hawoody

Stuffz

May 12th, 2018
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  1. --Converted with ttyyuu12345's model to script plugin v4
  2. function sandbox(var,func)
  3. local env = getfenv(func)
  4. local newenv = setmetatable({},{
  5. __index = function(self,k)
  6. if k=="script" then
  7. return var
  8. else
  9. return env[k]
  10. end
  11. end,
  12. })
  13. setfenv(func,newenv)
  14. return func
  15. end
  16. cors = {}
  17. mas = Instance.new("Model",game:GetService("Lighting"))
  18. local chil = workspace:GetChildren()
  19. for i,v in pairs(chil) do
  20. if not (v==script or v:IsA("Camera") or v:IsA("Terrain") or game:GetService("Players"):GetPlayerFromCharacter(v)~=nil) then
  21. v:Destroy()
  22. end
  23. end
  24. Part0 = Instance.new("Part")
  25. Model1 = Instance.new("Model")
  26. Part2 = Instance.new("Part")
  27. SpecialMesh3 = Instance.new("SpecialMesh")
  28. Attachment4 = Instance.new("Attachment")
  29. Attachment5 = Instance.new("Attachment")
  30. Attachment6 = Instance.new("Attachment")
  31. Attachment7 = Instance.new("Attachment")
  32. Sound8 = Instance.new("Sound")
  33. RemoteEvent9 = Instance.new("RemoteEvent")
  34. Sound10 = Instance.new("Sound")
  35. RemoteEvent11 = Instance.new("RemoteEvent")
  36. Sound12 = Instance.new("Sound")
  37. RemoteEvent13 = Instance.new("RemoteEvent")
  38. Sound14 = Instance.new("Sound")
  39. RemoteEvent15 = Instance.new("RemoteEvent")
  40. Sound16 = Instance.new("Sound")
  41. RemoteEvent17 = Instance.new("RemoteEvent")
  42. Sound18 = Instance.new("Sound")
  43. RemoteEvent19 = Instance.new("RemoteEvent")
  44. Sound20 = Instance.new("Sound")
  45. RemoteEvent21 = Instance.new("RemoteEvent")
  46. Sound22 = Instance.new("Sound")
  47. RemoteEvent23 = Instance.new("RemoteEvent")
  48. Sound24 = Instance.new("Sound")
  49. RemoteEvent25 = Instance.new("RemoteEvent")
  50. Decal26 = Instance.new("Decal")
  51. Decal27 = Instance.new("Decal")
  52. Part28 = Instance.new("Part")
  53. SpecialMesh29 = Instance.new("SpecialMesh")
  54. Weld30 = Instance.new("Weld")
  55. Part31 = Instance.new("Part")
  56. SpecialMesh32 = Instance.new("SpecialMesh")
  57. Motor33 = Instance.new("Motor")
  58. Part34 = Instance.new("Part")
  59. SpecialMesh35 = Instance.new("SpecialMesh")
  60. Weld36 = Instance.new("Weld")
  61. Part37 = Instance.new("Part")
  62. SpecialMesh38 = Instance.new("SpecialMesh")
  63. Weld39 = Instance.new("Weld")
  64. Part40 = Instance.new("Part")
  65. Decal41 = Instance.new("Decal")
  66. Attachment42 = Instance.new("Attachment")
  67. Attachment43 = Instance.new("Attachment")
  68. Attachment44 = Instance.new("Attachment")
  69. Attachment45 = Instance.new("Attachment")
  70. Attachment46 = Instance.new("Attachment")
  71. Attachment47 = Instance.new("Attachment")
  72. Attachment48 = Instance.new("Attachment")
  73. Attachment49 = Instance.new("Attachment")
  74. Motor6D50 = Instance.new("Motor6D")
  75. Motor51 = Instance.new("Motor")
  76. Motor52 = Instance.new("Motor")
  77. Motor53 = Instance.new("Motor")
  78. Motor54 = Instance.new("Motor")
  79. Model55 = Instance.new("Model")
  80. Part56 = Instance.new("Part")
  81. SpecialMesh57 = Instance.new("SpecialMesh")
  82. Weld58 = Instance.new("Weld")
  83. Part59 = Instance.new("Part")
  84. SpecialMesh60 = Instance.new("SpecialMesh")
  85. Weld61 = Instance.new("Weld")
  86. Part62 = Instance.new("Part")
  87. SpecialMesh63 = Instance.new("SpecialMesh")
  88. Weld64 = Instance.new("Weld")
  89. Model65 = Instance.new("Model")
  90. Part66 = Instance.new("Part")
  91. SpecialMesh67 = Instance.new("SpecialMesh")
  92. Motor68 = Instance.new("Motor")
  93. Part69 = Instance.new("Part")
  94. CylinderMesh70 = Instance.new("CylinderMesh")
  95. Weld71 = Instance.new("Weld")
  96. Part72 = Instance.new("Part")
  97. CylinderMesh73 = Instance.new("CylinderMesh")
  98. Weld74 = Instance.new("Weld")
  99. Part75 = Instance.new("Part")
  100. CylinderMesh76 = Instance.new("CylinderMesh")
  101. Weld77 = Instance.new("Weld")
  102. Part78 = Instance.new("Part")
  103. SpecialMesh79 = Instance.new("SpecialMesh")
  104. Weld80 = Instance.new("Weld")
  105. Part81 = Instance.new("Part")
  106. SpecialMesh82 = Instance.new("SpecialMesh")
  107. Weld83 = Instance.new("Weld")
  108. Part84 = Instance.new("Part")
  109. SpecialMesh85 = Instance.new("SpecialMesh")
  110. Weld86 = Instance.new("Weld")
  111. Part87 = Instance.new("Part")
  112. SpecialMesh88 = Instance.new("SpecialMesh")
  113. Weld89 = Instance.new("Weld")
  114. Part90 = Instance.new("Part")
  115. CylinderMesh91 = Instance.new("CylinderMesh")
  116. Weld92 = Instance.new("Weld")
  117. Part93 = Instance.new("Part")
  118. SpecialMesh94 = Instance.new("SpecialMesh")
  119. Weld95 = Instance.new("Weld")
  120. Part96 = Instance.new("Part")
  121. SpecialMesh97 = Instance.new("SpecialMesh")
  122. Weld98 = Instance.new("Weld")
  123. Part99 = Instance.new("Part")
  124. SpecialMesh100 = Instance.new("SpecialMesh")
  125. Weld101 = Instance.new("Weld")
  126. Part102 = Instance.new("Part")
  127. SpecialMesh103 = Instance.new("SpecialMesh")
  128. Weld104 = Instance.new("Weld")
  129. Model105 = Instance.new("Model")
  130. Part106 = Instance.new("Part")
  131. SpecialMesh107 = Instance.new("SpecialMesh")
  132. Motor108 = Instance.new("Motor")
  133. Part109 = Instance.new("Part")
  134. SpecialMesh110 = Instance.new("SpecialMesh")
  135. Motor111 = Instance.new("Motor")
  136. Part112 = Instance.new("Part")
  137. SpecialMesh113 = Instance.new("SpecialMesh")
  138. Motor114 = Instance.new("Motor")
  139. Part115 = Instance.new("Part")
  140. SpecialMesh116 = Instance.new("SpecialMesh")
  141. Motor117 = Instance.new("Motor")
  142. Part118 = Instance.new("Part")
  143. SpecialMesh119 = Instance.new("SpecialMesh")
  144. Motor120 = Instance.new("Motor")
  145. Part121 = Instance.new("Part")
  146. SpecialMesh122 = Instance.new("SpecialMesh")
  147. Motor123 = Instance.new("Motor")
  148. Model124 = Instance.new("Model")
  149. Part125 = Instance.new("Part")
  150. SpecialMesh126 = Instance.new("SpecialMesh")
  151. Part127 = Instance.new("Part")
  152. SpecialMesh128 = Instance.new("SpecialMesh")
  153. Part129 = Instance.new("Part")
  154. SpecialMesh130 = Instance.new("SpecialMesh")
  155. Part131 = Instance.new("Part")
  156. SpecialMesh132 = Instance.new("SpecialMesh")
  157. Part133 = Instance.new("Part")
  158. SpecialMesh134 = Instance.new("SpecialMesh")
  159. Part135 = Instance.new("Part")
  160. Attachment136 = Instance.new("Attachment")
  161. Attachment137 = Instance.new("Attachment")
  162. Part138 = Instance.new("Part")
  163. SpecialMesh139 = Instance.new("SpecialMesh")
  164. Weld140 = Instance.new("Weld")
  165. Part141 = Instance.new("Part")
  166. Attachment142 = Instance.new("Attachment")
  167. Attachment143 = Instance.new("Attachment")
  168. Part144 = Instance.new("Part")
  169. SpecialMesh145 = Instance.new("SpecialMesh")
  170. Weld146 = Instance.new("Weld")
  171. Part147 = Instance.new("Part")
  172. Attachment148 = Instance.new("Attachment")
  173. Part149 = Instance.new("Part")
  174. Attachment150 = Instance.new("Attachment")
  175. Humanoid151 = Instance.new("Humanoid")
  176. Part152 = Instance.new("Part")
  177. Attachment153 = Instance.new("Attachment")
  178. Motor6D154 = Instance.new("Motor6D")
  179. Script155 = Instance.new("Script")
  180. LocalScript156 = Instance.new("LocalScript")
  181. Script157 = Instance.new("Script")
  182. BodyColors158 = Instance.new("BodyColors")
  183. Pants159 = Instance.new("Pants")
  184. Model160 = Instance.new("Model")
  185. Model161 = Instance.new("Model")
  186. Shirt162 = Instance.new("Shirt")
  187. Model163 = Instance.new("Model")
  188. Part164 = Instance.new("Part")
  189. SpecialMesh165 = Instance.new("SpecialMesh")
  190. Attachment166 = Instance.new("Attachment")
  191. Attachment167 = Instance.new("Attachment")
  192. Attachment168 = Instance.new("Attachment")
  193. Attachment169 = Instance.new("Attachment")
  194. Sound170 = Instance.new("Sound")
  195. RemoteEvent171 = Instance.new("RemoteEvent")
  196. Sound172 = Instance.new("Sound")
  197. RemoteEvent173 = Instance.new("RemoteEvent")
  198. Sound174 = Instance.new("Sound")
  199. RemoteEvent175 = Instance.new("RemoteEvent")
  200. Sound176 = Instance.new("Sound")
  201. RemoteEvent177 = Instance.new("RemoteEvent")
  202. Sound178 = Instance.new("Sound")
  203. RemoteEvent179 = Instance.new("RemoteEvent")
  204. Sound180 = Instance.new("Sound")
  205. RemoteEvent181 = Instance.new("RemoteEvent")
  206. Sound182 = Instance.new("Sound")
  207. RemoteEvent183 = Instance.new("RemoteEvent")
  208. Sound184 = Instance.new("Sound")
  209. RemoteEvent185 = Instance.new("RemoteEvent")
  210. Sound186 = Instance.new("Sound")
  211. RemoteEvent187 = Instance.new("RemoteEvent")
  212. Decal188 = Instance.new("Decal")
  213. Part189 = Instance.new("Part")
  214. SpecialMesh190 = Instance.new("SpecialMesh")
  215. Weld191 = Instance.new("Weld")
  216. Part192 = Instance.new("Part")
  217. SpecialMesh193 = Instance.new("SpecialMesh")
  218. Motor194 = Instance.new("Motor")
  219. Part195 = Instance.new("Part")
  220. SpecialMesh196 = Instance.new("SpecialMesh")
  221. Weld197 = Instance.new("Weld")
  222. Part198 = Instance.new("Part")
  223. SpecialMesh199 = Instance.new("SpecialMesh")
  224. Weld200 = Instance.new("Weld")
  225. Decal201 = Instance.new("Decal")
  226. Part202 = Instance.new("Part")
  227. Decal203 = Instance.new("Decal")
  228. Attachment204 = Instance.new("Attachment")
  229. Attachment205 = Instance.new("Attachment")
  230. Attachment206 = Instance.new("Attachment")
  231. Attachment207 = Instance.new("Attachment")
  232. Attachment208 = Instance.new("Attachment")
  233. Attachment209 = Instance.new("Attachment")
  234. Attachment210 = Instance.new("Attachment")
  235. Attachment211 = Instance.new("Attachment")
  236. Motor6D212 = Instance.new("Motor6D")
  237. Motor213 = Instance.new("Motor")
  238. Motor214 = Instance.new("Motor")
  239. Motor215 = Instance.new("Motor")
  240. Motor216 = Instance.new("Motor")
  241. Model217 = Instance.new("Model")
  242. Part218 = Instance.new("Part")
  243. SpecialMesh219 = Instance.new("SpecialMesh")
  244. Weld220 = Instance.new("Weld")
  245. Part221 = Instance.new("Part")
  246. SpecialMesh222 = Instance.new("SpecialMesh")
  247. Weld223 = Instance.new("Weld")
  248. Part224 = Instance.new("Part")
  249. SpecialMesh225 = Instance.new("SpecialMesh")
  250. Weld226 = Instance.new("Weld")
  251. Model227 = Instance.new("Model")
  252. Part228 = Instance.new("Part")
  253. SpecialMesh229 = Instance.new("SpecialMesh")
  254. Motor230 = Instance.new("Motor")
  255. Part231 = Instance.new("Part")
  256. CylinderMesh232 = Instance.new("CylinderMesh")
  257. Weld233 = Instance.new("Weld")
  258. Part234 = Instance.new("Part")
  259. CylinderMesh235 = Instance.new("CylinderMesh")
  260. Weld236 = Instance.new("Weld")
  261. Part237 = Instance.new("Part")
  262. CylinderMesh238 = Instance.new("CylinderMesh")
  263. Weld239 = Instance.new("Weld")
  264. Part240 = Instance.new("Part")
  265. SpecialMesh241 = Instance.new("SpecialMesh")
  266. Weld242 = Instance.new("Weld")
  267. Part243 = Instance.new("Part")
  268. SpecialMesh244 = Instance.new("SpecialMesh")
  269. Weld245 = Instance.new("Weld")
  270. Part246 = Instance.new("Part")
  271. SpecialMesh247 = Instance.new("SpecialMesh")
  272. Weld248 = Instance.new("Weld")
  273. Part249 = Instance.new("Part")
  274. SpecialMesh250 = Instance.new("SpecialMesh")
  275. Weld251 = Instance.new("Weld")
  276. Part252 = Instance.new("Part")
  277. CylinderMesh253 = Instance.new("CylinderMesh")
  278. Weld254 = Instance.new("Weld")
  279. Part255 = Instance.new("Part")
  280. SpecialMesh256 = Instance.new("SpecialMesh")
  281. Weld257 = Instance.new("Weld")
  282. Part258 = Instance.new("Part")
  283. SpecialMesh259 = Instance.new("SpecialMesh")
  284. Weld260 = Instance.new("Weld")
  285. Part261 = Instance.new("Part")
  286. SpecialMesh262 = Instance.new("SpecialMesh")
  287. Weld263 = Instance.new("Weld")
  288. Part264 = Instance.new("Part")
  289. SpecialMesh265 = Instance.new("SpecialMesh")
  290. Weld266 = Instance.new("Weld")
  291. Model267 = Instance.new("Model")
  292. Part268 = Instance.new("Part")
  293. SpecialMesh269 = Instance.new("SpecialMesh")
  294. Motor270 = Instance.new("Motor")
  295. Part271 = Instance.new("Part")
  296. SpecialMesh272 = Instance.new("SpecialMesh")
  297. Motor273 = Instance.new("Motor")
  298. Part274 = Instance.new("Part")
  299. SpecialMesh275 = Instance.new("SpecialMesh")
  300. Motor276 = Instance.new("Motor")
  301. Part277 = Instance.new("Part")
  302. SpecialMesh278 = Instance.new("SpecialMesh")
  303. Motor279 = Instance.new("Motor")
  304. Part280 = Instance.new("Part")
  305. SpecialMesh281 = Instance.new("SpecialMesh")
  306. Motor282 = Instance.new("Motor")
  307. Part283 = Instance.new("Part")
  308. SpecialMesh284 = Instance.new("SpecialMesh")
  309. Motor285 = Instance.new("Motor")
  310. Model286 = Instance.new("Model")
  311. Part287 = Instance.new("Part")
  312. SpecialMesh288 = Instance.new("SpecialMesh")
  313. Motor289 = Instance.new("Motor")
  314. Part290 = Instance.new("Part")
  315. SpecialMesh291 = Instance.new("SpecialMesh")
  316. Motor292 = Instance.new("Motor")
  317. Part293 = Instance.new("Part")
  318. SpecialMesh294 = Instance.new("SpecialMesh")
  319. Motor295 = Instance.new("Motor")
  320. Part296 = Instance.new("Part")
  321. SpecialMesh297 = Instance.new("SpecialMesh")
  322. Motor298 = Instance.new("Motor")
  323. Part299 = Instance.new("Part")
  324. SpecialMesh300 = Instance.new("SpecialMesh")
  325. Motor301 = Instance.new("Motor")
  326. Part302 = Instance.new("Part")
  327. Attachment303 = Instance.new("Attachment")
  328. Attachment304 = Instance.new("Attachment")
  329. Part305 = Instance.new("Part")
  330. SpecialMesh306 = Instance.new("SpecialMesh")
  331. Weld307 = Instance.new("Weld")
  332. Part308 = Instance.new("Part")
  333. Attachment309 = Instance.new("Attachment")
  334. Attachment310 = Instance.new("Attachment")
  335. Part311 = Instance.new("Part")
  336. SpecialMesh312 = Instance.new("SpecialMesh")
  337. Weld313 = Instance.new("Weld")
  338. Part314 = Instance.new("Part")
  339. Attachment315 = Instance.new("Attachment")
  340. Part316 = Instance.new("Part")
  341. Attachment317 = Instance.new("Attachment")
  342. Humanoid318 = Instance.new("Humanoid")
  343. Part319 = Instance.new("Part")
  344. Attachment320 = Instance.new("Attachment")
  345. Motor6D321 = Instance.new("Motor6D")
  346. Script322 = Instance.new("Script")
  347. LocalScript323 = Instance.new("LocalScript")
  348. Script324 = Instance.new("Script")
  349. BodyColors325 = Instance.new("BodyColors")
  350. Model326 = Instance.new("Model")
  351. Model327 = Instance.new("Model")
  352. Pants328 = Instance.new("Pants")
  353. Accessory329 = Instance.new("Accessory")
  354. Part330 = Instance.new("Part")
  355. SpecialMesh331 = Instance.new("SpecialMesh")
  356. Attachment332 = Instance.new("Attachment")
  357. Vector3Value333 = Instance.new("Vector3Value")
  358. Weld334 = Instance.new("Weld")
  359. Shirt335 = Instance.new("Shirt")
  360. Part0.Name = "Baseplate"
  361. Part0.Parent = mas
  362. Part0.BrickColor = BrickColor.new("Dark stone grey")
  363. Part0.Anchored = true
  364. Part0.Locked = true
  365. Part0.FormFactor = Enum.FormFactor.Symmetric
  366. Part0.Size = Vector3.new(512, 20, 512)
  367. Part0.CFrame = CFrame.new(0, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  368. Part0.Color = Color3.new(0.388235, 0.372549, 0.384314)
  369. Part0.Position = Vector3.new(0, -10, 0)
  370. Part0.Color = Color3.new(0.388235, 0.372549, 0.384314)
  371. Model1.Name = "Some woman wanting to be fucked hard.."
  372. Model1.Parent = mas
  373. Model1.PrimaryPart = Part2
  374. Part2.Name = "Head"
  375. Part2.Parent = Model1
  376. Part2.Material = Enum.Material.SmoothPlastic
  377. Part2.BrickColor = BrickColor.new("Light orange")
  378. Part2.Rotation = Vector3.new(-23.3699989, 9.76000023, 4.19000006)
  379. Part2.Anchored = true
  380. Part2.Locked = true
  381. Part2.FormFactor = Enum.FormFactor.Symmetric
  382. Part2.Size = Vector3.new(2, 1, 1)
  383. Part2.CFrame = CFrame.new(72.2535324, 3.19546199, 37.8451118, 0.982882679, -0.0720091313, 0.169575006, -6.50857146e-12, 0.920448601, 0.390863657, -0.184230834, -0.384173125, 0.904692948)
  384. Part2.TopSurface = Enum.SurfaceType.Smooth
  385. Part2.Color = Color3.new(0.917647, 0.721569, 0.572549)
  386. Part2.Position = Vector3.new(72.2535324, 3.19546199, 37.8451118)
  387. Part2.Orientation = Vector3.new(-23.0100002, 10.6199999, 0)
  388. Part2.Color = Color3.new(0.917647, 0.721569, 0.572549)
  389. SpecialMesh3.Parent = Part2
  390. SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
  391. SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
  392. Attachment4.Name = "HairAttachment"
  393. Attachment4.Parent = Part2
  394. Attachment4.CFrame = CFrame.new(0, 0.600000024, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  395. Attachment4.Position = Vector3.new(0, 0.600000024, 0)
  396. Attachment5.Name = "HatAttachment"
  397. Attachment5.Parent = Part2
  398. Attachment5.CFrame = CFrame.new(0, 0.600000024, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  399. Attachment5.Position = Vector3.new(0, 0.600000024, 0)
  400. Attachment6.Name = "FaceFrontAttachment"
  401. Attachment6.Parent = Part2
  402. Attachment6.CFrame = CFrame.new(0, 0, -0.600000024, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  403. Attachment6.Position = Vector3.new(0, 0, -0.600000024)
  404. Attachment7.Name = "FaceCenterAttachment"
  405. Attachment7.Parent = Part2
  406. Sound8.Name = "GettingUp"
  407. Sound8.Parent = Part2
  408. Sound8.SoundId = "rbxasset://sounds/action_get_up.mp3"
  409. Sound8.Volume = 0.64999997615814
  410. RemoteEvent9.Name = "CharacterSoundEvent"
  411. RemoteEvent9.Parent = Sound8
  412. Sound10.Name = "Died"
  413. Sound10.Parent = Part2
  414. Sound10.SoundId = "rbxasset://sounds/uuhhh.mp3"
  415. Sound10.Volume = 0.64999997615814
  416. RemoteEvent11.Name = "CharacterSoundEvent"
  417. RemoteEvent11.Parent = Sound10
  418. Sound12.Name = "FreeFalling"
  419. Sound12.Parent = Part2
  420. Sound12.SoundId = "rbxasset://sounds/action_falling.mp3"
  421. Sound12.TimePosition = 0.008989987163659
  422. Sound12.Volume = 0
  423. Sound12.Looped = true
  424. RemoteEvent13.Name = "CharacterSoundEvent"
  425. RemoteEvent13.Parent = Sound12
  426. Sound14.Name = "Jumping"
  427. Sound14.Parent = Part2
  428. Sound14.SoundId = "rbxasset://sounds/action_jump.mp3"
  429. Sound14.Volume = 0.64999997615814
  430. RemoteEvent15.Name = "CharacterSoundEvent"
  431. RemoteEvent15.Parent = Sound14
  432. Sound16.Name = "Landing"
  433. Sound16.Parent = Part2
  434. Sound16.SoundId = "rbxasset://sounds/action_jump_land.mp3"
  435. Sound16.Volume = 1
  436. RemoteEvent17.Name = "CharacterSoundEvent"
  437. RemoteEvent17.Parent = Sound16
  438. Sound18.Name = "Splash"
  439. Sound18.Parent = Part2
  440. Sound18.SoundId = "rbxasset://sounds/impact_water.mp3"
  441. Sound18.Volume = 0.64999997615814
  442. RemoteEvent19.Name = "CharacterSoundEvent"
  443. RemoteEvent19.Parent = Sound18
  444. Sound20.Name = "Running"
  445. Sound20.Parent = Part2
  446. Sound20.Pitch = 1.8500000238419
  447. Sound20.SoundId = "rbxasset://sounds/action_footsteps_plastic.mp3"
  448. Sound20.TimePosition = 1.9204263167219
  449. Sound20.Volume = 0.64999997615814
  450. Sound20.Looped = true
  451. RemoteEvent21.Name = "CharacterSoundEvent"
  452. RemoteEvent21.Parent = Sound20
  453. Sound22.Name = "Swimming"
  454. Sound22.Parent = Part2
  455. Sound22.Pitch = 1.6000000238419
  456. Sound22.SoundId = "rbxasset://sounds/action_swim.mp3"
  457. Sound22.Volume = 0.64999997615814
  458. Sound22.Looped = true
  459. RemoteEvent23.Name = "CharacterSoundEvent"
  460. RemoteEvent23.Parent = Sound22
  461. Sound24.Name = "Climbing"
  462. Sound24.Parent = Part2
  463. Sound24.SoundId = "rbxasset://sounds/action_footsteps_plastic.mp3"
  464. Sound24.Volume = 0.64999997615814
  465. Sound24.Looped = true
  466. RemoteEvent25.Name = "CharacterSoundEvent"
  467. RemoteEvent25.Parent = Sound24
  468. Decal26.Name = "face"
  469. Decal26.Parent = Part2
  470. Decal26.Transparency = 1
  471. Decal26.Texture = "http://www.roblox.com/asset/?id=14861556"
  472. Decal27.Name = "Face"
  473. Decal27.Parent = Part2
  474. Decal27.Texture = "rbxassetid://648887959"
  475. Part28.Name = "Hair"
  476. Part28.Parent = Part2
  477. Part28.Material = Enum.Material.SmoothPlastic
  478. Part28.BrickColor = BrickColor.new("Institutional white")
  479. Part28.Transparency = 1
  480. Part28.Rotation = Vector3.new(-23.3699989, 9.76000023, 4.19000006)
  481. Part28.Anchored = true
  482. Part28.CanCollide = false
  483. Part28.Locked = true
  484. Part28.Size = Vector3.new(1.99999928, 1.79999995, 2.00000024)
  485. Part28.CFrame = CFrame.new(72.1617508, 3.33562279, 37.9378281, 0.982882679, -0.0720091388, 0.169575036, -3.92414012e-09, 0.920448601, 0.390863657, -0.184230864, -0.384173125, 0.904692948)
  486. Part28.BottomSurface = Enum.SurfaceType.Smooth
  487. Part28.TopSurface = Enum.SurfaceType.Smooth
  488. Part28.Color = Color3.new(0.972549, 0.972549, 0.972549)
  489. Part28.Position = Vector3.new(72.1617508, 3.33562279, 37.9378281)
  490. Part28.Orientation = Vector3.new(-23.0100002, 10.6199999, 0)
  491. Part28.Color = Color3.new(0.972549, 0.972549, 0.972549)
  492. SpecialMesh29.Parent = Part28
  493. SpecialMesh29.MeshId = "http://www.roblox.com/asset/?id=76056263"
  494. SpecialMesh29.MeshType = Enum.MeshType.FileMesh
  495. Weld30.Name = "mot"
  496. Weld30.Parent = Part28
  497. Weld30.C0 = CFrame.new(0, 0, 0, 1, 7.87137555e-09, -1.40367928e-22, -7.87137555e-09, 1, -4.14441839e-16, 1.37105691e-22, 4.14441839e-16, 1)
  498. Weld30.C1 = CFrame.new(-0.107289195, 0.100000024, 0.123101406, 1, 3.34760534e-22, 2.85593913e-08, -3.34760534e-22, 1, 3.61317985e-22, -2.85593913e-08, -3.61317985e-22, 1)
  499. Weld30.Part0 = Part28
  500. Weld30.Part1 = Part2
  501. Part31.Name = "Hai"
  502. Part31.Parent = Part2
  503. Part31.BrickColor = BrickColor.new("Institutional white")
  504. Part31.Rotation = Vector3.new(-23.3699989, 9.76000023, 4.19000006)
  505. Part31.Anchored = true
  506. Part31.CanCollide = false
  507. Part31.Size = Vector3.new(1, 1, 1)
  508. Part31.CFrame = CFrame.new(72.3187408, 2.61784768, 38.1929855, 0.982882321, -0.0720106289, 0.169576377, -2.66962331e-07, 0.920446277, 0.390869141, -0.184232697, -0.38417843, 0.904690325)
  509. Part31.BottomSurface = Enum.SurfaceType.Smooth
  510. Part31.TopSurface = Enum.SurfaceType.Smooth
  511. Part31.Color = Color3.new(0.972549, 0.972549, 0.972549)
  512. Part31.Position = Vector3.new(72.3187408, 2.61784768, 38.1929855)
  513. Part31.Orientation = Vector3.new(-23.0100002, 10.6199999, 0)
  514. Part31.Color = Color3.new(0.972549, 0.972549, 0.972549)
  515. SpecialMesh32.Parent = Part31
  516. SpecialMesh32.MeshId = "http://www.roblox.com/asset/?id=29713297"
  517. SpecialMesh32.MeshType = Enum.MeshType.FileMesh
  518. Motor33.Name = "mot"
  519. Motor33.Parent = Part31
  520. Motor33.C0 = CFrame.new(0, 0, 0, 1, 0, -4.69846384e-13, 0, 1, 6.85453415e-07, 4.69846384e-13, -6.85453415e-07, 1)
  521. Motor33.C1 = CFrame.new(0, -0.670003653, 0.100008488, 1, -4.89879199e-07, 1.83657846e-06, 4.89866977e-07, 1, 6.64606296e-06, -1.83658165e-06, -6.64606205e-06, 1)
  522. Motor33.Part0 = Part31
  523. Motor33.Part1 = Part2
  524. Part34.Name = "Ear"
  525. Part34.Parent = Part2
  526. Part34.BrickColor = BrickColor.new("Institutional white")
  527. Part34.Rotation = Vector3.new(-23.3699989, 9.76000023, 4.15999985)
  528. Part34.Anchored = true
  529. Part34.CanCollide = false
  530. Part34.Size = Vector3.new(1.25000024, 1.12999988, 1.1400001)
  531. Part34.CFrame = CFrame.new(72.1585999, 3.88164306, 37.5146103, 0.982921958, -0.0714668185, 0.169575229, -0.000508001889, 0.92044872, 0.390863717, -0.184019089, -0.38427484, 0.904693007)
  532. Part34.BottomSurface = Enum.SurfaceType.Smooth
  533. Part34.TopSurface = Enum.SurfaceType.Smooth
  534. Part34.Color = Color3.new(0.972549, 0.972549, 0.972549)
  535. Part34.Position = Vector3.new(72.1585999, 3.88164306, 37.5146103)
  536. Part34.Orientation = Vector3.new(-23.0100002, 10.6199999, -0.0299999993)
  537. Part34.Color = Color3.new(0.972549, 0.972549, 0.972549)
  538. SpecialMesh35.Parent = Part34
  539. SpecialMesh35.MeshId = "http://www.roblox.com/asset/?id=361948302"
  540. SpecialMesh35.Scale = Vector3.new(0.5, 0.5, 0.5)
  541. SpecialMesh35.MeshType = Enum.MeshType.FileMesh
  542. SpecialMesh35.Scale = Vector3.new(0.5, 0.5, 0.5)
  543. Weld36.Name = "mot"
  544. Weld36.Parent = Part34
  545. Weld36.C0 = CFrame.new(0, 0, 0, 0.999999583, -0.000551768171, -2.98023224e-07, 0.000551767822, 1.00000012, -6.60850841e-09, 1.78813934e-07, 6.41149311e-09, 1.00000012)
  546. Weld36.C1 = CFrame.new(-0.0324185491, 0.765400648, -0.0468983799, 1, 3.34760534e-22, 2.85593913e-08, -3.34760534e-22, 1, 3.61317985e-22, -2.85593913e-08, -3.61317985e-22, 1)
  547. Weld36.Part0 = Part34
  548. Weld36.Part1 = Part2
  549. Part37.Name = "Ear1"
  550. Part37.Parent = Part2
  551. Part37.BrickColor = BrickColor.new("Mauve")
  552. Part37.Rotation = Vector3.new(-23.3699989, 9.76000023, 4.15999985)
  553. Part37.Anchored = true
  554. Part37.CanCollide = false
  555. Part37.Size = Vector3.new(1.25000024, 1.12999988, 1.1400001)
  556. Part37.CFrame = CFrame.new(72.1687317, 3.80206513, 37.5689545, 0.982921958, -0.0714668259, 0.169575259, -0.000508001947, 0.92044884, 0.390863746, -0.184019089, -0.38427487, 0.904693127)
  557. Part37.BottomSurface = Enum.SurfaceType.Smooth
  558. Part37.TopSurface = Enum.SurfaceType.Smooth
  559. Part37.Color = Color3.new(0.87451, 0.694118, 0.811765)
  560. Part37.Position = Vector3.new(72.1687317, 3.80206513, 37.5689545)
  561. Part37.Orientation = Vector3.new(-23.0100002, 10.6199999, -0.0299999993)
  562. Part37.Color = Color3.new(0.87451, 0.694118, 0.811765)
  563. SpecialMesh38.Parent = Part37
  564. SpecialMesh38.MeshId = "http://www.roblox.com/asset/?id=361948302"
  565. SpecialMesh38.Scale = Vector3.new(0.449999988, 0.5, 0.5)
  566. SpecialMesh38.MeshType = Enum.MeshType.FileMesh
  567. SpecialMesh38.Scale = Vector3.new(0.449999988, 0.5, 0.5)
  568. Weld39.Name = "mot"
  569. Weld39.Parent = Part37
  570. Weld39.C0 = CFrame.new(0, 0.100000001, 0.0399999991, 0.999999583, -0.000549707853, -4.76397254e-05, 0.000551767822, 0.996316791, 0.0857504085, 2.07373333e-07, -0.0857504085, 0.996316791)
  571. Weld39.C1 = CFrame.new(-0.0324185491, 0.770545959, 0.0128805935, 1, 2.00669642e-22, -3.61391696e-21, 1.09964345e-22, 0.996316671, 0.0857504085, 3.61781335e-21, -0.0857504085, 0.996316671)
  572. Weld39.Part0 = Part37
  573. Weld39.Part1 = Part2
  574. Part40.Name = "Torso"
  575. Part40.Parent = Model1
  576. Part40.Material = Enum.Material.SmoothPlastic
  577. Part40.BrickColor = BrickColor.new("Light orange")
  578. Part40.Rotation = Vector3.new(-22.3599987, 9.82999992, 4.01999998)
  579. Part40.Anchored = true
  580. Part40.Locked = true
  581. Part40.FormFactor = Enum.FormFactor.Symmetric
  582. Part40.Size = Vector3.new(2, 2, 1)
  583. Part40.CFrame = CFrame.new(72.2657623, 1.86920512, 38.3394547, 0.98288244, -0.0690483749, 0.170803353, 4.71242686e-07, 0.927110612, 0.374787837, -0.184232101, -0.368372291, 0.911240757)
  584. Part40.LeftSurface = Enum.SurfaceType.Weld
  585. Part40.RightSurface = Enum.SurfaceType.Weld
  586. Part40.Color = Color3.new(0.917647, 0.721569, 0.572549)
  587. Part40.Position = Vector3.new(72.2657623, 1.86920512, 38.3394547)
  588. Part40.Orientation = Vector3.new(-22.0100002, 10.6199999, 0)
  589. Part40.Color = Color3.new(0.917647, 0.721569, 0.572549)
  590. Decal41.Name = "roblox"
  591. Decal41.Parent = Part40
  592. Attachment42.Name = "NeckAttachment"
  593. Attachment42.Parent = Part40
  594. Attachment42.CFrame = CFrame.new(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  595. Attachment42.Position = Vector3.new(0, 1, 0)
  596. Attachment43.Name = "BodyFrontAttachment"
  597. Attachment43.Parent = Part40
  598. Attachment43.CFrame = CFrame.new(0, 0, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  599. Attachment43.Position = Vector3.new(0, 0, -0.5)
  600. Attachment44.Name = "BodyBackAttachment"
  601. Attachment44.Parent = Part40
  602. Attachment44.CFrame = CFrame.new(0, 0, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  603. Attachment44.Position = Vector3.new(0, 0, 0.5)
  604. Attachment45.Name = "LeftCollarAttachment"
  605. Attachment45.Parent = Part40
  606. Attachment45.CFrame = CFrame.new(-1, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  607. Attachment45.Position = Vector3.new(-1, 1, 0)
  608. Attachment46.Name = "RightCollarAttachment"
  609. Attachment46.Parent = Part40
  610. Attachment46.CFrame = CFrame.new(1, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  611. Attachment46.Position = Vector3.new(1, 1, 0)
  612. Attachment47.Name = "WaistFrontAttachment"
  613. Attachment47.Parent = Part40
  614. Attachment47.CFrame = CFrame.new(0, -1, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  615. Attachment47.Position = Vector3.new(0, -1, -0.5)
  616. Attachment48.Name = "WaistCenterAttachment"
  617. Attachment48.Parent = Part40
  618. Attachment48.CFrame = CFrame.new(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  619. Attachment48.Position = Vector3.new(0, -1, 0)
  620. Attachment49.Name = "WaistBackAttachment"
  621. Attachment49.Parent = Part40
  622. Attachment49.CFrame = CFrame.new(0, -1, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  623. Attachment49.Position = Vector3.new(0, -1, 0.5)
  624. Motor6D50.Name = "Neck"
  625. Motor6D50.Parent = Part40
  626. Motor6D50.C0 = CFrame.new(0.0790522397, 1.41253412, 0.0445091799, 1, 9.37528171e-07, -1.00213265e-06, -9.19948207e-07, 0.999848604, 0.0174008999, 1.01829482e-06, -0.0174008999, 0.999848604)
  627. Motor6D50.Part0 = Part40
  628. Motor6D50.Part1 = Part2
  629. Motor6D50.MaxVelocity = 0.10000000149012
  630. Motor51.Parent = Part40
  631. Motor51.C0 = CFrame.new(1.09309793, 0.198302746, -0.861270547, 0.76847887, 0.336144656, 0.544469535, 0.239814013, 0.637578666, -0.732108474, -0.593236506, 0.693181276, 0.409353554)
  632. Motor51.Part0 = Part40
  633. Motor51.Part1 = Part141
  634. Motor52.Parent = Part40
  635. Motor52.C0 = CFrame.new(-0.881041348, 0.313548237, -0.857817054, 0.6790151, -0.402120054, -0.614196956, -0.275136769, 0.636264622, -0.720740616, 0.680616081, 0.658381879, 0.321395278)
  636. Motor52.Part0 = Part40
  637. Motor52.Part1 = Part135
  638. Motor53.Parent = Part40
  639. Motor53.C0 = CFrame.new(0.735002935, -0.977019131, -1.1777941, 0.989697158, -0.143176571, -2.68220901e-07, -0.0562925003, -0.389116049, -0.91946733, 0.131646067, 0.909994245, -0.39316684)
  640. Motor53.Part0 = Part40
  641. Motor53.Part1 = Part149
  642. Motor54.Parent = Part40
  643. Motor54.C0 = CFrame.new(-0.620305717, -0.990102351, -1.11360228, 0.980935156, 0.194335461, -2.90572643e-07, 0.0785027444, -0.396254808, -0.914778292, -0.177773982, 0.897338092, -0.403956115)
  644. Motor54.Part0 = Part40
  645. Motor54.Part1 = Part147
  646. Model55.Name = "Knot"
  647. Model55.Parent = Part40
  648. Part56.Name = "Balls"
  649. Part56.Parent = Model55
  650. Part56.Material = Enum.Material.SmoothPlastic
  651. Part56.BrickColor = BrickColor.new("Institutional white")
  652. Part56.Transparency = 1
  653. Part56.Rotation = Vector3.new(-5.23999977, -76.25, 77.0099945)
  654. Part56.Anchored = true
  655. Part56.CanCollide = false
  656. Part56.Size = Vector3.new(0.633225322, 0.627756178, 0.566908002)
  657. Part56.CFrame = CFrame.new(72.5455475, 0.779129028, 38.4246521, 0.0534457564, -0.231665641, -0.971328497, 0.990285754, 0.137350321, 0.021729093, 0.128383726, -0.963056207, 0.236754611)
  658. Part56.BottomSurface = Enum.SurfaceType.Smooth
  659. Part56.TopSurface = Enum.SurfaceType.Smooth
  660. Part56.Color = Color3.new(0.972549, 0.972549, 0.972549)
  661. Part56.Position = Vector3.new(72.5455475, 0.779129028, 38.4246521)
  662. Part56.Orientation = Vector3.new(-1.25, -76.2999954, 82.0999985)
  663. Part56.Color = Color3.new(0.972549, 0.972549, 0.972549)
  664. SpecialMesh57.Parent = Part56
  665. SpecialMesh57.MeshType = Enum.MeshType.Sphere
  666. Weld58.Name = "mot"
  667. Weld58.Parent = Part56
  668. Weld58.C0 = CFrame.new(0, 0, 0, 3.25050031e-08, 0.867120624, 0.498098314, 8.14983423e-08, 0.498098284, -0.867120624, -1, 6.877994e-08, -5.44782139e-08)
  669. Weld58.C1 = CFrame.new(0.259296417, -1.06132448, -0.283123016, 0.998320162, -5.58793545e-09, 0.0579784103, -9.50342383e-09, 1.00000048, -5.96046448e-08, -0.0579781681, 2.98023224e-08, 0.998325586)
  670. Weld58.Part0 = Part56
  671. Weld58.Part1 = Part40
  672. Part59.Name = "Balls"
  673. Part59.Parent = Model55
  674. Part59.Material = Enum.Material.SmoothPlastic
  675. Part59.BrickColor = BrickColor.new("Institutional white")
  676. Part59.Transparency = 1
  677. Part59.Rotation = Vector3.new(-5.23999977, -76.25, 77.0099945)
  678. Part59.Anchored = true
  679. Part59.CanCollide = false
  680. Part59.Size = Vector3.new(0.633225322, 0.627756178, 0.566908002)
  681. Part59.CFrame = CFrame.new(72.1179047, 0.788698435, 38.5289192, 0.0534457564, -0.231665641, -0.971328497, 0.990285754, 0.137350321, 0.021729093, 0.128383726, -0.963056207, 0.236754611)
  682. Part59.BottomSurface = Enum.SurfaceType.Smooth
  683. Part59.TopSurface = Enum.SurfaceType.Smooth
  684. Part59.Color = Color3.new(0.972549, 0.972549, 0.972549)
  685. Part59.Position = Vector3.new(72.1179047, 0.788698435, 38.5289192)
  686. Part59.Orientation = Vector3.new(-1.25, -76.2999954, 82.0999985)
  687. Part59.Color = Color3.new(0.972549, 0.972549, 0.972549)
  688. SpecialMesh60.Parent = Part59
  689. SpecialMesh60.MeshType = Enum.MeshType.Sphere
  690. Weld61.Name = "mot"
  691. Weld61.Parent = Part59
  692. Weld61.C0 = CFrame.new(0, 0, 0, 3.25050031e-08, 0.867120624, 0.498098314, 8.14983423e-08, 0.498098284, -0.867120624, -1, 6.877994e-08, -5.44782139e-08)
  693. Weld61.C1 = CFrame.new(-0.180233002, -1.06133306, -0.257568359, 0.998320162, -5.58793545e-09, 0.0579784103, -9.50342383e-09, 1.00000048, -5.96046448e-08, -0.0579781681, 2.98023224e-08, 0.998325586)
  694. Weld61.Part0 = Part59
  695. Weld61.Part1 = Part40
  696. Part62.Name = "Ball"
  697. Part62.Parent = Model55
  698. Part62.Material = Enum.Material.SmoothPlastic
  699. Part62.BrickColor = BrickColor.new("Institutional white")
  700. Part62.Transparency = 1
  701. Part62.Rotation = Vector3.new(-2.16999984, 13.7299995, 179.269989)
  702. Part62.Anchored = true
  703. Part62.CanCollide = false
  704. Part62.Size = Vector3.new(1.04999995, 1.13, 1.7299999)
  705. Part62.CFrame = CFrame.new(72.300354, 0.884373307, 38.3022652, -0.971328437, -0.0124035776, 0.237427086, 0.0217290651, -0.999091446, 0.0367054045, 0.236754745, 0.0408073068, 0.970718384)
  706. Part62.BottomSurface = Enum.SurfaceType.Smooth
  707. Part62.TopSurface = Enum.SurfaceType.Smooth
  708. Part62.Color = Color3.new(0.972549, 0.972549, 0.972549)
  709. Part62.Position = Vector3.new(72.300354, 0.884373307, 38.3022652)
  710. Part62.Orientation = Vector3.new(-2.0999999, 13.7399998, 178.75)
  711. Part62.Color = Color3.new(0.972549, 0.972549, 0.972549)
  712. SpecialMesh63.Parent = Part62
  713. SpecialMesh63.MeshId = "http://www.roblox.com/asset/?id=3270017"
  714. SpecialMesh63.Scale = Vector3.new(0.5, 0.5, 4)
  715. SpecialMesh63.MeshType = Enum.MeshType.FileMesh
  716. SpecialMesh63.Scale = Vector3.new(0.5, 0.5, 4)
  717. Weld64.Name = "mot"
  718. Weld64.Parent = Part62
  719. Weld64.C0 = CFrame.new(0, 0, 0, -1, -1.16141035e-08, 7.06187109e-08, -1.30844056e-08, -0.940443635, -0.339949787, 7.03611249e-08, -0.339949816, 0.940443575)
  720. Weld64.C1 = CFrame.new(0.040851593, -0.901736856, -0.397083282, 0.998320162, -5.58793545e-09, 0.0579784103, -9.50342383e-09, 1.00000048, -5.96046448e-08, -0.0579781681, 2.98023224e-08, 0.998325586)
  721. Weld64.Part0 = Part62
  722. Weld64.Part1 = Part40
  723. Model65.Name = "stick"
  724. Model65.Parent = Part40
  725. Part66.Name = "Handle"
  726. Part66.Parent = Model65
  727. Part66.Material = Enum.Material.SmoothPlastic
  728. Part66.BrickColor = BrickColor.new("Institutional white")
  729. Part66.Transparency = 1
  730. Part66.Rotation = Vector3.new(47.2299995, 10.6099997, 172.209991)
  731. Part66.Anchored = true
  732. Part66.CanCollide = false
  733. Part66.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  734. Part66.CFrame = CFrame.new(72.2970428, 0.748718023, 38.1600647, -0.973847568, -0.133155018, 0.184093207, -0.0419026501, -0.691103518, -0.721540332, 0.223304182, -0.710384071, 0.667449594)
  735. Part66.BottomSurface = Enum.SurfaceType.Smooth
  736. Part66.TopSurface = Enum.SurfaceType.Smooth
  737. Part66.Color = Color3.new(0.972549, 0.972549, 0.972549)
  738. Part66.Position = Vector3.new(72.2970428, 0.748718023, 38.1600647)
  739. Part66.Orientation = Vector3.new(46.1800003, 15.4200001, -176.529999)
  740. Part66.Color = Color3.new(0.972549, 0.972549, 0.972549)
  741. SpecialMesh67.Parent = Part66
  742. SpecialMesh67.MeshId = "http://www.roblox.com/asset/?id=3270017"
  743. SpecialMesh67.Scale = Vector3.new(0.5, 0.5, 4)
  744. SpecialMesh67.MeshType = Enum.MeshType.FileMesh
  745. SpecialMesh67.Scale = Vector3.new(0.5, 0.5, 4)
  746. Motor68.Name = "mot"
  747. Motor68.Parent = Part66
  748. Motor68.C0 = CFrame.new(0.0235727318, -0.897642612, -0.694501579, -0.998318136, -0.0538648814, 0.021442866, -5.14090061e-07, -0.369849265, -0.929091871, 0.0579760447, -0.927529156, 0.369226933)
  749. Motor68.Part0 = Part66
  750. Motor68.Part1 = Part40
  751. Part69.Name = "Shaft"
  752. Part69.Parent = Model65
  753. Part69.Material = Enum.Material.SmoothPlastic
  754. Part69.BrickColor = BrickColor.new("Medium red")
  755. Part69.Transparency = 1
  756. Part69.Rotation = Vector3.new(-45.9199982, 7.32999992, 10.9299994)
  757. Part69.Anchored = true
  758. Part69.CanCollide = false
  759. Part69.Elasticity = 0
  760. Part69.Size = Vector3.new(0.573660076, 0.665826976, 0.403559536)
  761. Part69.CFrame = CFrame.new(72.0559616, 1.51887679, 37.2826462, 0.973847568, -0.188013494, 0.127559721, 0.0419025645, 0.700434506, 0.71248579, -0.223304152, -0.68850708, 0.689994633)
  762. Part69.BackSurface = Enum.SurfaceType.Weld
  763. Part69.BottomSurface = Enum.SurfaceType.Weld
  764. Part69.FrontSurface = Enum.SurfaceType.Weld
  765. Part69.LeftSurface = Enum.SurfaceType.Weld
  766. Part69.RightSurface = Enum.SurfaceType.Weld
  767. Part69.TopSurface = Enum.SurfaceType.Weld
  768. Part69.Color = Color3.new(0.854902, 0.52549, 0.478431)
  769. Part69.Position = Vector3.new(72.0559616, 1.51887679, 37.2826462)
  770. Part69.Orientation = Vector3.new(-45.4399986, 10.4699993, 3.41999984)
  771. Part69.Color = Color3.new(0.854902, 0.52549, 0.478431)
  772. CylinderMesh70.Parent = Part69
  773. Weld71.Name = "mot"
  774. Weld71.Parent = Part69
  775. Weld71.C0 = CFrame.new(0, 0, 0, 1, -7.47818589e-08, -8.32074605e-08, -5.57705739e-08, 0.311523944, -0.950238287, 9.69817009e-08, 0.950238287, 0.311523944)
  776. Weld71.C1 = CFrame.new(0.00657653809, 0.123146057, -1.18571472, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026)
  777. Weld71.Part0 = Part69
  778. Weld71.Part1 = Part66
  779. Part72.Name = "Cylinder"
  780. Part72.Parent = Model65
  781. Part72.Material = Enum.Material.SmoothPlastic
  782. Part72.BrickColor = BrickColor.new("Medium red")
  783. Part72.Transparency = 1
  784. Part72.Rotation = Vector3.new(-58.0299988, 4.8499999, 12.2199993)
  785. Part72.Anchored = true
  786. Part72.CanCollide = false
  787. Part72.Elasticity = 0
  788. Part72.Size = Vector3.new(0.573660076, 0.415210366, 0.403559536)
  789. Part72.CFrame = CFrame.new(72.2202148, 1.01281261, 37.9040108, 0.973847628, -0.210857332, 0.0846149772, 0.0419024378, 0.532719076, 0.845254481, -0.223304063, -0.819603026, 0.52762264)
  790. Part72.BackSurface = Enum.SurfaceType.Weld
  791. Part72.BottomSurface = Enum.SurfaceType.Weld
  792. Part72.FrontSurface = Enum.SurfaceType.Weld
  793. Part72.LeftSurface = Enum.SurfaceType.Weld
  794. Part72.RightSurface = Enum.SurfaceType.Weld
  795. Part72.TopSurface = Enum.SurfaceType.Weld
  796. Part72.Color = Color3.new(0.854902, 0.52549, 0.478431)
  797. Part72.Position = Vector3.new(72.2202148, 1.01281261, 37.9040108)
  798. Part72.Orientation = Vector3.new(-57.6999969, 9.10999966, 4.5)
  799. Part72.Color = Color3.new(0.854902, 0.52549, 0.478431)
  800. CylinderMesh73.Parent = Part72
  801. Weld74.Name = "mot"
  802. Weld74.Parent = Part72
  803. Weld74.C0 = CFrame.new(0, 0, 0, 1, -1.43263918e-07, 5.94751874e-08, 7.37933519e-08, 0.102112539, -0.994772911, 1.36441898e-07, 0.994772911, 0.102112532)
  804. Weld74.C1 = CFrame.new(0.00657653809, 0.00961112976, -0.375602722, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026)
  805. Weld74.Part0 = Part72
  806. Weld74.Part1 = Part66
  807. Part75.Name = "Cylinder"
  808. Part75.Parent = Model65
  809. Part75.Material = Enum.Material.SmoothPlastic
  810. Part75.BrickColor = BrickColor.new("Medium red")
  811. Part75.Transparency = 1
  812. Part75.Rotation = Vector3.new(-53.5699997, 5.79999971, 11.8000002)
  813. Part75.Anchored = true
  814. Part75.CanCollide = false
  815. Part75.Elasticity = 0
  816. Part75.Size = Vector3.new(0.573660076, 0.415210366, 0.403559536)
  817. Part75.CFrame = CFrame.new(72.1477966, 1.2088573, 37.6249809, 0.973847628, -0.203504741, 0.101026349, 0.0419024564, 0.59790051, 0.800474644, -0.223304063, -0.775306582, 0.590791345)
  818. Part75.BackSurface = Enum.SurfaceType.Weld
  819. Part75.BottomSurface = Enum.SurfaceType.Weld
  820. Part75.FrontSurface = Enum.SurfaceType.Weld
  821. Part75.LeftSurface = Enum.SurfaceType.Weld
  822. Part75.RightSurface = Enum.SurfaceType.Weld
  823. Part75.TopSurface = Enum.SurfaceType.Weld
  824. Part75.Color = Color3.new(0.854902, 0.52549, 0.478431)
  825. Part75.Position = Vector3.new(72.1477966, 1.2088573, 37.6249809)
  826. Part75.Orientation = Vector3.new(-53.1800003, 9.69999981, 4.00999975)
  827. Part75.Color = Color3.new(0.854902, 0.52549, 0.478431)
  828. CylinderMesh76.Parent = Part75
  829. Weld77.Name = "mot"
  830. Weld77.Parent = Part75
  831. Weld77.C0 = CFrame.new(0, 0, 0, 1, -1.25118007e-07, 5.20245713e-08, 7.37501793e-08, 0.180468112, -0.983580828, 1.13674901e-07, 0.983580887, 0.180468127)
  832. Weld77.C1 = CFrame.new(0.00657653809, 0.0819835663, -0.716625214, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026)
  833. Weld77.Part0 = Part75
  834. Weld77.Part1 = Part66
  835. Part78.Parent = Model65
  836. Part78.Material = Enum.Material.SmoothPlastic
  837. Part78.BrickColor = BrickColor.new("Medium red")
  838. Part78.Transparency = 1
  839. Part78.Rotation = Vector3.new(10.6300001, -76.8699951, 59.1199989)
  840. Part78.Anchored = true
  841. Part78.CanCollide = false
  842. Part78.Size = Vector3.new(0.481908262, 0.792339683, 0.447224796)
  843. Part78.CFrame = CFrame.new(72.1024017, 1.34595597, 37.4830971, 0.116603538, -0.194997877, -0.973847568, 0.751360655, 0.658560514, -0.0419024937, 0.649508417, -0.726824343, 0.223304152)
  844. Part78.BottomSurface = Enum.SurfaceType.Smooth
  845. Part78.TopSurface = Enum.SurfaceType.Smooth
  846. Part78.Color = Color3.new(0.854902, 0.521569, 0.47451)
  847. Part78.Position = Vector3.new(72.1024017, 1.34595597, 37.4830971)
  848. Part78.Orientation = Vector3.new(2.39999986, -77.0899963, 48.7700005)
  849. Part78.Color = Color3.new(0.854902, 0.521569, 0.47451)
  850. SpecialMesh79.Parent = Part78
  851. SpecialMesh79.MeshType = Enum.MeshType.Sphere
  852. Weld80.Name = "mot"
  853. Weld80.Parent = Part78
  854. Weld80.C0 = CFrame.new(0, 0, 0, 1.42925714e-07, 0.966492593, 0.256694853, -1.52338142e-08, 0.256694853, -0.966492593, -1, 1.3422617e-07, 5.1411682e-08)
  855. Weld80.C1 = CFrame.new(0.0133514404, 0.0940723419, -0.918605804, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026)
  856. Weld80.Part0 = Part78
  857. Weld80.Part1 = Part66
  858. Part81.Parent = Model65
  859. Part81.Material = Enum.Material.SmoothPlastic
  860. Part81.BrickColor = BrickColor.new("Medium red")
  861. Part81.Transparency = 1
  862. Part81.Rotation = Vector3.new(10.6300001, -76.8699951, 44.1199989)
  863. Part81.Anchored = true
  864. Part81.CanCollide = false
  865. Part81.Size = Vector3.new(0.562752306, 0.557891905, 0.503815591)
  866. Part81.CFrame = CFrame.new(72.1126404, 0.954334497, 37.9068069, 0.163100034, -0.158173561, -0.973847628, 0.555307388, 0.830589175, -0.0419025049, 0.815495014, -0.533950031, 0.223304048)
  867. Part81.BottomSurface = Enum.SurfaceType.Smooth
  868. Part81.TopSurface = Enum.SurfaceType.Smooth
  869. Part81.Color = Color3.new(0.854902, 0.521569, 0.47451)
  870. Part81.Position = Vector3.new(72.1126404, 0.954334497, 37.9068069)
  871. Part81.Orientation = Vector3.new(2.39999986, -77.0899963, 33.7700005)
  872. Part81.Color = Color3.new(0.854902, 0.521569, 0.47451)
  873. SpecialMesh82.Parent = Part81
  874. SpecialMesh82.MeshType = Enum.MeshType.Sphere
  875. Weld83.Name = "mot"
  876. Weld83.Parent = Part81
  877. Weld83.C0 = CFrame.new(0, 0, 0, 3.25050031e-08, 0.867120624, 0.498098314, 8.14983423e-08, 0.498098284, -0.867120624, -1, 6.877994e-08, -5.44782139e-08)
  878. Weld83.C1 = CFrame.new(0.1144104, 0.0623626709, -0.351345062, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026)
  879. Weld83.Part0 = Part81
  880. Weld83.Part1 = Part66
  881. Part84.Parent = Model65
  882. Part84.Material = Enum.Material.SmoothPlastic
  883. Part84.BrickColor = BrickColor.new("Medium red")
  884. Part84.Transparency = 1
  885. Part84.Rotation = Vector3.new(10.6300001, -76.8699951, 59.1199989)
  886. Part84.Anchored = true
  887. Part84.CanCollide = false
  888. Part84.Size = Vector3.new(0.473823845, 0.962112188, 0.463393569)
  889. Part84.CFrame = CFrame.new(72.086319, 1.40488791, 37.4240341, 0.11660476, -0.194997132, -0.973847568, 0.751356483, 0.658565164, -0.0419024937, 0.649512947, -0.726820111, 0.223304152)
  890. Part84.BottomSurface = Enum.SurfaceType.Smooth
  891. Part84.TopSurface = Enum.SurfaceType.Smooth
  892. Part84.Color = Color3.new(0.854902, 0.521569, 0.47451)
  893. Part84.Position = Vector3.new(72.086319, 1.40488791, 37.4240341)
  894. Part84.Orientation = Vector3.new(2.39999986, -77.0899963, 48.7700005)
  895. Part84.Color = Color3.new(0.854902, 0.521569, 0.47451)
  896. SpecialMesh85.Parent = Part84
  897. SpecialMesh85.MeshType = Enum.MeshType.Sphere
  898. Weld86.Name = "mot"
  899. Weld86.Parent = Part84
  900. Weld86.C0 = CFrame.new(0, 0, 0, 1.43280616e-07, 0.966490924, 0.256700963, -1.49727306e-08, 0.256700933, -0.966490865, -1, 1.34635883e-07, 5.12512806e-08)
  901. Weld86.C1 = CFrame.new(0.0133590698, 0.097442627, -1.00350952, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026)
  902. Weld86.Part0 = Part84
  903. Weld86.Part1 = Part66
  904. Part87.Parent = Model65
  905. Part87.Material = Enum.Material.SmoothPlastic
  906. Part87.BrickColor = BrickColor.new("Medium red")
  907. Part87.Transparency = 1
  908. Part87.Rotation = Vector3.new(10.6300001, -76.8699951, 44.1199989)
  909. Part87.Anchored = true
  910. Part87.CanCollide = false
  911. Part87.Size = Vector3.new(0.562752306, 0.557891846, 0.503815591)
  912. Part87.CFrame = CFrame.new(72.3283463, 0.96360451, 37.8573608, 0.163100034, -0.158173561, -0.973847628, 0.555307388, 0.830589175, -0.0419025049, 0.815495014, -0.533950031, 0.223304048)
  913. Part87.BottomSurface = Enum.SurfaceType.Smooth
  914. Part87.TopSurface = Enum.SurfaceType.Smooth
  915. Part87.Color = Color3.new(0.854902, 0.521569, 0.47451)
  916. Part87.Position = Vector3.new(72.3283463, 0.96360451, 37.8573608)
  917. Part87.Orientation = Vector3.new(2.39999986, -77.0899963, 33.7700005)
  918. Part87.Color = Color3.new(0.854902, 0.521569, 0.47451)
  919. SpecialMesh88.Parent = Part87
  920. SpecialMesh88.MeshType = Enum.MeshType.Sphere
  921. Weld89.Name = "mot"
  922. Weld89.Parent = Part87
  923. Weld89.C0 = CFrame.new(0, 0, 0, 3.25050031e-08, 0.867120624, 0.498098314, 8.14983352e-08, 0.498098284, -0.867120624, -1, 6.87799329e-08, -5.44782139e-08)
  924. Weld89.C1 = CFrame.new(-0.107082367, 0.0623588562, -0.351325989, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026)
  925. Weld89.Part0 = Part87
  926. Weld89.Part1 = Part66
  927. Part90.Name = "Cylinder"
  928. Part90.Parent = Model65
  929. Part90.Material = Enum.Material.SmoothPlastic
  930. Part90.BrickColor = BrickColor.new("Medium red")
  931. Part90.Transparency = 1
  932. Part90.Rotation = Vector3.new(-63.8899994, 3.55999994, 12.6499996)
  933. Part90.Anchored = true
  934. Part90.CanCollide = false
  935. Part90.Elasticity = 0
  936. Part90.Size = Vector3.new(0.573660076, 0.415210366, 0.403559506)
  937. Part90.CFrame = CFrame.new(72.2957153, 0.847818315, 38.2023392, 0.973847628, -0.218533784, 0.0621569604, 0.0419023745, 0.441636533, 0.896215379, -0.223304063, -0.870172262, 0.439243793)
  938. Part90.BackSurface = Enum.SurfaceType.Weld
  939. Part90.BottomSurface = Enum.SurfaceType.Weld
  940. Part90.FrontSurface = Enum.SurfaceType.Weld
  941. Part90.LeftSurface = Enum.SurfaceType.Weld
  942. Part90.RightSurface = Enum.SurfaceType.Weld
  943. Part90.TopSurface = Enum.SurfaceType.Weld
  944. Part90.Color = Color3.new(0.854902, 0.52549, 0.478431)
  945. Part90.Position = Vector3.new(72.2957153, 0.847818315, 38.2023392)
  946. Part90.Orientation = Vector3.new(-63.6599998, 8.05000019, 5.42000008)
  947. Part90.Color = Color3.new(0.854902, 0.52549, 0.478431)
  948. CylinderMesh91.Parent = Part90
  949. Weld92.Name = "mot"
  950. Weld92.Parent = Part90
  951. Weld92.C0 = CFrame.new(0, 0, 0, 1, -1.97246123e-07, 9.76520553e-08, 9.721429e-08, -0.00221819268, -0.999997616, 1.97462271e-07, 0.999997616, -0.00221819268)
  952. Weld92.C1 = CFrame.new(0.00658416748, -0.0983428955, -0.0435333252, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026)
  953. Weld92.Part0 = Part90
  954. Weld92.Part1 = Part66
  955. Part93.Name = "Head"
  956. Part93.Parent = Model65
  957. Part93.Material = Enum.Material.SmoothPlastic
  958. Part93.BrickColor = BrickColor.new("Medium red")
  959. Part93.Transparency = 1
  960. Part93.Rotation = Vector3.new(10.6300001, -76.8699951, 54.1199989)
  961. Part93.Anchored = true
  962. Part93.CanCollide = false
  963. Part93.Size = Vector3.new(0.238436058, 0.452947468, 0.292766362)
  964. Part93.CFrame = CFrame.new(72.0040054, 1.78510857, 37.057621, 0.133154407, -0.184093624, -0.973847568, 0.691106558, 0.72153765, -0.0419024937, 0.710381627, -0.667452455, 0.223304152)
  965. Part93.BottomSurface = Enum.SurfaceType.Smooth
  966. Part93.TopSurface = Enum.SurfaceType.Smooth
  967. Part93.Color = Color3.new(0.854902, 0.521569, 0.47451)
  968. Part93.Position = Vector3.new(72.0040054, 1.78510857, 37.057621)
  969. Part93.Orientation = Vector3.new(2.39999986, -77.0899963, 43.7700005)
  970. Part93.Color = Color3.new(0.854902, 0.521569, 0.47451)
  971. SpecialMesh94.Parent = Part93
  972. SpecialMesh94.MeshType = Enum.MeshType.Sphere
  973. Weld95.Name = "mot"
  974. Weld95.Parent = Part93
  975. Weld95.C0 = CFrame.new(0, 0, 0, 1.43709542e-07, 0.940443456, 0.339950383, -2.71951617e-09, 0.339950383, -0.940443456, -1, 1.3422617e-07, 5.1411682e-08)
  976. Weld95.C1 = CFrame.new(-0.00423049927, 0.105926514, -1.53757095, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026)
  977. Weld95.Part0 = Part93
  978. Weld95.Part1 = Part66
  979. Part96.Name = "Head"
  980. Part96.Parent = Model65
  981. Part96.Material = Enum.Material.SmoothPlastic
  982. Part96.BrickColor = BrickColor.new("Medium red")
  983. Part96.Transparency = 1
  984. Part96.Rotation = Vector3.new(10.6300001, -76.8699951, 54.1199989)
  985. Part96.Anchored = true
  986. Part96.CanCollide = false
  987. Part96.Size = Vector3.new(0.447249889, 0.236385569, 0.458311498)
  988. Part96.CFrame = CFrame.new(71.9919128, 1.72950053, 37.066864, 0.133154884, -0.184093252, -0.973847568, 0.691104531, 0.721539438, -0.0419024937, 0.710383236, -0.667450547, 0.223304152)
  989. Part96.BottomSurface = Enum.SurfaceType.Smooth
  990. Part96.TopSurface = Enum.SurfaceType.Smooth
  991. Part96.Color = Color3.new(0.854902, 0.521569, 0.47451)
  992. Part96.Position = Vector3.new(71.9919128, 1.72950053, 37.066864)
  993. Part96.Orientation = Vector3.new(2.39999986, -77.0899963, 43.7700005)
  994. Part96.Color = Color3.new(0.854902, 0.521569, 0.47451)
  995. SpecialMesh97.Parent = Part96
  996. SpecialMesh97.MeshType = Enum.MeshType.Sphere
  997. Weld98.Name = "mot"
  998. Weld98.Parent = Part96
  999. Weld98.C0 = CFrame.new(0, 0, 0, 1.45332336e-07, 0.940442502, 0.339952856, -3.30589245e-09, 0.339952856, -0.940442502, -1, 1.35552852e-07, 5.25151371e-08)
  1000. Weld98.C1 = CFrame.new(0.0119400024, 0.139400482, -1.49350357, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026)
  1001. Weld98.Part0 = Part96
  1002. Weld98.Part1 = Part66
  1003. Part99.Name = "Head"
  1004. Part99.Parent = Model65
  1005. Part99.Material = Enum.Material.SmoothPlastic
  1006. Part99.BrickColor = BrickColor.new("Medium red")
  1007. Part99.Transparency = 1
  1008. Part99.Rotation = Vector3.new(10.6300001, -76.8699951, 54.1199989)
  1009. Part99.Anchored = true
  1010. Part99.CanCollide = false
  1011. Part99.Size = Vector3.new(0.432461828, 0.420609802, 0.405948073)
  1012. Part99.CFrame = CFrame.new(71.9893875, 1.7361598, 37.0571671, 0.133154333, -0.184093654, -0.973847568, 0.691106856, 0.721537352, -0.0419024974, 0.710381329, -0.667452693, 0.223304152)
  1013. Part99.BottomSurface = Enum.SurfaceType.Smooth
  1014. Part99.TopSurface = Enum.SurfaceType.Smooth
  1015. Part99.Color = Color3.new(0.854902, 0.521569, 0.47451)
  1016. Part99.Position = Vector3.new(71.9893875, 1.7361598, 37.0571671)
  1017. Part99.Orientation = Vector3.new(2.39999986, -77.0899963, 43.7700005)
  1018. Part99.Color = Color3.new(0.854902, 0.521569, 0.47451)
  1019. SpecialMesh100.Parent = Part99
  1020. SpecialMesh100.MeshType = Enum.MeshType.Sphere
  1021. Weld101.Name = "mot"
  1022. Weld101.Parent = Part99
  1023. Weld101.C0 = CFrame.new(0, 0, 0, 1.43469492e-07, 0.940443575, 0.339949965, -7.03122316e-09, 0.339949995, -0.940443516, -1, 1.32534709e-07, 5.53849269e-08)
  1024. Weld101.C1 = CFrame.new(0.0119476318, 0.142023087, -1.50524521, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026)
  1025. Weld101.Part0 = Part99
  1026. Weld101.Part1 = Part66
  1027. Part102.Name = "Tail"
  1028. Part102.Parent = Part40
  1029. Part102.Material = Enum.Material.SmoothPlastic
  1030. Part102.BrickColor = BrickColor.new("Pearl")
  1031. Part102.Rotation = Vector3.new(-22.3599987, 9.82999992, 4.01999998)
  1032. Part102.Anchored = true
  1033. Part102.CanCollide = false
  1034. Part102.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1035. Part102.CFrame = CFrame.new(72.6274033, 1.01556063, 40.2688751, 0.982882977, -0.0690424666, 0.170803443, -5.12092947e-06, 0.927110612, 0.374787927, -0.18422994, -0.368373394, 0.911240995)
  1036. Part102.BottomSurface = Enum.SurfaceType.Smooth
  1037. Part102.TopSurface = Enum.SurfaceType.Smooth
  1038. Part102.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1039. Part102.Position = Vector3.new(72.6274033, 1.01556063, 40.2688751)
  1040. Part102.Orientation = Vector3.new(-22.0100002, 10.6199999, 0)
  1041. Part102.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1042. SpecialMesh103.Parent = Part102
  1043. SpecialMesh103.MeshId = "rbxassetid://791316026"
  1044. SpecialMesh103.MeshType = Enum.MeshType.FileMesh
  1045. Weld104.Name = "mot"
  1046. Weld104.Parent = Part102
  1047. Weld104.C0 = CFrame.new(0, 0, 0, 1.00000012, -6.01354986e-06, -1.6657026e-08, 6.0107559e-06, 1, 2.29050556e-10, 1.68714482e-08, -5.98845418e-11, 1.00000024)
  1048. Weld104.C1 = CFrame.new(-9.62266495e-06, -1.52713847, 1.50000012, 1, 3.34760534e-22, 2.85593913e-08, -3.34760534e-22, 1, 3.61317985e-22, -2.85593913e-08, -3.61317985e-22, 1)
  1049. Weld104.Part0 = Part102
  1050. Weld104.Part1 = Part40
  1051. Model105.Name = "Milk"
  1052. Model105.Parent = Part40
  1053. Part106.Name = "Left Bump Tip"
  1054. Part106.Parent = Model105
  1055. Part106.Material = Enum.Material.SmoothPlastic
  1056. Part106.BrickColor = BrickColor.new("Medium red")
  1057. Part106.Rotation = Vector3.new(3.49000001, -78.2299957, -154.699997)
  1058. Part106.Anchored = true
  1059. Part106.CanCollide = false
  1060. Part106.Shape = Enum.PartType.Ball
  1061. Part106.Size = Vector3.new(2, 2, 2)
  1062. Part106.CFrame = CFrame.new(71.4260483, 1.93719018, 37.5795097, -0.184405774, 0.0871534199, -0.978978336, -0.372615755, -0.927902818, -0.0124184387, -0.909478664, 0.36249271, 0.203585371)
  1063. Part106.BottomSurface = Enum.SurfaceType.Smooth
  1064. Part106.TopSurface = Enum.SurfaceType.Smooth
  1065. Part106.Color = Color3.new(0.854902, 0.52549, 0.478431)
  1066. Part106.Position = Vector3.new(71.4260483, 1.93719018, 37.5795097)
  1067. Part106.Orientation = Vector3.new(0.709999979, -78.25, -158.119995)
  1068. Part106.Color = Color3.new(0.854902, 0.52549, 0.478431)
  1069. SpecialMesh107.Parent = Part106
  1070. SpecialMesh107.Scale = Vector3.new(0.199999928, 0.199999928, 0.199999928)
  1071. SpecialMesh107.MeshType = Enum.MeshType.Sphere
  1072. SpecialMesh107.Scale = Vector3.new(0.199999928, 0.199999928, 0.199999928)
  1073. Motor108.Name = "mot"
  1074. Motor108.Parent = Part106
  1075. Motor108.C0 = CFrame.new(0, 0, 0, -0.0136929303, 0.00231057359, -0.99990356, 0.0188778769, -0.999818683, -0.00256889523, -0.999728203, -0.0189112332, 0.0136468112)
  1076. Motor108.C1 = CFrame.new(-0.685337067, 0.400954008, -0.810440779, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1)
  1077. Motor108.Part0 = Part106
  1078. Motor108.Part1 = Part40
  1079. Part109.Name = "Bigga"
  1080. Part109.Parent = Model105
  1081. Part109.Material = Enum.Material.SmoothPlastic
  1082. Part109.BrickColor = BrickColor.new("Institutional white")
  1083. Part109.Rotation = Vector3.new(-22.2799988, 10.6399994, -174.910004)
  1084. Part109.Anchored = true
  1085. Part109.CanCollide = false
  1086. Part109.Shape = Enum.PartType.Ball
  1087. Part109.Size = Vector3.new(1, 1, 1)
  1088. Part109.CFrame = CFrame.new(71.6632919, 2.09968138, 37.9304657, -0.978940248, 0.0871926025, 0.184589595, -0.0123830158, -0.927897632, 0.372629791, 0.203770801, 0.362496436, 0.909435809)
  1089. Part109.BottomSurface = Enum.SurfaceType.Smooth
  1090. Part109.TopSurface = Enum.SurfaceType.Smooth
  1091. Part109.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1092. Part109.Position = Vector3.new(71.6632919, 2.09968138, 37.9304657)
  1093. Part109.Orientation = Vector3.new(-21.8799992, 11.4699993, -179.23999)
  1094. Part109.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1095. SpecialMesh110.Parent = Part109
  1096. SpecialMesh110.Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002)
  1097. SpecialMesh110.MeshType = Enum.MeshType.Sphere
  1098. SpecialMesh110.Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002)
  1099. Motor111.Name = "mot"
  1100. Motor111.Parent = Part109
  1101. Motor111.C0 = CFrame.new(0, 0, 0, -0.999724925, -0.0189493317, 0.0138355643, 0.018915711, -0.999817967, -0.00255687325, 0.013881512, -0.00229446031, 0.999901175)
  1102. Motor111.C1 = CFrame.new(-0.516807556, 0.405936778, -0.389211595, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1)
  1103. Motor111.Part0 = Part109
  1104. Motor111.Part1 = Part40
  1105. Part112.Name = "Bigga"
  1106. Part112.Parent = Model105
  1107. Part112.Material = Enum.Material.SmoothPlastic
  1108. Part112.BrickColor = BrickColor.new("Institutional white")
  1109. Part112.Rotation = Vector3.new(-22.2799988, 10.6399994, -174.899994)
  1110. Part112.Anchored = true
  1111. Part112.CanCollide = false
  1112. Part112.Shape = Enum.PartType.Ball
  1113. Part112.Size = Vector3.new(1, 1, 1)
  1114. Part112.CFrame = CFrame.new(72.6390305, 2.10693169, 37.7121391, -0.978926182, 0.0873399824, 0.184594557, -0.0125213815, -0.927896678, 0.372627378, 0.203829929, 0.362463206, 0.909435689)
  1115. Part112.BottomSurface = Enum.SurfaceType.Smooth
  1116. Part112.TopSurface = Enum.SurfaceType.Smooth
  1117. Part112.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1118. Part112.Position = Vector3.new(72.6390305, 2.10693169, 37.7121391)
  1119. Part112.Orientation = Vector3.new(-21.8799992, 11.4699993, -179.229996)
  1120. Part112.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1121. SpecialMesh113.Parent = Part112
  1122. SpecialMesh113.Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002)
  1123. SpecialMesh113.MeshType = Enum.MeshType.Sphere
  1124. SpecialMesh113.Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002)
  1125. Motor114.Name = "mot"
  1126. Motor114.Parent = Part112
  1127. Motor114.C0 = CFrame.new(0, 0, 0, -0.999722004, -0.0191003699, 0.0138400048, 0.0190666858, -0.999815047, -0.00256163999, 0.0138863847, -0.00229704427, 0.999901056)
  1128. Motor114.C1 = CFrame.new(0.482452393, 0.425711542, -0.418784678, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1)
  1129. Motor114.Part0 = Part112
  1130. Motor114.Part1 = Part40
  1131. Part115.Name = "Left Bump Tip"
  1132. Part115.Parent = Model105
  1133. Part115.Material = Enum.Material.SmoothPlastic
  1134. Part115.BrickColor = BrickColor.new("Medium red")
  1135. Part115.Rotation = Vector3.new(3.52999997, -78.2299957, -154.669998)
  1136. Part115.Anchored = true
  1137. Part115.CanCollide = false
  1138. Part115.Shape = Enum.PartType.Ball
  1139. Part115.Size = Vector3.new(2, 2, 2)
  1140. Part115.CFrame = CFrame.new(72.6444092, 1.94401968, 37.3004723, -0.184412584, 0.0872995928, -0.97896415, -0.372615963, -0.927900851, -0.0125543773, -0.909477234, 0.362462401, 0.203645825)
  1141. Part115.BottomSurface = Enum.SurfaceType.Smooth
  1142. Part115.TopSurface = Enum.SurfaceType.Smooth
  1143. Part115.Color = Color3.new(0.854902, 0.52549, 0.478431)
  1144. Part115.Position = Vector3.new(72.6444092, 1.94401968, 37.3004723)
  1145. Part115.Orientation = Vector3.new(0.719999969, -78.25, -158.119995)
  1146. Part115.Color = Color3.new(0.854902, 0.52549, 0.478431)
  1147. SpecialMesh116.Parent = Part115
  1148. SpecialMesh116.Scale = Vector3.new(0.199999928, 0.199999928, 0.199999928)
  1149. SpecialMesh116.MeshType = Enum.MeshType.Sphere
  1150. SpecialMesh116.Scale = Vector3.new(0.199999928, 0.199999928, 0.199999928)
  1151. Motor117.Name = "mot"
  1152. Motor117.Parent = Part115
  1153. Motor117.C0 = CFrame.new(0, 0, 0, -0.0136998966, 0.0023103063, -0.9999035, 0.0190271325, -0.999815822, -0.00257079722, -0.999725401, -0.0190605167, 0.0136533827)
  1154. Motor117.C1 = CFrame.new(0.563579559, 0.425948739, -0.854049325, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1)
  1155. Motor117.Part0 = Part115
  1156. Motor117.Part1 = Part40
  1157. Part118.Name = "Left Bump Tip2"
  1158. Part118.Parent = Model105
  1159. Part118.Material = Enum.Material.SmoothPlastic
  1160. Part118.BrickColor = BrickColor.new("Medium red")
  1161. Part118.Rotation = Vector3.new(3.49000001, -78.2299957, -154.699997)
  1162. Part118.Anchored = true
  1163. Part118.CanCollide = false
  1164. Part118.Shape = Enum.PartType.Ball
  1165. Part118.Size = Vector3.new(1, 1, 1)
  1166. Part118.CFrame = CFrame.new(71.3678665, 1.89750695, 37.4632797, -0.184405774, 0.0871534199, -0.978978336, -0.372615755, -0.927902818, -0.0124184387, -0.909478664, 0.36249271, 0.203585371)
  1167. Part118.BottomSurface = Enum.SurfaceType.Smooth
  1168. Part118.TopSurface = Enum.SurfaceType.Smooth
  1169. Part118.Color = Color3.new(0.854902, 0.52549, 0.478431)
  1170. Part118.Position = Vector3.new(71.3678665, 1.89750695, 37.4632797)
  1171. Part118.Orientation = Vector3.new(0.709999979, -78.25, -158.119995)
  1172. Part118.Color = Color3.new(0.854902, 0.52549, 0.478431)
  1173. SpecialMesh119.Parent = Part118
  1174. SpecialMesh119.Scale = Vector3.new(0.199999928, 0.199999928, 0.199999928)
  1175. SpecialMesh119.MeshType = Enum.MeshType.Sphere
  1176. SpecialMesh119.Scale = Vector3.new(0.199999928, 0.199999928, 0.199999928)
  1177. Motor120.Name = "mot"
  1178. Motor120.Parent = Part118
  1179. Motor120.C0 = CFrame.new(0, 0, 0, -0.0136929303, 0.00231057359, -0.99990356, 0.0188778769, -0.999818683, -0.00256889523, -0.999728203, -0.0189112332, 0.0136468112)
  1180. Motor120.C1 = CFrame.new(-0.721107483, 0.410996675, -0.94116497, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1)
  1181. Motor120.Part0 = Part118
  1182. Motor120.Part1 = Part40
  1183. Part121.Name = "Left Bump Tip2"
  1184. Part121.Parent = Model105
  1185. Part121.Material = Enum.Material.SmoothPlastic
  1186. Part121.BrickColor = BrickColor.new("Medium red")
  1187. Part121.Rotation = Vector3.new(3.52999997, -78.2299957, -154.669998)
  1188. Part121.Anchored = true
  1189. Part121.CanCollide = false
  1190. Part121.Shape = Enum.PartType.Ball
  1191. Part121.Size = Vector3.new(1, 1, 1)
  1192. Part121.CFrame = CFrame.new(72.6242065, 1.90377724, 37.1718407, -0.184412584, 0.0872995928, -0.97896415, -0.372615963, -0.927900851, -0.0125543773, -0.909477234, 0.362462401, 0.203645825)
  1193. Part121.BottomSurface = Enum.SurfaceType.Smooth
  1194. Part121.TopSurface = Enum.SurfaceType.Smooth
  1195. Part121.Color = Color3.new(0.854902, 0.52549, 0.478431)
  1196. Part121.Position = Vector3.new(72.6242065, 1.90377724, 37.1718407)
  1197. Part121.Orientation = Vector3.new(0.719999969, -78.25, -158.119995)
  1198. Part121.Color = Color3.new(0.854902, 0.52549, 0.478431)
  1199. SpecialMesh122.Parent = Part121
  1200. SpecialMesh122.Scale = Vector3.new(0.199999928, 0.199999928, 0.199999928)
  1201. SpecialMesh122.MeshType = Enum.MeshType.Sphere
  1202. SpecialMesh122.Scale = Vector3.new(0.199999928, 0.199999928, 0.199999928)
  1203. Motor123.Name = "mot"
  1204. Motor123.Parent = Part121
  1205. Motor123.C0 = CFrame.new(0, 0, 0, -0.0136998966, 0.0023103063, -0.9999035, 0.0190271325, -0.999815822, -0.00257079722, -0.999725401, -0.0190605167, 0.0136533827)
  1206. Motor123.C1 = CFrame.new(0.567417145, 0.437418818, -0.989796638, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1)
  1207. Motor123.Part0 = Part121
  1208. Motor123.Part1 = Part40
  1209. Model124.Name = "Biggi"
  1210. Model124.Parent = Part40
  1211. Part125.Name = "Big"
  1212. Part125.Parent = Model124
  1213. Part125.Material = Enum.Material.SmoothPlastic
  1214. Part125.BrickColor = BrickColor.new("Institutional white")
  1215. Part125.Rotation = Vector3.new(-20.5799999, 9.44999981, 3.18999982)
  1216. Part125.Anchored = true
  1217. Part125.CanCollide = false
  1218. Part125.Shape = Enum.PartType.Ball
  1219. Part125.Size = Vector3.new(1, 1, 1)
  1220. Part125.CFrame = CFrame.new(72.0092163, 0.918314159, 39.0591125, 0.984904408, -0.0549607277, 0.164140671, -0.00545479916, 0.937928498, 0.346785963, -0.173011839, -0.342446357, 0.923469961)
  1221. Part125.BottomSurface = Enum.SurfaceType.Smooth
  1222. Part125.TopSurface = Enum.SurfaceType.Smooth
  1223. Part125.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1224. Part125.Position = Vector3.new(72.0092163, 0.918314159, 39.0591125)
  1225. Part125.Orientation = Vector3.new(-20.289999, 10.0799999, -0.329999983)
  1226. Part125.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1227. SpecialMesh126.Parent = Part125
  1228. SpecialMesh126.Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995)
  1229. SpecialMesh126.MeshType = Enum.MeshType.Sphere
  1230. SpecialMesh126.Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995)
  1231. Part127.Name = "Big"
  1232. Part127.Parent = Model124
  1233. Part127.Material = Enum.Material.SmoothPlastic
  1234. Part127.BrickColor = BrickColor.new("Institutional white")
  1235. Part127.Rotation = Vector3.new(-20.5799999, 9.44999981, 3.18999982)
  1236. Part127.Anchored = true
  1237. Part127.CanCollide = false
  1238. Part127.Shape = Enum.PartType.Ball
  1239. Part127.Size = Vector3.new(1, 1, 1)
  1240. Part127.CFrame = CFrame.new(72.7767181, 0.919067085, 38.929512, 0.984903693, -0.0549639948, 0.164143637, -0.00545314141, 0.937927723, 0.346788168, -0.173015729, -0.342448026, 0.923468649)
  1241. Part127.BottomSurface = Enum.SurfaceType.Smooth
  1242. Part127.TopSurface = Enum.SurfaceType.Smooth
  1243. Part127.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1244. Part127.Position = Vector3.new(72.7767181, 0.919067085, 38.929512)
  1245. Part127.Orientation = Vector3.new(-20.289999, 10.0799999, -0.329999983)
  1246. Part127.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1247. SpecialMesh128.Parent = Part127
  1248. SpecialMesh128.Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995)
  1249. SpecialMesh128.MeshType = Enum.MeshType.Sphere
  1250. SpecialMesh128.Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995)
  1251. Part129.Name = "Skin"
  1252. Part129.Parent = Model124
  1253. Part129.Material = Enum.Material.SmoothPlastic
  1254. Part129.BrickColor = BrickColor.new("Institutional white")
  1255. Part129.Rotation = Vector3.new(-20.5799999, 9.44999981, 93.1999969)
  1256. Part129.Anchored = true
  1257. Part129.CanCollide = false
  1258. Part129.Size = Vector3.new(1, 2, 1)
  1259. Part129.CFrame = CFrame.new(72.3497467, 0.910785139, 38.6851501, -0.0550179482, -0.98490119, 0.164140448, 0.937927842, 0.00540069584, 0.346788466, -0.342438817, 0.173031479, 0.923469126)
  1260. Part129.BottomSurface = Enum.SurfaceType.Smooth
  1261. Part129.TopSurface = Enum.SurfaceType.Smooth
  1262. Part129.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1263. Part129.Position = Vector3.new(72.3497467, 0.910785139, 38.6851501)
  1264. Part129.Orientation = Vector3.new(-20.289999, 10.0799999, 89.6699982)
  1265. Part129.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1266. SpecialMesh130.Parent = Part129
  1267. SpecialMesh130.Scale = Vector3.new(0.899999976, 0.400000006, 0.899999976)
  1268. SpecialMesh130.MeshType = Enum.MeshType.Sphere
  1269. SpecialMesh130.Scale = Vector3.new(0.899999976, 0.400000006, 0.899999976)
  1270. Part131.Name = "Vg"
  1271. Part131.Parent = Model124
  1272. Part131.Material = Enum.Material.SmoothPlastic
  1273. Part131.BrickColor = BrickColor.new("Medium red")
  1274. Part131.Rotation = Vector3.new(-20.5799999, 9.44999981, 93.1999969)
  1275. Part131.Anchored = true
  1276. Part131.CanCollide = false
  1277. Part131.Size = Vector3.new(1, 2, 1)
  1278. Part131.CFrame = CFrame.new(72.3497467, 0.910786808, 38.6851425, -0.0550179482, -0.98490119, 0.164140448, 0.937927842, 0.00540069584, 0.346788466, -0.342438817, 0.173031479, 0.923469126)
  1279. Part131.BottomSurface = Enum.SurfaceType.Smooth
  1280. Part131.TopSurface = Enum.SurfaceType.Smooth
  1281. Part131.Color = Color3.new(0.854902, 0.52549, 0.478431)
  1282. Part131.Position = Vector3.new(72.3497467, 0.910786808, 38.6851425)
  1283. Part131.Orientation = Vector3.new(-20.289999, 10.0799999, 89.6699982)
  1284. Part131.Color = Color3.new(0.854902, 0.52549, 0.478431)
  1285. SpecialMesh132.Parent = Part131
  1286. SpecialMesh132.Scale = Vector3.new(0.910000026, 0.300000012, 0.910000026)
  1287. SpecialMesh132.MeshType = Enum.MeshType.Sphere
  1288. SpecialMesh132.Scale = Vector3.new(0.910000026, 0.300000012, 0.910000026)
  1289. Part133.Name = "Vg2"
  1290. Part133.Parent = Model124
  1291. Part133.Material = Enum.Material.SmoothPlastic
  1292. Part133.BrickColor = BrickColor.new("Dusty Rose")
  1293. Part133.Rotation = Vector3.new(-20.5799999, 9.44999981, 93.1999969)
  1294. Part133.Anchored = true
  1295. Part133.CanCollide = false
  1296. Part133.Size = Vector3.new(1, 1, 1)
  1297. Part133.CFrame = CFrame.new(72.3512268, 0.89268297, 38.6922379, -0.0550179482, -0.98490119, 0.164140448, 0.937927842, 0.00540069584, 0.346788466, -0.342438817, 0.173031479, 0.923469126)
  1298. Part133.BottomSurface = Enum.SurfaceType.Smooth
  1299. Part133.TopSurface = Enum.SurfaceType.Smooth
  1300. Part133.Color = Color3.new(0.639216, 0.294118, 0.294118)
  1301. Part133.Position = Vector3.new(72.3512268, 0.89268297, 38.6922379)
  1302. Part133.Orientation = Vector3.new(-20.289999, 10.0799999, 89.6699982)
  1303. Part133.Color = Color3.new(0.639216, 0.294118, 0.294118)
  1304. SpecialMesh134.Parent = Part133
  1305. SpecialMesh134.Scale = Vector3.new(0.910000026, 0.300000012, 0.910000026)
  1306. SpecialMesh134.MeshType = Enum.MeshType.Sphere
  1307. SpecialMesh134.Scale = Vector3.new(0.910000026, 0.300000012, 0.910000026)
  1308. Part135.Name = "Left Arm"
  1309. Part135.Parent = Model1
  1310. Part135.Material = Enum.Material.SmoothPlastic
  1311. Part135.BrickColor = BrickColor.new("Light orange")
  1312. Part135.Rotation = Vector3.new(39.2000008, -29.9399986, 22.1499996)
  1313. Part135.Anchored = true
  1314. Part135.CanCollide = false
  1315. Part135.Locked = true
  1316. Part135.FormFactor = Enum.FormFactor.Symmetric
  1317. Part135.Size = Vector3.new(1, 2, 1)
  1318. Part135.CFrame = CFrame.new(71.231636, 1.83839917, 37.6045914, 0.802641273, -0.326715946, -0.499022067, 4.73856926e-06, 0.836641014, -0.547751546, 0.596461475, 0.439645588, 0.671524167)
  1319. Part135.Color = Color3.new(0.917647, 0.721569, 0.572549)
  1320. Part135.Position = Vector3.new(71.231636, 1.83839917, 37.6045914)
  1321. Part135.Orientation = Vector3.new(33.2099991, -36.6199989, 0)
  1322. Part135.Color = Color3.new(0.917647, 0.721569, 0.572549)
  1323. Attachment136.Name = "LeftShoulderAttachment"
  1324. Attachment136.Parent = Part135
  1325. Attachment136.CFrame = CFrame.new(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1326. Attachment136.Position = Vector3.new(0, 1, 0)
  1327. Attachment137.Name = "LeftGripAttachment"
  1328. Attachment137.Parent = Part135
  1329. Attachment137.CFrame = CFrame.new(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1330. Attachment137.Position = Vector3.new(0, -1, 0)
  1331. Part138.Name = "C1"
  1332. Part138.Parent = Part135
  1333. Part138.BrickColor = BrickColor.new("Pastel light blue")
  1334. Part138.Reflectance = 0.40000000596046
  1335. Part138.Rotation = Vector3.new(117.719994, 19.0699997, -58.1299973)
  1336. Part138.Anchored = true
  1337. Part138.CanCollide = false
  1338. Part138.Size = Vector3.new(0.300000012, 0.800000012, 2)
  1339. Part138.CFrame = CFrame.new(71.2516022, 1.8603003, 37.5777245, 0.499024928, 0.802643657, 0.326715767, 0.547755778, 4.79532082e-06, -0.83664149, -0.671530128, 0.59646225, -0.439645976)
  1340. Part138.BottomSurface = Enum.SurfaceType.Smooth
  1341. Part138.TopSurface = Enum.SurfaceType.Smooth
  1342. Part138.Color = Color3.new(0.686275, 0.866667, 1)
  1343. Part138.Position = Vector3.new(71.2516022, 1.8603003, 37.5777245)
  1344. Part138.Orientation = Vector3.new(56.7899971, 143.37999, 90)
  1345. Part138.Color = Color3.new(0.686275, 0.866667, 1)
  1346. SpecialMesh139.Parent = Part138
  1347. SpecialMesh139.MeshId = "http://www.roblox.com/asset/?id=10681506"
  1348. SpecialMesh139.Scale = Vector3.new(1, 1, 0.200000003)
  1349. SpecialMesh139.TextureId = "http://www.roblox.com/asset/?id=10681501"
  1350. SpecialMesh139.MeshType = Enum.MeshType.FileMesh
  1351. SpecialMesh139.Scale = Vector3.new(1, 1, 0.200000003)
  1352. Weld140.Name = "mot"
  1353. Weld140.Parent = Part138
  1354. Weld140.C0 = CFrame.new(-5.05206827e-08, -1.14691529e-05, -0.0400012247, -1.26287864e-06, 1.00000238, -3.81837765e-07, -2.99360181e-08, -4.00461374e-07, -1.00000048, -1.00000775, -7.15255965e-07, 8.94929144e-08)
  1355. Weld140.Part0 = Part135
  1356. Weld140.Part1 = Part138
  1357. Part141.Name = "Right Arm"
  1358. Part141.Parent = Model1
  1359. Part141.Material = Enum.Material.SmoothPlastic
  1360. Part141.BrickColor = BrickColor.new("Light orange")
  1361. Part141.Rotation = Vector3.new(44.079998, 40.9699974, -32.4099998)
  1362. Part141.Anchored = true
  1363. Part141.CanCollide = false
  1364. Part141.Locked = true
  1365. Part141.FormFactor = Enum.FormFactor.Symmetric
  1366. Part141.Size = Vector3.new(1, 2, 1)
  1367. Part141.CFrame = CFrame.new(73.1793518, 1.73026049, 37.2801971, 0.637438834, 0.404764593, 0.655619383, -3.35276127e-06, 0.850902021, -0.525324523, -0.7705006, 0.334860086, 0.542399347)
  1368. Part141.Color = Color3.new(0.917647, 0.721569, 0.572549)
  1369. Part141.Position = Vector3.new(73.1793518, 1.73026049, 37.2801971)
  1370. Part141.Orientation = Vector3.new(31.6899986, 50.3999977, 0)
  1371. Part141.Color = Color3.new(0.917647, 0.721569, 0.572549)
  1372. Attachment142.Name = "RightShoulderAttachment"
  1373. Attachment142.Parent = Part141
  1374. Attachment142.CFrame = CFrame.new(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1375. Attachment142.Position = Vector3.new(0, 1, 0)
  1376. Attachment143.Name = "RightGripAttachment"
  1377. Attachment143.Parent = Part141
  1378. Attachment143.CFrame = CFrame.new(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1379. Attachment143.Position = Vector3.new(0, -1, 0)
  1380. Part144.Name = "C2"
  1381. Part144.Parent = Part141
  1382. Part144.BrickColor = BrickColor.new("Pastel light blue")
  1383. Part144.Reflectance = 0.40000000596046
  1384. Part144.Rotation = Vector3.new(111.479996, -23.8799992, -135.809998)
  1385. Part144.Anchored = true
  1386. Part144.CanCollide = false
  1387. Part144.Size = Vector3.new(0.300000012, 0.800000012, 2)
  1388. Part144.CFrame = CFrame.new(73.1531219, 1.75126433, 37.2584953, -0.655625284, 0.637439668, -0.40476495, 0.525328577, -3.31778097e-06, -0.850902498, -0.542402625, -0.770502985, -0.334859878)
  1389. Part144.BottomSurface = Enum.SurfaceType.Smooth
  1390. Part144.TopSurface = Enum.SurfaceType.Smooth
  1391. Part144.Color = Color3.new(0.686275, 0.866667, 1)
  1392. Part144.Position = Vector3.new(73.1531219, 1.75126433, 37.2584953)
  1393. Part144.Orientation = Vector3.new(58.3099976, -129.599991, 90)
  1394. Part144.Color = Color3.new(0.686275, 0.866667, 1)
  1395. SpecialMesh145.Parent = Part144
  1396. SpecialMesh145.MeshId = "http://www.roblox.com/asset/?id=10681506"
  1397. SpecialMesh145.Scale = Vector3.new(1, 1, 0.200000003)
  1398. SpecialMesh145.TextureId = "http://www.roblox.com/asset/?id=10681501"
  1399. SpecialMesh145.MeshType = Enum.MeshType.FileMesh
  1400. SpecialMesh145.Scale = Vector3.new(1, 1, 0.200000003)
  1401. Weld146.Name = "mot"
  1402. Weld146.Parent = Part144
  1403. Weld146.C0 = CFrame.new(-5.05206827e-08, -1.14691529e-05, -0.0400012247, -1.26287864e-06, 1.00000238, -3.81837765e-07, -2.99360181e-08, -4.00461374e-07, -1.00000048, -1.00000775, -7.15255965e-07, 8.94929144e-08)
  1404. Weld146.Part0 = Part141
  1405. Weld146.Part1 = Part144
  1406. Part147.Name = "Left Leg"
  1407. Part147.Parent = Model1
  1408. Part147.Material = Enum.Material.SmoothPlastic
  1409. Part147.BrickColor = BrickColor.new("Light orange")
  1410. Part147.Rotation = Vector3.new(91.7799988, -0.329999983, -21.8199997)
  1411. Part147.Anchored = true
  1412. Part147.CanCollide = false
  1413. Part147.Locked = true
  1414. Part147.FormFactor = Enum.FormFactor.Symmetric
  1415. Part147.Size = Vector3.new(1, 2, 1)
  1416. Part147.CFrame = CFrame.new(71.5342331, 0.533905864, 37.8037033, 0.928359032, 0.371638, -0.00583339483, 0.00615366548, -0.0310605466, -0.999498487, -0.371632874, 0.927857518, -0.0311222374)
  1417. Part147.BottomSurface = Enum.SurfaceType.Smooth
  1418. Part147.Color = Color3.new(0.917647, 0.721569, 0.572549)
  1419. Part147.Position = Vector3.new(71.5342331, 0.533905864, 37.8037033)
  1420. Part147.Orientation = Vector3.new(88.1899948, -169.37999, 168.789993)
  1421. Part147.Color = Color3.new(0.917647, 0.721569, 0.572549)
  1422. Attachment148.Name = "LeftFootAttachment"
  1423. Attachment148.Parent = Part147
  1424. Attachment148.CFrame = CFrame.new(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1425. Attachment148.Position = Vector3.new(0, -1, 0)
  1426. Part149.Name = "Right Leg"
  1427. Part149.Parent = Model1
  1428. Part149.Material = Enum.Material.SmoothPlastic
  1429. Part149.BrickColor = BrickColor.new("Light orange")
  1430. Part149.Rotation = Vector3.new(91.1199951, -0.209999993, -2.37999988)
  1431. Part149.Anchored = true
  1432. Part149.CanCollide = false
  1433. Part149.Locked = true
  1434. Part149.FormFactor = Enum.FormFactor.Symmetric
  1435. Part149.Size = Vector3.new(1, 2, 1)
  1436. Part149.CFrame = CFrame.new(72.8544769, 0.521977782, 37.490696, 0.999128461, 0.041572161, -0.00366675109, -0.00284956768, -0.0196989179, -0.999802113, -0.0416361392, 0.998941183, -0.0195633173)
  1437. Part149.BottomSurface = Enum.SurfaceType.Smooth
  1438. Part149.Color = Color3.new(0.917647, 0.721569, 0.572549)
  1439. Part149.Position = Vector3.new(72.8544769, 0.521977782, 37.490696)
  1440. Part149.Orientation = Vector3.new(88.8600006, -169.37999, -171.769989)
  1441. Part149.Color = Color3.new(0.917647, 0.721569, 0.572549)
  1442. Attachment150.Name = "RightFootAttachment"
  1443. Attachment150.Parent = Part149
  1444. Attachment150.CFrame = CFrame.new(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1445. Attachment150.Position = Vector3.new(0, -1, 0)
  1446. Humanoid151.Parent = Model1
  1447. Humanoid151.RightLeg = Part149
  1448. Humanoid151.LeftLeg = Part147
  1449. Humanoid151.Torso = Part152
  1450. Humanoid151.Health = inf
  1451. Humanoid151.MaxHealth = inf
  1452. Humanoid151.WalkSpeed = 0
  1453. Part152.Name = "HumanoidRootPart"
  1454. Part152.Parent = Model1
  1455. Part152.Material = Enum.Material.SmoothPlastic
  1456. Part152.Transparency = 1
  1457. Part152.Rotation = Vector3.new(0, 10.6199999, 0)
  1458. Part152.Anchored = true
  1459. Part152.CanCollide = false
  1460. Part152.Locked = true
  1461. Part152.FormFactor = Enum.FormFactor.Symmetric
  1462. Part152.Size = Vector3.new(2, 2, 1)
  1463. Part152.CFrame = CFrame.new(72.4106979, 3.15131688, 38.6836166, 0.982882679, -2.55907219e-29, 0.184230834, -5.20707299e-29, 1, 4.16706144e-28, -0.184230834, -4.19166471e-28, 0.982882679)
  1464. Part152.BottomSurface = Enum.SurfaceType.Smooth
  1465. Part152.TopSurface = Enum.SurfaceType.Smooth
  1466. Part152.Position = Vector3.new(72.4106979, 3.15131688, 38.6836166)
  1467. Part152.Orientation = Vector3.new(0, 10.6199999, 0)
  1468. Attachment153.Name = "RootAttachment"
  1469. Attachment153.Parent = Part152
  1470. Motor6D154.Name = "RootJoint"
  1471. Motor6D154.Parent = Part152
  1472. Motor6D154.C0 = CFrame.new(-0.0790518001, -1.28211176, -0.364974529, 1, -9.1998055e-07, 1.01839225e-06, 4.71242686e-07, 0.927110612, 0.374787837, -1.28895988e-06, -0.374787837, 0.927110612)
  1473. Motor6D154.Part0 = Part152
  1474. Motor6D154.Part1 = Part40
  1475. Motor6D154.MaxVelocity = 0.10000000149012
  1476. Script155.Name = "Sound"
  1477. Script155.Parent = Model1
  1478. table.insert(cors,sandbox(Script155,function()
  1479. --[[
  1480. Author: @spotco
  1481. This script creates sounds which are placed under the character head.
  1482. These sounds are used by the "LocalSound" script.
  1483.  
  1484. To modify this script, copy it to your "StarterPlayer/StarterCharacterScripts" folder keeping the same script name ("Sound").
  1485. The default Sound script loaded for every character will then be replaced with your copy of the script.
  1486. ]]--
  1487. local ReplicatedStorage = game:GetService("ReplicatedStorage")
  1488. local Players = game:GetService("Players")
  1489.  
  1490. local SOUND_EVENT_FOLDER_NAME = "DefaultSoundEvents"
  1491. local DEFAULT_SERVER_SOUND_EVENT_NAME = "DefaultServerSoundEvent"
  1492.  
  1493. local SoundEventFolder = ReplicatedStorage:FindFirstChild(SOUND_EVENT_FOLDER_NAME)
  1494. local DefaultServerSoundEvent = nil
  1495.  
  1496. local useSoundDispatcher = UserSettings():IsUserFeatureEnabled("UserUseSoundDispatcher")
  1497. if useSoundDispatcher then
  1498. if not SoundEventFolder then
  1499. SoundEventFolder = Instance.new("Folder")
  1500. SoundEventFolder.Name = SOUND_EVENT_FOLDER_NAME
  1501. SoundEventFolder.Archivable = false
  1502. SoundEventFolder.Parent = ReplicatedStorage
  1503. end
  1504.  
  1505. DefaultServerSoundEvent = SoundEventFolder:FindFirstChild(DEFAULT_SERVER_SOUND_EVENT_NAME)
  1506. else
  1507. DefaultServerSoundEvent = ReplicatedStorage:FindFirstChild(DEFAULT_SERVER_SOUND_EVENT_NAME)
  1508. end
  1509.  
  1510. if not DefaultServerSoundEvent then
  1511. if useSoundDispatcher then
  1512. DefaultServerSoundEvent = Instance.new("RemoteEvent", SoundEventFolder)
  1513. else
  1514. DefaultServerSoundEvent = Instance.new("RemoteEvent", ReplicatedStorage)
  1515. end
  1516.  
  1517. DefaultServerSoundEvent.Name = DEFAULT_SERVER_SOUND_EVENT_NAME
  1518. DefaultServerSoundEvent.OnServerEvent:Connect(function() end)
  1519. end
  1520.  
  1521. local function CreateNewSound(name, id, looped, pitch, parent)
  1522. local sound = Instance.new("Sound")
  1523. sound.SoundId = id
  1524. sound.Name = name
  1525. sound.archivable = false
  1526. sound.Pitch = pitch
  1527. sound.Looped = looped
  1528. sound.MinDistance = 5
  1529. sound.MaxDistance = 150
  1530. sound.Volume = 0.65
  1531. sound.Parent = parent
  1532.  
  1533. if DefaultServerSoundEvent then
  1534. local CharacterSoundEvent = Instance.new("RemoteEvent", sound)
  1535. CharacterSoundEvent.Name = "CharacterSoundEvent"
  1536. CharacterSoundEvent.OnServerEvent:Connect(function(player, playing, resetPosition)
  1537. if type(playing) ~= "boolean" then
  1538. return
  1539. end
  1540. if type(resetPosition) ~= "boolean" then
  1541. return
  1542. end
  1543.  
  1544. if player.Character ~= script.Parent then
  1545. return
  1546. end
  1547. for _, p in pairs(Players:GetPlayers()) do
  1548. if p ~= player then
  1549. -- Connect to the dispatcher to check if the player has loaded.
  1550. if useSoundDispatcher then
  1551. SoundEventFolder:FindFirstChild("SoundDispatcher"):Fire(p, sound, playing, resetPosition)
  1552. else
  1553. DefaultServerSoundEvent:FireClient(p, sound, playing, resetPosition)
  1554. end
  1555. end
  1556. end
  1557. end)
  1558. end
  1559. return sound
  1560. end
  1561.  
  1562. local head = script.Parent:FindFirstChild("Head")
  1563. if not head then
  1564. error("Sound script parent has no child Head.")
  1565. return
  1566. end
  1567.  
  1568. CreateNewSound("GettingUp", "rbxasset://sounds/action_get_up.mp3", false, 1, head)
  1569. CreateNewSound("Died", "rbxasset://sounds/uuhhh.mp3", false, 1, head)
  1570. CreateNewSound("FreeFalling", "rbxasset://sounds/action_falling.mp3", true, 1, head)
  1571. CreateNewSound("Jumping", "rbxasset://sounds/action_jump.mp3", false, 1, head)
  1572. CreateNewSound("Landing", "rbxasset://sounds/action_jump_land.mp3", false, 1, head)
  1573. CreateNewSound("Splash", "rbxasset://sounds/impact_water.mp3", false, 1, head)
  1574. CreateNewSound("Running", "rbxasset://sounds/action_footsteps_plastic.mp3", true, 1.85, head)
  1575. CreateNewSound("Swimming", "rbxasset://sounds/action_swim.mp3", true, 1.6, head)
  1576. CreateNewSound("Climbing", "rbxasset://sounds/action_footsteps_plastic.mp3", true, 1, head)
  1577. end))
  1578. LocalScript156.Name = "LocalSound"
  1579. LocalScript156.Parent = Script155
  1580. table.insert(cors,sandbox(LocalScript156,function()
  1581. --[[
  1582. Author: @spotco
  1583. This script runs locally for the player of the given humanoid.
  1584. This script triggers humanoid sound play/pause actions locally.
  1585.  
  1586. The Playing/TimePosition properties of Sound objects bypass FilteringEnabled, so this triggers the sound
  1587. immediately for the player and is replicated to all other players.
  1588.  
  1589. This script is optimized to reduce network traffic through minimizing the amount of property replication.
  1590. ]]--
  1591.  
  1592. --All sounds are referenced by this ID
  1593. local SFX = {
  1594. Died = 0;
  1595. Running = 1;
  1596. Swimming = 2;
  1597. Climbing = 3,
  1598. Jumping = 4;
  1599. GettingUp = 5;
  1600. FreeFalling = 6;
  1601. FallingDown = 7;
  1602. Landing = 8;
  1603. Splash = 9;
  1604. }
  1605.  
  1606. local useUpdatedLocalSoundFlag = UserSettings():IsUserFeatureEnabled("UserFixCharacterSoundIssues")
  1607.  
  1608. local Humanoid = nil
  1609. local Head = nil
  1610. --SFX ID to Sound object
  1611. local Sounds = {}
  1612. local SoundService = game:GetService("SoundService")
  1613. local soundEventFolderName = "DefaultSoundEvents"
  1614. local ReplicatedStorage = game:GetService("ReplicatedStorage")
  1615. local AddCharacterLoadedEvent = nil
  1616. local RemoveCharacterEvent = nil
  1617. local soundEventFolder = ReplicatedStorage:FindFirstChild(soundEventFolderName)
  1618. local useSoundDispatcher = UserSettings():IsUserFeatureEnabled("UserUseSoundDispatcher")
  1619.  
  1620. if useSoundDispatcher then
  1621. if not soundEventFolder then
  1622. soundEventFolder = Instance.new("Folder", ReplicatedStorage)
  1623. soundEventFolder.Name = soundEventFolderName
  1624. soundEventFolder.Archivable = false
  1625. end
  1626.  
  1627. -- Load the RemoveCharacterEvent
  1628. RemoveCharacterEvent = soundEventFolder:FindFirstChild("RemoveCharacterEvent")
  1629. if RemoveCharacterEvent == nil then
  1630. RemoveCharacterEvent = Instance.new("RemoteEvent", soundEventFolder)
  1631. RemoveCharacterEvent.Name = "RemoveCharacterEvent"
  1632. end
  1633.  
  1634. AddCharacterLoadedEvent = soundEventFolder:FindFirstChild("AddCharacterLoadedEvent")
  1635. if AddCharacterLoadedEvent == nil then
  1636. AddCharacterLoadedEvent = Instance.new("RemoteEvent", soundEventFolder)
  1637. AddCharacterLoadedEvent.Name = "AddCharacterLoadedEvent"
  1638. end
  1639.  
  1640. -- Notify the server a new character has been loaded
  1641. AddCharacterLoadedEvent:FireServer()
  1642.  
  1643. -- Notify the sound dispatcher this character has left.
  1644. game.Players.LocalPlayer.CharacterRemoving:connect(function(character)
  1645. RemoveCharacterEvent:FireServer(game.Players.LocalPlayer)
  1646. end)
  1647. end
  1648.  
  1649. do
  1650. local Figure = script.Parent.Parent
  1651. Head = Figure:WaitForChild("Head")
  1652. while not Humanoid do
  1653. for _,NewHumanoid in pairs(Figure:GetChildren()) do
  1654. if NewHumanoid:IsA("Humanoid") then
  1655. Humanoid = NewHumanoid
  1656. break
  1657. end
  1658. end
  1659. if Humanoid then break end
  1660. Figure.ChildAdded:wait()
  1661. end
  1662. Sounds[SFX.Died] = Head:WaitForChild("Died")
  1663. Sounds[SFX.Running] = Head:WaitForChild("Running")
  1664. Sounds[SFX.Swimming] = Head:WaitForChild("Swimming")
  1665. Sounds[SFX.Climbing] = Head:WaitForChild("Climbing")
  1666. Sounds[SFX.Jumping] = Head:WaitForChild("Jumping")
  1667. Sounds[SFX.GettingUp] = Head:WaitForChild("GettingUp")
  1668. Sounds[SFX.FreeFalling] = Head:WaitForChild("FreeFalling")
  1669. Sounds[SFX.Landing] = Head:WaitForChild("Landing")
  1670. Sounds[SFX.Splash] = Head:WaitForChild("Splash")
  1671.  
  1672. local DefaultServerSoundEvent = nil
  1673. if useSoundDispatcher then
  1674. DefaultServerSoundEvent = soundEventFolder:FindFirstChild("DefaultServerSoundEvent")
  1675. else
  1676. DefaultServerSoundEvent = game:GetService("ReplicatedStorage"):FindFirstChild("DefaultServerSoundEvent")
  1677. end
  1678.  
  1679. if DefaultServerSoundEvent then
  1680. DefaultServerSoundEvent.OnClientEvent:connect(function(sound, playing, resetPosition)
  1681. if resetPosition and sound.TimePosition ~= 0 then
  1682. sound.TimePosition = 0
  1683. end
  1684. if sound.IsPlaying ~= playing then
  1685. sound.Playing = playing
  1686. end
  1687. end)
  1688. end
  1689. end
  1690.  
  1691. local IsSoundFilteringEnabled = function()
  1692. return game.Workspace.FilteringEnabled and SoundService.RespectFilteringEnabled
  1693. end
  1694.  
  1695. local Util
  1696. Util = {
  1697.  
  1698. --Define linear relationship between (pt1x,pt2x) and (pt2x,pt2y). Evaluate this at x.
  1699. YForLineGivenXAndTwoPts = function(x,pt1x,pt1y,pt2x,pt2y)
  1700. --(y - y1)/(x - x1) = m
  1701. local m = (pt1y - pt2y) / (pt1x - pt2x)
  1702. --float b = pt1.y - m * pt1.x;
  1703. local b = (pt1y - m * pt1x)
  1704. return m * x + b
  1705. end;
  1706.  
  1707. --Clamps the value of "val" between the "min" and "max"
  1708. Clamp = function(val,min,max)
  1709. return math.min(max,math.max(min,val))
  1710. end;
  1711.  
  1712. --Gets the horizontal (x,z) velocity magnitude of the given part
  1713. HorizontalSpeed = function(Head)
  1714. local hVel = Head.Velocity + Vector3.new(0,-Head.Velocity.Y,0)
  1715. return hVel.magnitude
  1716. end;
  1717.  
  1718. --Gets the vertical (y) velocity magnitude of the given part
  1719. VerticalSpeed = function(Head)
  1720. return math.abs(Head.Velocity.Y)
  1721. end;
  1722.  
  1723. --Setting Playing/TimePosition values directly result in less network traffic than Play/Pause/Resume/Stop
  1724. --If these properties are enabled, use them.
  1725. Play = function(sound)
  1726. if IsSoundFilteringEnabled() then
  1727. sound.CharacterSoundEvent:FireServer(true, true)
  1728. end
  1729. if sound.TimePosition ~= 0 then
  1730. sound.TimePosition = 0
  1731. end
  1732. if not sound.IsPlaying then
  1733. sound.Playing = true
  1734. end
  1735. end;
  1736.  
  1737. Pause = function(sound)
  1738. if IsSoundFilteringEnabled() then
  1739. sound.CharacterSoundEvent:FireServer(false, false)
  1740. end
  1741. if sound.IsPlaying then
  1742. sound.Playing = false
  1743. end
  1744. end;
  1745.  
  1746. Resume = function(sound)
  1747. if IsSoundFilteringEnabled() then
  1748. sound.CharacterSoundEvent:FireServer(true, false)
  1749. end
  1750. if not sound.IsPlaying then
  1751. sound.Playing = true
  1752. end
  1753. end;
  1754.  
  1755. Stop = function(sound)
  1756. if IsSoundFilteringEnabled() then
  1757. sound.CharacterSoundEvent:FireServer(false, true)
  1758. end
  1759. if sound.IsPlaying then
  1760. sound.Playing = false
  1761. end
  1762. if sound.TimePosition ~= 0 then
  1763. sound.TimePosition = 0
  1764. end
  1765. end;
  1766. }
  1767.  
  1768. do
  1769. -- List of all active Looped sounds
  1770. local playingLoopedSounds = {}
  1771.  
  1772. -- Last seen Enum.HumanoidStateType
  1773. local activeState = nil
  1774.  
  1775. local fallSpeed = 0
  1776.  
  1777. -- Verify and set that "sound" is in "playingLoopedSounds".
  1778. function setSoundInPlayingLoopedSounds(sound)
  1779. for i=1, #playingLoopedSounds do
  1780. if playingLoopedSounds[i] == sound then
  1781. return
  1782. end
  1783. end
  1784. table.insert(playingLoopedSounds,sound)
  1785. end
  1786.  
  1787. -- Stop all active looped sounds except parameter "except". If "except" is not passed, all looped sounds will be stopped.
  1788. function stopPlayingLoopedSoundsExcept(except)
  1789. for i=#playingLoopedSounds,1,-1 do
  1790. if playingLoopedSounds[i] ~= except then
  1791. Util.Pause(playingLoopedSounds[i])
  1792. table.remove(playingLoopedSounds,i)
  1793. end
  1794. end
  1795. end
  1796.  
  1797. -- Table of Enum.HumanoidStateType to handling function
  1798. local stateUpdateHandler = {
  1799. [Enum.HumanoidStateType.Dead] = function()
  1800. stopPlayingLoopedSoundsExcept()
  1801. local sound = Sounds[SFX.Died]
  1802. Util.Play(sound)
  1803. end;
  1804.  
  1805. [Enum.HumanoidStateType.RunningNoPhysics] = function(speed)
  1806. stateUpdated(Enum.HumanoidStateType.Running, speed)
  1807. end;
  1808.  
  1809. [Enum.HumanoidStateType.Running] = function(speed)
  1810. local sound = Sounds[SFX.Running]
  1811. stopPlayingLoopedSoundsExcept(sound)
  1812.  
  1813. if(useUpdatedLocalSoundFlag and activeState == Enum.HumanoidStateType.Freefall and fallSpeed > 0.1) then
  1814. -- Play a landing sound if the character dropped from a large distance
  1815. local vol = math.min(1.0, math.max(0.0, (fallSpeed - 50) / 110))
  1816. local freeFallSound = Sounds[SFX.FreeFalling]
  1817. freeFallSound.Volume = vol
  1818. Util.Play(freeFallSound)
  1819. fallSpeed = 0
  1820. end
  1821. if useUpdatedLocalSoundFlag then
  1822. if speed ~= nil and speed > 0.5 then
  1823. Util.Resume(sound)
  1824. setSoundInPlayingLoopedSounds(sound)
  1825. elseif speed ~= nil then
  1826. stopPlayingLoopedSoundsExcept()
  1827. end
  1828. else
  1829. if Util.HorizontalSpeed(Head) > 0.5 then
  1830. Util.Resume(sound)
  1831. setSoundInPlayingLoopedSounds(sound)
  1832. else
  1833. stopPlayingLoopedSoundsExcept()
  1834. end
  1835. end
  1836. end;
  1837.  
  1838. [Enum.HumanoidStateType.Swimming] = function(speed)
  1839. local threshold
  1840. if useUpdatedLocalSoundFlag then threshold = speed else threshold = Util.VerticalSpeed(Head) end
  1841. if activeState ~= Enum.HumanoidStateType.Swimming and threshold > 0.1 then
  1842. local splashSound = Sounds[SFX.Splash]
  1843. splashSound.Volume = Util.Clamp(
  1844. Util.YForLineGivenXAndTwoPts(
  1845. Util.VerticalSpeed(Head),
  1846. 100, 0.28,
  1847. 350, 1),
  1848. 0,1)
  1849. Util.Play(splashSound)
  1850. end
  1851.  
  1852. do
  1853. local sound = Sounds[SFX.Swimming]
  1854. stopPlayingLoopedSoundsExcept(sound)
  1855. Util.Resume(sound)
  1856. setSoundInPlayingLoopedSounds(sound)
  1857. end
  1858. end;
  1859.  
  1860. [Enum.HumanoidStateType.Climbing] = function(speed)
  1861. local sound = Sounds[SFX.Climbing]
  1862. if useUpdatedLocalSoundFlag then
  1863. if speed ~= nil and math.abs(speed) > 0.1 then
  1864. Util.Resume(sound)
  1865. stopPlayingLoopedSoundsExcept(sound)
  1866. else
  1867. Util.Pause(sound)
  1868. stopPlayingLoopedSoundsExcept(sound)
  1869. end
  1870. else
  1871. if Util.VerticalSpeed(Head) > 0.1 then
  1872. Util.Resume(sound)
  1873. stopPlayingLoopedSoundsExcept(sound)
  1874. else
  1875. stopPlayingLoopedSoundsExcept()
  1876. end
  1877. end
  1878.  
  1879. setSoundInPlayingLoopedSounds(sound)
  1880. end;
  1881.  
  1882. [Enum.HumanoidStateType.Jumping] = function()
  1883. if activeState == Enum.HumanoidStateType.Jumping then
  1884. return
  1885. end
  1886. stopPlayingLoopedSoundsExcept()
  1887. local sound = Sounds[SFX.Jumping]
  1888. Util.Play(sound)
  1889. end;
  1890.  
  1891. [Enum.HumanoidStateType.GettingUp] = function()
  1892. stopPlayingLoopedSoundsExcept()
  1893. local sound = Sounds[SFX.GettingUp]
  1894. Util.Play(sound)
  1895. end;
  1896.  
  1897. [Enum.HumanoidStateType.Freefall] = function()
  1898. if activeState == Enum.HumanoidStateType.Freefall then
  1899. return
  1900. end
  1901. local sound = Sounds[SFX.FreeFalling]
  1902. sound.Volume = 0
  1903. stopPlayingLoopedSoundsExcept()
  1904.  
  1905. fallSpeed = math.max(fallSpeed, math.abs(Head.Velocity.y))
  1906. end;
  1907.  
  1908. [Enum.HumanoidStateType.FallingDown] = function()
  1909. stopPlayingLoopedSoundsExcept()
  1910. end;
  1911.  
  1912. [Enum.HumanoidStateType.Landed] = function()
  1913. stopPlayingLoopedSoundsExcept()
  1914. if Util.VerticalSpeed(Head) > 75 then
  1915. local landingSound = Sounds[SFX.Landing]
  1916. landingSound.Volume = Util.Clamp(
  1917. Util.YForLineGivenXAndTwoPts(
  1918. Util.VerticalSpeed(Head),
  1919. 50, 0,
  1920. 100, 1),
  1921. 0,1)
  1922. Util.Play(landingSound)
  1923. end
  1924. end;
  1925.  
  1926. [Enum.HumanoidStateType.Seated] = function()
  1927. stopPlayingLoopedSoundsExcept()
  1928. end;
  1929. }
  1930.  
  1931.  
  1932.  
  1933. -- Handle state event fired or OnChange fired
  1934. function stateUpdated(state, speed)
  1935. if stateUpdateHandler[state] ~= nil then
  1936. if useUpdatedLocalSoundFlag and (state == Enum.HumanoidStateType.Running
  1937. or state == Enum.HumanoidStateType.Climbing
  1938. or state == Enum.HumanoidStateType.Swimming
  1939. or state == Enum.HumanoidStateType.RunningNoPhysics) then
  1940. stateUpdateHandler[state](speed)
  1941. else
  1942. stateUpdateHandler[state]()
  1943. end
  1944. end
  1945. activeState = state
  1946. end
  1947.  
  1948. Humanoid.Died:connect( function() stateUpdated(Enum.HumanoidStateType.Dead) end)
  1949. Humanoid.Running:connect( function(speed) stateUpdated(Enum.HumanoidStateType.Running, speed) end)
  1950. Humanoid.Swimming:connect( function(speed) stateUpdated(Enum.HumanoidStateType.Swimming, speed) end)
  1951. Humanoid.Climbing:connect( function(speed) stateUpdated(Enum.HumanoidStateType.Climbing, speed) end)
  1952. Humanoid.Jumping:connect( function() stateUpdated(Enum.HumanoidStateType.Jumping) end)
  1953. Humanoid.GettingUp:connect( function() stateUpdated(Enum.HumanoidStateType.GettingUp) end)
  1954. Humanoid.FreeFalling:connect( function() stateUpdated(Enum.HumanoidStateType.Freefall) end)
  1955. Humanoid.FallingDown:connect( function() stateUpdated(Enum.HumanoidStateType.FallingDown) end)
  1956.  
  1957.  
  1958.  
  1959. -- required for proper handling of Landed event
  1960.  
  1961. Humanoid.StateChanged:connect(function(old, new)
  1962. stateUpdated(new)
  1963. end)
  1964.  
  1965.  
  1966.  
  1967. function onUpdate(stepDeltaSeconds, tickSpeedSeconds)
  1968. local stepScale = stepDeltaSeconds / tickSpeedSeconds
  1969. do
  1970. local sound = Sounds[SFX.FreeFalling]
  1971. if activeState == Enum.HumanoidStateType.Freefall then
  1972. if Head.Velocity.Y < 0 and Util.VerticalSpeed(Head) > 75 then
  1973. Util.Resume(sound)
  1974.  
  1975. --Volume takes 1.1 seconds to go from volume 0 to 1
  1976. local ANIMATION_LENGTH_SECONDS = 1.1
  1977.  
  1978. local normalizedIncrement = tickSpeedSeconds / ANIMATION_LENGTH_SECONDS
  1979. sound.Volume = Util.Clamp(sound.Volume + normalizedIncrement * stepScale, 0, 1)
  1980. else
  1981. sound.Volume = 0
  1982. end
  1983. else
  1984. Util.Pause(sound)
  1985. end
  1986. end
  1987.  
  1988. do
  1989. local sound = Sounds[SFX.Running]
  1990. if activeState == Enum.HumanoidStateType.Running then
  1991. if Util.HorizontalSpeed(Head) < 0.5 then
  1992. Util.Pause(sound)
  1993. end
  1994. end
  1995. end
  1996. end
  1997.  
  1998.  
  1999. local lastTick = tick()
  2000. local TICK_SPEED_SECONDS = 0.25
  2001. while true do
  2002. onUpdate(tick() - lastTick,TICK_SPEED_SECONDS)
  2003. lastTick = tick()
  2004. wait(TICK_SPEED_SECONDS)
  2005. end
  2006.  
  2007. end
  2008.  
  2009. end))
  2010. Script157.Name = "Health"
  2011. Script157.Parent = Model1
  2012. table.insert(cors,sandbox(Script157,function()
  2013. -- Gradually regenerates the Humanoid's Health over time.
  2014.  
  2015. local REGEN_RATE = 1/100 -- Regenerate this fraction of MaxHealth per second.
  2016. local REGEN_STEP = 1 -- Wait this long between each regeneration step.
  2017.  
  2018. --------------------------------------------------------------------------------
  2019.  
  2020. local Character = script.Parent
  2021. local Humanoid = Character:WaitForChild'Humanoid'
  2022.  
  2023. --------------------------------------------------------------------------------
  2024.  
  2025. while true do
  2026. while Humanoid.Health < Humanoid.MaxHealth do
  2027. local dt = wait(REGEN_STEP)
  2028. local dh = dt*REGEN_RATE*Humanoid.MaxHealth
  2029. Humanoid.Health = math.min(Humanoid.Health + dh, Humanoid.MaxHealth)
  2030. end
  2031. Humanoid.HealthChanged:Wait()
  2032. end
  2033. end))
  2034. BodyColors158.Parent = Model1
  2035. BodyColors158.HeadColor = BrickColor.new("Light orange")
  2036. BodyColors158.LeftArmColor = BrickColor.new("Light orange")
  2037. BodyColors158.LeftLegColor = BrickColor.new("Light orange")
  2038. BodyColors158.RightArmColor = BrickColor.new("Light orange")
  2039. BodyColors158.RightLegColor = BrickColor.new("Light orange")
  2040. BodyColors158.TorsoColor = BrickColor.new("Light orange")
  2041. Pants159.Name = "Pants"
  2042. Pants159.Parent = Model1
  2043. Pants159.PantsTemplate = "rbxassetid://784173314"
  2044. Model160.Name = "WeaponModel"
  2045. Model160.Parent = Model1
  2046. Model161.Name = "Effects"
  2047. Model161.Parent = Model1
  2048. Shirt162.Name = "Shirt"
  2049. Shirt162.Parent = Model1
  2050. Shirt162.ShirtTemplate = "http://www.roblox.com/asset/?id=1476811227"
  2051. Model163.Name = "reset4852258"
  2052. Model163.Parent = mas
  2053. Model163.PrimaryPart = Part164
  2054. Part164.Name = "Head"
  2055. Part164.Parent = Model163
  2056. Part164.Material = Enum.Material.SmoothPlastic
  2057. Part164.BrickColor = BrickColor.new("Light orange")
  2058. Part164.Rotation = Vector3.new(129.550003, -2.48000002, 177)
  2059. Part164.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
  2060. Part164.Velocity = Vector3.new(0.00510866335, 0.0425503924, 0.0745975375)
  2061. Part164.Anchored = true
  2062. Part164.Locked = true
  2063. Part164.FormFactor = Enum.FormFactor.Symmetric
  2064. Part164.Size = Vector3.new(2, 1, 1)
  2065. Part164.CFrame = CFrame.new(71.8722534, 1.10048223, 35.3667717, -0.997688115, -0.0523525886, -0.043331977, -4.52377762e-08, 0.637617946, -0.770352721, 0.0679592118, -0.768571794, -0.636143863)
  2066. Part164.TopSurface = Enum.SurfaceType.Smooth
  2067. Part164.Color = Color3.new(0.917647, 0.721569, 0.572549)
  2068. Part164.Position = Vector3.new(71.8722534, 1.10048223, 35.3667717)
  2069. Part164.Orientation = Vector3.new(50.3899994, -176.099991, 0)
  2070. Part164.Color = Color3.new(0.917647, 0.721569, 0.572549)
  2071. SpecialMesh165.Parent = Part164
  2072. SpecialMesh165.Scale = Vector3.new(1.25, 1.25, 1.25)
  2073. SpecialMesh165.Scale = Vector3.new(1.25, 1.25, 1.25)
  2074. Attachment166.Name = "HairAttachment"
  2075. Attachment166.Parent = Part164
  2076. Attachment166.CFrame = CFrame.new(0, 0.600000024, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2077. Attachment166.Position = Vector3.new(0, 0.600000024, 0)
  2078. Attachment167.Name = "HatAttachment"
  2079. Attachment167.Parent = Part164
  2080. Attachment167.CFrame = CFrame.new(0, 0.600000024, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2081. Attachment167.Position = Vector3.new(0, 0.600000024, 0)
  2082. Attachment168.Name = "FaceFrontAttachment"
  2083. Attachment168.Parent = Part164
  2084. Attachment168.CFrame = CFrame.new(0, 0, -0.600000024, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2085. Attachment168.Position = Vector3.new(0, 0, -0.600000024)
  2086. Attachment169.Name = "FaceCenterAttachment"
  2087. Attachment169.Parent = Part164
  2088. Sound170.Name = "GettingUp"
  2089. Sound170.Parent = Part164
  2090. Sound170.SoundId = "rbxasset://sounds/action_get_up.mp3"
  2091. Sound170.Volume = 0.64999997615814
  2092. RemoteEvent171.Name = "CharacterSoundEvent"
  2093. RemoteEvent171.Parent = Sound170
  2094. Sound172.Name = "Died"
  2095. Sound172.Parent = Part164
  2096. Sound172.SoundId = "rbxasset://sounds/uuhhh.mp3"
  2097. Sound172.Volume = 0.64999997615814
  2098. RemoteEvent173.Name = "CharacterSoundEvent"
  2099. RemoteEvent173.Parent = Sound172
  2100. Sound174.Name = "FreeFalling"
  2101. Sound174.Parent = Part164
  2102. Sound174.SoundId = "rbxasset://sounds/action_falling.mp3"
  2103. Sound174.TimePosition = 0.033860584983529
  2104. Sound174.Volume = 0.068130768835545
  2105. Sound174.Looped = true
  2106. RemoteEvent175.Name = "CharacterSoundEvent"
  2107. RemoteEvent175.Parent = Sound174
  2108. Sound176.Name = "Jumping"
  2109. Sound176.Parent = Part164
  2110. Sound176.SoundId = "rbxasset://sounds/action_jump.mp3"
  2111. Sound176.Volume = 0.64999997615814
  2112. RemoteEvent177.Name = "CharacterSoundEvent"
  2113. RemoteEvent177.Parent = Sound176
  2114. Sound178.Name = "Landing"
  2115. Sound178.Parent = Part164
  2116. Sound178.SoundId = "rbxasset://sounds/action_jump_land.mp3"
  2117. Sound178.Volume = 1
  2118. RemoteEvent179.Name = "CharacterSoundEvent"
  2119. RemoteEvent179.Parent = Sound178
  2120. Sound180.Name = "Splash"
  2121. Sound180.Parent = Part164
  2122. Sound180.SoundId = "rbxasset://sounds/impact_water.mp3"
  2123. Sound180.Volume = 0.64999997615814
  2124. RemoteEvent181.Name = "CharacterSoundEvent"
  2125. RemoteEvent181.Parent = Sound180
  2126. Sound182.Name = "Running"
  2127. Sound182.Parent = Part164
  2128. Sound182.Pitch = 1.8500000238419
  2129. Sound182.SoundId = "rbxasset://sounds/action_footsteps_plastic.mp3"
  2130. Sound182.TimePosition = 1.1480463446086
  2131. Sound182.Volume = 0.64999997615814
  2132. Sound182.Looped = true
  2133. RemoteEvent183.Name = "CharacterSoundEvent"
  2134. RemoteEvent183.Parent = Sound182
  2135. Sound184.Name = "Swimming"
  2136. Sound184.Parent = Part164
  2137. Sound184.Pitch = 1.6000000238419
  2138. Sound184.SoundId = "rbxasset://sounds/action_swim.mp3"
  2139. Sound184.Volume = 0.64999997615814
  2140. Sound184.Looped = true
  2141. RemoteEvent185.Name = "CharacterSoundEvent"
  2142. RemoteEvent185.Parent = Sound184
  2143. Sound186.Name = "Climbing"
  2144. Sound186.Parent = Part164
  2145. Sound186.SoundId = "rbxasset://sounds/action_footsteps_plastic.mp3"
  2146. Sound186.Volume = 0.64999997615814
  2147. Sound186.Looped = true
  2148. RemoteEvent187.Name = "CharacterSoundEvent"
  2149. RemoteEvent187.Parent = Sound186
  2150. Decal188.Name = "Face"
  2151. Decal188.Parent = Part164
  2152. Decal188.Transparency = 1
  2153. Decal188.Texture = "rbxassetid://648887959"
  2154. Part189.Name = "Hair"
  2155. Part189.Parent = Part164
  2156. Part189.Material = Enum.Material.SmoothPlastic
  2157. Part189.BrickColor = BrickColor.new("Institutional white")
  2158. Part189.Rotation = Vector3.new(129.550003, -2.48000002, 177)
  2159. Part189.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
  2160. Part189.Velocity = Vector3.new(0.00494675525, 0.0544583686, 0.0722240582)
  2161. Part189.Anchored = true
  2162. Part189.CanCollide = false
  2163. Part189.Locked = true
  2164. Part189.Size = Vector3.new(1.99999928, 1.79999995, 2.00000024)
  2165. Part189.CFrame = CFrame.new(71.9687271, 1.06941259, 35.2043114, -0.997688115, -0.0523525812, -0.0433320068, -1.82180422e-08, 0.637617946, -0.770352721, 0.0679592192, -0.768571794, -0.636143863)
  2166. Part189.BottomSurface = Enum.SurfaceType.Smooth
  2167. Part189.TopSurface = Enum.SurfaceType.Smooth
  2168. Part189.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2169. Part189.Position = Vector3.new(71.9687271, 1.06941259, 35.2043114)
  2170. Part189.Orientation = Vector3.new(50.3899994, -176.099991, 0)
  2171. Part189.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2172. SpecialMesh190.Parent = Part189
  2173. SpecialMesh190.MeshId = "http://www.roblox.com/asset/?id=76056263"
  2174. SpecialMesh190.MeshType = Enum.MeshType.FileMesh
  2175. Weld191.Name = "mot"
  2176. Weld191.Parent = Part189
  2177. Weld191.C0 = CFrame.new(0, 0, 0, 1, 7.87137555e-09, -1.40367928e-22, -7.87137555e-09, 1, -4.14441839e-16, 1.37105691e-22, 4.14441839e-16, 1)
  2178. Weld191.C1 = CFrame.new(-0.107289195, 0.100000024, 0.123101406, 1, 3.34760534e-22, 2.85593913e-08, -3.34760534e-22, 1, 3.61317985e-22, -2.85593913e-08, -3.61317985e-22, 1)
  2179. Weld191.Part0 = Part189
  2180. Weld191.Part1 = Part164
  2181. Part192.Name = "Hai"
  2182. Part192.Parent = Part164
  2183. Part192.BrickColor = BrickColor.new("Institutional white")
  2184. Part192.Transparency = 1
  2185. Part192.Rotation = Vector3.new(129.550003, -2.48000002, 177)
  2186. Part192.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
  2187. Part192.Velocity = Vector3.new(0.00248901662, 0.00791653991, 0.0360808708)
  2188. Part192.Anchored = true
  2189. Part192.CanCollide = false
  2190. Part192.Size = Vector3.new(1, 1, 1)
  2191. Part192.CFrame = CFrame.new(71.9029999, 0.596234024, 35.8180962, -0.997688055, -0.0523518436, -0.0433341227, 1.68192616e-06, 0.637622535, -0.770348907, 0.0679600015, -0.768568039, -0.636148334)
  2192. Part192.BottomSurface = Enum.SurfaceType.Smooth
  2193. Part192.TopSurface = Enum.SurfaceType.Smooth
  2194. Part192.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2195. Part192.Position = Vector3.new(71.9029999, 0.596234024, 35.8180962)
  2196. Part192.Orientation = Vector3.new(50.3899994, -176.099991, 0)
  2197. Part192.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2198. SpecialMesh193.Parent = Part192
  2199. SpecialMesh193.MeshId = "http://www.roblox.com/asset/?id=29713297"
  2200. SpecialMesh193.MeshType = Enum.MeshType.FileMesh
  2201. Motor194.Name = "mot"
  2202. Motor194.Parent = Part192
  2203. Motor194.C0 = CFrame.new(0, 0, 0, 1, 0, -4.69846384e-13, 0, 1, 6.85453415e-07, 4.69846384e-13, -6.85453415e-07, 1)
  2204. Motor194.C1 = CFrame.new(0, -0.670003653, 0.100008488, 1, -4.89879199e-07, 1.83657846e-06, 4.89866977e-07, 1, 6.64606296e-06, -1.83658165e-06, -6.64606205e-06, 1)
  2205. Motor194.Part0 = Part192
  2206. Motor194.Part1 = Part164
  2207. Part195.Name = "Ear"
  2208. Part195.Parent = Part164
  2209. Part195.BrickColor = BrickColor.new("Institutional white")
  2210. Part195.Rotation = Vector3.new(129.550003, -2.48000002, 176.959991)
  2211. Part195.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
  2212. Part195.Velocity = Vector3.new(0.00783152319, 0.0854035914, 0.114635199)
  2213. Part195.Anchored = true
  2214. Part195.CanCollide = false
  2215. Part195.Size = Vector3.new(1.25000024, 1.12999988, 1.1400001)
  2216. Part195.CFrame = CFrame.new(71.8665619, 1.62464368, 34.8061371, -0.997658789, -0.0529030897, -0.0433321893, -0.000351610943, 0.637618005, -0.77035284, 0.0683834627, -0.768534422, -0.636143923)
  2217. Part195.BottomSurface = Enum.SurfaceType.Smooth
  2218. Part195.TopSurface = Enum.SurfaceType.Smooth
  2219. Part195.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2220. Part195.Position = Vector3.new(71.8665619, 1.62464368, 34.8061371)
  2221. Part195.Orientation = Vector3.new(50.3899994, -176.099991, -0.0299999993)
  2222. Part195.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2223. SpecialMesh196.Parent = Part195
  2224. SpecialMesh196.MeshId = "http://www.roblox.com/asset/?id=361948302"
  2225. SpecialMesh196.Scale = Vector3.new(0.5, 0.5, 0.5)
  2226. SpecialMesh196.MeshType = Enum.MeshType.FileMesh
  2227. SpecialMesh196.Scale = Vector3.new(0.5, 0.5, 0.5)
  2228. Weld197.Name = "mot"
  2229. Weld197.Parent = Part195
  2230. Weld197.C0 = CFrame.new(0, 0, 0, 0.999999583, -0.000551768171, -2.98023224e-07, 0.000551767822, 1.00000012, -6.60850841e-09, 1.78813934e-07, 6.41149311e-09, 1.00000012)
  2231. Weld197.C1 = CFrame.new(-0.0324185491, 0.765400648, -0.0468983799, 1, 3.34760534e-22, 2.85593913e-08, -3.34760534e-22, 1, 3.61317985e-22, -2.85593913e-08, -3.61317985e-22, 1)
  2232. Weld197.Part0 = Part195
  2233. Weld197.Part1 = Part164
  2234. Part198.Name = "Ear1"
  2235. Part198.Parent = Part164
  2236. Part198.BrickColor = BrickColor.new("Mauve")
  2237. Part198.Rotation = Vector3.new(129.550003, -2.48000002, 176.959991)
  2238. Part198.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
  2239. Part198.Velocity = Vector3.new(0.00743813813, 0.0807746351, 0.108851537)
  2240. Part198.Anchored = true
  2241. Part198.CanCollide = false
  2242. Part198.Size = Vector3.new(1.25000024, 1.12999988, 1.1400001)
  2243. Part198.CFrame = CFrame.new(71.8707199, 1.54892588, 34.8664551, -0.997658789, -0.0529030934, -0.0433321968, -0.000351610972, 0.637618124, -0.7703529, 0.0683834627, -0.768534482, -0.636144042)
  2244. Part198.BottomSurface = Enum.SurfaceType.Smooth
  2245. Part198.TopSurface = Enum.SurfaceType.Smooth
  2246. Part198.Color = Color3.new(0.87451, 0.694118, 0.811765)
  2247. Part198.Position = Vector3.new(71.8707199, 1.54892588, 34.8664551)
  2248. Part198.Orientation = Vector3.new(50.3899994, -176.099991, -0.0299999993)
  2249. Part198.Color = Color3.new(0.87451, 0.694118, 0.811765)
  2250. SpecialMesh199.Parent = Part198
  2251. SpecialMesh199.MeshId = "http://www.roblox.com/asset/?id=361948302"
  2252. SpecialMesh199.Scale = Vector3.new(0.449999988, 0.5, 0.5)
  2253. SpecialMesh199.MeshType = Enum.MeshType.FileMesh
  2254. SpecialMesh199.Scale = Vector3.new(0.449999988, 0.5, 0.5)
  2255. Weld200.Name = "mot"
  2256. Weld200.Parent = Part198
  2257. Weld200.C0 = CFrame.new(0, 0.100000001, 0.0399999991, 0.999999583, -0.000549707853, -4.76397254e-05, 0.000551767822, 0.996316791, 0.0857504085, 2.07373333e-07, -0.0857504085, 0.996316791)
  2258. Weld200.C1 = CFrame.new(-0.0324185491, 0.770545959, 0.0128805935, 1, 2.00669642e-22, -3.61391696e-21, 1.09964345e-22, 0.996316671, 0.0857504085, 3.61781335e-21, -0.0857504085, 0.996316671)
  2259. Weld200.Part0 = Part198
  2260. Weld200.Part1 = Part164
  2261. Decal201.Name = "face"
  2262. Decal201.Parent = Part164
  2263. Decal201.Texture = "http://www.roblox.com/asset/?id=14861556"
  2264. Part202.Name = "Torso"
  2265. Part202.Parent = Model163
  2266. Part202.Material = Enum.Material.SmoothPlastic
  2267. Part202.BrickColor = BrickColor.new("Light orange")
  2268. Part202.Rotation = Vector3.new(89.1399994, 0.0599999987, 176.099991)
  2269. Part202.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
  2270. Part202.Velocity = Vector3.new(0.00269378908, -0.076656647, 0.0390477926)
  2271. Part202.Anchored = true
  2272. Part202.Locked = true
  2273. Part202.FormFactor = Enum.FormFactor.Symmetric
  2274. Part202.Size = Vector3.new(2, 2, 1)
  2275. Part202.CFrame = CFrame.new(71.9780655, 0.635078669, 36.9201965, -0.997688115, -0.0679515898, 0.00101733324, -4.52377762e-08, -0.0149690993, -0.999887943, 0.0679592118, -0.997576356, 0.0149344895)
  2276. Part202.LeftSurface = Enum.SurfaceType.Weld
  2277. Part202.RightSurface = Enum.SurfaceType.Weld
  2278. Part202.Color = Color3.new(0.917647, 0.721569, 0.572549)
  2279. Part202.Position = Vector3.new(71.9780655, 0.635078669, 36.9201965)
  2280. Part202.Orientation = Vector3.new(89.1399994, 3.89999986, -180)
  2281. Part202.Color = Color3.new(0.917647, 0.721569, 0.572549)
  2282. Decal203.Name = "roblox"
  2283. Decal203.Parent = Part202
  2284. Attachment204.Name = "NeckAttachment"
  2285. Attachment204.Parent = Part202
  2286. Attachment204.CFrame = CFrame.new(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2287. Attachment204.Position = Vector3.new(0, 1, 0)
  2288. Attachment205.Name = "BodyFrontAttachment"
  2289. Attachment205.Parent = Part202
  2290. Attachment205.CFrame = CFrame.new(0, 0, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2291. Attachment205.Position = Vector3.new(0, 0, -0.5)
  2292. Attachment206.Name = "BodyBackAttachment"
  2293. Attachment206.Parent = Part202
  2294. Attachment206.CFrame = CFrame.new(0, 0, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2295. Attachment206.Position = Vector3.new(0, 0, 0.5)
  2296. Attachment207.Name = "LeftCollarAttachment"
  2297. Attachment207.Parent = Part202
  2298. Attachment207.CFrame = CFrame.new(-1, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2299. Attachment207.Position = Vector3.new(-1, 1, 0)
  2300. Attachment208.Name = "RightCollarAttachment"
  2301. Attachment208.Parent = Part202
  2302. Attachment208.CFrame = CFrame.new(1, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2303. Attachment208.Position = Vector3.new(1, 1, 0)
  2304. Attachment209.Name = "WaistFrontAttachment"
  2305. Attachment209.Parent = Part202
  2306. Attachment209.CFrame = CFrame.new(0, -1, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2307. Attachment209.Position = Vector3.new(0, -1, -0.5)
  2308. Attachment210.Name = "WaistCenterAttachment"
  2309. Attachment210.Parent = Part202
  2310. Attachment210.CFrame = CFrame.new(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2311. Attachment210.Position = Vector3.new(0, -1, 0)
  2312. Attachment211.Name = "WaistBackAttachment"
  2313. Attachment211.Parent = Part202
  2314. Attachment211.CFrame = CFrame.new(0, -1, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2315. Attachment211.Position = Vector3.new(0, -1, 0.5)
  2316. Motor6D212.Name = "Neck"
  2317. Motor6D212.Parent = Part202
  2318. Motor6D212.C0 = CFrame.new(-3.81469818e-06, 1.54988313, -0.488658607, 1, -1.13388293e-26, -9.36651762e-27, 1.47052963e-26, 0.760721862, 0.649078012, -2.34470415e-28, -0.649078012, 0.760721862)
  2319. Motor6D212.Part0 = Part202
  2320. Motor6D212.Part1 = Part164
  2321. Motor6D212.MaxVelocity = 0.10000000149012
  2322. Motor213.Parent = Part202
  2323. Motor213.C0 = CFrame.new(0.978226125, 1.41540802, -0.0241625719, -0.921600282, 0.388083518, -0.00662593823, -0.388083518, -0.921040297, 0.0327988677, 0.00662594289, 0.0327988677, 0.999440014)
  2324. Motor213.Part0 = Part202
  2325. Motor213.Part1 = Part308
  2326. Motor214.Parent = Part202
  2327. Motor214.C0 = CFrame.new(-0.629825115, 1.48883617, -0.0254203975, -0.868431985, -0.49573648, 0.00846394617, 0.49573648, -0.867887497, 0.0318913311, -0.00846394245, 0.0318913311, 0.999455512)
  2328. Motor214.Part0 = Part202
  2329. Motor214.Part1 = Part302
  2330. Motor215.Parent = Part202
  2331. Motor215.C0 = CFrame.new(0.607347667, -1.98621047, 7.49884384e-06, 0.991847992, -0.127426907, 3.93865252e-09, 0.127426907, 0.991847992, -2.55341859e-09, -3.58117047e-09, 3.03449332e-09, 1)
  2332. Motor215.Part0 = Part202
  2333. Motor215.Part1 = Part316
  2334. Motor216.Parent = Part202
  2335. Motor216.C0 = CFrame.new(-0.638345659, -1.97656405, 5.13180203e-06, 0.985966623, 0.166942477, -4.85413798e-09, -0.166942477, 0.985966623, 7.0750886e-08, 1.65973457e-08, -6.89476565e-08, 1)
  2336. Motor216.Part0 = Part202
  2337. Motor216.Part1 = Part314
  2338. Model217.Name = "Knot"
  2339. Model217.Parent = Part202
  2340. Part218.Name = "Balls"
  2341. Part218.Parent = Model217
  2342. Part218.Material = Enum.Material.SmoothPlastic
  2343. Part218.BrickColor = BrickColor.new("Institutional white")
  2344. Part218.Rotation = Vector3.new(139.119995, 84.9199982, -169.970001)
  2345. Part218.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
  2346. Part218.Velocity = Vector3.new(0.0042505255, -0.157580227, 0.0618854947)
  2347. Part218.Anchored = true
  2348. Part218.CanCollide = false
  2349. Part218.Size = Vector3.new(0.633225322, 0.627756178, 0.566908002)
  2350. Part218.CFrame = CFrame.new(71.7911987, 0.934056997, 37.9923401, -0.0872285739, 0.0154307038, 0.99607116, -0.510188639, 0.858115673, -0.0579715706, -0.855630457, -0.513236284, -0.0669792518)
  2351. Part218.BottomSurface = Enum.SurfaceType.Smooth
  2352. Part218.TopSurface = Enum.SurfaceType.Smooth
  2353. Part218.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2354. Part218.Position = Vector3.new(71.7911987, 0.934056997, 37.9923401)
  2355. Part218.Orientation = Vector3.new(3.31999993, 93.8499985, -30.7299995)
  2356. Part218.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2357. SpecialMesh219.Parent = Part218
  2358. SpecialMesh219.MeshType = Enum.MeshType.Sphere
  2359. Weld220.Name = "mot"
  2360. Weld220.Parent = Part218
  2361. Weld220.C0 = CFrame.new(0, 0, 0, 3.25050031e-08, 0.867120624, 0.498098314, 8.14983423e-08, 0.498098284, -0.867120624, -1, 6.877994e-08, -5.44782139e-08)
  2362. Weld220.C1 = CFrame.new(0.259296417, -1.06132448, -0.283123016, 0.998320162, -5.58793545e-09, 0.0579784103, -9.50342383e-09, 1.00000048, -5.96046448e-08, -0.0579781681, 2.98023224e-08, 0.998325586)
  2363. Weld220.Part0 = Part218
  2364. Weld220.Part1 = Part202
  2365. Part221.Name = "Balls"
  2366. Part221.Parent = Model217
  2367. Part221.Material = Enum.Material.SmoothPlastic
  2368. Part221.BrickColor = BrickColor.new("Institutional white")
  2369. Part221.Rotation = Vector3.new(139.119995, 84.9199982, -169.970001)
  2370. Part221.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
  2371. Part221.Velocity = Vector3.new(0.00411764439, -0.157608002, 0.0599326119)
  2372. Part221.Anchored = true
  2373. Part221.CanCollide = false
  2374. Part221.Size = Vector3.new(0.633225322, 0.627756178, 0.566908002)
  2375. Part221.CFrame = CFrame.new(72.2297363, 0.90850538, 37.9628639, -0.0872285739, 0.0154307038, 0.99607116, -0.510188639, 0.858115673, -0.0579715706, -0.855630457, -0.513236284, -0.0669792518)
  2376. Part221.BottomSurface = Enum.SurfaceType.Smooth
  2377. Part221.TopSurface = Enum.SurfaceType.Smooth
  2378. Part221.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2379. Part221.Position = Vector3.new(72.2297363, 0.90850538, 37.9628639)
  2380. Part221.Orientation = Vector3.new(3.31999993, 93.8499985, -30.7299995)
  2381. Part221.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2382. SpecialMesh222.Parent = Part221
  2383. SpecialMesh222.MeshType = Enum.MeshType.Sphere
  2384. Weld223.Name = "mot"
  2385. Weld223.Parent = Part221
  2386. Weld223.C0 = CFrame.new(0, 0, 0, 3.25050031e-08, 0.867120624, 0.498098314, 8.14983423e-08, 0.498098284, -0.867120624, -1, 6.877994e-08, -5.44782139e-08)
  2387. Weld223.C1 = CFrame.new(-0.180233002, -1.06133306, -0.257568359, 0.998320162, -5.58793545e-09, 0.0579784103, -9.50342383e-09, 1.00000048, -5.96046448e-08, -0.0579781681, 2.98023224e-08, 0.998325586)
  2388. Weld223.Part0 = Part221
  2389. Weld223.Part1 = Part202
  2390. Part224.Name = "Ball"
  2391. Part224.Parent = Model217
  2392. Part224.Material = Enum.Material.SmoothPlastic
  2393. Part224.BrickColor = BrickColor.new("Institutional white")
  2394. Part224.Rotation = Vector3.new(69.0800018, -1.74000001, -4.77999973)
  2395. Part224.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
  2396. Part224.Velocity = Vector3.new(0.00482989196, -0.145231694, 0.070406273)
  2397. Part224.Anchored = true
  2398. Part224.CanCollide = false
  2399. Part224.Size = Vector3.new(1.04999995, 1.13, 1.7299999)
  2400. Part224.CFrame = CFrame.new(71.9981766, 1.04561567, 37.8165932, 0.99607116, 0.0832236037, -0.030344151, -0.0579716973, 0.353420168, -0.933674932, -0.0669791773, 0.931756914, 0.356853127)
  2401. Part224.BottomSurface = Enum.SurfaceType.Smooth
  2402. Part224.TopSurface = Enum.SurfaceType.Smooth
  2403. Part224.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2404. Part224.Position = Vector3.new(71.9981766, 1.04561567, 37.8165932)
  2405. Part224.Orientation = Vector3.new(69.0199966, -4.85999966, -9.31999969)
  2406. Part224.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2407. SpecialMesh225.Parent = Part224
  2408. SpecialMesh225.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2409. SpecialMesh225.Scale = Vector3.new(0.5, 0.5, 4)
  2410. SpecialMesh225.MeshType = Enum.MeshType.FileMesh
  2411. SpecialMesh225.Scale = Vector3.new(0.5, 0.5, 4)
  2412. Weld226.Name = "mot"
  2413. Weld226.Parent = Part224
  2414. Weld226.C0 = CFrame.new(0, 0, 0, -1, -1.16141035e-08, 7.06187109e-08, -1.30844056e-08, -0.940443635, -0.339949787, 7.03611249e-08, -0.339949816, 0.940443575)
  2415. Weld226.C1 = CFrame.new(0.040851593, -0.901736856, -0.397083282, 0.998320162, -5.58793545e-09, 0.0579784103, -9.50342383e-09, 1.00000048, -5.96046448e-08, -0.0579781681, 2.98023224e-08, 0.998325586)
  2416. Weld226.Part0 = Part224
  2417. Weld226.Part1 = Part202
  2418. Model227.Name = "stick"
  2419. Model227.Parent = Part202
  2420. Part228.Name = "Handle"
  2421. Part228.Parent = Model227
  2422. Part228.Material = Enum.Material.SmoothPlastic
  2423. Part228.BrickColor = BrickColor.new("Institutional white")
  2424. Part228.Rotation = Vector3.new(71.909996, -2.11999989, -3.7099998)
  2425. Part228.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
  2426. Part228.Velocity = Vector3.new(0.00241460744, -0.149863243, 0.0349080637)
  2427. Part228.Anchored = true
  2428. Part228.CanCollide = false
  2429. Part228.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2430. Part228.CFrame = CFrame.new(71.9794006, 0.580882549, 37.8785057, 0.997221947, 0.0646664053, -0.0369735695, -0.0551651865, 0.307576925, -0.94992274, -0.0500558764, 0.949323535, 0.31028977)
  2431. Part228.BottomSurface = Enum.SurfaceType.Smooth
  2432. Part228.TopSurface = Enum.SurfaceType.Smooth
  2433. Part228.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2434. Part228.Position = Vector3.new(71.9794006, 0.580882549, 37.8785057)
  2435. Part228.Orientation = Vector3.new(71.7900009, -6.79999971, -10.1700001)
  2436. Part228.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2437. SpecialMesh229.Parent = Part228
  2438. SpecialMesh229.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2439. SpecialMesh229.Scale = Vector3.new(0.5, 0.5, 4)
  2440. SpecialMesh229.MeshType = Enum.MeshType.FileMesh
  2441. SpecialMesh229.Scale = Vector3.new(0.5, 0.5, 4)
  2442. Motor230.Name = "mot"
  2443. Motor230.Parent = Part228
  2444. Motor230.C0 = CFrame.new(0.0436508991, -0.893161893, -0.348786414, -0.998318255, -0.0170024931, 0.0554259531, -1.64285302e-06, -0.956021011, -0.293299019, 0.0579751767, -0.292805791, 0.954412699)
  2445. Motor230.Part0 = Part228
  2446. Motor230.Part1 = Part202
  2447. Part231.Name = "Shaft"
  2448. Part231.Parent = Model227
  2449. Part231.Material = Enum.Material.SmoothPlastic
  2450. Part231.BrickColor = BrickColor.new("Medium red")
  2451. Part231.Rotation = Vector3.new(163.769989, -3.63999987, -177.769989)
  2452. Part231.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
  2453. Part231.Velocity = Vector3.new(0.00846305862, -0.130968273, 0.123807758)
  2454. Part231.Anchored = true
  2455. Part231.CanCollide = false
  2456. Part231.Elasticity = 0
  2457. Part231.Size = Vector3.new(0.573660076, 0.665826976, 0.403559536)
  2458. Part231.CFrame = CFrame.new(72.0377655, 1.74473405, 37.6271667, -0.997221947, 0.0389011092, -0.0635255277, 0.0551651269, 0.958741188, -0.278876394, 0.0500559472, -0.281605989, -0.958223999)
  2459. Part231.BackSurface = Enum.SurfaceType.Weld
  2460. Part231.BottomSurface = Enum.SurfaceType.Weld
  2461. Part231.FrontSurface = Enum.SurfaceType.Weld
  2462. Part231.LeftSurface = Enum.SurfaceType.Weld
  2463. Part231.RightSurface = Enum.SurfaceType.Weld
  2464. Part231.TopSurface = Enum.SurfaceType.Weld
  2465. Part231.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2466. Part231.Position = Vector3.new(72.0377655, 1.74473405, 37.6271667)
  2467. Part231.Orientation = Vector3.new(16.1900005, -176.209991, 3.28999996)
  2468. Part231.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2469. CylinderMesh232.Parent = Part231
  2470. Weld233.Name = "mot"
  2471. Weld233.Parent = Part231
  2472. Weld233.C0 = CFrame.new(0, 0, 0, 1, -7.47818589e-08, -8.32074605e-08, -5.57705739e-08, 0.311523944, -0.950238287, 9.69817009e-08, 0.950238287, 0.311523944)
  2473. Weld233.C1 = CFrame.new(0.00657653809, 0.123146057, -1.18571472, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026)
  2474. Weld233.Part0 = Part231
  2475. Weld233.Part1 = Part228
  2476. Part234.Name = "Cylinder"
  2477. Part234.Parent = Model227
  2478. Part234.Material = Enum.Material.SmoothPlastic
  2479. Part234.BrickColor = BrickColor.new("Medium red")
  2480. Part234.Rotation = Vector3.new(176.069992, -3.07999992, -177.039993)
  2481. Part234.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
  2482. Part234.Velocity = Vector3.new(0.0042822361, -0.141742334, 0.062359482)
  2483. Part234.Anchored = true
  2484. Part234.CanCollide = false
  2485. Part234.Elasticity = 0
  2486. Part234.Size = Vector3.new(0.573660076, 0.415210366, 0.403559536)
  2487. Part234.CFrame = CFrame.new(72.0004654, 0.94026947, 37.7707558, -0.997221947, 0.0515317395, -0.0537890382, 0.0551649816, 0.99613148, -0.0684032291, 0.0500560105, -0.0711803883, -0.996207058)
  2488. Part234.BackSurface = Enum.SurfaceType.Weld
  2489. Part234.BottomSurface = Enum.SurfaceType.Weld
  2490. Part234.FrontSurface = Enum.SurfaceType.Weld
  2491. Part234.LeftSurface = Enum.SurfaceType.Weld
  2492. Part234.RightSurface = Enum.SurfaceType.Weld
  2493. Part234.TopSurface = Enum.SurfaceType.Weld
  2494. Part234.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2495. Part234.Position = Vector3.new(72.0004654, 0.94026947, 37.7707558)
  2496. Part234.Orientation = Vector3.new(3.91999984, -176.910004, 3.16999984)
  2497. Part234.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2498. CylinderMesh235.Parent = Part234
  2499. Weld236.Name = "mot"
  2500. Weld236.Parent = Part234
  2501. Weld236.C0 = CFrame.new(0, 0, 0, 1, -1.43263918e-07, 5.94751874e-08, 7.37933519e-08, 0.102112539, -0.994772911, 1.36441898e-07, 0.994772911, 0.102112532)
  2502. Weld236.C1 = CFrame.new(0.00657653809, 0.00961112976, -0.375602722, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026)
  2503. Weld236.Part0 = Part234
  2504. Weld236.Part1 = Part228
  2505. Part237.Name = "Cylinder"
  2506. Part237.Parent = Model227
  2507. Part237.Material = Enum.Material.SmoothPlastic
  2508. Part237.BrickColor = BrickColor.new("Medium red")
  2509. Part237.Rotation = Vector3.new(171.529999, -3.30999994, -177.289993)
  2510. Part237.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
  2511. Part237.Velocity = Vector3.new(0.00608153641, -0.138997331, 0.0888040364)
  2512. Part237.Anchored = true
  2513. Part237.CanCollide = false
  2514. Part237.Elasticity = 0
  2515. Part237.Size = Vector3.new(0.573660076, 0.415210366, 0.403559536)
  2516. Part237.CFrame = CFrame.new(72.0177536, 1.28647459, 37.7336426, -0.997221947, 0.0471162125, -0.0576961152, 0.0551649891, 0.987601161, -0.146971881, 0.0500559919, -0.149746269, -0.987456977)
  2517. Part237.BackSurface = Enum.SurfaceType.Weld
  2518. Part237.BottomSurface = Enum.SurfaceType.Weld
  2519. Part237.FrontSurface = Enum.SurfaceType.Weld
  2520. Part237.LeftSurface = Enum.SurfaceType.Weld
  2521. Part237.RightSurface = Enum.SurfaceType.Weld
  2522. Part237.TopSurface = Enum.SurfaceType.Weld
  2523. Part237.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2524. Part237.Position = Vector3.new(72.0177536, 1.28647459, 37.7336426)
  2525. Part237.Orientation = Vector3.new(8.44999981, -176.660004, 3.19999981)
  2526. Part237.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2527. CylinderMesh238.Parent = Part237
  2528. Weld239.Name = "mot"
  2529. Weld239.Parent = Part237
  2530. Weld239.C0 = CFrame.new(0, 0, 0, 1, -1.25118007e-07, 5.20245713e-08, 7.37501793e-08, 0.180468112, -0.983580828, 1.13674901e-07, 0.983580887, 0.180468127)
  2531. Weld239.C1 = CFrame.new(0.00657653809, 0.0819835663, -0.716625214, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026)
  2532. Weld239.Part0 = Part237
  2533. Weld239.Part1 = Part228
  2534. Part240.Parent = Model227
  2535. Part240.Material = Enum.Material.SmoothPlastic
  2536. Part240.BrickColor = BrickColor.new("Medium red")
  2537. Part240.Rotation = Vector3.new(132.220001, 85.7299957, -145.23999)
  2538. Part240.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
  2539. Part240.Velocity = Vector3.new(0.007096007, -0.135139048, 0.10371498)
  2540. Part240.Anchored = true
  2541. Part240.CanCollide = false
  2542. Part240.Size = Vector3.new(0.481908262, 0.792339683, 0.447224796)
  2543. Part240.CFrame = CFrame.new(72.0327606, 1.48168504, 37.6821098, -0.0611979626, 0.0424688533, 0.997221947, -0.223614663, 0.973115325, -0.0551650897, -0.972754955, -0.226369351, -0.050056003)
  2544. Part240.BottomSurface = Enum.SurfaceType.Smooth
  2545. Part240.TopSurface = Enum.SurfaceType.Smooth
  2546. Part240.Color = Color3.new(0.854902, 0.521569, 0.47451)
  2547. Part240.Position = Vector3.new(72.0327606, 1.48168504, 37.6821098)
  2548. Part240.Orientation = Vector3.new(3.15999985, 92.8699951, -12.9399996)
  2549. Part240.Color = Color3.new(0.854902, 0.521569, 0.47451)
  2550. SpecialMesh241.Parent = Part240
  2551. SpecialMesh241.MeshType = Enum.MeshType.Sphere
  2552. Weld242.Name = "mot"
  2553. Weld242.Parent = Part240
  2554. Weld242.C0 = CFrame.new(0, 0, 0, 1.42925714e-07, 0.966492593, 0.256694853, -1.52338142e-08, 0.256694853, -0.966492593, -1, 1.3422617e-07, 5.1411682e-08)
  2555. Weld242.C1 = CFrame.new(0.0133514404, 0.0940723419, -0.918605804, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026)
  2556. Weld242.Part0 = Part240
  2557. Weld242.Part1 = Part228
  2558. Part243.Parent = Model227
  2559. Part243.Material = Enum.Material.SmoothPlastic
  2560. Part243.BrickColor = BrickColor.new("Medium red")
  2561. Part243.Rotation = Vector3.new(132.220001, 85.7299957, -160.23999)
  2562. Part243.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
  2563. Part243.Velocity = Vector3.new(0.00421601906, -0.146302208, 0.0613840446)
  2564. Part243.Anchored = true
  2565. Part243.CanCollide = false
  2566. Part243.Size = Vector3.new(0.562752306, 0.557891905, 0.503815591)
  2567. Part243.CFrame = CFrame.new(72.1105194, 0.927503049, 37.8229637, -0.0701044202, 0.0251822248, 0.997221947, -0.467859417, 0.882079601, -0.0551649854, -0.881018579, -0.470426947, -0.0500559323)
  2568. Part243.BottomSurface = Enum.SurfaceType.Smooth
  2569. Part243.TopSurface = Enum.SurfaceType.Smooth
  2570. Part243.Color = Color3.new(0.854902, 0.521569, 0.47451)
  2571. Part243.Position = Vector3.new(72.1105194, 0.927503049, 37.8229637)
  2572. Part243.Orientation = Vector3.new(3.15999985, 92.8699951, -27.9399986)
  2573. Part243.Color = Color3.new(0.854902, 0.521569, 0.47451)
  2574. SpecialMesh244.Parent = Part243
  2575. SpecialMesh244.MeshType = Enum.MeshType.Sphere
  2576. Weld245.Name = "mot"
  2577. Weld245.Parent = Part243
  2578. Weld245.C0 = CFrame.new(0, 0, 0, 3.25050031e-08, 0.867120624, 0.498098314, 8.14983423e-08, 0.498098284, -0.867120624, -1, 6.877994e-08, -5.44782139e-08)
  2579. Weld245.C1 = CFrame.new(0.1144104, 0.0623626709, -0.351345062, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026)
  2580. Weld245.Part0 = Part243
  2581. Weld245.Part1 = Part228
  2582. Part246.Parent = Model227
  2583. Part246.Material = Enum.Material.SmoothPlastic
  2584. Part246.BrickColor = BrickColor.new("Medium red")
  2585. Part246.Rotation = Vector3.new(132.220001, 85.7299957, -145.23999)
  2586. Part246.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
  2587. Part246.Velocity = Vector3.new(0.00752051966, -0.133388415, 0.109954655)
  2588. Part246.Anchored = true
  2589. Part246.CanCollide = false
  2590. Part246.Size = Vector3.new(0.473823845, 0.962112188, 0.463393569)
  2591. Part246.CFrame = CFrame.new(72.0361252, 1.56337321, 37.6589622, -0.0611982234, 0.0424684584, 0.997221947, -0.223620802, 0.973113835, -0.0551650934, -0.972753525, -0.226375446, -0.050056003)
  2592. Part246.BottomSurface = Enum.SurfaceType.Smooth
  2593. Part246.TopSurface = Enum.SurfaceType.Smooth
  2594. Part246.Color = Color3.new(0.854902, 0.521569, 0.47451)
  2595. Part246.Position = Vector3.new(72.0361252, 1.56337321, 37.6589622)
  2596. Part246.Orientation = Vector3.new(3.15999985, 92.8699951, -12.9399996)
  2597. Part246.Color = Color3.new(0.854902, 0.521569, 0.47451)
  2598. SpecialMesh247.Parent = Part246
  2599. SpecialMesh247.MeshType = Enum.MeshType.Sphere
  2600. Weld248.Name = "mot"
  2601. Weld248.Parent = Part246
  2602. Weld248.C0 = CFrame.new(0, 0, 0, 1.43280616e-07, 0.966490924, 0.256700963, -1.49727306e-08, 0.256700933, -0.966490865, -1, 1.34635883e-07, 5.12512806e-08)
  2603. Weld248.C1 = CFrame.new(0.0133590698, 0.097442627, -1.00350952, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026)
  2604. Weld248.Part0 = Part246
  2605. Weld248.Part1 = Part228
  2606. Part249.Parent = Model227
  2607. Part249.Material = Enum.Material.SmoothPlastic
  2608. Part249.BrickColor = BrickColor.new("Medium red")
  2609. Part249.Rotation = Vector3.new(132.220001, 85.7299957, -160.23999)
  2610. Part249.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
  2611. Part249.Velocity = Vector3.new(0.00427945424, -0.146001235, 0.0623164624)
  2612. Part249.Anchored = true
  2613. Part249.CanCollide = false
  2614. Part249.Size = Vector3.new(0.562752306, 0.557891846, 0.503815591)
  2615. Part249.CFrame = CFrame.new(71.8896408, 0.939702451, 37.834053, -0.0701044202, 0.0251822248, 0.997221947, -0.467859417, 0.882079601, -0.0551649854, -0.881018579, -0.470426947, -0.0500559323)
  2616. Part249.BottomSurface = Enum.SurfaceType.Smooth
  2617. Part249.TopSurface = Enum.SurfaceType.Smooth
  2618. Part249.Color = Color3.new(0.854902, 0.521569, 0.47451)
  2619. Part249.Position = Vector3.new(71.8896408, 0.939702451, 37.834053)
  2620. Part249.Orientation = Vector3.new(3.15999985, 92.8699951, -27.9399986)
  2621. Part249.Color = Color3.new(0.854902, 0.521569, 0.47451)
  2622. SpecialMesh250.Parent = Part249
  2623. SpecialMesh250.MeshType = Enum.MeshType.Sphere
  2624. Weld251.Name = "mot"
  2625. Weld251.Parent = Part249
  2626. Weld251.C0 = CFrame.new(0, 0, 0, 3.25050031e-08, 0.867120624, 0.498098314, 8.14983352e-08, 0.498098284, -0.867120624, -1, 6.87799329e-08, -5.44782139e-08)
  2627. Weld251.C1 = CFrame.new(-0.107082367, 0.0623588562, -0.351325989, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026)
  2628. Weld251.Part0 = Part249
  2629. Weld251.Part1 = Part228
  2630. Part252.Name = "Cylinder"
  2631. Part252.Parent = Model227
  2632. Part252.Material = Enum.Material.SmoothPlastic
  2633. Part252.BrickColor = BrickColor.new("Medium red")
  2634. Part252.Rotation = Vector3.new(-177.940002, -2.75999999, -176.73999)
  2635. Part252.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
  2636. Part252.Velocity = Vector3.new(0.00247015944, -0.141684547, 0.0357285812)
  2637. Part252.Anchored = true
  2638. Part252.CanCollide = false
  2639. Part252.Elasticity = 0
  2640. Part252.Size = Vector3.new(0.573660076, 0.415210366, 0.403559506)
  2641. Part252.CFrame = CFrame.new(71.9812164, 0.591624618, 37.7713089, -0.997221947, 0.0568617545, -0.048119884, 0.0551649407, 0.997832239, 0.0358852744, 0.0500560589, 0.0331311524, -0.998197198)
  2642. Part252.BackSurface = Enum.SurfaceType.Weld
  2643. Part252.BottomSurface = Enum.SurfaceType.Weld
  2644. Part252.FrontSurface = Enum.SurfaceType.Weld
  2645. Part252.LeftSurface = Enum.SurfaceType.Weld
  2646. Part252.RightSurface = Enum.SurfaceType.Weld
  2647. Part252.TopSurface = Enum.SurfaceType.Weld
  2648. Part252.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2649. Part252.Position = Vector3.new(71.9812164, 0.591624618, 37.7713089)
  2650. Part252.Orientation = Vector3.new(-2.05999994, -177.23999, 3.15999985)
  2651. Part252.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2652. CylinderMesh253.Parent = Part252
  2653. Weld254.Name = "mot"
  2654. Weld254.Parent = Part252
  2655. Weld254.C0 = CFrame.new(0, 0, 0, 1, -1.97246123e-07, 9.76520553e-08, 9.721429e-08, -0.00221819268, -0.999997616, 1.97462271e-07, 0.999997616, -0.00221819268)
  2656. Weld254.C1 = CFrame.new(0.00658416748, -0.0983428955, -0.0435333252, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026)
  2657. Weld254.Part0 = Part252
  2658. Weld254.Part1 = Part228
  2659. Part255.Name = "Head"
  2660. Part255.Parent = Model227
  2661. Part255.Material = Enum.Material.SmoothPlastic
  2662. Part255.BrickColor = BrickColor.new("Medium red")
  2663. Part255.Rotation = Vector3.new(132.220001, 85.7299957, -150.23999)
  2664. Part255.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
  2665. Part255.Velocity = Vector3.new(0.0101754926, -0.121427208, 0.148979098)
  2666. Part255.Anchored = true
  2667. Part255.CanCollide = false
  2668. Part255.Size = Vector3.new(0.238436058, 0.452947468, 0.292766362)
  2669. Part255.CFrame = CFrame.new(72.0388794, 2.07427025, 37.502182, -0.0646663606, 0.0369736999, 0.997221947, -0.307573229, 0.949924052, -0.0551650897, -0.949325025, -0.310286045, -0.050056003)
  2670. Part255.BottomSurface = Enum.SurfaceType.Smooth
  2671. Part255.TopSurface = Enum.SurfaceType.Smooth
  2672. Part255.Color = Color3.new(0.854902, 0.521569, 0.47451)
  2673. Part255.Position = Vector3.new(72.0388794, 2.07427025, 37.502182)
  2674. Part255.Orientation = Vector3.new(3.15999985, 92.8699951, -17.9400005)
  2675. Part255.Color = Color3.new(0.854902, 0.521569, 0.47451)
  2676. SpecialMesh256.Parent = Part255
  2677. SpecialMesh256.MeshType = Enum.MeshType.Sphere
  2678. Weld257.Name = "mot"
  2679. Weld257.Parent = Part255
  2680. Weld257.C0 = CFrame.new(0, 0, 0, 1.43709542e-07, 0.940443456, 0.339950383, -2.71951617e-09, 0.339950383, -0.940443456, -1, 1.3422617e-07, 5.1411682e-08)
  2681. Weld257.C1 = CFrame.new(-0.00423049927, 0.105926514, -1.53757095, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026)
  2682. Weld257.Part0 = Part255
  2683. Weld257.Part1 = Part228
  2684. Part258.Name = "Head"
  2685. Part258.Parent = Model227
  2686. Part258.Material = Enum.Material.SmoothPlastic
  2687. Part258.BrickColor = BrickColor.new("Medium red")
  2688. Part258.Rotation = Vector3.new(132.220001, 85.7299957, -150.23999)
  2689. Part258.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
  2690. Part258.Velocity = Vector3.new(0.0100069148, -0.124923855, 0.146499872)
  2691. Part258.Anchored = true
  2692. Part258.CanCollide = false
  2693. Part258.Size = Vector3.new(0.447249889, 0.236385569, 0.458311498)
  2694. Part258.CFrame = CFrame.new(72.055542, 2.04181337, 37.5468254, -0.06466645, 0.0369735248, 0.997221947, -0.307575703, 0.949923158, -0.0551650934, -0.949324071, -0.310288519, -0.0500560068)
  2695. Part258.BottomSurface = Enum.SurfaceType.Smooth
  2696. Part258.TopSurface = Enum.SurfaceType.Smooth
  2697. Part258.Color = Color3.new(0.854902, 0.521569, 0.47451)
  2698. Part258.Position = Vector3.new(72.055542, 2.04181337, 37.5468254)
  2699. Part258.Orientation = Vector3.new(3.15999985, 92.8699951, -17.9400005)
  2700. Part258.Color = Color3.new(0.854902, 0.521569, 0.47451)
  2701. SpecialMesh259.Parent = Part258
  2702. SpecialMesh259.MeshType = Enum.MeshType.Sphere
  2703. Weld260.Name = "mot"
  2704. Weld260.Parent = Part258
  2705. Weld260.C0 = CFrame.new(0, 0, 0, 1.45332336e-07, 0.940442502, 0.339952856, -3.30589245e-09, 0.339952856, -0.940442502, -1, 1.35552852e-07, 5.25151371e-08)
  2706. Weld260.C1 = CFrame.new(0.0119400024, 0.139400482, -1.49350357, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026)
  2707. Weld260.Part0 = Part258
  2708. Weld260.Part1 = Part228
  2709. Part261.Name = "Head"
  2710. Part261.Parent = Model227
  2711. Part261.Material = Enum.Material.SmoothPlastic
  2712. Part261.BrickColor = BrickColor.new("Medium red")
  2713. Part261.Rotation = Vector3.new(132.220001, 85.7299957, -150.23999)
  2714. Part261.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
  2715. Part261.Velocity = Vector3.new(0.0100690722, -0.12483874, 0.147413403)
  2716. Part261.Anchored = true
  2717. Part261.CanCollide = false
  2718. Part261.Size = Vector3.new(0.432461828, 0.420609802, 0.405948073)
  2719. Part261.CFrame = CFrame.new(72.0561523, 2.05377316, 37.5456696, -0.0646663457, 0.036973726, 0.997221947, -0.307572782, 0.949924052, -0.0551650934, -0.949325144, -0.310285658, -0.0500559993)
  2720. Part261.BottomSurface = Enum.SurfaceType.Smooth
  2721. Part261.TopSurface = Enum.SurfaceType.Smooth
  2722. Part261.Color = Color3.new(0.854902, 0.521569, 0.47451)
  2723. Part261.Position = Vector3.new(72.0561523, 2.05377316, 37.5456696)
  2724. Part261.Orientation = Vector3.new(3.15999985, 92.8699951, -17.9400005)
  2725. Part261.Color = Color3.new(0.854902, 0.521569, 0.47451)
  2726. SpecialMesh262.Parent = Part261
  2727. SpecialMesh262.MeshType = Enum.MeshType.Sphere
  2728. Weld263.Name = "mot"
  2729. Weld263.Parent = Part261
  2730. Weld263.C0 = CFrame.new(0, 0, 0, 1.43469492e-07, 0.940443575, 0.339949965, -7.03122316e-09, 0.339949995, -0.940443516, -1, 1.32534709e-07, 5.53849269e-08)
  2731. Weld263.C1 = CFrame.new(0.0119476318, 0.142023087, -1.50524521, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026)
  2732. Weld263.Part0 = Part261
  2733. Weld263.Part1 = Part228
  2734. Part264.Name = "Tail"
  2735. Part264.Parent = Part202
  2736. Part264.Material = Enum.Material.SmoothPlastic
  2737. Part264.BrickColor = BrickColor.new("Pearl")
  2738. Part264.Rotation = Vector3.new(89.1399994, 0.0599999987, 176.099991)
  2739. Part264.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
  2740. Part264.Velocity = Vector3.new(-0.00497872243, -0.195281506, -0.0737697855)
  2741. Part264.Anchored = true
  2742. Part264.CanCollide = false
  2743. Part264.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2744. Part264.CFrame = CFrame.new(72.083374, -0.841893435, 38.4660339, -0.997687817, -0.0679575875, 0.00101728819, 8.99909907e-08, -0.0149690993, -0.999888182, 0.0679652169, -0.997575939, 0.014934496)
  2745. Part264.BottomSurface = Enum.SurfaceType.Smooth
  2746. Part264.TopSurface = Enum.SurfaceType.Smooth
  2747. Part264.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2748. Part264.Position = Vector3.new(72.083374, -0.841893435, 38.4660339)
  2749. Part264.Orientation = Vector3.new(89.1399994, 3.89999986, 180)
  2750. Part264.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2751. SpecialMesh265.Parent = Part264
  2752. SpecialMesh265.MeshId = "rbxassetid://791316026"
  2753. SpecialMesh265.MeshType = Enum.MeshType.FileMesh
  2754. Weld266.Name = "mot"
  2755. Weld266.Parent = Part264
  2756. Weld266.C0 = CFrame.new(0, 0, 0, 1.00000012, -6.01354986e-06, -1.6657026e-08, 6.0107559e-06, 1, 2.29050556e-10, 1.68714482e-08, -5.98845418e-11, 1.00000024)
  2757. Weld266.C1 = CFrame.new(-9.62266495e-06, -1.52713847, 1.50000012, 1, 3.34760534e-22, 2.85593913e-08, -3.34760534e-22, 1, 3.61317985e-22, -2.85593913e-08, -3.61317985e-22, 1)
  2758. Weld266.Part0 = Part264
  2759. Weld266.Part1 = Part202
  2760. Model267.Name = "Milk"
  2761. Model267.Parent = Part202
  2762. Part268.Name = "Left Bump Tip"
  2763. Part268.Parent = Model267
  2764. Part268.Material = Enum.Material.SmoothPlastic
  2765. Part268.BrickColor = BrickColor.new("Medium red")
  2766. Part268.Transparency = 1
  2767. Part268.Rotation = Vector3.new(164.709991, 87.0999985, -75.7299957)
  2768. Part268.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
  2769. Part268.Velocity = Vector3.new(0.00687318202, -0.0450301878, 0.100485541)
  2770. Part268.Anchored = true
  2771. Part268.CanCollide = false
  2772. Part268.Shape = Enum.PartType.Ball
  2773. Part268.Size = Vector3.new(2, 2, 2)
  2774. Part268.CFrame = CFrame.new(72.6337509, 1.43942666, 36.4615364, 0.012488775, 0.0491019562, 0.998715937, 0.999756992, 0.0175283123, -0.0133635625, -0.0181619767, 0.99864012, -0.0488711335)
  2775. Part268.BottomSurface = Enum.SurfaceType.Smooth
  2776. Part268.TopSurface = Enum.SurfaceType.Smooth
  2777. Part268.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2778. Part268.Position = Vector3.new(72.6337509, 1.43942666, 36.4615364)
  2779. Part268.Orientation = Vector3.new(0.769999981, 92.7999954, 89)
  2780. Part268.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2781. SpecialMesh269.Parent = Part268
  2782. SpecialMesh269.Scale = Vector3.new(0.199999928, 0.199999928, 0.199999928)
  2783. SpecialMesh269.MeshType = Enum.MeshType.Sphere
  2784. SpecialMesh269.Scale = Vector3.new(0.199999928, 0.199999928, 0.199999928)
  2785. Motor270.Name = "mot"
  2786. Motor270.Parent = Part268
  2787. Motor270.C0 = CFrame.new(0, 0, 0, -0.0136929303, 0.00231057359, -0.99990356, 0.0188778769, -0.999818683, -0.00256889523, -0.999728203, -0.0189112332, 0.0136468112)
  2788. Motor270.C1 = CFrame.new(-0.685337067, 0.400954008, -0.810440779, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1)
  2789. Motor270.Part0 = Part268
  2790. Motor270.Part1 = Part202
  2791. Part271.Name = "Bigga"
  2792. Part271.Parent = Model267
  2793. Part271.Material = Enum.Material.SmoothPlastic
  2794. Part271.BrickColor = BrickColor.new("Institutional white")
  2795. Part271.Transparency = 1
  2796. Part271.Rotation = Vector3.new(88.9599991, -0.729999959, -2.80999994)
  2797. Part271.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
  2798. Part271.Velocity = Vector3.new(0.00468373904, -0.0451322868, 0.068308644)
  2799. Part271.Anchored = true
  2800. Part271.CanCollide = false
  2801. Part271.Shape = Enum.PartType.Ball
  2802. Part271.Size = Vector3.new(1, 1, 1)
  2803. Part271.CFrame = CFrame.new(72.4656982, 1.01817012, 36.474308, 0.998715401, 0.0490641817, -0.0126780178, -0.0135517241, 0.0175162815, -0.999754846, -0.0488300845, 0.998642206, 0.0181586817)
  2804. Part271.BottomSurface = Enum.SurfaceType.Smooth
  2805. Part271.TopSurface = Enum.SurfaceType.Smooth
  2806. Part271.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2807. Part271.Position = Vector3.new(72.4656982, 1.01817012, 36.474308)
  2808. Part271.Orientation = Vector3.new(88.7299957, -34.9199982, -37.7299995)
  2809. Part271.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2810. SpecialMesh272.Parent = Part271
  2811. SpecialMesh272.Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002)
  2812. SpecialMesh272.MeshType = Enum.MeshType.Sphere
  2813. SpecialMesh272.Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002)
  2814. Motor273.Name = "mot"
  2815. Motor273.Parent = Part271
  2816. Motor273.C0 = CFrame.new(0, 0, 0, -0.999724925, -0.0189493317, 0.0138355643, 0.018915711, -0.999817967, -0.00255687325, 0.013881512, -0.00229446031, 0.999901175)
  2817. Motor273.C1 = CFrame.new(-0.516807556, 0.405936778, -0.389211595, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1)
  2818. Motor273.Part0 = Part271
  2819. Motor273.Part1 = Part202
  2820. Part274.Name = "Bigga"
  2821. Part274.Parent = Model267
  2822. Part274.Material = Enum.Material.SmoothPlastic
  2823. Part274.BrickColor = BrickColor.new("Institutional white")
  2824. Part274.Transparency = 1
  2825. Part274.Rotation = Vector3.new(88.9599991, -0.729999959, -2.79999995)
  2826. Part274.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
  2827. Part274.Velocity = Vector3.new(0.00483601354, -0.0435901694, 0.070547305)
  2828. Part274.Anchored = true
  2829. Part274.CanCollide = false
  2830. Part274.Shape = Enum.PartType.Ball
  2831. Part274.Size = Vector3.new(1, 1, 1)
  2832. Part274.CFrame = CFrame.new(71.4673767, 1.04744387, 36.522049, 0.998722792, 0.0489133485, -0.0126827043, -0.0135539044, 0.0175210033, -0.999754727, -0.0486791469, 0.998649538, 0.0181615893)
  2833. Part274.BottomSurface = Enum.SurfaceType.Smooth
  2834. Part274.TopSurface = Enum.SurfaceType.Smooth
  2835. Part274.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2836. Part274.Position = Vector3.new(71.4673767, 1.04744387, 36.522049)
  2837. Part274.Orientation = Vector3.new(88.7299957, -34.9300003, -37.7199974)
  2838. Part274.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2839. SpecialMesh275.Parent = Part274
  2840. SpecialMesh275.Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002)
  2841. SpecialMesh275.MeshType = Enum.MeshType.Sphere
  2842. SpecialMesh275.Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002)
  2843. Motor276.Name = "mot"
  2844. Motor276.Parent = Part274
  2845. Motor276.C0 = CFrame.new(0, 0, 0, -0.999722004, -0.0191003699, 0.0138400048, 0.0190666858, -0.999815047, -0.00256163999, 0.0138863847, -0.00229704427, 0.999901056)
  2846. Motor276.C1 = CFrame.new(0.482452393, 0.425711542, -0.418784678, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1)
  2847. Motor276.Part0 = Part274
  2848. Motor276.Part1 = Part202
  2849. Part277.Name = "Left Bump Tip"
  2850. Part277.Parent = Model267
  2851. Part277.Material = Enum.Material.SmoothPlastic
  2852. Part277.BrickColor = BrickColor.new("Medium red")
  2853. Part277.Transparency = 1
  2854. Part277.Rotation = Vector3.new(164.660004, 87.0999985, -75.6800003)
  2855. Part277.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
  2856. Part277.Velocity = Vector3.new(0.00709802238, -0.0430735722, 0.103790857)
  2857. Part277.Anchored = true
  2858. Part277.CanCollide = false
  2859. Part277.Shape = Enum.PartType.Ball
  2860. Part277.Size = Vector3.new(2, 2, 2)
  2861. Part277.CFrame = CFrame.new(71.3859787, 1.48265624, 36.5208244, 0.0124957431, 0.0489528552, 0.998723269, 0.999756932, 0.0175301712, -0.0133678997, -0.0181621816, 0.998647451, -0.0487219207)
  2862. Part277.BottomSurface = Enum.SurfaceType.Smooth
  2863. Part277.TopSurface = Enum.SurfaceType.Smooth
  2864. Part277.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2865. Part277.Position = Vector3.new(71.3859787, 1.48265624, 36.5208244)
  2866. Part277.Orientation = Vector3.new(0.769999981, 92.7900009, 89)
  2867. Part277.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2868. SpecialMesh278.Parent = Part277
  2869. SpecialMesh278.Scale = Vector3.new(0.199999928, 0.199999928, 0.199999928)
  2870. SpecialMesh278.MeshType = Enum.MeshType.Sphere
  2871. SpecialMesh278.Scale = Vector3.new(0.199999928, 0.199999928, 0.199999928)
  2872. Motor279.Name = "mot"
  2873. Motor279.Parent = Part277
  2874. Motor279.C0 = CFrame.new(0, 0, 0, -0.0136998966, 0.0023103063, -0.9999035, 0.0190271325, -0.999815822, -0.00257079722, -0.999725401, -0.0190605167, 0.0136533827)
  2875. Motor279.C1 = CFrame.new(0.563579559, 0.425948739, -0.854049325, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1)
  2876. Motor279.Part0 = Part277
  2877. Motor279.Part1 = Part202
  2878. Part280.Name = "Left Bump Tip2"
  2879. Part280.Parent = Model267
  2880. Part280.Material = Enum.Material.SmoothPlastic
  2881. Part280.BrickColor = BrickColor.new("Medium red")
  2882. Part280.Transparency = 1
  2883. Part280.Rotation = Vector3.new(164.709991, 87.0999985, -75.7299957)
  2884. Part280.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
  2885. Part280.Velocity = Vector3.new(0.00755172502, -0.0441114344, 0.110458121)
  2886. Part280.Anchored = true
  2887. Part280.CanCollide = false
  2888. Part280.Shape = Enum.PartType.Ball
  2889. Part280.Size = Vector3.new(1, 1, 1)
  2890. Part280.CFrame = CFrame.new(72.6686172, 1.56998599, 36.4471359, 0.012488775, 0.0491019562, 0.998715937, 0.999756992, 0.0175283123, -0.0133635625, -0.0181619767, 0.99864012, -0.0488711335)
  2891. Part280.BottomSurface = Enum.SurfaceType.Smooth
  2892. Part280.TopSurface = Enum.SurfaceType.Smooth
  2893. Part280.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2894. Part280.Position = Vector3.new(72.6686172, 1.56998599, 36.4471359)
  2895. Part280.Orientation = Vector3.new(0.769999981, 92.7999954, 89)
  2896. Part280.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2897. SpecialMesh281.Parent = Part280
  2898. SpecialMesh281.Scale = Vector3.new(0.199999928, 0.199999928, 0.199999928)
  2899. SpecialMesh281.MeshType = Enum.MeshType.Sphere
  2900. SpecialMesh281.Scale = Vector3.new(0.199999928, 0.199999928, 0.199999928)
  2901. Motor282.Name = "mot"
  2902. Motor282.Parent = Part280
  2903. Motor282.C0 = CFrame.new(0, 0, 0, -0.0136929303, 0.00231057359, -0.99990356, 0.0188778769, -0.999818683, -0.00256889523, -0.999728203, -0.0189112332, 0.0136468112)
  2904. Motor282.C1 = CFrame.new(-0.721107483, 0.410996675, -0.94116497, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1)
  2905. Motor282.Part0 = Part280
  2906. Motor282.Part1 = Part202
  2907. Part283.Name = "Left Bump Tip2"
  2908. Part283.Parent = Model267
  2909. Part283.Material = Enum.Material.SmoothPlastic
  2910. Part283.BrickColor = BrickColor.new("Medium red")
  2911. Part283.Transparency = 1
  2912. Part283.Rotation = Vector3.new(164.660004, 87.0999985, -75.6800003)
  2913. Part283.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
  2914. Part283.Velocity = Vector3.new(0.00780256139, -0.0420401394, 0.114145525)
  2915. Part283.Anchored = true
  2916. Part283.CanCollide = false
  2917. Part283.Shape = Enum.PartType.Ball
  2918. Part283.Size = Vector3.new(1, 1, 1)
  2919. Part283.CFrame = CFrame.new(71.3812332, 1.61821651, 36.507618, 0.0124957431, 0.0489528552, 0.998723269, 0.999756932, 0.0175301712, -0.0133678997, -0.0181621816, 0.998647451, -0.0487219207)
  2920. Part283.BottomSurface = Enum.SurfaceType.Smooth
  2921. Part283.TopSurface = Enum.SurfaceType.Smooth
  2922. Part283.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2923. Part283.Position = Vector3.new(71.3812332, 1.61821651, 36.507618)
  2924. Part283.Orientation = Vector3.new(0.769999981, 92.7900009, 89)
  2925. Part283.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2926. SpecialMesh284.Parent = Part283
  2927. SpecialMesh284.Scale = Vector3.new(0.199999928, 0.199999928, 0.199999928)
  2928. SpecialMesh284.MeshType = Enum.MeshType.Sphere
  2929. SpecialMesh284.Scale = Vector3.new(0.199999928, 0.199999928, 0.199999928)
  2930. Motor285.Name = "mot"
  2931. Motor285.Parent = Part283
  2932. Motor285.C0 = CFrame.new(0, 0, 0, -0.0136998966, 0.0023103063, -0.9999035, 0.0190271325, -0.999815822, -0.00257079722, -0.999725401, -0.0190605167, 0.0136533827)
  2933. Motor285.C1 = CFrame.new(0.567417145, 0.437418818, -0.989796638, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1)
  2934. Motor285.Part0 = Part283
  2935. Motor285.Part1 = Part202
  2936. Model286.Name = "Biggi"
  2937. Model286.Parent = Part202
  2938. Part287.Name = "Big"
  2939. Part287.Parent = Model286
  2940. Part287.Material = Enum.Material.SmoothPlastic
  2941. Part287.BrickColor = BrickColor.new("Institutional white")
  2942. Part287.Transparency = 1
  2943. Part287.Rotation = Vector3.new(87.4599991, 0.680000007, 175.589996)
  2944. Part287.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
  2945. Part287.Velocity = Vector3.new(0.00145627488, -0.163371965, 0.0208172761)
  2946. Part287.Anchored = true
  2947. Part287.CanCollide = false
  2948. Part287.Shape = Enum.PartType.Ball
  2949. Part287.Size = Vector3.new(1, 1, 1)
  2950. Part287.CFrame = CFrame.new(72.4388733, 0.396425664, 38.0240936, -0.996965766, -0.0769365877, 0.0118370829, -0.00838458072, -0.0450437516, -0.998949826, 0.0773889795, -0.996018112, 0.0442619957)
  2951. Part287.BottomSurface = Enum.SurfaceType.Smooth
  2952. Part287.TopSurface = Enum.SurfaceType.Smooth
  2953. Part287.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2954. Part287.Position = Vector3.new(72.4388733, 0.396425664, 38.0240936)
  2955. Part287.Orientation = Vector3.new(87.3699951, 14.9699993, -169.459991)
  2956. Part287.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2957. SpecialMesh288.Parent = Part287
  2958. SpecialMesh288.Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995)
  2959. SpecialMesh288.MeshType = Enum.MeshType.Sphere
  2960. SpecialMesh288.Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995)
  2961. Motor289.Name = "mot"
  2962. Motor289.Parent = Part287
  2963. Motor289.C0 = CFrame.new(0, 0, 0, 0.999920189, -0.00933101866, 0.00852638669, 0.00907055568, 0.999506056, 0.0300921276, -0.00880296342, -0.0300123841, 0.999510765)
  2964. Motor289.C1 = CFrame.new(-0.384723663, -1.12896168, 0.2555812, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1)
  2965. Motor289.Part0 = Part287
  2966. Motor289.Part1 = Part202
  2967. Part290.Name = "Big"
  2968. Part290.Parent = Model286
  2969. Part290.Material = Enum.Material.SmoothPlastic
  2970. Part290.BrickColor = BrickColor.new("Institutional white")
  2971. Part290.Transparency = 1
  2972. Part290.Rotation = Vector3.new(87.4599991, 0.680000007, 175.589996)
  2973. Part290.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
  2974. Part290.Velocity = Vector3.new(0.00138781418, -0.163740993, 0.019810969)
  2975. Part290.Anchored = true
  2976. Part290.CanCollide = false
  2977. Part290.Shape = Enum.PartType.Ball
  2978. Part290.Size = Vector3.new(1, 1, 1)
  2979. Part290.CFrame = CFrame.new(71.6627731, 0.383224845, 38.0817337, -0.996966064, -0.0769336969, 0.0118337739, -0.00838157814, -0.0450413823, -0.998950005, 0.0773859322, -0.99601841, 0.0442599021)
  2980. Part290.BottomSurface = Enum.SurfaceType.Smooth
  2981. Part290.TopSurface = Enum.SurfaceType.Smooth
  2982. Part290.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2983. Part290.Position = Vector3.new(71.6627731, 0.383224845, 38.0817337)
  2984. Part290.Orientation = Vector3.new(87.3699951, 14.9699993, -169.459991)
  2985. Part290.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2986. SpecialMesh291.Parent = Part290
  2987. SpecialMesh291.Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995)
  2988. SpecialMesh291.MeshType = Enum.MeshType.Sphere
  2989. SpecialMesh291.Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995)
  2990. Motor292.Name = "mot"
  2991. Motor292.Parent = Part290
  2992. Motor292.C0 = CFrame.new(0, 0, 0, 0.999920249, -0.00932799838, 0.00852333754, 0.00906764995, 0.999506176, 0.0300897602, -0.00879980437, -0.0300100688, 0.999510884)
  2993. Motor292.C1 = CFrame.new(0.393501282, -1.13352585, 0.268851787, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1)
  2994. Motor292.Part0 = Part290
  2995. Motor292.Part1 = Part202
  2996. Part293.Name = "Skin"
  2997. Part293.Parent = Model286
  2998. Part293.Material = Enum.Material.SmoothPlastic
  2999. Part293.BrickColor = BrickColor.new("Institutional white")
  3000. Part293.Transparency = 1
  3001. Part293.Rotation = Vector3.new(87.4599991, 0.680000007, -94.409996)
  3002. Part293.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
  3003. Part293.Velocity = Vector3.new(0.00293107773, -0.154836401, 0.0424957946)
  3004. Part293.Anchored = true
  3005. Part293.CanCollide = false
  3006. Part293.Size = Vector3.new(1, 2, 1)
  3007. Part293.CFrame = CFrame.new(72.0286484, 0.680220664, 37.9402618, -0.0768791363, 0.996970177, 0.0118369637, -0.0450406186, 0.00838726014, -0.998950005, -0.996022642, -0.0773315579, 0.0442593507)
  3008. Part293.BottomSurface = Enum.SurfaceType.Smooth
  3009. Part293.TopSurface = Enum.SurfaceType.Smooth
  3010. Part293.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3011. Part293.Position = Vector3.new(72.0286484, 0.680220664, 37.9402618)
  3012. Part293.Orientation = Vector3.new(87.3699951, 14.9699993, -79.4499969)
  3013. Part293.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3014. SpecialMesh294.Parent = Part293
  3015. SpecialMesh294.Scale = Vector3.new(0.899999976, 0.400000006, 0.899999976)
  3016. SpecialMesh294.MeshType = Enum.MeshType.Sphere
  3017. SpecialMesh294.Scale = Vector3.new(0.899999976, 0.400000006, 0.899999976)
  3018. Motor295.Name = "mot"
  3019. Motor295.Parent = Part293
  3020. Motor295.C0 = CFrame.new(0, 0, 0, 0.00901293196, 0.999506652, 0.0300889891, -0.999920666, 0.00927339587, -0.0085282037, -0.00880302396, -0.0300097354, 0.999510884)
  3021. Motor295.C1 = CFrame.new(0.0188560486, -1.02170563, -0.0298513174, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1)
  3022. Motor295.Part0 = Part293
  3023. Motor295.Part1 = Part202
  3024. Part296.Name = "Vg"
  3025. Part296.Parent = Model286
  3026. Part296.Material = Enum.Material.SmoothPlastic
  3027. Part296.BrickColor = BrickColor.new("Medium red")
  3028. Part296.Transparency = 1
  3029. Part296.Rotation = Vector3.new(87.4599991, 0.680000007, -94.409996)
  3030. Part296.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
  3031. Part296.Velocity = Vector3.new(0.00293107773, -0.154836401, 0.0424957946)
  3032. Part296.Anchored = true
  3033. Part296.CanCollide = false
  3034. Part296.Size = Vector3.new(1, 2, 1)
  3035. Part296.CFrame = CFrame.new(72.0286484, 0.680220664, 37.9402618, -0.0768791363, 0.996970177, 0.0118369637, -0.0450406186, 0.00838726014, -0.998950005, -0.996022642, -0.0773315579, 0.0442593507)
  3036. Part296.BottomSurface = Enum.SurfaceType.Smooth
  3037. Part296.TopSurface = Enum.SurfaceType.Smooth
  3038. Part296.Color = Color3.new(0.854902, 0.52549, 0.478431)
  3039. Part296.Position = Vector3.new(72.0286484, 0.680220664, 37.9402618)
  3040. Part296.Orientation = Vector3.new(87.3699951, 14.9699993, -79.4499969)
  3041. Part296.Color = Color3.new(0.854902, 0.52549, 0.478431)
  3042. SpecialMesh297.Parent = Part296
  3043. SpecialMesh297.Scale = Vector3.new(0.910000026, 0.300000012, 0.910000026)
  3044. SpecialMesh297.MeshType = Enum.MeshType.Sphere
  3045. SpecialMesh297.Scale = Vector3.new(0.910000026, 0.300000012, 0.910000026)
  3046. Motor298.Name = "mot"
  3047. Motor298.Parent = Part296
  3048. Motor298.C0 = CFrame.new(0, 0, 0, 0.00901293196, 0.999506652, 0.0300889891, -0.999920666, 0.00927339587, -0.0085282037, -0.00880302396, -0.0300097354, 0.999510884)
  3049. Motor298.C1 = CFrame.new(0.0188560486, -1.02170563, -0.0298513174, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1)
  3050. Motor298.Part0 = Part296
  3051. Motor298.Part1 = Part202
  3052. Part299.Name = "Vg2"
  3053. Part299.Parent = Model286
  3054. Part299.Material = Enum.Material.SmoothPlastic
  3055. Part299.BrickColor = BrickColor.new("Dusty Rose")
  3056. Part299.Transparency = 1
  3057. Part299.Rotation = Vector3.new(87.4599991, 0.680000007, -94.409996)
  3058. Part299.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
  3059. Part299.Velocity = Vector3.new(0.00293299183, -0.15632914, 0.0425231755)
  3060. Part299.Anchored = true
  3061. Part299.CanCollide = false
  3062. Part299.Size = Vector3.new(1, 1, 1)
  3063. Part299.CFrame = CFrame.new(72.0298233, 0.680579185, 37.9597244, -0.0768791363, 0.996970177, 0.0118369637, -0.0450406186, 0.00838726014, -0.998950005, -0.996022642, -0.0773315579, 0.0442593507)
  3064. Part299.BottomSurface = Enum.SurfaceType.Smooth
  3065. Part299.TopSurface = Enum.SurfaceType.Smooth
  3066. Part299.Color = Color3.new(0.639216, 0.294118, 0.294118)
  3067. Part299.Position = Vector3.new(72.0298233, 0.680579185, 37.9597244)
  3068. Part299.Orientation = Vector3.new(87.3699951, 14.9699993, -79.4499969)
  3069. Part299.Color = Color3.new(0.639216, 0.294118, 0.294118)
  3070. SpecialMesh300.Parent = Part299
  3071. SpecialMesh300.Scale = Vector3.new(0.910000026, 0.300000012, 0.910000026)
  3072. SpecialMesh300.MeshType = Enum.MeshType.Sphere
  3073. SpecialMesh300.Scale = Vector3.new(0.910000026, 0.300000012, 0.910000026)
  3074. Motor301.Name = "mot"
  3075. Motor301.Parent = Part299
  3076. Motor301.C0 = CFrame.new(0, 0, 0, 0.00901293196, 0.999506652, 0.0300889891, -0.999920666, 0.00927339587, -0.0085282037, -0.00880302396, -0.0300097354, 0.999510884)
  3077. Motor301.C1 = CFrame.new(0.0190086365, -1.04120445, -0.0299179554, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1)
  3078. Motor301.Part0 = Part299
  3079. Motor301.Part1 = Part202
  3080. Part302.Name = "Left Arm"
  3081. Part302.Parent = Model163
  3082. Part302.Material = Enum.Material.SmoothPlastic
  3083. Part302.BrickColor = BrickColor.new("Light orange")
  3084. Part302.Rotation = Vector3.new(90.9300003, -0.550000012, -33.6199989)
  3085. Part302.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
  3086. Part302.Velocity = Vector3.new(0.00270607183, 0.0373495594, 0.0392855778)
  3087. Part302.Anchored = true
  3088. Part302.CanCollide = false
  3089. Part302.Locked = true
  3090. Part302.FormFactor = Enum.FormFactor.Symmetric
  3091. Part302.Size = Vector3.new(1, 2, 1)
  3092. Part302.CFrame = CFrame.new(72.5052414, 0.638209701, 35.3917885, 0.832729578, 0.553597152, -0.00959466584, 0.00104230503, -0.0188962407, -0.999820888, -0.553679347, 0.832570493, -0.0163124762)
  3093. Part302.Color = Color3.new(0.917647, 0.721569, 0.572549)
  3094. Part302.Position = Vector3.new(72.5052414, 0.638209701, 35.3917885)
  3095. Part302.Orientation = Vector3.new(88.9199982, -149.539993, 176.839996)
  3096. Part302.Color = Color3.new(0.917647, 0.721569, 0.572549)
  3097. Attachment303.Name = "LeftShoulderAttachment"
  3098. Attachment303.Parent = Part302
  3099. Attachment303.CFrame = CFrame.new(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3100. Attachment303.Position = Vector3.new(0, 1, 0)
  3101. Attachment304.Name = "LeftGripAttachment"
  3102. Attachment304.Parent = Part302
  3103. Attachment304.CFrame = CFrame.new(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3104. Attachment304.Position = Vector3.new(0, -1, 0)
  3105. Part305.Name = "C1"
  3106. Part305.Parent = Part302
  3107. Part305.BrickColor = BrickColor.new("Pastel light blue")
  3108. Part305.Reflectance = 0.40000000596046
  3109. Part305.Rotation = Vector3.new(-178.699997, -33.6100006, -89.3399963)
  3110. Part305.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
  3111. Part305.Velocity = Vector3.new(0.00291394349, 0.0372983739, 0.0423405096)
  3112. Part305.Anchored = true
  3113. Part305.CanCollide = false
  3114. Part305.Size = Vector3.new(0.300000012, 0.800000012, 2)
  3115. Part305.CFrame = CFrame.new(72.5056152, 0.678204, 35.3924332, 0.00959367212, 0.832731307, -0.553597689, 0.999828637, 0.00104303018, 0.0188961606, 0.0163132772, -0.553681016, -0.832570672)
  3116. Part305.BottomSurface = Enum.SurfaceType.Smooth
  3117. Part305.TopSurface = Enum.SurfaceType.Smooth
  3118. Part305.Color = Color3.new(0.686275, 0.866667, 1)
  3119. Part305.Position = Vector3.new(72.5056152, 0.678204, 35.3924332)
  3120. Part305.Orientation = Vector3.new(-1.07999992, -146.37999, 89.9399948)
  3121. Part305.Color = Color3.new(0.686275, 0.866667, 1)
  3122. SpecialMesh306.Parent = Part305
  3123. SpecialMesh306.MeshId = "http://www.roblox.com/asset/?id=10681506"
  3124. SpecialMesh306.Scale = Vector3.new(1, 1, 0.200000003)
  3125. SpecialMesh306.TextureId = "http://www.roblox.com/asset/?id=10681501"
  3126. SpecialMesh306.MeshType = Enum.MeshType.FileMesh
  3127. SpecialMesh306.Scale = Vector3.new(1, 1, 0.200000003)
  3128. Weld307.Name = "mot"
  3129. Weld307.Parent = Part305
  3130. Weld307.C0 = CFrame.new(-5.05206827e-08, -1.14691529e-05, -0.0400012247, -1.26287864e-06, 1.00000238, -3.81837765e-07, -2.99360181e-08, -4.00461374e-07, -1.00000048, -1.00000775, -7.15255965e-07, 8.94929144e-08)
  3131. Weld307.Part0 = Part302
  3132. Weld307.Part1 = Part305
  3133. Part308.Name = "Right Arm"
  3134. Part308.Parent = Model163
  3135. Part308.Material = Enum.Material.SmoothPlastic
  3136. Part308.BrickColor = BrickColor.new("Light orange")
  3137. Part308.Rotation = Vector3.new(91.0499954, 0.310000002, 18.9399986)
  3138. Part308.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
  3139. Part308.Velocity = Vector3.new(0.00270572398, 0.0317182988, 0.0392776392)
  3140. Part308.Anchored = true
  3141. Part308.CanCollide = false
  3142. Part308.Locked = true
  3143. Part308.FormFactor = Enum.FormFactor.Symmetric
  3144. Part308.Size = Vector3.new(1, 2, 1)
  3145. Part308.CFrame = CFrame.new(70.905899, 0.638051093, 35.574337, 0.945847273, -0.324566782, 0.00539864833, -0.00081589818, -0.0190080646, -0.999818981, 0.324610651, 0.945671737, -0.0182435419)
  3146. Part308.Color = Color3.new(0.917647, 0.721569, 0.572549)
  3147. Part308.Position = Vector3.new(70.905899, 0.638051093, 35.574337)
  3148. Part308.Orientation = Vector3.new(88.909996, 163.519989, -177.539993)
  3149. Part308.Color = Color3.new(0.917647, 0.721569, 0.572549)
  3150. Attachment309.Name = "RightShoulderAttachment"
  3151. Attachment309.Parent = Part308
  3152. Attachment309.CFrame = CFrame.new(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3153. Attachment309.Position = Vector3.new(0, 1, 0)
  3154. Attachment310.Name = "RightGripAttachment"
  3155. Attachment310.Parent = Part308
  3156. Attachment310.CFrame = CFrame.new(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3157. Attachment310.Position = Vector3.new(0, -1, 0)
  3158. Part311.Name = "C2"
  3159. Part311.Parent = Part308
  3160. Part311.BrickColor = BrickColor.new("Pastel light blue")
  3161. Part311.Reflectance = 0.40000000596046
  3162. Part311.Rotation = Vector3.new(-178.849991, 18.9399986, -90.3299942)
  3163. Part311.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
  3164. Part311.Velocity = Vector3.new(0.00291359518, 0.0316646285, 0.0423325635)
  3165. Part311.Anchored = true
  3166. Part311.CanCollide = false
  3167. Part311.Size = Vector3.new(0.300000012, 0.800000012, 2)
  3168. Part311.CFrame = CFrame.new(70.9056854, 0.678045273, 35.5750542, -0.00539987488, 0.945849657, 0.324566573, 0.999826729, -0.000815177336, 0.0190079845, 0.0182432458, 0.324611038, -0.945672333)
  3169. Part311.BottomSurface = Enum.SurfaceType.Smooth
  3170. Part311.TopSurface = Enum.SurfaceType.Smooth
  3171. Part311.Color = Color3.new(0.686275, 0.866667, 1)
  3172. Part311.Position = Vector3.new(70.9056854, 0.678045273, 35.5750542)
  3173. Part311.Orientation = Vector3.new(-1.09000003, 161.059998, 90.0499954)
  3174. Part311.Color = Color3.new(0.686275, 0.866667, 1)
  3175. SpecialMesh312.Parent = Part311
  3176. SpecialMesh312.MeshId = "http://www.roblox.com/asset/?id=10681506"
  3177. SpecialMesh312.Scale = Vector3.new(1, 1, 0.200000003)
  3178. SpecialMesh312.TextureId = "http://www.roblox.com/asset/?id=10681501"
  3179. SpecialMesh312.MeshType = Enum.MeshType.FileMesh
  3180. SpecialMesh312.Scale = Vector3.new(1, 1, 0.200000003)
  3181. Weld313.Name = "mot"
  3182. Weld313.Parent = Part311
  3183. Weld313.C0 = CFrame.new(-5.05206827e-08, -1.14691529e-05, -0.0400012247, -1.26287864e-06, 1.00000238, -3.81837765e-07, -2.99360181e-08, -4.00461374e-07, -1.00000048, -1.00000775, -7.15255965e-07, 8.94929144e-08)
  3184. Weld313.Part0 = Part308
  3185. Weld313.Part1 = Part311
  3186. Part314.Name = "Left Leg"
  3187. Part314.Parent = Model163
  3188. Part314.Material = Enum.Material.SmoothPlastic
  3189. Part314.BrickColor = BrickColor.new("Light orange")
  3190. Part314.Rotation = Vector3.new(89.1399994, 0.0599999987, 166.48999)
  3191. Part314.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
  3192. Part314.Velocity = Vector3.new(0.00285257795, -0.227963358, 0.0413053967)
  3193. Part314.Anchored = true
  3194. Part314.CanCollide = false
  3195. Part314.Locked = true
  3196. Part314.FormFactor = Enum.FormFactor.Symmetric
  3197. Part314.Size = Vector3.new(1, 2, 1)
  3198. Part314.CFrame = CFrame.new(72.7492447, 0.664660931, 38.848587, -0.972343147, -0.233554512, 0.00101733324, 0.00249891728, -0.0147589706, -0.999887943, 0.233543381, -0.972231746, 0.0149344187)
  3199. Part314.BottomSurface = Enum.SurfaceType.Smooth
  3200. Part314.Color = Color3.new(0.917647, 0.721569, 0.572549)
  3201. Part314.Position = Vector3.new(72.7492447, 0.664660931, 38.848587)
  3202. Part314.Orientation = Vector3.new(89.1399994, 3.89999986, 170.389999)
  3203. Part314.Color = Color3.new(0.917647, 0.721569, 0.572549)
  3204. Attachment315.Name = "LeftFootAttachment"
  3205. Attachment315.Parent = Part314
  3206. Attachment315.CFrame = CFrame.new(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3207. Attachment315.Position = Vector3.new(0, -1, 0)
  3208. Part316.Name = "Right Leg"
  3209. Part316.Parent = Model163
  3210. Part316.Material = Enum.Material.SmoothPlastic
  3211. Part316.BrickColor = BrickColor.new("Light orange")
  3212. Part316.Rotation = Vector3.new(89.1399994, 0.0599999987, -176.580002)
  3213. Part316.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
  3214. Part316.Velocity = Vector3.new(0.00285356189, -0.228708804, 0.0413194858)
  3215. Part316.Anchored = true
  3216. Part316.CanCollide = false
  3217. Part316.Locked = true
  3218. Part316.FormFactor = Enum.FormFactor.Symmetric
  3219. Part316.Size = Vector3.new(1, 2, 1)
  3220. Part316.CFrame = CFrame.new(71.5070877, 0.664802909, 38.9428673, -0.998213828, 0.0597346649, 0.00101732952, -0.00190750719, -0.0148470681, -0.999887943, -0.059712857, -0.998103917, 0.0149344923)
  3221. Part316.BottomSurface = Enum.SurfaceType.Smooth
  3222. Part316.Color = Color3.new(0.917647, 0.721569, 0.572549)
  3223. Part316.Position = Vector3.new(71.5070877, 0.664802909, 38.9428673)
  3224. Part316.Orientation = Vector3.new(89.1399994, 3.89999986, -172.679993)
  3225. Part316.Color = Color3.new(0.917647, 0.721569, 0.572549)
  3226. Attachment317.Name = "RightFootAttachment"
  3227. Attachment317.Parent = Part316
  3228. Attachment317.CFrame = CFrame.new(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3229. Attachment317.Position = Vector3.new(0, -1, 0)
  3230. Humanoid318.Parent = Model163
  3231. Humanoid318.RightLeg = Part316
  3232. Humanoid318.LeftLeg = Part314
  3233. Humanoid318.Torso = Part319
  3234. Humanoid318.Health = inf
  3235. Humanoid318.MaxHealth = inf
  3236. Humanoid318.WalkSpeed = 0
  3237. Part319.Name = "HumanoidRootPart"
  3238. Part319.Parent = Model163
  3239. Part319.Material = Enum.Material.SmoothPlastic
  3240. Part319.Transparency = 1
  3241. Part319.Rotation = Vector3.new(-179.87999, -3.89999986, -179.98999)
  3242. Part319.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
  3243. Part319.Velocity = Vector3.new(0.0156357139, -0.116447248, 0.229226977)
  3244. Part319.Anchored = true
  3245. Part319.CanCollide = false
  3246. Part319.Locked = true
  3247. Part319.FormFactor = Enum.FormFactor.Symmetric
  3248. Part319.Size = Vector3.new(2, 2, 1)
  3249. Part319.CFrame = CFrame.new(72.013382, 3.1248517, 37.4387207, -0.997688293, 0.000142636141, -0.0679565743, -1.89017442e-07, 0.999997795, 0.00210170099, 0.0679567307, 0.00209685531, -0.997686088)
  3250. Part319.BottomSurface = Enum.SurfaceType.Smooth
  3251. Part319.TopSurface = Enum.SurfaceType.Smooth
  3252. Part319.Position = Vector3.new(72.013382, 3.1248517, 37.4387207)
  3253. Part319.Orientation = Vector3.new(-0.119999997, -176.099991, 0)
  3254. Attachment320.Name = "RootAttachment"
  3255. Attachment320.Parent = Part319
  3256. Motor6D321.Name = "RootJoint"
  3257. Motor6D321.Parent = Part319
  3258. Motor6D321.C0 = CFrame.new(6.97562143e-07, -2.49085975, 0.51449126, 1, 2.49022264e-06, 1.06515131e-07, 1.49009111e-07, -0.0170705318, -0.999854267, -2.48804145e-06, 0.999854267, -0.0170705318)
  3259. Motor6D321.Part0 = Part319
  3260. Motor6D321.Part1 = Part202
  3261. Motor6D321.MaxVelocity = 0.10000000149012
  3262. Script322.Name = "Sound"
  3263. Script322.Parent = Model163
  3264. table.insert(cors,sandbox(Script322,function()
  3265. --[[
  3266. Author: @spotco
  3267. This script creates sounds which are placed under the character head.
  3268. These sounds are used by the "LocalSound" script.
  3269.  
  3270. To modify this script, copy it to your "StarterPlayer/StarterCharacterScripts" folder keeping the same script name ("Sound").
  3271. The default Sound script loaded for every character will then be replaced with your copy of the script.
  3272. ]]--
  3273. local ReplicatedStorage = game:GetService("ReplicatedStorage")
  3274. local Players = game:GetService("Players")
  3275.  
  3276. local SOUND_EVENT_FOLDER_NAME = "DefaultSoundEvents"
  3277. local DEFAULT_SERVER_SOUND_EVENT_NAME = "DefaultServerSoundEvent"
  3278.  
  3279. local SoundEventFolder = ReplicatedStorage:FindFirstChild(SOUND_EVENT_FOLDER_NAME)
  3280. local DefaultServerSoundEvent = nil
  3281.  
  3282. local useSoundDispatcher = UserSettings():IsUserFeatureEnabled("UserUseSoundDispatcher")
  3283. if useSoundDispatcher then
  3284. if not SoundEventFolder then
  3285. SoundEventFolder = Instance.new("Folder")
  3286. SoundEventFolder.Name = SOUND_EVENT_FOLDER_NAME
  3287. SoundEventFolder.Archivable = false
  3288. SoundEventFolder.Parent = ReplicatedStorage
  3289. end
  3290.  
  3291. DefaultServerSoundEvent = SoundEventFolder:FindFirstChild(DEFAULT_SERVER_SOUND_EVENT_NAME)
  3292. else
  3293. DefaultServerSoundEvent = ReplicatedStorage:FindFirstChild(DEFAULT_SERVER_SOUND_EVENT_NAME)
  3294. end
  3295.  
  3296. if not DefaultServerSoundEvent then
  3297. if useSoundDispatcher then
  3298. DefaultServerSoundEvent = Instance.new("RemoteEvent", SoundEventFolder)
  3299. else
  3300. DefaultServerSoundEvent = Instance.new("RemoteEvent", ReplicatedStorage)
  3301. end
  3302.  
  3303. DefaultServerSoundEvent.Name = DEFAULT_SERVER_SOUND_EVENT_NAME
  3304. DefaultServerSoundEvent.OnServerEvent:Connect(function() end)
  3305. end
  3306.  
  3307. local function CreateNewSound(name, id, looped, pitch, parent)
  3308. local sound = Instance.new("Sound")
  3309. sound.SoundId = id
  3310. sound.Name = name
  3311. sound.archivable = false
  3312. sound.Pitch = pitch
  3313. sound.Looped = looped
  3314. sound.MinDistance = 5
  3315. sound.MaxDistance = 150
  3316. sound.Volume = 0.65
  3317. sound.Parent = parent
  3318.  
  3319. if DefaultServerSoundEvent then
  3320. local CharacterSoundEvent = Instance.new("RemoteEvent", sound)
  3321. CharacterSoundEvent.Name = "CharacterSoundEvent"
  3322. CharacterSoundEvent.OnServerEvent:Connect(function(player, playing, resetPosition)
  3323. if type(playing) ~= "boolean" then
  3324. return
  3325. end
  3326. if type(resetPosition) ~= "boolean" then
  3327. return
  3328. end
  3329.  
  3330. if player.Character ~= script.Parent then
  3331. return
  3332. end
  3333. for _, p in pairs(Players:GetPlayers()) do
  3334. if p ~= player then
  3335. -- Connect to the dispatcher to check if the player has loaded.
  3336. if useSoundDispatcher then
  3337. SoundEventFolder:FindFirstChild("SoundDispatcher"):Fire(p, sound, playing, resetPosition)
  3338. else
  3339. DefaultServerSoundEvent:FireClient(p, sound, playing, resetPosition)
  3340. end
  3341. end
  3342. end
  3343. end)
  3344. end
  3345. return sound
  3346. end
  3347.  
  3348. local head = script.Parent:FindFirstChild("Head")
  3349. if not head then
  3350. error("Sound script parent has no child Head.")
  3351. return
  3352. end
  3353.  
  3354. CreateNewSound("GettingUp", "rbxasset://sounds/action_get_up.mp3", false, 1, head)
  3355. CreateNewSound("Died", "rbxasset://sounds/uuhhh.mp3", false, 1, head)
  3356. CreateNewSound("FreeFalling", "rbxasset://sounds/action_falling.mp3", true, 1, head)
  3357. CreateNewSound("Jumping", "rbxasset://sounds/action_jump.mp3", false, 1, head)
  3358. CreateNewSound("Landing", "rbxasset://sounds/action_jump_land.mp3", false, 1, head)
  3359. CreateNewSound("Splash", "rbxasset://sounds/impact_water.mp3", false, 1, head)
  3360. CreateNewSound("Running", "rbxasset://sounds/action_footsteps_plastic.mp3", true, 1.85, head)
  3361. CreateNewSound("Swimming", "rbxasset://sounds/action_swim.mp3", true, 1.6, head)
  3362. CreateNewSound("Climbing", "rbxasset://sounds/action_footsteps_plastic.mp3", true, 1, head)
  3363. end))
  3364. LocalScript323.Name = "LocalSound"
  3365. LocalScript323.Parent = Script322
  3366. table.insert(cors,sandbox(LocalScript323,function()
  3367. --[[
  3368. Author: @spotco
  3369. This script runs locally for the player of the given humanoid.
  3370. This script triggers humanoid sound play/pause actions locally.
  3371.  
  3372. The Playing/TimePosition properties of Sound objects bypass FilteringEnabled, so this triggers the sound
  3373. immediately for the player and is replicated to all other players.
  3374.  
  3375. This script is optimized to reduce network traffic through minimizing the amount of property replication.
  3376. ]]--
  3377.  
  3378. --All sounds are referenced by this ID
  3379. local SFX = {
  3380. Died = 0;
  3381. Running = 1;
  3382. Swimming = 2;
  3383. Climbing = 3,
  3384. Jumping = 4;
  3385. GettingUp = 5;
  3386. FreeFalling = 6;
  3387. FallingDown = 7;
  3388. Landing = 8;
  3389. Splash = 9;
  3390. }
  3391.  
  3392. local useUpdatedLocalSoundFlag = UserSettings():IsUserFeatureEnabled("UserFixCharacterSoundIssues")
  3393.  
  3394. local Humanoid = nil
  3395. local Head = nil
  3396. --SFX ID to Sound object
  3397. local Sounds = {}
  3398. local SoundService = game:GetService("SoundService")
  3399. local soundEventFolderName = "DefaultSoundEvents"
  3400. local ReplicatedStorage = game:GetService("ReplicatedStorage")
  3401. local AddCharacterLoadedEvent = nil
  3402. local RemoveCharacterEvent = nil
  3403. local soundEventFolder = ReplicatedStorage:FindFirstChild(soundEventFolderName)
  3404. local useSoundDispatcher = UserSettings():IsUserFeatureEnabled("UserUseSoundDispatcher")
  3405.  
  3406. if useSoundDispatcher then
  3407. if not soundEventFolder then
  3408. soundEventFolder = Instance.new("Folder", ReplicatedStorage)
  3409. soundEventFolder.Name = soundEventFolderName
  3410. soundEventFolder.Archivable = false
  3411. end
  3412.  
  3413. -- Load the RemoveCharacterEvent
  3414. RemoveCharacterEvent = soundEventFolder:FindFirstChild("RemoveCharacterEvent")
  3415. if RemoveCharacterEvent == nil then
  3416. RemoveCharacterEvent = Instance.new("RemoteEvent", soundEventFolder)
  3417. RemoveCharacterEvent.Name = "RemoveCharacterEvent"
  3418. end
  3419.  
  3420. AddCharacterLoadedEvent = soundEventFolder:FindFirstChild("AddCharacterLoadedEvent")
  3421. if AddCharacterLoadedEvent == nil then
  3422. AddCharacterLoadedEvent = Instance.new("RemoteEvent", soundEventFolder)
  3423. AddCharacterLoadedEvent.Name = "AddCharacterLoadedEvent"
  3424. end
  3425.  
  3426. -- Notify the server a new character has been loaded
  3427. AddCharacterLoadedEvent:FireServer()
  3428.  
  3429. -- Notify the sound dispatcher this character has left.
  3430. game.Players.LocalPlayer.CharacterRemoving:connect(function(character)
  3431. RemoveCharacterEvent:FireServer(game.Players.LocalPlayer)
  3432. end)
  3433. end
  3434.  
  3435. do
  3436. local Figure = script.Parent.Parent
  3437. Head = Figure:WaitForChild("Head")
  3438. while not Humanoid do
  3439. for _,NewHumanoid in pairs(Figure:GetChildren()) do
  3440. if NewHumanoid:IsA("Humanoid") then
  3441. Humanoid = NewHumanoid
  3442. break
  3443. end
  3444. end
  3445. if Humanoid then break end
  3446. Figure.ChildAdded:wait()
  3447. end
  3448. Sounds[SFX.Died] = Head:WaitForChild("Died")
  3449. Sounds[SFX.Running] = Head:WaitForChild("Running")
  3450. Sounds[SFX.Swimming] = Head:WaitForChild("Swimming")
  3451. Sounds[SFX.Climbing] = Head:WaitForChild("Climbing")
  3452. Sounds[SFX.Jumping] = Head:WaitForChild("Jumping")
  3453. Sounds[SFX.GettingUp] = Head:WaitForChild("GettingUp")
  3454. Sounds[SFX.FreeFalling] = Head:WaitForChild("FreeFalling")
  3455. Sounds[SFX.Landing] = Head:WaitForChild("Landing")
  3456. Sounds[SFX.Splash] = Head:WaitForChild("Splash")
  3457.  
  3458. local DefaultServerSoundEvent = nil
  3459. if useSoundDispatcher then
  3460. DefaultServerSoundEvent = soundEventFolder:FindFirstChild("DefaultServerSoundEvent")
  3461. else
  3462. DefaultServerSoundEvent = game:GetService("ReplicatedStorage"):FindFirstChild("DefaultServerSoundEvent")
  3463. end
  3464.  
  3465. if DefaultServerSoundEvent then
  3466. DefaultServerSoundEvent.OnClientEvent:connect(function(sound, playing, resetPosition)
  3467. if resetPosition and sound.TimePosition ~= 0 then
  3468. sound.TimePosition = 0
  3469. end
  3470. if sound.IsPlaying ~= playing then
  3471. sound.Playing = playing
  3472. end
  3473. end)
  3474. end
  3475. end
  3476.  
  3477. local IsSoundFilteringEnabled = function()
  3478. return game.Workspace.FilteringEnabled and SoundService.RespectFilteringEnabled
  3479. end
  3480.  
  3481. local Util
  3482. Util = {
  3483.  
  3484. --Define linear relationship between (pt1x,pt2x) and (pt2x,pt2y). Evaluate this at x.
  3485. YForLineGivenXAndTwoPts = function(x,pt1x,pt1y,pt2x,pt2y)
  3486. --(y - y1)/(x - x1) = m
  3487. local m = (pt1y - pt2y) / (pt1x - pt2x)
  3488. --float b = pt1.y - m * pt1.x;
  3489. local b = (pt1y - m * pt1x)
  3490. return m * x + b
  3491. end;
  3492.  
  3493. --Clamps the value of "val" between the "min" and "max"
  3494. Clamp = function(val,min,max)
  3495. return math.min(max,math.max(min,val))
  3496. end;
  3497.  
  3498. --Gets the horizontal (x,z) velocity magnitude of the given part
  3499. HorizontalSpeed = function(Head)
  3500. local hVel = Head.Velocity + Vector3.new(0,-Head.Velocity.Y,0)
  3501. return hVel.magnitude
  3502. end;
  3503.  
  3504. --Gets the vertical (y) velocity magnitude of the given part
  3505. VerticalSpeed = function(Head)
  3506. return math.abs(Head.Velocity.Y)
  3507. end;
  3508.  
  3509. --Setting Playing/TimePosition values directly result in less network traffic than Play/Pause/Resume/Stop
  3510. --If these properties are enabled, use them.
  3511. Play = function(sound)
  3512. if IsSoundFilteringEnabled() then
  3513. sound.CharacterSoundEvent:FireServer(true, true)
  3514. end
  3515. if sound.TimePosition ~= 0 then
  3516. sound.TimePosition = 0
  3517. end
  3518. if not sound.IsPlaying then
  3519. sound.Playing = true
  3520. end
  3521. end;
  3522.  
  3523. Pause = function(sound)
  3524. if IsSoundFilteringEnabled() then
  3525. sound.CharacterSoundEvent:FireServer(false, false)
  3526. end
  3527. if sound.IsPlaying then
  3528. sound.Playing = false
  3529. end
  3530. end;
  3531.  
  3532. Resume = function(sound)
  3533. if IsSoundFilteringEnabled() then
  3534. sound.CharacterSoundEvent:FireServer(true, false)
  3535. end
  3536. if not sound.IsPlaying then
  3537. sound.Playing = true
  3538. end
  3539. end;
  3540.  
  3541. Stop = function(sound)
  3542. if IsSoundFilteringEnabled() then
  3543. sound.CharacterSoundEvent:FireServer(false, true)
  3544. end
  3545. if sound.IsPlaying then
  3546. sound.Playing = false
  3547. end
  3548. if sound.TimePosition ~= 0 then
  3549. sound.TimePosition = 0
  3550. end
  3551. end;
  3552. }
  3553.  
  3554. do
  3555. -- List of all active Looped sounds
  3556. local playingLoopedSounds = {}
  3557.  
  3558. -- Last seen Enum.HumanoidStateType
  3559. local activeState = nil
  3560.  
  3561. local fallSpeed = 0
  3562.  
  3563. -- Verify and set that "sound" is in "playingLoopedSounds".
  3564. function setSoundInPlayingLoopedSounds(sound)
  3565. for i=1, #playingLoopedSounds do
  3566. if playingLoopedSounds[i] == sound then
  3567. return
  3568. end
  3569. end
  3570. table.insert(playingLoopedSounds,sound)
  3571. end
  3572.  
  3573. -- Stop all active looped sounds except parameter "except". If "except" is not passed, all looped sounds will be stopped.
  3574. function stopPlayingLoopedSoundsExcept(except)
  3575. for i=#playingLoopedSounds,1,-1 do
  3576. if playingLoopedSounds[i] ~= except then
  3577. Util.Pause(playingLoopedSounds[i])
  3578. table.remove(playingLoopedSounds,i)
  3579. end
  3580. end
  3581. end
  3582.  
  3583. -- Table of Enum.HumanoidStateType to handling function
  3584. local stateUpdateHandler = {
  3585. [Enum.HumanoidStateType.Dead] = function()
  3586. stopPlayingLoopedSoundsExcept()
  3587. local sound = Sounds[SFX.Died]
  3588. Util.Play(sound)
  3589. end;
  3590.  
  3591. [Enum.HumanoidStateType.RunningNoPhysics] = function(speed)
  3592. stateUpdated(Enum.HumanoidStateType.Running, speed)
  3593. end;
  3594.  
  3595. [Enum.HumanoidStateType.Running] = function(speed)
  3596. local sound = Sounds[SFX.Running]
  3597. stopPlayingLoopedSoundsExcept(sound)
  3598.  
  3599. if(useUpdatedLocalSoundFlag and activeState == Enum.HumanoidStateType.Freefall and fallSpeed > 0.1) then
  3600. -- Play a landing sound if the character dropped from a large distance
  3601. local vol = math.min(1.0, math.max(0.0, (fallSpeed - 50) / 110))
  3602. local freeFallSound = Sounds[SFX.FreeFalling]
  3603. freeFallSound.Volume = vol
  3604. Util.Play(freeFallSound)
  3605. fallSpeed = 0
  3606. end
  3607. if useUpdatedLocalSoundFlag then
  3608. if speed ~= nil and speed > 0.5 then
  3609. Util.Resume(sound)
  3610. setSoundInPlayingLoopedSounds(sound)
  3611. elseif speed ~= nil then
  3612. stopPlayingLoopedSoundsExcept()
  3613. end
  3614. else
  3615. if Util.HorizontalSpeed(Head) > 0.5 then
  3616. Util.Resume(sound)
  3617. setSoundInPlayingLoopedSounds(sound)
  3618. else
  3619. stopPlayingLoopedSoundsExcept()
  3620. end
  3621. end
  3622. end;
  3623.  
  3624. [Enum.HumanoidStateType.Swimming] = function(speed)
  3625. local threshold
  3626. if useUpdatedLocalSoundFlag then threshold = speed else threshold = Util.VerticalSpeed(Head) end
  3627. if activeState ~= Enum.HumanoidStateType.Swimming and threshold > 0.1 then
  3628. local splashSound = Sounds[SFX.Splash]
  3629. splashSound.Volume = Util.Clamp(
  3630. Util.YForLineGivenXAndTwoPts(
  3631. Util.VerticalSpeed(Head),
  3632. 100, 0.28,
  3633. 350, 1),
  3634. 0,1)
  3635. Util.Play(splashSound)
  3636. end
  3637.  
  3638. do
  3639. local sound = Sounds[SFX.Swimming]
  3640. stopPlayingLoopedSoundsExcept(sound)
  3641. Util.Resume(sound)
  3642. setSoundInPlayingLoopedSounds(sound)
  3643. end
  3644. end;
  3645.  
  3646. [Enum.HumanoidStateType.Climbing] = function(speed)
  3647. local sound = Sounds[SFX.Climbing]
  3648. if useUpdatedLocalSoundFlag then
  3649. if speed ~= nil and math.abs(speed) > 0.1 then
  3650. Util.Resume(sound)
  3651. stopPlayingLoopedSoundsExcept(sound)
  3652. else
  3653. Util.Pause(sound)
  3654. stopPlayingLoopedSoundsExcept(sound)
  3655. end
  3656. else
  3657. if Util.VerticalSpeed(Head) > 0.1 then
  3658. Util.Resume(sound)
  3659. stopPlayingLoopedSoundsExcept(sound)
  3660. else
  3661. stopPlayingLoopedSoundsExcept()
  3662. end
  3663. end
  3664.  
  3665. setSoundInPlayingLoopedSounds(sound)
  3666. end;
  3667.  
  3668. [Enum.HumanoidStateType.Jumping] = function()
  3669. if activeState == Enum.HumanoidStateType.Jumping then
  3670. return
  3671. end
  3672. stopPlayingLoopedSoundsExcept()
  3673. local sound = Sounds[SFX.Jumping]
  3674. Util.Play(sound)
  3675. end;
  3676.  
  3677. [Enum.HumanoidStateType.GettingUp] = function()
  3678. stopPlayingLoopedSoundsExcept()
  3679. local sound = Sounds[SFX.GettingUp]
  3680. Util.Play(sound)
  3681. end;
  3682.  
  3683. [Enum.HumanoidStateType.Freefall] = function()
  3684. if activeState == Enum.HumanoidStateType.Freefall then
  3685. return
  3686. end
  3687. local sound = Sounds[SFX.FreeFalling]
  3688. sound.Volume = 0
  3689. stopPlayingLoopedSoundsExcept()
  3690.  
  3691. fallSpeed = math.max(fallSpeed, math.abs(Head.Velocity.y))
  3692. end;
  3693.  
  3694. [Enum.HumanoidStateType.FallingDown] = function()
  3695. stopPlayingLoopedSoundsExcept()
  3696. end;
  3697.  
  3698. [Enum.HumanoidStateType.Landed] = function()
  3699. stopPlayingLoopedSoundsExcept()
  3700. if Util.VerticalSpeed(Head) > 75 then
  3701. local landingSound = Sounds[SFX.Landing]
  3702. landingSound.Volume = Util.Clamp(
  3703. Util.YForLineGivenXAndTwoPts(
  3704. Util.VerticalSpeed(Head),
  3705. 50, 0,
  3706. 100, 1),
  3707. 0,1)
  3708. Util.Play(landingSound)
  3709. end
  3710. end;
  3711.  
  3712. [Enum.HumanoidStateType.Seated] = function()
  3713. stopPlayingLoopedSoundsExcept()
  3714. end;
  3715. }
  3716.  
  3717.  
  3718.  
  3719. -- Handle state event fired or OnChange fired
  3720. function stateUpdated(state, speed)
  3721. if stateUpdateHandler[state] ~= nil then
  3722. if useUpdatedLocalSoundFlag and (state == Enum.HumanoidStateType.Running
  3723. or state == Enum.HumanoidStateType.Climbing
  3724. or state == Enum.HumanoidStateType.Swimming
  3725. or state == Enum.HumanoidStateType.RunningNoPhysics) then
  3726. stateUpdateHandler[state](speed)
  3727. else
  3728. stateUpdateHandler[state]()
  3729. end
  3730. end
  3731. activeState = state
  3732. end
  3733.  
  3734. Humanoid.Died:connect( function() stateUpdated(Enum.HumanoidStateType.Dead) end)
  3735. Humanoid.Running:connect( function(speed) stateUpdated(Enum.HumanoidStateType.Running, speed) end)
  3736. Humanoid.Swimming:connect( function(speed) stateUpdated(Enum.HumanoidStateType.Swimming, speed) end)
  3737. Humanoid.Climbing:connect( function(speed) stateUpdated(Enum.HumanoidStateType.Climbing, speed) end)
  3738. Humanoid.Jumping:connect( function() stateUpdated(Enum.HumanoidStateType.Jumping) end)
  3739. Humanoid.GettingUp:connect( function() stateUpdated(Enum.HumanoidStateType.GettingUp) end)
  3740. Humanoid.FreeFalling:connect( function() stateUpdated(Enum.HumanoidStateType.Freefall) end)
  3741. Humanoid.FallingDown:connect( function() stateUpdated(Enum.HumanoidStateType.FallingDown) end)
  3742.  
  3743.  
  3744.  
  3745. -- required for proper handling of Landed event
  3746.  
  3747. Humanoid.StateChanged:connect(function(old, new)
  3748. stateUpdated(new)
  3749. end)
  3750.  
  3751.  
  3752.  
  3753. function onUpdate(stepDeltaSeconds, tickSpeedSeconds)
  3754. local stepScale = stepDeltaSeconds / tickSpeedSeconds
  3755. do
  3756. local sound = Sounds[SFX.FreeFalling]
  3757. if activeState == Enum.HumanoidStateType.Freefall then
  3758. if Head.Velocity.Y < 0 and Util.VerticalSpeed(Head) > 75 then
  3759. Util.Resume(sound)
  3760.  
  3761. --Volume takes 1.1 seconds to go from volume 0 to 1
  3762. local ANIMATION_LENGTH_SECONDS = 1.1
  3763.  
  3764. local normalizedIncrement = tickSpeedSeconds / ANIMATION_LENGTH_SECONDS
  3765. sound.Volume = Util.Clamp(sound.Volume + normalizedIncrement * stepScale, 0, 1)
  3766. else
  3767. sound.Volume = 0
  3768. end
  3769. else
  3770. Util.Pause(sound)
  3771. end
  3772. end
  3773.  
  3774. do
  3775. local sound = Sounds[SFX.Running]
  3776. if activeState == Enum.HumanoidStateType.Running then
  3777. if Util.HorizontalSpeed(Head) < 0.5 then
  3778. Util.Pause(sound)
  3779. end
  3780. end
  3781. end
  3782. end
  3783.  
  3784.  
  3785. local lastTick = tick()
  3786. local TICK_SPEED_SECONDS = 0.25
  3787. while true do
  3788. onUpdate(tick() - lastTick,TICK_SPEED_SECONDS)
  3789. lastTick = tick()
  3790. wait(TICK_SPEED_SECONDS)
  3791. end
  3792.  
  3793. end
  3794.  
  3795. end))
  3796. Script324.Name = "Health"
  3797. Script324.Parent = Model163
  3798. table.insert(cors,sandbox(Script324,function()
  3799. -- Gradually regenerates the Humanoid's Health over time.
  3800.  
  3801. local REGEN_RATE = 1/100 -- Regenerate this fraction of MaxHealth per second.
  3802. local REGEN_STEP = 1 -- Wait this long between each regeneration step.
  3803.  
  3804. --------------------------------------------------------------------------------
  3805.  
  3806. local Character = script.Parent
  3807. local Humanoid = Character:WaitForChild'Humanoid'
  3808.  
  3809. --------------------------------------------------------------------------------
  3810.  
  3811. while true do
  3812. while Humanoid.Health < Humanoid.MaxHealth do
  3813. local dt = wait(REGEN_STEP)
  3814. local dh = dt*REGEN_RATE*Humanoid.MaxHealth
  3815. Humanoid.Health = math.min(Humanoid.Health + dh, Humanoid.MaxHealth)
  3816. end
  3817. Humanoid.HealthChanged:Wait()
  3818. end
  3819. end))
  3820. BodyColors325.Parent = Model163
  3821. BodyColors325.HeadColor = BrickColor.new("Light orange")
  3822. BodyColors325.LeftArmColor = BrickColor.new("Light orange")
  3823. BodyColors325.LeftLegColor = BrickColor.new("Light orange")
  3824. BodyColors325.RightArmColor = BrickColor.new("Light orange")
  3825. BodyColors325.RightLegColor = BrickColor.new("Light orange")
  3826. BodyColors325.TorsoColor = BrickColor.new("Light orange")
  3827. Model326.Name = "WeaponModel"
  3828. Model326.Parent = Model163
  3829. Model327.Name = "Effects"
  3830. Model327.Parent = Model163
  3831. Pants328.Name = "Pants"
  3832. Pants328.Parent = Model163
  3833. Pants328.PantsTemplate = "http://www.roblox.com/asset/?id=1476525797"
  3834. Accessory329.Name = "YoutubeHungryDino"
  3835. Accessory329.Parent = Model163
  3836. Accessory329.AttachmentPos = Vector3.new(0, -0.200000003, -0.349999994)
  3837. Part330.Name = "Handle"
  3838. Part330.Parent = Accessory329
  3839. Part330.Material = Enum.Material.SmoothPlastic
  3840. Part330.Rotation = Vector3.new(129.550003, -2.48000002, 177)
  3841. Part330.RotVelocity = Vector3.new(0.0763841793, 2.61111381e-06, -0.0051974901)
  3842. Part330.Velocity = Vector3.new(0.0060240305, 0.10093455, 0.0880794302)
  3843. Part330.Anchored = true
  3844. Part330.CanCollide = false
  3845. Part330.Locked = true
  3846. Part330.FormFactor = Enum.FormFactor.Custom
  3847. Part330.Size = Vector3.new(1.39999962, 1.80000043, 2.00000024)
  3848. Part330.CFrame = CFrame.new(71.8204269, 1.27698159, 34.6059494, -0.997688115, -0.0523525812, -0.043331977, -4.02188469e-08, 0.637617946, -0.770352721, 0.0679592043, -0.768571794, -0.636143863)
  3849. Part330.BottomSurface = Enum.SurfaceType.Smooth
  3850. Part330.TopSurface = Enum.SurfaceType.Smooth
  3851. Part330.Position = Vector3.new(71.8204269, 1.27698159, 34.6059494)
  3852. Part330.Orientation = Vector3.new(50.3899994, -176.099991, 0)
  3853. SpecialMesh331.Parent = Part330
  3854. SpecialMesh331.MeshId = "http://www.roblox.com/asset/?id=90817510"
  3855. SpecialMesh331.Scale = Vector3.new(0.850000024, 0.850000024, 0.850000024)
  3856. SpecialMesh331.TextureId = "rbxassetid://1469429662"
  3857. SpecialMesh331.MeshType = Enum.MeshType.FileMesh
  3858. SpecialMesh331.Scale = Vector3.new(0.850000024, 0.850000024, 0.850000024)
  3859. Attachment332.Name = "HatAttachment"
  3860. Attachment332.Parent = Part330
  3861. Attachment332.Rotation = Vector3.new(2.37457894e-14, -1.86912034e-22, -4.50996595e-07)
  3862. Attachment332.CFrame = CFrame.new(8.65748007e-09, -0.0999999046, -0.350272238, 1, 7.87137555e-09, -3.26223034e-24, -7.87137555e-09, 1, -4.1444221e-16, 0, 4.1444221e-16, 1)
  3863. Attachment332.Position = Vector3.new(8.65748007e-09, -0.0999999046, -0.350272238)
  3864. Attachment332.Axis = Vector3.new(1, -7.87137555e-09, 0)
  3865. Attachment332.Orientation = Vector3.new(2.37457894e-14, -1.86912034e-22, -4.50996595e-07)
  3866. Vector3Value333.Name = "OriginalSize"
  3867. Vector3Value333.Parent = Part330
  3868. Vector3Value333.Value = Vector3.new(1.39999962, 1.80000043, 2.00000024)
  3869. Weld334.Name = "AccessoryWeld"
  3870. Weld334.Parent = Part330
  3871. Weld334.C0 = CFrame.new(8.65748007e-09, -0.0999999046, -0.350272238, 1, 7.87137555e-09, -3.26223034e-24, -7.87137555e-09, 1, -4.1444221e-16, 0, 4.1444221e-16, 1)
  3872. Weld334.C1 = CFrame.new(0, 0.600000024, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3873. Weld334.Part0 = Part330
  3874. Weld334.Part1 = Part164
  3875. Shirt335.Name = "Shirt"
  3876. Shirt335.Parent = Model163
  3877. Shirt335.ShirtTemplate = "http://www.roblox.com/asset/?id=1476811227"
  3878. for i,v in pairs(mas:GetChildren()) do
  3879. v.Parent = workspace
  3880. pcall(function() v:MakeJoints() end)
  3881. end
  3882. mas:Destroy()
  3883. for i,v in pairs(cors) do
  3884. spawn(function()
  3885. pcall(v)
  3886. end)
  3887. end
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