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- local w = game.Workspace
- w.ServeLF.Size = Vector3.new(0.001, 0.001, 0.001)
- w.BackrowLF.Size = Vector3.new(0.001, 0.001, 0.001)
- w.BlueSide:Destroy()
- w.RedSide:Destroy()
- local lp = game.Players.LocalPlayer.Character
- lp.Humanoid.JumpHeight = 11.5
- lp.Humanoid.UseJumpPower = false
- print("hello done")
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