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Nov 22nd, 2017
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  1. on first join:
  2. add 1 to {totalplayer.joined}
  3. set join message to ""
  4. broadcast "&8: &5Blast&dMC&8 :&7 Welcome &d%player%&7 to the server &8[&d#%{players.joined}%&8]"
  5. make console execute "msg Fenceyy FATASS"
  6.  
  7. command /joins [<text>] [<text>]:
  8. permission: player.joins
  9. trigger:
  10. if arg-1 is "set":
  11. if arg-2 is set:
  12. set {totalplayer.joins} to arg-2
  13. else if arg-1 is "add":
  14. if arg-2 is set:
  15. add arg-2 to {totalplayer.joins}
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