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Mz_TH_edit

Untitled

Jun 3rd, 2018
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  1. Player = game.Players.LocalPlayer
  2. Character = Player.Character
  3. local txt = Instance.new("BillboardGui", Character)
  4. txt.Adornee = Character.Head
  5. txt.Name = "_status"
  6. txt.Size = UDim2.new(2, 0, 1.2, 0)
  7. txt.StudsOffset = Vector3.new(-9, 8, 0)
  8. local text = Instance.new("TextLabel", txt)
  9. text.Size = UDim2.new(10, 0, 7, 0)
  10. text.FontSize = "Size24"
  11. text.TextScaled = true
  12. text.TextTransparency = 0
  13. text.BackgroundTransparency = 1
  14. text.TextTransparency = 0
  15. text.TextStrokeTransparency = 0
  16. text.Font = "SciFi"
  17. text.TextStrokeColor3 = Color3.new(0,255,0)
  18. text.Text = "Dark Eccentric!"
  19.  
  20.  
  21.  
  22. --Ive Been Looking at Darks Vids For Quite Some time and i Think he will Like this Script!--
  23.  
  24. absoluteannihilation = false
  25.  
  26. Player=game:GetService("Players").LocalPlayer
  27. Character=Player.Character
  28. Character.Humanoid.Name = "noneofurbusiness"
  29. hum = Character.noneofurbusiness
  30. LeftArm=Character["Left Arm"]
  31. LeftLeg=Character["Left Leg"]
  32. RightArm=Character["Right Arm"]
  33. RightLeg=Character["Right Leg"]
  34. Root=Character["HumanoidRootPart"]
  35. Head=Character["Head"]
  36. Torso=Character["Torso"]
  37. Neck=Torso["Neck"]
  38. walking = false
  39. attacking = false
  40. running = false
  41. change = 0
  42. doombounce = false
  43. swordbounce = false
  44. position = nil
  45. MseGuide = true
  46. settime = 0
  47. sine = 0
  48. t = 0
  49. combo1 = true
  50. dgs = 75
  51. combo2 = false
  52. combo3 = false
  53. mouse = Player:GetMouse()
  54. RunSrv = game:GetService("RunService")
  55. RenderStepped = game:GetService("RunService").RenderStepped
  56. local soundtable = {263033191,263032252,263032172,263032182,263032221}
  57. local lmon3 = {"Next Move is G Which is a Amazing Blade!","Come On Don you Like this Blade!","Dont Forget To Shout What Script you Like Me to Show!"}
  58. local lmon = {"Your Gonna Love this =)","Taste This!","Next Move is Y Which Will Make You Fire a Massive Explosion Killing Players"}
  59. local lmon5 = {"H is a Few Knifes AND WHAT DO YOU know They Can Fly!","Slice And Dice!","Dont Worry i wont Miss =)"}
  60. local lmon7 = {"The Power Of Dark Rises Under!","Suprise."}
  61. local mostrandomsoundtable = {527970724,1026907795,12222058,1282729525,165431824,167293985,717192545,150245085,143796003,948494432,1434756150,130801781,138124641,132470328,602163388,174658105,220042720,292838651,949987327,142347633,141679994,223147718,130759239,257642130,224299497}
  62. rdnm = #soundtable
  63. mostrandom = #mostrandomsoundtable
  64. lmon2 = #lmon
  65. lmon4 = #lmon3
  66. lmon6 = #lmon5
  67. lmon8 = #lmon7
  68. removeuseless = game:GetService("Debris")
  69. damageall={}
  70. Repeater={}
  71. Repeater2={}
  72. nonmeshRepeater={}
  73. nonmeshRepeater2={}
  74. dmgii={}
  75. DamageAll2={}
  76. SlowlyFade={}
  77. th1={}
  78. th2={}
  79. th3={}
  80. Extreme={}
  81. ExtremeM={}
  82. ExtremeM2={}
  83. m3={}
  84. th4={}
  85. th5={}
  86. UpMover={}
  87. openshocktable={}
  88. LessSize={}
  89. ForwardMover={}
  90. local TheColor = BrickColor.new("Lime green")
  91.  
  92. landingsound = Instance.new("Sound", Torso)
  93. landingsound.SoundId = "rbxassetid://379698301"
  94. landingsound.Volume = 4
  95.  
  96. step = Instance.new("Sound", Torso)
  97. step.SoundId = "rbxassetid://337064700"
  98. step.Volume = 3
  99.  
  100. energyburst = Instance.new("Sound", Torso)
  101. energyburst.SoundId = "rbxassetid://278641993"
  102. energyburst.Volume = 3
  103.  
  104. charge = Instance.new("Sound", Torso)
  105. charge.SoundId = "rbxassetid://1620566047"
  106. charge.Volume = 3
  107.  
  108. energyburst2 = Instance.new("Sound", Torso)
  109. energyburst2.SoundId = "rbxassetid://1368637781"
  110. energyburst2.Volume = 3
  111.  
  112. lunge = Instance.new("Sound", Torso)
  113. lunge.SoundId = "rbxassetid://28144425"
  114. lunge.Pitch = .7
  115. lunge.Volume = 5
  116.  
  117. kiready = Instance.new("Sound", Torso)
  118. kiready.SoundId = "rbxassetid://1619519574"
  119. kiready.Pitch = 1
  120. kiready.Volume = 3
  121.  
  122. kigo = Instance.new("Sound", Torso)
  123. kigo.SoundId = "rbxassetid://1620239422"
  124. kigo.Pitch = 1
  125. kigo.Volume = 3
  126.  
  127. lunge2 = Instance.new("Sound", Torso)
  128. lunge2.SoundId = "rbxassetid://28144425"
  129. lunge2.Pitch = .5
  130. lunge2.Volume = 5
  131.  
  132. lunge3 = Instance.new("Sound", Torso)
  133. lunge3.SoundId = "rbxassetid://28144425"
  134. lunge3.Pitch = .6
  135. lunge3.Volume = 5
  136.  
  137. aura = Instance.new("Sound", Torso)
  138. aura.Volume = 2
  139. aura.Looped = true
  140. aura.SoundId = "rbxassetid://1382718007"
  141.  
  142. swordlang = Instance.new("Sound", Torso)
  143. swordlang.SoundId = "rbxassetid://62339698"
  144. swordlang.Volume = 5
  145. swordlang.Pitch = .3
  146.  
  147. daggersheet = Instance.new("Sound", Torso)
  148. daggersheet.SoundId = "rbxassetid://62339698"
  149. daggersheet.Volume = 3
  150.  
  151. local HEADLERP = Instance.new("ManualWeld")
  152. HEADLERP.Parent = Head
  153. HEADLERP.Part0 = Head
  154. HEADLERP.Part1 = Head
  155. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  156.  
  157. local TORSOLERP = Instance.new("ManualWeld")
  158. TORSOLERP.Parent = Root
  159. TORSOLERP.Part0 = Torso
  160. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  161.  
  162. local ROOTLERP = Instance.new("ManualWeld")
  163. ROOTLERP.Parent = Root
  164. ROOTLERP.Part0 = Root
  165. ROOTLERP.Part1 = Torso
  166. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  167.  
  168. local RIGHTARMLERP = Instance.new("ManualWeld")
  169. RIGHTARMLERP.Parent = RightArm
  170. RIGHTARMLERP.Part0 = RightArm
  171. RIGHTARMLERP.Part1 = Torso
  172. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  173.  
  174. local LEFTARMLERP = Instance.new("ManualWeld")
  175. LEFTARMLERP.Parent = LeftArm
  176. LEFTARMLERP.Part0 = LeftArm
  177. LEFTARMLERP.Part1 = Torso
  178. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  179.  
  180. local RIGHTLEGLERP = Instance.new("ManualWeld")
  181. RIGHTLEGLERP.Parent = RightLeg
  182. RIGHTLEGLERP.Part0 = RightLeg
  183. RIGHTLEGLERP.Part1 = Torso
  184. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  185.  
  186. local LEFTLEGLERP = Instance.new("ManualWeld")
  187. LEFTLEGLERP.Parent = LeftLeg
  188. LEFTLEGLERP.Part0 = LeftLeg
  189. LEFTLEGLERP.Part1 = Torso
  190. LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  191.  
  192. local function weldBetween(a, b)
  193. local weld = Instance.new("ManualWeld", a)
  194. weld.Part0 = a
  195. weld.Part1 = b
  196. weld.C0 = a.CFrame:inverse() * b.CFrame
  197. return weld
  198. end
  199.  
  200. local function ci(x, c, y, n)
  201. so = Instance.new("Sound", x)
  202. so.SoundId = c
  203. so.Volume = y
  204. so.Looped = n
  205. end
  206.  
  207. godmode = coroutine.wrap(function()
  208. while true do
  209. hum.MaxHealth = math.huge
  210. wait(0.0000001)
  211. hum.Health = math.huge
  212. wait()
  213. end
  214. end)
  215. godmode()
  216. ff = Instance.new("ForceField", Character)
  217. ff.Visible = false
  218.  
  219. function damagealll(Radius,Position)
  220. local Returning = {}
  221. for _,v in pairs(workspace:GetChildren()) do
  222. if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') then
  223. local Mag = (v.Torso.Position - Position).magnitude
  224. if Mag < Radius then
  225. table.insert(Returning,v)
  226. end
  227. end
  228. end
  229. return Returning
  230. end
  231.  
  232. doomtheme = Instance.new("Sound", Torso)
  233. doomtheme.Volume = 1
  234. doomtheme.Looped = true
  235. doomtheme.SoundId = "rbxassetid://820203394"
  236. doomtheme:Play()
  237.  
  238. light = Instance.new("PointLight", Torso)
  239. light.Color = Color3.new(0,255,0)
  240. light.Range = 8
  241. light.Brightness = 35
  242.  
  243. pBase = Instance.new("Part", LeftArm)
  244. pBase.BrickColor = BrickColor.new("Really black")
  245. pBase.Material = "Granite"
  246. pBase.Size = Vector3.new(1.05,.3,1.05)
  247. pBase.CanCollide = false
  248. pBasew = weldBetween(pBase,LeftArm)
  249. pBasew.C0 = CFrame.new(0,.92,0)
  250.  
  251. pBase2 = Instance.new("WedgePart", LeftArm)
  252. pBase2.BrickColor = BrickColor.new("Really black")
  253. pBase2.Material = "Granite"
  254. pBase2.Size = Vector3.new(1.05,1.05,1.05)
  255. pBase2.CanCollide = false
  256. pBase2w = weldBetween(pBase2,LeftArm)
  257. pBase2w.C0 = CFrame.new(0,0,-.25) * CFrame.Angles(math.rad(-90),math.rad(-90),math.rad(0))
  258.  
  259. pBase3 = Instance.new("Part", LeftArm)
  260. pBase3.BrickColor = BrickColor.new("Really black")
  261. pBase3.Material = "Granite"
  262. pBase3.Size = Vector3.new(.4,.65,.85)
  263. pBase3.CanCollide = false
  264. pBase3w = weldBetween(pBase3,LeftArm)
  265. pBase3w.C0 = CFrame.new(0.4,.85,0)
  266.  
  267. pBase4 = Instance.new("Part", LeftArm)
  268. pBase4.BrickColor = BrickColor.new("Mid Gray")
  269. pBase4.Material = "Ice"
  270. pBase4.Size = Vector3.new(.3,.45,.75)
  271. pBase4.CanCollide = false
  272. pBase4w = weldBetween(pBase4,LeftArm)
  273. pBase4w.C0 = CFrame.new(0.4,1.03,0)
  274.  
  275. pBase5 = Instance.new("Part", LeftArm)
  276. pBase5.BrickColor = BrickColor.new("Mid Gray")
  277. pBase5.Material = "Glass"
  278. pBase5.Size = Vector3.new(.15,2,.65)
  279. pBase5.CanCollide = false
  280. pBase5w = weldBetween(pBase5,LeftArm)
  281. pBase5w.C0 = CFrame.new(0.4,1.53,0)
  282.  
  283. pBase6 = Instance.new("WedgePart", LeftArm)
  284. pBase6.BrickColor = BrickColor.new("Mid Gray")
  285. pBase6.Material = "Glass"
  286. pBase6.Size = Vector3.new(.15,1.05,.65)
  287. pBase6.CanCollide = false
  288. pBase6w = weldBetween(pBase6,LeftArm)
  289. pBase6w.C0 = CFrame.new(0.4,-3.05,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0))
  290.  
  291. pBase7 = Instance.new("Part", LeftArm)
  292. pBase7.BrickColor = TheColor
  293. pBase7.Material = "Neon"
  294. pBase7.Size = Vector3.new(.07,2,.67)
  295. pBase7.CanCollide = false
  296. pBase7w = weldBetween(pBase7,LeftArm)
  297. pBase7w.C0 = CFrame.new(0.4,1.53,0)
  298.  
  299. pBase8 = Instance.new("WedgePart", LeftArm)
  300. pBase8.BrickColor = TheColor
  301. pBase8.Material = "Neon"
  302. pBase8.Size = Vector3.new(.07,1.05,.65)
  303. pBase8.CanCollide = false
  304. pBase8w = weldBetween(pBase8,LeftArm)
  305. pBase8w.C0 = CFrame.new(0.4,-3.05,0.016) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0))
  306.  
  307. pBase9 = Instance.new("Part", LeftArm)
  308. pBase9.BrickColor = TheColor
  309. pBase9.Material = "Neon"
  310. pBase9.Size = Vector3.new(.07,2,.05)
  311. pBase9.CanCollide = false
  312. pBase9w = weldBetween(pBase9,LeftArm)
  313. pBase9w.C0 = CFrame.new(0.4,2.53,0.31)
  314.  
  315. pBase10 = Instance.new("Part", LeftArm)
  316. pBase10.BrickColor = TheColor
  317. pBase10.Material = "Neon"
  318. pBase10.Size = Vector3.new(.4,.55,.75)
  319. pBase10.CanCollide = false
  320. pBase10w = weldBetween(pBase10,LeftArm)
  321. pBase10w.C0 = CFrame.new(0.42,.85,0)
  322.  
  323. pBase11 = Instance.new("Part", LeftArm)
  324. pBase11.BrickColor = BrickColor.new("Really black")
  325. pBase11.Material = "Granite"
  326. pBase11.Size = Vector3.new(.4,.50,.70)
  327. pBase11.CanCollide = false
  328. pBase11w = weldBetween(pBase11,LeftArm)
  329. pBase11w.C0 = CFrame.new(0.43,.85,0)
  330.  
  331. pBase12 = Instance.new("Part", LeftArm)
  332. pBase12.BrickColor = TheColor
  333. pBase12.Material = "Neon"
  334. pBase12.Size = Vector3.new(.2,.2,.2)
  335. pBase12.CanCollide = false
  336. pBase12.Shape = 0
  337. pBase12w = weldBetween(pBase12,LeftArm)
  338. pBase12w.C0 = CFrame.new(0.5,.135,0)
  339.  
  340. TheCore = Instance.new("Part", LeftArm)
  341. TheCore.CanCollide = false
  342. TheCore.Size = Vector3.new(0,0,0)
  343. TheCore.Material = "Fabric"
  344. TheCore.BrickColor = TheColor
  345. TheCoreMESH = Instance.new("SpecialMesh", TheCore)
  346. TheCoreMESH.Scale = Vector3.new(.29,.29,.29)
  347. TheCoreMESH.MeshId = "rbxassetid://1577920967"
  348. TheCoreweld = weldBetween(TheCore, pBase12)
  349. TheCoreweld.C0 = CFrame.new(0, 0.05, 0) * CFrame.Angles(math.rad(90), math.rad(90), math.rad(0))
  350.  
  351. larmf = Instance.new("Part", Torso)
  352. larmf.BrickColor = TheColor
  353. larmf.Size = Vector3.new(1.001, 2.001, 1.001)
  354. larmf.Material = "Neon"
  355. larmf.Transparency = .9
  356. larmf.CanCollide = false
  357. larmfweld = weldBetween(larmf,LeftArm)
  358.  
  359. rarmf = Instance.new("Part", Torso)
  360. rarmf.BrickColor = TheColor
  361. rarmf.Size = Vector3.new(1.001, 2.001, 1.001)
  362. rarmf.Material = "Neon"
  363. rarmf.Transparency = .9
  364. rarmf.CanCollide = false
  365. rarmfweld = weldBetween(rarmf,RightArm)
  366.  
  367. llegf = Instance.new("Part", Torso)
  368. llegf.BrickColor = TheColor
  369. llegf.Size = Vector3.new(1.001, 2.001, 1.001)
  370. llegf.Material = "Neon"
  371. llegf.Transparency = .9
  372. llegf.CanCollide = false
  373. llegffweld = weldBetween(llegf,LeftLeg)
  374.  
  375. rlegf = Instance.new("Part", Torso)
  376. rlegf.BrickColor = TheColor
  377. rlegf.Size = Vector3.new(1.001, 2.001, 1.001)
  378. rlegf.Material = "Neon"
  379. rlegf.Transparency = .9
  380. rlegf.CanCollide = false
  381. rlegfweld = weldBetween(rlegf,RightLeg)
  382.  
  383. Torsof = Instance.new("Part", Torso)
  384. Torsof.BrickColor = TheColor
  385. Torsof.Size = Vector3.new(2.001, 2.001, 1.001)
  386. Torsof.Material = "Neon"
  387. Torsof.Transparency = .9
  388. Torsof.CanCollide = false
  389. Torsofweld = weldBetween(Torsof,Torso)
  390.  
  391. local turnoffandon = coroutine.wrap(function()
  392. while wait() do
  393. if transformingpart then
  394. else
  395. for i = 1, 25 do
  396. larmf.Transparency = larmf.Transparency + .01
  397. rarmf.Transparency = rarmf.Transparency + .01
  398. llegf.Transparency = llegf.Transparency + .01
  399. rlegf.Transparency = rlegf.Transparency + .01
  400. Torsof.Transparency = Torsof.Transparency + .01
  401. wait()
  402. end
  403. end
  404. for i = 1, 25 do
  405. if transformingpart then
  406. else
  407. larmf.Transparency = larmf.Transparency - .01
  408. rarmf.Transparency = rarmf.Transparency - .01
  409. llegf.Transparency = llegf.Transparency - .01
  410. rlegf.Transparency = rlegf.Transparency - .01
  411. Torsof.Transparency = Torsof.Transparency - .01
  412. wait()
  413. end
  414. end
  415. end
  416. end)
  417. turnoffandon()
  418.  
  419. local fidgetspinner = coroutine.wrap(function()
  420. while true do
  421. TheCoreweld.C0 = TheCoreweld.C0 * CFrame.Angles(math.rad(1), math.rad(0), math.rad(0))
  422. wait()
  423. end
  424. end)
  425. fidgetspinner()
  426.  
  427. local PumpkinOverlord = Instance.new("Part",Character)
  428. PumpkinOverlord.Size = Vector3.new(2,2,2)
  429. PumpkinOverlord.CFrame = Head.CFrame
  430. PumpkinOverlord.CanCollide = false
  431. local PumpkinOverlordWeld = Instance.new("Weld",PumpkinOverlord)
  432. PumpkinOverlordWeld.Part0 = PumpkinOverlord
  433. PumpkinOverlordWeld.Part1 = Head
  434. PumpkinOverlordWeld.C0 = PumpkinOverlord.CFrame:inverse() * Head.CFrame * CFrame.new(0.05,-.4,.1)
  435. mPumpkinOverlord = Instance.new("SpecialMesh", PumpkinOverlord)
  436. mPumpkinOverlord.MeshType = "FileMesh"
  437. mPumpkinOverlord.Scale = Vector3.new(.5, .5, .5)
  438. mPumpkinOverlord.MeshId,mPumpkinOverlord.TextureId = 'http://www.roblox.com/asset/?id=1158007','http://www.roblox.com/asset/?id=1158033'
  439. mPumpkinOverlord.VertexColor = Vector3.new(0,10,0)
  440.  
  441. JohnDoe = Instance.new("Part", Head)
  442. JohnDoe.Shape = 0
  443. JohnDoe.Size = Vector3.new(2.05,2.05,2.05)
  444. JohnDoe.Material = "Neon"
  445. JohnDoe.CanCollide = false
  446. JohnDoe.BrickColor = TheColor
  447. Jw = weldBetween(Head,JohnDoe)
  448. Jw.C0 = CFrame.new(0,0.25,.05)
  449.  
  450. checks1 = coroutine.wrap(function() -------Checks
  451. while true do
  452. if Root.Velocity.Magnitude > 2 and running == false then
  453. trail = true
  454. position = "Walking"
  455. elseif Root.Velocity.Magnitude < 0.5 and running == false and nottransform then
  456. trail = false
  457. position = "Idle"
  458. elseif Root.Velocity.Magnitude < 0.5 and running == false then
  459. trail = false
  460. position = "Idle2"
  461. elseif Root.Velocity.Magnitude > 15 then
  462. position = "Running"
  463. else
  464. end
  465. wait()
  466. end
  467. end)
  468. checks1()
  469.  
  470. Trail = coroutine.wrap(function()
  471. while true do
  472. if transformingpart then
  473. elseif trail then
  474. if trailntrue then
  475. for i = 1, 10 do
  476. TrailnMESH.Scale = TrailnMESH.Scale + Vector3.new(0,.4,.4)
  477. Trailn.Transparency = Trailn.Transparency + 0.1
  478. wait()
  479. end
  480. end
  481. elseif not trail then
  482. trailntrue = true
  483. Trailn = Instance.new("Part", Torso)
  484. Trailn.Size = Vector3.new(0.5, 0.5, 0.5)
  485. Trailn.Material = "Neon"
  486. Trailn.BrickColor = TheColor
  487. Trailn.Transparency = 0
  488. Trailn.Anchored = true
  489. Trailn.CanCollide = false
  490. TrailnMESH = Instance.new("SpecialMesh", Trailn)
  491. TrailnMESH.MeshType = "Cylinder"
  492. TrailnMESH.Scale = Vector3.new(.1,0.01,0.01)
  493. Trailn.CFrame = Root.CFrame * CFrame.new(0,-2.9,0) * CFrame.Angles(math.rad(90),math.rad(90),0)
  494. for i = 1, 35 do
  495. TrailnMESH.Scale = TrailnMESH.Scale + Vector3.new(0,.4,.4)
  496. wait()
  497. end
  498. for i = 1, 10 do
  499. TrailnMESH.Scale = TrailnMESH.Scale + Vector3.new(0,.4,.4)
  500. Trailn.Transparency = Trailn.Transparency + .1
  501. wait()
  502. end
  503. Trailn:Remove()
  504. trailntrue = false
  505. end
  506. wait()
  507. end
  508. end)
  509. Trail()
  510.  
  511. OrgnC0 = Neck.C0
  512. local movelimbs = coroutine.wrap(function()
  513. while RunSrv.RenderStepped:wait() do
  514. TrsoLV = Torso.CFrame.lookVector
  515. Dist = nil
  516. Diff = nil
  517. if not MseGuide then
  518. print("l")
  519. else
  520. local _, Point = Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  521. Dist = (Head.CFrame.p-Point).magnitude
  522. Diff = Head.CFrame.Y-Point.Y
  523. local _, Point2 = Workspace:FindPartOnRay(Ray.new(LeftArm.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  524. Dist2 = (LeftArm.CFrame.p-Point).magnitude
  525. Diff2 = LeftArm.CFrame.Y-Point.Y
  526. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  527. Neck.C0 = Neck.C0:lerp(OrgnC0*CFrame.Angles((math.tan(Diff/Dist)*1), 0, (((Head.CFrame.p-Point).Unit):Cross(Torso.CFrame.lookVector)).Y*1), .1)
  528. end
  529. end
  530. end)
  531. movelimbs()
  532.  
  533. mouse.Button1Down:connect(function()
  534. if combo1 then
  535. if debounce then return end
  536. debounce = true
  537. attacking = true
  538. combo1 = false
  539. combo2 = true
  540. hum.WalkSpeed = 10
  541. for i = 1, 6 do
  542. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-55), math.rad(0)), 0.6)
  543. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(-55),0),0.6)
  544. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5,.2,-1) * CFrame.Angles(math.rad(-165),math.rad(0),math.rad(90)), 0.6)
  545. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.6)
  546. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.6)
  547. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.6)
  548. wait()
  549. end
  550. lunge:Play()
  551. htbox = Instance.new("Part", pBase5)
  552. htbox.CFrame = pBase5.CFrame
  553. htbox.Transparency = 1
  554. htbox.CanCollide = false
  555. htbox.Size = Vector3.new(.17,4,.68)
  556. htboxweld = weldBetween(htbox,pBase5)
  557. htbox.Touched:connect(function(hit)
  558. if hit.Parent:IsA("Part") then
  559. elseif hit.Parent:IsA("SpecialMesh") then
  560. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  561. elseif hit.Parent:findFirstChildOfClass("Humanoid") then
  562. if damagedebounce == true then return end
  563. damagedebounce = true
  564. Slachtoffer = hit.Parent:findFirstChildOfClass("Humanoid")
  565. Slachtoffer:TakeDamage(math.random(25,35))
  566. rdnm = soundtable[math.random(1,#soundtable)]
  567. slashwound = Instance.new("Sound", Slachtoffer.Torso)
  568. slashwound.SoundId = "rbxassetid://"..rdnm
  569. slashwound.Volume = 4
  570. slashwound:Play()
  571. removeuseless:AddItem(slashwound,2)
  572. end
  573. end)
  574. trailactivate = true
  575. for i = 1, 6 do
  576. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(55), math.rad(0)), 0.6)
  577. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(55),0),0.6)
  578. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5,1,-1) * CFrame.Angles(math.rad(-50),math.rad(0),math.rad(90)), 0.6)
  579. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.6)
  580. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.6)
  581. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.6)
  582. wait()
  583. end
  584. attacking = false
  585. debounce = false
  586. damagedebounce = false
  587. htbox:Remove()
  588. trailactivate = false
  589. hum.WalkSpeed = 18
  590. elseif combo2 then
  591. if debounce then return end
  592. hum.WalkSpeed = 8
  593. trailactive = true
  594. debounce = true
  595. attacking = true
  596. combo2 = false
  597. combo3 = true
  598. swordlang:Play()
  599. for i = 1, 6 do
  600. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.6)
  601. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 0, 0.501) * CFrame.Angles(math.rad(-90), math.rad(45), math.rad(0)), 0.6)
  602. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(-90), math.rad(90), math.rad(0)), 0.6)
  603. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.6)
  604. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.6)
  605. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.6)
  606. wait()
  607. end
  608. htbox = Instance.new("Part", pBase5)
  609. htbox.CFrame = pBase5.CFrame
  610. htbox.Transparency = 1
  611. htbox.CanCollide = false
  612. htbox.Size = Vector3.new(.25,6,.1)
  613. htboxweld = weldBetween(htbox,pBase5)
  614. htbox.Touched:connect(function(hit)
  615. if hit.Parent:IsA("Part") then
  616. elseif hit.Parent:IsA("SpecialMesh") then
  617. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  618. elseif hit.Parent:findFirstChildOfClass("Humanoid") then
  619. if damagedebounce == true then return end
  620. damagedebounce = true
  621. Slachtoffer = hit.Parent:findFirstChildOfClass("Humanoid")
  622. Slachtoffer:TakeDamage(math.random(31,47))
  623. rdnm = soundtable[math.random(1,#soundtable)]
  624. slashwound = Instance.new("Sound", Slachtoffer.Torso)
  625. slashwound.SoundId = "rbxassetid://"..rdnm
  626. slashwound.Volume = 4
  627. slashwound:Play()
  628. removeuseless:AddItem(slashwound,2)
  629. end
  630. end)
  631. lunge2:Play()
  632. for i = 1, 10 do
  633. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  634. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(90)), 0.6)
  635. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.6)
  636. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.6)
  637. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.6)
  638. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.6)
  639. wait()
  640. end
  641. debounce = false
  642. attacking = false
  643. damagedebounce = false
  644. htbox:Remove()
  645. hum.WalkSpeed = 18
  646. elseif combo3 then
  647. if debounce then return end
  648. debounce = true
  649. trailactivate = true
  650. attacking = true
  651. combo3 = false
  652. trailactivate = false
  653. combo1 = true
  654. t = 0
  655. htbox = Instance.new("Part", pBase5)
  656. htbox.CFrame = pBase5.CFrame
  657. htbox.Transparency = 1
  658. htbox.CanCollide = false
  659. htbox.Size = Vector3.new(.17,4,.68)
  660. htboxweld = weldBetween(htbox,pBase5)
  661. htbox.Touched:connect(function(hit)
  662. if hit.Parent:IsA("Part") then
  663. elseif hit.Parent:IsA("SpecialMesh") then
  664. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  665. elseif hit.Parent:findFirstChildOfClass("Humanoid") then
  666. for i = 1, 5 do
  667. if damagedebounce == true then return end
  668. damagedebounce = true
  669. Slachtoffer = hit.Parent:findFirstChildOfClass("Humanoid")
  670. Slachtoffer:TakeDamage(math.random(7,15))
  671. wait(.1)
  672. damagedebounce = false
  673. wait()
  674. end
  675. rdnm = soundtable[math.random(1,#soundtable)]
  676. slashwound = Instance.new("Sound", Slachtoffer.Torso)
  677. slashwound.SoundId = "rbxassetid://"..rdnm
  678. slashwound.Volume = 4
  679. slashwound:Play()
  680. removeuseless:AddItem(slashwound,2)
  681. end
  682. end)
  683. for i = 1, 5 do
  684. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  685. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.6)
  686. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.6)
  687. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  688. wait()
  689. end
  690. hum.WalkSpeed = 25
  691. lunge3:Play()
  692. for i = 1, 20 do
  693. t = t + 80
  694. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  695. wait()
  696. end
  697. htbox:Remove()
  698. hum.WalkSpeed = 18
  699. attacking = false
  700. damagedebounce = false
  701. debounce = false
  702. trailactivate = false
  703. end
  704. end)
  705.  
  706. mouse.KeyDown:connect(function(Press)
  707. Press=Press:lower()
  708. if Press=='t' then
  709. if tauntdebounce == true then return end
  710. tauntdebounce = true
  711. RAW = Instance.new("Sound", Torso)
  712. RAW.SoundId = "rbxassetid://857128189"
  713. RAW.Volume = 6
  714. RAW:Play()
  715. RAWPOWER = Instance.new("Part", Torso)
  716. RAWPOWER.Size = Vector3.new(0.5, 0.5, 0.5)
  717. RAWPOWER.Material = "Neon"
  718. RAWPOWER.BrickColor = TheColor
  719. RAWPOWER.Transparency = 0
  720. RAWPOWER.Anchored = true
  721. RAWPOWER.CanCollide = false
  722. RAWPOWERMESH = Instance.new("SpecialMesh", RAWPOWER)
  723. RAWPOWERMESH.MeshType = "Cylinder"
  724. RAWPOWERMESH.Scale = Vector3.new(.1,0.01,0.01)
  725. RAWPOWER.CFrame = Root.CFrame * CFrame.new(0,-2.9,0) * CFrame.Angles(math.rad(90),math.rad(90),0)
  726. for i = 1, 100 do
  727. RAWPOWERMESH.Scale = RAWPOWERMESH.Scale + Vector3.new(0,2,2)
  728. RAWPOWER.Transparency = RAWPOWER.Transparency + 0.01
  729. wait()
  730. end
  731. wait(RAW.TimeLength)
  732. RAWPOWER:Remove()
  733. RAW:Remove()
  734. tauntdebounce = false
  735. end
  736. end)
  737.  
  738. mouse.KeyDown:connect(function(Press)
  739. Press=Press:lower()
  740. if Press=='l' then ------------- Orbital cannon of doom
  741. if doombounce then return end
  742. doombounce = true
  743. if debounce then return end
  744. debounce = true
  745. attacking = true
  746. acti = true
  747. quicklerppp = coroutine.wrap(function()
  748. for i = 1, 10 do
  749. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,1,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0)), 0.4)
  750. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  751. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.25, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  752. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.8, .2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  753. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.8, 0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(3)), 0.5)
  754. wait()
  755. end
  756. end)
  757. quicklerppp()
  758. BallOfDeath = Instance.new("Part", Torso)
  759. BallOfDeath.Material = "Neon"
  760. BallOfDeath.CanCollide = false
  761. BallOfDeath.Anchored = true
  762. BallOfDeath.BrickColor = TheColor
  763. BallOfDeath.Size = Vector3.new(.1,.1,.1)
  764. BallOfDeathShape = Instance.new("SpecialMesh", BallOfDeath)
  765. BallOfDeathShape.MeshType = "Sphere"
  766. BallOfDeathShape.Scale = Vector3.new(1,1,1)
  767. sou = coroutine.wrap(function()
  768. mylegacy = Instance.new("Sound", BallOfDeath)
  769. mylegacy.SoundId = "rbxassetid://965142286"
  770. mylegacy.Looped = true
  771. mylegacy.Volume = 0
  772. mylegacy:Play()
  773. for i = 1, 50 do
  774. mylegacy.Volume = mylegacy.Volume + 1
  775. wait()
  776. end
  777. end)
  778. sou()
  779. for i = 1, 190 do
  780. BallOfDeath.CFrame = pBase5.CFrame * CFrame.new(0,-20,0)
  781. BallOfDeathShape.Scale = BallOfDeathShape.Scale + Vector3.new(2,2,2)
  782. wait()
  783. end
  784. minsou = coroutine.wrap(function()
  785. for i = 1, 50 do
  786. mylegacy.Volume = mylegacy.Volume - 0.08
  787. wait()
  788. end
  789. mylegacy:Remove()
  790. end)
  791. minsou()
  792. quicklerpppp = coroutine.wrap(function()
  793. for i = 1, 10 do
  794. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,1,0) * CFrame.Angles(math.rad(160),math.rad(0),math.rad(0)), 0.4)
  795. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  796. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  797. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  798. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  799. wait()
  800. end
  801. attacking = false
  802. end)
  803. quicklerpppp()
  804. LightOfDeath = Instance.new("Part", Torso)
  805. LightOfDeath.Size = Vector3.new(0.5, 0.5, 0.5)
  806. LightOfDeath.Material = "Neon"
  807. LightOfDeath.BrickColor = TheColor
  808. LightOfDeath.Transparency = 1
  809. LightOfDeath.Anchored = true
  810. LightOfDeath.CanCollide = false
  811. LightOfDeathMESH = Instance.new("SpecialMesh", LightOfDeath)
  812. LightOfDeathMESH.MeshType = "Cylinder"
  813. LightOfDeathMESH.Scale = Vector3.new(1000,3,3)
  814. LightOfDeath.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  815. removeuseless:AddItem(LightOfDeath,25)
  816. removeuseless:AddItem(BallOfDeath,25)
  817. positioning = coroutine.wrap(function()
  818. BallOfDeath.CFrame = BallOfDeath.CFrame:lerp(CFrame.new(mouse.Hit.p) * CFrame.new(0,250,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  819. while acti do
  820. BallOfDeath.CFrame = BallOfDeath.CFrame:lerp(CFrame.new(mouse.Hit.p) * CFrame.new(0,250,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  821. LightOfDeath.CFrame = LightOfDeath.CFrame:lerp(CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  822. wait()
  823. end
  824. end)
  825. positioning()
  826. wait(1)
  827. debounce = false
  828. attacking = false
  829. quickcourrr = coroutine.wrap(function()
  830. for i = 1, 100 do
  831. LightOfDeath.Transparency = LightOfDeath.Transparency - 0.01
  832. wait()
  833. end
  834. end)
  835. quickcourrr()
  836. soundofdoom = Instance.new("Sound", LightOfDeath)
  837. soundofdoom.SoundId = "rbxassetid://1545630949"
  838. soundofdoom.Volume = 10
  839. soundofdoom:Play()
  840. wait(9)
  841. acti = false
  842. LightOfDeath.Anchored = true
  843. rays = Instance.new("Part", Torso)
  844. rays.Size = Vector3.new(1, 1, 1)
  845. rays.Transparency = 0
  846. rays.BrickColor = TheColor
  847. rays.Material = "Neon"
  848. rays.Anchored = true
  849. rays.CanCollide = false
  850. rays.CFrame = LightOfDeath.CFrame * CFrame.new(250,0,0) * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  851. raysmesh = Instance.new("SpecialMesh", rays)
  852. raysmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  853. raysmesh.Scale = Vector3.new(1, 1, 1)
  854. rays2 = Instance.new("Part", Torso)
  855. rays2.Size = Vector3.new(1, 1, 1)
  856. rays2.Transparency = 0
  857. rays2.BrickColor = TheColor
  858. rays2.Material = "Neon"
  859. rays2.Anchored = true
  860. rays2.CanCollide = false
  861. rays2.CFrame = LightOfDeath.CFrame * CFrame.new(200,0,0) * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  862. raysmesh2 = Instance.new("SpecialMesh", rays2)
  863. raysmesh2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  864. raysmesh2.Scale = Vector3.new(1, 1, 1)
  865. rays3 = Instance.new("Part", Torso)
  866. rays3.Size = Vector3.new(1, 1, 1)
  867. rays3.Transparency = 0
  868. rays3.BrickColor = TheColor
  869. rays3.Material = "Neon"
  870. rays3.Anchored = true
  871. rays3.CanCollide = false
  872. rays3.CFrame = LightOfDeath.CFrame * CFrame.new(150,0,0) * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  873. raysmesh3 = Instance.new("SpecialMesh", rays3)
  874. raysmesh3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  875. raysmesh3.Scale = Vector3.new(1, 1, 1)
  876. rays4 = Instance.new("Part", Torso)
  877. rays4.Size = Vector3.new(1, 1, 1)
  878. rays4.Transparency = 0
  879. rays4.BrickColor = TheColor
  880. rays4.Material = "Neon"
  881. rays4.Anchored = true
  882. rays4.CanCollide = false
  883. rays4.CFrame = LightOfDeath.CFrame * CFrame.new(100,0,0) * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  884. raysmesh4 = Instance.new("SpecialMesh", rays4)
  885. raysmesh4.MeshId = "http://www.roblox.com/asset/?id=3270017"
  886. raysmesh4.Scale = Vector3.new(1, 1, 1)
  887. rays5 = Instance.new("Part", Torso)
  888. rays5.Size = Vector3.new(1, 1, 1)
  889. rays5.Transparency = 0
  890. rays5.BrickColor = TheColor
  891. rays5.Material = "Neon"
  892. rays5.Anchored = true
  893. rays5.CanCollide = false
  894. rays5.CFrame = LightOfDeath.CFrame * CFrame.new(50,0,0) * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  895. raysmesh5 = Instance.new("SpecialMesh", rays5)
  896. raysmesh5.MeshId = "http://www.roblox.com/asset/?id=3270017"
  897. raysmesh5.Scale = Vector3.new(1, 1, 1)
  898. rays6 = Instance.new("Part", Torso)
  899. rays6.Size = Vector3.new(1, 1, 1)
  900. rays6.Transparency = 0
  901. rays6.BrickColor = TheColor
  902. rays6.Material = "Neon"
  903. rays6.Anchored = true
  904. rays6.CanCollide = false
  905. rays6.CFrame = LightOfDeath.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  906. raysmesh6 = Instance.new("SpecialMesh", rays6)
  907. raysmesh6.MeshId = "http://www.roblox.com/asset/?id=3270017"
  908. raysmesh6.Scale = Vector3.new(1, 1, 1)
  909. ff = coroutine.wrap(function()
  910. for i = 1, 100 do
  911. raysmesh.Scale = raysmesh.Scale + Vector3.new(6,6,6)
  912. rays.Transparency = rays.Transparency + 0.03
  913. raysmesh2.Scale = raysmesh2.Scale + Vector3.new(6,6,6)
  914. rays2.Transparency = rays2.Transparency + 0.03
  915. raysmesh3.Scale = raysmesh3.Scale + Vector3.new(6,6,6)
  916. rays3.Transparency = rays3.Transparency + 0.03
  917. raysmesh4.Scale = raysmesh4.Scale + Vector3.new(6,6,6)
  918. rays4.Transparency = rays4.Transparency + 0.03
  919. raysmesh5.Scale = raysmesh5.Scale + Vector3.new(6,6,6)
  920. rays5.Transparency = rays5.Transparency + 0.03
  921. raysmesh6.Scale = raysmesh6.Scale + Vector3.new(6,6,6)
  922. rays6.Transparency = rays6.Transparency + 0.03
  923. wait()
  924. end
  925. end)
  926. ff()
  927. blastwave = Instance.new("Part", Torso)
  928. blastwave.Size = Vector3.new(1, 1, 1)
  929. blastwave.Transparency = 0
  930. blastwave.BrickColor = TheColor
  931. blastwave.Material = "Neon"
  932. blastwave.Anchored = true
  933. blastwave.CanCollide = false
  934. blastwave.CFrame = CFrame.new(LightOfDeath.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  935. removeuseless:AddItem(blastwave,10)
  936. DDTblastwave = Instance.new("SpecialMesh", blastwave)
  937. DDTblastwave.MeshId = "http://www.roblox.com/asset/?id=20329976"
  938. DDTblastwave.Scale = Vector3.new(1, 1, 1)
  939. blastwave2 = Instance.new("Part", Torso)
  940. blastwave2.Size = Vector3.new(1, 1, 1)
  941. blastwave2.Transparency = 0
  942. blastwave2.BrickColor = TheColor
  943. blastwave2.Material = "Neon"
  944. blastwave2.Anchored = true
  945. blastwave2.CanCollide = false
  946. blastwave2.CFrame = CFrame.new(LightOfDeath.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  947. removeuseless:AddItem(blastwave2,10)
  948. DDTblastwave2 = Instance.new("SpecialMesh", blastwave2)
  949. DDTblastwave2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  950. DDTblastwave2.Scale = Vector3.new(1, 1, 1)
  951. blastwave3 = Instance.new("Part", Torso)
  952. blastwave3.Size = Vector3.new(1, 1, 1)
  953. blastwave3.Transparency = 0
  954. blastwave3.BrickColor = TheColor
  955. blastwave3.Material = "Neon"
  956. blastwave3.Anchored = true
  957. blastwave3.CanCollide = false
  958. blastwave3.CFrame = CFrame.new(LightOfDeath.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  959. removeuseless:AddItem(blastwave3,10)
  960. DDTblastwave3 = Instance.new("SpecialMesh", blastwave3)
  961. DDTblastwave3.MeshId = "http://www.roblox.com/asset/?id=20329976"
  962. DDTblastwave3.Scale = Vector3.new(1, 1, 1)
  963. blastwave4 = Instance.new("Part", Torso)
  964. blastwave4.Size = Vector3.new(1, 1, 1)
  965. blastwave4.Transparency = 0
  966. blastwave4.BrickColor = TheColor
  967. blastwave4.Material = "Neon"
  968. blastwave4.Anchored = true
  969. blastwave4.CanCollide = false
  970. blastwave4.CFrame = CFrame.new(LightOfDeath.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  971. removeuseless:AddItem(blastwave4,10)
  972. DDTblastwave4 = Instance.new("SpecialMesh", blastwave4)
  973. DDTblastwave4.MeshId = "http://www.roblox.com/asset/?id=20329976"
  974. DDTblastwave4.Scale = Vector3.new(1, 1, 1)
  975. blastwave5 = Instance.new("Part", Torso)
  976. blastwave5.Size = Vector3.new(1, 1, 1)
  977. blastwave5.Transparency = 0
  978. blastwave5.BrickColor = TheColor
  979. blastwave5.Material = "Neon"
  980. blastwave5.Anchored = true
  981. blastwave5.CanCollide = false
  982. blastwave5.CFrame = CFrame.new(LightOfDeath.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  983. removeuseless:AddItem(blastwave5,10)
  984. DDTblastwave5 = Instance.new("SpecialMesh", blastwave5)
  985. DDTblastwave5.MeshId = "http://www.roblox.com/asset/?id=20329976"
  986. DDTblastwave5.Scale = Vector3.new(1, 1, 1)
  987. Blastcircle = Instance.new("Part", Torso)
  988. Blastcircle.Material = "Neon"
  989. Blastcircle.Anchored = true
  990. Blastcircle.Transparency = 0
  991. Blastcircle.CanCollide = false
  992. Blastcircle.BrickColor = TheColor
  993. Blastcircle.Size = Vector3.new(10,10,10)
  994. removeuseless:AddItem(Blastcircle,10)
  995. BlastShape = Instance.new("SpecialMesh", Blastcircle)
  996. BlastShape.MeshType = "Sphere"
  997. BlastShape.Scale = Vector3.new(0.1,0.1,0.1)
  998. Blastcircle.CFrame = LightOfDeath.CFrame
  999. Blastcircle2 = Instance.new("Part", Torso)
  1000. Blastcircle2.Material = "Neon"
  1001. Blastcircle2.Anchored = true
  1002. Blastcircle2.Transparency = 0
  1003. Blastcircle2.CanCollide = false
  1004. Blastcircle2.BrickColor = TheColor
  1005. Blastcircle2.Size = Vector3.new(10,10,10)
  1006. removeuseless:AddItem(Blastcircle2,10)
  1007. BlastShape2 = Instance.new("SpecialMesh", Blastcircle2)
  1008. BlastShape2.MeshType = "Sphere"
  1009. BlastShape2.Scale = Vector3.new(0.1,0.1,0.1)
  1010. Blastcircle2.CFrame = LightOfDeath.CFrame
  1011. Blastcircle3 = Instance.new("Part", Torso)
  1012. Blastcircle3.Material = "Neon"
  1013. Blastcircle3.Anchored = true
  1014. Blastcircle3.Transparency = 0
  1015. Blastcircle3.CanCollide = false
  1016. Blastcircle3.BrickColor = TheColor
  1017. Blastcircle3.Size = Vector3.new(10,10,10)
  1018. removeuseless:AddItem(Blastcircle3,10)
  1019. BlastShape3 = Instance.new("SpecialMesh", Blastcircle3)
  1020. BlastShape3.MeshType = "Sphere"
  1021. BlastShape3.Scale = Vector3.new(0.1,0.1,0.1)
  1022. Blastcircle3.CFrame = LightOfDeath.CFrame
  1023. Blastcircle4 = Instance.new("Part", Torso)
  1024. Blastcircle4.Material = "Neon"
  1025. Blastcircle4.Anchored = true
  1026. Blastcircle4.Transparency = 0
  1027. Blastcircle4.CanCollide = false
  1028. Blastcircle4.BrickColor = TheColor
  1029. Blastcircle4.Size = Vector3.new(10,10,10)
  1030. removeuseless:AddItem(Blastcircle4,10)
  1031. BlastShape4 = Instance.new("SpecialMesh", Blastcircle4)
  1032. BlastShape4.MeshType = "Sphere"
  1033. BlastShape4.Scale = Vector3.new(0.1,0.1,0.1)
  1034. Blastcircle4.CFrame = LightOfDeath.CFrame
  1035. Blastcircle5 = Instance.new("Part", Torso)
  1036. Blastcircle5.Material = "Neon"
  1037. Blastcircle5.Anchored = true
  1038. Blastcircle5.Transparency = 0
  1039. Blastcircle5.CanCollide = false
  1040. Blastcircle5.BrickColor = TheColor
  1041. Blastcircle5.Size = Vector3.new(10,10,10)
  1042. removeuseless:AddItem(Blastcircle5,10)
  1043. BlastShape5 = Instance.new("SpecialMesh", Blastcircle5)
  1044. BlastShape5.MeshType = "Sphere"
  1045. BlastShape5.Scale = Vector3.new(0.1,0.1,0.1)
  1046. Blastcircle5.CFrame = LightOfDeath.CFrame
  1047.  
  1048. shockwav = Instance.new("Part", Torso)
  1049. shockwav.Size = Vector3.new(1, 1, 1)
  1050. shockwav.Transparency = 0
  1051. shockwav.BrickColor = TheColor
  1052. shockwav.Material = "Neon"
  1053. shockwav.Anchored = true
  1054. shockwav.CanCollide = false
  1055. shockwav.CFrame = LightOfDeath.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1056. removeuseless:AddItem(shockwav,10)
  1057. dea = Instance.new("SpecialMesh", shockwav)
  1058. dea.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1059. dea.Scale = Vector3.new(0.1, 0.1, 0.1)
  1060. shockwav.CFrame = LightOfDeath.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1061. shockwav2 = Instance.new("Part", Torso)
  1062. shockwav2.Size = Vector3.new(1, 1, 1)
  1063. shockwav2.Transparency = 0
  1064. shockwav2.BrickColor = TheColor
  1065. shockwav2.Material = "Neon"
  1066. shockwav2.Anchored = true
  1067. shockwav2.CanCollide = false
  1068. shockwav2.CFrame = LightOfDeath.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1069. removeuseless:AddItem(shockwav2,10)
  1070. dea2 = Instance.new("SpecialMesh", shockwav2)
  1071. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1072. dea2.Scale = Vector3.new(0.1, 0.4, 0.1)
  1073. shockwav2.CFrame = LightOfDeath.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1074. local Hit = damagealll(150,LightOfDeath.Position)
  1075. for _,v in pairs(Hit) do
  1076. local velo2 = Instance.new("BodyVelocity", v)
  1077. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1078. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1079. removeuseless:AddItem(velo2,2)
  1080. if absoluteannihilation then
  1081. v:Remove()
  1082. else
  1083. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1084. v.Humanoid:TakeDamage(math.huge)
  1085. v:BreakJoints()
  1086. end
  1087. end
  1088. opopo = coroutine.wrap(function()
  1089. for i = 1, 200 do
  1090. dea.Scale = dea.Scale + Vector3.new(10,10,10)
  1091. shockwav.Transparency = shockwav.Transparency + 0.02
  1092. dea2.Scale = dea2.Scale + Vector3.new(5,5,5)
  1093. shockwav2.Transparency = shockwav2.Transparency + 0.010
  1094. DDTblastwave.Scale = DDTblastwave.Scale + Vector3.new(5, .5, 5)
  1095. DDTblastwave2.Scale = DDTblastwave2.Scale + Vector3.new(12, 12, 12)
  1096. DDTblastwave3.Scale = DDTblastwave3.Scale + Vector3.new(4, .5, 4)
  1097. DDTblastwave4.Scale = DDTblastwave4.Scale + Vector3.new(6, .5, 6)
  1098. DDTblastwave5.Scale = DDTblastwave5.Scale + Vector3.new(2, .1, 2)
  1099. blastwave.Transparency = blastwave.Transparency + .01
  1100. blastwave2.Transparency = blastwave2.Transparency + .03
  1101. blastwave3.Transparency = blastwave3.Transparency + .02
  1102. blastwave4.Transparency = blastwave4.Transparency + .015
  1103. blastwave5.Transparency = blastwave5.Transparency + .01
  1104. BlastShape.Scale = BlastShape.Scale + Vector3.new(1,1,1)
  1105. BlastShape2.Scale = BlastShape2.Scale + Vector3.new(1.4,1.4,1.4)
  1106. BlastShape3.Scale = BlastShape3.Scale + Vector3.new(1.1,1.1,1.1)
  1107. BlastShape4.Scale = BlastShape4.Scale + Vector3.new(1.05,1.05,1.05)
  1108. Blastcircle.Transparency = Blastcircle.Transparency + .01
  1109. Blastcircle2.Transparency = Blastcircle2.Transparency + .02
  1110. Blastcircle3.Transparency = Blastcircle3.Transparency + .012
  1111. Blastcircle4.Transparency = Blastcircle4.Transparency + .015
  1112. Blastcircle5.Transparency = Blastcircle5.Transparency + 0.01
  1113. BlastShape5.Scale = BlastShape5.Scale + Vector3.new(1.5,1.5,1.5)
  1114. wait()
  1115. end
  1116. end)
  1117. opopo()
  1118. waff = coroutine.wrap(function()
  1119. for i = 1, 100 do
  1120. LightOfDeath.Transparency = LightOfDeath.Transparency + 0.03
  1121. BallOfDeath.Transparency = BallOfDeath.Transparency + 0.03
  1122. TheEndTimeWave2 = Instance.new("Part", Torso)
  1123. TheEndTimeWave2.Size = Vector3.new(1, 1, 1)
  1124. TheEndTimeWave2.Transparency = 0.4
  1125. TheEndTimeWave2.BrickColor = TheColor
  1126. TheEndTimeWave2.Material = "Neon"
  1127. TheEndTimeWave2.Anchored = true
  1128. TheEndTimeWave2.CanCollide = false
  1129. TheEndTimeWave2.CFrame = LightOfDeath.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1130. DDT2 = Instance.new("SpecialMesh", TheEndTimeWave2)
  1131. DDT2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1132. DDT2.Scale = Vector3.new(1, 1, 1)
  1133. removeuseless:AddItem(TheEndTimeWave2,3)
  1134. table.insert(th4,TheEndTimeWave2)
  1135. table.insert(ExtremeM,DDT2)
  1136. EnddOrb2 = Instance.new("Part", Torso)
  1137. EnddOrb2.Size = Vector3.new(0.5, 0.5, 0.5)
  1138. EnddOrb2.Material = "Neon"
  1139. EnddOrb2.BrickColor = TheColor
  1140. EnddOrb2.Transparency = 0
  1141. EnddOrb2.Anchored = true
  1142. EnddOrb2.CanCollide = false
  1143. EnddOrbMESH2 = Instance.new("SpecialMesh", EnddOrb2)
  1144. EnddOrbMESH2.MeshType = "Sphere"
  1145. EnddOrbMESH2.Scale = Vector3.new(2,2,2)
  1146. EnddOrb2.CFrame = LightOfDeath.CFrame * CFrame.new(0, 0, 0)
  1147. removeuseless:AddItem(EnddOrb2,2)
  1148. table.insert(ExtremeM,EnddOrbMESH2)
  1149. table.insert(SlowlyFade,EnddOrb2)
  1150. wait()
  1151. end
  1152. end)
  1153. waff()
  1154. shockingshock = coroutine.wrap(function()
  1155. for i = 1, 50 do
  1156. shockwave3 = Instance.new("Part", Torso)
  1157. shockwave3.Size = Vector3.new(1, 1, 1)
  1158. shockwave3.Transparency = 0
  1159. shockwave3.BrickColor = TheColor
  1160. shockwave3.Anchored = true
  1161. shockwave3.CanCollide = false
  1162. shockwave3.CFrame = LightOfDeath.CFrame * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(-90))
  1163. sh3 = Instance.new("SpecialMesh", shockwave3)
  1164. sh3.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1165. sh3.Scale = Vector3.new(15, 0, 15)
  1166. removeuseless:AddItem(shockwave3,3)
  1167. table.insert(SlowlyFade,shockwave3)
  1168. table.insert(ExtremeM2,sh3)
  1169. wait(.1)
  1170. end
  1171. end)
  1172. shockingshock()
  1173. dmgcollateral = coroutine.wrap(function()
  1174. for i = 1, 50 do
  1175. local Hit2 = damagealll(90,LightOfDeath.Position)
  1176. for _,v in pairs(Hit2) do
  1177. local velo2 = Instance.new("BodyVelocity", v)
  1178. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1179. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1180. removeuseless:AddItem(velo2,2)
  1181. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1182. v.Humanoid:TakeDamage(math.random(47,88))
  1183. wait(1)
  1184. end
  1185. end
  1186. end)
  1187. dmgcollateral()
  1188. rays:Remove()
  1189. rays2:Remove()
  1190. rays3:Remove()
  1191. rays4:Remove()
  1192. rays5:Remove()
  1193. rays6:Remove()
  1194. wait(5)
  1195. doombounce = false
  1196. end
  1197. end)
  1198.  
  1199. mouse.KeyDown:connect(function(Press)
  1200. Press=Press:lower()
  1201. if Press=='r' then
  1202. if debounce then return end
  1203. debounce = true
  1204. attacking = true
  1205. gpf = true
  1206. hum.WalkSpeed = 0
  1207. for i = 1, 3 do
  1208. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,3,0), .4)
  1209. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  1210. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  1211. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.5)
  1212. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1213. wait()
  1214. end
  1215. quickcour2 = coroutine.wrap(function()
  1216. while gpf do
  1217. local Hit = damagealll(8,Torso.Position)
  1218. for _,v in pairs(Hit) do
  1219. local velo2 = Instance.new("BodyVelocity", v)
  1220. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1221. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1222. removeuseless:AddItem(velo2,2)
  1223. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1224. v.Humanoid:TakeDamage(math.random(15,30))
  1225. vsound = Instance.new("Sound",v.Humanoid.Torso)
  1226. vsound.SoundId = "rbxassetid://944772014"
  1227. vsound.Volume = 3
  1228. vsound:Play()
  1229. removeuseless:AddItem(vsound,5)
  1230. wait(.1)
  1231. end
  1232. wait()
  1233. end
  1234. end)
  1235. quickcour2()
  1236. socnot = coroutine.wrap(function()
  1237. for i = 1, 6 do
  1238. lunge:Play()
  1239. wait(.1)
  1240. end
  1241. end)
  1242. socnot()
  1243. local fly = Instance.new("BodyVelocity", Torso)
  1244. fly.MaxForce = Vector3.new(999999, 999999, 999999)
  1245. fly.Velocity = Root.CFrame.lookVector * 90
  1246. Torso.CFrame = Root.CFrame * CFrame.new(0,0,-.5)
  1247. t = 0
  1248. for i = 1, 20 do
  1249. leftarmeffect = Instance.new("Part", Torso)
  1250. leftarmeffect.BrickColor = TheColor
  1251. leftarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  1252. leftarmeffect.Material = "Neon"
  1253. leftarmeffect.Anchored = true
  1254. leftarmeffect.CanCollide = false
  1255. leftarmeffect.CFrame = LeftArm.CFrame
  1256. table.insert(SlowlyFade,leftarmeffect)
  1257. removeuseless:AddItem(leftarmeffect,2)
  1258. rightarmeffect = Instance.new("Part", Torso)
  1259. rightarmeffect.BrickColor = TheColor
  1260. rightarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  1261. rightarmeffect.Material = "Neon"
  1262. rightarmeffect.Anchored = true
  1263. rightarmeffect.CanCollide = false
  1264. rightarmeffect.CFrame = RightArm.CFrame
  1265. table.insert(SlowlyFade,rightarmeffect)
  1266. removeuseless:AddItem(rightarmeffect,2)
  1267. leftlegeffect = Instance.new("Part", Torso)
  1268. leftlegeffect.BrickColor = BrickColor.new("Really black")
  1269. leftlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  1270. leftlegeffect.Material = "Neon"
  1271. leftlegeffect.Anchored = true
  1272. leftlegeffect.CanCollide = false
  1273. leftlegeffect.CFrame = LeftLeg.CFrame
  1274. table.insert(SlowlyFade,leftlegeffect)
  1275. removeuseless:AddItem(leftlegeffect,2)
  1276. rightlegeffect = Instance.new("Part", Torso)
  1277. rightlegeffect.BrickColor = BrickColor.new("Really black")
  1278. rightlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  1279. rightlegeffect.Material = "Neon"
  1280. rightlegeffect.Anchored = true
  1281. rightlegeffect.CanCollide = false
  1282. rightlegeffect.CFrame = RightLeg.CFrame
  1283. table.insert(SlowlyFade,rightlegeffect)
  1284. removeuseless:AddItem(rightlegeffect,2)
  1285. t = t - 60
  1286. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(t), math.rad(0), math.rad(0)), 0.6)
  1287. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.4)
  1288. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.4)
  1289. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1290. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1291. wait()
  1292. end
  1293. fly:Remove()
  1294. debounce = false
  1295. damagedebounce = false
  1296. attacking = false
  1297. gpf = false
  1298. hum.WalkSpeed = 18
  1299. end
  1300. end)
  1301.  
  1302. mouse.KeyDown:connect(function(Press)
  1303. Press=Press:lower()
  1304. if Press=='k' then
  1305. if debounce then return end
  1306. debounce = true
  1307. attacking = true
  1308. for i = 1, 6 do
  1309. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.6)
  1310. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  1311. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2, .5) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.6)
  1312. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.4, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-32)), 0.6)
  1313. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(80),math.rad(0)), 0.6)
  1314. wait()
  1315. end
  1316. htbox = Instance.new("Part", LeftLeg)
  1317. htbox.Transparency = 1
  1318. htbox.CanCollide = false
  1319. htbox.Size = Vector3.new(1.001,3,1.001)
  1320. htboxweld = weldBetween(htbox,LeftLeg)
  1321. htboxweld.C0 = CFrame.new(0,0,0)
  1322. htbox.Touched:connect(function(hit)
  1323. if hit.Parent:IsA("Part") then
  1324. elseif hit.Parent:IsA("SpecialMesh") then
  1325. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  1326. elseif hit.Parent:findFirstChildOfClass("Humanoid") then
  1327. if damagedebounce == true then return end
  1328. damagedebounce = true
  1329. Slachtoffer = hit.Parent:findFirstChildOfClass("Humanoid")
  1330. Slachtoffer:TakeDamage(math.random(7,11))
  1331. mostrandom = mostrandomsoundtable[math.random(1,#mostrandomsoundtable)]
  1332. hitsound = Instance.new("Sound", Slachtoffer.Torso)
  1333. hitsound.SoundId = "rbxassetid://"..mostrandom
  1334. hitsound.Volume = 4
  1335. hitsound:Play()
  1336. removeuseless:AddItem(hitsound,4)
  1337. end
  1338. end)
  1339. for i = 1, 6 do
  1340. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.6)
  1341. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, .5) * CFrame.Angles(math.rad(36), math.rad(0), math.rad(0)), 0.6)
  1342. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2, -.5) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.6)
  1343. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.8, 1.8, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-72)), 0.6)
  1344. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(80),math.rad(0)), 0.6)
  1345. wait()
  1346. end
  1347. attacking = false
  1348. debounce = false
  1349. damagedebounce = false
  1350. htbox:Remove()
  1351. end
  1352. end)
  1353.  
  1354. mouse.KeyDown:connect(function(Press)
  1355. Press=Press:lower()
  1356. if Press=='j' then
  1357. if debounce then return end
  1358. debounce = true
  1359. attacking = true
  1360. step:Play()
  1361. hum.WalkSpeed = 0
  1362. for i = 1, 6 do
  1363. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-40), math.rad(2)), 0.4)
  1364. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, .3) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.4)
  1365. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(7), math.rad(0)), 0.4)
  1366. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(10), math.rad(0)), 0.4)
  1367. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.4)
  1368. wait()
  1369. end
  1370. local shockwefe = coroutine.wrap(function()
  1371. shockwave = Instance.new("Part", Torso)
  1372. shockwave.Size = Vector3.new(5, 5, 5)
  1373. shockwave.Transparency = 0
  1374. shockwave.BrickColor = TheColor
  1375. shockwave.Anchored = true
  1376. shockwave.CanCollide = false
  1377. shockwave.CFrame = Root.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1378. sh1 = Instance.new("SpecialMesh", shockwave)
  1379. sh1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1380. sh1.Scale = Vector3.new(0, 0, 0)
  1381. removeuseless:AddItem(shockwave,2)
  1382. for i = 1, 100 do
  1383. sh1.Scale = sh1.Scale + Vector3.new(3,3,0)
  1384. shockwave.Transparency = shockwave.Transparency + 0.1
  1385. wait()
  1386. end
  1387. end)
  1388. shockwefe()
  1389. for i = 1, 6 do
  1390. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-40), math.rad(2)), 0.6)
  1391. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 1.2, .3) * CFrame.Angles(math.rad(-90), math.rad(30), math.rad(0)), 0.6)
  1392. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-80), math.rad(30), math.rad(0)), 0.6)
  1393. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(10), math.rad(0)), 0.6)
  1394. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.6)
  1395. wait()
  1396. end
  1397. energblast1 = Instance.new("Part", Torso)
  1398. energblast1.BrickColor = TheColor
  1399. energblast1.Anchored = true
  1400. energblast1.Shape = 0
  1401. energblast1.Material = "Neon"
  1402. energblast1.CanCollide = false
  1403. energblast1.Size = Vector3.new(1,1,1)
  1404. energblast1.Transparency = 0
  1405. energblast1.CFrame = Root.CFrame
  1406. removeuseless:AddItem(energblast1,2)
  1407. shockwave2 = Instance.new("Part", Torso)
  1408. shockwave2.Size = Vector3.new(5, 5, 5)
  1409. shockwave2.Transparency = 0
  1410. shockwave2.BrickColor = TheColor
  1411. shockwave2.Anchored = true
  1412. shockwave2.CanCollide = false
  1413. shockwave2.CFrame = energblast1.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1414. sh2 = Instance.new("SpecialMesh", shockwave2)
  1415. sh2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1416. sh2.Scale = Vector3.new(0, 0, 0)
  1417. removeuseless:AddItem(shockwave2,4)
  1418. shockwave3 = Instance.new("Part", Torso)
  1419. shockwave3.Size = Vector3.new(5, 5, 5)
  1420. shockwave3.Transparency = 0
  1421. shockwave3.BrickColor = TheColor
  1422. shockwave3.Anchored = true
  1423. shockwave3.CanCollide = false
  1424. shockwave3.CFrame = energblast1.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1425. sh3 = Instance.new("SpecialMesh", shockwave3)
  1426. sh3.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1427. sh3.Scale = Vector3.new(0, 0, 0)
  1428. removeuseless:AddItem(shockwave3,4)
  1429. magicsound = Instance.new("Sound", energblast1)
  1430. magicsound.SoundId = "rbxassetid://750094966"
  1431. magicsound.Volume = 6
  1432. magicsound:Play()
  1433. soundcoroutine = coroutine.wrap(function()
  1434. for i = 1, 100 do
  1435. magicsound.Volume = magicsound.Volume - 0.05
  1436. wait()
  1437. end
  1438. end)
  1439. soundcoroutine()
  1440. removeuseless:AddItem(magicsound,5)
  1441. local Hit = damagealll(35,energblast1.Position)
  1442. for _,v in pairs(Hit) do
  1443. removeuseless:AddItem(velo2,1)
  1444. if absoluteannihilation then
  1445. Slachtoffer:TakeDamage(133773311337733113377331)
  1446. else
  1447. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1448. v.Humanoid:TakeDamage(math.random(28,40))
  1449. end
  1450. end
  1451. local cc = coroutine.wrap(function()
  1452. for i = 1, 60 do
  1453. energblast1.Size = energblast1.Size + Vector3.new(5,5,5)
  1454. energblast1.Transparency = energblast1.Transparency + 0.1
  1455. sh2.Scale = sh2.Scale + Vector3.new(4,4,0)
  1456. shockwave2.Transparency = shockwave2.Transparency + 0.06
  1457. sh3.Scale = sh3.Scale + Vector3.new(5,2,5)
  1458. shockwave3.Transparency = shockwave3.Transparency + 0.07
  1459. wait()
  1460. end
  1461. end)
  1462. cc()
  1463. quicklerp = coroutine.wrap(function()
  1464. for i = 1, 6 do
  1465. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-40), math.rad(2)), 0.6)
  1466. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.6)
  1467. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-80), math.rad(-50), math.rad(0)), 0.6)
  1468. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.6)
  1469. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.6)
  1470. wait()
  1471. end
  1472. end)
  1473. quicklerp()
  1474. cc2 = coroutine.wrap(function()
  1475. local BV = Instance.new("BodyVelocity", Root)
  1476. BV.maxForce = Vector3.new(0,20000,0)
  1477. BV.P = 1000
  1478. BV.velocity = Vector3.new(0,100,0)
  1479. wait(1)
  1480. BV:Remove()
  1481. end)
  1482. cc2()
  1483. cc3 = coroutine.wrap(function()
  1484. t = 0
  1485. flipsound = Instance.new("Sound", Torso)
  1486. flipsound.SoundId = "rbxassetid://470532887"
  1487. flipsound.Looped = true
  1488. flipsound.Volume = 2
  1489. flipsound.Pitch = 1.3
  1490. flipsound:Play()
  1491. hum.WalkSpeed = 75
  1492. for i = 1, 60 do
  1493. t = t + 40
  1494. ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(t), math.rad(0), math.rad(0)), 0.6)
  1495. wait()
  1496. end
  1497. for i = 1, 10 do
  1498. ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  1499. wait()
  1500. end
  1501. end)
  1502. cc3()
  1503. for i = 1, 70 do
  1504. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.6)
  1505. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.6)
  1506. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  1507. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1508. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1509. wait()
  1510. end
  1511. hum.WalkSpeed = 0
  1512. landingsound:Play()
  1513. flipsound:Remove()
  1514. local shockwefe2 = coroutine.wrap(function()
  1515. shockwave2 = Instance.new("Part", Torso)
  1516. shockwave2.Size = Vector3.new(5, 5, 5)
  1517. shockwave2.Transparency = 0
  1518. shockwave2.BrickColor = TheColor
  1519. shockwave2.Anchored = true
  1520. shockwave2.CanCollide = false
  1521. shockwave2.CFrame = Root.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1522. sh2 = Instance.new("SpecialMesh", shockwave2)
  1523. sh2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1524. sh2.Scale = Vector3.new(0, 0, 0)
  1525. removeuseless:AddItem(shockwave2,1)
  1526. for i = 1, 100 do
  1527. sh2.Scale = sh2.Scale + Vector3.new(2,2,0)
  1528. shockwave2.Transparency = shockwave2.Transparency + 0.1
  1529. wait()
  1530. end
  1531. end)
  1532. shockwefe2()
  1533. for i = 1, 20 do
  1534. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  1535. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  1536. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  1537. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  1538. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  1539. wait()
  1540. end
  1541. hum.WalkSpeed = 18
  1542. debounce = false
  1543. attacking = false
  1544. end
  1545. end)
  1546.  
  1547. mouse.KeyDown:connect(function(Press)
  1548. Press=Press:lower()
  1549. if Press=='p' then
  1550. if debounce then return end
  1551. debounce = true
  1552. attacking = true
  1553. for i = 1, 5 do
  1554. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.5, 0) * CFrame.Angles(math.rad(-35), math.rad(20), math.rad(0)), .6)
  1555. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.58, .1, 0.1) * CFrame.Angles(math.rad(2), math.rad(15), math.rad(-8)), .6)
  1556. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, .25, -.4) * CFrame.Angles(math.rad(80), math.rad(0), math.rad(0)), 0.6)
  1557. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2, .5) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.6)
  1558. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.55, .15) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-2)), .6)
  1559. wait()
  1560. end
  1561. local shockwefe2 = coroutine.wrap(function()
  1562. shockwave2 = Instance.new("Part", Torso)
  1563. shockwave2.Size = Vector3.new(5, 5, 5)
  1564. shockwave2.Transparency = 0
  1565. shockwave2.BrickColor = TheColor
  1566. shockwave2.Anchored = true
  1567. shockwave2.CanCollide = false
  1568. shockwave2.CFrame = Root.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1569. sh2 = Instance.new("SpecialMesh", shockwave2)
  1570. sh2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1571. sh2.Scale = Vector3.new(0, 0, 0)
  1572. removeuseless:AddItem(shockwave2,1)
  1573. shockwave3 = Instance.new("Part", Torso)
  1574. shockwave3.Size = Vector3.new(1, 1, 1)
  1575. shockwave3.Transparency = 0
  1576. shockwave3.BrickColor = TheColor
  1577. shockwave3.Anchored = true
  1578. shockwave3.CanCollide = false
  1579. shockwave3.CFrame = Root.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1580. sh3 = Instance.new("SpecialMesh", shockwave3)
  1581. sh3.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1582. sh3.Scale = Vector3.new(0, 0, 0)
  1583. removeuseless:AddItem(shockwave3,4)
  1584. for i = 1, 100 do
  1585. sh2.Scale = sh2.Scale + Vector3.new(2,2,0)
  1586. shockwave2.Transparency = shockwave2.Transparency + 0.1
  1587. sh3.Scale = sh3.Scale + Vector3.new(2.5,.2,2.5)
  1588. shockwave3.Transparency = shockwave3.Transparency + 0.1
  1589. wait()
  1590. end
  1591. end)
  1592. shockwefe2()
  1593. hohoho = coroutine.wrap(function()
  1594. for i = 1, 10 do
  1595. rings = Instance.new("Part", Torso)
  1596. rings.Size = Vector3.new(5, 5, 5)
  1597. rings.Transparency = 0.5
  1598. rings.BrickColor = TheColor
  1599. rings.Anchored = true
  1600. rings.CanCollide = false
  1601. rings.CFrame = Root.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1602. ringsh = Instance.new("SpecialMesh", rings)
  1603. ringsh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1604. ringsh.Scale = Vector3.new(0, 0, 0)
  1605. removeuseless:AddItem(rings,2)
  1606. table.insert(Repeater,ringsh)
  1607. table.insert(nonmeshRepeater2,rings)
  1608. wait(.1)
  1609. end
  1610. end)
  1611. hohoho()
  1612. local BV = Instance.new("BodyVelocity", Root)
  1613. BV.maxForce = Vector3.new(0,20000,0)
  1614. BV.P = 1000
  1615. BV.velocity = Vector3.new(0,50,0)
  1616. quickcour = coroutine.wrap(function()
  1617. t = 0
  1618. for i = 1, 25 do
  1619. t = t + 1
  1620. Root.CFrame = Root.CFrame * CFrame.Angles(math.rad(0),math.rad(0 + 50),0)
  1621. wait()
  1622. end
  1623. BV:Remove()
  1624. Root.CFrame = Root.CFrame * CFrame.Angles(math.rad(0),math.rad(0),0)
  1625. end)
  1626. quickcour()
  1627. local Hit = damagealll(5,Root.Position)
  1628. for _,v in pairs(Hit) do
  1629. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1630. v.Humanoid:TakeDamage(math.random(37,60))
  1631. end
  1632. quickcour2 = coroutine.wrap(function()
  1633. jumpsound = Instance.new("Sound", Torso)
  1634. jumpsound.Volume = 10
  1635. jumpsound.SoundId = "rbxassetid://1574842373"
  1636. jumpsound:Play()
  1637. removeuseless:AddItem(jumpsound,3)
  1638. for i = 1, 9 do
  1639. lunge:Play()
  1640. wait(.1)
  1641. end
  1642. lunge2:Play()
  1643. end)
  1644. quickcour2()
  1645. for i = 1, 25 do
  1646. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .6)
  1647. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.58, .1, 0.1) * CFrame.Angles(math.rad(2), math.rad(15), math.rad(-8)), .6)
  1648. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 1, -.1) * CFrame.Angles(math.rad(190), math.rad(0), math.rad(0)), 0.6)
  1649. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.5)
  1650. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1651. wait()
  1652. end
  1653. attacking = false
  1654. debounce = false
  1655. end
  1656. end)
  1657.  
  1658. mouse.KeyDown:connect(function(Press)
  1659. Press=Press:lower()
  1660. if Press=='e' then
  1661. if debounce then return end
  1662. debounce = true
  1663. attacking = true
  1664. continue = true
  1665. hum.WalkSpeed = 0
  1666. lmon8 = lmon7[math.random(1,#lmon7)]
  1667. local b1 = Instance.new("BillboardGui",Head)
  1668. b1.Size = UDim2.new(0,100,0,40)
  1669. b1.StudsOffset = Vector3.new(0,3,0)
  1670. b1.Adornee = Head
  1671. local b2 = Instance.new("TextLabel",b1)
  1672. b2.BackgroundTransparency = 1
  1673. b2.Text = ""..lmon8
  1674. b2.Font = "Garamond"
  1675. b2.TextSize = 0
  1676. b2.TextStrokeTransparency = 1
  1677. b2.TextColor3 = BrickColor.new("Lime green").Color
  1678. b2.TextStrokeColor3 = Color3.new(0,0,0)
  1679. b2.Size = UDim2.new(1,0,0.5,0)
  1680. billboardcour = coroutine.wrap(function()
  1681. for i = 1, 10 do
  1682. b2.TextStrokeTransparency = b2.TextStrokeTransparency - 0.1
  1683. b2.TextSize = b2.TextSize + 3
  1684. wait()
  1685. end
  1686. wait(1)
  1687. for i = 1, 10 do
  1688. b2.TextStrokeTransparency = b2.TextStrokeTransparency + 0.1
  1689. b2.TextSize = b2.TextSize - 3
  1690. wait()
  1691. end
  1692. b1:Remove()
  1693. end)
  1694. billboardcour()
  1695. for i = 1, 10 do
  1696. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(80),math.rad(0)), 0.6)
  1697. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45,1.3,0) * CFrame.Angles(math.rad(180),math.rad(1),math.rad(5)), 0.4)
  1698. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.25, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1699. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.8, .2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1700. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.8, 0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(3)), 0.5)
  1701. wait()
  1702. end
  1703. lilball = Instance.new("Part", RightArm)
  1704. lilball.Material = "Neon"
  1705. lilball.CanCollide = false
  1706. lilball.Anchored = true
  1707. lilball.Transparency = 1
  1708. lilball.BrickColor = TheColor
  1709. lilball.Size = Vector3.new(.1,.1,.1)
  1710. lilballShape = Instance.new("SpecialMesh", lilball)
  1711. lilballShape.MeshType = "Sphere"
  1712. lilballShape.Scale = Vector3.new(10,10,10)
  1713. lilball.CFrame = RightArm.CFrame * CFrame.new(0,-1.5,0)
  1714. removeuseless:AddItem(lilball,5)
  1715. qucicour = coroutine.wrap(function()
  1716. for i = 1, 10 do
  1717. lilball.Transparency = lilball.Transparency - 0.05
  1718. wait()
  1719. end
  1720. end)
  1721. qucicour()
  1722. SwordPortal = Instance.new("Part", Torso)
  1723. SwordPortal.Size = Vector3.new(0.5, 0.5, 0.5)
  1724. SwordPortal.Material = "Neon"
  1725. SwordPortal.BrickColor = TheColor
  1726. SwordPortal.Transparency = 0
  1727. SwordPortal.Anchored = true
  1728. SwordPortal.CanCollide = false
  1729. SwordPortalMESH = Instance.new("SpecialMesh", SwordPortal)
  1730. SwordPortalMESH.MeshType = "Cylinder"
  1731. SwordPortalMESH.Scale = Vector3.new(.2,0.01,0.01)
  1732. SwordPortal.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  1733. swordportalsound = Instance.new("Sound", SwordPortal)
  1734. swordportalsound.SoundId = "rbxassetid://743499393"
  1735. swordportalsound.Volume = 5
  1736. swordportalsound:Play()
  1737. removeuseless:AddItem(swordportalsound,3)
  1738. sizeincreasor = coroutine.wrap(function()
  1739. while continue do
  1740. SwordPortalMESH.Scale = SwordPortalMESH.Scale + Vector3.new(0,8,8)
  1741. wait()
  1742. end
  1743. end)
  1744. sizeincreasor()
  1745. for i = 1, 20 do
  1746. wait()
  1747. end
  1748. continue = false
  1749. local openshocks = coroutine.wrap(function()
  1750. for i = 1, 5 do
  1751. openshock2 = Instance.new("Part", Torso)
  1752. openshock2.Size = Vector3.new(1, 1, 1)
  1753. openshock2.Transparency = 0
  1754. openshock2.BrickColor = TheColor
  1755. openshock2.Material = "Neon"
  1756. openshock2.Anchored = true
  1757. openshock2.CanCollide = false
  1758. openshock2.CFrame = CFrame.new(SwordPortal.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1759. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  1760. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1761. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  1762. removeuseless:AddItem(openshock2,2)
  1763. table.insert(ExtremeM,DDTopenshock2)
  1764. table.insert(SlowlyFade,openshock2)
  1765. openshock = Instance.new("Part", Torso)
  1766. openshock.Size = Vector3.new(1, 1, 1)
  1767. openshock.Transparency = 0
  1768. openshock.BrickColor = TheColor
  1769. openshock.Material = "Neon"
  1770. openshock.Anchored = true
  1771. openshock.CanCollide = false
  1772. openshock.CFrame = CFrame.new(SwordPortal.Position) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))
  1773. DDTopenshock = Instance.new("SpecialMesh", openshock)
  1774. DDTopenshock.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1775. DDTopenshock.Scale = Vector3.new(1, 2, 1)
  1776. removeuseless:AddItem(openshock,2)
  1777. table.insert(ExtremeM,DDTopenshock)
  1778. table.insert(SlowlyFade,openshock)
  1779. wait(.05)
  1780. end
  1781. end)
  1782. openshocks()
  1783. bigopenshock = coroutine.wrap(function()
  1784. bigopenshock = Instance.new("Part", Torso)
  1785. bigopenshock.Size = Vector3.new(1, 1, 1)
  1786. bigopenshock.Transparency = 0
  1787. bigopenshock.BrickColor = TheColor
  1788. bigopenshock.Material = "Neon"
  1789. bigopenshock.Anchored = true
  1790. bigopenshock.CanCollide = false
  1791. bigopenshock.CFrame = CFrame.new(SwordPortal.Position) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))
  1792. DDTbigopenshock = Instance.new("SpecialMesh", bigopenshock)
  1793. DDTbigopenshock.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1794. DDTbigopenshock.Scale = Vector3.new(1, 2, 1)
  1795. removeuseless:AddItem(bigopenshock,2)
  1796. table.insert(m3,DDTbigopenshock)
  1797. table.insert(SlowlyFade,bigopenshock)
  1798. end)
  1799. removeuseless:AddItem(swordoutofportal,6)
  1800. swordoutofportal = Instance.new("Sound", SwordPortal)
  1801. swordoutofportal.SoundId = "rbxassetid://1577920967"
  1802. swordoutofportal.Volume = 5
  1803. swordoutofportal:Play()
  1804. GiantSword = Instance.new("Part", Torso)
  1805. GiantSword.Size = Vector3.new(0.5, 0.5, 0.5)
  1806. GiantSword.Material = "Neon"
  1807. GiantSword.BrickColor = TheColor
  1808. GiantSword.Transparency = .2
  1809. GiantSword.Anchored = true
  1810. GiantSword.CanCollide = false
  1811. GiantSwordMESH = Instance.new("SpecialMesh", GiantSword)
  1812. GiantSwordMESH.Scale = Vector3.new(15,15,15)
  1813. GiantSwordMESH.MeshId = "rbxassetid://1005402916"
  1814. GiantSword.CFrame = SwordPortal.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90))
  1815. move = coroutine.wrap(function()
  1816. local Hit = damagealll(35,SwordPortal.Position)
  1817. for _,v in pairs(Hit) do
  1818. if absoluteannihilation then
  1819. v.Humanoid:TakeDamage(13377331)
  1820. else
  1821. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1822. v.Humanoid:TakeDamage(math.random(30,40))
  1823. end
  1824. end
  1825. for i = 1, 40 do
  1826. SwordPortal.Transparency = SwordPortal.Transparency + 0.05
  1827. GiantSword.CFrame = GiantSword.CFrame * CFrame.new(0,10,0) * CFrame.Angles(math.rad(0),math.rad(0 + 20),math.rad(0))
  1828. wait()
  1829. end
  1830. end)
  1831. move()
  1832. mvcm = coroutine.wrap(function()
  1833. wait(1)
  1834. SwordPortal:Remove()
  1835. debounce = false
  1836. attacking = false
  1837. hum.WalkSpeed = 18
  1838. end)
  1839. mvcm()
  1840. for i = 1, 30 do
  1841. lilball.Transparency = lilball.Transparency + 0.05
  1842. GiantSword.Transparency = GiantSword.Transparency + 0.03
  1843. GiantSword.CFrame = GiantSword.CFrame * CFrame.new(0,10,0) * CFrame.Angles(math.rad(0),math.rad(0 + 20),math.rad(0))
  1844. wait()
  1845. end
  1846. GiantSword:Remove()
  1847. end
  1848. end)
  1849.  
  1850. mouse.KeyDown:connect(function(Press)
  1851. Press=Press:lower()
  1852. if Press=='g' then -----This one is hard to hit, however, hit it right and you'll do massive damage
  1853. if debounce then return end
  1854. debounce = true
  1855. attacking = true
  1856. lmon4 = lmon3[math.random(1,#lmon3)]
  1857. local b1 = Instance.new("BillboardGui",Head)
  1858. b1.Size = UDim2.new(0,100,0,40)
  1859. b1.StudsOffset = Vector3.new(0,3,0)
  1860. b1.Adornee = Head
  1861. local b2 = Instance.new("TextLabel",b1)
  1862. b2.BackgroundTransparency = 1
  1863. b2.Text = ""..lmon4
  1864. b2.Font = "Garamond"
  1865. b2.TextSize = 0
  1866. b2.TextStrokeTransparency = 1
  1867. b2.TextColor3 = BrickColor.new("Lime green").Color
  1868. b2.TextStrokeColor3 = Color3.new(0,0,0)
  1869. b2.Size = UDim2.new(1,0,0.5,0)
  1870. billboardcour = coroutine.wrap(function()
  1871. for i = 1, 10 do
  1872. b2.TextStrokeTransparency = b2.TextStrokeTransparency - 0.1
  1873. b2.TextSize = b2.TextSize + 3
  1874. wait()
  1875. end
  1876. wait(2)
  1877. for i = 1, 10 do
  1878. b2.TextStrokeTransparency = b2.TextStrokeTransparency + 0.1
  1879. b2.TextSize = b2.TextSize - 3
  1880. wait()
  1881. end
  1882. b1:Remove()
  1883. end)
  1884. billboardcour()
  1885. quickcour = coroutine.wrap(function()
  1886. spawnsound = Instance.new("Sound", RightArm)
  1887. spawnsound.SoundId = "rbxassetid://159332197"
  1888. spawnsound.Volume = 5
  1889. spawnsound:Play()
  1890. removeuseless:AddItem(spawnsound,4)
  1891. Scythe = Instance.new("Part", Torso)
  1892. Scythe.Size = Vector3.new(0.5, 0.5, 0.5)
  1893. Scythe.Material = "Neon"
  1894. Scythe.BrickColor = TheColor
  1895. Scythe.Transparency = 1
  1896. Scythe.CanCollide = false
  1897. ScytheMESH = Instance.new("SpecialMesh", Scythe)
  1898. ScytheMESH.Scale = Vector3.new(2,2,2)
  1899. ScytheMESH.MeshId = "http://www.roblox.com/asset/?id=94840342"
  1900. ScytheWeld = weldBetween(Scythe,RightArm)
  1901. ScytheWeld.C0 = CFrame.new(0,-1.5,-1.45) * CFrame.Angles(math.rad(-100),math.rad(180),math.rad(0))
  1902. for i = 1, 20 do
  1903. Scythe.Transparency = Scythe.Transparency - 0.04
  1904. wait()
  1905. end
  1906. end)
  1907. quickcour()
  1908. hum.WalkSpeed = 0
  1909. for i = 1, 25 do
  1910. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1, 0) * CFrame.Angles(math.rad(2), math.rad(2), math.rad(8)), .5)
  1911. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1912. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1913. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1914. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5)
  1915. wait()
  1916. end
  1917. hum.WalkSpeed = 14
  1918. for i = 1, 8 do
  1919. ScytheWeld.C0 = ScytheWeld.C0:lerp(CFrame.new(0,-1.5,-1.45) * CFrame.Angles(math.rad(-140),math.rad(90),math.rad(0)), .5)
  1920. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1, 0) * CFrame.Angles(math.rad(2), math.rad(2), math.rad(8)), .5)
  1921. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1922. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-110),math.rad(-40),math.rad(0)), 0.5)
  1923. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1924. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1925. wait()
  1926. end
  1927. htbox = Instance.new("Part", Scythe)
  1928. htbox.CFrame = Scythe.CFrame
  1929. htbox.Transparency = 1
  1930. htbox.CanCollide = false
  1931. htbox.Size = Vector3.new(.40,7,3)
  1932. htboxweld = weldBetween(htbox,Scythe)
  1933. htbox.Touched:connect(function(hit)
  1934. if hit.Parent:IsA("Part") then
  1935. elseif hit.Parent:IsA("SpecialMesh") then
  1936. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  1937. elseif hit.Parent:findFirstChildOfClass("Humanoid") then
  1938. if damagedebounce == true then return end
  1939. damagedebounce = true
  1940. Slachtoffer = hit.Parent:findFirstChildOfClass("Humanoid")
  1941. quickcour = coroutine.wrap(function()
  1942. Slachtoffer.WalkSpeed = 6
  1943. wait(1)
  1944. Slachtoffer.WalkSpeed = 16
  1945. end)
  1946. quickcour()
  1947. if absoluteannihilation then
  1948. Slachtoffer:TakeDamage(9001)
  1949. else
  1950. Slachtoffer:TakeDamage(math.random(35,40))
  1951. rdnm = soundtable[math.random(1,#soundtable)]
  1952. slashwound = Instance.new("Sound", Slachtoffer.Torso)
  1953. slashwound.SoundId = "rbxassetid://"..rdnm
  1954. slashwound.Volume = 4
  1955. slashwound:Play()
  1956. removeuseless:AddItem(slashwound,2)
  1957. end
  1958. end
  1959. end)
  1960. lunge:Play()
  1961. t = 0
  1962. for i = 1, 8 do
  1963. ScytheWeld.C0 = ScytheWeld.C0:lerp(CFrame.new(0,-1.5,-1.45) * CFrame.Angles(math.rad(-150),math.rad(180),math.rad(0)), .6)
  1964. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.5, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), .6)
  1965. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(80),math.rad(0)), 0.6)
  1966. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.55,.15) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)), .6)
  1967. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), .6)
  1968. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.8, .2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(2)), .6)
  1969. wait()
  1970. end
  1971. damagedebounce = false
  1972. htbox:Remove()
  1973. hum.WalkSpeed = 8
  1974. t = 0
  1975. for i = 1, 8 do
  1976. t = t + 50
  1977. ScytheWeld.C0 = ScytheWeld.C0:lerp(CFrame.new(0,-1.5,-1.45) * CFrame.Angles(math.rad(-150),math.rad(180),math.rad(0 + t)), .6)
  1978. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  1979. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.41,1.3,0) * CFrame.Angles(math.rad(181),math.rad(5),math.rad(10)), 0.4)
  1980. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(80),math.rad(0)), 0.6)
  1981. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(40), math.rad(0)), 0.5)
  1982. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(12), math.rad(3), math.rad(-3)), 0.5)
  1983. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(-5), math.rad(7), math.rad(3)), 0.5)
  1984. wait()
  1985. end
  1986. htbox = Instance.new("Part", Scythe)
  1987. htbox.CFrame = Scythe.CFrame
  1988. htbox.Transparency = 1
  1989. htbox.CanCollide = false
  1990. htbox.Size = Vector3.new(.40,7,3)
  1991. htboxweld = weldBetween(htbox,Scythe)
  1992. htbox.Touched:connect(function(hit)
  1993. if hit.Parent:IsA("Part") then
  1994. elseif hit.Parent:IsA("SpecialMesh") then
  1995. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  1996. elseif hit.Parent:findFirstChildOfClass("Humanoid") then
  1997. if damagedebounce == true then return end
  1998. damagedebounce = true
  1999. Slachtoffer = hit.Parent:findFirstChildOfClass("Humanoid")
  2000. quickcour = coroutine.wrap(function()
  2001. Slachtoffer.WalkSpeed = 6
  2002. wait(1)
  2003. Slachtoffer.WalkSpeed = 16
  2004. end)
  2005. quickcour()
  2006. if absoluteannihilation then
  2007. Slachtoffer:TakeDamage(3000)
  2008. else
  2009. Slachtoffer:TakeDamage(math.random(25,68))
  2010. rdnm = soundtable[math.random(1,#soundtable)]
  2011. slashwound = Instance.new("Sound", Slachtoffer.Torso)
  2012. slashwound.SoundId = "rbxassetid://"..rdnm
  2013. slashwound.Volume = 4
  2014. slashwound:Play()
  2015. removeuseless:AddItem(slashwound,2)
  2016. end
  2017. end
  2018. end)
  2019. lunge3:Play()
  2020. for i = 1, 15 do
  2021. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.6)
  2022. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1, 0.7, 1) * CFrame.Angles(math.rad(-40), math.rad(48), math.rad(0)), 0.5)
  2023. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1, 0) * CFrame.Angles(math.rad(2), math.rad(2), math.rad(8)), .5)
  2024. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), 0.6)
  2025. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.6)
  2026. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.6)
  2027. wait()
  2028. end
  2029. htbox:Remove()
  2030. hum.WalkSpeed = 18
  2031. for i = 1, 10 do
  2032. Scythe.Transparency = Scythe.Transparency + 0.1
  2033. wait()
  2034. end
  2035. Scythe:Remove()
  2036. attacking = false
  2037. debounce = false
  2038. damagedebounce = false
  2039. end
  2040. end)
  2041.  
  2042. mouse.KeyDown:connect(function(Press)
  2043. Press=Press:lower()
  2044. if Press=='y' then
  2045. if debounce then return end
  2046. debounce = true
  2047. attacking = true
  2048. bbno = true
  2049. jjo = true
  2050. borb = true
  2051. hum.WalkSpeed = 0
  2052. energyburst:Play()
  2053. energyburst2:Play()
  2054. lmon2 = lmon[math.random(1,#lmon)]
  2055. local b1 = Instance.new("BillboardGui",Head)
  2056. b1.Size = UDim2.new(0,100,0,40)
  2057. b1.StudsOffset = Vector3.new(0,3,0)
  2058. b1.Adornee = Head
  2059. local b2 = Instance.new("TextLabel",b1)
  2060. b2.BackgroundTransparency = 1
  2061. b2.Text = ""..lmon2
  2062. b2.Font = "Garamond"
  2063. b2.TextSize = 0
  2064. b2.TextStrokeTransparency = 1
  2065. b2.TextColor3 = BrickColor.new("Lime green").Color
  2066. b2.TextStrokeColor3 = Color3.new(0,0,0)
  2067. b2.Size = UDim2.new(1,0,0.5,0)
  2068. billboardcour = coroutine.wrap(function()
  2069. for i = 1, 15 do
  2070. b2.TextStrokeTransparency = b2.TextStrokeTransparency - 0.05
  2071. b2.TextSize = b2.TextSize + 2
  2072. wait()
  2073. end
  2074. wait(2)
  2075. for i = 1, 15 do
  2076. b2.TextStrokeTransparency = b2.TextStrokeTransparency + 0.05
  2077. b2.TextSize = b2.TextSize - 2
  2078. wait()
  2079. end
  2080. b1:Remove()
  2081. end)
  2082. billboardcour()
  2083. TheWind = Instance.new("Part", Torso)
  2084. TheWind.Size = Vector3.new(0.5, 0.5, 0.5)
  2085. TheWind.Material = "Neon"
  2086. TheWind.BrickColor = TheColor
  2087. TheWind.Transparency = 1
  2088. TheWind.CanCollide = false
  2089. TheWindMESH = Instance.new("SpecialMesh", TheWind)
  2090. TheWindMESH.Scale = Vector3.new(4,4,4)
  2091. TheWindMESH.MeshId = "rbxassetid://168892432"
  2092. TheWindWeld = weldBetween(TheWind,Root)
  2093. TheWindWeld.C0 = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2094. TheWind2 = Instance.new("Part", Torso)
  2095. TheWind2.Size = Vector3.new(0.5, 0.5, 0.5)
  2096. TheWind2.Material = "Neon"
  2097. TheWind2.BrickColor = TheColor
  2098. TheWind2.Transparency = 1
  2099. TheWind2.CanCollide = false
  2100. TheWindMESH2 = Instance.new("SpecialMesh", TheWind2)
  2101. TheWindMESH2.Scale = Vector3.new(6,6,6)
  2102. TheWindMESH2.MeshId = "rbxassetid://168892432"
  2103. TheWindWeld2 = weldBetween(TheWind2,Root)
  2104. TheWindWeld2.C0 = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2105. TheWind3 = Instance.new("Part", Torso)
  2106. TheWind3.Size = Vector3.new(0.5, 0.5, 0.5)
  2107. TheWind3.Material = "Neon"
  2108. TheWind3.BrickColor = TheColor
  2109. TheWind3.Transparency = 1
  2110. TheWind3.CanCollide = false
  2111. TheWindMESH3 = Instance.new("SpecialMesh", TheWind3)
  2112. TheWindMESH3.Scale = Vector3.new(2,2,2)
  2113. TheWindMESH3.MeshId = "rbxassetid://168892432"
  2114. TheWindWeld3 = weldBetween(TheWind3,Root)
  2115. TheWindWeld3.C0 = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2116. quickcour = coroutine.wrap(function()
  2117. for i = 1, 25 do
  2118. TheWind.Transparency = TheWind.Transparency - 0.01
  2119. TheWind2.Transparency = TheWind2.Transparency - 0.005
  2120. TheWind3.Transparency = TheWind3.Transparency - 0.012
  2121. wait()
  2122. end
  2123. end)
  2124. quickcour()
  2125. quickcour2 = coroutine.wrap(function()
  2126. while jjo do
  2127. TheWindWeld.C0 = TheWindWeld.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0-25),0)
  2128. TheWindWeld2.C0 = TheWindWeld2.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0+25),0)
  2129. TheWindWeld3.C0 = TheWindWeld3.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0+25),0)
  2130. wait()
  2131. end
  2132. end)
  2133. quickcour2()
  2134. local shockwefe2 = coroutine.wrap(function()
  2135. shockwave2 = Instance.new("Part", Torso)
  2136. shockwave2.Size = Vector3.new(5, 5, 5)
  2137. shockwave2.Transparency = 0
  2138. shockwave2.BrickColor = TheColor
  2139. shockwave2.Anchored = true
  2140. shockwave2.CanCollide = false
  2141. shockwave2.CFrame = Root.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2142. sh2 = Instance.new("SpecialMesh", shockwave2)
  2143. sh2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2144. sh2.Scale = Vector3.new(0, 0, 0)
  2145. removeuseless:AddItem(shockwave2,2)
  2146. shockwave3 = Instance.new("Part", Torso)
  2147. shockwave3.Size = Vector3.new(1, 1, 1)
  2148. shockwave3.Transparency = 0
  2149. shockwave3.BrickColor = TheColor
  2150. shockwave3.Anchored = true
  2151. shockwave3.CanCollide = false
  2152. shockwave3.CFrame = Root.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2153. sh3 = Instance.new("SpecialMesh", shockwave3)
  2154. sh3.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2155. sh3.Scale = Vector3.new(0, 0, 0)
  2156. removeuseless:AddItem(shockwave3,4)
  2157. for i = 1, 100 do
  2158. sh2.Scale = sh2.Scale + Vector3.new(2,2,0)
  2159. shockwave2.Transparency = shockwave2.Transparency + 0.1
  2160. sh3.Scale = sh3.Scale + Vector3.new(2.5,.2,2.5)
  2161. shockwave3.Transparency = shockwave3.Transparency + 0.1
  2162. wait()
  2163. end
  2164. end)
  2165. shockwefe2()
  2166. for i = 1, 5 do
  2167. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0),.6)
  2168. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.58, 0.1, 0) * CFrame.Angles(math.rad(2), math.rad(2), math.rad(-8)), .6)
  2169. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1, 0) * CFrame.Angles(math.rad(2), math.rad(2), math.rad(8)), .6)
  2170. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-2)), .6)
  2171. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)), .6)
  2172. wait()
  2173. end
  2174. courcour = coroutine.wrap(function()
  2175. while bbno do
  2176. sho3 = Instance.new("Part", Torso)
  2177. sho3.Size = Vector3.new(1, 1, 1)
  2178. sho3.Transparency = 0
  2179. sho3.BrickColor = TheColor
  2180. sho3.Anchored = true
  2181. sho3.CanCollide = false
  2182. sho3.CFrame = Root.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2183. shot3 = Instance.new("SpecialMesh", sho3)
  2184. shot3.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2185. shot3.Scale = Vector3.new(0, 0, 0)
  2186. table.insert(th5,shot3)
  2187. table.insert(nonmeshRepeater2,sho3)
  2188. removeuseless:AddItem(shot3,2)
  2189. wait(.1)
  2190. end
  2191. end)
  2192. courcour()
  2193. charge:Play()
  2194. for i = 1, 6 do
  2195. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0,math.rad(50),0),.6)
  2196. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.1,1.3,1.1) * CFrame.Angles(math.rad(180),math.rad(-50),math.rad(0)), 0.4)
  2197. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1, 0) * CFrame.Angles(math.rad(2), math.rad(2), math.rad(8)), .6)
  2198. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-2)), .6)
  2199. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)), .6)
  2200. wait()
  2201. end
  2202. Blaster = Instance.new("Part", RightArm)
  2203. Blaster.Material = "Neon"
  2204. Blaster.Anchored = true
  2205. Blaster.CanCollide = false
  2206. Blaster.BrickColor = TheColor
  2207. Blaster.Size = Vector3.new(.1,.1,.1)
  2208. BlasterShape = Instance.new("SpecialMesh", Blaster)
  2209. BlasterShape.MeshType = "Sphere"
  2210. BlasterShape.Scale = Vector3.new(.1,.1,.1)
  2211. Blaster.CFrame = RightArm.CFrame * CFrame.new(0, -1.5, 0)
  2212. sou = coroutine.wrap(function()
  2213. sm = Instance.new("Sound", Blaster)
  2214. sm.SoundId = "rbxassetid://907530407"
  2215. sm.Looped = true
  2216. sm.Volume = 0
  2217. sm.Pitch = .8
  2218. sm:Play()
  2219. for i = 1, 50 do
  2220. sm.Volume = sm.Volume + .1
  2221. wait()
  2222. end
  2223. end)
  2224. sou()
  2225. local EVENMORECIRCLES = coroutine.wrap(function()
  2226. for i = 1, 30 do
  2227. circlescircles = Instance.new("Part", Torso)
  2228. circlescircles.Size = Vector3.new(1, 1, 1)
  2229. circlescircles.Transparency = 0.3
  2230. circlescircles.BrickColor = TheColor
  2231. circlescircles.Material = "Neon"
  2232. circlescircles.Anchored = true
  2233. circlescircles.CanCollide = false
  2234. circlescircles.CFrame = Blaster.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2235. circlescirclesmesh = Instance.new("SpecialMesh", circlescircles)
  2236. circlescirclesmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2237. circlescirclesmesh.Scale = Vector3.new(15, 15, 15)
  2238. removeuseless:AddItem(circlescircles,1.5)
  2239. table.insert(nonmeshRepeater2,circlescircles)
  2240. table.insert(th2,circlescirclesmesh)
  2241. wait(.1)
  2242. end
  2243. end)
  2244. EVENMORECIRCLES()
  2245. for i = 1, 30 do
  2246. BlasterShape.Scale = BlasterShape.Scale + Vector3.new(.25,.25,.25)
  2247. BlasterBall1 = Instance.new("Part", RightArm)
  2248. BlasterBall1.Material = "Neon"
  2249. BlasterBall1.Anchored = true
  2250. BlasterBall1.Transparency = .8
  2251. BlasterBall1.CanCollide = false
  2252. BlasterBall1.BrickColor = TheColor
  2253. BlasterBall1.Size = Vector3.new(.1,.1,.1)
  2254. BlasterBall1Shape = Instance.new("SpecialMesh", BlasterBall1)
  2255. BlasterBall1Shape.MeshType = "Sphere"
  2256. BlasterBall1Shape.Scale = Vector3.new(25,25,25)
  2257. BlasterBall1.CFrame = Blaster.CFrame
  2258. table.insert(th2,BlasterBall1Shape)
  2259. table.insert(nonmeshRepeater2,BlasterBall1)
  2260. removeuseless:AddItem(BlasterBall1Shape,4)
  2261. wait(.1)
  2262. end
  2263. for i = 1, 3 do
  2264. BlasterShape.Scale = BlasterShape.Scale - Vector3.new(2,2,2)
  2265. wait()
  2266. end
  2267. wait(.5)
  2268. sm:Remove()
  2269. kiready:Play()
  2270. aura:Stop()
  2271. for i = 1, 5 do
  2272. BlasterShape.Scale = BlasterShape.Scale + Vector3.new(4,4,4)
  2273. wait()
  2274. end
  2275. wait(.3)
  2276. bbno = false
  2277. boomcour = coroutine.wrap(function()
  2278. for i = 1, 10 do
  2279. TheWindMESH.Scale = TheWindMESH.Scale + Vector3.new(1,1,1)
  2280. TheWindMESH2.Scale = TheWindMESH2.Scale + Vector3.new(1,1,1)
  2281. TheWindMESH3.Scale = TheWindMESH3.Scale + Vector3.new(1,1,1)
  2282. TheWind.Transparency = TheWind.Transparency + 0.1
  2283. TheWind2.Transparency = TheWind2.Transparency + 0.1
  2284. TheWind3.Transparency = TheWind3.Transparency + 0.1
  2285. wait()
  2286. end
  2287. TheWind:Remove()
  2288. TheWind2:Remove()
  2289. TheWind3:Remove()
  2290. end)
  2291. boomcour()
  2292. for i = 1, 10 do
  2293. Blaster.CFrame = Blaster.CFrame:lerp(RightArm.CFrame * CFrame.new(0,-2,0),.8)
  2294. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(90),math.rad(-90),math.rad(90)),.4)
  2295. ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15),math.rad(-0),math.rad(0)),.4)
  2296. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, 2.1, -0.35) * CFrame.Angles(math.rad(180), math.rad(-82), math.rad(75)), 0.4)
  2297. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.4)
  2298. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9, 0.2) * CFrame.Angles(math.rad(20), math.rad(1), math.rad(-2)), .4)
  2299. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9, 0) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(2)), .4)
  2300. wait()
  2301. end
  2302. local shootthemballs = coroutine.wrap(function()
  2303. Blaster.Anchored = false
  2304. local PB2 = Instance.new("BodyVelocity", Blaster)
  2305. PB2.MaxForce = Vector3.new(999999, 999999, 999999)
  2306. Blaster.CFrame = CFrame.new(Blaster.Position,mouse.Hit.p)
  2307. PB2.Velocity = Blaster.CFrame.lookVector * 80
  2308. wait()
  2309. end)
  2310. dontallow = true
  2311. shootthemballs()
  2312. timecour = coroutine.wrap(function()
  2313. wait(.5)
  2314. dontallow = false
  2315. end)
  2316. timecour()
  2317. Blaster.Touched:connect(function(OnHit)
  2318. if dontallow then return end
  2319. if hitters == true then return end
  2320. hitters = true
  2321. borb = false
  2322. Blaster.Anchored = true
  2323. Blaster.Transparency = 1
  2324. blastwave = Instance.new("Part", Torso)
  2325. blastwave.Size = Vector3.new(1, 1, 1)
  2326. blastwave.Transparency = 0
  2327. blastwave.BrickColor = TheColor
  2328. blastwave.Material = "Neon"
  2329. blastwave.Anchored = true
  2330. blastwave.CanCollide = false
  2331. blastwave.CFrame = CFrame.new(Blaster.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2332. removeuseless:AddItem(blastwave,10)
  2333. Blaster:Remove()
  2334. BOOMZOR = Instance.new("Sound", blastwave)
  2335. BOOMZOR.Volume = 8
  2336. BOOMZOR.SoundId = "rbxassetid://1539349118"
  2337. BOOMZOR:Play()
  2338. removeuseless:AddItem(BOOMZOR,5)
  2339. DDTblastwave = Instance.new("SpecialMesh", blastwave)
  2340. DDTblastwave.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2341. DDTblastwave.Scale = Vector3.new(1, 1, 1)
  2342. blastwave2 = Instance.new("Part", Torso)
  2343. blastwave2.Size = Vector3.new(1, 1, 1)
  2344. blastwave2.Transparency = 0
  2345. blastwave2.BrickColor = TheColor
  2346. blastwave2.Material = "Neon"
  2347. blastwave2.Anchored = true
  2348. blastwave2.CanCollide = false
  2349. blastwave2.CFrame = CFrame.new(blastwave.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2350. removeuseless:AddItem(blastwave2,10)
  2351. DDTblastwave2 = Instance.new("SpecialMesh", blastwave2)
  2352. DDTblastwave2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2353. DDTblastwave2.Scale = Vector3.new(1, 1, 1)
  2354. blastwave3 = Instance.new("Part", Torso)
  2355. blastwave3.Size = Vector3.new(1, 1, 1)
  2356. blastwave3.Transparency = 0
  2357. blastwave3.BrickColor = TheColor
  2358. blastwave3.Material = "Neon"
  2359. blastwave3.Anchored = true
  2360. blastwave3.CanCollide = false
  2361. blastwave3.CFrame = CFrame.new(blastwave.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2362. removeuseless:AddItem(blastwave3,10)
  2363. DDTblastwave3 = Instance.new("SpecialMesh", blastwave3)
  2364. DDTblastwave3.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2365. DDTblastwave3.Scale = Vector3.new(1, 1, 1)
  2366. blastwave4 = Instance.new("Part", Torso)
  2367. blastwave4.Size = Vector3.new(1, 1, 1)
  2368. blastwave4.Transparency = 0
  2369. blastwave4.BrickColor = TheColor
  2370. blastwave4.Material = "Neon"
  2371. blastwave4.Anchored = true
  2372. blastwave4.CanCollide = false
  2373. blastwave4.CFrame = CFrame.new(blastwave.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2374. removeuseless:AddItem(blastwave4,10)
  2375. DDTblastwave4 = Instance.new("SpecialMesh", blastwave4)
  2376. DDTblastwave4.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2377. DDTblastwave4.Scale = Vector3.new(1, 1, 1)
  2378. blastwave5 = Instance.new("Part", Torso)
  2379. blastwave5.Size = Vector3.new(1, 1, 1)
  2380. blastwave5.Transparency = 0
  2381. blastwave5.BrickColor = TheColor
  2382. blastwave5.Material = "Neon"
  2383. blastwave5.Anchored = true
  2384. blastwave5.CanCollide = false
  2385. blastwave5.CFrame = CFrame.new(blastwave.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2386. removeuseless:AddItem(blastwave5,10)
  2387. DDTblastwave5 = Instance.new("SpecialMesh", blastwave5)
  2388. DDTblastwave5.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2389. DDTblastwave5.Scale = Vector3.new(1, 1, 1)
  2390. Blastcircle = Instance.new("Part", Torso)
  2391. Blastcircle.Material = "Neon"
  2392. Blastcircle.Anchored = true
  2393. Blastcircle.Transparency = 0
  2394. Blastcircle.CanCollide = false
  2395. Blastcircle.BrickColor = TheColor
  2396. Blastcircle.Size = Vector3.new(10,10,10)
  2397. removeuseless:AddItem(Blastcircle,10)
  2398. BlastShape = Instance.new("SpecialMesh", Blastcircle)
  2399. BlastShape.MeshType = "Sphere"
  2400. BlastShape.Scale = Vector3.new(0.1,0.1,0.1)
  2401. Blastcircle.CFrame = blastwave.CFrame
  2402. Blastcircle2 = Instance.new("Part", Torso)
  2403. Blastcircle2.Material = "Neon"
  2404. Blastcircle2.Anchored = true
  2405. Blastcircle2.Transparency = 0
  2406. Blastcircle2.CanCollide = false
  2407. Blastcircle2.BrickColor = TheColor
  2408. Blastcircle2.Size = Vector3.new(10,10,10)
  2409. removeuseless:AddItem(Blastcircle2,10)
  2410. BlastShape2 = Instance.new("SpecialMesh", Blastcircle2)
  2411. BlastShape2.MeshType = "Sphere"
  2412. BlastShape2.Scale = Vector3.new(0.1,0.1,0.1)
  2413. Blastcircle2.CFrame = blastwave.CFrame
  2414. Blastcircle3 = Instance.new("Part", Torso)
  2415. Blastcircle3.Material = "Neon"
  2416. Blastcircle3.Anchored = true
  2417. Blastcircle3.Transparency = 0
  2418. Blastcircle3.CanCollide = false
  2419. Blastcircle3.BrickColor = TheColor
  2420. Blastcircle3.Size = Vector3.new(10,10,10)
  2421. removeuseless:AddItem(Blastcircle3,10)
  2422. BlastShape3 = Instance.new("SpecialMesh", Blastcircle3)
  2423. BlastShape3.MeshType = "Sphere"
  2424. BlastShape3.Scale = Vector3.new(0.1,0.1,0.1)
  2425. Blastcircle3.CFrame = blastwave.CFrame
  2426. Blastcircle4 = Instance.new("Part", Torso)
  2427. Blastcircle4.Material = "Neon"
  2428. Blastcircle4.Anchored = true
  2429. Blastcircle4.Transparency = 0
  2430. Blastcircle4.CanCollide = false
  2431. Blastcircle4.BrickColor = TheColor
  2432. Blastcircle4.Size = Vector3.new(10,10,10)
  2433. removeuseless:AddItem(Blastcircle4,10)
  2434. BlastShape4 = Instance.new("SpecialMesh", Blastcircle4)
  2435. BlastShape4.MeshType = "Sphere"
  2436. BlastShape4.Scale = Vector3.new(0.1,0.1,0.1)
  2437. Blastcircle4.CFrame = blastwave.CFrame
  2438. Blastcircle5 = Instance.new("Part", Torso)
  2439. Blastcircle5.Material = "Neon"
  2440. Blastcircle5.Anchored = true
  2441. Blastcircle5.Transparency = 0
  2442. Blastcircle5.CanCollide = false
  2443. Blastcircle5.BrickColor = TheColor
  2444. Blastcircle5.Size = Vector3.new(10,10,10)
  2445. removeuseless:AddItem(Blastcircle5,10)
  2446. BlastShape5 = Instance.new("SpecialMesh", Blastcircle5)
  2447. BlastShape5.MeshType = "Sphere"
  2448. BlastShape5.Scale = Vector3.new(0.1,0.1,0.1)
  2449. Blastcircle5.CFrame = blastwave.CFrame
  2450. shockwav = Instance.new("Part", Torso)
  2451. shockwav.Size = Vector3.new(1, 1, 1)
  2452. shockwav.Transparency = 0
  2453. shockwav.BrickColor = TheColor
  2454. shockwav.Material = "Neon"
  2455. shockwav.Anchored = true
  2456. shockwav.CanCollide = false
  2457. shockwav.CFrame = blastwave.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  2458. removeuseless:AddItem(shockwav,10)
  2459. dea = Instance.new("SpecialMesh", shockwav)
  2460. dea.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2461. dea.Scale = Vector3.new(0.1, 0.1, 0.1)
  2462. shockwav.CFrame = blastwave.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  2463. shockwav2 = Instance.new("Part", Torso)
  2464. shockwav2.Size = Vector3.new(1, 1, 1)
  2465. shockwav2.Transparency = 0
  2466. shockwav2.BrickColor = TheColor
  2467. shockwav2.Material = "Neon"
  2468. shockwav2.Anchored = true
  2469. shockwav2.CanCollide = false
  2470. shockwav2.CFrame = blastwave.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  2471. removeuseless:AddItem(shockwav2,10)
  2472. dea2 = Instance.new("SpecialMesh", shockwav2)
  2473. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2474. dea2.Scale = Vector3.new(0.1, 0.4, 0.1)
  2475. shockwav2.CFrame = blastwave.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  2476. local Hit = damagealll(70,blastwave.Position)
  2477. for _,v in pairs(Hit) do
  2478. local velo2 = Instance.new("BodyVelocity", v)
  2479. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  2480. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  2481. removeuseless:AddItem(velo2,2)
  2482. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  2483. if absoluteannihilation then
  2484. v.Humanoid:TakeDamage(math.huge)
  2485. v:Remove()
  2486. else
  2487. v.Humanoid:TakeDamage(77,100)
  2488. end
  2489. end
  2490. opopo = coroutine.wrap(function()
  2491. for i = 1, 200 do
  2492. dea.Scale = dea.Scale + Vector3.new(2,1,2)
  2493. shockwav.Transparency = shockwav.Transparency + 0.02
  2494. dea2.Scale = dea2.Scale + Vector3.new(1,1,1)
  2495. shockwav2.Transparency = shockwav2.Transparency + 0.010
  2496. DDTblastwave.Scale = DDTblastwave.Scale + Vector3.new(2.5, .2, 2.5)
  2497. DDTblastwave2.Scale = DDTblastwave2.Scale + Vector3.new(2, 2, 2)
  2498. DDTblastwave3.Scale = DDTblastwave3.Scale + Vector3.new(2, .25, 2)
  2499. DDTblastwave4.Scale = DDTblastwave4.Scale + Vector3.new(3, .25, 3)
  2500. DDTblastwave5.Scale = DDTblastwave5.Scale + Vector3.new(1, .05, 1)
  2501. blastwave.Transparency = blastwave.Transparency + .01
  2502. blastwave2.Transparency = blastwave2.Transparency + .03
  2503. blastwave3.Transparency = blastwave3.Transparency + .02
  2504. blastwave4.Transparency = blastwave4.Transparency + .015
  2505. blastwave5.Transparency = blastwave5.Transparency + .01
  2506. BlastShape.Scale = BlastShape.Scale + Vector3.new(1,1,1)
  2507. BlastShape2.Scale = BlastShape2.Scale + Vector3.new(.5,.5,.5)
  2508. BlastShape3.Scale = BlastShape3.Scale + Vector3.new(.6,.6,.6)
  2509. BlastShape4.Scale = BlastShape4.Scale + Vector3.new(.4,.4,.4)
  2510. Blastcircle.Transparency = Blastcircle.Transparency + .01
  2511. Blastcircle2.Transparency = Blastcircle2.Transparency + .02
  2512. Blastcircle3.Transparency = Blastcircle3.Transparency + .012
  2513. Blastcircle4.Transparency = Blastcircle4.Transparency + .015
  2514. Blastcircle5.Transparency = Blastcircle5.Transparency + 0.01
  2515. BlastShape5.Scale = BlastShape5.Scale + Vector3.new(.3,.3,.3)
  2516. wait()
  2517. end
  2518. hitters = false
  2519. end)
  2520. opopo()
  2521. end)
  2522. kigo:Play()
  2523. for i = 1, 6 do
  2524. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0,math.rad(90),0),.6)
  2525. ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10),math.rad(-0),math.rad(0)),.4)
  2526. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 2, 0) * CFrame.Angles(math.rad(2), math.rad(10), math.rad(-90)), 0.6)
  2527. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1, 0) * CFrame.Angles(math.rad(13), math.rad(9), math.rad(13)), .6)
  2528. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9, 0) * CFrame.Angles(math.rad(-14), math.rad(6), math.rad(-2)), .6)
  2529. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9, 0) * CFrame.Angles(math.rad(8), math.rad(12), math.rad(2)), .6)
  2530. wait()
  2531. end
  2532. attacking = false
  2533. hum.WalkSpeed = 18
  2534. local time = coroutine.wrap(function()
  2535. for i = 1, 100 do
  2536. if borb == false then break end
  2537. wait()
  2538. end
  2539. Blaster:Remove()
  2540. hitters = false
  2541. attacking = false
  2542. debounce = false
  2543. end)
  2544. time()
  2545. while wait() do
  2546. if borb == false then break end
  2547. wait()
  2548. end
  2549. attacking = false
  2550. debounce = false
  2551. jjo = false
  2552. end
  2553. end)
  2554.  
  2555. mouse.KeyDown:connect(function(Press)
  2556. Press=Press:lower()
  2557. if Press=='h' then
  2558. if debounce then return end
  2559. debounce = true
  2560. attacking = true
  2561. step:Play()
  2562. hum.WalkSpeed = 0
  2563. lmon6 = lmon5[math.random(1,#lmon5)]
  2564. local b1 = Instance.new("BillboardGui",Head)
  2565. b1.Size = UDim2.new(0,100,0,40)
  2566. b1.StudsOffset = Vector3.new(0,3,0)
  2567. b1.Adornee = Head
  2568. local b2 = Instance.new("TextLabel",b1)
  2569. b2.BackgroundTransparency = 1
  2570. b2.Text = ""..lmon6
  2571. b2.Font = "Garamond"
  2572. b2.TextSize = 0
  2573. b2.TextStrokeTransparency = 1
  2574. b2.TextColor3 = BrickColor.new("Lime green").Color
  2575. b2.TextStrokeColor3 = Color3.new(0,0,0)
  2576. b2.Size = UDim2.new(1,0,0.5,0)
  2577. billboardcour = coroutine.wrap(function()
  2578. for i = 1, 10 do
  2579. b2.TextStrokeTransparency = b2.TextStrokeTransparency - 0.1
  2580. b2.TextSize = b2.TextSize + 3
  2581. wait()
  2582. end
  2583. wait(1)
  2584. for i = 1, 10 do
  2585. b2.TextStrokeTransparency = b2.TextStrokeTransparency + 0.1
  2586. b2.TextSize = b2.TextSize - 3
  2587. wait()
  2588. end
  2589. b1:Remove()
  2590. end)
  2591. billboardcour()
  2592. Dagga = Instance.new("Part", Torso)
  2593. Dagga.Size = Vector3.new(.2, .2, .2)
  2594. Dagga.Material = "Neon"
  2595. Dagga.BrickColor = TheColor
  2596. Dagga.Transparency = 1
  2597. Dagga.CanCollide = false
  2598. DaggaMESH = Instance.new("SpecialMesh", Dagga)
  2599. DaggaMESH.Scale = Vector3.new(.8,.8,.8)
  2600. DaggaMESH.MeshId = "rbxassetid://1577920967"
  2601. DaggaWeld = weldBetween(Dagga,RightArm)
  2602. DaggaWeld.C0 = CFrame.new(0,-1.8,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0))
  2603. courou = coroutine.wrap(function()
  2604. for i = 1, 20 do
  2605. Dagga.Transparency = Dagga.Transparency - .05
  2606. wait()
  2607. end
  2608. end)
  2609. courou()
  2610. for i = 1, 15 do
  2611. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.58, 0.1, 0) * CFrame.Angles(math.rad(-2), math.rad(2), math.rad(-8)), .3)
  2612. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0)), 0.3)
  2613. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1, 0) * CFrame.Angles(math.rad(2), math.rad(2), math.rad(8)), .3)
  2614. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-2)), .3)
  2615. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)), .3)
  2616. wait()
  2617. end
  2618. for i = 1, 6 do
  2619. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45,1.3,0) * CFrame.Angles(math.rad(180),math.rad(2),math.rad(6)), 0.6)
  2620. wait()
  2621. end
  2622. Dagga2 = Instance.new("Part", Torso)
  2623. Dagga2.Size = Vector3.new(.2, .2, .2)
  2624. Dagga2.Material = "Neon"
  2625. Dagga2.BrickColor = TheColor
  2626. Dagga2.Transparency = 0
  2627. Dagga2.CanCollide = false
  2628. DaggaMESH2 = Instance.new("SpecialMesh", Dagga2)
  2629. DaggaMESH2.Scale = Vector3.new(.8,.8,.8)
  2630. DaggaMESH2.MeshId = "rbxassetid://1577920967"
  2631. DaggaWeld2 = weldBetween(Dagga2,RightArm)
  2632. DaggaWeld2.C0 = CFrame.new(0,-1.8,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0))
  2633. Dagga3 = Instance.new("Part", Torso)
  2634. Dagga3.Size = Vector3.new(.2, .2, .2)
  2635. Dagga3.Material = "Neon"
  2636. Dagga3.BrickColor = TheColor
  2637. Dagga3.Transparency = 0
  2638. Dagga3.CanCollide = false
  2639. DaggaMESH3 = Instance.new("SpecialMesh", Dagga3)
  2640. DaggaMESH3.Scale = Vector3.new(.8,.8,.8)
  2641. DaggaMESH3.MeshId = "rbxassetid://1577920967"
  2642. DaggaWeld3 = weldBetween(Dagga3,RightArm)
  2643. DaggaWeld3.C0 = CFrame.new(0,-1.8,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0))
  2644. daggersheet:Play()
  2645. for i = 1, 4 do
  2646. DaggaWeld2.C0 = DaggaWeld2.C0:lerp(CFrame.new(0,-1.5,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(-30)),.5)
  2647. DaggaWeld3.C0 = DaggaWeld3.C0:lerp(CFrame.new(0,-1.5,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(30)),.5)
  2648. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45,1,0) * CFrame.Angles(math.rad(180),math.rad(3),math.rad(12)), 0.5)
  2649. wait()
  2650. end
  2651. for i = 1, 6 do
  2652. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45,1.3,0) * CFrame.Angles(math.rad(180),math.rad(2),math.rad(6)), 0.5)
  2653. wait()
  2654. end
  2655. for i = 1, 6 do
  2656. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  2657. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  2658. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(205), math.rad(0)), 0.3)
  2659. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.4)
  2660. wait()
  2661. end
  2662. quicklerp = coroutine.wrap(function()
  2663. for i = 1, 8 do
  2664. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.55, .15) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)), .4)
  2665. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.8, .2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(2)), .4)
  2666. ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0, .5, 0), 0.4)
  2667. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.8,1.3,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.4)
  2668. wait()
  2669. end
  2670. end)
  2671. quicklerp()
  2672. n = 0
  2673. movethem = coroutine.wrap(function()
  2674. htbox1 = Instance.new("Part",Torso)
  2675. htbox1.CanCollide = false
  2676. htbox1.Transparency = 1
  2677. htbox1.Size = Vector3.new(2,2,2)
  2678. htbox1weld = weldBetween(htbox1,Dagga)
  2679. htbox2 = Instance.new("Part",Torso)
  2680. htbox2.CanCollide = false
  2681. htbox2.Transparency = 1
  2682. htbox2.Size = Vector3.new(2,2,2)
  2683. htbox2weld = weldBetween(htbox2,Dagga2)
  2684. htbox3 = Instance.new("Part",Torso)
  2685. htbox3.CanCollide = false
  2686. htbox3.Transparency = 1
  2687. htbox3.Size = Vector3.new(2,2,2)
  2688. htbox3weld = weldBetween(htbox3,Dagga3)
  2689. removeuseless:AddItem(Dagga,5)
  2690. removeuseless:AddItem(Dagga2,5)
  2691. removeuseless:AddItem(Dagga3,5)
  2692. removeuseless:AddItem(htbox,5)
  2693. removeuseless:AddItem(htbox2,5)
  2694. removeuseless:AddItem(htbox3,5)
  2695. DaggaWeld:Remove()
  2696. DaggaWeld2:Remove()
  2697. DaggaWeld3:Remove()
  2698. DaggaMESH.MeshId = "rbxassetid://1577920967"
  2699. DaggaMESH2.MeshId = "rbxassetid://1577920967"
  2700. DaggaMESH3.MeshId = "rbxassetid://1577920967"
  2701. DaggaMESH.Scale = Vector3.new(1.1,1.1,1.1)
  2702. DaggaMESH2.Scale = Vector3.new(1.1,1.1,1.1)
  2703. DaggaMESH3.Scale = Vector3.new(1.1,1.1,1.1)
  2704. local BodyVel=Instance.new('BodyVelocity',Dagga)
  2705. BodyVel.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  2706. local BodyGyro=Instance.new('BodyGyro',Dagga)
  2707. BodyGyro.maxTorque=Vector3.new(math.huge,math.huge,math.huge)
  2708. BodyGyro.P=2e4
  2709. coroutine.wrap(function()
  2710. RenderStepped:connect(function()
  2711. BodyGyro.cframe=CFrame.new(Dagga.Position,mouse.Hit.p)
  2712. BodyVel.velocity=Dagga.CFrame.lookVector*dgs
  2713. end)
  2714. end)()
  2715.  
  2716. local BodyVel2=Instance.new('BodyVelocity',Dagga2)
  2717. BodyVel2.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  2718. local BodyGyro2=Instance.new('BodyGyro',Dagga2)
  2719. BodyGyro2.maxTorque=Vector3.new(math.huge,math.huge,math.huge)
  2720. BodyGyro2.P=2e4
  2721. coroutine.wrap(function()
  2722. RenderStepped:connect(function()
  2723. BodyGyro2.cframe=CFrame.new(Dagga2.Position,mouse.Hit.p)
  2724. BodyVel2.velocity=Dagga2.CFrame.lookVector*dgs
  2725. end)
  2726. end)()
  2727.  
  2728. local BodyVel3=Instance.new('BodyVelocity',Dagga3)
  2729. BodyVel3.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  2730. local BodyGyro3=Instance.new('BodyGyro',Dagga3)
  2731. BodyGyro3.maxTorque=Vector3.new(math.huge,math.huge,math.huge)
  2732. BodyGyro3.P=2e4
  2733. coroutine.wrap(function()
  2734. RenderStepped:connect(function()
  2735. BodyGyro3.cframe=CFrame.new(Dagga3.Position,mouse.Hit.p)
  2736. BodyVel3.velocity=Dagga3.CFrame.lookVector*dgs
  2737. end)
  2738. end)()
  2739.  
  2740. damagedebounce = false
  2741. damagedebounce2 = false
  2742. damagedebounce3 = false
  2743. htbox1.Touched:connect(function(hit1)
  2744. if hit1.Parent.Name == game.Players.LocalPlayer.Name then
  2745. elseif hit1.Parent:IsA("Part") then
  2746. elseif hit1.Parent:IsA("SpecialMesh") then
  2747. elseif hit1.Parent:findFirstChildOfClass("Humanoid") then
  2748. if damagedebounce == true then return end
  2749. damagedebounce = true
  2750. removeuseless:AddItem(slashwound,2)
  2751. Dagga.Anchored = false
  2752. BodyVel:Remove()
  2753. BodyGyro:Remove()
  2754. Dagga.CanCollide = true
  2755. Slachtoffer = hit1.Parent:findFirstChildOfClass("Humanoid")
  2756. rdnm = soundtable[math.random(1,#soundtable)]
  2757. slashwound = Instance.new("Sound", Slachtoffer.Torso)
  2758. slashwound.SoundId = "rbxassetid://"..rdnm
  2759. slashwound.Volume = 4
  2760. slashwound:Play()
  2761. Slachtoffer:TakeDamage(15)
  2762. end
  2763. end)
  2764. htbox2.Touched:connect(function(hit1)
  2765. if hit1.Parent.Name == game.Players.LocalPlayer.Name then
  2766. elseif hit1.Parent:IsA("Part") then
  2767. elseif hit1.Parent:IsA("SpecialMesh") then
  2768. elseif hit1.Parent:findFirstChildOfClass("Humanoid") then
  2769. if damagedebounce2 == true then return end
  2770. damagedebounce2 = true
  2771. removeuseless:AddItem(slashwound,2)
  2772. Dagga2.Anchored = false
  2773. BodyVel2:Remove()
  2774. BodyGyro2:Remove()
  2775. Dagga2.CanCollide = true
  2776. Slachtoffer = hit1.Parent:findFirstChildOfClass("Humanoid")
  2777. rdnm = soundtable[math.random(1,#soundtable)]
  2778. slashwound = Instance.new("Sound", Slachtoffer.Torso)
  2779. slashwound.SoundId = "rbxassetid://"..rdnm
  2780. slashwound.Volume = 4
  2781. slashwound:Play()
  2782. Slachtoffer:TakeDamage(15)
  2783. end
  2784. end)
  2785. htbox3.Touched:connect(function(hit1)
  2786. if hit1.Parent.Name == game.Players.LocalPlayer.Name then
  2787. elseif hit1.Parent:IsA("Part") then
  2788. elseif hit1.Parent:IsA("SpecialMesh") then
  2789. elseif hit1.Parent:findFirstChildOfClass("Humanoid") then
  2790. if damagedebounce3 == true then return end
  2791. damagedebounce3 = true
  2792. removeuseless:AddItem(slashwound,2)
  2793. Dagga3.Anchored = false
  2794. BodyVel3:Remove()
  2795. BodyGyro3:Remove()
  2796. Dagga3.CanCollide = true
  2797. Slachtoffer = hit1.Parent:findFirstChildOfClass("Humanoid")
  2798. rdnm = soundtable[math.random(1,#soundtable)]
  2799. slashwound = Instance.new("Sound", Slachtoffer.Torso)
  2800. slashwound.SoundId = "rbxassetid://"..rdnm
  2801. slashwound.Volume = 4
  2802. slashwound:Play()
  2803. Slachtoffer:TakeDamage(15)
  2804. end
  2805. end)
  2806. end)
  2807. movethem()
  2808. t = 0
  2809. hum.WalkSpeed = 18
  2810. for i = 1, 7 do
  2811. t = t - 50
  2812. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(205 + t), math.rad(0)), 0.3)
  2813. wait()
  2814. end
  2815. t = 0
  2816. quickcour2 = coroutine.wrap(function()
  2817. for i = 1, 10 do
  2818. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.58, 0.1, 0) * CFrame.Angles(math.rad(-2), math.rad(2), math.rad(-8)), .5)
  2819. ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0, 0, 0),.5)
  2820. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1, 0) * CFrame.Angles(math.rad(2), math.rad(2), math.rad(8)), .5)
  2821. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  2822. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  2823. wait()
  2824. end
  2825. end)
  2826. quickcour2()
  2827. for i = 1, 10 do
  2828. t = t - 22
  2829. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(205 - t), math.rad(0)), 0.3)
  2830. wait()
  2831. end
  2832. attacking = false
  2833. debounce = false
  2834. damagedebounce = false
  2835. damagedebounce2 = false
  2836. damagedebounce3 = false
  2837. end
  2838. end)
  2839.  
  2840. mouse.KeyDown:connect(function(Press)
  2841. Press=Press:lower()
  2842. if Press=='f' then
  2843. if nottransform then return end
  2844. transformingpart = true -------Darks Final Move Can he Pull it Off?
  2845. if debounce then return end
  2846. debounce = true
  2847. attacking = true
  2848. absoluteannihilation = true
  2849. hum.WalkSpeed = 0
  2850. HEADLERP.Part1 = Torso
  2851. musiccour = coroutine.wrap(function()
  2852. for i = 1, 20 do
  2853. doomtheme.Volume = doomtheme.Volume - 0.05
  2854. wait()
  2855. end
  2856. doomtheme:Remove()
  2857. end)
  2858. musiccour()
  2859. for i = 1, 10 do
  2860. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.58, 0.1, 0) * CFrame.Angles(math.rad(-2), math.rad(2), math.rad(-8)), .5)
  2861. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0),.5)
  2862. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1, 0) * CFrame.Angles(math.rad(2), math.rad(2), math.rad(8)), .5)
  2863. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  2864. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  2865. wait()
  2866. end
  2867. JohnDoe2 = Instance.new("Part", Head)
  2868. JohnDoe2.Shape = 0
  2869. JohnDoe2.Transparency = 1
  2870. JohnDoe2.Size = Vector3.new(2.06,2.06,2.06)
  2871. JohnDoe2.Material = "Neon"
  2872. JohnDoe2.CanCollide = false
  2873. JohnDoe2.BrickColor = BrickColor.new("Really black")
  2874. Jw2 = weldBetween(Head,JohnDoe2)
  2875. Jw2.C0 = CFrame.new(0,.25,0)
  2876. lolcour = coroutine.wrap(function()
  2877. for i = 1, 20 do
  2878. JohnDoe2.Transparency = JohnDoe2.Transparency - 0.05
  2879. wait()
  2880. end
  2881. end)
  2882. lolcour()
  2883. for i = 1, 15 do
  2884. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,1,0) * CFrame.Angles(math.rad(200),math.rad(5),math.rad(5)), 0.4)
  2885. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,1,0) * CFrame.Angles(math.rad(200),math.rad(-5),math.rad(-5)), 0.4)
  2886. wait()
  2887. end
  2888. lastbreath = Instance.new("Sound", Head)
  2889. lastbreath.SoundId = "rbxassetid://198606040"
  2890. lastbreath.Volume = 5
  2891. lastbreath:Play()
  2892. for i = 1, 22 do
  2893. HEADLERP.C1 = HEADLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(-60),0),.6)
  2894. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,1,0) * CFrame.Angles(math.rad(197),math.rad(3),math.rad(10)), 0.4)
  2895. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,1,0) * CFrame.Angles(math.rad(197),math.rad(-3),math.rad(-10)), 0.4)
  2896. wait()
  2897. end
  2898. coroutine.wrap(function()
  2899. for i = 1, 10 do
  2900. pBase7.BrickColor = BrickColor.new("Lime green")
  2901. pBase8.BrickColor = BrickColor.new("Lime green")
  2902. pBase9.BrickColor = BrickColor.new("Lime green")
  2903. pBase10.BrickColor = BrickColor.new("Lime green")
  2904. pBase12.BrickColor = BrickColor.new("Lime green")
  2905. TheCore.BrickColor = BrickColor.new("Lime green")
  2906. wait(.05)
  2907. pBase7.BrickColor = BrickColor.new("Really black")
  2908. pBase8.BrickColor = BrickColor.new("Really black")
  2909. pBase9.BrickColor = BrickColor.new("Really black")
  2910. pBase10.BrickColor = BrickColor.new("Really black")
  2911. pBase12.BrickColor = BrickColor.new("Really black")
  2912. TheCore.BrickColor = BrickColor.new("Really black")
  2913. wait()
  2914. end
  2915. end)()
  2916. for i = 1, 15 do
  2917. HEADLERP.C1 = HEADLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(60),0),.6)
  2918. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,1,0) * CFrame.Angles(math.rad(202),math.rad(4),math.rad(7)), 0.4)
  2919. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,1,0) * CFrame.Angles(math.rad(202),math.rad(-4),math.rad(-7)), 0.4)
  2920. wait()
  2921. end
  2922. for i = 1, 15 do
  2923. HEADLERP.C1 = HEADLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),0),.6)
  2924. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,1,0) * CFrame.Angles(math.rad(196),math.rad(3),math.rad(10)), 0.4)
  2925. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,1,0) * CFrame.Angles(math.rad(196),math.rad(-3),math.rad(-10)), 0.4)
  2926. wait()
  2927. end
  2928. for i = 1, 75 do
  2929. HEADLERP.C1 = HEADLERP.C1:lerp(CFrame.new(0, 0, -0) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), .05)
  2930. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.58, 0.1, 0) * CFrame.Angles(math.rad(-2), math.rad(2), math.rad(-8)), .05)
  2931. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1, 0) * CFrame.Angles(math.rad(2), math.rad(2), math.rad(8)), .05)
  2932. wait()
  2933. end
  2934. Theme = Instance.new("Sound", Torso)
  2935. Theme.SoundId = "rbxassetid://156879167"
  2936. Theme.Volume = 1.5
  2937. Theme.Looped = true
  2938. Theme:Play()
  2939. CataclysmOrb = Instance.new("Part", Torso)
  2940. CataclysmOrb.Shape = 0
  2941. CataclysmOrb.Transparency = 1
  2942. CataclysmOrb.Anchored = true
  2943. CataclysmOrb.Size = Vector3.new(10,10,10)
  2944. CataclysmOrb.Material = "Neon"
  2945. CataclysmOrb.CanCollide = false
  2946. CataclysmOrb.BrickColor = BrickColor.new("Lime green")
  2947. CataclysmOrb.CFrame = Root.CFrame
  2948. for i = 1, 20 do
  2949. CataclysmOrb.Transparency = CataclysmOrb.Transparency - 0.05
  2950. wait()
  2951. end
  2952. HEADLERP.Part1 = Head
  2953. mPumpkinOverlord.MeshId,mPumpkinOverlord.TextureId = 'http://www.roblox.com/asset/?id=1474596','http://www.roblox.com/asset/?id=1474595'
  2954. Character.Shirt.ShirtTemplate = "rbxassetid://1632249796"
  2955. Character.Pants.PantsTemplate = "rbxassetid://1715536225"
  2956. larmf2 = Instance.new("Part", Torso)
  2957. larmf2.BrickColor = TheColor
  2958. larmf2.Size = Vector3.new(1.001, 2.001, 1.001)
  2959. larmf2.Material = "Neon"
  2960. larmf2.Transparency = 0
  2961. larmf2.CanCollide = false
  2962. larmfweld2 = weldBetween(larmf2,LeftArm)
  2963.  
  2964. rarmf2 = Instance.new("Part", Torso)
  2965. rarmf2.BrickColor = TheColor
  2966. rarmf2.Size = Vector3.new(1.001, 2.001, 1.001)
  2967. rarmf2.Material = "Neon"
  2968. rarmf2.Transparency = 0
  2969. rarmf2.CanCollide = false
  2970. rarmfweld2 = weldBetween(rarmf2,RightArm)
  2971.  
  2972. llegf2 = Instance.new("Part", Torso)
  2973. llegf2.BrickColor = TheColor
  2974. llegf2.Size = Vector3.new(1.001, 2.001, 1.001)
  2975. llegf2.Material = "Neon"
  2976. llegf2.Transparency = 0
  2977. llegf2.CanCollide = false
  2978. llegf2weld = weldBetween(llegf2,LeftLeg)
  2979.  
  2980. rlegf2 = Instance.new("Part", Torso)
  2981. rlegf2.BrickColor = TheColor
  2982. rlegf2.Size = Vector3.new(1.001, 2.001, 1.001)
  2983. rlegf2.Material = "Neon"
  2984. rlegf2.Transparency = 0
  2985. rlegf2.CanCollide = false
  2986. rlegf2weld = weldBetween(rlegf2,RightLeg)
  2987.  
  2988. Torsof2 = Instance.new("Part", Torso)
  2989. Torsof2.BrickColor = TheColor
  2990. Torsof2.Size = Vector3.new(2.001, 2.001, 1.001)
  2991. Torsof2.Material = "Neon"
  2992. Torsof2.Transparency = 0
  2993. Torsof2.CanCollide = false
  2994. Torsof2weld = weldBetween(Torsof2,Torso)
  2995. wait(6)
  2996. sond = Instance.new("Sound", Torso)
  2997. sond.Volume = 5
  2998. sond.SoundId = "rbxassetid://1249690399"
  2999. sond:Play()
  3000. larmf2.Anchored = true
  3001. rarmf2.Anchored = true
  3002. rlegf2.Anchored = true
  3003. llegf2.Anchored = true
  3004. Torsof2.Anchored = true
  3005. Jw2.C0 = CFrame.new(0,.25,-.15)
  3006. Jw.C0 = CFrame.new(0,.25,-.15)
  3007. fastcour = coroutine.wrap(function()
  3008. for i = 1, 15 do
  3009. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,.8,.4) * CFrame.Angles(math.rad(-87),math.rad(20 - .1 * math.sin(sine/8)),math.rad(0)), 0.3)
  3010. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1,.8,.4) * CFrame.Angles(math.rad(-87),math.rad(-20 + .1 * math.sin(sine/8)),math.rad(0)), 0.3)
  3011. wait()
  3012. end
  3013. knuckscrunch = Instance.new("Sound", Torso)
  3014. knuckscrunch.SoundId = "rbxassetid://1629602112"
  3015. knuckscrunch.Volume = 5
  3016. knuckscrunch:Play()
  3017. removeuseless:AddItem(knuckscrunch,2)
  3018. for i = 1, 15 do
  3019. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,.8,.4) * CFrame.Angles(math.rad(-87),math.rad(17 - .1 * math.sin(sine/8)),math.rad(0)), 0.3)
  3020. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1,.8,.4) * CFrame.Angles(math.rad(-87),math.rad(-17 + .1 * math.sin(sine/8)),math.rad(0)), 0.3)
  3021. wait()
  3022. end
  3023. end)
  3024. fastcour()
  3025. for i = 1, 25 do
  3026. larmf2.Size = larmf2.Size + Vector3.new(1,1,1)
  3027. larmf2.Transparency = larmf2.Transparency + 0.3
  3028. rarmf2.Size = rarmf2.Size + Vector3.new(1,1,1)
  3029. rarmf2.Transparency = rarmf2.Transparency + 0.3
  3030. rlegf2.Size = rlegf2.Size + Vector3.new(1.001, 2.001, 1.001)
  3031. rlegf2.Transparency = rlegf2.Transparency + 0.3
  3032. llegf2.Size = llegf2.Size + Vector3.new(1.001, 2.001, 1.001)
  3033. llegf2.Transparency = llegf2.Transparency + 0.3
  3034. Torsof2.Size = Torsof2.Size + Vector3.new(2.001, 2.001, 1.001)
  3035. Torsof2.Transparency = Torsof2.Transparency + .3
  3036. CataclysmOrb.Size = CataclysmOrb.Size + Vector3.new(10,10,10)
  3037. CataclysmOrb.Transparency = CataclysmOrb.Transparency + 0.05
  3038. wait()
  3039. end
  3040. theinfinitecour = coroutine.wrap(function()
  3041. while wait() do
  3042. for i = 1, 10 do
  3043. JohnDoe2.Transparency = JohnDoe2.Transparency + .1
  3044. wait()
  3045. end
  3046. wait(.5)
  3047. for i = 1, 10 do
  3048. JohnDoe2.Transparency = JohnDoe2.Transparency - .1
  3049. wait()
  3050. end
  3051. wait(3)
  3052. end
  3053. end)
  3054. theinfinitecour()
  3055. coroutine.wrap(function()
  3056. while true do
  3057. for i = 1, 10 do
  3058. pBase7.BrickColor = BrickColor.new("Lime green")
  3059. pBase8.BrickColor = BrickColor.new("Lime green")
  3060. pBase9.BrickColor = BrickColor.new("Lime green")
  3061. pBase10.BrickColor = BrickColor.new("Lime green")
  3062. pBase12.BrickColor = BrickColor.new("Lime green")
  3063. TheCore.BrickColor = BrickColor.new("Lime green")
  3064. wait(.05)
  3065. pBase7.BrickColor = BrickColor.new("Really black")
  3066. pBase8.BrickColor = BrickColor.new("Really black")
  3067. pBase9.BrickColor = BrickColor.new("Really black")
  3068. pBase10.BrickColor = BrickColor.new("Really black")
  3069. pBase12.BrickColor = BrickColor.new("Really black")
  3070. TheCore.BrickColor = BrickColor.new("Really black")
  3071. wait(.05)
  3072. pBase7.BrickColor = BrickColor.new("Lime green")
  3073. pBase8.BrickColor = BrickColor.new("Lime green")
  3074. pBase9.BrickColor = BrickColor.new("Lime green")
  3075. pBase10.BrickColor = BrickColor.new("Lime green")
  3076. pBase12.BrickColor = BrickColor.new("Lime green")
  3077. TheCore.BrickColor = BrickColor.new("Lime green")
  3078. wait(.05)
  3079. pBase7.BrickColor = BrickColor.new("Really black")
  3080. pBase8.BrickColor = BrickColor.new("Really black")
  3081. pBase9.BrickColor = BrickColor.new("Really black")
  3082. pBase10.BrickColor = BrickColor.new("Really black")
  3083. pBase12.BrickColor = BrickColor.new("Really black")
  3084. TheCore.BrickColor = BrickColor.new("Really black")
  3085. wait(4)
  3086. end
  3087. end
  3088. end)()
  3089. hum.WalkSpeed = 18
  3090. larmf2:Remove()
  3091. rarmf2:Remove()
  3092. rlegf2:Remove()
  3093. llegf2:Remove()
  3094. Torsof2:Remove()
  3095. CataclysmOrb:Remove()
  3096. attacking = false
  3097. debounce = false
  3098. nottransform = true
  3099. transformingpart = false
  3100. end
  3101. end)
  3102.  
  3103. atachment1 = Instance.new("Attachment", pBlade5)
  3104. atachment1.Position = Vector3.new(0,-1,0)
  3105. atachment1.Name = "a0"
  3106. atachment2 = Instance.new("Attachment", pBlade5)
  3107. atachment2.Position = Vector3.new(0,1,0)
  3108. atachment2.Name = "a1"
  3109. tr1 = Instance.new("Trail", pBlade5)
  3110. tr1.Name = "tr1"
  3111. tr1.Enabled = true
  3112. tr1.Lifetime = .5
  3113. tr1.MinLength = .1
  3114. tr1.MaxLength = 1
  3115. tr1.TextureMode = "Static"
  3116. tr1.LightInfluence = 1
  3117. tr1.Attachment0 = a0
  3118. tr1.Attachment1 = a1
  3119.  
  3120. doit = coroutine.wrap(function()
  3121. while wait() do
  3122. for _,v in pairs(Repeater) do
  3123. v.Scale = v.Scale + Vector3.new(1, 1, 1)
  3124. end
  3125.  
  3126. for _,v in pairs(openshocktable) do
  3127. v.Scale = v.Scale + Vector3.new(3, 3, 3)
  3128. end
  3129.  
  3130. for _,v in pairs(nonmeshRepeater) do
  3131. v.Size = v.Size + Vector3.new(2, 2, 2)
  3132. end
  3133.  
  3134. for _,v in pairs(Extreme) do
  3135. v.Size = v.Size + Vector3.new(6, 6, 6)
  3136. end
  3137.  
  3138. for _,v in pairs(LessSize) do
  3139. v.Size = v.Size - Vector3.new(1, 1, 1)
  3140. end
  3141.  
  3142. for _,v in pairs(nonmeshRepeater2) do
  3143. v.Transparency = v.Transparency + 0.05
  3144. end
  3145.  
  3146. for _,v in pairs(Repeater2) do
  3147. v.Transparency = v.Transparency + 0.01
  3148. end
  3149.  
  3150. for _,v in pairs(th1) do
  3151. v.Transparency = v.Transparency - 0.008
  3152. end
  3153.  
  3154. for _,v in pairs(th2) do
  3155. v.Scale = v.Scale - Vector3.new(1, 1, 1)
  3156. end
  3157.  
  3158. for _,v in pairs(th3) do
  3159. v.Scale = v.Scale + Vector3.new(2, 2, 2)
  3160. end
  3161.  
  3162. for _,v in pairs(th5) do
  3163. v.Scale = v.Scale + Vector3.new(1, .1, 1)
  3164. end
  3165.  
  3166. for _,v in pairs(ExtremeM) do
  3167. v.Scale = v.Scale + Vector3.new(8, 8, 8)
  3168. end
  3169.  
  3170. for _,v in pairs(m3) do
  3171. v.Scale = v.Scale + Vector3.new(12, 12, 12)
  3172. end
  3173.  
  3174. for _,v in pairs(ExtremeM2) do
  3175. v.Scale = v.Scale + Vector3.new(8, 1, 8)
  3176. end
  3177.  
  3178. for _,v in pairs(th4) do
  3179. v.Transparency = v.Transparency + 0.009
  3180. v.Rotation = v.Rotation + Vector3.new(3,0,0)
  3181. end
  3182.  
  3183. for _,v in pairs(SlowlyFade) do
  3184. v.Transparency = v.Transparency + 0.05
  3185. end
  3186.  
  3187. for _,v in pairs(UpMover) do
  3188. v.Position = v.Position + Vector3.new(0, 3, 0)
  3189. end
  3190.  
  3191. for _,v in pairs(ForwardMover) do
  3192. v.CFrame = v.CFrame * CFrame.new(0, 0, 2.4 +(i/.1)) * CFrame.Angles(0, 0, math.rad(0))
  3193. end
  3194. end
  3195. end)
  3196. doit()
  3197.  
  3198. local anims = coroutine.wrap(function()
  3199. while true do
  3200. settime = 0.05
  3201. sine = sine + change
  3202. if position == "Walking" and attacking == false and running == false then
  3203. change = 2.8
  3204. walking = true
  3205. hum.WalkSpeed = 18
  3206. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.1, 0) * CFrame.Angles(math.rad(35 * math.sin(sine/8)), math.rad(20 * math.sin(sine/8)), math.rad(-8)), 0.6)
  3207. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0.6,-.5) * CFrame.Angles(math.rad(70),math.rad(5 - 1 * math.sin(sine/8)),math.rad(0)), 0.4)
  3208. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(5 * math.cos(sine/7)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.3)
  3209. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/8)/2.8, 0.2 - math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/8))), 0.5)
  3210. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/8)/2.8, 0.2 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/8))), 0.5)
  3211. elseif position == "Idle2" and attacking == false and running == false then
  3212. change = 1
  3213. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.5+ .02 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(-8), math.rad(0 * math.cos(sine/8)), math.rad(0)), .3)
  3214. ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(-0),math.rad(0)),.4)
  3215. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3216. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(80 - 1 * math.sin(sine/8)),math.rad(0)), 0.6)
  3217. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.55 + .02 * math.sin(sine/8), .15) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(0 + 2 * math.sin(sine/8)), math.rad(-2 - 0 * math.sin(sine/8))), .3)
  3218. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.58, .1 + 0.05 * math.sin(sine/8), 0.1) * CFrame.Angles(math.rad(2 - 2 * math.sin(sine/8)), math.rad(15 - 2 * math.sin(sine/8)), math.rad(-8 - 1 * math.sin(sine/8))), .3)
  3219. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.8 + .02 * math.sin(sine/8), .2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(2 + 0 * math.sin(sine/8))), .3)
  3220. elseif position == "Idle" and attacking == false and running == false then
  3221. change = 1
  3222. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.59 + .05 * math.sin(sine/12), 0.1 -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(-2), math.rad(2), math.rad(-8 + 6 * math.sin(sine/12))), .2)
  3223. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0),math.rad(30),math.rad(2)),.2)
  3224. ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(-0),math.rad(0)),.2)
  3225. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1, 0) * CFrame.Angles(math.rad(2), math.rad(2), math.rad(8)), .2)
  3226. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3227. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3228. elseif position == "Running" and attacking == false then
  3229. change = 2
  3230. hum.WalkSpeed = 26
  3231. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2-0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20+120*math.cos(sine/5)),math.rad(0),math.rad(-4+30*math.cos(sine/5))),.3)
  3232. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2+0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20-120*math.cos(sine/5)),math.rad(0),math.rad(4+30*math.cos(sine/5))),.3)
  3233. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.05, 0) * CFrame.Angles(math.rad(-20 - 4 * math.cos(sine/4)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  3234. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, .2) * CFrame.Angles(math.rad(-10), math.rad(0 + 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3235. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.8 - 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(-35)*math.sin(sine/4), math.rad(1)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3236. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.8 + 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(35)*math.sin(sine/4), math.rad(-1)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3237. end
  3238. wait()
  3239. end
  3240. end)
  3241. anims()
  3242. print("Dark Eccentric Edited By ZAKD21006 I Would be Happy if You Have a Go with this Script!")
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