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Untitled

Mar 25th, 2020
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  1. --Converted with ttyyuu12345's model to script plugin v4
  2. function sandbox(var,func)
  3. local env = getfenv(func)
  4. local newenv = setmetatable({},{
  5. __index = function(self,k)
  6. if k=="script" then
  7. return var
  8. else
  9. return env[k]
  10. end
  11. end,
  12. })
  13. setfenv(func,newenv)
  14. return func
  15. end
  16. cors = {}
  17. mas = Instance.new("Model",game:GetService("Lighting"))
  18. Script0 = Instance.new("Script")
  19. LocalScript1 = Instance.new("LocalScript")
  20. Script0.Name = "FakeMouseMainConversion"
  21. Script0.Parent = mas
  22. table.insert(cors,sandbox(Script0,function()
  23. wait'0.5'
  24. local RealPlayer = script.Parent.Parent
  25. local FakeMouse = script.FakeMouse:Clone();
  26. FakeMouse.Parent = RealPlayer.Character;
  27. script.FakeMouse:Destroy()
  28. do
  29. local GUID = {}
  30. do
  31. GUID.IDs = {};
  32. function GUID:new(len)
  33. local id;
  34. if(not len)then
  35. id = (tostring(function() end))
  36. id = id:gsub("function: ","")
  37. else
  38. local function genID(len)
  39. local newID = ""
  40. for i = 1,len do
  41. newID = newID..string.char(math.random(48,90))
  42. end
  43. return newID
  44. end
  45. repeat id = genID(len) until not GUID.IDs[id]
  46. local oid = id;
  47. id = {Trash=function() GUID.IDs[oid]=nil; end;Get=function() return oid; end}
  48. GUID.IDs[oid]=true;
  49. end
  50. return id
  51. end
  52. end
  53.  
  54. local AHB = Instance.new("BindableEvent")
  55.  
  56. local FPS = 30
  57.  
  58. local TimeFrame = 0
  59.  
  60. local LastFrame = tick()
  61. local Frame = 1/FPS
  62.  
  63. game:service'RunService'.Heartbeat:connect(function(s,p)
  64. TimeFrame = TimeFrame + s
  65. if(TimeFrame >= Frame)then
  66. for i = 1,math.floor(TimeFrame/Frame) do
  67. AHB:Fire()
  68. end
  69. LastFrame=tick()
  70. TimeFrame=TimeFrame-Frame*math.floor(TimeFrame/Frame)
  71. end
  72. end)
  73.  
  74.  
  75. function swait(dur)
  76. if(dur == 0 or typeof(dur) ~= 'number')then
  77. AHB.Event:wait()
  78. else
  79. for i = 1, dur*FPS do
  80. AHB.Event:wait()
  81. end
  82. end
  83. end
  84.  
  85. local oPlayer = RealPlayer
  86. local Player = oPlayer
  87.  
  88. local loudnesses={}
  89. script.Parent = Player.Character
  90. local CoAS = {Actions={}}
  91. local Event = Instance.new("RemoteEvent")
  92. Event.Name = "UserInputEvent"
  93. Event.Parent = Player.Character
  94. local Func = Instance.new("RemoteFunction")
  95. Func.Name = "GetClientProperty"
  96. Func.Parent = Player.Character
  97. local fakeEvent = function()
  98. local t = {_fakeEvent=true,Waited={},Connected={}}
  99. t.Connect = function(self,f)
  100. local ft={}
  101. ft={Disconnected=false;disconnect=function(s) if(self.Function==ft)then self.Function=nil end s.Disconnected=true end}
  102. ft.Disconnect=ft.disconnect
  103.  
  104. ft.Func=function(...)
  105. for id,_ in next, t.Waited do
  106. t.Waited[id] = true
  107. end
  108. return f(...)
  109. end;
  110.  
  111. table.insert(self.Connected,ft)
  112. return ft;
  113. end
  114. t.connect = t.Connect
  115. t.Wait = function()
  116. local guid = GUID:new(25)
  117. local waitingId = guid:Get()
  118. t.Waited[waitingId]=false
  119. repeat swait() until t.Waited[waitingId]==true
  120. t.Waited[waitingId]=nil;
  121. guid:Trash()
  122. end
  123. t.wait = t.Wait
  124. return t
  125. end
  126. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  127. local UsIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  128. local Run = {RenderStepped=fakeEvent()}
  129.  
  130. function CoAS:BindAction(name,fun,touch,...)
  131. CoAS.Actions[name] = {Name=name,Function=fun,Keys={...}}
  132. end
  133. function CoAS:UnbindAction(name)
  134. CoAS.Actions[name] = nil
  135. end
  136. local function te(self,ev,...)
  137. local t = self[ev]
  138. if t and t._fakeEvent and t.Connected then
  139. for i,v in next, t.Connected do
  140. if(v.Func and not v.Disconnected)then
  141. v.Func(...)
  142. else
  143. t.Connected[i]=nil
  144. end
  145. end
  146. end
  147. end
  148. m.TrigEvent = te
  149. UsIS.TrigEvent = te
  150. Run.TrigEvent = te
  151. Event.OnServerEvent:Connect(function(plr,io)
  152. if plr~=Player then return end
  153. --[[table.foreach(io,print)
  154. print'---']]
  155. if io.Mouse then
  156. m.Target = io.Target
  157. m.Hit = io.Hit
  158. elseif io.KeyEvent then
  159. m:TrigEvent('Key'..io.KeyEvent,io.Key)
  160. elseif io.UserInputType == Enum.UserInputType.MouseButton1 then
  161. if io.UserInputState == Enum.UserInputState.Begin then
  162. m:TrigEvent("Button1Down")
  163. else
  164. m:TrigEvent("Button1Up")
  165. end
  166. end
  167. if(not io.KeyEvent and not io.Mouse)then
  168.  
  169. for n,t in pairs(CoAS.Actions) do
  170. for _,k in pairs(t.Keys) do
  171. if k==io.KeyCode then
  172. t.Function(t.Name,io.UserInputState,io)
  173. end
  174. end
  175. end
  176. if io.UserInputState == Enum.UserInputState.Begin then
  177. UsIS:TrigEvent("InputBegan",io,false)
  178. else
  179. UsIS:TrigEvent("InputEnded",io,false)
  180. end
  181. end
  182. end)
  183.  
  184. Func.OnServerInvoke = function(plr,inst,play)
  185. if plr~=Player then return end
  186. if(inst and typeof(inst) == 'Instance' and inst:IsA'Sound')then
  187. loudnesses[inst]=play
  188. end
  189. end
  190.  
  191. function GetClientProperty(inst,prop)
  192. if(prop == 'PlaybackLoudness' and loudnesses[inst])then
  193. return loudnesses[inst]
  194. elseif(prop == 'PlaybackLoudness')then
  195. return Func:InvokeClient(Player,'RegSound',inst)
  196. end
  197. return Func:InvokeClient(Player,inst,prop)
  198. end
  199. local oldGame = game;
  200. local oldPlayer = Player;
  201. local fakePlayer = newproxy(true)
  202. getmetatable(fakePlayer).__index = function(s,i)
  203. if(i == 'GetMouse')then
  204. return function() return m; end
  205. end
  206. return Player[i]
  207. end
  208. getmetatable(fakePlayer).__newindex = function(s,i,v)
  209. Player[i]=v
  210. end
  211. getmetatable(fakePlayer).__call=function(self,...)
  212. if(self == fakePlayer)then self = Player end
  213. local wh = {...}
  214. local name = table.remove(wh,1)
  215. for i,v in next, wh do
  216. wh[i]=v
  217. end
  218. if(name == 'GetMouse')then
  219. return m;
  220. end
  221. return self(name,unpack(wh))
  222. end
  223. getmetatable(fakePlayer).__namecall=function(self,...)
  224. if(self == fakePlayer)then self = Player end
  225. local tuple={...}
  226. local name = table.remove(tuple,#tuple)
  227.  
  228. if(name == 'GetMouse')then
  229. return m;
  230. else
  231. return self[name](self,unpack(tuple))
  232. end
  233. end
  234. local oll = LoadLibrary;
  235. function LoadLibrary(libtard)
  236. local libtarddestroyed=oll(libtard)
  237. if(libtard=='RbxUtility')then
  238. local library={Create=function(obj)
  239. local inst = Instance.new(obj)
  240. return function(props)
  241. for prop,valu in next, props do
  242. inst[prop]=valu
  243. end
  244. return inst
  245. end
  246. end}
  247. setmetatable(library,{__index=libtarddestroyed,__newindex=function(s,i,v) libtarddestroyed[i]=v end})
  248.  
  249. return library
  250. else
  251. return libtarddestroyed
  252. end
  253. end
  254. local function GetService(s,i)
  255. local service = s:GetService(i)
  256. if(i == 'Players')then
  257. local oldService = service;
  258. local fakeService = newproxy(true)
  259. getmetatable(fakeService).__index = function(s,i)
  260. if(s == fakeService)then s=oldService end
  261. if(i == 'LocalPlayer' or i == 'localPlayer')then
  262. return fakePlayer
  263. elseif(i == 'oPlayer')then
  264. return oPlayer
  265. else
  266. return s[i]
  267. end
  268. end
  269. getmetatable(fakeService).__newindex = function(s,i,v)
  270. if(s == fakeService)then s=oldService end
  271. s[i]=v
  272. end
  273. getmetatable(fakeService).__call=function(self,...)
  274. if(self == fakeService)then self = oldService end
  275. local wh = {...}
  276. local name = table.remove(wh,1)
  277. for i,v in next, wh do
  278. wh[i]=v
  279. end
  280. return self(name,unpack(wh))
  281. end
  282. getmetatable(fakeService).__namecall=function(self,...)
  283. if(self == fakeService)then self = oldService end
  284. local tuple={...}
  285. local name = table.remove(tuple,#tuple)
  286.  
  287. return self[name](self,unpack(tuple))
  288. end
  289. getmetatable(fakeService).__metatable = 'gay'
  290. return fakeService
  291. elseif(i == 'RunService')then
  292. local oldService = service;
  293. local fakeService = newproxy(true)
  294. getmetatable(fakeService).__index = function(s,i)
  295. if(s == fakeService)then s=oldService end
  296. return Run[i] or s[i]
  297. end
  298. getmetatable(fakeService).__newindex = function(s,i,v)
  299. if(s == fakeService)then s=oldService end
  300. s[i]=v
  301. end
  302. getmetatable(fakeService).__call=function(self,...)
  303. if(self == fakeService)then self = oldService end
  304. local wh = {...}
  305. local name = table.remove(wh,1)
  306. for i,v in next, wh do
  307. wh[i]=v
  308. end
  309. return self(name,unpack(wh))
  310. end
  311. getmetatable(fakeService).__namecall=function(self,...)
  312. if(self == fakeService)then self = oldService end
  313. local tuple={...}
  314. local name = table.remove(tuple,#tuple)
  315.  
  316. return self[name](self,unpack(tuple))
  317. end
  318. getmetatable(fakeService).__metatable = 'gay'
  319. return fakeService
  320. elseif(i == 'UserInputService')then
  321. return UsIS
  322. elseif(i == 'ContextActionService')then
  323. return CoAS;
  324. else
  325. return service
  326. end
  327. end
  328.  
  329. local new = Instance.new;
  330. Instance = {}
  331. Instance.new = function(inst,obje)
  332. local lp = GetService(oldGame,'Players').localPlayer
  333. local instance = new(inst)
  334. if(inst=='ObjectValue')then
  335. local fake = newproxy(true)
  336. getmetatable(fake).__index=function(self,index)
  337. if(self==fake)then self=instance end
  338. return self[index]
  339. end
  340. getmetatable(fake).__newindex=function(self,index,value)
  341. if(self==fake)then self=instance end
  342. if(index=='Value' and typeof(value)~='Instance' and value==fakePlayer)then
  343. self[index]=oPlayer
  344. else
  345. self[index]=value
  346. end
  347. end
  348. getmetatable(fake).__call=function(self,...)
  349. if(self == fake)then self = instance end
  350. local wh = {...}
  351. local name = table.remove(wh,1)
  352. for i,v in next, wh do
  353. if(v == fake)then v = instance end
  354. wh[i]=v
  355. end
  356. return self(name,unpack(wh))
  357. end
  358. getmetatable(fake). __namecall=function(self,...)
  359. if(self == fake)then self = instance end
  360. local tuple={...}
  361. local name = table.remove(tuple,#tuple)
  362. return self[name](self,unpack(tuple))
  363. end
  364. return fake
  365. else
  366. instance.Parent = obje
  367. return instance;
  368. end
  369.  
  370. end
  371. local serviceFunctions={
  372. service=true,
  373. GetService=true,
  374. }
  375. local fakeGame = newproxy(true)
  376. getmetatable(fakeGame).__index = function(s,i)
  377. if(s == fakeGame)then s=oldGame end
  378. local serv = GetService(oldGame,i)
  379. if serviceFunctions[i] then
  380. return GetService
  381. elseif(serv)then
  382. return serv
  383. else
  384. return s[i]
  385. end
  386. end
  387. getmetatable(fakeGame).__newindex = function(s,i,v)
  388. if(s == fakeGame)then s=oldGame end
  389. s[i]=v
  390. end
  391. getmetatable(fakeGame).__call=function(self,...)
  392. if(self == fakeGame)then self = oldGame end
  393. local wh = {...}
  394. local name = table.remove(wh,1)
  395. for i,v in next, wh do
  396. if(v == fakeGame)then v = oldGame end
  397. wh[i]=v
  398. end
  399. if serviceFunctions[name] then
  400. return GetService(self,unpack(wh))
  401. else
  402. return self(name,unpack(wh))
  403. end
  404. end
  405. getmetatable(fakeGame). __namecall=function(self,...)
  406. if(self == fakeGame)then self = oldGame end
  407. local tuple={...}
  408. local name = table.remove(tuple,#tuple)
  409.  
  410. local funcToCall=self[name]
  411.  
  412. if serviceFunctions[name] then
  413. return GetService(self,unpack(tuple))
  414. else
  415. return self[name](self,unpack(tuple))
  416. end
  417. end
  418. getmetatable(fakeGame).__metatable = 'gay'
  419.  
  420. coroutine.wrap(function()
  421. while true do
  422. Run:TrigEvent('RenderStepped')
  423. swait()
  424. end
  425. end)()
  426. game=fakeGame
  427. UserInputService,ContextActionService = UsIS,CoAS
  428. end
  429. -- PUT SCRIPT UNDER THIS LINE OF CODE AND UPLOAD IT TO ROBLOX TO CONVERT IT DONT MESS WITH THE CODE PLEASE
  430.  
  431. plr = game:GetService('Players').LocalPlayer
  432. mouse = game.Players.LocalPlayer:GetMouse()
  433. char = plr.Character
  434. lleg,rleg,larm,rarm,hed = char["Left Leg"],char["Right Leg"],char["Left Arm"],char["Right Arm"],char["Head"]
  435. rutprt,torso = char.HumanoidRootPart,char.Torso
  436. otheranims,swimming,hum,stopanim,cooldown = false,false,char:FindFirstChildOfClass'Humanoid',false,false
  437. TweenService = game:GetService("TweenService")
  438. stopanim2 = false -- larm
  439. stopanim3 = false -- head
  440.  
  441. hammer = Instance.new('Part', char)
  442. hammer.Name = "Hammer"
  443. hammer.CanCollide = true
  444. hammer.Position = char.Head.Position
  445. hammer.Size = Vector3.new(1.71, 1.31, 3.2)
  446. hammer.Locked = true
  447. mesh = Instance.new('SpecialMesh', hammer)
  448. mesh.MeshId = "rbxassetid://12592754"
  449. mesh.TextureId = "rbxassetid://12592745"
  450. mesh.Scale = Vector3.new(1.05, 1.05, 1.05)
  451.  
  452. fx = Instance.new('Part', char)
  453. fx.Anchored = false
  454. fx.CanCollide = false
  455. fx.Transparency = 1
  456. fx.Size = Vector3.new(1.77, 0.85, 1.05)
  457. weld = Instance.new('Weld', fx)
  458. weld.Part0 = fx
  459. weld.Part1 = hammer
  460. weld.C0 = CFrame.new(0, 0, -1.2)
  461.  
  462. func = hammer.Touched:connect(function(hit)
  463. if not hit.Parent:FindFirstChildOfClass'Humanoid' then
  464. wait(1)
  465. hammer.Anchored = true
  466. func:disconnect()
  467. end
  468. end)
  469.  
  470. function gettorso(a)
  471. return a:FindFirstChild'Torso' or a:FindFirstChild'UpperTorso' or a:FindFirstChild'LowerTorso' or a:FindFirstChild'HumanoidRootPart'
  472. end
  473.  
  474. ------------------------------------------------------------------------
  475. -- Animate Stuff --
  476. ------------------------------------------------------------------------
  477. char.Animate.Disabled=true
  478. local fldb={['w']=false,['a']=false,['s']=false,['d']=false}
  479. local RunSpeed=30
  480.  
  481. local WlkSpeed=16
  482. local SwimSpeed=14
  483. local SwimDashSpeed=28
  484. local anim = "Idling"
  485. local lastanim = "Idling"
  486. local val = 0
  487. local syne = 0
  488. local num = 0
  489. local runtime = 0
  490. local pseudohead=hed:Clone()
  491. for i,x in pairs(pseudohead:GetChildren()) do if not x.ClassName:find('Mesh') then x:Destroy() end end
  492. pseudohead.Name='PseudoHead'
  493. pseudohead.Parent=char.Head
  494. local pseudoweld=Instance.new('Weld',torso)
  495. pseudoweld.Part0=hed
  496. pseudoweld.Name='PseudoHedWld'
  497. pseudoweld.Part1=pseudohead
  498. hed.Transparency=1
  499.  
  500. coroutine.wrap(function() for i,x in pairs(hed:GetChildren()) do if x:IsA('Sound') then x:Destroy() end end end)()
  501.  
  502. function Lerp(a, b, i)
  503. local com1 = {a.X, a.Y, a.Z, a:toEulerAnglesXYZ()}
  504. local com2 = {b.X, b.Y, b.Z, b:toEulerAnglesXYZ()}
  505. local calx = com1[1] + (com2[1] - com1[1]) * i
  506. local caly = com1[2] + (com2[2] - com1[2]) * i
  507. local calz = com1[3] + (com2[3] - com1[3]) * i
  508. local cala = com1[4] + (com2[4] - com1[4]) * i
  509. local calb = com1[5] + (com2[5] - com1[5]) * i
  510. local calc = com1[6] + (com2[6] - com1[6]) * i
  511. return CFrame.new(calx, caly, calz) * CFrame.Angles(cala, calb, calc)
  512. end
  513.  
  514. function TwnSingleNumber(s,f,m)
  515. local wot=s+(f-s)*m
  516. return wot
  517. end
  518.  
  519. function TwnVector3(q,w,e)
  520. local begin={q.x,q.y,q.z}
  521. local ending={w.x,w.y,w.z}
  522. local bgx=begin[1]+(ending[1]-begin[1])*e
  523. local bgy=begin[2]+(ending[2]-begin[2])*e
  524. local bgz=begin[3]+(ending[3]-begin[3])*e
  525. return Vector3.new(bgx,bgy,bgz)
  526. end
  527.  
  528. newWeld = function(wld, wp0, wp1, wc0x, wc0y, wc0z)
  529. wld = Instance.new("Weld", wp1)
  530. wld.Part0 = wp0
  531. wld.Part1 = wp1
  532. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  533. end
  534.  
  535. local angles = CFrame.Angles
  536. function clerp(a, b, t)
  537. return a:lerp(b, t)
  538. end
  539.  
  540. newWeld(law, torso, larm, -1.5, 0.5, 0)
  541. newWeld(raw, torso, rarm, 1.5, 0.5, 0)
  542. newWeld(llw, torso, lleg, -.5, -2, 0)
  543. newWeld(rlw, torso, rleg, .5, -2, 0)
  544. newWeld(hw, torso, hed, 0, 1.5, 0)
  545. local rutwald=Instance.new('Weld',rutprt)
  546. rutwald.Part0=rutprt
  547. rutwald.Part1=torso
  548. rutprt.Weld.C1=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0)
  549. larm.Weld.C1 = CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),0,0)
  550. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),0,0)
  551. rleg.Weld.C1=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0)
  552. lleg.Weld.C1=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0)
  553.  
  554. ------------------------------------------------------------------------
  555. -- idk --
  556. ------------------------------------------------------------------------
  557.  
  558. wind = Instance.new('Sound', hammer)
  559. wind.SoundId = "rbxassetid://866649671"
  560. wind.PlaybackSpeed = 1.5
  561. wind.Volume = 1
  562. wind.Looped = true
  563.  
  564. grab = Instance.new('Sound', rarm)
  565. grab.SoundId = "rbxassetid://1296135936"
  566. grab.Volume = 1
  567. grab.Looped = false
  568.  
  569. drop = Instance.new('Sound', hammer)
  570. drop.SoundId = "rbxassetid://873196972"
  571. drop.Volume = 1
  572. drop.Looped = false
  573.  
  574. ghit = Instance.new('Sound', hammer)
  575. ghit.SoundId = "rbxassetid://873196789"
  576. ghit.Volume = 5
  577. ghit.Looped = false
  578.  
  579. gyro = Instance.new('BodyGyro', hammer)
  580. gyro.MaxTorque = Vector3.new(math.huge, math.huge, math.huge)
  581. gyro.CFrame = CFrame.Angles(math.rad(90), 0, 0)
  582.  
  583. holding = false
  584.  
  585. fakearm = rarm:Clone()
  586. fakearm.Name = "fakearm"
  587. fakearm:ClearAllChildren''
  588. fakearm.Parent = char
  589. fakearm.Transparency = 1
  590. fakearm.CanCollide = false
  591. weld = Instance.new('Weld', fakearm)
  592. weld.Part0 = fakearm
  593. weld.Part1 = rarm
  594. weld.C0 = CFrame.new(0, 0, 1)
  595.  
  596. ------------------------------------------------------------------------
  597. -- Lightning --
  598. ------------------------------------------------------------------------
  599.  
  600. Part0 = Instance.new("Part")
  601. ParticleEmitter1 = Instance.new("ParticleEmitter")
  602. Part0.Name = "lightning"
  603. Part0.Parent = nil
  604. Part0.Transparency = 1
  605. Part0.FormFactor = Enum.FormFactor.Symmetric
  606. Part0.Size = Vector3.new(0.820000052, 1.76999962, 2)
  607. Part0.CFrame = CFrame.new(26.3400002, 0.884999812, 44.9500122, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  608. Part0.Position = Vector3.new(26.3400002, 0.884999812, 44.9500122)
  609. ParticleEmitter1.Name = "Lightning"
  610. ParticleEmitter1.Parent = Part0
  611. ParticleEmitter1.Rotation = NumberRange.new(0, 360)
  612. ParticleEmitter1.Size = NumberSequence.new(1.0429447889328,3.3742332458496,0,3.3435583114624,0,3.3742332458496,0,3.6503071784973,0.030674934387207,3.7730062007904,0,3.8036811351776,0,3.8343560695648,0,3)
  613. ParticleEmitter1.Color = ColorSequence.new(Color3.new(0.27451, 0.607843, 1),Color3.new(1, 1, 1))
  614. ParticleEmitter1.LightEmission = 1
  615. ParticleEmitter1.Texture = "http://www.roblox.com/asset/?id=243098098"
  616. ParticleEmitter1.Lifetime = NumberRange.new(1, 1)
  617. ParticleEmitter1.Rate = 12312311808
  618. ParticleEmitter1.Speed = NumberRange.new(0, 0)
  619. ParticleEmitter1.Enabled = true
  620. ParticleEmitter1.Color = ColorSequence.new(Color3.new(0.27451, 0.607843, 1),Color3.new(1, 1, 1))
  621.  
  622. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans)
  623. local magz = (Part0 - Part1).magnitude
  624. local curpos = Part0
  625. local trz = {-Offset,Offset}
  626. for i=1,Times do
  627. local li = Instance.new("Part", torso)
  628. li.Name = "Lightning"
  629. li.TopSurface =0
  630. li.Material = "Neon"
  631. li.BottomSurface = 0
  632. li.Anchored = true
  633. li.Locked = true
  634. li.Transparency = Trans or 0.4
  635. li.BrickColor = BrickColor.new(Color)
  636. li.formFactor = "Custom"
  637. li.CanCollide = false
  638. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  639. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  640. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  641.  
  642. if Times == i then
  643. local magz2 = (curpos - Part1).magnitude
  644. li.Size = Vector3.new(Thickness,Thickness,magz2)
  645. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  646. else
  647. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  648. end
  649.  
  650. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  651. game.Debris:AddItem(li,.1)
  652. end
  653. end
  654.  
  655. BodyParts = {}
  656. Bounding = {}
  657. --table.insert(BodyParts, fx)
  658.  
  659. for _, v in pairs(BodyParts) do
  660. local temp = {X=nil, Y=nil, Z=nil}
  661. temp.X = v.Size.X/2 * 10
  662. temp.Y = v.Size.Y/2 * 10
  663. temp.Z = v.Size.Z/2 * 10
  664. Bounding[v.Name] = temp
  665. end
  666.  
  667. spawn(function()
  668. while wait(math.random(1,7)/10) do
  669. if #BodyParts ~= 0 and #Bounding ~= 0 then
  670. local Body1 = BodyParts[math.random(#BodyParts)]
  671. local Body2 = BodyParts[math.random(#BodyParts)]
  672. local Pos1 = Vector3.new(
  673. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  674. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  675. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  676. )
  677. local Pos2 = Vector3.new(
  678. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  679. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  680. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  681. )
  682. local SPos1 = Body1.Position + Pos1
  683. local SPos2 = Body2.Position + Pos2
  684. Lightning(SPos1, SPos2, 4, 3, "Cyan", .3, .56)
  685. end
  686. end
  687. end)
  688.  
  689. ------------------------------------------------------------------------
  690. -- Keys --
  691. ------------------------------------------------------------------------
  692.  
  693. using = false
  694.  
  695. function weldhammer()
  696. hammer.Anchored = false
  697. hammer.CanCollide = false
  698. grab:Play()
  699. weld = Instance.new('Weld', hammer)
  700. weld.Part0 = rarm
  701. weld.Part1 = hammer
  702. weld.C0 = CFrame.new(0, -0.6, -0.7) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
  703. end
  704.  
  705. function gethammer()
  706. if (fakearm.Position - hammer.Position).magnitude >= 15 then
  707. stopanim = true
  708. using = true
  709. hammer.CanCollide = false
  710. hammer.Anchored = true
  711. wind:Play()
  712.  
  713. -- a = hammer.Touched:connect(function(hit)
  714. -- if hit.Parent:FindFirstChildOfClass'Humanoid' and hit.Parent.Name ~= plr.Name then
  715. -- ghit:Play()
  716. -- if hit.Parent:FindFirstChildOfClass'Humanoid'.MaxHealth <= 100 and hit.Parent:FindFirstChild'HumanoidRootPart' then
  717. -- hit.Parent:FindFirstChildOfClass'Humanoid':TakeDamage(hit.Parent:FindFirstChildOfClass'Humanoid'.MaxHealth/2/2/2)
  718. -- elseif not hit.Parent:FindFirstChildOfClass'Humanoid'.MaxHealth <= 100 then
  719. -- hit.Parent:BreakJoints''
  720. -- elseif hit:IsA'Part' or hit:IsA'MeshPart' or hit:IsA'BasePart' or hit:IsA'UnionOperation' then
  721. -- hit.Anchored = false
  722. -- bv = Instance.new('BodyVelocity', hit)
  723. -- bv.MaxForce = Vector3.new(2e9, 2e9, 2e9)
  724. -- bv.Velocity = -hit.CFrame.lookVector * 50
  725. -- game:service'Debris':AddItem(bv, 0.2)
  726. -- end
  727. -- end
  728. -- end)
  729.  
  730. for i = 0,4 do
  731. wait()
  732. rarm.Weld.C0 = clerp(rarm.Weld.C0, rarm.Weld.C0 * CFrame.new(0,0,0)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(140)), .1)
  733. end
  734. repeat wait()
  735. hammer.CFrame = clerp(hammer.CFrame, fakearm.CFrame * CFrame.new(0, -0.6, 0) * CFrame.Angles(0, math.rad(180), math.rad(90)), .1)
  736. if (fakearm.Position - hammer.Position).magnitude >= 3 then
  737. wind.Volume = 3
  738. else
  739. wind.Volume = (fakearm.Position - hammer.Position).magnitude
  740. end
  741. until (fakearm.Position - hammer.Position).magnitude <= .7
  742.  
  743. a:disconnect()
  744. hammer.Anchored = false
  745. hammer.CanCollide = false
  746. weldhammer()
  747. wind:Stop()
  748. wait(.3)
  749. stopanim = false
  750. using = false
  751. end
  752. end
  753.  
  754. function drophammer()
  755. a = hammer.Touched:connect(function(hit)
  756. if not hit.Parent:FindFirstChildOfClass'Humanoid' then
  757. drop:Play()
  758. wait(1)
  759. hammer.Anchored = true
  760. a:disconnect()
  761. end
  762. end)
  763.  
  764. hammer.Anchored = false
  765. for _, a in pairs(hammer:children'') do
  766. if a:IsA'Weld' then
  767. a:Destroy''
  768. end
  769. end
  770. hammer.CanCollide = true
  771. end
  772.  
  773. function attacktargets()
  774. if #targets >= 1 and holding then
  775. using = true
  776. hum.WalkSpeed = 0
  777. hum.JumpPower = 0
  778.  
  779. for i = 1,75 do
  780. swait()
  781. larm.Weld.C0 = clerp(larm.Weld.C0, larm.Weld.C0 * CFrame.new(0,0,0)*CFrame.Angles(math.rad(91), math.rad(-6), math.rad(-19)), 0.1)
  782. rarm.Weld.C0 = clerp(rarm.Weld.C0, rarm.Weld.C0 * CFrame.new(0,0,0)*CFrame.Angles(-math.rad(-165), math.rad(0), math.rad(0)), 0.1)
  783. end
  784. hum.WalkSpeed = 16
  785. hum.JumpPower = 50
  786. hammer.Anchored = true
  787. for _, a in pairs(hammer:children'') do
  788. if a:IsA'Weld' then
  789. a:Destroy''
  790. end
  791. end
  792. hammer.CanCollide = false
  793. holding = false
  794. for _, a in pairs(targets) do
  795. ttorso = gettorso(a)
  796. if a ~= nil and gettorso(a) and a:FindFirstChildOfClass'Humanoid' then
  797. repeat wait() a:FindFirstChildOfClass'Humanoid'.WalkSpeed = 5 hammer.CFrame = clerp(hammer.CFrame, ttorso.CFrame * CFrame.Angles(0, math.rad(ttorso.CFrame.lookVector.Y), 0), 0.1) until (hammer.Position - ttorso.Position).magnitude <= 6
  798. a:BreakJoints''
  799. ghit:Play()
  800. end
  801. end
  802. for _, a in pairs(rotate) do
  803. if a ~= nil then
  804. a:Destroy''
  805. end
  806. end
  807. targets = {}
  808. rotate = {}
  809. hammer.CanCollide = false
  810.  
  811.  
  812.  
  813. stopanim = true
  814. hammer.CanCollide = false
  815. hammer.Anchored = true
  816. wind:Play()
  817.  
  818. for i = 0,4 do
  819. wait()
  820. rarm.Weld.C0 = clerp(rarm.Weld.C0, rarm.Weld.C0 * CFrame.new(0,0,0)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(140)), .1)
  821. end
  822. repeat wait()
  823. hammer.CFrame = clerp(hammer.CFrame, fakearm.CFrame * CFrame.new(0, -0.6, 0) * CFrame.Angles(0, math.rad(180), math.rad(90)), .13)
  824. if (fakearm.Position - hammer.Position).magnitude >= 3 then
  825. wind.Volume = 3
  826. else
  827. wind.Volume = (fakearm.Position - hammer.Position).magnitude
  828. end
  829. until (fakearm.Position - hammer.Position).magnitude <= .7
  830.  
  831. hammer.Anchored = false
  832. hammer.CanCollide = false
  833. weldhammer()
  834. wind:Stop()
  835. holding = true
  836. wait(.3)
  837. stopanim = false
  838. using = false
  839. end
  840. end
  841.  
  842. function bgrab()
  843. for _, a in pairs(workspace:children'') do
  844. if a:FindFirstChildOfClass'Humanoid' and gettorso(a) and a.Name ~= plr.Name then
  845. ttorso = gettorso(a)
  846. if (ttorso.Position - rutprt.Position).magnitude <= 3 then
  847. using = true
  848. target2 = a
  849. stopanim2 = true
  850. target:FindFirstChildOfClass'Humanoid'.WalkSpeed = 0
  851. target:FindFirstChildOfClass'Humanoid'.JumpPower = 0
  852. hum.WalkSpeed = 0
  853. hum.JumpPower = 0
  854. for i = 0,25 do
  855. swait()
  856. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-1.5,.525,0) * CFrame.Angles(math.rad(100), math.rad(20), math.rad(20)), 0.1)
  857. end
  858. weld = Instance.new('Weld', rutprt)
  859. weld.Part0 = rutprt
  860. weld.Part1 = ttorso
  861. weld.C0 = CFrame.new(-0.5, 0, -1.2)
  862.  
  863. wait(.1)
  864.  
  865.  
  866. ttorso.Anchored = true
  867. b = Instance.new('Part', char)
  868. b.Anchored = true
  869. b.CanCollide = false
  870. b.Transparency = 1
  871. b.CFrame = hed.CFrame
  872. b.Position = hed.Position + Vector3.new(0, 50, 0) + hed.CFrame.lookVector * 500
  873.  
  874. d = Instance.new('Part', char)
  875. d.Anchored = true
  876. d.CanCollide = false
  877. d.Transparency = 1
  878. d.CFrame = hed.CFrame
  879. d.Position = hed.Position - Vector3.new(0, 5.6, 0) + hed.CFrame.lookVector * -45
  880.  
  881. wait(.5)
  882. for i = 1,75 do
  883. swait()
  884. rarm.Weld.C0 = clerp(rarm.Weld.C0, rarm.Weld.C0 * CFrame.new(0,0,0)*CFrame.Angles(-math.rad(-165), math.rad(0), math.rad(0)), 0.1)
  885. end
  886. drophammer()
  887. wind:Play()
  888.  
  889. repeat wait()
  890. hammer.Anchored = true
  891. hammer.CFrame = clerp(hammer.CFrame, b.CFrame, 0.1)
  892. wind.Volume = (hammer.Position - d.Position).magnitude
  893. until (hammer.Position - b.Position).magnitude <= 5
  894.  
  895. repeat wait()
  896. hammer.Anchored = true
  897. hammer.CFrame = clerp(hammer.CFrame, d.CFrame, 0.1)
  898. wind.Volume = (hammer.Position - d.Position).magnitude
  899. until (hammer.Position - d.Position).magnitude <= 45
  900.  
  901. target2:BreakJoints''
  902. ghit:Play()
  903. wind:Stop()
  904. wait(.1)
  905. stopanim2 = false
  906. hum.WalkSpeed = 16
  907. hum.JumpPower = 50
  908. b:Destroy''
  909. d:Destroy''
  910. hammer.Anchored = false
  911. weldhammer()
  912. grab:Play()
  913. using = false
  914. end
  915. end
  916. end
  917. end
  918.  
  919. function shield()
  920. using = true
  921. hum.WalkSpeed = 0
  922. hum.JumpPower = 0
  923. for i = 1,75 do
  924. swait()
  925. larm.Weld.C0 = clerp(larm.Weld.C0, larm.Weld.C0 * CFrame.new(0,0,0)*CFrame.Angles(math.rad(91), math.rad(-6), math.rad(-19)), 0.1)
  926. rarm.Weld.C0 = clerp(rarm.Weld.C0, rarm.Weld.C0 * CFrame.new(0,0,0)*CFrame.Angles(-math.rad(-165), math.rad(0), math.rad(0)), 0.1)
  927. end
  928. hum.WalkSpeed = 16
  929. hum.JumpPower = 50
  930. drophammer()
  931. hammer.Anchored = true
  932. hammer.CanCollide = true
  933. using = false
  934. end
  935.  
  936. function stopshield()
  937. gethammer()
  938. end
  939.  
  940. --function transform()
  941. -- stopanim = true
  942. -- stopanim3 = true
  943. -- hum.WalkSpeed = 0
  944. -- hum.JumpPower = 0
  945. -- for i = 0,7 do
  946. -- wait()
  947. -- hammer.Weld.C0 = clerp(hammer.Weld.C0, CFrame.new(0, -2.5, -0.7) * CFrame.Angles(math.rad(-85), math.rad(180), math.rad(90)), 0.1)
  948. -- rarm.Weld.C0 = clerp(rarm.Weld.C0, rarm.Weld.C0 * CFrame.new(0,0,0)*CFrame.Angles(-math.rad(-179), math.rad(0), math.rad(15)), 0.1)
  949. -- hed.Weld.C0 = clerp(hed.Weld.C0, hed.Weld.C0 * CFrame.new(0,0,0.2)*CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), 0.1)
  950. -- end
  951. -- a = Instance.new('Part', char)
  952. -- a.Name = "hello"
  953. -- a.Size = Vector3.new(0.2, 0.2, 0.2)
  954. -- a.Anchored = true
  955. -- a.CanCollide = false
  956. -- a.Position = hammer.Position + Vector3.new(0, 75, 0)
  957. --
  958. -- wait(3)
  959. -- table.insert(BodyParts, fx)
  960. -- wait(4)
  961. --
  962. -- spawn(function()
  963. -- for i = 0,45 do
  964. -- swait()
  965. -- hammer.Weld.C0 = clerp(hammer.Weld.C0, CFrame.new(0, -0.6, -0.7) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90)), 0.07)
  966. -- end
  967. -- end)
  968. --
  969. -- hum.WalkSpeed = 16
  970. -- hum.JumpPower = 50
  971. -- stopanim = false
  972. -- stopanim3 = false
  973. --end
  974.  
  975. ------------------------------------------------------------------------
  976. -- Target --
  977. ------------------------------------------------------------------------
  978.  
  979. bg = Instance.new('BillboardGui', plr.PlayerGui)
  980. bg.Size = UDim2.new(15, 0, 15, 0)
  981. bg.AlwaysOnTop = true
  982. il = Instance.new('ImageLabel', bg)
  983. il.Image = "rbxassetid://142406345"
  984. il.BackgroundTransparency = 1
  985. il.Size = UDim2.new(1, 0, 1, 0)
  986. il.ImageColor3 = Color3.new(0,0,0)
  987.  
  988. home = false
  989. down = false
  990. barrier = false
  991. targets = {}
  992. rotate = {}
  993.  
  994. mouse.KeyDown:connect(function(k)
  995. key = k:lower()
  996. if key == "g" and not barrier and not using then
  997. attacktargets()
  998. end
  999.  
  1000. if key == "e" and not cooldown and not barrier and not using then
  1001. cooldown = true
  1002. if not holding and (fakearm.Position - hammer.Position).magnitude >= 15 then
  1003. holding = true
  1004. gethammer()
  1005. elseif holding then
  1006. holding = false
  1007. drophammer()
  1008. end
  1009. wait(.3)
  1010. cooldown = false
  1011. end
  1012.  
  1013. if key == "q" and not cooldown and holding and not barrier and not using then
  1014. cooldown = true
  1015. using = true
  1016. hum.WalkSpeed = 0
  1017. hum.JumpPower = 0
  1018. for i = 1,75 do
  1019. swait()
  1020. larm.Weld.C0 = clerp(larm.Weld.C0, larm.Weld.C0 * CFrame.new(0,0,0)*CFrame.Angles(math.rad(91), math.rad(-6), math.rad(-19)), 0.1)
  1021. rarm.Weld.C0 = clerp(rarm.Weld.C0, rarm.Weld.C0 * CFrame.new(0,0,0)*CFrame.Angles(-math.rad(-165), math.rad(0), math.rad(0)), 0.1)
  1022. end
  1023. hum.WalkSpeed = 16
  1024. hum.JumpPower = 50
  1025. holding = false
  1026. drophammer()
  1027. for i = 1,25 do
  1028. wait()
  1029. hammer.CFrame = clerp(hammer.CFrame, CFrame.new(9999,0,9999), 0.1)
  1030. end
  1031. wait(.5)
  1032. cooldown = false
  1033. using = false
  1034. end
  1035.  
  1036. if key == "f" and holding and not cooldown and not barrier and not using then
  1037. cooldown = true
  1038. bgrab()
  1039. wait(.2)
  1040. cooldown = false
  1041. end
  1042.  
  1043. if key == "v" and holding and not using then
  1044. if not barrier then
  1045. shield()
  1046. barrier = true
  1047. else
  1048. barrier = false
  1049. stopshield()
  1050. end
  1051. end
  1052. end)
  1053.  
  1054. mouse.Button1Down:connect(function()
  1055. if home and holding then
  1056. clone = bg:clone()
  1057. clone.Parent = plr.PlayerGui
  1058. clone.ImageLabel.ImageColor3 = Color3.new(255,255,255)
  1059. clone.Name = "hi"
  1060. if gettorso(mouse.Target.Parent) then
  1061. clone.Adornee = gettorso(mouse.Target.Parent)
  1062. table.insert(targets, mouse.Target.Parent)
  1063. table.insert(rotate, clone)
  1064. elseif not gettorso(mouse.Target.Parent) then
  1065. clone:Destroy''
  1066. end
  1067. end
  1068. end)
  1069.  
  1070. spawn(function()
  1071. while wait() do
  1072.  
  1073. il.Rotation = il.Rotation + 5
  1074. if holding and mouse.Target and mouse.Target.Parent and gettorso(mouse.Target.Parent) and mouse.Target.Parent:FindFirstChildOfClass'Humanoid' and mouse.Target.Parent:FindFirstChildOfClass'Humanoid'.Health ~= 0 then
  1075. target = mouse.Target.Parent
  1076.  
  1077. home = true
  1078. il.ImageTransparency = 0
  1079. bg.Adornee = gettorso(target)
  1080. elseif not mouse.Target then
  1081. il.ImageTransparency = 1
  1082. home = false
  1083. elseif not mouse.Target.Parent then
  1084. il.ImageTransparency = 1
  1085. home = false
  1086. elseif not mouse.Target.Parent:FindFirstChildOfClass'Humanoid' then
  1087. il.ImageTransparency = 1
  1088. home = false
  1089. end
  1090.  
  1091. end
  1092. end)
  1093.  
  1094. spawn(function()
  1095. while wait() do
  1096. for _, a in pairs(rotate) do
  1097. if a ~= nil then
  1098. a.ImageLabel.Rotation = a.ImageLabel.Rotation + 5
  1099. elseif targets <= 0 then
  1100. a:Destroy''
  1101. end
  1102. end
  1103. end
  1104. end)
  1105.  
  1106. ------------------------------------------------------------------------
  1107. -- Manual Pickup --
  1108. ------------------------------------------------------------------------
  1109.  
  1110. hammer.Touched:connect(function(hit)
  1111. if not holding and not using and hammer.Anchored and hit.Parent.Name == plr.Name then
  1112. holding = true
  1113. hammer.Anchored = false
  1114. hammer.CanCollide = false
  1115. weldhammer()
  1116. end
  1117. end)
  1118.  
  1119. ------------------------------------------------------------------------
  1120. -- Important functions --
  1121. ------------------------------------------------------------------------
  1122.  
  1123. died = false
  1124.  
  1125. function swait(num)
  1126. if num == 0 or num == nil then
  1127. game:service("RunService").Stepped:wait(0)
  1128. else
  1129. for i = 0, num do
  1130. game:service("RunService").Stepped:wait(0)
  1131. end
  1132. end
  1133. end
  1134.  
  1135. spawn(function()
  1136. while wait() do
  1137. if holding and hammer:FindFirstChildOfClass'Weld' then
  1138. hammer.Anchored = false
  1139. end
  1140. end
  1141. end)
  1142.  
  1143. x = 0
  1144. spawn(function()
  1145. while wait() do
  1146. if barrier then
  1147. x = x + 0.6
  1148. hammer.CFrame = rutprt.CFrame * CFrame.Angles(0,0.1-x,0) * CFrame.new(25,0,0)
  1149.  
  1150. for _, a in pairs(workspace:children'') do
  1151. ttorso = gettorso(a)
  1152. if a:FindFirstChildOfClass'Humanoid' and a:FindFirstChildOfClass'Humanoid'.Health ~= 0 and a.Name ~= plr.Name and gettorso(a) and (ttorso.Position - hammer.Position).magnitude <= 15 then
  1153. a:BreakJoints''
  1154. ghit:Play()
  1155. elseif a:FindFirstChildOfClass'Humanoid' and not gettorso(a) then
  1156. a:BreakJoints''
  1157. end
  1158. end
  1159.  
  1160. for _, a in pairs(workspace:children'') do
  1161. ttorso = gettorso(a)
  1162. if a:FindFirstChildOfClass'Humanoid' and a:FindFirstChildOfClass'Humanoid'.Health ~= 0 and a.Name ~= plr.Name and gettorso(a) and (ttorso.Position - rutprt.Position).magnitude <= 10 then
  1163. a:BreakJoints''
  1164. ghit:Play()
  1165. elseif a:FindFirstChildOfClass'Humanoid' and not a:FindFirstChild'HumanoidRootPart' then
  1166. a:BreakJoints''
  1167. end
  1168. end
  1169.  
  1170. if x == 1 then
  1171. x = 0.1
  1172. end
  1173. end
  1174. end
  1175. end)
  1176.  
  1177. ------------------------------------------------------------------------
  1178. -- Animations --
  1179. ------------------------------------------------------------------------
  1180.  
  1181. while true do
  1182. swait()
  1183.  
  1184. if holding then
  1185. gyro.Parent = nil
  1186. elseif not holding then
  1187. gyro.Parent = hammer
  1188. gyro.Name = "hamma"
  1189. end
  1190.  
  1191. ypcall(function()
  1192. if anim~=lastanim then
  1193. runtime=0
  1194. end
  1195. lastanim=anim
  1196. hum.CameraOffset=(rutprt.CFrame:toObjectSpace(hed.CFrame)).p+Vector3.new(0,-1.25,0)
  1197. syne=syne+.95
  1198. if not otheranims and not swimming then
  1199. if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 1 and not hum.Jump then-- and torso.Velocity.y<5 and torso.Velocity.y>-5
  1200. anim="Idling"
  1201. elseif hum.FloorMaterial ~= Enum.Material.Air and (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude > 1 and (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude < RunSpeed-10 and not hum.Jump then-- and torso.Velocity.y<5 and torso.Velocity.y>-5
  1202. anim="Walking"
  1203. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > RunSpeed-10 and not hum.Jump then-- and torso.Velocity.y<5 and torso.Velocity.y>-5
  1204. anim="Sprinting"
  1205. elseif torso.Velocity.y < -1 then
  1206. anim='Falling'
  1207. end
  1208. end
  1209.  
  1210. if anim=="Idling" and hum.WalkSpeed ~= 0 then
  1211. idlesineinc=35
  1212.  
  1213. if not stopanim then
  1214. rarm.Weld.C0=clerp(rarm.Weld.C0,CFrame.new(1.5,.55+math.cos(syne/idlesineinc)/25,0)*CFrame.Angles(math.rad(1),math.rad(0),math.rad(6)),.1)
  1215. end
  1216.  
  1217. if not stopanim2 then
  1218. larm.Weld.C0=clerp(larm.Weld.C0,CFrame.new(-1.5,.55+math.cos(syne/idlesineinc)/25,0)*CFrame.Angles(math.rad(0),0,math.rad(-6)),.1)
  1219. end
  1220.  
  1221. if not stopanim3 then
  1222. hed.Weld.C0=clerp(hed.Weld.C0,CFrame.new(0,1.5+math.cos(syne/idlesineinc)/50,0)*CFrame.Angles(math.cos(syne/idlesineinc)/40,0,0),.1)
  1223. end
  1224.  
  1225. lleg.Weld.C0=clerp(lleg.Weld.C0,CFrame.new(-.55,-1.9-math.cos(syne/idlesineinc)/20,(math.cos(syne/idlesineinc)/35))*CFrame.Angles(-(math.cos(syne/idlesineinc)/35),0,math.rad(-2.5)),.1)
  1226. rleg.Weld.C0=clerp(rleg.Weld.C0,CFrame.new(.55,-1.9-math.cos(syne/idlesineinc)/20,(math.cos(syne/idlesineinc)/35))*CFrame.Angles(-(math.cos(syne/idlesineinc)/35),0,math.rad(2.5)),.1)
  1227. rutprt.Weld.C0=clerp(rutprt.Weld.C0,CFrame.new(0,-.1+math.cos(syne/idlesineinc)/20,0)*CFrame.Angles(math.cos(syne/idlesineinc)/35+math.rad(0),math.rad(0),math.rad(0)),.1)
  1228. end
  1229.  
  1230. if anim=="Walking" and hum.WalkSpeed ~= 0 then
  1231. if not stopanim then
  1232. rarm.Weld.C0=clerp(rarm.Weld.C0,CFrame.new(1.5,.525+math.cos(syne/15)/25,0)*CFrame.Angles(math.cos(syne/6)/1.25,math.rad(5),-(math.cos(syne/6.75)/15)+math.rad(3)),.1)
  1233. end
  1234.  
  1235. if not stopanim2 then
  1236. larm.Weld.C0=clerp(larm.Weld.C0,CFrame.new(-1.5,.525+math.cos(syne/15)/25,0)*CFrame.Angles(-(math.cos(syne/6)/1.25),0,-(math.cos(syne/6.75)/15)-math.rad(3)),.1)
  1237. end
  1238.  
  1239. if not stopanim3 then
  1240. hed.Weld.C0=clerp(hed.Weld.C0,CFrame.new(0,1.5+math.cos(syne/20)/50,0)*CFrame.Angles(-math.cos(syne/3)/20,0,0),.1)
  1241. end
  1242.  
  1243. lleg.Weld.C0=clerp(lleg.Weld.C0,CFrame.new(-.55,-1.9-math.cos(syne/6)/10,-(math.cos(syne/6)/1.125))*CFrame.Angles(math.cos(syne/6)/1.125,0,math.rad(-2.5)),.1)
  1244. rleg.Weld.C0=clerp(rleg.Weld.C0,CFrame.new(.55,-1.9-math.cos(syne/6)/10,math.cos(syne/6)/1.125)*CFrame.Angles(-(math.cos(syne/6)/1.125),0,math.rad(2.5)),.1)
  1245. rutprt.Weld.C0=clerp(rutprt.Weld.C0,CFrame.new(0,-.1+math.cos(syne/3.375)/20,math.cos(syne/3)/5)*CFrame.Angles(math.cos(syne/3)/20+math.rad(-3.5),math.cos(syne/6)/10,-math.cos(syne/6)/30+math.sin(rutprt.RotVelocity.y/2)/7.5),.1)
  1246. end
  1247.  
  1248. if hum.WalkSpeed == 0 then
  1249. if not stopanim then
  1250. rarm.Weld.C0=clerp(rarm.Weld.C0,CFrame.new(1.5,.55+math.cos(syne/idlesineinc)/25,0)*CFrame.Angles(math.rad(1),math.rad(0),math.rad(6)),.1)
  1251. end
  1252.  
  1253. if not stopanim2 then
  1254. larm.Weld.C0=clerp(larm.Weld.C0,CFrame.new(-1.5,.55+math.cos(syne/idlesineinc)/25,0)*CFrame.Angles(math.rad(0),0,math.rad(-6)),.1)
  1255. end
  1256.  
  1257. if not stopanim3 then
  1258. hed.Weld.C0=clerp(hed.Weld.C0,CFrame.new(0,1.5+math.cos(syne/idlesineinc)/50,0)*CFrame.Angles(math.cos(syne/idlesineinc)/40,0,0),.1)
  1259. end
  1260.  
  1261. lleg.Weld.C0=clerp(lleg.Weld.C0,CFrame.new(-.55,-1.9-math.cos(syne/idlesineinc)/20,(math.cos(syne/idlesineinc)/35))*CFrame.Angles(-(math.cos(syne/idlesineinc)/35),0,math.rad(-2.5)),.1)
  1262. rleg.Weld.C0=clerp(rleg.Weld.C0,CFrame.new(.55,-1.9-math.cos(syne/idlesineinc)/20,(math.cos(syne/idlesineinc)/35))*CFrame.Angles(-(math.cos(syne/idlesineinc)/35),0,math.rad(2.5)),.1)
  1263. rutprt.Weld.C0=clerp(rutprt.Weld.C0,CFrame.new(0,-.1+math.cos(syne/idlesineinc)/20,0)*CFrame.Angles(math.cos(syne/idlesineinc)/35+math.rad(0),math.rad(0),math.rad(0)),.1)
  1264. end
  1265.  
  1266. if 1 < rutprt.Velocity.y and hum.FloorMaterial == Enum.Material.Air and hum.JumpPower ~= 0 then
  1267. hed.Weld.C0=clerp(hed.Weld.C0,CFrame.new(0,1.5,-.3)*CFrame.Angles(math.rad(-40),0,0),.065)
  1268. rarm.Weld.C0=clerp(rarm.Weld.C0,CFrame.new(1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(70)),.1)
  1269. larm.Weld.C0=clerp(larm.Weld.C0,CFrame.new(-1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(-70)),.1)
  1270. lleg.Weld.C0=clerp(lleg.Weld.C0,CFrame.new(-.55,-1.2,0)*CFrame.Angles(math.rad(-14),0,math.rad(-2.5)),.1)
  1271. rleg.Weld.C0=clerp(rleg.Weld.C0,CFrame.new(.55,-1.9,0)*CFrame.Angles(math.rad(0),0,math.rad(2.5)),.1)
  1272. rutprt.Weld.C0=clerp(rutprt.Weld.C0,CFrame.new(0,-.1+math.cos(syne/20)/20,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)),.1)
  1273. elseif -1 > rutprt.Velocity.y and hum.FloorMaterial == Enum.Material.Air then
  1274. hed.Weld.C0=clerp(hed.Weld.C0,CFrame.new(0,1.5,-.3)*CFrame.Angles(math.rad(-40),0,0),.065)
  1275. rarm.Weld.C0=clerp(rarm.Weld.C0,CFrame.new(1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(70)),.06)
  1276. larm.Weld.C0=clerp(larm.Weld.C0,CFrame.new(-1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(-70)),.06)
  1277. lleg.Weld.C0=clerp(lleg.Weld.C0,CFrame.new(-.55,-1.2,0)*CFrame.Angles(math.rad(-14),0,math.rad(-2.5)),.06)
  1278. rleg.Weld.C0=clerp(rleg.Weld.C0,CFrame.new(.55,-1.9,0)*CFrame.Angles(math.rad(0),0,math.rad(2.5)),.06)
  1279. rutprt.Weld.C0=clerp(rutprt.Weld.C0,CFrame.new(0,-.1+math.cos(syne/20)/20,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)),.06)
  1280. end
  1281. end)
  1282. end
  1283. end))
  1284. LocalScript1.Name = "FakeMouse"
  1285. LocalScript1.Parent = Script0
  1286. table.insert(cors,sandbox(LocalScript1,function()
  1287. local me = game:service'Players'.localPlayer;
  1288. local mouse = me:GetMouse();
  1289. local UIS = game:service'UserInputService'
  1290. local ch = me.Character;
  1291.  
  1292. local UserEvent = ch:WaitForChild('UserInputEvent',30)
  1293.  
  1294. UIS.InputChanged:connect(function(io,gpe)
  1295. if(io.UserInputType == Enum.UserInputType.MouseMovement)then
  1296. UserEvent:FireServer{Mouse=true,Target=mouse.Target,Hit=mouse.Hit}
  1297. end
  1298. end)
  1299.  
  1300. mouse.Changed:connect(function(o)
  1301. if(o == 'Target' or o == 'Hit')then
  1302. UserEvent:FireServer{Mouse=true,Target=mouse.Target,Hit=mouse.Hit}
  1303. end
  1304. end)
  1305.  
  1306. UIS.InputBegan:connect(function(io,gpe)
  1307. if(gpe)then return end
  1308. UserEvent:FireServer{InputObject=true,KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}
  1309. end)
  1310.  
  1311. UIS.InputEnded:connect(function(io,gpe)
  1312. if(gpe)then return end
  1313. UserEvent:FireServer{InputObject=true,KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}
  1314. end)
  1315.  
  1316. mouse.KeyDown:connect(function(k)
  1317. UserEvent:FireServer{KeyEvent='Down',Key=k}
  1318. end)
  1319.  
  1320. mouse.KeyUp:connect(function(k)
  1321. UserEvent:FireServer{KeyEvent='Up',Key=k}
  1322. end)
  1323.  
  1324. local ClientProp = ch:WaitForChild('GetClientProperty',30)
  1325.  
  1326. local sounds = {}
  1327.  
  1328.  
  1329. function regSound(o)
  1330. if(o:IsA'Sound')then
  1331.  
  1332. local lastLoudness = o.PlaybackLoudness
  1333. ClientProp:InvokeServer(o,lastLoudness)
  1334. table.insert(sounds,{o,lastLoudness})
  1335. --ClientProp:InvokeServer(o,o.PlaybackLoudness)
  1336. end
  1337. end
  1338.  
  1339. ClientProp.OnClientInvoke = function(inst,prop)
  1340. if(inst == 'RegSound')then
  1341. regSound(prop)
  1342. for i = 1, #sounds do
  1343. if(sounds[i][1] == prop)then
  1344. return sounds[i][2]
  1345. end
  1346. end
  1347. else
  1348. return inst[prop]
  1349. end
  1350. end
  1351.  
  1352. for _,v in next, workspace:GetDescendants() do regSound(v) end
  1353. workspace.DescendantAdded:connect(regSound)
  1354. me.Character.DescendantAdded:connect(regSound)
  1355.  
  1356. game:service'RunService'.RenderStepped:connect(function()
  1357. for i = 1, #sounds do
  1358. local tab = sounds[i]
  1359. local object,last=unpack(tab)
  1360. if(object.PlaybackLoudness ~= last)then
  1361. sounds[i][2]=object.PlaybackLoudness
  1362. ClientProp:InvokeServer(object,sounds[i][2])
  1363. end
  1364. end
  1365. end)
  1366. end))
  1367. for i,v in pairs(mas:GetChildren()) do
  1368. v.Parent = game.Players.lafur2.PlayerGui
  1369. pcall(function() v:MakeJoints() end)
  1370. end
  1371. mas:Destroy()
  1372. for i,v in pairs(cors) do
  1373. spawn(function()
  1374. pcall(v)
  1375. end)
  1376. end
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