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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- local chil = workspace:GetChildren()
- for i,v in pairs(chil) do
- if not (v==script or v:IsA("Camera") or v:IsA("Terrain") or game:GetService("Players"):GetPlayerFromCharacter(v)~=nil) then
- v:Destroy()
- end
- end
- Part0 = Instance.new("Part")
- Model1 = Instance.new("Model")
- Part2 = Instance.new("Part")
- SpecialMesh3 = Instance.new("SpecialMesh")
- Attachment4 = Instance.new("Attachment")
- Attachment5 = Instance.new("Attachment")
- Attachment6 = Instance.new("Attachment")
- Attachment7 = Instance.new("Attachment")
- Sound8 = Instance.new("Sound")
- RemoteEvent9 = Instance.new("RemoteEvent")
- Sound10 = Instance.new("Sound")
- RemoteEvent11 = Instance.new("RemoteEvent")
- Sound12 = Instance.new("Sound")
- RemoteEvent13 = Instance.new("RemoteEvent")
- Sound14 = Instance.new("Sound")
- RemoteEvent15 = Instance.new("RemoteEvent")
- Sound16 = Instance.new("Sound")
- RemoteEvent17 = Instance.new("RemoteEvent")
- Sound18 = Instance.new("Sound")
- RemoteEvent19 = Instance.new("RemoteEvent")
- Sound20 = Instance.new("Sound")
- RemoteEvent21 = Instance.new("RemoteEvent")
- Sound22 = Instance.new("Sound")
- RemoteEvent23 = Instance.new("RemoteEvent")
- Sound24 = Instance.new("Sound")
- RemoteEvent25 = Instance.new("RemoteEvent")
- Decal26 = Instance.new("Decal")
- Decal27 = Instance.new("Decal")
- Part28 = Instance.new("Part")
- SpecialMesh29 = Instance.new("SpecialMesh")
- Weld30 = Instance.new("Weld")
- Part31 = Instance.new("Part")
- SpecialMesh32 = Instance.new("SpecialMesh")
- Motor33 = Instance.new("Motor")
- Part34 = Instance.new("Part")
- SpecialMesh35 = Instance.new("SpecialMesh")
- Weld36 = Instance.new("Weld")
- Part37 = Instance.new("Part")
- SpecialMesh38 = Instance.new("SpecialMesh")
- Weld39 = Instance.new("Weld")
- Part40 = Instance.new("Part")
- Decal41 = Instance.new("Decal")
- Attachment42 = Instance.new("Attachment")
- Attachment43 = Instance.new("Attachment")
- Attachment44 = Instance.new("Attachment")
- Attachment45 = Instance.new("Attachment")
- Attachment46 = Instance.new("Attachment")
- Attachment47 = Instance.new("Attachment")
- Attachment48 = Instance.new("Attachment")
- Attachment49 = Instance.new("Attachment")
- Motor6D50 = Instance.new("Motor6D")
- Motor51 = Instance.new("Motor")
- Motor52 = Instance.new("Motor")
- Motor53 = Instance.new("Motor")
- Motor54 = Instance.new("Motor")
- Model55 = Instance.new("Model")
- Part56 = Instance.new("Part")
- SpecialMesh57 = Instance.new("SpecialMesh")
- Weld58 = Instance.new("Weld")
- Part59 = Instance.new("Part")
- SpecialMesh60 = Instance.new("SpecialMesh")
- Weld61 = Instance.new("Weld")
- Part62 = Instance.new("Part")
- SpecialMesh63 = Instance.new("SpecialMesh")
- Weld64 = Instance.new("Weld")
- Model65 = Instance.new("Model")
- Part66 = Instance.new("Part")
- SpecialMesh67 = Instance.new("SpecialMesh")
- Motor68 = Instance.new("Motor")
- Part69 = Instance.new("Part")
- CylinderMesh70 = Instance.new("CylinderMesh")
- Weld71 = Instance.new("Weld")
- Part72 = Instance.new("Part")
- CylinderMesh73 = Instance.new("CylinderMesh")
- Weld74 = Instance.new("Weld")
- Part75 = Instance.new("Part")
- CylinderMesh76 = Instance.new("CylinderMesh")
- Weld77 = Instance.new("Weld")
- Part78 = Instance.new("Part")
- SpecialMesh79 = Instance.new("SpecialMesh")
- Weld80 = Instance.new("Weld")
- Part81 = Instance.new("Part")
- SpecialMesh82 = Instance.new("SpecialMesh")
- Weld83 = Instance.new("Weld")
- Part84 = Instance.new("Part")
- SpecialMesh85 = Instance.new("SpecialMesh")
- Weld86 = Instance.new("Weld")
- Part87 = Instance.new("Part")
- SpecialMesh88 = Instance.new("SpecialMesh")
- Weld89 = Instance.new("Weld")
- Part90 = Instance.new("Part")
- CylinderMesh91 = Instance.new("CylinderMesh")
- Weld92 = Instance.new("Weld")
- Part93 = Instance.new("Part")
- SpecialMesh94 = Instance.new("SpecialMesh")
- Weld95 = Instance.new("Weld")
- Part96 = Instance.new("Part")
- SpecialMesh97 = Instance.new("SpecialMesh")
- Weld98 = Instance.new("Weld")
- Part99 = Instance.new("Part")
- SpecialMesh100 = Instance.new("SpecialMesh")
- Weld101 = Instance.new("Weld")
- Part102 = Instance.new("Part")
- SpecialMesh103 = Instance.new("SpecialMesh")
- Weld104 = Instance.new("Weld")
- Model105 = Instance.new("Model")
- Part106 = Instance.new("Part")
- SpecialMesh107 = Instance.new("SpecialMesh")
- Motor108 = Instance.new("Motor")
- Part109 = Instance.new("Part")
- SpecialMesh110 = Instance.new("SpecialMesh")
- Motor111 = Instance.new("Motor")
- Part112 = Instance.new("Part")
- SpecialMesh113 = Instance.new("SpecialMesh")
- Motor114 = Instance.new("Motor")
- Part115 = Instance.new("Part")
- SpecialMesh116 = Instance.new("SpecialMesh")
- Motor117 = Instance.new("Motor")
- Part118 = Instance.new("Part")
- SpecialMesh119 = Instance.new("SpecialMesh")
- Motor120 = Instance.new("Motor")
- Part121 = Instance.new("Part")
- SpecialMesh122 = Instance.new("SpecialMesh")
- Motor123 = Instance.new("Motor")
- Model124 = Instance.new("Model")
- Part125 = Instance.new("Part")
- SpecialMesh126 = Instance.new("SpecialMesh")
- Part127 = Instance.new("Part")
- SpecialMesh128 = Instance.new("SpecialMesh")
- Part129 = Instance.new("Part")
- SpecialMesh130 = Instance.new("SpecialMesh")
- Part131 = Instance.new("Part")
- SpecialMesh132 = Instance.new("SpecialMesh")
- Part133 = Instance.new("Part")
- SpecialMesh134 = Instance.new("SpecialMesh")
- Part135 = Instance.new("Part")
- Attachment136 = Instance.new("Attachment")
- Attachment137 = Instance.new("Attachment")
- Part138 = Instance.new("Part")
- SpecialMesh139 = Instance.new("SpecialMesh")
- Weld140 = Instance.new("Weld")
- Part141 = Instance.new("Part")
- Attachment142 = Instance.new("Attachment")
- Attachment143 = Instance.new("Attachment")
- Part144 = Instance.new("Part")
- SpecialMesh145 = Instance.new("SpecialMesh")
- Weld146 = Instance.new("Weld")
- Part147 = Instance.new("Part")
- Attachment148 = Instance.new("Attachment")
- Part149 = Instance.new("Part")
- Attachment150 = Instance.new("Attachment")
- Humanoid151 = Instance.new("Humanoid")
- Part152 = Instance.new("Part")
- Attachment153 = Instance.new("Attachment")
- Motor6D154 = Instance.new("Motor6D")
- Script155 = Instance.new("Script")
- LocalScript156 = Instance.new("LocalScript")
- Script157 = Instance.new("Script")
- BodyColors158 = Instance.new("BodyColors")
- Pants159 = Instance.new("Pants")
- Model160 = Instance.new("Model")
- Model161 = Instance.new("Model")
- Shirt162 = Instance.new("Shirt")
- Model163 = Instance.new("Model")
- Part164 = Instance.new("Part")
- SpecialMesh165 = Instance.new("SpecialMesh")
- Attachment166 = Instance.new("Attachment")
- Attachment167 = Instance.new("Attachment")
- Attachment168 = Instance.new("Attachment")
- Attachment169 = Instance.new("Attachment")
- Sound170 = Instance.new("Sound")
- RemoteEvent171 = Instance.new("RemoteEvent")
- Sound172 = Instance.new("Sound")
- RemoteEvent173 = Instance.new("RemoteEvent")
- Sound174 = Instance.new("Sound")
- RemoteEvent175 = Instance.new("RemoteEvent")
- Sound176 = Instance.new("Sound")
- RemoteEvent177 = Instance.new("RemoteEvent")
- Sound178 = Instance.new("Sound")
- RemoteEvent179 = Instance.new("RemoteEvent")
- Sound180 = Instance.new("Sound")
- RemoteEvent181 = Instance.new("RemoteEvent")
- Sound182 = Instance.new("Sound")
- RemoteEvent183 = Instance.new("RemoteEvent")
- Sound184 = Instance.new("Sound")
- RemoteEvent185 = Instance.new("RemoteEvent")
- Sound186 = Instance.new("Sound")
- RemoteEvent187 = Instance.new("RemoteEvent")
- Decal188 = Instance.new("Decal")
- Part189 = Instance.new("Part")
- SpecialMesh190 = Instance.new("SpecialMesh")
- Weld191 = Instance.new("Weld")
- Part192 = Instance.new("Part")
- SpecialMesh193 = Instance.new("SpecialMesh")
- Motor194 = Instance.new("Motor")
- Part195 = Instance.new("Part")
- SpecialMesh196 = Instance.new("SpecialMesh")
- Weld197 = Instance.new("Weld")
- Part198 = Instance.new("Part")
- SpecialMesh199 = Instance.new("SpecialMesh")
- Weld200 = Instance.new("Weld")
- Decal201 = Instance.new("Decal")
- Part202 = Instance.new("Part")
- Decal203 = Instance.new("Decal")
- Attachment204 = Instance.new("Attachment")
- Attachment205 = Instance.new("Attachment")
- Attachment206 = Instance.new("Attachment")
- Attachment207 = Instance.new("Attachment")
- Attachment208 = Instance.new("Attachment")
- Attachment209 = Instance.new("Attachment")
- Attachment210 = Instance.new("Attachment")
- Attachment211 = Instance.new("Attachment")
- Motor6D212 = Instance.new("Motor6D")
- Motor213 = Instance.new("Motor")
- Motor214 = Instance.new("Motor")
- Motor215 = Instance.new("Motor")
- Motor216 = Instance.new("Motor")
- Model217 = Instance.new("Model")
- Part218 = Instance.new("Part")
- SpecialMesh219 = Instance.new("SpecialMesh")
- Weld220 = Instance.new("Weld")
- Part221 = Instance.new("Part")
- SpecialMesh222 = Instance.new("SpecialMesh")
- Weld223 = Instance.new("Weld")
- Part224 = Instance.new("Part")
- SpecialMesh225 = Instance.new("SpecialMesh")
- Weld226 = Instance.new("Weld")
- Model227 = Instance.new("Model")
- Part228 = Instance.new("Part")
- SpecialMesh229 = Instance.new("SpecialMesh")
- Motor230 = Instance.new("Motor")
- Part231 = Instance.new("Part")
- CylinderMesh232 = Instance.new("CylinderMesh")
- Weld233 = Instance.new("Weld")
- Part234 = Instance.new("Part")
- CylinderMesh235 = Instance.new("CylinderMesh")
- Weld236 = Instance.new("Weld")
- Part237 = Instance.new("Part")
- CylinderMesh238 = Instance.new("CylinderMesh")
- Weld239 = Instance.new("Weld")
- Part240 = Instance.new("Part")
- SpecialMesh241 = Instance.new("SpecialMesh")
- Weld242 = Instance.new("Weld")
- Part243 = Instance.new("Part")
- SpecialMesh244 = Instance.new("SpecialMesh")
- Weld245 = Instance.new("Weld")
- Part246 = Instance.new("Part")
- SpecialMesh247 = Instance.new("SpecialMesh")
- Weld248 = Instance.new("Weld")
- Part249 = Instance.new("Part")
- SpecialMesh250 = Instance.new("SpecialMesh")
- Weld251 = Instance.new("Weld")
- Part252 = Instance.new("Part")
- CylinderMesh253 = Instance.new("CylinderMesh")
- Weld254 = Instance.new("Weld")
- Part255 = Instance.new("Part")
- SpecialMesh256 = Instance.new("SpecialMesh")
- Weld257 = Instance.new("Weld")
- Part258 = Instance.new("Part")
- SpecialMesh259 = Instance.new("SpecialMesh")
- Weld260 = Instance.new("Weld")
- Part261 = Instance.new("Part")
- SpecialMesh262 = Instance.new("SpecialMesh")
- Weld263 = Instance.new("Weld")
- Part264 = Instance.new("Part")
- SpecialMesh265 = Instance.new("SpecialMesh")
- Weld266 = Instance.new("Weld")
- Model267 = Instance.new("Model")
- Part268 = Instance.new("Part")
- SpecialMesh269 = Instance.new("SpecialMesh")
- Motor270 = Instance.new("Motor")
- Part271 = Instance.new("Part")
- SpecialMesh272 = Instance.new("SpecialMesh")
- Motor273 = Instance.new("Motor")
- Part274 = Instance.new("Part")
- SpecialMesh275 = Instance.new("SpecialMesh")
- Motor276 = Instance.new("Motor")
- Part277 = Instance.new("Part")
- SpecialMesh278 = Instance.new("SpecialMesh")
- Motor279 = Instance.new("Motor")
- Part280 = Instance.new("Part")
- SpecialMesh281 = Instance.new("SpecialMesh")
- Motor282 = Instance.new("Motor")
- Part283 = Instance.new("Part")
- SpecialMesh284 = Instance.new("SpecialMesh")
- Motor285 = Instance.new("Motor")
- Model286 = Instance.new("Model")
- Part287 = Instance.new("Part")
- SpecialMesh288 = Instance.new("SpecialMesh")
- Motor289 = Instance.new("Motor")
- Part290 = Instance.new("Part")
- SpecialMesh291 = Instance.new("SpecialMesh")
- Motor292 = Instance.new("Motor")
- Part293 = Instance.new("Part")
- SpecialMesh294 = Instance.new("SpecialMesh")
- Motor295 = Instance.new("Motor")
- Part296 = Instance.new("Part")
- SpecialMesh297 = Instance.new("SpecialMesh")
- Motor298 = Instance.new("Motor")
- Part299 = Instance.new("Part")
- SpecialMesh300 = Instance.new("SpecialMesh")
- Motor301 = Instance.new("Motor")
- Part302 = Instance.new("Part")
- Attachment303 = Instance.new("Attachment")
- Attachment304 = Instance.new("Attachment")
- Part305 = Instance.new("Part")
- SpecialMesh306 = Instance.new("SpecialMesh")
- Weld307 = Instance.new("Weld")
- Part308 = Instance.new("Part")
- Attachment309 = Instance.new("Attachment")
- Attachment310 = Instance.new("Attachment")
- Part311 = Instance.new("Part")
- SpecialMesh312 = Instance.new("SpecialMesh")
- Weld313 = Instance.new("Weld")
- Part314 = Instance.new("Part")
- Attachment315 = Instance.new("Attachment")
- Part316 = Instance.new("Part")
- Attachment317 = Instance.new("Attachment")
- Humanoid318 = Instance.new("Humanoid")
- Part319 = Instance.new("Part")
- Attachment320 = Instance.new("Attachment")
- Motor6D321 = Instance.new("Motor6D")
- Script322 = Instance.new("Script")
- LocalScript323 = Instance.new("LocalScript")
- Script324 = Instance.new("Script")
- BodyColors325 = Instance.new("BodyColors")
- Model326 = Instance.new("Model")
- Model327 = Instance.new("Model")
- Pants328 = Instance.new("Pants")
- Accessory329 = Instance.new("Accessory")
- Part330 = Instance.new("Part")
- SpecialMesh331 = Instance.new("SpecialMesh")
- Attachment332 = Instance.new("Attachment")
- Vector3Value333 = Instance.new("Vector3Value")
- Weld334 = Instance.new("Weld")
- Shirt335 = Instance.new("Shirt")
- Part0.Name = "Baseplate"
- Part0.Parent = mas
- Part0.BrickColor = BrickColor.new("Dark stone grey")
- Part0.Anchored = true
- Part0.Locked = true
- Part0.FormFactor = Enum.FormFactor.Symmetric
- Part0.Size = Vector3.new(512, 20, 512)
- Part0.CFrame = CFrame.new(0, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part0.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part0.Position = Vector3.new(0, -10, 0)
- Part0.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Model1.Name = "Some woman wanting to be fucked hard.."
- Model1.Parent = mas
- Model1.PrimaryPart = Part2
- Part2.Name = "Head"
- Part2.Parent = Model1
- Part2.Material = Enum.Material.SmoothPlastic
- Part2.BrickColor = BrickColor.new("Light orange")
- Part2.Rotation = Vector3.new(-23.3699989, 9.76000023, 4.19000006)
- Part2.Anchored = true
- Part2.Locked = true
- Part2.FormFactor = Enum.FormFactor.Symmetric
- Part2.Size = Vector3.new(2, 1, 1)
- Part2.CFrame = CFrame.new(72.2535324, 3.19546199, 37.8451118, 0.982882679, -0.0720091313, 0.169575006, -6.50857146e-12, 0.920448601, 0.390863657, -0.184230834, -0.384173125, 0.904692948)
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part2.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part2.Position = Vector3.new(72.2535324, 3.19546199, 37.8451118)
- Part2.Orientation = Vector3.new(-23.0100002, 10.6199999, 0)
- Part2.Color = Color3.new(0.917647, 0.721569, 0.572549)
- SpecialMesh3.Parent = Part2
- SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
- SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
- Attachment4.Name = "HairAttachment"
- Attachment4.Parent = Part2
- Attachment4.CFrame = CFrame.new(0, 0.600000024, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment4.Position = Vector3.new(0, 0.600000024, 0)
- Attachment5.Name = "HatAttachment"
- Attachment5.Parent = Part2
- Attachment5.CFrame = CFrame.new(0, 0.600000024, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment5.Position = Vector3.new(0, 0.600000024, 0)
- Attachment6.Name = "FaceFrontAttachment"
- Attachment6.Parent = Part2
- Attachment6.CFrame = CFrame.new(0, 0, -0.600000024, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment6.Position = Vector3.new(0, 0, -0.600000024)
- Attachment7.Name = "FaceCenterAttachment"
- Attachment7.Parent = Part2
- Sound8.Name = "GettingUp"
- Sound8.Parent = Part2
- Sound8.SoundId = "rbxasset://sounds/action_get_up.mp3"
- Sound8.Volume = 0.64999997615814
- RemoteEvent9.Name = "CharacterSoundEvent"
- RemoteEvent9.Parent = Sound8
- Sound10.Name = "Died"
- Sound10.Parent = Part2
- Sound10.SoundId = "rbxasset://sounds/uuhhh.mp3"
- Sound10.Volume = 0.64999997615814
- RemoteEvent11.Name = "CharacterSoundEvent"
- RemoteEvent11.Parent = Sound10
- Sound12.Name = "FreeFalling"
- Sound12.Parent = Part2
- Sound12.SoundId = "rbxasset://sounds/action_falling.mp3"
- Sound12.TimePosition = 0.008989987163659
- Sound12.Volume = 0
- Sound12.Looped = true
- RemoteEvent13.Name = "CharacterSoundEvent"
- RemoteEvent13.Parent = Sound12
- Sound14.Name = "Jumping"
- Sound14.Parent = Part2
- Sound14.SoundId = "rbxasset://sounds/action_jump.mp3"
- Sound14.Volume = 0.64999997615814
- RemoteEvent15.Name = "CharacterSoundEvent"
- RemoteEvent15.Parent = Sound14
- Sound16.Name = "Landing"
- Sound16.Parent = Part2
- Sound16.SoundId = "rbxasset://sounds/action_jump_land.mp3"
- Sound16.Volume = 1
- RemoteEvent17.Name = "CharacterSoundEvent"
- RemoteEvent17.Parent = Sound16
- Sound18.Name = "Splash"
- Sound18.Parent = Part2
- Sound18.SoundId = "rbxasset://sounds/impact_water.mp3"
- Sound18.Volume = 0.64999997615814
- RemoteEvent19.Name = "CharacterSoundEvent"
- RemoteEvent19.Parent = Sound18
- Sound20.Name = "Running"
- Sound20.Parent = Part2
- Sound20.Pitch = 1.8500000238419
- Sound20.SoundId = "rbxasset://sounds/action_footsteps_plastic.mp3"
- Sound20.TimePosition = 1.9204263167219
- Sound20.Volume = 0.64999997615814
- Sound20.Looped = true
- RemoteEvent21.Name = "CharacterSoundEvent"
- RemoteEvent21.Parent = Sound20
- Sound22.Name = "Swimming"
- Sound22.Parent = Part2
- Sound22.Pitch = 1.6000000238419
- Sound22.SoundId = "rbxasset://sounds/action_swim.mp3"
- Sound22.Volume = 0.64999997615814
- Sound22.Looped = true
- RemoteEvent23.Name = "CharacterSoundEvent"
- RemoteEvent23.Parent = Sound22
- Sound24.Name = "Climbing"
- Sound24.Parent = Part2
- Sound24.SoundId = "rbxasset://sounds/action_footsteps_plastic.mp3"
- Sound24.Volume = 0.64999997615814
- Sound24.Looped = true
- RemoteEvent25.Name = "CharacterSoundEvent"
- RemoteEvent25.Parent = Sound24
- Decal26.Name = "face"
- Decal26.Parent = Part2
- Decal26.Transparency = 1
- Decal26.Texture = "http://www.roblox.com/asset/?id=14861556"
- Decal27.Name = "Face"
- Decal27.Parent = Part2
- Decal27.Texture = "rbxassetid://648887959"
- Part28.Name = "Hair"
- Part28.Parent = Part2
- Part28.Material = Enum.Material.SmoothPlastic
- Part28.BrickColor = BrickColor.new("Institutional white")
- Part28.Transparency = 1
- Part28.Rotation = Vector3.new(-23.3699989, 9.76000023, 4.19000006)
- Part28.Anchored = true
- Part28.CanCollide = false
- Part28.Locked = true
- Part28.Size = Vector3.new(1.99999928, 1.79999995, 2.00000024)
- Part28.CFrame = CFrame.new(72.1617508, 3.33562279, 37.9378281, 0.982882679, -0.0720091388, 0.169575036, -3.92414012e-09, 0.920448601, 0.390863657, -0.184230864, -0.384173125, 0.904692948)
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part28.Position = Vector3.new(72.1617508, 3.33562279, 37.9378281)
- Part28.Orientation = Vector3.new(-23.0100002, 10.6199999, 0)
- Part28.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh29.Parent = Part28
- SpecialMesh29.MeshId = "http://www.roblox.com/asset/?id=76056263"
- SpecialMesh29.MeshType = Enum.MeshType.FileMesh
- Weld30.Name = "mot"
- Weld30.Parent = Part28
- Weld30.C0 = CFrame.new(0, 0, 0, 1, 7.87137555e-09, -1.40367928e-22, -7.87137555e-09, 1, -4.14441839e-16, 1.37105691e-22, 4.14441839e-16, 1)
- Weld30.C1 = CFrame.new(-0.107289195, 0.100000024, 0.123101406, 1, 3.34760534e-22, 2.85593913e-08, -3.34760534e-22, 1, 3.61317985e-22, -2.85593913e-08, -3.61317985e-22, 1)
- Weld30.Part0 = Part28
- Weld30.Part1 = Part2
- Part31.Name = "Hai"
- Part31.Parent = Part2
- Part31.BrickColor = BrickColor.new("Institutional white")
- Part31.Rotation = Vector3.new(-23.3699989, 9.76000023, 4.19000006)
- Part31.Anchored = true
- Part31.CanCollide = false
- Part31.Size = Vector3.new(1, 1, 1)
- Part31.CFrame = CFrame.new(72.3187408, 2.61784768, 38.1929855, 0.982882321, -0.0720106289, 0.169576377, -2.66962331e-07, 0.920446277, 0.390869141, -0.184232697, -0.38417843, 0.904690325)
- Part31.BottomSurface = Enum.SurfaceType.Smooth
- Part31.TopSurface = Enum.SurfaceType.Smooth
- Part31.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part31.Position = Vector3.new(72.3187408, 2.61784768, 38.1929855)
- Part31.Orientation = Vector3.new(-23.0100002, 10.6199999, 0)
- Part31.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh32.Parent = Part31
- SpecialMesh32.MeshId = "http://www.roblox.com/asset/?id=29713297"
- SpecialMesh32.MeshType = Enum.MeshType.FileMesh
- Motor33.Name = "mot"
- Motor33.Parent = Part31
- Motor33.C0 = CFrame.new(0, 0, 0, 1, 0, -4.69846384e-13, 0, 1, 6.85453415e-07, 4.69846384e-13, -6.85453415e-07, 1)
- Motor33.C1 = CFrame.new(0, -0.670003653, 0.100008488, 1, -4.89879199e-07, 1.83657846e-06, 4.89866977e-07, 1, 6.64606296e-06, -1.83658165e-06, -6.64606205e-06, 1)
- Motor33.Part0 = Part31
- Motor33.Part1 = Part2
- Part34.Name = "Ear"
- Part34.Parent = Part2
- Part34.BrickColor = BrickColor.new("Institutional white")
- Part34.Rotation = Vector3.new(-23.3699989, 9.76000023, 4.15999985)
- Part34.Anchored = true
- Part34.CanCollide = false
- Part34.Size = Vector3.new(1.25000024, 1.12999988, 1.1400001)
- Part34.CFrame = CFrame.new(72.1585999, 3.88164306, 37.5146103, 0.982921958, -0.0714668185, 0.169575229, -0.000508001889, 0.92044872, 0.390863717, -0.184019089, -0.38427484, 0.904693007)
- Part34.BottomSurface = Enum.SurfaceType.Smooth
- Part34.TopSurface = Enum.SurfaceType.Smooth
- Part34.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part34.Position = Vector3.new(72.1585999, 3.88164306, 37.5146103)
- Part34.Orientation = Vector3.new(-23.0100002, 10.6199999, -0.0299999993)
- Part34.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh35.Parent = Part34
- SpecialMesh35.MeshId = "http://www.roblox.com/asset/?id=361948302"
- SpecialMesh35.Scale = Vector3.new(0.5, 0.5, 0.5)
- SpecialMesh35.MeshType = Enum.MeshType.FileMesh
- SpecialMesh35.Scale = Vector3.new(0.5, 0.5, 0.5)
- Weld36.Name = "mot"
- Weld36.Parent = Part34
- Weld36.C0 = CFrame.new(0, 0, 0, 0.999999583, -0.000551768171, -2.98023224e-07, 0.000551767822, 1.00000012, -6.60850841e-09, 1.78813934e-07, 6.41149311e-09, 1.00000012)
- Weld36.C1 = CFrame.new(-0.0324185491, 0.765400648, -0.0468983799, 1, 3.34760534e-22, 2.85593913e-08, -3.34760534e-22, 1, 3.61317985e-22, -2.85593913e-08, -3.61317985e-22, 1)
- Weld36.Part0 = Part34
- Weld36.Part1 = Part2
- Part37.Name = "Ear1"
- Part37.Parent = Part2
- Part37.BrickColor = BrickColor.new("Mauve")
- Part37.Rotation = Vector3.new(-23.3699989, 9.76000023, 4.15999985)
- Part37.Anchored = true
- Part37.CanCollide = false
- Part37.Size = Vector3.new(1.25000024, 1.12999988, 1.1400001)
- Part37.CFrame = CFrame.new(72.1687317, 3.80206513, 37.5689545, 0.982921958, -0.0714668259, 0.169575259, -0.000508001947, 0.92044884, 0.390863746, -0.184019089, -0.38427487, 0.904693127)
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.Color = Color3.new(0.87451, 0.694118, 0.811765)
- Part37.Position = Vector3.new(72.1687317, 3.80206513, 37.5689545)
- Part37.Orientation = Vector3.new(-23.0100002, 10.6199999, -0.0299999993)
- Part37.Color = Color3.new(0.87451, 0.694118, 0.811765)
- SpecialMesh38.Parent = Part37
- SpecialMesh38.MeshId = "http://www.roblox.com/asset/?id=361948302"
- SpecialMesh38.Scale = Vector3.new(0.449999988, 0.5, 0.5)
- SpecialMesh38.MeshType = Enum.MeshType.FileMesh
- SpecialMesh38.Scale = Vector3.new(0.449999988, 0.5, 0.5)
- Weld39.Name = "mot"
- Weld39.Parent = Part37
- Weld39.C0 = CFrame.new(0, 0.100000001, 0.0399999991, 0.999999583, -0.000549707853, -4.76397254e-05, 0.000551767822, 0.996316791, 0.0857504085, 2.07373333e-07, -0.0857504085, 0.996316791)
- Weld39.C1 = CFrame.new(-0.0324185491, 0.770545959, 0.0128805935, 1, 2.00669642e-22, -3.61391696e-21, 1.09964345e-22, 0.996316671, 0.0857504085, 3.61781335e-21, -0.0857504085, 0.996316671)
- Weld39.Part0 = Part37
- Weld39.Part1 = Part2
- Part40.Name = "Torso"
- Part40.Parent = Model1
- Part40.Material = Enum.Material.SmoothPlastic
- Part40.BrickColor = BrickColor.new("Light orange")
- Part40.Rotation = Vector3.new(-22.3599987, 9.82999992, 4.01999998)
- Part40.Anchored = true
- Part40.Locked = true
- Part40.FormFactor = Enum.FormFactor.Symmetric
- Part40.Size = Vector3.new(2, 2, 1)
- Part40.CFrame = CFrame.new(72.2657623, 1.86920512, 38.3394547, 0.98288244, -0.0690483749, 0.170803353, 4.71242686e-07, 0.927110612, 0.374787837, -0.184232101, -0.368372291, 0.911240757)
- Part40.LeftSurface = Enum.SurfaceType.Weld
- Part40.RightSurface = Enum.SurfaceType.Weld
- Part40.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part40.Position = Vector3.new(72.2657623, 1.86920512, 38.3394547)
- Part40.Orientation = Vector3.new(-22.0100002, 10.6199999, 0)
- Part40.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Decal41.Name = "roblox"
- Decal41.Parent = Part40
- Attachment42.Name = "NeckAttachment"
- Attachment42.Parent = Part40
- Attachment42.CFrame = CFrame.new(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment42.Position = Vector3.new(0, 1, 0)
- Attachment43.Name = "BodyFrontAttachment"
- Attachment43.Parent = Part40
- Attachment43.CFrame = CFrame.new(0, 0, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment43.Position = Vector3.new(0, 0, -0.5)
- Attachment44.Name = "BodyBackAttachment"
- Attachment44.Parent = Part40
- Attachment44.CFrame = CFrame.new(0, 0, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment44.Position = Vector3.new(0, 0, 0.5)
- Attachment45.Name = "LeftCollarAttachment"
- Attachment45.Parent = Part40
- Attachment45.CFrame = CFrame.new(-1, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment45.Position = Vector3.new(-1, 1, 0)
- Attachment46.Name = "RightCollarAttachment"
- Attachment46.Parent = Part40
- Attachment46.CFrame = CFrame.new(1, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment46.Position = Vector3.new(1, 1, 0)
- Attachment47.Name = "WaistFrontAttachment"
- Attachment47.Parent = Part40
- Attachment47.CFrame = CFrame.new(0, -1, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment47.Position = Vector3.new(0, -1, -0.5)
- Attachment48.Name = "WaistCenterAttachment"
- Attachment48.Parent = Part40
- Attachment48.CFrame = CFrame.new(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment48.Position = Vector3.new(0, -1, 0)
- Attachment49.Name = "WaistBackAttachment"
- Attachment49.Parent = Part40
- Attachment49.CFrame = CFrame.new(0, -1, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment49.Position = Vector3.new(0, -1, 0.5)
- Motor6D50.Name = "Neck"
- Motor6D50.Parent = Part40
- Motor6D50.C0 = CFrame.new(0.0790522397, 1.41253412, 0.0445091799, 1, 9.37528171e-07, -1.00213265e-06, -9.19948207e-07, 0.999848604, 0.0174008999, 1.01829482e-06, -0.0174008999, 0.999848604)
- Motor6D50.Part0 = Part40
- Motor6D50.Part1 = Part2
- Motor6D50.MaxVelocity = 0.10000000149012
- Motor51.Parent = Part40
- Motor51.C0 = CFrame.new(1.09309793, 0.198302746, -0.861270547, 0.76847887, 0.336144656, 0.544469535, 0.239814013, 0.637578666, -0.732108474, -0.593236506, 0.693181276, 0.409353554)
- Motor51.Part0 = Part40
- Motor51.Part1 = Part141
- Motor52.Parent = Part40
- Motor52.C0 = CFrame.new(-0.881041348, 0.313548237, -0.857817054, 0.6790151, -0.402120054, -0.614196956, -0.275136769, 0.636264622, -0.720740616, 0.680616081, 0.658381879, 0.321395278)
- Motor52.Part0 = Part40
- Motor52.Part1 = Part135
- Motor53.Parent = Part40
- Motor53.C0 = CFrame.new(0.735002935, -0.977019131, -1.1777941, 0.989697158, -0.143176571, -2.68220901e-07, -0.0562925003, -0.389116049, -0.91946733, 0.131646067, 0.909994245, -0.39316684)
- Motor53.Part0 = Part40
- Motor53.Part1 = Part149
- Motor54.Parent = Part40
- Motor54.C0 = CFrame.new(-0.620305717, -0.990102351, -1.11360228, 0.980935156, 0.194335461, -2.90572643e-07, 0.0785027444, -0.396254808, -0.914778292, -0.177773982, 0.897338092, -0.403956115)
- Motor54.Part0 = Part40
- Motor54.Part1 = Part147
- Model55.Name = "Knot"
- Model55.Parent = Part40
- Part56.Name = "Balls"
- Part56.Parent = Model55
- Part56.Material = Enum.Material.SmoothPlastic
- Part56.BrickColor = BrickColor.new("Institutional white")
- Part56.Transparency = 1
- Part56.Rotation = Vector3.new(-5.23999977, -76.25, 77.0099945)
- Part56.Anchored = true
- Part56.CanCollide = false
- Part56.Size = Vector3.new(0.633225322, 0.627756178, 0.566908002)
- Part56.CFrame = CFrame.new(72.5455475, 0.779129028, 38.4246521, 0.0534457564, -0.231665641, -0.971328497, 0.990285754, 0.137350321, 0.021729093, 0.128383726, -0.963056207, 0.236754611)
- Part56.BottomSurface = Enum.SurfaceType.Smooth
- Part56.TopSurface = Enum.SurfaceType.Smooth
- Part56.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part56.Position = Vector3.new(72.5455475, 0.779129028, 38.4246521)
- Part56.Orientation = Vector3.new(-1.25, -76.2999954, 82.0999985)
- Part56.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh57.Parent = Part56
- SpecialMesh57.MeshType = Enum.MeshType.Sphere
- Weld58.Name = "mot"
- Weld58.Parent = Part56
- Weld58.C0 = CFrame.new(0, 0, 0, 3.25050031e-08, 0.867120624, 0.498098314, 8.14983423e-08, 0.498098284, -0.867120624, -1, 6.877994e-08, -5.44782139e-08)
- Weld58.C1 = CFrame.new(0.259296417, -1.06132448, -0.283123016, 0.998320162, -5.58793545e-09, 0.0579784103, -9.50342383e-09, 1.00000048, -5.96046448e-08, -0.0579781681, 2.98023224e-08, 0.998325586)
- Weld58.Part0 = Part56
- Weld58.Part1 = Part40
- Part59.Name = "Balls"
- Part59.Parent = Model55
- Part59.Material = Enum.Material.SmoothPlastic
- Part59.BrickColor = BrickColor.new("Institutional white")
- Part59.Transparency = 1
- Part59.Rotation = Vector3.new(-5.23999977, -76.25, 77.0099945)
- Part59.Anchored = true
- Part59.CanCollide = false
- Part59.Size = Vector3.new(0.633225322, 0.627756178, 0.566908002)
- Part59.CFrame = CFrame.new(72.1179047, 0.788698435, 38.5289192, 0.0534457564, -0.231665641, -0.971328497, 0.990285754, 0.137350321, 0.021729093, 0.128383726, -0.963056207, 0.236754611)
- Part59.BottomSurface = Enum.SurfaceType.Smooth
- Part59.TopSurface = Enum.SurfaceType.Smooth
- Part59.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part59.Position = Vector3.new(72.1179047, 0.788698435, 38.5289192)
- Part59.Orientation = Vector3.new(-1.25, -76.2999954, 82.0999985)
- Part59.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh60.Parent = Part59
- SpecialMesh60.MeshType = Enum.MeshType.Sphere
- Weld61.Name = "mot"
- Weld61.Parent = Part59
- Weld61.C0 = CFrame.new(0, 0, 0, 3.25050031e-08, 0.867120624, 0.498098314, 8.14983423e-08, 0.498098284, -0.867120624, -1, 6.877994e-08, -5.44782139e-08)
- Weld61.C1 = CFrame.new(-0.180233002, -1.06133306, -0.257568359, 0.998320162, -5.58793545e-09, 0.0579784103, -9.50342383e-09, 1.00000048, -5.96046448e-08, -0.0579781681, 2.98023224e-08, 0.998325586)
- Weld61.Part0 = Part59
- Weld61.Part1 = Part40
- Part62.Name = "Ball"
- Part62.Parent = Model55
- Part62.Material = Enum.Material.SmoothPlastic
- Part62.BrickColor = BrickColor.new("Institutional white")
- Part62.Transparency = 1
- Part62.Rotation = Vector3.new(-2.16999984, 13.7299995, 179.269989)
- Part62.Anchored = true
- Part62.CanCollide = false
- Part62.Size = Vector3.new(1.04999995, 1.13, 1.7299999)
- Part62.CFrame = CFrame.new(72.300354, 0.884373307, 38.3022652, -0.971328437, -0.0124035776, 0.237427086, 0.0217290651, -0.999091446, 0.0367054045, 0.236754745, 0.0408073068, 0.970718384)
- Part62.BottomSurface = Enum.SurfaceType.Smooth
- Part62.TopSurface = Enum.SurfaceType.Smooth
- Part62.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part62.Position = Vector3.new(72.300354, 0.884373307, 38.3022652)
- Part62.Orientation = Vector3.new(-2.0999999, 13.7399998, 178.75)
- Part62.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh63.Parent = Part62
- SpecialMesh63.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh63.Scale = Vector3.new(0.5, 0.5, 4)
- SpecialMesh63.MeshType = Enum.MeshType.FileMesh
- SpecialMesh63.Scale = Vector3.new(0.5, 0.5, 4)
- Weld64.Name = "mot"
- Weld64.Parent = Part62
- Weld64.C0 = CFrame.new(0, 0, 0, -1, -1.16141035e-08, 7.06187109e-08, -1.30844056e-08, -0.940443635, -0.339949787, 7.03611249e-08, -0.339949816, 0.940443575)
- Weld64.C1 = CFrame.new(0.040851593, -0.901736856, -0.397083282, 0.998320162, -5.58793545e-09, 0.0579784103, -9.50342383e-09, 1.00000048, -5.96046448e-08, -0.0579781681, 2.98023224e-08, 0.998325586)
- Weld64.Part0 = Part62
- Weld64.Part1 = Part40
- Model65.Name = "stick"
- Model65.Parent = Part40
- Part66.Name = "Handle"
- Part66.Parent = Model65
- Part66.Material = Enum.Material.SmoothPlastic
- Part66.BrickColor = BrickColor.new("Institutional white")
- Part66.Transparency = 1
- Part66.Rotation = Vector3.new(47.2299995, 10.6099997, 172.209991)
- Part66.Anchored = true
- Part66.CanCollide = false
- Part66.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part66.CFrame = CFrame.new(72.2970428, 0.748718023, 38.1600647, -0.973847568, -0.133155018, 0.184093207, -0.0419026501, -0.691103518, -0.721540332, 0.223304182, -0.710384071, 0.667449594)
- Part66.BottomSurface = Enum.SurfaceType.Smooth
- Part66.TopSurface = Enum.SurfaceType.Smooth
- Part66.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part66.Position = Vector3.new(72.2970428, 0.748718023, 38.1600647)
- Part66.Orientation = Vector3.new(46.1800003, 15.4200001, -176.529999)
- Part66.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh67.Parent = Part66
- SpecialMesh67.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh67.Scale = Vector3.new(0.5, 0.5, 4)
- SpecialMesh67.MeshType = Enum.MeshType.FileMesh
- SpecialMesh67.Scale = Vector3.new(0.5, 0.5, 4)
- Motor68.Name = "mot"
- Motor68.Parent = Part66
- Motor68.C0 = CFrame.new(0.0235727318, -0.897642612, -0.694501579, -0.998318136, -0.0538648814, 0.021442866, -5.14090061e-07, -0.369849265, -0.929091871, 0.0579760447, -0.927529156, 0.369226933)
- Motor68.Part0 = Part66
- Motor68.Part1 = Part40
- Part69.Name = "Shaft"
- Part69.Parent = Model65
- Part69.Material = Enum.Material.SmoothPlastic
- Part69.BrickColor = BrickColor.new("Medium red")
- Part69.Transparency = 1
- Part69.Rotation = Vector3.new(-45.9199982, 7.32999992, 10.9299994)
- Part69.Anchored = true
- Part69.CanCollide = false
- Part69.Elasticity = 0
- Part69.Size = Vector3.new(0.573660076, 0.665826976, 0.403559536)
- Part69.CFrame = CFrame.new(72.0559616, 1.51887679, 37.2826462, 0.973847568, -0.188013494, 0.127559721, 0.0419025645, 0.700434506, 0.71248579, -0.223304152, -0.68850708, 0.689994633)
- Part69.BackSurface = Enum.SurfaceType.Weld
- Part69.BottomSurface = Enum.SurfaceType.Weld
- Part69.FrontSurface = Enum.SurfaceType.Weld
- Part69.LeftSurface = Enum.SurfaceType.Weld
- Part69.RightSurface = Enum.SurfaceType.Weld
- Part69.TopSurface = Enum.SurfaceType.Weld
- Part69.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part69.Position = Vector3.new(72.0559616, 1.51887679, 37.2826462)
- Part69.Orientation = Vector3.new(-45.4399986, 10.4699993, 3.41999984)
- Part69.Color = Color3.new(0.854902, 0.52549, 0.478431)
- CylinderMesh70.Parent = Part69
- Weld71.Name = "mot"
- Weld71.Parent = Part69
- Weld71.C0 = CFrame.new(0, 0, 0, 1, -7.47818589e-08, -8.32074605e-08, -5.57705739e-08, 0.311523944, -0.950238287, 9.69817009e-08, 0.950238287, 0.311523944)
- Weld71.C1 = CFrame.new(0.00657653809, 0.123146057, -1.18571472, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026)
- Weld71.Part0 = Part69
- Weld71.Part1 = Part66
- Part72.Name = "Cylinder"
- Part72.Parent = Model65
- Part72.Material = Enum.Material.SmoothPlastic
- Part72.BrickColor = BrickColor.new("Medium red")
- Part72.Transparency = 1
- Part72.Rotation = Vector3.new(-58.0299988, 4.8499999, 12.2199993)
- Part72.Anchored = true
- Part72.CanCollide = false
- Part72.Elasticity = 0
- Part72.Size = Vector3.new(0.573660076, 0.415210366, 0.403559536)
- Part72.CFrame = CFrame.new(72.2202148, 1.01281261, 37.9040108, 0.973847628, -0.210857332, 0.0846149772, 0.0419024378, 0.532719076, 0.845254481, -0.223304063, -0.819603026, 0.52762264)
- Part72.BackSurface = Enum.SurfaceType.Weld
- Part72.BottomSurface = Enum.SurfaceType.Weld
- Part72.FrontSurface = Enum.SurfaceType.Weld
- Part72.LeftSurface = Enum.SurfaceType.Weld
- Part72.RightSurface = Enum.SurfaceType.Weld
- Part72.TopSurface = Enum.SurfaceType.Weld
- Part72.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part72.Position = Vector3.new(72.2202148, 1.01281261, 37.9040108)
- Part72.Orientation = Vector3.new(-57.6999969, 9.10999966, 4.5)
- Part72.Color = Color3.new(0.854902, 0.52549, 0.478431)
- CylinderMesh73.Parent = Part72
- Weld74.Name = "mot"
- Weld74.Parent = Part72
- Weld74.C0 = CFrame.new(0, 0, 0, 1, -1.43263918e-07, 5.94751874e-08, 7.37933519e-08, 0.102112539, -0.994772911, 1.36441898e-07, 0.994772911, 0.102112532)
- Weld74.C1 = CFrame.new(0.00657653809, 0.00961112976, -0.375602722, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026)
- Weld74.Part0 = Part72
- Weld74.Part1 = Part66
- Part75.Name = "Cylinder"
- Part75.Parent = Model65
- Part75.Material = Enum.Material.SmoothPlastic
- Part75.BrickColor = BrickColor.new("Medium red")
- Part75.Transparency = 1
- Part75.Rotation = Vector3.new(-53.5699997, 5.79999971, 11.8000002)
- Part75.Anchored = true
- Part75.CanCollide = false
- Part75.Elasticity = 0
- Part75.Size = Vector3.new(0.573660076, 0.415210366, 0.403559536)
- Part75.CFrame = CFrame.new(72.1477966, 1.2088573, 37.6249809, 0.973847628, -0.203504741, 0.101026349, 0.0419024564, 0.59790051, 0.800474644, -0.223304063, -0.775306582, 0.590791345)
- Part75.BackSurface = Enum.SurfaceType.Weld
- Part75.BottomSurface = Enum.SurfaceType.Weld
- Part75.FrontSurface = Enum.SurfaceType.Weld
- Part75.LeftSurface = Enum.SurfaceType.Weld
- Part75.RightSurface = Enum.SurfaceType.Weld
- Part75.TopSurface = Enum.SurfaceType.Weld
- Part75.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part75.Position = Vector3.new(72.1477966, 1.2088573, 37.6249809)
- Part75.Orientation = Vector3.new(-53.1800003, 9.69999981, 4.00999975)
- Part75.Color = Color3.new(0.854902, 0.52549, 0.478431)
- CylinderMesh76.Parent = Part75
- Weld77.Name = "mot"
- Weld77.Parent = Part75
- Weld77.C0 = CFrame.new(0, 0, 0, 1, -1.25118007e-07, 5.20245713e-08, 7.37501793e-08, 0.180468112, -0.983580828, 1.13674901e-07, 0.983580887, 0.180468127)
- Weld77.C1 = CFrame.new(0.00657653809, 0.0819835663, -0.716625214, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026)
- Weld77.Part0 = Part75
- Weld77.Part1 = Part66
- Part78.Parent = Model65
- Part78.Material = Enum.Material.SmoothPlastic
- Part78.BrickColor = BrickColor.new("Medium red")
- Part78.Transparency = 1
- Part78.Rotation = Vector3.new(10.6300001, -76.8699951, 59.1199989)
- Part78.Anchored = true
- Part78.CanCollide = false
- Part78.Size = Vector3.new(0.481908262, 0.792339683, 0.447224796)
- Part78.CFrame = CFrame.new(72.1024017, 1.34595597, 37.4830971, 0.116603538, -0.194997877, -0.973847568, 0.751360655, 0.658560514, -0.0419024937, 0.649508417, -0.726824343, 0.223304152)
- Part78.BottomSurface = Enum.SurfaceType.Smooth
- Part78.TopSurface = Enum.SurfaceType.Smooth
- Part78.Color = Color3.new(0.854902, 0.521569, 0.47451)
- Part78.Position = Vector3.new(72.1024017, 1.34595597, 37.4830971)
- Part78.Orientation = Vector3.new(2.39999986, -77.0899963, 48.7700005)
- Part78.Color = Color3.new(0.854902, 0.521569, 0.47451)
- SpecialMesh79.Parent = Part78
- SpecialMesh79.MeshType = Enum.MeshType.Sphere
- Weld80.Name = "mot"
- Weld80.Parent = Part78
- Weld80.C0 = CFrame.new(0, 0, 0, 1.42925714e-07, 0.966492593, 0.256694853, -1.52338142e-08, 0.256694853, -0.966492593, -1, 1.3422617e-07, 5.1411682e-08)
- Weld80.C1 = CFrame.new(0.0133514404, 0.0940723419, -0.918605804, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026)
- Weld80.Part0 = Part78
- Weld80.Part1 = Part66
- Part81.Parent = Model65
- Part81.Material = Enum.Material.SmoothPlastic
- Part81.BrickColor = BrickColor.new("Medium red")
- Part81.Transparency = 1
- Part81.Rotation = Vector3.new(10.6300001, -76.8699951, 44.1199989)
- Part81.Anchored = true
- Part81.CanCollide = false
- Part81.Size = Vector3.new(0.562752306, 0.557891905, 0.503815591)
- Part81.CFrame = CFrame.new(72.1126404, 0.954334497, 37.9068069, 0.163100034, -0.158173561, -0.973847628, 0.555307388, 0.830589175, -0.0419025049, 0.815495014, -0.533950031, 0.223304048)
- Part81.BottomSurface = Enum.SurfaceType.Smooth
- Part81.TopSurface = Enum.SurfaceType.Smooth
- Part81.Color = Color3.new(0.854902, 0.521569, 0.47451)
- Part81.Position = Vector3.new(72.1126404, 0.954334497, 37.9068069)
- Part81.Orientation = Vector3.new(2.39999986, -77.0899963, 33.7700005)
- Part81.Color = Color3.new(0.854902, 0.521569, 0.47451)
- SpecialMesh82.Parent = Part81
- SpecialMesh82.MeshType = Enum.MeshType.Sphere
- Weld83.Name = "mot"
- Weld83.Parent = Part81
- Weld83.C0 = CFrame.new(0, 0, 0, 3.25050031e-08, 0.867120624, 0.498098314, 8.14983423e-08, 0.498098284, -0.867120624, -1, 6.877994e-08, -5.44782139e-08)
- Weld83.C1 = CFrame.new(0.1144104, 0.0623626709, -0.351345062, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026)
- Weld83.Part0 = Part81
- Weld83.Part1 = Part66
- Part84.Parent = Model65
- Part84.Material = Enum.Material.SmoothPlastic
- Part84.BrickColor = BrickColor.new("Medium red")
- Part84.Transparency = 1
- Part84.Rotation = Vector3.new(10.6300001, -76.8699951, 59.1199989)
- Part84.Anchored = true
- Part84.CanCollide = false
- Part84.Size = Vector3.new(0.473823845, 0.962112188, 0.463393569)
- Part84.CFrame = CFrame.new(72.086319, 1.40488791, 37.4240341, 0.11660476, -0.194997132, -0.973847568, 0.751356483, 0.658565164, -0.0419024937, 0.649512947, -0.726820111, 0.223304152)
- Part84.BottomSurface = Enum.SurfaceType.Smooth
- Part84.TopSurface = Enum.SurfaceType.Smooth
- Part84.Color = Color3.new(0.854902, 0.521569, 0.47451)
- Part84.Position = Vector3.new(72.086319, 1.40488791, 37.4240341)
- Part84.Orientation = Vector3.new(2.39999986, -77.0899963, 48.7700005)
- Part84.Color = Color3.new(0.854902, 0.521569, 0.47451)
- SpecialMesh85.Parent = Part84
- SpecialMesh85.MeshType = Enum.MeshType.Sphere
- Weld86.Name = "mot"
- Weld86.Parent = Part84
- Weld86.C0 = CFrame.new(0, 0, 0, 1.43280616e-07, 0.966490924, 0.256700963, -1.49727306e-08, 0.256700933, -0.966490865, -1, 1.34635883e-07, 5.12512806e-08)
- Weld86.C1 = CFrame.new(0.0133590698, 0.097442627, -1.00350952, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026)
- Weld86.Part0 = Part84
- Weld86.Part1 = Part66
- Part87.Parent = Model65
- Part87.Material = Enum.Material.SmoothPlastic
- Part87.BrickColor = BrickColor.new("Medium red")
- Part87.Transparency = 1
- Part87.Rotation = Vector3.new(10.6300001, -76.8699951, 44.1199989)
- Part87.Anchored = true
- Part87.CanCollide = false
- Part87.Size = Vector3.new(0.562752306, 0.557891846, 0.503815591)
- Part87.CFrame = CFrame.new(72.3283463, 0.96360451, 37.8573608, 0.163100034, -0.158173561, -0.973847628, 0.555307388, 0.830589175, -0.0419025049, 0.815495014, -0.533950031, 0.223304048)
- Part87.BottomSurface = Enum.SurfaceType.Smooth
- Part87.TopSurface = Enum.SurfaceType.Smooth
- Part87.Color = Color3.new(0.854902, 0.521569, 0.47451)
- Part87.Position = Vector3.new(72.3283463, 0.96360451, 37.8573608)
- Part87.Orientation = Vector3.new(2.39999986, -77.0899963, 33.7700005)
- Part87.Color = Color3.new(0.854902, 0.521569, 0.47451)
- SpecialMesh88.Parent = Part87
- SpecialMesh88.MeshType = Enum.MeshType.Sphere
- Weld89.Name = "mot"
- Weld89.Parent = Part87
- Weld89.C0 = CFrame.new(0, 0, 0, 3.25050031e-08, 0.867120624, 0.498098314, 8.14983352e-08, 0.498098284, -0.867120624, -1, 6.87799329e-08, -5.44782139e-08)
- Weld89.C1 = CFrame.new(-0.107082367, 0.0623588562, -0.351325989, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026)
- Weld89.Part0 = Part87
- Weld89.Part1 = Part66
- Part90.Name = "Cylinder"
- Part90.Parent = Model65
- Part90.Material = Enum.Material.SmoothPlastic
- Part90.BrickColor = BrickColor.new("Medium red")
- Part90.Transparency = 1
- Part90.Rotation = Vector3.new(-63.8899994, 3.55999994, 12.6499996)
- Part90.Anchored = true
- Part90.CanCollide = false
- Part90.Elasticity = 0
- Part90.Size = Vector3.new(0.573660076, 0.415210366, 0.403559506)
- Part90.CFrame = CFrame.new(72.2957153, 0.847818315, 38.2023392, 0.973847628, -0.218533784, 0.0621569604, 0.0419023745, 0.441636533, 0.896215379, -0.223304063, -0.870172262, 0.439243793)
- Part90.BackSurface = Enum.SurfaceType.Weld
- Part90.BottomSurface = Enum.SurfaceType.Weld
- Part90.FrontSurface = Enum.SurfaceType.Weld
- Part90.LeftSurface = Enum.SurfaceType.Weld
- Part90.RightSurface = Enum.SurfaceType.Weld
- Part90.TopSurface = Enum.SurfaceType.Weld
- Part90.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part90.Position = Vector3.new(72.2957153, 0.847818315, 38.2023392)
- Part90.Orientation = Vector3.new(-63.6599998, 8.05000019, 5.42000008)
- Part90.Color = Color3.new(0.854902, 0.52549, 0.478431)
- CylinderMesh91.Parent = Part90
- Weld92.Name = "mot"
- Weld92.Parent = Part90
- Weld92.C0 = CFrame.new(0, 0, 0, 1, -1.97246123e-07, 9.76520553e-08, 9.721429e-08, -0.00221819268, -0.999997616, 1.97462271e-07, 0.999997616, -0.00221819268)
- Weld92.C1 = CFrame.new(0.00658416748, -0.0983428955, -0.0435333252, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026)
- Weld92.Part0 = Part90
- Weld92.Part1 = Part66
- Part93.Name = "Head"
- Part93.Parent = Model65
- Part93.Material = Enum.Material.SmoothPlastic
- Part93.BrickColor = BrickColor.new("Medium red")
- Part93.Transparency = 1
- Part93.Rotation = Vector3.new(10.6300001, -76.8699951, 54.1199989)
- Part93.Anchored = true
- Part93.CanCollide = false
- Part93.Size = Vector3.new(0.238436058, 0.452947468, 0.292766362)
- Part93.CFrame = CFrame.new(72.0040054, 1.78510857, 37.057621, 0.133154407, -0.184093624, -0.973847568, 0.691106558, 0.72153765, -0.0419024937, 0.710381627, -0.667452455, 0.223304152)
- Part93.BottomSurface = Enum.SurfaceType.Smooth
- Part93.TopSurface = Enum.SurfaceType.Smooth
- Part93.Color = Color3.new(0.854902, 0.521569, 0.47451)
- Part93.Position = Vector3.new(72.0040054, 1.78510857, 37.057621)
- Part93.Orientation = Vector3.new(2.39999986, -77.0899963, 43.7700005)
- Part93.Color = Color3.new(0.854902, 0.521569, 0.47451)
- SpecialMesh94.Parent = Part93
- SpecialMesh94.MeshType = Enum.MeshType.Sphere
- Weld95.Name = "mot"
- Weld95.Parent = Part93
- Weld95.C0 = CFrame.new(0, 0, 0, 1.43709542e-07, 0.940443456, 0.339950383, -2.71951617e-09, 0.339950383, -0.940443456, -1, 1.3422617e-07, 5.1411682e-08)
- Weld95.C1 = CFrame.new(-0.00423049927, 0.105926514, -1.53757095, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026)
- Weld95.Part0 = Part93
- Weld95.Part1 = Part66
- Part96.Name = "Head"
- Part96.Parent = Model65
- Part96.Material = Enum.Material.SmoothPlastic
- Part96.BrickColor = BrickColor.new("Medium red")
- Part96.Transparency = 1
- Part96.Rotation = Vector3.new(10.6300001, -76.8699951, 54.1199989)
- Part96.Anchored = true
- Part96.CanCollide = false
- Part96.Size = Vector3.new(0.447249889, 0.236385569, 0.458311498)
- Part96.CFrame = CFrame.new(71.9919128, 1.72950053, 37.066864, 0.133154884, -0.184093252, -0.973847568, 0.691104531, 0.721539438, -0.0419024937, 0.710383236, -0.667450547, 0.223304152)
- Part96.BottomSurface = Enum.SurfaceType.Smooth
- Part96.TopSurface = Enum.SurfaceType.Smooth
- Part96.Color = Color3.new(0.854902, 0.521569, 0.47451)
- Part96.Position = Vector3.new(71.9919128, 1.72950053, 37.066864)
- Part96.Orientation = Vector3.new(2.39999986, -77.0899963, 43.7700005)
- Part96.Color = Color3.new(0.854902, 0.521569, 0.47451)
- SpecialMesh97.Parent = Part96
- SpecialMesh97.MeshType = Enum.MeshType.Sphere
- Weld98.Name = "mot"
- Weld98.Parent = Part96
- Weld98.C0 = CFrame.new(0, 0, 0, 1.45332336e-07, 0.940442502, 0.339952856, -3.30589245e-09, 0.339952856, -0.940442502, -1, 1.35552852e-07, 5.25151371e-08)
- Weld98.C1 = CFrame.new(0.0119400024, 0.139400482, -1.49350357, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026)
- Weld98.Part0 = Part96
- Weld98.Part1 = Part66
- Part99.Name = "Head"
- Part99.Parent = Model65
- Part99.Material = Enum.Material.SmoothPlastic
- Part99.BrickColor = BrickColor.new("Medium red")
- Part99.Transparency = 1
- Part99.Rotation = Vector3.new(10.6300001, -76.8699951, 54.1199989)
- Part99.Anchored = true
- Part99.CanCollide = false
- Part99.Size = Vector3.new(0.432461828, 0.420609802, 0.405948073)
- Part99.CFrame = CFrame.new(71.9893875, 1.7361598, 37.0571671, 0.133154333, -0.184093654, -0.973847568, 0.691106856, 0.721537352, -0.0419024974, 0.710381329, -0.667452693, 0.223304152)
- Part99.BottomSurface = Enum.SurfaceType.Smooth
- Part99.TopSurface = Enum.SurfaceType.Smooth
- Part99.Color = Color3.new(0.854902, 0.521569, 0.47451)
- Part99.Position = Vector3.new(71.9893875, 1.7361598, 37.0571671)
- Part99.Orientation = Vector3.new(2.39999986, -77.0899963, 43.7700005)
- Part99.Color = Color3.new(0.854902, 0.521569, 0.47451)
- SpecialMesh100.Parent = Part99
- SpecialMesh100.MeshType = Enum.MeshType.Sphere
- Weld101.Name = "mot"
- Weld101.Parent = Part99
- Weld101.C0 = CFrame.new(0, 0, 0, 1.43469492e-07, 0.940443575, 0.339949965, -7.03122316e-09, 0.339949995, -0.940443516, -1, 1.32534709e-07, 5.53849269e-08)
- Weld101.C1 = CFrame.new(0.0119476318, 0.142023087, -1.50524521, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026)
- Weld101.Part0 = Part99
- Weld101.Part1 = Part66
- Part102.Name = "Tail"
- Part102.Parent = Part40
- Part102.Material = Enum.Material.SmoothPlastic
- Part102.BrickColor = BrickColor.new("Pearl")
- Part102.Rotation = Vector3.new(-22.3599987, 9.82999992, 4.01999998)
- Part102.Anchored = true
- Part102.CanCollide = false
- Part102.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part102.CFrame = CFrame.new(72.6274033, 1.01556063, 40.2688751, 0.982882977, -0.0690424666, 0.170803443, -5.12092947e-06, 0.927110612, 0.374787927, -0.18422994, -0.368373394, 0.911240995)
- Part102.BottomSurface = Enum.SurfaceType.Smooth
- Part102.TopSurface = Enum.SurfaceType.Smooth
- Part102.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part102.Position = Vector3.new(72.6274033, 1.01556063, 40.2688751)
- Part102.Orientation = Vector3.new(-22.0100002, 10.6199999, 0)
- Part102.Color = Color3.new(0.905882, 0.905882, 0.92549)
- SpecialMesh103.Parent = Part102
- SpecialMesh103.MeshId = "rbxassetid://791316026"
- SpecialMesh103.MeshType = Enum.MeshType.FileMesh
- Weld104.Name = "mot"
- Weld104.Parent = Part102
- Weld104.C0 = CFrame.new(0, 0, 0, 1.00000012, -6.01354986e-06, -1.6657026e-08, 6.0107559e-06, 1, 2.29050556e-10, 1.68714482e-08, -5.98845418e-11, 1.00000024)
- Weld104.C1 = CFrame.new(-9.62266495e-06, -1.52713847, 1.50000012, 1, 3.34760534e-22, 2.85593913e-08, -3.34760534e-22, 1, 3.61317985e-22, -2.85593913e-08, -3.61317985e-22, 1)
- Weld104.Part0 = Part102
- Weld104.Part1 = Part40
- Model105.Name = "Milk"
- Model105.Parent = Part40
- Part106.Name = "Left Bump Tip"
- Part106.Parent = Model105
- Part106.Material = Enum.Material.SmoothPlastic
- Part106.BrickColor = BrickColor.new("Medium red")
- Part106.Rotation = Vector3.new(3.49000001, -78.2299957, -154.699997)
- Part106.Anchored = true
- Part106.CanCollide = false
- Part106.Shape = Enum.PartType.Ball
- Part106.Size = Vector3.new(2, 2, 2)
- Part106.CFrame = CFrame.new(71.4260483, 1.93719018, 37.5795097, -0.184405774, 0.0871534199, -0.978978336, -0.372615755, -0.927902818, -0.0124184387, -0.909478664, 0.36249271, 0.203585371)
- Part106.BottomSurface = Enum.SurfaceType.Smooth
- Part106.TopSurface = Enum.SurfaceType.Smooth
- Part106.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part106.Position = Vector3.new(71.4260483, 1.93719018, 37.5795097)
- Part106.Orientation = Vector3.new(0.709999979, -78.25, -158.119995)
- Part106.Color = Color3.new(0.854902, 0.52549, 0.478431)
- SpecialMesh107.Parent = Part106
- SpecialMesh107.Scale = Vector3.new(0.199999928, 0.199999928, 0.199999928)
- SpecialMesh107.MeshType = Enum.MeshType.Sphere
- SpecialMesh107.Scale = Vector3.new(0.199999928, 0.199999928, 0.199999928)
- Motor108.Name = "mot"
- Motor108.Parent = Part106
- Motor108.C0 = CFrame.new(0, 0, 0, -0.0136929303, 0.00231057359, -0.99990356, 0.0188778769, -0.999818683, -0.00256889523, -0.999728203, -0.0189112332, 0.0136468112)
- Motor108.C1 = CFrame.new(-0.685337067, 0.400954008, -0.810440779, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1)
- Motor108.Part0 = Part106
- Motor108.Part1 = Part40
- Part109.Name = "Bigga"
- Part109.Parent = Model105
- Part109.Material = Enum.Material.SmoothPlastic
- Part109.BrickColor = BrickColor.new("Institutional white")
- Part109.Rotation = Vector3.new(-22.2799988, 10.6399994, -174.910004)
- Part109.Anchored = true
- Part109.CanCollide = false
- Part109.Shape = Enum.PartType.Ball
- Part109.Size = Vector3.new(1, 1, 1)
- Part109.CFrame = CFrame.new(71.6632919, 2.09968138, 37.9304657, -0.978940248, 0.0871926025, 0.184589595, -0.0123830158, -0.927897632, 0.372629791, 0.203770801, 0.362496436, 0.909435809)
- Part109.BottomSurface = Enum.SurfaceType.Smooth
- Part109.TopSurface = Enum.SurfaceType.Smooth
- Part109.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part109.Position = Vector3.new(71.6632919, 2.09968138, 37.9304657)
- Part109.Orientation = Vector3.new(-21.8799992, 11.4699993, -179.23999)
- Part109.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh110.Parent = Part109
- SpecialMesh110.Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002)
- SpecialMesh110.MeshType = Enum.MeshType.Sphere
- SpecialMesh110.Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002)
- Motor111.Name = "mot"
- Motor111.Parent = Part109
- Motor111.C0 = CFrame.new(0, 0, 0, -0.999724925, -0.0189493317, 0.0138355643, 0.018915711, -0.999817967, -0.00255687325, 0.013881512, -0.00229446031, 0.999901175)
- Motor111.C1 = CFrame.new(-0.516807556, 0.405936778, -0.389211595, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1)
- Motor111.Part0 = Part109
- Motor111.Part1 = Part40
- Part112.Name = "Bigga"
- Part112.Parent = Model105
- Part112.Material = Enum.Material.SmoothPlastic
- Part112.BrickColor = BrickColor.new("Institutional white")
- Part112.Rotation = Vector3.new(-22.2799988, 10.6399994, -174.899994)
- Part112.Anchored = true
- Part112.CanCollide = false
- Part112.Shape = Enum.PartType.Ball
- Part112.Size = Vector3.new(1, 1, 1)
- Part112.CFrame = CFrame.new(72.6390305, 2.10693169, 37.7121391, -0.978926182, 0.0873399824, 0.184594557, -0.0125213815, -0.927896678, 0.372627378, 0.203829929, 0.362463206, 0.909435689)
- Part112.BottomSurface = Enum.SurfaceType.Smooth
- Part112.TopSurface = Enum.SurfaceType.Smooth
- Part112.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part112.Position = Vector3.new(72.6390305, 2.10693169, 37.7121391)
- Part112.Orientation = Vector3.new(-21.8799992, 11.4699993, -179.229996)
- Part112.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh113.Parent = Part112
- SpecialMesh113.Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002)
- SpecialMesh113.MeshType = Enum.MeshType.Sphere
- SpecialMesh113.Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002)
- Motor114.Name = "mot"
- Motor114.Parent = Part112
- Motor114.C0 = CFrame.new(0, 0, 0, -0.999722004, -0.0191003699, 0.0138400048, 0.0190666858, -0.999815047, -0.00256163999, 0.0138863847, -0.00229704427, 0.999901056)
- Motor114.C1 = CFrame.new(0.482452393, 0.425711542, -0.418784678, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1)
- Motor114.Part0 = Part112
- Motor114.Part1 = Part40
- Part115.Name = "Left Bump Tip"
- Part115.Parent = Model105
- Part115.Material = Enum.Material.SmoothPlastic
- Part115.BrickColor = BrickColor.new("Medium red")
- Part115.Rotation = Vector3.new(3.52999997, -78.2299957, -154.669998)
- Part115.Anchored = true
- Part115.CanCollide = false
- Part115.Shape = Enum.PartType.Ball
- Part115.Size = Vector3.new(2, 2, 2)
- Part115.CFrame = CFrame.new(72.6444092, 1.94401968, 37.3004723, -0.184412584, 0.0872995928, -0.97896415, -0.372615963, -0.927900851, -0.0125543773, -0.909477234, 0.362462401, 0.203645825)
- Part115.BottomSurface = Enum.SurfaceType.Smooth
- Part115.TopSurface = Enum.SurfaceType.Smooth
- Part115.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part115.Position = Vector3.new(72.6444092, 1.94401968, 37.3004723)
- Part115.Orientation = Vector3.new(0.719999969, -78.25, -158.119995)
- Part115.Color = Color3.new(0.854902, 0.52549, 0.478431)
- SpecialMesh116.Parent = Part115
- SpecialMesh116.Scale = Vector3.new(0.199999928, 0.199999928, 0.199999928)
- SpecialMesh116.MeshType = Enum.MeshType.Sphere
- SpecialMesh116.Scale = Vector3.new(0.199999928, 0.199999928, 0.199999928)
- Motor117.Name = "mot"
- Motor117.Parent = Part115
- Motor117.C0 = CFrame.new(0, 0, 0, -0.0136998966, 0.0023103063, -0.9999035, 0.0190271325, -0.999815822, -0.00257079722, -0.999725401, -0.0190605167, 0.0136533827)
- Motor117.C1 = CFrame.new(0.563579559, 0.425948739, -0.854049325, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1)
- Motor117.Part0 = Part115
- Motor117.Part1 = Part40
- Part118.Name = "Left Bump Tip2"
- Part118.Parent = Model105
- Part118.Material = Enum.Material.SmoothPlastic
- Part118.BrickColor = BrickColor.new("Medium red")
- Part118.Rotation = Vector3.new(3.49000001, -78.2299957, -154.699997)
- Part118.Anchored = true
- Part118.CanCollide = false
- Part118.Shape = Enum.PartType.Ball
- Part118.Size = Vector3.new(1, 1, 1)
- Part118.CFrame = CFrame.new(71.3678665, 1.89750695, 37.4632797, -0.184405774, 0.0871534199, -0.978978336, -0.372615755, -0.927902818, -0.0124184387, -0.909478664, 0.36249271, 0.203585371)
- Part118.BottomSurface = Enum.SurfaceType.Smooth
- Part118.TopSurface = Enum.SurfaceType.Smooth
- Part118.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part118.Position = Vector3.new(71.3678665, 1.89750695, 37.4632797)
- Part118.Orientation = Vector3.new(0.709999979, -78.25, -158.119995)
- Part118.Color = Color3.new(0.854902, 0.52549, 0.478431)
- SpecialMesh119.Parent = Part118
- SpecialMesh119.Scale = Vector3.new(0.199999928, 0.199999928, 0.199999928)
- SpecialMesh119.MeshType = Enum.MeshType.Sphere
- SpecialMesh119.Scale = Vector3.new(0.199999928, 0.199999928, 0.199999928)
- Motor120.Name = "mot"
- Motor120.Parent = Part118
- Motor120.C0 = CFrame.new(0, 0, 0, -0.0136929303, 0.00231057359, -0.99990356, 0.0188778769, -0.999818683, -0.00256889523, -0.999728203, -0.0189112332, 0.0136468112)
- Motor120.C1 = CFrame.new(-0.721107483, 0.410996675, -0.94116497, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1)
- Motor120.Part0 = Part118
- Motor120.Part1 = Part40
- Part121.Name = "Left Bump Tip2"
- Part121.Parent = Model105
- Part121.Material = Enum.Material.SmoothPlastic
- Part121.BrickColor = BrickColor.new("Medium red")
- Part121.Rotation = Vector3.new(3.52999997, -78.2299957, -154.669998)
- Part121.Anchored = true
- Part121.CanCollide = false
- Part121.Shape = Enum.PartType.Ball
- Part121.Size = Vector3.new(1, 1, 1)
- Part121.CFrame = CFrame.new(72.6242065, 1.90377724, 37.1718407, -0.184412584, 0.0872995928, -0.97896415, -0.372615963, -0.927900851, -0.0125543773, -0.909477234, 0.362462401, 0.203645825)
- Part121.BottomSurface = Enum.SurfaceType.Smooth
- Part121.TopSurface = Enum.SurfaceType.Smooth
- Part121.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part121.Position = Vector3.new(72.6242065, 1.90377724, 37.1718407)
- Part121.Orientation = Vector3.new(0.719999969, -78.25, -158.119995)
- Part121.Color = Color3.new(0.854902, 0.52549, 0.478431)
- SpecialMesh122.Parent = Part121
- SpecialMesh122.Scale = Vector3.new(0.199999928, 0.199999928, 0.199999928)
- SpecialMesh122.MeshType = Enum.MeshType.Sphere
- SpecialMesh122.Scale = Vector3.new(0.199999928, 0.199999928, 0.199999928)
- Motor123.Name = "mot"
- Motor123.Parent = Part121
- Motor123.C0 = CFrame.new(0, 0, 0, -0.0136998966, 0.0023103063, -0.9999035, 0.0190271325, -0.999815822, -0.00257079722, -0.999725401, -0.0190605167, 0.0136533827)
- Motor123.C1 = CFrame.new(0.567417145, 0.437418818, -0.989796638, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1)
- Motor123.Part0 = Part121
- Motor123.Part1 = Part40
- Model124.Name = "Biggi"
- Model124.Parent = Part40
- Part125.Name = "Big"
- Part125.Parent = Model124
- Part125.Material = Enum.Material.SmoothPlastic
- Part125.BrickColor = BrickColor.new("Institutional white")
- Part125.Rotation = Vector3.new(-20.5799999, 9.44999981, 3.18999982)
- Part125.Anchored = true
- Part125.CanCollide = false
- Part125.Shape = Enum.PartType.Ball
- Part125.Size = Vector3.new(1, 1, 1)
- Part125.CFrame = CFrame.new(72.0092163, 0.918314159, 39.0591125, 0.984904408, -0.0549607277, 0.164140671, -0.00545479916, 0.937928498, 0.346785963, -0.173011839, -0.342446357, 0.923469961)
- Part125.BottomSurface = Enum.SurfaceType.Smooth
- Part125.TopSurface = Enum.SurfaceType.Smooth
- Part125.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part125.Position = Vector3.new(72.0092163, 0.918314159, 39.0591125)
- Part125.Orientation = Vector3.new(-20.289999, 10.0799999, -0.329999983)
- Part125.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh126.Parent = Part125
- SpecialMesh126.Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995)
- SpecialMesh126.MeshType = Enum.MeshType.Sphere
- SpecialMesh126.Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995)
- Part127.Name = "Big"
- Part127.Parent = Model124
- Part127.Material = Enum.Material.SmoothPlastic
- Part127.BrickColor = BrickColor.new("Institutional white")
- Part127.Rotation = Vector3.new(-20.5799999, 9.44999981, 3.18999982)
- Part127.Anchored = true
- Part127.CanCollide = false
- Part127.Shape = Enum.PartType.Ball
- Part127.Size = Vector3.new(1, 1, 1)
- Part127.CFrame = CFrame.new(72.7767181, 0.919067085, 38.929512, 0.984903693, -0.0549639948, 0.164143637, -0.00545314141, 0.937927723, 0.346788168, -0.173015729, -0.342448026, 0.923468649)
- Part127.BottomSurface = Enum.SurfaceType.Smooth
- Part127.TopSurface = Enum.SurfaceType.Smooth
- Part127.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part127.Position = Vector3.new(72.7767181, 0.919067085, 38.929512)
- Part127.Orientation = Vector3.new(-20.289999, 10.0799999, -0.329999983)
- Part127.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh128.Parent = Part127
- SpecialMesh128.Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995)
- SpecialMesh128.MeshType = Enum.MeshType.Sphere
- SpecialMesh128.Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995)
- Part129.Name = "Skin"
- Part129.Parent = Model124
- Part129.Material = Enum.Material.SmoothPlastic
- Part129.BrickColor = BrickColor.new("Institutional white")
- Part129.Rotation = Vector3.new(-20.5799999, 9.44999981, 93.1999969)
- Part129.Anchored = true
- Part129.CanCollide = false
- Part129.Size = Vector3.new(1, 2, 1)
- Part129.CFrame = CFrame.new(72.3497467, 0.910785139, 38.6851501, -0.0550179482, -0.98490119, 0.164140448, 0.937927842, 0.00540069584, 0.346788466, -0.342438817, 0.173031479, 0.923469126)
- Part129.BottomSurface = Enum.SurfaceType.Smooth
- Part129.TopSurface = Enum.SurfaceType.Smooth
- Part129.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part129.Position = Vector3.new(72.3497467, 0.910785139, 38.6851501)
- Part129.Orientation = Vector3.new(-20.289999, 10.0799999, 89.6699982)
- Part129.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh130.Parent = Part129
- SpecialMesh130.Scale = Vector3.new(0.899999976, 0.400000006, 0.899999976)
- SpecialMesh130.MeshType = Enum.MeshType.Sphere
- SpecialMesh130.Scale = Vector3.new(0.899999976, 0.400000006, 0.899999976)
- Part131.Name = "Vg"
- Part131.Parent = Model124
- Part131.Material = Enum.Material.SmoothPlastic
- Part131.BrickColor = BrickColor.new("Medium red")
- Part131.Rotation = Vector3.new(-20.5799999, 9.44999981, 93.1999969)
- Part131.Anchored = true
- Part131.CanCollide = false
- Part131.Size = Vector3.new(1, 2, 1)
- Part131.CFrame = CFrame.new(72.3497467, 0.910786808, 38.6851425, -0.0550179482, -0.98490119, 0.164140448, 0.937927842, 0.00540069584, 0.346788466, -0.342438817, 0.173031479, 0.923469126)
- Part131.BottomSurface = Enum.SurfaceType.Smooth
- Part131.TopSurface = Enum.SurfaceType.Smooth
- Part131.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part131.Position = Vector3.new(72.3497467, 0.910786808, 38.6851425)
- Part131.Orientation = Vector3.new(-20.289999, 10.0799999, 89.6699982)
- Part131.Color = Color3.new(0.854902, 0.52549, 0.478431)
- SpecialMesh132.Parent = Part131
- SpecialMesh132.Scale = Vector3.new(0.910000026, 0.300000012, 0.910000026)
- SpecialMesh132.MeshType = Enum.MeshType.Sphere
- SpecialMesh132.Scale = Vector3.new(0.910000026, 0.300000012, 0.910000026)
- Part133.Name = "Vg2"
- Part133.Parent = Model124
- Part133.Material = Enum.Material.SmoothPlastic
- Part133.BrickColor = BrickColor.new("Dusty Rose")
- Part133.Rotation = Vector3.new(-20.5799999, 9.44999981, 93.1999969)
- Part133.Anchored = true
- Part133.CanCollide = false
- Part133.Size = Vector3.new(1, 1, 1)
- Part133.CFrame = CFrame.new(72.3512268, 0.89268297, 38.6922379, -0.0550179482, -0.98490119, 0.164140448, 0.937927842, 0.00540069584, 0.346788466, -0.342438817, 0.173031479, 0.923469126)
- Part133.BottomSurface = Enum.SurfaceType.Smooth
- Part133.TopSurface = Enum.SurfaceType.Smooth
- Part133.Color = Color3.new(0.639216, 0.294118, 0.294118)
- Part133.Position = Vector3.new(72.3512268, 0.89268297, 38.6922379)
- Part133.Orientation = Vector3.new(-20.289999, 10.0799999, 89.6699982)
- Part133.Color = Color3.new(0.639216, 0.294118, 0.294118)
- SpecialMesh134.Parent = Part133
- SpecialMesh134.Scale = Vector3.new(0.910000026, 0.300000012, 0.910000026)
- SpecialMesh134.MeshType = Enum.MeshType.Sphere
- SpecialMesh134.Scale = Vector3.new(0.910000026, 0.300000012, 0.910000026)
- Part135.Name = "Left Arm"
- Part135.Parent = Model1
- Part135.Material = Enum.Material.SmoothPlastic
- Part135.BrickColor = BrickColor.new("Light orange")
- Part135.Rotation = Vector3.new(39.2000008, -29.9399986, 22.1499996)
- Part135.Anchored = true
- Part135.CanCollide = false
- Part135.Locked = true
- Part135.FormFactor = Enum.FormFactor.Symmetric
- Part135.Size = Vector3.new(1, 2, 1)
- Part135.CFrame = CFrame.new(71.231636, 1.83839917, 37.6045914, 0.802641273, -0.326715946, -0.499022067, 4.73856926e-06, 0.836641014, -0.547751546, 0.596461475, 0.439645588, 0.671524167)
- Part135.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part135.Position = Vector3.new(71.231636, 1.83839917, 37.6045914)
- Part135.Orientation = Vector3.new(33.2099991, -36.6199989, 0)
- Part135.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Attachment136.Name = "LeftShoulderAttachment"
- Attachment136.Parent = Part135
- Attachment136.CFrame = CFrame.new(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment136.Position = Vector3.new(0, 1, 0)
- Attachment137.Name = "LeftGripAttachment"
- Attachment137.Parent = Part135
- Attachment137.CFrame = CFrame.new(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment137.Position = Vector3.new(0, -1, 0)
- Part138.Name = "C1"
- Part138.Parent = Part135
- Part138.BrickColor = BrickColor.new("Pastel light blue")
- Part138.Reflectance = 0.40000000596046
- Part138.Rotation = Vector3.new(117.719994, 19.0699997, -58.1299973)
- Part138.Anchored = true
- Part138.CanCollide = false
- Part138.Size = Vector3.new(0.300000012, 0.800000012, 2)
- Part138.CFrame = CFrame.new(71.2516022, 1.8603003, 37.5777245, 0.499024928, 0.802643657, 0.326715767, 0.547755778, 4.79532082e-06, -0.83664149, -0.671530128, 0.59646225, -0.439645976)
- Part138.BottomSurface = Enum.SurfaceType.Smooth
- Part138.TopSurface = Enum.SurfaceType.Smooth
- Part138.Color = Color3.new(0.686275, 0.866667, 1)
- Part138.Position = Vector3.new(71.2516022, 1.8603003, 37.5777245)
- Part138.Orientation = Vector3.new(56.7899971, 143.37999, 90)
- Part138.Color = Color3.new(0.686275, 0.866667, 1)
- SpecialMesh139.Parent = Part138
- SpecialMesh139.MeshId = "http://www.roblox.com/asset/?id=10681506"
- SpecialMesh139.Scale = Vector3.new(1, 1, 0.200000003)
- SpecialMesh139.TextureId = "http://www.roblox.com/asset/?id=10681501"
- SpecialMesh139.MeshType = Enum.MeshType.FileMesh
- SpecialMesh139.Scale = Vector3.new(1, 1, 0.200000003)
- Weld140.Name = "mot"
- Weld140.Parent = Part138
- Weld140.C0 = CFrame.new(-5.05206827e-08, -1.14691529e-05, -0.0400012247, -1.26287864e-06, 1.00000238, -3.81837765e-07, -2.99360181e-08, -4.00461374e-07, -1.00000048, -1.00000775, -7.15255965e-07, 8.94929144e-08)
- Weld140.Part0 = Part135
- Weld140.Part1 = Part138
- Part141.Name = "Right Arm"
- Part141.Parent = Model1
- Part141.Material = Enum.Material.SmoothPlastic
- Part141.BrickColor = BrickColor.new("Light orange")
- Part141.Rotation = Vector3.new(44.079998, 40.9699974, -32.4099998)
- Part141.Anchored = true
- Part141.CanCollide = false
- Part141.Locked = true
- Part141.FormFactor = Enum.FormFactor.Symmetric
- Part141.Size = Vector3.new(1, 2, 1)
- Part141.CFrame = CFrame.new(73.1793518, 1.73026049, 37.2801971, 0.637438834, 0.404764593, 0.655619383, -3.35276127e-06, 0.850902021, -0.525324523, -0.7705006, 0.334860086, 0.542399347)
- Part141.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part141.Position = Vector3.new(73.1793518, 1.73026049, 37.2801971)
- Part141.Orientation = Vector3.new(31.6899986, 50.3999977, 0)
- Part141.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Attachment142.Name = "RightShoulderAttachment"
- Attachment142.Parent = Part141
- Attachment142.CFrame = CFrame.new(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment142.Position = Vector3.new(0, 1, 0)
- Attachment143.Name = "RightGripAttachment"
- Attachment143.Parent = Part141
- Attachment143.CFrame = CFrame.new(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment143.Position = Vector3.new(0, -1, 0)
- Part144.Name = "C2"
- Part144.Parent = Part141
- Part144.BrickColor = BrickColor.new("Pastel light blue")
- Part144.Reflectance = 0.40000000596046
- Part144.Rotation = Vector3.new(111.479996, -23.8799992, -135.809998)
- Part144.Anchored = true
- Part144.CanCollide = false
- Part144.Size = Vector3.new(0.300000012, 0.800000012, 2)
- Part144.CFrame = CFrame.new(73.1531219, 1.75126433, 37.2584953, -0.655625284, 0.637439668, -0.40476495, 0.525328577, -3.31778097e-06, -0.850902498, -0.542402625, -0.770502985, -0.334859878)
- Part144.BottomSurface = Enum.SurfaceType.Smooth
- Part144.TopSurface = Enum.SurfaceType.Smooth
- Part144.Color = Color3.new(0.686275, 0.866667, 1)
- Part144.Position = Vector3.new(73.1531219, 1.75126433, 37.2584953)
- Part144.Orientation = Vector3.new(58.3099976, -129.599991, 90)
- Part144.Color = Color3.new(0.686275, 0.866667, 1)
- SpecialMesh145.Parent = Part144
- SpecialMesh145.MeshId = "http://www.roblox.com/asset/?id=10681506"
- SpecialMesh145.Scale = Vector3.new(1, 1, 0.200000003)
- SpecialMesh145.TextureId = "http://www.roblox.com/asset/?id=10681501"
- SpecialMesh145.MeshType = Enum.MeshType.FileMesh
- SpecialMesh145.Scale = Vector3.new(1, 1, 0.200000003)
- Weld146.Name = "mot"
- Weld146.Parent = Part144
- Weld146.C0 = CFrame.new(-5.05206827e-08, -1.14691529e-05, -0.0400012247, -1.26287864e-06, 1.00000238, -3.81837765e-07, -2.99360181e-08, -4.00461374e-07, -1.00000048, -1.00000775, -7.15255965e-07, 8.94929144e-08)
- Weld146.Part0 = Part141
- Weld146.Part1 = Part144
- Part147.Name = "Left Leg"
- Part147.Parent = Model1
- Part147.Material = Enum.Material.SmoothPlastic
- Part147.BrickColor = BrickColor.new("Light orange")
- Part147.Rotation = Vector3.new(91.7799988, -0.329999983, -21.8199997)
- Part147.Anchored = true
- Part147.CanCollide = false
- Part147.Locked = true
- Part147.FormFactor = Enum.FormFactor.Symmetric
- Part147.Size = Vector3.new(1, 2, 1)
- Part147.CFrame = CFrame.new(71.5342331, 0.533905864, 37.8037033, 0.928359032, 0.371638, -0.00583339483, 0.00615366548, -0.0310605466, -0.999498487, -0.371632874, 0.927857518, -0.0311222374)
- Part147.BottomSurface = Enum.SurfaceType.Smooth
- Part147.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part147.Position = Vector3.new(71.5342331, 0.533905864, 37.8037033)
- Part147.Orientation = Vector3.new(88.1899948, -169.37999, 168.789993)
- Part147.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Attachment148.Name = "LeftFootAttachment"
- Attachment148.Parent = Part147
- Attachment148.CFrame = CFrame.new(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment148.Position = Vector3.new(0, -1, 0)
- Part149.Name = "Right Leg"
- Part149.Parent = Model1
- Part149.Material = Enum.Material.SmoothPlastic
- Part149.BrickColor = BrickColor.new("Light orange")
- Part149.Rotation = Vector3.new(91.1199951, -0.209999993, -2.37999988)
- Part149.Anchored = true
- Part149.CanCollide = false
- Part149.Locked = true
- Part149.FormFactor = Enum.FormFactor.Symmetric
- Part149.Size = Vector3.new(1, 2, 1)
- Part149.CFrame = CFrame.new(72.8544769, 0.521977782, 37.490696, 0.999128461, 0.041572161, -0.00366675109, -0.00284956768, -0.0196989179, -0.999802113, -0.0416361392, 0.998941183, -0.0195633173)
- Part149.BottomSurface = Enum.SurfaceType.Smooth
- Part149.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part149.Position = Vector3.new(72.8544769, 0.521977782, 37.490696)
- Part149.Orientation = Vector3.new(88.8600006, -169.37999, -171.769989)
- Part149.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Attachment150.Name = "RightFootAttachment"
- Attachment150.Parent = Part149
- Attachment150.CFrame = CFrame.new(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment150.Position = Vector3.new(0, -1, 0)
- Humanoid151.Parent = Model1
- Humanoid151.RightLeg = Part149
- Humanoid151.LeftLeg = Part147
- Humanoid151.Torso = Part152
- Humanoid151.Health = inf
- Humanoid151.MaxHealth = inf
- Humanoid151.WalkSpeed = 0
- Part152.Name = "HumanoidRootPart"
- Part152.Parent = Model1
- Part152.Material = Enum.Material.SmoothPlastic
- Part152.Transparency = 1
- Part152.Rotation = Vector3.new(0, 10.6199999, 0)
- Part152.Anchored = true
- Part152.CanCollide = false
- Part152.Locked = true
- Part152.FormFactor = Enum.FormFactor.Symmetric
- Part152.Size = Vector3.new(2, 2, 1)
- Part152.CFrame = CFrame.new(72.4106979, 3.15131688, 38.6836166, 0.982882679, -2.55907219e-29, 0.184230834, -5.20707299e-29, 1, 4.16706144e-28, -0.184230834, -4.19166471e-28, 0.982882679)
- Part152.BottomSurface = Enum.SurfaceType.Smooth
- Part152.TopSurface = Enum.SurfaceType.Smooth
- Part152.Position = Vector3.new(72.4106979, 3.15131688, 38.6836166)
- Part152.Orientation = Vector3.new(0, 10.6199999, 0)
- Attachment153.Name = "RootAttachment"
- Attachment153.Parent = Part152
- Motor6D154.Name = "RootJoint"
- Motor6D154.Parent = Part152
- Motor6D154.C0 = CFrame.new(-0.0790518001, -1.28211176, -0.364974529, 1, -9.1998055e-07, 1.01839225e-06, 4.71242686e-07, 0.927110612, 0.374787837, -1.28895988e-06, -0.374787837, 0.927110612)
- Motor6D154.Part0 = Part152
- Motor6D154.Part1 = Part40
- Motor6D154.MaxVelocity = 0.10000000149012
- Script155.Name = "Sound"
- Script155.Parent = Model1
- table.insert(cors,sandbox(Script155,function()
- --[[
- Author: @spotco
- This script creates sounds which are placed under the character head.
- These sounds are used by the "LocalSound" script.
- To modify this script, copy it to your "StarterPlayer/StarterCharacterScripts" folder keeping the same script name ("Sound").
- The default Sound script loaded for every character will then be replaced with your copy of the script.
- ]]--
- local ReplicatedStorage = game:GetService("ReplicatedStorage")
- local Players = game:GetService("Players")
- local SOUND_EVENT_FOLDER_NAME = "DefaultSoundEvents"
- local DEFAULT_SERVER_SOUND_EVENT_NAME = "DefaultServerSoundEvent"
- local SoundEventFolder = ReplicatedStorage:FindFirstChild(SOUND_EVENT_FOLDER_NAME)
- local DefaultServerSoundEvent = nil
- local useSoundDispatcher = UserSettings():IsUserFeatureEnabled("UserUseSoundDispatcher")
- if useSoundDispatcher then
- if not SoundEventFolder then
- SoundEventFolder = Instance.new("Folder")
- SoundEventFolder.Name = SOUND_EVENT_FOLDER_NAME
- SoundEventFolder.Archivable = false
- SoundEventFolder.Parent = ReplicatedStorage
- end
- DefaultServerSoundEvent = SoundEventFolder:FindFirstChild(DEFAULT_SERVER_SOUND_EVENT_NAME)
- else
- DefaultServerSoundEvent = ReplicatedStorage:FindFirstChild(DEFAULT_SERVER_SOUND_EVENT_NAME)
- end
- if not DefaultServerSoundEvent then
- if useSoundDispatcher then
- DefaultServerSoundEvent = Instance.new("RemoteEvent", SoundEventFolder)
- else
- DefaultServerSoundEvent = Instance.new("RemoteEvent", ReplicatedStorage)
- end
- DefaultServerSoundEvent.Name = DEFAULT_SERVER_SOUND_EVENT_NAME
- DefaultServerSoundEvent.OnServerEvent:Connect(function() end)
- end
- local function CreateNewSound(name, id, looped, pitch, parent)
- local sound = Instance.new("Sound")
- sound.SoundId = id
- sound.Name = name
- sound.archivable = false
- sound.Pitch = pitch
- sound.Looped = looped
- sound.MinDistance = 5
- sound.MaxDistance = 150
- sound.Volume = 0.65
- sound.Parent = parent
- if DefaultServerSoundEvent then
- local CharacterSoundEvent = Instance.new("RemoteEvent", sound)
- CharacterSoundEvent.Name = "CharacterSoundEvent"
- CharacterSoundEvent.OnServerEvent:Connect(function(player, playing, resetPosition)
- if type(playing) ~= "boolean" then
- return
- end
- if type(resetPosition) ~= "boolean" then
- return
- end
- if player.Character ~= script.Parent then
- return
- end
- for _, p in pairs(Players:GetPlayers()) do
- if p ~= player then
- -- Connect to the dispatcher to check if the player has loaded.
- if useSoundDispatcher then
- SoundEventFolder:FindFirstChild("SoundDispatcher"):Fire(p, sound, playing, resetPosition)
- else
- DefaultServerSoundEvent:FireClient(p, sound, playing, resetPosition)
- end
- end
- end
- end)
- end
- return sound
- end
- local head = script.Parent:FindFirstChild("Head")
- if not head then
- error("Sound script parent has no child Head.")
- return
- end
- CreateNewSound("GettingUp", "rbxasset://sounds/action_get_up.mp3", false, 1, head)
- CreateNewSound("Died", "rbxasset://sounds/uuhhh.mp3", false, 1, head)
- CreateNewSound("FreeFalling", "rbxasset://sounds/action_falling.mp3", true, 1, head)
- CreateNewSound("Jumping", "rbxasset://sounds/action_jump.mp3", false, 1, head)
- CreateNewSound("Landing", "rbxasset://sounds/action_jump_land.mp3", false, 1, head)
- CreateNewSound("Splash", "rbxasset://sounds/impact_water.mp3", false, 1, head)
- CreateNewSound("Running", "rbxasset://sounds/action_footsteps_plastic.mp3", true, 1.85, head)
- CreateNewSound("Swimming", "rbxasset://sounds/action_swim.mp3", true, 1.6, head)
- CreateNewSound("Climbing", "rbxasset://sounds/action_footsteps_plastic.mp3", true, 1, head)
- end))
- LocalScript156.Name = "LocalSound"
- LocalScript156.Parent = Script155
- table.insert(cors,sandbox(LocalScript156,function()
- --[[
- Author: @spotco
- This script runs locally for the player of the given humanoid.
- This script triggers humanoid sound play/pause actions locally.
- The Playing/TimePosition properties of Sound objects bypass FilteringEnabled, so this triggers the sound
- immediately for the player and is replicated to all other players.
- This script is optimized to reduce network traffic through minimizing the amount of property replication.
- ]]--
- --All sounds are referenced by this ID
- local SFX = {
- Died = 0;
- Running = 1;
- Swimming = 2;
- Climbing = 3,
- Jumping = 4;
- GettingUp = 5;
- FreeFalling = 6;
- FallingDown = 7;
- Landing = 8;
- Splash = 9;
- }
- local useUpdatedLocalSoundFlag = UserSettings():IsUserFeatureEnabled("UserFixCharacterSoundIssues")
- local Humanoid = nil
- local Head = nil
- --SFX ID to Sound object
- local Sounds = {}
- local SoundService = game:GetService("SoundService")
- local soundEventFolderName = "DefaultSoundEvents"
- local ReplicatedStorage = game:GetService("ReplicatedStorage")
- local AddCharacterLoadedEvent = nil
- local RemoveCharacterEvent = nil
- local soundEventFolder = ReplicatedStorage:FindFirstChild(soundEventFolderName)
- local useSoundDispatcher = UserSettings():IsUserFeatureEnabled("UserUseSoundDispatcher")
- if useSoundDispatcher then
- if not soundEventFolder then
- soundEventFolder = Instance.new("Folder", ReplicatedStorage)
- soundEventFolder.Name = soundEventFolderName
- soundEventFolder.Archivable = false
- end
- -- Load the RemoveCharacterEvent
- RemoveCharacterEvent = soundEventFolder:FindFirstChild("RemoveCharacterEvent")
- if RemoveCharacterEvent == nil then
- RemoveCharacterEvent = Instance.new("RemoteEvent", soundEventFolder)
- RemoveCharacterEvent.Name = "RemoveCharacterEvent"
- end
- AddCharacterLoadedEvent = soundEventFolder:FindFirstChild("AddCharacterLoadedEvent")
- if AddCharacterLoadedEvent == nil then
- AddCharacterLoadedEvent = Instance.new("RemoteEvent", soundEventFolder)
- AddCharacterLoadedEvent.Name = "AddCharacterLoadedEvent"
- end
- -- Notify the server a new character has been loaded
- AddCharacterLoadedEvent:FireServer()
- -- Notify the sound dispatcher this character has left.
- game.Players.LocalPlayer.CharacterRemoving:connect(function(character)
- RemoveCharacterEvent:FireServer(game.Players.LocalPlayer)
- end)
- end
- do
- local Figure = script.Parent.Parent
- Head = Figure:WaitForChild("Head")
- while not Humanoid do
- for _,NewHumanoid in pairs(Figure:GetChildren()) do
- if NewHumanoid:IsA("Humanoid") then
- Humanoid = NewHumanoid
- break
- end
- end
- if Humanoid then break end
- Figure.ChildAdded:wait()
- end
- Sounds[SFX.Died] = Head:WaitForChild("Died")
- Sounds[SFX.Running] = Head:WaitForChild("Running")
- Sounds[SFX.Swimming] = Head:WaitForChild("Swimming")
- Sounds[SFX.Climbing] = Head:WaitForChild("Climbing")
- Sounds[SFX.Jumping] = Head:WaitForChild("Jumping")
- Sounds[SFX.GettingUp] = Head:WaitForChild("GettingUp")
- Sounds[SFX.FreeFalling] = Head:WaitForChild("FreeFalling")
- Sounds[SFX.Landing] = Head:WaitForChild("Landing")
- Sounds[SFX.Splash] = Head:WaitForChild("Splash")
- local DefaultServerSoundEvent = nil
- if useSoundDispatcher then
- DefaultServerSoundEvent = soundEventFolder:FindFirstChild("DefaultServerSoundEvent")
- else
- DefaultServerSoundEvent = game:GetService("ReplicatedStorage"):FindFirstChild("DefaultServerSoundEvent")
- end
- if DefaultServerSoundEvent then
- DefaultServerSoundEvent.OnClientEvent:connect(function(sound, playing, resetPosition)
- if resetPosition and sound.TimePosition ~= 0 then
- sound.TimePosition = 0
- end
- if sound.IsPlaying ~= playing then
- sound.Playing = playing
- end
- end)
- end
- end
- local IsSoundFilteringEnabled = function()
- return game.Workspace.FilteringEnabled and SoundService.RespectFilteringEnabled
- end
- local Util
- Util = {
- --Define linear relationship between (pt1x,pt2x) and (pt2x,pt2y). Evaluate this at x.
- YForLineGivenXAndTwoPts = function(x,pt1x,pt1y,pt2x,pt2y)
- --(y - y1)/(x - x1) = m
- local m = (pt1y - pt2y) / (pt1x - pt2x)
- --float b = pt1.y - m * pt1.x;
- local b = (pt1y - m * pt1x)
- return m * x + b
- end;
- --Clamps the value of "val" between the "min" and "max"
- Clamp = function(val,min,max)
- return math.min(max,math.max(min,val))
- end;
- --Gets the horizontal (x,z) velocity magnitude of the given part
- HorizontalSpeed = function(Head)
- local hVel = Head.Velocity + Vector3.new(0,-Head.Velocity.Y,0)
- return hVel.magnitude
- end;
- --Gets the vertical (y) velocity magnitude of the given part
- VerticalSpeed = function(Head)
- return math.abs(Head.Velocity.Y)
- end;
- --Setting Playing/TimePosition values directly result in less network traffic than Play/Pause/Resume/Stop
- --If these properties are enabled, use them.
- Play = function(sound)
- if IsSoundFilteringEnabled() then
- sound.CharacterSoundEvent:FireServer(true, true)
- end
- if sound.TimePosition ~= 0 then
- sound.TimePosition = 0
- end
- if not sound.IsPlaying then
- sound.Playing = true
- end
- end;
- Pause = function(sound)
- if IsSoundFilteringEnabled() then
- sound.CharacterSoundEvent:FireServer(false, false)
- end
- if sound.IsPlaying then
- sound.Playing = false
- end
- end;
- Resume = function(sound)
- if IsSoundFilteringEnabled() then
- sound.CharacterSoundEvent:FireServer(true, false)
- end
- if not sound.IsPlaying then
- sound.Playing = true
- end
- end;
- Stop = function(sound)
- if IsSoundFilteringEnabled() then
- sound.CharacterSoundEvent:FireServer(false, true)
- end
- if sound.IsPlaying then
- sound.Playing = false
- end
- if sound.TimePosition ~= 0 then
- sound.TimePosition = 0
- end
- end;
- }
- do
- -- List of all active Looped sounds
- local playingLoopedSounds = {}
- -- Last seen Enum.HumanoidStateType
- local activeState = nil
- local fallSpeed = 0
- -- Verify and set that "sound" is in "playingLoopedSounds".
- function setSoundInPlayingLoopedSounds(sound)
- for i=1, #playingLoopedSounds do
- if playingLoopedSounds[i] == sound then
- return
- end
- end
- table.insert(playingLoopedSounds,sound)
- end
- -- Stop all active looped sounds except parameter "except". If "except" is not passed, all looped sounds will be stopped.
- function stopPlayingLoopedSoundsExcept(except)
- for i=#playingLoopedSounds,1,-1 do
- if playingLoopedSounds[i] ~= except then
- Util.Pause(playingLoopedSounds[i])
- table.remove(playingLoopedSounds,i)
- end
- end
- end
- -- Table of Enum.HumanoidStateType to handling function
- local stateUpdateHandler = {
- [Enum.HumanoidStateType.Dead] = function()
- stopPlayingLoopedSoundsExcept()
- local sound = Sounds[SFX.Died]
- Util.Play(sound)
- end;
- [Enum.HumanoidStateType.RunningNoPhysics] = function(speed)
- stateUpdated(Enum.HumanoidStateType.Running, speed)
- end;
- [Enum.HumanoidStateType.Running] = function(speed)
- local sound = Sounds[SFX.Running]
- stopPlayingLoopedSoundsExcept(sound)
- if(useUpdatedLocalSoundFlag and activeState == Enum.HumanoidStateType.Freefall and fallSpeed > 0.1) then
- -- Play a landing sound if the character dropped from a large distance
- local vol = math.min(1.0, math.max(0.0, (fallSpeed - 50) / 110))
- local freeFallSound = Sounds[SFX.FreeFalling]
- freeFallSound.Volume = vol
- Util.Play(freeFallSound)
- fallSpeed = 0
- end
- if useUpdatedLocalSoundFlag then
- if speed ~= nil and speed > 0.5 then
- Util.Resume(sound)
- setSoundInPlayingLoopedSounds(sound)
- elseif speed ~= nil then
- stopPlayingLoopedSoundsExcept()
- end
- else
- if Util.HorizontalSpeed(Head) > 0.5 then
- Util.Resume(sound)
- setSoundInPlayingLoopedSounds(sound)
- else
- stopPlayingLoopedSoundsExcept()
- end
- end
- end;
- [Enum.HumanoidStateType.Swimming] = function(speed)
- local threshold
- if useUpdatedLocalSoundFlag then threshold = speed else threshold = Util.VerticalSpeed(Head) end
- if activeState ~= Enum.HumanoidStateType.Swimming and threshold > 0.1 then
- local splashSound = Sounds[SFX.Splash]
- splashSound.Volume = Util.Clamp(
- Util.YForLineGivenXAndTwoPts(
- Util.VerticalSpeed(Head),
- 100, 0.28,
- 350, 1),
- 0,1)
- Util.Play(splashSound)
- end
- do
- local sound = Sounds[SFX.Swimming]
- stopPlayingLoopedSoundsExcept(sound)
- Util.Resume(sound)
- setSoundInPlayingLoopedSounds(sound)
- end
- end;
- [Enum.HumanoidStateType.Climbing] = function(speed)
- local sound = Sounds[SFX.Climbing]
- if useUpdatedLocalSoundFlag then
- if speed ~= nil and math.abs(speed) > 0.1 then
- Util.Resume(sound)
- stopPlayingLoopedSoundsExcept(sound)
- else
- Util.Pause(sound)
- stopPlayingLoopedSoundsExcept(sound)
- end
- else
- if Util.VerticalSpeed(Head) > 0.1 then
- Util.Resume(sound)
- stopPlayingLoopedSoundsExcept(sound)
- else
- stopPlayingLoopedSoundsExcept()
- end
- end
- setSoundInPlayingLoopedSounds(sound)
- end;
- [Enum.HumanoidStateType.Jumping] = function()
- if activeState == Enum.HumanoidStateType.Jumping then
- return
- end
- stopPlayingLoopedSoundsExcept()
- local sound = Sounds[SFX.Jumping]
- Util.Play(sound)
- end;
- [Enum.HumanoidStateType.GettingUp] = function()
- stopPlayingLoopedSoundsExcept()
- local sound = Sounds[SFX.GettingUp]
- Util.Play(sound)
- end;
- [Enum.HumanoidStateType.Freefall] = function()
- if activeState == Enum.HumanoidStateType.Freefall then
- return
- end
- local sound = Sounds[SFX.FreeFalling]
- sound.Volume = 0
- stopPlayingLoopedSoundsExcept()
- fallSpeed = math.max(fallSpeed, math.abs(Head.Velocity.y))
- end;
- [Enum.HumanoidStateType.FallingDown] = function()
- stopPlayingLoopedSoundsExcept()
- end;
- [Enum.HumanoidStateType.Landed] = function()
- stopPlayingLoopedSoundsExcept()
- if Util.VerticalSpeed(Head) > 75 then
- local landingSound = Sounds[SFX.Landing]
- landingSound.Volume = Util.Clamp(
- Util.YForLineGivenXAndTwoPts(
- Util.VerticalSpeed(Head),
- 50, 0,
- 100, 1),
- 0,1)
- Util.Play(landingSound)
- end
- end;
- [Enum.HumanoidStateType.Seated] = function()
- stopPlayingLoopedSoundsExcept()
- end;
- }
- -- Handle state event fired or OnChange fired
- function stateUpdated(state, speed)
- if stateUpdateHandler[state] ~= nil then
- if useUpdatedLocalSoundFlag and (state == Enum.HumanoidStateType.Running
- or state == Enum.HumanoidStateType.Climbing
- or state == Enum.HumanoidStateType.Swimming
- or state == Enum.HumanoidStateType.RunningNoPhysics) then
- stateUpdateHandler[state](speed)
- else
- stateUpdateHandler[state]()
- end
- end
- activeState = state
- end
- Humanoid.Died:connect( function() stateUpdated(Enum.HumanoidStateType.Dead) end)
- Humanoid.Running:connect( function(speed) stateUpdated(Enum.HumanoidStateType.Running, speed) end)
- Humanoid.Swimming:connect( function(speed) stateUpdated(Enum.HumanoidStateType.Swimming, speed) end)
- Humanoid.Climbing:connect( function(speed) stateUpdated(Enum.HumanoidStateType.Climbing, speed) end)
- Humanoid.Jumping:connect( function() stateUpdated(Enum.HumanoidStateType.Jumping) end)
- Humanoid.GettingUp:connect( function() stateUpdated(Enum.HumanoidStateType.GettingUp) end)
- Humanoid.FreeFalling:connect( function() stateUpdated(Enum.HumanoidStateType.Freefall) end)
- Humanoid.FallingDown:connect( function() stateUpdated(Enum.HumanoidStateType.FallingDown) end)
- -- required for proper handling of Landed event
- Humanoid.StateChanged:connect(function(old, new)
- stateUpdated(new)
- end)
- function onUpdate(stepDeltaSeconds, tickSpeedSeconds)
- local stepScale = stepDeltaSeconds / tickSpeedSeconds
- do
- local sound = Sounds[SFX.FreeFalling]
- if activeState == Enum.HumanoidStateType.Freefall then
- if Head.Velocity.Y < 0 and Util.VerticalSpeed(Head) > 75 then
- Util.Resume(sound)
- --Volume takes 1.1 seconds to go from volume 0 to 1
- local ANIMATION_LENGTH_SECONDS = 1.1
- local normalizedIncrement = tickSpeedSeconds / ANIMATION_LENGTH_SECONDS
- sound.Volume = Util.Clamp(sound.Volume + normalizedIncrement * stepScale, 0, 1)
- else
- sound.Volume = 0
- end
- else
- Util.Pause(sound)
- end
- end
- do
- local sound = Sounds[SFX.Running]
- if activeState == Enum.HumanoidStateType.Running then
- if Util.HorizontalSpeed(Head) < 0.5 then
- Util.Pause(sound)
- end
- end
- end
- end
- local lastTick = tick()
- local TICK_SPEED_SECONDS = 0.25
- while true do
- onUpdate(tick() - lastTick,TICK_SPEED_SECONDS)
- lastTick = tick()
- wait(TICK_SPEED_SECONDS)
- end
- end
- end))
- Script157.Name = "Health"
- Script157.Parent = Model1
- table.insert(cors,sandbox(Script157,function()
- -- Gradually regenerates the Humanoid's Health over time.
- local REGEN_RATE = 1/100 -- Regenerate this fraction of MaxHealth per second.
- local REGEN_STEP = 1 -- Wait this long between each regeneration step.
- --------------------------------------------------------------------------------
- local Character = script.Parent
- local Humanoid = Character:WaitForChild'Humanoid'
- --------------------------------------------------------------------------------
- while true do
- while Humanoid.Health < Humanoid.MaxHealth do
- local dt = wait(REGEN_STEP)
- local dh = dt*REGEN_RATE*Humanoid.MaxHealth
- Humanoid.Health = math.min(Humanoid.Health + dh, Humanoid.MaxHealth)
- end
- Humanoid.HealthChanged:Wait()
- end
- end))
- BodyColors158.Parent = Model1
- BodyColors158.HeadColor = BrickColor.new("Light orange")
- BodyColors158.LeftArmColor = BrickColor.new("Light orange")
- BodyColors158.LeftLegColor = BrickColor.new("Light orange")
- BodyColors158.RightArmColor = BrickColor.new("Light orange")
- BodyColors158.RightLegColor = BrickColor.new("Light orange")
- BodyColors158.TorsoColor = BrickColor.new("Light orange")
- Pants159.Name = "Pants"
- Pants159.Parent = Model1
- Pants159.PantsTemplate = "rbxassetid://784173314"
- Model160.Name = "WeaponModel"
- Model160.Parent = Model1
- Model161.Name = "Effects"
- Model161.Parent = Model1
- Shirt162.Name = "Shirt"
- Shirt162.Parent = Model1
- Shirt162.ShirtTemplate = "http://www.roblox.com/asset/?id=1476811227"
- Model163.Name = "reset4852258"
- Model163.Parent = mas
- Model163.PrimaryPart = Part164
- Part164.Name = "Head"
- Part164.Parent = Model163
- Part164.Material = Enum.Material.SmoothPlastic
- Part164.BrickColor = BrickColor.new("Light orange")
- Part164.Rotation = Vector3.new(129.550003, -2.48000002, 177)
- Part164.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
- Part164.Velocity = Vector3.new(0.00510866335, 0.0425503924, 0.0745975375)
- Part164.Anchored = true
- Part164.Locked = true
- Part164.FormFactor = Enum.FormFactor.Symmetric
- Part164.Size = Vector3.new(2, 1, 1)
- Part164.CFrame = CFrame.new(71.8722534, 1.10048223, 35.3667717, -0.997688115, -0.0523525886, -0.043331977, -4.52377762e-08, 0.637617946, -0.770352721, 0.0679592118, -0.768571794, -0.636143863)
- Part164.TopSurface = Enum.SurfaceType.Smooth
- Part164.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part164.Position = Vector3.new(71.8722534, 1.10048223, 35.3667717)
- Part164.Orientation = Vector3.new(50.3899994, -176.099991, 0)
- Part164.Color = Color3.new(0.917647, 0.721569, 0.572549)
- SpecialMesh165.Parent = Part164
- SpecialMesh165.Scale = Vector3.new(1.25, 1.25, 1.25)
- SpecialMesh165.Scale = Vector3.new(1.25, 1.25, 1.25)
- Attachment166.Name = "HairAttachment"
- Attachment166.Parent = Part164
- Attachment166.CFrame = CFrame.new(0, 0.600000024, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment166.Position = Vector3.new(0, 0.600000024, 0)
- Attachment167.Name = "HatAttachment"
- Attachment167.Parent = Part164
- Attachment167.CFrame = CFrame.new(0, 0.600000024, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment167.Position = Vector3.new(0, 0.600000024, 0)
- Attachment168.Name = "FaceFrontAttachment"
- Attachment168.Parent = Part164
- Attachment168.CFrame = CFrame.new(0, 0, -0.600000024, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment168.Position = Vector3.new(0, 0, -0.600000024)
- Attachment169.Name = "FaceCenterAttachment"
- Attachment169.Parent = Part164
- Sound170.Name = "GettingUp"
- Sound170.Parent = Part164
- Sound170.SoundId = "rbxasset://sounds/action_get_up.mp3"
- Sound170.Volume = 0.64999997615814
- RemoteEvent171.Name = "CharacterSoundEvent"
- RemoteEvent171.Parent = Sound170
- Sound172.Name = "Died"
- Sound172.Parent = Part164
- Sound172.SoundId = "rbxasset://sounds/uuhhh.mp3"
- Sound172.Volume = 0.64999997615814
- RemoteEvent173.Name = "CharacterSoundEvent"
- RemoteEvent173.Parent = Sound172
- Sound174.Name = "FreeFalling"
- Sound174.Parent = Part164
- Sound174.SoundId = "rbxasset://sounds/action_falling.mp3"
- Sound174.TimePosition = 0.033860584983529
- Sound174.Volume = 0.068130768835545
- Sound174.Looped = true
- RemoteEvent175.Name = "CharacterSoundEvent"
- RemoteEvent175.Parent = Sound174
- Sound176.Name = "Jumping"
- Sound176.Parent = Part164
- Sound176.SoundId = "rbxasset://sounds/action_jump.mp3"
- Sound176.Volume = 0.64999997615814
- RemoteEvent177.Name = "CharacterSoundEvent"
- RemoteEvent177.Parent = Sound176
- Sound178.Name = "Landing"
- Sound178.Parent = Part164
- Sound178.SoundId = "rbxasset://sounds/action_jump_land.mp3"
- Sound178.Volume = 1
- RemoteEvent179.Name = "CharacterSoundEvent"
- RemoteEvent179.Parent = Sound178
- Sound180.Name = "Splash"
- Sound180.Parent = Part164
- Sound180.SoundId = "rbxasset://sounds/impact_water.mp3"
- Sound180.Volume = 0.64999997615814
- RemoteEvent181.Name = "CharacterSoundEvent"
- RemoteEvent181.Parent = Sound180
- Sound182.Name = "Running"
- Sound182.Parent = Part164
- Sound182.Pitch = 1.8500000238419
- Sound182.SoundId = "rbxasset://sounds/action_footsteps_plastic.mp3"
- Sound182.TimePosition = 1.1480463446086
- Sound182.Volume = 0.64999997615814
- Sound182.Looped = true
- RemoteEvent183.Name = "CharacterSoundEvent"
- RemoteEvent183.Parent = Sound182
- Sound184.Name = "Swimming"
- Sound184.Parent = Part164
- Sound184.Pitch = 1.6000000238419
- Sound184.SoundId = "rbxasset://sounds/action_swim.mp3"
- Sound184.Volume = 0.64999997615814
- Sound184.Looped = true
- RemoteEvent185.Name = "CharacterSoundEvent"
- RemoteEvent185.Parent = Sound184
- Sound186.Name = "Climbing"
- Sound186.Parent = Part164
- Sound186.SoundId = "rbxasset://sounds/action_footsteps_plastic.mp3"
- Sound186.Volume = 0.64999997615814
- Sound186.Looped = true
- RemoteEvent187.Name = "CharacterSoundEvent"
- RemoteEvent187.Parent = Sound186
- Decal188.Name = "Face"
- Decal188.Parent = Part164
- Decal188.Transparency = 1
- Decal188.Texture = "rbxassetid://648887959"
- Part189.Name = "Hair"
- Part189.Parent = Part164
- Part189.Material = Enum.Material.SmoothPlastic
- Part189.BrickColor = BrickColor.new("Institutional white")
- Part189.Rotation = Vector3.new(129.550003, -2.48000002, 177)
- Part189.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
- Part189.Velocity = Vector3.new(0.00494675525, 0.0544583686, 0.0722240582)
- Part189.Anchored = true
- Part189.CanCollide = false
- Part189.Locked = true
- Part189.Size = Vector3.new(1.99999928, 1.79999995, 2.00000024)
- Part189.CFrame = CFrame.new(71.9687271, 1.06941259, 35.2043114, -0.997688115, -0.0523525812, -0.0433320068, -1.82180422e-08, 0.637617946, -0.770352721, 0.0679592192, -0.768571794, -0.636143863)
- Part189.BottomSurface = Enum.SurfaceType.Smooth
- Part189.TopSurface = Enum.SurfaceType.Smooth
- Part189.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part189.Position = Vector3.new(71.9687271, 1.06941259, 35.2043114)
- Part189.Orientation = Vector3.new(50.3899994, -176.099991, 0)
- Part189.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh190.Parent = Part189
- SpecialMesh190.MeshId = "http://www.roblox.com/asset/?id=76056263"
- SpecialMesh190.MeshType = Enum.MeshType.FileMesh
- Weld191.Name = "mot"
- Weld191.Parent = Part189
- Weld191.C0 = CFrame.new(0, 0, 0, 1, 7.87137555e-09, -1.40367928e-22, -7.87137555e-09, 1, -4.14441839e-16, 1.37105691e-22, 4.14441839e-16, 1)
- Weld191.C1 = CFrame.new(-0.107289195, 0.100000024, 0.123101406, 1, 3.34760534e-22, 2.85593913e-08, -3.34760534e-22, 1, 3.61317985e-22, -2.85593913e-08, -3.61317985e-22, 1)
- Weld191.Part0 = Part189
- Weld191.Part1 = Part164
- Part192.Name = "Hai"
- Part192.Parent = Part164
- Part192.BrickColor = BrickColor.new("Institutional white")
- Part192.Transparency = 1
- Part192.Rotation = Vector3.new(129.550003, -2.48000002, 177)
- Part192.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
- Part192.Velocity = Vector3.new(0.00248901662, 0.00791653991, 0.0360808708)
- Part192.Anchored = true
- Part192.CanCollide = false
- Part192.Size = Vector3.new(1, 1, 1)
- Part192.CFrame = CFrame.new(71.9029999, 0.596234024, 35.8180962, -0.997688055, -0.0523518436, -0.0433341227, 1.68192616e-06, 0.637622535, -0.770348907, 0.0679600015, -0.768568039, -0.636148334)
- Part192.BottomSurface = Enum.SurfaceType.Smooth
- Part192.TopSurface = Enum.SurfaceType.Smooth
- Part192.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part192.Position = Vector3.new(71.9029999, 0.596234024, 35.8180962)
- Part192.Orientation = Vector3.new(50.3899994, -176.099991, 0)
- Part192.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh193.Parent = Part192
- SpecialMesh193.MeshId = "http://www.roblox.com/asset/?id=29713297"
- SpecialMesh193.MeshType = Enum.MeshType.FileMesh
- Motor194.Name = "mot"
- Motor194.Parent = Part192
- Motor194.C0 = CFrame.new(0, 0, 0, 1, 0, -4.69846384e-13, 0, 1, 6.85453415e-07, 4.69846384e-13, -6.85453415e-07, 1)
- Motor194.C1 = CFrame.new(0, -0.670003653, 0.100008488, 1, -4.89879199e-07, 1.83657846e-06, 4.89866977e-07, 1, 6.64606296e-06, -1.83658165e-06, -6.64606205e-06, 1)
- Motor194.Part0 = Part192
- Motor194.Part1 = Part164
- Part195.Name = "Ear"
- Part195.Parent = Part164
- Part195.BrickColor = BrickColor.new("Institutional white")
- Part195.Rotation = Vector3.new(129.550003, -2.48000002, 176.959991)
- Part195.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
- Part195.Velocity = Vector3.new(0.00783152319, 0.0854035914, 0.114635199)
- Part195.Anchored = true
- Part195.CanCollide = false
- Part195.Size = Vector3.new(1.25000024, 1.12999988, 1.1400001)
- Part195.CFrame = CFrame.new(71.8665619, 1.62464368, 34.8061371, -0.997658789, -0.0529030897, -0.0433321893, -0.000351610943, 0.637618005, -0.77035284, 0.0683834627, -0.768534422, -0.636143923)
- Part195.BottomSurface = Enum.SurfaceType.Smooth
- Part195.TopSurface = Enum.SurfaceType.Smooth
- Part195.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part195.Position = Vector3.new(71.8665619, 1.62464368, 34.8061371)
- Part195.Orientation = Vector3.new(50.3899994, -176.099991, -0.0299999993)
- Part195.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh196.Parent = Part195
- SpecialMesh196.MeshId = "http://www.roblox.com/asset/?id=361948302"
- SpecialMesh196.Scale = Vector3.new(0.5, 0.5, 0.5)
- SpecialMesh196.MeshType = Enum.MeshType.FileMesh
- SpecialMesh196.Scale = Vector3.new(0.5, 0.5, 0.5)
- Weld197.Name = "mot"
- Weld197.Parent = Part195
- Weld197.C0 = CFrame.new(0, 0, 0, 0.999999583, -0.000551768171, -2.98023224e-07, 0.000551767822, 1.00000012, -6.60850841e-09, 1.78813934e-07, 6.41149311e-09, 1.00000012)
- Weld197.C1 = CFrame.new(-0.0324185491, 0.765400648, -0.0468983799, 1, 3.34760534e-22, 2.85593913e-08, -3.34760534e-22, 1, 3.61317985e-22, -2.85593913e-08, -3.61317985e-22, 1)
- Weld197.Part0 = Part195
- Weld197.Part1 = Part164
- Part198.Name = "Ear1"
- Part198.Parent = Part164
- Part198.BrickColor = BrickColor.new("Mauve")
- Part198.Rotation = Vector3.new(129.550003, -2.48000002, 176.959991)
- Part198.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
- Part198.Velocity = Vector3.new(0.00743813813, 0.0807746351, 0.108851537)
- Part198.Anchored = true
- Part198.CanCollide = false
- Part198.Size = Vector3.new(1.25000024, 1.12999988, 1.1400001)
- Part198.CFrame = CFrame.new(71.8707199, 1.54892588, 34.8664551, -0.997658789, -0.0529030934, -0.0433321968, -0.000351610972, 0.637618124, -0.7703529, 0.0683834627, -0.768534482, -0.636144042)
- Part198.BottomSurface = Enum.SurfaceType.Smooth
- Part198.TopSurface = Enum.SurfaceType.Smooth
- Part198.Color = Color3.new(0.87451, 0.694118, 0.811765)
- Part198.Position = Vector3.new(71.8707199, 1.54892588, 34.8664551)
- Part198.Orientation = Vector3.new(50.3899994, -176.099991, -0.0299999993)
- Part198.Color = Color3.new(0.87451, 0.694118, 0.811765)
- SpecialMesh199.Parent = Part198
- SpecialMesh199.MeshId = "http://www.roblox.com/asset/?id=361948302"
- SpecialMesh199.Scale = Vector3.new(0.449999988, 0.5, 0.5)
- SpecialMesh199.MeshType = Enum.MeshType.FileMesh
- SpecialMesh199.Scale = Vector3.new(0.449999988, 0.5, 0.5)
- Weld200.Name = "mot"
- Weld200.Parent = Part198
- Weld200.C0 = CFrame.new(0, 0.100000001, 0.0399999991, 0.999999583, -0.000549707853, -4.76397254e-05, 0.000551767822, 0.996316791, 0.0857504085, 2.07373333e-07, -0.0857504085, 0.996316791)
- Weld200.C1 = CFrame.new(-0.0324185491, 0.770545959, 0.0128805935, 1, 2.00669642e-22, -3.61391696e-21, 1.09964345e-22, 0.996316671, 0.0857504085, 3.61781335e-21, -0.0857504085, 0.996316671)
- Weld200.Part0 = Part198
- Weld200.Part1 = Part164
- Decal201.Name = "face"
- Decal201.Parent = Part164
- Decal201.Texture = "http://www.roblox.com/asset/?id=14861556"
- Part202.Name = "Torso"
- Part202.Parent = Model163
- Part202.Material = Enum.Material.SmoothPlastic
- Part202.BrickColor = BrickColor.new("Light orange")
- Part202.Rotation = Vector3.new(89.1399994, 0.0599999987, 176.099991)
- Part202.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
- Part202.Velocity = Vector3.new(0.00269378908, -0.076656647, 0.0390477926)
- Part202.Anchored = true
- Part202.Locked = true
- Part202.FormFactor = Enum.FormFactor.Symmetric
- Part202.Size = Vector3.new(2, 2, 1)
- Part202.CFrame = CFrame.new(71.9780655, 0.635078669, 36.9201965, -0.997688115, -0.0679515898, 0.00101733324, -4.52377762e-08, -0.0149690993, -0.999887943, 0.0679592118, -0.997576356, 0.0149344895)
- Part202.LeftSurface = Enum.SurfaceType.Weld
- Part202.RightSurface = Enum.SurfaceType.Weld
- Part202.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part202.Position = Vector3.new(71.9780655, 0.635078669, 36.9201965)
- Part202.Orientation = Vector3.new(89.1399994, 3.89999986, -180)
- Part202.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Decal203.Name = "roblox"
- Decal203.Parent = Part202
- Attachment204.Name = "NeckAttachment"
- Attachment204.Parent = Part202
- Attachment204.CFrame = CFrame.new(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment204.Position = Vector3.new(0, 1, 0)
- Attachment205.Name = "BodyFrontAttachment"
- Attachment205.Parent = Part202
- Attachment205.CFrame = CFrame.new(0, 0, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment205.Position = Vector3.new(0, 0, -0.5)
- Attachment206.Name = "BodyBackAttachment"
- Attachment206.Parent = Part202
- Attachment206.CFrame = CFrame.new(0, 0, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment206.Position = Vector3.new(0, 0, 0.5)
- Attachment207.Name = "LeftCollarAttachment"
- Attachment207.Parent = Part202
- Attachment207.CFrame = CFrame.new(-1, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment207.Position = Vector3.new(-1, 1, 0)
- Attachment208.Name = "RightCollarAttachment"
- Attachment208.Parent = Part202
- Attachment208.CFrame = CFrame.new(1, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment208.Position = Vector3.new(1, 1, 0)
- Attachment209.Name = "WaistFrontAttachment"
- Attachment209.Parent = Part202
- Attachment209.CFrame = CFrame.new(0, -1, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment209.Position = Vector3.new(0, -1, -0.5)
- Attachment210.Name = "WaistCenterAttachment"
- Attachment210.Parent = Part202
- Attachment210.CFrame = CFrame.new(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment210.Position = Vector3.new(0, -1, 0)
- Attachment211.Name = "WaistBackAttachment"
- Attachment211.Parent = Part202
- Attachment211.CFrame = CFrame.new(0, -1, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment211.Position = Vector3.new(0, -1, 0.5)
- Motor6D212.Name = "Neck"
- Motor6D212.Parent = Part202
- Motor6D212.C0 = CFrame.new(-3.81469818e-06, 1.54988313, -0.488658607, 1, -1.13388293e-26, -9.36651762e-27, 1.47052963e-26, 0.760721862, 0.649078012, -2.34470415e-28, -0.649078012, 0.760721862)
- Motor6D212.Part0 = Part202
- Motor6D212.Part1 = Part164
- Motor6D212.MaxVelocity = 0.10000000149012
- Motor213.Parent = Part202
- Motor213.C0 = CFrame.new(0.978226125, 1.41540802, -0.0241625719, -0.921600282, 0.388083518, -0.00662593823, -0.388083518, -0.921040297, 0.0327988677, 0.00662594289, 0.0327988677, 0.999440014)
- Motor213.Part0 = Part202
- Motor213.Part1 = Part308
- Motor214.Parent = Part202
- Motor214.C0 = CFrame.new(-0.629825115, 1.48883617, -0.0254203975, -0.868431985, -0.49573648, 0.00846394617, 0.49573648, -0.867887497, 0.0318913311, -0.00846394245, 0.0318913311, 0.999455512)
- Motor214.Part0 = Part202
- Motor214.Part1 = Part302
- Motor215.Parent = Part202
- Motor215.C0 = CFrame.new(0.607347667, -1.98621047, 7.49884384e-06, 0.991847992, -0.127426907, 3.93865252e-09, 0.127426907, 0.991847992, -2.55341859e-09, -3.58117047e-09, 3.03449332e-09, 1)
- Motor215.Part0 = Part202
- Motor215.Part1 = Part316
- Motor216.Parent = Part202
- Motor216.C0 = CFrame.new(-0.638345659, -1.97656405, 5.13180203e-06, 0.985966623, 0.166942477, -4.85413798e-09, -0.166942477, 0.985966623, 7.0750886e-08, 1.65973457e-08, -6.89476565e-08, 1)
- Motor216.Part0 = Part202
- Motor216.Part1 = Part314
- Model217.Name = "Knot"
- Model217.Parent = Part202
- Part218.Name = "Balls"
- Part218.Parent = Model217
- Part218.Material = Enum.Material.SmoothPlastic
- Part218.BrickColor = BrickColor.new("Institutional white")
- Part218.Rotation = Vector3.new(139.119995, 84.9199982, -169.970001)
- Part218.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
- Part218.Velocity = Vector3.new(0.0042505255, -0.157580227, 0.0618854947)
- Part218.Anchored = true
- Part218.CanCollide = false
- Part218.Size = Vector3.new(0.633225322, 0.627756178, 0.566908002)
- Part218.CFrame = CFrame.new(71.7911987, 0.934056997, 37.9923401, -0.0872285739, 0.0154307038, 0.99607116, -0.510188639, 0.858115673, -0.0579715706, -0.855630457, -0.513236284, -0.0669792518)
- Part218.BottomSurface = Enum.SurfaceType.Smooth
- Part218.TopSurface = Enum.SurfaceType.Smooth
- Part218.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part218.Position = Vector3.new(71.7911987, 0.934056997, 37.9923401)
- Part218.Orientation = Vector3.new(3.31999993, 93.8499985, -30.7299995)
- Part218.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh219.Parent = Part218
- SpecialMesh219.MeshType = Enum.MeshType.Sphere
- Weld220.Name = "mot"
- Weld220.Parent = Part218
- Weld220.C0 = CFrame.new(0, 0, 0, 3.25050031e-08, 0.867120624, 0.498098314, 8.14983423e-08, 0.498098284, -0.867120624, -1, 6.877994e-08, -5.44782139e-08)
- Weld220.C1 = CFrame.new(0.259296417, -1.06132448, -0.283123016, 0.998320162, -5.58793545e-09, 0.0579784103, -9.50342383e-09, 1.00000048, -5.96046448e-08, -0.0579781681, 2.98023224e-08, 0.998325586)
- Weld220.Part0 = Part218
- Weld220.Part1 = Part202
- Part221.Name = "Balls"
- Part221.Parent = Model217
- Part221.Material = Enum.Material.SmoothPlastic
- Part221.BrickColor = BrickColor.new("Institutional white")
- Part221.Rotation = Vector3.new(139.119995, 84.9199982, -169.970001)
- Part221.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
- Part221.Velocity = Vector3.new(0.00411764439, -0.157608002, 0.0599326119)
- Part221.Anchored = true
- Part221.CanCollide = false
- Part221.Size = Vector3.new(0.633225322, 0.627756178, 0.566908002)
- Part221.CFrame = CFrame.new(72.2297363, 0.90850538, 37.9628639, -0.0872285739, 0.0154307038, 0.99607116, -0.510188639, 0.858115673, -0.0579715706, -0.855630457, -0.513236284, -0.0669792518)
- Part221.BottomSurface = Enum.SurfaceType.Smooth
- Part221.TopSurface = Enum.SurfaceType.Smooth
- Part221.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part221.Position = Vector3.new(72.2297363, 0.90850538, 37.9628639)
- Part221.Orientation = Vector3.new(3.31999993, 93.8499985, -30.7299995)
- Part221.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh222.Parent = Part221
- SpecialMesh222.MeshType = Enum.MeshType.Sphere
- Weld223.Name = "mot"
- Weld223.Parent = Part221
- Weld223.C0 = CFrame.new(0, 0, 0, 3.25050031e-08, 0.867120624, 0.498098314, 8.14983423e-08, 0.498098284, -0.867120624, -1, 6.877994e-08, -5.44782139e-08)
- Weld223.C1 = CFrame.new(-0.180233002, -1.06133306, -0.257568359, 0.998320162, -5.58793545e-09, 0.0579784103, -9.50342383e-09, 1.00000048, -5.96046448e-08, -0.0579781681, 2.98023224e-08, 0.998325586)
- Weld223.Part0 = Part221
- Weld223.Part1 = Part202
- Part224.Name = "Ball"
- Part224.Parent = Model217
- Part224.Material = Enum.Material.SmoothPlastic
- Part224.BrickColor = BrickColor.new("Institutional white")
- Part224.Rotation = Vector3.new(69.0800018, -1.74000001, -4.77999973)
- Part224.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
- Part224.Velocity = Vector3.new(0.00482989196, -0.145231694, 0.070406273)
- Part224.Anchored = true
- Part224.CanCollide = false
- Part224.Size = Vector3.new(1.04999995, 1.13, 1.7299999)
- Part224.CFrame = CFrame.new(71.9981766, 1.04561567, 37.8165932, 0.99607116, 0.0832236037, -0.030344151, -0.0579716973, 0.353420168, -0.933674932, -0.0669791773, 0.931756914, 0.356853127)
- Part224.BottomSurface = Enum.SurfaceType.Smooth
- Part224.TopSurface = Enum.SurfaceType.Smooth
- Part224.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part224.Position = Vector3.new(71.9981766, 1.04561567, 37.8165932)
- Part224.Orientation = Vector3.new(69.0199966, -4.85999966, -9.31999969)
- Part224.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh225.Parent = Part224
- SpecialMesh225.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh225.Scale = Vector3.new(0.5, 0.5, 4)
- SpecialMesh225.MeshType = Enum.MeshType.FileMesh
- SpecialMesh225.Scale = Vector3.new(0.5, 0.5, 4)
- Weld226.Name = "mot"
- Weld226.Parent = Part224
- Weld226.C0 = CFrame.new(0, 0, 0, -1, -1.16141035e-08, 7.06187109e-08, -1.30844056e-08, -0.940443635, -0.339949787, 7.03611249e-08, -0.339949816, 0.940443575)
- Weld226.C1 = CFrame.new(0.040851593, -0.901736856, -0.397083282, 0.998320162, -5.58793545e-09, 0.0579784103, -9.50342383e-09, 1.00000048, -5.96046448e-08, -0.0579781681, 2.98023224e-08, 0.998325586)
- Weld226.Part0 = Part224
- Weld226.Part1 = Part202
- Model227.Name = "stick"
- Model227.Parent = Part202
- Part228.Name = "Handle"
- Part228.Parent = Model227
- Part228.Material = Enum.Material.SmoothPlastic
- Part228.BrickColor = BrickColor.new("Institutional white")
- Part228.Rotation = Vector3.new(71.909996, -2.11999989, -3.7099998)
- Part228.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
- Part228.Velocity = Vector3.new(0.00241460744, -0.149863243, 0.0349080637)
- Part228.Anchored = true
- Part228.CanCollide = false
- Part228.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part228.CFrame = CFrame.new(71.9794006, 0.580882549, 37.8785057, 0.997221947, 0.0646664053, -0.0369735695, -0.0551651865, 0.307576925, -0.94992274, -0.0500558764, 0.949323535, 0.31028977)
- Part228.BottomSurface = Enum.SurfaceType.Smooth
- Part228.TopSurface = Enum.SurfaceType.Smooth
- Part228.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part228.Position = Vector3.new(71.9794006, 0.580882549, 37.8785057)
- Part228.Orientation = Vector3.new(71.7900009, -6.79999971, -10.1700001)
- Part228.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh229.Parent = Part228
- SpecialMesh229.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh229.Scale = Vector3.new(0.5, 0.5, 4)
- SpecialMesh229.MeshType = Enum.MeshType.FileMesh
- SpecialMesh229.Scale = Vector3.new(0.5, 0.5, 4)
- Motor230.Name = "mot"
- Motor230.Parent = Part228
- Motor230.C0 = CFrame.new(0.0436508991, -0.893161893, -0.348786414, -0.998318255, -0.0170024931, 0.0554259531, -1.64285302e-06, -0.956021011, -0.293299019, 0.0579751767, -0.292805791, 0.954412699)
- Motor230.Part0 = Part228
- Motor230.Part1 = Part202
- Part231.Name = "Shaft"
- Part231.Parent = Model227
- Part231.Material = Enum.Material.SmoothPlastic
- Part231.BrickColor = BrickColor.new("Medium red")
- Part231.Rotation = Vector3.new(163.769989, -3.63999987, -177.769989)
- Part231.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
- Part231.Velocity = Vector3.new(0.00846305862, -0.130968273, 0.123807758)
- Part231.Anchored = true
- Part231.CanCollide = false
- Part231.Elasticity = 0
- Part231.Size = Vector3.new(0.573660076, 0.665826976, 0.403559536)
- Part231.CFrame = CFrame.new(72.0377655, 1.74473405, 37.6271667, -0.997221947, 0.0389011092, -0.0635255277, 0.0551651269, 0.958741188, -0.278876394, 0.0500559472, -0.281605989, -0.958223999)
- Part231.BackSurface = Enum.SurfaceType.Weld
- Part231.BottomSurface = Enum.SurfaceType.Weld
- Part231.FrontSurface = Enum.SurfaceType.Weld
- Part231.LeftSurface = Enum.SurfaceType.Weld
- Part231.RightSurface = Enum.SurfaceType.Weld
- Part231.TopSurface = Enum.SurfaceType.Weld
- Part231.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part231.Position = Vector3.new(72.0377655, 1.74473405, 37.6271667)
- Part231.Orientation = Vector3.new(16.1900005, -176.209991, 3.28999996)
- Part231.Color = Color3.new(0.854902, 0.52549, 0.478431)
- CylinderMesh232.Parent = Part231
- Weld233.Name = "mot"
- Weld233.Parent = Part231
- Weld233.C0 = CFrame.new(0, 0, 0, 1, -7.47818589e-08, -8.32074605e-08, -5.57705739e-08, 0.311523944, -0.950238287, 9.69817009e-08, 0.950238287, 0.311523944)
- Weld233.C1 = CFrame.new(0.00657653809, 0.123146057, -1.18571472, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026)
- Weld233.Part0 = Part231
- Weld233.Part1 = Part228
- Part234.Name = "Cylinder"
- Part234.Parent = Model227
- Part234.Material = Enum.Material.SmoothPlastic
- Part234.BrickColor = BrickColor.new("Medium red")
- Part234.Rotation = Vector3.new(176.069992, -3.07999992, -177.039993)
- Part234.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
- Part234.Velocity = Vector3.new(0.0042822361, -0.141742334, 0.062359482)
- Part234.Anchored = true
- Part234.CanCollide = false
- Part234.Elasticity = 0
- Part234.Size = Vector3.new(0.573660076, 0.415210366, 0.403559536)
- Part234.CFrame = CFrame.new(72.0004654, 0.94026947, 37.7707558, -0.997221947, 0.0515317395, -0.0537890382, 0.0551649816, 0.99613148, -0.0684032291, 0.0500560105, -0.0711803883, -0.996207058)
- Part234.BackSurface = Enum.SurfaceType.Weld
- Part234.BottomSurface = Enum.SurfaceType.Weld
- Part234.FrontSurface = Enum.SurfaceType.Weld
- Part234.LeftSurface = Enum.SurfaceType.Weld
- Part234.RightSurface = Enum.SurfaceType.Weld
- Part234.TopSurface = Enum.SurfaceType.Weld
- Part234.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part234.Position = Vector3.new(72.0004654, 0.94026947, 37.7707558)
- Part234.Orientation = Vector3.new(3.91999984, -176.910004, 3.16999984)
- Part234.Color = Color3.new(0.854902, 0.52549, 0.478431)
- CylinderMesh235.Parent = Part234
- Weld236.Name = "mot"
- Weld236.Parent = Part234
- Weld236.C0 = CFrame.new(0, 0, 0, 1, -1.43263918e-07, 5.94751874e-08, 7.37933519e-08, 0.102112539, -0.994772911, 1.36441898e-07, 0.994772911, 0.102112532)
- Weld236.C1 = CFrame.new(0.00657653809, 0.00961112976, -0.375602722, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026)
- Weld236.Part0 = Part234
- Weld236.Part1 = Part228
- Part237.Name = "Cylinder"
- Part237.Parent = Model227
- Part237.Material = Enum.Material.SmoothPlastic
- Part237.BrickColor = BrickColor.new("Medium red")
- Part237.Rotation = Vector3.new(171.529999, -3.30999994, -177.289993)
- Part237.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
- Part237.Velocity = Vector3.new(0.00608153641, -0.138997331, 0.0888040364)
- Part237.Anchored = true
- Part237.CanCollide = false
- Part237.Elasticity = 0
- Part237.Size = Vector3.new(0.573660076, 0.415210366, 0.403559536)
- Part237.CFrame = CFrame.new(72.0177536, 1.28647459, 37.7336426, -0.997221947, 0.0471162125, -0.0576961152, 0.0551649891, 0.987601161, -0.146971881, 0.0500559919, -0.149746269, -0.987456977)
- Part237.BackSurface = Enum.SurfaceType.Weld
- Part237.BottomSurface = Enum.SurfaceType.Weld
- Part237.FrontSurface = Enum.SurfaceType.Weld
- Part237.LeftSurface = Enum.SurfaceType.Weld
- Part237.RightSurface = Enum.SurfaceType.Weld
- Part237.TopSurface = Enum.SurfaceType.Weld
- Part237.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part237.Position = Vector3.new(72.0177536, 1.28647459, 37.7336426)
- Part237.Orientation = Vector3.new(8.44999981, -176.660004, 3.19999981)
- Part237.Color = Color3.new(0.854902, 0.52549, 0.478431)
- CylinderMesh238.Parent = Part237
- Weld239.Name = "mot"
- Weld239.Parent = Part237
- Weld239.C0 = CFrame.new(0, 0, 0, 1, -1.25118007e-07, 5.20245713e-08, 7.37501793e-08, 0.180468112, -0.983580828, 1.13674901e-07, 0.983580887, 0.180468127)
- Weld239.C1 = CFrame.new(0.00657653809, 0.0819835663, -0.716625214, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026)
- Weld239.Part0 = Part237
- Weld239.Part1 = Part228
- Part240.Parent = Model227
- Part240.Material = Enum.Material.SmoothPlastic
- Part240.BrickColor = BrickColor.new("Medium red")
- Part240.Rotation = Vector3.new(132.220001, 85.7299957, -145.23999)
- Part240.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
- Part240.Velocity = Vector3.new(0.007096007, -0.135139048, 0.10371498)
- Part240.Anchored = true
- Part240.CanCollide = false
- Part240.Size = Vector3.new(0.481908262, 0.792339683, 0.447224796)
- Part240.CFrame = CFrame.new(72.0327606, 1.48168504, 37.6821098, -0.0611979626, 0.0424688533, 0.997221947, -0.223614663, 0.973115325, -0.0551650897, -0.972754955, -0.226369351, -0.050056003)
- Part240.BottomSurface = Enum.SurfaceType.Smooth
- Part240.TopSurface = Enum.SurfaceType.Smooth
- Part240.Color = Color3.new(0.854902, 0.521569, 0.47451)
- Part240.Position = Vector3.new(72.0327606, 1.48168504, 37.6821098)
- Part240.Orientation = Vector3.new(3.15999985, 92.8699951, -12.9399996)
- Part240.Color = Color3.new(0.854902, 0.521569, 0.47451)
- SpecialMesh241.Parent = Part240
- SpecialMesh241.MeshType = Enum.MeshType.Sphere
- Weld242.Name = "mot"
- Weld242.Parent = Part240
- Weld242.C0 = CFrame.new(0, 0, 0, 1.42925714e-07, 0.966492593, 0.256694853, -1.52338142e-08, 0.256694853, -0.966492593, -1, 1.3422617e-07, 5.1411682e-08)
- Weld242.C1 = CFrame.new(0.0133514404, 0.0940723419, -0.918605804, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026)
- Weld242.Part0 = Part240
- Weld242.Part1 = Part228
- Part243.Parent = Model227
- Part243.Material = Enum.Material.SmoothPlastic
- Part243.BrickColor = BrickColor.new("Medium red")
- Part243.Rotation = Vector3.new(132.220001, 85.7299957, -160.23999)
- Part243.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
- Part243.Velocity = Vector3.new(0.00421601906, -0.146302208, 0.0613840446)
- Part243.Anchored = true
- Part243.CanCollide = false
- Part243.Size = Vector3.new(0.562752306, 0.557891905, 0.503815591)
- Part243.CFrame = CFrame.new(72.1105194, 0.927503049, 37.8229637, -0.0701044202, 0.0251822248, 0.997221947, -0.467859417, 0.882079601, -0.0551649854, -0.881018579, -0.470426947, -0.0500559323)
- Part243.BottomSurface = Enum.SurfaceType.Smooth
- Part243.TopSurface = Enum.SurfaceType.Smooth
- Part243.Color = Color3.new(0.854902, 0.521569, 0.47451)
- Part243.Position = Vector3.new(72.1105194, 0.927503049, 37.8229637)
- Part243.Orientation = Vector3.new(3.15999985, 92.8699951, -27.9399986)
- Part243.Color = Color3.new(0.854902, 0.521569, 0.47451)
- SpecialMesh244.Parent = Part243
- SpecialMesh244.MeshType = Enum.MeshType.Sphere
- Weld245.Name = "mot"
- Weld245.Parent = Part243
- Weld245.C0 = CFrame.new(0, 0, 0, 3.25050031e-08, 0.867120624, 0.498098314, 8.14983423e-08, 0.498098284, -0.867120624, -1, 6.877994e-08, -5.44782139e-08)
- Weld245.C1 = CFrame.new(0.1144104, 0.0623626709, -0.351345062, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026)
- Weld245.Part0 = Part243
- Weld245.Part1 = Part228
- Part246.Parent = Model227
- Part246.Material = Enum.Material.SmoothPlastic
- Part246.BrickColor = BrickColor.new("Medium red")
- Part246.Rotation = Vector3.new(132.220001, 85.7299957, -145.23999)
- Part246.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
- Part246.Velocity = Vector3.new(0.00752051966, -0.133388415, 0.109954655)
- Part246.Anchored = true
- Part246.CanCollide = false
- Part246.Size = Vector3.new(0.473823845, 0.962112188, 0.463393569)
- Part246.CFrame = CFrame.new(72.0361252, 1.56337321, 37.6589622, -0.0611982234, 0.0424684584, 0.997221947, -0.223620802, 0.973113835, -0.0551650934, -0.972753525, -0.226375446, -0.050056003)
- Part246.BottomSurface = Enum.SurfaceType.Smooth
- Part246.TopSurface = Enum.SurfaceType.Smooth
- Part246.Color = Color3.new(0.854902, 0.521569, 0.47451)
- Part246.Position = Vector3.new(72.0361252, 1.56337321, 37.6589622)
- Part246.Orientation = Vector3.new(3.15999985, 92.8699951, -12.9399996)
- Part246.Color = Color3.new(0.854902, 0.521569, 0.47451)
- SpecialMesh247.Parent = Part246
- SpecialMesh247.MeshType = Enum.MeshType.Sphere
- Weld248.Name = "mot"
- Weld248.Parent = Part246
- Weld248.C0 = CFrame.new(0, 0, 0, 1.43280616e-07, 0.966490924, 0.256700963, -1.49727306e-08, 0.256700933, -0.966490865, -1, 1.34635883e-07, 5.12512806e-08)
- Weld248.C1 = CFrame.new(0.0133590698, 0.097442627, -1.00350952, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026)
- Weld248.Part0 = Part246
- Weld248.Part1 = Part228
- Part249.Parent = Model227
- Part249.Material = Enum.Material.SmoothPlastic
- Part249.BrickColor = BrickColor.new("Medium red")
- Part249.Rotation = Vector3.new(132.220001, 85.7299957, -160.23999)
- Part249.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
- Part249.Velocity = Vector3.new(0.00427945424, -0.146001235, 0.0623164624)
- Part249.Anchored = true
- Part249.CanCollide = false
- Part249.Size = Vector3.new(0.562752306, 0.557891846, 0.503815591)
- Part249.CFrame = CFrame.new(71.8896408, 0.939702451, 37.834053, -0.0701044202, 0.0251822248, 0.997221947, -0.467859417, 0.882079601, -0.0551649854, -0.881018579, -0.470426947, -0.0500559323)
- Part249.BottomSurface = Enum.SurfaceType.Smooth
- Part249.TopSurface = Enum.SurfaceType.Smooth
- Part249.Color = Color3.new(0.854902, 0.521569, 0.47451)
- Part249.Position = Vector3.new(71.8896408, 0.939702451, 37.834053)
- Part249.Orientation = Vector3.new(3.15999985, 92.8699951, -27.9399986)
- Part249.Color = Color3.new(0.854902, 0.521569, 0.47451)
- SpecialMesh250.Parent = Part249
- SpecialMesh250.MeshType = Enum.MeshType.Sphere
- Weld251.Name = "mot"
- Weld251.Parent = Part249
- Weld251.C0 = CFrame.new(0, 0, 0, 3.25050031e-08, 0.867120624, 0.498098314, 8.14983352e-08, 0.498098284, -0.867120624, -1, 6.87799329e-08, -5.44782139e-08)
- Weld251.C1 = CFrame.new(-0.107082367, 0.0623588562, -0.351325989, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026)
- Weld251.Part0 = Part249
- Weld251.Part1 = Part228
- Part252.Name = "Cylinder"
- Part252.Parent = Model227
- Part252.Material = Enum.Material.SmoothPlastic
- Part252.BrickColor = BrickColor.new("Medium red")
- Part252.Rotation = Vector3.new(-177.940002, -2.75999999, -176.73999)
- Part252.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
- Part252.Velocity = Vector3.new(0.00247015944, -0.141684547, 0.0357285812)
- Part252.Anchored = true
- Part252.CanCollide = false
- Part252.Elasticity = 0
- Part252.Size = Vector3.new(0.573660076, 0.415210366, 0.403559506)
- Part252.CFrame = CFrame.new(71.9812164, 0.591624618, 37.7713089, -0.997221947, 0.0568617545, -0.048119884, 0.0551649407, 0.997832239, 0.0358852744, 0.0500560589, 0.0331311524, -0.998197198)
- Part252.BackSurface = Enum.SurfaceType.Weld
- Part252.BottomSurface = Enum.SurfaceType.Weld
- Part252.FrontSurface = Enum.SurfaceType.Weld
- Part252.LeftSurface = Enum.SurfaceType.Weld
- Part252.RightSurface = Enum.SurfaceType.Weld
- Part252.TopSurface = Enum.SurfaceType.Weld
- Part252.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part252.Position = Vector3.new(71.9812164, 0.591624618, 37.7713089)
- Part252.Orientation = Vector3.new(-2.05999994, -177.23999, 3.15999985)
- Part252.Color = Color3.new(0.854902, 0.52549, 0.478431)
- CylinderMesh253.Parent = Part252
- Weld254.Name = "mot"
- Weld254.Parent = Part252
- Weld254.C0 = CFrame.new(0, 0, 0, 1, -1.97246123e-07, 9.76520553e-08, 9.721429e-08, -0.00221819268, -0.999997616, 1.97462271e-07, 0.999997616, -0.00221819268)
- Weld254.C1 = CFrame.new(0.00658416748, -0.0983428955, -0.0435333252, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026)
- Weld254.Part0 = Part252
- Weld254.Part1 = Part228
- Part255.Name = "Head"
- Part255.Parent = Model227
- Part255.Material = Enum.Material.SmoothPlastic
- Part255.BrickColor = BrickColor.new("Medium red")
- Part255.Rotation = Vector3.new(132.220001, 85.7299957, -150.23999)
- Part255.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
- Part255.Velocity = Vector3.new(0.0101754926, -0.121427208, 0.148979098)
- Part255.Anchored = true
- Part255.CanCollide = false
- Part255.Size = Vector3.new(0.238436058, 0.452947468, 0.292766362)
- Part255.CFrame = CFrame.new(72.0388794, 2.07427025, 37.502182, -0.0646663606, 0.0369736999, 0.997221947, -0.307573229, 0.949924052, -0.0551650897, -0.949325025, -0.310286045, -0.050056003)
- Part255.BottomSurface = Enum.SurfaceType.Smooth
- Part255.TopSurface = Enum.SurfaceType.Smooth
- Part255.Color = Color3.new(0.854902, 0.521569, 0.47451)
- Part255.Position = Vector3.new(72.0388794, 2.07427025, 37.502182)
- Part255.Orientation = Vector3.new(3.15999985, 92.8699951, -17.9400005)
- Part255.Color = Color3.new(0.854902, 0.521569, 0.47451)
- SpecialMesh256.Parent = Part255
- SpecialMesh256.MeshType = Enum.MeshType.Sphere
- Weld257.Name = "mot"
- Weld257.Parent = Part255
- Weld257.C0 = CFrame.new(0, 0, 0, 1.43709542e-07, 0.940443456, 0.339950383, -2.71951617e-09, 0.339950383, -0.940443456, -1, 1.3422617e-07, 5.1411682e-08)
- Weld257.C1 = CFrame.new(-0.00423049927, 0.105926514, -1.53757095, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026)
- Weld257.Part0 = Part255
- Weld257.Part1 = Part228
- Part258.Name = "Head"
- Part258.Parent = Model227
- Part258.Material = Enum.Material.SmoothPlastic
- Part258.BrickColor = BrickColor.new("Medium red")
- Part258.Rotation = Vector3.new(132.220001, 85.7299957, -150.23999)
- Part258.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
- Part258.Velocity = Vector3.new(0.0100069148, -0.124923855, 0.146499872)
- Part258.Anchored = true
- Part258.CanCollide = false
- Part258.Size = Vector3.new(0.447249889, 0.236385569, 0.458311498)
- Part258.CFrame = CFrame.new(72.055542, 2.04181337, 37.5468254, -0.06466645, 0.0369735248, 0.997221947, -0.307575703, 0.949923158, -0.0551650934, -0.949324071, -0.310288519, -0.0500560068)
- Part258.BottomSurface = Enum.SurfaceType.Smooth
- Part258.TopSurface = Enum.SurfaceType.Smooth
- Part258.Color = Color3.new(0.854902, 0.521569, 0.47451)
- Part258.Position = Vector3.new(72.055542, 2.04181337, 37.5468254)
- Part258.Orientation = Vector3.new(3.15999985, 92.8699951, -17.9400005)
- Part258.Color = Color3.new(0.854902, 0.521569, 0.47451)
- SpecialMesh259.Parent = Part258
- SpecialMesh259.MeshType = Enum.MeshType.Sphere
- Weld260.Name = "mot"
- Weld260.Parent = Part258
- Weld260.C0 = CFrame.new(0, 0, 0, 1.45332336e-07, 0.940442502, 0.339952856, -3.30589245e-09, 0.339952856, -0.940442502, -1, 1.35552852e-07, 5.25151371e-08)
- Weld260.C1 = CFrame.new(0.0119400024, 0.139400482, -1.49350357, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026)
- Weld260.Part0 = Part258
- Weld260.Part1 = Part228
- Part261.Name = "Head"
- Part261.Parent = Model227
- Part261.Material = Enum.Material.SmoothPlastic
- Part261.BrickColor = BrickColor.new("Medium red")
- Part261.Rotation = Vector3.new(132.220001, 85.7299957, -150.23999)
- Part261.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
- Part261.Velocity = Vector3.new(0.0100690722, -0.12483874, 0.147413403)
- Part261.Anchored = true
- Part261.CanCollide = false
- Part261.Size = Vector3.new(0.432461828, 0.420609802, 0.405948073)
- Part261.CFrame = CFrame.new(72.0561523, 2.05377316, 37.5456696, -0.0646663457, 0.036973726, 0.997221947, -0.307572782, 0.949924052, -0.0551650934, -0.949325144, -0.310285658, -0.0500559993)
- Part261.BottomSurface = Enum.SurfaceType.Smooth
- Part261.TopSurface = Enum.SurfaceType.Smooth
- Part261.Color = Color3.new(0.854902, 0.521569, 0.47451)
- Part261.Position = Vector3.new(72.0561523, 2.05377316, 37.5456696)
- Part261.Orientation = Vector3.new(3.15999985, 92.8699951, -17.9400005)
- Part261.Color = Color3.new(0.854902, 0.521569, 0.47451)
- SpecialMesh262.Parent = Part261
- SpecialMesh262.MeshType = Enum.MeshType.Sphere
- Weld263.Name = "mot"
- Weld263.Parent = Part261
- Weld263.C0 = CFrame.new(0, 0, 0, 1.43469492e-07, 0.940443575, 0.339949965, -7.03122316e-09, 0.339949995, -0.940443516, -1, 1.32534709e-07, 5.53849269e-08)
- Weld263.C1 = CFrame.new(0.0119476318, 0.142023087, -1.50524521, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026)
- Weld263.Part0 = Part261
- Weld263.Part1 = Part228
- Part264.Name = "Tail"
- Part264.Parent = Part202
- Part264.Material = Enum.Material.SmoothPlastic
- Part264.BrickColor = BrickColor.new("Pearl")
- Part264.Rotation = Vector3.new(89.1399994, 0.0599999987, 176.099991)
- Part264.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
- Part264.Velocity = Vector3.new(-0.00497872243, -0.195281506, -0.0737697855)
- Part264.Anchored = true
- Part264.CanCollide = false
- Part264.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part264.CFrame = CFrame.new(72.083374, -0.841893435, 38.4660339, -0.997687817, -0.0679575875, 0.00101728819, 8.99909907e-08, -0.0149690993, -0.999888182, 0.0679652169, -0.997575939, 0.014934496)
- Part264.BottomSurface = Enum.SurfaceType.Smooth
- Part264.TopSurface = Enum.SurfaceType.Smooth
- Part264.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part264.Position = Vector3.new(72.083374, -0.841893435, 38.4660339)
- Part264.Orientation = Vector3.new(89.1399994, 3.89999986, 180)
- Part264.Color = Color3.new(0.905882, 0.905882, 0.92549)
- SpecialMesh265.Parent = Part264
- SpecialMesh265.MeshId = "rbxassetid://791316026"
- SpecialMesh265.MeshType = Enum.MeshType.FileMesh
- Weld266.Name = "mot"
- Weld266.Parent = Part264
- Weld266.C0 = CFrame.new(0, 0, 0, 1.00000012, -6.01354986e-06, -1.6657026e-08, 6.0107559e-06, 1, 2.29050556e-10, 1.68714482e-08, -5.98845418e-11, 1.00000024)
- Weld266.C1 = CFrame.new(-9.62266495e-06, -1.52713847, 1.50000012, 1, 3.34760534e-22, 2.85593913e-08, -3.34760534e-22, 1, 3.61317985e-22, -2.85593913e-08, -3.61317985e-22, 1)
- Weld266.Part0 = Part264
- Weld266.Part1 = Part202
- Model267.Name = "Milk"
- Model267.Parent = Part202
- Part268.Name = "Left Bump Tip"
- Part268.Parent = Model267
- Part268.Material = Enum.Material.SmoothPlastic
- Part268.BrickColor = BrickColor.new("Medium red")
- Part268.Transparency = 1
- Part268.Rotation = Vector3.new(164.709991, 87.0999985, -75.7299957)
- Part268.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
- Part268.Velocity = Vector3.new(0.00687318202, -0.0450301878, 0.100485541)
- Part268.Anchored = true
- Part268.CanCollide = false
- Part268.Shape = Enum.PartType.Ball
- Part268.Size = Vector3.new(2, 2, 2)
- Part268.CFrame = CFrame.new(72.6337509, 1.43942666, 36.4615364, 0.012488775, 0.0491019562, 0.998715937, 0.999756992, 0.0175283123, -0.0133635625, -0.0181619767, 0.99864012, -0.0488711335)
- Part268.BottomSurface = Enum.SurfaceType.Smooth
- Part268.TopSurface = Enum.SurfaceType.Smooth
- Part268.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part268.Position = Vector3.new(72.6337509, 1.43942666, 36.4615364)
- Part268.Orientation = Vector3.new(0.769999981, 92.7999954, 89)
- Part268.Color = Color3.new(0.854902, 0.52549, 0.478431)
- SpecialMesh269.Parent = Part268
- SpecialMesh269.Scale = Vector3.new(0.199999928, 0.199999928, 0.199999928)
- SpecialMesh269.MeshType = Enum.MeshType.Sphere
- SpecialMesh269.Scale = Vector3.new(0.199999928, 0.199999928, 0.199999928)
- Motor270.Name = "mot"
- Motor270.Parent = Part268
- Motor270.C0 = CFrame.new(0, 0, 0, -0.0136929303, 0.00231057359, -0.99990356, 0.0188778769, -0.999818683, -0.00256889523, -0.999728203, -0.0189112332, 0.0136468112)
- Motor270.C1 = CFrame.new(-0.685337067, 0.400954008, -0.810440779, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1)
- Motor270.Part0 = Part268
- Motor270.Part1 = Part202
- Part271.Name = "Bigga"
- Part271.Parent = Model267
- Part271.Material = Enum.Material.SmoothPlastic
- Part271.BrickColor = BrickColor.new("Institutional white")
- Part271.Transparency = 1
- Part271.Rotation = Vector3.new(88.9599991, -0.729999959, -2.80999994)
- Part271.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
- Part271.Velocity = Vector3.new(0.00468373904, -0.0451322868, 0.068308644)
- Part271.Anchored = true
- Part271.CanCollide = false
- Part271.Shape = Enum.PartType.Ball
- Part271.Size = Vector3.new(1, 1, 1)
- Part271.CFrame = CFrame.new(72.4656982, 1.01817012, 36.474308, 0.998715401, 0.0490641817, -0.0126780178, -0.0135517241, 0.0175162815, -0.999754846, -0.0488300845, 0.998642206, 0.0181586817)
- Part271.BottomSurface = Enum.SurfaceType.Smooth
- Part271.TopSurface = Enum.SurfaceType.Smooth
- Part271.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part271.Position = Vector3.new(72.4656982, 1.01817012, 36.474308)
- Part271.Orientation = Vector3.new(88.7299957, -34.9199982, -37.7299995)
- Part271.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh272.Parent = Part271
- SpecialMesh272.Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002)
- SpecialMesh272.MeshType = Enum.MeshType.Sphere
- SpecialMesh272.Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002)
- Motor273.Name = "mot"
- Motor273.Parent = Part271
- Motor273.C0 = CFrame.new(0, 0, 0, -0.999724925, -0.0189493317, 0.0138355643, 0.018915711, -0.999817967, -0.00255687325, 0.013881512, -0.00229446031, 0.999901175)
- Motor273.C1 = CFrame.new(-0.516807556, 0.405936778, -0.389211595, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1)
- Motor273.Part0 = Part271
- Motor273.Part1 = Part202
- Part274.Name = "Bigga"
- Part274.Parent = Model267
- Part274.Material = Enum.Material.SmoothPlastic
- Part274.BrickColor = BrickColor.new("Institutional white")
- Part274.Transparency = 1
- Part274.Rotation = Vector3.new(88.9599991, -0.729999959, -2.79999995)
- Part274.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
- Part274.Velocity = Vector3.new(0.00483601354, -0.0435901694, 0.070547305)
- Part274.Anchored = true
- Part274.CanCollide = false
- Part274.Shape = Enum.PartType.Ball
- Part274.Size = Vector3.new(1, 1, 1)
- Part274.CFrame = CFrame.new(71.4673767, 1.04744387, 36.522049, 0.998722792, 0.0489133485, -0.0126827043, -0.0135539044, 0.0175210033, -0.999754727, -0.0486791469, 0.998649538, 0.0181615893)
- Part274.BottomSurface = Enum.SurfaceType.Smooth
- Part274.TopSurface = Enum.SurfaceType.Smooth
- Part274.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part274.Position = Vector3.new(71.4673767, 1.04744387, 36.522049)
- Part274.Orientation = Vector3.new(88.7299957, -34.9300003, -37.7199974)
- Part274.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh275.Parent = Part274
- SpecialMesh275.Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002)
- SpecialMesh275.MeshType = Enum.MeshType.Sphere
- SpecialMesh275.Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002)
- Motor276.Name = "mot"
- Motor276.Parent = Part274
- Motor276.C0 = CFrame.new(0, 0, 0, -0.999722004, -0.0191003699, 0.0138400048, 0.0190666858, -0.999815047, -0.00256163999, 0.0138863847, -0.00229704427, 0.999901056)
- Motor276.C1 = CFrame.new(0.482452393, 0.425711542, -0.418784678, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1)
- Motor276.Part0 = Part274
- Motor276.Part1 = Part202
- Part277.Name = "Left Bump Tip"
- Part277.Parent = Model267
- Part277.Material = Enum.Material.SmoothPlastic
- Part277.BrickColor = BrickColor.new("Medium red")
- Part277.Transparency = 1
- Part277.Rotation = Vector3.new(164.660004, 87.0999985, -75.6800003)
- Part277.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
- Part277.Velocity = Vector3.new(0.00709802238, -0.0430735722, 0.103790857)
- Part277.Anchored = true
- Part277.CanCollide = false
- Part277.Shape = Enum.PartType.Ball
- Part277.Size = Vector3.new(2, 2, 2)
- Part277.CFrame = CFrame.new(71.3859787, 1.48265624, 36.5208244, 0.0124957431, 0.0489528552, 0.998723269, 0.999756932, 0.0175301712, -0.0133678997, -0.0181621816, 0.998647451, -0.0487219207)
- Part277.BottomSurface = Enum.SurfaceType.Smooth
- Part277.TopSurface = Enum.SurfaceType.Smooth
- Part277.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part277.Position = Vector3.new(71.3859787, 1.48265624, 36.5208244)
- Part277.Orientation = Vector3.new(0.769999981, 92.7900009, 89)
- Part277.Color = Color3.new(0.854902, 0.52549, 0.478431)
- SpecialMesh278.Parent = Part277
- SpecialMesh278.Scale = Vector3.new(0.199999928, 0.199999928, 0.199999928)
- SpecialMesh278.MeshType = Enum.MeshType.Sphere
- SpecialMesh278.Scale = Vector3.new(0.199999928, 0.199999928, 0.199999928)
- Motor279.Name = "mot"
- Motor279.Parent = Part277
- Motor279.C0 = CFrame.new(0, 0, 0, -0.0136998966, 0.0023103063, -0.9999035, 0.0190271325, -0.999815822, -0.00257079722, -0.999725401, -0.0190605167, 0.0136533827)
- Motor279.C1 = CFrame.new(0.563579559, 0.425948739, -0.854049325, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1)
- Motor279.Part0 = Part277
- Motor279.Part1 = Part202
- Part280.Name = "Left Bump Tip2"
- Part280.Parent = Model267
- Part280.Material = Enum.Material.SmoothPlastic
- Part280.BrickColor = BrickColor.new("Medium red")
- Part280.Transparency = 1
- Part280.Rotation = Vector3.new(164.709991, 87.0999985, -75.7299957)
- Part280.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
- Part280.Velocity = Vector3.new(0.00755172502, -0.0441114344, 0.110458121)
- Part280.Anchored = true
- Part280.CanCollide = false
- Part280.Shape = Enum.PartType.Ball
- Part280.Size = Vector3.new(1, 1, 1)
- Part280.CFrame = CFrame.new(72.6686172, 1.56998599, 36.4471359, 0.012488775, 0.0491019562, 0.998715937, 0.999756992, 0.0175283123, -0.0133635625, -0.0181619767, 0.99864012, -0.0488711335)
- Part280.BottomSurface = Enum.SurfaceType.Smooth
- Part280.TopSurface = Enum.SurfaceType.Smooth
- Part280.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part280.Position = Vector3.new(72.6686172, 1.56998599, 36.4471359)
- Part280.Orientation = Vector3.new(0.769999981, 92.7999954, 89)
- Part280.Color = Color3.new(0.854902, 0.52549, 0.478431)
- SpecialMesh281.Parent = Part280
- SpecialMesh281.Scale = Vector3.new(0.199999928, 0.199999928, 0.199999928)
- SpecialMesh281.MeshType = Enum.MeshType.Sphere
- SpecialMesh281.Scale = Vector3.new(0.199999928, 0.199999928, 0.199999928)
- Motor282.Name = "mot"
- Motor282.Parent = Part280
- Motor282.C0 = CFrame.new(0, 0, 0, -0.0136929303, 0.00231057359, -0.99990356, 0.0188778769, -0.999818683, -0.00256889523, -0.999728203, -0.0189112332, 0.0136468112)
- Motor282.C1 = CFrame.new(-0.721107483, 0.410996675, -0.94116497, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1)
- Motor282.Part0 = Part280
- Motor282.Part1 = Part202
- Part283.Name = "Left Bump Tip2"
- Part283.Parent = Model267
- Part283.Material = Enum.Material.SmoothPlastic
- Part283.BrickColor = BrickColor.new("Medium red")
- Part283.Transparency = 1
- Part283.Rotation = Vector3.new(164.660004, 87.0999985, -75.6800003)
- Part283.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
- Part283.Velocity = Vector3.new(0.00780256139, -0.0420401394, 0.114145525)
- Part283.Anchored = true
- Part283.CanCollide = false
- Part283.Shape = Enum.PartType.Ball
- Part283.Size = Vector3.new(1, 1, 1)
- Part283.CFrame = CFrame.new(71.3812332, 1.61821651, 36.507618, 0.0124957431, 0.0489528552, 0.998723269, 0.999756932, 0.0175301712, -0.0133678997, -0.0181621816, 0.998647451, -0.0487219207)
- Part283.BottomSurface = Enum.SurfaceType.Smooth
- Part283.TopSurface = Enum.SurfaceType.Smooth
- Part283.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part283.Position = Vector3.new(71.3812332, 1.61821651, 36.507618)
- Part283.Orientation = Vector3.new(0.769999981, 92.7900009, 89)
- Part283.Color = Color3.new(0.854902, 0.52549, 0.478431)
- SpecialMesh284.Parent = Part283
- SpecialMesh284.Scale = Vector3.new(0.199999928, 0.199999928, 0.199999928)
- SpecialMesh284.MeshType = Enum.MeshType.Sphere
- SpecialMesh284.Scale = Vector3.new(0.199999928, 0.199999928, 0.199999928)
- Motor285.Name = "mot"
- Motor285.Parent = Part283
- Motor285.C0 = CFrame.new(0, 0, 0, -0.0136998966, 0.0023103063, -0.9999035, 0.0190271325, -0.999815822, -0.00257079722, -0.999725401, -0.0190605167, 0.0136533827)
- Motor285.C1 = CFrame.new(0.567417145, 0.437418818, -0.989796638, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1)
- Motor285.Part0 = Part283
- Motor285.Part1 = Part202
- Model286.Name = "Biggi"
- Model286.Parent = Part202
- Part287.Name = "Big"
- Part287.Parent = Model286
- Part287.Material = Enum.Material.SmoothPlastic
- Part287.BrickColor = BrickColor.new("Institutional white")
- Part287.Transparency = 1
- Part287.Rotation = Vector3.new(87.4599991, 0.680000007, 175.589996)
- Part287.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
- Part287.Velocity = Vector3.new(0.00145627488, -0.163371965, 0.0208172761)
- Part287.Anchored = true
- Part287.CanCollide = false
- Part287.Shape = Enum.PartType.Ball
- Part287.Size = Vector3.new(1, 1, 1)
- Part287.CFrame = CFrame.new(72.4388733, 0.396425664, 38.0240936, -0.996965766, -0.0769365877, 0.0118370829, -0.00838458072, -0.0450437516, -0.998949826, 0.0773889795, -0.996018112, 0.0442619957)
- Part287.BottomSurface = Enum.SurfaceType.Smooth
- Part287.TopSurface = Enum.SurfaceType.Smooth
- Part287.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part287.Position = Vector3.new(72.4388733, 0.396425664, 38.0240936)
- Part287.Orientation = Vector3.new(87.3699951, 14.9699993, -169.459991)
- Part287.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh288.Parent = Part287
- SpecialMesh288.Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995)
- SpecialMesh288.MeshType = Enum.MeshType.Sphere
- SpecialMesh288.Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995)
- Motor289.Name = "mot"
- Motor289.Parent = Part287
- Motor289.C0 = CFrame.new(0, 0, 0, 0.999920189, -0.00933101866, 0.00852638669, 0.00907055568, 0.999506056, 0.0300921276, -0.00880296342, -0.0300123841, 0.999510765)
- Motor289.C1 = CFrame.new(-0.384723663, -1.12896168, 0.2555812, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1)
- Motor289.Part0 = Part287
- Motor289.Part1 = Part202
- Part290.Name = "Big"
- Part290.Parent = Model286
- Part290.Material = Enum.Material.SmoothPlastic
- Part290.BrickColor = BrickColor.new("Institutional white")
- Part290.Transparency = 1
- Part290.Rotation = Vector3.new(87.4599991, 0.680000007, 175.589996)
- Part290.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
- Part290.Velocity = Vector3.new(0.00138781418, -0.163740993, 0.019810969)
- Part290.Anchored = true
- Part290.CanCollide = false
- Part290.Shape = Enum.PartType.Ball
- Part290.Size = Vector3.new(1, 1, 1)
- Part290.CFrame = CFrame.new(71.6627731, 0.383224845, 38.0817337, -0.996966064, -0.0769336969, 0.0118337739, -0.00838157814, -0.0450413823, -0.998950005, 0.0773859322, -0.99601841, 0.0442599021)
- Part290.BottomSurface = Enum.SurfaceType.Smooth
- Part290.TopSurface = Enum.SurfaceType.Smooth
- Part290.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part290.Position = Vector3.new(71.6627731, 0.383224845, 38.0817337)
- Part290.Orientation = Vector3.new(87.3699951, 14.9699993, -169.459991)
- Part290.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh291.Parent = Part290
- SpecialMesh291.Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995)
- SpecialMesh291.MeshType = Enum.MeshType.Sphere
- SpecialMesh291.Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995)
- Motor292.Name = "mot"
- Motor292.Parent = Part290
- Motor292.C0 = CFrame.new(0, 0, 0, 0.999920249, -0.00932799838, 0.00852333754, 0.00906764995, 0.999506176, 0.0300897602, -0.00879980437, -0.0300100688, 0.999510884)
- Motor292.C1 = CFrame.new(0.393501282, -1.13352585, 0.268851787, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1)
- Motor292.Part0 = Part290
- Motor292.Part1 = Part202
- Part293.Name = "Skin"
- Part293.Parent = Model286
- Part293.Material = Enum.Material.SmoothPlastic
- Part293.BrickColor = BrickColor.new("Institutional white")
- Part293.Transparency = 1
- Part293.Rotation = Vector3.new(87.4599991, 0.680000007, -94.409996)
- Part293.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
- Part293.Velocity = Vector3.new(0.00293107773, -0.154836401, 0.0424957946)
- Part293.Anchored = true
- Part293.CanCollide = false
- Part293.Size = Vector3.new(1, 2, 1)
- Part293.CFrame = CFrame.new(72.0286484, 0.680220664, 37.9402618, -0.0768791363, 0.996970177, 0.0118369637, -0.0450406186, 0.00838726014, -0.998950005, -0.996022642, -0.0773315579, 0.0442593507)
- Part293.BottomSurface = Enum.SurfaceType.Smooth
- Part293.TopSurface = Enum.SurfaceType.Smooth
- Part293.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part293.Position = Vector3.new(72.0286484, 0.680220664, 37.9402618)
- Part293.Orientation = Vector3.new(87.3699951, 14.9699993, -79.4499969)
- Part293.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh294.Parent = Part293
- SpecialMesh294.Scale = Vector3.new(0.899999976, 0.400000006, 0.899999976)
- SpecialMesh294.MeshType = Enum.MeshType.Sphere
- SpecialMesh294.Scale = Vector3.new(0.899999976, 0.400000006, 0.899999976)
- Motor295.Name = "mot"
- Motor295.Parent = Part293
- Motor295.C0 = CFrame.new(0, 0, 0, 0.00901293196, 0.999506652, 0.0300889891, -0.999920666, 0.00927339587, -0.0085282037, -0.00880302396, -0.0300097354, 0.999510884)
- Motor295.C1 = CFrame.new(0.0188560486, -1.02170563, -0.0298513174, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1)
- Motor295.Part0 = Part293
- Motor295.Part1 = Part202
- Part296.Name = "Vg"
- Part296.Parent = Model286
- Part296.Material = Enum.Material.SmoothPlastic
- Part296.BrickColor = BrickColor.new("Medium red")
- Part296.Transparency = 1
- Part296.Rotation = Vector3.new(87.4599991, 0.680000007, -94.409996)
- Part296.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
- Part296.Velocity = Vector3.new(0.00293107773, -0.154836401, 0.0424957946)
- Part296.Anchored = true
- Part296.CanCollide = false
- Part296.Size = Vector3.new(1, 2, 1)
- Part296.CFrame = CFrame.new(72.0286484, 0.680220664, 37.9402618, -0.0768791363, 0.996970177, 0.0118369637, -0.0450406186, 0.00838726014, -0.998950005, -0.996022642, -0.0773315579, 0.0442593507)
- Part296.BottomSurface = Enum.SurfaceType.Smooth
- Part296.TopSurface = Enum.SurfaceType.Smooth
- Part296.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part296.Position = Vector3.new(72.0286484, 0.680220664, 37.9402618)
- Part296.Orientation = Vector3.new(87.3699951, 14.9699993, -79.4499969)
- Part296.Color = Color3.new(0.854902, 0.52549, 0.478431)
- SpecialMesh297.Parent = Part296
- SpecialMesh297.Scale = Vector3.new(0.910000026, 0.300000012, 0.910000026)
- SpecialMesh297.MeshType = Enum.MeshType.Sphere
- SpecialMesh297.Scale = Vector3.new(0.910000026, 0.300000012, 0.910000026)
- Motor298.Name = "mot"
- Motor298.Parent = Part296
- Motor298.C0 = CFrame.new(0, 0, 0, 0.00901293196, 0.999506652, 0.0300889891, -0.999920666, 0.00927339587, -0.0085282037, -0.00880302396, -0.0300097354, 0.999510884)
- Motor298.C1 = CFrame.new(0.0188560486, -1.02170563, -0.0298513174, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1)
- Motor298.Part0 = Part296
- Motor298.Part1 = Part202
- Part299.Name = "Vg2"
- Part299.Parent = Model286
- Part299.Material = Enum.Material.SmoothPlastic
- Part299.BrickColor = BrickColor.new("Dusty Rose")
- Part299.Transparency = 1
- Part299.Rotation = Vector3.new(87.4599991, 0.680000007, -94.409996)
- Part299.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
- Part299.Velocity = Vector3.new(0.00293299183, -0.15632914, 0.0425231755)
- Part299.Anchored = true
- Part299.CanCollide = false
- Part299.Size = Vector3.new(1, 1, 1)
- Part299.CFrame = CFrame.new(72.0298233, 0.680579185, 37.9597244, -0.0768791363, 0.996970177, 0.0118369637, -0.0450406186, 0.00838726014, -0.998950005, -0.996022642, -0.0773315579, 0.0442593507)
- Part299.BottomSurface = Enum.SurfaceType.Smooth
- Part299.TopSurface = Enum.SurfaceType.Smooth
- Part299.Color = Color3.new(0.639216, 0.294118, 0.294118)
- Part299.Position = Vector3.new(72.0298233, 0.680579185, 37.9597244)
- Part299.Orientation = Vector3.new(87.3699951, 14.9699993, -79.4499969)
- Part299.Color = Color3.new(0.639216, 0.294118, 0.294118)
- SpecialMesh300.Parent = Part299
- SpecialMesh300.Scale = Vector3.new(0.910000026, 0.300000012, 0.910000026)
- SpecialMesh300.MeshType = Enum.MeshType.Sphere
- SpecialMesh300.Scale = Vector3.new(0.910000026, 0.300000012, 0.910000026)
- Motor301.Name = "mot"
- Motor301.Parent = Part299
- Motor301.C0 = CFrame.new(0, 0, 0, 0.00901293196, 0.999506652, 0.0300889891, -0.999920666, 0.00927339587, -0.0085282037, -0.00880302396, -0.0300097354, 0.999510884)
- Motor301.C1 = CFrame.new(0.0190086365, -1.04120445, -0.0299179554, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1)
- Motor301.Part0 = Part299
- Motor301.Part1 = Part202
- Part302.Name = "Left Arm"
- Part302.Parent = Model163
- Part302.Material = Enum.Material.SmoothPlastic
- Part302.BrickColor = BrickColor.new("Light orange")
- Part302.Rotation = Vector3.new(90.9300003, -0.550000012, -33.6199989)
- Part302.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
- Part302.Velocity = Vector3.new(0.00270607183, 0.0373495594, 0.0392855778)
- Part302.Anchored = true
- Part302.CanCollide = false
- Part302.Locked = true
- Part302.FormFactor = Enum.FormFactor.Symmetric
- Part302.Size = Vector3.new(1, 2, 1)
- Part302.CFrame = CFrame.new(72.5052414, 0.638209701, 35.3917885, 0.832729578, 0.553597152, -0.00959466584, 0.00104230503, -0.0188962407, -0.999820888, -0.553679347, 0.832570493, -0.0163124762)
- Part302.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part302.Position = Vector3.new(72.5052414, 0.638209701, 35.3917885)
- Part302.Orientation = Vector3.new(88.9199982, -149.539993, 176.839996)
- Part302.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Attachment303.Name = "LeftShoulderAttachment"
- Attachment303.Parent = Part302
- Attachment303.CFrame = CFrame.new(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment303.Position = Vector3.new(0, 1, 0)
- Attachment304.Name = "LeftGripAttachment"
- Attachment304.Parent = Part302
- Attachment304.CFrame = CFrame.new(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment304.Position = Vector3.new(0, -1, 0)
- Part305.Name = "C1"
- Part305.Parent = Part302
- Part305.BrickColor = BrickColor.new("Pastel light blue")
- Part305.Reflectance = 0.40000000596046
- Part305.Rotation = Vector3.new(-178.699997, -33.6100006, -89.3399963)
- Part305.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
- Part305.Velocity = Vector3.new(0.00291394349, 0.0372983739, 0.0423405096)
- Part305.Anchored = true
- Part305.CanCollide = false
- Part305.Size = Vector3.new(0.300000012, 0.800000012, 2)
- Part305.CFrame = CFrame.new(72.5056152, 0.678204, 35.3924332, 0.00959367212, 0.832731307, -0.553597689, 0.999828637, 0.00104303018, 0.0188961606, 0.0163132772, -0.553681016, -0.832570672)
- Part305.BottomSurface = Enum.SurfaceType.Smooth
- Part305.TopSurface = Enum.SurfaceType.Smooth
- Part305.Color = Color3.new(0.686275, 0.866667, 1)
- Part305.Position = Vector3.new(72.5056152, 0.678204, 35.3924332)
- Part305.Orientation = Vector3.new(-1.07999992, -146.37999, 89.9399948)
- Part305.Color = Color3.new(0.686275, 0.866667, 1)
- SpecialMesh306.Parent = Part305
- SpecialMesh306.MeshId = "http://www.roblox.com/asset/?id=10681506"
- SpecialMesh306.Scale = Vector3.new(1, 1, 0.200000003)
- SpecialMesh306.TextureId = "http://www.roblox.com/asset/?id=10681501"
- SpecialMesh306.MeshType = Enum.MeshType.FileMesh
- SpecialMesh306.Scale = Vector3.new(1, 1, 0.200000003)
- Weld307.Name = "mot"
- Weld307.Parent = Part305
- Weld307.C0 = CFrame.new(-5.05206827e-08, -1.14691529e-05, -0.0400012247, -1.26287864e-06, 1.00000238, -3.81837765e-07, -2.99360181e-08, -4.00461374e-07, -1.00000048, -1.00000775, -7.15255965e-07, 8.94929144e-08)
- Weld307.Part0 = Part302
- Weld307.Part1 = Part305
- Part308.Name = "Right Arm"
- Part308.Parent = Model163
- Part308.Material = Enum.Material.SmoothPlastic
- Part308.BrickColor = BrickColor.new("Light orange")
- Part308.Rotation = Vector3.new(91.0499954, 0.310000002, 18.9399986)
- Part308.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
- Part308.Velocity = Vector3.new(0.00270572398, 0.0317182988, 0.0392776392)
- Part308.Anchored = true
- Part308.CanCollide = false
- Part308.Locked = true
- Part308.FormFactor = Enum.FormFactor.Symmetric
- Part308.Size = Vector3.new(1, 2, 1)
- Part308.CFrame = CFrame.new(70.905899, 0.638051093, 35.574337, 0.945847273, -0.324566782, 0.00539864833, -0.00081589818, -0.0190080646, -0.999818981, 0.324610651, 0.945671737, -0.0182435419)
- Part308.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part308.Position = Vector3.new(70.905899, 0.638051093, 35.574337)
- Part308.Orientation = Vector3.new(88.909996, 163.519989, -177.539993)
- Part308.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Attachment309.Name = "RightShoulderAttachment"
- Attachment309.Parent = Part308
- Attachment309.CFrame = CFrame.new(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment309.Position = Vector3.new(0, 1, 0)
- Attachment310.Name = "RightGripAttachment"
- Attachment310.Parent = Part308
- Attachment310.CFrame = CFrame.new(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment310.Position = Vector3.new(0, -1, 0)
- Part311.Name = "C2"
- Part311.Parent = Part308
- Part311.BrickColor = BrickColor.new("Pastel light blue")
- Part311.Reflectance = 0.40000000596046
- Part311.Rotation = Vector3.new(-178.849991, 18.9399986, -90.3299942)
- Part311.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
- Part311.Velocity = Vector3.new(0.00291359518, 0.0316646285, 0.0423325635)
- Part311.Anchored = true
- Part311.CanCollide = false
- Part311.Size = Vector3.new(0.300000012, 0.800000012, 2)
- Part311.CFrame = CFrame.new(70.9056854, 0.678045273, 35.5750542, -0.00539987488, 0.945849657, 0.324566573, 0.999826729, -0.000815177336, 0.0190079845, 0.0182432458, 0.324611038, -0.945672333)
- Part311.BottomSurface = Enum.SurfaceType.Smooth
- Part311.TopSurface = Enum.SurfaceType.Smooth
- Part311.Color = Color3.new(0.686275, 0.866667, 1)
- Part311.Position = Vector3.new(70.9056854, 0.678045273, 35.5750542)
- Part311.Orientation = Vector3.new(-1.09000003, 161.059998, 90.0499954)
- Part311.Color = Color3.new(0.686275, 0.866667, 1)
- SpecialMesh312.Parent = Part311
- SpecialMesh312.MeshId = "http://www.roblox.com/asset/?id=10681506"
- SpecialMesh312.Scale = Vector3.new(1, 1, 0.200000003)
- SpecialMesh312.TextureId = "http://www.roblox.com/asset/?id=10681501"
- SpecialMesh312.MeshType = Enum.MeshType.FileMesh
- SpecialMesh312.Scale = Vector3.new(1, 1, 0.200000003)
- Weld313.Name = "mot"
- Weld313.Parent = Part311
- Weld313.C0 = CFrame.new(-5.05206827e-08, -1.14691529e-05, -0.0400012247, -1.26287864e-06, 1.00000238, -3.81837765e-07, -2.99360181e-08, -4.00461374e-07, -1.00000048, -1.00000775, -7.15255965e-07, 8.94929144e-08)
- Weld313.Part0 = Part308
- Weld313.Part1 = Part311
- Part314.Name = "Left Leg"
- Part314.Parent = Model163
- Part314.Material = Enum.Material.SmoothPlastic
- Part314.BrickColor = BrickColor.new("Light orange")
- Part314.Rotation = Vector3.new(89.1399994, 0.0599999987, 166.48999)
- Part314.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
- Part314.Velocity = Vector3.new(0.00285257795, -0.227963358, 0.0413053967)
- Part314.Anchored = true
- Part314.CanCollide = false
- Part314.Locked = true
- Part314.FormFactor = Enum.FormFactor.Symmetric
- Part314.Size = Vector3.new(1, 2, 1)
- Part314.CFrame = CFrame.new(72.7492447, 0.664660931, 38.848587, -0.972343147, -0.233554512, 0.00101733324, 0.00249891728, -0.0147589706, -0.999887943, 0.233543381, -0.972231746, 0.0149344187)
- Part314.BottomSurface = Enum.SurfaceType.Smooth
- Part314.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part314.Position = Vector3.new(72.7492447, 0.664660931, 38.848587)
- Part314.Orientation = Vector3.new(89.1399994, 3.89999986, 170.389999)
- Part314.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Attachment315.Name = "LeftFootAttachment"
- Attachment315.Parent = Part314
- Attachment315.CFrame = CFrame.new(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment315.Position = Vector3.new(0, -1, 0)
- Part316.Name = "Right Leg"
- Part316.Parent = Model163
- Part316.Material = Enum.Material.SmoothPlastic
- Part316.BrickColor = BrickColor.new("Light orange")
- Part316.Rotation = Vector3.new(89.1399994, 0.0599999987, -176.580002)
- Part316.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
- Part316.Velocity = Vector3.new(0.00285356189, -0.228708804, 0.0413194858)
- Part316.Anchored = true
- Part316.CanCollide = false
- Part316.Locked = true
- Part316.FormFactor = Enum.FormFactor.Symmetric
- Part316.Size = Vector3.new(1, 2, 1)
- Part316.CFrame = CFrame.new(71.5070877, 0.664802909, 38.9428673, -0.998213828, 0.0597346649, 0.00101732952, -0.00190750719, -0.0148470681, -0.999887943, -0.059712857, -0.998103917, 0.0149344923)
- Part316.BottomSurface = Enum.SurfaceType.Smooth
- Part316.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part316.Position = Vector3.new(71.5070877, 0.664802909, 38.9428673)
- Part316.Orientation = Vector3.new(89.1399994, 3.89999986, -172.679993)
- Part316.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Attachment317.Name = "RightFootAttachment"
- Attachment317.Parent = Part316
- Attachment317.CFrame = CFrame.new(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment317.Position = Vector3.new(0, -1, 0)
- Humanoid318.Parent = Model163
- Humanoid318.RightLeg = Part316
- Humanoid318.LeftLeg = Part314
- Humanoid318.Torso = Part319
- Humanoid318.Health = inf
- Humanoid318.MaxHealth = inf
- Humanoid318.WalkSpeed = 0
- Part319.Name = "HumanoidRootPart"
- Part319.Parent = Model163
- Part319.Material = Enum.Material.SmoothPlastic
- Part319.Transparency = 1
- Part319.Rotation = Vector3.new(-179.87999, -3.89999986, -179.98999)
- Part319.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
- Part319.Velocity = Vector3.new(0.0156357139, -0.116447248, 0.229226977)
- Part319.Anchored = true
- Part319.CanCollide = false
- Part319.Locked = true
- Part319.FormFactor = Enum.FormFactor.Symmetric
- Part319.Size = Vector3.new(2, 2, 1)
- Part319.CFrame = CFrame.new(72.013382, 3.1248517, 37.4387207, -0.997688293, 0.000142636141, -0.0679565743, -1.89017442e-07, 0.999997795, 0.00210170099, 0.0679567307, 0.00209685531, -0.997686088)
- Part319.BottomSurface = Enum.SurfaceType.Smooth
- Part319.TopSurface = Enum.SurfaceType.Smooth
- Part319.Position = Vector3.new(72.013382, 3.1248517, 37.4387207)
- Part319.Orientation = Vector3.new(-0.119999997, -176.099991, 0)
- Attachment320.Name = "RootAttachment"
- Attachment320.Parent = Part319
- Motor6D321.Name = "RootJoint"
- Motor6D321.Parent = Part319
- Motor6D321.C0 = CFrame.new(6.97562143e-07, -2.49085975, 0.51449126, 1, 2.49022264e-06, 1.06515131e-07, 1.49009111e-07, -0.0170705318, -0.999854267, -2.48804145e-06, 0.999854267, -0.0170705318)
- Motor6D321.Part0 = Part319
- Motor6D321.Part1 = Part202
- Motor6D321.MaxVelocity = 0.10000000149012
- Script322.Name = "Sound"
- Script322.Parent = Model163
- table.insert(cors,sandbox(Script322,function()
- --[[
- Author: @spotco
- This script creates sounds which are placed under the character head.
- These sounds are used by the "LocalSound" script.
- To modify this script, copy it to your "StarterPlayer/StarterCharacterScripts" folder keeping the same script name ("Sound").
- The default Sound script loaded for every character will then be replaced with your copy of the script.
- ]]--
- local ReplicatedStorage = game:GetService("ReplicatedStorage")
- local Players = game:GetService("Players")
- local SOUND_EVENT_FOLDER_NAME = "DefaultSoundEvents"
- local DEFAULT_SERVER_SOUND_EVENT_NAME = "DefaultServerSoundEvent"
- local SoundEventFolder = ReplicatedStorage:FindFirstChild(SOUND_EVENT_FOLDER_NAME)
- local DefaultServerSoundEvent = nil
- local useSoundDispatcher = UserSettings():IsUserFeatureEnabled("UserUseSoundDispatcher")
- if useSoundDispatcher then
- if not SoundEventFolder then
- SoundEventFolder = Instance.new("Folder")
- SoundEventFolder.Name = SOUND_EVENT_FOLDER_NAME
- SoundEventFolder.Archivable = false
- SoundEventFolder.Parent = ReplicatedStorage
- end
- DefaultServerSoundEvent = SoundEventFolder:FindFirstChild(DEFAULT_SERVER_SOUND_EVENT_NAME)
- else
- DefaultServerSoundEvent = ReplicatedStorage:FindFirstChild(DEFAULT_SERVER_SOUND_EVENT_NAME)
- end
- if not DefaultServerSoundEvent then
- if useSoundDispatcher then
- DefaultServerSoundEvent = Instance.new("RemoteEvent", SoundEventFolder)
- else
- DefaultServerSoundEvent = Instance.new("RemoteEvent", ReplicatedStorage)
- end
- DefaultServerSoundEvent.Name = DEFAULT_SERVER_SOUND_EVENT_NAME
- DefaultServerSoundEvent.OnServerEvent:Connect(function() end)
- end
- local function CreateNewSound(name, id, looped, pitch, parent)
- local sound = Instance.new("Sound")
- sound.SoundId = id
- sound.Name = name
- sound.archivable = false
- sound.Pitch = pitch
- sound.Looped = looped
- sound.MinDistance = 5
- sound.MaxDistance = 150
- sound.Volume = 0.65
- sound.Parent = parent
- if DefaultServerSoundEvent then
- local CharacterSoundEvent = Instance.new("RemoteEvent", sound)
- CharacterSoundEvent.Name = "CharacterSoundEvent"
- CharacterSoundEvent.OnServerEvent:Connect(function(player, playing, resetPosition)
- if type(playing) ~= "boolean" then
- return
- end
- if type(resetPosition) ~= "boolean" then
- return
- end
- if player.Character ~= script.Parent then
- return
- end
- for _, p in pairs(Players:GetPlayers()) do
- if p ~= player then
- -- Connect to the dispatcher to check if the player has loaded.
- if useSoundDispatcher then
- SoundEventFolder:FindFirstChild("SoundDispatcher"):Fire(p, sound, playing, resetPosition)
- else
- DefaultServerSoundEvent:FireClient(p, sound, playing, resetPosition)
- end
- end
- end
- end)
- end
- return sound
- end
- local head = script.Parent:FindFirstChild("Head")
- if not head then
- error("Sound script parent has no child Head.")
- return
- end
- CreateNewSound("GettingUp", "rbxasset://sounds/action_get_up.mp3", false, 1, head)
- CreateNewSound("Died", "rbxasset://sounds/uuhhh.mp3", false, 1, head)
- CreateNewSound("FreeFalling", "rbxasset://sounds/action_falling.mp3", true, 1, head)
- CreateNewSound("Jumping", "rbxasset://sounds/action_jump.mp3", false, 1, head)
- CreateNewSound("Landing", "rbxasset://sounds/action_jump_land.mp3", false, 1, head)
- CreateNewSound("Splash", "rbxasset://sounds/impact_water.mp3", false, 1, head)
- CreateNewSound("Running", "rbxasset://sounds/action_footsteps_plastic.mp3", true, 1.85, head)
- CreateNewSound("Swimming", "rbxasset://sounds/action_swim.mp3", true, 1.6, head)
- CreateNewSound("Climbing", "rbxasset://sounds/action_footsteps_plastic.mp3", true, 1, head)
- end))
- LocalScript323.Name = "LocalSound"
- LocalScript323.Parent = Script322
- table.insert(cors,sandbox(LocalScript323,function()
- --[[
- Author: @spotco
- This script runs locally for the player of the given humanoid.
- This script triggers humanoid sound play/pause actions locally.
- The Playing/TimePosition properties of Sound objects bypass FilteringEnabled, so this triggers the sound
- immediately for the player and is replicated to all other players.
- This script is optimized to reduce network traffic through minimizing the amount of property replication.
- ]]--
- --All sounds are referenced by this ID
- local SFX = {
- Died = 0;
- Running = 1;
- Swimming = 2;
- Climbing = 3,
- Jumping = 4;
- GettingUp = 5;
- FreeFalling = 6;
- FallingDown = 7;
- Landing = 8;
- Splash = 9;
- }
- local useUpdatedLocalSoundFlag = UserSettings():IsUserFeatureEnabled("UserFixCharacterSoundIssues")
- local Humanoid = nil
- local Head = nil
- --SFX ID to Sound object
- local Sounds = {}
- local SoundService = game:GetService("SoundService")
- local soundEventFolderName = "DefaultSoundEvents"
- local ReplicatedStorage = game:GetService("ReplicatedStorage")
- local AddCharacterLoadedEvent = nil
- local RemoveCharacterEvent = nil
- local soundEventFolder = ReplicatedStorage:FindFirstChild(soundEventFolderName)
- local useSoundDispatcher = UserSettings():IsUserFeatureEnabled("UserUseSoundDispatcher")
- if useSoundDispatcher then
- if not soundEventFolder then
- soundEventFolder = Instance.new("Folder", ReplicatedStorage)
- soundEventFolder.Name = soundEventFolderName
- soundEventFolder.Archivable = false
- end
- -- Load the RemoveCharacterEvent
- RemoveCharacterEvent = soundEventFolder:FindFirstChild("RemoveCharacterEvent")
- if RemoveCharacterEvent == nil then
- RemoveCharacterEvent = Instance.new("RemoteEvent", soundEventFolder)
- RemoveCharacterEvent.Name = "RemoveCharacterEvent"
- end
- AddCharacterLoadedEvent = soundEventFolder:FindFirstChild("AddCharacterLoadedEvent")
- if AddCharacterLoadedEvent == nil then
- AddCharacterLoadedEvent = Instance.new("RemoteEvent", soundEventFolder)
- AddCharacterLoadedEvent.Name = "AddCharacterLoadedEvent"
- end
- -- Notify the server a new character has been loaded
- AddCharacterLoadedEvent:FireServer()
- -- Notify the sound dispatcher this character has left.
- game.Players.LocalPlayer.CharacterRemoving:connect(function(character)
- RemoveCharacterEvent:FireServer(game.Players.LocalPlayer)
- end)
- end
- do
- local Figure = script.Parent.Parent
- Head = Figure:WaitForChild("Head")
- while not Humanoid do
- for _,NewHumanoid in pairs(Figure:GetChildren()) do
- if NewHumanoid:IsA("Humanoid") then
- Humanoid = NewHumanoid
- break
- end
- end
- if Humanoid then break end
- Figure.ChildAdded:wait()
- end
- Sounds[SFX.Died] = Head:WaitForChild("Died")
- Sounds[SFX.Running] = Head:WaitForChild("Running")
- Sounds[SFX.Swimming] = Head:WaitForChild("Swimming")
- Sounds[SFX.Climbing] = Head:WaitForChild("Climbing")
- Sounds[SFX.Jumping] = Head:WaitForChild("Jumping")
- Sounds[SFX.GettingUp] = Head:WaitForChild("GettingUp")
- Sounds[SFX.FreeFalling] = Head:WaitForChild("FreeFalling")
- Sounds[SFX.Landing] = Head:WaitForChild("Landing")
- Sounds[SFX.Splash] = Head:WaitForChild("Splash")
- local DefaultServerSoundEvent = nil
- if useSoundDispatcher then
- DefaultServerSoundEvent = soundEventFolder:FindFirstChild("DefaultServerSoundEvent")
- else
- DefaultServerSoundEvent = game:GetService("ReplicatedStorage"):FindFirstChild("DefaultServerSoundEvent")
- end
- if DefaultServerSoundEvent then
- DefaultServerSoundEvent.OnClientEvent:connect(function(sound, playing, resetPosition)
- if resetPosition and sound.TimePosition ~= 0 then
- sound.TimePosition = 0
- end
- if sound.IsPlaying ~= playing then
- sound.Playing = playing
- end
- end)
- end
- end
- local IsSoundFilteringEnabled = function()
- return game.Workspace.FilteringEnabled and SoundService.RespectFilteringEnabled
- end
- local Util
- Util = {
- --Define linear relationship between (pt1x,pt2x) and (pt2x,pt2y). Evaluate this at x.
- YForLineGivenXAndTwoPts = function(x,pt1x,pt1y,pt2x,pt2y)
- --(y - y1)/(x - x1) = m
- local m = (pt1y - pt2y) / (pt1x - pt2x)
- --float b = pt1.y - m * pt1.x;
- local b = (pt1y - m * pt1x)
- return m * x + b
- end;
- --Clamps the value of "val" between the "min" and "max"
- Clamp = function(val,min,max)
- return math.min(max,math.max(min,val))
- end;
- --Gets the horizontal (x,z) velocity magnitude of the given part
- HorizontalSpeed = function(Head)
- local hVel = Head.Velocity + Vector3.new(0,-Head.Velocity.Y,0)
- return hVel.magnitude
- end;
- --Gets the vertical (y) velocity magnitude of the given part
- VerticalSpeed = function(Head)
- return math.abs(Head.Velocity.Y)
- end;
- --Setting Playing/TimePosition values directly result in less network traffic than Play/Pause/Resume/Stop
- --If these properties are enabled, use them.
- Play = function(sound)
- if IsSoundFilteringEnabled() then
- sound.CharacterSoundEvent:FireServer(true, true)
- end
- if sound.TimePosition ~= 0 then
- sound.TimePosition = 0
- end
- if not sound.IsPlaying then
- sound.Playing = true
- end
- end;
- Pause = function(sound)
- if IsSoundFilteringEnabled() then
- sound.CharacterSoundEvent:FireServer(false, false)
- end
- if sound.IsPlaying then
- sound.Playing = false
- end
- end;
- Resume = function(sound)
- if IsSoundFilteringEnabled() then
- sound.CharacterSoundEvent:FireServer(true, false)
- end
- if not sound.IsPlaying then
- sound.Playing = true
- end
- end;
- Stop = function(sound)
- if IsSoundFilteringEnabled() then
- sound.CharacterSoundEvent:FireServer(false, true)
- end
- if sound.IsPlaying then
- sound.Playing = false
- end
- if sound.TimePosition ~= 0 then
- sound.TimePosition = 0
- end
- end;
- }
- do
- -- List of all active Looped sounds
- local playingLoopedSounds = {}
- -- Last seen Enum.HumanoidStateType
- local activeState = nil
- local fallSpeed = 0
- -- Verify and set that "sound" is in "playingLoopedSounds".
- function setSoundInPlayingLoopedSounds(sound)
- for i=1, #playingLoopedSounds do
- if playingLoopedSounds[i] == sound then
- return
- end
- end
- table.insert(playingLoopedSounds,sound)
- end
- -- Stop all active looped sounds except parameter "except". If "except" is not passed, all looped sounds will be stopped.
- function stopPlayingLoopedSoundsExcept(except)
- for i=#playingLoopedSounds,1,-1 do
- if playingLoopedSounds[i] ~= except then
- Util.Pause(playingLoopedSounds[i])
- table.remove(playingLoopedSounds,i)
- end
- end
- end
- -- Table of Enum.HumanoidStateType to handling function
- local stateUpdateHandler = {
- [Enum.HumanoidStateType.Dead] = function()
- stopPlayingLoopedSoundsExcept()
- local sound = Sounds[SFX.Died]
- Util.Play(sound)
- end;
- [Enum.HumanoidStateType.RunningNoPhysics] = function(speed)
- stateUpdated(Enum.HumanoidStateType.Running, speed)
- end;
- [Enum.HumanoidStateType.Running] = function(speed)
- local sound = Sounds[SFX.Running]
- stopPlayingLoopedSoundsExcept(sound)
- if(useUpdatedLocalSoundFlag and activeState == Enum.HumanoidStateType.Freefall and fallSpeed > 0.1) then
- -- Play a landing sound if the character dropped from a large distance
- local vol = math.min(1.0, math.max(0.0, (fallSpeed - 50) / 110))
- local freeFallSound = Sounds[SFX.FreeFalling]
- freeFallSound.Volume = vol
- Util.Play(freeFallSound)
- fallSpeed = 0
- end
- if useUpdatedLocalSoundFlag then
- if speed ~= nil and speed > 0.5 then
- Util.Resume(sound)
- setSoundInPlayingLoopedSounds(sound)
- elseif speed ~= nil then
- stopPlayingLoopedSoundsExcept()
- end
- else
- if Util.HorizontalSpeed(Head) > 0.5 then
- Util.Resume(sound)
- setSoundInPlayingLoopedSounds(sound)
- else
- stopPlayingLoopedSoundsExcept()
- end
- end
- end;
- [Enum.HumanoidStateType.Swimming] = function(speed)
- local threshold
- if useUpdatedLocalSoundFlag then threshold = speed else threshold = Util.VerticalSpeed(Head) end
- if activeState ~= Enum.HumanoidStateType.Swimming and threshold > 0.1 then
- local splashSound = Sounds[SFX.Splash]
- splashSound.Volume = Util.Clamp(
- Util.YForLineGivenXAndTwoPts(
- Util.VerticalSpeed(Head),
- 100, 0.28,
- 350, 1),
- 0,1)
- Util.Play(splashSound)
- end
- do
- local sound = Sounds[SFX.Swimming]
- stopPlayingLoopedSoundsExcept(sound)
- Util.Resume(sound)
- setSoundInPlayingLoopedSounds(sound)
- end
- end;
- [Enum.HumanoidStateType.Climbing] = function(speed)
- local sound = Sounds[SFX.Climbing]
- if useUpdatedLocalSoundFlag then
- if speed ~= nil and math.abs(speed) > 0.1 then
- Util.Resume(sound)
- stopPlayingLoopedSoundsExcept(sound)
- else
- Util.Pause(sound)
- stopPlayingLoopedSoundsExcept(sound)
- end
- else
- if Util.VerticalSpeed(Head) > 0.1 then
- Util.Resume(sound)
- stopPlayingLoopedSoundsExcept(sound)
- else
- stopPlayingLoopedSoundsExcept()
- end
- end
- setSoundInPlayingLoopedSounds(sound)
- end;
- [Enum.HumanoidStateType.Jumping] = function()
- if activeState == Enum.HumanoidStateType.Jumping then
- return
- end
- stopPlayingLoopedSoundsExcept()
- local sound = Sounds[SFX.Jumping]
- Util.Play(sound)
- end;
- [Enum.HumanoidStateType.GettingUp] = function()
- stopPlayingLoopedSoundsExcept()
- local sound = Sounds[SFX.GettingUp]
- Util.Play(sound)
- end;
- [Enum.HumanoidStateType.Freefall] = function()
- if activeState == Enum.HumanoidStateType.Freefall then
- return
- end
- local sound = Sounds[SFX.FreeFalling]
- sound.Volume = 0
- stopPlayingLoopedSoundsExcept()
- fallSpeed = math.max(fallSpeed, math.abs(Head.Velocity.y))
- end;
- [Enum.HumanoidStateType.FallingDown] = function()
- stopPlayingLoopedSoundsExcept()
- end;
- [Enum.HumanoidStateType.Landed] = function()
- stopPlayingLoopedSoundsExcept()
- if Util.VerticalSpeed(Head) > 75 then
- local landingSound = Sounds[SFX.Landing]
- landingSound.Volume = Util.Clamp(
- Util.YForLineGivenXAndTwoPts(
- Util.VerticalSpeed(Head),
- 50, 0,
- 100, 1),
- 0,1)
- Util.Play(landingSound)
- end
- end;
- [Enum.HumanoidStateType.Seated] = function()
- stopPlayingLoopedSoundsExcept()
- end;
- }
- -- Handle state event fired or OnChange fired
- function stateUpdated(state, speed)
- if stateUpdateHandler[state] ~= nil then
- if useUpdatedLocalSoundFlag and (state == Enum.HumanoidStateType.Running
- or state == Enum.HumanoidStateType.Climbing
- or state == Enum.HumanoidStateType.Swimming
- or state == Enum.HumanoidStateType.RunningNoPhysics) then
- stateUpdateHandler[state](speed)
- else
- stateUpdateHandler[state]()
- end
- end
- activeState = state
- end
- Humanoid.Died:connect( function() stateUpdated(Enum.HumanoidStateType.Dead) end)
- Humanoid.Running:connect( function(speed) stateUpdated(Enum.HumanoidStateType.Running, speed) end)
- Humanoid.Swimming:connect( function(speed) stateUpdated(Enum.HumanoidStateType.Swimming, speed) end)
- Humanoid.Climbing:connect( function(speed) stateUpdated(Enum.HumanoidStateType.Climbing, speed) end)
- Humanoid.Jumping:connect( function() stateUpdated(Enum.HumanoidStateType.Jumping) end)
- Humanoid.GettingUp:connect( function() stateUpdated(Enum.HumanoidStateType.GettingUp) end)
- Humanoid.FreeFalling:connect( function() stateUpdated(Enum.HumanoidStateType.Freefall) end)
- Humanoid.FallingDown:connect( function() stateUpdated(Enum.HumanoidStateType.FallingDown) end)
- -- required for proper handling of Landed event
- Humanoid.StateChanged:connect(function(old, new)
- stateUpdated(new)
- end)
- function onUpdate(stepDeltaSeconds, tickSpeedSeconds)
- local stepScale = stepDeltaSeconds / tickSpeedSeconds
- do
- local sound = Sounds[SFX.FreeFalling]
- if activeState == Enum.HumanoidStateType.Freefall then
- if Head.Velocity.Y < 0 and Util.VerticalSpeed(Head) > 75 then
- Util.Resume(sound)
- --Volume takes 1.1 seconds to go from volume 0 to 1
- local ANIMATION_LENGTH_SECONDS = 1.1
- local normalizedIncrement = tickSpeedSeconds / ANIMATION_LENGTH_SECONDS
- sound.Volume = Util.Clamp(sound.Volume + normalizedIncrement * stepScale, 0, 1)
- else
- sound.Volume = 0
- end
- else
- Util.Pause(sound)
- end
- end
- do
- local sound = Sounds[SFX.Running]
- if activeState == Enum.HumanoidStateType.Running then
- if Util.HorizontalSpeed(Head) < 0.5 then
- Util.Pause(sound)
- end
- end
- end
- end
- local lastTick = tick()
- local TICK_SPEED_SECONDS = 0.25
- while true do
- onUpdate(tick() - lastTick,TICK_SPEED_SECONDS)
- lastTick = tick()
- wait(TICK_SPEED_SECONDS)
- end
- end
- end))
- Script324.Name = "Health"
- Script324.Parent = Model163
- table.insert(cors,sandbox(Script324,function()
- -- Gradually regenerates the Humanoid's Health over time.
- local REGEN_RATE = 1/100 -- Regenerate this fraction of MaxHealth per second.
- local REGEN_STEP = 1 -- Wait this long between each regeneration step.
- --------------------------------------------------------------------------------
- local Character = script.Parent
- local Humanoid = Character:WaitForChild'Humanoid'
- --------------------------------------------------------------------------------
- while true do
- while Humanoid.Health < Humanoid.MaxHealth do
- local dt = wait(REGEN_STEP)
- local dh = dt*REGEN_RATE*Humanoid.MaxHealth
- Humanoid.Health = math.min(Humanoid.Health + dh, Humanoid.MaxHealth)
- end
- Humanoid.HealthChanged:Wait()
- end
- end))
- BodyColors325.Parent = Model163
- BodyColors325.HeadColor = BrickColor.new("Light orange")
- BodyColors325.LeftArmColor = BrickColor.new("Light orange")
- BodyColors325.LeftLegColor = BrickColor.new("Light orange")
- BodyColors325.RightArmColor = BrickColor.new("Light orange")
- BodyColors325.RightLegColor = BrickColor.new("Light orange")
- BodyColors325.TorsoColor = BrickColor.new("Light orange")
- Model326.Name = "WeaponModel"
- Model326.Parent = Model163
- Model327.Name = "Effects"
- Model327.Parent = Model163
- Pants328.Name = "Pants"
- Pants328.Parent = Model163
- Pants328.PantsTemplate = "http://www.roblox.com/asset/?id=1476525797"
- Accessory329.Name = "YoutubeHungryDino"
- Accessory329.Parent = Model163
- Accessory329.AttachmentPos = Vector3.new(0, -0.200000003, -0.349999994)
- Part330.Name = "Handle"
- Part330.Parent = Accessory329
- Part330.Material = Enum.Material.SmoothPlastic
- Part330.Rotation = Vector3.new(129.550003, -2.48000002, 177)
- Part330.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
- Part330.Velocity = Vector3.new(0.0060240305, 0.10093455, 0.0880794302)
- Part330.Anchored = true
- Part330.CanCollide = false
- Part330.Locked = true
- Part330.FormFactor = Enum.FormFactor.Custom
- Part330.Size = Vector3.new(1.39999962, 1.80000043, 2.00000024)
- Part330.CFrame = CFrame.new(71.8204269, 1.27698159, 34.6059494, -0.997688115, -0.0523525812, -0.043331977, -4.02188469e-08, 0.637617946, -0.770352721, 0.0679592043, -0.768571794, -0.636143863)
- Part330.BottomSurface = Enum.SurfaceType.Smooth
- Part330.TopSurface = Enum.SurfaceType.Smooth
- Part330.Position = Vector3.new(71.8204269, 1.27698159, 34.6059494)
- Part330.Orientation = Vector3.new(50.3899994, -176.099991, 0)
- SpecialMesh331.Parent = Part330
- SpecialMesh331.MeshId = "http://www.roblox.com/asset/?id=90817510"
- SpecialMesh331.Scale = Vector3.new(0.850000024, 0.850000024, 0.850000024)
- SpecialMesh331.TextureId = "rbxassetid://1469429662"
- SpecialMesh331.MeshType = Enum.MeshType.FileMesh
- SpecialMesh331.Scale = Vector3.new(0.850000024, 0.850000024, 0.850000024)
- Attachment332.Name = "HatAttachment"
- Attachment332.Parent = Part330
- Attachment332.Rotation = Vector3.new(2.37457894e-14, -1.86912034e-22, -4.50996595e-07)
- Attachment332.CFrame = CFrame.new(8.65748007e-09, -0.0999999046, -0.350272238, 1, 7.87137555e-09, -3.26223034e-24, -7.87137555e-09, 1, -4.1444221e-16, 0, 4.1444221e-16, 1)
- Attachment332.Position = Vector3.new(8.65748007e-09, -0.0999999046, -0.350272238)
- Attachment332.Axis = Vector3.new(1, -7.87137555e-09, 0)
- Attachment332.Orientation = Vector3.new(2.37457894e-14, -1.86912034e-22, -4.50996595e-07)
- Vector3Value333.Name = "OriginalSize"
- Vector3Value333.Parent = Part330
- Vector3Value333.Value = Vector3.new(1.39999962, 1.80000043, 2.00000024)
- Weld334.Name = "AccessoryWeld"
- Weld334.Parent = Part330
- Weld334.C0 = CFrame.new(8.65748007e-09, -0.0999999046, -0.350272238, 1, 7.87137555e-09, -3.26223034e-24, -7.87137555e-09, 1, -4.1444221e-16, 0, 4.1444221e-16, 1)
- Weld334.C1 = CFrame.new(0, 0.600000024, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld334.Part0 = Part330
- Weld334.Part1 = Part164
- Shirt335.Name = "Shirt"
- Shirt335.Parent = Model163
- Shirt335.ShirtTemplate = "http://www.roblox.com/asset/?id=1476811227"
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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