -0.49999845, 0.565649092, -0.655776381, -0.612375081, -0.766361952, -0.194129199, -0.612371087, 0.304516733, 0.729569316))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 1.83584321, 0.702313483))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80276012, -6.29656792, 0.700717926, -0.49999845, 0.565649092, -0.655776381, -0.612375081, -0.766361952, -0.194129199, -0.612371087, 0.304516733, 0.729569316))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.373031557, 0.725190163))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80216217, -3.78028393, 0.199310303, -0.49999845, 0.565649092, -0.655776381, -0.433015227, -0.819063604, -0.376341105, -0.749999583, 0.0957911685, 0.654465318))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 0.478343189, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.373031557, 1.03288114))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80216694, -3.76069069, 0.610641479, -0.49999845, 0.565649092, -0.655776381, -0.612375081, -0.766361952, -0.194129199, -0.612371087, 0.304516733, 0.729569316))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 0.794172287, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 4.23216105, 1.09807956))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80275726, -7.76274252, -1.88209915, -0.49999845, 0.565649092, -0.655776381, -0.390038431, -0.823161662, -0.412643731, -0.773221493, 0.0494567379, 0.632204533))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 1.67227566, 1.75463974))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80216217, -3.84443283, 0.870663643, -0.49999845, 0.565649092, -0.655776381, -0.866026282, -0.326575905, 0.378611505, 4.32133675e-007, 0.757224679, 0.653154492))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.395764321, 1.10837412))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80217838, -3.45362091, 1.0825386, -0.49999845, 0.565649092, -0.655776381, -0.836517394, -0.511432052, 0.196662098, -0.224143416, 0.646898985, 0.728890657))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.380894542, 0.985983968))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80216312, -3.65211487, 0.818996429, -0.49999845, 0.565649092, -0.655776381, -0.75000155, -0.66143465, 0.00131103396, -0.433011711, 0.492488772, 0.7549541))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.885322511, 0.706888735))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80037689, 1.2548027, -0.231477737, -0.49999845, 0.565649092, -0.655776381, 0.836517692, 0.511431158, -0.196663141, 0.224142194, -0.6468997, -0.7288903))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.44351673, 0.373031557, 1.23305202))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.37387466, 0.0131607056, 3.24288177, 3.87430191e-007, -0.653154194, 0.757224858, 1, -8.00937414e-007, -1.25169754e-006, 1.37090683e-006, 0.757224798, 0.653154254))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.904559135, 1))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.28909934, 0.373031557, 1.23305202))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.45108032, -0.324279785, 3.24173164, 3.87430191e-007, -0.653154194, 0.757224858, 1, -8.00937414e-007, -1.25169754e-006, 1.37090683e-006, 0.757224798, 0.653154254))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.567265928, 1))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(1.28909934, 0.543318033, 1.14497685))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.45108795, 0.0165786743, 3.23201942, 3.87430191e-007, -0.653154194, 0.757224858, 1, -8.00937414e-007, -1.25169754e-006, 1.37090683e-006, 0.757224798, 0.653154254))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.28909934, 0.373031557, 1.23305202))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.45106888, 0.370029449, 3.24633598, 3.87430191e-007, -0.653154194, 0.757224858, 1, -8.00937414e-007, -1.25169754e-006, 1.37090683e-006, 0.757224798, 0.653154254))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.567265928, 1))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.28909934, 0.373031557, 1.23305202))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.458839417, 5.15813541, 3.2103529, -0.866025805, -0.326576054, 0.378612459, 0.499999344, -0.565649092, 0.655775666, 1.11758709e-006, 0.757224619, 0.653154552))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.567265928, 1))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.28909934, 0.373031557, 1.23305202))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.458843231, 4.46384811, 3.20575047, -0.866025805, -0.326576054, 0.378612459, 0.499999344, -0.565649092, 0.655775666, 1.11758709e-006, 0.757224619, 0.653154552))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.567265928, 1))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(1.28909934, 0.543318033, 1.14497685))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.458824158, 4.80470562, 3.19602489, -0.866025805, -0.326576054, 0.378612459, 0.499999344, -0.565649092, 0.655775666, 1.11758709e-006, 0.757224619, 0.653154552))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.44351673, 0.373031557, 1.23305202))
- Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.381649017, 4.80128193, 3.20690632, -0.866025805, -0.326576054, 0.378612459, 0.499999344, -0.565649092, 0.655775666, 1.11758709e-006, 0.757224619, 0.653154552))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.904559135, 1))
- ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
- Humanoid.Animator.Parent = nil
- Character.Animate.Parent = nil
- local newMotor = function(part0, part1, c0, c1)
- local w = Create('Motor'){
- Parent = part0,
- Part0 = part0,
- Part1 = part1,
- C0 = c0,
- C1 = c1,
- }
- return w
- end
- function clerp(a, b, t)
- return a:lerp(b, t)
- end
- RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
- NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
- local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
- local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
- local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
- RootJoint.C1 = CFrame.new(0, 0, 0)
- RootJoint.C0 = CFrame.new(0, 0, 0)
- Torso.Neck.C1 = CFrame.new(0, 0, 0)
- Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
- local rarmc1 = RW.C1
- local larmc1 = LW.C1
- local rlegc1 = RH.C1
- local llegc1 = LH.C1
- local resetc1 = false
- function PlayAnimationFromTable(table, speed, bool)
- RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
- Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
- RW.C0 = clerp(RW.C0, table[3], speed)
- LW.C0 = clerp(LW.C0, table[4], speed)
- RH.C0 = clerp(RH.C0, table[5], speed)
- LH.C0 = clerp(LH.C0, table[6], speed)
- if bool == true then
- if resetc1 == false then
- resetc1 = true
- RootJoint.C1 = RootJoint.C1
- Torso.Neck.C1 = Torso.Neck.C1
- RW.C1 = rarmc1
- LW.C1 = larmc1
- RH.C1 = rlegc1
- LH.C1 = llegc1
- end
- end
- end
- ArtificialHB = Create("BindableEvent", script){
- Parent = script,
- Name = "Heartbeat",
- }
- script:WaitForChild("Heartbeat")
- frame = 1 / 30
- tf = 0
- allowframeloss = false
- tossremainder = false
- lastframe = tick()
- script.Heartbeat:Fire()
- game:GetService("RunService").Heartbeat:connect(function(s, p)
- tf = tf + s
- if tf >= frame then
- if allowframeloss then
- script.Heartbeat:Fire()
- lastframe = tick()
- else
- for i = 1, math.floor(tf / frame) do
- script.Heartbeat:Fire()
- end
- lastframe = tick()
- end
- if tossremainder then
- tf = 0
- else
- tf = tf - frame * math.floor(tf / frame)
- end
- end
- end)
- function swait(num)
- if num == 0 or num == nil then
- ArtificialHB.Event:wait()
- else
- for i = 0, num do
- ArtificialHB.Event:wait()
- end
- end
- end
- function RemoveOutlines(part)
- part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
- end
- CFuncs = {
- ["Part"] = {
- Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
- local Part = Create("Part"){
- Parent = Parent,
- Reflectance = Reflectance,
- Transparency = Transparency,
- CanCollide = false,
- Locked = true,
- BrickColor = BrickColor.new(tostring(BColor)),
- Name = Name,
- Size = Size,
- Material = Material,
- }
- RemoveOutlines(Part)
- return Part
- end;
- };
- ["Mesh"] = {
- Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
- local Msh = Create(Mesh){
- Parent = Part,
- Offset = OffSet,
- Scale = Scale,
- }
- if Mesh == "SpecialMesh" then
- Msh.MeshType = MeshType
- Msh.MeshId = MeshId
- end
- return Msh
- end;
- };
- ["Mesh"] = {
- Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
- local Msh = Create(Mesh){
- Parent = Part,
- Offset = OffSet,
- Scale = Scale,
- }
- if Mesh == "SpecialMesh" then
- Msh.MeshType = MeshType
- Msh.MeshId = MeshId
- end
- return Msh
- end;
- };
- ["Weld"] = {
- Create = function(Parent, Part0, Part1, C0, C1)
- local Weld = Create("Weld"){
- Parent = Parent,
- Part0 = Part0,
- Part1 = Part1,
- C0 = C0,
- C1 = C1,
- }
- return Weld
- end;
- };
- ["Sound"] = {
- Create = function(id, par, vol, pit)
- coroutine.resume(coroutine.create(function()
- local S = Create("Sound"){
- Volume = vol,
- Pitch = pit or 1,
- SoundId = id,
- Parent = par or workspace,
- }
- wait()
- S:play()
- game:GetService("Debris"):AddItem(S, 6)
- end))
- end;
- };
- ["ParticleEmitter"] = {
- Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
- local fp = Create("ParticleEmitter"){
- Parent = Parent,
- Color = ColorSequence.new(Color1, Color2),
- LightEmission = LightEmission,
- Size = Size,
- Texture = Texture,
- Transparency = Transparency,
- ZOffset = ZOffset,
- Acceleration = Accel,
- Drag = Drag,
- LockedToPart = LockedToPart,
- VelocityInheritance = VelocityInheritance,
- EmissionDirection = EmissionDirection,
- Enabled = Enabled,
- Lifetime = LifeTime,
- Rate = Rate,
- Rotation = Rotation,
- RotSpeed = RotSpeed,
- Speed = Speed,
- VelocitySpread = VelocitySpread,
- }
- return fp
- end;
- };
- CreateTemplate = {
- };
- }
- New = function(Object, Parent, Name, Data)
- local Object = Instance.new(Object)
- for Index, Value in pairs(Data or {}) do
- Object[Index] = Value
- end
- Object.Parent = Parent
- Object.Name = Name
- return Object
- end
- function rayCast(Position, Direction, Range, Ignore)
- return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
- end
- FindNearestTorso = function(pos)
- local list = (game.Workspace:children())
- local torso = nil
- local dist = 1000
- local temp, human, temp2 = nil, nil, nil
- for x = 1, #list do
- temp2 = list[x]
- if temp2.className == "Model" and temp2.Name ~= Character.Name then
- temp = temp2:findFirstChild("Torso")
- human = temp2:findFirstChild("Humanoid")
- if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
- local dohit = true
- if dohit == true then
- torso = temp
- dist = (temp.Position - pos).magnitude
- end
- end
- end
- end
- return torso, dist
- end
- function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
- if hit.Parent == nil then
- return
- end
- local h = hit.Parent:FindFirstChild("Humanoid")
- for _, v in pairs(hit.Parent:children()) do
- if v:IsA("Humanoid") then
- h = v
- end
- end
- if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
- if hit.Parent:findFirstChild("DebounceHit") ~= nil then
- if hit.Parent.DebounceHit.Value == true then
- return
- end
- end
- local c = Create("ObjectValue"){
- Name = "creator",
- Value = game:service("Players").LocalPlayer,
- Parent = h,
- }
- game:GetService("Debris"):AddItem(c, .5)
- if HitSound ~= nil and HitPitch ~= nil then
- CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
- end
- local Damage = math.random(minim, maxim)
- local blocked = false
- local block = hit.Parent:findFirstChild("Block")
- if block ~= nil then
- if block.className == "IntValue" then
- if block.Value > 0 then
- blocked = true
- block.Value = block.Value - 1
- print(block.Value)
- end
- end
- end
- if blocked == false then
- h.Health = h.Health - Damage
- ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
- else
- h.Health = h.Health - (Damage / 2)
- ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
- end
- if Type == "Knockdown" then
- local hum = hit.Parent.Humanoid
- hum.PlatformStand = true
- coroutine.resume(coroutine.create(function(HHumanoid)
- swait(1)
- HHumanoid.PlatformStand = false
- end), hum)
- local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
- local bodvol = Create("BodyVelocity"){
- velocity = angle * knockback,
- P = 5000,
- maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
- Parent = hit,
- }
- local rl = Create("BodyAngularVelocity"){
- P = 3000,
- maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
- angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
- Parent = hit,
- }
- game:GetService("Debris"):AddItem(bodvol, .5)
- game:GetService("Debris"):AddItem(rl, .5)
- elseif Type == "Normal" then
- local vp = Create("BodyVelocity"){
- P = 500,
- maxForce = Vector3.new(math.huge, 0, math.huge),
- velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
- }
- if knockback > 0 then
- vp.Parent = hit.Parent.Torso
- end
- game:GetService("Debris"):AddItem(vp, .5)
- elseif Type == "Up" then
- local bodyVelocity = Create("BodyVelocity"){
- velocity = Vector3.new(0, 20, 0),
- P = 5000,
- maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
- Parent = hit,
- }
- game:GetService("Debris"):AddItem(bodyVelocity, .5)
- elseif Type == "DarkUp" then
- coroutine.resume(coroutine.create(function()
- for i = 0, 1, 0.1 do
- swait()
- Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
- end
- end))
- local bodyVelocity = Create("BodyVelocity"){
- velocity = Vector3.new(0, 20, 0),
- P = 5000,
- maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
- Parent = hit,
- }
- game:GetService("Debris"):AddItem(bodyVelocity, 1)
- elseif Type == "Snare" then
- local bp = Create("BodyPosition"){
- P = 2000,
- D = 100,
- maxForce = Vector3.new(math.huge, math.huge, math.huge),
- position = hit.Parent.Torso.Position,
- Parent = hit.Parent.Torso,
- }
- game:GetService("Debris"):AddItem(bp, 1)
- elseif Type == "Freeze" then
- local BodPos = Create("BodyPosition"){
- P = 50000,
- D = 1000,
- maxForce = Vector3.new(math.huge, math.huge, math.huge),
- position = hit.Parent.Torso.Position,
- Parent = hit.Parent.Torso,
- }
- local BodGy = Create("BodyGyro") {
- maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
- P = 20e+003,
- Parent = hit.Parent.Torso,
- cframe = hit.Parent.Torso.CFrame,
- }
- hit.Parent.Torso.Anchored = true
- coroutine.resume(coroutine.create(function(Part)
- swait(1.5)
- Part.Anchored = false
- end), hit.Parent.Torso)
- game:GetService("Debris"):AddItem(BodPos, 3)
- game:GetService("Debris"):AddItem(BodGy, 3)
- end
- local debounce = Create("BoolValue"){
- Name = "DebounceHit",
- Parent = hit.Parent,
- Value = true,
- }
- game:GetService("Debris"):AddItem(debounce, Delay)
- c = Create("ObjectValue"){
- Name = "creator",
- Value = Player,
- Parent = h,
- }
- game:GetService("Debris"):AddItem(c, .5)
- end
- end
- function ShowDamage(Pos, Text, Time, Color)
- local Rate = (1 / 30)
- local Pos = (Pos or Vector3.new(0, 0, 0))
- local Text = (Text or "")
- local Time = (Time or 2)
- local Color = (Color or Color3.new(1, 0, 1))
- local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
- EffectPart.Anchored = true
- local BillboardGui = Create("BillboardGui"){
- Size = UDim2.new(3, 0, 3, 0),
- Adornee = EffectPart,
- Parent = EffectPart,
- }
- local TextLabel = Create("TextLabel"){
- BackgroundTransparency = 1,
- Size = UDim2.new(1, 0, 1, 0),
- Text = Text,
- Font = "SciFi",
- TextColor3 = Color,
- TextScaled = true,
- Parent = BillboardGui,
- }
- game.Debris:AddItem(EffectPart, (Time))
- EffectPart.Parent = game:GetService("Workspace")
- delay(0, function()
- local Frames = (Time / Rate)
- for Frame = 1, Frames do
- wait(Rate)
- local Percent = (Frame / Frames)
- EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
- TextLabel.TextTransparency = Percent
- end
- if EffectPart and EffectPart.Parent then
- EffectPart:Destroy()
- end
- end)
- end
- function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
- for _, c in pairs(workspace:children()) do
- local hum = c:findFirstChild("Humanoid")
- if hum ~= nil then
- local head = c:findFirstChild("Torso")
- if head ~= nil then
- local targ = head.Position - Part.Position
- local mag = targ.magnitude
- if mag <= Magnitude and c.Name ~= Player.Name then
- Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
- end
- end
- end
- end
- end
- function UltraMagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch) -- kek
- for _, c in pairs(workspace:children()) do
- local hum = c:findFirstChild("Humanoid")
- if hum ~= nil then
- local head = c:findFirstChild("Torso")
- if head ~= nil then
- local targ = head.Position - Part.Position
- local mag = targ.magnitude
- if mag <= Magnitude and c.Name ~= Player.Name then
- Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
- head.Size = head.Size + Vector3.new(0.01, 0.01, 0.01)
- end
- end
- end
- end
- end
- EffectModel = Create("Model"){
- Parent = Character,
- Name = "Effects",
- }
- Effects = {
- Block = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
- local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- if Type == 1 or Type == nil then
- table.insert(Effects, {
- prt,
- "Block1",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- elseif Type == 2 then
- table.insert(Effects, {
- prt,
- "Block2",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end
- end;
- };
- Cylinder = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end;
- };
- Head = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end;
- };
- Sphere = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end;
- };
- Elect = {
- Create = function(cff, x, y, z)
- local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
- prt.Anchored = true
- prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
- prt.CFrame = CFrame.new(prt.Position)
- game:GetService("Debris"):AddItem(prt, 2)
- local xval = math.random() / 2
- local yval = math.random() / 2
- local zval = math.random() / 2
- local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
- table.insert(Effects, {
- prt,
- "Elec",
- 0.1,
- x,
- y,
- z,
- xval,
- yval,
- zval
- })
- end;
- };
- Ring = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end;
- };
- Wave = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end;
- };
- Break = {
- Create = function(brickcolor, cframe, x1, y1, z1)
- local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
- prt.Anchored = true
- prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
- local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- local num = math.random(10, 50) / 1000
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Shatter",
- num,
- prt.CFrame,
- math.random() - math.random(),
- 0,
- math.random(50, 100) / 100
- })
- end;
- };
- Fire = {
- Create = function(brickcolor, cframe, x1, y1, z1, delay)
- local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Fire",
- delay,
- 1,
- 1,
- 1,
- msh
- })
- end;
- };
- FireWave = {
- Create = function(brickcolor, cframe, x1, y1, z1)
- local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- local d = Create("Decal"){
- Parent = prt,
- Texture = "rbxassetid://26356434",
- Face = "Top",
- }
- local d = Create("Decal"){
- Parent = prt,
- Texture = "rbxassetid://26356434",
- Face = "Bottom",
- }
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "FireWave",
- 1,
- 30,
- math.random(400, 600) / 100,
- msh
- })
- end;
- };
- Lightning = {
- Create = function(p0, p1, tym, ofs, col, th, tra, last)
- local magz = (p0 - p1).magnitude
- local curpos = p0
- local trz = {
- -ofs,
- ofs
- }
- for i = 1, tym do
- local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
- local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
- local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
- li.Material = "Neon"
- if tym == i then
- local magz2 = (curpos - p1).magnitude
- li.Size = Vector3.new(th, th, magz2)
- li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
- table.insert(Effects, {
- li,
- "Disappear",
- last
- })
- else
- do
- do
- li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
- curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
- game.Debris:AddItem(li, 10)
- table.insert(Effects, {
- li,
- "Disappear",
- last
- })
- end
- end
- end
- end
- end
- };
- EffectTemplate = {
- };
- }
- function hahahohoho(Part, Dmg)
- sp = Part.Position
- dirr = Part.CFrame * CFrame.fromEulerAnglesXYZ(-1.57, 0, 0)
- local hit, pos = rayCast(sp, dirr.lookVector, 500, Character)
- local las = Instance.new("Part", Character)
- las.Anchored = true
- las.Locked = true
- las.CanCollide = false
- las.TopSurface = 0
- las.BottomSurface = 0
- las.BrickColor = BrickColor.new("Really black")
- las.Size = Vector3.new(1, 1, 1)
- las.CFrame = CFrame.new((Part.Position + pos) / 2, pos) * CFrame.Angles(math.rad(90), 0, 0)
- local msh = Instance.new("SpecialMesh", las)
- mag = (Part.Position - pos).magnitude
- msh.Scale = Vector3.new(0.1, mag, 0.1)
- coroutine.resume(coroutine.create(function(Part, Mesh)
- for i = 0, 3, 0.1 do
- wait()
- Part.Transparency = Part.Transparency + 0.03
- Mesh.Scale = Mesh.Scale + Vector3.new(0.5, 0.7, 0.5)
- end
- Part.Parent = nil
- end), las, msh)
- if pos ~= nil then
- local las2 = Instance.new("Part", Character)
- las2.Anchored = true
- las2.Locked = true
- las2.CanCollide = false
- las2.TopSurface = 0
- las2.BottomSurface = 0
- las2.Transparency = 1
- las2.BrickColor = BrickColor.new("Really black")
- las2.Size = Vector3.new(1, 1, 1)
- las2.CFrame = CFrame.new(pos) * CFrame.Angles(math.rad(90), 0, 0)
- local msh = Instance.new("SpecialMesh", las2)
- msh.MeshType = "Sphere"
- mag = (Part.Position - pos).magnitude
- msh.Scale = Vector3.new(0.1, 0.1, 0.1)
- Effects.Ring.Create(BrickColor.new("Really black"), las2.CFrame * CFrame.Angles(math.random(-4,4),math.random(-4,4),math.random(-4,4)), 8, 8, 8, 2.5, 2.5, 2.5, 0.04)
- Effects.Sphere.Create(BrickColor.new("Really black"), las2.CFrame, 6, 6, 6, 9, 9, 9, 0.04)
- CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=228343252", las2, 1.2, 0.9)
- UltraMagnitudeDamage(las2, 20, 100, 100, math.random(1, 5), "Normal", "http://www.roblox.com/asset/?id=228343252", 1)
- coroutine.resume(coroutine.create(function(Part, Mesh)
- for i = 0, 3, 0.1 do
- wait()
- Part.Transparency = Part.Transparency + 1
- Mesh.Scale = Mesh.Scale + Vector3.new(0, 0, 0)
- end
- Part.Parent = nil
- end), las2, msh)
- end
- if hit ~= nil and pos ~= nil then
- if hit.Parent.className == "Hat" then
- hit:BreakJoints()
- hit.Velocity = Vector3.new(math.random(-5, 5), 20, math.random(-5, 5))
- end
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Name ~= "Base" and hit.Parent.Name ~= Player.Name then
- hit.Parent.Humanoid:TakeDamage(Dmg)
- end
- end
- end
- function attackone()
- attack = true
- local ref = New("Part",Character,"ref",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-63.7534943, 0.396845818, -9.92230225, -1, 0, 0, 0, 0.00350399944, -0.999993861, 0, -0.999993861, -0.00350399921),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- mot = New("Weld",ref,"mot",{Part0 = ref,Part1 = RootPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.00350399944, -0.999993861, 0, -0.999993861, -0.00350399921),C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
- for i = 0, 1, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- CFrame.new(-1.5, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- CFrame.new(-0.5, -2, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- }, .3, false)
- end
- hahahohoho(ref, 100)
- CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=156572165", Character, 1, .6)
- attack = false
- wait(1)
- ref:Remove()
- end
- function spamrein()
- attack = true
- local ref1 = New("Part",EffectModel,"ref1",{Anchored = true,CanCollide = false,BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-55.9288712, 27.204155, -45.3742905, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- local ref2 = New("Part",EffectModel,"ref2",{Anchored = true,CanCollide = false,BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-55.9288712, 27.204155, -45.3742905, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- for i = 0, 1, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- CFrame.new(-1.5, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- CFrame.new(-0.5, -2, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- }, .3, false)
- end
- for i = 0, 8 do
- swait(3)
- ref1.CFrame = RootPart.CFrame * CFrame.new(math.random(-30,30),50,math.random(-30,30)) * CFrame.Angles(math.rad(math.random(-25,25)),0,math.rad(math.random(-25,25)))
- hahahohoho(ref1, 100)
- CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=156572165", ref1, 1, .6)
- wait(.05)
- ref2.CFrame = RootPart.CFrame * CFrame.new(math.random(-30,30),50,math.random(-30,30)) * CFrame.Angles(math.rad(math.random(-25,25)),0,math.rad(math.random(-25,25)))
- hahahohoho(ref2, 100)
- CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=156572165", ref2, 1, .6)
- wait(.05)
- end
- attack = false
- end
- function spamspin()
- attack = true
- local ref3 = New("Part",EffectModel,"ref3",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-55.9288712, 27.204155, -45.3742905, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- local ref4 = New("Part",EffectModel,"ref4",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-55.9288712, 27.204155, -45.3742905, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- moter1 = New("Motor",ref3,"mot",{Part0 = LeftArm,Part1 = ref3,})
- moter2 = New("Motor",ref4,"mot",{Part0 = RightArm,Part1 = ref4,})
- for i = 0, 1, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0, 1.49998045, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(2.00000072, 0.500000775, 0, -6.33299351e-007, -1.00000048, 0, 1.00000048, -6.33299351e-007, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.99999726, 0.500000834, 0, -2.38418579e-007, 1.0000006, 0, -1.00000048, -3.7252903e-007, 0, 0, -0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.5, -1.99999619, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.5, -1.99999619, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .3, false)
- end
- coroutine.wrap(function()
- for i = 0, 18 do
- swait(2)
- hahahohoho(ref3, 100)
- hahahohoho(ref4, 100)
- CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=156572165", RootPart, 1, .6)
- end
- end)()
- for i = 0, 7, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(0, -0.500001013, 7.62939453e-006, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(sine * 25), 0),
- CFrame.new(0, 1.4999733, -9.00030136e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(2, 0.499996185, -1.40070915e-005, 0, -1, 0, 1, 0, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.99999237, 0.499996185, -1.40070915e-005, 0, 1, 0, -1, 0, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.5, -1.99998474, -2.02655792e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.5, -1.99998474, -2.02655792e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .3, false)
- moter1.C0 = clerp(moter1.C0, CFrame.new(1.07955907e-006, -1.10001731, 0, 1.0000031, 3.13669534e-006, 0, -3.00258512e-006, 1.00000322, -0, 0, -0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- moter2.C0 = clerp(moter2.C0, CFrame.new(-2.22906492e-005, -1.10000086, 1.03585517e-005, -1.00000048, 4.00841191e-006, -1.0410066e-011, 4.00840509e-006, 1.00000215, -2.61515493e-006, 1.75116303e-014, -2.48104334e-006, -1.00000179) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- attack = false
- end
- function criufkinbastard()
- Humanoid.WalkSpeed = 0
- Humanoid.JumpPower = 0
- coroutine.wrap(function()
- attack = true
- local txt = Instance.new("BillboardGui", Character)
- txt.Adornee = game.Players.LocalPlayer.Character.Head
- txt.Name = "_status"
- txt.Size = UDim2.new(2, 0, 1.2, 0)
- txt.StudsOffset = Vector3.new(-9, 8, 0)
- local text = Instance.new("TextLabel", txt)
- text.Size = UDim2.new(10, 0, 7, 0)
- text.FontSize = "Size24"
- text.TextScaled = true
- text.TextTransparency = 1
- text.BackgroundTransparency = 1
- text.TextStrokeTransparency = 1
- text.Font = "Garamond"
- text.TextStrokeColor3 = Color3.new(1,1,1)
- text.TextColor3 = Color3.new(0, 0, 0)
- text.Text = "I'm scared..."
- local text2 = Instance.new("TextLabel", txt)
- text2.Size = UDim2.new(10, 0, 7, 0)
- text2.FontSize = "Size24"
- text2.TextScaled = true
- text2.TextTransparency = 1
- text2.BackgroundTransparency = 1
- text2.TextStrokeTransparency = 1
- text2.Font = "Garamond"
- text2.TextStrokeColor3 = Color3.new(1,1,1)
- text2.TextColor3 = Color3.new(0, 0, 0)
- text2.Text = "Why is this.. Happening to me?..."
- local text3 = Instance.new("TextLabel", txt)
- text3.Size = UDim2.new(10, 0, 7, 0)
- text3.FontSize = "Size24"
- text3.TextScaled = true
- text3.TextTransparency = 1
- text3.BackgroundTransparency = 1
- text3.TextStrokeTransparency = 1
- text3.Font = "Garamond"
- text3.TextStrokeColor3 = Color3.new(1,1,1)
- text3.TextColor3 = Color3.new(0, 0, 0)
- text3.Text = "Should i be afraid...?"
- local text4 = Instance.new("TextLabel", txt)
- text4.Size = UDim2.new(10, 0, 7, 0)
- text4.FontSize = "Size24"
- text4.TextScaled = true
- text4.TextTransparency = 1
- text4.BackgroundTransparency = 1
- text4.TextStrokeTransparency = 1
- text4.Font = "Garamond"
- text4.TextStrokeColor3 = Color3.new(1,1,1)
- text4.TextColor3 = Color3.new(0, 0, 0)
- text4.Text = "No..."
- local text5 = Instance.new("TextLabel", txt)
- text5.Size = UDim2.new(10, 0, 7, 0)
- text5.FontSize = "Size36"
- text5.TextScaled = true
- text5.TextTransparency = 1
- text5.BackgroundTransparency = 1
- text5.TextStrokeTransparency = 1
- text5.Font = "Bodoni"
- text5.TextStrokeColor3 = Color3.new(1,0,0)
- text5.TextColor3 = Color3.new(0, 0, 0)
- text5.Text = "It's time to die..."
- CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=191006402", RootPart, 3, 1)
- while wait() and text and text.TextTransparency >= 0 do
- text.TextStrokeTransparency = text.TextStrokeTransparency - .05
- text.TextTransparency = text.TextTransparency - .05
- end
- wait(3)
- while wait() and text and text.TextTransparency <= 1 do
- text.TextStrokeTransparency = text.TextStrokeTransparency + .05
- text.TextTransparency = text.TextTransparency + .05
- text.Position = text.Position - UDim2.new(0,0,0,1)
- text.Rotation = text.Rotation - 1
- text2.TextStrokeTransparency = text2.TextStrokeTransparency - .05
- text2.TextTransparency = text2.TextTransparency - .05
- end
- CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=191006402", RootPart, 3, 1)
- wait(3)
- while wait() and text2 and text2.TextTransparency <= 1 do
- text2.TextStrokeTransparency = text2.TextStrokeTransparency + .05
- text2.TextTransparency = text2.TextTransparency + .05
- text2.Position = text2.Position - UDim2.new(0,0,0,1)
- text2.Rotation = text2.Rotation - 1
- text3.TextStrokeTransparency = text3.TextStrokeTransparency - .05
- text3.TextTransparency = text3.TextTransparency - .05
- end
- wait(3)
- while wait() and text3 and text3.TextTransparency <= 1 do
- text3.TextStrokeTransparency = text3.TextStrokeTransparency + .05
- text3.TextTransparency = text3.TextTransparency + .05
- text3.Position = text3.Position - UDim2.new(0,0,0,1)
- text3.Rotation = text3.Rotation - 1
- text4.TextStrokeTransparency = text4.TextStrokeTransparency - .05
- text4.TextTransparency = text4.TextTransparency - .05
- end
- CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=191006402", RootPart, 3, 1)
- wait(1)
- while wait() and text4 and text4.TextTransparency <= 1 do
- text4.TextStrokeTransparency = text4.TextStrokeTransparency + .05
- text4.TextTransparency = text4.TextTransparency + .05
- text4.Position = text4.Position - UDim2.new(0,0,0,1)
- text4.Rotation = text4.Rotation - 1
- text5.TextStrokeTransparency = text5.TextStrokeTransparency - .05
- text5.TextTransparency = text5.TextTransparency - .05
- end
- wait(3)
- while wait() and text5 and text5.TextTransparency <= 1 do
- text5.TextStrokeTransparency = text5.TextStrokeTransparency + .05
- text5.TextTransparency = text5.TextTransparency + .05
- text5.Position = text5.Position - UDim2.new(math.random(-0.3,0.3),math.random(-5,5),math.random(-0.3,0.3),math.random(-5,5))
- text5.Rotation = text5.Rotation - 1
- spooky2.Volume = spooky2.Volume - 0.05
- end
- spooky:Play()
- text:Remove()
- text2:Remove()
- text3:Remove()
- text4:Remove()
- text5:Remove()
- end)()
- for i = 0, 51, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(-0, -2.01999879, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.100006104, 1.64000487, -3.69548798e-006, 1, 0, 0, 0, 0.891016304, 0.453991741, 0, -0.453991264, 0.891006649) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.950131536, 1.02000284, -0.609929323, 0.838677049, 0.544629633, 1.82800829e-006, 0.280503511, -0.431945533, -0.857170463, -0.466839492, 0.718889475, -0.515032887) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.01001573, 1.08999729, -0.649995506, 0.743156135, -0.669118106, 5.49372999e-006, -0.324383408, -0.360283762, -0.874626398, 0.585230291, 0.649981976, -0.484797955) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.5, -0.169970214, -1.0898838, 1, 0, -0, 0, 0.681989849, -0.73136127, 0, 0.73136127, 0.681989849) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.549926758, -0.149971083, -1.56995773, 1, 0, -0, 0, 0.1736864, -0.984801233, 0, 0.984801233, 0.1736864) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .1, false)
- end
- for i = 0, 5, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(-0.0981965065, -1.31277657, -0.54871279, 0.808166862, -0.196366429, -0.555253625, 0.575620949, 0.0638884008, 0.815217137, -0.124606982, -0.97844708, 0.164665088) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.0582410395, 1.44129539, 0.0734805763, 0.934516311, 2.10106373e-006, 0.355920374, 0.121625632, 0.939799547, -0.319349885, -0.334494382, 0.34172672, 0.878257751) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.759254932, 0.609628737, -1.37132394, 0.887519658, 0.460769922, 5.49852848e-006, 0.0474366248, -0.0913589746, -0.994687736, -0.458321631, 0.882805049, -0.102940291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.522138, 1.1763432, -0.233797818, 0.654816628, 0.623950124, -0.426499099, 0.0684916377, -0.610978603, -0.788678765, -0.752677917, 0.487228334, -0.44281441) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.55273962, -1.8331666, -0.853646398, 0.994906187, -2.04518437e-006, 0.100805953, 0.0784842819, 0.627576351, -0.774589181, -0.0632617697, 0.778555214, 0.624379694) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.663739324, -1.72484899, -0.279409111, 0.936938882, 0.336636096, -0.0939244553, -0.32966578, 0.762038469, -0.557331204, -0.116043702, 0.553148985, 0.824960768) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .05, false)
- end
- for i = 0, 5, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(0, -0.0442145504, -0.205582842, 1, 0, 0, 0, 0.911569417, 0.411146224, 0, -0.411146194, 0.911569417) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0, 1.446419, -0.149725705, 1, 0, 0, 0, 0.941553891, 0.336862653, 0, -0.336862624, 0.94155395) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.62312984, 0.0405562371, -0.126877204, 0.987515867, -0.155472979, 0.0253103133, 0.157519713, 0.974684954, -0.158671856, -3.94880772e-007, 0.160677835, 0.987006903) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.62933123, 0.039488472, -0.0764760524, 0.982997239, 0.18362084, -1.8598115e-008, -0.180242166, 0.964909732, -0.190950453, -0.0350624695, 0.187703788, 0.981599748) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.50331378, -2.03031564, -0.386381626, 0.994077384, -0.100885771, 0.0404032469, 0.108675495, 0.922825038, -0.369572222, -5.43892384e-007, 0.371774226, 0.92832315) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.610246539, -1.9785527, -0.533763826, 0.991280973, 0.13176541, 7.16808756e-007, -0.118788213, 0.893654883, -0.432747513, -0.057021793, 0.428974301, 0.901515245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .05, false)
- end
- for i = 0, 2 do
- for i = 0, 1, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(0, -0.0442145504, -0.205582842, 1, 0, 0, 0, 0.911569417, 0.411146224, 0, -0.411146194, 0.911569417) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(5.51342964e-007, 1.44641995, -0.149724424, 0.782274365, -6.99407749e-008, -0.622934043, 0.209844083, 0.941553354, 0.263520032, 0.586525559, -0.336863965, 0.736553073) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.62312984, 0.0405562371, -0.126877204, 0.987515867, -0.155472979, 0.0253103133, 0.157519713, 0.974684954, -0.158671856, -3.94880772e-007, 0.160677835, 0.987006903) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.62933123, 0.039488472, -0.0764760524, 0.982997239, 0.18362084, -1.8598115e-008, -0.180242166, 0.964909732, -0.190950453, -0.0350624695, 0.187703788, 0.981599748) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.50331378, -2.03031564, -0.386381626, 0.994077384, -0.100885771, 0.0404032469, 0.108675495, 0.922825038, -0.369572222, -5.43892384e-007, 0.371774226, 0.92832315) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.610246539, -1.9785527, -0.533763826, 0.991280973, 0.13176541, 7.16808756e-007, -0.118788213, 0.893654883, -0.432747513, -0.057021793, 0.428974301, 0.901515245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .3, false)
- end
- for i = 0, 1, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(0, -0.0442145504, -0.205582842, 1, 0, 0, 0, 0.911569417, 0.411146224, 0, -0.411146194, 0.911569417) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.78813934e-007, 1.4464184, -0.149724573, 0.864948869, -2.57774872e-007, 0.501860023, -0.169061571, 0.941551089, 0.291375846, -0.472526848, -0.336870432, 0.81439352) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.62312984, 0.0405562371, -0.126877204, 0.987515867, -0.155472979, 0.0253103133, 0.157519713, 0.974684954, -0.158671856, -3.94880772e-007, 0.160677835, 0.987006903) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.62933123, 0.039488472, -0.0764760524, 0.982997239, 0.18362084, -1.8598115e-008, -0.180242166, 0.964909732, -0.190950453, -0.0350624695, 0.187703788, 0.981599748) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.50331378, -2.03031564, -0.386381626, 0.994077384, -0.100885771, 0.0404032469, 0.108675495, 0.922825038, -0.369572222, -5.43892384e-007, 0.371774226, 0.92832315) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.610246539, -1.9785527, -0.533763826, 0.991280973, 0.13176541, 7.16808756e-007, -0.118788213, 0.893654883, -0.432747513, -0.057021793, 0.428974301, 0.901515245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .3, false)
- end
- end
- Humanoid.WalkSpeed = 16
- Humanoid.JumpPower = 50
- attack = false
- end
- criufkinbastard()
- Mouse.Button1Down:connect(function()
- if attack == false and attacktype == 1 then
- attackone()
- end
- end)
- Mouse.KeyDown:connect(function(k)
- k = k:lower()
- if attack == false and k == 'z' then
- spamrein()
- elseif attack == false and k == 'x' then
- spamspin()
- end
- end)
- while true do
- swait()
- for i, v in pairs(Character:GetChildren()) do
- if v:IsA("Part") then
- v.Material = "SmoothPlastic"
- elseif v:IsA("Accessory") then
- v:WaitForChild("Handle").Material = "SmoothPlastic"
- end
- end
- Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
- velocity = RootPart.Velocity.y
- sine = sine + change
- local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
- if RootPart.Velocity.y > 1 and hit == nil then
- Anim = "Jump"
- if attack == false then
- RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- RH.C0 = clerp(RH.C0, CFrame.new(.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
- LH.C0 = clerp(LH.C0, CFrame.new(-.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
- end
- elseif RootPart.Velocity.y < -1 and hit == nil then
- Anim = "Fall"
- if attack == false then
- RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- RH.C0 = clerp(RH.C0, CFrame.new(.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
- LH.C0 = clerp(LH.C0, CFrame.new(-.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
- end
- elseif Torsovelocity < 1 and hit ~= nil then
- Anim = "Idle"
- if attack == false then
- change = 1
- PlayAnimationFromTable({
- CFrame.new(0, -0.00887098443, -0.0937612727, 1, 0, 0, 0, 0.982259452, 0.18752709, 0, -0.18752709, 0.982259452) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0, 1.53825808, -0.0745411664, 1, 0, 0, 0, 0.982847154, 0.184422195, 0, -0.184422195, 0.982847154) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0+ 0.02 * math.cos((sine) / 45)),
- CFrame.new(1.58500147, 0.0840085745, -4.23921301e-006, 0.988930881, -0.148377314, 2.86626602e-007, 0.148377329, 0.988930821, -3.42726707e-007, -2.32830644e-007, 3.7252903e-007, 1) * CFrame.new(0, 0+ 0.03 * math.cos((sine) / 35), 0) * CFrame.Angles(0+ 0.04 * math.cos((sine) / 35), 0, 0),
- CFrame.new(-1.59969079, 0.0581852607, 0.00147094927, 0.98752898, 0.15742676, 0.00183918548, -0.157437503, 0.987461925, 0.01151824, -2.84425914e-006, -0.011664167, 0.999932051) * CFrame.new(0, 0+ 0.03 * math.cos((sine) / 35), 0) * CFrame.Angles(0+ 0.04 * math.cos((sine) / 35), 0, 0),
- CFrame.new(0.609301865, -2.01351237, -0.193993554, 0.993222535, -0.0876774415, -0.0762994736, 0.0721344054, 0.979739249, -0.186836153, 0.0911348984, 0.180066094, 0.979423642) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.52007699, -1.94294918, -0.261722565, 0.997069001, 0.0162452944, 0.0747634321, 1.35414302e-006, 0.977193356, -0.212351725, -0.0765080377, 0.211729422, 0.974329174) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .3, false)
- end
- elseif Torsovelocity > 2 and hit ~= nil then
- Anim = "Walk"
- if attack == false then
- RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- RH.C0 = clerp(RH.C0, CFrame.new(.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
- LH.C0 = clerp(LH.C0, CFrame.new(-.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
- end
- end
- if 0 < #Effects then
- for e = 1, #Effects do
- if Effects[e] ~= nil then
- local Thing = Effects[e]
- if Thing ~= nil then
- local Part = Thing[1]
- local Mode = Thing[2]
- local Delay = Thing[3]
- local IncX = Thing[4]
- local IncY = Thing[5]
- local IncZ = Thing[6]
- if Thing[2] == "Shoot" then
- local Look = Thing[1]
- local move = 30
- if Thing[8] == 3 then
- move = 10
- end
- local hit, pos = rayCast(Thing[4], Thing[1], move, m)
- if Thing[10] ~= nil then
- da = pos
- cf2 = CFrame.new(Thing[4], Thing[10].Position)
- cfa = CFrame.new(Thing[4], pos)
- tehCF = cfa:lerp(cf2, 0.2)
- Thing[1] = tehCF.lookVector
- end
- local mag = (Thing[4] - pos).magnitude
- Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
- if Thing[8] == 2 then
- Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
- end
- Thing[4] = Thing[4] + Look * move
- Thing[3] = Thing[3] - 1
- if 2 < Thing[5] then
- Thing[5] = Thing[5] - 0.3
- Thing[6] = Thing[6] - 0.3
- end
- if hit ~= nil then
- Thing[3] = 0
- if Thing[8] == 1 or Thing[8] == 3 then
- Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
- else
- if Thing[8] == 2 then
- Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
- if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
- ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
- ref.Anchored = true
- ref.CFrame = CFrame.new(pos)
- CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
- game:GetService("Debris"):AddItem(ref, 0.2)
- Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
- Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
- MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
- end
- end
- end
- ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
- ref.Anchored = true
- ref.CFrame = CFrame.new(pos)
- Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
- game:GetService("Debris"):AddItem(ref, 1)
- end
- if Thing[3] <= 0 then
- table.remove(Effects, e)
- end
- end
- do
- do
- if Thing[2] == "FireWave" then
- if Thing[3] <= Thing[4] then
- Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
- Thing[3] = Thing[3] + 1
- Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
- else
- Part.Parent = nil
- table.remove(Effects, e)
- end
- end
- if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
- if Thing[1].Transparency <= 1 then
- if Thing[2] == "Block1" then
- Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
- Mesh = Thing[7]
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- else
- if Thing[2] == "Block2" then
- Thing[1].CFrame = Thing[1].CFrame
- Mesh = Thing[7]
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- else
- if Thing[2] == "Fire" then
- Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
- Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- else
- if Thing[2] == "Cylinder" then
- Mesh = Thing[7]
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- else
- if Thing[2] == "Blood" then
- Mesh = Thing[7]
- Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- else
- if Thing[2] == "Elec" then
- Mesh = Thing[10]
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- else
- if Thing[2] == "Disappear" then
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- end
- end
- end
- end
- end
- end
- end
- else
- Part.Parent = nil
- table.remove(Effects, e)
- end
- end
- end
- end
- end
- end
- end
- end
- end
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