Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Model1 = Instance.new("Model")
- Model2 = Instance.new("Model")
- Part3 = Instance.new("Part")
- SpecialMesh4 = Instance.new("SpecialMesh")
- Model5 = Instance.new("Model")
- Part6 = Instance.new("Part")
- SpecialMesh7 = Instance.new("SpecialMesh")
- Model8 = Instance.new("Model")
- Part9 = Instance.new("Part")
- CylinderMesh10 = Instance.new("CylinderMesh")
- Part11 = Instance.new("Part")
- SpecialMesh12 = Instance.new("SpecialMesh")
- Decal13 = Instance.new("Decal")
- Part14 = Instance.new("Part")
- SpecialMesh15 = Instance.new("SpecialMesh")
- Part16 = Instance.new("Part")
- CylinderMesh17 = Instance.new("CylinderMesh")
- Decal18 = Instance.new("Decal")
- Decal19 = Instance.new("Decal")
- Decal20 = Instance.new("Decal")
- Decal21 = Instance.new("Decal")
- Part22 = Instance.new("Part")
- CylinderMesh23 = Instance.new("CylinderMesh")
- Part24 = Instance.new("Part")
- CylinderMesh25 = Instance.new("CylinderMesh")
- Part26 = Instance.new("Part")
- CylinderMesh27 = Instance.new("CylinderMesh")
- Part28 = Instance.new("Part")
- Part29 = Instance.new("Part")
- Part30 = Instance.new("Part")
- Part31 = Instance.new("Part")
- Part32 = Instance.new("Part")
- CylinderMesh33 = Instance.new("CylinderMesh")
- Part34 = Instance.new("Part")
- Part35 = Instance.new("Part")
- Part36 = Instance.new("Part")
- Part37 = Instance.new("Part")
- Part38 = Instance.new("Part")
- CylinderMesh39 = Instance.new("CylinderMesh")
- Part40 = Instance.new("Part")
- SpecialMesh41 = Instance.new("SpecialMesh")
- Part42 = Instance.new("Part")
- SpecialMesh43 = Instance.new("SpecialMesh")
- Part44 = Instance.new("Part")
- Part45 = Instance.new("Part")
- Part46 = Instance.new("Part")
- Part47 = Instance.new("Part")
- Part48 = Instance.new("Part")
- Part49 = Instance.new("Part")
- Part50 = Instance.new("Part")
- Part51 = Instance.new("Part")
- Part52 = Instance.new("Part")
- Part53 = Instance.new("Part")
- CylinderMesh54 = Instance.new("CylinderMesh")
- Part55 = Instance.new("Part")
- SpecialMesh56 = Instance.new("SpecialMesh")
- Part57 = Instance.new("Part")
- SpecialMesh58 = Instance.new("SpecialMesh")
- Part59 = Instance.new("Part")
- SpecialMesh60 = Instance.new("SpecialMesh")
- Part61 = Instance.new("Part")
- SpecialMesh62 = Instance.new("SpecialMesh")
- Part63 = Instance.new("Part")
- SpecialMesh64 = Instance.new("SpecialMesh")
- Part65 = Instance.new("Part")
- SpecialMesh66 = Instance.new("SpecialMesh")
- Part67 = Instance.new("Part")
- SpecialMesh68 = Instance.new("SpecialMesh")
- Model69 = Instance.new("Model")
- Part70 = Instance.new("Part")
- Part71 = Instance.new("Part")
- SpecialMesh72 = Instance.new("SpecialMesh")
- Humanoid73 = Instance.new("Humanoid")
- Part74 = Instance.new("Part")
- Script75 = Instance.new("Script")
- Script76 = Instance.new("Script")
- Script77 = Instance.new("Script")
- Script78 = Instance.new("Script")
- Script79 = Instance.new("Script")
- Script80 = Instance.new("Script")
- Script81 = Instance.new("Script")
- Script82 = Instance.new("Script")
- CylinderMesh83 = Instance.new("CylinderMesh")
- Script84 = Instance.new("Script")
- Script85 = Instance.new("Script")
- Model86 = Instance.new("Model")
- Part87 = Instance.new("Part")
- Part88 = Instance.new("Part")
- SpecialMesh89 = Instance.new("SpecialMesh")
- Script90 = Instance.new("Script")
- Model91 = Instance.new("Model")
- Model92 = Instance.new("Model")
- Part93 = Instance.new("Part")
- SpecialMesh94 = Instance.new("SpecialMesh")
- Model95 = Instance.new("Model")
- Part96 = Instance.new("Part")
- SpecialMesh97 = Instance.new("SpecialMesh")
- Model98 = Instance.new("Model")
- Part99 = Instance.new("Part")
- CylinderMesh100 = Instance.new("CylinderMesh")
- Part101 = Instance.new("Part")
- SpecialMesh102 = Instance.new("SpecialMesh")
- Decal103 = Instance.new("Decal")
- Part104 = Instance.new("Part")
- SpecialMesh105 = Instance.new("SpecialMesh")
- Part106 = Instance.new("Part")
- CylinderMesh107 = Instance.new("CylinderMesh")
- Part108 = Instance.new("Part")
- Part109 = Instance.new("Part")
- Part110 = Instance.new("Part")
- Part111 = Instance.new("Part")
- Part112 = Instance.new("Part")
- Part113 = Instance.new("Part")
- Part114 = Instance.new("Part")
- Part115 = Instance.new("Part")
- Part116 = Instance.new("Part")
- Part117 = Instance.new("Part")
- Part118 = Instance.new("Part")
- Part119 = Instance.new("Part")
- Part120 = Instance.new("Part")
- Part121 = Instance.new("Part")
- Part122 = Instance.new("Part")
- Part123 = Instance.new("Part")
- Part124 = Instance.new("Part")
- Part125 = Instance.new("Part")
- Part126 = Instance.new("Part")
- SpecialMesh127 = Instance.new("SpecialMesh")
- Part128 = Instance.new("Part")
- Part129 = Instance.new("Part")
- SpecialMesh130 = Instance.new("SpecialMesh")
- Part131 = Instance.new("Part")
- Part132 = Instance.new("Part")
- Part133 = Instance.new("Part")
- SpecialMesh134 = Instance.new("SpecialMesh")
- Part135 = Instance.new("Part")
- Part136 = Instance.new("Part")
- Part137 = Instance.new("Part")
- SpecialMesh138 = Instance.new("SpecialMesh")
- Part139 = Instance.new("Part")
- SpecialMesh140 = Instance.new("SpecialMesh")
- Part141 = Instance.new("Part")
- SpecialMesh142 = Instance.new("SpecialMesh")
- Part143 = Instance.new("Part")
- SpecialMesh144 = Instance.new("SpecialMesh")
- Part145 = Instance.new("Part")
- SpecialMesh146 = Instance.new("SpecialMesh")
- Part147 = Instance.new("Part")
- SpecialMesh148 = Instance.new("SpecialMesh")
- Part149 = Instance.new("Part")
- SpecialMesh150 = Instance.new("SpecialMesh")
- Part151 = Instance.new("Part")
- SpecialMesh152 = Instance.new("SpecialMesh")
- Part153 = Instance.new("Part")
- SpecialMesh154 = Instance.new("SpecialMesh")
- Part155 = Instance.new("Part")
- SpecialMesh156 = Instance.new("SpecialMesh")
- Part157 = Instance.new("Part")
- SpecialMesh158 = Instance.new("SpecialMesh")
- Model159 = Instance.new("Model")
- Part160 = Instance.new("Part")
- Part161 = Instance.new("Part")
- SpecialMesh162 = Instance.new("SpecialMesh")
- Humanoid163 = Instance.new("Humanoid")
- Part164 = Instance.new("Part")
- Script165 = Instance.new("Script")
- Script166 = Instance.new("Script")
- Script167 = Instance.new("Script")
- Script168 = Instance.new("Script")
- Script169 = Instance.new("Script")
- Script170 = Instance.new("Script")
- Script171 = Instance.new("Script")
- Script172 = Instance.new("Script")
- CylinderMesh173 = Instance.new("CylinderMesh")
- Script174 = Instance.new("Script")
- Script175 = Instance.new("Script")
- Model176 = Instance.new("Model")
- Part177 = Instance.new("Part")
- Part178 = Instance.new("Part")
- SpecialMesh179 = Instance.new("SpecialMesh")
- Script180 = Instance.new("Script")
- Camera181 = Instance.new("Camera")
- Model0.Name = "Hank's Allies (Madness)"
- Model0.Parent = mas
- Model1.Name = "Sanford (Madness)"
- Model1.Parent = Model0
- Model2.Name = "Leg2"
- Model2.Parent = Model1
- Part3.Name = "Middle"
- Part3.Parent = Model2
- Part3.CFrame = CFrame.new(5.68836403, 1.01196599, 29.2939491, 3.92656912e-05, -4.03014856e-05, -1, -1.62764227e-05, 1, -4.03021259e-05, 1, 1.62780052e-05, 3.92650363e-05)
- Part3.Orientation = Vector3.new(0, -90, 0)
- Part3.Position = Vector3.new(5.68836403, 1.01196599, 29.2939491)
- Part3.Rotation = Vector3.new(0, -90, 0)
- Part3.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part3.Size = Vector3.new(1, 2, 1)
- Part3.Anchored = true
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.BrickColor = BrickColor.new("Dark stone grey")
- Part3.Material = Enum.Material.SmoothPlastic
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.brickColor = BrickColor.new("Dark stone grey")
- Part3.FormFactor = Enum.FormFactor.Symmetric
- Part3.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh4.Parent = Part3
- SpecialMesh4.MeshId = "rbxassetid://610872922"
- SpecialMesh4.Offset = Vector3.new(0, -0.600000024, 0)
- SpecialMesh4.Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005)
- SpecialMesh4.MeshType = Enum.MeshType.FileMesh
- Model5.Name = "Leg1"
- Model5.Parent = Model1
- Part6.Name = "Middle"
- Part6.Parent = Model5
- Part6.CFrame = CFrame.new(5.68931293, 1.01898539, 28.2948856, -0.00140625809, 0.00140516704, -0.999998093, 0.0133036338, 0.999910533, 0.00138633582, 0.999910593, -0.0133016566, -0.0014248261)
- Part6.Orientation = Vector3.new(-0.0799999982, -90.0800018, 0.75999999)
- Part6.Position = Vector3.new(5.68931293, 1.01898539, 28.2948856)
- Part6.Rotation = Vector3.new(-135.779999, -89.8899994, -135.020004)
- Part6.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part6.Size = Vector3.new(1, 2, 1)
- Part6.Anchored = true
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.BrickColor = BrickColor.new("Dark stone grey")
- Part6.Material = Enum.Material.SmoothPlastic
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.brickColor = BrickColor.new("Dark stone grey")
- Part6.FormFactor = Enum.FormFactor.Symmetric
- Part6.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh7.Parent = Part6
- SpecialMesh7.MeshId = "rbxassetid://610872922"
- SpecialMesh7.Offset = Vector3.new(0, -0.600000024, 0)
- SpecialMesh7.Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005)
- SpecialMesh7.MeshType = Enum.MeshType.FileMesh
- Model8.Name = "Chest"
- Model8.Parent = Model1
- Part9.Name = "Middle"
- Part9.Parent = Model8
- Part9.CFrame = CFrame.new(5.68816614, 3.02578282, 28.7951145, -0.00140425225, 0.00140316598, -0.999998093, 0.0133036356, 0.999910533, 0.00138436165, 0.999910593, -0.013301664, -0.00142279384)
- Part9.Orientation = Vector3.new(-0.0799999982, -90.0800018, 0.75999999)
- Part9.Position = Vector3.new(5.68816614, 3.02578282, 28.7951145)
- Part9.Rotation = Vector3.new(-135.779999, -89.8899994, -135.020004)
- Part9.Color = Color3.new(0.564706, 0.560784, 0.568627)
- Part9.Size = Vector3.new(2, 2, 0.899999976)
- Part9.Anchored = true
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.BrickColor = BrickColor.new("Hurricane grey")
- Part9.Material = Enum.Material.SmoothPlastic
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.brickColor = BrickColor.new("Hurricane grey")
- Part9.FormFactor = Enum.FormFactor.Symmetric
- Part9.formFactor = Enum.FormFactor.Symmetric
- Part9.Shape = Enum.PartType.Cylinder
- CylinderMesh10.Parent = Part9
- CylinderMesh10.Offset = Vector3.new(0, -0.800000012, 0)
- CylinderMesh10.Scale = Vector3.new(2.3499999, 1.29999995, 1.95000005)
- Part11.Name = "Smooth Block Model"
- Part11.Parent = Model8
- Part11.CFrame = CFrame.new(6.22834873, 5.46142054, 28.7491779, -0.00134524843, 0.00135116396, -0.999998212, 0.0132586313, 0.999911189, 0.00133321038, 0.999911249, -0.0132568115, -0.00136304344)
- Part11.Orientation = Vector3.new(-0.0799999982, -90.0800018, 0.75999999)
- Part11.Position = Vector3.new(6.22834873, 5.46142054, 28.7491779)
- Part11.Rotation = Vector3.new(-135.630005, -89.8899994, -134.869995)
- Part11.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part11.Size = Vector3.new(1, 1, 1)
- Part11.Anchored = true
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.BrickColor = BrickColor.new("Mid gray")
- Part11.CanCollide = false
- Part11.Material = Enum.Material.SmoothPlastic
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part11.brickColor = BrickColor.new("Mid gray")
- Part11.FormFactor = Enum.FormFactor.Symmetric
- Part11.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh12.Parent = Part11
- SpecialMesh12.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh12.Scale = Vector3.new(1.95000005, 2.5, 1.89999998)
- SpecialMesh12.MeshType = Enum.MeshType.Sphere
- Decal13.Parent = Part11
- Decal13.Texture = "http://www.roblox.com/asset/?id=2276263"
- Part14.Name = "Smooth Block Model"
- Part14.Parent = Model8
- Part14.CFrame = CFrame.new(5.69026375, 4.32456779, 28.7782478, -0.00134524843, 0.00135116396, -0.999998212, 0.0132586313, 0.999911189, 0.00133321038, 0.999911249, -0.0132568115, -0.00136304344)
- Part14.Orientation = Vector3.new(-0.0799999982, -90.0800018, 0.75999999)
- Part14.Position = Vector3.new(5.69026375, 4.32456779, 28.7782478)
- Part14.Rotation = Vector3.new(-135.630005, -89.8899994, -134.869995)
- Part14.Color = Color3.new(0.564706, 0.560784, 0.568627)
- Part14.Size = Vector3.new(0.910000026, 1.38999975, 0.900000095)
- Part14.Anchored = true
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.BrickColor = BrickColor.new("Hurricane grey")
- Part14.CanCollide = false
- Part14.Material = Enum.Material.SmoothPlastic
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.brickColor = BrickColor.new("Hurricane grey")
- Part14.FormFactor = Enum.FormFactor.Symmetric
- Part14.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh15.Parent = Part14
- SpecialMesh15.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh15.Scale = Vector3.new(1.95000005, 1.45000005, 1.95000005)
- SpecialMesh15.MeshType = Enum.MeshType.Sphere
- Part16.Name = "Middle"
- Part16.Parent = Model8
- Part16.CFrame = CFrame.new(5.68734169, 2.4465282, 28.8028183, -0.00140425225, 0.00140316598, -0.999998093, 0.0133036356, 0.999910533, 0.00138436165, 0.999910593, -0.013301664, -0.00142279384)
- Part16.Orientation = Vector3.new(-0.0799999982, -90.0800018, 0.75999999)
- Part16.Position = Vector3.new(5.68734169, 2.4465282, 28.8028183)
- Part16.Rotation = Vector3.new(-135.779999, -89.8899994, -135.020004)
- Part16.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part16.Size = Vector3.new(2, 2, 0.899999976)
- Part16.Anchored = true
- Part16.BottomSurface = Enum.SurfaceType.Smooth
- Part16.BrickColor = BrickColor.new("Black")
- Part16.Material = Enum.Material.SmoothPlastic
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.brickColor = BrickColor.new("Black")
- Part16.FormFactor = Enum.FormFactor.Symmetric
- Part16.formFactor = Enum.FormFactor.Symmetric
- Part16.Shape = Enum.PartType.Cylinder
- CylinderMesh17.Parent = Part16
- CylinderMesh17.Offset = Vector3.new(0, -0.800000012, 0)
- CylinderMesh17.Scale = Vector3.new(2.45000005, 0.75, 2.04999995)
- Decal18.Name = "Camo"
- Decal18.Parent = Part16
- Decal18.Texture = "http://www.roblox.com/asset/?id=119839075"
- Decal18.Color3 = Color3.new(0.462745, 0.462745, 0.462745)
- Decal19.Name = "Camo"
- Decal19.Parent = Part16
- Decal19.Texture = "http://www.roblox.com/asset/?id=119839075"
- Decal19.Face = Enum.NormalId.Left
- Decal19.Color3 = Color3.new(0.462745, 0.462745, 0.462745)
- Decal20.Name = "Camo"
- Decal20.Parent = Part16
- Decal20.Texture = "http://www.roblox.com/asset/?id=119839075"
- Decal20.Face = Enum.NormalId.Back
- Decal20.Color3 = Color3.new(0.462745, 0.462745, 0.462745)
- Decal21.Name = "Camo"
- Decal21.Parent = Part16
- Decal21.Texture = "http://www.roblox.com/asset/?id=119839075"
- Decal21.Face = Enum.NormalId.Right
- Decal21.Color3 = Color3.new(0.462745, 0.462745, 0.462745)
- Part22.Name = "Middle"
- Part22.Parent = Model8
- Part22.CFrame = CFrame.new(5.68819284, 3.25838923, 28.7635059, -0.00130511832, 0.00149462267, -0.999998093, 0.0812804475, 0.996690333, 0.00138359808, 0.996690392, -0.0812784806, -0.00142228254)
- Part22.Orientation = Vector3.new(-0.0799999982, -90.0800018, 4.65999985)
- Part22.Position = Vector3.new(5.68819284, 3.25838923, 28.7635059)
- Part22.Rotation = Vector3.new(-135.789993, -89.8899994, -131.130005)
- Part22.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part22.Size = Vector3.new(2, 2, 0.899999976)
- Part22.Anchored = true
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.BrickColor = BrickColor.new("Institutional white")
- Part22.Material = Enum.Material.SmoothPlastic
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.brickColor = BrickColor.new("Institutional white")
- Part22.FormFactor = Enum.FormFactor.Symmetric
- Part22.formFactor = Enum.FormFactor.Symmetric
- Part22.Shape = Enum.PartType.Cylinder
- CylinderMesh23.Parent = Part22
- CylinderMesh23.Offset = Vector3.new(0, -0.800000012, 0)
- CylinderMesh23.Scale = Vector3.new(2.4000001, 0.200000003, 2)
- Part24.Name = "Middle"
- Part24.Parent = Model8
- Part24.CFrame = CFrame.new(5.6876421, 3.53248334, 28.8659706, 0.00129856949, -0.001574956, 0.999997973, 0.0812860876, 0.996689737, 0.00146419008, -0.996689975, 0.0812840089, 0.00142229302)
- Part24.Orientation = Vector3.new(-0.0799999982, 89.9199982, 4.65999985)
- Part24.Position = Vector3.new(5.6876421, 3.53248334, 28.8659706)
- Part24.Rotation = Vector3.new(-45.8300018, 89.8799973, 50.4900017)
- Part24.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part24.Size = Vector3.new(2, 2, 0.899999976)
- Part24.Anchored = true
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.BrickColor = BrickColor.new("Institutional white")
- Part24.Material = Enum.Material.SmoothPlastic
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part24.brickColor = BrickColor.new("Institutional white")
- Part24.FormFactor = Enum.FormFactor.Symmetric
- Part24.formFactor = Enum.FormFactor.Symmetric
- Part24.Shape = Enum.PartType.Cylinder
- CylinderMesh25.Parent = Part24
- CylinderMesh25.Offset = Vector3.new(0, -0.800000012, 0)
- CylinderMesh25.Scale = Vector3.new(2.4000001, 0.200000003, 2)
- Part26.Name = "Middle"
- Part26.Parent = Model8
- Part26.CFrame = CFrame.new(5.68811512, 3.45286703, 28.6125126, 0.00179558352, -0.000965206418, 0.999997973, -0.299656838, 0.954046011, 0.00145891309, -0.954045415, -0.299658835, 0.00142383843)
- Part26.Orientation = Vector3.new(-0.0799999982, 89.9199982, -17.4400005)
- Part26.Position = Vector3.new(5.68811512, 3.45286703, 28.6125126)
- Part26.Rotation = Vector3.new(-45.7000008, 89.8799973, 28.2600002)
- Part26.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part26.Size = Vector3.new(2, 2, 0.899999976)
- Part26.Anchored = true
- Part26.BottomSurface = Enum.SurfaceType.Smooth
- Part26.BrickColor = BrickColor.new("Institutional white")
- Part26.Material = Enum.Material.SmoothPlastic
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.brickColor = BrickColor.new("Institutional white")
- Part26.FormFactor = Enum.FormFactor.Symmetric
- Part26.formFactor = Enum.FormFactor.Symmetric
- Part26.Shape = Enum.PartType.Cylinder
- CylinderMesh27.Parent = Part26
- CylinderMesh27.Offset = Vector3.new(0, -0.800000012, 0)
- CylinderMesh27.Scale = Vector3.new(2.4000001, 0.200000003, 2)
- Part28.Name = "Middle"
- Part28.Parent = Model8
- Part28.CFrame = CFrame.new(6.61524105, 2.09450674, 28.8088665, -0.00140425225, 0.00140316598, -0.999998093, 0.0133036356, 0.999910533, 0.00138436165, 0.999910593, -0.013301664, -0.00142279384)
- Part28.Orientation = Vector3.new(-0.0799999982, -90.0800018, 0.75999999)
- Part28.Position = Vector3.new(6.61524105, 2.09450674, 28.8088665)
- Part28.Rotation = Vector3.new(-135.779999, -89.8899994, -135.020004)
- Part28.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part28.Size = Vector3.new(0.400000691, 0.120000161, 0.150000006)
- Part28.Anchored = true
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.BrickColor = BrickColor.new("Dark stone grey")
- Part28.Material = Enum.Material.SmoothPlastic
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.brickColor = BrickColor.new("Dark stone grey")
- Part28.FormFactor = Enum.FormFactor.Symmetric
- Part28.formFactor = Enum.FormFactor.Symmetric
- Part29.Name = "Middle"
- Part29.Parent = Model8
- Part29.CFrame = CFrame.new(6.61562347, 2.36181068, 28.8053131, -0.00140425225, 0.00140316598, -0.999998093, 0.0133036356, 0.999910533, 0.00138436165, 0.999910593, -0.013301664, -0.00142279384)
- Part29.Orientation = Vector3.new(-0.0799999982, -90.0800018, 0.75999999)
- Part29.Position = Vector3.new(6.61562347, 2.36181068, 28.8053131)
- Part29.Rotation = Vector3.new(-135.779999, -89.8899994, -135.020004)
- Part29.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part29.Size = Vector3.new(0.400000691, 0.120000161, 0.150000006)
- Part29.Anchored = true
- Part29.BottomSurface = Enum.SurfaceType.Smooth
- Part29.BrickColor = BrickColor.new("Dark stone grey")
- Part29.Material = Enum.Material.SmoothPlastic
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part29.brickColor = BrickColor.new("Dark stone grey")
- Part29.FormFactor = Enum.FormFactor.Symmetric
- Part29.formFactor = Enum.FormFactor.Symmetric
- Part30.Name = "Middle"
- Part30.Parent = Model8
- Part30.CFrame = CFrame.new(6.61529255, 2.28374577, 28.9513721, -0.00140425225, 0.00140316598, -0.999998093, 0.0133036356, 0.999910533, 0.00138436165, 0.999910593, -0.013301664, -0.00142279384)
- Part30.Orientation = Vector3.new(-0.0799999982, -90.0800018, 0.75999999)
- Part30.Position = Vector3.new(6.61529255, 2.28374577, 28.9513721)
- Part30.Rotation = Vector3.new(-135.779999, -89.8899994, -135.020004)
- Part30.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part30.Size = Vector3.new(0.11000061, 0.28000015, 0.150000006)
- Part30.Anchored = true
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.BrickColor = BrickColor.new("Dark stone grey")
- Part30.Material = Enum.Material.SmoothPlastic
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.brickColor = BrickColor.new("Dark stone grey")
- Part30.FormFactor = Enum.FormFactor.Symmetric
- Part30.formFactor = Enum.FormFactor.Symmetric
- Part31.Name = "Middle"
- Part31.Parent = Model8
- Part31.CFrame = CFrame.new(6.61567593, 2.28013039, 28.6794128, -0.00140425225, 0.00140316598, -0.999998093, 0.0133036356, 0.999910533, 0.00138436165, 0.999910593, -0.013301664, -0.00142279384)
- Part31.Orientation = Vector3.new(-0.0799999982, -90.0800018, 0.75999999)
- Part31.Position = Vector3.new(6.61567593, 2.28013039, 28.6794128)
- Part31.Rotation = Vector3.new(-135.779999, -89.8899994, -135.020004)
- Part31.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part31.Size = Vector3.new(0.11000061, 0.28000015, 0.150000006)
- Part31.Anchored = true
- Part31.BottomSurface = Enum.SurfaceType.Smooth
- Part31.BrickColor = BrickColor.new("Dark stone grey")
- Part31.Material = Enum.Material.SmoothPlastic
- Part31.TopSurface = Enum.SurfaceType.Smooth
- Part31.brickColor = BrickColor.new("Dark stone grey")
- Part31.FormFactor = Enum.FormFactor.Symmetric
- Part31.formFactor = Enum.FormFactor.Symmetric
- Part32.Name = "Middle"
- Part32.Parent = Model8
- Part32.CFrame = CFrame.new(5.68768883, 3.00578952, 28.7994728, -0.00140425225, 0.00140316598, -0.999998093, 0.0133036356, 0.999910533, 0.00138436165, 0.999910593, -0.013301664, -0.00142279384)
- Part32.Orientation = Vector3.new(-0.0799999982, -90.0800018, 0.75999999)
- Part32.Position = Vector3.new(5.68768883, 3.00578952, 28.7994728)
- Part32.Rotation = Vector3.new(-135.779999, -89.8899994, -135.020004)
- Part32.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part32.Size = Vector3.new(2, 2, 0.899999976)
- Part32.Anchored = true
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.BrickColor = BrickColor.new("Black")
- Part32.Material = Enum.Material.SmoothPlastic
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Part32.brickColor = BrickColor.new("Black")
- Part32.FormFactor = Enum.FormFactor.Symmetric
- Part32.formFactor = Enum.FormFactor.Symmetric
- Part32.Shape = Enum.PartType.Cylinder
- CylinderMesh33.Parent = Part32
- CylinderMesh33.Offset = Vector3.new(0, -0.800000012, 0)
- CylinderMesh33.Scale = Vector3.new(2.54999995, 0.150000006, 2.1500001)
- Part34.Name = "Middle"
- Part34.Parent = Model8
- Part34.CFrame = CFrame.new(6.39845085, 1.99815702, 29.4643383, -0.538471401, 0.00140325713, -0.842642605, 0.0119651472, 0.999910533, -0.0059808963, 0.84255892, -0.0133028841, -0.538439989)
- Part34.Orientation = Vector3.new(0.340000004, -122.580002, 0.689999998)
- Part34.Position = Vector3.new(6.39845085, 1.99815702, 29.4643383)
- Part34.Rotation = Vector3.new(179.360001, -57.4199982, -179.850006)
- Part34.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part34.Size = Vector3.new(0.670000494, 0.53000015, 0.150000006)
- Part34.Anchored = true
- Part34.BottomSurface = Enum.SurfaceType.Smooth
- Part34.BrickColor = BrickColor.new("Black")
- Part34.Material = Enum.Material.SmoothPlastic
- Part34.TopSurface = Enum.SurfaceType.Smooth
- Part34.brickColor = BrickColor.new("Black")
- Part34.FormFactor = Enum.FormFactor.Symmetric
- Part34.formFactor = Enum.FormFactor.Symmetric
- Part35.Name = "Middle"
- Part35.Parent = Model8
- Part35.CFrame = CFrame.new(6.46601868, 2.11362457, 29.5058784, -0.538471401, 0.00140325713, -0.842642605, 0.0119651472, 0.999910533, -0.0059808963, 0.84255892, -0.0133028841, -0.538439989)
- Part35.Orientation = Vector3.new(0.340000004, -122.580002, 0.689999998)
- Part35.Position = Vector3.new(6.46601868, 2.11362457, 29.5058784)
- Part35.Rotation = Vector3.new(179.360001, -57.4199982, -179.850006)
- Part35.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part35.Size = Vector3.new(0.670000494, 0.300000161, 0.109999992)
- Part35.Anchored = true
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.BrickColor = BrickColor.new("Black")
- Part35.Material = Enum.Material.SmoothPlastic
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.brickColor = BrickColor.new("Black")
- Part35.FormFactor = Enum.FormFactor.Symmetric
- Part35.formFactor = Enum.FormFactor.Symmetric
- Part36.Name = "Middle"
- Part36.Parent = Model8
- Part36.CFrame = CFrame.new(5.72670746, 1.93145478, 29.8172474, -0.990155637, 0.0110019408, -0.139537945, 0.0119489022, 0.999910951, -0.00595043786, 0.139460057, -0.00755918492, -0.990198851)
- Part36.Orientation = Vector3.new(0.340000004, -171.979996, 0.680000007)
- Part36.Position = Vector3.new(5.72670746, 1.93145478, 29.8172474)
- Part36.Rotation = Vector3.new(179.660004, -8.02000046, -179.360001)
- Part36.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part36.Size = Vector3.new(0.670000494, 0.53000015, 0.150000006)
- Part36.Anchored = true
- Part36.BottomSurface = Enum.SurfaceType.Smooth
- Part36.BrickColor = BrickColor.new("Black")
- Part36.Material = Enum.Material.SmoothPlastic
- Part36.TopSurface = Enum.SurfaceType.Smooth
- Part36.brickColor = BrickColor.new("Black")
- Part36.FormFactor = Enum.FormFactor.Symmetric
- Part36.formFactor = Enum.FormFactor.Symmetric
- Part37.Name = "Middle"
- Part37.Parent = Model8
- Part37.CFrame = CFrame.new(5.73647642, 2.11359334, 29.8974171, -0.990155637, 0.0110019408, -0.139537945, 0.0119489022, 0.999910951, -0.00595043786, 0.139460057, -0.00755918492, -0.990198851)
- Part37.Orientation = Vector3.new(0.340000004, -171.979996, 0.680000007)
- Part37.Position = Vector3.new(5.73647642, 2.11359334, 29.8974171)
- Part37.Rotation = Vector3.new(179.660004, -8.02000046, -179.360001)
- Part37.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part37.Size = Vector3.new(0.670000494, 0.300000161, 0.109999992)
- Part37.Anchored = true
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.BrickColor = BrickColor.new("Black")
- Part37.Material = Enum.Material.SmoothPlastic
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.brickColor = BrickColor.new("Black")
- Part37.FormFactor = Enum.FormFactor.Symmetric
- Part37.formFactor = Enum.FormFactor.Symmetric
- Part38.Name = "Middle"
- Part38.Parent = Model8
- Part38.CFrame = CFrame.new(5.68758297, 3.84625196, 28.5785389, 0.00179558352, -0.000965206418, 0.999997973, -0.299656838, 0.954046011, 0.00145891309, -0.954045415, -0.299658835, 0.00142383843)
- Part38.Orientation = Vector3.new(-0.0799999982, 89.9199982, -17.4400005)
- Part38.Position = Vector3.new(5.68758297, 3.84625196, 28.5785389)
- Part38.Rotation = Vector3.new(-45.7000008, 89.8799973, 28.2600002)
- Part38.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part38.Size = Vector3.new(2, 2, 0.899999976)
- Part38.Anchored = true
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.BrickColor = BrickColor.new("Institutional white")
- Part38.Material = Enum.Material.SmoothPlastic
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.brickColor = BrickColor.new("Institutional white")
- Part38.FormFactor = Enum.FormFactor.Symmetric
- Part38.formFactor = Enum.FormFactor.Symmetric
- Part38.Shape = Enum.PartType.Cylinder
- CylinderMesh39.Parent = Part38
- CylinderMesh39.Offset = Vector3.new(0, -0.800000012, 0)
- CylinderMesh39.Scale = Vector3.new(2.4000001, 0.200000003, 2)
- Part40.Name = "Smooth Block Model"
- Part40.Parent = Model8
- Part40.CFrame = CFrame.new(5.93250751, 5.82229948, 28.7439842, -0.00134524843, -0.311047107, -0.950393498, 0.0132586313, 0.950305343, -0.311036974, 0.999911249, -0.0130193392, 0.00284566171)
- Part40.Orientation = Vector3.new(18.1200008, -89.8300018, 0.800000012)
- Part40.Position = Vector3.new(5.93250751, 5.82229948, 28.7439842)
- Part40.Rotation = Vector3.new(89.4800034, -71.8799973, 90.25)
- Part40.Color = Color3.new(0.0588235, 0.0941177, 0.121569)
- Part40.Size = Vector3.new(1, 0.700000167, 1)
- Part40.Anchored = true
- Part40.BottomSurface = Enum.SurfaceType.Smooth
- Part40.BrickColor = BrickColor.new("Really black")
- Part40.CanCollide = false
- Part40.Material = Enum.Material.SmoothPlastic
- Part40.TopSurface = Enum.SurfaceType.Smooth
- Part40.brickColor = BrickColor.new("Really black")
- Part40.FormFactor = Enum.FormFactor.Symmetric
- Part40.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh41.Parent = Part40
- SpecialMesh41.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh41.Scale = Vector3.new(1.95000005, 2.5, 1.89999998)
- SpecialMesh41.MeshType = Enum.MeshType.Sphere
- Part42.Parent = Model8
- Part42.CFrame = CFrame.new(6.33240986, 4.58780622, 28.7896938, 3.92675538e-05, -0.335489303, -0.94204402, -1.27495684e-06, 0.942044139, -0.335489273, 1, 1.43749103e-05, 3.65640299e-05)
- Part42.Orientation = Vector3.new(19.6000004, -90, 0)
- Part42.Position = Vector3.new(6.33240986, 4.58780622, 28.7896938)
- Part42.Rotation = Vector3.new(89.9899979, -70.4000015, 89.9899979)
- Part42.Color = Color3.new(0.0588235, 0.0941177, 0.121569)
- Part42.Size = Vector3.new(0.800000012, 0.599999905, 0.200000003)
- Part42.Anchored = true
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.BrickColor = BrickColor.new("Really black")
- Part42.Material = Enum.Material.SmoothPlastic
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.brickColor = BrickColor.new("Really black")
- Part42.FormFactor = Enum.FormFactor.Custom
- Part42.formFactor = Enum.FormFactor.Custom
- SpecialMesh43.Parent = Part42
- SpecialMesh43.MeshId = "http://www.roblox.com/asset/?id=1369333"
- SpecialMesh43.Scale = Vector3.new(1.42498755, 1.42498755, 1.42498755)
- SpecialMesh43.MeshType = Enum.MeshType.FileMesh
- Part44.Name = "Smooth Block Model"
- Part44.Parent = Model8
- Part44.CFrame = CFrame.new(6.71128559, 4.65357494, 28.7555313, -0.00134524843, 0.00135116396, -0.999998212, 0.0132586313, 0.999911189, 0.00133321038, 0.999911249, -0.0132568115, -0.00136304344)
- Part44.Orientation = Vector3.new(-0.0799999982, -90.0800018, 0.75999999)
- Part44.Position = Vector3.new(6.71128559, 4.65357494, 28.7555313)
- Part44.Rotation = Vector3.new(-135.630005, -89.8899994, -134.869995)
- Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part44.Size = Vector3.new(0.170000181, 0.0600000024, 0.99000001)
- Part44.Anchored = true
- Part44.BottomSurface = Enum.SurfaceType.Smooth
- Part44.BrickColor = BrickColor.new("Really black")
- Part44.CanCollide = false
- Part44.Material = Enum.Material.SmoothPlastic
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.brickColor = BrickColor.new("Really black")
- Part44.FormFactor = Enum.FormFactor.Symmetric
- Part44.formFactor = Enum.FormFactor.Symmetric
- Part45.Name = "Smooth Block Model"
- Part45.Parent = Model8
- Part45.CFrame = CFrame.new(7.18755817, 4.66575384, 28.4963055, 0.999910653, -0.0133007672, -0.00136309885, 0.0133026345, 0.999910653, 0.00137010915, 0.00134475343, -0.00138811942, 0.999998212)
- Part45.Orientation = Vector3.new(-0.0799999982, -0.0799999982, 0.75999999)
- Part45.Position = Vector3.new(7.18755817, 4.66575384, 28.4963055)
- Part45.Rotation = Vector3.new(-0.0799999982, -0.0799999982, 0.75999999)
- Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part45.Size = Vector3.new(0.110000208, 0.409999937, 0.99000001)
- Part45.Anchored = true
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.BrickColor = BrickColor.new("Really black")
- Part45.CanCollide = false
- Part45.Material = Enum.Material.SmoothPlastic
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.brickColor = BrickColor.new("Really black")
- Part45.FormFactor = Enum.FormFactor.Symmetric
- Part45.formFactor = Enum.FormFactor.Symmetric
- Part45.Shape = Enum.PartType.Cylinder
- Part46.Name = "Smooth Block Model"
- Part46.Parent = Model8
- Part46.CFrame = CFrame.new(7.20184994, 4.66666555, 29.0183659, 0.999910653, -0.0133007672, -0.00136309885, 0.0133026345, 0.999910653, 0.00137010915, 0.00134475343, -0.00138811942, 0.999998212)
- Part46.Orientation = Vector3.new(-0.0799999982, -0.0799999982, 0.75999999)
- Part46.Position = Vector3.new(7.20184994, 4.66666555, 29.0183659)
- Part46.Rotation = Vector3.new(-0.0799999982, -0.0799999982, 0.75999999)
- Part46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part46.Size = Vector3.new(0.0800001919, 0.409999937, 0.99000001)
- Part46.Anchored = true
- Part46.BottomSurface = Enum.SurfaceType.Smooth
- Part46.BrickColor = BrickColor.new("Really black")
- Part46.CanCollide = false
- Part46.Material = Enum.Material.SmoothPlastic
- Part46.TopSurface = Enum.SurfaceType.Smooth
- Part46.brickColor = BrickColor.new("Really black")
- Part46.FormFactor = Enum.FormFactor.Symmetric
- Part46.formFactor = Enum.FormFactor.Symmetric
- Part46.Shape = Enum.PartType.Cylinder
- Part47.Name = "Smooth Block Model"
- Part47.Parent = Model8
- Part47.CFrame = CFrame.new(7.21908665, 4.66323757, 28.4963474, 0.999910653, -0.0133007672, -0.00136309885, 0.0133026345, 0.999910653, 0.00137010915, 0.00134475343, -0.00138811942, 0.999998212)
- Part47.Orientation = Vector3.new(-0.0799999982, -0.0799999982, 0.75999999)
- Part47.Position = Vector3.new(7.21908665, 4.66323757, 28.4963474)
- Part47.Rotation = Vector3.new(-0.0799999982, -0.0799999982, 0.75999999)
- Part47.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part47.Size = Vector3.new(0.0700002164, 0.379999965, 0.99000001)
- Part47.Anchored = true
- Part47.BottomSurface = Enum.SurfaceType.Smooth
- Part47.BrickColor = BrickColor.new("Black")
- Part47.CanCollide = false
- Part47.Material = Enum.Material.Glass
- Part47.Reflectance = 545
- Part47.TopSurface = Enum.SurfaceType.Smooth
- Part47.brickColor = BrickColor.new("Black")
- Part47.FormFactor = Enum.FormFactor.Symmetric
- Part47.formFactor = Enum.FormFactor.Symmetric
- Part47.Shape = Enum.PartType.Cylinder
- Part48.Name = "Smooth Block Model"
- Part48.Parent = Model8
- Part48.CFrame = CFrame.new(7.22837925, 4.66409159, 29.0215836, 0.999910653, -0.0133007672, -0.00136309885, 0.0133026345, 0.999910653, 0.00137010915, 0.00134475343, -0.00138811942, 0.999998212)
- Part48.Orientation = Vector3.new(-0.0799999982, -0.0799999982, 0.75999999)
- Part48.Position = Vector3.new(7.22837925, 4.66409159, 29.0215836)
- Part48.Rotation = Vector3.new(-0.0799999982, -0.0799999982, 0.75999999)
- Part48.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part48.Size = Vector3.new(0.0500000007, 0.379999965, 0.99000001)
- Part48.Anchored = true
- Part48.BottomSurface = Enum.SurfaceType.Smooth
- Part48.BrickColor = BrickColor.new("Lily white")
- Part48.CanCollide = false
- Part48.Material = Enum.Material.Glass
- Part48.Reflectance = 545
- Part48.TopSurface = Enum.SurfaceType.Smooth
- Part48.brickColor = BrickColor.new("Lily white")
- Part48.FormFactor = Enum.FormFactor.Symmetric
- Part48.formFactor = Enum.FormFactor.Symmetric
- Part48.Shape = Enum.PartType.Cylinder
- Part49.Name = "Smooth Block Model"
- Part49.Parent = Model8
- Part49.CFrame = CFrame.new(7.09905624, 4.30998373, 28.7656116, -0.00134524843, 0.181845635, -0.983326197, 0.0132586313, 0.983243883, 0.181812286, 0.999911249, -0.0127929756, -0.00373373157)
- Part49.Orientation = Vector3.new(-10.4799995, -90.2200012, 0.769999981)
- Part49.Position = Vector3.new(7.09905624, 4.30998373, 28.7656116)
- Part49.Rotation = Vector3.new(-91.1800003, -79.5199966, -90.4199982)
- Part49.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part49.Size = Vector3.new(0.420000106, 0.109999999, 0.11999996)
- Part49.Anchored = true
- Part49.BottomSurface = Enum.SurfaceType.Smooth
- Part49.BrickColor = BrickColor.new("Really black")
- Part49.CanCollide = false
- Part49.Material = Enum.Material.SmoothPlastic
- Part49.TopSurface = Enum.SurfaceType.Smooth
- Part49.brickColor = BrickColor.new("Really black")
- Part49.FormFactor = Enum.FormFactor.Symmetric
- Part49.formFactor = Enum.FormFactor.Symmetric
- Part50.Name = "Smooth Block Model"
- Part50.Parent = Model8
- Part50.CFrame = CFrame.new(7.0893383, 4.25332689, 28.5713291, -0.00134524843, 0.181845635, -0.983326197, 0.0132586313, 0.983243883, 0.181812286, 0.999911249, -0.0127929756, -0.00373373157)
- Part50.Orientation = Vector3.new(-10.4799995, -90.2200012, 0.769999981)
- Part50.Position = Vector3.new(7.0893383, 4.25332689, 28.5713291)
- Part50.Rotation = Vector3.new(-91.1800003, -79.5199966, -90.4199982)
- Part50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part50.Size = Vector3.new(0.0899999961, 0.220000029, 0.11999996)
- Part50.Anchored = true
- Part50.BottomSurface = Enum.SurfaceType.Smooth
- Part50.BrickColor = BrickColor.new("Really black")
- Part50.CanCollide = false
- Part50.Material = Enum.Material.SmoothPlastic
- Part50.TopSurface = Enum.SurfaceType.Smooth
- Part50.brickColor = BrickColor.new("Really black")
- Part50.FormFactor = Enum.FormFactor.Symmetric
- Part50.formFactor = Enum.FormFactor.Symmetric
- Part51.Name = "Smooth Block Model"
- Part51.Parent = Model8
- Part51.CFrame = CFrame.new(7.07011652, 4.15121126, 28.6576633, -0.00134524843, 0.181845635, -0.983326197, 0.0132586313, 0.983243883, 0.181812286, 0.999911249, -0.0127929756, -0.00373373157)
- Part51.Orientation = Vector3.new(-10.4799995, -90.2200012, 0.769999981)
- Part51.Position = Vector3.new(7.07011652, 4.15121126, 28.6576633)
- Part51.Rotation = Vector3.new(-91.1800003, -79.5199966, -90.4199982)
- Part51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part51.Size = Vector3.new(0.300000072, 0.0899999961, 0.11999996)
- Part51.Anchored = true
- Part51.BottomSurface = Enum.SurfaceType.Smooth
- Part51.BrickColor = BrickColor.new("Really black")
- Part51.CanCollide = false
- Part51.Material = Enum.Material.SmoothPlastic
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part51.brickColor = BrickColor.new("Really black")
- Part51.FormFactor = Enum.FormFactor.Symmetric
- Part51.formFactor = Enum.FormFactor.Symmetric
- Part52.Name = "Smooth Block Model"
- Part52.Parent = Model8
- Part52.CFrame = CFrame.new(7.06268835, 4.11347485, 28.7781582, -0.00134524843, 0.181845635, -0.983326197, 0.0132586313, 0.983243883, 0.181812286, 0.999911249, -0.0127929756, -0.00373373157)
- Part52.Orientation = Vector3.new(-10.4799995, -90.2200012, 0.769999981)
- Part52.Position = Vector3.new(7.06268835, 4.11347485, 28.7781582)
- Part52.Rotation = Vector3.new(-91.1800003, -79.5199966, -90.4199982)
- Part52.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part52.Size = Vector3.new(0.100000016, 0.170000017, 0.11999996)
- Part52.Anchored = true
- Part52.BottomSurface = Enum.SurfaceType.Smooth
- Part52.BrickColor = BrickColor.new("Really black")
- Part52.CanCollide = false
- Part52.Material = Enum.Material.SmoothPlastic
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.brickColor = BrickColor.new("Really black")
- Part52.FormFactor = Enum.FormFactor.Symmetric
- Part52.formFactor = Enum.FormFactor.Symmetric
- Part53.Name = "Middle"
- Part53.Parent = Model8
- Part53.CFrame = CFrame.new(5.68811512, 3.45286703, 28.6125126, 0.00179558352, -0.000965206418, 0.999997973, -0.299656838, 0.954046011, 0.00145891309, -0.954045415, -0.299658835, 0.00142383843)
- Part53.Orientation = Vector3.new(-0.0799999982, 89.9199982, -17.4400005)
- Part53.Position = Vector3.new(5.68811512, 3.45286703, 28.6125126)
- Part53.Rotation = Vector3.new(-45.7000008, 89.8799973, 28.2600002)
- Part53.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part53.Size = Vector3.new(2, 2, 0.899999976)
- Part53.Anchored = true
- Part53.BottomSurface = Enum.SurfaceType.Smooth
- Part53.BrickColor = BrickColor.new("Institutional white")
- Part53.Material = Enum.Material.SmoothPlastic
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.brickColor = BrickColor.new("Institutional white")
- Part53.FormFactor = Enum.FormFactor.Symmetric
- Part53.formFactor = Enum.FormFactor.Symmetric
- Part53.Shape = Enum.PartType.Cylinder
- CylinderMesh54.Parent = Part53
- CylinderMesh54.Offset = Vector3.new(0, -0.800000012, 0)
- CylinderMesh54.Scale = Vector3.new(2.4000001, 0.200000003, 2)
- Part55.Name = "Smooth Block Model"
- Part55.Parent = Model8
- Part55.CFrame = CFrame.new(6.06986713, 5.46163368, 28.7489548, -0.00134524843, 0.00135116396, -0.999998212, 0.0132586313, 0.999911189, 0.00133321038, 0.999911249, -0.0132568115, -0.00136304344)
- Part55.Orientation = Vector3.new(-0.0799999982, -90.0800018, 0.75999999)
- Part55.Position = Vector3.new(6.06986713, 5.46163368, 28.7489548)
- Part55.Rotation = Vector3.new(-135.630005, -89.8899994, -134.869995)
- Part55.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part55.Size = Vector3.new(1, 1, 0.520000279)
- Part55.Anchored = true
- Part55.BottomSurface = Enum.SurfaceType.Smooth
- Part55.BrickColor = BrickColor.new("Lily white")
- Part55.CanCollide = false
- Part55.Material = Enum.Material.SmoothPlastic
- Part55.TopSurface = Enum.SurfaceType.Smooth
- Part55.brickColor = BrickColor.new("Lily white")
- Part55.FormFactor = Enum.FormFactor.Symmetric
- Part55.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh56.Parent = Part55
- SpecialMesh56.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh56.Scale = Vector3.new(1.95000005, 2.5, 1.89999998)
- SpecialMesh56.MeshType = Enum.MeshType.Sphere
- Part57.Name = "Smooth Block Model"
- Part57.Parent = Model8
- Part57.CFrame = CFrame.new(5.86267662, 5.33895922, 28.7337704, -0.00134524843, -0.156822398, -0.987625957, 0.0132586313, 0.987537146, -0.156826377, 0.999911249, -0.0133055374, 0.000750767475)
- Part57.Orientation = Vector3.new(9.02000046, -89.9599991, 0.769999981)
- Part57.Position = Vector3.new(5.86267662, 5.33895922, 28.7337704)
- Part57.Rotation = Vector3.new(89.7300034, -80.9800034, 90.4899979)
- Part57.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part57.Size = Vector3.new(1, 1, 0.520000279)
- Part57.Anchored = true
- Part57.BottomSurface = Enum.SurfaceType.Smooth
- Part57.BrickColor = BrickColor.new("Lily white")
- Part57.CanCollide = false
- Part57.Material = Enum.Material.SmoothPlastic
- Part57.TopSurface = Enum.SurfaceType.Smooth
- Part57.brickColor = BrickColor.new("Lily white")
- Part57.FormFactor = Enum.FormFactor.Symmetric
- Part57.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh58.Parent = Part57
- SpecialMesh58.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh58.Scale = Vector3.new(1.95000005, 2.5, 1.89999998)
- SpecialMesh58.MeshType = Enum.MeshType.Sphere
- Part59.Name = "Smooth Block Model"
- Part59.Parent = Model8
- Part59.CFrame = CFrame.new(5.9475956, 5.26978064, 28.7532463, -0.00134524843, 0.159489706, -0.98719871, 0.0132586313, 0.987115681, 0.159458235, 0.999911249, -0.0128743928, -0.00344253052)
- Part59.Orientation = Vector3.new(-9.18000031, -90.1999969, 0.769999981)
- Part59.Position = Vector3.new(5.9475956, 5.26978064, 28.7532463)
- Part59.Rotation = Vector3.new(-91.2399979, -80.8199997, -90.4800034)
- Part59.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part59.Size = Vector3.new(0.930000067, 1, 0.520000279)
- Part59.Anchored = true
- Part59.BottomSurface = Enum.SurfaceType.Smooth
- Part59.BrickColor = BrickColor.new("Lily white")
- Part59.CanCollide = false
- Part59.Material = Enum.Material.SmoothPlastic
- Part59.TopSurface = Enum.SurfaceType.Smooth
- Part59.brickColor = BrickColor.new("Lily white")
- Part59.FormFactor = Enum.FormFactor.Symmetric
- Part59.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh60.Parent = Part59
- SpecialMesh60.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh60.Scale = Vector3.new(1.95000005, 2.5, 1.89999998)
- SpecialMesh60.MeshType = Enum.MeshType.Sphere
- Part61.Name = "Smooth Block Model"
- Part61.Parent = Model8
- Part61.CFrame = CFrame.new(6.03262424, 5.233006, 28.9137363, 0.637472332, 0.15949215, -0.753784716, -0.0930245444, 0.987115324, 0.130191758, 0.764837027, -0.0128731662, 0.644095242)
- Part61.Orientation = Vector3.new(-7.48000002, -49.4900017, -5.38000011)
- Part61.Position = Vector3.new(6.03262424, 5.233006, 28.9137363)
- Part61.Rotation = Vector3.new(-11.4300003, -48.9199982, -14.0500002)
- Part61.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part61.Size = Vector3.new(0.930000067, 0.650000215, 0.380000383)
- Part61.Anchored = true
- Part61.BottomSurface = Enum.SurfaceType.Smooth
- Part61.BrickColor = BrickColor.new("Lily white")
- Part61.CanCollide = false
- Part61.Material = Enum.Material.SmoothPlastic
- Part61.TopSurface = Enum.SurfaceType.Smooth
- Part61.brickColor = BrickColor.new("Lily white")
- Part61.FormFactor = Enum.FormFactor.Symmetric
- Part61.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh62.Parent = Part61
- SpecialMesh62.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh62.Scale = Vector3.new(1.95000005, 2.5, 1.89999998)
- SpecialMesh62.MeshType = Enum.MeshType.Sphere
- Part63.Name = "Smooth Block Model"
- Part63.Parent = Model8
- Part63.CFrame = CFrame.new(6.077878, 5.21412611, 28.738821, 0.764820814, -0.0129205743, 0.6441136, -0.0930157974, 0.987108648, 0.130247906, -0.637493014, -0.159529015, 0.753759444)
- Part63.Orientation = Vector3.new(-7.48000002, 40.5200005, -5.38000011)
- Part63.Position = Vector3.new(6.077878, 5.21412611, 28.738821)
- Part63.Rotation = Vector3.new(-9.80000019, 40.0999985, 0.970000029)
- Part63.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part63.Size = Vector3.new(0.930000067, 0.650000215, 0.380000383)
- Part63.Anchored = true
- Part63.BottomSurface = Enum.SurfaceType.Smooth
- Part63.BrickColor = BrickColor.new("Lily white")
- Part63.CanCollide = false
- Part63.Material = Enum.Material.SmoothPlastic
- Part63.TopSurface = Enum.SurfaceType.Smooth
- Part63.brickColor = BrickColor.new("Lily white")
- Part63.FormFactor = Enum.FormFactor.Symmetric
- Part63.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh64.Parent = Part63
- SpecialMesh64.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh64.Scale = Vector3.new(1.95000005, 2.5, 1.89999998)
- SpecialMesh64.MeshType = Enum.MeshType.Sphere
- Part65.Name = "Smooth Block Model"
- Part65.Parent = Model8
- Part65.CFrame = CFrame.new(6.13492584, 5.44253206, 28.7262096, 0.940338075, 0.0418855511, -0.337653726, 0.0132987639, 0.987110615, 0.159485891, 0.339981765, -0.154461011, 0.927660644)
- Part65.Orientation = Vector3.new(-9.18000031, -20, 0.769999981)
- Part65.Position = Vector3.new(6.13492584, 5.44253206, 28.7262096)
- Part65.Rotation = Vector3.new(-9.76000023, -19.7299995, -2.54999995)
- Part65.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part65.Size = Vector3.new(0.930000067, 0.650000095, 0.520000279)
- Part65.Anchored = true
- Part65.BottomSurface = Enum.SurfaceType.Smooth
- Part65.BrickColor = BrickColor.new("Lily white")
- Part65.CanCollide = false
- Part65.Material = Enum.Material.SmoothPlastic
- Part65.TopSurface = Enum.SurfaceType.Smooth
- Part65.brickColor = BrickColor.new("Lily white")
- Part65.FormFactor = Enum.FormFactor.Symmetric
- Part65.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh66.Parent = Part65
- SpecialMesh66.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh66.Scale = Vector3.new(1.95000005, 2.5, 1.89999998)
- SpecialMesh66.MeshType = Enum.MeshType.Sphere
- Part67.Name = "Smooth Block Model"
- Part67.Parent = Model8
- Part67.CFrame = CFrame.new(5.81175375, 5.23020506, 29.1066933, 0.637472332, 0.15949215, -0.753784716, -0.0930245444, 0.987115324, 0.130191758, 0.764837027, -0.0128731662, 0.644095242)
- Part67.Orientation = Vector3.new(-7.48000002, -49.4900017, -5.38000011)
- Part67.Position = Vector3.new(5.81175375, 5.23020506, 29.1066933)
- Part67.Rotation = Vector3.new(-11.4300003, -48.9199982, -14.0500002)
- Part67.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part67.Size = Vector3.new(0.590000391, 0.650000215, 0.380000383)
- Part67.Anchored = true
- Part67.BottomSurface = Enum.SurfaceType.Smooth
- Part67.BrickColor = BrickColor.new("Lily white")
- Part67.CanCollide = false
- Part67.Material = Enum.Material.SmoothPlastic
- Part67.TopSurface = Enum.SurfaceType.Smooth
- Part67.brickColor = BrickColor.new("Lily white")
- Part67.FormFactor = Enum.FormFactor.Symmetric
- Part67.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh68.Parent = Part67
- SpecialMesh68.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh68.Scale = Vector3.new(1.95000005, 2.5, 1.89999998)
- SpecialMesh68.MeshType = Enum.MeshType.Sphere
- Model69.Name = "Arm1"
- Model69.Parent = Model1
- Part70.Name = "Middle"
- Part70.Parent = Model69
- Part70.CFrame = CFrame.new(5.69318771, 2.9850955, 27.2688866, -0.00134525215, 0.00134516298, -0.999998212, 0.0132596307, 0.999911189, 0.00132720848, 0.999911249, -0.0132578202, -0.00136296893)
- Part70.Orientation = Vector3.new(-0.0799999982, -90.0800018, 0.75999999)
- Part70.Position = Vector3.new(5.69318771, 2.9850955, 27.2688866)
- Part70.Rotation = Vector3.new(-135.759995, -89.8899994, -135)
- Part70.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part70.Transparency = 1
- Part70.Size = Vector3.new(1, 2, 1)
- Part70.Anchored = true
- Part70.BottomSurface = Enum.SurfaceType.Smooth
- Part70.BrickColor = BrickColor.new("Mid gray")
- Part70.Material = Enum.Material.SmoothPlastic
- Part70.TopSurface = Enum.SurfaceType.Smooth
- Part70.brickColor = BrickColor.new("Mid gray")
- Part70.FormFactor = Enum.FormFactor.Symmetric
- Part70.formFactor = Enum.FormFactor.Symmetric
- Part71.Name = "Middle"
- Part71.Parent = Model69
- Part71.CFrame = CFrame.new(5.69861794, 2.08460307, 27.2701359, -0.00132598914, -0.00143696181, -0.999999523, -0.00419049058, 0.999998093, -0.00143149041, 0.999999642, 0.00418863539, -0.00133199058)
- Part71.Orientation = Vector3.new(0.0799999982, -90.0800018, -0.239999995)
- Part71.Position = Vector3.new(5.69861794, 2.08460307, 27.2701359)
- Part71.Rotation = Vector3.new(132.940002, -89.9400024, 132.699997)
- Part71.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part71.Size = Vector3.new(1, 0.950000405, 1)
- Part71.Anchored = true
- Part71.BottomSurface = Enum.SurfaceType.Smooth
- Part71.BrickColor = BrickColor.new("Mid gray")
- Part71.Material = Enum.Material.SmoothPlastic
- Part71.TopSurface = Enum.SurfaceType.Smooth
- Part71.brickColor = BrickColor.new("Mid gray")
- Part71.FormFactor = Enum.FormFactor.Symmetric
- Part71.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh72.Parent = Part71
- SpecialMesh72.MeshId = "rbxassetid://542758573"
- SpecialMesh72.MeshType = Enum.MeshType.FileMesh
- Humanoid73.Parent = Model1
- Humanoid73.Health = 0
- Humanoid73.MaxHealth = 0
- Humanoid73.maxHealth = 0
- Part74.Name = "Head"
- Part74.Parent = Model1
- Part74.CFrame = CFrame.new(9.20709229, 0.0842079967, 28.7010574, -0.999735475, -0.0162662994, -0.0162627827, -0.0160466842, 0.999779582, -0.0135445734, 0.0164795164, -0.0132800285, -0.999776006)
- Part74.Orientation = Vector3.new(0.779999971, -179.070007, -0.920000017)
- Part74.Position = Vector3.new(9.20709229, 0.0842079967, 28.7010574)
- Part74.Rotation = Vector3.new(179.220001, -0.930000007, 179.070007)
- Part74.Size = Vector3.new(4, 0.0500000007, 4)
- Part74.Anchored = true
- Part74.BottomSurface = Enum.SurfaceType.Smooth
- Part74.Material = Enum.Material.SmoothPlastic
- Part74.TopSurface = Enum.SurfaceType.Smooth
- Part74.FormFactor = Enum.FormFactor.Symmetric
- Part74.formFactor = Enum.FormFactor.Symmetric
- Script75.Name = "Arm1"
- Script75.Parent = Part74
- table.insert(cors,sandbox(Script75,function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm1") == nil then
- local g = script.Parent.Parent.Arm1:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Left Arm"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script76.Name = "Leg1"
- Script76.Parent = Part74
- table.insert(cors,sandbox(Script76,function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg1") == nil then
- local g = script.Parent.Parent.Leg1:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Left Leg"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script77.Parent = Part74
- table.insert(cors,sandbox(Script77,function()
- function onTouch(part)
- local human = part.Parent:findFirstChild("Humanoid")
- if human ~= nil then
- part.Parent:findFirstChild("Head").Transparency = 0.98
- part.Parent:findFirstChild("Torso").Transparency = 1
- part.Parent:findFirstChild("Left Arm").Transparency = 1
- part.Parent:findFirstChild("Right Arm").Transparency = 1
- part.Parent:findFirstChild("Left Leg").Transparency = 1
- part.Parent:findFirstChild("Right Leg").Transparency = 1
- end
- end
- script.Parent.Touched:connect(onTouch)
- --COLORS
- --1 = white
- --208 = Light stone grey
- --194 = Medium stone grey
- --199 = Dark stone grey
- --26 = Black
- --21 = Bright red
- --24 = Bright yellow
- --226 = Cool yellow
- --23 = Bright blue
- --107 = Bright bluish green
- --102 = Medium blue
- --11 = Pastel blue
- --45 = Light blue
- --135 = Sand blue
- --106 = Bright orange
- --105 = Br. yellowish orange
- --141 = Earth green
- --28 = Dark green
- --37 = Bright green
- --119 = Br. yellowish green
- --29 = Medium green
- --151 = Sand green
- --38 = Dark orange
- --192 = Reddish brown
- --104 = Bright violet
- --9 = Light reddish violet
- --101 = Medium red
- --5 = Brick Yellow
- --153 = Sand red
- --217 = Brown
- --18 = Nougat
- --125 = Light orange
- end))
- Script78.Name = "WalkSpeed Script"
- Script78.Parent = Part74
- table.insert(cors,sandbox(Script78,function()
- local debounce = false
- function onTouch(part)
- local human = part.Parent:findFirstChild("Humanoid")
- if (human ~= nil) and debounce == false then
- debounce = true
- human.WalkSpeed = 20-- or whatever number
- wait(2)
- debounce = false
- end
- end
- script.Parent.Touched:connect(onTouch)
- end))
- Script79.Name = "Leg2"
- Script79.Parent = Part74
- table.insert(cors,sandbox(Script79,function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg2") == nil then
- local g = script.Parent.Parent.Leg2:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Right Leg"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script80.Name = "Arm2"
- Script80.Parent = Part74
- table.insert(cors,sandbox(Script80,function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm2") == nil then
- local g = script.Parent.Parent.Arm2:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Right Arm"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script81.Name = "Torso"
- Script81.Parent = Part74
- table.insert(cors,sandbox(Script81,function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Chest") == nil then
- local g = script.Parent.Parent.Chest:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent.Torso
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script82.Name = "HatRemover"
- Script82.Parent = Part74
- table.insert(cors,sandbox(Script82,function()
- function onTouched(hit)
- local d = hit.Parent:GetChildren()
- for i=1, #d do
- if (d[i].className == "Hat") then
- d[i]:remove()
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- CylinderMesh83.Parent = Part74
- Script84.Name = "HatRemover"
- Script84.Parent = Part74
- table.insert(cors,sandbox(Script84,function()
- function onTouched(hit)
- local d = hit.Parent:GetChildren()
- for i=1, #d do
- if (d[i].className == "Accessory") then
- d[i]:remove()
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script85.Name = "FaceRemover"
- Script85.Parent = Part74
- table.insert(cors,sandbox(Script85,function()
- function onTouched(hit)
- hit.Parent.Head.face.Texture = ""
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Model86.Name = "Arm2"
- Model86.Parent = Model1
- Part87.Name = "Middle"
- Part87.Parent = Model86
- Part87.CFrame = CFrame.new(5.68931961, 3.02405167, 30.2689896, -0.00134525215, 0.00134516298, -0.999998212, 0.0132596307, 0.999911189, 0.00132720848, 0.999911249, -0.0132578202, -0.00136296893)
- Part87.Orientation = Vector3.new(-0.0799999982, -90.0800018, 0.75999999)
- Part87.Position = Vector3.new(5.68931961, 3.02405167, 30.2689896)
- Part87.Rotation = Vector3.new(-135.759995, -89.8899994, -135)
- Part87.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part87.Transparency = 1
- Part87.Size = Vector3.new(1, 2, 1)
- Part87.Anchored = true
- Part87.BottomSurface = Enum.SurfaceType.Smooth
- Part87.BrickColor = BrickColor.new("Mid gray")
- Part87.Material = Enum.Material.SmoothPlastic
- Part87.TopSurface = Enum.SurfaceType.Smooth
- Part87.brickColor = BrickColor.new("Mid gray")
- Part87.FormFactor = Enum.FormFactor.Symmetric
- Part87.formFactor = Enum.FormFactor.Symmetric
- Part88.Name = "Middle"
- Part88.Parent = Model86
- Part88.CFrame = CFrame.new(5.68807793, 2.09938121, 30.2812634, -0.0132261105, -0.00143105292, -0.999912918, -0.00137590058, 1.00000584, -0.00141307304, 0.999920785, 0.0013571335, -0.0132281464)
- Part88.Orientation = Vector3.new(0.0799999982, -90.7600021, -0.0799999982)
- Part88.Position = Vector3.new(5.68807793, 2.09938121, 30.2812634)
- Part88.Rotation = Vector3.new(173.899994, -89.2399979, 173.820007)
- Part88.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part88.Size = Vector3.new(1, 0.900000513, 1)
- Part88.Anchored = true
- Part88.BottomSurface = Enum.SurfaceType.Smooth
- Part88.BrickColor = BrickColor.new("Mid gray")
- Part88.Material = Enum.Material.SmoothPlastic
- Part88.TopSurface = Enum.SurfaceType.Smooth
- Part88.brickColor = BrickColor.new("Mid gray")
- Part88.FormFactor = Enum.FormFactor.Symmetric
- Part88.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh89.Parent = Part88
- SpecialMesh89.MeshId = "rbxassetid://542758593"
- SpecialMesh89.MeshType = Enum.MeshType.FileMesh
- Script90.Name = "Instrouctions"
- Script90.Parent = Model1
- table.insert(cors,sandbox(Script90,function()
- end))
- Model91.Name = "Deimos (Madness)"
- Model91.Parent = Model0
- Model92.Name = "Leg2"
- Model92.Parent = Model91
- Part93.Name = "Middle"
- Part93.Parent = Model92
- Part93.CFrame = CFrame.new(5.61478329, 1.01198721, 34.4936523, 4.28035855e-05, -3.38537793e-05, -1.00000143, -1.41346827e-05, 1.00000775, -3.39415274e-05, 1.0000093, 1.41812488e-05, 4.2816624e-05)
- Part93.Orientation = Vector3.new(0, -90, 0)
- Part93.Position = Vector3.new(5.61478329, 1.01198721, 34.4936523)
- Part93.Rotation = Vector3.new(0, -90, 0)
- Part93.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part93.Size = Vector3.new(1, 2, 1)
- Part93.Anchored = true
- Part93.BottomSurface = Enum.SurfaceType.Smooth
- Part93.BrickColor = BrickColor.new("Dark stone grey")
- Part93.Material = Enum.Material.SmoothPlastic
- Part93.TopSurface = Enum.SurfaceType.Smooth
- Part93.brickColor = BrickColor.new("Dark stone grey")
- Part93.FormFactor = Enum.FormFactor.Symmetric
- Part93.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh94.Parent = Part93
- SpecialMesh94.MeshId = "rbxassetid://610872922"
- SpecialMesh94.Offset = Vector3.new(0, -0.600000024, 0)
- SpecialMesh94.Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005)
- SpecialMesh94.MeshType = Enum.MeshType.FileMesh
- Model95.Name = "Leg1"
- Model95.Parent = Model91
- Part96.Name = "Middle"
- Part96.Parent = Model95
- Part96.CFrame = CFrame.new(5.61572456, 1.01900542, 33.4945908, -0.00140263326, 0.00141157652, -0.999999523, 0.01330576, 0.999918342, 0.00139271177, 0.999919772, -0.0133037567, -0.00142128393)
- Part96.Orientation = Vector3.new(-0.0799999982, -90.0800018, 0.75999999)
- Part96.Position = Vector3.new(5.61572456, 1.01900542, 33.4945908)
- Part96.Rotation = Vector3.new(-135.580002, -89.9400024, -134.820007)
- Part96.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part96.Size = Vector3.new(1, 2, 1)
- Part96.Anchored = true
- Part96.BottomSurface = Enum.SurfaceType.Smooth
- Part96.BrickColor = BrickColor.new("Dark stone grey")
- Part96.Material = Enum.Material.SmoothPlastic
- Part96.TopSurface = Enum.SurfaceType.Smooth
- Part96.brickColor = BrickColor.new("Dark stone grey")
- Part96.FormFactor = Enum.FormFactor.Symmetric
- Part96.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh97.Parent = Part96
- SpecialMesh97.MeshId = "rbxassetid://610872922"
- SpecialMesh97.Offset = Vector3.new(0, -0.600000024, 0)
- SpecialMesh97.Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005)
- SpecialMesh97.MeshType = Enum.MeshType.FileMesh
- Model98.Name = "Chest"
- Model98.Parent = Model91
- Part99.Name = "Middle"
- Part99.Parent = Model98
- Part99.CFrame = CFrame.new(5.61457729, 3.02582049, 33.9948196, -0.00140063092, 0.00140958105, -0.999999523, 0.01330576, 0.999918342, 0.00139074202, 0.999919713, -0.0133037623, -0.00141925924)
- Part99.Orientation = Vector3.new(-0.0799999982, -90.0800018, 0.75999999)
- Part99.Position = Vector3.new(5.61457729, 3.02582049, 33.9948196)
- Part99.Rotation = Vector3.new(-135.580002, -89.9400024, -134.820007)
- Part99.Color = Color3.new(0.564706, 0.560784, 0.568627)
- Part99.Size = Vector3.new(2, 2, 0.899999976)
- Part99.Anchored = true
- Part99.BottomSurface = Enum.SurfaceType.Smooth
- Part99.BrickColor = BrickColor.new("Hurricane grey")
- Part99.Material = Enum.Material.SmoothPlastic
- Part99.TopSurface = Enum.SurfaceType.Smooth
- Part99.brickColor = BrickColor.new("Hurricane grey")
- Part99.FormFactor = Enum.FormFactor.Symmetric
- Part99.formFactor = Enum.FormFactor.Symmetric
- Part99.Shape = Enum.PartType.Cylinder
- CylinderMesh100.Parent = Part99
- CylinderMesh100.Offset = Vector3.new(0, -0.800000012, 0)
- CylinderMesh100.Scale = Vector3.new(2.3499999, 1.29999995, 1.95000005)
- Part101.Name = "Smooth Block Model"
- Part101.Parent = Model98
- Part101.CFrame = CFrame.new(6.15479708, 5.46148157, 33.9488602, -0.00134162977, 0.00135757995, -0.999999583, 0.0132607613, 0.999918997, 0.00133959262, 0.999920547, -0.0132589163, -0.00135950744)
- Part101.Orientation = Vector3.new(-0.0799999982, -90.0800018, 0.75999999)
- Part101.Position = Vector3.new(6.15479708, 5.46148157, 33.9488602)
- Part101.Rotation = Vector3.new(-135.419998, -89.9499969, -134.660004)
- Part101.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part101.Size = Vector3.new(1, 1, 1)
- Part101.Anchored = true
- Part101.BottomSurface = Enum.SurfaceType.Smooth
- Part101.BrickColor = BrickColor.new("Mid gray")
- Part101.CanCollide = false
- Part101.Material = Enum.Material.SmoothPlastic
- Part101.TopSurface = Enum.SurfaceType.Smooth
- Part101.brickColor = BrickColor.new("Mid gray")
- Part101.FormFactor = Enum.FormFactor.Symmetric
- Part101.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh102.Parent = Part101
- SpecialMesh102.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh102.Scale = Vector3.new(1.95000005, 2.5, 1.89999998)
- SpecialMesh102.MeshType = Enum.MeshType.Sphere
- Decal103.Parent = Part101
- Decal103.Texture = "http://www.roblox.com/asset/?id=2276263"
- Part104.Name = "Smooth Block Model"
- Part104.Parent = Model98
- Part104.CFrame = CFrame.new(5.61669064, 4.32462311, 33.9779663, -0.00134162977, 0.00135757995, -0.999999583, 0.0132607613, 0.999918997, 0.00133959262, 0.999920547, -0.0132589163, -0.00135950744)
- Part104.Orientation = Vector3.new(-0.0799999982, -90.0800018, 0.75999999)
- Part104.Position = Vector3.new(5.61669064, 4.32462311, 33.9779663)
- Part104.Rotation = Vector3.new(-135.419998, -89.9499969, -134.660004)
- Part104.Color = Color3.new(0.564706, 0.560784, 0.568627)
- Part104.Size = Vector3.new(0.910000026, 1.38999975, 0.900000095)
- Part104.Anchored = true
- Part104.BottomSurface = Enum.SurfaceType.Smooth
- Part104.BrickColor = BrickColor.new("Hurricane grey")
- Part104.CanCollide = false
- Part104.Material = Enum.Material.SmoothPlastic
- Part104.TopSurface = Enum.SurfaceType.Smooth
- Part104.brickColor = BrickColor.new("Hurricane grey")
- Part104.FormFactor = Enum.FormFactor.Symmetric
- Part104.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh105.Parent = Part104
- SpecialMesh105.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh105.Scale = Vector3.new(1.95000005, 1.45000005, 1.95000005)
- SpecialMesh105.MeshType = Enum.MeshType.Sphere
- Part106.Name = "Middle"
- Part106.Parent = Model98
- Part106.CFrame = CFrame.new(5.77538395, 2.85671926, 33.9916, -0.00140063092, 0.00140958105, -0.999999523, 0.01330576, 0.999918342, 0.00139074202, 0.999919713, -0.0133037623, -0.00141925924)
- Part106.Orientation = Vector3.new(-0.0799999982, -90.0800018, 0.75999999)
- Part106.Position = Vector3.new(5.77538395, 2.85671926, 33.9916)
- Part106.Rotation = Vector3.new(-135.580002, -89.9400024, -134.820007)
- Part106.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part106.Size = Vector3.new(0.630000293, 1.74000001, 0.899999976)
- Part106.Anchored = true
- Part106.BottomSurface = Enum.SurfaceType.Smooth
- Part106.BrickColor = BrickColor.new("Quill grey")
- Part106.Material = Enum.Material.SmoothPlastic
- Part106.TopSurface = Enum.SurfaceType.Smooth
- Part106.brickColor = BrickColor.new("Quill grey")
- Part106.FormFactor = Enum.FormFactor.Symmetric
- Part106.formFactor = Enum.FormFactor.Symmetric
- Part106.Shape = Enum.PartType.Cylinder
- CylinderMesh107.Parent = Part106
- CylinderMesh107.Offset = Vector3.new(0, -0.800000012, 0)
- CylinderMesh107.Scale = Vector3.new(2.3499999, 1.29999995, 1.95000005)
- Part108.Name = "Middle"
- Part108.Parent = Model98
- Part108.CFrame = CFrame.new(6.14807653, 2.14397073, 33.4807281, 0.712201834, -0.00851483364, -0.701925278, 0.0133356219, 0.999917984, 0.00140105374, 0.7018556, -0.0103583997, 0.712256968)
- Part108.Orientation = Vector3.new(-0.0799999982, -44.5800018, 0.75999999)
- Part108.Position = Vector3.new(6.14807653, 2.14397073, 33.4807281)
- Part108.Rotation = Vector3.new(-0.109999999, -44.5800018, 0.680000007)
- Part108.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part108.Size = Vector3.new(0.910000086, 2.39999986, 0.300000012)
- Part108.Anchored = true
- Part108.BottomSurface = Enum.SurfaceType.Smooth
- Part108.BrickColor = BrickColor.new("Black")
- Part108.Material = Enum.Material.SmoothPlastic
- Part108.TopSurface = Enum.SurfaceType.Smooth
- Part108.brickColor = BrickColor.new("Black")
- Part108.FormFactor = Enum.FormFactor.Symmetric
- Part108.formFactor = Enum.FormFactor.Symmetric
- Part109.Name = "Middle"
- Part109.Parent = Model98
- Part109.CFrame = CFrame.new(5.5814662, 2.26241565, 33.2126846, 0.999890268, -0.0133386962, -0.00665345043, 0.0133486586, 0.999917686, 0.00142932031, 0.00663382374, -0.00151793566, 0.999986112)
- Part109.Orientation = Vector3.new(-0.0799999982, -0.379999995, 0.75999999)
- Part109.Position = Vector3.new(5.5814662, 2.26241565, 33.2126846)
- Part109.Rotation = Vector3.new(-0.0799999982, -0.379999995, 0.75999999)
- Part109.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part109.Size = Vector3.new(0.680000246, 2.63999963, 0.289999992)
- Part109.Anchored = true
- Part109.BottomSurface = Enum.SurfaceType.Smooth
- Part109.BrickColor = BrickColor.new("Black")
- Part109.Material = Enum.Material.SmoothPlastic
- Part109.TopSurface = Enum.SurfaceType.Smooth
- Part109.brickColor = BrickColor.new("Black")
- Part109.FormFactor = Enum.FormFactor.Symmetric
- Part109.formFactor = Enum.FormFactor.Symmetric
- Part110.Name = "Middle"
- Part110.Parent = Model98
- Part110.CFrame = CFrame.new(5.11632156, 2.25748515, 33.447094, 0.712147772, -0.00843137689, -0.701981127, -0.0132766301, -0.99991864, -0.00145918131, -0.701911688, 0.0103590526, -0.712201715)
- Part110.Orientation = Vector3.new(0.0799999982, -135.410004, -179.240005)
- Part110.Position = Vector3.new(5.11632156, 2.25748515, 33.447094)
- Part110.Rotation = Vector3.new(179.880005, -44.5900002, 0.680000007)
- Part110.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part110.Size = Vector3.new(0.680000246, 2.62999964, 0.379999995)
- Part110.Anchored = true
- Part110.BottomSurface = Enum.SurfaceType.Smooth
- Part110.BrickColor = BrickColor.new("Black")
- Part110.Material = Enum.Material.SmoothPlastic
- Part110.TopSurface = Enum.SurfaceType.Smooth
- Part110.brickColor = BrickColor.new("Black")
- Part110.FormFactor = Enum.FormFactor.Symmetric
- Part110.formFactor = Enum.FormFactor.Symmetric
- Part111.Name = "Middle"
- Part111.Parent = Model98
- Part111.CFrame = CFrame.new(6.16275597, 2.15884089, 34.5112228, -0.71214658, 0.00851399451, 0.701981246, -0.0133377193, -0.999917805, -0.00140321534, 0.701911509, -0.0103621669, 0.712201595)
- Part111.Orientation = Vector3.new(0.0799999982, 44.5900002, -179.240005)
- Part111.Position = Vector3.new(6.16275597, 2.15884089, 34.5112228)
- Part111.Rotation = Vector3.new(0.109999999, 44.5900002, -179.320007)
- Part111.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part111.Size = Vector3.new(0.890000105, 2.42999983, 0.289999992)
- Part111.Anchored = true
- Part111.BottomSurface = Enum.SurfaceType.Smooth
- Part111.BrickColor = BrickColor.new("Black")
- Part111.Material = Enum.Material.SmoothPlastic
- Part111.TopSurface = Enum.SurfaceType.Smooth
- Part111.brickColor = BrickColor.new("Black")
- Part111.FormFactor = Enum.FormFactor.Symmetric
- Part111.formFactor = Enum.FormFactor.Symmetric
- Part112.Name = "Middle"
- Part112.Parent = Model98
- Part112.CFrame = CFrame.new(5.57797146, 2.26241302, 34.7756805, -0.99989146, 0.0132560451, 0.00665333308, 0.0132658547, 0.999918878, 0.0014329087, -0.00663378462, 0.00152105838, -0.999986053)
- Part112.Orientation = Vector3.new(-0.0799999982, 179.619995, 0.75999999)
- Part112.Position = Vector3.new(5.57797146, 2.26241302, 34.7756805)
- Part112.Rotation = Vector3.new(-179.919998, 0.379999995, -179.240005)
- Part112.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part112.Size = Vector3.new(0.680000246, 2.63999963, 0.289999992)
- Part112.Anchored = true
- Part112.BottomSurface = Enum.SurfaceType.Smooth
- Part112.BrickColor = BrickColor.new("Black")
- Part112.Material = Enum.Material.SmoothPlastic
- Part112.TopSurface = Enum.SurfaceType.Smooth
- Part112.brickColor = BrickColor.new("Black")
- Part112.FormFactor = Enum.FormFactor.Symmetric
- Part112.formFactor = Enum.FormFactor.Symmetric
- Part113.Name = "Middle"
- Part113.Parent = Model98
- Part113.CFrame = CFrame.new(5.09781027, 2.26739025, 34.5860901, -0.712202847, 0.00843217038, 0.701925099, 0.0132787293, 0.99991858, 0.00146133918, -0.70185554, 0.0103614852, -0.712256849)
- Part113.Orientation = Vector3.new(-0.0799999982, 135.419998, 0.75999999)
- Part113.Position = Vector3.new(5.09781027, 2.26739025, 34.5860901)
- Part113.Rotation = Vector3.new(-179.880005, 44.5800018, -179.320007)
- Part113.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part113.Size = Vector3.new(0.680000246, 2.64999962, 0.289999992)
- Part113.Anchored = true
- Part113.BottomSurface = Enum.SurfaceType.Smooth
- Part113.BrickColor = BrickColor.new("Black")
- Part113.Material = Enum.Material.SmoothPlastic
- Part113.TopSurface = Enum.SurfaceType.Smooth
- Part113.brickColor = BrickColor.new("Black")
- Part113.FormFactor = Enum.FormFactor.Symmetric
- Part113.formFactor = Enum.FormFactor.Symmetric
- Part114.Name = "Middle"
- Part114.Parent = Model98
- Part114.CFrame = CFrame.new(4.85712767, 2.2639811, 34.0056763, -0.0066341795, 0.00147814769, -0.999978364, 0.013305326, 0.999918401, 0.00138970022, 0.999898732, -0.0132957762, -0.00665329397)
- Part114.Orientation = Vector3.new(-0.0799999982, -90.3799973, 0.75999999)
- Part114.Position = Vector3.new(4.85712767, 2.2639811, 34.0056763)
- Part114.Rotation = Vector3.new(-168.199997, -89.6200027, -167.440002)
- Part114.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part114.Size = Vector3.new(0.920000136, 2.63999963, 0.289999992)
- Part114.Anchored = true
- Part114.BottomSurface = Enum.SurfaceType.Smooth
- Part114.BrickColor = BrickColor.new("Black")
- Part114.Material = Enum.Material.SmoothPlastic
- Part114.TopSurface = Enum.SurfaceType.Smooth
- Part114.brickColor = BrickColor.new("Black")
- Part114.FormFactor = Enum.FormFactor.Symmetric
- Part114.formFactor = Enum.FormFactor.Symmetric
- Part115.Name = "Middle"
- Part115.Parent = Model98
- Part115.CFrame = CFrame.new(5.8928194, 3.37809253, 33.1934433, 0.594319522, 0.707510233, -0.382382751, -0.765327454, 0.643651843, 0.00141534302, 0.24712266, 0.291806817, 0.924011707)
- Part115.Orientation = Vector3.new(-0.0799999982, -22.4799995, -49.9399986)
- Part115.Position = Vector3.new(5.8928194, 3.37809253, 33.1934433)
- Part115.Rotation = Vector3.new(-0.0900000036, -22.4799995, -49.9700012)
- Part115.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part115.Size = Vector3.new(0.360000134, 0.239999801, 0.280000001)
- Part115.Anchored = true
- Part115.BottomSurface = Enum.SurfaceType.Smooth
- Part115.BrickColor = BrickColor.new("Black")
- Part115.Material = Enum.Material.SmoothPlastic
- Part115.TopSurface = Enum.SurfaceType.Smooth
- Part115.brickColor = BrickColor.new("Black")
- Part115.FormFactor = Enum.FormFactor.Symmetric
- Part115.formFactor = Enum.FormFactor.Symmetric
- Part116.Name = "Middle"
- Part116.Parent = Model98
- Part116.CFrame = CFrame.new(5.94286919, 3.37809181, 34.7834587, 0.603592157, 0.716909587, 0.348883927, -0.76532644, 0.643652797, 0.00144529995, -0.223523989, -0.267882437, 0.937173665)
- Part116.Orientation = Vector3.new(-0.0799999982, 20.4200001, -49.9399986)
- Part116.Position = Vector3.new(5.94286919, 3.37809181, 34.7834587)
- Part116.Rotation = Vector3.new(-0.0900000036, 20.4200001, -49.9000015)
- Part116.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part116.Size = Vector3.new(0.360000134, 0.239999801, 0.280000001)
- Part116.Anchored = true
- Part116.BottomSurface = Enum.SurfaceType.Smooth
- Part116.BrickColor = BrickColor.new("Black")
- Part116.Material = Enum.Material.SmoothPlastic
- Part116.TopSurface = Enum.SurfaceType.Smooth
- Part116.brickColor = BrickColor.new("Black")
- Part116.FormFactor = Enum.FormFactor.Symmetric
- Part116.formFactor = Enum.FormFactor.Symmetric
- Part117.Name = "Middle"
- Part117.Parent = Model98
- Part117.CFrame = CFrame.new(6.21897793, 3.38861656, 34.5916214, -0.71214658, 0.00851399451, 0.701981246, -0.0133377193, -0.999917805, -0.00140321534, 0.701911509, -0.0103621669, 0.712201595)
- Part117.Orientation = Vector3.new(0.0799999982, 44.5900002, -179.240005)
- Part117.Position = Vector3.new(6.21897793, 3.38861656, 34.5916214)
- Part117.Rotation = Vector3.new(0.109999999, 44.5900002, -179.320007)
- Part117.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part117.Size = Vector3.new(0.890000105, 0.269999832, 0.4799999)
- Part117.Anchored = true
- Part117.BottomSurface = Enum.SurfaceType.Smooth
- Part117.BrickColor = BrickColor.new("Smoky grey")
- Part117.Material = Enum.Material.SmoothPlastic
- Part117.TopSurface = Enum.SurfaceType.Smooth
- Part117.brickColor = BrickColor.new("Smoky grey")
- Part117.FormFactor = Enum.FormFactor.Symmetric
- Part117.formFactor = Enum.FormFactor.Symmetric
- Part118.Name = "Middle"
- Part118.Parent = Model98
- Part118.CFrame = CFrame.new(6.00847149, 3.41360283, 34.839016, 0.603592157, 0.716909587, 0.348883927, -0.76532644, 0.643652797, 0.00144529995, -0.223523989, -0.267882437, 0.937173665)
- Part118.Orientation = Vector3.new(-0.0799999982, 20.4200001, -49.9399986)
- Part118.Position = Vector3.new(6.00847149, 3.41360283, 34.839016)
- Part118.Rotation = Vector3.new(-0.0900000036, 20.4200001, -49.9000015)
- Part118.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part118.Size = Vector3.new(0.360000134, 0.349999785, 0.429999948)
- Part118.Anchored = true
- Part118.BottomSurface = Enum.SurfaceType.Smooth
- Part118.BrickColor = BrickColor.new("Smoky grey")
- Part118.Material = Enum.Material.SmoothPlastic
- Part118.TopSurface = Enum.SurfaceType.Smooth
- Part118.brickColor = BrickColor.new("Smoky grey")
- Part118.FormFactor = Enum.FormFactor.Symmetric
- Part118.formFactor = Enum.FormFactor.Symmetric
- Part119.Name = "Middle"
- Part119.Parent = Model98
- Part119.CFrame = CFrame.new(5.64425373, 3.53652906, 34.8679504, -0.99989146, 0.0132560451, 0.00665333308, 0.0132658547, 0.999918878, 0.0014329087, -0.00663378462, 0.00152105838, -0.999986053)
- Part119.Orientation = Vector3.new(-0.0799999982, 179.619995, 0.75999999)
- Part119.Position = Vector3.new(5.64425373, 3.53652906, 34.8679504)
- Part119.Rotation = Vector3.new(-179.919998, 0.379999995, -179.240005)
- Part119.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part119.Size = Vector3.new(0.78000015, 0.24999997, 0.469999909)
- Part119.Anchored = true
- Part119.BottomSurface = Enum.SurfaceType.Smooth
- Part119.BrickColor = BrickColor.new("Smoky grey")
- Part119.Material = Enum.Material.SmoothPlastic
- Part119.TopSurface = Enum.SurfaceType.Smooth
- Part119.brickColor = BrickColor.new("Smoky grey")
- Part119.FormFactor = Enum.FormFactor.Symmetric
- Part119.formFactor = Enum.FormFactor.Symmetric
- Part120.Name = "Middle"
- Part120.Parent = Model98
- Part120.CFrame = CFrame.new(5.119627, 3.52636528, 34.6803818, -0.712202847, 0.00843217038, 0.701925099, 0.0132787293, 0.99991858, 0.00146133918, -0.70185554, 0.0103614852, -0.712256849)
- Part120.Orientation = Vector3.new(-0.0799999982, 135.419998, 0.75999999)
- Part120.Position = Vector3.new(5.119627, 3.52636528, 34.6803818)
- Part120.Rotation = Vector3.new(-179.880005, 44.5800018, -179.320007)
- Part120.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part120.Size = Vector3.new(0.810000122, 0.25000003, 0.389999896)
- Part120.Anchored = true
- Part120.BottomSurface = Enum.SurfaceType.Smooth
- Part120.BrickColor = BrickColor.new("Smoky grey")
- Part120.Material = Enum.Material.SmoothPlastic
- Part120.TopSurface = Enum.SurfaceType.Smooth
- Part120.brickColor = BrickColor.new("Smoky grey")
- Part120.FormFactor = Enum.FormFactor.Symmetric
- Part120.formFactor = Enum.FormFactor.Symmetric
- Part121.Name = "Middle"
- Part121.Parent = Model98
- Part121.CFrame = CFrame.new(4.84863329, 3.52463484, 34.0438576, -0.0066341795, 0.00147814769, -0.999978364, 0.013305326, 0.999918401, 0.00138970022, 0.999898732, -0.0132957762, -0.00665329397)
- Part121.Orientation = Vector3.new(-0.0799999982, -90.3799973, 0.75999999)
- Part121.Position = Vector3.new(4.84863329, 3.52463484, 34.0438576)
- Part121.Rotation = Vector3.new(-168.199997, -89.6200027, -167.440002)
- Part121.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part121.Size = Vector3.new(1.03000009, 0.239999801, 0.309999943)
- Part121.Anchored = true
- Part121.BottomSurface = Enum.SurfaceType.Smooth
- Part121.BrickColor = BrickColor.new("Smoky grey")
- Part121.Material = Enum.Material.SmoothPlastic
- Part121.TopSurface = Enum.SurfaceType.Smooth
- Part121.brickColor = BrickColor.new("Smoky grey")
- Part121.FormFactor = Enum.FormFactor.Symmetric
- Part121.formFactor = Enum.FormFactor.Symmetric
- Part122.Name = "Middle"
- Part122.Parent = Model98
- Part122.CFrame = CFrame.new(5.09291077, 3.51269627, 33.4352074, 0.712147772, -0.00843137689, -0.701981127, -0.0132766301, -0.99991864, -0.00145918131, -0.701911688, 0.0103590526, -0.712201715)
- Part122.Orientation = Vector3.new(0.0799999982, -135.410004, -179.240005)
- Part122.Position = Vector3.new(5.09291077, 3.51269627, 33.4352074)
- Part122.Rotation = Vector3.new(179.880005, -44.5900002, 0.680000007)
- Part122.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part122.Size = Vector3.new(0.730000198, 0.259999782, 0.409999967)
- Part122.Anchored = true
- Part122.BottomSurface = Enum.SurfaceType.Smooth
- Part122.BrickColor = BrickColor.new("Smoky grey")
- Part122.Material = Enum.Material.SmoothPlastic
- Part122.TopSurface = Enum.SurfaceType.Smooth
- Part122.brickColor = BrickColor.new("Smoky grey")
- Part122.FormFactor = Enum.FormFactor.Symmetric
- Part122.formFactor = Enum.FormFactor.Symmetric
- Part123.Name = "Middle"
- Part123.Parent = Model98
- Part123.CFrame = CFrame.new(5.56510639, 3.49730492, 33.1958084, 0.999890268, -0.0133386962, -0.00665345043, 0.0133486586, 0.999917686, 0.00142932031, 0.00663382374, -0.00151793566, 0.999986112)
- Part123.Orientation = Vector3.new(-0.0799999982, -0.379999995, 0.75999999)
- Part123.Position = Vector3.new(5.56510639, 3.49730492, 33.1958084)
- Part123.Rotation = Vector3.new(-0.0799999982, -0.379999995, 0.75999999)
- Part123.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part123.Size = Vector3.new(0.680000246, 0.27000007, 0.320000023)
- Part123.Anchored = true
- Part123.BottomSurface = Enum.SurfaceType.Smooth
- Part123.BrickColor = BrickColor.new("Smoky grey")
- Part123.Material = Enum.Material.SmoothPlastic
- Part123.TopSurface = Enum.SurfaceType.Smooth
- Part123.brickColor = BrickColor.new("Smoky grey")
- Part123.FormFactor = Enum.FormFactor.Symmetric
- Part123.formFactor = Enum.FormFactor.Symmetric
- Part124.Name = "Middle"
- Part124.Parent = Model98
- Part124.CFrame = CFrame.new(5.90569019, 3.40241981, 33.1770782, 0.594319522, 0.707510233, -0.382382751, -0.765327454, 0.643651843, 0.00141534302, 0.24712266, 0.291806817, 0.924011707)
- Part124.Orientation = Vector3.new(-0.0799999982, -22.4799995, -49.9399986)
- Part124.Position = Vector3.new(5.90569019, 3.40241981, 33.1770782)
- Part124.Rotation = Vector3.new(-0.0900000036, -22.4799995, -49.9700012)
- Part124.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part124.Size = Vector3.new(0.390000135, 0.279999793, 0.319999993)
- Part124.Anchored = true
- Part124.BottomSurface = Enum.SurfaceType.Smooth
- Part124.BrickColor = BrickColor.new("Smoky grey")
- Part124.Material = Enum.Material.SmoothPlastic
- Part124.TopSurface = Enum.SurfaceType.Smooth
- Part124.brickColor = BrickColor.new("Smoky grey")
- Part124.FormFactor = Enum.FormFactor.Symmetric
- Part124.formFactor = Enum.FormFactor.Symmetric
- Part125.Name = "Middle"
- Part125.Parent = Model98
- Part125.CFrame = CFrame.new(6.17290974, 3.34881186, 33.432621, 0.712201834, -0.00851483364, -0.701925278, 0.0133356219, 0.999917984, 0.00140105374, 0.7018556, -0.0103583997, 0.712256968)
- Part125.Orientation = Vector3.new(-0.0799999982, -44.5800018, 0.75999999)
- Part125.Position = Vector3.new(6.17290974, 3.34881186, 33.432621)
- Part125.Rotation = Vector3.new(-0.109999999, -44.5800018, 0.680000007)
- Part125.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part125.Size = Vector3.new(0.910000086, 0.289999783, 0.399999976)
- Part125.Anchored = true
- Part125.BottomSurface = Enum.SurfaceType.Smooth
- Part125.BrickColor = BrickColor.new("Smoky grey")
- Part125.Material = Enum.Material.SmoothPlastic
- Part125.TopSurface = Enum.SurfaceType.Smooth
- Part125.brickColor = BrickColor.new("Smoky grey")
- Part125.FormFactor = Enum.FormFactor.Symmetric
- Part125.formFactor = Enum.FormFactor.Symmetric
- Part126.Name = "Smooth Block Model"
- Part126.Parent = Model98
- Part126.CFrame = CFrame.new(5.62571144, 3.38735271, 33.7454414, -0.00088907592, 0.00167268747, -0.999999702, 0.303365827, 0.952881455, 0.00132407132, 0.952883363, -0.303364456, -0.00135460682)
- Part126.Orientation = Vector3.new(-0.0799999982, -90.0800018, 17.6599998)
- Part126.Position = Vector3.new(5.62571144, 3.38735271, 33.7454414)
- Part126.Rotation = Vector3.new(-135.649994, -89.9599991, -117.989998)
- Part126.Color = Color3.new(0.0470588, 0.0745098, 0.0941177)
- Part126.Size = Vector3.new(1.14999986, 0.33000049, 1.12)
- Part126.Anchored = true
- Part126.BottomSurface = Enum.SurfaceType.Smooth
- Part126.BrickColor = BrickColor.new("Really black")
- Part126.CanCollide = false
- Part126.Material = Enum.Material.SmoothPlastic
- Part126.TopSurface = Enum.SurfaceType.Smooth
- Part126.brickColor = BrickColor.new("Really black")
- Part126.FormFactor = Enum.FormFactor.Symmetric
- Part126.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh127.Parent = Part126
- SpecialMesh127.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh127.Scale = Vector3.new(1.95000005, 1.45000005, 1.95000005)
- SpecialMesh127.MeshType = Enum.MeshType.Sphere
- Part128.Name = "Middle"
- Part128.Parent = Model98
- Part128.CFrame = CFrame.new(4.61800528, 2.87433434, 34.0009651, -0.0066341795, 0.00147814769, -0.999978364, 0.013305326, 0.999918401, 0.00138970022, 0.999898732, -0.0132957762, -0.00665329397)
- Part128.Orientation = Vector3.new(-0.0799999982, -90.3799973, 0.75999999)
- Part128.Position = Vector3.new(4.61800528, 2.87433434, 34.0009651)
- Part128.Rotation = Vector3.new(-168.199997, -89.6200027, -167.440002)
- Part128.Color = Color3.new(0.0666667, 0.105882, 0.133333)
- Part128.Size = Vector3.new(1.26999986, 1.41999936, 0.769999743)
- Part128.Anchored = true
- Part128.BottomSurface = Enum.SurfaceType.Smooth
- Part128.BrickColor = BrickColor.new("Black metallic")
- Part128.Material = Enum.Material.SmoothPlastic
- Part128.TopSurface = Enum.SurfaceType.Smooth
- Part128.brickColor = BrickColor.new("Black metallic")
- Part128.FormFactor = Enum.FormFactor.Symmetric
- Part128.formFactor = Enum.FormFactor.Symmetric
- Part129.Name = "Middle"
- Part129.Parent = Model98
- Part129.CFrame = CFrame.new(4.30797148, 3.89433956, 34.3209953, 0.999889851, -0.0133365775, -0.00673410064, 0.00671456102, -0.00151906814, 0.999984145, -0.0133466106, -0.999919116, -0.00142931007)
- Part129.Orientation = Vector3.new(-89.6800003, -101.980003, 102.75)
- Part129.Position = Vector3.new(4.30797148, 3.89433956, 34.3209953)
- Part129.Rotation = Vector3.new(-90.0800018, -0.389999986, 0.75999999)
- Part129.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part129.Size = Vector3.new(1.26999986, 1.41999936, 0.769999743)
- Part129.Anchored = true
- Part129.BottomSurface = Enum.SurfaceType.Smooth
- Part129.BrickColor = BrickColor.new("Black")
- Part129.Material = Enum.Material.SmoothPlastic
- Part129.TopSurface = Enum.SurfaceType.Smooth
- Part129.brickColor = BrickColor.new("Black")
- Part129.FormFactor = Enum.FormFactor.Symmetric
- Part129.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh130.Parent = Part129
- SpecialMesh130.MeshId = "http://www.roblox.com/asset/?id=16606212"
- SpecialMesh130.Scale = Vector3.new(0.100000001, 0.100000001, 0.100000001)
- SpecialMesh130.MeshType = Enum.MeshType.FileMesh
- Part131.Name = "Middle"
- Part131.Parent = Model98
- Part131.CFrame = CFrame.new(4.38561964, 3.02963471, 34.3585434, -0.0066341795, 0.00147814769, -0.999978364, 0.013305326, 0.999918401, 0.00138970022, 0.999898732, -0.0132957762, -0.00665329397)
- Part131.Orientation = Vector3.new(-0.0799999982, -90.3799973, 0.75999999)
- Part131.Position = Vector3.new(4.38561964, 3.02963471, 34.3585434)
- Part131.Rotation = Vector3.new(-168.199997, -89.6200027, -167.440002)
- Part131.Color = Color3.new(0.0666667, 0.105882, 0.133333)
- Part131.Size = Vector3.new(0.0500000007, 1.41999936, 0.0500000007)
- Part131.Anchored = true
- Part131.BottomSurface = Enum.SurfaceType.Smooth
- Part131.BrickColor = BrickColor.new("Black metallic")
- Part131.Material = Enum.Material.SmoothPlastic
- Part131.TopSurface = Enum.SurfaceType.Smooth
- Part131.brickColor = BrickColor.new("Black metallic")
- Part131.FormFactor = Enum.FormFactor.Symmetric
- Part131.formFactor = Enum.FormFactor.Symmetric
- Part132.Name = "Middle"
- Part132.Parent = Model98
- Part132.CFrame = CFrame.new(4.38553953, 4.75965357, 34.3285446, -0.0066341795, 0.00147814769, -0.999978364, 0.013305326, 0.999918401, 0.00138970022, 0.999898732, -0.0132957762, -0.00665329397)
- Part132.Orientation = Vector3.new(-0.0799999982, -90.3799973, 0.75999999)
- Part132.Position = Vector3.new(4.38553953, 4.75965357, 34.3285446)
- Part132.Rotation = Vector3.new(-168.199997, -89.6200027, -167.440002)
- Part132.Color = Color3.new(0.0666667, 0.105882, 0.133333)
- Part132.Size = Vector3.new(0.0500000007, 1.41999936, 0.0500000007)
- Part132.Anchored = true
- Part132.BottomSurface = Enum.SurfaceType.Smooth
- Part132.BrickColor = BrickColor.new("Black metallic")
- Part132.Material = Enum.Material.SmoothPlastic
- Part132.TopSurface = Enum.SurfaceType.Smooth
- Part132.brickColor = BrickColor.new("Black metallic")
- Part132.FormFactor = Enum.FormFactor.Symmetric
- Part132.formFactor = Enum.FormFactor.Symmetric
- Part133.Name = "Smooth Block Model"
- Part133.Parent = Model98
- Part133.CFrame = CFrame.new(6.26991844, 5.74708748, 33.9520493, -0.00134162977, 0.00135757995, -0.999999583, 0.0132607613, 0.999918997, 0.00133959262, 0.999920547, -0.0132589163, -0.00135950744)
- Part133.Orientation = Vector3.new(-0.0799999982, -90.0800018, 0.75999999)
- Part133.Position = Vector3.new(6.26991844, 5.74708748, 33.9520493)
- Part133.Rotation = Vector3.new(-135.419998, -89.9499969, -134.660004)
- Part133.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part133.Size = Vector3.new(1.06999993, 0.833365202, 0.216057971)
- Part133.Anchored = true
- Part133.BottomSurface = Enum.SurfaceType.Smooth
- Part133.BrickColor = BrickColor.new("Dark stone grey")
- Part133.CanCollide = false
- Part133.Material = Enum.Material.SmoothPlastic
- Part133.TopSurface = Enum.SurfaceType.Smooth
- Part133.brickColor = BrickColor.new("Dark stone grey")
- Part133.FormFactor = Enum.FormFactor.Symmetric
- Part133.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh134.Parent = Part133
- SpecialMesh134.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh134.Scale = Vector3.new(1.95000005, 2.5, 1.89999998)
- SpecialMesh134.MeshType = Enum.MeshType.Sphere
- Part135.Name = "Smooth Block Model"
- Part135.Parent = Model98
- Part135.CFrame = CFrame.new(6.25940657, 4.74211073, 33.0218697, -0.00134162977, 0.00135757995, -0.999999583, 0.0132607613, 0.999918997, 0.00133959262, 0.999920547, -0.0132589163, -0.00135950744)
- Part135.Orientation = Vector3.new(-0.0799999982, -90.0800018, 0.75999999)
- Part135.Position = Vector3.new(6.25940657, 4.74211073, 33.0218697)
- Part135.Rotation = Vector3.new(-135.419998, -89.9499969, -134.660004)
- Part135.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part135.Size = Vector3.new(0.250000328, 0.809999824, 0.410000294)
- Part135.Anchored = true
- Part135.BottomSurface = Enum.SurfaceType.Smooth
- Part135.BrickColor = BrickColor.new("Black")
- Part135.CanCollide = false
- Part135.Material = Enum.Material.SmoothPlastic
- Part135.TopSurface = Enum.SurfaceType.Smooth
- Part135.brickColor = BrickColor.new("Black")
- Part135.FormFactor = Enum.FormFactor.Symmetric
- Part135.formFactor = Enum.FormFactor.Symmetric
- Part135.Shape = Enum.PartType.Cylinder
- Part136.Name = "Smooth Block Model"
- Part136.Parent = Model98
- Part136.CFrame = CFrame.new(6.25947237, 4.74210739, 34.8819008, -0.00134162977, 0.00135757995, -0.999999583, 0.0132607613, 0.999918997, 0.00133959262, 0.999920547, -0.0132589163, -0.00135950744)
- Part136.Orientation = Vector3.new(-0.0799999982, -90.0800018, 0.75999999)
- Part136.Position = Vector3.new(6.25947237, 4.74210739, 34.8819008)
- Part136.Rotation = Vector3.new(-135.419998, -89.9499969, -134.660004)
- Part136.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part136.Size = Vector3.new(0.250000328, 0.809999824, 0.410000294)
- Part136.Anchored = true
- Part136.BottomSurface = Enum.SurfaceType.Smooth
- Part136.BrickColor = BrickColor.new("Black")
- Part136.CanCollide = false
- Part136.Material = Enum.Material.SmoothPlastic
- Part136.TopSurface = Enum.SurfaceType.Smooth
- Part136.brickColor = BrickColor.new("Black")
- Part136.FormFactor = Enum.FormFactor.Symmetric
- Part136.formFactor = Enum.FormFactor.Symmetric
- Part136.Shape = Enum.PartType.Cylinder
- Part137.Name = "Smooth Block Model"
- Part137.Parent = Model98
- Part137.CFrame = CFrame.new(6.82027721, 5.39794159, 33.9664803, 0.0120478086, 0.941254973, -0.337481588, 0.00578791508, 0.337434769, 0.941331148, 0.999910712, -0.0132942908, -0.00138255407)
- Part137.Orientation = Vector3.new(-70.2799988, -90.2300034, 0.980000019)
- Part137.Position = Vector3.new(6.82027721, 5.39794159, 33.9664803)
- Part137.Rotation = Vector3.new(-90.0800018, -19.7199993, -89.2699966)
- Part137.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part137.Size = Vector3.new(1.12999988, 0.809999824, 0.29000023)
- Part137.Anchored = true
- Part137.BottomSurface = Enum.SurfaceType.Smooth
- Part137.BrickColor = BrickColor.new("Black")
- Part137.CanCollide = false
- Part137.Material = Enum.Material.SmoothPlastic
- Part137.TopSurface = Enum.SurfaceType.Smooth
- Part137.brickColor = BrickColor.new("Black")
- Part137.FormFactor = Enum.FormFactor.Symmetric
- Part137.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh138.Parent = Part137
- SpecialMesh138.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh138.Scale = Vector3.new(1.95000005, 2.5, 1.89999998)
- SpecialMesh138.MeshType = Enum.MeshType.Sphere
- Part139.Name = "Smooth Block Model"
- Part139.Parent = Model98
- Part139.CFrame = CFrame.new(6.58224821, 5.19901323, 33.9539719, -0.00134129159, -0.223624498, -0.974674463, 0.0132603515, 0.974585652, -0.223622367, 0.999911189, -0.0132244686, 0.00165813568)
- Part139.Orientation = Vector3.new(12.9200001, -89.9000015, 0.779999971)
- Part139.Position = Vector3.new(6.58224821, 5.19901323, 33.9539719)
- Part139.Rotation = Vector3.new(89.5800018, -77.0800018, 90.3399963)
- Part139.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part139.Size = Vector3.new(1, 1, 1)
- Part139.Anchored = true
- Part139.BottomSurface = Enum.SurfaceType.Smooth
- Part139.BrickColor = BrickColor.new("Black")
- Part139.CanCollide = false
- Part139.Material = Enum.Material.SmoothPlastic
- Part139.TopSurface = Enum.SurfaceType.Smooth
- Part139.brickColor = BrickColor.new("Black")
- Part139.FormFactor = Enum.FormFactor.Symmetric
- Part139.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh140.Parent = Part139
- SpecialMesh140.MeshId = "http://www.roblox.com/asset/?id=1081088"
- SpecialMesh140.Scale = Vector3.new(1.39999998, 1.60000002, 1.39999998)
- SpecialMesh140.MeshType = Enum.MeshType.FileMesh
- Part141.Name = "Smooth Block Model"
- Part141.Parent = Model98
- Part141.CFrame = CFrame.new(6.02806711, 5.47697163, 33.9484901, -0.00134129159, 0.159494892, -0.987197816, 0.0132603515, 0.987114847, 0.159463435, 0.999911189, -0.0128767053, -0.00343896681)
- Part141.Orientation = Vector3.new(-9.18000031, -90.1999969, 0.769999981)
- Part141.Position = Vector3.new(6.02806711, 5.47697163, 33.9484901)
- Part141.Rotation = Vector3.new(-91.2399979, -80.8199997, -90.4800034)
- Part141.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part141.Size = Vector3.new(1, 1, 0.340000242)
- Part141.Anchored = true
- Part141.BottomSurface = Enum.SurfaceType.Smooth
- Part141.BrickColor = BrickColor.new("Lily white")
- Part141.CanCollide = false
- Part141.Material = Enum.Material.SmoothPlastic
- Part141.TopSurface = Enum.SurfaceType.Smooth
- Part141.brickColor = BrickColor.new("Lily white")
- Part141.FormFactor = Enum.FormFactor.Symmetric
- Part141.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh142.Parent = Part141
- SpecialMesh142.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh142.Scale = Vector3.new(1.95000005, 2.5, 1.89999998)
- SpecialMesh142.MeshType = Enum.MeshType.Sphere
- Part143.Name = "Smooth Block Model"
- Part143.Parent = Model98
- Part143.CFrame = CFrame.new(5.96730423, 5.48678637, 33.9482689, -0.00134129159, 0.159494892, -0.987197816, 0.0132603515, 0.987114847, 0.159463435, 0.999911189, -0.0128767053, -0.00343896681)
- Part143.Orientation = Vector3.new(-9.18000031, -90.1999969, 0.769999981)
- Part143.Position = Vector3.new(5.96730423, 5.48678637, 33.9482689)
- Part143.Rotation = Vector3.new(-91.2399979, -80.8199997, -90.4800034)
- Part143.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part143.Size = Vector3.new(1, 1, 0.340000242)
- Part143.Anchored = true
- Part143.BottomSurface = Enum.SurfaceType.Smooth
- Part143.BrickColor = BrickColor.new("Lily white")
- Part143.CanCollide = false
- Part143.Material = Enum.Material.SmoothPlastic
- Part143.TopSurface = Enum.SurfaceType.Smooth
- Part143.brickColor = BrickColor.new("Lily white")
- Part143.FormFactor = Enum.FormFactor.Symmetric
- Part143.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh144.Parent = Part143
- SpecialMesh144.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh144.Scale = Vector3.new(1.95000005, 2.5, 1.89999998)
- SpecialMesh144.MeshType = Enum.MeshType.Sphere
- Part145.Name = "Smooth Block Model"
- Part145.Parent = Model98
- Part145.CFrame = CFrame.new(5.78935957, 5.51566315, 33.9576645, -0.00134129159, 0.159494892, -0.987197816, 0.0132603515, 0.987114847, 0.159463435, 0.999911189, -0.0128767053, -0.00343896681)
- Part145.Orientation = Vector3.new(-9.18000031, -90.1999969, 0.769999981)
- Part145.Position = Vector3.new(5.78935957, 5.51566315, 33.9576645)
- Part145.Rotation = Vector3.new(-91.2399979, -80.8199997, -90.4800034)
- Part145.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part145.Size = Vector3.new(0.900000095, 1, 0.340000242)
- Part145.Anchored = true
- Part145.BottomSurface = Enum.SurfaceType.Smooth
- Part145.BrickColor = BrickColor.new("Lily white")
- Part145.CanCollide = false
- Part145.Material = Enum.Material.SmoothPlastic
- Part145.TopSurface = Enum.SurfaceType.Smooth
- Part145.brickColor = BrickColor.new("Lily white")
- Part145.FormFactor = Enum.FormFactor.Symmetric
- Part145.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh146.Parent = Part145
- SpecialMesh146.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh146.Scale = Vector3.new(1.95000005, 2.5, 1.89999998)
- SpecialMesh146.MeshType = Enum.MeshType.Sphere
- Part147.Name = "Smooth Block Model"
- Part147.Parent = Model98
- Part147.CFrame = CFrame.new(5.57408428, 5.49966621, 33.9475822, -0.00134129159, 0.159494892, -0.987197816, 0.0132603515, 0.987114847, 0.159463435, 0.999911189, -0.0128767053, -0.00343896681)
- Part147.Orientation = Vector3.new(-9.18000031, -90.1999969, 0.769999981)
- Part147.Position = Vector3.new(5.57408428, 5.49966621, 33.9475822)
- Part147.Rotation = Vector3.new(-91.2399979, -80.8199997, -90.4800034)
- Part147.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part147.Size = Vector3.new(0.640000224, 0.899999976, 0.280000269)
- Part147.Anchored = true
- Part147.BottomSurface = Enum.SurfaceType.Smooth
- Part147.BrickColor = BrickColor.new("Lily white")
- Part147.CanCollide = false
- Part147.Material = Enum.Material.SmoothPlastic
- Part147.TopSurface = Enum.SurfaceType.Smooth
- Part147.brickColor = BrickColor.new("Lily white")
- Part147.FormFactor = Enum.FormFactor.Symmetric
- Part147.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh148.Parent = Part147
- SpecialMesh148.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh148.Scale = Vector3.new(1.95000005, 2.5, 1.89999998)
- SpecialMesh148.MeshType = Enum.MeshType.Sphere
- Part149.Name = "Smooth Block Model"
- Part149.Parent = Model98
- Part149.CFrame = CFrame.new(6.75399017, 5.19212294, 33.9503212, -0.00134129159, 0.876115441, -0.482099622, 0.0132603515, 0.482073277, 0.876030624, 0.999911189, -0.00521779805, -0.0122641996)
- Part149.Orientation = Vector3.new(-61.1699982, -91.4599991, 1.58000004)
- Part149.Position = Vector3.new(6.75399017, 5.19212294, 33.9503212)
- Part149.Rotation = Vector3.new(-90.8000031, -28.8199997, -90.0899963)
- Part149.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part149.Size = Vector3.new(1.0400002, 0.879999936, 0.330000252)
- Part149.Anchored = true
- Part149.BottomSurface = Enum.SurfaceType.Smooth
- Part149.BrickColor = BrickColor.new("Lily white")
- Part149.CanCollide = false
- Part149.Material = Enum.Material.SmoothPlastic
- Part149.TopSurface = Enum.SurfaceType.Smooth
- Part149.brickColor = BrickColor.new("Lily white")
- Part149.FormFactor = Enum.FormFactor.Symmetric
- Part149.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh150.Parent = Part149
- SpecialMesh150.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh150.Scale = Vector3.new(1.95000005, 2.5, 1.89999998)
- SpecialMesh150.MeshType = Enum.MeshType.Sphere
- Part151.Name = "Smooth Block Model"
- Part151.Parent = Model98
- Part151.CFrame = CFrame.new(6.72257614, 5.31142616, 33.9486961, -0.00134129159, 0.876115441, -0.482099622, 0.0132603515, 0.482073277, 0.876030624, 0.999911189, -0.00521779805, -0.0122641996)
- Part151.Orientation = Vector3.new(-61.1699982, -91.4599991, 1.58000004)
- Part151.Position = Vector3.new(6.72257614, 5.31142616, 33.9486961)
- Part151.Rotation = Vector3.new(-90.8000031, -28.8199997, -90.0899963)
- Part151.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part151.Size = Vector3.new(1.0400002, 0.819999993, 0.280000269)
- Part151.Anchored = true
- Part151.BottomSurface = Enum.SurfaceType.Smooth
- Part151.BrickColor = BrickColor.new("Lily white")
- Part151.CanCollide = false
- Part151.Material = Enum.Material.SmoothPlastic
- Part151.TopSurface = Enum.SurfaceType.Smooth
- Part151.brickColor = BrickColor.new("Lily white")
- Part151.FormFactor = Enum.FormFactor.Symmetric
- Part151.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh152.Parent = Part151
- SpecialMesh152.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh152.Scale = Vector3.new(1.95000005, 2.5, 1.89999998)
- SpecialMesh152.MeshType = Enum.MeshType.Sphere
- Part153.Name = "Smooth Block Model"
- Part153.Parent = Model98
- Part153.CFrame = CFrame.new(6.66180134, 5.53594065, 33.9456367, -0.00134129159, 0.876115441, -0.482099622, 0.0132603515, 0.482073277, 0.876030624, 0.999911189, -0.00521779805, -0.0122641996)
- Part153.Orientation = Vector3.new(-61.1699982, -91.4599991, 1.58000004)
- Part153.Position = Vector3.new(6.66180134, 5.53594065, 33.9456367)
- Part153.Rotation = Vector3.new(-90.8000031, -28.8199997, -90.0899963)
- Part153.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part153.Size = Vector3.new(1.0400002, 0.710000098, 0.280000269)
- Part153.Anchored = true
- Part153.BottomSurface = Enum.SurfaceType.Smooth
- Part153.BrickColor = BrickColor.new("Lily white")
- Part153.CanCollide = false
- Part153.Material = Enum.Material.SmoothPlastic
- Part153.TopSurface = Enum.SurfaceType.Smooth
- Part153.brickColor = BrickColor.new("Lily white")
- Part153.FormFactor = Enum.FormFactor.Symmetric
- Part153.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh154.Parent = Part153
- SpecialMesh154.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh154.Scale = Vector3.new(1.95000005, 2.5, 1.89999998)
- SpecialMesh154.MeshType = Enum.MeshType.Sphere
- Part155.Name = "Smooth Block Model"
- Part155.Parent = Model98
- Part155.CFrame = CFrame.new(6.51896191, 5.53633833, 33.945446, -0.00134129159, 0.612594724, -0.790396035, 0.0132603515, 0.790338099, 0.61252743, 0.999911189, -0.00965934992, -0.009183296)
- Part155.Orientation = Vector3.new(-37.7700005, -90.6699982, 0.959999979)
- Part155.Position = Vector3.new(6.51896191, 5.53633833, 33.945446)
- Part155.Rotation = Vector3.new(-90.8600006, -52.2200012, -90.1299973)
- Part155.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part155.Size = Vector3.new(1.0400002, 0.899999976, 0.280000269)
- Part155.Anchored = true
- Part155.BottomSurface = Enum.SurfaceType.Smooth
- Part155.BrickColor = BrickColor.new("Lily white")
- Part155.CanCollide = false
- Part155.Material = Enum.Material.SmoothPlastic
- Part155.TopSurface = Enum.SurfaceType.Smooth
- Part155.brickColor = BrickColor.new("Lily white")
- Part155.FormFactor = Enum.FormFactor.Symmetric
- Part155.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh156.Parent = Part155
- SpecialMesh156.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh156.Scale = Vector3.new(1.95000005, 2.5, 1.89999998)
- SpecialMesh156.MeshType = Enum.MeshType.Sphere
- Part157.Name = "Smooth Block Model"
- Part157.Parent = Model98
- Part157.CFrame = CFrame.new(6.36949015, 5.65218639, 33.943718, -0.00134129159, 0.439585686, -0.898199677, 0.0132603515, 0.898129284, 0.439531475, 0.999911189, -0.0113209039, -0.00703371409)
- Part157.Orientation = Vector3.new(-26.0699997, -90.4499969, 0.850000024)
- Part157.Position = Vector3.new(6.36949015, 5.65218639, 33.943718)
- Part157.Rotation = Vector3.new(-90.9199982, -63.9199982, -90.1699982)
- Part157.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part157.Size = Vector3.new(1.0400002, 0.899999976, 0.280000269)
- Part157.Anchored = true
- Part157.BottomSurface = Enum.SurfaceType.Smooth
- Part157.BrickColor = BrickColor.new("Lily white")
- Part157.CanCollide = false
- Part157.Material = Enum.Material.SmoothPlastic
- Part157.TopSurface = Enum.SurfaceType.Smooth
- Part157.brickColor = BrickColor.new("Lily white")
- Part157.FormFactor = Enum.FormFactor.Symmetric
- Part157.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh158.Parent = Part157
- SpecialMesh158.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh158.Scale = Vector3.new(1.95000005, 2.5, 1.89999998)
- SpecialMesh158.MeshType = Enum.MeshType.Sphere
- Model159.Name = "Arm1"
- Model159.Parent = Model91
- Part160.Name = "Middle"
- Part160.Parent = Model159
- Part160.CFrame = CFrame.new(5.61961365, 2.98512745, 32.4685898, -0.00134163164, 0.00135157735, -0.999999702, 0.0132617597, 0.999919057, 0.0013335892, 0.999920368, -0.0132599249, -0.00135943107)
- Part160.Orientation = Vector3.new(-0.0799999982, -90.0800018, 0.75999999)
- Part160.Position = Vector3.new(5.61961365, 2.98512745, 32.4685898)
- Part160.Rotation = Vector3.new(-135.550003, -89.9599991, -134.789993)
- Part160.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part160.Transparency = 1
- Part160.Size = Vector3.new(1, 2, 1)
- Part160.Anchored = true
- Part160.BottomSurface = Enum.SurfaceType.Smooth
- Part160.BrickColor = BrickColor.new("Mid gray")
- Part160.Material = Enum.Material.SmoothPlastic
- Part160.TopSurface = Enum.SurfaceType.Smooth
- Part160.brickColor = BrickColor.new("Mid gray")
- Part160.FormFactor = Enum.FormFactor.Symmetric
- Part160.formFactor = Enum.FormFactor.Symmetric
- Part161.Name = "Middle"
- Part161.Parent = Model159
- Part161.CFrame = CFrame.new(5.62502956, 2.08462954, 32.4698334, -0.00132798962, -0.0014329619, -0.999999642, -0.00419649389, 0.999998033, -0.00142747478, 0.999999642, 0.00419463869, -0.00133398362)
- Part161.Orientation = Vector3.new(0.0799999982, -90.0800018, -0.239999995)
- Part161.Position = Vector3.new(5.62502956, 2.08462954, 32.4698334)
- Part161.Rotation = Vector3.new(133.059998, -89.9499969, 132.820007)
- Part161.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part161.Size = Vector3.new(1, 0.950000405, 1)
- Part161.Anchored = true
- Part161.BottomSurface = Enum.SurfaceType.Smooth
- Part161.BrickColor = BrickColor.new("Mid gray")
- Part161.Material = Enum.Material.SmoothPlastic
- Part161.TopSurface = Enum.SurfaceType.Smooth
- Part161.brickColor = BrickColor.new("Mid gray")
- Part161.FormFactor = Enum.FormFactor.Symmetric
- Part161.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh162.Parent = Part161
- SpecialMesh162.MeshId = "rbxassetid://542758573"
- SpecialMesh162.MeshType = Enum.MeshType.FileMesh
- Humanoid163.Parent = Model91
- Humanoid163.Health = 0
- Humanoid163.MaxHealth = 0
- Humanoid163.maxHealth = 0
- Part164.Name = "Head"
- Part164.Parent = Model91
- Part164.CFrame = CFrame.new(9.13353443, 0.08419808, 33.900753, -0.999736905, -0.0162603781, -0.0162660368, -0.0160408784, 0.99978745, -0.0135465739, 0.0164828636, -0.0132820448, -0.999785125)
- Part164.Orientation = Vector3.new(0.779999971, -179.070007, -0.920000017)
- Part164.Position = Vector3.new(9.13353443, 0.08419808, 33.900753)
- Part164.Rotation = Vector3.new(179.220001, -0.930000007, 179.070007)
- Part164.Size = Vector3.new(4, 0.0500000007, 4)
- Part164.Anchored = true
- Part164.BottomSurface = Enum.SurfaceType.Smooth
- Part164.Material = Enum.Material.SmoothPlastic
- Part164.TopSurface = Enum.SurfaceType.Smooth
- Part164.FormFactor = Enum.FormFactor.Symmetric
- Part164.formFactor = Enum.FormFactor.Symmetric
- Script165.Name = "Arm1"
- Script165.Parent = Part164
- table.insert(cors,sandbox(Script165,function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm1") == nil then
- local g = script.Parent.Parent.Arm1:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Left Arm"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script166.Name = "Leg1"
- Script166.Parent = Part164
- table.insert(cors,sandbox(Script166,function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg1") == nil then
- local g = script.Parent.Parent.Leg1:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Left Leg"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script167.Parent = Part164
- table.insert(cors,sandbox(Script167,function()
- function onTouch(part)
- local human = part.Parent:findFirstChild("Humanoid")
- if human ~= nil then
- part.Parent:findFirstChild("Head").Transparency = 0.98
- part.Parent:findFirstChild("Torso").Transparency = 1
- part.Parent:findFirstChild("Left Arm").Transparency = 1
- part.Parent:findFirstChild("Right Arm").Transparency = 1
- part.Parent:findFirstChild("Left Leg").Transparency = 1
- part.Parent:findFirstChild("Right Leg").Transparency = 1
- end
- end
- script.Parent.Touched:connect(onTouch)
- --COLORS
- --1 = white
- --208 = Light stone grey
- --194 = Medium stone grey
- --199 = Dark stone grey
- --26 = Black
- --21 = Bright red
- --24 = Bright yellow
- --226 = Cool yellow
- --23 = Bright blue
- --107 = Bright bluish green
- --102 = Medium blue
- --11 = Pastel blue
- --45 = Light blue
- --135 = Sand blue
- --106 = Bright orange
- --105 = Br. yellowish orange
- --141 = Earth green
- --28 = Dark green
- --37 = Bright green
- --119 = Br. yellowish green
- --29 = Medium green
- --151 = Sand green
- --38 = Dark orange
- --192 = Reddish brown
- --104 = Bright violet
- --9 = Light reddish violet
- --101 = Medium red
- --5 = Brick Yellow
- --153 = Sand red
- --217 = Brown
- --18 = Nougat
- --125 = Light orange
- end))
- Script168.Name = "WalkSpeed Script"
- Script168.Parent = Part164
- table.insert(cors,sandbox(Script168,function()
- local debounce = false
- function onTouch(part)
- local human = part.Parent:findFirstChild("Humanoid")
- if (human ~= nil) and debounce == false then
- debounce = true
- human.WalkSpeed = 20-- or whatever number
- wait(2)
- debounce = false
- end
- end
- script.Parent.Touched:connect(onTouch)
- end))
- Script169.Name = "Leg2"
- Script169.Parent = Part164
- table.insert(cors,sandbox(Script169,function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg2") == nil then
- local g = script.Parent.Parent.Leg2:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Right Leg"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script170.Name = "Arm2"
- Script170.Parent = Part164
- table.insert(cors,sandbox(Script170,function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm2") == nil then
- local g = script.Parent.Parent.Arm2:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Right Arm"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script171.Name = "Torso"
- Script171.Parent = Part164
- table.insert(cors,sandbox(Script171,function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Chest") == nil then
- local g = script.Parent.Parent.Chest:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent.Torso
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script172.Name = "HatRemover"
- Script172.Parent = Part164
- table.insert(cors,sandbox(Script172,function()
- function onTouched(hit)
- local d = hit.Parent:GetChildren()
- for i=1, #d do
- if (d[i].className == "Hat") then
- d[i]:remove()
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- CylinderMesh173.Parent = Part164
- Script174.Name = "HatRemover"
- Script174.Parent = Part164
- table.insert(cors,sandbox(Script174,function()
- function onTouched(hit)
- local d = hit.Parent:GetChildren()
- for i=1, #d do
- if (d[i].className == "Accessory") then
- d[i]:remove()
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script175.Name = "FaceRemover"
- Script175.Parent = Part164
- table.insert(cors,sandbox(Script175,function()
- function onTouched(hit)
- hit.Parent.Head.face.Texture = ""
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Model176.Name = "Arm2"
- Model176.Parent = Model91
- Part177.Name = "Middle"
- Part177.Parent = Model176
- Part177.CFrame = CFrame.new(5.61573839, 3.02408957, 35.4687004, -0.00134163164, 0.00135157735, -0.999999702, 0.0132617597, 0.999919057, 0.0013335892, 0.999920368, -0.0132599249, -0.00135943107)
- Part177.Orientation = Vector3.new(-0.0799999982, -90.0800018, 0.75999999)
- Part177.Position = Vector3.new(5.61573839, 3.02408957, 35.4687004)
- Part177.Rotation = Vector3.new(-135.550003, -89.9599991, -134.789993)
- Part177.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part177.Transparency = 1
- Part177.Size = Vector3.new(1, 2, 1)
- Part177.Anchored = true
- Part177.BottomSurface = Enum.SurfaceType.Smooth
- Part177.BrickColor = BrickColor.new("Mid gray")
- Part177.Material = Enum.Material.SmoothPlastic
- Part177.TopSurface = Enum.SurfaceType.Smooth
- Part177.brickColor = BrickColor.new("Mid gray")
- Part177.FormFactor = Enum.FormFactor.Symmetric
- Part177.formFactor = Enum.FormFactor.Symmetric
- Part178.Name = "Middle"
- Part178.Parent = Model176
- Part178.CFrame = CFrame.new(5.61450434, 2.09941697, 35.4809685, -0.0132281128, -0.00142705406, -0.999912918, -0.00138190016, 1.00000608, -0.00140899036, 0.999920785, 0.0013631843, -0.0132301468)
- Part178.Orientation = Vector3.new(0.0799999982, -90.7600021, -0.0799999982)
- Part178.Position = Vector3.new(5.61450434, 2.09941697, 35.4809685)
- Part178.Rotation = Vector3.new(173.919998, -89.2399979, 173.839996)
- Part178.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part178.Size = Vector3.new(1, 0.900000513, 1)
- Part178.Anchored = true
- Part178.BottomSurface = Enum.SurfaceType.Smooth
- Part178.BrickColor = BrickColor.new("Mid gray")
- Part178.Material = Enum.Material.SmoothPlastic
- Part178.TopSurface = Enum.SurfaceType.Smooth
- Part178.brickColor = BrickColor.new("Mid gray")
- Part178.FormFactor = Enum.FormFactor.Symmetric
- Part178.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh179.Parent = Part178
- SpecialMesh179.MeshId = "rbxassetid://542758593"
- SpecialMesh179.MeshType = Enum.MeshType.FileMesh
- Script180.Name = "Instrouctions"
- Script180.Parent = Model91
- table.insert(cors,sandbox(Script180,function()
- end))
- Camera181.Name = "ThumbnailCamera"
- Camera181.Parent = Model0
- Camera181.CFrame = CFrame.new(22.8535233, 5.25487041, 13.8076668, 0.00750434166, -0.0386255831, 0.999225616, -0, 0.99925375, 0.0386266708, -0.999971867, -0.000289867749, 0.00749874115)
- Camera181.CoordinateFrame = CFrame.new(22.8535233, 5.25487041, 13.8076668, 0.00750434166, -0.0386255831, 0.999225616, -0, 0.99925375, 0.0386266708, -0.999971867, -0.000289867749, 0.00749874115)
- Camera181.FieldOfView = 30
- Camera181.Focus = CFrame.new(20.855072, 5.17761707, 13.7926693, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Camera181.HeadLocked = false
- Camera181.focus = CFrame.new(20.855072, 5.17761707, 13.7926693, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement