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- --[[mediafire gtfo password]]--
- zeta = game.Players.XxXexe5
- main = "Really black"
- range = 20
- guard = false
- tor = zeta.Character.Torso
- bp = Instance.new("Model")
- bp.Parent = zeta.Character
- bp.Name = "Backpack Guardian is on Stand..By"
- script.Parent = bp
- hum = Instance.new("Humanoid")
- hum.MaxHealth = 0
- hum.Parent = bp
- head = Instance.new("Part")
- head.Parent = bp
- head.Size = tor.Size
- head.Name = "Head"
- head.BrickColor = BrickColor.new(main)
- head.TopSurface = "Smooth"
- head.BottomSurface = "Smooth"
- head:BreakJoints()
- weld = Instance.new("Weld")
- weld.Parent = tor
- weld.Part0 = tor
- weld.Part1 = head
- weld.C0 = CFrame.new(0,0,1) * CFrame.Angles(0,0,0)
- head2 = Instance.new("Part")
- head2.Parent = bp
- head2.Size = Vector3.new(1,1,1)
- head2.Name = "Shield"
- head2.BrickColor = BrickColor.new("Really blue")
- head2.TopSurface = "Smooth"
- head2.Transparency = 0.8
- head2.CanCollide = false
- head2.BottomSurface = "Smooth"
- msh = Instance.new("SpecialMesh")
- msh.MeshType = "Sphere"
- msh.Parent = head2
- msh.Scale = Vector3.new(1,1,1)
- head2:BreakJoints()
- weld = Instance.new("Weld")
- weld.Parent = tor
- weld.Part0 = tor
- weld.Part1 = head2
- weld.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
- function fire(player)
- human = player.Character:findFirstChild("Humanoid")
- if human ~= nil then
- lasa = Instance.new("SelectionPartLasso")
- lasa.Parent = game.Workspace
- lasa.Humanoid = human
- lasa.Part = head
- lasa.Color = BrickColor.new("Really black")
- wait(0.01)
- human.Parent:BreakJoints()
- lasa:Remove()
- end
- end
- function chat(msg)
- if string.sub(msg:lower(), 1, 8) == "guard/on" and guard == false then
- for i = 1, range*20 do
- wait()
- msh.Scale = msh.Scale + Vector3.new(0.1,0.085,0.1)
- end
- bp.Name = "Backpack Guardian; Auto-Attack Range:" ..range
- guard = true
- end
- if string.sub(msg:lower(), 1, 9) == "guard/off" and guard == true then
- for i = 1, range*20 do
- wait()
- msh.Scale = msh.Scale - Vector3.new(0.1,0.1,0.1)
- end
- guard = false
- bp.Name = "Backpack Guardian is on StandBy"
- end
- if string.sub(msg, 1, 6) == "laser/" then
- txt = string.sub(msg, 7)
- body = game.Players:GetChildren()
- for i = 1, #body do
- if body[i].Name == txt then
- fire(body[i])
- end
- end
- end
- end
- zeta.Chatted:connect(chat)
- while true do
- wait()
- if guard == true then
- play = game.Players:GetChildren()
- for i = 1, #play do
- if play[i].Name ~= zeta.Name then
- if play[i].Character ~= nil then
- if play[i].Character:findFirstChild("Torso") ~= ni then
- if play[i].Character.Humanoid.Health < 1 then
- else
- torso = play[i].Character:findFirstChild("Torso")
- if math.ceil((torso.Position - head2.Position).magnitude) < range then
- fire(play[i])
- end
- end
- end
- end
- end
- end
- end
- end
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