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- function fillAll(stand)
- while wait(1) do
- local P=workspace:FindFirstChildOfClass'Part'
- local R=game:GetService'ReplicatedStorage':WaitForChild'Logic':WaitForChild'hitbox'
- local R2=game:GetService'ReplicatedStorage':WaitForChild'Logic':WaitForChild'misc'
- local LP=game:GetService'Players'.LocalPlayer
- for _,a in ipairs(workspace:GetChildren())do
- if(a:FindFirstChildOfClass'Humanoid'and a.Name~=LP.Name)then
- spawn(function()
- local Pa=LP.Character:FindFirstChildOfClass'Part'
- R:InvokeServer(0,Pa,Pa.CFrame,2e8,LP.Character.Torso.voiceline,a:FindFirstChildOfClass'Humanoid')
- end)
- end
- end
- workspace.ChildAdded:Connect(function(a)
- wait(.125)
- if(a:FindFirstChildOfClass'Humanoid'and a.Name~=LP.Name)then
- spawn(function()
- repeat wait(.75)until not a:FindFirstChildOfClass'ForceField'
- local Pa=LP.Character:FindFirstChildOfClass'Part'
- R:InvokeServer(0,Pa,Pa.CFrame,2e8,LP.Character.Torso.voiceline,a:FindFirstChildOfClass'Humanoid')
- end)
- end
- end)
- for _,a in ipairs(game:GetService'Players':GetPlayers())do
- R2:FireServer(10,a['Stand'],stand,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/Stand'],stand,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['slot1'],stand,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/slot1'],stand,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['slot2'],stand,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/slot2'],stand,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['slot3'],stand,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/slot3'],stand,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['bagslot1'],stand,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/bagslot1'],stand,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['bagslot2'],stand,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/bagslot2'],stand,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['bagslot3'],stand,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/bagslot3'],stand,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['Spec'],stand,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/Spec'],stand,'zxck0d929easjdkadasdji29e9u2es21')
- end
- end
- end
- function giveAll(stand)
- while wait() do
- local P=workspace:FindFirstChildOfClass'Part'
- local R=game:GetService'ReplicatedStorage':WaitForChild'Logic':WaitForChild'hitbox'
- local R2=game:GetService'ReplicatedStorage':WaitForChild'Logic':WaitForChild'misc'
- local LP=game:GetService'Players'.LocalPlayer
- for _,a in ipairs(workspace:GetChildren())do
- spawn(function()
- local Pa=LP.Character:FindFirstChildOfClass'Part'
- R:InvokeServer(0,Pa,Pa.CFrame,2e8,LP.Character.Torso.voiceline,a:FindFirstChildOfClass'Humanoid')
- end)
- end
- workspace.ChildAdded:Connect(function(a)
- wait(.125)
- if(a:FindFirstChildOfClass'Humanoid'and a.Name~=LP.Name)then
- spawn(function()
- repeat wait(.75)until not a:FindFirstChildOfClass'ForceField'
- local Pa=LP.Character:FindFirstChildOfClass'Part'
- R:InvokeServer(0,Pa,Pa.CFrame,2e8,LP.Character.Torso.voiceline,a:FindFirstChildOfClass'Humanoid')
- end)
- end
- end)
- if(a:FindFirstChildOfClass'Humanoid'and a.Name~=LP.Name)then
- R2:FireServer(10,a['Stand'],stand,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/Stand'],stand,'zxck0d929easjdkadasdji29e9u2es21')
- end
- wait(2.5)
- LP:Kick("Rejoin :)")
- end
- function Nigga()
- while wait(1) do
- local P=workspace:FindFirstChildOfClass'Part'
- local R=game:GetService'ReplicatedStorage':WaitForChild'Logic':WaitForChild'hitbox'
- local R2=game:GetService'ReplicatedStorage':WaitForChild'Logic':WaitForChild'misc'
- local LP=game:GetService'Players'.LocalPlayer
- for _,a in ipairs(workspace:GetChildren())do
- if(a:FindFirstChildOfClass'Humanoid'and a.Name~=LP.Name)then
- spawn(function()
- local Pa=LP.Character:FindFirstChildOfClass'Part'
- R:InvokeServer(0,Pa,Pa.CFrame,2e8,LP.Character.Torso.voiceline,a:FindFirstChildOfClass'Humanoid')
- end)
- end
- end
- workspace.ChildAdded:Connect(function(a)
- wait(.125)
- if(a:FindFirstChildOfClass'Humanoid'and a.Name~=LP.Name)then
- spawn(function()
- repeat wait(.75)until not a:FindFirstChildOfClass'ForceField'
- local Pa=LP.Character:FindFirstChildOfClass'Part'
- R:InvokeServer(0,Pa,Pa.CFrame,2e8,LP.Character.Torso.voiceline,a:FindFirstChildOfClass'Humanoid')
- end)
- end
- end)
- for _,a in ipairs(game:GetService'Players':GetPlayers())do
- R2:FireServer(10,a['Stand'],"Fuck u you homo nigga!",'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/Stand'],"Fuck u you homo nigga!",'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['slot1'],"Fuck u you homo nigga!",'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/slot1'],"Fuck u you homo nigga!",'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['slot2'],"Fuck u you homo nigga!",'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/slot2'],"Fuck u you homo nigga!",'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['slot3'],"Fuck u you homo nigga!",'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/slot3'],"Fuck u you homo nigga!",'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['Level'],"0",'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/Level'],"0",'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['Points'],"0",'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/Points'],"0",'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['Power'],"0",'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/Power'],"0",'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['Speed'],"0",'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/Speed'],"0",'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['Endurance'],"0",'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/Endurance'],"0",'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['Special'],"0",'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/Special'],"0",'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['bagslot1'],"Fuck u you homo nigga!",'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/bagslot1'],"Fuck u you homo nigga!",'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['bagslot2'],"Fuck u you homo nigga!",'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/bagslot2'],"Fuck u you homo nigga!",'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['bagslot3'],"Fuck u you homo nigga!",'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/bagslot3'],"Fuck u you homo nigga!",'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['Spec'],"Fuck u you homo nigga!",'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/Spec'],"Fuck u you homo nigga!",'zxck0d929easjdkadasdji29e9u2es21')
- end
- end
- end
- end
- function edit(stand,slot1,slot2,slot3,spec)
- while wait(1) do
- local P=workspace:FindFirstChildOfClass'Part'
- local R=game:GetService'ReplicatedStorage':WaitForChild'Logic':WaitForChild'hitbox'
- local R2=game:GetService'ReplicatedStorage':WaitForChild'Logic':WaitForChild'misc'
- local LP=game:GetService'Players'.LocalPlayer
- for _,a in ipairs(workspace:GetChildren())do
- if(a:FindFirstChildOfClass'Humanoid'and a.Name~=LP.Name)then
- spawn(function()
- local Pa=LP.Character:FindFirstChildOfClass'Part'
- R:InvokeServer(0,Pa,Pa.CFrame,2e8,LP.Character.Torso.voiceline,a:FindFirstChildOfClass'Humanoid')
- end)
- end
- end
- workspace.ChildAdded:Connect(function(a)
- wait(.125)
- if(a:FindFirstChildOfClass'Humanoid'and a.Name~=LP.Name)then
- spawn(function()
- repeat wait(.75)until not a:FindFirstChildOfClass'ForceField'
- local Pa=LP.Character:FindFirstChildOfClass'Part'
- R:InvokeServer(0,Pa,Pa.CFrame,2e8,LP.Character.Torso.voiceline,a:FindFirstChildOfClass'Humanoid')
- end)
- end
- end)
- for _,a in ipairs(game:GetService'Players':GetPlayers())do
- R2:FireServer(10,a['Stand'],stand,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/Stand'],stand,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['slot1'],slot1,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/slot1'],slot1,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['slot2'],slot2,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/slot2'],slot2,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['slot3'],slot3,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/slot3'],slot3,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['Level'],"0",'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/Level'],"0",'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['Points'],"0",'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/Points'],"0",'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['Power'],"0",'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/Power'],"0",'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['Speed'],"0",'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/Speed'],"0",'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['Endurance'],"0",'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/Endurance'],"0",'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['Special'],"0",'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/Special'],"0",'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['bagslot1'],slot1,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/bagslot1'],slot1,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['bagslot2'],slot2,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/bagslot2'],slot2,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['bagslot3'],slot3,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/bagslot3'],slot3,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['Spec'],spec,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/Spec'],spec,'zxck0d929easjdkadasdji29e9u2es21')
- end
- end
- end
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