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- wait(1/15)
- local player = game.Players.LocalPlayer
- local character = player.Character
- local mouse = player:GetMouse()
- local forcefield = false
- local humanoid = character:FindFirstChild("Humanoid")
- if humanoid == nil then
- return
- else
- if forcefield == true then
- local forcefield = Instance.new("ForceField")
- forcefield.Parent = character
- end
- coroutine.resume(coroutine.create(function()
- repeat
- humanoid.MaxHealth = "inf"
- humanoid.Health = humanoid.MaxHealth
- humanoid.WalkSpeed = 50
- humanoid.JumpPower = 100
- humanoid.PlatformStand = false
- wait()
- until humanoid == "nil"
- wait()
- end))
- end
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